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Flash of Pain

 Flash of Pain
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 Flash of Pain
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Flash of Pain
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FlashOfPain
 Flash of Pain
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In many video games, enemies that don't die from one hit will blink a different colour when damaged. Most of the time, it tends to be white, although it may come in different variants, like red. This particular effect was chosen because it is achieved with a simple Palette Swap, a cheap operation for early video hardware.note Using palette swap means that there cannot be more than one such enemy on screen at a time (or they'll flicker, too) or the other ones must use other entires in the palette table (which is problematic due to its very limited size). That's why it's virtually always reserved for bosses and/or the player character.
The Flash of Pain will definitely be used on a boss that is Immune to Flinching because it conveys that the player's attacks are actually landing damage. Especially important if the boss has a weak point on its body that must be hit in order to cause any damage (in which case usually just the weak part of the enemy will flash). Absence of this feature is nowadays considered Fake Difficulty. Sometimes the player also flashes in a different color when hit, when the game doesn't feature Mercy Invincibility.
Prolonged flashing may also signify that an enemy has Mercy Invincibility after you have attacked it, in which case you must wait for it to stop flashing before you can damage it again.
A related analogue occurs in first-person videogames, where - because the player is unable to see their own character - if the player takes a hit, the entire screen will flash momentarily to indicate damage.
In some cases when a boss Turns Red, it will look the same as the Flash Of Pain, except it will flash repeatedly on its own.
This is also commonly used in fighting games when an attack has Super Armor on it to indicate that a hit landed without interrupting that attack.
This trope follows the Rule of Perception, of course, as the Video Game character presumably doesn't see his opponent flashing white for a split second.
See also Shows Damage.
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2024-03-14T11:16:24Z
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2024-03-14T11:16:24Z
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DBTropes
 Flash of Pain / int_142657fa
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Flash of Pain
 Flash of Pain / int_142657fa
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Thunder Force, like Gradius above, uses red bursts for damaging shots and blue bursts for shots that fail to inflict damage. However, the Blade weapon in Thunder Force IV creates red bursts for EVERY hit even if it doesn't do damage.
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In Tatsunoko vs. Capcom, the giants and Yami do. This is because giant characters, who fight alone, don't flinch when damaged (as compensation for not having a partner).
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Flash of Pain
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The Super Spy will have the entire screen flashing red for a split-second when you suffer a hit.
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Flash of Pain
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Sunset Riders: Bosses and destructible objects flash white when damaged, and rapidly flash red when they're low on health.
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Flash of Pain / int_20117302
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Flash of Pain
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In Spheres of Chaos, it's possible to add an option for the whole screen to flash when a black hole is hit.
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If a boss in Moon Crystal is hit, the entire screen flashes white.
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Flash of Pain
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In Marvel vs. Capcom, certain characters, like the Hulk, could take a shot without flinching, flashing red to show they did this. Hidden character Mecha-Zangief could take an infinite number of shots at the cost of being unable to block.
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Flash of Pain
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Z has robots that flash white when hit by a bullet. Both for the robots you control and the enemy, presumably to help you notice when your units are being attacked by something slightly off-screen.
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Flash of Pain
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Enemies in Dogyuun flash yellow when damaged.
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Flash of Pain
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Bosses in Cuphead will flash when they take damage.
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 Flash of Pain / int_344f4c2a
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Flash of Pain
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New Super Mario Bros.: All bosses in the subseries have this effect after receiving a hit. With the Koopalings, this is combined with Retaliation Mode to prevent the player from attempting a stunlock (though they can be hit again right before they prepare the next attack). The flash's color is red.
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Flash of Pain
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Most bosses in Kirby games, along with some stronger enemies.
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Flash of Pain
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Flippin Kaktus: The kaktus flashes red whenever he takes damage.
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Flash of Pain
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Shantae: Bosses and enemies either flash when damaged or play a "taking damage" animation.
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Flash of Pain
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This shows up occasionally in the Capcom vs. series.
In Marvel vs. Capcom, certain characters, like the Hulk, could take a shot without flinching, flashing red to show they did this. Hidden character Mecha-Zangief could take an infinite number of shots at the cost of being unable to block.
