...it's like TV Tropes, but LINKED DATA!
Hero Must Survive
- 23 statements
- 3 feature instances
- 66 referencing feature instances
Hero Must Survive | type |
FeatureClass | |
Hero Must Survive | label |
Hero Must Survive | |
Hero Must Survive | page |
HeroMustSurvive | |
Hero Must Survive | comment |
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); }) In short, We Cannot Go On Without You as applied to strategy games: Story-relevant characters appear in some missions as units in the player's army, to participate in the player's actual gameplay battles. They may be average or above-average units, or even carry a special designation such as "hero" — but since they're participating in battles that are waged in large numbers, there's a very real possibility that they may get lost and killed in all the firefighting. How can the story proceed without a central character? It can't, so the game tosses in an arbitrary mission objective: "<hero> must survive". If they fall, it's instant Game Over. Ironically, this can also make the Hero unit Too Awesome to Use, with a player preferring to stash the Hero somewhere safe (away from the front lines) and complete the mission without them, contrary to the developers' intent. Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })Escort Mission is related, except that the escort is usually an NPC outside of the player's control, whereas the player can control their Hero unit directly. For RPG examples, where overall party numbers are much smaller, use We Cannot Go On Without You. Contrast Non-Entity General. |
|
Hero Must Survive | fetched |
2023-02-05T17:43:18Z | |
Hero Must Survive | parsed |
2023-02-05T17:43:18Z | |
Hero Must Survive | processingComment |
Dropped link to theload: Not an Item - FEATURE | |
Hero Must Survive | isPartOf |
DBTropes | |
Hero Must Survive / int_3d44c7ed | type |
Hero Must Survive | |
Hero Must Survive / int_3d44c7ed | comment |
Age of Empires and II has objectives where heroes has to survive the entire scenario. As they are just slightly stronger than a regular unit, they're very impractical to use. One of the most annoying example is Joan of Arc, as she has to survive in five out of the six scenarios in her campaign, with the sixth taking place after her death. In skirmish games, the Regicide mission gives each player a totally useless (but quite nippy) king unit whose death loses you the game, and a castle for him to hole up in. Heroes self-heal in 'The Conquerors', making it somewhat better. Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_3'); }) |
|
Hero Must Survive / int_3d44c7ed | featureApplicability |
1.0 | |
Hero Must Survive / int_3d44c7ed | featureConfidence |
1.0 | |
Age of Empires I (Video Game) | hasFeature |
Hero Must Survive / int_3d44c7ed | |
Hero Must Survive / int_c94d2d6a | type |
Hero Must Survive | |
Hero Must Survive / int_c94d2d6a | comment |
Fortunately, Star Wars: Galactic Battlegrounds avoided this by making most of the heroes Jedi with healing abilities. Got really annoying when your party included, say, C-3PO, who is to combat power what The Load is to plot progress. |
|
Hero Must Survive / int_c94d2d6a | featureApplicability |
1.0 | |
Hero Must Survive / int_c94d2d6a | featureConfidence |
1.0 | |
Star Wars: Galactic Battlegrounds (Video Game) | hasFeature |
Hero Must Survive / int_c94d2d6a | |
Hero Must Survive / int_da8d3132 | type |
Hero Must Survive | |
Hero Must Survive / int_da8d3132 | comment |
In Act of War most of the missions feature a named hero character who also appears in many of the cutscenes. He must be kept alive to preserve the story. He's actually considerably tougher than your average infantry unit, he's great at turning enemy troops into POWs for money, and best of all he's the only unit that has regenerating health which gives you a good incentive to use him over your other troops. However if you get too aggressive and bite off more than you can chew, it's an instant game over. | |
Hero Must Survive / int_da8d3132 | featureApplicability |
1.0 | |
Hero Must Survive / int_da8d3132 | featureConfidence |
1.0 | |
Act of War (Video Game) | hasFeature |
Hero Must Survive / int_da8d3132 |
The following is a list of statements referring to the current page from other pages.
Copyright of DBTropes.org wrapper 2009-2013 DFKI Knowledge Management. Imprint. - Thanks to Bakken&Baeck for hosting. Contact.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.