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Hub City

 Hub City
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 Hub City
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Hub City
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HubCity
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The city in games that you keep coming back to.
This is usually where The Empire or other important political entity makes its headquarters. The center of politics, commerce, religion, culture, and/or crime, you'll find all sorts of subquests and side-plots here, but you may or may not find the best stuff here, thanks to the Sorting Algorithm of Weapon Effectiveness.
Has an obscene amount of NPCs, sidequests, shops, vendors, and usually Minigame Zones as well. Generally appears in the first half of the game, but players will probably have to return here often. This is the one place most likely to get upgrades and evolving content as the plot progresses. It's also usually safe from enemy danger, until it stops being so.
Compare with Tokyo Is the Center of the Universe and Big Applesauce, when everything takes place in Tokyo or New York; compare also Britain is Only London for how this can affect the standing of a city being considered representative of the whole region. See Merchant City for the capitalist version, and Holy City for the religious equivalent—either one could overlap. Often has shades of Shining City. May also be a Hub Level.
Not to be confused with Hub City from The DCU, which is a poster child for Vice City.
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DBTropes
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Hub City
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Happy Garland in Steambot Chronicles.
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 Steambot Chronicles (Video Game)
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In Genshin Impact, each nation possesses its own hub city, which, as of patch 4.0, has consistently been its capital. These cities almost always have at least one adventurer's guild desk, one general goods merchant, one blacksmith, one specifically marked restaurant, one store where elemental seals can be exchanged for items, one reputation board, and two marked buildings that represent the mortal and divine seats of power for that region. Sub areas in a region will have smaller scale settlements that serve as a sub hub, such as Aaru Village in the Great Red Sand, or Bourou Village on Watatsumi Island, but you will still end up going to the main hub city in the end to collect the reputation rewards received from completing a quest.
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 Genshin Impact (Video Game)
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Hub City
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Sonic Unleashed has "Town Stages" situated in each of the game's major countries from which the action stages are accessed (in the PS360 versions, anyway). The Town Stages are inspired by different real-world regions, including Apotos (Greece), Spagonia (London), Mazuri (southern Africa), Holoska (the Arctic), Chun-nan (rural China), Shamar (the Middle East), Empire City (New York City), and Adabat (southeast Asia). There is also a hub for the final area, Eggmanland.
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 Sonic Unleashed (Video Game)
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Dungeons & Dragons Online takes place mostly in the city of Stormreach (see below) The game was even called "Stormreach" before it became an Allegedly Free Game. As you level up, you move through the city's different districts. It helps that the game takes place almost exclusively on Xen'drik, which doesn't exactly have other major civilized areas.
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 Dungeons & Dragons Online (Video Game)
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Hub City
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Millenium City in Champions Online is this, as well as a City of Adventure. The trope mostly focuses on Renaissance Center, which is the one-stop shop for everything in the game. Other zones have conveniences as well, but nothing comes close to RenCen.
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 Champions Online (Video Game)
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Hub City
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Rance in II
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 Ys II: Ancient Ys Vanished – The Final Chapter (Video Game)
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Hub City
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The first three home console Monster Hunter games have each a rural or coastal hub village for the offline campaign and a larger, more populated city for the online campaign. The handheld games prior to the fourth generation have only one hub village for both campaigns (since those games only have local multiplayer support; the multiplayer quests are accepted within an indoor gathering hall). In both cases, the locations serve as residences for most of the non-playable characters and are also places authorized by the Hunter Guild to host quests for hunters to accept. The trope is averted in the fourth generation games, due to the presence of multiple villages and cities, meaning that there's no actual central hub.note Story-wise, each area has its own set of quests, but in practice any single-player quest can be accepted from anywhere. In contrast, the multiplayer quests can only be accepted in the gathering halls that support their corresponding ranks. The games released afterwards have each one hub city which inherits all types of quests, but their downloadable expansions add one more for their own quests. The names of the hub villages and cities are:
Kokoto Village (all first-generation entries, single-player; local multiplayer in Freedom)
Minegarde Town (original Monster Hunter and its G expansion, online multiplayer)
Jumbo Village (Monster Hunter 2 (dos), single-player)
Dundorma (Monster Hunter 2, online multiplayer)
Pokke Village (Monster Hunter Freedom 2 and Freedom Unite, single- and multiplayer locally)
Moga Village (Monster Hunter 3 (Tri) and 3 Ultimate, single-player)
Loc Lac City (Monster Hunter 3, online multiplayer)
Yukumo Village (Monster Hunter Portable 3rd, single-player; local multiplayer in PSP and online in PS3)
Port Tanzia (Monster Hunter 3 Ultimate, local multiplayer in 3DS and online in Wii U)
Astera (Monster Hunter: World, single- and multiplayer online)
Seliana (Monster Hunter World: Iceborne, same as Astera)
Kamura (Monster Hunter: Rise, single- and multiplayer onlinenote also locally in the Switch version)
Elgado (Monster Hunter Rise: Sunbreak, same as Kamura)
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Every country in eRepublik has a capital, certain actions can cause them to move, hence why the capital of the eUSA is Florida.
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 Hub City / int_1ff419c5
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Hub City
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Kingdom Hearts II: Hollow Bastion, which was the penultimate level in the first game, now serves as a headquarters of sorts for Sora and his allies. Many crucial plot points take place here. However, in terms of gameplay, it's not quite as vital as Traverse Town, as shopping and synthesizing can now be done in every other world.
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 Kingdom Hearts II (Video Game)
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The Manticore system (especially Manticore A) serves as this writ large for the Honor Harrington series. The location of the largest known wormhole nexus (with six, later seven, connections), several of which are in relatively close proximity to other, smaller networks, means it serves as the hub for truly staggering amounts of interstellar traffic.
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 Honor Harrington
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Hub City
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Deus Ex: Invisible War has Seattle, Trier, and Cairo.
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 Deus Ex: Invisible War (Video Game)
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Hub City
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Any city from Mount & Blade, but you'll find the place that your leader hides out will be the most commonly visited because sucking up to him is a great way to keep your place in your faction.
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 Mount & Blade (Video Game)
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Xandria and Kefin in V
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 Ys V: Lost Kefin, Kingdom of Sand (Video Game)
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Hub City
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Guild Wars has three of these, one for each continent.
Lion's Arch in Tyria, Kaineng Centre in Cantha (which is only the administrative center of Kaineng City — the city itself covers more than half of Cantha, making Kaineng the best example of this trope in Guild Wars), and Kamadan, Jewel of Istan in Elona. these three places are the centres of player trading and chat in their respective campaigns, and are distinguished by being the places you have to go to have access to travel to the other continents.
Lion's Arch continued to enjoy its Hub City status in Guild Wars 2, now as a neutral city populated by all races rather than a human capital (it's a long story). It contained portals to all racial cities, as well as PvP and high-end PvE content, dungeon gear vendors, and crafting stations. Then, in a subversion of Status Quo Is God, it was destroyed at the end of the Living Story season one and left a depopulated ruin. The player hub and all services were temporarily moved to Vigil Keep until the city was deemed safe enough for them to return.
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Lightning Returns: Final Fantasy XIII has Luxerion, the "City of Light" that has a hand in most of the other events going on in the world (or what's left of it). Case in point, whereas the train stations in other areas are limited in the number of places on their menu, Luxerion has TWO stations that, combined, allow you to ride over to all three of those locales.
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 Lightning Returns: Final Fantasy XIII (Video Game)
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Every Tales game has at least one. Tales of Eternia has two, one for each planet the player can visit.
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 Tales Series (Video Game)
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Ys series: Multiple:
Minea in I and IV (Mask & Dawn)''
Rance in II
Redmont in III/Oath
Xandria and Kefin in V
Port Rimorge in VI
Altago City in Seven
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 Ys (Video Game)
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Hub City
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Britannia from Ultima Online and other Ultima games.
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 Ultima Online (Video Game)
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Hub City
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Each game in the Etrian Odyssey series has one, and it's from there where the player's party can access the inn to rest and save the progress, the shop to buy and sell goods, the bar to accept sidequests and talk to non-playable characters, the office of the city's political ruler to accept story missions, the explorer guilds' gathering hall to recruit and manage party members, and the exit that leads to the Yggdrasil Tree (or the overworld leading to it, in the case of Legends of the Titan and Nexus) where most of the adventure takes place. The names of the cities are: Etria (first game and its remake Millenium Girl), High Lagaard (Heroes of Lagaard and its remake The Fafnir Knight), Armoroad (The Drowned City), Tharsis (Legends of the Titan), Iorys (Beyond the Myth), and Maginia (Nexus).
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 Etrian Odyssey (Video Game)
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Hub City
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Sonic the Hedgehog (2006) has Soleanna, an Italy-inspired city-state from which nearly every stage is accessed (the few that aren't are from a Bad Future).
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 Sonic the Hedgehog (2006) (Video Game)
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Hub City
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Sharn, the city of towers, in the continent of Khorvaire and Stormreach in Xen'drik in the setting of Eberron act as this. It's worth pointing out that Stormreach is the one city by which all traffic to Xen'drik transits and most of that traffic usually leaves from Sharn. Before Cyre blew up, its capital city Metrol used to be the largest Metropolis, in no small part thanks to hosting the HQ of the most powerful Dragonmarked House.
