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Fast-Forward Mechanic

 Fast-Forward Mechanic
type
FeatureClass
 Fast-Forward Mechanic
label
Fast-Forward Mechanic
 Fast-Forward Mechanic
page
FastForwardMechanic
 Fast-Forward Mechanic
comment
When an In-Universe Game Clock forces the player to wait for several minutes in the game to progress to the next task, you're going to have angry gamers. How do you solve this issue? Add a time skip device! One use and the wait time will pass in an instant.
Frequently a spell or a song, the player needs only to punch in a sequence or click on the designated object and the clock will skip ahead (or sometimes, even backwards) in increments that are convenient to time-oriented missions. Sometimes RPGs may offer your party a "rest" or "sleep" command which allows you to fast-forward the game clock (and regenerate some HP in the process). This is often a case of Gameplay and Story Segregation, since time usually doesn't pass in any other sense.
Often accompanied by Spinning Clock Hands. Compare Warp Whistle, Sprint Shoes and Zip Mode for passing over pointless space. Related to Time-Passes Montage. A subtrope of Anti-Frustration Features.
 Fast-Forward Mechanic
fetched
2024-02-18T11:30:04Z
 Fast-Forward Mechanic
parsed
2024-02-18T11:30:04Z
 Fast-Forward Mechanic
processingComment
Dropped link to Arcanum: Not an Item - UNKNOWN
 Fast-Forward Mechanic
processingUnknown
Arcanum
 Fast-Forward Mechanic
isPartOf
DBTropes
 Fast-Forward Mechanic / int_108cd205
type
Fast-Forward Mechanic
 Fast-Forward Mechanic / int_108cd205
comment
Wizardry makes time run fast when the party rests, with visibly accelerated day and night cycle. Since the faster ticks are correctly applied to all effects and random encounters alike, regenerating mana you need to heal poison or disease can be tricky.
 Fast-Forward Mechanic / int_108cd205
featureApplicability
1.0
 Fast-Forward Mechanic / int_108cd205
featureConfidence
1.0
 Wizardry (Video Game)
hasFeature
Fast-Forward Mechanic / int_108cd205
 Fast-Forward Mechanic / int_1468507c
type
Fast-Forward Mechanic
 Fast-Forward Mechanic / int_1468507c
comment
Dragon Quest features time skips in some installments:
Dragon Quest III had the 'lamp of darkness' that instantly turned day to night.
Brey/Borya in Dragon Quest IV learns the Day-Night spell (Tick-Tock in the remakes) that turns day to night or vice versa when cast.
In Dragon Quest VIII and Dragon Quest IX, you can stay at an inn until either sunset or sunrise, in case you wish to interact with NPCs who only appear during the day or night.
 Fast-Forward Mechanic / int_1468507c
featureApplicability
1.0
 Fast-Forward Mechanic / int_1468507c
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1.0
 DragonQuest
hasFeature
Fast-Forward Mechanic / int_1468507c
 Fast-Forward Mechanic / int_14ccdaa6
type
Fast-Forward Mechanic
 Fast-Forward Mechanic / int_14ccdaa6
comment
Xenoblade Chronicles 1 allows the player to skip to any time in-game by an option in the menu. This greatly helps to find the Non-Player Characters that show up at specific times for the Loads and Loads of Sidequests as well as giving them an easier time at changing the weather to their liking, which is necessary to get some of the rare monsters to appear.
 Fast-Forward Mechanic / int_14ccdaa6
featureApplicability
1.0
 Fast-Forward Mechanic / int_14ccdaa6
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1.0
 Xenoblade Chronicles 1 (Video Game)
hasFeature
Fast-Forward Mechanic / int_14ccdaa6
 Fast-Forward Mechanic / int_15870207
type
Fast-Forward Mechanic
 Fast-Forward Mechanic / int_15870207
comment
An episode of El Chapulín Colorado has the titular hero against a guy who thinks he's a vampire. At the end, Chapulin remembers that vampires are weak to light, but there's still a couple hours before dawn, so he spins the clock's hands forward to speed up time. It works.
