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Explosive Stupidity

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When a character manages to unintentionally blow only themselves up with the explosives that they are carrying. The character can either be mishandling unstable explosives, or they can be a failed suicide bomber. No matter the case, the explosion is usually caused by their own stupidity, making this a case of Too Dumb to Live and often an Epic Fail. It is a good way to show the audience that the character is REALLY DEAD, because the person unfortunate enough to have this happen to them always dies instantly.
One possible outcome of riding a Nitro Express or screwing up a Powder Trail. Or Alcohol-Induced Idiocy.
Video games tend to arbitrarily exempt explosive weapons from Damage Discrimination and Friendly Fireproof, seemingly just to enable this trope.
Compare Jumping on a Grenade for when a character does this to protect others from a blast (see Heroic Sacrifice), Hoist by His Own Petard for when a villain is killed by a bomb he meant for the heroes (see Karmic Death), Throw the Pin when someone holds on to the wrong part of the grenade after pulling the pin and throwing, Pineapple Surprise when someone pulls the pin on the grenade their enemy is holding, and Boom in the Hand when someone held onto a primed bomb for too long. Contrast Somebody Set Up Us the Bomb when the character is surprised by a bomb someone else planted.
See also Dynamite Candle, Ignorant About Fire, and Mismeasurement.
This is a Death Trope, so spoilers are to be expected.
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In Invention for Destruction, Jana lights a fire in a brazier on the gun deck of the ship next to a barrel of gunpowder so she can dry and iron her clothes. The pirate captain tells her off for her stupidity as he douses the brazier.
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Borderlands 2:
The DLC Contraband Sky Rocket grenade, a firework-style explosive with an unpredictable travel path, massive blast radius, and equally insane damage, is probably the #1 cause of stupid grenade-related accidental suicides in the game, which is impressive considering some of the other ridiculous grenades you can get.
The Rolling Thunder is another infamously dangerous grenade mod. Rubberized grenades, which bounce off all surfaces except enemies, are already easy to mishandle, but the Rolling Thunder takes it up a notch by exploding on each bounce. The Limited Special Collector's Ultimate Edition of the game comes with a code to obtain a Rolling Thunder, captioned thusly:
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Used in the backstory of demolitions 'expert' Marty 'Kaboom' Moffat from Jagged Alliance to explain his abysmally low Wisdom score (The lowest in the series.) as having stood too close to too many explosions and failed bomb disarmings, leaving him with significant memory and cognitive issues.
It is also given to explain the absence of Leslie "Smoke" Peterson in the second game. "Smoke" was a good bomb man, but also a compulsive prankster who tended to short-fuse his bombs for shits and giggles. Then, one day, he was distracted by a pebble in his boot, and...
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The Legend of Zelda: Breath of the Wild adds using bomb arrows on Death Mountain into the mix, as the place is so hot that everything wooden instantly combusts. Thus, if Link is dumb enough to pull one out while traversing the place, it'll blow up the second Link tries to draw the arrow. Similarly, enemies armed with bomb arrows aren't always smart enough to stop themselves from letting them loose if Link ducks under cover after they start drawing their bows, making it possible to goad them into shooting their arrows at the inner walls of their own forts and kill themselves in the explosion.
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The Simpsons: In "Three Men and a Comic Book", there is a flashback to Mrs Glick's brother Asa, who dies in World War I when he pulls the pin on a grenade and then delivers an extended And This Is for... speech, with the emphasis on extended.
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In F.E.A.R., it is not uncommon for Replicas to bounce grenades off walls back at themselves.
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In Uncharted, the ability to shoot enemies to drop their grenades whilst prepping them combines with them standing out in the open for some incredibly easy kills from time to time.
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In The Outer Limits (1995) episode "From Within", a man with fetal alcohol syndrome needs to use explosives. No one else can, as he's the only one immune to the mind control worms due to his conditions. It doesn't help matters that his father died from misusing explosives. Needless to say, everyone but him is terrified he'll mess up. Surprisingly, it all worked out.
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Tallowmere lets you use grenades and rocket launchers as weapons, but allowing one to explode too close to you is a good way to get yourself killed.
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Some of the quotes from the Orks in Dawn of War imply this happens to their boyz quite a lot:
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Paranoia: Considering the entire setting is a Made of Explodium death trap, it's very easy to invoke examples of this.
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If you are sufficiently careless, you can get yourself gnawed on and blown up in Half-Life. The Snark is a vicious baseball-sized insectoid that will normally go searching for enemies to attack, though after about 20 seconds they explode into clouds of acid. The catch is that they are not your friends—they'll just eat you last. Throw one down while no enemies are around and the little bastard will start gnawing your ankles, followed by an explosion at your feet. Painful as this is, some players have exploited their explosive nature by using them to speedrun levels.