In Tatsunoko vs. Capcom, the giants and Yami do. This is because giant characters, who fight alone, don't flinch when damaged (as compensation for not having a partner).
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Flash of Pain
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Blaster Master: The enemies in the original games. Normal enemies flash red, bosses flash white. Certain bosses, if you paused the game mid-hit, would continue to flash while paused. This meant they were still taking damage, and this could be abused to kill them with a single hit.
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Flash of Pain
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The Binding of Isaac has enemies flashing deep red when hit while the player character has a subtle flash and Mercy Invincibility. The multicoloured Champion variants of regular enemies will flash in whatever colour contrasts their body the most.
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Flash of Pain
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In the Marathon trilogy, S'pht compilers not only flash into static when they're hit, that's also their death animation.
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Flash of Pain
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Bosses in Super Space Invaders / Majestic Twelve flash when hit on a vulnerable area.
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Flash of Pain
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Batman: Arkham Asylum and its sequels have the screen going black and white and gets significantly darker for a moment if Batman takes damage, and red when he is shot at.
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Flash of Pain
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All the bosses (and occasionally mid-bosses) in Metal Slug visibly flashes when hit, as an indicator that your attacks are working. It's especially notable for bosses with a single, tiny weak point like Sol-Dae-Rokka and the Evil Incarnate.
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Sword Fight: You and the enemies flash red upon getting hit or orange upon deflecting an attack but still taking 50% damage.
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Flash of Pain
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Super Mario Bros. 2: The bosses when damaged. The sound effect is slightly different from Doki Doki Panic, due to the more primitive sound chip of the NES compared to that of the Famicon Disk System. The flash rapidly varies through shades of white, green, and pink.
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Flashes of pain often happen in Zero Wing.
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Flash of Pain
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Armored attacks in the Mortal Kombat games from 9 onward cause this as well.
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Flash of Pain / int_6b85085e
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Flash of Pain
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Enemies in Dynamite Headdy always flash white with the same little sound effect whenever they take damage without dying.
 Flash of Pain / int_7353a7bd
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Flash of Pain
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The Legend of Zelda:
The Legend of Zelda: It happens to both Link and the enemies when hit.
In Zelda II: The Adventure of Link: Link and all of the enemies and bosses will cycle through all four of the current palettes in the game's coding upon taking damage.
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Flash of Pain
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Super Mario World: The only boss in the game that flashes when hit is Big Boo (a Mini-Boss); it flashes multiple colors (such as red, yellow, and green) every time Mario or Luigi throw a block at it (it takes three hits to defeat it).
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Flash of Pain
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Mass Effect 2 has a variation: your squadmates' status bar icons flash red when they take health damage, rather than the squadmates themselves.
 Flash of Pain / int_7668653a
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Flash of Pain
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The enemies in platforming parts of ActRaiser blink red and white when hit. Even those which require single hit, blink red before exploding. In town building parts, the enemies blink white when hit.
 Flash of Pain / int_7bf97a85
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Flash of Pain
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Super Mario Bros.:
Super Mario Bros. 2: The bosses when damaged. The sound effect is slightly different from Doki Doki Panic, due to the more primitive sound chip of the NES compared to that of the Famicon Disk System. The flash rapidly varies through shades of white, green, and pink.
Super Mario World: The only boss in the game that flashes when hit is Big Boo (a Mini-Boss); it flashes multiple colors (such as red, yellow, and green) every time Mario or Luigi throw a block at it (it takes three hits to defeat it).
Super Mario Land 2: 6 Golden Coins: All bosses flash momentarily when hit by Mario. Since the game uses monochromatic sprites (it was originally released on the Game Boy), the bosses' sprites (which use shades of white, black and gray) flash into the shades' respective opposites, with white going to black and vice versa while gray swings between those two other colors.
New Super Mario Bros.: All bosses in the subseries have this effect after receiving a hit. With the Koopalings, this is combined with Retaliation Mode to prevent the player from attempting a stunlock (though they can be hit again right before they prepare the next attack). The flash's color is red.
