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Encounter Repellant

 Encounter Repellant
type
FeatureClass
 Encounter Repellant
label
Encounter Repellant
 Encounter Repellant
page
EncounterRepellant
 Encounter Repellant
comment
A spell, item or other thing that reduces or eliminates Random Encounters in a Roleplaying Game or other game with encounters.
This is often used for timed areas (when the clock won't stop for battles), when a player has done enough Level Grinding and wants to get to the Boss Battle, or if the party is in danger (like low health and used up practically all healing spells/supplies) and needs to head to the nearest Trauma Inn or Save Point ASAP.
Heck, it can even work with some Pre-existing Encounters, by causing the monsters to shy away from you.
Contrast Encounter Bait (and some games will have both), Draw Aggro (getting enemies to focus on you).
See also NPC Random Encounter Immunity, where NPCs are somehow exempt from the hazards that befall the player character.
 Encounter Repellant
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2024-03-20T06:16:16Z
 Encounter Repellant
parsed
2024-03-20T06:16:16Z
 Encounter Repellant
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Dropped link to BraggingRightsReward: Not an Item - FEATURE
 Encounter Repellant
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Dropped link to Cap: Not an Item - FEATURE
 Encounter Repellant
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Dropped link to Inverted: Not an Item - UNKNOWN
 Encounter Repellant
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Dropped link to Invisibility: Not an Item - FEATURE
 Encounter Repellant
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Dropped link to StarOceanFirstDeparture: Not an Item - UNKNOWN
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Inverted
 Encounter Repellant
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StarOceanFirstDeparture
 Encounter Repellant
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DBTropes
 Encounter Repellant / int_10d303a2
type
Encounter Repellant
 Encounter Repellant / int_10d303a2
comment
Shin Megami Tensei IV has the skill Estoma Sword, which banishes all encounters on the world map and if your level is higher than the enemies on the field, you can force them away by hitting them with your weapon. It doesn't work on Challenge Quest enemies, even if you're higher level than them so that you can skip fighting them.
 Encounter Repellant / int_10d303a2
featureApplicability
1.0
 Encounter Repellant / int_10d303a2
featureConfidence
1.0
 Shin Megami Tensei IV (Video Game)
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Encounter Repellant / int_10d303a2
 Encounter Repellant / int_1a8119af
type
Encounter Repellant
 Encounter Repellant / int_1a8119af
comment
Dragon Quest VIII has the Gospel Ring. It eliminates random encounters when equipped, but the only way to get it is to defeat every enemy in the game at least once, including Rhapthorne and the final trial of the Lord of the Dragovians. So, by the time you get it, there's nothing left to do. However, the 3DS version allows you to obtain it by defeating most of the game's monsters, not counting the ones added into the 3DS version. In other words, it becomes more useful for what remains of the game.
 Encounter Repellant / int_1a8119af
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1.0
 Encounter Repellant / int_1a8119af
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1.0
 Dragon Quest VIII (Video Game)
hasFeature
Encounter Repellant / int_1a8119af
 Encounter Repellant / int_1c1ceec7
type
Encounter Repellant
 Encounter Repellant / int_1c1ceec7
comment
Monster Hunter: Throwing a Dung Bomb at any monster causes said it to flee after a moment. This is quite handy if you're dealing with two monsters at the same time. Unfortunately and obviously, this doesn't work for specific monsters with special single areas, like Lao-Shan-Lung or Jhen Mohran for example.
 Encounter Repellant / int_1c1ceec7
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1.0
 Encounter Repellant / int_1c1ceec7
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1.0
 Monster Hunter (Video Game)
hasFeature
Encounter Repellant / int_1c1ceec7
 Encounter Repellant / int_21e2f10d
type
Encounter Repellant
 Encounter Repellant / int_21e2f10d
comment
Dragon Quest III: Thieves can learn the Tiptoe / Padfoot skill, which lowers the chance of triggering a Random Encounter. Unfortunately, it also raises the chance of being surprise-attacked when an encounter does trigger.
 Encounter Repellant / int_21e2f10d
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1.0
 Encounter Repellant / int_21e2f10d
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 Dragon Quest III (Video Game)
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Encounter Repellant / int_21e2f10d
 Encounter Repellant / int_2ba3e3b9
type
Encounter Repellant
 Encounter Repellant / int_2ba3e3b9
comment
Shin Megami Tensei: Strange Journey: "Enemy Begone" and the higher-level "Enemy Lullaby". On a New Game Plus, you can buy Red Carpet, which removes encounters completely.
 Encounter Repellant / int_2ba3e3b9
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1.0
 Encounter Repellant / int_2ba3e3b9
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1.0
 Shin Megami Tensei: Strange Journey (Video Game)
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Encounter Repellant / int_2ba3e3b9
 Encounter Repellant / int_2cb2e5e0
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Encounter Repellant
 Encounter Repellant / int_2cb2e5e0
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Breath of Fire II has the Smoke spell and item, and the HolySF accessory, which reduce the random encounter rate.
