Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Druid

 Druid
type
FeatureClass
 Druid
label
Druid
 Druid
page
Druid
 Druid
comment
Originally, Druids were one sect of the Celtic priesthood. Because they practiced their rites in the wilderness in great secrecy, and wrote nothing about what they did, little is known about them. Most historical accounts are from the writings of their enemies, who rarely qualify as reliable sources. For centuries, the lack of concrete information about the druids has made them convenient for imaginary priesthoods, ranging from wise and patriotic leaders of resistance against Roman conquest, all the way to bloodthirsty practitioners of Human Sacrifice.
In modern fiction, "Druid" is typically used for nature-themed magic-users that usually have flavour of priesthood, especially if they hail from pre-Christian Europe (or fantastical equivalent). Unlike standard issue Fighter, Mage, Thief or well-defined concepts such as The Paladin, druid capabilities may vary highly based on setting, although in principle it's a very broad spectrum: their powers govern just about everything connected to living things and unliving manifestations of nature and may include:
Animal empathy. Druids will be able to sense the presence of animals and may be able to sense their temperament and actions.
Speaking with animals and plants, allowing them to question unsuspected witnesses or to ask for a small favour, just for example. Druids may also have a Loyal Animal Companion because of this.
Communicating with nature spirits (feyfolk, place spirits, and so on).
Herbology, the art of making potions and poisons from natural ingredients.
Healing and restoration magic, allowing them to tend wounds, cure poisons and cleanse (or spread) disease.
Weather manipulation, ranging from lightning, winds, rains and so on to causing major disasters like earthquakes and tsunamis.
Resistance or immunity to said weather hazards.
Voluntary Shapeshifting.
Taking on animal abilities.
An extended lifespan, often without the infirmities associated with old age.
And in general being the Jack of All Trades.
However, druids also typically have common weaknesses:
Getting their powers to work in urban areas or generally places where nature is absent.
Getting weakened if their actions cause them to lose a required harmony with nature
Using or combating advanced technological and mechanical devices.
Dealing with creatures which exist outside the natural order of things, such as demons or undead.
A common feature of druids is their dedication to the concept of nature as a whole rather than to specific nature deities (though there are exceptions) and to "preserving the balance of nature", which may invoke True Neutral or Heroic Neutral tendencies. However, due to their reverence of nature and life and their opposition to greed and the wanton destruction of nature, druids generally tend to fall into the "good" side of good vs. evil conflicts. Evil druids are a very small minority, but are certainly possible: villainous druids might be "infected" by their natural instincts and be wild, cruel and indifferent characters, they might be a kind of Knight Templar or Evil Luddite who would seek to tear down the corrupting weakness and hedonism they see in civilisation and reclaim the land for the wilds, they might even be predatory Social Darwinists.
Compare Witch Doctor. May often be found using a Druidic Sickle. Often a Nature Hero.
 Druid
fetched
2024-03-24T18:31:51Z
 Druid
parsed
2024-03-24T18:31:51Z
 Druid
processingComment
Dropped link to BarbarianTribe: Not an Item - FEATURE
 Druid
processingComment
Dropped link to CircleOfStandingStones: Not an Item - FEATURE
 Druid
processingComment
Dropped link to CrystalDragonJesus: Not an Item - FEATURE
 Druid
processingComment
Dropped link to FantasyCounterpartCulture: Not an Item - FEATURE
 Druid
processingComment
Dropped link to IconicItem: Not an Item - FEATURE
 Druid
processingComment
Dropped link to NobleSavage: Not an Item - FEATURE
 Druid
processingComment
Dropped link to OlderThanTheyThink: Not an Item - FEATURE
 Druid
processingComment
Dropped link to PrincessProtagonist: Not an Item - FEATURE
 Druid
processingComment
Dropped link to SentientCosmicForce: Not an Item - FEATURE
 Druid
processingComment
Dropped link to WarhammerFantasy: Not an Item - UNKNOWN
 Druid
processingUnknown
WarhammerFantasy
 Druid
isPartOf
DBTropes
 Druid / int_10510c81
type
Druid
 Druid / int_10510c81
comment
The main character of the Iron Druid Chronicles is a druid who gets his powers through a bond with the Earth and its many aspects. He can talk to animals (though it takes a specific bond, and they tend not to be very talkative until they adjust to thinking more like humans) and can shapeshift into four animal forms. He can use his magic to alter herbal potions on a molecular level, culminating in his "Immortali-Tea" (though that came from the Herblore of Airmid), which ensures he is The Ageless for as long as he drinks it. His powers by his tattoos — they have to be in contact with the earth to work, and if they're broken, he loses whatever abilities are connected to that specific tattoo until it's touched up. He's also constrained by a very specific form of Thou Shalt Not Kill which will kill him if he uses his magic to hurt another living thing. As a side result he can only use his magic to heal himself since healing others might be considered hurting their bodies. However, these druids are not pacifists and instead use their magic in indirect ways to make them major badasses even among the fierce Celtic warriors of ancient Ireland and Britain.
 Druid / int_10510c81
featureApplicability
1.0
 Druid / int_10510c81
featureConfidence
1.0
 Iron Druid Chronicles
hasFeature
Druid / int_10510c81
 Druid / int_12e638ca
type
Druid
 Druid / int_12e638ca
comment
The Mystery of the Druids does not use the typical depiction of Druids. Instead of being a typical fantasy variety with a connection to nature, the Druids seen here are inspired more from historical orders of priests that prefer using fire and explosive magic. When you encounter them in the modern day, they're functioning as a cult that plans to Take Over the World and gets stronger via cannibalism.
