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Elemental Punch

 Elemental Punch
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Some people fight with their fists; to them, there's nothing more gratifying than pummeling foes left and right. Other people prefer burning their target with fire; perhaps they just just love that smell of napalm in the morning.
But why not combine them?: After all, a punch hurts. Fire hurts. A punch on fire is bound to hurt twice as much as either of the two individually. And thus, the art of combining Elemental Powers with close-quarter combat was born.
The Elemental punch is a melee attack that has an elemental or energy-based upgrade. These come in quite a few flavors, including but not limited to:
Fire is a very common attribute to add to a physical attack. Perhaps this is because of fire's sheer destructive power, or the hot headed nature of most fire users, or maybe just because an aura of flame enveloping a character's fist is just plain cool.
Ice-based attacks are also fairly common, due to their tendency to freeze their targets on contact. Attacks of this type are generally encased in some sort of coldness energy rather than actual ice. Although boxing gloves made of ice are rather common.
Wind adds an extra bit of force to the punch, allows you to send a hit from far away, or increases the speed of your attacks for Rapid-Fire Fisticuffs, or used in conjunction with other common wind style speed enhancement tropes. In some cases, a wind punch can tear the target to shreds.
Earth adds mass and defense to the punch. In some cases, the shell can be molded into a more effective weapon such as adding spikes to the fist. Destructive vibrations and streams of sand or crystal shards aren't uncommon.
Electricity has the benefit of turning the person's fist into a stun gun.
Light-elemental punches have the added benefit of easily indicating the power of the attack.
Dark or shadow-elemental punches, naturally, are a common counterpart. These sorts of attacks tend to involve lines being sucked into the glowy part/weapon.
A final variation involves channeling Pure Energy or Ki into the attack, which generally has an empowering effect rather than adding an elemental attribute. This is typically indicated, once again, by having the fist glow.
Of course, punches are not the only attacks that can be elementally empowered. Elemental kicks are almost as, if not just as, common. Channeling elements into weapons happens quite a bit, if the Flaming Sword and Laser Blade are any indication. And, of course, there's nothing quite like pummeling the enemy with a flying, full-body tackle whilst encased in one's element of choice.
This is a tactic that comes naturally to the Magic Knight and the Supernatural Martial Artist, and, understandably, usually requires Full-Contact Magic. In Video Games, this trope is often employed to prevent non-magical fighters from being excluded from Elemental Rock-Paper-Scissors. This may be seen as a Yin-Yang Bomb, combining matter with energy. Compare the Trick Arrow, the archer's answer to the elemental punch, and the Elemental Weapon for other similarly enhanced weapons. Super-Trope of Explosive Punch. See also Swiss-Army Appendage, Item Amplifier, and Power Fist.
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SoulCalibur
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Cole Macgrath of inFAMOUS is a firm believer in the electro-punch when he has to get his hands dirty, and also has elemental headbutts thrown into the mix. The pre-order gigawatt blades also have him turn his punches into a single shot lightning dagger that's a One-Hit Kill on everything.
As if that's not enough, in PlayStation All-Stars Battle Royale, his evil version receives a flame punch that would down or knock away anyone not blocking.
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Genshin Impact has Shikanoin Heizou of Inazuma and Wriothesley of Fontaine, who specialize in close-range combat while using Catalysts to infuse their attacks with their respective elements.
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In Kamen Rider Fourze, Kamen Rider Meteor can use two special punches, Mars (appears to be fire) and Jupiter (appears to be wind).
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The X-Men Legends series of games and the second cousin Marvel Ultimate Alliance have a large number of buffs that work like this, both individual and team.
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As if that's not enough, in PlayStation All-Stars Battle Royale, his evil version receives a flame punch that would down or knock away anyone not blocking.
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Sleepless Domain: The magical girl Heartful Punch, as befitting her name, has a fighting style based around channeling her Heart Beat-Down powers into powerful punches.
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Samurai Shodown 2 had Wan-Fu channel flame through his weapon. Which might be a bit of overkill, since the weapon involved is a huge stone pillar.
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Digimon, being a Mons franchise, has countless examples of this. Among the main characters, Flamedramon's Fire Rocket attack involves Flamedramon diving headlong into the enemy while on fire, and Galgomon's Bunny Pummel/Dum-Dum Upper is an uppercut with a currently-firing Arm Cannon, and Leomon's Fist of the Beast King, which creates a lion head made of fire. In terms of non-main characters, there's Frigimon, whose moveset includes the Sub-Zero Ice Punch.
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Monks in Dungeons & Dragons Online have earth, fire, air, water and ki-based unarmed attacks available at anytime, which can scale tremendously in damage. One of the special Ki Manipulation can shoot a cone of fire.
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The protagonists in the first three Disgaea games have these. Laharl and Adell have fire punches, while Mao has a palm of light, or some kind of plasma, it's hard to tell. Killia of Disgaea 5, as well as King Krichevskoy in Disgaea 4's DLC have unique ice fists. Zed of Disgaea 6 has an electrical punch (which count as Wind for gameplay purposes).