 Encounter Repellant / int_2cb2e5e0
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1.0
 Encounter Repellant / int_2cb2e5e0
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 Breath of Fire II (Video Game)
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Encounter Repellant / int_2cb2e5e0
 Encounter Repellant / int_2d644371
type
Encounter Repellant
 Encounter Repellant / int_2d644371
comment
Tales Series: The Holy Bottles eliminate Random Encounters in the games that have them. In games where monsters are visible, using a Holy Bottle makes enemies either not notice you or run away from you. Holy Bottles also make enemies respawn slower. Certain food items in Tales of Destiny can gift the player with reduced encounters as a side effect.
 Encounter Repellant / int_2d644371
featureApplicability
1.0
 Encounter Repellant / int_2d644371
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1.0
 Tales Series (Video Game)
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Encounter Repellant / int_2d644371
 Encounter Repellant / int_2f203125
type
Encounter Repellant
 Encounter Repellant / int_2f203125
comment
Shin Megami Tensei: Most games have this around in both item and spell form, and the spell is often named Estoma. To note:
Shin Megami Tensei: Strange Journey: "Enemy Begone" and the higher-level "Enemy Lullaby". On a New Game Plus, you can buy Red Carpet, which removes encounters completely.
Raidou Kuzunoha games: Repulse Water. Some demons come equipped with the "Intimidate" skill, which works exactly like the Water and can be used infinitely.
Digital Devil Saga: Both games only have this in item form as the Estoma Spray. Being able to buy them requires selling a certain number of cells to a vendor in the first game or a high-enough rank in the second game's shop.
Shin Megami Tensei IV has the skill Estoma Sword, which banishes all encounters on the world map and if your level is higher than the enemies on the field, you can force them away by hitting them with your weapon. It doesn't work on Challenge Quest enemies, even if you're higher level than them so that you can skip fighting them.
Shin Megami Tensei IV: Apocalypse has the Estoma skill, which only requires that you touch the enemy to force them away. You can purchase an app that allows it to work on enemies up to eight levels higher than you.
 Encounter Repellant / int_2f203125
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1.0
 Encounter Repellant / int_2f203125
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1.0
 Shin Megami Tensei (Franchise)
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Encounter Repellant / int_2f203125
 Encounter Repellant / int_318fe3d2
type
Encounter Repellant
 Encounter Repellant / int_318fe3d2
comment
Etrian Odyssey: The Ward Chime reduces the rate of monster encounters for a limited number of turns/steps, and certain classes have a skill with the same effect (or the inverse). Farmers from the third game can also learn Safe Stroll, which prevents non-fixed encounters altogether for a period of time.
 Encounter Repellant / int_318fe3d2
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1.0
 Encounter Repellant / int_318fe3d2
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1.0
 Etrian Odyssey (Video Game)
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Encounter Repellant / int_318fe3d2
 Encounter Repellant / int_44e0cf22
type
Encounter Repellant
 Encounter Repellant / int_44e0cf22
comment
Legend of Legaia has the Good Luck Bell, and much later, the Evil Talisman as accessories that reduce the encounter rate, and Incense as a consumable item that does the same.
 Encounter Repellant / int_44e0cf22
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1.0
 Encounter Repellant / int_44e0cf22
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1.0
 Legend of Legaia (Video Game)
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Encounter Repellant / int_44e0cf22
 Encounter Repellant / int_49a87cb3
type
Encounter Repellant
 Encounter Repellant / int_49a87cb3
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Final Fantasy VII: One of the materias reduces encounters at a greater rate depending on its level, from twenty percent fewer encounters to start, and no encounters at max level.
 Encounter Repellant / int_49a87cb3
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1.0
 Encounter Repellant / int_49a87cb3
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1.0
 Final Fantasy VII (Video Game)
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Encounter Repellant / int_49a87cb3
 Encounter Repellant / int_49a88442
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Encounter Repellant
 Encounter Repellant / int_49a88442
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Final Fantasy XIV has all enemies ignore you if you're riding a porter chocobo or falcon mount (a mount that runs on auto pilot to your destination). The moment you dismount, it's fair game. Alternatively, if you're at least ten levels above an enemy, they will no longer attack on sight. The Disciple of the Land classes also have the "Sneak" ability, which prevents them from being attacked by enemies of up to four levels above you to gather materials in peace.
 Encounter Repellant / int_49a88442
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1.0
 Encounter Repellant / int_49a88442
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1.0
 Final Fantasy XIV (Video Game)
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Encounter Repellant / int_49a88442
 Encounter Repellant / int_4be1bdd0
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Encounter Repellant
 Encounter Repellant / int_4be1bdd0
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Golden Sun has the Sacred Feather item and the Avoid spell.
