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Eternal Equinox

 Eternal Equinox
type
FeatureClass
 Eternal Equinox
label
Eternal Equinox
 Eternal Equinox
page
EternalEquinox
 Eternal Equinox
comment
So, you're playing your favourite game. A rather addictive game. But you notice something weird. Even though you've been playing this game for months now (and you know that a similar amount of time has passed in-game), the day-night cycles always trigger at the exact same time or, in other words, the length of night and day doesn't change. It's convenient certainly but this obviously doesn't happen in real life —where there's a certain thing called seasons.
Congratulations! Your game's world uses an Eternal Equinox. This is when no matter what latitude or time of year it is, the lengths of night and day do not visibly change, no matter where you go or how much in-game time you spend.
However, notice this is not a prerequisite, nor does the game in question have to use real-time or clocks of any sort. All it has to do is to have the apparent lengths of day and night be constants.
If it's assumed that everything happens at equatorial latitudes, it can be considered Truth in Television. The length of the day in such places varies by much less than one hour throughout the year. This goes completely unnoticed by locals, unlike the actual climate variation, which is influenced by sea and wind currents among other things.
Can be best explained by the Law of Conservation of Detail , as making sure days vary in length according to a calendar is time-consuming (particularly, if the game has fictional seasons) and wholly irrelevant in some speculative fiction settings. Compare and contrast Event-Driven Clock, when Plot Points determine the passing of time. It doesn't have anything to do with the game so you shouldn't think too much about it.
 Eternal Equinox
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 Eternal Equinox
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 Eternal Equinox
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Dropped link to Averted: Not an Item - UNKNOWN
 Eternal Equinox
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 Eternal Equinox
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 Eternal Equinox
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 Eternal Equinox
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 Eternal Equinox
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 Eternal Equinox
processingUnknown
Averted
 Eternal Equinox
processingUnknown
HeartsOfIronII
 Eternal Equinox
processingUnknown
HeartsOfIronIV
 Eternal Equinox
processingUnknown
NexusClash
 Eternal Equinox
isPartOf
DBTropes
 Eternal Equinox / int_11366f17
type
Eternal Equinox
 Eternal Equinox / int_11366f17
comment
Betrayal at Krondor: There is an in-game clock that eve looks like a sundial, but no in-game season changes that affect the transitions from day to night or back.
 Eternal Equinox / int_11366f17
featureApplicability
1.0
 Eternal Equinox / int_11366f17
featureConfidence
1.0
 Betrayal at Krondor (Video Game)
hasFeature
Eternal Equinox / int_11366f17
 Eternal Equinox / int_1c252b8b
type
Eternal Equinox
 Eternal Equinox / int_1c252b8b
comment
Farming Simulator: The base games are always treated as being in the middle of the Summer, allowing you to plant any crop that will grow overnight regardless of the supposed geographical location that would make it impossible to do so (e.g., cotton in the otherwise Germanic looking Felsbrunn in 19) and sheep will always produce wool as if it were Spring. The Seasons mod in many games avert this entirely with various "GEO" mods that simulate a geographical area and crops not only have a minimum soil temperature but also drought and frost resistances, making planted crops like corn and sunflowers more viable in areas like the Midwest U.S. while sown crops like wheat and canola are more practical in cooler regions such as Germany. Although it can be averted in 22 with the incorporation of seasons as an optional mechanic.
 Eternal Equinox / int_1c252b8b
featureApplicability
-1.0
 Eternal Equinox / int_1c252b8b
featureConfidence
1.0
 Farming Simulator (Video Game)
hasFeature
Eternal Equinox / int_1c252b8b
 Eternal Equinox / int_20eec977
type
Eternal Equinox
 Eternal Equinox / int_20eec977
comment
Story of Seasons: In every one of the games, sunrise is 6 AM and sunset is 6 PM, regardless of the season. Averted in Harvest Moon: Island of Happiness and Harvest Moon: Sunshine Islands. In those, the times of sunset vary depending on the season. Sunrise is less clear-cut.
