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Groundhog Peggy Sue
- 308 statements
- 59 feature instances
- 28 referencing feature instances
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So we have your Peggy Sue Fix Fic in which a character is suddenly sent back to his childhood with future knowledge and/or powers to Set Right What Once Went Wrong. Then we have your "Groundhog Day" Loop Scenario in which a character is stuck in a repeating time loop, forced to re-live the same moments over and over again until a certain condition is met. This is typically a type of Mental Time Travel. When you combine these two you get the Groundhog Peggy Sue, in which a character is forced to re-live a significant portion of their life over and over again, always looping back to a certain point in their childhood if he dies or reaches a predetermined point in time. The protagonist tends to be a Failure Knight if the loop depends on them saving someone or killing the Big Bad. Sometimes the person looping is trying to avoid some kind of disaster; however, no matter what they do, the future never changes unless of course it goes From Bad to Worse. In some versions of this trope the characters live through each repeat of the loop fully, while in others they make a change in the past and are instantly transported to the "present" to see what their actions had changed. With so much life experience, they quickly become the most capable of the cast. A popular subtype of this trope enables the Peggy Sue to interact with their world in a way more typical of video games than reality through the import of an original or published system, such as the the S.P.E.C.I.A.L. stat and perk system from Fallout. Common internet terms for this type of fanfic include Life Is a Game, The Video Game Plot, [Fandom]: Game of the Year and [Character] The Gamer. This subtype generally begins with the main character waking to their first New Game Plus after a first playthrough (i.e. canon) characterized by a mandatory Harder Than Hard Mode with a disabled interface. Having lost their first game due to their death or the failure of a key plot goal such as preventing True Companions from dying, they're motivated to set right what once went wrong in classic Fix Fic style. Often the only character able to manipulate the loops via a save feature, among other game abilities, the Peggy Sue may reap big rewards. A typical reward is a gallery of unlockable avatars from which the player chooses one to start a new game as a different character within the setting. The biggest possible reward, usually achieved by grinding like mad, is to become a God-Mode Sue. The save feature and encouragement to restart as a different character both contribute to the time loopy essence of the story by rewarding the main character for repeatedly starting over or bailing out the main character from failed experiments and problem-solving attempts by allowing the main character to revert to a previous save. As "Life Is A Game" type stories are heavily influenced by the survival, RPG, and dating sim game genres they may share key tropes such as levels, stat systems ripe for grinding, some type of physics-independent inventory, Sidequests and interfaces for viewing relationships with NPCs. Achievements may also unlock new avatars, perks, and other options for future playthroughs. Subtrope of "Groundhog Day" Loop and Peggy Sue. |
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Groundhog Peggy Sue / int_1331990c | type |
Groundhog Peggy Sue | |
Groundhog Peggy Sue / int_1331990c | comment |
Causing this is basically the result of Homura's wish in Puella Magi Madoka Magica. Homura turns back time to the point where she and Madoka first met every time she fails to save Madoka (through Madoka either dying or turning into a witch). Unfortunately, while she retains the skills and experience, she also retains her traumas of the loops, and the sad fact is she can never get strong enough to protect Madoka. Just to twist the knife further, it gets worse every time Homura goes back, because every alternate universe is focused on Madoka, and this makes Madoka's potential witch form, Kriemhild Gretchen, even more powerful than the last — but it also has the effect of making Madoka's wish in the final episode turn her into a goddess. | |
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Groundhog Peggy Sue / int_13bc9931 | type |
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Groundhog Peggy Sue / int_13bc9931 | comment |
Kazuichi Strangelove starts with Makoto offering the survivors of Danganronpa 2: Goodbye Despair the chance to start their adventures over and help free their classmates from their death, even looping through multiple Neo World Simulation if need be. However in the process Kazuichi Souda is the only one that remembers. While initially only focus on using the loops to win over Sonia, Character Development and better connection with his classmates makes him more focus in saving his friends. | |
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Groundhog Peggy Sue / int_1bdeba5a | type |
