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Identically Powered Team

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A Super Team, Five-Man Band, Badass Crew or Badass Army where everyone on the team has the exact same powers or abilities, by and large. Often times, The Chosen Many will also be given similar abilities.
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Dropped link to AmazonBrigade: Not an Item - FEATURE
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WarcraftIII
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In Worm, the Chinese Yangban are built around a pair of Parahumans: Null can spread a single power amongst a group at the cost of proportionally reducing its power, and Two can enhance powers which counteracts Null's downside. The end result is that every member has every power at about two-thirds of the original strength. They're extremely hard to fight, because they're also trained to attack in concert, and they usually bring a power that lets them resurrect dead teammates.
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In most Old World of Darkness and New World of Darkness games, the player characters will play a group all from the same supernatural type: vampires, werewolves, fae, mages, wraiths, or whatever.
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 Old World of Darkness (Tabletop Game)
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Captain Marvel (now "Shazam") and the Marvel Family. They're basically people who not only have the same powers, but usually get them from the same source (or another mythological equivalent).
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 Shazam! (Comic Book)
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With This Ring: When the Justice League recognizes that they need a more structured expansion plan than just "recruit superheroes we all personally know," Paul proposes several options, of which his favourite (but one he knows they won't pick) is to use Earth's various bits of super science to make their own heroes with standardized powers.
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 With This Ring (Fanfic)
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One issue of What If? had four stories in which the members of the Fantastic Four all got the "same" powerset rather than four different ones. All flame-users like the Human Torch, all monsters like the Thing, etc. The invisibility chapter "cheated" as each member got a different power related to invisibility.
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The US adaptation Power Rangers mostly follows suit, but has a tendency in later seasons to give each member a different stock superpower that they can use without transforming, as well as for the Red Ranger to gain an exclusive Super Mode. The latter would eventually pass back into Super Sentai, but usually in the form of an Upgrade Artifact that other team members can borrow when Red is unavailable.
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This was a criticism of certain games in the series, notably Final Fantasy VII, Final Fantasy VIII and Final Fantasy XII, where the game systems effectively encouraged the characters to all develop the same skills, making them essentially interchangeable.
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 Final Fantasy VII (Video Game)
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Averted in Golden Sun. It's possible to switch Djinn around until your entire party has the same spell loadout, but doing so greatly decreases your stats and makes using Summon Magic tricky (since the Djinn you use to summon also govern what type of magic you have).
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Claymore warriors are usually created having the exact same powers as cadets and rookies, aside from the exceptionally gifted ones. However, as they gain more experience and control, they usually develop their own techniques and powers which rarely makes any two the same.
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 Claymore (Manga)
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Kamen Rider Ghost: Ghost, Spectre and Necrom all transform by equipping the Eyecons of historical figures, and indeed Ghost and Spectres' Transformation Trinkets are identical apart from coming with different weapons. Each also has a unique Eyecon which serves as their base form, but these can still be passed around if needed. Even when Ghost unlocks three character-exclusive Super Modes, Spectre receives Palette Swap versions of two of them. Originally Necrom's suit was set apart by its Explosive Overclocking function and the ability to absorb other Ganma to recover energy, but the former is never used and he loses the latter after joining the heroes, presumably because it would be overpowered.
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 Kamen Rider Ghost
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In The Stormlight Archive, there are ten orders of Knights Radiant, and two members of the same order will have the same Surgebinding abilities (which they also share with one of the ten Heralds). Each of their two Surges are also shared with one of the other orders, and all ten have some basic abilities in common.
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The Man of Steel is often paired up with other Kryptonians like Supergirl, Power Girl, Superboy, Krypto, as well as Daxamites like Mon-El. Each of them (barring the occasional bizarre retcon) are basically Flying Bricks.
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The commonality of this trope in the world of Avatar: The Last Airbender is why the Avatar is special. Different nations and groups of people can bend earth, wind, fire and water, and indeed teams with different abilities (like our heroes) are an exception. The Avatar is, himself, a walking One-Man Army capable of bending every element on a scale equal to entire armies, especially in the Avatar State.