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Fallout 3 has this as the most effective way to advance a quest; during the Wasteland Survival Guide quest, there is a task to take yourself below half health and cripple a limb, and nothing does that quite like frag grenades bounced off walls at one's own feet.
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Dark Forces Saga punishes the reckless application of explosives, as there was zero damage reduction in play. If you bumbled into the blast radius of your own thermal detonator or IM mine, you would get blown to Tattooine just like any other hapless stormtrooper. The original Dark Forces was particularly infamous for levels featuring land mines, with only two real options to disarm the things—detonate an explosive near them (risky, for reasons noted above) and running up towards them, then running back out of the blast radius (even riskier, for self-evident reasons). The Dark Forces strategy guide actually mentions where extra lives are placed as sort of a mercy for the frustration of dealing with mines, enemy grenadiers, and plain old explosives-related accidents.
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Highcraft: In "INFERNAL HIGH II", the group gets warned that letting a creeper blow up near one of the big creeper statues will cause a larger explosion. They accidentally trigger all of them to explode. The explosion is so bad that the server crashes.
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Total Drama World Tour: Izzy is challenged to defuse a bomb while blindfolded. She decides to hit it with a hammer, "just in case". Unsurprisingly, it goes off, scattering the entire aftermath studio cast across the walls and ceiling.
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Deep Rock Galactic has no shortage of ways to accidentally blow yourself (or your teammates) to smithereens. The Driller class is particularly notorious for this, as he comes equipped with C4 mining explosives he can plant and remotely detonate at will. They have a huge area of effect, and deal massive damage to any aliens caught in the blast... as well as yourself or your teammates if you are unfortunate enough to be in range as well. The Engineer is almost as bad for explosive friendly-fire potential, one of the most powerful upgrades for his grenade launcher turns it into a mini-nuke launcher for which misplaced shots have predictably disastrous results. Finally the Gunner's worst offender in this case is the chaotic Cluster Grenade, which flings a shower of exploding bomblets in all directions upon detonation. The Scout comes out as the only class that cannot inflict explosive death on himself or his teammates, the worst his grenades can do is freeze you solid.
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In The Binding of Isaac it's easy to blow yourself up with your own bombs if you don't get away from them in time. Items which increase the effective blast radius like Mr. Mega and Bomber Boy increase the likelihood of this happening. There are also items like Dr. Fetus, Ipecac and Fire Mind that make you fire explosive shots or bombs instead of your tears. These can be hard enough to use on their own, but then you add in items that make your shots explode near you, such as Loki's Horns or Tiny Planet, and it becomes nearly impossible not to hit yourself. This in enforced in the Suicide King challenge, which starts you with My Reflection (which makes your shots come back to you) + Ipecac. There are also familiars which explode on contact with enemies such as BBF and Bob's Brain, if said enemies are close to you then you will also be caught in the blast. All of this can be averted with either Host Hat or Pyromaniac, which prevent you from taking damage from explosions.
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The Muppet Show:
In the Juliet Prowse episode, Fozzie plays a cowboy who fights with weaponized produce. At the end, he whips out an apple-bomb with a burning stem. It explodes in his face.
In the Dudley Moore episode, Gonzo's act has him defusing a bomb while reciting poetry. To help his concentration, Kermit requests total silence. Naturally, Dudley's Music And Mood Management Apparatus (aka M.A.M.M.A.) scoots up behind Gonzo to deliver a musical sting...
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In Relativity, one of the bad guys springs a death-trap on the heroes while standing inside it with them. They all survive.
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Soviet Womble's incompetence with thrown explosives appears as a Running Gag in multiple games, most prominently CS:GO, often throwing his flashbangs, smoke grenades, and in at least one occasion an actual frag grenade at inconvenient angles or aimless trajectories that only result in screwing himself and/or his teammates over.
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In The Twilight Zone (1959) episode "The Jeopardy Room", the bad guys are killed in the end when a mook absentmindedly answers a phone that his boss turned into a bomb.
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Game & Watch: Not only can the smoking soldier blow up the bomb in your hands in Mario's Bombs Away, but Mario also has to dodge the oil spill he keeps setting ablaze.
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April and the Extraordinary World: Napoleon III's bodyguard starts firing his gun in a laboratory full of unknown volatile chemicals with explosive consequences.
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Fallout: New Vegas has one posthumous instance with the previous lorekeeper of the Boomers. To quote the current one...
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In a one episode of Ghost Whisperer, a minor villain managed to kill himself after succeeding in exchanging a hostage for a special book, when his explosive device rolled off the table and onto the floor.
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Warframe: Prior to an update that removed self-damage, it was all too common for a careless Tenno to accidentally blow themself up with a powerful explosive weapon, such as the Ogris, Tonkor, Penta or Lenz, especially if the Firestorm mod was equipped, which increases the blast radius of the projectile.