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Groundhog Peggy Sue / int_1bdeba5a | comment |
The 2019 X-Men event House of X reveals that Moira MacTaggart, supposedly a human ally of the X-Men, is actually a mutant whose power is to be a Groundhog Peggy Sue; when she dies, her consciousness is sent back to shortly before she's born. An encounter with Blind Seer Destiny clarifies that if she dies before her mutant powers manifest on her thirteenth birthday, she will die permanently. In most of her lives, she witnesses the destruction of mutants by humans, and becomes increasingly desperate to prevent that destruction. | |
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X-Men (Comic Book) | hasFeature |
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Groundhog Peggy Sue | |
Groundhog Peggy Sue / int_20776332 | comment |
The Best Night Ever does this with Prince Blueblood, who is forced to relive the Grand Galloping Gala over and over until he not only sets things right for all of the guests, but he learns his lesson about how to not be such a Prince Charmless. | |
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Groundhog Peggy Sue | |
Groundhog Peggy Sue / int_2205051a | comment |
And Again sees Naegi relieving the Deadly Game of Danganronpa: Trigger Happy Havoc, trying to ensure that more of his classmates survive. | |
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Groundhog Peggy Sue / int_22321a4a | type |
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Groundhog Peggy Sue / int_22321a4a | comment |
This is the basis of the power of "revival" that Satoru experiences in ERASED. It constantly happens until the end of the story when Satoru has saved the lives of his mom and friends and caught the killer. He figures out that after he stops experiencing revivals, he must be in the true timeline. | |
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Groundhog Peggy Sue / int_29daf392 | type |
Groundhog Peggy Sue | |
Groundhog Peggy Sue / int_29daf392 | comment |
Trapped In Eternity revolves around Ace being stuck in one of these, repeatedly looping back to when he attempted to assassinate Whitebeard. By the time the story begins, he's gone through so many failed loops that he just wants to give up entirely. | |
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Groundhog Peggy Sue / int_2c0b7945 | type |
Groundhog Peggy Sue | |
Groundhog Peggy Sue / int_2c0b7945 | comment |
Mother of Learning: Zorian, a mage in training, finds himself stuck in a month-long time loop after some changes are made to his person in his zeroth life. Has some similarities with All You Need Is Kill. | |
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Groundhog Peggy Sue | |
Groundhog Peggy Sue / int_303f74a5 | comment |
The When They Cry franchise—both Higurashi: When They Cry (though we're not told who the Peggy Sue is until the end of the first season) and Umineko: When They Cry (in an odd meta way). | |
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Groundhog Peggy Sue / int_31409b57 | type |
Groundhog Peggy Sue | |
Groundhog Peggy Sue / int_31409b57 | comment |
At the end of Whatever Happened to The Caped Crusader?, Batman is reincarnated as an alternate universe version of himself; it's stated that, in lieu of a traditional afterlife, Batman is destined to spend eternity being Batman, living out different versions of his life over and over again. | |
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Groundhog Peggy Sue / int_4498e599 | type |
Groundhog Peggy Sue | |
Groundhog Peggy Sue / int_4498e599 | comment |
Not this time, Fate, in which Jaune Arc cursed to be stuck in a time loop for over a thousand years, reliving the show's Beacon Arc. The events of the fic have Jaune — tired, frustrated, and long since made a psychological wreck by the whole affair — attempting to use this loop as a vacation of sorts to reconnect with his family (who he barely remembers at this point), but begrudgingly ending up at Beacon once again. | |
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Groundhog Peggy Sue / int_491caeb1 | comment |
Embric of Wulfhammer's Castle revolves around this trope... Or Does It? Duchess' strange ability to go back and continue her life from just before an ending so as to allow the player to experience other endings is All Just a Dream, but a prophetic one; Duchess is using a precognitive vision to explore possible futures. | |
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Groundhog Peggy Sue / int_498b77e9 | type |
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Groundhog Peggy Sue / int_498b77e9 | comment |
In the Skin Horse chapter 'Choose', Jonah Yu finds himself in one of these, with the loop reset whenever he dies. It also happens to be in the middle of a place where death is common and frequently very silly. What makes this a Peggy Sue? The ending makes it rather unclear whether this will happen again after he's lived a long, full life. | |
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Groundhog Peggy Sue / int_4b6f8e36 | type |