 Encounter Repellant / int_4be1bdd0
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1.0
 Encounter Repellant / int_4be1bdd0
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 Golden Sun (Video Game)
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Encounter Repellant / int_4be1bdd0
 Encounter Repellant / int_55226230
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Encounter Repellant
 Encounter Repellant / int_55226230
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Breath of Fire:
Breath of Fire I has the Mrbl3 item, which eliminated random encounters but not fixed encounters.
Breath of Fire II has the Smoke spell and item, and the HolySF accessory, which reduce the random encounter rate.
Breath of Fire III and Breath of Fire IV have the Holy Mantle accessory which reduces random encounters, and the Bell Collar accessory which increases random encounters.
 Encounter Repellant / int_55226230
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1.0
 Encounter Repellant / int_55226230
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 Breath of Fire (Franchise)
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Encounter Repellant / int_55226230
 Encounter Repellant / int_5bd6bb99
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Encounter Repellant
 Encounter Repellant / int_5bd6bb99
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Shin Megami Tensei IV: Apocalypse has the Estoma skill, which only requires that you touch the enemy to force them away. You can purchase an app that allows it to work on enemies up to eight levels higher than you.
 Encounter Repellant / int_5bd6bb99
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1.0
 Encounter Repellant / int_5bd6bb99
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1.0
 Shin Megami Tensei IV: Apocalypse (Video Game)
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Encounter Repellant / int_5bd6bb99
 Encounter Repellant / int_5d056e18
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Encounter Repellant
 Encounter Repellant / int_5d056e18
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Glory of Heracles: The Sybll's Balm item reduces the rate of monster attacks for a limited time.
 Encounter Repellant / int_5d056e18
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1.0
 Encounter Repellant / int_5d056e18
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 Glory of Heracles (Video Game)
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Encounter Repellant / int_5d056e18
 Encounter Repellant / int_5e29729
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Encounter Repellant
 Encounter Repellant / int_5e29729
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ZanZarah: The Hidden Portal features the consumable Garlic Atomizer, which can be used to scare away any randomly attacking wild fairy.
 Encounter Repellant / int_5e29729
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1.0
 Encounter Repellant / int_5e29729
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 ZanZarah: The Hidden Portal (Video Game)
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Encounter Repellant / int_5e29729
 Encounter Repellant / int_6418fc5
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Encounter Repellant
 Encounter Repellant / int_6418fc5
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.hack//G.U. Vol. 3: Redemption: The Demon Safe Shoes are an accessory that makes you invisible to enemies in an area, and it also gives you a significant speed bonus.
 Encounter Repellant / int_6418fc5
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1.0
 Encounter Repellant / int_6418fc5
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1.0
 .hack//G.U. (Video Game)
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Encounter Repellant / int_6418fc5
 Encounter Repellant / int_69a9d669
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Encounter Repellant
 Encounter Repellant / int_69a9d669
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Breath of Fire III and Breath of Fire IV have the Holy Mantle accessory which reduces random encounters, and the Bell Collar accessory which increases random encounters.
 Encounter Repellant / int_69a9d669
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1.0
 Encounter Repellant / int_69a9d669
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1.0
 Breath of Fire III (Video Game)
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Encounter Repellant / int_69a9d669
 Encounter Repellant / int_6d8311c4
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Encounter Repellant
 Encounter Repellant / int_6d8311c4
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The Cleanse Tag is a held item introduced in Generation II. Equipped to the first Pokémon in the party, it reduces the rate of random encounters with lower-level wild Pokémon.
 Encounter Repellant / int_6d8311c4
featureApplicability
1.0
 Encounter Repellant / int_6d8311c4
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1.0
 Pokémon Gold and Silver (Video Game)
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Encounter Repellant / int_6d8311c4
 Encounter Repellant / int_78d4f24
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Encounter Repellant
 Encounter Repellant / int_78d4f24
comment
Mega Man Star Force also has this in the form of the Cloaker item. It's especially useful in the third game, as it allows both rare normal enemies and bosses to be fought. From the same game, the Chivalry weapon works as a lesser encounter repellent by simply reducing the normal enemy encounters as opposed to blocking them completely (alhough it doesn't actually say this anywhere in-game).
 Encounter Repellant / int_78d4f24
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1.0
 Encounter Repellant / int_78d4f24
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1.0
 Mega Man Star Force (Video Game)
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Encounter Repellant / int_78d4f24
 Encounter Repellant / int_7f5bc680
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Encounter Repellant
 Encounter Repellant / int_7f5bc680
comment
Fallout: The first two games and Fallout Tactics have the Outdoorsman skill. If it is high enough and you encounter someone while traveling through the desert, you will be offered to choose if you want to meet them or keep moving.