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In Ranma ½, the Flying Dragon Ascension Blast or Hiryuu Shouten Ha is an uppercut that unleashes a devastating tornado. The Shark Fist blasts a torrent of water (in the shape of a shark, natch). The Flying Dragon Ice Breakthrough or Hiryuu Hyoutoppa, a variant devised by Ranma himself, is a blast of icy wind that can instantly freeze and shatter even foes whose very presence melts rocks into lava.
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In Dark Souls, you can enchant your fist weapons (e.g. Ceastus) with sorcery or miracle so you can make up your own elemental fists.
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Sylar famously used a NUKE PAWNCH in Heroes.
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It's standard practice for physical fighters in the Tales Series to have a multitude of these in their arsenal. They tend to utilize their signature element if they have one. Otherwise, they get moves of many different elements.
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Vivio of Lyrical Nanoha used fists glowing with her magical power in her battle against Nanoha. They're able to shatter Nanoha's Deflector Shields in a few punches like they were nothing.
Reinforce also does this at least once, throwing darkness-fists at Nanoha.
Not to mention Subaru, who has a combat style centered around firing lasers out of her fists when she punches things.
Subaru's special ability 'Vibration Shatter' means that her fists may also be considered a kind of Vibro Weapon. (Although it's worth noting that most Vibro Weapons act as a kind of lightsaber, whereas Subaru's ability is designed to play hell on intricate machines such as drones or cyborgs by dealing internal damage.
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Naruto has several examples of this. Naruto's Rasengan is a palm-thrust amplified by spinning chakra; Sasuke's Chidori is a palm thrust that can slice through its targets due to a blade of electricity; the Hyuga clan's Gentle Fist fighting style relies on releasing chakra channeled through physical attacks; Sakura and Tsunade's super-strength may also be considered something like this because it involves focusing chakra and releasing it all at once with one punch/kick/lift.
Naruto eventually gets an upgraded form of his Rasengan that uses wind chakra, which ends up something of a subversion, namely in that the hundreds of tiny blades it's made of are also cutting his own hand and it only become truly useful when he finds a way to use it as a ranged weapon, though only in Sage Mode or when utilizing the Nine-Tails' chakra.
The Third and Fourth Raikages can cover their entire body in lightning, allowing them to dramatically amplify the power and speed of their attacks.
Hinata can punch people with an aura of a lion face on each one of her fists.
Gari of the Hidden Stone has an explosion element punch.
ÅŒnoki the Third Tsuchikage and Kitsuchi can cover their fists in rock for added damage. Oonoki used it in conjunction with his weight manipulation techniques in order to defeat the Second Mizukage's giant clam.
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Guilty Gear: Sol Badguy, main lead of the series, has two Fire-based punch attacks — holding the Slash button for his Bandit Revolver technique (normally a spinning kick) turns it into Bandit Bringer, causing Sol to leap towards his enemy and slam them into the dirt with a fiery fist. Later games would give him the Fafnir, a lunging punch to the face that can send the enemy flying.
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The Final Fantasy Tactics Advance series has the Gladiator class.
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In Dubloon, characters can learn moves like "Ice Palm" or "Fire Punch".
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Eberron: Warforged can get the Shocking Fist feat, which allows them to charge their fist with electricity.
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Furry Fight Chronicles:
Kalita delivers a Megaton Punch filled with lightning to Muko's face to end their rematch.
Nyarai also does the same earlier, but with a flurry of kicks as part of her Signature Move to defeat Adelgund in Part 2.
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In Cold Days, Book 14 of The Dresden Files, Harry unintentionally does this to Sharkface. Of course, it helps that he's the Winter Knight.
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In Keepers of the Elements, all of the Keepers have this in their arsenal of spells.
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Blitz of the Whateley Universe has touch-based electrical powers, so she has to make contact to shock you. And she's a martial artist. So this is exactly her style of fighting. She's learning to use a meteor hammer.
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Final Fantasy XIV The Pugilist and it's Monk Class have three flavors of this. Fists of Fire provides a flat damage bonus to their attacks, Earth reduces the damage they take, and Wind gives them enhanced movement speed.
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In Final Fantasy XVI, this is the protagonist Clive's primary fighting style, as he channels the power of the elemental Eikons through melee combat.
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In World of Warcraft, Shamans have these. Rockbiter(Earth), Frostbrand(Ice), Flametongue(Fire), Windfury(Wind) and Earthliving(Life, used for healing). Paladin Seals also works like this, doing holy damage. Death Knights also have these in the form of Ice and Shadow. All classes can enchant their weapons to give similar effects every now and then.
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Rurune of The Fruit of Evolution is a Kick Chick who specializes in using magic to augment the striking power of her kicks with elemental properties. Considering she's actually an incredibly gluttonous donkey transformed into a human girl by the powers of the evolution fruits, that is technically the least weird thing about her.