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Schlock Mercenary:
Shown in the page image: a group of thugs try tossing an anti-matter grenade at Schlock only for it to bounce off a wall and explode at their feet. Or as Schlock prefers to put it, "They committed suicide when they saw me coming."
The demolitions expert Pibald lives up to his namesake. In Pi's defense, somebody really did mess with his detonator and his eyes so that he would mess up the red button and the green one in an attempt to kill him while making it look like this trope.
Pi manages it again during the "Massively Parallel" arc by setting a mine that, thanks to a bit of poor planning, would go off when their employer — a robotic king built from a damaged tank — approaches.note  Specifically, they had already assembled the bomb, and the trigger was set to "proximity: Large Objects of a military nature." The safety that, by implication, would spare their employer, was left as a sub-project. And last. While everyone concerned survive, the incident gives us the phrase "negligent regicide".
The Seventy Maxims Of Maximally Effective Mercenaries also has helpful advice:
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In Blaster Master Zero, it's possible to blow yourself up if you fire a Cannon Shot too close to SOPHIA when low on health. This drawback is removed if you fulfill the requirements to obtain SOPHIA ZERO.
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The ganados in Resident Evil 4 obviously haven't learned explosive safety, as they frequently frag themselves and each other with dynamite or tripwire mines. As usual, Leon can also injure or kill himself with misthrown grenades or Exploding Barrels.
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In Fresh Meat, so-called 'explosives expert' Johnny drops the dynamite he is planning on using to blow open the doors of Ritchie's prison van. He picks it up with the same hand he is holding his cigarette in and accidentally lights the fuse. He then drops it again and winds up kicking it under the van in an attempt to get rid of it.
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While not shown on page, there is a quick conversation in one Vorkosigan Saga short story that the neutron hand grenades are only for people with very strong throwing arms, which is why the Denadarii know better than to buy any.
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In American Dad!, Steve is planning on blowing up Roger with fireworks (don't worry, he's fireproof) because a hot girl said that she'd let Steve feel her breasts if he did something cool and dangerous. He lights "The Finger-Blaster" to start the pile, but it goes off in his hand, blowing off his thumb. The girl is still impressed, but his hand has been numbed by the paramedics when she makes good on her promise and she takes it the wrong way when he complains that he can't feel anything.
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Bounty of One: The second boss Crazy Denzel is a Mad Bomber mole man who throws around lots of dynamite. Upon losing all his health, his death animation has him drop a pair of lit dynamite at his feet. Cue Denzel looking down at his feet with an Eye Pop before they blow him up into nothingness.
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In the Bloodsuckers Are Not Sexy arc of Fafnir The Dragon, one of the vampires is an expert with grenades... only he wound up throwing the pins at Vlad the Impaler. It ends exactly how you'd expect.
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A couple of Palestinian terrorists built a bomb with a timer while in their home, planning to make it go off in Israel. However, Daylight Saving Time was observed in Israel but not Palestine, meaning the bomb went off while it - and they - were still in the car. They won a Darwin Award right there.
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Rainbow Six 3:
Tangos sometimes, upon hearing your footsteps through a wall, proceed to throw a grenade at the wall and blow themselves up. Even better if there's a window they could have just shot you through.
There is a part in one of the levels where an Exploding Barrel sits right behind a door. Use a breaching charge on it, and you can say goodbye to half of your team.
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In The Ladykillers (2004) remake, Garth is trying to calm his coconspirators down about the stability of C4. "You could light this stuff on fire, hit it with a ham-" Actually no, you can't hit it with a hammer. Nobody dies but Garth loses a finger.note Slightly Truth in Television: You can do either of them separately, but C4 becomes far more shock-sensitive when hot.
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In The Revenge of Shinobi and Shinobi III, using the Mijin jutsu (a technique that heavily damages all enemies in the area and gives you another use of a jutsu of your choice at the expense of one of your lives) while you're on your last life will result in an automatic Game Over. To drive this point home, Joe's exploded body parts will simply fall off the screen instead of regenerating him.
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Subverted in the SPY×FAMILY Red Circus arc: When Anya is fitted with an Explosive Leash, she shocks the other hostages with her reckless by smacking it as a joke. In fact, Anya knows she can mess around because she read the hostage-taker's mind, revealing to her the collar doesn't have any explosives in it.
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Red Faction has its terrain destruction feature, which is often triggered by use of explosives (which will scoop chunks out of the ground or blast holes in buildings). None of the games feature bombs, grenades, or rockets with any safety features whatsoever, such as proximity detection. Explosives will also detonate on any terrain as a result, even something as pitiful as a stray length of plumbing pipe. This leads to many instances of being blown up by point-blank detonations of your own grenades, breaching charges, and similar unpleasantries. Fortunately the health system is usually forgiving enough that you won't be instantly killed from one stray detonation, but there's no guarantees if stack a large pile of explosives together.