 Encounter Repellant / int_7f5bc680
featureApplicability
1.0
 Encounter Repellant / int_7f5bc680
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1.0
 Fallout
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Encounter Repellant / int_7f5bc680
 Encounter Repellant / int_86814cd0
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Encounter Repellant
 Encounter Repellant / int_86814cd0
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Final Fantasy IV DS: The "Safe Travel" augment removes random encounters.
 Encounter Repellant / int_86814cd0
featureApplicability
1.0
 Encounter Repellant / int_86814cd0
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1.0
 Final Fantasy IV (Video Game)
hasFeature
Encounter Repellant / int_86814cd0
 Encounter Repellant / int_86814e56
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Encounter Repellant
 Encounter Repellant / int_86814e56
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Final Fantasy VI: Two relics cut down on encounters. The Charm Bangle cuts encounters in half, and the Moogle's Charm eliminates them altogether. However, only Mog and Gogo can equip the latter, and they're both Optional Party Members.
 Encounter Repellant / int_86814e56
featureApplicability
1.0
 Encounter Repellant / int_86814e56
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1.0
 Final Fantasy VI (Video Game)
hasFeature
Encounter Repellant / int_86814e56
 Encounter Repellant / int_86814e7d
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Encounter Repellant
 Encounter Repellant / int_86814e7d
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Final Fantasy X-2 features the Charm Bangle, which eliminates random encounters. The only location where it doesn't work, however, is the optional Via Infinito dungeon in Bevelle.
 Encounter Repellant / int_86814e7d
featureApplicability
1.0
 Encounter Repellant / int_86814e7d
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1.0
 Final Fantasy X-2 (Video Game)
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Encounter Repellant / int_86814e7d
 Encounter Repellant / int_93fc1d2b
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Encounter Repellant
 Encounter Repellant / int_93fc1d2b
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Paper Mario: The Fright Mask (Paper Mario 64 and The Thousand-Year Door) could scare away some weaker enemies during battle. The "First Attack" and "Bump Attack" badges could clear weaker enemies in the field.
 Encounter Repellant / int_93fc1d2b
featureApplicability
1.0
 Encounter Repellant / int_93fc1d2b
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1.0
 Paper Mario (Video Game)
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Encounter Repellant / int_93fc1d2b
 Encounter Repellant / int_959e6cb
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Encounter Repellant
 Encounter Repellant / int_959e6cb
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Dragon Quest IX: The Ranger class has the Vanish ability, which turns the party invisible. Because encounters are now represented by monsters wandering around on the overworld, they stop chasing after you but it's still possible to start a battle by running into one (deliberately or accidentally).
 Encounter Repellant / int_959e6cb
featureApplicability
1.0
 Encounter Repellant / int_959e6cb
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1.0
 Dragon Quest IX (Video Game)
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Encounter Repellant / int_959e6cb
 Encounter Repellant / int_99e49e94
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Encounter Repellant
 Encounter Repellant / int_99e49e94
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Bug Fables: The Bug Me Not! medal automatically defeats enemies in the overworld if the party is at a high-enough level. The final area has two exceptions: the fire-element Roach constructs are not affected until the postgame, instead of based on level, while the Dead Landers are always immune even at maximum level.
 Encounter Repellant / int_99e49e94
featureApplicability
1.0
 Encounter Repellant / int_99e49e94
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1.0
 Bug Fables (Video Game)
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Encounter Repellant / int_99e49e94
 Encounter Repellant / int_9f89a5f0
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Encounter Repellant
 Encounter Repellant / int_9f89a5f0
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Pokémon
The "Repel" items (which resemble real-life bug repellant cans) prevent wild Pokémon encounters as long as the lead party member is a higher level than what you're encountering. It will not, however, avoid battles against other Pokémon Trainers. Generation II had the Pokémon Lullaby music on the Johto Radio Station; Generation III added the Black Flute for reducing the encounter rate, and Gen VI has the Stealth O-Power that reduces the rate.
A few Pokémon abilities note Intimidate, Keen Eye (for anyone 5+ levels below your Pokémon), Quick Feet, Sand Veil (only in sandstorms), Snow Cloak (only in hailstorms), Stench, and White Smoke can also reduce the encounter rate.
The Cleanse Tag is a held item introduced in Generation II. Equipped to the first Pokémon in the party, it reduces the rate of random encounters with lower-level wild Pokémon.
Inverted with the Generation II move Sweet Scent, which causes an instant random encounter if used outside of battle in a tile where wild Pokémon can appear (even overriding use of a Repel or Cleanse Tag).
 Encounter Repellant / int_9f89a5f0
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1.0
 Encounter Repellant / int_9f89a5f0
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 Pokémon (Franchise)
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Encounter Repellant / int_9f89a5f0
 Encounter Repellant / int_a4c8f35d
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Encounter Repellant
 Encounter Repellant / int_a4c8f35d
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Persona Q: Shadow of the Labyrinth has an item called "Repulse Bell". You need a special item called "Repulse Alloy" to be able to buy them. They are disproportionately expensive for their limited practicality.