 Eternal Equinox / int_20eec977
featureApplicability
-1.0
 Eternal Equinox / int_20eec977
featureConfidence
1.0
 Story of Seasons (Video Game)
hasFeature
Eternal Equinox / int_20eec977
 Eternal Equinox / int_22712c05
type
Eternal Equinox
 Eternal Equinox / int_22712c05
comment
Euro Truck Simulator: The game averts it to some degree. It is always summer, but sunset time does change depending on your latitude: in Spain and Italy it happens around 9 PM, in Great Britain, it's around 10 and 11 PM, and in Scandinavia, it never happens and you get midnight sun.
 Eternal Equinox / int_22712c05
featureApplicability
1.0
 Eternal Equinox / int_22712c05
featureConfidence
1.0
 Euro Truck Simulator (Video Game)
hasFeature
Eternal Equinox / int_22712c05
 Eternal Equinox / int_232935a1
type
Eternal Equinox
 Eternal Equinox / int_232935a1
comment
This War of Mine: Dawn (the end of the night phase) is always at 5 AM. The daytime phase always starts at 6 AM, and the night phase at 8 PM.
 Eternal Equinox / int_232935a1
featureApplicability
1.0
 Eternal Equinox / int_232935a1
featureConfidence
1.0
 This War of Mine (Video Game)
hasFeature
Eternal Equinox / int_232935a1
 Eternal Equinox / int_3fd6b9d5
type
Eternal Equinox
 Eternal Equinox / int_3fd6b9d5
comment
Castlevania II: Simon's Quest: "The morning sun has vanquished the horrible night." Day always starts when the timer hits 06:00, night always starts when the timer hits 18:00. The timer resets at 24:00, making day and night equal in length. Even stranger, there is no twilight period. It goes straight from day to night or vice versa.
 Eternal Equinox / int_3fd6b9d5
featureApplicability
1.0
 Eternal Equinox / int_3fd6b9d5
featureConfidence
1.0
 Castlevania II: Simon's Quest (Video Game)
hasFeature
Eternal Equinox / int_3fd6b9d5
 Eternal Equinox / int_41c887f7
type
Eternal Equinox
 Eternal Equinox / int_41c887f7
comment
The Truman Show: The fabricated town where Truman resides is implied to have a constant, instant day/night cycle even if the seasons are simulated.
 Eternal Equinox / int_41c887f7
featureApplicability
1.0
 Eternal Equinox / int_41c887f7
featureConfidence
1.0
 The Truman Show
hasFeature
Eternal Equinox / int_41c887f7
 Eternal Equinox / int_49ad83ee
type
Eternal Equinox
 Eternal Equinox / int_49ad83ee
comment
World of Warcraft: It has day and night changing at the same time (sunrise is at 5:30 AM and sunset is at 6:30 PM; those are Pacific time for non-Oceanic realms and Australian Eastern time for Oceanic realms), regardless of longitude or latitude. That is to say, the days are equally long in every part of the world regardless of the time of the year, and the sun rises all over the world simultaneously. The reason is that some spawns and events are only available during the day or at night, and Blizzard doesn't want to change their availability depending on the time of year.
 Eternal Equinox / int_49ad83ee
featureApplicability
1.0
 Eternal Equinox / int_49ad83ee
featureConfidence
1.0
 World of Warcraft (Video Game)
hasFeature
Eternal Equinox / int_49ad83ee
 Eternal Equinox / int_4a2b34ad
type
Eternal Equinox
 Eternal Equinox / int_4a2b34ad
comment
Star Fox Adventures: The game applies this to both the main planet (Sauria) and the satellite regions that were separated from it.
 Eternal Equinox / int_4a2b34ad
featureApplicability
1.0
 Eternal Equinox / int_4a2b34ad
featureConfidence
1.0
 Star Fox Adventures (Video Game)
hasFeature
Eternal Equinox / int_4a2b34ad
 Eternal Equinox / int_516a84fd
type
Eternal Equinox
 Eternal Equinox / int_516a84fd
comment
Endgame: Singularity: Surprisingly averted in the game if the day/night cycle is activated. It's a purely aesthetic choice, though; there are no in-game consequences.
 Eternal Equinox / int_516a84fd
featureApplicability
-1.0
 Eternal Equinox / int_516a84fd
featureConfidence
1.0
 Endgame: Singularity (Video Game)
hasFeature
Eternal Equinox / int_516a84fd
 Eternal Equinox / int_53435bc5
type
Eternal Equinox
 Eternal Equinox / int_53435bc5
comment
Don't Starve: Averted. Day/night times change according to the season. In summer days are longer than nights and nights are longer than days in winter.
