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Holy City

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Holy City
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Some cities are just places where a lot of people live and work. Some are seats of worldly authorities, elevating them above others. And then there is the Holy City, a site so intrinsically tied to a particular religion that it became a symbol of faith all by itself. In peacetime, it will result in thousands to millions of devoted pilgrims visiting it every day. In wartime, expect it to be defended to the last breath, even more so than a national capital (unless it is the national capital), and the consequences if it is ever sacked by an invader are either a lot graver or a lot worse for the other side. It's likely to be The Theocracy, although it doesn't necessarily have to be.
Holy cities come in two flavors:
Vatican-style: The seat of the High Priest, The Pope, or the head of The Church by any other name. Often wields significant political power in the setting, whether formally or informally.
Jerusalem-style: A city historically important to religion but not directly under its influence.
See also Holy Ground.
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Dragon Quest VIII features several important religious locales home to the Templars, but none are more important than the Holy Isle of Neos. The city and its population are systematically wiped out when Rhapthorne finally escapes from his sceptre and levels the once-sacred place to serve as his stronghold, the Dark Citadel. Neos has some good equipment, so you might want to avoid the plot for a bit.
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In the Dragon Age series:
Val Royeaux is the capital of the Chantry of Andraste.
Ditto Minrathous for the Imperial Chantry.
Denerim, the birthplace of Andraste, is also this, albeit Jerusalem-style. Though a few other cities claim they're the birthplace of Andraste as well.
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 Dragon Age (Franchise)
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Crusader Kings: Every religion in the game has 5 Holy Sites. Each holy site held by a ruler of that religion increases the religion's moral authority by 10%, which aids in conversion and preventing heresy. In addition, in both this game and its sequel, holding at least 3 holy sites is required to reform a pagan faith.
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Fire Emblem:
Sienne in Fire Emblem: Radiant Dawn, home of the Tower of Guidance, Mainal Cathedral, and the Holy Apostle, Empress of Begnion.
Downplayed in Fire Emblem: Three Houses with the Garreg Mach Monastery, which serves as the Vatican-style headquarters of the Church of Seiros, the residency of the Archbishop, and a major pilgrimage destination in its own right, thanks to hosting the tombs of Saint Seiros herself and of many other early Saints. The downplayed part comes from the fact that as a population center, Garreg Mach is minuscule compared to other continental capitals like Derdriu, Fhirdidad, and especially Enbarrnote the capital of the Adrestian Empire that is a Jerusalem-style holy city in its own right thanks to it being the alleged birthplace of Saint Seiros: beyond the monastery fortress itself, the Church Knights' barracks, and the Military Academy for nobles under its auspices, Garreg Mach is surrounded by a handful of villages providing it with necessary supplies.
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 Fire Emblem (Franchise)
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Luxerion in Lightning Returns: Final Fantasy XIII is the capital of Nova Chrysalia and the headquarters of the Order of Salvation.
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 Lightning Returns: Final Fantasy XIII (Video Game)
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Northern District of Mid-Childa in Lyrical Nanoha, governed by the Saint Church.
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A ton of them in Eberron.
Flamekeep in Thrane for the Church of the Silver Flame, both a Jerusalem and Vatican style, as it hosts the Silver Flame itself and the Speaker of the Flame and High Cardinals.
Ashtakala in the Demon Wastes, an evil version, for the Rhakshasas and the Lords of Dust. A Jerusalem-style (Former capital of their empire).
Greenheart in the Eldeen Reaches for the Wardens of the Woods, a Vatican-style (home of the Great Druid Oalian).
Shae Mordai in Aerenal, the City of the Dead hosts the Undying Court the elves worship. A Vatican-style.
Most of the cities of Adar are also temples of various monk orders.
Athur in Karrnath is a Vatican-style. It houses the Crimson Monastery of the Blood of Vol. The religion's true figurehead, Vol, lives somewhere else. The monastery is home to the cardinals who spread her teachings.
