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Fantastic Science

 Fantastic Science
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Fantastic Science
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Humans are naturally curious, and even when Science Is Wrong we want to know why. In a fantasy setting, these curious people will found whole new academic fields and professions around studying the strange and fantastic flora, fauna and phenomena that exist in it. Just like some schools of Hermetic and Vancian Magic will create Ritual Magic by analyzing occultism with scientific rigor, these professionals (not necessarily wizards, though that does help the survival rate) will go about cataloguing, studying and (hopefully humanely) experimenting with peculiar phyla in a very empirical way.
Possible Fantastic Scientists include a botanist who studies mandragora, a biologist cataloguing griffins, or an epidemonologist who studies outbreaks of infectious Demonic Possession to find a cure. Likewise, you can expect their field of study to have a strange made up name, like Herbology or Impology. All the same, they will go about studying these curious classes as if they were real... because in the setting, they are!
As a character, a Fantastic Scientist is often The Professor or at least The Smart Guy, possibly a bit of an Absent-Minded Professor or even Mad Scientist. You can expect many of them to be a Muggle with a Degree in Magic. They can be amiable enough deliverers of exposition, background, in need of rescuing from their subject of study, or the cause of some shenanigans (like the above epidemonologist letting loose an improved possession plague). Their motivations can range from curiosity, a desire to discover Potential Applications, or to gain kingship over this kingdom. Their home or office will usually have a Magical Library with truly eclectic books and a Bazaar of the Bizarre composed of their subject of study.
A Magic-Powered Pseudoscience is more likely to be "alchemy works because of magic" and modeled on that pseudoscience than an attempt by in-universe characters to model the magic as the regular science that this is. It should be noted that alchemy does not fall under this trope due to the fact that it is technically real.
Sub-Trope of Fictional Field of Science. Super-Trope to Sufficiently Analyzed Magic, i.e., studying magic specifically in a scientific manner. Will work much better if Magic A Is Magic A, but doesn't neccesarily depend on that. If an Occult Detective decides to also catalogue whatever it is they detect, they may also be researchers of a Fantastic Science. See also Magic Versus Science, Admiring the Abomination. Compare The Spark of Genius. If the magical science has practical implications, it may graduate into Magitek.

Examples
 Fantastic Science
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 Fantastic Science
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DBTropes
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Fantastic Science
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His Dark Materials: Oxford university contains a college of experimental theology, which is where they talk about Dust.
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Some of the Classes at Hogwarts operate this way, like herbology. It's basically just botany, but with magical plants. They seem never to study any non-magical skills. This is lampshaded by Hermione in the very first book when she and Harry are confronted with Snape's obstacle, which is simply a logic puzzle requiring no magical skills to defeat. She comments that an ordinary wizard might have had serious problems solving it, because they "don't have an ounce of logic".
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 Harry Potter and the Philosopher's Stone
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Wonder Woman (1942): The Amazons have an entire one of their outer islands dedicated to the sciences where they study normal things like medicine as well as time travel, dimensional travel, immortality, and mythological creatures.
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 Wonder Woman (1942) (Comic Book)
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Fantastic Science
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Wonder Woman (1987) enemy Doctor Poison calls herself a "Mythobiologist". She studies the biology of mythological beings and their effects on more mundane life.
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 Wonder Woman (1987) (Comic Book)
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Monster Hunter: There are NPCs in the series researching the various fantastic monsters your hunter will find him or herself hunting. You'll even get a few quests to hunt or capture monsters for research. Many of the quests a hunter undertakes will be to bring in samples or even live specimens for the Guild eggheads to analyze. This is even reflected by the materials you get from monsters; hunt something that breathes fire, and you might just carve out an internal organ that holds the flammable powder that fuels the attack. Even creatures and attacks that don't make any sense are acknowledged as an enigma In-Universe, and trying to understand the Dragon element is an ongoing puzzle.
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One of the world's top magical theoreticians in Lord Darcy is utterly devoid of magical talent; he's just very good at conceptualizing the principles behind magic.