 Fast-Forward Mechanic / int_15870207
featureApplicability
1.0
 Fast-Forward Mechanic / int_15870207
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1.0
 El Chapulín Colorado
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Fast-Forward Mechanic / int_15870207
 Fast-Forward Mechanic / int_1670bd19
type
Fast-Forward Mechanic
 Fast-Forward Mechanic / int_1670bd19
comment
S.T.A.L.K.E.R.: Call of Pripyat allows you to sleep on certain beds to pass the time. A few Game Mods, such as the Complete modpacks, add a sleeping bag to the player's inventory in all three games, which allow the player to pass the time anywhere they prefer (including at places where they can be attacked by mutants or hostile stalkers), which is the only way to pass time at all in Shadow of Chernobyl and Clear Sky.
 Fast-Forward Mechanic / int_1670bd19
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1.0
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 S.T.A.L.K.E.R. (Video Game)
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Fast-Forward Mechanic / int_1670bd19
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type
Fast-Forward Mechanic
 Fast-Forward Mechanic / int_19528d6b
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South Park: The Fractured but Whole has a fast forward mechanic through the New Kid's farting powers, though it is only used a few times. In order for the kids to get access to Mephisto's lab, where he offers a tour, they have to go there at night. The game doesn't have a passage of time mechanic (and the kids opt to just wait six hours until the appointed time), so the New Kid uses his farts to speed up time and advance it to night. Later on, there's a boss fight where you have to the farting time skip power to force the boss to waste his turns, allowing you to freely attack him, and then using your fart powers to make time advance so rapidly that it kills him. This causes time mto advance by one week, which allows Cartman to become Mayor of South Park.
 Fast-Forward Mechanic / int_19528d6b
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1.0
 Fast-Forward Mechanic / int_19528d6b
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1.0
 South Park: The Fractured but Whole (Video Game)
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Fast-Forward Mechanic / int_19528d6b
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Fast-Forward Mechanic
 Fast-Forward Mechanic / int_1adee40d
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The World Ends with You: During cutscenes, simply hold L or R.
 Fast-Forward Mechanic / int_1adee40d
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1.0
 Fast-Forward Mechanic / int_1adee40d
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1.0
 The World Ends with You (Video Game)
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Fast-Forward Mechanic / int_1adee40d
 Fast-Forward Mechanic / int_1f720e0
type
Fast-Forward Mechanic
 Fast-Forward Mechanic / int_1f720e0
comment
The Adventures of Willy Beamish has the ability to skip ahead an hour at a time. This allows the player to get to events when nothing else is new. However, be careful with this function, as it is possible to fast forward yourself into a Have a Nice Death.
 Fast-Forward Mechanic / int_1f720e0
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1.0
 Fast-Forward Mechanic / int_1f720e0
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1.0
 The Adventures of Willy Beamish (Video Game)
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Fast-Forward Mechanic / int_1f720e0
 Fast-Forward Mechanic / int_203fc617
type
Fast-Forward Mechanic
 Fast-Forward Mechanic / int_203fc617
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The Talos Principle has a button for doubling the game's speed, which is incredibly useful as some puzzles require a lot of waiting, whether for slowly moving mines to get where you want them to be or standing in one place during a recording to give yourself some breathing space during playback, or just getting from point A to point B.
 Fast-Forward Mechanic / int_203fc617
featureApplicability
1.0
 Fast-Forward Mechanic / int_203fc617
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1.0
 The Talos Principle (Video Game)
hasFeature
Fast-Forward Mechanic / int_203fc617
 Fast-Forward Mechanic / int_2092a81d
type
Fast-Forward Mechanic
 Fast-Forward Mechanic / int_2092a81d
comment
In the Endless Ocean games, a location is provided to allow the player to move rapidly to another time of day and forwards in time with regards to things like missions.