 Encounter Repellant / int_a4c8f35d
featureApplicability
1.0
 Encounter Repellant / int_a4c8f35d
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1.0
 Persona Q: Shadow of the Labyrinth (Video Game)
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Encounter Repellant / int_a4c8f35d
 Encounter Repellant / int_a4e6a00a
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Encounter Repellant
 Encounter Repellant / int_a4e6a00a
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Skies of Arcadia Legends:
Equipping the White Map significantly reduces random encounters. By the time you get the White Map, you will have finished most of the game, making it useful only for Bragging Rights.
Making the Delphinus fly above or below the normal cloud line will allow you to travel across the world map with no random encounters. You get this ability fairly late in the game, but it's still useful for exploration and finding Discoveries.
 Encounter Repellant / int_a4e6a00a
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1.0
 Encounter Repellant / int_a4e6a00a
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1.0
 Skies of Arcadia (Video Game)
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Encounter Repellant / int_a4e6a00a
 Encounter Repellant / int_a649e721
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Encounter Repellant
 Encounter Repellant / int_a649e721
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Terraria Calamity:
The Zen Potion is a souped-up version of the vanilla Calming Potion, reducing enemy spawn rates and spawn cap by a massive amount.
The Tranquility Candle is an upgraded version of the vanilla Peace Candle, reducing enemy spawn rates slightly more and the enemy spawn cap by a lot more.
 Encounter Repellant / int_a649e721
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1.0
 Encounter Repellant / int_a649e721
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1.0
 Terraria Calamity (Video Game)
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Encounter Repellant / int_a649e721
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Encounter Repellant
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Final Fantasy
With a few exceptions, riding on a chocobo eliminates random encounters in every Final Fantasy game. It doesn't avoid preset encounters, though, and most chocobo types can only travel over certain types of terrain.
Final Fantasy IV DS: The "Safe Travel" augment removes random encounters.
Final Fantasy V (GBA): The "Read Ahead" ability from the Oracle job cuts random encounters by half. There's also a glitch which can eliminate encounters.
Final Fantasy VI: Two relics cut down on encounters. The Charm Bangle cuts encounters in half, and the Moogle's Charm eliminates them altogether. However, only Mog and Gogo can equip the latter, and they're both Optional Party Members.
Final Fantasy VII: One of the materias reduces encounters at a greater rate depending on its level, from twenty percent fewer encounters to start, and no encounters at max level.
Final Fantasy VIII: Diablos' "Encounter Half" aptly lowers encounter rate by about 75% (despite the name), and "Encounter None" removes encounters altogether. It does nothing to avoid fixed encounters, however.
Final Fantasy X has "No Encounters" ability that can be customized onto an armor and also a weapon obtained from Geosgaeno which eliminates random encounters.
Final Fantasy X-2 features the Charm Bangle, which eliminates random encounters. The only location where it doesn't work, however, is the optional Via Infinito dungeon in Bevelle.
Final Fantasy XIV has all enemies ignore you if you're riding a porter chocobo or falcon mount (a mount that runs on auto pilot to your destination). The moment you dismount, it's fair game. Alternatively, if you're at least ten levels above an enemy, they will no longer attack on sight. The Disciple of the Land classes also have the "Sneak" ability, which prevents them from being attacked by enemies of up to four levels above you to gather materials in peace.
 Encounter Repellant / int_a81325d3
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1.0
 Encounter Repellant / int_a81325d3
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1.0
 Final Fantasy (Franchise)
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Encounter Repellant / int_a81325d3
 Encounter Repellant / int_b71e8b89
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Encounter Repellant
 Encounter Repellant / int_b71e8b89
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Breath of Fire I has the Mrbl3 item, which eliminated random encounters but not fixed encounters.
 Encounter Repellant / int_b71e8b89
featureApplicability
1.0
 Encounter Repellant / int_b71e8b89
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1.0
 Breath of Fire I (Video Game)
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Encounter Repellant / int_b71e8b89
 Encounter Repellant / int_bbcd4e9b
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Encounter Repellant
 Encounter Repellant / int_bbcd4e9b
comment
Digital Devil Saga: Both games only have this in item form as the Estoma Spray. Being able to buy them requires selling a certain number of cells to a vendor in the first game or a high-enough rank in the second game's shop.
 Encounter Repellant / int_bbcd4e9b
featureApplicability
1.0
 Encounter Repellant / int_bbcd4e9b
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1.0
 Digital Devil Saga (Video Game)
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Encounter Repellant / int_bbcd4e9b
 Encounter Repellant / int_c2463c53
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Encounter Repellant
 Encounter Repellant / int_c2463c53
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Final Fantasy V (GBA): The "Read Ahead" ability from the Oracle job cuts random encounters by half. There's also a glitch which can eliminate encounters.