 Druid / int_12e638ca
featureApplicability
1.0
 Druid / int_12e638ca
featureConfidence
1.0
 The Mystery of the Druids (Video Game)
hasFeature
Druid / int_12e638ca
 Druid / int_13646ab7
type
Druid
 Druid / int_13646ab7
comment
The Leos family in Pale have adapted the in-universe druidic practice of dealing with old, powerful nature spirits and modernized it-instead they deal with powerful modern spirits of addiction and decay, with each child of the family being bound to a specific spirit at a young age, giving them great power at potentially great cost to their sanity-each child also takes a Familiar at a young age to help balance it out. Known spirits include Black Gutter (heroin), Drugstore Cowgirl (various uppers) and Glass Prison (alcoholism).
 Druid / int_13646ab7
featureApplicability
1.0
 Druid / int_13646ab7
featureConfidence
1.0
 Pale
hasFeature
Druid / int_13646ab7
 Druid / int_143611d3
type
Druid
 Druid / int_143611d3
comment
The Questport Chronicles: A pair of druids named Acre and Jaheira help out the heroes from time to time.
 Druid / int_143611d3
featureApplicability
1.0
 Druid / int_143611d3
featureConfidence
1.0
 The Questport Chronicles
hasFeature
Druid / int_143611d3
 Druid / int_19d0dcbb
type
Druid
 Druid / int_19d0dcbb
comment
Mystery Case Files' Dire Grove, Sacred Grove introduces the Mistwalkers, an ancient clan of druids who live in the forests around Dire Grove and protect all who in live it. The plot of the story involves the tension between the Crowford family and the Mistwalkers.
 Druid / int_19d0dcbb
featureApplicability
1.0
 Druid / int_19d0dcbb
featureConfidence
1.0
 Mystery Case Files (Video Game)
hasFeature
Druid / int_19d0dcbb
 Druid / int_1aacbbc9
type
Druid
 Druid / int_1aacbbc9
comment
Dragon Age: Dalish Keepers are nature themed casters who, like most Dalish, strive for harmony with nature. Velanna from Awakening and Merrill from Dragon Age II start as Keeper trainees. Apostate mages seeking refuge from the templars in the wild may also fall into this category, e.g. Morrigan from Origins. If the player is a mage, he/she can choose the Shapeshifter specialization in Origins and the Keeper specialization in Awakening.
 Druid / int_1aacbbc9
featureApplicability
1.0
 Druid / int_1aacbbc9
featureConfidence
1.0
 Dragon Age (Franchise)
hasFeature
Druid / int_1aacbbc9
 Druid / int_1ad4fe9a
type
Druid
 Druid / int_1ad4fe9a
comment
Might and Magic's Druids have varied between game and game, from Heroes 1 and 2's energy-bolt throwing guys in hooded robes, to Heroes 3's Magic Hero for the more nature-themed castle, over Might and Magic VI and VII's generalist spellcasters.
 Druid / int_1ad4fe9a
featureApplicability
1.0
 Druid / int_1ad4fe9a
featureConfidence
1.0
 Might and Magic (Video Game)
hasFeature
Druid / int_1ad4fe9a
 Druid / int_2192aeb3
type
Druid
 Druid / int_2192aeb3
comment
The Druids in Fire Emblem differ from the usual depiction of them. A promotion of the Shaman class, Druids are practioners of Dark Magic, which in Fire Emblem: The Binding Blade, Blazing Blade, and The Sacred Stones, is less Black Magic and more The Sacred Darkness, though there still some who are Evil Sorcerer(s) despite its Dark Is Not Evil nature, like Nergal, the Big Bad of Blazing Blade whose class is specifically called Dark Druid.
 Druid / int_2192aeb3
featureApplicability
1.0
 Druid / int_2192aeb3
featureConfidence
1.0
 Fire Emblem (Franchise)
hasFeature
Druid / int_2192aeb3
 Druid / int_23d67c89
type
Druid
 Druid / int_23d67c89
comment
Radagast the Brown, as depicted in The Hobbit. The Foil to Saruman, Radagast lives alone in a ramshackle cabin in the woods with only animals (which he can speak with) for company. He wears tatty, dirty robes and his hair is a literal bird's nest, and he travels on a sled pulled by large intelligent rabbits. More dangerous than he looks.
 Druid / int_23d67c89
featureApplicability
1.0
 Druid / int_23d67c89
featureConfidence
1.0
 The Hobbit
hasFeature
Druid / int_23d67c89
 Druid / int_253e45cd
type
Druid
 Druid / int_253e45cd
comment
The Warlord Chronicles, being a Low Fantasy version of Arthurian myth in post-Roman Britain has a fair few Druids wandering around — although not, it is made plain, anywhere near as many as there were before the Romans turned up. The most prominent is Merlin, and while it is ambiguous whether he actually has any magical abilities, he's undeniably the series' resident genius, a sufficiently accomplished chessmaster that had he focused on politics he could probably have ruled all the British kingdoms from behind the scenes, and instills fear and awe in almost every character he meets. He's also The Gadfly, who enjoys messing with people and stirring up trouble, and unlike almost every other incarnation of the character, has an extremely active sex drive.
 Druid / int_253e45cd
featureApplicability
1.0
 Druid / int_253e45cd
featureConfidence
1.0
 The Warlord Chronicles
hasFeature
Druid / int_253e45cd
 Druid / int_29ed86a4
type
Druid
 Druid / int_29ed86a4
comment
Of Pen and Paper: In its "Knights" games:
Knights of Pen and Paper: Druid is a class the players can be.
Knights of Pen and Paper 2: Druid is a class the players can be, but it has to purchased first.
 Druid / int_29ed86a4
featureApplicability
1.0
 Druid / int_29ed86a4
featureConfidence
1.0
 Of Pen and Paper (Video Game)
hasFeature
Druid / int_29ed86a4
 Druid / int_2a04866b
type
Druid
 Druid / int_2a04866b
comment
Guild Wars has Druids as a starting class.
