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Extremely Lengthy Creation

 Extremely Lengthy Creation
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 Extremely Lengthy Creation
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Extremely Lengthy Creation
 Extremely Lengthy Creation
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ExtremelyLengthyCreation
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A work's size, of course, rarely hints at the lengths an author went to to write, compile, and pass the trial-by-fire that is publication.
As a general rule, this trope covers anything that took more than ten years to write or make, or that involved some truly labyrinthine process, or simply because of Development Hell. While a publicized work is trapped in an Extremely Lengthy Creation, it is often comes to be considered Vaporware. Occasionally, this can be a very good thing, as having a long time to think about your creation can result in a worthy masterpiece. However, spending too long on something can result in a work that is completely overwrought and filled with flaws that you don't notice because you have spent so long looking at whatever it is that you become blind to your own mistakes and used to your Purple Prose and alliterative grammar.
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Extremely Lengthy Creation
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Hey Arnold! The Jungle Movie (which was meant to be the series' Grand Finale) began production in 1998 and had been partially animated in 2001. A Made-for-TV Movie called Arnold Saves the Neighborhood was developed alongside it. However, Nickelodeon expected the film to be a hit after the two Rugrats movies took off and gave it a theatrical release in 2002 under the title Hey Arnold! The Movie. The Movie did horribly and both critics and audiences responded negatively to it. The Jungle Movie was then cancelled and the series ended with two big unresolved plot pointsnote The answer to the whereabouts of Arnold's long lost parents and Arnold's response to Helga's Anguished Declaration of Love. In 2009, fans of the series began petitioning for the film to resume production and the series gained a new surge in popularity once it began airing as part of TeenNick's The '90s are All That block in The New '10s. In an attempt to Win Back the Crowd and cash-in on 90s nostalgia, Bartlett confirmed in late 2015 that The Jungle Movie would resume production. The film ultimately premiered simultaneously on Nickelodeon, Nicktoons, and NickSplat on November 24, 2017.
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Extremely Lengthy Creation
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Started work on what would become The Silmarillion in 1914. After his death in 1973 it still wasn't finished, so his son Christopher Tolkien continued working on it and it was finally published in 1977.
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Extremely Lengthy Creation
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Very common in the Disney Animated Canon:
Cinderella (1950), Alice in Wonderland (1951), Peter Pan (1953) and Lady and the Tramp (1955) were in various stages of production when feature film production was halted in 1941 when America's entry in World War II rerouted the studio's output to the war effort. (Alice, in fact, was one of the stories considered for feature adaptation before Snow White.) Some of the segments in the "package features" of the second half of the 1940s were also unfinished feature projects from before the war, particularly the The Wind in the Willows segment of The Adventures of Ichabod and Mr. Toad, which was already being animated in 1941.
Disney originally planned to update Fantasia every year, but its initial failure put a halt to that. After the success of the 50th anniversary re-release in 1990 and subsequent home-video sales, a second Fantasia feature was put into production, with each segment being made during production lulls starting in 1995. Fantasia 2000 was finally released in 2000, sixty years after the original.
Lilo & Stitch was first conceived by Chris Sanders as a children's book in 1985. When that idea fell through, Sanders pitched it for a film after Thomas Schumacher suggested that he come up with the "Dumbo for our generation." From there, it was incrementally worked on up to its 2002 release.
Treasure Planet was first pitched back in 1985. It only went into production in 1997 because the directors would only do Hercules if the studio let them do Planet after that.
The king, or queen of Disney examples is probably Frozen. Disney had ideas for adaptations of The Snow Queen for seventy years, and had initially wanted to do a hand-drawn feature, but by then there had been changes in management and the audience had grown tired of Disney Princess films. It wasn't picked up again until the success of Tangled.
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3001: The Final Odyssey took Arthur C. Clarke ten years to write.
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Iginio Straffi had wanted to make a "flesh-and-blood" version of Winx Club since 2011. He hesitated to pitch the adaptation until he gained some experience with live-action himself. After working on Nickelodeon's live-action series Club 57, Straffi approved Fate: The Winx Saga for production, and the first season was filmed from September to December 2019.
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Extremely Lengthy Creation
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Sleeping Beauty took six years to produce, as Disney wanted it to be a "moving illustration", rich in detail.
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Wish Upon a Blackstar by Celldweller: Production began in 2005; the full album was finally released in 2012.
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Storyteller, a simple game that takes less than 2 hours to complete, had been in development since 2009 but was released in 2023. There were a few years when the development of this game was abandoned though.