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 Eberron (Tabletop Game)
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Hub City
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Big Ape City from Donkey Kong Land.
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1.0
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1.0
 Donkey Kong Country (Video Game)
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Hub City / int_39cb5e47
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Hub City
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Shantae: In the games following the first one, Scuttle Town is the place where Shantae can spend her gems to purchase items and spells.
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 Shantae (Video Game)
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Hub City
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Tales of Vesperia also had two. Zaphias, the Capital of The Empire and Dangrest, the capital of the the Guild Union.
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 Tales of Vesperia (Video Game)
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Minea in I and IV (Mask & Dawn)''
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 Ys: Ancient Ys Vanished ~ Omen (Video Game)
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Oblivion:
Oblivion starts the main character out at the Imperial City prison sewer exit. While this does place the character closest to the Imperial City on the main map, the usual progression for a first-time player is to follow the first quest, which immediately takes you to Weynon Priory, just outside the city of Chorrol. The Imperial City is available to travel to at any time, though.
Subverted in the form of Kvatch, which is nearly as large as the Imperial City and even has an arena. It's subverted because the city gets razed to the ground by the invading Daedra before the player ever gets to see it. When you do get inside, it's nothing more than burning buildings and rubble.
Played straight in the Shivering Isles expansion for Oblivion, in that the divided city of New Sheoth, capital of the Shivering Isles, is not available until you've finished the introductory quest. Until then, you're restricted to the village of Passwall.
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 The Elder Scrolls IV: Oblivion (Video Game)
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The huge, multi-layered Ceres City seems to take up nearly half the game in Alter A.I.L.A. Genesis. In the original, the Slums serve as a hub for most routes; among other benefits, technological genius Tinder lives there.
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 Alter A.I.L.A. (Video Game)
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Cymril in the Talislanta game setting.
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 Talislanta (Tabletop Game)
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Despite the local axiom that all roads lead away from Ankh-Morpork, especially if you run fast enough and are determined enough, events on the Discworld all seem to start or get resolved here. For a city that cultivates a deliberate air of being poor, shabby, and broke, it is the largest human city on the Disc and is getting bigger almost by the day. Carrot points out that Ankh-Morpork is also the biggest dwarf city on the Disc, although the other residents hardly realize this due to how little fuss the dwarves generally make.
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 Discworld
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In a variation, Final Fantasy VII makes this the First Town, but Midgar is still the Capital of the planet (Shinra's HQ is located here, natch).
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 Final Fantasy VII (Video Game)
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Rabanastre from Final Fantasy XII, also the first town. Archadia's capital Archades is also quite large, but not on the same scale and not as friendly. More importantly, there aren't nearly as many places to go in Archades due to its taxi system and being impossible to get around otherwise, cutscenes show it to actually be quite large.
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 Final Fantasy XII (Video Game)
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Gridania, Limsa Lominsa, and Ul'Dah of Final Fantasy XIV, which are also the starting points of the game depending on your starting class. Each expansion adds additional hubs, including Ishgard in Heavensward, Kugane in Stormblood, the Crystarium in Shadowbringers, and Old Sharlayan in Endwalker.
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World of Warcraft:
Classic had the six capitals of the playable races (trolls and gnomes didn't have any): Stormwind, Ironforge, and Darnassus for the Alliance and Orgrimmar, Thunder Bluff, and Undercity for the Horde. By its end, they all had the same amenities, and the same is true in modern World of Warcraft Classic, but early in the game, only two capitals (Ironforge and Orgrimmar) had auction houses, meaning that most players congregated there. Once auction houses were added elsewhere, the playerbase became more evenly spread across all capitals, with Orgrimmar (once again) and Stormwind being the most popular as world buffs from killing raid bosses could be received there. Both Orgrimmar and Stormwind have remained in heavy use through more or less every expansion thanks to also being portal hubs.
The Burning Crusade had Shattrath, a temple city in the middle of Outland. It also introduced two more racial capitals, Exodar for the Draenei and Silvermoon for the Blood Elves, but as the game progressed beyond old Azeroth, these two cities became only relevant for low-level players.
Wrath of the Lich King had the wizard city of Dalaran, which was previously a ruin not far away from Undercity but was now repaired, raised to the sky, and moved to Northrend to battle the Lich King directly on his doorstep next to Icecrown.
Cataclysm once again returned players to Stormwind and Orgrimmar, which were (like most Classic zones) visually updated and given high-level vendors and portals to high-level zones.
Mists of Pandaria had the extended palace complex in the Vale of Eternal Spring, with two sections reserved for the two factions: the Shrine of Seven Stars for the Alliance and the Shrine of Two Moons for the Horde.
Warlords of Draenor was originally planned to have featured proper capitals - the ogre-built Bladespire Citadel for the Horde and the Temple of Karabor, a friendly Alternate Timeline version of the Burning Crusade raid Black Temple, for the Alliance. However, these capitals were later replaced by the two military outposts of Stormshield (Alliance) and Warspear (Horde), which were much smaller in size. The customisable player-owned Garrisons also served as (individual) player hubs and featured max-level quests, hubs for crafting and gathering, and a mission table Mini-Game which was important for farming gold and other in-game resources.
Legion saw the return of Dalaran, which was moved to the expansion's new high-level zone of the Broken Isles (we even see how it teleports in-game). Due to the expansion's focuses on playable classes, every individual class also got its own "Order Hall"note The Sanctum of Light below Light's Hope Chapel for Paladins, Acherus for the death knights, the Fel Hammer for demon hunters, the Dreamgrove for druids, the Trueshot Lodge for hunters, the Hall of the Guardian for mages, the Temple of Five Dawns for monks, the Hall of Shadows for rogues, the Heart of Azeroth for shamans, the Dreadscar Rift for warlocks and the Skyhold for warriors, which functions similarly to the Warlords garrisons but is shared.
Battle for Azeroth had Boralus for the Alliance and Zuldazar for the Horde, capitals of the humans of Kul Tiras and trolls of Zandalar respectively. Both cities are a fair bit larger than their predecessors, but only small portions of them are reserved for actual in-game services: most are used for questing instead. The hub sections of Zuldazar (the government district of Dazar'alor and the Zuldazar Harbor at the shore) aren't even next to each other, so you'll have to fly between them or fight your way through various hostile trolls: for all intents and purposes, they are two separate cities.
Shadowlands had Oribos, the Afterlife Antechamber from which you can access the different parts of the eponymous spirit world. Much like in Warlords and Legion, there are also secondary player hubs: the sanctums of the four Covenants which the playable characters can join. The kyrian have the Elysian Hold, the Necrolords have the Seat of the Primus, the Night Fae have the Heart of the Forest and the venthyr have the castle of Sinfall.
Dragonflight has Valdrakken, the seat of the eponymous Dragonglights in the Dragon Isles. Like Shattrath, Dalaran and Oribos before it, it is shared by both player factions.
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 World of Warcraft (Video Game)
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Tolbi from Golden Sun.
 Hub City / int_4be1bdd0
featureApplicability
1.0
 Hub City / int_4be1bdd0
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1.0
 Golden Sun (Video Game)
hasFeature
Hub City / int_4be1bdd0
 Hub City / int_4f7a49d9
type
Hub City
 Hub City / int_4f7a49d9
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Tevri'ed from The Keys Stand Alone. It's the central city of the three still under Pyar jurisdiction, and usually the one newcomers find themselves closest to when they first arrive on C'hou. It's also just a few miles north of the White Tower, where the Pyars are imprisoned. The four (often just George, in disguise) return from time to time for supplies but can't stay there because they tend to get attacked all the time.
 Hub City / int_4f7a49d9
featureApplicability
1.0
 Hub City / int_4f7a49d9
featureConfidence
1.0
 The Keys Stand Alone (Fanfic)
hasFeature
Hub City / int_4f7a49d9
 Hub City / int_4ff52d04
type
Hub City
 Hub City / int_4ff52d04
comment
Tri Force Heroes — Hytopia
 Hub City / int_4ff52d04
featureApplicability
1.0
 Hub City / int_4ff52d04
featureConfidence
1.0
 The Legend of Zelda: Tri Force Heroes (Video Game)
hasFeature
Hub City / int_4ff52d04
 Hub City / int_51d8e360
type
Hub City
 Hub City / int_51d8e360
comment
Jibral Castle Town in Blue Dragon.
 Hub City / int_51d8e360
featureApplicability
1.0
 Hub City / int_51d8e360
featureConfidence
1.0
 Blue Dragon (Video Game)
hasFeature
Hub City / int_51d8e360
 Hub City / int_5425ce75
type
Hub City
 Hub City / int_5425ce75
comment
Liberty City and Vice City in the Grand Theft Auto series — the former of these is played more straight in GTA3 and Liberty City Stories, where the action is more self-contained (Alderney in GTA4 is treated by the Libertonians as a separate city, despite sharing the same conurbation zone — not quite unlike New Jersey to New York City IRL). As for San Andreas, it's an odd case because the action is rather equally split between Los Santos and San Fierro, with a smaller part of the action being set in Las Venturas.