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Flash of Pain
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Enemies in DonPachi series have been known to flash different colors depending on game. In one game, they flash blue while in the other, they flash gold color.
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In Zelda II: The Adventure of Link: Link and all of the enemies and bosses will cycle through all four of the current palettes in the game's coding upon taking damage.
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All Is Dust (2015): Whenever Thomas takes damage, the sides of the screen will flash red.
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Flash of Pain
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Double Dragon Neon: Bosses flash orange when damaged and rapidly flash when low on health. Skullmageddon even references this in one of his pause menu lines.
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Enemies in Radiant Silvergun flash white when hit.
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Flash of Pain
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Super Mario Land 2: 6 Golden Coins: All bosses flash momentarily when hit by Mario. Since the game uses monochromatic sprites (it was originally released on the Game Boy), the bosses' sprites (which use shades of white, black and gray) flash into the shades' respective opposites, with white going to black and vice versa while gray swings between those two other colors.
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Enemies in Ratchet & Clank flash red when damaged.
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In many of the Final Fantasy games, enemies will "flash" or otherwise demonstrate that they'd been attacked with a special effect. Even as early as the original Final Fantasy for NES, the flashes would be color-coordinated to the type of weapon or spell used.
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Heavy Barrel: Larger enemies, bosses, and walls flash bright yellow when hit.
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Metroid Prime and its sequels use a more complicated version of this trope to help you understand what's going on in a boss fight: a hit that damages the boss will make it flash red, whereas a hit that doesn't directly damage the boss but nonetheless makes progress in the fight will cause it to flash yellow.
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The Legend of Zelda: It happens to both Link and the enemies when hit.
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Bosses in the first Adventure Island game blink purple when hit. Subsequent games use white color instead.
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Bosses and some other things with multiple hitpoints flash white in most 2D Sonic the Hedgehog games when damaged. If Eggman is piloting a machine, he'll also display a surprised reaction while also facing the screen when his vehicle is damaged.
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The enemies in Batman: Return of the Joker for the NES blink red and crates blink white after getting hit.
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Most enemies in Chrono Trigger.
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Team Fortress 2: The screen will flash red in the approximate direction that you've taken damage (or, in the case of being set on fire, a subtle red ring will appear and continue to flash).
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Flash of Pain
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Most mobs in Minecraft jump back a bit and flash red when you hit them, including players.
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featureApplicability
1.0
 Flash of Pain / int_c19c6efa
featureConfidence
1.0
 Minecraft (Video Game)
hasFeature
Flash of Pain / int_c19c6efa
 Flash of Pain / int_c4eb086f
type
Flash of Pain
 Flash of Pain / int_c4eb086f
comment
Damaging an enemy causes its model to briefly flash white. Critical Hits produce red flashes instead.
 Flash of Pain / int_c4eb086f
featureApplicability
1.0
 Flash of Pain / int_c4eb086f
featureConfidence
1.0
 Critical Hit
hasFeature
Flash of Pain / int_c4eb086f
 Flash of Pain / int_c5f50eb4
type
Flash of Pain
 Flash of Pain / int_c5f50eb4
comment
All of the Contra games have the enemies flash when your shots are dealing damage, but in Contra: Hard Corps the bosses and minibosses go through an almost psychedelic pattern of colors while taking damage. It's especially unsettling with the larger bosses.
 Flash of Pain / int_c5f50eb4
featureApplicability
1.0
 Flash of Pain / int_c5f50eb4
featureConfidence
1.0
 Contra (Video Game)
hasFeature
Flash of Pain / int_c5f50eb4
 Flash of Pain / int_c7a2f584
type
Flash of Pain
 Flash of Pain / int_c7a2f584
comment
Enemies and bosses in Axiom Verge have a static pattern overlaid on their sprite when they take damage from Trace's weapons.
 Flash of Pain / int_c7a2f584
featureApplicability
1.0
 Flash of Pain / int_c7a2f584
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Flash of Pain / int_c7a2f584
 Flash of Pain / int_ca192152
type
Flash of Pain
 Flash of Pain / int_ca192152
comment
Afterimage:
Damaging an enemy causes its model to briefly flash white. Critical Hits produce red flashes instead.
