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In a Single Bound

 In a Single Bound
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In a Single Bound
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The act of jumping with impossible feats. A subtrope of Not Quite Flight.
It's also apparently a power you can get through martial arts — see Crouching Tiger, Hidden Dragon for theatrical tree-hopping (not to mention balancing on the tips of branches that couldn't support a squirrel). This trope is based on an actual technique for jumping higher employed in some martial arts, although not to the extent usually shown in media (you attach weights to your legs, get used to jumping to your current normal height with the weights, then take the weights off).
This tends to appear less in modern times; superpowered characters who want to, say, surmount tall buildings are more likely to be capable of true flight. However, the earlier ages of Comic Books and even some new characters often feature high jumping as opposed to flight. After all, any character with Super-Strength should have this as a bonus, assuming the surface they launch from doesn't crumble under the sudden downward force. Some super-strong characters do, some don't (or haven't figured out yet that they can). Superman himself was a jumper before flying became an iconic feature of his. If you're an anime character, however, you'll be able to do this effortlessly without any training, most of the time.
See also: Bouncing Battler, Roof Hopping, Goomba Stomp, Jump Physics, and Spring Coil. Also related to, and may be used to attain, the high ground. Contrast with Le Parkour, which relies on a combination of climbing and running to achieve the same results, Ground-Shattering Landing, which involves landing really hard (and may even be invoked by this trope), and Stepping Stones in the Sky.
 In a Single Bound
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2024-04-07T22:16:39Z
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DBTropes
 In a Single Bound / int_1008e1c0
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In a Single Bound
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This seems to be the preferred method of travel for the "Predator" alien in Code Red: the Rubicon Conspiracy.
 In a Single Bound / int_1008e1c0
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 Code Red: the Rubicon Conspiracy
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In a Single Bound / int_1008e1c0
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In a Single Bound
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Terror of Mechagodzilla: Titanosaurus made an impressive leap reaching to sky level to let a fighter jet hit his face.
 In a Single Bound / int_115675d5
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 Terror of Mechagodzilla
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 In a Single Bound / int_11d34cb7
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In a Single Bound
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Ellis from El Cazador de la Bruja does this a lot, usually leaving her bodyguard, Nadie, in the dust.
 In a Single Bound / int_11d34cb7
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1.0
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 El Cazador de la Bruja
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In a Single Bound / int_11d34cb7
 In a Single Bound / int_1367cea0
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In a Single Bound
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In Worm, Shadow Stalker can use her shadow form to jump extra long distances, and several other characters (e.g. Lung and Newter) have enhanced physical abilities which allow them to do so as well.
 In a Single Bound / int_1367cea0
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1.0
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 Worm
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In a Single Bound / int_1367cea0
 In a Single Bound / int_14494034
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In a Single Bound
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Abraxas (Hrodvitnon): In this Godzilla MonsterVerse fanfiction, Monster X is capable of propelling their body through the air via electrical pulses in their legs.
 In a Single Bound / int_14494034
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 Abraxas (Hrodvitnon) (Fanfic)
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In a Single Bound / int_14494034
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In a Single Bound
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Samurai Jack devoted an entire episode to justifying this, with Jack going through Training from Hell to massively boost his leg strength and match the incredible jumping skills of a tribe of monkeys (and in return he teaches them how to fight with bamboo poles and make traps so they can defend themselves from marauding gorillas). As quoted above, the episode ends with his showing off his new skills. And it shows up again in a later episode, where Jack beats the Scotsman at jumping (among other feats).
 In a Single Bound / int_1869a077
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In a Single Bound / int_1869a077
 In a Single Bound / int_1b35b3a3
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In a Single Bound
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James Heller from [PROTOTYPE 2] is able to jump even higher.
 In a Single Bound / int_1b35b3a3
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1.0
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 [PROTOTYPE 2] (Video Game)
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In a Single Bound / int_1b35b3a3
 In a Single Bound / int_1bdeba5a
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In a Single Bound
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X-Men:
Toad possesses superhuman leg strength. Once, that was the only power he had, and it was about as useful against Eye Beams, Psychic Powers, Super-Strength and the like as you'd expect - not very much. He's since gotten a major beef-up.
Wolverine also displays this power in the 2008 video game.
Check out the GLX (Great Lakes X-Men) Christmas Special to see what happens when you have this power and don't really pay attention to maximum height, especially when you don't have protection against vacuum or re-entry.
 In a Single Bound / int_1bdeba5a
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1.0
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 X-Men (Comic Book)
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In a Single Bound / int_1bdeba5a
 In a Single Bound / int_1beda93b
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In a Single Bound
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Sluggy Freelance: Lord Horribus can do this due to Super-Strength; he's used it for Roof Hopping. He's so heavy he risks just falling through when he lands, though.
 In a Single Bound / int_1beda93b
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 Sluggy Freelance (Webcomic)
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In a Single Bound / int_1beda93b
 In a Single Bound / int_1d42b351
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In a Single Bound
 In a Single Bound / int_1d42b351
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In Epic (2013) Nod can really jump. MK finds that all miniature humans can jump high lengths after a little practice.
 In a Single Bound / int_1d42b351
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1.0
 In a Single Bound / int_1d42b351
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 Epic (2013)
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In a Single Bound / int_1d42b351
 In a Single Bound / int_1d699932
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In a Single Bound
 In a Single Bound / int_1d699932
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Somewhat weird example: Pinoco from Black Jack has frequently demonstrated the ability to leap more than 3 times her own height — which is, of course, necessary for her to properly Glomp the titular character. It gets stranger considering that her body is mostly artificial, making her a good deal heavier than a normal person (to the point of sinking like a rock in water), and while being partially cybernetic would generally be a justification, Black Jack generally treats replacement limbs with a decent degree of realism. When she was a parasitic twin, she was telepathic — maybe her Psychic Powers just changed in effect.
 In a Single Bound / int_1d699932
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In a Single Bound / int_1d699932
 In a Single Bound / int_1ea0fd2d
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In a Single Bound
 In a Single Bound / int_1ea0fd2d
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In Entirely Presenting You, it's Blank Face main method of getting around the rooftops of the city.
 In a Single Bound / int_1ea0fd2d
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 Entirely Presenting You
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In a Single Bound / int_1ea0fd2d
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In a Single Bound
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Later in the series, Slave Knight Gael manages some ridiculous leaps in Dark Souls III DLC, which generally end with his sword being brought into close proximity with your all too fragile internal organs. In another world, dude could have had a great basketball career.
 In a Single Bound / int_1f630f72
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 Dark Souls III (Video Game)
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In a Single Bound / int_1f630f72
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In a Single Bound
 In a Single Bound / int_1f76648
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A Certain Magical Index: Accelerator can do this, either by amplifying his vertical motion vector... or by simply cancelling gravity's effect on himself. He can fly too, but jumping really high is a lot simpler (flight involves mini-tornadoes and lots of complex wind vector calculations).
 In a Single Bound / int_1f76648
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 A Certain Magical Index
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In a Single Bound / int_1f76648
 In a Single Bound / int_2193388c
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In a Single Bound
 In a Single Bound / int_2193388c
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The high jump power-up from Ghostrunner lets you rocket maybe forty feet up in the air and launch forward with almost as much force. You only get one high jump per power-up though, and you only have a few seconds to use it. It is mainly used in platforming sections for some variety, but it also appears in a few battles to let you get the jump on enemies picking you off from the opposite side of the field.
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 Ghostrunner (Video Game)
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In a Single Bound / int_2193388c
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In a Single Bound
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Angel does this occasionally in the later seasons. The Beast did this to a much more dramatic degree, making his exit from scenes by launching himself high into the night sky Superman-fashion.
 In a Single Bound / int_2212773a
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 Angel
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In a Single Bound / int_2212773a
 In a Single Bound / int_234035fa
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In a Single Bound
 In a Single Bound / int_234035fa
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In Warhammer: Age of Sigmar, the monstrous Spawn Scyla Anfingrimm of the Bloodbound Warhordes is able to make great leaps that take him over the heads of the enemy. Scyla uses this Bestial Leap ability to bypass weaker troops so that he can engage the strongest heroes for the greater glory of Khorne.
 In a Single Bound / int_234035fa
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 Warhammer: Age of Sigmar (Tabletop Game)
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In a Single Bound / int_234035fa
 In a Single Bound / int_25124728
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In a Single Bound
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Averted in Brother Bear as Denahi attempts this, even grabbing ahold of a dangling log, only for the log to collapse causing them both to plummet towards a river below.
 In a Single Bound / int_25124728
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 In a Single Bound / int_25124728
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 Brother Bear
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In a Single Bound / int_25124728
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In a Single Bound
 In a Single Bound / int_252237eb
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A number of characters in Symphogear are improbably athletic, but Hibiki stands out a bit in that her jumps are mechanically assisted. When she needs to jump higher or further, her Symphogear can grow a set of boot-mounted pistons that send her flying with much greater force.
 In a Single Bound / int_252237eb
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 Symphogear
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In a Single Bound / int_252237eb
 In a Single Bound / int_283badac
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In a Single Bound
 In a Single Bound / int_283badac
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In the first Dark Cloud, every single human in Matataki Village and Seda have this ability, though it's usually just vertical. Goro is the best at it until he suffers from the Law of NPC Relativity upon joining your party. Monica Raybrandt in the second combines the horizontal and vertical aspects. Gaspard isn't quite as impressive, but flipping over Monica could qualify.
 In a Single Bound / int_283badac
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In a Single Bound / int_283badac
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In a Single Bound
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BloodRayne: Rayne can jump insanely high (maybe ten stories or so) and land lightly on her feet, probably because she's a half-vampire. Oddly, most of the first game is set indoors, so the crazy jumping powers aren't usually necessary. They do make it convenient to get around, though.
 In a Single Bound / int_28688dda
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In a Single Bound / int_28688dda
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In a Single Bound
 In a Single Bound / int_291e9857
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Artorias in the DLC for Dark Souls is capable of launching himself across the arena in which you fight him. Bonus points for seemingly hanging in the air for a split second after the jump before rocketing toward you sword first.
Later in the series, Slave Knight Gael manages some ridiculous leaps in Dark Souls III DLC, which generally end with his sword being brought into close proximity with your all too fragile internal organs. In another world, dude could have had a great basketball career.
 In a Single Bound / int_291e9857
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 Dark Souls (Video Game)
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In a Single Bound / int_291e9857
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In a Single Bound
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Earth-Two: Lillie Heyday can leap across a pair of rooms in a single jump when the doors are properly lined up and out a third story window with no concern. She also leaps atop a running horse while visiting the Bar-L Ranch.
 In a Single Bound / int_29576d21
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 Wonder Woman (Charles Moulton) (Comic Book)
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In a Single Bound / int_29576d21
 In a Single Bound / int_2a139e05
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In a Single Bound
 In a Single Bound / int_2a139e05
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In The Orville, Alara is a Xelayan, a Heavy Worlder race. Besides Super-Strength, she also demonstrates this trope in the pilot, when she casually leaps several dozen meters between the research center and the shuttle.
 In a Single Bound / int_2a139e05
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 In a Single Bound / int_2a139e05
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In a Single Bound / int_2a139e05
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In a Single Bound
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Miraculous Ladybug:
Ladybug and Cat Noir can jump higher and further than most normal humans, though not to the extent of leaping over entire buildings. They combine this with their yo-yo and staff, respectively, to bounce around the Parisian rooftops with ease.
Rena Rouge, on the other hand, jumps much higher and can, in fact, leap from the street to the rooftops under her own power. It's her primary way of getting around, while the other heroes use their weapons to propel or pull them.
 In a Single Bound / int_2a8943c0
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In a Single Bound / int_2a8943c0
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In a Single Bound
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Pooh's Grand Adventure: Tigger attempts to do this in the first act to save Piglet but finds he can't quite reach the mark, which requires reaching the top of Piglet's house in a single bound. By the end of the movie, he ends up pulling it off to reach the eye of the skull with a leap of faith.
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In a Single Bound / int_2ac52633
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In a Single Bound
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The Matrix: Anyone inside the Matrix or any simulation program that replicates it can jump like this. However, when he first tries to jump between two skyscrapers as part of his training, he fails miserably due to not truly having the confidence and certainty he can do it (and this happens to everyone else on their first time). Upon plummeting onto the floor and realizing that the wounds are also reflected in the real world, he learns about the dangers of dying in the Matrix. By the end of the movie, Neo realizes his true potential and can not only perform large leaps but also fly.
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In a Single Bound / int_2ba1d958
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In a Single Bound
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In inFAMOUS 2, Cole gains the ability to leap high by boosting off of the tops of cars. If he gains Kuo's ice powers, he can jump higher still by leaping off of a column of ice created at his feet.
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In a Single Bound / int_2dafc8ff
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In a Single Bound
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Kazuho Haneyama in the spinoff series My Hero Academia: Vigilantes has this as her quirk, being able to leap great distances as long as she has a solid surface to jump off of.
 In a Single Bound / int_2e849915
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In a Single Bound / int_2e849915
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In a Single Bound
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Fate of Lyrical Nanoha. As revealed in a dodgeball game in the second season's supplementary manga, her "normal", non-magical jump reaches many times her height and has excellent hang-time. Unfortunately, all of that made her an airborne sitting duck for Suzuka's return throw.
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In a Single Bound / int_2ef7cb74
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In a Single Bound
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In Blue Exorcist the resident Anti-Anti-Christ Rin appears to be fond of using this, going off like a rocket. It most likely is a family trait, since his half-brother (and full demon) Amaimon has been shown doing crazy jumps himself.