 Encounter Repellant / int_c2463c53
featureApplicability
1.0
 Encounter Repellant / int_c2463c53
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1.0
 Final Fantasy V (Video Game)
hasFeature
Encounter Repellant / int_c2463c53
 Encounter Repellant / int_c2463c55
type
Encounter Repellant
 Encounter Repellant / int_c2463c55
comment
Final Fantasy X has "No Encounters" ability that can be customized onto an armor and also a weapon obtained from Geosgaeno which eliminates random encounters.
 Encounter Repellant / int_c2463c55
featureApplicability
1.0
 Encounter Repellant / int_c2463c55
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1.0
 Final Fantasy X (Video Game)
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Encounter Repellant / int_c2463c55
 Encounter Repellant / int_d557c9a2
type
Encounter Repellant
 Encounter Repellant / int_d557c9a2
comment
Lufia: Sweet Water. Particularly essential in the first installment, Lufia & The Fortress of Doom, which had an abysmally high encounter rate (fortunately bottles of Sweet Water were cheap enough that you could keep the effect active literally all the time).
 Encounter Repellant / int_d557c9a2
featureApplicability
1.0
 Encounter Repellant / int_d557c9a2
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1.0
 Lufia (Video Game)
hasFeature
Encounter Repellant / int_d557c9a2
 Encounter Repellant / int_deb9d2da
type
Encounter Repellant
 Encounter Repellant / int_deb9d2da
comment
Tradewinds Legends has an item that causes you to encounter fewer pirates (but more storms).
 Encounter Repellant / int_deb9d2da
featureApplicability
1.0
 Encounter Repellant / int_deb9d2da
featureConfidence
1.0
 Tradewinds (Video Game)
hasFeature
Encounter Repellant / int_deb9d2da
 Encounter Repellant / int_e22c949c
type
Encounter Repellant
 Encounter Repellant / int_e22c949c
comment
Dragon Quest:
Holy Water and the Repel/Holy Protection spell will repel weaker monsters, and certain characters can learn spells to simulate its effects.
Dragon Quest III: Thieves can learn the Tiptoe / Padfoot skill, which lowers the chance of triggering a Random Encounter. Unfortunately, it also raises the chance of being surprise-attacked when an encounter does trigger.
Dragon Quest VIII has the Gospel Ring. It eliminates random encounters when equipped, but the only way to get it is to defeat every enemy in the game at least once, including Rhapthorne and the final trial of the Lord of the Dragovians. So, by the time you get it, there's nothing left to do. However, the 3DS version allows you to obtain it by defeating most of the game's monsters, not counting the ones added into the 3DS version. In other words, it becomes more useful for what remains of the game.
 Encounter Repellant / int_e22c949c
featureApplicability
1.0
 Encounter Repellant / int_e22c949c
featureConfidence
1.0
 DragonQuest
hasFeature
Encounter Repellant / int_e22c949c
 Encounter Repellant / int_e22f98d4
type
Encounter Repellant
 Encounter Repellant / int_e22f98d4
comment
The Brief and Meaningless Adventure of Hero Man: The Alarm Ring, obtained by beating Lord Doldrum once, turns off all encounters when equipped,
 Encounter Repellant / int_e22f98d4
featureApplicability
1.0
 Encounter Repellant / int_e22f98d4
featureConfidence
1.0
 The Brief and Meaningless Adventure of Hero Man (Video Game)
hasFeature
Encounter Repellant / int_e22f98d4
 Encounter Repellant / int_e863cc41
type
Encounter Repellant
 Encounter Repellant / int_e863cc41
comment
Mega Man Battle Network has SneakRun (ShinobiDash in the Japanese versions). It only repels weak normal enemies (Defined by how high your base max HP is compared to their's), however, which makes it handy for encountering the multitudes of bosses that show up randomly.
 Encounter Repellant / int_e863cc41
featureApplicability
1.0
 Encounter Repellant / int_e863cc41
featureConfidence
1.0
 Mega Man Battle Network (Video Game)
hasFeature
Encounter Repellant / int_e863cc41
 Encounter Repellant / int_eb6719f6
type
Encounter Repellant
 Encounter Repellant / int_eb6719f6
comment
Final Fantasy VIII: Diablos' "Encounter Half" aptly lowers encounter rate by about 75% (despite the name), and "Encounter None" removes encounters altogether. It does nothing to avoid fixed encounters, however.
 Encounter Repellant / int_eb6719f6
featureApplicability
1.0
 Encounter Repellant / int_eb6719f6
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Encounter Repellant / int_eb6719f6
 Encounter Repellant / int_ef8bd4a5
type
Encounter Repellant
 Encounter Repellant / int_ef8bd4a5
comment
Mega Man:
Mega Man Battle Network has SneakRun (ShinobiDash in the Japanese versions). It only repels weak normal enemies (Defined by how high your base max HP is compared to their's), however, which makes it handy for encountering the multitudes of bosses that show up randomly.