The playable character's model flashes red whenever they take damage, and it's always accompanied with a Hit Stop effect.
 Flash of Pain / int_ca192152
featureApplicability
1.0
 Flash of Pain / int_ca192152
featureConfidence
1.0
 Afterimage (Video Game)
hasFeature
Flash of Pain / int_ca192152
 Flash of Pain / int_cc15a3d3
type
Flash of Pain
 Flash of Pain / int_cc15a3d3
comment
Cosmo's Cosmic Adventure: The enemies that require more than one hit to be defeated blink white during a split second. Stronger objects susceptible to bombs, such as the red buds which summon enemies, rubber barriers, and a certain pod hiding a meter-raising burger, blink rapidly multiple times in a row as they only go down with multiple explosions. The Final Boss in the first and third episodes also blinks successively with each hit, though it only takes damage from Goomba Stomp instead of explosions.
 Flash of Pain / int_cc15a3d3
featureApplicability
1.0
 Flash of Pain / int_cc15a3d3
featureConfidence
1.0
 Cosmo's Cosmic Adventure (Video Game)
hasFeature
Flash of Pain / int_cc15a3d3
 Flash of Pain / int_cd81ac45
type
Flash of Pain
 Flash of Pain / int_cd81ac45
comment
Strangely enough, enemies and bosses in Bug only flash red in the Sega Saturn version. The PC version averts this. Bug himself flashes green when he's under Mercy Invincibility, also only in the Saturn version.
 Flash of Pain / int_cd81ac45
featureApplicability
1.0
 Flash of Pain / int_cd81ac45
featureConfidence
1.0
 Bug! (1995) (Video Game)
hasFeature
Flash of Pain / int_cd81ac45
 Flash of Pain / int_d0a5a846
type
Flash of Pain
 Flash of Pain / int_d0a5a846
comment
In Gradius ReBirth, shots that inflict damage will have red explosions, while shots that inflict no damage will have blue explosions.
 Flash of Pain / int_d0a5a846
featureApplicability
1.0
 Flash of Pain / int_d0a5a846
featureConfidence
1.0
 Gradius (Video Game)
hasFeature
Flash of Pain / int_d0a5a846
 Flash of Pain / int_d488218f
type
Flash of Pain
 Flash of Pain / int_d488218f
comment
Lagoon applies this to the player character, Nasir, as well as enemies.
 Flash of Pain / int_d488218f
featureApplicability
1.0
 Flash of Pain / int_d488218f
featureConfidence
1.0
 Lagoon (Video Game)
hasFeature
Flash of Pain / int_d488218f
 Flash of Pain / int_d6141856
type
Flash of Pain
 Flash of Pain / int_d6141856
comment
Enemies and bosses in Zanac Neo.
 Flash of Pain / int_d6141856
featureApplicability
1.0
 Flash of Pain / int_d6141856
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Flash of Pain / int_d6141856
 Flash of Pain / int_dc6645d9
type
Flash of Pain
 Flash of Pain / int_dc6645d9
comment
Skeleton Krew had certain obstacles moving along a set path that displayed the same flash that enemies did when shot. However, those obstacles are really indestructible, and the flash is meaningless in their case.
 Flash of Pain / int_dc6645d9
featureApplicability
1.0
 Flash of Pain / int_dc6645d9
featureConfidence
1.0
 Skeleton Krew (Video Game)
hasFeature
Flash of Pain / int_dc6645d9
 Flash of Pain / int_e03c4c5a
type
Flash of Pain
 Flash of Pain / int_e03c4c5a
comment
Vice: Project Doom: The enemies blink yellow when hit.
 Flash of Pain / int_e03c4c5a
featureApplicability
1.0
 Flash of Pain / int_e03c4c5a
featureConfidence
1.0
 Vice: Project Doom (Video Game)
hasFeature
Flash of Pain / int_e03c4c5a
 Flash of Pain / int_e5d7194a
type
Flash of Pain
 Flash of Pain / int_e5d7194a
comment
Gish flashes red in his game when he is damaged.