 In a Single Bound / int_30876163
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In a Single Bound / int_30876163
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In a Single Bound
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In Naruto, this is especially noticeable when characters are leaping through the treetops. As this is usually a prime opportunity for exposition, a character can remain airbound in a mostly horizontal leap for upwards of ten seconds before touching down on another branch.
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In a Single Bound / int_30a5ebfd
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In a Single Bound
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He-Man and the Masters of the Universe (1983): One such scene in one of the animated series has He-Man and Battle Cat leaping over a lake of lava and landing in the coolest way possible. If you were to have seen it, you'd probably wonder why he even keeps Battle Cat around.
 In a Single Bound / int_31677f1c
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 He-Man and the Masters of the Universe (1983)
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In a Single Bound / int_31677f1c
 In a Single Bound / int_3188db6e
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In a Single Bound
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In The Wolfman (2010), Lawrence quite impressively clears a police blockade in a single leap, much to Aberline's dismay.
 In a Single Bound / int_3188db6e
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 The Wolfman (2010)
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In a Single Bound / int_3188db6e
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In a Single Bound
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Even Fullmetal Alchemist doesn't avert this trope. It's especially apparent with the Xingese characters who are physically more capable of than other human characters due to their martial arts/ninja training.
 In a Single Bound / int_32c541e6
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In a Single Bound / int_32c541e6
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In a Single Bound
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Sonic '06 though a very bad game, and it's never used in a real game unless its done using springs, in one cutscene, Sonic leaps from a ship crashing and leaps clear across an entire ocean! He almost misses his mark had it not been for the explosion, he'd be dead.
Sonic had always had the ability to jump in great height and distance. It's included with his Super-Speed.
 In a Single Bound / int_332cb317
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 Sonic the Hedgehog (2006) (Video Game)
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In a Single Bound / int_332cb317
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In a Single Bound
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8-Bit Theater has a Dragoon with the ability to make insanely high jumps... so long as there is someone to land on. It is a jump attack, after all. In keeping with the series, Black Mage is the usual landing spot.
It also seems that he needs his spear, as after it accidentally got teleported away (it was stuck through Black Mage at the time), he hasn't jumped even once. He also commented "I needed that spear".
 In a Single Bound / int_334120fc
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1.0
 In a Single Bound / int_334120fc
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 8-Bit Theater (Webcomic)
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In a Single Bound / int_334120fc
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In a Single Bound
 In a Single Bound / int_36395288
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The Hi-Jump ability allows Kirby to pull off one of these, which he can also use as a means of tackling enemies.
 In a Single Bound / int_36395288
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1.0
 In a Single Bound / int_36395288
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 Kirby (Franchise)
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In a Single Bound / int_36395288
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In a Single Bound
 In a Single Bound / int_3741fd2b
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Canabalt is all about jumping higher then physically possible.
 In a Single Bound / int_3741fd2b
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1.0
 In a Single Bound / int_3741fd2b
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1.0
 Canabalt (Video Game)
hasFeature
In a Single Bound / int_3741fd2b
 In a Single Bound / int_37ae0bc8
type
In a Single Bound
 In a Single Bound / int_37ae0bc8
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Like all good superheroes without flight but with super strength and speed, Kiddy Grade's Éclair can do this too.
 In a Single Bound / int_37ae0bc8
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1.0
 In a Single Bound / int_37ae0bc8
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 Kiddy Grade
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In a Single Bound / int_37ae0bc8
 In a Single Bound / int_38fa34eb
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In a Single Bound
 In a Single Bound / int_38fa34eb
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Wonder Woman Vol 1:
Earth-Two: Lillie Heyday can leap across a pair of rooms in a single jump when the doors are properly lined up and out a third story window with no concern. She also leaps atop a running horse while visiting the Bar-L Ranch.
Earth-One: "Glitch" is less than a foot tall but can jump high enough to kick a twelve foot tall opponent in the face or leap handily to the top of a two story building with ease. They are under no delusions that a straight fall from this height would be safe for them regardless of their alien physiology and are quite thankful to Steve Trevor and Wonder Woman for catching them when they miscalculate or knowingly put themselves in danger this way.
 In a Single Bound / int_38fa34eb
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1.0
 In a Single Bound / int_38fa34eb
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 Wonder Woman (Comic Book)
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In a Single Bound / int_38fa34eb
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In a Single Bound
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Dragon Ball:
To show how much Goku and Krillin have improved after the 8 month long training, the Muten Roshi tells them to jump with all their might without the weighted shells on their back. The two kids jump so high in the air that they think they're flying. This would later become a minimum standard for future battles when the characters aren't flying.
Nam from the 21st Tenkaichi Budokai can jump similar heights, which he needs to do to use his Finishing Move. Unfortunately for him, Goku can still jump higher than him.
During the 22nd Tenkaichi Budokai, in order for Goku to survive the Kikouhou, Tenshinhan tells him to dodge the attack because he is aiming to only destroy the entire ring. Tenshinhan is already levitating very high in the air to make use of his technique, and Goku manages to dodge the attack by jumping even higher in the air than Tenshinhan is. Tenshinhan actually has to fly up to the clouds to find Goku.
In Dragon Ball Super's Tournament of Power, the Flying Technique is forbidden and cannot be used, which means all aerial battles in the tournament are done by jumping. The characters in this tournament are so strong that their jumping aerial battles look just like the normal ones where the Flying Technique is the norm.
 In a Single Bound / int_3aeb1c75
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1.0
 In a Single Bound / int_3aeb1c75
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In a Single Bound / int_3aeb1c75
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In a Single Bound
 In a Single Bound / int_3ddddb25
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Xiaolin Showdown: The first Sheng Gong Wu shown in the series, the Mantis Flip Coin, grants the user enhanced jumping skills that allows them to jump and flip with extreme height, skill, and agility.
 In a Single Bound / int_3ddddb25
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1.0
 In a Single Bound / int_3ddddb25
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In a Single Bound / int_3ddddb25
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In a Single Bound
 In a Single Bound / int_3eb3bf91
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Muko's legs in Furry Fight Chronicles are strong enough to leap over a bunch of bodyguards trying to detain her in the second chapter. She weaponizes her jumping strength when performing the dropkick that Cookie taught her.
 In a Single Bound / int_3eb3bf91
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1.0
 In a Single Bound / int_3eb3bf91
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 Furry Fight Chronicles (Webcomic)
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In a Single Bound / int_3eb3bf91
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In a Single Bound
 In a Single Bound / int_44fe781e
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Neon Genesis Evangelion, where the Eva units make some mighty impressive leaps. Example: Eva Unit 2 jumping from ship to ship.
Just try the Evangelion mod for UT2004, I dare you. Specifically, the "Racing" power mode.
 In a Single Bound / int_44fe781e
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1.0
 In a Single Bound / int_44fe781e
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 Neon Genesis Evangelion
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In a Single Bound / int_44fe781e
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In a Single Bound
 In a Single Bound / int_4522fd1
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Chaka and Bladedancer of the Whateley Universe can both do this through manipulation of Ki, doing all the light-foot Kung Fu tricks, like leaping up walls and balancing on tiny branches up in trees.
 In a Single Bound / int_4522fd1
featureApplicability
1.0
 In a Single Bound / int_4522fd1
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 Whateley Universe
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In a Single Bound / int_4522fd1
 In a Single Bound / int_4811a5a6
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In a Single Bound
 In a Single Bound / int_4811a5a6
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Asura's Wrath: This is Asura's usual method of jumping to really high distances. Being a Demigod, it would be strange if jumping long distances wasn't part of his abilities.
 In a Single Bound / int_4811a5a6
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1.0
 In a Single Bound / int_4811a5a6
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 Asura's Wrath (Video Game)
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In a Single Bound / int_4811a5a6
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In a Single Bound
 In a Single Bound / int_48cf61a6
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In Superfriends, the "Junior Superfriends" Wendy, Marvin, and Wonderdog don't really have any superpowers as we know them. However, Marvin has an ambiguous ability to do "super leaps".
 In a Single Bound / int_48cf61a6
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1.0
 In a Single Bound / int_48cf61a6
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1.0
 Superfriends
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In a Single Bound / int_48cf61a6
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In a Single Bound
 In a Single Bound / int_495ad293
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Zim the Warlord: Irken Reversion: Following his Reversion, Zim's new triple-jointed legs are strong enough that he can leap at least a full story into the air.
 In a Single Bound / int_495ad293
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1.0
 In a Single Bound / int_495ad293
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 Zim the Warlord: Irken Reversion (Fanfic)
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In a Single Bound / int_495ad293
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In a Single Bound
 In a Single Bound / int_49a87cb3
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In the Compilation of Final Fantasy VII, particularly the later installments including Advent Children, Crisis Core, and Dirge of Cerberus, where nearly every notable character seems to be able do this to a degree. Hardly surprising, given the BioAugmented nature of Shinra's various Super Soldiers.
The most notable examples are in Advent Children. First, in the battle with Bahamut SIN, where the entire party (Except for Barret) leaps into the sky to be used as stepping stones for Cloud to go after Bahamaut SIN. Second, the climatic fight between Cloud and Sephiroth, with Cloud leaping all over the ruins of Midgar and the Shinra Building.
In the first instance, with exceptions for the genetic experiment (Vincent) and lifelong ninja (Yuffie), a popular fanon theory is that Barret is throwing them.
In Crisis Core, the cutscene involving the 'play' duel between Sephiroth, Genesis, and Angeal, in which all three make improbably high jumps.
 In a Single Bound / int_49a87cb3
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1.0
 In a Single Bound / int_49a87cb3
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 Final Fantasy VII (Video Game)
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In a Single Bound / int_49a87cb3
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In a Single Bound
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Inuyasha and Ranma ½. In both shows, many characters hop onto a roof like it's no big deal. The title character of Inuyasha makes huge jumps that rise and fall so slowly he appears to be lifted by an updraft and gliding down (which would explain the gust of wind whenever he does this). Justified for InuYasha in that he is a Half-Human Hybrid who's the son of a dog youkai who was capable of flight. It's observed in-universe that he runs like he's flying. In other words, he's not so much jumping as gliding (because gliding is a way of being half-way between running or jumping and flying).
 In a Single Bound / int_4ab17360
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1.0
 In a Single Bound / int_4ab17360
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 Inuyasha (Manga)
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In a Single Bound / int_4ab17360
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In a Single Bound
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XCOM: Enemy Unknown:
Thin Men and Chryssalids ignore height changes, and often their movements consist of leaping over high ground. Enemy Within adds the Muscle Fiber Density gene mod, which is unlocked after performing an Alien Autopsy on the Thin Man and allows your soldiers to do the same; MEC Troopers get in on the action at Lieutenant rank and above with Jetboot Modules. However, leaping only covers vertical differences – there's no horizontal jumping, so the grappling hook of the Skeleton Suit and Ghost Armor still has good use.
 In a Single Bound / int_4ce5263e
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1.0
 In a Single Bound / int_4ce5263e
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1.0
 XCOM: Enemy Unknown (Video Game)
hasFeature
In a Single Bound / int_4ce5263e
 In a Single Bound / int_4d13b14e
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In a Single Bound
 In a Single Bound / int_4d13b14e
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From Beyblade we have Mystel who appears to flow in the air when he jumps. Also Kai is called out by Kenny in the manga because of his crazy jumping ability.
 In a Single Bound / int_4d13b14e
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1.0
 In a Single Bound / int_4d13b14e
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 Beyblade
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In a Single Bound / int_4d13b14e
 In a Single Bound / int_4d1ba412
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In a Single Bound
 In a Single Bound / int_4d1ba412
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In The Adventures of Dr. McNinja, Bruce Lee leaps to the Moon from the Earth and becomes a permanent guest at Dracula's moon base. After meeting with him to learn the technique, Doc manages a similar feat.
 In a Single Bound / int_4d1ba412
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1.0
 In a Single Bound / int_4d1ba412
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 The Adventures of Dr. McNinja (Webcomic)
hasFeature
In a Single Bound / int_4d1ba412
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In a Single Bound
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Turkish Star Wars. By the third act, the protagonist seems to spend entire fight scenes jumping over his enemies.
 In a Single Bound / int_4dce107c
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1.0
 In a Single Bound / int_4dce107c
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 The Man Who Saves the World
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In a Single Bound / int_4dce107c
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In a Single Bound
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Dreamscape: Soya can jump super high in the air using a lightning bolt as a kind of spring.
 In a Single Bound / int_4e549f11
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1.0
 In a Single Bound / int_4e549f11
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In a Single Bound / int_4e549f11
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In a Single Bound
 In a Single Bound / int_4e9f355
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In Crisis Core, the cutscene involving the 'play' duel between Sephiroth, Genesis, and Angeal, in which all three make improbably high jumps.
 In a Single Bound / int_4e9f355
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1.0
 In a Single Bound / int_4e9f355
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 Crisis Core (Video Game)
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In a Single Bound / int_4e9f355
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In a Single Bound
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Both Wild Tiger and Barnaby of Tiger & Bunny have this as part of their Hundred Power repertoire.
 In a Single Bound / int_4f091b42
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1.0
 In a Single Bound / int_4f091b42
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 Tiger & Bunny
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In a Single Bound / int_4f091b42
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In a Single Bound
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The Tokyo Mew Mew anime takes it to ridiculous extents. Besides incredible jumping abilities, sometimes the girls are actually given hovering powers so they can keep up with their flight-capable enemies. This makes one wonder where this leaves Mew Mint, the only member of the team that is supposed to be able to fly.