 Fast-Forward Mechanic / int_2092a81d
featureApplicability
1.0
 Fast-Forward Mechanic / int_2092a81d
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1.0
 Endless Ocean (Video Game)
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Fast-Forward Mechanic / int_2092a81d
 Fast-Forward Mechanic / int_223c2a48
type
Fast-Forward Mechanic
 Fast-Forward Mechanic / int_223c2a48
comment
In The Legend of Zelda: Breath of the Wild, Link can progress the time to morning, noon or night by sleeping in a bed or inn, or by resting at a campfire or cooking pot. The latter doesn't restore hearts, however.
 Fast-Forward Mechanic / int_223c2a48
featureApplicability
1.0
 Fast-Forward Mechanic / int_223c2a48
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1.0
 The Legend of Zelda: Breath of the Wild (Video Game)
hasFeature
Fast-Forward Mechanic / int_223c2a48
 Fast-Forward Mechanic / int_28a11000
type
Fast-Forward Mechanic
 Fast-Forward Mechanic / int_28a11000
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Horizon Forbidden West lets you shift to a preset time of day at the new Campsites (the ones with a Stash and Crafting Bench). This can make machine hunting a lot easier during the day with improved visibility, or help you pursue Apex machines that are far more common at night.
 Fast-Forward Mechanic / int_28a11000
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1.0
 Fast-Forward Mechanic / int_28a11000
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1.0
 Horizon Forbidden West (Video Game)
hasFeature
Fast-Forward Mechanic / int_28a11000
 Fast-Forward Mechanic / int_2982233a
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Fast-Forward Mechanic
 Fast-Forward Mechanic / int_2982233a
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Persona 3
 Fast-Forward Mechanic / int_2982233a
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1.0
 Fast-Forward Mechanic / int_2982233a
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1.0
 Persona 3 (Video Game)
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Fast-Forward Mechanic / int_2982233a
 Fast-Forward Mechanic / int_29b50f9c
type
Fast-Forward Mechanic
 Fast-Forward Mechanic / int_29b50f9c
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Castle of the Winds has two different rest commands: a 'light rest' automatically ends when your Hit Points are full or a monster comes into view, and a 'heavy rest' automatically ends when your Mana is full or a monster attacks you. Hit points and mana naturally regenerate over time (though at different rates), so these commands are mostly for accelerating turns.
 Fast-Forward Mechanic / int_29b50f9c
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1.0
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1.0
 Castle of the Winds (Video Game)
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Fast-Forward Mechanic / int_29b50f9c
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Fast-Forward Mechanic
 Fast-Forward Mechanic / int_2acb12c5
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The X-Universe games through X3: Albion Prelude have a ship add-on called the Singularity Engine Time Accelerator, which increases the speed at which time passes in-game. It also exaggerates ship guidance stupidity. This is mostly for travel purposes and is removed in X: Rebirth, which uses Hyperspace Lanes called "highways" between planets instead.
 Fast-Forward Mechanic / int_2acb12c5
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1.0
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1.0
 X (Video Game)
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Fast-Forward Mechanic / int_2acb12c5
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Fast-Forward Mechanic
 Fast-Forward Mechanic / int_2efce5b0
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In Deadly Premonition, York can smoke cigarettes to make time pass more quickly. Also, any bed will allow him to sleep for three, six, nine, or twelve hours at a time.
 Fast-Forward Mechanic / int_2efce5b0
featureApplicability
1.0
 Fast-Forward Mechanic / int_2efce5b0
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 Deadly Premonition / Videogame
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Fast-Forward Mechanic / int_2efce5b0
 Fast-Forward Mechanic / int_334120fc
type
Fast-Forward Mechanic
 Fast-Forward Mechanic / int_334120fc
comment
Near the end of 8-Bit Theater, as the heroes are trying to perform a task within a time limit, Fighter meanwhile goes to the inn to rest, advancing the clock several hours forward. Then he does it one more time, obviously sapping his teammates out of their meager time remaining.