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 Eberron (Tabletop Game)
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Rogue One: Jedha City, capital of the moon Jedha, is a sacred site to those who believe that the Jedi will one day return. Pilgrims come from across the galaxy to pray, and the non-Force Sensitive (possibly) guardians of the temple still walk the city's streets, teaching of the Force. The Empire has control of the city and excavates the Kyber crystals (which the Jedi used to focus their lightsabers) as a key component of the Death Star's superlaser. When Krennic destroys the city using a partially powered blast from that same superlaser, he claims that he destroyed the last reminder of the Jedi in the galaxy.
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The Citadel of Kom, capital of the Theocracy of Omnia and centre of the Church of Om in the Discworld novel Small Gods is a Vatican-style holy city. (It's also in the Discworld version of the Middle East, about where Jerusalem would be...)
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 Discworld
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Holy City
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Final Fantasy XII has Mt. Bur-Omisance, the spiritual center of the Church of Kiltia, which is followed by most Ivalicians to a certain extent (judging by the opening movie, it has spread to places like Dalmasca).
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 Final Fantasy XII (Video Game)
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Final Fantasy XIV has the Holy See of Ishgard which has spent a thousand years in a Forever War with the dragons of Dravania.
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 Final Fantasy XIV (Video Game)
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To a lesser extent, Canterbury in England. It was a very common destination for pilgrimages on account of its beautiful cathedral and it being the site of the martyrdom of St. Thomas Becket. It is the principal see of the Church of England and has been ever since it was still a part of the Catholic Church. Also the seat of the Archbishop of Canterbury — the de facto head of the Church of England — although he lives in Lambeth Palace in London.
For a long time northern England had Durham, which was the resting place of St Bede and ultimately St Cuthbert of Lindisfarne, two of the most important Anglo-Saxon saints. Cuthbert's shrine in particular was a major centre of pilgrimage, only really being eclipsed by Canterbury after the death of Thomas Becket. Somewhat unusually, Durham was also a Prince-Bishopric; that is, the city (and by extension, County Durham as a whole) was directly ruled by the Bishop instead of the King of England.
Up until the reign of Henry VIII, England had a secondary holy city in the form of Bury St Edmunds, which had the shrine of Edmund the Martyr, a deeply pious 9th-century king of East Anglia who the viking leader Ubba had executed after he refused to renounce Christianity. The shrine was a significant site of pilgrimage in England for centuries until the shrine was defaced and destroyed for its gold during the Dissolution of the Monasteries.
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 The Canterbury Tales
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St. Heim Papal State for the Church of Granas in Grandia II.
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 Grandia II (Video Game)
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Rabona in Claymore, by the virtue of being at the center of all known lands.
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 Claymore (Manga)
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In the Dreamblood Duology, Gujaareh is the main and most important city for the worshippers of Hananja. In fact, Hananja's Law is what the Gujaareens live by and are in return bestowed with Hananja's magic, narcomancy, which is virtually unknown and unused outside of the city-state. Gujaareh also houses the Hetawa, the main temple of Hanaja.
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Civilization IV introduced religions to the series, and when you found a religion by being the first to research the requisite technology, one of your cities will become its holy city, usually one of your most recently founded. A Great Prophet can build a religious wonder in it that brings in extra income based on how widespread the religion is while also increasing the chances of the religion further by random event. Capturing holy cities can thus be very lucrative even if you don't share the religion in question... and if you burn a holy city to the ground, you can expect severe diplomatic consequences.
Civilization V changes up Holy Cities a bit (and religion in general). A religion's Holy City is the city in which the religion was initially founded by a Great Prophet. It exerts massive religious pressure on surrounding cities, which doubles when the Grand Temple national wonder is built. A Holy City's designated religion can never truly be wiped from it from outside pressure; even if all of its citizens have been converted, the religion will regain traction there in a matter of turns. Holy Cities also cannot be razed, so players going for religious dominance will either have to continually send waves of missionaries to counter the Holy City's natural pressure, or capture the Holy City for themselves and send Inquisitors to strip the city of its Holy status.