 In a Single Bound / int_4f57b33a
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1.0
 In a Single Bound / int_4f57b33a
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 Tokyo Mew Mew (Manga)
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In a Single Bound / int_4f57b33a
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In a Single Bound
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The monsters in War of the Monsters have some impressive reach for Kaijus that can easily knock buildings down with little trouble. Though somewhat justified for Preytor and Raptros, as they do propel themselves with their wings in the animation.
 In a Single Bound / int_4fe8fd1e
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1.0
 In a Single Bound / int_4fe8fd1e
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 War of the Monsters (Video Game)
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In a Single Bound / int_4fe8fd1e
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In a Single Bound
 In a Single Bound / int_5022a2c4
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Xena: Warrior Princess did this frequently. In "The Debt", for example, she enters a palace by leaping from the moat to the top of the wall.
 In a Single Bound / int_5022a2c4
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1.0
 In a Single Bound / int_5022a2c4
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In a Single Bound / int_5022a2c4
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In a Single Bound
 In a Single Bound / int_50becb96
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In Slime Rancher 2, the rabbit-like cotton slimes can easily jump over the highest corral walls, so you'll need to buy an air net to keep them contained.
 In a Single Bound / int_50becb96
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1.0
 In a Single Bound / int_50becb96
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 Slime Rancher 2 (Video Game)
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In a Single Bound / int_50becb96
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In a Single Bound
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The titular warriors from Claymore can jump really, really high. Clare, who's supposedly the weakest of all, can do some serious Roof Hopping, whereas Teresa, supposedly the strongest, can jump several kilometers in one leap. They can also, inexplicably, have extended conversations while hanging in the air.
 In a Single Bound / int_51455a02
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1.0
 In a Single Bound / int_51455a02
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 Claymore (Manga)
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In a Single Bound / int_51455a02
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In a Single Bound
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Star Wars: The Clone Wars: Where to begin? Almost every character appears to have supernatural jumping powers. For the Jedi and Sith, this is justified. (See Star Wars above). But when young Boba Fett manages to jump high enough to kick an enemy a foot or so taller than him in the head, there is no excuse. This might have been the problem of reusing bits from battles in other seasons. Most likely they simply forgot to check it over with reality.
In one particular instance from "Dangerous Debt", Ahsoka credits one superpowered leap right over the heads of the Martez sisters, who don't know she's a Force-user, as that she's "more athletic" than she looks. Rafa can be heard voicing skepticism, but they don't have time to question it with guards closing in on them.
 In a Single Bound / int_53a73ca0
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1.0
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In a Single Bound / int_53a73ca0
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In a Single Bound
 In a Single Bound / int_53bd0aaf
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Paul in With Strings Attached can jump like a champ. At low power, putting some effort into it, he can jump at least 50 feet straight up. At high power, without putting much effort into it, he can jump at least a quarter of a mile.
Commenting on Paul, Jeft notes that he had to work out how to scale down Paul's strength lest he be completely incapable of moving without causing massive chaos. Hence, he cannot leap nearly as far as his level of strength would indicate. Otherwise, a simple step that might have taken him, say, two feet as a normal person would take him over 4,000 feet at full power.
Unlike most fictional big jumpers, Paul also (more or less) obeys the laws of physics, in that he makes a mess when he jumps as well as when he lands. He and John scream at each other about Paul's reluctance to power-jump off a ledge where a bridge had been, on the grounds that the inhabitants might want to rebuild the bridge someday and will need that ledge.
 In a Single Bound / int_53bd0aaf
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1.0
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 With Strings Attached / Fan Fic
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In a Single Bound / int_53bd0aaf
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In a Single Bound
 In a Single Bound / int_5504d75f
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The Most Extreme had an episode called "Jumpers", which featured the top 10 jumpers of the animal kingdom.
 In a Single Bound / int_5504d75f
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1.0
 In a Single Bound / int_5504d75f
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 The Most Extreme
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In a Single Bound / int_5504d75f
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In a Single Bound
 In a Single Bound / int_5755b96a
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In The Order of the Stick, Belkar's Ring of Jumping +20 magically grants him incredible leaping ability. At one point, due to the D&D based nature the OOTS universe and likely a Shout-Out to Final Fantasy Jump attacks as well, Belkar jumps out of the panel and stays up for a couple of panels before landing to delivery stabbity death on an enemy.
 In a Single Bound / int_5755b96a
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In a Single Bound / int_5755b96a
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In a Single Bound
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Mother Goose Treasury has "Jack be nimble/Jack be quick" and of course he jumps over a candlestick. Two people try to prove there's one he can't jump over, but Jack even manages to clear one that's at least two stories high.
 In a Single Bound / int_5828a872
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1.0
 In a Single Bound / int_5828a872
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 Mother Goose Treasury
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In a Single Bound / int_5828a872
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In a Single Bound
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Jessica Jones (2015): Jessica and Luke are out on a date after they find out that the other has powers. Luke asks Jessica if she's capable of flight, but she replies that she can jump... pretty high. It comes in handy for getting to the balconies of tall buildings, which she does often in the series.
 In a Single Bound / int_59140854
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1.0
 In a Single Bound / int_59140854
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 Jessica Jones (2015)
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In a Single Bound / int_59140854
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In a Single Bound
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Yona of the Dawn: Whoever holds the power of the Green Dragon will have a scaly, green, right leg with incredible strength that allows them to jump vast distances and almost appear to be flying. They also can apparently enlarge their legs, however it has never been shown, but in battle Green Dragons typically use their power to kick their enemies, traverse the battlefield or jump onto their opponents. The current Dragon, Jae-ha, frequently uses this power in combination with throwing knives to rain blades from the sky. Unfortunately, in the past, the Green Dragon village was attacked by people seeking the power, so to prevent the knowledge from spreading, Green Dragons were chained up and the previous Dragons would be tasked with preventing their successors from escaping. This was not good for them emotionally due to the nature of their power. Jae-ha was even abused by his predecessor for the majority of his childhood until he finally escaped.
 In a Single Bound / int_59623bb9
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1.0
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In a Single Bound / int_59623bb9
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In a Single Bound
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Adam pulls this off with the help of inverse matter in Upside Down.
 In a Single Bound / int_5abb812e
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1.0
 In a Single Bound / int_5abb812e
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In a Single Bound / int_5abb812e
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In a Single Bound
 In a Single Bound / int_5b3356f8
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In Turning Red, the explosive "poof" of Mei's transformation, while instantaneous, can still be focused into a propulsive force. First she learns how to use it to jump very high. Later she realizes she can use it to propel her in any direction, not just upward.
 In a Single Bound / int_5b3356f8
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1.0
 In a Single Bound / int_5b3356f8
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 Turning Red
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In a Single Bound / int_5b3356f8
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In a Single Bound
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Sara Spencer from Dinosaucers can leap into high and far distances when she uses her Secret Scout Ring.
 In a Single Bound / int_5be6d558
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1.0
 In a Single Bound / int_5be6d558
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 Dinosaucers
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In a Single Bound / int_5be6d558
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In a Single Bound
 In a Single Bound / int_5debfe0f
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In Princess of Mars, John Carter is capable of this on Mars, due to being a Heavy Worlder (Earth has more than twice the gravity of Mars).
 In a Single Bound / int_5debfe0f
featureApplicability
1.0
 In a Single Bound / int_5debfe0f
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1.0
 Princess of Mars
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In a Single Bound / int_5debfe0f
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In a Single Bound
 In a Single Bound / int_5e150650
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In Exalted, everyone can do this trope according to the tables. Then you can get an even more super version of the power for really high jumps.
Specifically, distances are measured in yards. You can jump your Strength + Athletics in yards vertically, and twice that horizontally. Even the least combat-oriented, freshly-Exalted (since up until the point of Exaltation you are a mere mortal) scholars and diplomats can jump abnormal distances. A yard is 3 feet and roughly 0.9 meters (0.9 m = 35.4 in), for those unfamiliar with it. The other more combat-oriented Exalts truly can leap considerable distances in a single bound.
The Solar Athletics Charm Mountain-Crossing Leap allows one to jump (Essence x 5) miles in a matter of minutes. The minimum Essence for this skill is 4, so 20 mile jumps are the standard for this specific Charm.
Air-Aspected Terrestrial Exalts can channel their inborn magical powers to triple the base height and distance of all of their leaps - without Charms - and take no damage from falls of any height besides.
 In a Single Bound / int_5e150650
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 In a Single Bound / int_5e150650
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 Exalted (Tabletop Game)
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In a Single Bound / int_5e150650
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In a Single Bound
 In a Single Bound / int_5fce94bf
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The dogs from Ginga: Nagareboshi Gin have jumped over plenty of gorges, usually succeeding with one leap. Just see how stunned they looked when they see a puppy fly over the gorge!
Gin's son Weed does this too in Ginga Densetsu Weed. Old Man Smith almost fails this, but he gets saved by Ken and Kagetora just in time.
 In a Single Bound / int_5fce94bf
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1.0
 In a Single Bound / int_5fce94bf
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In a Single Bound / int_5fce94bf
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In a Single Bound
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All three outsiders in Project 0 have had at least one. Owen is the only one without a cool landing to go with it.
 In a Single Bound / int_5fdf578e
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1.0
 In a Single Bound / int_5fdf578e
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 In a Single Bound / int_630755ab
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Done on occasion by earthcrafters and incompetent windcrafters in Codex Alera, the former by massively boosting their strength and the latter by attempting to fly and not quite manage it.
 In a Single Bound / int_630755ab
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1.0
 In a Single Bound / int_630755ab
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 Codex Alera
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In a Single Bound / int_630755ab
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In a Single Bound
 In a Single Bound / int_63d89b7f
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Sidekicks: Supublics can't fly, but every supublic is capable of doing a high jump, a super jump and a free fall. There are similar skills but only the unique superpower of Flight allows one to fly freely in the air.
 In a Single Bound / int_63d89b7f
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1.0
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 Sidekicks (Webcomic)
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In a Single Bound / int_63d89b7f
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In a Single Bound
 In a Single Bound / int_66a1dcea
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Lara Croft in the early Tomb Raider games, though more recent installments have toned down her jumping ability to a more realistic level.
 In a Single Bound / int_66a1dcea
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1.0
 In a Single Bound / int_66a1dcea
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 Tomb Raider (Franchise)
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In a Single Bound / int_66a1dcea
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In a Single Bound
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All vampires can do this in Moonlight (2007), although their leaps are weak by comparison to someone like Superman. Mick's limit appears to be 5 stories. An old vampire is shown to be able to easily jump down from a high-rise without problems (also, without ruining his shoes). It's also implied that he got that to the balcony by jumping.
 In a Single Bound / int_66ac7b33
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1.0
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 Moonlight (2007)
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In a Single Bound / int_66ac7b33
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In a Single Bound
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The Pathfinder RPG (based on D&D 3.5) has monks that gain a bonus equal to their level to their jump checks. Plus the bonus they get for having a high speed. Plus their ranks in the Acrobatics skill (based on DEX rather than STR). Plus the bonus for it being a class skill. Plus they don't take a penalty for not having a running start. Oh, and they can spend a Ki Point to get an instant +20 to the check. This boils down to a 5th level Monk being able to make a 10' vertical leap, from a standstill, when they roll a 1 on the die. That's not jumping up to grab the ledge 10' above you either, that's landing on it with your feet. Bigger leaps get easier as they get more skilled and faster, and gain magical equipment.
Pathfinder's take on the Tarrasque gave it the Powerful Leaper ability, which let it use Strength instead of Dexterity to jump and gave it a natural +24 bonus on top of that. This means that the Tarrasque can easily manage a fifty-foot long jump... and if it uses its Sprint ability, which gives it a total bonus of +87, it can clear a hundred. The main use of this is countering the usual "Fly, Acid Arrow until dead" strategy. Many a caster has suffered a nasty surprise when instead of hopping up and down futilely, the Tarrasque jumped eighty feet into the air and swallowed them.
 In a Single Bound / int_68237790
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1.0
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In a Single Bound / int_68237790
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In a Single Bound
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In BlazBlue, this is surprisingly performed by resident Mighty Glacier Iron Tager. In his Genesic Emerald Tager Buster Distortion Drive, he throws the victim into the air at least five times his considerable height, then jumps after him/her/it without apparent assistance and catches the victim for a Meteor Move. It hurts as much as you'd think it does.
Tager's Astral Heat, which involves him jumping into SPESS and pile-driving them.
 In a Single Bound / int_684610
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1.0
 In a Single Bound / int_684610
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In a Single Bound / int_684610
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In a Single Bound
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Mutants & Masterminds offers the Leaping power which multiplies your leaping distance by rank. You start at 2 times your normal jumping distance. Rank 10 is 2000 times your normal jumping distance... and there's no upper limit, although longer distances mean you may take a while to get to your destination. Flight is faster, but not always as cool as being able to jump to the moon.
A clarification from the game creator indicated that the bonus to jumping given by the Acrobatics skill applies before the multiplier, so with a few fancy flips, you may be able to travel a few miles further...
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1.0
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In a Single Bound / int_69071a1b
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In a Single Bound
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"Boots of jumping" are magical artifacts which turn up in many computer and role-playing games, and let characters demonstrate this trope. The idea probably started with Dungeons & Dragons, although D&D called them "boots of striding and springing".
Dungeons & Dragons' Third Edition also gave the monk the ability Leap of the Clouds, making your jump distance dependent only on the Jump check, not any other factors. 3.5 removed it, but then also removed all restrictions on how far you could jump based on anything other than the jump check. Since Jump was dependent on your Strength, it was presumably reasoned that if you had superhuman strength you deserved to jump really high.