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Dreamscape: Soya can surround his fists in balls of lightning.
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Static Shock. Go on, guess what element.
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This is more true in recent seasons. Kamen Rider Blade and Kamen Rider Stronger's are lightning kicks, Kamen Rider Ryuki and Kamen Rider Hibiki had fire kicks, Kamen Rider Double has recently patented a wind based kick (appropriately a corkscrew kick), and Kamen Rider G had a water/wine based kick (again a corkscrew). Shadowmoon, Kamen Rider Kuuga, Kamen Rider Kabuto, and both Kamen Rider BLACK and Kamen Rider BLACK RX had energy based kicks. All the others are mainly physical in nature with the exceptions of Ohja and Kamen Rider Agito.
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In Eternal Sonata, Falsetto has the attack Snow Claw.
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In Warcraft II Ogres charge up their fist with blue fire before letting loose their punch. Sadly absent from later games.
In World of Warcraft, Shamans have these. Rockbiter(Earth), Frostbrand(Ice), Flametongue(Fire), Windfury(Wind) and Earthliving(Life, used for healing). Paladin Seals also works like this, doing holy damage. Death Knights also have these in the form of Ice and Shadow. All classes can enchant their weapons to give similar effects every now and then.
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In Black Clover, this is the basis of Mereoleona's entire fighting style. Before she even uses her grimoire, she is capable of punching through spells and attacks, and her fists are engulfed in flames. Even then, almost all her spells involve her punching fire.
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A number of spells in Slayers, such as Technical Pacifist Amelia's Visfarank, which wraps whatever part of her body she's attacking with in astral energy that allows her to harm otherworldy creatures and deflect magic with kicks and punches.
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Pathfinder inherits Dungeons & Dragons's rules on touch spells, and also adds a series of feats which allow a character to use a specific magical ability after hitting with a punch.
The most obvious example of this is the appropriately named Elemental Fist feat from the advanced player's guide, which allows members of any class with sufficient unarmed training (though usually monks, who have a couple of class variants which specialize in this sort of thing) to punch their enemies with fire, cold, electricity or acid. Further fighting style feats allow one to specialize in one of these elements.
The Magus class has a class feature that allows them to channel touch spells through physical attacks. Most Magi use weapons for this, but there's nothing stopping you from using it with unarmed strikes.
The magic items known as Amulets of Mighty Fists add magical enhancements to the wearer's unarmed attacks, which can include enchantments like Flaming, Frost, Shock or Corrosive. Or all of the above.
The alternate magic system detailed in Spheres of Power has this in the form of the destructive blast, especially if it has the destructive touch drawback and one of the blast type talents.
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Mutants & Masterminds has multiple ways of doing this, including adding Mighty to an elemental Strike power, or creating a touch-range aura.
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Dungeons & Dragons: Any spell that requires touching your enemy can be delivered through a punch, though this is harder than just touching them. A number of Prestige Classes also have abilities along these lines, like the enlightened fist (which allows you to convert other spells to touch spells, and cast them without pausing your attacks). In addition, any Spell Blade ability can be applies to unarmed strikes.
In the 4e supplement Heroes of the Elemental Chaos, there is a monk subclass that specializes in this trope.
Eberron: Warforged can get the Shocking Fist feat, which allows them to charge their fist with electricity.
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The Dynasty Warriors and Samurai Warriors series switch between weapons with innate elemental properties and separate equipment that grants elemental attacks. Slaughtering armies of mooks is just that much more satisfying when they fly burning through the air.
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This is standard for element-oriented playable characters in Freedom Force, since all of them need at least one melee attack and a skill chain based on it. The purest example is El Diablo's "Burning Fist.
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Firebenders in Avatar: The Last Airbender have done this on occasion, with a particularly spectacular example in "The Southern Raiders" when two of these collided with each other, causing an explosion.
Some Earthbenders have also been seen to surround their fists (or entire bodies) with rock, although it typically seems to be a defensive strategy.
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Brick's action skill in Borderlands can be modified so that he punches with any of the game's elemental types, including Fire, Shock, Corrosion, and Explosive. In Borderlands 2, Maya's melee attack is a punch with a glowing fist.
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In Shaman King, one of Horohoro's basic attacks, the Nipopo Punch, involves him creating a large ice statue on his arm with which he can freeze solid almost anything he hits and it would shatter on impact. His strongest attacks involve creating giant ice gauntlets and punching opponents with them. The right gauntlet punches the target and flash freezes them at the same time which causes them to shatter, making this his most powerful attack, and the left gauntlet punches the air, freezing solid and then shattering anything that is in the linear path of the hand even if out of arms reach.
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In Gunnerkrigg Court Zimmy delivers one of these from the ether to Antimony's father.