 Druid / int_2a04866b
featureApplicability
1.0
 Druid / int_2a04866b
featureConfidence
1.0
 Guild Wars (Video Game)
hasFeature
Druid / int_2a04866b
 Druid / int_2dfb1427
type
Druid
 Druid / int_2dfb1427
comment
The Baldur's Gate series both contains druids and allows you to take one as main character.
 Druid / int_2dfb1427
featureApplicability
1.0
 Druid / int_2dfb1427
featureConfidence
1.0
 Baldur's Gate (Franchise)
hasFeature
Druid / int_2dfb1427
 Druid / int_3038d75c
type
Druid
 Druid / int_3038d75c
comment
Diablo II: Lord of Destruction features Druid character class. Their abilities include being able to shapeshift into wolves and bears to become stronger in melee combat, elemental spells themed around volcanoes and weather, and summoning animals, plants and spirits as allies.
 Druid / int_3038d75c
featureApplicability
1.0
 Druid / int_3038d75c
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Druid / int_3038d75c
 Druid / int_31aedabc
type
Druid
 Druid / int_31aedabc
comment
Faram da Mar, antagonist "formerly a druid", but still using the magic, but now supplemented with evil Cthulhu Mythos Shout-Out magic.
 Druid / int_31aedabc
featureApplicability
1.0
 Druid / int_31aedabc
featureConfidence
1.0
 Cthulhu Mythos (Franchise)
hasFeature
Druid / int_31aedabc
 Druid / int_390e5c71
type
Druid
 Druid / int_390e5c71
comment
Druids are very prominent in the Shannara books by Terry Brooks, although the Shannara Druids have very little in common with typical fantasy Druids except the name. They fits the archetype of the fantasy wizard much better: they dwelt in a great isolated tower-fortress called Paranor, where they maintained huge archives of books on magic and many other areas of scholarly pursuit, and had very little to do with nature-magic.
 Druid / int_390e5c71
featureApplicability
1.0
 Druid / int_390e5c71
featureConfidence
1.0
 Shannara
hasFeature
Druid / int_390e5c71
 Druid / int_3b08dfc9
type
Druid
 Druid / int_3b08dfc9
comment
A playable class in Pillars of Eternity, following the D&D model.
 Druid / int_3b08dfc9
featureApplicability
1.0
 Druid / int_3b08dfc9
featureConfidence
1.0
 Pillars of Eternity (Video Game)
hasFeature
Druid / int_3b08dfc9
 Druid / int_40ef1034
type
Druid
 Druid / int_40ef1034
comment
The Seven Deadly Sins holds druids in contrast to the sorcerers and holy knights of the various kingdoms. Druids follow the legacy of the Goddess clan, revering nature and practicing powerful healing magic.
 Druid / int_40ef1034
featureApplicability
1.0
 Druid / int_40ef1034
featureConfidence
1.0
 The Seven Deadly Sins (Manga)
hasFeature
Druid / int_40ef1034
 Druid / int_468bebb0
type
Druid
 Druid / int_468bebb0
comment
In the Discworld, Terry Pratchett uses Discworld druids to spoof some of the fluffier and more credulous New Age beliefs. For instance, they use ley-line energy to be able to fly huge menhirs about the place. They are also, oddly enough, a parody of computer scientists, always talking about the need to upgrade their stone circles ("a triumph of the silicon chunk") to make more advanced calculations.
 Druid / int_468bebb0
featureApplicability
1.0
 Druid / int_468bebb0
featureConfidence
1.0
 Discworld
hasFeature
Druid / int_468bebb0
 Druid / int_4882532d
type
Druid
 Druid / int_4882532d
comment
The War Lord: The villagers practice druidism as religion. The priest that was sent there (Maurice Evans) tries converting them.
 Druid / int_4882532d
featureApplicability
1.0
 Druid / int_4882532d
featureConfidence
1.0
 The War Lord (1965)
hasFeature
Druid / int_4882532d
 Druid / int_4e549f11
type
Druid
 Druid / int_4e549f11
comment
Dreamscape: Kai has control over natural energy. The more plants and non-evil living things he is around, the stronger his attacks are.
Eleenin is a Druid too, but unlike Kai, she uses her connection with nature to observe, not to fight.
 Druid / int_4e549f11
featureApplicability
1.0
 Druid / int_4e549f11
featureConfidence
1.0
 Dreamscape (Web Animation)
hasFeature
Druid / int_4e549f11
 Druid / int_515a722e
type
Druid
 Druid / int_515a722e
comment
Knights of Pen and Paper 2: Druid is a class the players can be, but it has to purchased first.
 Druid / int_515a722e
featureApplicability
1.0
 Druid / int_515a722e
featureConfidence
1.0
 Knights of Pen and Paper 2 (Video Game)
hasFeature
Druid / int_515a722e
 Druid / int_53f9ae8a
type
Druid
 Druid / int_53f9ae8a
comment
I Woke Up As a Dungeon, Now What?: The druids are Shrouded in Myth, but the legends paint them as a faction of Benevolent Precursors who battled mysterious monsters known as the Behemoths and negotiated with the planet to create the dungeons that are the foundation of this setting's ecosystem and economy. Many in this setting seem to revere the druids as something between Christian saints and Christian angels.
 Druid / int_53f9ae8a
featureApplicability
1.0
 Druid / int_53f9ae8a
featureConfidence
1.0
 I Woke Up As a Dungeon, Now What? (Fanfic)
hasFeature
Druid / int_53f9ae8a
 Druid / int_55c20cb5
type
Druid
 Druid / int_55c20cb5
comment
Mare Bello Fiore of Overlord (2012) is the nature-manipulating type, and he's ridiculously powerful. Definitely not something you'd expect from a submissive elf boy.
 Druid / int_55c20cb5
featureApplicability
1.0
 Druid / int_55c20cb5
featureConfidence
1.0
 Overlord (2012)
hasFeature
Druid / int_55c20cb5
 Druid / int_574b92e4
type
Druid
 Druid / int_574b92e4
comment
Quiet, Please (1947): In "Not Responsible After Thirty Years", a man is transported from the 1940s back to Roman Britain after visiting a Druid circle.