 Fast-Forward Mechanic / int_334120fc
featureApplicability
1.0
 Fast-Forward Mechanic / int_334120fc
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1.0
 8-Bit Theater (Webcomic)
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Fast-Forward Mechanic / int_334120fc
 Fast-Forward Mechanic / int_33c55a01
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Fast-Forward Mechanic
 Fast-Forward Mechanic / int_33c55a01
comment
Spectacle: The "Saf" spell advances time by six hours, which is used frequently for puzzles that can only be solved during a specific time and the player wouldn't want to walk from place to place 12 times to pass the six hours.
 Fast-Forward Mechanic / int_33c55a01
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1.0
 Fast-Forward Mechanic / int_33c55a01
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1.0
 Spectacle (Video Game)
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Fast-Forward Mechanic / int_33c55a01
 Fast-Forward Mechanic / int_49a88435
type
Fast-Forward Mechanic
 Fast-Forward Mechanic / int_49a88435
comment
In the international version of Final Fantasy XII, there's a "speed up" button that simply causes the game to play at double speed. The remastered HD verizon also adds quadruple speed.
 Fast-Forward Mechanic / int_49a88435
featureApplicability
1.0
 Fast-Forward Mechanic / int_49a88435
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1.0
 Final Fantasy XII (Video Game)
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Fast-Forward Mechanic / int_49a88435
 Fast-Forward Mechanic / int_51fd8e7f
type
Fast-Forward Mechanic
 Fast-Forward Mechanic / int_51fd8e7f
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The "Sun's Song" in The Legend of Zelda: Ocarina of Time moves time to the next dusk/dawn.
 Fast-Forward Mechanic / int_51fd8e7f
featureApplicability
1.0
 Fast-Forward Mechanic / int_51fd8e7f
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1.0
 The Legend of Zelda: Ocarina of Time / Videogame
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Fast-Forward Mechanic / int_51fd8e7f
 Fast-Forward Mechanic / int_5425ce75
type
Fast-Forward Mechanic
 Fast-Forward Mechanic / int_5425ce75
comment
In Grand Theft Auto games, starting with III, saving skips the clock six hours ahead.
 Fast-Forward Mechanic / int_5425ce75
featureApplicability
1.0
 Fast-Forward Mechanic / int_5425ce75
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1.0
 Grand Theft Auto (Video Game)
hasFeature
Fast-Forward Mechanic / int_5425ce75
 Fast-Forward Mechanic / int_55226230
type
Fast-Forward Mechanic
 Fast-Forward Mechanic / int_55226230
comment
The Breath of Fire series gives the main character a spell to do this.
 Fast-Forward Mechanic / int_55226230
featureApplicability
1.0
 Fast-Forward Mechanic / int_55226230
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1.0
 Breath of Fire (Franchise)
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Fast-Forward Mechanic / int_55226230
 Fast-Forward Mechanic / int_5755b96a
type
Fast-Forward Mechanic
 Fast-Forward Mechanic / int_5755b96a
comment
A webcomic example occurs in The Order of the Stick, as seen here.
 Fast-Forward Mechanic / int_5755b96a
featureApplicability
1.0
 Fast-Forward Mechanic / int_5755b96a
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1.0
 The Order of the Stick (Webcomic)
hasFeature
Fast-Forward Mechanic / int_5755b96a
 Fast-Forward Mechanic / int_5921531b
type
Fast-Forward Mechanic
 Fast-Forward Mechanic / int_5921531b
comment
Persona 4
 Fast-Forward Mechanic / int_5921531b
featureApplicability
1.0
 Fast-Forward Mechanic / int_5921531b
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1.0
 Persona 4 (Video Game)
hasFeature
Fast-Forward Mechanic / int_5921531b
 Fast-Forward Mechanic / int_5921531c
type
Fast-Forward Mechanic
 Fast-Forward Mechanic / int_5921531c
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Persona 5. It also lets you "fast forward" through dialogue, and imposes VHS fast forward effects on the screen when doing so.
