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Everything Dances

 Everything Dances
type
FeatureClass
 Everything Dances
label
Everything Dances
 Everything Dances
page
EverythingDances
 Everything Dances
comment
When inanimate objects dance about, often to the beat or rhythm of the music.
How much stuff dances can vary. Sometimes only small objects, such as furniture, bushes, trees, or street lights dance. But then there are other times when larger objects such as buildings dance. And then there are rare examples where everything, including the very ground itself, moves and dances, often up and down.
Subtrope of Animate Inanimate Object. Compare Music Soothes the Savage Beast.
 Everything Dances
fetched
2023-11-20T23:46:57Z
 Everything Dances
parsed
2023-11-20T23:46:57Z
 Everything Dances
processingComment
Dropped link to FlightOfTheConchords: Not an Item - IGNORE
 Everything Dances
processingComment
Dropped link to TremorTrampoline: Not an Item - FEATURE
 Everything Dances
processingComment
Dropped link to lampshadehanging: Not an Item - FEATURE
 Everything Dances
isPartOf
DBTropes
 Everything Dances / int_1567e9bf
type
Everything Dances
 Everything Dances / int_1567e9bf
comment
The dancing trees and bushes in the nightmare "Under the Rainbow" posted on the Nightmare Project.
 Everything Dances / int_1567e9bf
featureApplicability
1.0
 Everything Dances / int_1567e9bf
featureConfidence
1.0
 Nightmare Project (Website)
hasFeature
Everything Dances / int_1567e9bf
 Everything Dances / int_17d4d1a5
type
Everything Dances
 Everything Dances / int_17d4d1a5
comment
In one scene of the Tamagotchi! season 1 intro, the buildings dance to the show's opening song.
 Everything Dances / int_17d4d1a5
featureApplicability
1.0
 Everything Dances / int_17d4d1a5
featureConfidence
1.0
 Tamagotchi
hasFeature
Everything Dances / int_17d4d1a5
 Everything Dances / int_257f783b
type
Everything Dances
 Everything Dances / int_257f783b
comment
In Knick Knack, the various knickknacks alongside the "Sunny Miami" girl are dancing.
 Everything Dances / int_257f783b
featureApplicability
1.0
 Everything Dances / int_257f783b
featureConfidence
1.0
 Pixar Shorts
hasFeature
Everything Dances / int_257f783b
 Everything Dances / int_261c8d3f
type
Everything Dances
 Everything Dances / int_261c8d3f
comment
In one The Simpsons episode, there is a couch gag where the furniture dances.
 Everything Dances / int_261c8d3f
featureApplicability
1.0
 Everything Dances / int_261c8d3f
featureConfidence
1.0
 The Simpsons
hasFeature
Everything Dances / int_261c8d3f
 Everything Dances / int_2e2f0e15
type
Everything Dances
 Everything Dances / int_2e2f0e15
comment
The ending to Tokyo Godfathers, with the dancing buildings.
 Everything Dances / int_2e2f0e15
featureApplicability
1.0
 Everything Dances / int_2e2f0e15
featureConfidence
1.0
 Tokyo Godfathers
hasFeature
Everything Dances / int_2e2f0e15
 Everything Dances / int_344f4c2a
type
Everything Dances
 Everything Dances / int_344f4c2a
comment
In the New Super Mario Bros. games, all enemies do some sort of action whenever the "bah!" noise plays. While some are harmless like Dry Bones' heads spinning around, some can be beneficial (Pokeys temporarily turn into oranges, which Yoshis can then eat all at once) and some can really mess up your timing (Goombas hop, Koopas pause their walk).
 Everything Dances / int_344f4c2a
featureApplicability
1.0
 Everything Dances / int_344f4c2a
featureConfidence
1.0
 New Super Mario Bros. (Video Game)
hasFeature
Everything Dances / int_344f4c2a
 Everything Dances / int_3ac755dd
type
Everything Dances
 Everything Dances / int_3ac755dd
comment
"Be Our Guest" from Beauty and the Beast features dancing plates and candles. Justified as they where part of the castle staff who was turned into household objects as part of the Beast's curse.