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It took six years to write the entire script for Kill Bill before being split into two parts. The original draft was about two hundred twenty pages long.
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The Divine Comedy took over 12 years for Dante to compose, leaving him only a year on Earth left after writing an adventure set "midway through the journey of our life".
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The King and the Mockingbird began production in 1948 and was released unfinished in 1952; director Paul Grimault was dissatisfied with it and spent the next fifteen years trying to get the rights back, then another ten years attempting to gain financing to be able to finish it the way he wanted it. That definitive version finally came to theaters in 1980.note During the premiere, the seat next to Grimault was kept empty in remembrance of the film's scriptwriter, Jacques Prévert, who died from lung cancer in 1977.
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Guns N' Roses, Chinese Democracy: Production began in 1994, and the actual album was released in 2008. A long-running joke held that China would become a democracy before the album would ever get released. Unfortunately, that didn't happen.
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The Sequel Trilogy also counts: Lucas had ideas for it at the same time as the prequels (each trilogy would be about a generation of Skywalkers), although some of these were eventually folded into Return of the Jedi note Including Luke becoming a Jedi, discovering his sister, and confronting the Emperor. By the 1990s, Lucas had shelved the idea of making them, as he was merely curious about what the sequels would be like, as well as his advancing age (and by 2012 he was frustrated with people saying how terrible he was due to the prequels). In the end he started early work on a sequel trilogy in 2012, which was crystallized by his sale of Lucasfilm to Disney. Disney announced the sequel trilogy that would begin with The Force Awakens that would debut in 2015, 32 years after Return of the Jedi. While the sequels diverged greatly from Lucas' ideas, they still included several of his ideas in some fashion.note This includes following the next Skywalker generation, Han Solo no longer being alive, Leia being trained as a Jedi by Luke, Luke continuing his life alone, and a pair of Force users confronting the Emperor.
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The Sholan Alliance by Lisanne Norman: The first book was published in 1993, the 7th in 2003. The eighth book wasn't published until 2010. Some of the delays can be traced to the author moving from England to the Eastern U.S.A., then to the Pacific Coast.
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Ultimate Wolverine vs The Incredible Hulk. First issue dated February 2006, second issue April 2006. Third issue... May 2009. Three years. Apparently, after the initial delays, they decided they might as well hold onto it until the remaining issues were complete.
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Saving Sally started production in 2005 but came to a halt due to lack of financing. French producers took a shine to the film, allowing for production to resume in 2010. It released in 2016 as an entry for the Metro Manila Film Festival, whose entries for that year's edition was predominantly made up of indie and arthouse films instead of the usual mainstream fare.
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Elie Wiesel waited ten years before writing about his experiences during the holocaust, as he felt he was was too close to it emotionally 'to see clearly'. The first manuscript for what would become Night was more than 850 pages. He spent the next few years whittling it down to just a lean 116 pages for the American publication.
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He spent just over a decade writing the script for Inglourious Basterds because, as he told Charlie Rose in an interview, he became "too precious about the page", meaning the story kept growing and expanding.
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"Leaf by Niggle" by J. R. R. Tolkien: The title character Niggle starts to paint a forest, and after many years, dies and leaves a painting of a leaf. (One wonders if it expressed JRRT's experience of writing The Silmarillion.)
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Jonathan Strange & Mr. Norrell took a decade to write. Author Susanna Clarke has spoken about ideas for a sequel, but it's been in Development Hell since then.
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Princess Mononoke: Hayao Miyazaki took 16 years to fully develop the characters and plot of the film.
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Harry Potter took seven years of planning and organizing before JK Rowling published the first book. The seven books were published over the course of ten years.
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Treasure Planet was first pitched back in 1985. It only went into production in 1997 because the directors would only do Hercules if the studio let them do Planet after that.
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In Middlemarch by George Eliot, Rev. Casaubon's life's work, an unfinished book The Key to All Mythologies, is intended as a monument to the tradition of Christian syncretism. It turns out that this life's work is useless as he is behind on current studies (he doesn't read German, so his scholarship is incomplete). We also learn he is aware of this but has put too much time into his research to admit it to anyone else.
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Berserk, similar case with Hunter × Hunter as the manga artist Kentaro Miura used to take long breaks in between. This led to Miura dying in May 2021 long before he had drawn up an ending.
