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I Wish It Were Real
- 200 statements
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- 19 referencing feature instances
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Remember when you were a kid playing with your favourite action figures/video games/television shows and you would go, "I wish it was real!" Well, that's the basis of this trope: a well-trodden storyline where the favourite fictional elements of the main characters somehow materialise into the real world (or the characters are transported into their home Alternate Universe) through some Applied Phlebotinum (frequently a wish). Depending on the mood of the story, Zany Antics or horrific Deconstruction follows as the characters deal with their new circumstances. Remember, Be Careful What You Wish For. If the show/game is a member of a series, it will most likely use the Recursive Canon trope and place the fantastic elements as a Show Within a Show. By law, such storylines must include a What If? scene where the protagonists compare themselves to the fictional game, musing on what character class they would be or what superpowers they would have or what cute mascot monster they would train. This turns out to be some kind of highly accurate prophecy. See also Welcome to the Real World, Refugee from TV Land, Ascended Fanboy, Longing for Fictionland. Wanting Is Better Than Having might end up as an Aesop. |
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I Wish It Were Real / int_2381932e | type |
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Deconstructed in Marie D Suesse And The Mystery New Pirate Age!. The main character does not have a happy home life and wishes she could go on adventures in the world of her favorite manga. Too bad for her, the world of One Piece is actually a Crapsaccharine World, made worse by events in the fanfic, which makes her wish coming true a very bad thing. | |
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The fantasy series Guardians of the Flame has the college professor DM of a gaming group turn out to be a wizard from a fantasy world who sends his players through to try and set things right there. Some benefit from the immigration (one guy, who's disabled in real life, became his able-bodied dwarf character), but there is a high body count once the characters find out that this DM's world is much harsher than their usual 'game', with one of them dying almost immediately. | |
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Monster Rancher: Genki is a fan of the Monster Rancher video game. He ends up getting sucked into the game's world. | |
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I Wish It Were Real / int_3565350a | type |
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I Wish It Were Real / int_3565350a | comment |
Played with in Final Fantasy Tactics Advance. The main characters wish they could live in the worlds of video games they play. Then they actually manage to enter such a world. The plot of the game, however, is about trying to get out of that world, since in the end, one has to live in reality. Many fans, however, ended up longing for Ivalice themselves, and ended up despising the game's protagonist for trying to "destroy" it. The funny thing is that, according to at least some versions of the Back Story, their "real world" actually is the same Ivalice that the other FFT, FFXII and Vagrant Story take place in, only thousands of years in their future. It just looks like late 20th/early 21st century Earth because the magic crystals that used to power everything have all been used up so people have moved on to electricity and fossil fuels. |
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Final Fantasy Tactics Advance (Video Game) | hasFeature |
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The Simon's Quest and Wizards & Warriors books in the Worlds of Power series begin this way. | |
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Castlevania II: Simon's Quest (Video Game) | hasFeature |
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The Fairly Oddparents: At least one of Timmy Turner's wishes has been like this. To elaborate: In one episode, Timmy wishes to meet the Crimson Chin, his favorite superhero. The Chin suffers a Heroic BSoD after learning that he's a fictional character, and Timmy has to try and convince him to return to action. Another episode involves Timmy leaving the portal open and enabling a supervillain to escape into the real world. In another episode, he wishes his life were like an action movie, and the next day it is. |
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The Fairly OddParents! | hasFeature |
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I Wish It Were Real / int_5307b01d | type |
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Penny Arcade has proposed that this should be the plot of the World of Warcraft movie. | |
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Penny Arcade (Webcomic) | hasFeature |
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The Twilight Zone (2002): "Azoth The Avenger Is A Friend Of Mine". A little boy meets his favorite Barbarian Hero. | |
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The Twilight Zone (2002) | hasFeature |
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In The Indian in the Cupboard, the toys appearing to come to life are people being brought forth from the past and existing in the present on a different scale, while entering the cupboard transports one to that era. | |
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The Indian in the Cupboard | hasFeature |
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I Wish It Were Real / int_585e7a59 | type |
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Ted shows a young boy that wishes his teddy bear was real. He gets exactly what he wants, but the charm wears off as the two of them grow up and the bear becomes a lazy womanizing slob. | |
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Ted | hasFeature |
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In xkcd, it turns out wanting something doesn't make it real. "Maybe wanting something does make it real. Clearly, the comic needs to be corrected." |
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Beetleborgs: Three kids who free Flabber wish to become their favorite comic heroes, and he happily obliges. Unfortunately, this also brings the villains to life as a side-effect. | |
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This trope is played straight in the Dragon Tales episode entitled "Quetzal's Magic Pop-Up Book" in which the protagonists enter a magical book that brings imagined stories to life. | |
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In one episode of Chaotic creatures from Perim invade Chaotic and Earth, but it turns out to be All Just a Dream. Played straight with any newly-introduced characters. Until they receive an official invitation and password from a Codemaster, the "real" worlds of Chaotic and Perim are nothing but the crazy ramblings of others. |
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Haruhi Suzumiya: The story opens up with Kyon narrating how much he wished as a kid to meet aliens, time travelers and ESPers, but now he's left those fantasies behind. Then he meets Haruhi and all those fantasies he had as a kid become very real (and often dangerous). | |
