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Game Master

 Game Master
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Most Tabletop Role-Playing Games isolate one player from the rest to fill the role of the Game Master (or GM), who has four major "hats" to wear:
Author: The GM plans (in the loosest sense of the word) the plot of the story of which the Player Characters will interact; creating, adapting, or choosing the setting, populating that region with villains and other Non-Player Characters, and assigning them any necessary backgrounds, motivations, plans, and resources. Beware, as overdoing this aspect of the GM role can lead to preventing players from affecting the game with their choices.
Director: During the game, while each non-GM player typically controls the actions of one character, the GM decides the actions of every other character. The GM may also direct a particular NPC that travels with the party (commonly known as a GMPC), but this is open to abuse since the Game Master having a "pet" NPC may compromise their role as a neutral entity.
Referee: In most Tabletop RPGs, the rules are supplied to resolve conflicting situations (avoiding the "Bang! you're dead!"/"No, you missed!" quandary). The GM is expected to provide any necessary interpretation of those rules in fuzzy situations. The GM may also approve or provide house rules in order to cover these cases or provide a different gaming experience. And when that doesn't work, the GM can just supersede the rules-as-written and decide what works best for them.
Manager: The portion of GMing that takes people the most by surprise. The GM is typically the one to organize the game in the first place — finding players, scheduling sessions, figuring out a place to play, acting as a mediator, and balancing the needs and desires of all participants. The last bit may include having to divine the real desires of indecisive or self-deluded players.
The GM may be separated from the other players at the table by a cardboard screen that hides their notes on NPCs and upcoming events in the story; many games print custom GM screens, decorated with various tables and charts from the rulebooks, to reduce the amount of book referencing needed during play. Such screens have become less common — many GMs and players prefer to use their computer to create their own screen, if they ever use one at all.
Game Masters may be practiced actors, and some GMs are also talented vocal artists and authors — for some, they're skills that see a lot of use, and many games have come into legend because of a memorable GM-controlled NPC.
The Game Master may encourage a variety of game styles (ranging from dice-heavy hack-and-slash to semi-freeform roleplaying) and moods (ranging from the sadistic and adversarial to loot raining from the heavens).
The GMs in MMO Games (RPG or otherwise) are more like moderators with punitive powers but no ability to change the fundamentals of the game itself. They're the cops, in other words, whereas a Tabletop GM is the ruling deity of their world.
The concept of what would become the Game Master in role-playing games dates back to early wargames. As chess was evolved to more closely model real-world battlefield conditions, some of these games required one or more neutral arbiters to enforce the rules fairly among all players and keep knowledge that players would not have (concealing and discovering a force's movements on the battlefield being an intrinsic part of warfare). As RPGs grew out of tabletop wargames, this neutral arbiter became not only the adjudicator of rules, but the author of the interactive story.
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 Game Master
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DBTropes
 Game Master / int_816a4e80
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Star Wars (Franchise)
 Game Master / int_816a4e80
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All three Star Wars RPGs use the simple "Gamemaster".
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Anvilicious
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Yet they still insist on calling the DM that even today, in a rather Anvilicious manner. They really don't ever give up, do they?
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Exactly What It Says on the Tin
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"Zombie Master" in All Flesh Must Be Eaten.
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Evil Overlord
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However, Descent's Road to Legend supplement has the Overlord act much more like a traditional Evil Overlord, with evil minions and a plot beyond "kill the other players".
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TheSeventies
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Speaking of The '70s, Spectrum Games's — the same company behind Cartoon Action Hour — latest game, Retro Star, which focus on the decade's televised science fiction series, calls the Game Master "the Showrunner".
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Game Master

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 InfiniteStratosIchikaQuest-FuckStatusQuo
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A Wizard Did It / int_86ac9c99
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Adam Smith Hates Your Guts / int_86ac9c99
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Attack! Attack! Attack! / int_86ac9c99
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Bottomless Bladder / int_86ac9c99
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Continuing is Painful / int_86ac9c99
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Disc-One Nuke / int_86ac9c99
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Empathic Healer / int_86ac9c99
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Endless Game / int_86ac9c99
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Fascist, but Inefficient / int_86ac9c99
 Gamemaster
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God and Satan Are Both Jerks / int_86ac9c99
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Healing Magic Is the Hardest / int_86ac9c99
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Humans Are Special / int_86ac9c99
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Item Crafting / int_86ac9c99
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It's for a Book / int_86ac9c99
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Play the Game, Skip the Story / int_86ac9c99
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Quicksand Box / int_86ac9c99
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Rocks Fall, Everyone Dies / int_86ac9c99
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Seen It All / int_86ac9c99
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Seen-It-All Suicide / int_86ac9c99
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Signature Line / int_86ac9c99
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Sixth Ranger / int_86ac9c99
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Smash Mook / int_86ac9c99
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Square Race, Round Class / int_86ac9c99
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Strong and Skilled / int_86ac9c99
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Stupid Evil / int_86ac9c99
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Surreal Horror / int_86ac9c99
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The Ending Changes Everything / int_86ac9c99
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The Law of Conservation of Detail / int_86ac9c99
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The Loonie / int_86ac9c99
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The Man Makes the Weapon / int_86ac9c99
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Too Clever by Half / int_86ac9c99
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Universal System / int_86ac9c99
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Video Game Cruelty Punishment / int_86ac9c99
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Viewers Are Goldfish / int_86ac9c99
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Virtual-Reality Warper / int_86ac9c99
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With Great Power Comes Great Insanity / int_86ac9c99
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Worthless Treasure Twist / int_86ac9c99
 FourGeeksFourE
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 IronheartTrilogy
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 Welcome To Beacon Rising (Roleplay)
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 HeroicaTheRPG
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 New World of Darkness (Tabletop Game)
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 Shadow Realms (Video Game)
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 KnightsOfTheDinnerTable
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 Larp Trek (Webcomic)
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