 Hub City / int_5425ce75
featureApplicability
1.0
 Hub City / int_5425ce75
featureConfidence
1.0
 Grand Theft Auto (Video Game)
hasFeature
Hub City / int_5425ce75
 Hub City / int_5908ee91
type
Hub City
 Hub City / int_5908ee91
comment
Skyrim muddles this trope. Whiterun ultimately fits the description best as it is the Hub City of Skyrim due to its central location. However, due to the Civil War, the political hub cities of Skyrim are Solitude (for Imperial-aligned) and Windhelm (for Stormcloak-aligned) and both are large cities with port access to the other side of the country. Add into this the fact that all the Hold Capitals are Hub Cities for their holds, which add extra layers of complexity.
 Hub City / int_5908ee91
featureApplicability
1.0
 Hub City / int_5908ee91
featureConfidence
1.0
 The Elder Scrolls V: Skyrim (Video Game)
hasFeature
Hub City / int_5908ee91
 Hub City / int_59735062
type
Hub City
 Hub City / int_59735062
comment
Deus Ex: Mankind Divided has Prague, although Rabi'ah is prominent enough throughout the story that it may become the next hub city in the series.
 Hub City / int_59735062
featureApplicability
1.0
 Hub City / int_59735062
featureConfidence
1.0
 Deus Ex: Mankind Divided (Video Game)
hasFeature
Hub City / int_59735062
 Hub City / int_59da62aa
type
Hub City
 Hub City / int_59da62aa
comment
In Fallout: New Vegas, the eponymous city is this in almost every way. While it's only the center of political power for Mr. House and the Families, all the major factions have an interest in it.
 Hub City / int_59da62aa
featureApplicability
1.0
 Hub City / int_59da62aa
featureConfidence
1.0
 Fallout: New Vegas (Video Game)
hasFeature
Hub City / int_59da62aa
 Hub City / int_5ae6782c
type
Hub City
 Hub City / int_5ae6782c
comment
Everway: There are lots of cities scattered through this game's multiverse, but as the title may hint, the game pays special attention to the city of Everway in the realm of Roundwander, "the Crossroads of the Spheres," which has an extremely exceptional 71 or more interdimensional gates. Everway is accordingly a bustling trade city where scholars know a great deal about other spheres and are always interested to learn more. However, it can't exert much direct power over other spheres (i.e. alternate worlds), because only a few people can traverse the Portal Network that links them, and they tend to have minds of their own.
 Hub City / int_5ae6782c
featureApplicability
1.0
 Hub City / int_5ae6782c
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1.0
 Everway (Tabletop Game)
hasFeature
Hub City / int_5ae6782c
 Hub City / int_61de95d6
type
Hub City
 Hub City / int_61de95d6
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Freelancer has four Capital Cities, each one of the capital planet of the Houses: Manhattan, New London, New Tokyo, and New Berlin. In terms of where the player can actually go, however, they have the same four locations as every other planet, station, and outpost in the game: the Landing Pad, the Bar, the Ship Dealer, and the Trader.
 Hub City / int_61de95d6
featureApplicability
1.0
 Hub City / int_61de95d6
featureConfidence
1.0
 Freelancer (Video Game)
hasFeature
Hub City / int_61de95d6
 Hub City / int_629cd094
type
Hub City
 Hub City / int_629cd094
comment
Dragon Age: Origins: Denerim is the largest city in the game (which isn't saying much), but you're discouraged from going there until later by a Beef Gate or two. Justified in that the Evil Chancellor is there at the centre of his power. It is full of sidequests and critical sequences of the main quests, and The Very Definitely Final Dungeon. In Awakening, it's Amaranthine and in Dragon Age II, it's Kirkwall, seeing how there aren't any other cities in either game.
 Hub City / int_629cd094
featureApplicability
1.0
 Hub City / int_629cd094
featureConfidence
1.0
 Dragon Age: Origins (Video Game)
hasFeature
Hub City / int_629cd094
 Hub City / int_645c39bd
type
Hub City
 Hub City / int_645c39bd
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Stella Glow: Lambert City is the capital of the kingdom where all characters live in, serving as the resting area for Alto and all characters who join him over the course of the adventure. During Free Time, Alto can chat with the characters to increase mutual affinity, tune Witches in case one of them is in need thereof, accept jobs to earn money, do free exploration, and buy or sell products as well as refine orbs. During Mission Time, only the last two actions can be performed, since time will only pass when you're completing the main story objectives. Lambert City is also where you can save your progress outside story-based save prompts. It remains the safest location for the characters until the second half of the game.
 Hub City / int_645c39bd
featureApplicability
1.0
 Hub City / int_645c39bd
featureConfidence
1.0
 Stella Glow (Video Game)
hasFeature
Hub City / int_645c39bd
 Hub City / int_64ddf294
type
Hub City
 Hub City / int_64ddf294
comment
EVE Online has Jita, which is so busy that it has its own dedicated nodes to run it and special rules to manage the traffic. Other market hubs include Amarr, Dodixie, and Rens. Putting some numbers to this, Jita regularly tops 1000 people. It usually has about 2% of the entire active population at any given time, while there are some 7500 other systems.
 Hub City / int_64ddf294
featureApplicability
1.0
 Hub City / int_64ddf294
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1.0
 EVE Online (Video Game)
hasFeature
Hub City / int_64ddf294
 Hub City / int_6952ee85
type
Hub City
 Hub City / int_6952ee85
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Most Artix Entertainment MMOs have one of these: AdventureQuest has Battleon, DragonFable has Falconreach, MechQuest has Soluna City.
 Hub City / int_6952ee85
featureApplicability
1.0
 Hub City / int_6952ee85
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1.0
 AdventureQuest (Video Game)
hasFeature
Hub City / int_6952ee85
 Hub City / int_6ac55ec7
type
Hub City
 Hub City / int_6ac55ec7
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Sigil (City of Doors), in the Planescape setting for Advanced Dungeons & Dragons. Similar cities crop up in other campaign settings: Forgotten Realms has Waterdeep (City of Splendors), for example, Eberron has Sharn (City of Towers) and Greyhawk has...well, Greyhawk (City of...hey, the setting's named after it; what more did you want?).
 Hub City / int_6ac55ec7
featureApplicability
1.0
 Hub City / int_6ac55ec7
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1.0
 Dungeons & Dragons (Tabletop Game)
hasFeature
Hub City / int_6ac55ec7
 Hub City / int_6c1d09b1
type
Hub City
 Hub City / int_6c1d09b1
comment
Fallout had The Hub as the largest population and trade center of the wastes.
 Hub City / int_6c1d09b1
featureApplicability
1.0
 Hub City / int_6c1d09b1
featureConfidence
1.0
 Fallout (Video Game)
hasFeature
Hub City / int_6c1d09b1
 Hub City / int_6c1d09b2
type
Hub City
 Hub City / int_6c1d09b2
comment
New Reno got all the developer love in Fallout 2, but the New California Republic's capital city was also very important in terms of the story since it belongs to the largest faction in the game universe, and there are much more shops there. San Francisco was pretty important in the last quarter of the game as their shops offer many end-game high-tech equipment that you can't get from anywhere else.
 Hub City / int_6c1d09b2
featureApplicability
1.0
 Hub City / int_6c1d09b2
featureConfidence
1.0
 Fallout 2 (Video Game)
hasFeature
Hub City / int_6c1d09b2
 Hub City / int_6c1d09b3
type
Hub City
 Hub City / int_6c1d09b3
comment
Fallout 3 was more decentralized, with no real cities. Megaton and Rivet City were the biggest, with Rivet City being bigger and having a better market, while Megaton had more plot and player housing. Like in the second game, the Citadel was big after The Waters of Life.
 Hub City / int_6c1d09b3
featureApplicability
1.0
 Hub City / int_6c1d09b3
featureConfidence
1.0
 Fallout 3 (Video Game)
hasFeature
Hub City / int_6c1d09b3
 Hub City / int_6c1d09b4
type
Hub City
 Hub City / int_6c1d09b4
comment
Fallout 4 has two such cities: one is Diamond City, the "green jewel of the Commonwealth", built in the ruins of Boston's real-life Fenway Park baseball stadium, hence its name. The other is Goodneighbor, which seems like a Wretched Hive in comparison with its population of addicts and grifters, but is a safe haven for all who enter, even ghouls (who are barred from entering Diamond City).
 Hub City / int_6c1d09b4
featureApplicability
1.0
 Hub City / int_6c1d09b4
featureConfidence
1.0
 Fallout 4 (Video Game)
hasFeature
Hub City / int_6c1d09b4
 Hub City / int_6c343f1a
type
Hub City
 Hub City / int_6c343f1a
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The Witcher 3: Wild Hunt has Crow's Perch, Novigrad and Kaer Trolde as the respective hub settlements for the Velen, Novigrad and Skellige Islands. The Blood and Wine DLC adds in the Toussaint region with Beauclair as the hub city.