 Eternal Equinox / int_53435bc5
featureApplicability
-1.0
 Eternal Equinox / int_53435bc5
featureConfidence
1.0
 Don't Starve (Video Game)
hasFeature
Eternal Equinox / int_53435bc5
 Eternal Equinox / int_5425ce75
type
Eternal Equinox
 Eternal Equinox / int_5425ce75
comment
Grand Theft Auto: The games run on this trope. Every real-life second is 1 in-game minute and night/day cycles are always the same length.
 Eternal Equinox / int_5425ce75
featureApplicability
1.0
 Eternal Equinox / int_5425ce75
featureConfidence
1.0
 Grand Theft Auto (Video Game)
hasFeature
Eternal Equinox / int_5425ce75
 Eternal Equinox / int_6d8311c4
type
Eternal Equinox
 Eternal Equinox / int_6d8311c4
comment
Since Pokémon Gold and Silver, most entries have a visible day/night cycle divided into morning, day, and night.note The Gen III games completely lack visible day/night, and Pokémon Let's Go, Pikachu! and Let's Go, Eevee! is the same. Pokémon Sword and Shield does have a day/night cycle, it doesn't come into play until after you complete the story; until then the game will force day/night changes depending on where you are in the plot. And all these titles still keep track of time in an underlying day/night system for in-game events and evolutions. Pokemon Heart Gold And Soul Silver onwards introduced evenings.
 Eternal Equinox / int_6d8311c4
featureApplicability
1.0
 Eternal Equinox / int_6d8311c4
featureConfidence
1.0
 Pokémon Gold and Silver (Video Game)
hasFeature
Eternal Equinox / int_6d8311c4
 Eternal Equinox / int_6f76d71a
type
Eternal Equinox
 Eternal Equinox / int_6f76d71a
comment
The Sims: Despite taking place over a fairly long time in in-game days, the game uses a fixed day/night cycle throughout. This happens even in The Sims 2 Seasons. Even when in this expansion the seasons change —and player can choose the seasons desired— with heat, rain, and snow, Earth's position doesn't seem to affect the fixed day/night cycle duration.
 Eternal Equinox / int_6f76d71a
featureApplicability
1.0
 Eternal Equinox / int_6f76d71a
featureConfidence
1.0
 The Sims (Video Game)
hasFeature
Eternal Equinox / int_6f76d71a
 Eternal Equinox / int_747a18bc
type
Eternal Equinox
 Eternal Equinox / int_747a18bc
comment
Battle for Wesnoth: On the associated fora, it was first justified as the result of the granularity of the turns, but then pointed out that at its apparent latitude and granularity, there should still be a noticeable change, but kept as an Acceptable Break From Reality.
 Eternal Equinox / int_747a18bc
featureApplicability
1.0
 Eternal Equinox / int_747a18bc
featureConfidence
1.0
 Battle for Wesnoth (Video Game)
hasFeature
Eternal Equinox / int_747a18bc
 Eternal Equinox / int_74f7210c
type
Eternal Equinox
 Eternal Equinox / int_74f7210c
comment
The Legend of Zelda:
The Legend of Zelda: Majora's Mask: Averted given that it uses a day/night cycle, but takes place over only during an interval of three days, so there wouldn't be as much noticeable variation in times for sunset and sunrise.
Played straight in Ocarina of Time, Wind Waker, Twilight Princess, and Breath of the Wild, which also have day and night.
Skyward Sword has both day and night, but you never see the transition from one to the other (since you can only change time by sleeping), so it's unknown if this is happening or not. The rest of the series takes place exclusively in daylight.
 Eternal Equinox / int_74f7210c
featureApplicability
-1.0
 Eternal Equinox / int_74f7210c
featureConfidence
1.0
 The Legend of Zelda (Franchise)
hasFeature
Eternal Equinox / int_74f7210c
 Eternal Equinox / int_86814ea1
type
Eternal Equinox
 Eternal Equinox / int_86814ea1
comment
Final Fantasy XV: In the world of Eos, the relative length of day and night isn't supposed to vary at all. While in Real Life shorter days and longer nights are a normal part of seasonality and the approach to winter, in the game it's a recent unnatural phenomenon that seems to portend a doomsday with The Night That Never Ends. This ultimately comes to pass.