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Disney originally planned to update Fantasia every year, but its initial failure put a halt to that. After the success of the 50th anniversary re-release in 1990 and subsequent home-video sales, a second Fantasia feature was put into production, with each segment being made during production lulls starting in 1995. Fantasia 2000 was finally released in 2000, sixty years after the original.
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Cinderella (1950), Alice in Wonderland (1951), Peter Pan (1953) and Lady and the Tramp (1955) were in various stages of production when feature film production was halted in 1941 when America's entry in World War II rerouted the studio's output to the war effort. (Alice, in fact, was one of the stories considered for feature adaptation before Snow White.) Some of the segments in the "package features" of the second half of the 1940s were also unfinished feature projects from before the war, particularly the The Wind in the Willows segment of The Adventures of Ichabod and Mr. Toad, which was already being animated in 1941.
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The king, or queen of Disney examples is probably Frozen. Disney had ideas for adaptations of The Snow Queen for seventy years, and had initially wanted to do a hand-drawn feature, but by then there had been changes in management and the audience had grown tired of Disney Princess films. It wasn't picked up again until the success of Tangled.
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Wrote The Lord of the Rings between 1937 and 1949. Didn't finish the appendices and final edits until 1955.
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Gandhi: In 1962 Richard Attenborough was contacted by Motilal Kothari, an Indian-born civil servant working with the Indian High Commission in London and a devout follower of Gandhi. Kothari insisted that Attenborough meet him to discuss a film about Gandhi. Attenborough agreed, after reading Louis Fischer's biography of Gandhi and spent the next 18 years attempting to get the film made. He was able to meet prime minister Nehru and his daughter Indira Gandhi through a connection with Lord Louis Mountbatten, the last Viceroy of India. Nehru approved of the film and promised to help support its production, but his death in 1964 was one of the film's many setbacks. Attenborough would dedicate the film to the memory of Kothari, Mountbatten, and Nehru. Attenborough first offered Candice Bergen her cameo role in 1966 while they were filming The Sand Pebbles.
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The Lightlark Saga: According to Alex Aster, she first came up with the concept for Lightlark in 2012, ten years before the completed novel was published in 2022. Aster stated she worked on different drafts over the years, but had difficulty getting the publishing industry interested in the book, with publishers repeatedly rejecting Lightlark due to feeling it wouldn't sell well in a market saturated with similar books. It wasn't until 2021, when Aster made TikTok videos about Lightlark which gained a massive following, that Lightlark was picked up for publication.
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Final Fantasy XV is one of the most infamous examples from video games. Originally announced at Sony's E3 2006 conference, it was originally titled Final Fantasy Versus XIII and was set to be part of a trilogy that consisted of Final Fantasy XIII, Final Fantasy Agito XIII (later renamed to Final Fantasy Type-0), and Final Fantasy Versus XIII, collectively named Fabula Nova Crystallis and set to be released exclusively for the PlayStation 3. However, news on the game was scarce for more than half a decade aside from trailers being shown in 2008 and 2011, largely due to issues in making the Crystal Tools Engine and the need to take the team away to finish Final Fantasy XIII. The game eventually managed to start production in late 2009 and managed to release its first major gameplay trailers behind closed doors before its first big trailer in early 2011. However, the failure of Final Fantasy XIV 1.0 forced the team down from 200 to around 20 in an attempt to help save the game, leading them to combine the Type-0 team with the remaining team. In 2012, the game ended being internally rebranded and then announced in 2013 to the world as Final Fantasy XV, this time as a Multi-Platform game for PlayStation 4 and Xbox One. Another major hit happened when the game's director was replaced, the new director decided to completely cut out what had already been done and the game basically started over from scratch in early 2014. It eventually released in 2016, albeit in a clearly rushed and incomplete state. This sparked debate on whether it lived up to the decade of development and years of hype, but it was commercially a success and sparked a Newbie Boom for the Final Fantasy franchise.
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A New Hope: George Lucas had the idea for a space-fantasy film in 1971. However, he has said that he had the idea long before then. He began writing in 1973 and production started in 1976.
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Children of the Mind came out in 1996, and despite fans wanting to know what happens next, Card wrote a ton of prequels.
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Bambi was meant to be the second Disney feature after Snow White and the Seven Dwarfs, with development starting in 1936, but production went slower than expected as animators struggled to get the realism Walt wanted for the film. By the time it was released in 1942, three other features had premiered in the meantime.