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Groundhog Peggy Sue / int_4b6f8e36 | comment |
Happens to Fixer in Thunderbolts. The eponymous villains turned heroes end up in the past through some Time Travel shenanigans. One of the villains' earlier selves takes affront to what a nuisance his future self has become and struggles with him. Past!Norbert promptly gets shot through the head, and in order to make sure he reaches this point of time to prevent a Temporal Paradox, future!Norbert gets genetically de-aged, mindwiped and inserted in place of his old self. Doomed to forever live through this course of events until the end of time. Some time later, however, he appears in the present, initially with no explanation as to what happened to the time loop. It turned out to be the work of childlike Reality Warper Kobik, who heard that some of his villainous friends missed him and decided to bring him out of the loop. He had no recollection of the loop before she told him. |
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Groundhog Peggy Sue / int_58808436 | comment |
This is what has happened to Rika Furude in Higurashi: When They Cry. Each time she dies in one of the loops she is sent back to the beginning of the loop. This has been going on for possibly over a thousand years. | |
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Misfits has Curtis, who has Mental Time Travel as his power. He ends up making several loops back in time so that he and his girlfriend Sam don't get caught with drugs. He succeeds, but because he wasn't sentenced to do community service, the other main characters died (except Nathan) because he wasn't there to save them. He loops back once more to make sure he gets caught, but not Sam. The next episode has a comedic variant, where he tries several times to break up with Sam, but he feels so guilty about making her cry that his powers activate on their own, sending him back to thirty seconds before he breaks up with her. | |
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Fuzzy Logic starts with the Kyuubi breaking out of this sort of loop. | |
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Groundhog Peggy Sue / int_5afbc0cb | comment |
Undertale has three characters constantly looping through the same couple of days. Flowey, and then you, get to do it every time you load up the game, retaining their memories and thus their knowledge of various timelines and events the more they reset. There's also Sans the skeleton, but only to a point: it's unclear how much that character remembers of each preceding timeline after a reset, though they know the resets exist, keep mementoes of previous timelines, and can deduce the events of previous loops very accurately. Furthermore, they don't even have a say in when the resets kick in, much less an ability to end it by fulfilling some condition. | |
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Poor, poor Hibiya from Kagerou Project. He's been stuck in a Psychological Torment Zone for decades trying to save his unrequited crush, Hiyori. Naturally, Failure Is the Only Option. Examples include Hiyori being hit by a truck, Hiyori being stabbed clean through the stomach by an iron pole, the list goes on. He gets out of the loop in the end...somehow. And it's not like Hiyori has it better either. "I failed this time, too..." |
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Groundhog Peggy Sue / int_6ba5c4d7 | comment |
This occurs in the manga Shin Mazinger Zero, with Minerva X the only one aware of it. She in fact causes the resets in order to find a timeline where Mazinger does not become a devil and destroys the world. It's shown she's gone through many of these resets since she began as the Minerva X in the original anime. | |
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Stargate SG-1: Happened to the SG1 in The Gamekeeper when they were trapped in a Lotus-Eater Machine that forced O'Neill to relive a failed Special Ops action, and Daniel to relive the death of his parents. | |
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Run Lola Run has three versions of Lola's mission. | |
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In Amnesia: Memories, it is an unintended consequence of Ukyo's wish to save the Heroine from death and for him to be able to be with her again at the cost of her not remembering him. As long as the two conditions are not fulfilled, the wish cannot be granted and Ukyo is forced to remember every parallel world the Heroine dies by his hand, dies in an accident, or fell in love with another man. He dies in her place because their existence in the same timeline is an anomaly the world is trying to eliminate. | |
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In the pilot episode of Star Trek: Deep Space Nine the wormhole aliens in contact with Sisko at first seem to be having trouble understanding humans' concept of linear time. But as they keep returning Sisko to the moment of his wife's death, he realizes they're trying to say humans don't exactly live linearly after all: the way we dwell on our memories means we all create this trope for ourselves all the time, especially if we've experienced trauma. | |