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Overwatch: Prevalent. Pharah's rockets, Soldier: 76's Helix Rockets, and Tracer's Pulse Bomb can all damage the user, possibly killing them if used improperly. D.Va's Self Destruct, Junkrat's grenades, and Junkrat's RIP-tire used to be able to do this, before the devs realized it was near inevitable, especially when the fuse on D.Va's Self Destruct was shortened by a full second.
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In Fallout 4, one should never equip a companion with explosive weapons, lest they bounce a grenade off a wall at you or set off a missile or mini-nuke too close to you. Fortunately, there's a perk which among other benefits makes you immune to friendly fire from your companion, which changes giving them access to high explosives from potentially lethal to merely annoying.
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In The Gatling Gun, Pvt. Sneed's fellow deserter stashes half the dynamite that was supposed to be used to bury the Gatling gun in the mine inside his tunic. This results in him exploding when he gets shot by the pursuing cavalry patrol.
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Played with in Mom and Dad Save the World, with the Light grenade. "Pick me up!"
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The Legend of Zelda:
In most games, you'll harm yourself if you don't get clear of an explosion you caused with your own bombs or bomb arrows. This includes shooting a bomb arrow at an enemy that is in point blank range.
The Legend of Zelda: Breath of the Wild adds using bomb arrows on Death Mountain into the mix, as the place is so hot that everything wooden instantly combusts. Thus, if Link is dumb enough to pull one out while traversing the place, it'll blow up the second Link tries to draw the arrow. Similarly, enemies armed with bomb arrows aren't always smart enough to stop themselves from letting them loose if Link ducks under cover after they start drawing their bows, making it possible to goad them into shooting their arrows at the inner walls of their own forts and kill themselves in the explosion.
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Any explosive in Halo can kill its user with just the slightest application of incompetence. Most commonly, the Plasma Grenade will occasionally adhere to its user, or their friends, at the worst time. Non-sticky grenades and fuel rod rounds can ricochet a surprising number of times and don't always detonate on impact, leading to more than a few embarrassing self-frags for players and AI alike. Rare is the player who has not had at least one accidental teamkill or suicide from an explosive of some description.
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Super Mario World (1991) has one of these in the Christmas Episode. When King Koopa steals the gifts, a stowaway Oogtar unwraps one to reveal a lit Bob-omb, and hands it to Koopa in a panic. Instead of throwing the explosive away like anyone with the basest of survival instincts, he did this:
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Played for laughs in The Red Green Show with explosives enthusiast Edgar Montrose. He's lost most of his hearing, several fingers and is permanently emitting a waft of smoke from his singed clothing. He claims he can fix anything with explosives, but even Red himself seems afraid of his methods, which says a lot about how Edgar embodies the spirit of this trope. The "Where Are They Now?" Epilogue in the final episode says that he attempted to make a heated recliner using C4 and hasn't been seen since.
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Star Wars: The Old Republic: One type of PvP is a Blood Sport called Huttball. After play-testing revealed that people tended to hog the ball and turtle around it, a new game mechanic was added: The ball is now made of uranium, and if a player hogs the ball too long, the Hutts will get bored and detonate it.
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Downplayed in The Legend of Vox Machina, when gunslinger Percy, who naturally carries large amounts of gunpowder on him at all times, decides to fight fire elementals. He doesn't explode, but the reaction is worth it:
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Star Wars: Battlefront has a particularly impressive line in it, with AI troops so enthusiastic with badly aimed grenade spam that it's not uncommon to get troopers listed as their own Nemesis, meaning they killed themselves more often than the other team did.
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In SMPEarth, Tommy accidentally sets off a nuke on his own faction.
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In '71, the explosion in the pub is probably caused by this, or at least a Hair-Trigger Explosive. Probably the former.
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Space Quest III makes you carry a thermal detonator at one point. If you try to polevault with it in your inventory (long story), the predictable happens.
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Red Dead Redemption contains a random encounter involving a couple of guys transporting TNT barrels. At some point, one the men mentions lighting a cigar while sitting on of said barrels. Players more intelligent than said character will take that as their cue to run the hell away.
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Happens twice on Lost:
In the first season, which resulted in the death of Dr. Arzt. This was especially jarring, since he had spent the previous minute handling the stick of unstable dynamite with extreme caution.
In the sixth season, when Ilana drops her bag containing dynamite on the ground and it explodes, instantly killing her. Ironically, this was just after lecturing the survivors about her ability to protect them. Of course, after the fact it was decided that the immortal Richard should carry it.
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In an episode of NCIS, two criminals were trying to blow up a computer server to get rid of files... and ended up hitting a gas main, literally incinerating themselves in the blast.
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Red vs. Blue:
Rule 2note Rule 1 is "Don't kill the leader". Nobody has been able to follow this rule yet. of Blue Team: Never give explosives to Caboose. Well, unless you want him to throw the grenade at the wall you're hiding behind.