The Jump check is also dependent on how many skill points are invested in the skill, which is limited by character level. The skill also receives bonuses based on the character's running speed. If a player really wants to, it's not terribly difficult to get a thirty-foot vertical standing jump at mid-to-high levels.
The Pathfinder RPG (based on D&D 3.5) has monks that gain a bonus equal to their level to their jump checks. Plus the bonus they get for having a high speed. Plus their ranks in the Acrobatics skill (based on DEX rather than STR). Plus the bonus for it being a class skill. Plus they don't take a penalty for not having a running start. Oh, and they can spend a Ki Point to get an instant +20 to the check. This boils down to a 5th level Monk being able to make a 10' vertical leap, from a standstill, when they roll a 1 on the die. That's not jumping up to grab the ledge 10' above you either, that's landing on it with your feet. Bigger leaps get easier as they get more skilled and faster, and gain magical equipment.
Pathfinder's take on the Tarrasque gave it the Powerful Leaper ability, which let it use Strength instead of Dexterity to jump and gave it a natural +24 bonus on top of that. This means that the Tarrasque can easily manage a fifty-foot long jump... and if it uses its Sprint ability, which gives it a total bonus of +87, it can clear a hundred. The main use of this is countering the usual "Fly, Acid Arrow until dead" strategy. Many a caster has suffered a nasty surprise when instead of hopping up and down futilely, the Tarrasque jumped eighty feet into the air and swallowed them.
 In a Single Bound / int_6ac55ec7
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1.0
 In a Single Bound / int_6ac55ec7
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In a Single Bound / int_6ac55ec7
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In a Single Bound
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Baldur's Gate III: The githyanki race have the psionic jump ability they can use once per long rest. This is key to many Speedrun and Sequence Breaking strategies.
 In a Single Bound / int_6bef8832
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1.0
 In a Single Bound / int_6bef8832
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 Baldur's Gate III (Video Game)
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In a Single Bound / int_6bef8832
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In a Single Bound
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Banjo-Tooie has the Springy Step Shoes, and also the Leg Spring ability learned by Kazooie solo.
 In a Single Bound / int_6bff288f
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1.0
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In a Single Bound / int_6bff288f
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In a Single Bound
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In Shadow of the Conqueror, this is one of the powers granted by Lifebinding. By augmenting their mass and strength and then returning the former to normal in the moment before leaping, they can launch themselves through the air with much more energy than they could otherwise muster, enabling them to leap to the top of buildings with ease.
 In a Single Bound / int_6c5a9849
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1.0
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 Shadow of the Conqueror
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In a Single Bound / int_6c5a9849
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In a Single Bound
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Fushigi Yuugi exhibits this trope, from Tamahome (who leaps up to the top of a very high palace wall and even leaps over cars in heavy traffic), to Tasuki (who chases the person they first believed to be Chiriko but is really the Seiryuu Seishi Amiboshi in disguise across the city from roof to roof with Tamahome), to Kutou spies.
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1.0
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 Fushigi Yuugi (Manga)
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In a Single Bound / int_6c5e0560
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In a Single Bound
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The titular bears from Adventures of the Gummi Bears use their gummi berry juice to attain this power.
 In a Single Bound / int_6c8b9d4f
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1.0
 In a Single Bound / int_6c8b9d4f
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 Adventures of the Gummi Bears
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In a Single Bound / int_6c8b9d4f
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In a Single Bound
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Blade: The Series has vampires jump fairly high. The pilot has Krista try to kill Marcus van Sciver with a silver bullet fired from a sniper rifle atop a tall building. Van Sciver's Number Two knocks Krista out by coming from above (there are no taller buildings in the vicinity). The Grand Finale also shows Van Sciver and Blade having a sword fight at a big meeting hall by jumping all over the place.
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1.0
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 Blade: The Series
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In a Single Bound / int_6e590df7
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In a Single Bound
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The Jackie Chan Adventures episode, "The Return of the Pussycat" has Spring-heeled Jack as the Villain of the Week. He's represented as a troll like being with springs on his shoes that let him jump incredible distances.
 In a Single Bound / int_6eb4ca5c
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1.0
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In a Single Bound / int_6eb4ca5c
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In a Single Bound
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In Smallville, Clark can't fly (until the final episode), but can jump high and far, starting with his first real super-leap in the episode "Insurgence", leaping from the Daily Planet building to LuthorCorp Tower. His super-leaps become more powerful as the series progresses. It's hinted at during the run of the series that he possesses the ability to fly before the last episode, but just can't for some reason. (In reality, it was the "No Tights, No Flights" rule.) There are numerous incidences in the show of Clark being under various mental states (like red kryptonite) in which he is able to fly, yet once he returns to normal, he can't (and frequently can't even remember doing so). He can't seem to imagine himself having the ability of flight.
 In a Single Bound / int_6f734712
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1.0
 In a Single Bound / int_6f734712
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 Smallville
hasFeature
In a Single Bound / int_6f734712
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In a Single Bound
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The cyberjump ability in E.Y.E: Divine Cybermancy ramps up your prosthetic legs' muscles, allowing you to vault several meters into the air. Leveling up the agility stat and buying improved cyberlegs allows you to jump several stories into the air, useful for Goomba Stomping enemies.
 In a Single Bound / int_6f788b04
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1.0
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 E.Y.E: Divine Cybermancy (Video Game)
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In a Single Bound / int_6f788b04
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In a Single Bound
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The Twilight of Gangsta. love to show off how badass they are through this trope.
 In a Single Bound / int_718d36e1
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1.0
 In a Single Bound / int_718d36e1
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 Gangsta. (Manga)
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In a Single Bound / int_718d36e1
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In a Single Bound
 In a Single Bound / int_72262aee
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Avatar: The Last Airbender:
Justified for the protagonist Aang, as airbenders are able to leap high and far distances by conjuring gusts of wind and cushions of air. Earthbenders are similarly able to catapult themselves into the air and soften the earth for safe landings.
As noticed by many fans, the justification is pretty much out the window for Fire Nation characters, who are portrayed to have the second biggest leaps in the series for no apparent reason. In "The Boiling Rock", Azula demonstrates a technique that can best be described as the firebending equivalent of a rocket jump. The funny thing is that this is still shorter than how high non-bender Ty Lee can jump normally.
Under the influence of Sozin's comet, skilled firebenders can use rocket-feet to fly. This was alluded to as early as "The Southern Air Temple": Aang reasons that the air temples could not have been violated because they're completely inaccessible from the ground...
 In a Single Bound / int_72262aee
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1.0
 In a Single Bound / int_72262aee
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 Avatar: The Last Airbender
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In a Single Bound / int_72262aee
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In a Single Bound
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In the first episode of Heroic Age, Belcross jumps from the ground into orbit to attack a Bronze tribe hive ship. In a nod to the physics that would actually be involved in something like this, Belcross kicks a crater probably a kilometer wide into the ground when he jumps.
 In a Single Bound / int_72b6933f
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1.0
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 Heroic Age
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In a Single Bound / int_72b6933f
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In a Single Bound
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Storm Hawks: Characters are seen performing some truly gravity-defying leaps, Aerrow being foremost among them. Given what the series is like, it fits perfectly.
 In a Single Bound / int_73549409
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1.0
 In a Single Bound / int_73549409
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 Storm Hawks
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In a Single Bound / int_73549409
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In a Single Bound
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Alex Mercer from [PROTOTYPE] can jump incredibly well, with the ability maxed out and fully charged giving him nearly a hundred foot jump. It naturally leads to Roof Hopping given the city environs.
James Heller from [PROTOTYPE 2] is able to jump even higher.
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1.0
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1.0
 [PROTOTYPE] / Videogame
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In a Single Bound / int_747d9a6f
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In a Single Bound
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In his ending in SNK vs. Capcom: SVC Chaos, Akuma leaves the tournament unsatisfied by his weak mortal opponents. So what does he do? Simple. He jumps into heaven to challenge Kami-sama.
 In a Single Bound / int_78e12949
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1.0
 In a Single Bound / int_78e12949
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 SNK vs. Capcom: SVC Chaos (Video Game)
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In a Single Bound / int_78e12949
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In a Single Bound
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Most people in Tales of Symphonia can't do this, but the protagonists wear Ex Spheres, which are explicitly made to enhance one's physical capabilities beyond normal limits... although Genis can do it before he actually starts wearing his. Maybe because he's a wizard?
 In a Single Bound / int_792239e5
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1.0
 In a Single Bound / int_792239e5
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1.0
 Tales of Symphonia (Video Game)
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In a Single Bound / int_792239e5
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In a Single Bound
 In a Single Bound / int_7988cb68
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Zigzagged in Mass Effect. Most of the time anyone ever makes any kind of implausible jump, even in cutscenes, is while escaping a spacecraft in a high parking orbit where the gravity is pretty darned weak, but played straight with Geth Hoppers in the first game and Saren's One-Winged Angel form, which can leap many times their own height and stick to walls.
 In a Single Bound / int_7988cb68
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1.0
 In a Single Bound / int_7988cb68
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 Mass Effect (Franchise)
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In a Single Bound / int_7988cb68
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In a Single Bound
 In a Single Bound / int_7a55e957
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In Blood Bowl, the Leap skill allows a player to make great jumps over the heads of opposition players. The skill is popular with high Speed and Agility, low Strength and Armour players, especially elves, as it allows them to bypass the opponent’s defensive line and rush for a touchdown.
 In a Single Bound / int_7a55e957
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1.0
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 Blood Bowl (Tabletop Game)
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In a Single Bound / int_7a55e957
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In a Single Bound
 In a Single Bound / int_7a805e3c
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Blood and Honor: As a Force user, Sanguis is able to leap long distances, in one case jumping from a platform onto a walker which is some twenty feet away.
 In a Single Bound / int_7a805e3c
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1.0
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In a Single Bound / int_7a805e3c
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In a Single Bound
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In Godzilla: King of the Monsters (2019), as Ghidorah sadistically flies after the Argo with numerous humans inside of it, Godzilla literally jumps at the chance, by lunging out of the ocean (with his 99,634-ton body) and collides into him while he was airborne. Godzilla must've been swimming at ridiculous speeds to use both his mass and momentum, just to knock Ghidorah into the depths.
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1.0
 In a Single Bound / int_7cea4fb2
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 Godzilla: King of the Monsters (2019)
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In a Single Bound / int_7cea4fb2
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In a Single Bound
 In a Single Bound / int_7ceff43d
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In Super Powereds and Corpies, this is how strongmen Supers move around, when they need to get somewhere quickly and collateral damage is not an issue. It takes lots of practice to do this reliably, since, once off the ground, they are, pretty much, incapable of adjusting their trajectory. In later books, Vince learns to use his kinetic absorption and projection to do the same trick, although in one case, he accidentally blows off his own shoes on take-off. He also has to be doubly careful, since his body can't take any more damage than a normal person. He has to be ready to re-absorb the kinetic energy at the moment of impact. When he and Roy make the jump during a trial, Roy jumps first to clear out Vince's landing area.
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1.0
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In a Single Bound / int_7ceff43d
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In a Single Bound
 In a Single Bound / int_7d1c83da
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In Better Call Saul, cartel boss Eduardo "Lalo" Salamanca inexplicably displays this ability. He manages to leap up into a ceiling completely silently, crawl ten feet, then jump out and land on the floor in a standing position. Later on, he jumps from a ten-foot cliff to land on a wrecked car without shattering his legs. How a very tough but otherwise normal human is capable of this is unclear.
 In a Single Bound / int_7d1c83da
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1.0
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 Better Call Saul
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In a Single Bound / int_7d1c83da
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In a Single Bound
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Implemented poorly like everything else in Red Ninja: End of Honor. You have a high jump scroll that makes you do...high jumps. It however does not specify that you can actually jump anywhere except straight up, and they mean "high" as in "comparatively higher than your normal jump". Considering the titular character can simply use her grappling hook to launch her onto rooftops, one wonders why this thing is even in the game at all...
 In a Single Bound / int_81154224
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1.0
 In a Single Bound / int_81154224
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1.0
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In a Single Bound / int_81154224
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In a Single Bound
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Sweet Bro and Hella Jeff shows The Big Man in a dream sequence.
 In a Single Bound / int_814a658e
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1.0
 In a Single Bound / int_814a658e
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In a Single Bound / int_814a658e
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In a Single Bound
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Kamen Rider has featured it more sporadically, yet one prominent example is Kamen Rider Kuuga's Dragon Form. He typically uses it to get to the tops of buildings and switches to a more appropriate form upon arrival. Kamen Rider OOO's Batta/Grasshopper Medal allows him to do this.
 In a Single Bound / int_81f5d35d
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1.0
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In a Single Bound / int_81f5d35d
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In a Single Bound
 In a Single Bound / int_81fbcc95
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In Samurai 7, the samurai express improbable leaping prowess necessary to enable them to take down Nobuserai the size of houses.
 In a Single Bound / int_81fbcc95
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1.0
 In a Single Bound / int_81fbcc95
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 Samurai 7
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In a Single Bound / int_81fbcc95
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In a Single Bound
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Super Mario Bros.: Practically everybody. Mario in particular is Famed In-Story as the best jumper in the Mushroom Kingdom, despite Luigi's jumps being visibly higher.
 In a Single Bound / int_8258e260
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1.0
 In a Single Bound / int_8258e260
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In a Single Bound / int_8258e260
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In Brave10, all the Ninja characters can leap massive distances using tiny perching points in between.