Mega Man Star Force also has this in the form of the Cloaker item. It's especially useful in the third game, as it allows both rare normal enemies and bosses to be fought. From the same game, the Chivalry weapon works as a lesser encounter repellent by simply reducing the normal enemy encounters as opposed to blocking them completely (alhough it doesn't actually say this anywhere in-game).
 Encounter Repellant / int_ef8bd4a5
featureApplicability
1.0
 Encounter Repellant / int_ef8bd4a5
featureConfidence
1.0
 Mega Man (Franchise)
hasFeature
Encounter Repellant / int_ef8bd4a5
 Encounter Repellant / int_efcd8723
type
Encounter Repellant
 Encounter Repellant / int_efcd8723
comment
Ultimate Custom Night: The Dee Dee Repel item will prevent Dee Dee from showing up to make your night harder by activating random animatronics.
 Encounter Repellant / int_efcd8723
featureApplicability
1.0
 Encounter Repellant / int_efcd8723
featureConfidence
1.0
 Ultimate Custom Night (Video Game)
hasFeature
Encounter Repellant / int_efcd8723
 Encounter Repellant / int_f120845f
type
Encounter Repellant
 Encounter Repellant / int_f120845f
comment
Kingdom of Loathing has potions, skills, and equipment that you can use to decrease or increase the rate of combat encounters. There are also skills and items that can be used mid-combat to temporarily banish the particular type of enemy you're facing. Since you only have a limited number of adventures per day, changing the encounter rate depending on what would help you reach your current goal faster is a regular part of the game's strategy.
 Encounter Repellant / int_f120845f
featureApplicability
1.0
 Encounter Repellant / int_f120845f
featureConfidence
1.0
 Kingdom of Loathing (Video Game)
hasFeature
Encounter Repellant / int_f120845f
 Encounter Repellant / int_f7c8e36e
type
Encounter Repellant
 Encounter Repellant / int_f7c8e36e
comment
Octopath Traveler: One of the Scholar skills reduces the number of enemy encounters. Defeating the True Final Boss gives the player an accessory that eliminates them.
 Encounter Repellant / int_f7c8e36e
featureApplicability
1.0
 Encounter Repellant / int_f7c8e36e
featureConfidence
1.0
 Octopath Traveler (Video Game)
hasFeature
Encounter Repellant / int_f7c8e36e
 Encounter Repellant / int_f891a20d
type
Encounter Repellant
 Encounter Repellant / int_f891a20d
comment
Terraria:
Planted sunflowers grant the "Happy!" effect to nearby players, which slightly reduces enemy spawn rates.
The Calming Potion reduces enemy spawn rates slightly, as well as reducing the cap on how many enemies can be spawned in total.
The Invisibility Potion, in addition to its eponymous effect, also reduces enemy spawn rates slightly.
The Peace Candle, when held or placed, reduces enemy spawn rates and the enemy spawn cap by a fair amount.
NPCs reduce monster spawning rates under most circumstancesnote Not during most invasion events, not in the "evil" biomes, Dungeon, or Meteorite, not by a Celestial Pillar, and not if you place or hold the Shadow Candle which exists specifically to cancel this effect. The Underworld also reduces the spawn reduction, but doesn't completely remove it., causing harmless critters to spawn instead. The effect caps at three NPCs in the area, encouraging players to build little towns throughout the world to serve as safe zones.
 Encounter Repellant / int_f891a20d
featureApplicability
1.0
 Encounter Repellant / int_f891a20d
featureConfidence
1.0
 Terraria (Video Game)
hasFeature
Encounter Repellant / int_f891a20d
 Encounter Repellant / int_f97683ef
type
Encounter Repellant
 Encounter Repellant / int_f97683ef
comment
Hollow Knight:
Defeating the Mantis Lords will cause all mantises in the Fungal Wastes to become neutral and cease to cause contact damage.
Two Charms will render enemies in certain areas neutral. The Void Heart causes the Siblings and the Void Tendrils of the Abyss, alongside the shade left behind when the player dies, to become passive. The Hiveblood has the same effect for the bees of the Hive.
 Encounter Repellant / int_f97683ef
featureApplicability
1.0
 Encounter Repellant / int_f97683ef
featureConfidence
1.0
 Hollow Knight (Video Game)
hasFeature
Encounter Repellant / int_f97683ef

The following is a list of statements referring to the current page from other pages.