This happens again in the Chorus trilogy during one of many attempts of trying to get one over on Felix, albeit fortunately with a flashbang grenade.
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In the 1000 Ways to Die episode "Tali-Bombed", a terrorists' bomb went off prematurely because they forgot to account for daylight savings time.
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In Angry Video Game Nerd: The Movie, a non-lethal example occurs; General Dark Onward loses his right arm by fumbling his own grenade during his first encounter with the Nerd.
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Common in Bomberman, though some later games in the series make bombs color-coded to somewhat lessen the confusion.
It's also extremely common in single player when trying to set up chain reactions or blocking your only way out of a dead-end with a bomb. So common, in fact, that the game have a special Oh, Crap! expression for the player character for when he's bombed himself into a corner.
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Concerned has Frohman's first encounter with snipers.
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An episode of Malcolm in the Middle had the boys' grandpa give Reese some old war memorabilia, including a live grenade. Reese being Reese, he pulls the pin, the two of them panic, and Malcolm hastily stuffs it into the fridge before they all bolt out of the house. Cue Hal coming home from work just in time to see the bang.
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An episode of CSI: Miami had some Western Terrorists planning to set off a dirty bomb in a helicopter using a bomb attached to an altimeter. In the cold opening a nervous looking man walks into an illegal rave and tells them to keep it down. Then explosions happen. It turns out he was experimenting in the next room when the impromptu party began and the vibration from the speakers in the next room set off a mercury switch (basically a very sensitive tilt switch) he'd attached to some explosives.
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Pokémon has two moves, Selfdestruct and Explosion, that inflict massive Normal damage at the cost of the attacking Pokémon's entire HP. Ways to make this backfire include using it on Ghost Pokémon (which are immune to Normal attacks) and using it when you have only one Pokémon left, resulting in an immediate game over afterwards.
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In one episode of The Men from the Ministry One and Two are trying to get to House of Parliament through the sewers because the package Mr. Lamb left there during their inspection has been mistaken for a bomb and the area is sealed by police and military. In the sewers Lennox-Brown drops the flashlight in water, and Lamb lights up a match to help, not realizing it'll lit the flammable gasses of the sewers.
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Humorously subverted in an episode of Futurama: Fry, Leela, and Bender are being pursued by the evil Robot Santa, who fires a nuclear missile at them when they run into an elevator. The missile's warhead falls into the car; the next shot shows the trio running from Santa's ice palace with Leela carrying the warhead for some reason. She stops and comments "Wait—this is what we're running from!" before throwing it back inside.
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Commonplace in Chaos Faction, due to the fact that explosive weapons also affect their wielder. Go on, attempt to throw that stick grenade at point-blank range. See where that gets you.
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In an early episode of Hetalia: Axis Powers, Germany tried to teach Italy how to use a grenade, only to find the latter throwing the grenade pin and leaving the explosive hanging in his mouth. Germany stopped him before anything bad could happen, though.
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Narrowly averted in The Lord of the Rings: The Two Towers. Saruman is filling up a bomb with gunpowder, while Grima Wormtongue approaches while holding a lit candle. Saruman sees this just in time and pulls the torch away while giving Grima a look. In his defense, Grima clearly has no idea what it is.
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Darwinia has this if you upgrade the Darwinians to the maximum level or when you don't upgrade the grenades at all and use them yourself. Thanks to how the physics is calculated, any grenades the tiny green men throw will usually either bounce or roll to one of your squads if you position them carelessly, or right back into the crowd that threw them.
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Magic: The Gathering: Goblins are occasionally issued with explosives, which - given that a goblin genius is at best a barely functional human - rarely ends well for anyone, especially not the goblin. Goblin Kaboomist and Goblin Bangchuckers are among the less incompetent ordnance technicians, in that with toughness pump they have a chance to survive the injury they have a 50/50 chance of inflicting upon themselves.
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In The Producers, Franz Liebkind isn't sure whether he's used the slow fuse or the quick fuse when arming a bomb to blow up the building where he and Bialystock and Bloom are currently standing. So in order to test it, he lights it to find out. Turns out he was smart after all; he thought it was the quick fuse and so it was. ... Wait, Oh, Crap!! Nobody is killed, although Liebkind winds up in a full body cast and all of them end up in prison.
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One Robot Chicken skit had a couple of soldiers firing at a pillbox. They then have a pin thrown at them. We briefly hear "oh, you idio-" before the pillbox explodes.
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In Saving Private Ryan, a soldier with a sticky bomb lights the fuse too early and spends too long trying to apply it to an enemy tank, resulting in Ludicrous Gibs when it inevitably blows up.
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In the Jean-Claude Van Damme movie Hard Target, the bad guy quickly unscrews the fuse assembly from the live grenade he's been gifted with — just not quite quickly enough. What renders this explosive stupidity is that it would have been a hell of a lot quicker to just throw the damn thing away!