 Flash of Pain / int_e5d7194a
featureApplicability
1.0
 Flash of Pain / int_e5d7194a
featureConfidence
1.0
 Gish (Video Game)
hasFeature
Flash of Pain / int_e5d7194a
 Flash of Pain / int_e7c98997
type
Flash of Pain
 Flash of Pain / int_e7c98997
comment
Enemies and bosses in Spin Master blink red when hit.
 Flash of Pain / int_e7c98997
featureApplicability
1.0
 Flash of Pain / int_e7c98997
featureConfidence
1.0
 Spinmaster (Video Game)
hasFeature
Flash of Pain / int_e7c98997
 Flash of Pain / int_e8017696
type
Flash of Pain
 Flash of Pain / int_e8017696
comment
Battle City: Enemies with multiple hitpoints and bosses in Tank Force flash white when taking damage.
 Flash of Pain / int_e8017696
featureApplicability
1.0
 Flash of Pain / int_e8017696
featureConfidence
1.0
 Battle City (Video Game)
hasFeature
Flash of Pain / int_e8017696
 Flash of Pain / int_e84a9b3
type
Flash of Pain
 Flash of Pain / int_e84a9b3
comment
Last Alert: Bosses blink white when taking damage.
 Flash of Pain / int_e84a9b3
featureApplicability
1.0
 Flash of Pain / int_e84a9b3
featureConfidence
1.0
 Last Alert (Video Game)
hasFeature
Flash of Pain / int_e84a9b3
 Flash of Pain / int_ee666734
type
Flash of Pain
 Flash of Pain / int_ee666734
comment
Characters in Mushihime Sama series flash yellow though.
 Flash of Pain / int_ee666734
featureApplicability
1.0
 Flash of Pain / int_ee666734
featureConfidence
1.0
 Mushihime-sama (Video Game)
hasFeature
Flash of Pain / int_ee666734
 Flash of Pain / int_ef8bd4a5
type
Flash of Pain
 Flash of Pain / int_ef8bd4a5
comment
The Mega Man series of games: regular enemies with flash invisible for about 2 frames, while bosses and Mega Man himself flash white.
 Flash of Pain / int_ef8bd4a5
featureApplicability
1.0
 Flash of Pain / int_ef8bd4a5
featureConfidence
1.0
 Mega Man (Franchise)
hasFeature
Flash of Pain / int_ef8bd4a5
 Flash of Pain / int_f4ba2731
type
Flash of Pain
 Flash of Pain / int_f4ba2731
comment
The Kooma Panda and Ursa Circus Dream Eaters in Kingdom Hearts 3D [Dream Drop Distance] flash red when struck with weak attacks to indicate that they're Immune to Flinching. Oddly, the multitudes of other enemies with the same ability don't flash at all.
 Flash of Pain / int_f4ba2731
featureApplicability
1.0
 Flash of Pain / int_f4ba2731
featureConfidence
1.0
 Kingdom Hearts 3D [Dream Drop Distance] (Video Game)
hasFeature
Flash of Pain / int_f4ba2731
 Flash of Pain / int_f75e479a
type
Flash of Pain
 Flash of Pain / int_f75e479a
comment
Bosses in The Messenger (2018) follow Sunset Riders rules, flashing when hit and flashing orange rapidly when at low health.
 Flash of Pain / int_f75e479a
featureApplicability
1.0
 Flash of Pain / int_f75e479a
featureConfidence
1.0
 The Messenger (2018) (Video Game)
hasFeature
Flash of Pain / int_f75e479a
 Flash of Pain / int_f8ee3c81
type
Flash of Pain
 Flash of Pain / int_f8ee3c81
comment
Many enemies in Metroid. Sometimes, a boss will flash yellow when an attack will just stun it, and red when attacks start to damage it for real.
 Flash of Pain / int_f8ee3c81
featureApplicability
1.0
 Flash of Pain / int_f8ee3c81
featureConfidence
1.0
 Metroid
hasFeature
Flash of Pain / int_f8ee3c81
 Flash of Pain / int_fbee71f9
type
Flash of Pain
 Flash of Pain / int_fbee71f9
comment
The enemies in Journey to Silius flash pink after getting hit for some reason.