 In a Single Bound / int_855fd453
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1.0
 In a Single Bound / int_855fd453
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 Brave10 (Manga)
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In a Single Bound / int_855fd453
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In a Single Bound
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This is displayed even out of battle in Final Fantasy IX wherein the game's two dragon knights, Freya Crescent and Fratley Irontail, easily leap from rooftop to rooftop and leap four to five times their body height from a complete standstill. Even the most athletic members of the party can't keep up. (Although this could be somewhat explained by the fact that the dragon knights are a non-human race of rat people with supposedly much greater leg strength than humans.)
 In a Single Bound / int_86814cd2
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1.0
 In a Single Bound / int_86814cd2
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1.0
 Final Fantasy IX (Video Game)
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In a Single Bound / int_86814cd2
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In a Single Bound
 In a Single Bound / int_86814e7d
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Both played straight and subverted in Final Fantasy X-2, where the three protagonists have no qualms about jumping hundreds of feet into and out of huge gaping holes down to the core of the Fayth, yet in one cutscene, as Yuna prepares to jump off a cliff in the Mi'ihen Highroad to save some civilians, Payne stops her and forces you to take a long windy path down to the bottom of said cliff.
 In a Single Bound / int_86814e7d
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 Final Fantasy X-2 (Video Game)
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 In a Single Bound / int_87cf8985
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Champions has always had a characters' base jumping distance based on strength. But to really invoke this trope, add extra leaping distance and a non-combat multiplier. And you can take an accuracy advantage, so the character never misses their chosen landing spot.
 In a Single Bound / int_87cf8985
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Teen Titans (2003): Red Star is shown doing this. Robin and Red X — both Badass Normals — are perfectly capable of performing unassisted jumps that would be completely impossible in Real Life.
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The youngest brother in Shaolin Soccer is capable of jumping at high altitudes despite being overweight.
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In Cardcaptor Sakura, the titular heroine is able to do this thanks to the Jump Card. Li Xiaolang is also shown to do this often, albeit without much explanation other than vague martial arts skills. And, to be fair, he also has magical abilities.
 In a Single Bound / int_88b348e8
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The Land Before Time: Sharptooth jumps on top of a large cliff in attempt to kill the kids, who are trying to push a boulder on him. They still kill him anyways with the boulder. Before that, he was able to leap on top of Littlefoot's mother and kill her.
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Aleta: Vampire Mistress: When one of the robbers of the Halloween Party at the beginning of the movie decides to make a break for it, he runs around the swimming pool. Aleta simply catches up to him by jumping over it
 In a Single Bound / int_8a128271
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MonsterVerse:
Seeing Kong leap across vast distances is a sight to see.
In Godzilla: King of the Monsters (2019), as Ghidorah sadistically flies after the Argo with numerous humans inside of it, Godzilla literally jumps at the chance, by lunging out of the ocean (with his 99,634-ton body) and collides into him while he was airborne. Godzilla must've been swimming at ridiculous speeds to use both his mass and momentum, just to knock Ghidorah into the depths.
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The father in No Ordinary Family has this. It's even lampshaded.
 In a Single Bound / int_8bed22e
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In a Single Bound
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Spider-Man: Into the Spider-Verse: The Prowler's rocket-thruster equipped boots give him enhanced leaping ability.
 In a Single Bound / int_8cea2648
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 Spider-Man: Into the Spider-Verse
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Superman:
The Ur-Example, had "leaping tall buildings in a single bound" among his original powers. In the first comic, Superman's leaping distance was stated to be an eighth of a mile (660 ft or 201 m (201 m = 220 yd)) when he started out: he only got stronger with time. It became straight-up Flight when Max and Dave Fleischer found it more impressive animated when making their Superman Theatrical Cartoons, especially since it was basically treated as flight anyway.
However, it's worth mentioning that the boy in blue still has this power separate from his flight ability.
Kryptonite Nevermore: After losing most of his power, Superman has to resort to jump to get around. Fortunately he "can cover dozens of miles with a good, hearty jump" and leap over a mountain.
In the Grant Morrison-written Action Comics relaunch, when Clark first started off as Superman, he had yet to learn how to fly, and is still simply leaping tall buildings in a single bound.
Superman's future descendant Kal Kent, who has more advanced powers, is able to leap from world to world in a single bound.
Doomsday can do this, in a manner similar to the Hulk.
Supergirl can also do this, although she nearly always sticks to flying. In Supergirl: Cosmic Adventures in the 8th Grade, Kara leaps above several buildings in order to run away from a mob of reporters. She resorted to jump high until she mastered flight.
Jonathan Samuel Kent, the most recent incarnation of Superboy also uses this power, since he hasn't learned how to fly yet. Lampshaded mercilessly by Damian.
 In a Single Bound / int_8df5521b
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In the Darker than Black manga adaptation, one contractor gets super strong legs. She immediately demonstrates this trope. She also can kick people apart.
 In a Single Bound / int_8eda89ef
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 Darker Than Black
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Kim Possible: Kim, apparently thanks to cheerleading. Monkey Fist and the members of Team Go can pull this off as well.
 In a Single Bound / int_90a3a7f4
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 Kim Possible
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Kill Six Billion Demons: In the Ring of Power, after Allison puts on Cio's mask and the two enter a shared-body Super Mode via consensual Demonic Possession, they jump up with such strength that they shatter the platform they were standing on and go right through the giant dome above.
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In Tarzan, during the sequence where he attempts to Le Parkour away from henchmen on a ship, he performs an incredibly long jump towards the ship's funnel from atop a mast that even left his pursuers staring in awe, despite winding up getting captured moments later. The jump itself would be impossible for a normal human being to pull off considering the distance and circumstances, though it's partially justified in that the creators wanted Tarzan to be able to pull off stunts no actor could replicate in real life.
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In Killer7, this is a supernatural ability of Coyote Smith, one of the Killer7 assassins.
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My Hero Academia:
All Might is regularly seen employing huge jumps to get around. This naturally means that, Izuku Midoriya, who inherited his Quirk, One For All, is also capable of this, although he can't jump as far since he's still working his way up to being able to handle One for All's full power. In addition because the Super-Strength power of One For All is strong enough to create powerful blasts of wind, both of them are able to achieve Not Quite Flight by punching or kicking while in the air and allowing the momentum of the blast to propel them in the opposite direction.
Tsuyu Asui is a frog girl thanks to her Quirk, and she naturally has the trope as part of her abilities.
Kazuho Haneyama in the spinoff series My Hero Academia: Vigilantes has this as her quirk, being able to leap great distances as long as she has a solid surface to jump off of.
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DC Extended Universe:
In Man of Steel, before Superman (and then Zod) learned to fly, he practiced really long and high, John Carter-like leaps. Perhaps a nod to the fact that Superman couldn't fly, but only leap in early issues of the comic and installments of the '40s cartoons.
Wonder Woman has this as a power rather than Flight, though Wonder Woman proves she can do something close to flight for at least short periods.
Also, like in the comics, Doomsday has this power, jumping up to the top of a skyscraper in one leap, and easily being able to catch up to the Batplane in a few superhuman leaps.
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Remnant Inferis: DOOM: While the Doom Slayer is much stronger and faster than most of the Aura users of Remnant, they can jump a lot higher than him. At one point, the party has to get to a balcony. Everybody else gets there with one jump, while the Doom Slayer has to do a bit of parkour to get up there. The Doom Slayer gets a bit miffed about this and tells himself he'll have to find a way to rectify this.
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Kuroko's Basketball: A much more realistic example is Taiga Kagami, whose main talent is his ability to jump really high, something that his opponents all take note of. He later demonstrates the skill "air walking", which means he can still be in the air while a much taller player who jumps later than him falls down first. At the end of the series, when Kagami's in the Zone, he can jump so high that his feet are at the level of the hoop, which means he can jump up to three meters when he's at his best.
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In Dragon Ball Super's Tournament of Power, the Flying Technique is forbidden and cannot be used, which means all aerial battles in the tournament are done by jumping. The characters in this tournament are so strong that their jumping aerial battles look just like the normal ones where the Flying Technique is the norm.
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Ben 10: Four Arms' leg muscles give him some fairly impressive jump height.
Omniverse newcomers Crashhopper and Bullfrag can also jump real high. Since the former is a giant grasshopper and the latter an anthropomorphic frog, this doesn't come as much of a surprise.
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The heroes of The Legend of Kage and its Spiritual Successor, Demon Sword can jump nearly the height of the screen.
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Kryptonite Nevermore: After losing most of his power, Superman has to resort to jump to get around. Fortunately he "can cover dozens of miles with a good, hearty jump" and leap over a mountain.
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In The Red Ranger Becomes an Adventurer in Another World, Red can leap 30 meters as Kizuna Red, and can leap even further and faster with the help of his Turbo Engine, covering a half day's travel by wyvern in two hours. During this time, he's moving so fast that he doesn't even notice that he flew right through three giant flying monsters, covering Idola in their guts.
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One Piece:
An honorable mention must go to Action Girl Nami, who does a series of long jumps over city building to reach to her captain, who is stuck between two buildings, while a storm is impending.
Chopper has his Jump Point, a form exclusively used to jump great heights. It's one of his least used forms, however, and is never used after the Time Skip.
Brook. Having died once and come back as a skeleton, Brook has all of the strength he did before, but without the mass of those pesky muscles, organs, and skin weighing him down; this results in him having amazing speed, the ability to run on water and, more importantly for this trope, the ability to jump distances that are impressive even by One Piece standards. One of his earlier scenes has him getting thrown from near the top of a fairly tall building, only to jump right back up to play Big Damn Heroes to Robin and Franky.
Pedro and Carrot, two members of the Mink tribe are able to jump huge distances; Carrot can even change her direction mid-jump, almost to the point of gliding. Pedro in particular earned his Red Baron "Pedro of the Treetops" thanks to the trope, as he often perches himself in tall places to scout the area.
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In the Earth and Sky series, the earthsuit gives its wearer a collection of strength-related powers, including enhanced jumping. In "Another Earth, Another Sky", he circumnavigates a planet in four leaps — admittedly it's quite a small planet, but that's still impressive.
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Godzilla:
Terror of Mechagodzilla: Titanosaurus made an impressive leap reaching to sky level to let a fighter jet hit his face.
Godzilla 2000: Orga may looked grounded due to his size, and Giant Hands of Doom but he can somehow leap somewhere between 100 to 300 meters. Even Godzilla looked up in confusion by his sudden agility.
See below for MonsterVerse examples.
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The eponymous John Carter is capable of this on Mars/Barsoom, due to being a Heavy Worlder (Earth has more than twice the gravity of Mars)
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In Man of Steel, before Superman (and then Zod) learned to fly, he practiced really long and high, John Carter-like leaps. Perhaps a nod to the fact that Superman couldn't fly, but only leap in early issues of the comic and installments of the '40s cartoons.
 In a Single Bound / int_a4274674
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Slingers: Prodigy had this as one of his powers, using his cape to help his glide...somehow. It was mentioned at least once that people weren't sure whether he was flying or leaping.
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Birds of Prey (2002) often has Huntress display this power, but there is a particularly egregious example in the final episode, where two other characters jump to the second story, one of whom is paraplegic.
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Many Final Fantasy games have a Jump command, traditionally having you jump high enough to avoid any friendly or hostile attacks or spells, then landing pointy-end-down on a foe; typically, the Jump attack does double damage, but only if you're using a spear. If the game in question has job classes, like Final Fantasy XI, the Dragoon/Lancer/Dragon Knight class will always have this ability. If the game doesn't have specified job classes, such as Final Fantasy X, then the ability will belong only to characters who wield a spear of some sort, which is the weapon of choice for, yep, Dragoons and their kin. It's never really explained as to how these characters can survive such leaps and falls, however.note If their bones and tendons and ORGANS can survive the acceleration necessary to launch themselves into the stratosphere in the first place, it stands to reason they'd be able to survive the, at most, equal force of landing pretty well. It is Final Fantasy, though...
In the Compilation of Final Fantasy VII, particularly the later installments including Advent Children, Crisis Core, and Dirge of Cerberus, where nearly every notable character seems to be able do this to a degree. Hardly surprising, given the BioAugmented nature of Shinra's various Super Soldiers.
The most notable examples are in Advent Children. First, in the battle with Bahamut SIN, where the entire party (Except for Barret) leaps into the sky to be used as stepping stones for Cloud to go after Bahamaut SIN. Second, the climatic fight between Cloud and Sephiroth, with Cloud leaping all over the ruins of Midgar and the Shinra Building.
In the first instance, with exceptions for the genetic experiment (Vincent) and lifelong ninja (Yuffie), a popular fanon theory is that Barret is throwing them.
In Crisis Core, the cutscene involving the 'play' duel between Sephiroth, Genesis, and Angeal, in which all three make improbably high jumps.
This is displayed even out of battle in Final Fantasy IX wherein the game's two dragon knights, Freya Crescent and Fratley Irontail, easily leap from rooftop to rooftop and leap four to five times their body height from a complete standstill. Even the most athletic members of the party can't keep up. (Although this could be somewhat explained by the fact that the dragon knights are a non-human race of rat people with supposedly much greater leg strength than humans.)
Both played straight and subverted in Final Fantasy X-2, where the three protagonists have no qualms about jumping hundreds of feet into and out of huge gaping holes down to the core of the Fayth, yet in one cutscene, as Yuna prepares to jump off a cliff in the Mi'ihen Highroad to save some civilians, Payne stops her and forces you to take a long windy path down to the bottom of said cliff.