 Everything Dances / int_3ac755dd
featureApplicability
1.0
 Everything Dances / int_3ac755dd
featureConfidence
1.0
 Beauty and the Beast
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Everything Dances / int_3ac755dd
 Everything Dances / int_3adfb1ba
type
Everything Dances
 Everything Dances / int_3adfb1ba
comment
The flowers in the House of Mouse short "Li'l Bad Wolf."
 Everything Dances / int_3adfb1ba
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1.0
 Everything Dances / int_3adfb1ba
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1.0
 House of Mouse
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Everything Dances / int_3adfb1ba
 Everything Dances / int_44eb68b9
type
Everything Dances
 Everything Dances / int_44eb68b9
comment
Samba de Amigo has dancing backgrounds depending on how well the player is doing.
 Everything Dances / int_44eb68b9
featureApplicability
1.0
 Everything Dances / int_44eb68b9
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1.0
 Samba de Amigo (Video Game)
hasFeature
Everything Dances / int_44eb68b9
 Everything Dances / int_464a2270
type
Everything Dances
 Everything Dances / int_464a2270
comment
True to their origins, the 2-D platforming sections in Epic Mickey, which are based on the iconic animated shorts, will often have dancing scenery. Most often, this is to be used as moving platforms (like the coconut trees in "Jungle Drums"), though they will sometimes steer Mickey into trouble (like the trolley in "Trolley Troubles," which has obstacle and enemy placement to match the trolley's movements).
 Everything Dances / int_464a2270
featureApplicability
1.0
 Everything Dances / int_464a2270
featureConfidence
1.0
 Epic Mickey (Video Game)
hasFeature
Everything Dances / int_464a2270
 Everything Dances / int_46518682
type
Everything Dances
 Everything Dances / int_46518682
comment
The 1992 closing credits sequence from Sesame Street.
 Everything Dances / int_46518682
featureApplicability
1.0
 Everything Dances / int_46518682
featureConfidence
1.0
 Sesame Street
hasFeature
Everything Dances / int_46518682
 Everything Dances / int_5286ec36
type
Everything Dances
 Everything Dances / int_5286ec36
comment
In Who Framed Roger Rabbit, when Eddie Valiant enters Toontown, all the trees are singing and dancing to "Smile, Darn Ya, Smile", as well as the sun itself.
 Everything Dances / int_5286ec36
featureApplicability
1.0
 Everything Dances / int_5286ec36
featureConfidence
1.0
 Who Framed Roger Rabbit
hasFeature
Everything Dances / int_5286ec36
 Everything Dances / int_62bf543
type
Everything Dances
 Everything Dances / int_62bf543
comment
Super Mario Bros. 3 has dancing hills on the World 1 map.
 Everything Dances / int_62bf543
featureApplicability
1.0
 Everything Dances / int_62bf543
featureConfidence
1.0
 Super Mario Bros. 3 (Video Game)
hasFeature
Everything Dances / int_62bf543
 Everything Dances / int_65790110
type
Everything Dances
 Everything Dances / int_65790110
comment
Pajama Sam in: No need to hide when it's dark outside. There's the kitchen where all the utensils do a song and dance when clicked. There's also a room where all the furniture dances, unless they notice Sam has entered, at which point they pretend to be normal furniture. One of the possible locations of Sam's mask is under the couch when it stops dancing, so Sam has to find a way to enter without being noticed.
 Everything Dances / int_65790110
featureApplicability
1.0
 Everything Dances / int_65790110
featureConfidence
1.0
 Pajama Sam (Video Game)
hasFeature
Everything Dances / int_65790110
 Everything Dances / int_7c038c18
type
Everything Dances
 Everything Dances / int_7c038c18
comment
Frequently happens in Phineas and Ferb.
"Perry Lays an Egg" has the Platy-posterior dancing during "Mother Nature".
"The Secret of Success" does it with the All Terrain vehicle in "We're Talkin' All Terrain".
"Moon Farm" has ice cream cones dancing during "Lunar Taste Sensation".
One of Doofenschmirtz's -inators does this in the episode "Out of Toon". The boys built an animation studio which got hit with the ray from same.
 Everything Dances / int_7c038c18
featureApplicability
1.0
 Everything Dances / int_7c038c18
featureConfidence
1.0
 Phineas and Ferb
hasFeature
Everything Dances / int_7c038c18
 Everything Dances / int_81097bd8
type
Everything Dances
 Everything Dances / int_81097bd8
comment
Rock Band Blitz features buildings in the background that bump to the music.