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 Avatar: The Last Airbender
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The Flash:
The Flash Family, originally formed in the Silver Age by grouping up the Golden Age Flash, Jay Garrick, with Silver Age Flash, and Barry Allen, his Kid Sidekick Kid Flash, Wally West, with several reprint specials also including unrelated character Johnny Quick/Jack Chambers as part of it.
When Wally West became the Flash, the concept was revived and expanded on, including himself, Jay Garrick, another Golden Age Super Speed hero Max Mercury (originally named Quicksilver), as well as new characters Johnny's daughter, Jesse Chambers, AKA Jesse Quick, and Bratty Half-Pint Kid from the Future Bart Allen, AKA Impulse. For some stories, they were also joined by Bart's cousin Jenni 'XS' Ognats. Much later, after Wally and his wife Linda Park had twins, Jai and Irey, they too joined the line-up.
After Barry Allen was revived, the Flash Family were briefly featured in The Flash: Rebirth, but all of them outside of Barry were quickly pushed to the wayside and Exiled from Continuity because Executive Meddling from those Running the Asylum believed that the Flash Family induced Uniqueness Decay and made Barry Allen less special. However, the popularity of these characters lead to them eventually being reintroduced, but not until after a new Flash Family had formed with the new Kid Flash, Wallace West (the original's cousin, created during the time he was exiled from continuity to 'replace' him), as well as The Flash of China, Avery Ho, and Evil Former Friend turned Anti-Hero Substitute August Heart, Godspeed. When the previous Flash Family were brought back, the two groups merged into one big happy family.
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Things Mr. Welch Is No Longer Allowed to Do in an RPG:
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 Things Mr. Welch Is No Longer Allowed to Do in an RPG (Blog)
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The Crystal Gems of Steven Universe do have unique powers (Pearl can make Hard Light copies of herself, Garnet can predict the future), but they tend to be situational, inappropriate for combat, or curiously underutilized. The vast majority of their fighting is done with the powers inherent to all gems (made before a certain period): Super Strength, Super Toughness, creating an individual-specific weapon, regenerating from a Heart Drive if their body is damaged, and creating a Containment Field to keep other gems from regenerating. Theoretically, they can all shapeshift, but their aptitude with it varies. Outside the main team, there are gems whose primary ability is more different than a weapon (like Lapis Lazuli, Bismuth, and, eventually, Peridot) and some newer gems use non-summoned weapons to compensate for physical weakness.
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 Steven Universe
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Kamen Rider: Shows up sometimes in series with a Gotta Catch Them All element, where the central Plot Coupons That Do Something can be used by multiple characters (albeit said characters aren't always on the same side).
Kamen Rider Gaim: Every Armored Rider transforms by inserting a Lockseed into a Sengoku Driver (or later a Genesis Driver), providing different armor and powersets depending on the seed used. While there is some minor variation between Drivers (e.g. different undersuit designs, higher or lower power output, or coming with a sword), most types of Lockseed exist in large numbers and can be passed between users freely, as can the Drivers themselves. Characters only begin to display exclusive powers towards the end of the series, due to some of them mutating into Overlords.
Kamen Rider Ghost: Ghost, Spectre and Necrom all transform by equipping the Eyecons of historical figures, and indeed Ghost and Spectres' Transformation Trinkets are identical apart from coming with different weapons. Each also has a unique Eyecon which serves as their base form, but these can still be passed around if needed. Even when Ghost unlocks three character-exclusive Super Modes, Spectre receives Palette Swap versions of two of them. Originally Necrom's suit was set apart by its Explosive Overclocking function and the ability to absorb other Ganma to recover energy, but the former is never used and he loses the latter after joining the heroes, presumably because it would be overpowered.
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It's not for the whole game, but a couple of the early tutorial battles in Final Fantasy IX are fought by Zidane alongside his Tantalus compadres — all thieves.