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The Stormlight Archive: Urithiru, the ancient home of the Knights Radiant, was the most holy city in the world, protected from the Highstorms and inaccessible except by a Knight Radiant. The Knights withdrew from the city shortly before the Recreance, where they abandoned their oaths, so the city was lost for thousands of years. Most people, even religious scholars, don't believe it ever existed. In the first two books, Jasnah and Shallan are looking for the city in the hopes that it contains records that have not been altered by the Hierocracy, which might have more information on the upcoming Desolation.
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Dorith's End, particularly Dredmor, is the holiest settlement of the Ascensionist religion in City of No End.
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The titular and perhaps mythological Suihira, where the last lake on earth is said to be.
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 Suihira (Webcomic)
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Halo 5: Guardians introduces Sunaion, a temple city on the Elite homeworld built right over a sea.
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Stargate SG-1 has Celestis, a holy city populated entirely by the Priors of the Ori and located on a vast, flat plain of very shallow water. The Ori themselves manifest a sacred eternal fire there that they use to communicate with the Doci, their head priest.
The show also features Dakara for the Jaffa- according to their tradition, it's the place where their servitude to the Goa'uld first began (i.e. presumably where they were first implanted with symbiotes) and as such an ideal symbolic target for the Jaffa rebellion to strike against the Goa'uld. Later, it becomes the first capital of the Free Jaffa Nation. Strangely, it was never mentioned before the episode where Teal'c decided to capture it.
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Halo:
High Charity, a colossal, mobile planetoid that serves as the capital of the Covenant and the Prophets' Holy City.
Halo 5: Guardians introduces Sunaion, a temple city on the Elite homeworld built right over a sea.
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In Forgotten Realms many people consider cities visited during Time of Troubles by deities they venerate to be especially blessed, worthy of pilgrimage, or something like this.
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 Forgotten Realms (Tabletop Game)
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The Afterward: The Holy City, which isn't a proper city really anymore, as it's mostly abandoned, but still has altars to the Old God and the new gods. It turns out to be where the godsgem's located, so the seven companions go there for this. Otherwise people largely avoid it due to the Old God's dangerous presence.
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The Hometree in Avatar serves as both a city and a sacred site for the Na'vi, though not as sacred as the Tree of Souls (which, on the other hand, isn't really a city).
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 Avatar
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Yet another Vatican-style location is the city-state of Nirvath in Vandal Hearts II, particularly its greatest landmark Nigran Cathedral. It's also the location of the final battle, and it collapses after defeating the last boss.
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Sailor Moon: The ruins of the Moon Kingdom on the moon. In the manga, Sailor Moon's power-up came from praying to the crystal tower.
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Battletech has Hilton Head, North Carolina, on Earth as the headquarters of ComStar, the religious sect/telecommunications conglomerate. It is from there that the Primus (essentially ComStar's pope) ruled over the entire religion, at least until ComStar secularized after Operation Scorpion and the Word of Blake Schism.
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 BattleTech (Tabletop Game)
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Rhuidean from The Wheel of Time series is a Jerusalem-style holy city for the Aiel.
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 The Wheel of Time
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Agaris for the Esperatian Church in Reflections of Eterna until it is razed and burned to the ground.
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 Reflections of Eterna
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A Song of Ice and Fire:
Vaes Dothrak is the only permanent settlement for the Dothraki and regarded as holy ground for them; spilling blood is forbidden - killing without drawing blood is still permitted.
Oldtown is this for Westeros, due to being the former seat of power for the Faith of the Seven, the most important religion in Westeros besides the Old Gods of the North. Though the Faith has since moved to Westeros' capital in King's Landing during Baelor the Blessed's reign, Oldtown still has significance as House Hightower, the oldest and richest noble house in the Reach, has close ties with them.