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 Lord Darcy
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The Belgariad: In the sequel series The Malloreon, the Melcene University has schools devoted to alchemy, necromancy, etc.
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 The Belgariad
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Fantastic Science
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A Memoir by Lady Trent is written from a perspective of a dragon naturalist, and chronicles the early days of dragon naturalism — what we'd today call "dragonology" — as a scientific discipline.
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The Name of the Wind has this as the setting, in the form of The University. There are various grades of magic, starting with almost-science and ranging all the way to god-mode. To make things more exciting, they're all intermixed. It turns out that chemistry and metalsmithing are much more exciting when you can break the laws of physics.
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The Tales Series is fond of this, along with Sufficiently Analyzed Magic:
Tales of Symphonia has Raine Sage, who is a magical historian with a focus on healing arts and magitechnology.
Tales of the Abyss has Colonel Jade Curtiss, who (along with his former friend Saphir) used to be a sort of magical geneticist, and goes back to it after the game. Saphir Neis and Guy Cecil both focus on fontech, although Guy is really more of an enthusiastic hobbyist.
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In Vampirocracy, Leon and Ling took college courses in cryptozoology, mythozoology and thaumobiology, and thaumodynamics.
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Artificers from Eberron are described this way.
 Fantastic Science / int_38c57aa2
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 Eberron (Tabletop Game)
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Wonder Woman:
Wonder Woman (1942): The Amazons have an entire one of their outer islands dedicated to the sciences where they study normal things like medicine as well as time travel, dimensional travel, immortality, and mythological creatures.
Wonder Woman (1987) enemy Doctor Poison calls herself a "Mythobiologist". She studies the biology of mythological beings and their effects on more mundane life.
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 Wonder Woman (Comic Book)
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Harry Potter:
Some of the Classes at Hogwarts operate this way, like herbology. It's basically just botany, but with magical plants. They seem never to study any non-magical skills. This is lampshaded by Hermione in the very first book when she and Harry are confronted with Snape's obstacle, which is simply a logic puzzle requiring no magical skills to defeat. She comments that an ordinary wizard might have had serious problems solving it, because they "don't have an ounce of logic".
Magizoology is the magical equivalent of zoology.
Luna Lovegood says that her mother regularly engaged in magical experiments, one of which "went rather badly wrong one day" when Luna was a child, and killed her. (She mentions this in the context of explaining why she can see thestrals, implying that the incident happened in front of young Luna.)
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Telemain of Enchanted Forest Chronicles is a magician who studies the technical side of magic and has a habit of talking in incomprehensible Magi Babble, much to the chagrin of the other characters (though Morwen, who has hung around with Telemain a long time, learns to translate him into Buffy Speak).
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In Foster's Home for Imaginary Friends: Good Wilt Hunting, Adams and Douglas, the two nerd that discovered Coco, try to start the scientific field of Figmentology, since imaginary friends are real on that show.
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The Dresden Files:
Harry Dresden makes a study of magic, describing himself as effectively a magical nerd. When he was entrusted with a Sword of the Cross, he made a study of who would be a suitable person for being a wielder of the sword, and correctly deduced at least one candidate.
He explicitly keeps Bob (a knowledge spirit housed in a skull) around specifically for his ability to be a magic scientist. It becomes a plot point when he discovers that Bob was created for this purpose, and was so successful that Mab, Queen of Air and Darkness, wants to destroy him.
Waldo Butters is great at this. Originally a pure muggle, when he gets into the spooky side of things he becomes a really proficient magical theorist by applying the scientific ideas he already knew. He still doesn’t have an ounce of inherent magical ability, but he was able to devise some handy Magitek by working with Bob.
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 The Dresden Files
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Fantastic Science
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Visiontale has several. Among them are soulology, the study of the colors of magic and how someone develops the color or colors they do, magitry, the magical equivalent of the T and E in STEM, and translationism, a school of thought which applies human concepts, like ethics or theology, to monsters.
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 Visiontale (Fanfic)
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Fantastic Science
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SCP Foundation: There are professions such as architectural zoologist (specialist in living buildings, not possessed by ghosts or something similar, but really alive, that eat and excrete) and practical demonologists, among others.