 Eternal Equinox / int_86814ea1
featureApplicability
1.0
 Eternal Equinox / int_86814ea1
featureConfidence
1.0
 Final Fantasy XV (Video Game)
hasFeature
Eternal Equinox / int_86814ea1
 Eternal Equinox / int_8c87469c
type
Eternal Equinox
 Eternal Equinox / int_8c87469c
comment
Skyward Sword has both day and night, but you never see the transition from one to the other (since you can only change time by sleeping), so it's unknown if this is happening or not. The rest of the series takes place exclusively in daylight.
 Eternal Equinox / int_8c87469c
featureApplicability
1.0
 Eternal Equinox / int_8c87469c
featureConfidence
1.0
 The Legend of Zelda: Skyward Sword (Video Game)
hasFeature
Eternal Equinox / int_8c87469c
 Eternal Equinox / int_91684031
type
Eternal Equinox
 Eternal Equinox / int_91684031
comment
Pokémon Black and White, as well as their sequels Black 2 and White 2, have the seasons mechanic affect the day/night cycle as well, such as night coming earlier and lasting longer when you're in winter.
 Eternal Equinox / int_91684031
featureApplicability
1.0
 Eternal Equinox / int_91684031
featureConfidence
1.0
 Pokémon Black and White (Video Game)
hasFeature
Eternal Equinox / int_91684031
 Eternal Equinox / int_9a527531
type
Eternal Equinox
 Eternal Equinox / int_9a527531
comment
Avernum: For convenience's sake, days and nights last the same number of hours.
 Eternal Equinox / int_9a527531
featureApplicability
1.0
 Eternal Equinox / int_9a527531
featureConfidence
1.0
 Avernum (Video Game)
hasFeature
Eternal Equinox / int_9a527531
 Eternal Equinox / int_a2c37f38
type
Eternal Equinox
 Eternal Equinox / int_a2c37f38
comment
Planescape: Torment: Day and night always come at the same time. Justified because Sigil is mostly self-contained and doesn't even have a visible sky, so the day/night cycle runs on magic.
 Eternal Equinox / int_a2c37f38
featureApplicability
1.0
 Eternal Equinox / int_a2c37f38
featureConfidence
1.0
 Planescape: Torment (Video Game)
hasFeature
Eternal Equinox / int_a2c37f38
 Eternal Equinox / int_a6f6433c
type
Eternal Equinox
 Eternal Equinox / int_a6f6433c
comment
Jak and Daxter: The series doesn't actually have clocks, but the sun rises and sets in the same interval no matter where you are.
 Eternal Equinox / int_a6f6433c
featureApplicability
1.0
 Eternal Equinox / int_a6f6433c
featureConfidence
1.0
 Jak and Daxter (Video Game)
hasFeature
Eternal Equinox / int_a6f6433c
 Eternal Equinox / int_a82ca160
type
Eternal Equinox
 Eternal Equinox / int_a82ca160
comment
Pokémon:
Since Pokémon Gold and Silver, most entries have a visible day/night cycle divided into morning, day, and night.note The Gen III games completely lack visible day/night, and Pokémon Let's Go, Pikachu! and Let's Go, Eevee! is the same. Pokémon Sword and Shield does have a day/night cycle, it doesn't come into play until after you complete the story; until then the game will force day/night changes depending on where you are in the plot. And all these titles still keep track of time in an underlying day/night system for in-game events and evolutions. Pokemon Heart Gold And Soul Silver onwards introduced evenings.
Pokémon Black and White, as well as their sequels Black 2 and White 2, have the seasons mechanic affect the day/night cycle as well, such as night coming earlier and lasting longer when you're in winter.
 Eternal Equinox / int_a82ca160
featureApplicability
1.0
 Eternal Equinox / int_a82ca160
featureConfidence
1.0
 Pokemon
hasFeature
Eternal Equinox / int_a82ca160
 Eternal Equinox / int_ad8a3d89
type
Eternal Equinox
 Eternal Equinox / int_ad8a3d89
comment
Proteus: Day and night work on a fixed cycle, with each lasting about five minutes.