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Played for laughs again on In Living Color! with Fire Marshall Bill, played by Jim Carrey. Bill's fire safety lectures would inevitably escalate into an explosive demolition of whatever building he was in, and possibly the occupants. Bill tended to survive.
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Ghostbusters II has a less lethal but equally explosive form of stupidity when the judge goes into a massive angry rant at the protagonists, completely ignoring the emotion-driven substance building up as a result. The end of his shouting makes the liquid explode immensely, bringing the Ghostbusters back on the streets.
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In Jojo Rabbit, the title character wants to prove himself as brave. He steals a grenade out of someone else's hands, and throws it. It hits a tree, goes back to him and explodes. His injuries aren't shown, but are heavily implied to be gruesome. He survives.
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Team Fortress 2: More than a couple of Demomen have blown themselves up with their own remote detonation Sticky Bombs by forgetting where they put them... or forgetting that while the unlockable Scottish Resistance usually requires them to look at the mines they wish to detonate, it will also trigger any that they happen to be standing near as well (originally meant to make the bomb jumping tactic easier). There's also the Ullapool Caber, which is an old-fashioned stick-grenade... that you use as a melee weapon. Once. Quoth the item description in-game, "A sober person would throw it."
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Minecraft:
Did you accidentally scroll-wheel to the flint and steel while running along the expanse of TNT you set up for blasting terrain or for demolition? And did you accidentally click the mouse? Hope you have backup tools, foodstuffs, materials, and weapons in various wooden chests; everything you had on you got blown to bits along with your body.
Villagers celebrate surviving an Illager Raid by setting off fireworks, and may accidentally hurt mobs in close enough proximity. Notably, this is the only scenario in which Iron Golems will attack Villagers.
Players can boost their speed using fireworks if they're flying with an elytra. If the firework is equipped with a firework star of any kind, doing this inflicts damage.
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Act of Valor. A female jihadist wearing an explosive vest blows herself up when the SEAL team bursts into the room she's in. Nearby is another suicide bomber; we get a Slow Motion shot of him turning toward the fireball, then suddenly going up himself as the blast detonates his own vest.
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The team on Criminal Minds point out the first victim of a bomb explosion is more often than not the culprit due to them being inexperienced with bombs.
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Noita has this in spades, for both the player and enemies. There are wands that shoot explosive spells that could easily blow up their users (especially if said spell is a Nuke), as well as various objects throughout the caves that explode when either lit on fire and/or after taking enough damage that are equally dangerous.
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Also common in Worms if one is careless. The lower AI levels sometimes even deliberately aim to hit themselves, frequently doing no damage to anyone else.
One of the cutscenes in Worms 2 has a worm try to blow up a rival by throwing a grenade at him, only to somehow throw the pin instead and keep hold of the grenade. He still has time to laugh, realise his error and then make an Oh, Crap! expression before the eventual explosion.
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In Ben 10: Omniverse, one of the many clones of Rhomboid and Octagon are killed by Rhomboid's misuse of a hand-grenade.
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Mr. Gibbs: In "Don't Nuke Yourself Challenge", Ledger and Alex decide to play baseball with a bunch of atomic bombs. One Little Boy and several deaths later, it becomes apparent to them that was a bad idea.
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Pikmin: Mishandled bomb rocks in the original game can inadvertently wipe out a good chunk of your troops if you're unlucky.
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Red Dead Redemption 2 has two not very bright thieves attempting to open a stolen safe with dynamite. When Arthur rolls along, it distracts them just long enough for them to get blown to kingdom come.
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On Unforgettable a bunch of treasure hunters make home-made explosives in order to blast their way into a sealed room. One blows himself testing them out and another poisons himself through careless handling of the toxic chemicals. The cops stop their accomplice from setting the explosives off under a busy New York City subway station and potentially killing hundreds of people.
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Henry Stickmin Series: One of the Running Gag in the series is that whenever Henry is given an option to use an explosive, it never goes well to him and consistently backfires on him. For example, Escaping the Prison has Henry attempt to fend off guards with a grenade, which bounces back into the room he's hiding in and explodes.
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On Family Guy, Peter blows his fingers off before he finishes naming a firework.
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Demon Hunter: The Return of the Wings: Lideal tries to scare Gun with an explosive mine, but it fails to trigger, so he checks it personaly. An explosion can be heard the moment Gun leaves the area and returning right away shows a loot dropped.
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No Man's Sky has a title that you can receive if you stand too close to your launched plasma grenades when they detonate.
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In Street Fighter the ninja girl Ibuki actually averts this. Her bombs do not affect her and many of the bomb's usage actually work optimally when the bomb explodes. Professional player Xian would even use the explosion effect itself to hide where Ibuki was actually standing and even hide the startup of her slow overhead to give the opponent less time to visually react.