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I Was a Teenage Exocolonist: The plot only truly kicks in from the second playthrough onwards, as there are many positive outcomes that can only happen because Sol saw their negative counterpart occur in the first playthrough. In addition to the player being in control for ten years of Sol's life, most loops chronologically end with Sol's death by old age. | |
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A good part of Steins;Gate revolves around this. Okabe's messing around with D-Mail leads to SERN mooks come crashing through his door, lead by Moeka, and ultimely killing Mayuri. So he sets up the recently assembled Time Leap machine to leap to the point in the past before that happened, in order to avoid it. Unfortunately, every time he goes back in time, no matter what different idea he tried to save her, her death was always the result. | |
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no-one has to die. has this as one of the central plot points. Each time you finish one of the timelines, the last remaining non-player character enters a mysterious machine, which unbinds their consciousness from their body and pushes it back to a compatible body. One of the characters has gone through this five times. Did I mention there's a fire?? | |
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Groundhog Peggy Sue / int_8ea8e86b | comment |
This is the premise of the music video/transmedia BTS Universe, where the main character, Seokjin, comes back to Korea after 2 years, spends a month there, and finds that his old estranged friends have died/gone to prison/been irreparably injured/etc., all fates that could have been prevented within that month. He suddenly finds himself in a time-loop: if he fails to save any of his 6 friends, he's transported back to April 11th, the day he came back to Korea. These time-loops (of which Seokjin has lost count) have lasted from less than one day to months. One of the BTS songs that directly reference this story, "Jamais Vu", makes the comparison of Seokjin's ordeal (and therefore this trope) to a video-game, highlighting both his failures and his Determinator status. |
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The kalachakras in The First Fifteen Lives of Harry August are an entire society who meet this trope, complete with a system for sending messages arbitrarily far back in time by having people near the beginning of a loop find people near the end of a loop to give the message to. | |
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Church in Episode 50 of Red vs. Blue goes back in time to stop his friends from ending up in what they think is the future. He winds up Epically Failing, not only failing in trying to stop the events but putting some of them in motion. Such as his own death. | |
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A Question of When revolves around Romilda Vane, a Stalker with a Crush on Harry, exploiting such an arrangement in an effort to hook up with him. | |
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This happens in Primer, but we don't know for how long. | |
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Groundhog Peggy Sue | |
Groundhog Peggy Sue / int_9ab32c13 | comment |
Deconstructed in Pony POV Series. It's eventually revealed that Dark World is stuck in a "Groundhog Day" Loop with both the Big Bad Nightmare Eclipse and Discord as the Groundhog Peggy Sue. In the case of Discord, it's an Ironic Hell inflicted on him by Eclipse, and while he can use his experience from the previous loops to do better, Eclipse will never allow him to actually win, and he's long since had a Heel Realization she'll never permit him to act on. In the case of Eclipse, she's the Big Bad of the Arc, and fighting her is every bit as horrifying as one would imagine. | |
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Groundhog Peggy Sue | |
Groundhog Peggy Sue / int_9d34190a | comment |
The Elder Scrolls series has the concept of "CHIM", where one becomes aware of the nature of Anu's Dream but exists as one with it and maintains a sense of individuality. Vivec, the Dunmeri Tribunal deity, claims to have achieved this and (very cryptically and steeped in heavy metaphor) explains what this means in his 36 Lessons of Vivec book series. Essentially, achieving CHIM is the realization that you are a character in a video game. This comes with it a number of powers which would seem god-like in-universe, including the ability to Save Scum, use the Master Console, and use the "Construction Set" Level Editor. Talos, the Deity of Human Origin ascended god-form of Tiber Septim (and possibly others), is another theorized to have achieved CHIM. Further, the series has the in-universe, metaphysical concept of "heroes". These are rare individuals not bound in any way by fate and who have the ability to rule their own destiny. Heroes are closely related to the prophecies revealed in the Elder Scrolls, but are not bound by them, and they often grow to become far more powerful than most other mortals. Each Player Character in the series to date has been such a hero, and many others are mentioned in the series' lore (often as Long Dead Badasses and Founders Of Their Kingdoms). Where this trope in particular applies is the "Save Scumming" aspect of CHIM. As Vivec explains in his Morrowind dialogue: | |