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This is what Pamela Dean's The Secret Country books are all about. Five children have spent their lives playing a sustained imaginary game inside a detailed paracosm of their own making — only to find out it's not of their own making. The reality is often very beautiful, but because it's a real place, it's filled with complications and tragedies they never dreamed of. | |
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In one issue of The Simpsons comic book, aliens Kang and Kodos bring Itchy and Scratchy into the real world. Bart gets hold of the alien device and uses it to evoke Radioactive Man (his favorite Comic Book hero) to deal with the resulting mayhem. | |
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In Galaxy Quest, the washed up actors of an old sci-fi show learn that aliens have been watching the show and modeled their entire technology and culture around it. At one point, they have to get in touch with the obsessed fans of the show, whose obscure knowledge saves their lives. | |
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Power Rangers Ninja Storm suggested this was the case when the Power Rangers were compared to comic books and described as an urban legend, but it was later subverted when the next season established that it was set in the same universe where Power Rangers had existed for ten years already. | |
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Any time a DC Universe super hero visits Earth Prime, the Alternate Universe where super heroes only exist in comic books. | |
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Mega Man ZX and Mega Man Star Force are about kids who get the ability to transform into Mega Man. Of course, being that these are sequels to previous Megaman games, from their point of view their heroes are historical, rather than fictional. Think Ikki Tousen. |
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In the Tiny Toon Adventures episode "Once Upon A Star", Elmyra wishes on a star that her Barbette doll was real so they could play together. The wish brings Barbette to life, but Barbette turns out to be very selfish, rude, and arrogant. | |
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Tiny Toon Adventures | hasFeature |
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SpongeBob SquarePants: Battle for Bikini Bottom, does this when SpongeBob and Patrick wish for "Real Robots to play with". Guess who the mooks of this game are! | |
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The Neverending Story is in a sense, an in-depth analysis of the idea of Wish-Fulfillment, playing it straight in the first half of the novel, then deconstructing it and rebuilding it at the end. The story itself even comments on this: | |
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The NeverEnding Story | hasFeature |
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Last Action Hero subverts this trope by showing how the "real" and "fictional" worlds may be entirely too different from each other for their inhabitants to cope. Though Danny has issues of his own. | |
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The My Little Pony: Friendship Is Magic episode "Power Ponies" have the main characters pulled into a magic Comic Book, where they end up becoming the heroes of the comic. | |
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Of course, being that these are sequels to previous Megaman games, from their point of view their heroes are historical, rather than fictional. Think Ikki Tousen. | |
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Ikki Tousen (Manga) | hasFeature |
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In Erfworld, moments after Parson declares he would gladly trade his current life for life in a game world, he is summoned into a turn-based strategy wargame universe. This turns out to be less desirable than he'd thought when he finds himself on the badly outnumbered side of a war, under threat of having his existence ended if he doesn't follow orders. Later, when he complains that "this isn't what [he] wished for", it's pointed out that in this case it was Erfworld that wished for him. |
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Subverted in Pleasantville, in which the protagonists are drawn into an idealized-1950s TV-show universe, and introduce various forms of personal and sexual liberation that shake up the stereotypically stodgy inhabitants. | |
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Astro City: Loony Leo was a cartoon character brought to life because of a mishap with the Golden Age villain Professor Borzoi's Belief Ray. Leo stopped the villain and started to fade away, but The Gentleman convinces the crowd to save him by believing Leo was real. Beautie is an adult-sized manifestation of the popular Beautie doll for girls. She is actually a robot invented by the genius daughter of a Gadgeteer Genius, who used the doll as a model. One day, the heroes of the popular Australian kids' TV show "Queenslaw" manifested in the real world, fighting crime to the delight of kids and adults nationwide. They're actually a gang of criminals who used Professor Borzoi's Belief technology to commit robberies while impersonating the heroes. |
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In The Inexplicable Adventures of Bob!, after watching a VHS tape of Voltron, Molly is inspired to build a giant robot lion. Naturally, it runs amok and starts a panic. Later, she builds a steam-powered Frosty the Snowman. He melts because, well, he's steam-powered. | |
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Digimon Tamers: In the Tamers universe, Digimon exists as a franchise that includes a collectible trading card game (much like in real life, though the card game is seemingly more popular in the Tamers universe than it was in ours). The main protagonists are huge Digimon fans and thanks to their devotion they become actual Tamers to real Digimon. | |
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MÄR Märchen Awakens Romance is based on the idea of its hero, Ginta, entering a fantasy world and living out his dream of being a hero. | |
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This is one interpretation of Pan's Labyrinth. The film starts with Ofelia reading a fairy tale about the lost princess of the Underworld. That night, she meets a Faun who tells her that she is the princess in the story. As the film goes on, the fantasy becomes more real and starts having tangible effects in the "real" world. | |
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In The Last Starfighter, Alex Rogan is really good at a video game — and it turns out the video game is a training simulator for a galaxy-spanning space war. | |
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The "story" of the Super Smash Bros. series: a kid playing with his toys, who happen to all be Nintendo characters. | |
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Played with slightly in Spy Kids ("I wish I could go away to your world, Floop. You'd be my friend."). Floop turns out to be the villain, but as it happens, not the Big Bad. In fact, he makes a Heel–Face Turn by the end of the movie. | |
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