 Fantastic Science / int_42ffb88e
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 SCP Foundation (Website)
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In Neon Genesis Evangelion, characters mention "metaphysical biology," which seems to be the science of souls. This fits with how souls are treated in the series.
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 Neon Genesis Evangelion
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Discworld:
Ponder Stibbons and his fellows at the High Energy Magic Building of the Unseen University concoct theories of how magic interacts with quantum mechanics, and divide magical force into ever-smaller fundamental particles. The more senior wizards assume incorrectly that the keen lads will grow out of it.
Some witches, like Magrat Garlick's mentor Goodie Whemper, are "research witches" who strive for more precision in their magic. When confronted with a spell calling for Eye of Newt, they set to find out which species of newt works better for this particular spell, and so on. It's noted that this makes them less powerful as witches (since it doesn't actually matter) but much better healers.
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 Discworld
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Elden Ring: Golden Order Fundamentalism is equal parts a religious and scientific practice, focusing on understanding what are essentially laws of physics created by the Elden Ring. Their prayerbook, the Golden Order Principia, is described as a "dense and complex academic treatise" and their incantations tend to require either equally high Faith and Intelligence in order to cast.
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Final Fantasy XII has Doctor Cid, who studies magicite, a type of magic-bearing mineral, to create nethicite. Nethicite had only been created by the by the gods of the setting before then and absorbs magic. Cid's artificial nethicite has led to advances in the setting's aeronautics and weaponry, but the reason for his studies is that he wants to free the world from the gods' manipulations.
 Fantastic Science / int_49a88435
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 Final Fantasy XII (Video Game)
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Final Fantasy XIV has the scientific field of "aetherology": the study of aether, its use in magic, and its effects on living beings and the world as a whole. Healing and spell-casting professions such as thaumaturges, conjurers, and arcanists, as well as gathering and crafting classes, are specific offshoots of aetherology, as each uses aether in different ways.
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The Machineries of Empire has an entire area of mathematics dedicated to calendar and harnessing its reality warping powers.
 Fantastic Science / int_538ba773
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 The Machineries of Empire
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Pastel Defender Heliotrope presents us chatoyanics the study of chatoyance. A form of radiation energy particular to the physics of that universe.
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 Pastel Defender Heliotrope (Webcomic)
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Persona 5 has Cognitive Psience, an offshoot of normal cognitive science focusing on study of the Mental World. The Kirijo Group in Persona 3 conducted similar research studying Shadows, and invented the Evokers as a method to artificially draw out one's Persona.
 Fantastic Science / int_5921531c
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EON plays it straighter than an arrow, since, in this universe, magic is science!
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 Eon (Tabletop Game)
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Exalted:
The game uses the term 'savant' to denote anyone who has a scientific understanding of the fantastic forces at work in and beyond Creation, as opposed to people who are just operating on superstition and folklore. Also, anyone who works extensively with Magitek is called a sorcerer-engineer.
It also uses the term "motonic" for a major field of high-tier scientific study, related to the way that everything in its world is composed of motes of Essence.
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Magilumiere Co. Ltd.: Some companies specialize in studying captured Kaii in order to figure out how mutant variants work and develop more effective spells against them. RIMT in particular has discovered a new variant of Kaii that can grow mouths to devour any magic thrown at it.
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In InCryptid, cryptozoology is a legitimate (though secret) branch of zoology, which often crosses into anthropology when the cryptids in question are sapient. Alex Price's grandfather Thomas was also a sorcerer who wrote down his research on magic (though much of it has not survived).
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Theoretical magicians in Jonathan Strange & Mr. Norrell study magic but don't ever practice it.
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In Endride, although the world of Endora is magic to us, with things like innate magical swords you can summon, a crystal that hangs in a sky and functions as a sun, and a magical ancient transporting device that moves you between the inside and the surface of Earth, to the multiple Omnidisciplinary Scientists in the series, it's totally scientific, they just need to research more. They're working on it!
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Tales of Symphonia has Raine Sage, who is a magical historian with a focus on healing arts and magitechnology.