 Flash of Pain / int_fbee71f9
featureApplicability
1.0
 Flash of Pain / int_fbee71f9
featureConfidence
1.0
 Journey to Silius (Video Game)
hasFeature
Flash of Pain / int_fbee71f9

The following is a list of statements referring to the current page from other pages.

 Flash of Pain
processingCategory2
Acceptable Breaks from Reality
 Bucky O'Hare and the Toad Wars! (Comic Book) / int_690ec658
type
Flash of Pain
 Scott Pilgrim vs. The World / int_690ec658
type
Flash of Pain
 Mega Man (Franchise) / int_690ec658
type
Flash of Pain
 SilverSurfer
seeAlso
Flash of Pain
 FlashofPain
sameAs
Flash of Pain
 ActRaiser (Video Game) / int_690ec658
type
Flash of Pain
 Adventure Island (Video Game) / int_690ec658
type
Flash of Pain
 Adventures In The Magic Kingdom (Video Game) / int_690ec658
type
Flash of Pain
 Afterimage (Video Game) / int_690ec658
type
Flash of Pain
 AirMech (Video Game) / int_690ec658
type
Flash of Pain
 Aladdin (Capcom) (Video Game) / int_690ec658
type
Flash of Pain
 All Is Dust (2015) (Video Game) / int_690ec658
type
Flash of Pain
 Arc Angle (Video Game) / int_690ec658
type
Flash of Pain
 Assassin's Creed (Video Game) / int_690ec658
type
Flash of Pain
 Axiom Verge (Video Game) / int_690ec658
type
Flash of Pain
 Batman: Arkham Asylum (Video Game) / int_690ec658
type
Flash of Pain
 Batman (Sunsoft) (Video Game) / int_690ec658
type
Flash of Pain
 Battle City (Video Game) / int_690ec658
type
Flash of Pain
 Battle Clash (Video Game) / int_690ec658
type
Flash of Pain
 BIT.TRIP (Video Game) / int_690ec658
type
Flash of Pain
 Blaster Master (Video Game) / int_690ec658
type
Flash of Pain
 Breed (Video Game) / int_690ec658
type
Flash of Pain
 Bug! (1995) (Video Game) / int_690ec658
type
Flash of Pain
 Buzz Lightyear of Star Command (Video Game) / int_690ec658
type
Flash of Pain
 Carrot Kingdom (Video Game) / int_690ec658
type
Flash of Pain
 Castlevania: Symphony of the Night (Video Game) / int_690ec658
type
Flash of Pain
 Cave Story (Video Game) / int_690ec658
type
Flash of Pain
 Caves of Qud (Video Game) / int_690ec658
type
Flash of Pain
 Clockwork Knight (Video Game) / int_690ec658
type
Flash of Pain
 Contra (Video Game) / int_690ec658
type
Flash of Pain
 Darkwing Duck (Interactive Designs) (Video Game) / int_690ec658
type
Flash of Pain
 Deadhunt (Video Game) / int_690ec658
type
Flash of Pain
 Diluvian Ultra (Video Game) / int_690ec658
type
Flash of Pain
 DonPachi (Video Game) / int_690ec658
type
Flash of Pain
 Double Dragon Neon (Video Game) / int_690ec658
type
Flash of Pain
 Dynamite Headdy (Video Game) / int_690ec658
type
Flash of Pain
 Earnest Evans (Video Game) / int_690ec658
type
Flash of Pain
 Exit Fate (Video Game) / int_690ec658
type
Flash of Pain
 Fear the Dark Unknown (Video Game) / int_690ec658
type
Flash of Pain
 Fighting Masters (Video Game) / int_690ec658
type
Flash of Pain
 Flippin Kaktus (Video Game) / int_690ec658
type
Flash of Pain
 Freedom Planet 2 (Video Game) / int_690ec658
type
Flash of Pain
 Galaga (Video Game) / int_690ec658
type
Flash of Pain
 Gato Roboto (Video Game) / int_690ec658
type
Flash of Pain
 Geneticognito (Video Game) / int_690ec658