 Hub City / int_6c343f1a
featureApplicability
1.0
 Hub City / int_6c343f1a
featureConfidence
1.0
 The Witcher 3: Wild Hunt (Video Game)
hasFeature
Hub City / int_6c343f1a
 Hub City / int_6c6fd2af
type
Hub City
 Hub City / int_6c6fd2af
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Fist of the North Star: Lost Paradise has Eden, a beacon of civilization in the vast and unforgiving post-nuclear wastes. Compared to other small settlements that dot the wasteland, Eden is a veritable metropolis with clean water, fresh food, and limitless power. There are many shops to frequent (using money instead of simple barter) and amenities of all sorts, including a colosseum, a casino, a hostess club, and a video arcade.
 Hub City / int_6c6fd2af
featureApplicability
1.0
 Hub City / int_6c6fd2af
featureConfidence
1.0
 Fist of the North Star: Lost Paradise (Video Game)
hasFeature
Hub City / int_6c6fd2af
 Hub City / int_74a4c704
type
Hub City
 Hub City / int_74a4c704
comment
Kingdom Hearts: Traverse Town, the first world that Sora lands in after his home world is destroyed. As the headquarters of the heroic characters, the player will keep coming back to it, both for plot reasons and because shopping and synthesizing can only be done there.
 Hub City / int_74a4c704
featureApplicability
1.0
 Hub City / int_74a4c704
featureConfidence
1.0
 Kingdom Hearts (Video Game)
hasFeature
Hub City / int_74a4c704
 Hub City / int_74f7210c
type
Hub City
 Hub City / int_74f7210c
comment
The Legend of Zelda:
Hyrule Castle Town and/or Kakariko Village in multiple games.
Link's Awakening — Mabe Village
Majora's Mask — Clock Townnote In quite the literal sense, as the world of Termina is laid out with 4 separate regions in each of the 4 compass directions and Clock Town situated right in the center.
Oracle of Ages — Lynna City (present) / Lynna Village (past)
Oracle of Seasons — Horon Village
The Wind Waker — Windfall Island
Phantom Hourglass — Mercay Island
Skyward Sword — Skyloft
Tri Force Heroes — Hytopia
Tears of the Kingdom — Lookout Landing
 Hub City / int_74f7210c
featureApplicability
1.0
 Hub City / int_74f7210c
featureConfidence
1.0
 The Legend of Zelda (Franchise)
hasFeature
Hub City / int_74f7210c
 Hub City / int_76c0e1c2
type
Hub City
 Hub City / int_76c0e1c2
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Downplayed in Ravenmark: Scourge of Estellion. While the political center of the Empire of Estellion is the city of Atium, where the Obsidian Perch (The Emperor's throne) is located, the economic and social hub of the Empire is most definitely in the Twin Cities of Whitewater and Istoni (connected by bridges across the Deverra river). This is where the four Queens (think of them as department heads) rule. There are other fairly-sized cities in the game, although you only know that from the in-game Codex: East Isle (a rebellious recently-conquered island city), Halfling Quarter (a Jackdaw city built into a huge crack in the ground), Silvergate (capital of the Commonwealth of Esotre), New Carsis (capital of the Kaysani), Redemptor’s Watch (a smaller Kaysani city; HQ of the Redeemers).
 Hub City / int_76c0e1c2
featureApplicability
1.0
 Hub City / int_76c0e1c2
featureConfidence
1.0
 RavenmarkScourgeOfEstellion
hasFeature
Hub City / int_76c0e1c2
 Hub City / int_782a1f0
type
Hub City
 Hub City / int_782a1f0
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Pioneer 2 in Phantasy Star Online, one of the ark ships for the Pioneer Project, which has a hub for players to interact and gather for parties, along with a city with shops, a bank, and a quest counter.
 Hub City / int_782a1f0
featureApplicability
1.0
 Hub City / int_782a1f0
featureConfidence
1.0
 Phantasy Star Online (Video Game)
hasFeature
Hub City / int_782a1f0
 Hub City / int_792239e5
type
Hub City
 Hub City / int_792239e5
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Meltokio in Tales of Symphonia and Midgard in Tales of Phantasia.
 Hub City / int_792239e5
featureApplicability
1.0
 Hub City / int_792239e5
featureConfidence
1.0
 Tales of Symphonia (Video Game)
hasFeature
Hub City / int_792239e5
 Hub City / int_7988cb68
type
Hub City
 Hub City / int_7988cb68
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The Citadel in Mass Effect certainly counts, and it's even the capital of interstellar politics.
It was even the capital of the Protheans's empire fifty-thousand years before the games. Of course, it was designed by the Reapers so that every galactic civilization would make it their capital, so the first strike of their invasions would immediately take out the nerve center of the strongest galactic power and give them full access to all military and political data as well.
Omega acts as this in the sequel.
 Hub City / int_7988cb68
featureApplicability
1.0
 Hub City / int_7988cb68
featureConfidence
1.0
 Mass Effect (Franchise)
hasFeature
Hub City / int_7988cb68
 Hub City / int_7ea4fd21
type
Hub City
 Hub City / int_7ea4fd21
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Wasteland 3: Colorado Springs is the largest functioning city left in the post-apocalyptic United States, thanks to the Patriarch who rules with an iron fist but otherwise has managed to maintain order and stability. There is a large downtown area full of various merchants, the Patriarch's opulent palace at The Broadmoor, and the remains of Peterson AFB, that Ranger Team November takes over as their base of operations.
 Hub City / int_7ea4fd21
featureApplicability
1.0
 Hub City / int_7ea4fd21
featureConfidence
1.0
 Wasteland 3 (Video Game)
hasFeature
Hub City / int_7ea4fd21
 Hub City / int_7f5bc680
type
Hub City
 Hub City / int_7f5bc680
comment
It varies in each Fallout game.
Fallout had The Hub as the largest population and trade center of the wastes.
New Reno got all the developer love in Fallout 2, but the New California Republic's capital city was also very important in terms of the story since it belongs to the largest faction in the game universe, and there are much more shops there. San Francisco was pretty important in the last quarter of the game as their shops offer many end-game high-tech equipment that you can't get from anywhere else.
Fallout 3 was more decentralized, with no real cities. Megaton and Rivet City were the biggest, with Rivet City being bigger and having a better market, while Megaton had more plot and player housing. Like in the second game, the Citadel was big after The Waters of Life.
In Fallout: New Vegas, the eponymous city is this in almost every way. While it's only the center of political power for Mr. House and the Families, all the major factions have an interest in it.
Fallout 4 has two such cities: one is Diamond City, the "green jewel of the Commonwealth", built in the ruins of Boston's real-life Fenway Park baseball stadium, hence its name. The other is Goodneighbor, which seems like a Wretched Hive in comparison with its population of addicts and grifters, but is a safe haven for all who enter, even ghouls (who are barred from entering Diamond City).
 Hub City / int_7f5bc680
featureApplicability
1.0
 Hub City / int_7f5bc680
featureConfidence
1.0
 Fallout
hasFeature
Hub City / int_7f5bc680
 Hub City / int_7fb486bc
type
Hub City
 Hub City / int_7fb486bc
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Link's Awakening — Mabe Village
 Hub City / int_7fb486bc
featureApplicability
1.0
 Hub City / int_7fb486bc
featureConfidence
1.0
 The Legend of Zelda: Link's Awakening (Video Game)
hasFeature
Hub City / int_7fb486bc
 Hub City / int_86311675
type
Hub City
 Hub City / int_86311675
comment
Redmont in III/Oath
 Hub City / int_86311675
featureApplicability
1.0
 Hub City / int_86311675
featureConfidence
1.0
 Ys: The Oath in Felghana / Videogame
hasFeature
Hub City / int_86311675
 Hub City / int_865b5c19
type
Hub City
 Hub City / int_865b5c19
comment
Varrock, Falador, and Ardougne in Runescape.
 Hub City / int_865b5c19
featureApplicability
1.0
 Hub City / int_865b5c19
featureConfidence
1.0
 RuneScape (Video Game)
hasFeature
Hub City / int_865b5c19
 Hub City / int_86814e94
type
Hub City
 Hub City / int_86814e94
comment
The Grand Duchy of Jeuno in Final Fantasy XI, although nowadays Al Zahbi/Whitegate is busier.
 Hub City / int_86814e94
featureApplicability
1.0
 Hub City / int_86814e94
featureConfidence
1.0
 Final Fantasy XI (Video Game)
hasFeature
Hub City / int_86814e94
 Hub City / int_86814ea1
type
Hub City
 Hub City / int_86814ea1
comment
Final Fantasy XV has Lestallum, the biggest town that can be visited, with a wide array of vendors selling everything from cooking ingredients to battle gear. There's also a gas station where Noctis can fuel up, and a fancy hotel where the party can rest up. In the multiplayer component Comrades, Lestallum also serves as the base of operations for the remaining members of the Kingsglaive After the End.