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Keychain of Creation, as an RPG Mechanics 'Verse based on the Exalted setting (see above), has this. Of particular note are Misho, a Twilight caste Solar (which basically makes him The Smart Guy, versed in occult and arcane lore as well as more mundane science and engineering, and the Magitek that comes from the intersection of the two) and Nova (an Alchemical, who is basically half Mad Scientist and half Sorcerous Overlord).
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In Gunnerkrigg Court, the eponymous Court studies the extranormal from time to time, using the term "Etheric Sciences" to describe their studies of magic, which they call "ether." They do this because they believe everything can be explained, so "magic" is a misnomer to them. Kat Donlan discovered that the Shadow Men actually have mass, and the Suttons are botanists/gardeners who restore magically animated trees to their original state.
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Impractical Magic: Istima is a Wizarding School that has courts teaching and studying the various approaches to magic. This includes studies of magical resonance, magic reserve recovery, energy calculations, and various other aspects of applied magic.
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In the Super Mario Bros. games, Prof. E. Gadd is usually an Omnidisciplinary Scientist. However, in his debut and its sequel, his job is studying ghosts of many different varieties.
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Journey to Chaos:
Mana is just one more form of energy to be studied, like solar radiation or electricity. The academic study of it is called "manaology".
The study of mana mutation is undertaken by the International Community Dedicated to Mana Mutation (ICDMM). Their mission statement is to figure out exactly how it works and then develop technology to treat and/or prevent it.
Lady Sias studies Mt. Daici and how Ceiha's unique climate (constant Fog clouds in a magicless continent) affects its geology.
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The Tolkienesque world of Arcanum: Of Steamworks & Magick Obscura is undergoing an industrial revolution which has given rise to a very scientifically minded academia. There are many in-universe scientific texts on such matters as the Nature of Magick and Technology or Supernatural Selection, which explores (among other things) the genetic ancestry of elves and orcs and how it relates to humans.
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In Wakfu, the lost tech of the Eliatropes is described as "magical science". Nox, the Big Bad of season 1, is also such a fantastic scientist, studying the principles behind the wakfu and time magic to attempt Time Travel. Even before finding the Eliacube, as a humble clockmaker, he was able to build a flying pocket watch, albeit one lacking a durable power source.
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The Elder Scrolls:
Common throughout the series. Sufficiently Analyzed Magic is in full effect, with numerous Wizarding Schools and Magical Societies found throughout the setting dedicated to the study of magic. Magic is further broken down into "schools" of magic (Destruction, Alchemy, Conjuration, etc.), where mages can either specialize or become Omnidisciplinary Scientists. These magical institutions also tend to double as a home for scholars of history and archeology, with many Adventure Archaeologists found in their ranks.
In Morrowind, Divayth Fyr is an ancient Telvanni wizard who has dedicated himself to studying the Corprus Disease, opening a Corprusarium to house its victims while working to Find the Cure!. He does, in a way, during the main quest after the Nerevarine catches the disease. It only cures the negative effects, leaving the Nerevarine as The Ageless with Ideal Illness Immunity, but kills every other test subject he tries it on.
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There's the Ology Series of pseudo-scientifical books about various topics, including books like Dragonology, Wizardology or Vampireology.
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DeviantArt user Joschua Knüppe has started the project Dragons of the world, in which he explains various species of dragons (including their abilities to fly and "breathe fire") in a scientifically plausible way.
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In One Piece, Devil Fruits have effects that can only be described as "magical", but are treated as a normal part of the world around them and studied with scientific effects. They have been categorized into multiple types based on their precise transformative effects, and there has even been research done into artificially recreating them, even if the results have been deemed largely a failure. Dr. Vegapunk is even an Omnidisciplinary Scientist whose greatest claim to fame is being the world's foremost expert on the science behind Devil Fruits. Word of God has even asserted then when Dr. Vegapunk is finally encountered during the story, many of the mysteries of Devil Fruits will be explained at last.