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Bravely Default has Sword Magic like in Final Fantasy, which can be used to give the effect (Elemental damage, status ailment, or energy drain) of one of most Black Mage spells to any weapon, truest to this trope being Knuckles.note The only one it can't use is Kill. Instead, it uses the White Mage's Holy spell. The sequel has the Hawkeye's Warhead ability, which is limited to elemental enhancements, but can be used with all of the game's seven elements.note Wind-element spells are White Magic, while Earth-element spells are Time Magic, which aren't used with Sword Magic.
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The fists of the Mishimas in Tekken crackle with electricity when they go for a powerful blow.
In its sister series, Soulcalibur, powerful, guard-breaking attacks are represented by fire enveloping the user's weapon.
 Elemental Punch / int_7eff5ded
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Elemental Punch / int_7eff5ded
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Elemental Punch
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Melissa in Magick Chicks / Eerie Cuties performed a "slap-ZAP!" on Ash. That being Ash, though, it mostly gave him an idea of hitting on her more seriously.
 Elemental Punch / int_807083bc
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Elemental Punch / int_807083bc
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The Rider Punch and Rider Kick in the Kamen Rider series.
This is more true in recent seasons. Kamen Rider Blade and Kamen Rider Stronger's are lightning kicks, Kamen Rider Ryuki and Kamen Rider Hibiki had fire kicks, Kamen Rider Double has recently patented a wind based kick (appropriately a corkscrew kick), and Kamen Rider G had a water/wine based kick (again a corkscrew). Shadowmoon, Kamen Rider Kuuga, Kamen Rider Kabuto, and both Kamen Rider BLACK and Kamen Rider BLACK RX had energy based kicks. All the others are mainly physical in nature with the exceptions of Ohja and Kamen Rider Agito.
In Kamen Rider Double, the Joker memory causes the other memory used to apply to the body, giving wind punches and kicks to Cyclone Joker and fire punches and kicks to Heat Joker.
In Kamen Rider Fourze, Kamen Rider Meteor can use two special punches, Mars (appears to be fire) and Jupiter (appears to be wind).
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In Final Fantasy IV, Yang can use claws which allow his fists to cause elemental damage such as fire, ice and lightning.
 Elemental Punch / int_86814cd0
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Final Fantasy IX featured a variation as a Combination Attack between Vivi and Steiner, where the former used his magic imbue the latter's sword with elemental effects; a callback to the Mystic Knight/Sorceror class of previous games.
 Elemental Punch / int_86814cd2
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Final Fantasy X-2 had it as an ability of the Warrior dress sphere, but once it was mastered you could use it with any other sphere.
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Champions offers any sort of elemental attack as a basic power. Hand to Hand Attack for normal, Killing Attack for, well, killing damage. It being HERO, the special effects are up to the player.
 Elemental Punch / int_87cf8985
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The alternate magic system detailed in Spheres of Power has this in the form of the destructive blast, especially if it has the destructive touch drawback and one of the blast type talents.
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In one episode of The Boondocks, Huey dons a glove that gives him electrically charged punches.
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The Dwarf of Dragon's Crown has the Magma Infusion skill, which covers his fist in flames when active and adds fire properties to his attacks, both armed and unarmed.
 Elemental Punch / int_9ab0076a
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In The Red Ranger Becomes an Adventurer in Another World, Red's punches and kicks are accompanied by trails of fire from his costume to boost their speed and power as well as engulf anything he hits in flames.
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One Piece:
Coming from the Logia (elemental in the widest definition of the word) Devil Fruits, users can change into/use Fire, Ice, Light, Electricity, Magma, and many more to add to their punches.
Badass Normal Sanji can use friction-caused heat to imbue his leg with fire-elemental properties. By spinning in place with the leg outstretched.
During the Time Skip, Brook learned to channel his soul into his sword, imbuing it with a freezing hellwind attribute.
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Pokémon has Fire, Ice, and Thunder Punches and Fangs, and other moves such as Volt Tackle, Blaze Kick, and Aqua Tail that combine a physical attack with an elemental attribute. It wasn't until Diamond and Pearl that these moves were labeled as physical attacks, though; they were previously treated as special attacks like Thunderbolt and Ice Beam.
The move Vacuum Wave is a wind-type variant, projecting a punch of "pure vacuum" at the foe.
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Sengoku Basara's Yukimura throws a flaming punch at Honda Tadakatsu after pole vaulting himself at him using his spears.
And earlier on his mentor Takeda Shingen throws an even bigger flaming punch, vaporizing his opponent and their surroundings in a matter of seconds.
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Oversaturated World: Oversaturation: The incarnation of the human universe's magic can apparently infuse magic into her punches to destroy threats, given how her fists glow and that she's punching.
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The Sword Magic ability in the Final Fantasy series works like this:
Final Fantasy V restricted it to certain swords, but kept it as a constant effect once cast.
Final Fantasy IX featured a variation as a Combination Attack between Vivi and Steiner, where the former used his magic imbue the latter's sword with elemental effects; a callback to the Mystic Knight/Sorceror class of previous games.