 Hub City / int_86814ea1
featureApplicability
1.0
 Hub City / int_86814ea1
featureConfidence
1.0
 Final Fantasy XV (Video Game)
hasFeature
Hub City / int_86814ea1
 Hub City / int_87056d17
type
Hub City
 Hub City / int_87056d17
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Sonic Adventure has Station Square. This is where you start out (with most characters), and it has three full Action Stages in it (the first of which is quite large) — Speed Highway, Emerald Coast, and Casinopolis.
 Hub City / int_87056d17
featureApplicability
1.0
 Hub City / int_87056d17
featureConfidence
1.0
 Sonic Adventure (Video Game)
hasFeature
Hub City / int_87056d17
 Hub City / int_89c605a0
type
Hub City
 Hub City / int_89c605a0
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Altago City in Seven
 Hub City / int_89c605a0
featureApplicability
1.0
 Hub City / int_89c605a0
featureConfidence
1.0
 Ys SEVEN (Video Game)
hasFeature
Hub City / int_89c605a0
 Hub City / int_8c87469c
type
Hub City
 Hub City / int_8c87469c
comment
Skyward Sword — Skyloft
 Hub City / int_8c87469c
featureApplicability
1.0
 Hub City / int_8c87469c
featureConfidence
1.0
 The Legend of Zelda: Skyward Sword (Video Game)
hasFeature
Hub City / int_8c87469c
 Hub City / int_8e4d18b7
type
Hub City
 Hub City / int_8e4d18b7
comment
Port Rimorge in VI
 Hub City / int_8e4d18b7
featureApplicability
1.0
 Hub City / int_8e4d18b7
featureConfidence
1.0
 Ys VI: The Ark of Napishtim / Videogame
hasFeature
Hub City / int_8e4d18b7
 Hub City / int_8e93a13d
type
Hub City
 Hub City / int_8e93a13d
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The online iterations of the Phantasy Star series have a singular location where players gather for supplies and meeting up for parties before embarking on adventures, including:
Pioneer 2 in Phantasy Star Online, one of the ark ships for the Pioneer Project, which has a hub for players to interact and gather for parties, along with a city with shops, a bank, and a quest counter.
The GUARDIANS Colony in Phantasy Star Universe, the capital of the Ghural System. Each planet also has a hub city of their own.
Dairon City in Phantasy Star Zero.
The ARKS Ship in Phantasy Star Online 2, which has several amenities, including a shopping district, a cafe, a casino, a PVP battle arena, and personal housing.
 Hub City / int_8e93a13d
featureApplicability
1.0
 Hub City / int_8e93a13d
featureConfidence
1.0
 Phantasy Star (Video Game)
hasFeature
Hub City / int_8e93a13d
 Hub City / int_8ec33aad
type
Hub City
 Hub City / int_8ec33aad
comment
New Los Angeles from Xenoblade Chronicles X. It's the last bastion of humanity and home to the headquarter of BLADE, the military organization that employs the many characters.
 Hub City / int_8ec33aad
featureApplicability
1.0
 Hub City / int_8ec33aad
featureConfidence
1.0
 Xenoblade Chronicles X (Video Game)
hasFeature
Hub City / int_8ec33aad
 Hub City / int_8f5a610b
type
Hub City
 Hub City / int_8f5a610b
comment
Astera (Monster Hunter: World, single- and multiplayer online)
 Hub City / int_8f5a610b
featureApplicability
1.0
 Hub City / int_8f5a610b
featureConfidence
1.0
 Monster Hunter: World (Video Game)
hasFeature
Hub City / int_8f5a610b
 Hub City / int_90f18253
type
Hub City
 Hub City / int_90f18253
comment
Battletech: Most settled worlds only have one spaceport and one Hyper-Pulse Generator uplink station. Wherever they're located is invariably the largest and most important (sometimes only) city on the planet, and usually but not always the seat of the planetary government as well. An invasion force that takes control of both these sites has to all intents and purposes conquered the whole planet.
 Hub City / int_90f18253
featureApplicability
1.0
 Hub City / int_90f18253
featureConfidence
1.0
 BattleTech (Tabletop Game)
hasFeature
Hub City / int_90f18253
 Hub City / int_93fc1d2b
type
Hub City
 Hub City / int_93fc1d2b
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In the Paper Mario games, Toad Town, Rogueport, Flipside, and Decalburg serve as a combination of this, the First Town, and the Hub Level.
 Hub City / int_93fc1d2b
featureApplicability
1.0
 Hub City / int_93fc1d2b
featureConfidence
1.0
 Paper Mario (Video Game)
hasFeature
Hub City / int_93fc1d2b
 Hub City / int_971b0368
type
Hub City
 Hub City / int_971b0368
comment
Koorong in SaGa Frontier, the only city in the game from which you can travel to all of the others; the others only have a handful of destinations. Manhattan probably has more people, but you only have to visit there in a couple of the quests, and there aren't nearly as many buildings to go into.
 Hub City / int_971b0368
featureApplicability
1.0
 Hub City / int_971b0368
featureConfidence
1.0
 SaGa Frontier (Video Game)
hasFeature
Hub City / int_971b0368
 Hub City / int_98c55b59
type
Hub City
 Hub City / int_98c55b59
comment
Arcanum: Of Steamworks & Magick Obscura has Tarant.
 Hub City / int_98c55b59
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1.0
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1.0
 Arcanum: Of Steamworks & Magick Obscura (Video Game)
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Hub City / int_98c55b59
 Hub City / int_99e49e94
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Hub City
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Ant Kingdom City in Bug Fables. It's roughly in the center of the game world and is very close to the Bugaria Outskirts that directly connect to most of the other kingdoms, while the mines below the Palace connect to even more places.
 Hub City / int_99e49e94
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1.0
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1.0
 Bug Fables (Video Game)
hasFeature
Hub City / int_99e49e94
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type
Hub City
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comment
Dragon's Dogma has Gran Soren, which is oft described by Pawns as "the beating heart of all Gransys". It's the royal capital of the realm and has several amenities, including an inn where you can rest and handle your vocations, a Pawn Guild, bulletin boards with job listings, and a fair number of stores and vendors. Subverted, the city would eventually collapse once you killed the dragon, and the true nature of Everfall would be revealed.
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 Dragon's Dogma (Video Game)
hasFeature
Hub City / int_9abca283
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type
Hub City
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comment
The Witcher 2: Assassins of Kings has several hubs, one for each chapter of the game. The first chapter has Flotsam, the second chapter has either the Kaedweni camp or Vergen depending on whether you took Roche or Iorveth's side during the conflict. The third chapter has Loc Muinne.
 Hub City / int_9aeeca73
featureApplicability
1.0
 Hub City / int_9aeeca73
featureConfidence
1.0
 The Witcher 2: Assassins of Kings (Video Game)
hasFeature
Hub City / int_9aeeca73
 Hub City / int_9c3ad747
type
Hub City
 Hub City / int_9c3ad747
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Phantom Hourglass — Mercay Island
 Hub City / int_9c3ad747
featureApplicability
1.0
 Hub City / int_9c3ad747
featureConfidence
1.0
 The Legend of Zelda: Phantom Hourglass (Video Game)
hasFeature
Hub City / int_9c3ad747
 Hub City / int_9c3dc2a2
type
Hub City
 Hub City / int_9c3dc2a2
comment
The GUARDIANS Colony in Phantasy Star Universe, the capital of the Ghural System. Each planet also has a hub city of their own.
 Hub City / int_9c3dc2a2
featureApplicability
1.0
 Hub City / int_9c3dc2a2
featureConfidence
1.0
 Phantasy Star Universe (Video Game)
hasFeature
Hub City / int_9c3dc2a2
 Hub City / int_9cdae257
type
Hub City
 Hub City / int_9cdae257
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Tairon in Ninja Gaiden (2004).
 Hub City / int_9cdae257
featureApplicability
1.0
 Hub City / int_9cdae257
featureConfidence
1.0
 Ninja Gaiden (2004) (Video Game)
hasFeature
Hub City / int_9cdae257
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type
Hub City
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The Elder Scrolls:
Morrowind:
The largest city on Vvardenfell island (where the main game takes place) is Vivec, the Egopolis of the Dunmeri Tribunal deity, Vivec. It's made up of several massive cantons (each canton alone is larger than most other cities in the game) and you'll be visiting it repeatedly throughout the main quest as well as most faction quests. Balmora also qualifies as the 2nd largest city on the island, and the first big city you visit if following the main quest (as well as being where your primary quest-giver lives for the first half of the main quest lives).
As far as the Imperials are concerned, the technical capital of Vvardenfell is Ebonheart. However, it amounts to little more than a couple of Imperial-style buildings housing the Imperial-appointed Duke and some consular services, across the waterfront from Vivec City.
Played with with Mournhold, the actual capital of Morrowind which you visit in the Tribunal expansion. You're unfortunately limited to only a small part of the stated-to-be massive city, where the King of Morrowind (Helseth) and Almalexia take up residence. For the purposes of Tribunal specifically, however, Mournhold does play this part — if only because nearly the entire expansion takes place in Mournhold (the only Tribunal quest that isn't received in Mournhold is the one to get you to Mournhold).