type
Flash of Pain
 Gish (Video Game) / int_690ec658
type
Flash of Pain
 Growl (Video Game) / int_690ec658
type
Flash of Pain
 Haiku, the Robot (Video Game) / int_690ec658
type
Flash of Pain
 Happy Tree Friends Adventures (Video Game) / int_690ec658
type
Flash of Pain
 Heavy Barrel (Video Game) / int_690ec658
type
Flash of Pain
 Hollow Knight (Video Game) / int_690ec658
type
Flash of Pain
 Home Quest (Video Game) / int_690ec658
type
Flash of Pain
 Hunt the Night (Video Game) / int_690ec658
type
Flash of Pain
 Jackie Chan's Action Kung Fu (Video Game) / int_690ec658
type
Flash of Pain
 Jazz Jackrabbit (Video Game) / int_690ec658
type
Flash of Pain
 Jersey Devil (Video Game) / int_690ec658
type
Flash of Pain
 Journey to Silius (Video Game) / int_690ec658
type
Flash of Pain
 Kid Dracula (Video Game) / int_690ec658
type
Flash of Pain
 Knights of the Chalice (Video Game) / int_690ec658
type
Flash of Pain
 Kyle & Lucy: Wonderworld (Video Game) / int_690ec658
type
Flash of Pain
 LEGO Adaptation Game (Video Game) / int_690ec658
type
Flash of Pain
 Lagoon (Video Game) / int_690ec658
type
Flash of Pain
 Learn To Fly (Video Game) / int_690ec658
type
Flash of Pain
 Lords of Exile (Video Game) / int_690ec658
type
Flash of Pain
 Lovers in a Dangerous Spacetime (Video Game) / int_690ec658
type
Flash of Pain
 MapleStory (Video Game) / int_690ec658
type
Flash of Pain
 Mega Man 2 (Video Game) / int_690ec658
type
Flash of Pain
 Mega Man 8-Bit Deathmatch (Video Game) / int_690ec658
type
Flash of Pain
 Mega Man Shattered Diamond (Video Game) / int_690ec658
type
Flash of Pain
 Mega Pony (Video Game) / int_690ec658
type
Flash of Pain
 Metal Slug (Video Game) / int_690ec658
type
Flash of Pain
 Metroid Prime Trilogy (Video Game) / int_690ec658
type
Flash of Pain
 Monster Party (Video Game) / int_690ec658
type
Flash of Pain
 Moon Crystal (Video Game) / int_690ec658
type
Flash of Pain
 Mushihime-sama (Video Game) / int_690ec658
type
Flash of Pain
 Mute Crimson (Video Game) / int_690ec658
type
Flash of Pain
 Mystic Warriors (Video Game) / int_690ec658
type
Flash of Pain
 Neopets: The Darkest Faerie (Video Game) / int_690ec658
type
Flash of Pain
 New Super Mario Bros. (Video Game) / int_690ec658
type
Flash of Pain
 Ninja Baseball Bat Man (Video Game) / int_690ec658
type
Flash of Pain
 NinjaSenki
seeAlso
Flash of Pain
 Notebook Wars (Video Game) / int_690ec658
type
Flash of Pain
 Oceanhorn: Monster of Uncharted Seas (Video Game) / int_690ec658
type
Flash of Pain
 Ogre Battle 64 (Video Game) / int_690ec658
type
Flash of Pain
 Overload (Video Game) / int_690ec658
type
Flash of Pain
 Poptropica (Video Game) / int_690ec658
type
Flash of Pain
 Power Instinct (Video Game) / int_690ec658
type
Flash of Pain
 Praey for the Gods (Video Game) / int_690ec658
type
Flash of Pain
 Prison City (Video Game) / int_690ec658
type
Flash of Pain
 Propagation (Video Game) / int_690ec658
type
Flash of Pain
 RPG Shooter: Starwish (Video Game) / int_690ec658
type
Flash of Pain
 Radiant Silvergun (Video Game) / int_690ec658
type
Flash of Pain
 Robot Wants (Video Game) / int_690ec658
type
Flash of Pain
