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I Never Said It Was Poison
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The usual response to a perp Saying Too Much. The perp, while maintaining their innocence, reveals information they could not have possibly known if they were innocent, usually the specific details of a murder. It can take the form of a Suspiciously Specific Denial. Also happens for full dramatic effect, when the interrogator does not immediately point out this discrepancy, but continues the interview, often saving the kicker to the very end, as a sort of And Another Thing... epilogue. Even more dramatically, the interrogator may insist it wasn't poison and then probe the perp's reaction to this lie. This trope must be handled carefully. When sloppily done, it's likely to turn what should be a dramatic moment into a case of Fridge Logic, if the information is something an innocent person could have found out anyway, or was a reasonable assumption from what they'd been told. One of The Oldest Tricks in the Book, and something the police do, in fact, do in real questioning. Real police detectives usually hold back specific details of a crime and/or crime scene when making public statements. This has the dual benefits of possibly identifying a suspect and helping separate valid witnesses from useless leads. Knowing these details may not automatically make someone the guilty party, but it's a big clue that they were at least present for the crime. This is one of the reasons civil rights advocates warn that you should never talk to the police without an attorney present. Even an innocent person can make assumptions about a case, and you'll look guilty if they turn out to be right. For example, you might say, "I don't even own a gun" when you were told the victim was murdered but were never told the victim had been shot. It's even possible for the police to forget (or "forget") while testifying that they actually did tell you the victim was shot before the interview/interrogation began. Then you're screwed. This trope can be invoked in works during a character's confession. Innocent characters attempting to take the fall for a crime they did not commit will probably guess facts about the crime that may not be true. If the facts are incorrect, they will be most likely be called out on it immediately or in an And Another Thing... manner. If the character is guilty, they could willingly give information only the perpetrator would know. This could be played to induce Squick. In science fiction and supernatural stories, if the slipped information reveals the true nature of the story's setting, or helps the good character(s) discover something wrong or suspicious about it, it can lead to A Glitch in the Matrix. See also: Conviction by Contradiction, Bluffing the Murderer, and I Never Told You My Name. Photo Identification Denial is a variant of this. |
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