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Humble Beginnings

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Works where the original was some gag idly doodled on cocktail napkins, and the "sequel" was a multi-million dollar Hollywood project.
These may be considered a Spiritual Successor, Surprisingly Improved Sequel, Adaptation Expansion or More Popular Spin-Off, and cause Adaptation Displacement or Sequel Displacement, depending on what you consider a sequel, successor, adaptation, and original. A lot of people tend to assume that It Will Never Catch On before becoming a Sleeper Hit.
See also Ascended Fan Fic.
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The Addams Family started as a loosely-connected set of cartoons by Charles Addams in The New Yorker with recurring unnamed character designs. Until the proposal to create a show based on them, Addams had never even thought of them as named individuals.
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The Simpsons, originally a crudely-drawn series of shorts◊ on The Tracey Ullman Show, has gone on for more than 30 seasons and has spawned a merchandising empire, several video games, a movie and ride. The characters themselves were knocked out in the waiting room where Matt Groening was going to meet with executives. Originally, he was going to pitch a show based upon his comic Life in Hell, but he realized at the last minute that he might lose the rights to his own characters, so he quickly sketched a Nuclear Family based upon his own family.
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Geometry Wars: Retro Evolved, which was the Xbox Live Arcade version of an Easter Egg Mini-Game from Project Gotham Racing originally created for testing the input system, and has since become a lucrative franchise in its own right.
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Long before Thomas & Friends was a global sensation, it was a series of bedtime stories told by an English clergyman named Wilbert Awdry as a way to entertain his very young son Christopher when he was ill with the measles. These bedtime stories came to be compiled in the first books of The Railway Series.
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The Nuzlocke Comics originally started out as the sketchings of a Self-Imposed Challenge on a Pokémon run. It utilised stick figures with a storyline that didn't really deviate from the original game for the first season, but, come the next season, there's a noticeable improvement in the artwork and formatting, the story-line becomes much more substantial, and the Pokémon themselves were much better characterized. The challenge itself has also become extremely popular among others, inspiring many other Nuzlocke comics, prose and further creative pursuits in turn.
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The games Counter-Strike and Day of Defeat, which were both Half-Life mods whose small dev teams were bought out by Valve, split into commercial packages, and followed with "Source" versions with a much-improved engine.
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Line Rider, a Flash toy with nothing more than drawing a line for a sled to ride on, which later got a full-fledged sequel and social networking website.
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Beavis and Butt-Head was originally just a short on Liquid Television, likewise Æon Flux. Celebrity Deathmatch appeared on the show's Spiritual Successor Cartoon Sushi.
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The Lyrical Nanoha franchise, which began as a mini-scenario included in the Lyrical Toy Box merchandise CD of Triangle Heart 3: Sweet Songs Forever.
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Alien Hominid and Meat Boy, originally just random Flash games on Newgrounds.
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SMG4 began in 2011 as any other Super Mario 64 Bloopers series on YouTube, starting with a two-and-a-half minute video made by teenager Luke Lerdwichagul about Mario getting invited for cake and hearing the cake is a lie. By 2017, Luke and his brother, Kevin, had improved their animation and storytelling skills so much that SMG4 became a YouTube staple, raking in millions of views per weekly episode, and inspiring the brothers to start Glitch as their own successful indie animation studio.
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Dilbert started out as an unnamed recurring character drawn on the whiteboard of Scott Adams' cubicle while working as an engineer at Pacific Bell.
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Meta Runner, Glitch's first original IP, stems from a drawing of a new character Kevin and Luke asked their younger sister to make for SMG4. That character was Tari, Meta Runner's eventual protagonist, whom the brothers decided to make the focus of her very own show before working her back into SMG4 as a bit of Production Foreshadowing.
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The Adventures of Dr. McNinja started as Chris Hastings' user name on the Something Awful Forums, which he decided at the last moment to change from Dr. McNugget. He then drew a panel of what said doctor would look like, then used the doctor as the premise of a comic he drew for his art degree.
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The first xkcd strips were doodles from Randall Munroe's notebooks.
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2000 AD: The popular series DR and Quinch began as a one-off Future S.hock.
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The first Super Smash Bros. game started out as a side-project that Masahiro Sakurai and other staff at HAL Laboratory worked on during weekends in an attempt to create an easy-to-pick-up fighting game. The game wasn't even conceived as a crossover at first; Sakurai introduced the idea of using pre-established Nintendo characters midway through development due to his fears that the game wouldn't stand out in the crowded fighting game market without an already familiar cast of characters. The combination of the recognizable characters and accessible gameplay turned the game into a Sleeper Hit in spite of its lack of budget. Thanks to better hardware and proper budgets, subsequent Smash games would go on to achieve even greater success, becoming Killer Apps for future Nintendo systems and giving rise to yet another Cash-Cow Franchise for Nintendo.