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 Final Fantasy IX (Video Game)
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The Lizard League from Invincible, who are Expies of the Serpent Society and thus have similar powers.
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 Invincible (Comic Book)
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Percy Jackson and the Olympians: Zigzagged with demigods. They all have the same basic powers, but depending on the particular divine parent, a demigod can also have extra powers that other demigods do not have. However, most protagonist teams in the series are made of demigods with different parentages.
In the camp of the demigods, however, the respective cabins compete against each other in different competitions (in one cabin each, the children are from an Olympic god). In these competitions, this trope is played straight.
It is also played with the hunters of Artemis. The goddess Artemis welcomes girls who are virgins and makes them immortal. In addition they get still some further forces, which are however always the same.
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 Percy Jackson and the Olympians
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Aquaman: You have Aquaman, his wife Mera, the original Aqualad (now Tempest) Garth, Aquagirl Tula, Garth's wife Dolphin, and also the Atlantean Navy when needed.
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The Hypertension storyarc in Superboy's own book featured him leading an army of his alternate counterparts against another counterpart that had gone rogue.
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 Superboy (Comic Book)
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League of Super Redundant Heroes: The multiverse turns out to have an entire team of heroes with Lazer Pony's powers (firing energy beams from behind their eyes, whose masks have handlebars so teammates can aim them). While Lazer Pony is a Super Zero, his counterparts (the Lazer Stallions) are highly capable despite being blind (and one is in a wheelchair).
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 League of Super Redundant Heroes (Webcomic)
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In Animorphs, everyone on the team can morph into an animal after acquiring its DNA via contact, but only rarely do they all morph into the exact same animal. One notable exception was the time they all turned into polar bears, and this almost ended up being their downfall.
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 Animorphs
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Dragon Quest IX zigzags this: Unlike VI, spells are not kept when switching classes, but the huge stat boosts that can be acquired during that class are, helping to avert Squishy Wizard. In addition, the combo system makes a party composed entirely of a single class not unattractive, as casting the same spell or ability repeatedly (including a standard attack) increases the damage done.
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Wonder Woman: Besides Wonder Woman herself, the two Wonder Girl legacies, Donna Troy and Cassie Sandsmark, along with Anti-Hero Substitute Artemis, and the rest of the Amazons fulfil this. Strangely there's less effort to push them as a team compared to the Green Lanterns, Super-Family and Bat-Family.
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Spider-Man has clones, alternate universe counterparts (Spider-Man 2099, Ultimate Spider-Man, Spider-Man: Shattered Dimensions), distaff counterparts, future children, symbiotes, symbiote spawn, and magical doppelgangers that have his core set of spider powers. They have teamed up, in various combinations, in many, many stories. Spider-Verse, in fact, was built around this trope.
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The Boys: Compound V is responsible for humans gaining superpowers, but the Boys are only injected with enough to have Super Strength and super endurance (so when they get in a fistfight with supers, they end up with bruises and cuts rather than decapitation).
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In The Last Airbender, there are entire nations of people with similar bending abilities, and it often takes multiple benders to perform a feat.
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 The Last Airbender
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Each of the Teenage Mutant Ninja Turtles by virtue of all being turtles, have the same extranormal abilities (swimming, limb retraction, etc.).
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The Nova Corps are pretty much the same as the Darkstars, with the exception of Nova Prime, who not only has greater power than the others, but various extra abilities.
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Doable in several of the Final Fantasy games, particularly in ones where you can freely choose classes.
In Final Fantasy, for instance, a player can start the game with a party all of the same class, which ranges from the frightfully easy — Black Belts in particular require no equipment and turn into hideously destructive killbots down the line — to crazy hard — a party of four White Mages will have a lot of trouble doing damage.
This was a criticism of certain games in the series, notably Final Fantasy VII, Final Fantasy VIII and Final Fantasy XII, where the game systems effectively encouraged the characters to all develop the same skills, making them essentially interchangeable.