Oblivion:
Oblivion starts the main character out at the Imperial City prison sewer exit. While this does place the character closest to the Imperial City on the main map, the usual progression for a first-time player is to follow the first quest, which immediately takes you to Weynon Priory, just outside the city of Chorrol. The Imperial City is available to travel to at any time, though.
Subverted in the form of Kvatch, which is nearly as large as the Imperial City and even has an arena. It's subverted because the city gets razed to the ground by the invading Daedra before the player ever gets to see it. When you do get inside, it's nothing more than burning buildings and rubble.
Played straight in the Shivering Isles expansion for Oblivion, in that the divided city of New Sheoth, capital of the Shivering Isles, is not available until you've finished the introductory quest. Until then, you're restricted to the village of Passwall.
Skyrim muddles this trope. Whiterun ultimately fits the description best as it is the Hub City of Skyrim due to its central location. However, due to the Civil War, the political hub cities of Skyrim are Solitude (for Imperial-aligned) and Windhelm (for Stormcloak-aligned) and both are large cities with port access to the other side of the country. Add into this the fact that all the Hold Capitals are Hub Cities for their holds, which add extra layers of complexity.
 Hub City / int_9d34190a
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 Hub City / int_9d34190a
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1.0
 The Elder Scrolls (Franchise)
hasFeature
Hub City / int_9d34190a
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type
Hub City
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Pokémon: The cities of Celadon, Saffron, Goldenrod, Ecruteak, Mauville, Lilycove, Jubilife, Hearthome, Castelia, Nimbasa, Lumiose, and Mesagoza from the various mainline games.
When modeling Kanto after the real KantÅ� region of Japan, Game Freak split Tokyo into two cities due to its size and influence — Celadon for the culture, Saffron for the commerce.
Johto's Goldenrod is an expy of Osaka. Incidentally, Johto itself matches the name of a ward of said city.
Jubilife in Sinnoh is based on Sapporo, the capital city of Hokkaid�. In the Distant Prequel Pokémon Legends: Arceus taking place during the Meiji Restoration, Jubilife City is Jubilife Village and more directly serves as the player's hub of operations.
Castelia is notably based on Lower Manhattan.
Lumiose City is based on Paris. If the Eiffel Tower expy didn't tip you off, maybe the fact that it's the biggest and most important city in a France-based region will. Also, among cities in the Pokémon world, it holds the record for the most routes leading into and out of it (five).
 Hub City / int_9f89a5f0
featureApplicability
1.0
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1.0
 Pokémon (Franchise)
hasFeature
Hub City / int_9f89a5f0
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type
Hub City
 Hub City / int_a2dee471
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The Wind Waker — Windfall Island
 Hub City / int_a2dee471
featureApplicability
1.0
 Hub City / int_a2dee471
featureConfidence
1.0
 The Legend of Zelda: The Wind Waker (Video Game)
hasFeature
Hub City / int_a2dee471
 Hub City / int_a5d24bec
type
Hub City
 Hub City / int_a5d24bec
comment
Age of Conan: There are four cities in the game: Conarch Village in Cimmeria, Khemi in Stygia, Old Tarantia in Aquilonia and Tortage City in Tortage.
 Hub City / int_a5d24bec
featureApplicability
1.0
 Hub City / int_a5d24bec
featureConfidence
1.0
 Age of Conan (Video Game)
hasFeature
Hub City / int_a5d24bec
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type
Hub City
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In Borderlands the town of New Haven is the closest thing to civilization you'll find, and you'll frequently return there for new quests or to buy/sell loot. In Borderlands 2, there's the much more prominent hub of Sanctuary, which serves as the Crimson Raiders' base, as well as your own, and it contains the largest concentration of vendors, certain respawning NPCs, a buttload of quests, a safe for storing extra money and items, Claptrap's secret stash (which lets you transfer items between your characters), a Quick-Change station for changing your look and reassigning your skill points, and several unique vendors (including Crazy Earl's Black Market and the Golden Chest). It's your home on Pandora. It also happens to be the only area that levels up with you during the main story, so the vending machines will always be worth checking. Borderlands: The Pre-Sequel! has the slightly less prominent Concordia, which functions much like Sanctuary but with some new additions: a Grinder to combine unwanted items, a bar with cocktails that give you special effects for a while, and a station to enter SHiFT codes and redeem their rewards. Unlike Sanctuary, it loses plot focus about halfway through the game, and since all vending machines level with you this time around, there's not as much incentive to keep coming back.
 Hub City / int_a5f30529
featureApplicability
1.0
 Hub City / int_a5f30529
featureConfidence
1.0
 Borderlands (Video Game)
hasFeature
Hub City / int_a5f30529
 Hub City / int_a7c9f8e9
type
Hub City
 Hub City / int_a7c9f8e9
comment
Legend of the Five Rings has several candidates.
The original capital of Rokugan is Otosan Uchi, but the city is mostly based around supporting the Imperial Court than being a functioning city. A better candidate is Ryoko Owari Toshi, commonly called the "City of Lies." It is a major economic hub and center of intrigue (hence the name). Both cities were detailed in boxed set supplements.
The L5R spinoff Legend of the Burning Sands is almost entirely based around Medinat al-Salaam, the City of Peace. Travelers from all over the world eventually find their way here.
 Hub City / int_a7c9f8e9
featureApplicability
1.0
 Hub City / int_a7c9f8e9
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1.0
 Legend of the Five Rings (Tabletop Game)
hasFeature
Hub City / int_a7c9f8e9
 Hub City / int_a81325d3
type
Hub City
 Hub City / int_a81325d3
comment
Final Fantasy does this a few times:
In a variation, Final Fantasy VII makes this the First Town, but Midgar is still the Capital of the planet (Shinra's HQ is located here, natch).
Deling City (though Esthar is far bigger) in Final Fantasy VIII.
The Grand Duchy of Jeuno in Final Fantasy XI, although nowadays Al Zahbi/Whitegate is busier.
Rabanastre from Final Fantasy XII, also the first town. Archadia's capital Archades is also quite large, but not on the same scale and not as friendly. More importantly, there aren't nearly as many places to go in Archades due to its taxi system and being impossible to get around otherwise, cutscenes show it to actually be quite large.
Eden is considered the capital of the planet Cocoon in Final Fantasy XIII (with the notable fact that parts of it are made up of living creatures,) and the driving force of the characters' wanting to go there is at first to get help to remove their l'Cie brands, and later to bring it crashing out of the sky.
Lightning Returns: Final Fantasy XIII has Luxerion, the "City of Light" that has a hand in most of the other events going on in the world (or what's left of it). Case in point, whereas the train stations in other areas are limited in the number of places on their menu, Luxerion has TWO stations that, combined, allow you to ride over to all three of those locales.
Gridania, Limsa Lominsa, and Ul'Dah of Final Fantasy XIV, which are also the starting points of the game depending on your starting class. Each expansion adds additional hubs, including Ishgard in Heavensward, Kugane in Stormblood, the Crystarium in Shadowbringers, and Old Sharlayan in Endwalker.
Final Fantasy XV has Lestallum, the biggest town that can be visited, with a wide array of vendors selling everything from cooking ingredients to battle gear. There's also a gas station where Noctis can fuel up, and a fancy hotel where the party can rest up. In the multiplayer component Comrades, Lestallum also serves as the base of operations for the remaining members of the Kingsglaive After the End.
 Hub City / int_a81325d3
featureApplicability
1.0
 Hub City / int_a81325d3
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1.0
 Final Fantasy (Franchise)
hasFeature
Hub City / int_a81325d3
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type
Hub City
 Hub City / int_a877956
comment
Vizima in The Witcher.
 Hub City / int_a877956
featureApplicability
1.0
 Hub City / int_a877956
featureConfidence
1.0
 The Witcher (Video Game)
hasFeature
Hub City / int_a877956
 Hub City / int_b0666b59
type
Hub City
 Hub City / int_b0666b59
comment
Neverwinter Nights, set in Neverwinter, is a relatively large city. Not only is the first entire section of the game set exclusively in the metropolis, but one comes back to it for the final battle. Hordes of the Underdark, meanwhile, subverts it: you start off in Waterdeep, which plays this role to the setting... with only a (small) city block available for exploration, and not that much to do; the main part of the chapter is about exploring Halaster's Undermountain.
 Hub City / int_b0666b59
featureApplicability
1.0
 Hub City / int_b0666b59
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1.0
 Neverwinter Nights (Video Game)
hasFeature
Hub City / int_b0666b59
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type
Hub City
 Hub City / int_b0b4e8ff
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Presumably to save on memory, Jade Empire only has one city and a few villages, and the city's not very big at all.
 Hub City / int_b0b4e8ff
featureApplicability
1.0
 Hub City / int_b0b4e8ff
featureConfidence
1.0
 Jade Empire (Video Game)
hasFeature
Hub City / int_b0b4e8ff
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type
Hub City
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Sonic the Hedgehog:
Sonic Adventure has Station Square. This is where you start out (with most characters), and it has three full Action Stages in it (the first of which is quite large) — Speed Highway, Emerald Coast, and Casinopolis.