 RosenkreuzStilette (Video Game) / int_690ec658
type
Flash of Pain
 Rushing Beat (Video Game) / int_690ec658
type
Flash of Pain
 SPISPOPD (Video Game) / int_690ec658
type
Flash of Pain
 Shantae (Video Game) / int_690ec658
type
Flash of Pain
 Skeleton Boomerang (Video Game) / int_690ec658
type
Flash of Pain
 Snailiad (Video Game) / int_690ec658
type
Flash of Pain
 Solar Jetman (Video Game) / int_690ec658
type
Flash of Pain
 Spark the Electric Jester (Video Game) / int_690ec658
type
Flash of Pain
 Spark the Electric Jester 3 (Video Game) / int_690ec658
type
Flash of Pain
 Sparklite (Video Game) / int_690ec658
type
Flash of Pain
 stikir (Video Game) / int_690ec658
type
Flash of Pain
 Sunset Riders (Video Game) / int_690ec658
type
Flash of Pain
 Super Mario Bros. 2 (Video Game) / int_690ec658
type
Flash of Pain
 Super Mario World (Video Game) / int_690ec658
type
Flash of Pain
 Super Spy Hunter (Video Game) / int_690ec658
type
Flash of Pain
 Sword Fight (Video Game) / int_690ec658
type
Flash of Pain
 Tauronos (Video Game) / int_690ec658
type
Flash of Pain
 Teenage Mutant Ninja Turtles: Shredder's Revenge (Video Game) / int_690ec658
type
Flash of Pain
 Teenage Mutant Ninja Turtles: Turtles in Time (Video Game) / int_690ec658
type
Flash of Pain
 The Last Night (Video Game) / int_690ec658
type
Flash of Pain
 The Legend of Zelda (Video Game) / int_690ec658
type
Flash of Pain
 The Messenger (2018) (Video Game) / int_690ec658
type
Flash of Pain
 The Ninja Kids (Video Game) / int_690ec658
type
Flash of Pain
 The Simpsons (Video Game) / int_690ec658
type
Flash of Pain
 The Super Spy (Video Game) / int_690ec658
type
Flash of Pain
 The Ultimate Stuntman (Video Game) / int_690ec658
type
Flash of Pain
 Time Bandit (Video Game) / int_690ec658
type
Flash of Pain
 Treasure Hunter Man 1 (Video Game) / int_690ec658
type
Flash of Pain
 Trikumax (Video Game) / int_690ec658
type
Flash of Pain
 Trio the Punch (Video Game) / int_690ec658
type
Flash of Pain
 Tunic (Video Game) / int_690ec658
type
Flash of Pain
 Turbo Overkill (Video Game) / int_690ec658
type
Flash of Pain
 20XX (Video Game) / int_690ec658
type
Flash of Pain
 Unexplored (Video Game) / int_690ec658
type
Flash of Pain
 Valfaris (Video Game) / int_690ec658
type
Flash of Pain
 Vectorman (Video Game) / int_690ec658
type
Flash of Pain
 Vengeful Guardian: Moonrider (Video Game) / int_690ec658
type
Flash of Pain
 Voltaire: The Vegan Vampire (Video Game) / int_690ec658
type
Flash of Pain
 Wario Land: Legends of 6 Crystals (Video Game) / int_690ec658
type
Flash of Pain
 X-Men (1992) (Video Game) / int_690ec658
type
Flash of Pain
 Z (Video Game) / int_690ec658
type
Flash of Pain
 Zanac (Video Game) / int_690ec658
type
Flash of Pain
 Zelda II: The Adventure of Link (Video Game) / int_690ec658
type
Flash of Pain
 Zero Wing (Video Game) / int_690ec658
type
Flash of Pain
 Voltaire The Vegan Vampire / Video Games / int_690ec658
type
Flash of Pain
 Clonk / Videogame / int_690ec658
type
Flash of Pain
 JumpHero (Webcomic) / int_690ec658
type
Flash of Pain
 Scooby-Doo and the Cyber Chase / int_690ec658
type
Flash of Pain
 flashofpain
sameAs
Flash of Pain