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Rean Schwarzer in The Legend of Heroes: Trails of Cold Steel jumps really high whenever he uses his Superpowered Evil Side to boost his jumping power. It only happens in cutscenes however.
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Wonder Woman (1975): Wonder Woman used her iconic invisible jet to fly. This incarnation of the character could run almost the speed of sound (700+ mph in "Death in Disguise") and jump superheroic heights over trees, up buildings and so on. There were very few episodes in which she didn't jump with superhuman ability.
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In JoJo's Bizarre Adventure, Jotaro sometimes uses the leg power of his Stand to propel himself into the air, which works almost as well as flight.
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Spider-Man: Spider-Man leaps through the air like a spider can.
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The Incredible Hulk: The Hulk's primary method of getting from place to place is using his immense strength to leap miles at at time through the air. He is stated to be able to leap 3 miles, typically in an arc so low that it often looks like he's flying in transit in some panels. But then, the guy can also throw tanks.
Hulk can also jump to the moon.
Given that Hulk's super leaping is a simple application of his strength, and his strength is inherently variable based on how angry he is at the moment, piss him off enough and he can jump as far as he feels like.
Which is quite clever if you think about it. The further Hulk gets from the thing that makes him angry, the calmer he'll be. So he'll be jumping less and less distance each time. Then the army or SHIELD or whoever is chasing him will catch up, piss him off again, and the whole cycle repeats.
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Krazy Ivan has a robot boss, Thunderfoot, who despite being a Top-Heavy Guy (two skinny, dinky robot legs carrying a broad upper body containing dozens and dozens of shoulder-mounted turret) can jump effortlessly all over the area, hopping over you to avoid your attacks.
 In a Single Bound / int_b54697a0
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1.0
 In a Single Bound / int_b54697a0
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 Krazy Ivan (Video Game)
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In a Single Bound / int_b54697a0
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The Elder Scrolls III: Morrowind:
A maxed out Acrobatics skill will allow the player to jump about 2 stories straight up into the air. One's jumping ability can also be augmented with a "Jump" spell, further increasing it.
Spoofed when it comes to the enchanter Tarhiel and his Scrolls of Icarian Flight. Not far from the First Town, you may witness him plummet from the sky and die upon impact with the ground. (It is possible to save him by casting a Slowfall spell on him, but he'll only say "I don't want to talk about it..." and you can't get the scrolls unless you then kill him.) You'll find his journal and his three remaining scrolls on his body. Reading his journal, you'll find that he sought to create the ultimate Jump spell, allowing one to travel hundreds of miles in a single bound. And he succeeded. Unfortunately, the spell only lasts 7 seconds, which means you no longer have the power to safely landnote the way the game mechanics work, Icarian Flight does grant the Required Secondary Powers to land safely, but only while the spell is active. The scrolls are Not Completely Useless though, as you can survive the jumps by using another scroll before landing, casting a Slowfall spell, casting a Levitate spell, or by landing in a deep enough body of water.
 In a Single Bound / int_b5a2b326
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1.0
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 The Elder Scrolls III: Morrowind (Video Game)
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In a Single Bound / int_b5a2b326
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In a Single Bound
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In Star Trek Into Darkness, Khan is able to leap from the ravaged bridge of the Vengeance to the slanted area of the ship's saucer section with barely a scratch. Sulu's absolutely floored by such an ability.
 In a Single Bound / int_b6886bfd
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1.0
 In a Single Bound / int_b6886bfd
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 Star Trek Into Darkness
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In a Single Bound / int_b6886bfd
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In a Single Bound
 In a Single Bound / int_b8404ba7
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Domina: Akane's Super-Speed lets her do this. It seems to have something to do with stacking inertia or something, but she doesn't worry about the details too much. She just says that physics get "bendy" when she uses her power.
 In a Single Bound / int_b8404ba7
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1.0
 In a Single Bound / int_b8404ba7
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 Domina
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In a Single Bound / int_b8404ba7
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In a Single Bound
 In a Single Bound / int_b8c3cc30
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In Young Justice (2010), Superboy can't fly like Superman, and when he realizes this, he almost goes into a Heroic BSoD. He can still jump at impressive distances, though. Kid Flash even uses the "Leap tall buildings in a single bound" line.
 In a Single Bound / int_b8c3cc30
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1.0
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 Young Justice (2010)
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In a Single Bound / int_b8c3cc30
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In a Single Bound
 In a Single Bound / int_b8e7bb8
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The heroes from Super Sentai and its adaptation Power Rangers have been leaping hundreds of feet into the air since the very beginning. Most of the time, this ability is used to jump into the cockpit of their Humongous Mecha.
 In a Single Bound / int_b8e7bb8
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1.0
 In a Single Bound / int_b8e7bb8
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 Super Sentai (Franchise)
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In a Single Bound / int_b8e7bb8
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In a Single Bound
 In a Single Bound / int_bad6ce79
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In X-Men, Toad jumps to Le Parkour levels.
 In a Single Bound / int_bad6ce79
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1.0
 In a Single Bound / int_bad6ce79
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 X-Men
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In a Single Bound / int_bad6ce79
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In a Single Bound
 In a Single Bound / int_bbc5a52c
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In fact, Cure Happy's secondary ability in Smile PreCure! is centered around this.
 In a Single Bound / int_bbc5a52c
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1.0
 In a Single Bound / int_bbc5a52c
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 Smile PreCure!
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In a Single Bound / int_bbc5a52c
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In a Single Bound
 In a Single Bound / int_bcc7c8a1
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In Renegades, the Sentinel can leap incredible distances (two stories straight up), thanks to Adrian tattooing springs onto the soles of his feet.
 In a Single Bound / int_bcc7c8a1
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1.0
 In a Single Bound / int_bcc7c8a1
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 Renegades
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In a Single Bound / int_bcc7c8a1
 In a Single Bound / int_bdbcdadf
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In a Single Bound
 In a Single Bound / int_bdbcdadf
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In Neither a Bird nor a Plane, it's Deku!, Izuku can leap hundreds of meters at a time and high above the treetops of the forest beneath Mt. Fuji. This is especially notable since he was worried about what would happen if he let go of All Might's leg while the latter accomplished a similar feat just a chapter ago. Izuku ditches this for outright Flight after he's blasted off Mt. Fuji by the Ultra-Humanite, but he still ends up having the farthest long jump score by a landslide.
 In a Single Bound / int_bdbcdadf
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 In a Single Bound / int_bdbcdadf
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 Neither a Bird nor a Plane, it's Deku! (Fanfic)
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In a Single Bound / int_bdbcdadf
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In a Single Bound
 In a Single Bound / int_be3c42f3
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In the Grant Morrison-written Action Comics relaunch, when Clark first started off as Superman, he had yet to learn how to fly, and is still simply leaping tall buildings in a single bound.
 In a Single Bound / int_be3c42f3
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1.0
 In a Single Bound / int_be3c42f3
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 Action Comics (New 52) (Comic Book)
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In a Single Bound / int_be3c42f3
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In a Single Bound
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Tager's Astral Heat, which involves him jumping into SPESS and pile-driving them.
 In a Single Bound / int_bff01809
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1.0
 In a Single Bound / int_bff01809
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 Warhammer (Tabletop Game)
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In a Single Bound / int_bff01809
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In a Single Bound
 In a Single Bound / int_bff78dfe
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Also, like in the comics, Doomsday has this power, jumping up to the top of a skyscraper in one leap, and easily being able to catch up to the Batplane in a few superhuman leaps.
 In a Single Bound / int_bff78dfe
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1.0
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 Batman v Superman: Dawn of Justice
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In a Single Bound / int_bff78dfe
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In a Single Bound
 In a Single Bound / int_c1b44782
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Aquaman typically uses his super-strength to make truly impressive leaps to get around in a hurry on land.
 In a Single Bound / int_c1b44782
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1.0
 In a Single Bound / int_c1b44782
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 Aquaman (Comic Book)
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In a Single Bound / int_c1b44782
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In a Single Bound
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The girls from Gunslinger Girl can jump very high, as exemplified by both Henrietta and Triela. Henrietta actually performs this feat most impressively to chase someone on a scooter after he steals her purse.
 In a Single Bound / int_c4076b9e
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1.0
 In a Single Bound / int_c4076b9e
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 Gunslinger Girl (Manga)
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In a Single Bound / int_c4076b9e
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In a Single Bound
 In a Single Bound / int_c520bb20
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In Skyland, Seijins use their telekinetic powers in a similar fashion.
 In a Single Bound / int_c520bb20
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1.0
 In a Single Bound / int_c520bb20
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 Skyland
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In a Single Bound / int_c520bb20
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In a Single Bound
 In a Single Bound / int_c5e0b864
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The Non-Adventures of Wonderella: Wonderella can totally jump hella high. One time when demonstrating this ability, she hits a blimp above an Olympic stadium, causing it to crash on the stadium, and thereby accidentally makes it to Islamic terrorist heaven.
 In a Single Bound / int_c5e0b864
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 The Non-Adventures of Wonderella (Webcomic)
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In a Single Bound / int_c5e0b864
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In a Single Bound
 In a Single Bound / int_c62995ba
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Child of the Storm:
In the first book, Harry, having undergone a temporary Plot-Relevant Age-Up, does this by accident, ending up about a quarter of a mile up. Thankfully, the strength came with durability, so he was fine. Just a little rattled.
In Chaos Reigns, the two shot spinoff of Book I, Thomas Raith leaps sixty feet to pounce on one of the N'Garai. It ends very badly for the N'Garai.
 In a Single Bound / int_c62995ba
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1.0
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 Child of the Storm (Fanfic)
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In a Single Bound / int_c62995ba
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In a Single Bound
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Both averted and played straight in Deus Ex. By default J.C. can't even jump as high as a normal human being could, but with the right nanotech implant and upgrades he can jump absurdly high.
 In a Single Bound / int_c72021c5
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 Deus Ex (Video Game)
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In a Single Bound / int_c72021c5
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In a Single Bound
 In a Single Bound / int_c9c1bb50
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The Goliath in Evolve can make massive leaps to cover ground quickly through a combination of the physics fuckery innate to the monsters and raw physical power.
 In a Single Bound / int_c9c1bb50
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1.0
 In a Single Bound / int_c9c1bb50
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 Evolve (Video Game)
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In a Single Bound / int_c9c1bb50
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In a Single Bound
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Check out the GLX (Great Lakes X-Men) Christmas Special to see what happens when you have this power and don't really pay attention to maximum height, especially when you don't have protection against vacuum or re-entry.
 In a Single Bound / int_ca540ab0
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1.0
 In a Single Bound / int_ca540ab0
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 Great Lakes Avengers (Comic Book)
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In a Single Bound / int_ca540ab0
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In a Single Bound
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Hunter × Hunter:
Professional Hunter Tsezguerra demonstrates his ability to jump extreme heights in front of Gon and Killua, saying that in order to reach such height, they need a lot of tremendous training. However, since the two rookie Hunters have been training the entire arc, they far surpass his record like nothing in the very same scene. He would then lie to them that he can actually jump even higher. This scene combined with his injury during the dodgeball game against Razor's team makes him admit to himself that he has gone rusty and needs to do basic training again, especially since the two kids are doing better than him right now despite their lack of experience.
Neferpitou is the only one of the Chimera Ant Royal Guards who can't fly (the other two either have wings or can grow wings via shapeshifting). Neferpitou instead uses her insanely powerful leg strength to launch herself to where she wants to be.
 In a Single Bound / int_cae652c
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1.0
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 Hunter × Hunter (Manga)
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In a Single Bound / int_cae652c
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In a Single Bound
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Marvel Mystery Comics has the original Human Torch (no, not that one) who demonstrates the ability to leap large buildings and small mountains from the first issue. Arguably, Namor can do the same due to his massive strength, but since he can also fly, it's a bit hard to tell where one ends and the other begins.
 In a Single Bound / int_cb6228bc
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1.0
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 Marvel Mystery Comics (Comic Book)
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In a Single Bound / int_cb6228bc
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In a Single Bound
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The Hulk in The Avengers is capable of leaping towards a quinjet hovering several hundred meters away, and leaping from building to building to "smash" Chitauri soldiers.
 In a Single Bound / int_cb6abef3
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1.0
 In a Single Bound / int_cb6abef3
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 The Avengers (2012)
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In a Single Bound / int_cb6abef3
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In a Single Bound
 In a Single Bound / int_cb7e4986
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One-Punch Man: Saitama might not be able to fly, but his preposterous Super-Strength allows him jumps that more than make up for it. Like the time he literally got punched to the Moon, and just jumped back to Earth.
 In a Single Bound / int_cb7e4986
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1.0
 In a Single Bound / int_cb7e4986
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 OnePunchMan
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In a Single Bound / int_cb7e4986
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In a Single Bound
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Sailor Ranko, which actually shows Ranma jumping over a tall building when he tests out his new Senshi abilities.
 In a Single Bound / int_cc52fdd8
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1.0
 In a Single Bound / int_cc52fdd8
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 Sailor Ranko (Webcomic)
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In a Single Bound / int_cc52fdd8
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In a Single Bound
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This sort of thing was commonplace in Dragon Ball before they introduced actual flying to the series. A particularly good example is during the 21st Tenkaichi Budokai, where Goku and Namu attack each other while falling from the sky after jumping so high.
 In a Single Bound / int_ce50887e
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1.0
 In a Single Bound / int_ce50887e
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 Dragon Ball (Manga)
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In a Single Bound / int_ce50887e
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The Heat Spear from Dragon Project allows the wielder to pull off its special attack, Skyfall, by moving a cursor on the Behemoth to jump high up into the sky and impale said Behemoth with massive elemental damage. To get the best damage, the Heat meter must be full before the wielder activates Skyfall.