 Druid / int_574b92e4
featureApplicability
1.0
 Druid / int_574b92e4
featureConfidence
1.0
 Quiet, Please (1947) (Radio)
hasFeature
Druid / int_574b92e4
 Druid / int_578048aa
type
Druid
 Druid / int_578048aa
comment
Druid (1995) sees Marvel's mystic "Doctor Druid" abandon his pseudonym, turn to the triple-goddess and reinvent himself as the last true druid, with power over fire, earth and water. It ends very badly for him.
 Druid / int_578048aa
featureApplicability
1.0
 Druid / int_578048aa
featureConfidence
1.0
 Druid (1995) (Comic Book)
hasFeature
Druid / int_578048aa
 Druid / int_5bd0554b
type
Druid
 Druid / int_5bd0554b
comment
In the Warcraft series druids first get mentioned in the second game, where they are said to have built the runestones protecting Quel'Thalas. However, these druids have since been retconned into just being mages. Actual druids first appear in Warcraft III in the night elf faction, and in WoW the tauren of the Horde get their own druids as well. Then, in the Cataclysm expansion of WoW, druidism spread to the resident werewolves (Worgen, Alliance) and trolls (Horde). Some of the more notorious druids would include Malfurion Stormrage, Night Elves' Arch Druid.
 Druid / int_5bd0554b
featureApplicability
1.0
 Druid / int_5bd0554b
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Druid / int_5bd0554b
 Druid / int_62570927
type
Druid
 Druid / int_62570927
comment
Marvel Universe: The Marvel Universe features Doctor Druid, the predecessor to/rough draft of Doctor Strange, as well as his half-human son Sebastian - although for most of his career, there's very little druidic magic to Doctor Druid, just the name. Villainous Marvel druids include Dredmond the Druid, who opposed S.H.I.E.L.D. using a mixture of both magic and science.
Druid (1995) sees Marvel's mystic "Doctor Druid" abandon his pseudonym, turn to the triple-goddess and reinvent himself as the last true druid, with power over fire, earth and water. It ends very badly for him.
 Druid / int_62570927
featureApplicability
1.0
 Druid / int_62570927
featureConfidence
1.0
 Marvel Universe (Franchise)
hasFeature
Druid / int_62570927
 Druid / int_657433d5
type
Druid
 Druid / int_657433d5
comment
Vika Walks-the-Burrows from The Ember Blade is an Ossian druid who regularly brews potions and uses herbs. She joins the movement against Krodan occupation because the Krodans forces are trying to erase the druids and despoil their holy sites.
 Druid / int_657433d5
featureApplicability
1.0
 Druid / int_657433d5
featureConfidence
1.0
 The Ember Blade
hasFeature
Druid / int_657433d5
 Druid / int_6ac55ec7
type
Druid
 Druid / int_6ac55ec7
comment
Dungeons & Dragons has the Druid character class, which is arguably the Trope Codifier for the modern druid archetype. They possess a slew of skills and magical powers tied to plants, animals and the wilderness, with Voluntary Shapeshifting into animal forms being their most famous ability.
One quirk of D&D druids is that every edition gives them a relatively meager weapon selection that always includes the scimitar. This is something of an Iconic Item for D&D Druids, as it's usually the best weapon that they're proficient with by default. Allegedly, this came from Gary Gygax wanting Druids to use a sickle, but 1st edition didn't have rules for using a sickle as a weapon...so he decided that the scimitar was the closest thing that the game already supported.
 Druid / int_6ac55ec7
featureApplicability
1.0
 Druid / int_6ac55ec7
featureConfidence
1.0
 Dungeons & Dragons (Tabletop Game)
hasFeature
Druid / int_6ac55ec7
 Druid / int_6d62b35d
type
Druid
 Druid / int_6d62b35d
comment
Res Arcana: The Druid is a mage whose connection to nature and life is represented by the ability to passively generate a Life essence per round, as well as the ability to straighten (i.e. reverse the exhaustion) of a creature. The original illustration portrays a female druid together with a wolf, while the male version gets a bear.
 Druid / int_6d62b35d
featureApplicability
1.0
 Druid / int_6d62b35d
featureConfidence
1.0
 Res Arcana (Tabletop Game)
hasFeature
Druid / int_6d62b35d
 Druid / int_747a18bc
type
Druid
 Druid / int_747a18bc
comment
Battle for Wesnoth includes druids as an advanced spellcaster for the elves. They can entangle units and have a magical attack.
 Druid / int_747a18bc
featureApplicability
1.0
 Druid / int_747a18bc
featureConfidence
1.0
 Battle for Wesnoth (Video Game)
hasFeature
Druid / int_747a18bc
 Druid / int_797793b1
type
Druid
 Druid / int_797793b1
comment
Shaman King: Pino Graham happens to be a druid from Ireland.
 Druid / int_797793b1
featureApplicability
1.0
 Druid / int_797793b1
featureConfidence
1.0
 Shaman King (Manga)
hasFeature
Druid / int_797793b1
 Druid / int_7b18cc83
type
Druid
 Druid / int_7b18cc83
comment
Battle Axe has one of the three playable characters, Lolo the druid sorcerer, who opposes the Sorcerous Overlord villainess Etheldred in order to save the forests.
 Druid / int_7b18cc83
featureApplicability
1.0
 Druid / int_7b18cc83
featureConfidence
1.0
 Battle Axe (Video Game)
hasFeature
Druid / int_7b18cc83
 Druid / int_7dab70c5
type
Druid
 Druid / int_7dab70c5
comment
The Druids in Realm Grinder are a faction that only a neutral-aligned ruler can befriend. They focus on spreading the production of coins to all buildings and extend their mana pool beyond any other faction.