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The Empirium Trilogy: From inception to publication, Furyborn took fourteen years to create. Part of that was due to Legrand being in college for some of that time and/or working on other books while editing the trilogy. It would take another two years before its conclusion, Lightbringer, would see the light of day.
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Pikmin 4 was first announced as being "very close to completion" in 2015, just a couple of years after the third game in the series came out. After that… nothing. A few ports and spinoffs, like Hey! Pikmin and Pikmin Bloom, released in the interim, but nothing resembling a full-fledged fourth installment. The game finally received a gameplay trailer in February 2023 and released that July, eight years after the "close to completion" remark.
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Mother 3 took over 12 years to make. Work started on it as soon as EarthBound (1994) released in Japan in 1994. Originally planned as a Super Nintendo Entertainment System game, it was soon moved to the Nintendo 64 as the SNES was nearing the end of its life. Specifically, the game was planned to release on the Nintendo 64DD add-on, which itself faced several delays and flopped in sales after its eventually release in 1999, and was never released outside of Japan. This led to the game being further delayed so it could be released on a standard N64 cartridge, but the team's inexperience with the then-new technology of 3D graphics (and the absence of Genius Programmer Satoru Iwata) caused development to progress slowly even before the DD failed, and the game was ultimately cancelled in 2000 when it became clear it was not going to be done while the N64 was still relevant. The project remained dormant for a few years until Nintendo decided to try again on the Game Boy Advance, where sprite-based graphics would hopefully result in a less overambitious project; even then, it didn’t release until 2006, the very end of the GBA’s life, which was a major factor in why it never came out outside of Japan.
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Paradoxus (Winx Club, World of Warcraft): This fanfic has been in the works for nearly a decade—it was created in 2012 and has been on Wattpad since 2014. It has also been the subject of a few Retoolings, a couple of Drawing Board Hiatuses, and a Mid-Development Genre Shift. Not counting all of the "what-could-have-beens" it has accumulated over time.
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The Bible took centuries — though it is, in actual fact, far more than one book.
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Brutal Mario, a Super Mario World ROM hack, released its first demo in 2008, and a final release is still nowhere in sight. Well, we think the first version released in 2008, since it was labeled as version 6, meaning that it could well have spent many more years in development prior to that.
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Metroid Dread first entered development for the Nintendo DS around 2005, with its existence becoming known through leaked internal documents. The game would be alluded to and referenced over the years, particularly in the North American release of Metroid Prime 3: Corruption, with one of the easter eggs claiming that it was nearing completion. Series producer Yoshio Sakamoto would later reveal that the project was scrapped on two different occasions due to him being unsatisfied with the technical specifications of the handheld system. He'd leave Dread on the backburner and spend years working on various other Nintendo games, including other Metroid titles, instead. It wouldn't be until 2017 that the project would be revived, with Sakamoto being impressed with the work that MercurySteam did with Metroid: Samus Returns. The game released in October 2021 on the Nintendo Switch, making it the first original 2D Metroid installment in over 19 years.
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The Shelters of Stone, book 5 of the Earth's Children series took 12 years. Jane Auel really likes to do the research.
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Shoah took 11 years to make, owed to the sheer volume of interview footage that had to be shot and edited. The process of making the nine-and-a-half-hour film was so lengthy and laborious that the Israeli government, who commissioned the documentary, backed out as soon as it became clear that they wouldn't be getting a two-hour movie within a year and a half.
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Team Fortress 2 took Valve nine years to make and were damn close to spending ten on it. The devs were working on Team Fortress 2 after they made Team Fortress Classic. Then they became part of Valve and started working on a GoldSrc version, then constantly changed everything around until they released it in 2007.
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The eponymous Mr. Holland's Opus. Mr. Holland takes a temp job teaching music appreciation in a high school to support himself while working on his opus — and it still isn't done 30 years later when his position is terminated, but that doesn't stop his former students from coming together to perform it at his retirement party.
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Planetary: A 27-issue, supposedly bi-monthly comic that somehow took over a decade to complete, the longest gap being between the final two issues (dated December 2006 and December 2009).
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Duke Nukem Forever took 14 years to make, in part thanks to all the engine switching and extra features added to 'be the most technologically advanced game ever'.
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The Doctor Who Fan Film "Devious" has been in production since before 1996. (They got Jon Pertwee to reprise his role as the 3rd Doctor, in what was possibly his last filmed performance.)