Inverted with Asshai by the Shadow, which is about as unholy as it can get in this setting: it's a dark and sinister city populated almost exclusively by shadowbinders and dark wizards and where no dark practice is forbidden, no matter how depraved. Traders do visit to export food since no plants grow and every animal gets sick and dies upon setting foot in the city, and everyone is wary of them. There is also no children in sight.
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One Piece: Holy Land Mary Geoise, capital of the World Government (often translated as Marijoa or Mariejois). Said to be at the very center of the world, it lies 10,000 meters above sea level atop the Red Line, a massive rock wall continent that circles the globe. The only permanent residents are the World Nobles/ Celestial Dragons, their servants and slaves, and high-ranking government employees and leaders. The walled-off World Noble district, known as the "Domain of the Gods" takes up most city space. Ascending to the city and crossing through it is the only safe way to travel between the Paradise and New World halves of the Grand Line. The only other route is going under the Red Line through Fishman Island, 10,000 meters below sea level. The former is safe but requires government permission to travel and requires you to leave behind your ship and get a new one on the other side, while the latter allows you to keep your ship, but is extremely dangerous with very few surviving the voyage.
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Final Fantasy:
Final Fantasy X has Bevelle, the main base of the Yevon clergy, and effectively the capital of Spira.
Final Fantasy XII has Mt. Bur-Omisance, the spiritual center of the Church of Kiltia, which is followed by most Ivalicians to a certain extent (judging by the opening movie, it has spread to places like Dalmasca).
Luxerion in Lightning Returns: Final Fantasy XIII is the capital of Nova Chrysalia and the headquarters of the Order of Salvation.
Final Fantasy XIV has the Holy See of Ishgard which has spent a thousand years in a Forever War with the dragons of Dravania.
Mullonde in Final Fantasy Tactics is where the Church of Glabados is based. It wasn't always an island; the Cataclysm Backstory tells us that a powerful earthquake destroyed much of the original Mullonde region after St. Ajora Glabados was executed by the Holy Ydoran Empire.
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The City of the Sun God in The Secret World. Essentially a purpose-built Vatican-style capital city for Atenism, it was constructed in the last of Pharaoh Akhenaten's reign and features a ridiculous amount of monuments - most prominently the Black Pyramid in which Akhenaten was buried following his defeat.
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 The Secret World (Video Game)
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Pentagulia in Lunar: Eternal Blue, said to be the home of the goddess Althena. Players of the first game, Lunar: The Silver Star, will instantly know something is up, given both the lack of such a place (it instead had the Goddess Tower, protected by the Magic City of Vane) and the fact that Althena gave up her divinity to live with Alex on Lunar, dying as an old woman. Indeed, the Althena that Hiro and his party meet is a fraud, put into power by Zophar; Althena/Luna left behind a recording for Lucia in her absence. However, Pentagulia is built atop the remaining Goddess Tower.
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 Lunar: Eternal Blue (Video Game)
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Game of Thrones: The Dothraki view their only city, Vaes Dothrak, this way. It lies in the shadow of a single, vast peak known by the Dothraki as the Mother of Mountains, which is considered sacred. Dothraki holy women, known as dosh khaleen, live in the city and are respected by all Dothraki. By tradition, the widows of Khals are supposed to return here and remain to join their ranks.
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At the time of The Elder Scrolls III: Morrowind, the eponymous province has three clear Holy Cities, one for each of the three Tribunal gods. Almalexia and Vivec are clear Vatican-style cities, as they not only house the deities they're named after but also high-ranking Temple officials (the head of the Temple in Vvardenfell in Vivec and the head of the Temple on the mainland in Almalexia). Sotha Sil... is a bit more complex, as the inhabiting god stays away from mortal affairs, and the city's location is unknown to mortals (and, as such, has no mortal inhabitants). The city of Necrom is described in terms suggesting it has holy significance (it is specifically called out as a necropolis in a religion with elements of ancestor worship), although unlike the Triune cities it isn't visited in Morrowindnote outside mods.