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Pokémon has various professors. Professor Oak studies Pokémon-human behavior and interactions, Elm does Pokémon breeding, Birch studies Pokémon ecology, Rowan studies Pokémon evolution, Juniper studies Pokémon origins (i.e. evolution in the speciation sense as opposed to Pokémon metamorphosis), Sycamore studies Mega Evolution, Kukui studies Pokémon moves (including Z-moves), and Magnolia studies the Dynamax phenomenon.
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Newt Scamander from Fantastic Beasts and Where to Find Them is a magizoologist, and indeed wrote the book on magical creatures.
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Final Fantasy has many different fields of science revolving around crystals and their possible usage.
Final Fantasy XII has Doctor Cid, who studies magicite, a type of magic-bearing mineral, to create nethicite. Nethicite had only been created by the by the gods of the setting before then and absorbs magic. Cid's artificial nethicite has led to advances in the setting's aeronautics and weaponry, but the reason for his studies is that he wants to free the world from the gods' manipulations.
Final Fantasy XIV has the scientific field of "aetherology": the study of aether, its use in magic, and its effects on living beings and the world as a whole. Healing and spell-casting professions such as thaumaturges, conjurers, and arcanists, as well as gathering and crafting classes, are specific offshoots of aetherology, as each uses aether in different ways.
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The Ravenloft setting's various sourcebooks on monsters, the Van Richten's Guides, are presented as the work of scientifically minded researchers of the supernatural.
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Adventurers! gives us powerfologists. See Bishōnen Line for more.
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Loyal Enemies has Hermetic Magic, justifying the trope. Theoretical magic requires many hours, if not days or years, of meticulous planning and calculations, much like real-life engineering, and the wizard academy of Beloria works much like a real-life university. Theoretical magic is studied like maths or biology and students must write a thesis to gain a degree — for example, Veres' Baccalaureate paper is on the magical origins of darklings.
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In Morrowind, Divayth Fyr is an ancient Telvanni wizard who has dedicated himself to studying the Corprus Disease, opening a Corprusarium to house its victims while working to Find the Cure!. He does, in a way, during the main quest after the Nerevarine catches the disease. It only cures the negative effects, leaving the Nerevarine as The Ageless with Ideal Illness Immunity, but kills every other test subject he tries it on.
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In Disco Elysium, there is the field of "Entroponetics", the study of "the pale", the strange patches of anti-reality that covers most of the known world and separates its continents. Scientists of the field study the pale's disruptive effects on probability, consciousness, and reality in general, and its strange connection to sound and radio waves. As the pale covers most of the known world and is slowly encroaching on the remaining patches of land and sea, its study is a matter of some moderate urgency — slow though it is, at its current rate of growth it will eventually cover everything, even if it takes centuries.
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Shadowrun has parabotanists and parazoologists, who study Awakened (magical) plants and animals, respectively. There are also academics who study the theory of magic but can't actually do magic themselves.
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El Goonish Shive has several scientists who are studying magic; Tedd Verres seems to be heading in this direction. They and Dr. Germahn will be sharing a lab for this purpose.
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In CthulhuTech, sorcery is something you can learn in college. You might not actually want to, though ...
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In Delicious in Dungeon, “monsters” are a class of life distinguished from regular plants and animals by the high concentration of mana in their flesh, which affects their biology and behavior. Exposition about the various monsters the party encounters is often conveyed through amateur monster enthusiast Laius Thorden. At one point he offhandedly mentions that the amount of literature on walking mushrooms is comparable to the amount of literature on dragons, one of the best-studied monsters.
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Twilight Sparkle shows signs of this in My Little Pony: Friendship Is Magic, especially when she hooks up Pinkie Pie to a monitoring device to gather 'scientific' data on how Pinkie is able to predict the future outside of real magic.
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In Fixing RWBY, there are fields of science dedicated to studying Grimm and their biology.
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In The Arts of Dark and Light, the Witchkings, the elves and Savondir all used or still use magic to aid what we would call their non-magical science and technology (though they don't always distinguish that sharply between the fields). With magic able to view and manipulate very fine structures of matter and energy, as well as supply high-energy charges that real life needs heavy equipment to produce, this has resulted in powerful advances in everything from cosmology and particle physics to magical genetic engineering.