 Fast-Forward Mechanic / int_5921531c
featureApplicability
1.0
 Fast-Forward Mechanic / int_5921531c
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1.0
 Persona 5 (Video Game)
hasFeature
Fast-Forward Mechanic / int_5921531c
 Fast-Forward Mechanic / int_5dd66491
type
Fast-Forward Mechanic
 Fast-Forward Mechanic / int_5dd66491
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The "Song of Passing" The Legend of Zelda: The Wind Waker does the same, and is actually the same tune as the Sun's Song, just under a new name.note And in some translations (like the French one), it keeps the old name.
 Fast-Forward Mechanic / int_5dd66491
featureApplicability
1.0
 Fast-Forward Mechanic / int_5dd66491
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1.0
 The Legend of Zelda: The Wind Waker (Video Game)
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Fast-Forward Mechanic / int_5dd66491
 Fast-Forward Mechanic / int_5e283a6d
type
Fast-Forward Mechanic
 Fast-Forward Mechanic / int_5e283a6d
comment
Fable has the Golden Carrot and the Moonfish. Eating these will move the game time forward to morning and evening respectively.
 Fast-Forward Mechanic / int_5e283a6d
featureApplicability
1.0
 Fast-Forward Mechanic / int_5e283a6d
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1.0
 Fable (Video Game)
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Fast-Forward Mechanic / int_5e283a6d
 Fast-Forward Mechanic / int_5eab960e
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Fast-Forward Mechanic
 Fast-Forward Mechanic / int_5eab960e
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Ōkami features brush techniques to bring day and night. The technique to call the sun is learned in the first hour of gameplay, the one to call the moon is learned only after about a dozen hours of gameplay.
 Fast-Forward Mechanic / int_5eab960e
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1.0
 Fast-Forward Mechanic / int_5eab960e
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1.0
 Ōkami (Video Game)
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Fast-Forward Mechanic / int_5eab960e
 Fast-Forward Mechanic / int_74f7210c
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Fast-Forward Mechanic
 Fast-Forward Mechanic / int_74f7210c
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The Legend of Zelda:
The "Sun's Song" in The Legend of Zelda: Ocarina of Time moves time to the next dusk/dawn.
The "Song of Passing" The Legend of Zelda: The Wind Waker does the same, and is actually the same tune as the Sun's Song, just under a new name.note And in some translations (like the French one), it keeps the old name.
The Legend of Zelda: Majora's Mask is all about time manipulation, so not only is there a song to skip ahead ("Song of Double Time"), but slow it down ("Inverted Song of Time") and reset time ("Song of Time"), which also doubles as the way to save your game. In addition, you can talk to a scarecrow and ask for it to dance. Dancing with the scarecrow turns day into night and vice versa. Useful early in the game, when you don't have the ocarina yet and you need to skip to the night of the final day after you've looked into the telescope at the Astral Observatory.
In The Legend of Zelda: Skyward Sword, you can make Link sleep in a bed either until morning or night. Your hearts regenerate as you sleep. Unlike in most Zelda games, this is the only way to access nighttime at all.
In The Legend of Zelda: Breath of the Wild, Link can progress the time to morning, noon or night by sleeping in a bed or inn, or by resting at a campfire or cooking pot. The latter doesn't restore hearts, however.
 Fast-Forward Mechanic / int_74f7210c
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1.0
 Fast-Forward Mechanic / int_74f7210c
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1.0
 The Legend of Zelda (Franchise)
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Fast-Forward Mechanic / int_74f7210c
 Fast-Forward Mechanic / int_75907260
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Fast-Forward Mechanic
 Fast-Forward Mechanic / int_75907260
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The Fallout series has a "Wait" command that can pass time, including a "Rest until healed" option that can last several days if used at a bad time since most character builds have single digit HP regeneration per hour.