 Druid / int_7dab70c5
featureApplicability
1.0
 Druid / int_7dab70c5
featureConfidence
1.0
 Realm Grinder (Video Game)
hasFeature
Druid / int_7dab70c5
 Druid / int_8397a915
type
Druid
 Druid / int_8397a915
comment
There Is No Epic Loot Here, Only Puns: Druids are a known type of person / magic, dealing with plants.
 Druid / int_8397a915
featureApplicability
1.0
 Druid / int_8397a915
featureConfidence
1.0
 There Is No Epic Loot Here, Only Puns
hasFeature
Druid / int_8397a915
 Druid / int_8df5521b
type
Druid
 Druid / int_8df5521b
comment
Superman: Blackbriar Thorn is a druid who turned himself to wood in order to escape Roman forces. Revived in the modern day, he uses his plant-based magic to wreak havoc. Later reworked as a member of the Injustice Society and foe to the original Green Lantern, due to Alan's Weaksauce Weakness being wood.
 Druid / int_8df5521b
featureApplicability
1.0
 Druid / int_8df5521b
featureConfidence
1.0
 Superman (Comic Book)
hasFeature
Druid / int_8df5521b
 Druid / int_8ffd1b86
type
Druid
 Druid / int_8ffd1b86
comment
The Ancient One in Doctor Strange (2016) has a Mysterious Past, but what little is known about her is that she's a Celtic mystic with a radically extended lifespan, suggesting this trope. This is a notable departure from her comic-book counterpart, who is Tibetan, making her a Composite Character of sorts of the Ancient One and Dr. Druid (see the "Comics" section for him).
 Druid / int_8ffd1b86
featureApplicability
1.0
 Druid / int_8ffd1b86
featureConfidence
1.0
 Doctor Strange (2016)
hasFeature
Druid / int_8ffd1b86
 Druid / int_93e9dd53
type
Druid
 Druid / int_93e9dd53
comment
Two examples from Armello:
The masked order actually called "druids" serve the Wyld's more primal aspects. They can cure the Rot, but they also engage in bloody sacrifices. The Dragon Clan novella also reveals that they are sadistic and terrifying fighters, and that they have No Face Under the Mask.
The Bear Clan are not the same as the "druids" above, but they fit the general trope. They focus on gaining advantages in forests and stone circles, using Armello's nature magic, and purifying the Rot.
 Druid / int_93e9dd53
featureApplicability
1.0
 Druid / int_93e9dd53
featureConfidence
1.0
 Armello (Video Game)
hasFeature
Druid / int_93e9dd53
 Druid / int_98d2e5b5
type
Druid
 Druid / int_98d2e5b5
comment
In Simon R. Green's Secret Histories, the Drood family name is the result of linguistic drift from their ancestors being the original druids.
 Druid / int_98d2e5b5
featureApplicability
1.0
 Druid / int_98d2e5b5
featureConfidence
1.0
 Secret Histories
hasFeature
Druid / int_98d2e5b5
 Druid / int_9d34190a
type
Druid
 Druid / int_9d34190a
comment
The Elder Scrolls:
The Reachmen, a violent Barbarian Tribe primitive in dress and technology, practice "hedge-magic" which is in this vein. They have herbology-like Alchemical skills to create potions and poisons, commune with Hagravens to upgrade their warriors with organic-magical implements, and primarily worship Hircine, the Daedric Prince of the Hunt.
The Skaal are a Noble Savage tribe related to the Nords, residing on the island of Solstheim. They worship the All-Maker (theorized to be an aspect of Anu) and seek to live In Harmony with Nature. They have much in common culturally with various Native American and Inuit tribes, including their speech patterns. Their religion and magic have elements of shamanism and druidism, unique among the other religions and magical practices of Tamriel.
 Druid / int_9d34190a
featureApplicability
1.0
 Druid / int_9d34190a
featureConfidence
1.0
 The Elder Scrolls (Franchise)
hasFeature
Druid / int_9d34190a
 Druid / int_a2f5534c
type
Druid
 Druid / int_a2f5534c
comment
King's Quest VI had an island of Druids.
 Druid / int_a2f5534c
featureApplicability
1.0
 Druid / int_a2f5534c
featureConfidence
1.0
 KingsQuestVI
hasFeature
Druid / int_a2f5534c
 Druid / int_a4ff8e01
type
Druid
 Druid / int_a4ff8e01
comment
Fate/Grand Order features the Irish hero Cú Chulainn in the role of a magical caster, which makes him a Celtic druid. He carries nature powers and unleashes a weaponized Wicker Man from Celtic religion. He admits though that he is better off as a warrior with a lance than a magician.
 Druid / int_a4ff8e01
featureApplicability
1.0
 Druid / int_a4ff8e01
featureConfidence
1.0
 Fate/Grand Order (Video Game)
hasFeature
Druid / int_a4ff8e01
 Druid / int_a825da3e
type
Druid
 Druid / int_a825da3e
comment
Magic: The Gathering has Druids as a creature type. Most of them cost green mana, the magic associated with nature, and they often have abilities in some way related to producing mana.
 Druid / int_a825da3e
featureApplicability
1.0
 Druid / int_a825da3e
featureConfidence
1.0
 Magic: The Gathering (Tabletop Game)
hasFeature
Druid / int_a825da3e
 Druid / int_ac8a8d1e
type
Druid
 Druid / int_ac8a8d1e
comment
Shantae: Risky's Revenge: Druids, named in the Achievement System for Steam, are red-cloaked Shadowed Face, Glowing Eyes enemies in Hypno Baron's labyrinth who attack Shantae with a long-windup Always Accurate Attack of lightning through a portal that hits her anywhere in same the room as them.