 Everything Dances / int_81097bd8
featureApplicability
1.0
 Everything Dances / int_81097bd8
featureConfidence
1.0
 Rock Band Blitz (Video Game)
hasFeature
Everything Dances / int_81097bd8
 Everything Dances / int_8258e260
type
Everything Dances
 Everything Dances / int_8258e260
comment
Super Mario Bros.:
Super Mario Bros. 3 has dancing hills on the World 1 map.
In the New Super Mario Bros. games, all enemies do some sort of action whenever the "bah!" noise plays. While some are harmless like Dry Bones' heads spinning around, some can be beneficial (Pokeys temporarily turn into oranges, which Yoshis can then eat all at once) and some can really mess up your timing (Goombas hop, Koopas pause their walk).
 Everything Dances / int_8258e260
featureApplicability
1.0
 Everything Dances / int_8258e260
featureConfidence
1.0
 Super Mario Bros. (Franchise)
hasFeature
Everything Dances / int_8258e260
 Everything Dances / int_92916f5b
type
Everything Dances
 Everything Dances / int_92916f5b
comment
In Shrek 2, the Fairy Godmother brings Fiona's furniture to life and makes them dance in her musical number.
 Everything Dances / int_92916f5b
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1.0
 Everything Dances / int_92916f5b
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1.0
 Shrek 2
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Everything Dances / int_92916f5b
 Everything Dances / int_9e2f90f4
type
Everything Dances
 Everything Dances / int_9e2f90f4
comment
One Piece manages to play this trope for horror and for laughs at the same time whenever Big Mom sings. Big Mom has the Soul-Soul Fruit, which allows her to Animate Inanimate Objects by transferring life force from people to anything she wishes. The result is hilariously out-of-place musical numbers in which the furniture, food, flowers and trees, and even a localized Sun join in on the dancing, with some pretty macabre implications on how Big Mom was able to make this happen in the first place.
 Everything Dances / int_9e2f90f4
featureApplicability
1.0
 Everything Dances / int_9e2f90f4
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1.0
 One Piece (Manga)
hasFeature
Everything Dances / int_9e2f90f4
 Everything Dances / int_9f8a12a7
type
Everything Dances
 Everything Dances / int_9f8a12a7
comment
At the end of the "Baia" sequence in The Three Caballeros, the entire city, even the moon as well, is bouncing to the music.
 Everything Dances / int_9f8a12a7
featureApplicability
1.0
 Everything Dances / int_9f8a12a7
featureConfidence
1.0
 The Three Caballeros
hasFeature
Everything Dances / int_9f8a12a7
 Everything Dances / int_a183d57f
type
Everything Dances
 Everything Dances / int_a183d57f
comment
Parodied in the "Colorama" segment of the Futurama Three Shorts episode "Reincarnation". As the segment in question is based on the works of Max and Dave Fleischer, everyone and everything dances except for Farnsworth and a telescope he is looking through. When Leela looks through the telescope, he adjusts it "to [her] eye level" so it dances as well.
 Everything Dances / int_a183d57f
featureApplicability
1.0
 Everything Dances / int_a183d57f
featureConfidence
1.0
 Futurama
hasFeature
Everything Dances / int_a183d57f
 Everything Dances / int_a3744239
type
Everything Dances
 Everything Dances / int_a3744239
comment
In Audiosurf, the road the player is traveling down sometimes bumps and bounces to the beat. This varies depending on the song the player is playing, though; plenty of songs produce a relatively smooth track. Background elements such as towers pulse, spin, and change color.
Pointed out in one of the loading screen tips: "Your ship is having fun too. Have you noticed that your ship changes color and pulses according to the music?"
 Everything Dances / int_a3744239
featureApplicability
1.0
 Everything Dances / int_a3744239
featureConfidence
1.0
 Audiosurf (Video Game)
hasFeature
Everything Dances / int_a3744239
 Everything Dances / int_a998aebb
type
Everything Dances
 Everything Dances / int_a998aebb
comment
In Mega Man 8-Bit Deathmatch, there's a Game Mod called "Chaos Generator" that provides three crazy effects randomly chosen during a match. One effect, appropriately called "Jelly World", causes every floor in the level to sway up and down.
