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Hot Bar
- 23 statements
- 3 feature instances
- 8 referencing feature instances
Hot Bar | type |
FeatureClass | |
Hot Bar | label |
Hot Bar | |
Hot Bar | page |
HotBar | |
Hot Bar | comment |
A hotbar is a row of user-configurable buttons, usually located near the bottom or top of the screen. The user can assign skills, abilities, items, attacks etc. to locations on the hotbar, and then click that button to use whatever is attached to it. Hotbar buttons are usually also labeled with numbers, so the user can e.g. use the item in position 3 of the hotbar by pressing the number "3" on the keyboard. Many games offer the ability to switch between hotbar configurations. Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); }) |
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Hot Bar | fetched |
2021-02-16T21:49:04Z | |
Hot Bar | parsed |
2021-02-16T21:49:04Z | |
Hot Bar | processingComment |
Dropped link to MMORPG: Not an Item - FEATURE | |
Hot Bar | isPartOf |
DBTropes | |
Hot Bar / int_3038d75c | type |
Hot Bar | |
Hot Bar / int_3038d75c | comment |
The hot bar in Diablo II represented your belt that held potions and scrolls and better belts expanded the capacity. Skills, meanwhile, were assigned to the function keys by default to ready them in your left or right mouse buttons. | |
Hot Bar / int_3038d75c | featureApplicability |
1.0 | |
Hot Bar / int_3038d75c | featureConfidence |
1.0 | |
Diablo II (Video Game) | hasFeature |
Hot Bar / int_3038d75c | |
Hot Bar / int_3b7abee2 | type |
Hot Bar | |
Hot Bar / int_3b7abee2 | comment |
This appears in all the Half-Life, Counter-Strike, and Team Fortress games. You can also use the scrollwheel on your mouse. | |
Hot Bar / int_3b7abee2 | featureApplicability |
1.0 | |
Hot Bar / int_3b7abee2 | featureConfidence |
1.0 | |
Half-Life (Video Game) | hasFeature |
Hot Bar / int_3b7abee2 | |
Hot Bar / int_c74f2d3c | type |
Hot Bar | |
Hot Bar / int_c74f2d3c | comment |
Diablo has a hotbar where you can assign your usable items (perhaps most importantly, healing potions) and spells. The hot bar in Diablo II represented your belt that held potions and scrolls and better belts expanded the capacity. Skills, meanwhile, were assigned to the function keys by default to ready them in your left or right mouse buttons. |
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Hot Bar / int_c74f2d3c | featureApplicability |
1.0 | |
Hot Bar / int_c74f2d3c | featureConfidence |
1.0 | |
Diablo (Video Game) | hasFeature |
Hot Bar / int_c74f2d3c |
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