 In a Single Bound / int_cfddc053
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1.0
 In a Single Bound / int_cfddc053
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 Dragon Project (Video Game)
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In a Single Bound / int_cfddc053
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In a Single Bound
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Captain Carrot and His Amazing Zoo Crew!: Being a rabbit, Captain Carrot has giant jumps as one of his basic abilities.
 In a Single Bound / int_d211d624
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1.0
 In a Single Bound / int_d211d624
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 Captain Carrot and His Amazing Zoo Crew! (Comic Book)
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In a Single Bound / int_d211d624
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In a Single Bound
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In Amazing Fantasy, the formerly powerless Izuku is shocked when he instinctively leaps clear over a ten-foot fence and lands gracefully on the other side while fleeing from school. Not long afterward, he jumps twenty feet into the air to dodge an oncoming truck, only his landing isn't nearly as graceful when he slams almost face-first into a wall.
 In a Single Bound / int_d23e6c9a
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1.0
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 Amazing Fantasy (Fanfic)
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In a Single Bound / int_d23e6c9a
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In a Single Bound
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Journey to the West: Sun Wukong, the Monkey King, learned the ability to travel 108,000 li (approximately 54,000 kilometers) in a single somersault. This may sound like some arbitrarily huge number (it isn't), but worth noting that the Equator is a little over 40,000 km long. Later on, he would jump from the Buddha's palm all the way to the EDGE OF THE UNIVERSE.
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In a Single Bound
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Ditto for Low G Man who, when fully powered-up, can jump up to 20 times his own height.
 In a Single Bound / int_d52eb174
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1.0
 In a Single Bound / int_d52eb174
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In a Single Bound / int_d52eb174
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In a Single Bound
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Pokémon: The Series tends to leave implausible acrobatics to the non-human characters, but one episode in particular has Ash make what has to be a five-story jump into Team Rocket's balloon, which looked exactly as ridiculous as it sounds. The weird part is the character of the day had a Metagross that had to help him down with telekinesis. Why didn't they just have it toss him up there in the first place?
 In a Single Bound / int_d5ddd6c1
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 Pokémon: The Series
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In a Single Bound / int_d5ddd6c1
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In a Single Bound
 In a Single Bound / int_d616724d
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Pantheon from League of Legends is famous for his ultimate, Grand Skyfall, where he jumps and a few seconds later, lands with a giant shockwave that deals massive damage and slowing enemies caught in the radius. He can jump as far as half the whole map, and before it was nerfed for Competitive Balance, he can jump to anywhere on the map.
 In a Single Bound / int_d616724d
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1.0
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 League of Legends (Video Game)
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In a Single Bound / int_d616724d
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In a Single Bound
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John Carter of Mars has this power, due to being on Mars, which has less than half the gravity of Earth. Granted, he jumps a lot higher than 0.376 g (just over a third of Earth's gravity) should allow for, but A Princess of Mars was written in 1912, and we didn't know as much about the red planet back then.
 In a Single Bound / int_d6423831
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 John Carter of Mars
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In a Single Bound / int_d6423831
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In a Single Bound
 In a Single Bound / int_d7aab7c1
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The Sailor Moon fanfic Tacky Yellow No-Name includes a showdown between Tuxedo Mask and Kunzite, the latter wanting to become a Mysterious Protector now too. They try to best each other at the ability to jump onto increasingly high and difficult locations while spouting odd and mysterious bits of wisdom. About the time that it devolves to "Never run with scissors!" Kunzite makes the unfortunate decision about where to jump:
 In a Single Bound / int_d7aab7c1
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 In a Single Bound / int_d7aab7c1
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 Sailor Moon
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In a Single Bound / int_d7aab7c1
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In a Single Bound
 In a Single Bound / int_d7bc10d5
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DearS: Justified in that the DearS have gravity-manipulation abilities.
 In a Single Bound / int_d7bc10d5
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1.0
 In a Single Bound / int_d7bc10d5
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 DearS (Manga)
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In a Single Bound / int_d7bc10d5
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In a Single Bound
 In a Single Bound / int_d803ecde
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Omniverse newcomers Crashhopper and Bullfrag can also jump real high. Since the former is a giant grasshopper and the latter an anthropomorphic frog, this doesn't come as much of a surprise.
 In a Single Bound / int_d803ecde
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1.0
 In a Single Bound / int_d803ecde
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 Ben 10: Omniverse
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In a Single Bound / int_d803ecde
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In a Single Bound
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Ninku, Aicho is the sky captain but often has to use his amazing leap talents for ferrying people on his back when they need to cover major ground.
 In a Single Bound / int_d84afd71
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1.0
 In a Single Bound / int_d84afd71
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 Ninku (Manga)
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In a Single Bound / int_d84afd71
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In a Single Bound
 In a Single Bound / int_d8e4057e
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In Hop to It, this is one of the powers of the Rabbit Miraculous.
 In a Single Bound / int_d8e4057e
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1.0
 In a Single Bound / int_d8e4057e
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 Hop To It / Fan Fic
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In a Single Bound / int_d8e4057e
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In a Single Bound
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In Demon Slayer: Kimetsu no Yaiba, as once stated by Zenitsu himself that the basis of all Thunder Breathing starts with the user's legs, originally as a mean to exert super speed but Zenitsu adapted the formula towards jumping power as well, for his original variations of the Thunderclap and Flash where he applies jumping in-between his dashes, called folds; the most notorious display of Zenitsu's jumping prowess is how the anime, as per usual, chooses to greatly embellish how a finisher attack transitioned from manga to anime, in this case the Thunderclap and Flash: Godspeed which in the manga functions like a jagged stronger and faster version of the base 1st Form, in the anime it turns into a monumental skyward forward jumping dash, where Zenitsu crossed almost an entire district in a single bound, it is so outrageous that some anime viewers could mistake it as Zenitsu flying instead.
 In a Single Bound / int_d908efc
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 Demon Slayer: Kimetsu no Yaiba (Manga)
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In a Single Bound / int_d908efc
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In a Single Bound
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Ultimate Spider-Man (2005): Venom cannot webswing. However, he doesn't have to since the button for webswinging while playing as Spider-Man is changed to a super jump that easily lets Venom clear a ten story building and a couple city blocks.
 In a Single Bound / int_d9301374
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1.0
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 Ultimate Spider-Man (2005) (Video Game)
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In a Single Bound / int_d9301374
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In a Single Bound
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Godzilla 2000: Orga may looked grounded due to his size, and Giant Hands of Doom but he can somehow leap somewhere between 100 to 300 meters. Even Godzilla looked up in confusion by his sudden agility.
 In a Single Bound / int_de8fbc8e
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1.0
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 Godzilla 2000
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In a Single Bound / int_de8fbc8e
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Nobody Sleeps in the Woods Tonight II: Being infected with black alien goo grants Zosia this power, as she demonstrates in one scene when she leaps out of the woods to attack the group.
 In a Single Bound / int_e2697d4a
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In the first instance, with exceptions for the genetic experiment (Vincent) and lifelong ninja (Yuffie), a popular fanon theory is that Barret is throwing them.
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In a Single Bound
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Buffy the Vampire Slayer did this on occasion. In an early episode she jumped over a gate twice her height without a running start, and in a later one jumped her way onto to the top of a clock tower (although this did take more than one jump).
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DSBT InsaniT: ???'s Tyrannomon can leap straight up through the air in a form of Villain Teleportation.
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To varying extents in Pretty Cure. Futari wa Pretty Cure Splash★Star managed to justify it as a reasonable effect of the girls' powers. Yes! Pretty Cure 5 actually established that the Cures on that show, at least, have an upper limit, and need assistance to get any higher.
Speaking of Pretty Cure, there's also the yearly Running Gag tradition of the lead Cure having no idea that they can jump incredibly high and getting shocked at how high she can actually jump in Cure form shortly after their first transformation.
In fact, Cure Happy's secondary ability in Smile PreCure! is centered around this.
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Unreal, Unreal Tournament and Unreal Tournament III have AntiGrav Boots which will enhance your next three jumps, allowing you to catapult yourself to the top of a level. While walking, you won't boot-jump, just regular-jump.
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GURPS has the Super Jump advantage, which doubles jump distance with each level.
For skill based jumps, you can choose the jumping skill, the half of which can replace the usual number used for jumping distance. And there is also flying leap, which triples both the distance of the jump and the damage you deal if you use it as part of an attack. This is balanced by only allowing it to those with the Trained By A Master or Weapon Master advantage.
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In a Single Bound
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Seen in Negima! Magister Negi Magi combined with Roof Hopping. Setsuna taught Asuna how to do it sometime before the School Festival. It can apparently reach levels similar to Flight.
Also seen when combined with a Flash Step and a Wall Jump to let Kaede travel 750 meters (750 m = 820 yd) in a single bound, in less than the time it takes Mana to work the bolt.
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In a Single Bound / int_e67a7d6c
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In a Single Bound
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Empowered lampshades this by having Ninjette, not Emp, being good at this. Its justified in that 'Jette is, as her name suggests, a ninja. When Emp flails wildly during a training period with 'Jette, demolishing a number of trees and branches, she is not amused.
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The original version of Paperinik, Donald Duck's superhero alias in Italian Disney comics, uses special boots with springs in them to jump tall buildings etc. It is basically his "signature gadget". The Red Bat too.
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In a Single Bound / int_e7a9c06c
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In a Single Bound
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Raw Footage: Whenever the monster you're tracking leaves the game map, it jumps straight up at high speeds.
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1.0
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In a Single Bound / int_e89f04dc
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In a Single Bound
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Mistborn: One of the powers of allomancy is to push on any piece of metal. Lighter metals are pushed away from you, heavier metals push you away. "Coinshots" (so called due to their habit of shooting money at people) are often employed as couriers due to their habit of bounding across the city by pushing off of metal buildings and the like.
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Characters in Saints Row IV can jump at least four stories upwards. And run UP the side of building to take a running leap off the top. And glide to descend. It all adds up to functional flight, at least insofar as traversing a single city is concerned.
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The Transformers (Marvel):
Springer does this, where it's listed one of his abilities—it's mentioned in his official bio, even. It's a bit strange that they make such a big deal of it when he also has the ability to transform into a helicopter, though.
Kickback the Insecticon also has this power, though given that he can fly in both insect and robot modes, it's even less useful than it is for Springer.
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In a Single Bound
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ULTRAKILL: Whether by accident or design, there are several ways to exploit the game's physics engine to enable V1 to jump impossible distances even without the assistance of explosions.
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In a Single Bound
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Rurouni Kenshin: Kenshin - and many other characters in the series - can jump so high in a single bound they leave the vision of mere mortals. At least once Kenshin saves a character from falling off a cliff by jumping down after them, overtaking them, grabbing them and leaping back up from the bottom of the cliff.
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Zangief from the Street Fighter games can jump several times his height during a Final Atomic Buster, with the crowning moment of glory/nonsense being when he jumps into friggin' orbit in EX 2.
In his ending in SNK vs. Capcom: SVC Chaos, Akuma leaves the tournament unsatisfied by his weak mortal opponents. So what does he do? Simple. He jumps into heaven to challenge Kami-sama.
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Fantastic Four: Averted with The Thing. His rock-like body gives him Super-Strength, but also makes him too heavy to be able to use this trope.
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Krampus: Krampus easily leaps from the roof of one house to another across the street from a standing start.
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Metroid: The original game and various sequels have the Space Jump Boots and/or the Screw Attack, which allow you to jump off of thin air once and/or many times. Combined with Samus' ability to jump several yards already, this makes for some impressive heights.
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The Pokedex entry for Blaziken in Pokémon Ruby and Sapphire says that it can "easily clear a thirty-story building in one leap". Wow. Unfortunately, in the actual games (with the exception of Sky Uppercut, which can hit Pokémon whilst they're using Fly), the ability is never actually used.
Doduo and its evolution Dodrio are flightless birds, but can learn Fly. One of the only possible explanations is that it can jump really well.
The Gen IV Pokedex notes that a sufficiently powerful Magikarp can Splash over a mountain.. .and that it's still worthless.
Surprisingly, in the pokeatholon, Charizard has one of the best jump stats of the fully evolved starters. Consequently his other stats are middling or, in the case of speed, below average.
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In a Single Bound / int_f0688fff
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In Legend of Success Joe, the ruffian and Harimao can jump high enough to clear the screen. Yet the player has no jumping ability, which is odd for a video game.
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Omnipresent in Metal Gear Rising: Revengeance. Even generic mooks can jump their own height or more and custom cyborgs like Raiden and the Winds of Destruction can do much better.
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Parodied by The Tick in both his name and lack of flight.
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In Sword of Rapier, Katharine can leap into the air to pursue launched enemies with either her rapier or spells with launching properties, and she can continue continue to pursue launched enemies each time they are launched upwards as much as their MP can allow.
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Feng Shui's Path of the Leaping Storm fu path is all about emulating the classic Wuxia swordsman, and the first two powers of the path are Prodigious Leap and Abundant Leap, both of which allow a character to do crazy flying wuxia leaps.
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In The Electric Company (1971), Letterman is able to leap Capital T in a single bound. (Shown as a gargantuan capital T.)
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In Kyon: Big Damn Hero, Kyon gains this power as part of a set of upgrades.
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The Super Jumping powerset in City of Heroes gives you this. Even characters without jump-related super powers can leap over chain-link fences as tall as themselves.