 Fast-Forward Mechanic / int_75907260
featureApplicability
1.0
 Fast-Forward Mechanic / int_75907260
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1.0
 Fallout
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Fast-Forward Mechanic / int_75907260
 Fast-Forward Mechanic / int_77e80704
type
Fast-Forward Mechanic
 Fast-Forward Mechanic / int_77e80704
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Orbiter features buttons for accelerating and decelerating time by a factor of 10, which is going to be necessary unless you want to spend hours performing orbital maneuvers or days on interplanetary transits.
 Fast-Forward Mechanic / int_77e80704
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1.0
 Fast-Forward Mechanic / int_77e80704
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1.0
 Orbiter (Video Game)
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Fast-Forward Mechanic / int_77e80704
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Fast-Forward Mechanic
 Fast-Forward Mechanic / int_79a57c7e
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In Black & White 2, A God Is You, and you can adjust the in-universe day/night cycle at will, but that ability doesn't actually cause events on Earth to fast-forward; NPC Scheduling just picks up at the new time of day.
 Fast-Forward Mechanic / int_79a57c7e
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1.0
 Fast-Forward Mechanic / int_79a57c7e
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1.0
 Black & White (Video Game)
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Fast-Forward Mechanic / int_79a57c7e
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Fast-Forward Mechanic
 Fast-Forward Mechanic / int_819853fe
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Final Fantasy XIII-2: Once the player collects all the fragments. This also applies to ingame voices, and despite what the game claims, all non-FMV cutscenes as well.
 Fast-Forward Mechanic / int_819853fe
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1.0
 Fast-Forward Mechanic / int_819853fe
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1.0
 Final Fantasy XIII-2 (Video Game)
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Fast-Forward Mechanic / int_819853fe
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Fast-Forward Mechanic
 Fast-Forward Mechanic / int_86814ea1
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Final Fantasy XV:
There's a lot of driving in the car. After you've been to a parking spot before, you gain the ability to fast travel. However, time still progresses. It's been joked that this mechanic is just Noctis falling asleep in the car while Ignis is driving.
There's an option to wait until sunset when accepting hunts for creatures that appear at night. A patch added the option to "Wait" at a haven/campsite to skip to sunset or sunrise.
 Fast-Forward Mechanic / int_86814ea1
featureApplicability
1.0
 Fast-Forward Mechanic / int_86814ea1
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1.0
 Final Fantasy XV (Video Game)
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Fast-Forward Mechanic / int_86814ea1
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Fast-Forward Mechanic
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In Donkey Kong 64, the level Fungi Forest can be played at day as well as night. At the start there is a clockwork with two buttons. The one currently pressed tells the current time. Whenever the other button is pressed, the time of day moves 12 hours forward. This is important because there are places that can only be accessed at certain hours.
 Fast-Forward Mechanic / int_8a0f6e8a
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1.0
 Fast-Forward Mechanic / int_8a0f6e8a
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1.0
 Donkey Kong 64 (Video Game)
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Fast-Forward Mechanic / int_8a0f6e8a
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Fast-Forward Mechanic
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In The Legend of Zelda: Skyward Sword, you can make Link sleep in a bed either until morning or night. Your hearts regenerate as you sleep. Unlike in most Zelda games, this is the only way to access nighttime at all.
 Fast-Forward Mechanic / int_8c87469c
featureApplicability
1.0
 Fast-Forward Mechanic / int_8c87469c
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1.0
 The Legend of Zelda: Skyward Sword (Video Game)
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Fast-Forward Mechanic / int_8c87469c
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Fast-Forward Mechanic
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Persona: Time periods (e.g. Evening, Afternoon) that can be skipped to by entering your home base or going to bed, in the following games in the series:
Persona 3
Persona 4
Persona 5. It also lets you "fast forward" through dialogue, and imposes VHS fast forward effects on the screen when doing so.
 Fast-Forward Mechanic / int_8ee238c9
featureApplicability
1.0
 Fast-Forward Mechanic / int_8ee238c9
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1.0
 Persona (Franchise)
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Fast-Forward Mechanic / int_8ee238c9
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Fast-Forward Mechanic
 Fast-Forward Mechanic / int_921a667d
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Pokémon Stadium and its sequel has the Game Boy Tower where you can play your plugged in Pokemon Game Boy cartridge to play said game on the TV screen. The Tower has a double and quadruple speed up feature, but they have to be unlocked first.