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Hotline Miami traces its origins back to a short, endless one-floor level called Super Carnage released to a forum in 2005.
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The genesis for Phineas and Ferb came one night when Dan Povenmire was at a restaurant and drew a triangle-headed boy and decided to build a show around him. It was sixteen years before the show actually got picked up. The show's villain, now known as Dr. Doofenshmirtz, first appeared in an ad for Middlefield Cheese, an Ohio Amish cheese company in 2004.
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Gunnerkrigg Court began as a picture Tom Siddell drew of a pink-haired girl in a drab school uniform. He only chose that subject for his picture because it fit the marker colors he had on hand. These days, Gunnerkrigg Court is Tom's sole source of income.
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Parodius became the most popular of the Gradius series' various spinoffs, but the inspiration for the cheaply-produced MSX game, which preceded the flashier, more popular arcade and console games, seems to have been the joke option of playing as Twinbee in Gradius by plugging cartridges for both games into one MSX.
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Superman: A Sci-Fi comic strip repeatedly pitched by two kids from Cleveland.
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Red vs. Blue was a one-off trailer a bunch of drunk college friends put together inspired by early Quake Machinima and their obsession with a new game they were playing called Halo: Combat Evolved. When some fans on the very early internet liked it, demand grew for a proper series, which they eventually started in 2003 using rough capture footage from their consoles filming the popular multi-player game of capture the flag. What started as a nonsensical sitcom with Halo characters swearing and lampshading the video game logic eventually grew into a surprisingly complex and ever-growing plot with dozens of developed characters, semi-professional and professional actors, custom CGI animated sequences, an indie rock band to perform the background music, and interconnected epic of war, betrayal, the ethics and morality of artificial intelligence, and comrades in battle while maintaining the witty humor and hilarious banter between Halo characters.
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Hypnosis Mic began with an empty mall performance of "Division Rap Battle" before expanding into the elaborate stage shows and concerts it's now known for.
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The Boondocks started out as a college newspaper strip before being nationally syndicated and eventually getting a popular television series.
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morphE began as a weekly World of Darkness game between the four creators. The game spanned for two and a half years and spawned the plot of the comic. The weekly game itself was spawned from a one-shot test game the lead creator ran with a larger pool of friends. There was no intent to expand the one-shot to a full campaign, nor to adapt the outcome. The story just kept growing.
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Toy Story had its roots in Tin Toy, a 5-minute short film about toys hiding from, and then wanting to be played with, a baby named Billy. A half-hour Tin Toy Christmas special was in the works as a testing ground to see if Pixar could manage a production that was closer to that of a feature-length film. In it, Tinny would have accidentally been sold to a toy store where he would discover he was part of a set of toy musicians that sold poorly. Another version of the story involved him being left behind on a family road trip where he'd team up with an abandoned ventriloquist dummy, and the two of them would make their way to a daycare center, where they'd be loved and played with forever. Disney wasn't interested and the studio couldn't afford to produce it independently, so Disney did the next best thing: they told the studio to start work on an honest-to-goodness feature film, which eventually became Toy Story.
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Kind of a borderline example, but Kerbal Space Program is named after the backstory a couple of the developers made up for a series of model rockets they built and launched together when they were kids.
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That's very much how Yu-Gi-Oh! became associated with "Duel Monsters", which originally was only one of many games in the manga ("Yu Gi Oh" means "King of Games"). Then Defictionalization of said card game steadily happened, creating a globally known franchise worth billions of dollars in the process.
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Garfield Minus Garfield, which started as a riff of a Memetic Mutation of Garfield (inspired in a thread on the Truth and Beauty Bombs forum about the Garfield Randomizer), and eventually got its own published book by the syndicate, with a commentary essay by Jim Davis.
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This Very Wiki started out on Buffistas.org, a Buffyverse fan-site.
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Spider-Man: Spider-Man was treated as a throwaway character and put in the last issue of a failing series because people thought he would be too weird for people to like.
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Hamilton began as a single rap (which eventually became the opening number, Alexander Hamilton) performed at the White House by Lin-Manuel Miranda, who had been invited to perform something from In the Heights (which was on Broadway at the time). To make matters worse, when he announced what he was about to perform, Barack and Michelle Obama laughed at him.
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Team Fortress 2, technically the sequel to a 2-or-3 man mod for Quake.