 Druid / int_ac8a8d1e
featureApplicability
1.0
 Druid / int_ac8a8d1e
featureConfidence
1.0
 Shantae: Risky's Revenge (Video Game)
hasFeature
Druid / int_ac8a8d1e
 Druid / int_ad6a095e
type
Druid
 Druid / int_ad6a095e
comment
Princess: The Hopeful: Many Princesses of Clubs will resemble this trope to a greater or lesser degree: their Court's ruling values are harmony and respect for nature and they have a particular affinity for Charms that interact with plants and animals or allow survival in the wild.
 Druid / int_ad6a095e
featureApplicability
1.0
 Druid / int_ad6a095e
featureConfidence
1.0
 Princess: The Hopeful (Tabletop Game)
hasFeature
Druid / int_ad6a095e
 Druid / int_b8c39fe6
type
Druid
 Druid / int_b8c39fe6
comment
Dungeons & Dragons: Honor Among Thieves: Doric is one, with the power to turn into beasts.
 Druid / int_b8c39fe6
featureApplicability
1.0
 Druid / int_b8c39fe6
featureConfidence
1.0
 Dungeons & Dragons: Honor Among Thieves
hasFeature
Druid / int_b8c39fe6
 Druid / int_bb1b8e8c
type
Druid
 Druid / int_bb1b8e8c
comment
Critical Role: Keyleth of the Air Ashari. There are other druids in the world of Exandria as well.
 Druid / int_bb1b8e8c
featureApplicability
1.0
 Druid / int_bb1b8e8c
featureConfidence
1.0
 Critical Role (Web Video)
hasFeature
Druid / int_bb1b8e8c
 Druid / int_bd8b694d
type
Druid
 Druid / int_bd8b694d
comment
Codex Equus: This is prevalent among the Alvslog Deer herds. The tradition of druidism goes back all the way to the First Age - after a great crisis that killed off a preceding Deer pantheon, Irminsul and Arvan rallied the survivors together and formed the Elternteil Deer Pantheon, and proceeded to guide mortal Deerkind's evolution by teaching them the ways of druidism and natural harmony. This led to the birth of some of the most powerful Deer empires and kingdoms, some of which exist in some form in the Fourth Age as the Alvslog Deer Realms. Of the three Deer herds, druids are extremely common among the Alvslog Deer, with plant magic, earth magic, and white magic being a few of the traditionally accepted powers. Druids are also employed by royal Alvslog Deer families, such as the ruling family of Thicket, as they were present during Captain Blackthorn's interrogation to see if he was actually the disguised Changeling Emperor Blackthorn in a comedy short written by BrutalityInc.
 Druid / int_bd8b694d
featureApplicability
1.0
 Druid / int_bd8b694d
featureConfidence
1.0
 Codex Equus (Fanfic)
hasFeature
Druid / int_bd8b694d
 Druid / int_c00c0023
type
Druid
 Druid / int_c00c0023
comment
Empire Earth 2: The Druid is the first unique unit available to the British civilization, functioning as a more efficient Priest unit (that it, who can convert enemies and increase ally damage faster).
 Druid / int_c00c0023
featureApplicability
1.0
 Druid / int_c00c0023
featureConfidence
1.0
 Empire Earth (Video Game)
hasFeature
Druid / int_c00c0023
 Druid / int_c511c682
type
Druid
 Druid / int_c511c682
comment
Asterix: Getafix, whose greatest achievement is a potion which grants superhuman strength to whoever drinks it.
 Druid / int_c511c682
featureApplicability
1.0
 Druid / int_c511c682
featureConfidence
1.0
 Asterix (Comic Book)
hasFeature
Druid / int_c511c682
 Druid / int_c8d15e84
type
Druid
 Druid / int_c8d15e84
comment
Knights of Pen and Paper: Druid is a class the players can be.
 Druid / int_c8d15e84
featureApplicability
1.0
 Druid / int_c8d15e84
featureConfidence
1.0
 Knights of Pen and Paper (Video Game)
hasFeature
Druid / int_c8d15e84
 Druid / int_ca4949d1
type
Druid
 Druid / int_ca4949d1
comment
Villains by Necessity: Kaylana, who's the last one left. There used to be thousands more, but they were all killed. Most of their traits are typical (speaking with/caring for animals, having a wildcat pet, using nature-based magic, rare Voluntary Shapeshifting and being very Long-Lived), though the book adds that they also believe in keeping the Balance Between Good and Evil (to the point of pure stupidity — this is what killed the others).
 Druid / int_ca4949d1
featureApplicability
1.0
 Druid / int_ca4949d1
featureConfidence
1.0
 Villains by Necessity
hasFeature
Druid / int_ca4949d1
 Druid / int_cc9f0389
type
Druid
 Druid / int_cc9f0389
comment
Titan Quest: The Druid class is the fusion of the Nature and Storm Masteries, meaning they deal with plants and cold and stormy weather.
 Druid / int_cc9f0389
featureApplicability
1.0
 Druid / int_cc9f0389
featureConfidence
1.0
 Titan Quest (Video Game)
hasFeature
Druid / int_cc9f0389
 Druid / int_d03aeb13
type
Druid
 Druid / int_d03aeb13
comment
Fall from Heaven includes druids as advanced priest units with additional nature spells.
 Druid / int_d03aeb13
featureApplicability
1.0
 Druid / int_d03aeb13
featureConfidence
1.0
 Fall from Heaven (Video Game)
hasFeature
Druid / int_d03aeb13
 Druid / int_d98c0a73
type
Druid
 Druid / int_d98c0a73
comment
Druids in Teen Wolf act as emissaries to powerful supernatural creatures, notably wolf alphas. They are well-versed in the supernatural and are the main source of information for the main cast whenever they come across a tricky supernatural problem.