 Fast-Forward Mechanic / int_921a667d
featureApplicability
1.0
 Fast-Forward Mechanic / int_921a667d
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1.0
 Pokémon Stadium (Video Game)
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Fast-Forward Mechanic / int_921a667d
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Fast-Forward Mechanic
 Fast-Forward Mechanic / int_927bfafd
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In WolfQuest, you have the option to make your wolf sleep until a different time of day.
 Fast-Forward Mechanic / int_927bfafd
featureApplicability
1.0
 Fast-Forward Mechanic / int_927bfafd
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1.0
 WolfQuest (Video Game)
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Fast-Forward Mechanic / int_927bfafd
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Fast-Forward Mechanic
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In Castlevania 64, the Sun and Moon cards can be used to advance the current time so you can (among other things) have certain timed encounters and battle vampires during the day when they're weaker. but abusing them isn't recommended because after so many days cycles pass it gives the vampire hunter Vincent time to try and fail to kill the fake Dracula, leading to an optional boss fight and the bad ending.
 Fast-Forward Mechanic / int_97c1f64e
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1.0
 Fast-Forward Mechanic / int_97c1f64e
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1.0
 Castlevania 64 (Video Game)
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Fast-Forward Mechanic / int_97c1f64e
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Fast-Forward Mechanic
 Fast-Forward Mechanic / int_9b962aa9
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Brey/Borya in Dragon Quest IV learns the Day-Night spell (Tick-Tock in the remakes) that turns day to night or vice versa when cast.
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The Elder Scrolls series has the act of waiting, which allows the player to skip up to 24 in-game hours at one time. You can also choose to rest or sleep in a bed/bedroll/hammock/etc., which has the same effect but also allows you to level up (throughout the series through Oblivion) or gain temporary bonus perks (Skyrim).
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In Angry Birds 2, once you complete a stage or use your last bird, you can fast-forward to the next stage or the "failure" screen, complete with VHS-era screen distortion.
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Kingdom Come: Deliverance has the standard sleep and wait mechanics for passing time. Waiting simply passes time but also causes Henry's energy to decrease considerably. If it deplete fully, he'll pass out. Sleeping on the other hand restores Energy and (for certain beds) allows you to save your game without having to consume Savior Schnapps.
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Kerbal Space Program: Time can be sped up anywhere from 2 to 100,000 times, although it's not possible to control a ship or use engines if the time acceleration is greater than 4x. Very much justified, as the realistic spaceflight model means that ships can take real-world years to reach their destinations.
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Chrono Cross gives the player the ability to speed up and slow down the gameplay once they've beaten the game at least once.
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Final Fantasy:
In the international version of Final Fantasy XII, there's a "speed up" button that simply causes the game to play at double speed. The remastered HD verizon also adds quadruple speed.
Final Fantasy XIII-2: Once the player collects all the fragments. This also applies to ingame voices, and despite what the game claims, all non-FMV cutscenes as well.
The Steam version of Final Fantasy IX and the HD remaster of Final Fantasy X and Final Fantasy X-2 has a feature where you can double the game speed.
Final Fantasy XV:
There's a lot of driving in the car. After you've been to a parking spot before, you gain the ability to fast travel. However, time still progresses. It's been joked that this mechanic is just Noctis falling asleep in the car while Ignis is driving.
There's an option to wait until sunset when accepting hunts for creatures that appear at night. A patch added the option to "Wait" at a haven/campsite to skip to sunset or sunrise.
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Twelve Minutes allows you to skip to certain points in the loop by falling asleep on the bed. You can also skip directly to the cop's arrival by picking the right dialogue options with the Wife or hiding in the bathroom closet.
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In El Goonish Shive, during the Black & White parody storyline, "Grace the Goddess", Grace stumbles across this mechanic accidentally which results in 12 years passing in a matter of seconds.