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In Ghostbusters (1984), two of the three original team members, Ray and Egon, are legitimate paranormal researchers who channel their knowledge into the business of "paranormal investigations and eliminations". It's not clear what Peter contributes to the research, if anything, though he's stated to have a PhD in parapsychology, and he was the one that came up with the idea of making it into a business after the guys got kicked out of Columbia University. Word of God is that Egon and Ray are legitimate practitioners of their field (albeit Egon is far better at it) while Peter didn't believe in the supernatural until he was confronted with it.
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In the world of Death Stranding, the afterlife has become a demonstrable reality, and the study of scientific research. The timeless nature of Beaches and the exotic matter that composes them are harnessed for things like ultra-fast computation, Anti-Gravity, and Matter Replicators.
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Mutant City Blues is set in a world where people with superpowers is a rising minority and, after scientific analysis has discovered the intricacies of how Magic A Is Magic A (including facts such as Power at a Price, Elemental Baggage, how Neurodiversity Is Supernatural as a potential side-effect of certain powers, and so on), the result is that forensic science has evolved and is now possible to perform such things as "gunshot residue" testing for Hand Blast powers, determining if Psychic-Assisted Suicide has happened via X-raying the victim's brain, and so on. The setting is best described as CSI meets Heroes.
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Peter Grant from Rivers of London takes this approach to magic, conducting experiments into phenomena such as materials' capacity to retain vestigia and spells' destructive impact on electronics. Folly records and Nightingale's anecdotes confirm he's far from the first to do this. Drs. Walid and Vaughn likewise conduct autopsies on creatures and victims of magic, conduct medical tests on near-human volunteers, and are attempting to isolate genetic markers for fae ancestry or proclivities.
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Arthur Spiderwick of The Spiderwick Chronicles is essentially a zoologist of magical creatures.
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Some of Fallen London's advanced stats are expertise in one of these. Specifically:
Scholar of the Correspondence is a very particular sort of linguistics dealing with the Correspondence. It's a very delicate art, as the language is so unforgiving making a typo or even trying to pronounce it will set you on fire and melt through lead if overdone, but those who know what they're doing can redirect reality closer to their desires by hijacking what they know is the language of the god-like Judgements.
Artisan of the Red Science denotes skill in a particular form of reality alteration that must play by certain rules while bypassing others, be it by rhetoric or by exploiting the looser realities of the Neath. It's denoted as a science of breaking chains, but that you must know the chains to know how to break them.
Kataleptic Toxicology is a variant of chemistry focused on Neath-born substances and their less-than-natural effects upon the human(?) body. It covers substances from the merely exceedingly lethal to the outright esoteric (such as poisons that know what you did and Immortality Inducers).
Monstrous Anatomy borders on regular xenobiology, but with an emphasis on the unnatural anatomies of monsters in the Neath and in Parabola, how to work with them and how to bring down the creatures through weaknesses innate only to such anatomies. It's also a measure of how monstrous your anatomy has gotten, and (in a pinch) can double as paleontology in a place as screwy as the Neath.
Glasswork is the science that works with Parabola and its unique framework of physics based on mental metaphor and general dreams. People who often need to work with others' dreams would do well to brush up on it, and it's fundamental to people like Silverers who cross the mirror on a regular basis.
Shapeling Arts is the skill that Rubbery Men and people who have dealings with them use to physically alter their own bodies and those of others. Such changes are very variable, going from very temporary alterations that let you not break your bones on a Negative Space Wedgie or push yourself through a hole the size of an arm, to outright giving yourself new limbs and other permanent modifications; the unifying idea is to evolve into something better, for the situation or for life.
Steward of the Discordance is in ways the opposite to Scholar of the Correspendence thanks to the language being the literal opposite. Trying to steer reality down paths of your liking with it is likely to freeze your eyeballs until they crack even if you do know what you're doing, and the Laws imposed by it when you even read it can only be removed if you forget it ever happened. But knowing this language is a factor, it's better to have it studied, and know what it can do.