 Druid / int_d98c0a73
featureApplicability
1.0
 Druid / int_d98c0a73
featureConfidence
1.0
 Teen Wolf
hasFeature
Druid / int_d98c0a73
 Druid / int_dcbd6000
type
Druid
 Druid / int_dcbd6000
comment
Princesses of the Pizza Parlor: There are multiple ones, with their own Language of Magic, which they call the "druid tongue", but can also be used for regular speech, and not all druids are connected to Princess Flora's family:
Princess Protagonist Flora, druid princess.
Princesses in the Darkest Depths has two new ones, who were former friends of each other:
Alcyssa, a "mistress of herbs and poultices".
Faram da Mar, antagonist "formerly a druid", but still using the magic, but now supplemented with evil Cthulhu Mythos Shout-Out magic.
 Druid / int_dcbd6000
featureApplicability
1.0
 Druid / int_dcbd6000
featureConfidence
1.0
 Princesses of the Pizza Parlor
hasFeature
Druid / int_dcbd6000
 Druid / int_dea37b6c
type
Druid
 Druid / int_dea37b6c
comment
Ironclaw:
The Phelan wolves have druids, whom House Bisclavret have been burning at the stake since they converted to S'allumer.
The polytheistic faith of Lutarism, followed by the boars of House Doloreaux, has many similarities to the gentler perceptions of druidism, with its heavily plant based magic and pacifism.
 Druid / int_dea37b6c
featureApplicability
1.0
 Druid / int_dea37b6c
featureConfidence
1.0
 Ironclaw (Tabletop Game)
hasFeature
Druid / int_dea37b6c
 Druid / int_e5c5bc22
type
Druid
 Druid / int_e5c5bc22
comment
GURPS Celtic Myth gives rules for druids based on authentic Celtic culture and mythology. What we know of it anyway: it takes the sparse sources of real scholarship that we have, expands the hell out of them, and mixes in tree-based Functional Magic for a better gameplay experience.
 Druid / int_e5c5bc22
featureApplicability
1.0
 Druid / int_e5c5bc22
featureConfidence
1.0
 GURPS (Tabletop Game)
hasFeature
Druid / int_e5c5bc22
 Druid / int_e87e2ef8
type
Druid
 Druid / int_e87e2ef8
comment
The Wandering Inn: The [Druid] class which is for being a Green Thumb, growing grass, exotic plants, and in one case an entire hedge maze.
 Druid / int_e87e2ef8
featureApplicability
1.0
 Druid / int_e87e2ef8
featureConfidence
1.0
 The Wandering Inn
hasFeature
Druid / int_e87e2ef8
 Druid / int_ed3f1e4f
type
Druid
 Druid / int_ed3f1e4f
comment
Dice Funk: Season 1: Jayne is a Circle Of The Moon Druid, which makes her a formidable Animorphism-type Voluntary Shapeshifter.
 Druid / int_ed3f1e4f
featureApplicability
1.0
 Druid / int_ed3f1e4f
featureConfidence
1.0
 Dice Funk (Podcast)
hasFeature
Druid / int_ed3f1e4f
 Druid / int_eed321b1
type
Druid
 Druid / int_eed321b1
comment
Ars Magica: House Diedne was a Druidic tradition that joined the Order of Hermes. It was destroyed in the Schism War due to accusations of human sacrifice and diabolism, though much of the actual driving reason was their House's open paganism and their primarily Celtic magical practice, both of which were distrusted by the Latin wizards of the Order.
 Druid / int_eed321b1
featureApplicability
1.0
 Druid / int_eed321b1
featureConfidence
1.0
 Ars Magica (Tabletop Game)
hasFeature
Druid / int_eed321b1
 Druid / int_f15f6450
type
Druid
 Druid / int_f15f6450
comment
Magicka has druids allied with the Beastmen. They only cast spells associated with nature in some way, and have the special ability to summon treeants.
 Druid / int_f15f6450
featureApplicability
1.0
 Druid / int_f15f6450
featureConfidence
1.0
 Magicka (Video Game)
hasFeature
Druid / int_f15f6450
 Druid / int_f3a9ea7a
type
Druid
 Druid / int_f3a9ea7a
comment
Warlock: The Armageddon: The movie mashes it together with Christian mythology to some extent. The heroes are a secluded village of druids who have been in hiding ever since their ancestors were almost exterminated by a knightly order. Then the Warlock (the son of Satan) awakens, and must collect four ancient rune stones to defeat the druids and summon his father to bring about Hell on Earth.
 Druid / int_f3a9ea7a
featureApplicability
1.0
 Druid / int_f3a9ea7a
featureConfidence
1.0
 Warlock: The Armageddon
hasFeature
Druid / int_f3a9ea7a
 Druid / int_f3e1f424
type
Druid
 Druid / int_f3e1f424
comment
The Druids are a big part of Merlin (2008). They have been persecuted by Uther, helped Morgana with her nightmares, produced Mordred and Freya (who becomes the Lady of the Lake), guarded the Cup of Life, and Merlin, known to them as Emrys, is a big figure to them.
 Druid / int_f3e1f424
featureApplicability
1.0
 Druid / int_f3e1f424
featureConfidence
1.0
 Merlin (2008)
hasFeature
Druid / int_f3e1f424
 Druid / int_f502a38a
type
Druid
 Druid / int_f502a38a
comment
The Smurfs (1981) have a group of druids that are trapped in a haunted tree in "The Smurfs' Time Capsule", and its leader emerges from it to set them free in order to plunge the world in eternal darkness.
 Druid / int_f502a38a
featureApplicability
1.0
 Druid / int_f502a38a
featureConfidence
1.0
 The Smurfs (1981)
hasFeature
Druid / int_f502a38a
 Druid / int_fc1d6ac6
type
Druid
 Druid / int_fc1d6ac6
comment
The Witcher: Druids exist in the Witcher world. Despite the occasional fearsome reputation they tend to be laid-back people of non-hostile mindsets, on average. They can use magic and have good relations with various creatures. On the other hand, they aren't above organizing annoying environmental protests, and can get nasty if you piss them off too many times.