 Fast-Forward Mechanic / int_bd310eaa
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Minecraft's beds can be slept on to set your spawn point and skip the nighttime, but only nighttime and when there are no monsters around. Also, you can't use them in the Nether – they blow up as soon as you use them.
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Fast-Forward Mechanic
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The Legend of Zelda: Majora's Mask is all about time manipulation, so not only is there a song to skip ahead ("Song of Double Time"), but slow it down ("Inverted Song of Time") and reset time ("Song of Time"), which also doubles as the way to save your game. In addition, you can talk to a scarecrow and ask for it to dance. Dancing with the scarecrow turns day into night and vice versa. Useful early in the game, when you don't have the ocarina yet and you need to skip to the night of the final day after you've looked into the telescope at the Astral Observatory.
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In Chulip, sleeping would automatically put you at 8:00 in the morning the next day until your alarm clock is fixed; then you can awaken yourself at some other time. Reading comics also fast forwards time.
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Disgaea 6: Defiance of Destiny lets you fast-forward the game with the press of a button. It starts at 2x speed, and you can increase the fast-forward speed by passing some very expensive bills at the Dark Assembly, up to a whopping 32x speed.
 Fast-Forward Mechanic / int_c7ce3663
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Fast-Forward Mechanic
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Valheim: Sleeping skips time until morning and advances progress for things like growing crops, smelting ore and making coal. It also lets you avoid deadly nighttime. However, it's only possible to go to sleep in the latter half of the day, and there's no in-game clock to tell when it's possible.
 Fast-Forward Mechanic / int_cdbd820f
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In Trials of Mana, if you stop at a Trauma Inn during the day, you have the option to be awakened in the evening or next morning, though this is rarely a concern for progressing through the Story Arc.
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In APICO, you can sleep on benches or beds to speed up time, making plants grow faster and ending the current weather. However, it doesn't speed up production time of your beehives.
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Frontier versions of Elite has time scale buttons. Aside of long interplanetary travel, you may use them to check Newtonian mechanics of the game — if your ship is on a proper elliptical orbit, it's quite visible under high time rate.
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Dragon Quest III had the 'lamp of darkness' that instantly turned day to night.
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Quest for Glory allows you to rest your Hero in intervals from 10-60 game minutes, or "until morning" (in the first game, this could easily trigger Have a Nice Death on the assumption that some monster killed you while you slept if you did so out in the wild).
 Fast-Forward Mechanic / int_da73d677
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In Dragon Age II, there is no time pressure, but some quest locations are only accessible during day or night, so the game allows you to switch between those.
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This is one of Joe's powers in the Viewtiful Joe series.
 Fast-Forward Mechanic / int_ea051cf0
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In Dragon Quest VIII and Dragon Quest IX, you can stay at an inn until either sunset or sunrise, in case you wish to interact with NPCs who only appear during the day or night.
 Fast-Forward Mechanic / int_ebbe58f
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Mortal Kombat: Deception's Konquest mode has an option that lets Shujinko meditate to pass time much more quickly. Useful because certain goodies only appear at certain times of the day.
 Fast-Forward Mechanic / int_f4b0e573
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Terraria has an enchanted sundial that allows you to skip to the next dawn, but can only be used again after seven in game days.
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The following is a list of statements referring to the current page from other pages.

 Fast-Forward Mechanic
processingCategory2
Video Game Rewards
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Fast-Forward Mechanic
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Fast-Forward Mechanic
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Fast-Forward Mechanic
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Fast-Forward Mechanic
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Fast-Forward Mechanic
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Fast-Forward Mechanic
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Fast-Forward Mechanic
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Fast-Forward Mechanic
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Fast-Forward Mechanic
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Fast-Forward Mechanic
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Fast-Forward Mechanic
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Fast-Forward Mechanic
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Fast-Forward Mechanic
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Fast-Forward Mechanic
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Fast-Forward Mechanic
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