 Eternal Equinox / int_ad8a3d89
featureApplicability
1.0
 Eternal Equinox / int_ad8a3d89
featureConfidence
1.0
 Proteus (Video Game)
hasFeature
Eternal Equinox / int_ad8a3d89
 Eternal Equinox / int_ae050a9f
type
Eternal Equinox
 Eternal Equinox / int_ae050a9f
comment
Played straight in Ocarina of Time, Wind Waker, Twilight Princess, and Breath of the Wild, which also have day and night.
 Eternal Equinox / int_ae050a9f
featureApplicability
1.0
 Eternal Equinox / int_ae050a9f
featureConfidence
1.0
 The Legend of Zelda: Ocarina of Time / Videogame
hasFeature
Eternal Equinox / int_ae050a9f
 Eternal Equinox / int_bca72091
type
Eternal Equinox
 Eternal Equinox / int_bca72091
comment
Animal Crossing
Most of the games have sunset and sunrise always occurring at a set time, regardless of latitude or time of year.
Averted in Animal Crossing: New Horizons, where sunrise and sunset times do vary with the season. For instance, 5 PM in the summer still has the sun up, while 5 PM in the winter will be dark.
 Eternal Equinox / int_bca72091
featureApplicability
-1.0
 Eternal Equinox / int_bca72091
featureConfidence
1.0
 AnimalCrossing
hasFeature
Eternal Equinox / int_bca72091
 Eternal Equinox / int_beac6ffb
type
Eternal Equinox
 Eternal Equinox / int_beac6ffb
comment
The Legend of Zelda: Majora's Mask: Averted given that it uses a day/night cycle, but takes place over only during an interval of three days, so there wouldn't be as much noticeable variation in times for sunset and sunrise.
 Eternal Equinox / int_beac6ffb
featureApplicability
-1.0
 Eternal Equinox / int_beac6ffb
featureConfidence
1.0
 The Legend of Zelda: Majora's Mask (Video Game)
hasFeature
Eternal Equinox / int_beac6ffb
 Eternal Equinox / int_c19c6efa
type
Eternal Equinox
 Eternal Equinox / int_c19c6efa
comment
Minecraft:
In the survival mode, a full day/night cycle lasts twenty minutes — days last ten minutes, nights last seven minutes, and they're separated by an intermediate period 90 seconds long. Since dangerous monsters come out at night, it's good that the passage of time is reliable day after day. Although the moon has different phases, the moon always rises as the sun sets and vice versa, behavior typically associated with a full moon.
And not to mention, the sun rises and sets due east and west, respectively, and passes straight overhead (and is directly overhead at noon), which in real life only occurs at the equator during the equinoxes.
 Eternal Equinox / int_c19c6efa
featureApplicability
1.0
 Eternal Equinox / int_c19c6efa
featureConfidence
1.0
 Minecraft (Video Game)
hasFeature
Eternal Equinox / int_c19c6efa
 Eternal Equinox / int_cdbd820f
type
Eternal Equinox
 Eternal Equinox / int_cdbd820f
comment
Valheim: The game has no seasons, and its day and night are of fixed length. Of course, since Valheim is a flat world floating near a branch of Yggdrasil with the sun and moon visibly orbiting around it, day length is the least of its issues.
 Eternal Equinox / int_cdbd820f
featureApplicability
1.0
 Eternal Equinox / int_cdbd820f
featureConfidence
1.0
 Valheim (Video Game)
hasFeature
Eternal Equinox / int_cdbd820f
 Eternal Equinox / int_cf6ccaa7
type
Eternal Equinox
 Eternal Equinox / int_cf6ccaa7
comment
Averted in Animal Crossing: New Horizons, where sunrise and sunset times do vary with the season. For instance, 5 PM in the summer still has the sun up, while 5 PM in the winter will be dark.
 Eternal Equinox / int_cf6ccaa7
featureApplicability
-1.0
 Eternal Equinox / int_cf6ccaa7
featureConfidence
1.0
 Animal Crossing: New Horizons (Video Game)
hasFeature
Eternal Equinox / int_cf6ccaa7
 Eternal Equinox / int_d44907f
type
Eternal Equinox
 Eternal Equinox / int_d44907f
comment
Gangsters 2: Averted. Nights are longer during the winter month stages.