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Brawl in the Family started out as silly doodles on Smashboards, and since gained its author the notoriety to launch several highly successful Kickstarter campaigns (including one for his own Indie Game, Tadpole Treble) and land a position in the Nintendo Force fan-magazine.
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Doctor Who is an arguable case. Classic series? Duct tape sets, wardrobes from a thrift shop, special effects on par with a college film, and not enough money for proper explosions. But then the Americans got a hold of it for the TV Movie and decide to go with a budget and production values similar to what Americans were used to in their TV sci-fi. And when the new series kicked in, they continued with the higher-end budget and production.
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The Love Live! series began as a massive financial failure when their first single, "Bokura no LIVE, Kimi to no LIFE", sold a whole 434 copies on release, with most of the copies being bought by the voice actresses and their relatives to show support. After the first anime took off, it gradually became a Cash-Cow Franchise.
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Forbidden Broadway began as a cabaret act with a cast of only three, including both Gerard Alessandrini and the pianist (who had to be replaced at the last minute, causing some worry since no piano part had been written out). They could hardly keep up with the costume changes.
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Defense of the Ancients, a WarCraft III map with its own work page, has inspired a top ten single charting theme song, quite a few popular games, among them Demigod, Heroes of Newerth, and League of Legends, and arguably its own genre, and scored its developer a position at Valve Software (they seem to have a thing for Ascended Fanboy developers).
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Shining in the Darkness was developed on No Budget (as the developer admitted in a 2009 interview; despite being a first-party in-house title they were only given the bare minimum budget offered to 3rd-party developers) solely to pad out the Sega Genesis' then-threadbare library of JRPGs. When Sega decided they wanted to create their own strategy RPG series to rival Nintendo's Fire Emblem, they chose to revisit the world of Shining in the Darkness and the rest was history.
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The game that preceded Portal, Narbacular Drop, was a school project at DigiPen.
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Mike, Lu & Og grew out of a Russian animated short by Mikhail Aldashin about island natives being introduced to modern conveniences. The execs at Cartoon Network thought it would be a good premise for a series and hired Chuck Swenson (fresh from Klasky-Csupo) as head writer and Mikhail Shindel as producer to develop the series in collaboration with Pilot Studio in Moscow, with Swenson creating the redheaded tomboy to serve as the central character.
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Homestar Runner, which now has its own professional video game series and cameos ranging from songs in Guitar Hero to an Easter Egg cartoon in a Macromedia program, started as a children's book made in a college afternoon and put together at Kinko's. Watch it here.
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Freedom Planet started as a Fan Game of Sonic the Hedgehog with original characters that took inspiration from the frantic and over the top action games by Treasure. When the team realized how much work was being put into the original characters and unique mechanics, they decided to remake the project as its own IP that was a celebration of the Sega Genesis library with a Sonic-influenced art style that became a successful franchise in its own right with a sequel, widely praised as a unique series that does what Shovel Knight did for 8-bit games that FP did for Sega platformers.
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Empowered: The comic began as a series of superhero-themed softcore BDSM pin-ups that Adam Warren did as a commission to make money. However, he then found the people in them developing personalities, which gave him some plot ideas...
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Shredder Orpheus started as a short 13-minute movie called Orpheus and Eurydice in 1983, was expanded into a 27-minute film in 1987 under the current title, and finally became a full-length feature in 1989.
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Garry's Mod, the ten-dollar commercial version 10 of which has made Garry effectively a millionaire, was originally a quick hack to the leaked Half-Life 2 source code to allow arbitrary rope creation posted on the Something Awful Forums.
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The idea for Katawa Shoujo began as a one-off joke on an omake page of a manga. Later, some people saw it on 4chan and decided to take a serious crack at making a Visual Novel featuring girls with disabilities.
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IMDb started as a list of actresses with pretty eyes.
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Lilo & Stitch started out around 1985 when Chris Sanders drew a picture of a grotesque alien creature for a failed children's book pitch. He kept the creature, called "Stitch", in his mind as he worked on several Disney animated films during the Disney Renaissance for years up to the mid-90s when Disney, who was looking to produce an animated film with a smaller budget than their big blockbusters, approached him to come up with a pitch for a new original film. After some tweaking to the story and character design, Sanders got to use his character for an animated film that would become Disney animation's one combined critical and commercial saving grace during their low period in the first half of the 2000s, even spawning a successful franchise shortly thereafter.
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The initial development idea for Left 4 Dead came during the development of bots for Counter-Strike, where the developers found themselves having more fun by arming a legion of bots with only knives and then fighting them off like a zombie horde.
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