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Wonder Woman Historia: The Amazons. The series was first announced back in March 2018 with the launch of the Black Label imprint but wouldn't get an official release date until October 2021 but not before being pushed back to November 16th and then the 30th due to global supply chain shortages caused by the COVID-19 Pandemic. Issues #2 and #3 being solicited for Spring and Fall of 2022.
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Hunter × Hunter As of 2024, Yoshihiro Togashi has been drawing it for 26 years and is still not finished. It is not a particularly lengthy series compared to its Shonen Jump brethren, but rather, Togashi took so many long breaks, one of which was three years and eleven-month hiatus, that it has taken this long to make it.
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He worked on the script for Once Upon a Time in Hollywood for five years.
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Following Tail Concerto, there was a ten year gap for its Non-Linear Sequel Solatorobo: Red the Hunter to release; half of that time was spent by CyberConnect2 trying to convince Bandai Namco Entertainment to even greenlight the damn project at all.
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The Chronicles of Narnia: C. S. Lewis first pictured the faun from The Lion, the Witch, and the Wardrobe when he was sixteen. He finished the book when he was fifty.
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The remake of Tsukihime was originally announced back in 2008, but Type-Moon wouldn't begin serious development until 2012 upon the completion of Witch on the Holy Night. But then in 2013 they were side-tracked with the development of Fate/Grand Order, which, alongside the general explosion of the Fate series, left them with minimal resources to focus on the remake. It was only around 2017 that general development towards a sellable product was restarted, and even then, the scope of the product was so large that its contents were to be divided up, with the first part only coming out in 2021, 13 years since the original announcement, with the second part being announced with no date.
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REDLINE was in production for a total of 7 years. This is mainly because studio Madhouse went all in on the animation and artsyle, even doing most of it handdrawn. In the final product it's clear that their efforts paid off, though unfortunately it didn't fair well at the box office.
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The Doom mod Mordeth was planned to have at least two episodes, with the first one coming out in a fairly reasonable time frame. The second one? Well it started sometime in 1997, and spent so long in development that Duke Nukem Forever ended up being announced, developed and released in the meantime.
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Midsomer Murders: In "Fit for Death", Miranda Bedford has been writing a novel for decades: to the point that many people don't believe it actually exists. Towards the end of the episode, another character attempts to destroy the manuscript (thinking it may contain incriminating information) only to discover all he has destroyed is her handwritten copy. The novel has been sold to a publisher, and her transcriber has been delivering each chapter as it is finished.
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The remake of System Shock took eight years to develop. Development started in 2015 and was steady until 2017, when they decided to switch engines to make it easier to develop on consoles (it was initially envisioned as a PC exclusive like the original) and so had to restart from square one. In 2018 development was restarted again due to management taking the project so far off the rails the game was barely resembling the game it was supposed to be a remake of, with Nightdive CEO canning the entire creative staff and taking over directorial duties himself. Then in 2019 COVID happened, and in 2020 there was another staff shuffle due to a number of employees also working on Fall Guys, which was bought by Epic Games, who made them sign non-compete contracts. The game was finally released in 2023 to positive reviews.
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Murder for the Modern Girl: The novel was first conceptualized in 2015, getting written later that year and early 2016. However, it was published seven years later in 2022.
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The sequel to the first Indiana Jones trilogy had been planned for over a decade, but it had to wait for a plot that all the major players (Spielberg, Lucas, and Harrison Ford) felt was worthy of the title character.
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It took seven years to make the fifth book of the Ender's Shadow prequel series.
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Margret Mitchell began working on Gone with the Wind in 1926. The book wasn't published until a decade later in 1936.
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Boyhood was filmed over a period of 12 years (although the total shooting time was only 45 days) in order to follow its young protagonist as he aged naturally, rather than have different actors play the same character at different ages.
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Lilo & Stitch was first conceived by Chris Sanders as a children's book in 1985. When that idea fell through, Sanders pitched it for a film after Thomas Schumacher suggested that he come up with the "Dumbo for our generation." From there, it was incrementally worked on up to its 2002 release.
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Miracle Musical's Hawaii: Part II. Some of the songs date back to even before Tally Hall's first releases, such as "Stranded Lullaby" being derived from a song one of the band members wrote in 2004. "The Mind Electric" had a demo written in 2005 and "Time Machine" was finished in 2006. The final album released in 2012, including songs that had been conceptualized around eight years ago.
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The sequels went the same way, to the point Avatar: The Way of Water was released thirteen years after the original. In the meantime, another pet project of Cameron, Alita: Battle Angel, had to be handed over to Robert Rodriguez.
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