 Eternal Equinox / int_d44907f
featureApplicability
-1.0
 Eternal Equinox / int_d44907f
featureConfidence
1.0
 Gangsters (Video Game)
hasFeature
Eternal Equinox / int_d44907f
 Eternal Equinox / int_d5f025f
type
Eternal Equinox
 Eternal Equinox / int_d5f025f
comment
Endless Summer: Averted. In Book 1 Chapter 9, the day/night cycle is out of whack on the mountain. For example, the team leaves at dawn only for it to get dark again three hours later. In the premium scene where Estela and Taylor go to fight the Giant Crab, the cycle changes again, but they later learn that the rest of the group didn't experience that extra cycle, suggesting that it's not only bizarrely timed but also is not consistent even across relatively short distances.
 Eternal Equinox / int_d5f025f
featureApplicability
-1.0
 Eternal Equinox / int_d5f025f
featureConfidence
1.0
 Endless Summer (Visual Novel)
hasFeature
Eternal Equinox / int_d5f025f
 Eternal Equinox / int_f891a20d
type
Eternal Equinox
 Eternal Equinox / int_f891a20d
comment
Terraria: Daytime always starts at exactly 4:30 AM and ends at 7:30 PM, for a total of 15 in-game hours (or 15 real life minutes) of day and 9 hours of night.
 Eternal Equinox / int_f891a20d
featureApplicability
1.0
 Eternal Equinox / int_f891a20d
featureConfidence
1.0
 Terraria (Video Game)
hasFeature
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The following is a list of statements referring to the current page from other pages.

 Eternal Equinox
processingCategory2
Acceptable Breaks from Reality
 The Truman Show / int_3658c6ff
type
Eternal Equinox
 Animal Crossing (Franchise) / int_3658c6ff
type
Eternal Equinox
 The Legend of Zelda (Franchise) / int_3658c6ff
type
Eternal Equinox
 Tropes A to F / Real Life / int_3658c6ff
type
Eternal Equinox
 Animal Crossing: New Horizons (Video Game) / int_3658c6ff
type
Eternal Equinox
 Avernum (Video Game) / int_3658c6ff
type
Eternal Equinox
 Battle for Wesnoth (Video Game) / int_3658c6ff
type
Eternal Equinox
 Betrayal at Krondor (Video Game) / int_3658c6ff
type
Eternal Equinox
 Castlevania II: Simon's Quest (Video Game) / int_3658c6ff
type
Eternal Equinox
 Diablo II (Video Game) / int_3658c6ff
type
Eternal Equinox
 Don't Starve (Video Game) / int_3658c6ff
type
Eternal Equinox
 Euro Truck Simulator (Video Game) / int_3658c6ff
type
Eternal Equinox
 Farming Simulator (Video Game) / int_3658c6ff
type
Eternal Equinox
 Final Fantasy XV (Video Game) / int_3658c6ff
type
Eternal Equinox
 Grand Theft Auto (Video Game) / int_3658c6ff
type
Eternal Equinox
 Hearts of Iron (Video Game) / int_3658c6ff
type
Eternal Equinox
 Jak and Daxter (Video Game) / int_3658c6ff
type
Eternal Equinox
 Planescape: Torment (Video Game) / int_3658c6ff
type
Eternal Equinox
 Pokémon Gold and Silver (Video Game) / int_3658c6ff
type
Eternal Equinox
 Proteus (Video Game) / int_3658c6ff
type
Eternal Equinox
 Sacred (Video Game) / int_3658c6ff
type
Eternal Equinox
 Star Fox Adventures (Video Game) / int_3658c6ff
type
Eternal Equinox
 Story of Seasons (Video Game) / int_3658c6ff
type
Eternal Equinox
 The Legend of Zelda: Majora's Mask (Video Game) / int_3658c6ff
type
Eternal Equinox
 The Sims (Video Game) / int_3658c6ff
type
Eternal Equinox
 The Sims 2 (Video Game) / int_3658c6ff
type
Eternal Equinox
 This War of Mine (Video Game) / int_3658c6ff
type
Eternal Equinox
 Tokyo Xtreme Racer (Video Game) / int_3658c6ff
type
Eternal Equinox
 Valheim (Video Game) / int_3658c6ff
type
Eternal Equinox
 Endless Summer (Visual Novel) / int_3658c6ff
type
Eternal Equinox