Final Fantasy X-2 had it as an ability of the Warrior dress sphere, but once it was mastered you could use it with any other sphere.
The remake of Final Fantasy IV on the DS didn't have a Sword Magic ability, but Cid had Upgrade, which let him expand an attack item to charge his weapon with that element. You could also get an Augment to give this to another character.
Final Fantasy XIII has it as an exclusive ability of the Ravager/Blaster role as a single attack. Synergists have an ability that makes it a lingering effect, with the bonus of increasing the effectiveness of the aforementioned attacks.
Final Fantasy XIV The Pugilist and it's Monk Class have three flavors of this. Fists of Fire provides a flat damage bonus to their attacks, Earth reduces the damage they take, and Wind gives them enhanced movement speed.
In Final Fantasy XVI, this is the protagonist Clive's primary fighting style, as he channels the power of the elemental Eikons through melee combat.
The Final Fantasy Tactics Advance series has the Gladiator class.
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Magic: The Gathering: Flamekin Brawler depicts a humanoid elemental with fists shrouded in flame.
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Psychonauts punch with telekinesis-based fists. Human-sized fists.
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Breaker, protagonist of Break, uses the Ki version as her main method of fighting people.
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In the Fatal Fury and The King of Fighters series, there's Terry Bogard and his iconic Burning Knuckle special move.
This move gets a Shout-Out in Konami's Lightning Legend: Daigo no Daibouken: one of its characters, Mayu Uzaka, has a special move she calls "Uzaka Punch" that's exactly the same in design as Terry's Burn Knuckle.
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Jade Empire has the Storm Dragon style, which is a martial art that paralyzes with electricity. The heavy attack calls a lightning bolt from the sky.
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This is a standard-issue ability for keyblade-wielders in Kingdom Hearts: Birth by Sleep, courtesy of the Command Styles. Firestorm, Thunderbolt and Diamond Dust are available to all three of the main characters, but Ven gets Cyclone and Wingblade while Terra gets Rockbreaker and Dark Impulse. Aqua gets more generalized magical abilities like Ghost Drive and Spellweaver.
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In Push, Movers can augment their punches and kicks with telekinesis, increasing the force of the blow.
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In Gamera 3: Awakening of Irys, after Gamera severs his arm to keep Iris from draining his powers, he absorbs Iris' fireballs and forms a new arm out of the fire and punches Iris right in the chest, blowing him up.
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Several spells in Secret of Mana allow the girl of your party to give any character's weapon elemental effects (although the character who gives you your first spells implies that these spells only work on the boy's weapons).
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Natsu from Fairy Tail consistently uses fire-punches and kicks. Wonderful when he runs into a character that can negate magic in a bubble around him. So what does Natsu do? A fire jet off his elbow.
Similar effects are observed with Gray (freezing punch), Gajeel (arm turns into iron) and a few others.
Also, Erza once got extra power on a spear cast by having Natsu punch the spearbutt midthrow.
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In El Goonish Shive, Justin seems to use the ki channeling variation during the fight with the fire summon.
 Elemental Punch / int_bd310eaa
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In Son of the Sannin, Hinata begins developing a lightning version of the Gentle Fist after hearing about Naruto undergoing elemental ninjutsu training since she isn't very good at the regular version and feels that it'd be nice to have something to fall back on. Not only does this become a standardized part of her moveset well into her teenage years, it is also the first sign of her willingness to go against her clan's traditions (which is a major part of her character arc). Her little sister Hanabi in turn learns how to do this with fire chakra, as does their mother Hikari with water chakra by the time of the Fourth Ninja War.
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Trayen from Phaeton can do this and if he doesn't he will probably do more damage to himself then his enemy.
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Boldores And Boomsticks: Yang learns to use the move Fire Punch while training with Lux, her Combusken. After an exceptionally good showing against Tapu Koko, he teaches her the basics of Thunder Punch as a reward.
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Drowtales: Sarv'swati enhances her punches and kicks with demonic energy. Many other characters have used their magical affinity to enhances their melee combat abilities.
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Final Fantasy V restricted it to certain swords, but kept it as a constant effect once cast.
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Elemental Punch
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In Nomine: Malakim devoted to Gabriel, the Archangel of Fire, can cover their hands in green celestial flames to burn those they strike.
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Elemental Punch / int_d2cd3b5e
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Elemental Punch
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Early in Pokémon: The Series, most physical attacks simply were physical attacks: Wing Attack was just a bird clobbering the enemy with its wing, Quick Attack was just a really fast dash attack, Horn Attack just meant ramming the opponent with a horn, and so forth. It appears that as the anime progressed, the animators grew more and more attached to the Power Glows concept. Now, virtually every melee attack stronger than Tackle involves making the colliding part of the attacker's body glow.
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Elemental Punch
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The second generation of Worms included the classic Fire Punch.
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1.0
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type
Elemental Punch
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The Monk class in Diablo III has a number of elementally infused punch attacks, and in fact starts with an electrified attack called the Fists of Thunder.