Sonic the Hedgehog (2006) has Soleanna, an Italy-inspired city-state from which nearly every stage is accessed (the few that aren't are from a Bad Future).
Sonic Unleashed has "Town Stages" situated in each of the game's major countries from which the action stages are accessed (in the PS360 versions, anyway). The Town Stages are inspired by different real-world regions, including Apotos (Greece), Spagonia (London), Mazuri (southern Africa), Holoska (the Arctic), Chun-nan (rural China), Shamar (the Middle East), Empire City (New York City), and Adabat (southeast Asia). There is also a hub for the final area, Eggmanland.
 Hub City / int_b4967d43
featureApplicability
1.0
 Hub City / int_b4967d43
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1.0
 Sonic the Hedgehog (Franchise)
hasFeature
Hub City / int_b4967d43
 Hub City / int_b5a2b326
type
Hub City
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Morrowind:
The largest city on Vvardenfell island (where the main game takes place) is Vivec, the Egopolis of the Dunmeri Tribunal deity, Vivec. It's made up of several massive cantons (each canton alone is larger than most other cities in the game) and you'll be visiting it repeatedly throughout the main quest as well as most faction quests. Balmora also qualifies as the 2nd largest city on the island, and the first big city you visit if following the main quest (as well as being where your primary quest-giver lives for the first half of the main quest lives).
As far as the Imperials are concerned, the technical capital of Vvardenfell is Ebonheart. However, it amounts to little more than a couple of Imperial-style buildings housing the Imperial-appointed Duke and some consular services, across the waterfront from Vivec City.
Played with with Mournhold, the actual capital of Morrowind which you visit in the Tribunal expansion. You're unfortunately limited to only a small part of the stated-to-be massive city, where the King of Morrowind (Helseth) and Almalexia take up residence. For the purposes of Tribunal specifically, however, Mournhold does play this part — if only because nearly the entire expansion takes place in Mournhold (the only Tribunal quest that isn't received in Mournhold is the one to get you to Mournhold).
 Hub City / int_b5a2b326
featureApplicability
1.0
 Hub City / int_b5a2b326
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1.0
 The Elder Scrolls III: Morrowind (Video Game)
hasFeature
Hub City / int_b5a2b326
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type
Hub City
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In Deus Ex: Human Revolution, there are essentially two hub cities: Detroit in the United States and Lower Hengsha in China. Although Montreal and Upper Hengsha were supposed to be hub cities as well, they were Dummied Out and reduced to single levels at the last minute.
 Hub City / int_b9419bd1
featureApplicability
1.0
 Hub City / int_b9419bd1
featureConfidence
1.0
 Deus Ex: Human Revolution (Video Game)
hasFeature
Hub City / int_b9419bd1
 Hub City / int_beac6ffb
type
Hub City
 Hub City / int_beac6ffb
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Majora's Mask — Clock Townnote In quite the literal sense, as the world of Termina is laid out with 4 separate regions in each of the 4 compass directions and Clock Town situated right in the center.
 Hub City / int_beac6ffb
featureApplicability
1.0
 Hub City / int_beac6ffb
featureConfidence
1.0
 The Legend of Zelda: Majora's Mask (Video Game)
hasFeature
Hub City / int_beac6ffb
 Hub City / int_bef11602
type
Hub City
 Hub City / int_bef11602
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Wolfenstein has Isenstadt, in which the player can interact with various resistance groups, buy weapon upgrades, and tangle with random Nazi patrols between missions.
 Hub City / int_bef11602
featureApplicability
1.0
 Hub City / int_bef11602
featureConfidence
1.0
 Wolfenstein (2009) (Video Game)
hasFeature
Hub City / int_bef11602
 Hub City / int_c08f5913
type
Hub City
 Hub City / int_c08f5913
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Kirby and the Forgotten Land features Waddle Dee Town, a small settlement in the New World consisting of primarily Waddle Dees, hence the name. The player can play some minigames, upgrade Copy Abilities, partake in the Colosseum's boss fight cups, rewatch cutscenes, listen to the in-game music, visit Kirby's house, or return to the world map.
 Hub City / int_c08f5913
featureApplicability
1.0
 Hub City / int_c08f5913
featureConfidence
1.0
 Kirby and the Forgotten Land (Video Game)
hasFeature
Hub City / int_c08f5913
 Hub City / int_c24a2f2b
type
Hub City
 Hub City / int_c24a2f2b
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Spawn City in SMPLive is a huge collection of buildings at the server's spawn point. It is most recognizable for the large, intricately built tree, known as "Spawn Tree", and the giant Schlattcoin sign.
 Hub City / int_c24a2f2b
featureApplicability
1.0
 Hub City / int_c24a2f2b
featureConfidence
1.0
 SMPLive (Web Video)
hasFeature
Hub City / int_c24a2f2b
 Hub City / int_c3a1b10b
type
Hub City
 Hub City / int_c3a1b10b
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Planet Alcatraz has the Northern City as the largest settlement on the prison planet. There's also Kreuzweizburg, a fortress, inhabited by political prisoners. The sequel also introduces Cop City.
 Hub City / int_c3a1b10b
featureApplicability
1.0
 Hub City / int_c3a1b10b
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1.0
 Planet Alcatraz (Video Game)
hasFeature
Hub City / int_c3a1b10b
 Hub City / int_c72021c5
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Hub City
 Hub City / int_c72021c5
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The Deus Ex series features these heavily. Each game is basically a series of hub cities, linked by story missions.
For the first game, it's mostly self-contained mission areas, but Hell's Kitchen, Hong Kong, and Paris act like this, as well as the UNATCO HQ until JC turns against them.
Deus Ex: Invisible War has Seattle, Trier, and Cairo.
In Deus Ex: Human Revolution, there are essentially two hub cities: Detroit in the United States and Lower Hengsha in China. Although Montreal and Upper Hengsha were supposed to be hub cities as well, they were Dummied Out and reduced to single levels at the last minute.
Deus Ex: The Fall takes place entirely in Panama City (with the exception of the tutorial mission), not even using the self-contained missions outside the hub city structure of the other games. While it will likely never see a sequel, text in the game files indicate plans for the sequel to focus on New York City (specifically, parts of New York City connected by an anarchist-infested subway system).
Deus Ex: Mankind Divided has Prague, although Rabi'ah is prominent enough throughout the story that it may become the next hub city in the series.
 Hub City / int_c72021c5
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1.0
 Hub City / int_c72021c5
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1.0
 Deus Ex (Video Game)
hasFeature
Hub City / int_c72021c5
 Hub City / int_c8b1bf83
type
Hub City
 Hub City / int_c8b1bf83
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Pokke Village (Monster Hunter Freedom 2 and Freedom Unite, single- and multiplayer locally)
 Hub City / int_c8b1bf83
featureApplicability
1.0
 Hub City / int_c8b1bf83
featureConfidence
1.0
 Monster Hunter Freedom 2 (Video Game)
hasFeature
Hub City / int_c8b1bf83
 Hub City / int_ce615615
type
Hub City
 Hub City / int_ce615615
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Fossil Fighters: Vivosaur Town from the first game features many important locations such as the fossil center, government facilities, and the shops. It is also the connecting point to each of the main dig sites.
 Hub City / int_ce615615
featureApplicability
1.0
 Hub City / int_ce615615
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1.0
 Fossil Fighters (Video Game)
hasFeature
Hub City / int_ce615615
 Hub City / int_d0599129
type
Hub City
 Hub City / int_d0599129
comment
Prontera from Ragnarok Online.
 Hub City / int_d0599129
featureApplicability
1.0
 Hub City / int_d0599129
featureConfidence
1.0
 Ragnarok Online (Video Game)
hasFeature
Hub City / int_d0599129
 Hub City / int_d0b0076
type
Hub City
 Hub City / int_d0b0076
comment
Icewind Dale had Kuldahar, which, while being a small town based around a large druidic tree (though, considering the setting it was a pretty sizeable settlement for the area), is the place you'll return to after virtually every dungeon before the endgame.