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In RoboWarrior, getting caught in the blast radius of one of your own bombs will burn off half of your energy. This can be especially troublesome if you've boxed yourself into a corner due to the game's Ratchet Scrolling.
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Subverted in Battlefield Earth, as while Terl has an explosive collar strapped to his arm when he triggers the detonator that he believes will kill the hero's love interest, he doesn't die from it.
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Klonoa Heroes: Densetsu no Star Medal: After Pango learns his second bomb-related special move, "Rolling Blaster", he decides to give it a test run... in a warehouse chock full of loose gunpowder.
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Only Fools and Horses: Happened offscreen to Freddie "The Frog" Robdal, who sat on his own detonator during a post office heist.
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Terraria allows the player to craft Bouncy Dynamite, which is exactly what it sounds like - dynamite sticks that bounce off all surfaces with no loss of momentum, making it exceptionally good for blowing your own legs off. Even the item's tooltip states that "This will prove to be a terrible idea". The only slightly better Sticky Bomb and its variants are just as bad—it adheres on contact, so you can throw it into the ceiling block above you and summarily blow yourself to pixelated bits.
See that marvelous golden chest in the middle of nowhere? See that block of dynamite under it? What could possibly happen if you come close or open the chest?
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Most forms of explosives in the Super Smash Bros. series are not subject to damage discrimination and can potentially blow up both the user and their victims should they decide to throw it at too close of a range.
Snake's C4 in particular can be subject to this, as if it's used right next to an opponent, it can be planted directly on them. However, it can be transferred by contact and can be very difficult to see due to its small size, meaning if you don't pay attention to the tell-tale "sticky" noise it makes when it switches victims, you could very well end up blowing yourself up.
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In A Fistful of Dynamite a member of Juan's gang tries to show he's as good with explosives as John the demolitions expert. It doesn't end well for him.
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The following is a list of statements referring to the current page from other pages.

 Explosive Stupidity
processingCategory2
Death Tropes
 Explosive Stupidity
processingCategory2
Index Failure
 Explosive Stupidity
processingCategory2
Stupidity Tropes
 Explosive Stupidity
processingCategory2
Tropes That Go BOOM!
 Explosive Stupidity
processingCategory2
Weapons and Wielding Tropes
 Little Witch Academia (2017) / int_ec9d3eb7
type
Explosive Stupidity
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Explosive Stupidity
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type
Explosive Stupidity
 Taylor Varga (Fanfic) / int_ec9d3eb7
type
Explosive Stupidity
 The Ellie Rose Collection (Fanfic) / int_ec9d3eb7
type
Explosive Stupidity
 A View to a Kill / int_ec9d3eb7
type
Explosive Stupidity
 Angry Video Game Nerd: The Movie / int_ec9d3eb7
type
Explosive Stupidity
 Apollo 13 / int_ec9d3eb7
type
Explosive Stupidity
 Battlefield Earth / int_ec9d3eb7
type
Explosive Stupidity
 Carry On Henry / int_ec9d3eb7
type
Explosive Stupidity
 Comic 8 / int_ec9d3eb7
type
Explosive Stupidity
 Free Guy / int_ec9d3eb7
type
Explosive Stupidity
 Fresh Meat / int_ec9d3eb7
type
Explosive Stupidity
 Hard Target / int_ec9d3eb7
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Explosive Stupidity
 Jojo Rabbit / int_ec9d3eb7
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Explosive Stupidity
 Saving Private Ryan / int_ec9d3eb7
type
Explosive Stupidity
 '71 / int_ec9d3eb7
type
Explosive Stupidity
 The Producers / int_ec9d3eb7
type
Explosive Stupidity
 Rebuild World / int_ec9d3eb7
type
Explosive Stupidity
 Rebuild World / int_ec9d3eb7
type
Explosive Stupidity
 Storm of Steel / int_ec9d3eb7
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Explosive Stupidity
 The Overstory / int_ec9d3eb7
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Explosive Stupidity
 AdditionalEvilOverlordListCellblockE
seeAlso