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1.0
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Elemental Punch
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The Torchlight Alchemist has the Ember Shock spell. Fully leveled, it does (assuming no memory flaws or patches leading to this information being outdated) the highest amount of single-attack damage in the game and substantially damages anyone close enough to get hit by the shockwave, in addition to stunning your target and everything near you. Even though it's lightning-element, it's strong enough that you can typically kill lightning-resistant enemies with it through the sheer quantity of the damage.
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Elemental Punch / int_d77db2ed
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type
Elemental Punch
 Elemental Punch / int_dab32e3
comment
In the Mega Man X and Mega Man Zero games, Zero gets the ability to add elemental powers to his blade.
Most of the Mega Man Battle Network featured four elementally-attributed sword chips: Fire Sword, Aqua Sword, Elec Sword, and Wood Sword. In some of the games, the swords can be combined into the Element Sword program advance, which uses all four in quick succession.
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1.0
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1.0
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hasFeature
Elemental Punch / int_dab32e3
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type
Elemental Punch
 Elemental Punch / int_db339bad
comment
Jaune Arc, Lord of Hunger: After Jaune unlocks the ability to use Force lightning, he finds a creative application for it by charging the lightning around his fists to electrify his punches. Darth Nihilus also learns how to do this from copying Jaune and primarily uses it as a sucker punch for when his opponents have their guard down.
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1.0
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Elemental Punch / int_db339bad
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type
Elemental Punch
 Elemental Punch / int_db96ded4
comment
In it's sequel,The Legend of Korra, Tahno does a waterbending uppercut, though he fails to connect.
The Equalists and Asami use "taser-gloves" to deliver electrified punches.
Korra uses Airbending like this, as it is the most she can do until she gets more training. That said, she does beat Amon with it.
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1.0
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Elemental Punch / int_db96ded4
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type
Elemental Punch
 Elemental Punch / int_de8fbcb1
comment
One of the Mutos from Godzilla (2014) has an ability where it is seen storing glowing energy in its segmented forearm and slamming it into the ground to produce a burst of energy.
 Elemental Punch / int_de8fbcb1
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1.0
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type
Elemental Punch
 Elemental Punch / int_e5c5bc22
comment
GURPS has huge number of ways to perform this kind of attack, including:
The Basic Set has Innate attacks, when limited to touch range only, can be a touch of elemental power, or if linked to a standard punch or kick become an elemental punch.
The Burning/Icy/Lightning Touch spells in GURPS: Magic work like this.
Some of the kinds gear in GURPS: Ultratech are basically gloves that channel this kind of attack
Imbuments where you can do stuff like light your hands on fire because you're just that good.
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Elemental Punch
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ARMS: There are a total of eight different elemental attributes ARMS can have, each of which grants a different effect to fully charged punches. Fire does extra damage and knocks opponents down, Electric temporarily disables your target's ARMS, Wind blows opponents a short distance away, Stun briefly renders opponents unable to move, Explosion detonates upon impact, Ice temporarily slows opponents' movement, Blind obscures your opponent's screen, and Poison inflicts lingering damage over time.
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Elemental Punch
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comment
Batman: Arkham Origins has the Electrocutioner, whose main attack is punching with his electrified gloves. After you defeat him in one hit, you acquire them as well. They're charged up by striking enemies with normal hits, and when activated they do increased damage and ignore the defenses of stun-gun and shield-bearing mooks.
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type
Elemental Punch
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comment
Most of the Mega Man Battle Network featured four elementally-attributed sword chips: Fire Sword, Aqua Sword, Elec Sword, and Wood Sword. In some of the games, the swords can be combined into the Element Sword program advance, which uses all four in quick succession.
 Elemental Punch / int_e863cc41
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1.0
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type
Elemental Punch
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Kirby: Squeak Squad has an upgrade to Kirby's Sword copy ability, allowing him to combine Sword with Fire, Ice, or Spark for an elemental blade. The Wheel and Tornado copy abilities can also carry elements once Kirby acquires the proper copy scroll.
 Elemental Punch / int_e9703bea
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type
Elemental Punch
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comment
In a recent episode of Family Guy, during the fight between Peter and Ernie the giant chicken, Ernie gets his fist on fire and uses it as a punching weapon.
 Elemental Punch / int_ea4f62db
featureApplicability
1.0
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hasFeature
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type
Elemental Punch
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comment
Final Fantasy XIII has it as an exclusive ability of the Ravager/Blaster role as a single attack. Synergists have an ability that makes it a lingering effect, with the bonus of increasing the effectiveness of the aforementioned attacks.
 Elemental Punch / int_eb6802b4
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type
Elemental Punch
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In Street Fighter II, Chun Li's fist would glow during her standing Fierce Punch.
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1.0
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hasFeature
Elemental Punch / int_ebc16967
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type
Elemental Punch
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comment
Street Fighter IV: Crimson Viper has both Thunder Knuckle and Burning Kick, both abilities coming from special gloves and boots respectively.