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Holy City
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Cantisca for the Sole and Unified Church in the Arcia Chronicles.
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Holy City
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In Warhammer 40,000, Holy Terra, besides serving as capital for the Imperium, is also the seat for the Imperial Cult and Ecclesiarchy. There's a galaxy's worth of other holy worlds, including Cardinal Worlds ruled directly by the Ecclesiarchy, and Shrine Worlds dedicated to an Imperial Saint. And in a weird example, the Imperial fortress-planet of Cadia is a holy site to the heretical Word Bearers legion, since it's where their primarch converted to worship the Chaos Gods before the Horus Heresy.
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Holy City
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Warhammer Fantasy Battles: The imperial city-state of Middenheim is the hub of the Cult of Ulric, a god of war, winter and wolves worshipped by man since before the founding of the Empire. The flat-topped mountain upon which it sits, called the Ulricsberg or Fauschlag ("Fist-strike"), is said to have been rendered such by a single blow from the god. The city's most prominent landmark is the Great Temple of Ulric, which is built around the White Flame of Ulric — a magical, everlasting bonfire and the cult's most sacred site.
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Holy City
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Final Fantasy X has Bevelle, the main base of the Yevon clergy, and effectively the capital of Spira.
 Holy City / int_c2463c55
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 Holy City / int_c2463c55
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Holy City
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A Canticle for Leibowitz: In post-apocalyptic America, St. Louis has become the seat of the Catholic Church.
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 A Canticle for Leibowitz
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Holy City
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Second Apocalypse: There are two key ones that factor in the story.
Sumna is the holiest city in all of Inrithism. The Vault-of-the-Tusk is kept in Sumna as well as the vast temple-complexes of the Thousand Temples. The Shriah, the High Priest of Inrithism, maintains his seat in Sumna.
Shimeh is the second holiest city in Inrithism for being a site of scriptural importance for Inri Sejenus. Reconquering Shimeh becomes the object of the Holy War declared in the first trilogy. Shimeh is also a holy city to the Fanim because the Cishaurim keep their holy tabernacle, the Ctesarat, maintained within Shimeh.
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Mullonde in Final Fantasy Tactics is where the Church of Glabados is based. It wasn't always an island; the Cataclysm Backstory tells us that a powerful earthquake destroyed much of the original Mullonde region after St. Ajora Glabados was executed by the Holy Ydoran Empire.
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Holy City
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Trials of Mana: The Holy City of Wendel acts as the center of the religion that worships the Goddess of Mana and is led by the Priest of Light from the Temple of Light. Pilgrims come to seek blessings and sage wisdom from the Priest himself.
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Downplayed in Fire Emblem: Three Houses with the Garreg Mach Monastery, which serves as the Vatican-style headquarters of the Church of Seiros, the residency of the Archbishop, and a major pilgrimage destination in its own right, thanks to hosting the tombs of Saint Seiros herself and of many other early Saints. The downplayed part comes from the fact that as a population center, Garreg Mach is minuscule compared to other continental capitals like Derdriu, Fhirdidad, and especially Enbarrnote the capital of the Adrestian Empire that is a Jerusalem-style holy city in its own right thanks to it being the alleged birthplace of Saint Seiros: beyond the monastery fortress itself, the Church Knights' barracks, and the Military Academy for nobles under its auspices, Garreg Mach is surrounded by a handful of villages providing it with necessary supplies.
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On Gor the one holy place is the Sardar Mountains, where the Priest-Kings live. Four times a year, at the solstices and equinoxes, there is a fair at the base of the mountain. Every Gorean is expected to attend the fair at least once before their 25th birthday.
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Horizon Zero Dawn has Meridian, the only city in the world, and the seat of every Sun-King since the first one founded it. The main grievance of the Eclipse cult, most members of whom were exiled from Meridian (for very good reason), is that they haven't been able to conquer the city. As long as they don't have Meridian, they will never hold real power anywhere in its Sundom. Game events fully support Meridian's importance- the final battle against the apocalyptic Big Bad takes place on its outskirts. In a very real sense, Meridian is where the world was saved.