 Druid / int_fc1d6ac6
featureApplicability
1.0
 Druid / int_fc1d6ac6
featureConfidence
1.0
 The Witcher (Franchise)
hasFeature
Druid / int_fc1d6ac6
 Druid / int_fd0b756
type
Druid
 Druid / int_fd0b756
comment
The Hobbit: It can be argued that Beorn is a druid as he fits most of the criteria of living close to nature, having animals around, and being able to shapeshift.
 Druid / int_fd0b756
featureApplicability
1.0
 Druid / int_fd0b756
featureConfidence
1.0
 The Hobbit
hasFeature
Druid / int_fd0b756

The following is a list of statements referring to the current page from other pages.

 Druid
processingCategory2
Religion Tropes
 Druid
processingCategory2
Tropes of Nature
 Chick Tracts (Comic Book) / int_c2ef5a3d
type
Druid
 Druid (1995) (Comic Book) / int_c2ef5a3d
type
Druid
 Kayko & Kokosh (Comic Book) / int_c2ef5a3d
type
Druid
 Lands of Arran (Comic Book) / int_c2ef5a3d
type
Druid
 The Badger (Comic Book) / int_c2ef5a3d
type
Druid
 Blessed with a Hero's Heart (Fanfic) / int_c2ef5a3d
type
Druid
 The Weedverse / Fan Fic / int_c2ef5a3d
type
Druid
 A Ballad of the Dragon and She-Wolf (Fanfic) / int_c2ef5a3d
type
Druid
 Fate Revelation Online (Fanfic) / int_c2ef5a3d
type
Druid
 I Woke Up As a Dungeon, Now What? (Fanfic) / int_c2ef5a3d
type
Druid
 There's More Magic Out There (Fanfic) / int_c2ef5a3d
type
Druid
 Magnates And Wizards / int_c2ef5a3d
type
Druid
 The War Lord (1965) / int_c2ef5a3d
type
Druid
 Warlock: The Armageddon / int_c2ef5a3d
type
Druid
 Conan the Barbarian (Franchise) / int_c2ef5a3d
type
Druid
 Curse Of The Blight / int_c2ef5a3d
type
Druid
 Iron Druid Chronicles / int_c2ef5a3d
type
Druid
 Lords and Lore / int_c2ef5a3d
type
Druid
 Princesses of the Pizza Parlor / int_c2ef5a3d
type
Druid
 Secret Histories / int_c2ef5a3d
type
Druid
 Spellbreaker / int_c2ef5a3d
type
Druid
 The Black Company / int_c2ef5a3d
type
Druid
 This Used To Be About Dungeons / int_c2ef5a3d
type
Druid
 Villains by Necessity / int_c2ef5a3d
type
Druid
 White Trash Warlock / int_c2ef5a3d
type
Druid
 The Seven Deadly Sins (Manga) / int_c2ef5a3d
type
Druid
 Bad Lip Reading (Music) / int_c2ef5a3d
type
Druid
 Quiet, Please (1947) (Radio) / int_c2ef5a3d
type
Druid
 La Petite Histoire de France / int_c2ef5a3d
type
Druid
 Advanced Dungeons & Dragons 2nd Edition (Tabletop Game) / int_c2ef5a3d
type
Druid
 Advanced Dungeons & Dragons 2nd Edition (Tabletop Game) / int_c2ef5a3d
type
Druid
 Dungeons & Dragons 5th Edition (Tabletop Game) / int_c2ef5a3d
type
Druid
 Dungeons & Dragons 3rd Edition (Tabletop Game) / int_c2ef5a3d
type
Druid
 Empire of Satanis (Tabletop Game) / int_c2ef5a3d
type
Druid
 Illuminati: New World Order (Tabletop Game) / int_c2ef5a3d
type
Druid
 Ironclaw (Tabletop Game) / int_c2ef5a3d
type
Druid
 Oko Yrrhedesa (Tabletop Game) / int_c2ef5a3d
type
Druid
 The Witcher: Game of Imagination (Tabletop Game) / int_c2ef5a3d
type
Druid
 The Witcher Role Playing Game (Tabletop Game) / int_c2ef5a3d
type
Druid
 Warhammer Fantasy Roleplay (Tabletop Game) / int_c2ef5a3d
type
Druid
 Asterix Operation Getafix (Video Game) / int_c2ef5a3d
type
Druid
 Diablo II (Video Game) / int_c2ef5a3d
type
Druid
 Drakensang (Video Game) / int_c2ef5a3d
type
Druid
 Dungeon Crawl (Video Game) / int_c2ef5a3d
type
Druid
 Idle Wizard (Video Game) / int_c2ef5a3d
type
Druid
 Mystery Case Files (Video Game) / int_c2ef5a3d
type
Druid
 Pillars of Eternity (Video Game) / int_c2ef5a3d
type
Druid
 RimWorld (Video Game) / int_c2ef5a3d
type
Druid
 Solasta: Crown of the Magister (Video Game) / int_c2ef5a3d
type
Druid
 The Lord of the Rings Online (Video Game) / int_c2ef5a3d
type
Druid
 The Mystery of the Druids (Video Game) / int_c2ef5a3d
type
Druid
 The Temple of Elemental Evil (Video Game) / int_c2ef5a3d
type
Druid
 Total War: Warhammer III (Video Game) / int_c2ef5a3d
type
Druid
 Aventures (Web Video) / int_c2ef5a3d
type
Druid
 The Presidential Adventures (Web Video) / int_c2ef5a3d
type
Druid
 Ashface's Daughter (Webcomic) / int_c2ef5a3d
type
Druid
 The Winx Club Play Dugeons and Dragons (Webcomic) / int_c2ef5a3d
type
Druid
 The Smurfs (1981) / int_c2ef5a3d
type
Druid
 Garfield: Royal Rescue / Fan Fic / int_c2ef5a3d
type
Druid