 Elemental Punch / int_ebc16974
featureApplicability
1.0
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hasFeature
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type
Elemental Punch
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comment
Dragon Ball Z had a few instances of Air Jousting while encased in an aura of ki.
 Elemental Punch / int_ec28245c
featureApplicability
1.0
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hasFeature
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type
Elemental Punch
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comment
Street Fighter:
M. Bison can make his hands glow with his "Psycho Power". In later games, this actually burns.
Ken's flaming Dragon Punch fits the mold, the first obvious proof of his Divergent Character Evolution.
In Street Fighter II, Chun Li's fist would glow during her standing Fierce Punch.
Street Fighter IV: Crimson Viper has both Thunder Knuckle and Burning Kick, both abilities coming from special gloves and boots respectively.
In Super Street Fighter IV Arcade Edition, if Evil Ryu can land the full brunt of his second Ultra combo, he charges his fist with a dark energy then uses it to smash his opponent's face into the ground.
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type
Elemental Punch
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comment
Mobile Fighter G Gundam's Shining Finger, a one-handed head crush with a hand that "glows with an awesome power".
Darkness Finger as well.
 Elemental Punch / int_f1360d68
featureApplicability
1.0
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1.0
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hasFeature
Elemental Punch / int_f1360d68
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type
Elemental Punch
 Elemental Punch / int_f4ba2731
comment
Riku gets a very similar ability set in Kingdom Hearts 3D [Dream Drop Distance], including a returning Bladecharge and Ghost Drive.
 Elemental Punch / int_f4ba2731
featureApplicability
1.0
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hasFeature
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Elemental Punch
 Elemental Punch / int_f53022c6
comment
Feng Shui: The Path of Brilliant Flame allows you to channel fire energy (or any other kind of energy, if you're houserule-happy) into your physical attacks.
 Elemental Punch / int_f53022c6
featureApplicability
1.0
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Elemental Punch / int_f53022c6
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Elemental Punch
 Elemental Punch / int_f6a54e75
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Kingdom Hearts:
This is a standard-issue ability for keyblade-wielders in Kingdom Hearts: Birth by Sleep, courtesy of the Command Styles. Firestorm, Thunderbolt and Diamond Dust are available to all three of the main characters, but Ven gets Cyclone and Wingblade while Terra gets Rockbreaker and Dark Impulse. Aqua gets more generalized magical abilities like Ghost Drive and Spellweaver.
Riku gets a very similar ability set in Kingdom Hearts 3D [Dream Drop Distance], including a returning Bladecharge and Ghost Drive.
 Elemental Punch / int_f6a54e75
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1.0
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Elemental Punch
 Elemental Punch / int_f8956ef3
comment
Jin from YuYu Hakusho has this as his signature technique. His Tornado Fist wraps a mini twister around his arm, and even if his fist doesn't connect, the wind still blows his opponent off their feet.
Seiryu, one of the four Saint Beasts, freezes opponents on contact with his fist, as well as projecting frozen energy with each punch.
 Elemental Punch / int_f8956ef3
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1.0
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Elemental Punch
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City of Heroes had several element-based powersets. For melee classes, this included sets with ice, energy, stone, dark, or electric punches. (Fire Melee existed, but it used melee-range fire bursts and flaming sword attacks rather than punches) The final Beta client also revealed a Radiation Melee set (involving lots of radioactive punches, though it was placeholder animation and the final version may or may not have used punches) was in the works.
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1.0
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Elemental Punch
 Elemental Punch / int_fdc66d32
comment
In Kamen Rider Double, the Joker memory causes the other memory used to apply to the body, giving wind punches and kicks to Cyclone Joker and fire punches and kicks to Heat Joker.
 Elemental Punch / int_fdc66d32
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1.0
 Elemental Punch / int_fdc66d32
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Elemental Punch
 Elemental Punch / int_fe85bfc8
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Super Smash Bros. has Captain Falcon unleashing a fiery falcon with his eponymous punches and kicks, Ganondorf channeling dark flames into his punches and kicks, while Lucario had aura mixed into his physical attacks. Many characters also have energy-empowered/elemental physical attacks sprinkled into their movesets.
 Elemental Punch / int_fe85bfc8
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1.0
 Elemental Punch / int_fe85bfc8
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Elemental Punch
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On Justice League Unlimited, Batman has been known to use taser-equipped brass knuckles.
 Elemental Punch / int_ff0bf83f
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1.0
 Elemental Punch / int_ff0bf83f
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The following is a list of statements referring to the current page from other pages.