 Hub City / int_d0b0076
featureApplicability
1.0
 Hub City / int_d0b0076
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1.0
 Icewind Dale (Video Game)
hasFeature
Hub City / int_d0b0076
 Hub City / int_d301a809
type
Hub City
 Hub City / int_d301a809
comment
Kokoto Village (all first-generation entries, single-player; local multiplayer in Freedom)
 Hub City / int_d301a809
featureApplicability
1.0
 Hub City / int_d301a809
featureConfidence
1.0
 Monster Hunter (2004) (Video Game)
hasFeature
Hub City / int_d301a809
 Hub City / int_d301fafd
type
Hub City
 Hub City / int_d301fafd
comment
Jumbo Village (Monster Hunter 2 (dos), single-player)
 Hub City / int_d301fafd
featureApplicability
1.0
 Hub City / int_d301fafd
featureConfidence
1.0
 Monster Hunter 2 (dos) (Video Game)
hasFeature
Hub City / int_d301fafd
 Hub City / int_d302abbf
type
Hub City
 Hub City / int_d302abbf
comment
Moga Village (Monster Hunter 3 (Tri) and 3 Ultimate, single-player)
 Hub City / int_d302abbf
featureApplicability
1.0
 Hub City / int_d302abbf
featureConfidence
1.0
 Monster Hunter 3 (Tri) (Video Game)
hasFeature
Hub City / int_d302abbf
 Hub City / int_d3111230
type
Hub City
 Hub City / int_d3111230
comment
Kamura (Monster Hunter: Rise, single- and multiplayer onlinenote also locally in the Switch version)
 Hub City / int_d3111230
featureApplicability
1.0
 Hub City / int_d3111230
featureConfidence
1.0
 Monster Hunter: Rise (Video Game)
hasFeature
Hub City / int_d3111230
 Hub City / int_d36b8ea7
type
Hub City
 Hub City / int_d36b8ea7
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Oracle of Seasons — Horon Village
 Hub City / int_d36b8ea7
featureApplicability
1.0
 Hub City / int_d36b8ea7
featureConfidence
1.0
 The Legend of Zelda: Oracle Games (Video Game)
hasFeature
Hub City / int_d36b8ea7
 Hub City / int_d4bbe56c
type
Hub City
 Hub City / int_d4bbe56c
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Vagrant's Rest in Ashen, which you liberate at the very start of the game. An interesting take on the trope in that it starts as little more than a small campsite with a few lean-tos scattered around the ritual stone. However, you get to see it steadily grow over the course of the game with debris being cleared, and building foundations popping up as you progress. By the end, it has developed into a fully functioning small town.
 Hub City / int_d4bbe56c
featureApplicability
1.0
 Hub City / int_d4bbe56c
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1.0
 Ashen (Video Game)
hasFeature
Hub City / int_d4bbe56c
 Hub City / int_d4fa168d
type
Hub City
 Hub City / int_d4fa168d
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Bowerstone from the Fable games. Subverted in both games in that the player visits Bowertone fairly early on.
 Hub City / int_d4fa168d
featureApplicability
-0.3
 Hub City / int_d4fa168d
featureConfidence
1.0
 Fable (Video Game)
hasFeature
Hub City / int_d4fa168d
 Hub City / int_d64bc661
type
Hub City
 Hub City / int_d64bc661
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Summoner featured Lenele, the city of the gods. To say that Lenele was immense would be a mild understatement (Unfortunately, Lenele is the only large city in the game that's still populated, although there was originally going to be another huge city next to Lenele, but it was scrapped midway through development).
 Hub City / int_d64bc661
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Hub City
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Yukumo Village (Monster Hunter Portable 3rd, single-player; local multiplayer in PSP and online in PS3)
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1.0
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Hub City / int_e1a38d23
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Hub City
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Astra Hunter Zosma: After the party defeats Penumbra, she takes them to the Betwixt, a town in another dimension that can be visited between the Crescent Moon Tower's stratums. The town itself is small, but has a shop and a library, the latter of which is used to read tutorials, view trophies, and receive Astra Hunter rank rewards. The town's exit allows the player to teleport back to any of the boss rooms.
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 Hub City / int_e6267766
type
Hub City
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It's not primarily from a game, but Coruscant in the Star Wars Legends universe fits this trope well. The entire planet is a big city and inevitably important for any galactic civilization — it was the Republic's capital four thousand years before the movies, the Empire kept it and renamed it Imperial Center,note though it's pointed out in the third Rogue Squadron novel, which mostly takes place there, that only a handful of the most fanatical Imperial loyalists actually call it that the New Republic took it back and restored the name, the Vong took it, terraformed it, and renamed it again, on and on. It is described as a world that can only rule or die, as it has an enormous population, has to import everything but people, and in effect exports only politicians, soldiers, and laws.
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Hub City / int_e6267766
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Hub City
 Hub City / int_e8d19c42
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The ARKS Ship in Phantasy Star Online 2, which has several amenities, including a shopping district, a cafe, a casino, a PVP battle arena, and personal housing.
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Hub City
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Deling City (though Esthar is far bigger) in Final Fantasy VIII.
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Eden is considered the capital of the planet Cocoon in Final Fantasy XIII (with the notable fact that parts of it are made up of living creatures,) and the driving force of the characters' wanting to go there is at first to get help to remove their l'Cie brands, and later to bring it crashing out of the sky.
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Hub City
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Baldur's Gate was rather unusual in that the eponymous city didn't appear until very late in the game, and didn't even have all that much directly to do with the plot in it—though it was huge, composed of six areas where every other town in the game was no more than two screens if one was generous. The real hub city, at least for the first half of the game, was Beregost. Baldur's Gate 2, on the other hand, starts you off in Athkatla (not only several hundred miles south but in a completely other nation), which you'll be returning to more than once. Throne of Bhaal, the expansion to the sequel, didn't really have a capital city, though it did have your pocket plane as a home base.
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Hub City / int_ecd2d797
 Hub City / int_ed612d85
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Hub City
 Hub City / int_ed612d85
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Dairon City in Phantasy Star Zero.
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1.0
 Hub City / int_ed612d85
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1.0
 Phantasy Star Zero (Video Game)
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Hub City / int_ed612d85
 Hub City / int_f3cbb86a
type
Hub City
 Hub City / int_f3cbb86a
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YouTube in BoxxyQuest: The Gathering Storm. It's the largest city in the game and the one that you'll be revisiting after each of the next few chapters. It's also the home of the eBuy department store and the Battle Arena.
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1.0
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Hub City / int_f3cbb86a
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Hub City
 Hub City / int_f5855286
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Tears of the Kingdom — Lookout Landing
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1.0
 Hub City / int_f5855286
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 The Legend of Zelda: Tears of the Kingdom (Video Game)
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Hub City / int_f5855286
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Hub City
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Kingdom Hearts:
Kingdom Hearts: Traverse Town, the first world that Sora lands in after his home world is destroyed. As the headquarters of the heroic characters, the player will keep coming back to it, both for plot reasons and because shopping and synthesizing can only be done there.
Kingdom Hearts II: Hollow Bastion, which was the penultimate level in the first game, now serves as a headquarters of sorts for Sora and his allies. Many crucial plot points take place here. However, in terms of gameplay, it's not quite as vital as Traverse Town, as shopping and synthesizing can now be done in every other world.
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Hub City
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Most of the action in City of Heroes takes place in Paragon City, while most of City of Villains takes place in the Rogue Islands. Occasionally the two sides cross over. Each city has a Hub District that fits this trope: Atlas Park for heroes, Cap Au Diable for villains, and Imperial City for Praetorians.
 Hub City / int_fa5e90fd
featureApplicability
1.0
 Hub City / int_fa5e90fd
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Hub City / int_fa5e90fd
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type
Hub City
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comment
Deus Ex: The Fall takes place entirely in Panama City (with the exception of the tutorial mission), not even using the self-contained missions outside the hub city structure of the other games. While it will likely never see a sequel, text in the game files indicate plans for the sequel to focus on New York City (specifically, parts of New York City connected by an anarchist-infested subway system).
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1.0
 Hub City / int_fea44a07
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The following is a list of statements referring to the current page from other pages.

 Hub City
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Role-Playing Game
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Hub City
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Hub City
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Hub City
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Hub City
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Hub City
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Hub City
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Hub City
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Hub City
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Hub City
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Hub City
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Hub City
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Hub City
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Hub City
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Hub City
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Hub City
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Hub City
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Hub City
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Hub City
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Hub City
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Hub City
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Hub City
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Hub City
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Hub City
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Hub City
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Hub City
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Hub City
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Hub City
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Hub City
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Hub City
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Hub City
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Hub City
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Hub City
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Hub City
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Hub City
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Hub City
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Hub City
 Icewind Dale (Video Game) / int_9c1c527b
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Hub City
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Hub City
 Kirby and the Forgotten Land (Video Game) / int_9c1c527b
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Hub City
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Hub City
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Hub City
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Hub City
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Hub City
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Hub City
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Hub City
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Hub City
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Hub City
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Hub City
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Hub City
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Hub City
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type
Hub City
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Hub City
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Hub City
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Hub City
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Hub City
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Hub City
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Hub City
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Hub City
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Hub City
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Hub City
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Hub City
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Hub City
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Hub City
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Hub City
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Hub City
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Hub City
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Hub City
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type
Hub City
 The Lord of the Rings Online (Video Game) / int_9c1c527b
type
Hub City
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type
Hub City
 Toontown Online (Video Game) / int_9c1c527b
type
Hub City
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type
Hub City
 Wynncraft (Video Game) / int_9c1c527b
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Hub City
 Xenoblade Chronicles 3: Future Redeemed (Video Game) / int_9c1c527b
type
Hub City
 Xenoblade Chronicles X (Video Game) / int_9c1c527b
type
Hub City
 SMPLive (Web Video) / int_9c1c527b
type
Hub City
 Noob (Franchise) / int_9c1c527b
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Hub City
 Dark Sun (Video Game) / int_9c1c527b
type
Hub City