Then there's "Chaos Generator Upgraded", which moves the floors and ceilings up and down violently, which even causes players and items to bounce about.
 Everything Dances / int_a998aebb
featureApplicability
1.0
 Everything Dances / int_a998aebb
featureConfidence
1.0
 Mega Man 8-Bit Deathmatch (Video Game)
hasFeature
Everything Dances / int_a998aebb
 Everything Dances / int_bc848d30
type
Everything Dances
 Everything Dances / int_bc848d30
comment
The SpongeBob SquarePants episode "Truth or Square" features a scene done in the style of a 1920's cartoon, with SpongeBob's house, the Krusty Krab, the furniture inside both, and even the flower clouds singing and dancing to SpongeBob's song.
 Everything Dances / int_bc848d30
featureApplicability
1.0
 Everything Dances / int_bc848d30
featureConfidence
1.0
 SpongeBob SquarePants
hasFeature
Everything Dances / int_bc848d30
 Everything Dances / int_c3aeab6a
type
Everything Dances
 Everything Dances / int_c3aeab6a
comment
Pretty much everything dances to the beat in Mystery Skulls Animated.
 Everything Dances / int_c3aeab6a
featureApplicability
1.0
 Everything Dances / int_c3aeab6a
featureConfidence
1.0
 Mystery Skulls Animated (Web Animation)
hasFeature
Everything Dances / int_c3aeab6a
 Everything Dances / int_d22a9a66
type
Everything Dances
 Everything Dances / int_d22a9a66
comment
Pleasant Goat and Big Big Wolf: The background trees dance in the Joys of Seasons opening.
 Everything Dances / int_d22a9a66
featureApplicability
1.0
 Everything Dances / int_d22a9a66
featureConfidence
1.0
 Pleasant Goat and Big Big Wolf (Animation)
hasFeature
Everything Dances / int_d22a9a66
 Everything Dances / int_ecced93b
type
Everything Dances
 Everything Dances / int_ecced93b
comment
Def Jam: Icon also varies depending on the stage and how intense the fighting is.
 Everything Dances / int_ecced93b
featureApplicability
1.0
 Everything Dances / int_ecced93b
featureConfidence
1.0
 Def Jam Series (Video Game)
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Everything Dances / int_ecced93b
 Everything Dances / int_f90f1b9f
type
Everything Dances
 Everything Dances / int_f90f1b9f
comment
One episode of Chip 'n Dale: Rescue Rangers features Professor Nimnul threatening to destroy the city with a machine connected to a phonograph that causes whatever record it plays to manifest itself (for example, playing the sound of a tornado will cause a tornado to appear). He gloats that he'll have the entire city in his sway! But when the Rangers swap his record of destructive noises for a jazz record, instead of the city being under his sway it just starts...swaying. As in, instead of being destroyed, all the buildings in the city are grooving to the beat!
 Everything Dances / int_f90f1b9f
featureApplicability
1.0
 Everything Dances / int_f90f1b9f
featureConfidence
1.0
 Chip 'n Dale: Rescue Rangers
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Everything Dances / int_f90f1b9f

The following is a list of statements referring to the current page from other pages.

 Everything Dances
processingCategory2
Animation Tropes
 Everything Dances
processingCategory2
Music Tropes
 Pleasant Goat and Big Big Wolf (Animation) / int_c4f91398
type
Everything Dances
 Tamagotchi / int_c4f91398
type
Everything Dances
 Assault Android Cactus (Video Game) / int_c4f91398
type
Everything Dances
 Audiosurf (Video Game) / int_c4f91398
type
Everything Dances
 Axiom Verge (Video Game) / int_c4f91398
type
Everything Dances
 Lunistice (Video Game) / int_c4f91398
type
Everything Dances
 New Super Mario Bros. (Video Game) / int_c4f91398
type
Everything Dances
 MAN (Web Animation) / int_c4f91398
type
Everything Dances
 Mystery Skulls Animated (Web Animation) / int_c4f91398
type
Everything Dances
 Bartok the Magnificent / int_c4f91398
type
Everything Dances
 Flip the Frog / int_c4f91398
type
Everything Dances
 Mickey's Birthday Party / int_c4f91398
type
Everything Dances
 The Peanut Vendor / int_c4f91398
type
Everything Dances
 The Three Bears / int_c4f91398
type
Everything Dances