 Elemental Punch
processingCategory2
Magic and Powers
 Pokémon: The Series / int_c859726c
type
Elemental Punch
 Vividred Operation / int_c859726c
type
Elemental Punch
 The Princess Thieves (Audio Play) / int_c859726c
type
Elemental Punch
 The Apprentice, the Student, and the Charlatan / Fan Fic / int_c859726c
type
Elemental Punch
 The Return to Gravity Falls / Fan Fic / int_c859726c
type
Elemental Punch
 Acceleration (Fanfic) / int_c859726c
type
Elemental Punch
 Chibipoes Acceleration (Fanfic)
seeAlso
Elemental Punch
 Force of Souls (Fanfic) / int_c859726c
type
Elemental Punch
 My Little Pirates: Luffy's Adventures in Equestria (Fanfic) / int_c859726c
type
Elemental Punch
 The First Pillar (Fanfic) / int_c859726c
type
Elemental Punch
 War of the Biju (Fanfic) / int_c859726c
type
Elemental Punch
 Gamera / int_c859726c
type
Elemental Punch
 Godzilla x Kong: The New Empire / int_c859726c
type
Elemental Punch
 Ave Xia Rem Y / int_c859726c
type
Elemental Punch
 Grimm Tales / int_c859726c
type
Elemental Punch
 KiAttacks
seeAlso
Elemental Punch
 Magical Taruruto-kun (Manga) / int_c859726c
type
Elemental Punch
 Reborn! (2004) (Manga) / int_c859726c
type
Elemental Punch
 BZPRPG (Roleplay) / int_c859726c
type
Elemental Punch
 Darwin's Soldiers (Roleplay) / int_c859726c
type
Elemental Punch
 Digimon World: Infamy (Roleplay) / int_c859726c
type
Elemental Punch
 The Ballad of Edgardo (Roleplay) / int_c859726c
type
Elemental Punch
 Twilit Overture (Roleplay) / int_c859726c
type
Elemental Punch
 We Are Our Avatars Escapist (Roleplay) / int_c859726c
type
Elemental Punch
 Black Lightning (2018) / int_c859726c
type
Elemental Punch
 Kamen Rider Stronger / int_c859726c
type
Elemental Punch
 Taiyou Sentai Sun Vulcan / int_c859726c
type
Elemental Punch
 GURPS (Tabletop Game) / int_c859726c
type
Elemental Punch
 Spheres of Power (Tabletop Game) / int_c859726c
type
Elemental Punch
 Warhammer Fantasy Roleplay (Tabletop Game) / int_c859726c
type
Elemental Punch
 Altered Beast (2005) (Video Game) / int_c859726c
type
Elemental Punch
 Broforce (Video Game) / int_c859726c
type
Elemental Punch
 City of Heroes (Video Game) / int_c859726c
type
Elemental Punch
 Colossal Kaiju Combat! (Video Game) / int_c859726c
type
Elemental Punch
 Dragon Quest VI (Video Game) / int_c859726c
type
Elemental Punch
 Dungeon Siege (Video Game) / int_c859726c
type
Elemental Punch
 Geometry Dash (Video Game) / int_c859726c
type
Elemental Punch
 Mario & Luigi: Superstar Saga (Video Game) / int_c859726c
type
Elemental Punch
 Omega Strikers (Video Game) / int_c859726c
type
Elemental Punch
 Outriders (Video Game) / int_c859726c
type
Elemental Punch
 Risen (Video Game) / int_c859726c
type
Elemental Punch
 Samurai Shodown (Video Game) / int_c859726c
type
Elemental Punch
 Shiness: The Lightning Kingdom (Video Game) / int_c859726c
type
Elemental Punch
 Smash Remix (Video Game) / int_c859726c
type
Elemental Punch
 Sonic P-06 (Video Game) / int_c859726c
type
Elemental Punch
 Spinmaster (Video Game) / int_c859726c
type
Elemental Punch
 Streets of Rage (Video Game) / int_c859726c
type
Elemental Punch
 Super Robot Wars NEO (Video Game) / int_c859726c
type
Elemental Punch
 The Legend of Spyro: The Eternal Night (Video Game) / int_c859726c
type
Elemental Punch
 The Punisher (Capcom) (Video Game) / int_c859726c
type
Elemental Punch
 Unchained Blades (Video Game) / int_c859726c
type
Elemental Punch
 X-Men Legends (Video Game) / int_c859726c
type
Elemental Punch
 Yakuza (Video Game) / int_c859726c
type
Elemental Punch
 Yu-Gi-Oh! Master Duel (Video Game) / int_c859726c
type
Elemental Punch
 Altered Beast (Video Game) / int_c859726c
type
Elemental Punch
 Ancient Domains of Mystery / Videogame / int_c859726c
type
Elemental Punch
 Clonk / Videogame / int_c859726c
type
Elemental Punch
 Super Robot Wars L (Video Game) / int_c859726c
type
Elemental Punch
 Summer Rose Court (Visual Novel) / int_c859726c
type
Elemental Punch
 Furry Fight Chronicles (Webcomic) / int_c859726c
type
Elemental Punch
 Tales From Alderwood (Webcomic) / int_c859726c
type
Elemental Punch
 Buzz Lightyear of Star Command / int_c859726c
type
Elemental Punch