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Groundhog Peggy Sue | |
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Edge of Tomorrow is a time-loop in a "Starship Troopers"-like setting. | |
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Edge of Tomorrow | hasFeature |
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Groundhog Peggy Sue | |
Groundhog Peggy Sue / int_a5dacf69 | comment |
Chunin Exam Day, which is quite possibly the Ur-Example for Naruto. | |
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A Chance for a New Dawn features Bernadetta as the looper after Sothis' power somehow transfers to her. She's hesitant to make use of her future knowledge, given what she knows about two of her classmates and what they're willing to do if they should catch on. | |
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Groundhog Peggy Sue | |
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Barring the brief intro, the entirety of The Legend of Zelda: Majora's Mask is this, with Link as the Peggy Sue via the Ocarina of Time and the Song of Time. So long as he plays it before his fourth straight day in Termina, he can loop back to the moment he first arrived, and can even bring certain items back with him, tellingly among which are the Plot Coupons you get at the end of each main dungeon. | |
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You can turn your companions into this in Ephemeral Fantasia; until you bring them out of their "Groundhog Day" Loop, they're unaware of the repeating five-day cycle. | |
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That Was Then: A short-lived 2002 series in which the protagonist repeatedly goes back to his High School years in an attempt to make things better. Similar to The Butterfly Effect. | |
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In Undead Unluck, the destruction of the world causes Juiz to be thrown into the next cycle, each time progressively later than the last; her goal in every cycle has been to seek out a group of people she believes are strong enough to avert the catastrophe, but she has never been successful. It's hinted that Andy, being unable to die, also lives through the destruction and into the next cycle, but he has no memories outside of the current timeline. In truth, Andy is no older than the current timeline; it's his original personality Victor who's been through the previous cycles. | |
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Hard Reset has Twilight relives the three hours that culminate in a changeling attack and the destruction of Canterlot trying to stop it. Notably, it has a few sequels detailing both the psychological fallout and the damage to the multiverse that all those loops had. | |
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Groundhog Peggy Sue | |
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The plotline of BlazBlue: Calamity Trigger, from the perspective of Rachel Alucard. There's an interesting twist on this trope with her, however. On the one hand it is thanks to her being an Observer that she is a Groundhog Peggy Sue; on the other hand, as an Observer she is not allowed to actively Set Right What Once Went Wrong, but can only nudge the other characters in the right direction. The Reveal at the end of Calamity Trigger reveals there is a second one at work. Unlike Rachel, Terumi has been trying all along to make things even worse. |
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It's revealed at the end of The Dark Tower series that the whole series was just one iteration of a loop that is implied to have been looping for countless iterations. However, the final passage is one of hope, and implies that finally, this next time around, things will be different. | |
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Wishful Thinking has Makima being stuck in one the day before she meets Denji. She attempts to use the loop to accomplish her goals, only to find out that the loop resets if something prevents her death and reincarnation as Nayuta. She then focuses on trying to ensure Nayuta carries out her goals. | |
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Naruto: Game of the Year Edition: Naruto jumps from his death at the Valley of the End to an arena of unlockable avatar statues. Each statue is a timeline in need of repair and the dedicated sysadmin staff may actually be Shinto gods. Too bad he's a target for assassins from soon after his birth... Each death before he receives his headband means he has to start over from the beginning and it takes him a long time to make it to that first checkpoint. | |