Explosive Stupidity
 Y'all of Cthulhu (Podcast) / int_ec9d3eb7
type
Explosive Stupidity
 The Men from the Ministry (Radio) / int_ec9d3eb7
type
Explosive Stupidity
 Tropes A to F / Real Life / int_ec9d3eb7
type
Explosive Stupidity
 9-1-1: Lone Star / int_ec9d3eb7
type
Explosive Stupidity
 Only Fools and Horses / int_ec9d3eb7
type
Explosive Stupidity
 Press Your Luck / int_ec9d3eb7
type
Explosive Stupidity
 The Red Green Show / int_ec9d3eb7
type
Explosive Stupidity
 The Rookie (2018) / int_ec9d3eb7
type
Explosive Stupidity
 Barotrauma (Video Game) / int_ec9d3eb7
type
Explosive Stupidity
 Blaster Master Zero (Video Game) / int_ec9d3eb7
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Explosive Stupidity
 Bomberman (Video Game) / int_ec9d3eb7
type
Explosive Stupidity
 Bounty of One (Video Game) / int_ec9d3eb7
type
Explosive Stupidity
 Cactus McCoy (Video Game) / int_ec9d3eb7
type
Explosive Stupidity
 Cadence of Hyrule (Video Game) / int_ec9d3eb7
type
Explosive Stupidity
 Chaos Faction (Video Game) / int_ec9d3eb7
type
Explosive Stupidity
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type
Explosive Stupidity
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type
Explosive Stupidity
 Deep Rock Galactic (Video Game) / int_ec9d3eb7
type
Explosive Stupidity
 Demon Hunter: The Return of the Wings (Video Game) / int_ec9d3eb7
type
Explosive Stupidity
 Eternal Darkness (Video Game) / int_ec9d3eb7
type
Explosive Stupidity
 Evil Genius (Video Game) / int_ec9d3eb7
type
Explosive Stupidity
 Fortnite (Video Game) / int_ec9d3eb7
type
Explosive Stupidity
 Game & Watch (Video Game) / int_ec9d3eb7
type
Explosive Stupidity
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type
Explosive Stupidity
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Explosive Stupidity
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Explosive Stupidity
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type
Explosive Stupidity
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type
Explosive Stupidity
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Explosive Stupidity
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Explosive Stupidity
 Lil Guardsman (Video Game) / int_ec9d3eb7
type
Explosive Stupidity
 Nanosaur (Video Game) / int_ec9d3eb7
type
Explosive Stupidity
 Ninjala (Video Game) / int_ec9d3eb7
type
Explosive Stupidity
 Noita (Video Game) / int_ec9d3eb7
type
Explosive Stupidity
 One Way Heroics (Video Game) / int_ec9d3eb7
type
Explosive Stupidity
 Pikmin (2001) (Video Game) / int_ec9d3eb7
type
Explosive Stupidity
 Power Pro-kun Pocket 6 (Video Game) / int_ec9d3eb7
type
Explosive Stupidity
 RimWorld (Video Game) / int_ec9d3eb7
type
Explosive Stupidity
 Ring of Red (Video Game) / int_ec9d3eb7
type
Explosive Stupidity
 Robo Warrior (Video Game) / int_ec9d3eb7
type
Explosive Stupidity
 Shotgun King: The Final Checkmate (Video Game) / int_ec9d3eb7
type
Explosive Stupidity
 Space Quest (Video Game) / int_ec9d3eb7
type
Explosive Stupidity
 Star Control (Video Game) / int_ec9d3eb7
type
Explosive Stupidity
 Star Wars: Battlefront II (Video Game) / int_ec9d3eb7
type
Explosive Stupidity
 The Binding of Isaac (Video Game) / int_ec9d3eb7
type
Explosive Stupidity
 The Citadel (Video Game) / int_ec9d3eb7
type
Explosive Stupidity
 The Simpsons (Video Game) / int_ec9d3eb7
type
Explosive Stupidity
 Time Commando (Video Game) / int_ec9d3eb7
type
Explosive Stupidity
 Tomb Raider: The Angel of Darkness (Video Game) / int_ec9d3eb7
type
Explosive Stupidity
 Trio the Punch (Video Game) / int_ec9d3eb7
type
Explosive Stupidity
 XCOM: Enemy Unknown (Video Game) / int_ec9d3eb7
type
Explosive Stupidity
 50 Ways to Die in Minecraft (Web Animation) / int_ec9d3eb7
type
Explosive Stupidity
 Red vs. Blue (Web Animation) / int_ec9d3eb7
type
Explosive Stupidity
 Highcraft (Web Video) / int_ec9d3eb7
type
Explosive Stupidity
 Microsoft Sam Reads Funny Windows Errors (Web Video) / int_ec9d3eb7
type
Explosive Stupidity
 SMPEarth (Web Video) / int_ec9d3eb7
type
Explosive Stupidity
 Smosh (Web Video) / int_ec9d3eb7
type
Explosive Stupidity
 3rd Life SMP (Web Video) / int_ec9d3eb7
type
Explosive Stupidity
 Darwin Awards (Website) / int_ec9d3eb7
type
Explosive Stupidity
 Celebrity Deathmatch / int_ec9d3eb7
type
Explosive Stupidity
 I Heard / int_ec9d3eb7
type
Explosive Stupidity
 Long-Haired Hare / int_ec9d3eb7
type
Explosive Stupidity
 Operation: Rabbit / int_ec9d3eb7
type
Explosive Stupidity
 Satan's Waitin' / int_ec9d3eb7
type
Explosive Stupidity