It's not for the whole game, but a couple of the early tutorial battles in Final Fantasy IX are fought by Zidane alongside his Tantalus compadres — all thieves.
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Green Lantern:
The Green Lantern Corps, except for a few outliers, all have the same Imagination-Based Superpower. They all vary in control and application, however, since it's fueled by willpower.
The other Corps also apply—but their abilities differ from color to color. The Orange Lanterns fit this best of all, because they are all ring constructs created by the one actual Orange Lantern, Larfleeze.
The creators of the Lanterns, the Guardians, all have the same powers as well. Of course, when that power is technically Reality Warping, you really don't need anything else.
The Manhunters, another group of space police created by the Guardians, are all androids with a uniform set of powers and abilities.
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Most Super Sentai teams fit this, barring the Sixth Ranger. Their insignificant differences typically encompass their weapons/fighting styles, Humongous Mecha, and color schemes, but their abilities are usually uniform.
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 Super Sentai (Franchise)
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Warhammer 40,000: The Eldar specialize in this, with each of their units being a specialist in some form of combat. However, it is expected that each Eldar try to maintain some flexibility, so their units' leaders are referred to as "having lost themselves on the Path" they were following.
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The Powerpuff Girls all have identical powers, which included flight, super strength, and laser vision. Among others. Later, however, they each started gaining new superpowers; for example, one story dealt with Blossom gaining frost breath. Said episode also explains that each of the girls has one ability unique to themselves. For example, Bubbles is apparently an innate omniglot.
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In Final Fantasy, for instance, a player can start the game with a party all of the same class, which ranges from the frightfully easy — Black Belts in particular require no equipment and turn into hideously destructive killbots down the line — to crazy hard — a party of four White Mages will have a lot of trouble doing damage.
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Superman:
The Man of Steel is often paired up with other Kryptonians like Supergirl, Power Girl, Superboy, Krypto, as well as Daxamites like Mon-El. Each of them (barring the occasional bizarre retcon) are basically Flying Bricks.
Likewise, the Phantom Zone criminals are all Kryptonians with the same set of powers.
The Superman Emergency Squad was made up of Kandorians (Kryptonians from the bottle city of Kandor). Inside Kandor they have no powers, but outside, as Kryptonians they have the same powers as Superman.
The Hypertension storyarc in Superboy's own book featured him leading an army of his alternate counterparts against another counterpart that had gone rogue.
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Kamen Rider Gaim: Every Armored Rider transforms by inserting a Lockseed into a Sengoku Driver (or later a Genesis Driver), providing different armor and powersets depending on the seed used. While there is some minor variation between Drivers (e.g. different undersuit designs, higher or lower power output, or coming with a sword), most types of Lockseed exist in large numbers and can be passed between users freely, as can the Drivers themselves. Characters only begin to display exclusive powers towards the end of the series, due to some of them mutating into Overlords.
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The Metal Men are a team of metal robot people who all have shape-shifting powers. The variance comes from the fact that they're all made up of different metals, which all have different properties. For example, Gold is an excellent energy conductor and very malleable, while Lead is more of an insulator and much heavier.
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Gantz: All players partaking in the titular Deadly Game get the same black suit that grants the wearer Super Strength and Super Toughness..
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In The Dark Artifices, the main protagonists are all nephilim, but one of them is also a half-fairy, and has some fairie powers, which is why it is an "Almost Identically Powered Team".
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Parodied in a South Park Halloween episode where we discover the band Korn all have the ability to turn into various forms of corn.
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The Incredible Hulks: The Hulk forms a team that includes She-Hulk, A-Bomb, Red She-Hulk, Skaar, and Korg. While each of these abilities differ in scale and application, they are each a Person of Mass Destruction with Super Strength as their core ability.
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The Deadpool Corps, made up of various Alternate Universe counterparts of the merc with a mouth. Dogpool and Headpool, being a dog and a zombie respectively, are probably the biggest outliers.
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The following is a list of statements referring to the current page from other pages.

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Adverbly Adjective Noun
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Magic and Powers
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The Index Team
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