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In Re:Zero Subaru is constantly locked into loops that force him relive the same events every time he dies, until he is able to survive. | |
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Replay, by Ken Grimwood, revolves around the protagonist and a few others going through the eponymous Replays which take the replayer back to an earlier point in his/her life, to relive the time period until his/her death (the same date and time in every loop, although the exact date and time differ from person to person). Problem is that each replayer finds that his/her replays are beginning later and later... | |
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A villainous example with Eon in 5 Years Later. During the events of Ben 10: Race Against Time he used his powers to repeat his battle with Ben over and over until he succeeded. Paradox and Clockwork reveal that he's been doing this on a larger scale than even he (Eon) realizes. Every time the heroes stopped his plan, he reset the entire timeline to try again, getting slightly closer to victory each with each reset. | |
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The Infinite Loops is a sub-genre of this type of fic, with the format of first codified by FanFiction.Net user Innortal. The basic premise is that all media exists within a shared multiverse contained within and run by Yggdrasil. When something causes it to undergo a Time Crash, all the various universes are put into a time-looping "safe mode" until the gods can fix it. Each universe has one character known as "the Anchor" (usually the main character of the original work) as a point of stability, with other characters slowly becoming aware of the loop and retaining their memories as well (i.e., becoming "Awake") as the timeline continuously restarts. Because of this framing device, "Crossover" and "Fusion" loops also occur at random; these being the home loopers having a guest character from another work, or the anchor for one universe spending time in another, or any level of role swapping. | |
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Played with in The Time Traveler's Wife. Henry's physical body constantly returns in time to his mother's death, but he cannot change anything. | |
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Russian Doll: After Alan and Nadia die at the same time, they are forced to relive the same day over and over again. The only way for them to escape the loop is to help each other avoid their original deaths: Alan has to stop Nadia from getting hit by a car, while Nadia has to stop Alan from committing suicide. | |
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While it doesn't have a dedicated page at this time, Fire Emblem: Three Houses has had this become one of many fanfic prompts, especially on Archive of Our Own, due to the protagonist having power over time. More often than not, Byleth's motive, and by extension the author's, is to create the Golden Ending the developers refused to add. | |
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One of the BTS songs that directly reference this story, "Jamais Vu", makes the comparison of Seokjin's ordeal (and therefore this trope) to a video-game, highlighting both his failures and his Determinator status. | |
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Redaction of the Golden Witch has everything that Shannon and Kanon have experienced throughout the various incarnations of the Cat Box carry over. | |
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Groundhog Peggy Sue | |
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In Alan Wake's American Nightmare, Alan's Evil Counterpart, Mr. Scratch, attempts to create a no-win situation for Alan by capturing him in a time-loop; even if he survives the deathly trials of the loop, he will still have to go through them again. However, as Alan and the three women stuck with him in the loop retains memories of the previous cycles, they eventually begin to coordinate their efforts to drive the loop Off the Rails. | |
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In Tales of the Monkey Queen, Future Trunks intends to use his time machine to pull this off. Eventually, it's revealed that Cell actually succeeded in pulling this off... and abusing it. | |
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The plot of Shira Oka: Second Chances is that the protagonist must repeat high school over and over again until he can snap out of it. He may be forced to restart again if he dies or makes the wrong decision that ends up in an unhappy ending. | |
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The story and gameplay premise of the rogue-lite strategy game Into the Breach. You're assembling a team of mech pilots to prevent the end of the world and save as many cities as possible from a Nintendo Hard Kaiju invasion, and every time you fail, ONE of your pilots gets to start a new timeline and try again with all of their skills and experience. | |
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