 Encounter Repellant
processingCategory2
Video Game Items and Inventory
 Dragon Quest (Franchise) / int_156864b1
type
Encounter Repellant
 Death March to the Parallel World Rhapsody / int_156864b1
type
Encounter Repellant
 Is It Wrong to Try to Pick Up Girls in a Dungeon? / int_156864b1
type
Encounter Repellant
 Death March to the Parallel World Rhapsody / int_156864b1
type
Encounter Repellant
 GrailQuest / int_156864b1
type
Encounter Repellant
 Is It Wrong to Try to Pick Up Girls in a Dungeon? / int_156864b1
type
Encounter Repellant
 Only Sense Online / int_156864b1
type
Encounter Repellant
 Kuro (Manga) / int_156864b1
type
Encounter Repellant
 Arkham Horror: The Card Game (Tabletop Game) / int_156864b1
type
Encounter Repellant
 Black★Rock Shooter (Video Game) / int_156864b1
type
Encounter Repellant
 Breath of Fire I (Video Game) / int_156864b1
type
Encounter Repellant
 Breath of Fire II (Video Game) / int_156864b1
type
Encounter Repellant
 Dragon Quest III (Video Game) / int_156864b1
type
Encounter Repellant
 Dragon Quest V (Video Game) / int_156864b1
type
Encounter Repellant
 Dragon Quest VIII (Video Game) / int_156864b1
type
Encounter Repellant
 Eredia The Diary Of Heroes (Video Game) / int_156864b1
type
Encounter Repellant
 Etrian Odyssey (Video Game) / int_156864b1
type
Encounter Repellant
 Etrian Odyssey III: The Drowned City (Video Game) / int_156864b1
type
Encounter Repellant
 Fear & Hunger: Termina (Video Game) / int_156864b1
type
Encounter Repellant
 Final Fantasy VI (Video Game) / int_156864b1
type
Encounter Repellant
 Final Fantasy VII (Video Game) / int_156864b1
type
Encounter Repellant
 Final Fantasy VIII (Video Game) / int_156864b1
type
Encounter Repellant
 Final Fantasy X-2 (Video Game) / int_156864b1
type
Encounter Repellant
 Glory of Heracles IV: Gift from the Gods (Video Game) / int_156864b1
type
Encounter Repellant
 Golden Sun (Video Game) / int_156864b1
type
Encounter Repellant
 Hades (Video Game) / int_156864b1
type
Encounter Repellant
 Hollow Knight (Video Game) / int_156864b1
type
Encounter Repellant
 Improbable Island (Video Game) / int_156864b1
type
Encounter Repellant
 Kingdom of Loathing (Video Game) / int_156864b1
type
Encounter Repellant
 Like a Dragon (Video Game) / int_156864b1
type
Encounter Repellant
 Lords of Doom (Video Game) / int_156864b1
type
Encounter Repellant
 Lufia (Video Game) / int_156864b1
type
Encounter Repellant
 Lufia & The Fortress of Doom (Video Game) / int_156864b1
type
Encounter Repellant
 Mega Man Battle Network (Video Game) / int_156864b1
type
Encounter Repellant
 Mugen Souls (Video Game) / int_156864b1
type
Encounter Repellant
 Octopath Traveler (Video Game) / int_156864b1
type
Encounter Repellant
 Paladin's Quest (Video Game) / int_156864b1
type
Encounter Repellant
 Paper Mario 64 (Video Game) / int_156864b1
type
Encounter Repellant
 Rune Factory 5 (Video Game) / int_156864b1
type
Encounter Repellant
 Sheltered (Video Game) / int_156864b1
type
Encounter Repellant
 Shin Megami Tensei IV: Apocalypse (Video Game) / int_156864b1
type
Encounter Repellant
 Shin Megami Tensei: Strange Journey (Video Game) / int_156864b1
type
Encounter Repellant
 Skies of Arcadia (Video Game) / int_156864b1
type
Encounter Repellant
 Soul Hackers (Video Game) / int_156864b1
type
Encounter Repellant
 Star Ocean: The Second Story (Video Game) / int_156864b1
type
Encounter Repellant
 Tales of Berseria (Video Game) / int_156864b1
type
Encounter Repellant
 Terraria Calamity (Video Game) / int_156864b1
type
Encounter Repellant
 Undead Darlings (Video Game) / int_156864b1
type
Encounter Repellant
 West of Loathing (Video Game) / int_156864b1
type
Encounter Repellant
 Yakuza (Video Game) / int_156864b1
type
Encounter Repellant
 ZanZarah: The Hidden Portal (Video Game) / int_156864b1
type
Encounter Repellant
 PaladinsQuest
seeAlso
Encounter Repellant
 Super Effective (Webcomic) / int_156864b1
type
Encounter Repellant
 Atelier Iris 2: The Azoth of Destiny (Video Game) / int_156864b1
type
Encounter Repellant
 Legend of Legaia (Video Game) / int_156864b1
type
Encounter Repellant
 LISA (Video Game) / int_156864b1
type
Encounter Repellant
 Wild ARMs 5 (Video Game) / int_156864b1
type
Encounter Repellant