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The Anita Blake series has Preternatural Biology, the study of preternatural (magic/paranormal) creatures, like dragons, yeti, vampires, what have you. It's actually portrayed fairly realistically — for instance, dragons aren't magic exactly and don't breathe fire, they are giant lizards (many of them hunted to extinction), and trolls are a kind of primate closely related to humans.
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Witch Doctor portrays the realm of supernatural creatures as parasites that are best battled by medical specialists rather than soldiers. The first issue of the mini-series treated a Demonic Possession as being similar to a parasitic infection, with the young victim, after being purged, having to remain inside his family home surrounded by protective runes until the main characters could find a more permanent cure for his condition.
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GURPS:
Thaumatology is "the academic study of magical theory". Occultism has specialties like vampirology and pneumatology for more specific areas of study.
Pneumatology is from the Greek (πνεύμα) and means "the study of spirits."
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Ars Magica is based on a Magical Society with a strong scholarly tradition, so every self-respecting magus has some expertise in Magic Theory. Other mystical areas of inquiry include faeries, the Divine, the Infernal, and everything in between, in addition to mundane arts and sciences that might support magical research.
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Helen Magnus from Sanctuary studies unknown animals, aliens, and monsters.
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Tales of the Abyss has Colonel Jade Curtiss, who (along with his former friend Saphir) used to be a sort of magical geneticist, and goes back to it after the game. Saphir Neis and Guy Cecil both focus on fontech, although Guy is really more of an enthusiastic hobbyist.
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The Witcher series has both this (potions, weapons, armor, and even bombs made out of dead fantastic creatures) as well as Sufficiently Analyzed Magic.
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In Eldritch Skies, techno-sorcery is something that is commonly known to exist and in common (albeit heavily regulated) use. There is also a discipline called "hyperspatial sorcery" which uses mathematics to cast spells without the need for quite so much chanting and human sacrifices.
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The following is a list of statements referring to the current page from other pages.

 Fantastic Science
processingCategory2
Magic and Powers
 Fantastic Science
processingCategory2
Speculative Fiction Tropes
 Fantastic Science
processingCategory2
Tropes on Science and Unscience
 Fantastic Science
processingCategory2
Urban Fantasy Tropes
 Endride / int_d7ebf1ce
type
Fantastic Science
 Say It Thrice / Fan Fic / int_d7ebf1ce
type
Fantastic Science
 Tiberian Eclipse / Fan Fic
seeAlso
Fantastic Science
 A Thing of Vikings (Fanfic) / int_d7ebf1ce
type
Fantastic Science
 A Very Scary Thought (Fanfic) / int_d7ebf1ce
type
Fantastic Science
 Bonds Beyond Species (Fanfic) / int_d7ebf1ce
type
Fantastic Science
 Composure (Fanfic) / int_d7ebf1ce
type
Fantastic Science
 Dangerverse (Fanfic) / int_d7ebf1ce
type
Fantastic Science
 Dead on Arrival (MHA) (Fanfic) / int_d7ebf1ce
type
Fantastic Science
 Maverick Solutions (Fanfic) / int_d7ebf1ce
type