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Holy City
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Sienne in Fire Emblem: Radiant Dawn, home of the Tower of Guidance, Mainal Cathedral, and the Holy Apostle, Empress of Begnion.
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Fear & Hunger: Ma'habre, the city of the gods. It is the home of the New Gods, who took it over as the influence of the Old Gods waned. The player's party is able to enter it after journeying down to level 7 of the dungeons with the Cube of the Depths in their inventory. It appears to take influences from both Jerusalem and Mesopotamian cultures in its architecture.
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The following is a list of statements referring to the current page from other pages.

 Holy City
processingCategory2
Religion Tropes
 A Dragon in Shining Armour / Fan Fic / int_be009544
type
Holy City
 Kaleidoscope (Fanfic) / int_be009544
type
Holy City
 Kingdom of Heaven / int_be009544
type
Holy City
 Pope John Paul II / int_be009544
type
Holy City
 Reality (2012) / int_be009544
type
Holy City
 Rogue One / int_be009544
type
Holy City
 Ushpizin / int_be009544
type
Holy City
 The Hohenzollern Empire (Lets Play) / int_be009544
type
Holy City
 The Museum (Lets Play) / int_be009544
type
Holy City
 A Wolf in the Soul / int_be009544
type
Holy City
 And All Nations Shall Gather To It / int_be009544
type
Holy City
 City of No End / int_be009544
type
Holy City
 Demon Lord, Retry! / int_be009544
type
Holy City
 Doctrine and Covenants / int_be009544
type
Holy City
 Dreamblood Duology / int_be009544
type
Holy City
 Halo: Contact Harvest / int_be009544
type
Holy City
 I, Claudius / int_be009544
type
Holy City
 Kalpa Imperial / int_be009544
type
Holy City
 Left Behind / int_be009544
type
Holy City
 Saint Leibowitz and the Wild Horse Woman / int_be009544
type
Holy City
 Second Apocalypse / int_be009544
type
Holy City
 Seveneves / int_be009544
type
Holy City
 The Last Legion / int_be009544
type
Holy City
 The Mayors / int_be009544
type
Holy City
 The Orphan's Tales / int_be009544
type
Holy City
 Jerusalem
seeAlso
Holy City
 Ushpizin
seeAlso
Holy City
 Claymore (Manga) / int_be009544
type
Holy City
 Frieren: Beyond Journey's End (Manga) / int_be009544
type
Holy City
 Oripian Trail (Roleplay) / int_be009544
type
Holy City
 Forgotten Realms (Tabletop Game) / int_be009544
type
Holy City
 Necromunda (Tabletop Game) / int_be009544
type
Holy City
 The Realms Within (Tabletop Game) / int_be009544
type
Holy City
 The Stars Are Fire (Tabletop Game) / int_be009544
type
Holy City
 I Lombardi Alla Prima Crociata (Theatre) / int_be009544
type
Holy City
 Breath of Fire II (Video Game) / int_be009544
type
Holy City
 Fear & Hunger (Video Game) / int_be009544
type
Holy City
 Grandia II (Video Game) / int_be009544
type
Holy City
 Knights of the Temple: Infernal Crusade (Video Game) / int_be009544
type
Holy City
 Lightning Returns: Final Fantasy XIII (Video Game) / int_be009544
type
Holy City
 Tales of Luminaria (Video Game) / int_be009544
type
Holy City
 Tamriel Rebuilt (Video Game) / int_be009544
type
Holy City
 The Fermi Paradox (Video Game) / int_be009544
type
Holy City
 Vandal Hearts (Video Game) / int_be009544
type
Holy City
 Critical Role: Campaign One (Web Video) / int_be009544
type
Holy City
 Door Monster (Web Video) / int_be009544
type
Holy City