Fantastic Science
 Pokemon: The Origin of Species (Fanfic) / int_d7ebf1ce
type
Fantastic Science
 Renovations (Fanfic) / int_d7ebf1ce
type
Fantastic Science
 snipers solve 99% of all problems (Fanfic) / int_d7ebf1ce
type
Fantastic Science
 The Affairs of Wizards (Fanfic) / int_d7ebf1ce
type
Fantastic Science
 Visiontale (Fanfic) / int_d7ebf1ce
type
Fantastic Science
 Ghostbusters (Franchise) / int_d7ebf1ce
type
Fantastic Science
 Sentou Yousei Yukikaze (Franchise) / int_d7ebf1ce
type
Fantastic Science
 Yu-Gi-Oh! (Franchise) / int_d7ebf1ce
type
Fantastic Science
 A Memoir by Lady Trent / int_d7ebf1ce
type
Fantastic Science
 A Science Fiction Omnibus / int_d7ebf1ce
type
Fantastic Science
 Aethernea / int_d7ebf1ce
type
Fantastic Science
 Baccano! / int_d7ebf1ce
type
Fantastic Science
 Dark Lord of Derkholm / int_d7ebf1ce
type
Fantastic Science
 Dead Silver / int_d7ebf1ce
type
Fantastic Science
 Enchanted Forest Chronicles / int_d7ebf1ce
type
Fantastic Science
 Guards! Guards! / int_d7ebf1ce
type
Fantastic Science
 His Dark Materials / int_d7ebf1ce
type
Fantastic Science
 Impractical Magic / int_d7ebf1ce
type
Fantastic Science
 Isaac Asimov Presents: The Great Science Fiction Stories, Volume 14 (1952) / int_d7ebf1ce
type
Fantastic Science
 Journey to Chaos / int_d7ebf1ce
type
Fantastic Science
 Kitty Norville / int_d7ebf1ce
type
Fantastic Science
 Prolecto / int_d7ebf1ce
type
Fantastic Science
 Sentou Yousei Yukikaze / int_d7ebf1ce
type
Fantastic Science
 The Arts of Dark and Light / int_d7ebf1ce
type
Fantastic Science
 The Belles / int_d7ebf1ce
type
Fantastic Science
 The Locked Tomb / int_d7ebf1ce
type
Fantastic Science
 Venus to Mamoru! / int_d7ebf1ce
type
Fantastic Science
 MagiTek
seeAlso
Fantastic Science
 Fool Night (Manga) / int_d7ebf1ce
type
Fantastic Science
 Magilumiere Co. Ltd. (Manga) / int_d7ebf1ce
type
Fantastic Science
 The Ancient Magus' Bride (Manga) / int_d7ebf1ce
type
Fantastic Science
 Dorothy of Oz (Manhwa) / int_d7ebf1ce
type
Fantastic Science
 Age of Aquarius (Tabletop Game) / int_d7ebf1ce
type
Fantastic Science
 Ars Magica (Tabletop Game) / int_d7ebf1ce
type
Fantastic Science
 DomhainSceal
seeAlso
Fantastic Science
 Eberron (Tabletop Game) / int_d7ebf1ce
type
Fantastic Science
 Gramarie System (Tabletop Game) / int_d7ebf1ce
type
Fantastic Science
 Ravenloft (Tabletop Game) / int_d7ebf1ce
type
Fantastic Science
 Shadowrun (Tabletop Game) / int_d7ebf1ce
type
Fantastic Science
 Twilight Imperium (Tabletop Game) / int_d7ebf1ce
type
Fantastic Science
 ANNO: Mutationem (Video Game) / int_d7ebf1ce
type
Fantastic Science
 Blightfall (Video Game) / int_d7ebf1ce
type
Fantastic Science
 Chain Chronicle (Video Game) / int_d7ebf1ce
type
Fantastic Science
 Disco Elysium (Video Game) / int_d7ebf1ce
type
Fantastic Science
 Dungeon Siege (Video Game) / int_d7ebf1ce
type
Fantastic Science
 Exit Fate (Video Game) / int_d7ebf1ce
type
Fantastic Science
 Pokémon Red and Blue (Video Game) / int_d7ebf1ce
type
Fantastic Science
 Tales of Phantasia (Video Game) / int_d7ebf1ce
type
Fantastic Science
 Thaumcraft (Video Game) / int_d7ebf1ce
type
Fantastic Science
 The Glass Scientists (Webcomic) / int_d7ebf1ce
type
Fantastic Science
 Batfink / int_d7ebf1ce
type
Fantastic Science
 Dragons: Riders of Berk / int_d7ebf1ce
type
Fantastic Science
 Good Wilt Hunting / int_d7ebf1ce
type
Fantastic Science
 Mr. and Mrs. J. Evil Scientist / int_d7ebf1ce
type
Fantastic Science
 Noob (Franchise) / int_d7ebf1ce
type
Fantastic Science
 Baccano! / int_d7ebf1ce
type
Fantastic Science
 Being Human (UK) / int_d7ebf1ce
type
Fantastic Science