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In a Single Bound
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Sailor Moon: Yep, occasionally you can see the Sailor Senshi do this. Minako is particularly notable, as she once pulled it without transforming, with Usagi's Dull Surprise implying it's a somewhat common occurrence.
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Gin's son Weed does this too in Ginga Densetsu Weed. Old Man Smith almost fails this, but he gets saved by Ken and Kagetora just in time.
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Justice League Unlimited:
Batman cracks this line as a joke to Superman in the final episode.
General Eiling, post-mutation becomes capable of this, shown jumping stories into the air away from the Cadmus facility and, at the end of the episode, leaving by leap frogging off city buildings.
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The following is a list of statements referring to the current page from other pages.

 In a Single Bound
processingCategory2
Dangerous Heights
 In a Single Bound
processingCategory2
Martial Arts Movie
 In a Single Bound
processingCategory2
Superhero Tropes
 In a Single Bound
processingCategory2
Tokusatsu Tropes
 White Snake (2019) (Animation) / int_bc8271df
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In a Single Bound
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type
In a Single Bound
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type
In a Single Bound
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In a Single Bound
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In a Single Bound
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In a Single Bound
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In a Single Bound
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In a Single Bound
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In a Single Bound
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type
In a Single Bound
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In a Single Bound
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In a Single Bound
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In a Single Bound
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In a Single Bound
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In a Single Bound
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In a Single Bound
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In a Single Bound
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In a Single Bound
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In a Single Bound
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In a Single Bound
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In a Single Bound
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In a Single Bound
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In a Single Bound
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In a Single Bound
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In a Single Bound
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In a Single Bound
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In a Single Bound
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In a Single Bound
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In a Single Bound
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In a Single Bound
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In a Single Bound
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In a Single Bound
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In a Single Bound
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In a Single Bound
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In a Single Bound
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In a Single Bound
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In a Single Bound
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In a Single Bound
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In a Single Bound
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In a Single Bound
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In a Single Bound
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In a Single Bound
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In a Single Bound
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In a Single Bound
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In a Single Bound
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In a Single Bound
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In a Single Bound
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In a Single Bound
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In a Single Bound
 The Guardians of the Galaxy Holiday Special / int_bc8271df
type
In a Single Bound
 The Heroic Ones / int_bc8271df
type
In a Single Bound
 The Jade Faced Assassin / int_bc8271df
type
In a Single Bound
 The Knight of Knights / int_bc8271df
type
In a Single Bound
 The Long Chase / int_bc8271df
type
In a Single Bound
 The Magic Blade / int_bc8271df
type
In a Single Bound
 The Magnificent Trio / int_bc8271df
type
In a Single Bound
 The Protectors / int_bc8271df
type
In a Single Bound
 The Sentimental Swordsman / int_bc8271df
type
In a Single Bound
 The Sword Stained With Royal Blood / int_bc8271df
type
In a Single Bound
 The Swordmates / int_bc8271df
type
In a Single Bound
 The Water Margin / int_bc8271df
type
In a Single Bound
 V/H/S/99 / int_bc8271df
type
In a Single Bound
 Vengeance Is A Golden Blade / int_bc8271df
type
In a Single Bound
 Wendy Wu: Homecoming Warrior / int_bc8271df
type
In a Single Bound
 Wonder Woman (2017) / int_bc8271df
type
In a Single Bound
 X-Men Origins: Wolverine / int_bc8271df
type
In a Single Bound
 Kirby (Franchise) / int_bc8271df
type
In a Single Bound
 Sly Cooper (Franchise) / int_bc8271df
type
In a Single Bound
 Super Mario Bros. (Franchise) / int_bc8271df
type
In a Single Bound
 Rebuild World / int_bc8271df
type
In a Single Bound
 Burton & Swinburne Series / int_bc8271df
type
In a Single Bound
 Entirely Presenting You / int_bc8271df
type
In a Single Bound
 John Carter of Mars / int_bc8271df
type
In a Single Bound
 Journey to the West / int_bc8271df
type
In a Single Bound
 Rebuild World / int_bc8271df
type
In a Single Bound
 Renegades / int_bc8271df
type
In a Single Bound
 Skulduggery Pleasant / int_bc8271df
type
In a Single Bound
 Sword of the Samurai / int_bc8271df
type
In a Single Bound
 Tales of an Mazing Girl / int_bc8271df
type
In a Single Bound
 The Android's Dream / int_bc8271df
type
In a Single Bound
 Villains' Code / int_bc8271df
type
In a Single Bound
 Australian Rules Football
seeAlso
In a Single Bound
 Caster
seeAlso
In a Single Bound
 EverybodyGoesToSchoolAtTropervilleUniversity
seeAlso
In a Single Bound
 Geoduck
seeAlso
In a Single Bound
 InAsingleBound
sameAs
In a Single Bound
 InaSingleBound
sameAs
In a Single Bound
 MichaelJordan
seeAlso
In a Single Bound
 RoofHopping
seeAlso
In a Single Bound
 Air Gear (Manga) / int_bc8271df
type
In a Single Bound
 Blame (Manga) / int_bc8271df
type
In a Single Bound
 Cardcaptor Sakura (Manga) / int_bc8271df
type
In a Single Bound
 Engaged to the Unidentified (Manga) / int_bc8271df
type
In a Single Bound
 Ginga: Nagareboshi Gin (Manga) / int_bc8271df
type
In a Single Bound
 Gingitsune (Manga) / int_bc8271df
type
In a Single Bound
 Gunslinger Girl (Manga) / int_bc8271df
type
In a Single Bound
 Happiness (Manga) / int_bc8271df
type
In a Single Bound
 I Got My Wish and Reincarnated as the Villainess (Last Boss)! (Manga) / int_bc8271df
type
In a Single Bound
 Inuyasha (Manga) / int_bc8271df
type
In a Single Bound
 Kaiji (Manga) / int_bc8271df
type
In a Single Bound
 Ninku (Manga) / int_bc8271df
type
In a Single Bound
 Sekirei (Manga) / int_bc8271df
type
In a Single Bound
 Strider (Manga) / int_bc8271df
type
In a Single Bound
 Super Metroid (Manga) / int_bc8271df
type
In a Single Bound
 Tokyo Mew Mew (Manga) / int_bc8271df
type
In a Single Bound
 Touken Camp (Manga) / int_bc8271df
type
In a Single Bound
 Yona of the Dawn (Manga) / int_bc8271df
type
In a Single Bound
 A World Of Heroes (Roleplay) / int_bc8271df
type
In a Single Bound
 Paradigm Shift (Roleplay) / int_bc8271df
type
In a Single Bound
 The World Forged By Powers (Roleplay) / int_bc8271df
type
In a Single Bound
 Birds of Prey (2002) / int_bc8271df
type
In a Single Bound
 Jessica Jones (2015) / int_bc8271df
type
In a Single Bound
 Kamen Rider Amazons / int_bc8271df
type
In a Single Bound
 Kamen Rider Kuuga / int_bc8271df
type
In a Single Bound
 No Ordinary Family / int_bc8271df
type
In a Single Bound
 Samurai Sentai Shinkenger / int_bc8271df
type
In a Single Bound
 Space Sheriff Gavan / int_bc8271df
type
In a Single Bound
 Ultraman Taiga / int_bc8271df
type
In a Single Bound
 Wonder Woman (1975) / int_bc8271df
type
In a Single Bound
 GURPS (Tabletop Game) / int_bc8271df
type
In a Single Bound
 Blood Bowl (Tabletop Game) / int_bc8271df
type
In a Single Bound
 Dungeons & Dragons 3rd Edition (Tabletop Game) / int_bc8271df
type
In a Single Bound
 Monsterpocalypse (Tabletop Game) / int_bc8271df
type
In a Single Bound
 Pathfinder (Tabletop Game) / int_bc8271df
type
In a Single Bound
 The Grape Escape 1992 (Tabletop Game) / int_bc8271df
type
In a Single Bound
 Atlantis: The Lost Empire (Video Game) / int_bc8271df
type
In a Single Bound
 Awesomenauts (Video Game) / int_bc8271df
type
In a Single Bound
 Baldur's Gate III (Video Game) / int_bc8271df
type
In a Single Bound
 Blade & Soul (Video Game) / int_bc8271df
type
In a Single Bound
 Bloody Wolf (Video Game) / int_bc8271df
type
In a Single Bound
 Brutal Doom (Video Game) / int_bc8271df
type
In a Single Bound
 Bucky O'Hare (NES) (Video Game) / int_bc8271df
type
In a Single Bound
 Bujingai (Video Game) / int_bc8271df
type
In a Single Bound
 Bushido Blade (Video Game) / int_bc8271df
type
In a Single Bound
 Captain Comic (Video Game) / int_bc8271df
type
In a Single Bound
 Captain Novolin (Video Game) / int_bc8271df
type
In a Single Bound
 Champions Online (Video Game) / int_bc8271df
type
In a Single Bound
 City of Heroes (Video Game) / int_bc8271df
type
In a Single Bound
 Cobra Mission (Video Game) / int_bc8271df
type
In a Single Bound
 Corruption Expanded (Video Game) / int_bc8271df
type
In a Single Bound
 Crackdown (Video Game) / int_bc8271df
type
In a Single Bound
 Cruelty Squad (Video Game) / int_bc8271df
type
In a Single Bound
 Cyborg Justice (Video Game) / int_bc8271df
type
In a Single Bound
 Dark Chronicle (Video Game) / int_bc8271df
type
In a Single Bound
 Dark Cloud (Video Game) / int_bc8271df
type
In a Single Bound
 Disney Illusion Island (Video Game) / int_bc8271df
type
In a Single Bound
 Dread X Collection (Video Game) / int_bc8271df
type
In a Single Bound
 Duke Nukem 3D (Video Game) / int_bc8271df
type
In a Single Bound
 Duke Nukem (Video Game) / int_bc8271df
type
In a Single Bound
 Duke Nukem II (Video Game) / int_bc8271df
type
In a Single Bound
 E.Y.E: Divine Cybermancy (Video Game) / int_bc8271df
type
In a Single Bound
 Earth and Sky (Video Game) / int_bc8271df
type
In a Single Bound
 Eastern Exorcist (Video Game) / int_bc8271df
type
In a Single Bound
 Empire: Total War (Video Game) / int_bc8271df
type
In a Single Bound
 Fallout 76 (Video Game) / int_bc8271df
type
In a Single Bound
 Final Fantasy Tactics (Video Game) / int_bc8271df
type
In a Single Bound
 Final Fantasy VI (Video Game) / int_bc8271df
type
In a Single Bound
 Final Fantasy XI (Video Game) / int_bc8271df
type
In a Single Bound
 Final Fantasy XIII (Video Game) / int_bc8271df
type
In a Single Bound
 Geist (Video Game) / int_bc8271df
type
In a Single Bound
 Ghostrunner (Video Game) / int_bc8271df
type
In a Single Bound
 Grey Area (2023) (Video Game) / int_bc8271df
type
In a Single Bound
 Happy Tree Friends Adventures (Video Game) / int_bc8271df
type
In a Single Bound
 Heidelberg 1693 (Video Game) / int_bc8271df
type
In a Single Bound
 Heroes of Newerth (Video Game) / int_bc8271df
type
In a Single Bound
 Hulk (Video Game) / int_bc8271df
type
In a Single Bound
 inFAMOUS 2 (Video Game) / int_bc8271df
type
In a Single Bound
 Jet Set Radio (Video Game) / int_bc8271df
type
In a Single Bound
 Jiu Xiao (Video Game) / int_bc8271df
type
In a Single Bound
 KAMEN RIDER: memory of heroez (Video Game) / int_bc8271df
type
In a Single Bound
 Killer7 (Video Game) / int_bc8271df
type
In a Single Bound
 King's Knight (Video Game) / int_bc8271df
type
In a Single Bound
 Kinniku Banzuke: Kongou-Kun no Daibouken! (Video Game) / int_bc8271df
type
In a Single Bound
 Kirby's Dream Course (Video Game) / int_bc8271df
type
In a Single Bound
 LEGO Pirates of the Caribbean (Video Game) / int_bc8271df
type
In a Single Bound
 LEGO The Incredibles (Video Game) / int_bc8271df
type
In a Single Bound
 Lara Croft and the Guardian of Light (Video Game) / int_bc8271df
type
In a Single Bound
 Legend of Success Joe (Video Game) / int_bc8271df
type
In a Single Bound
 Lethal League (Video Game) / int_bc8271df
type
In a Single Bound
 Low G Man (Video Game) / int_bc8271df
type
In a Single Bound
 Lugaru (Video Game) / int_bc8271df
type
In a Single Bound
 Maru's Mission (Video Game) / int_bc8271df
type
In a Single Bound
 Marvel Super Heroes (Video Game) / int_bc8271df
type
In a Single Bound
 Marvel Super Heroes vs. Street Fighter (Video Game) / int_bc8271df
type
In a Single Bound
 Marvel vs. Capcom 2 (Video Game) / int_bc8271df
type
In a Single Bound
 Marvel vs. Capcom: Clash of Super Heroes (Video Game) / int_bc8271df
type
In a Single Bound
 Memoirs of Magic (Video Game) / int_bc8271df
type
In a Single Bound
 Metal Gear Rising: Revengeance (Video Game) / int_bc8271df
type
In a Single Bound
 Metal Slug (Video Game) / int_bc8271df
type
In a Single Bound
 Metroid (Video Game) / int_bc8271df
type
In a Single Bound
 Mighty Gunvolt (Video Game) / int_bc8271df
type
In a Single Bound
 Mobile Suit Baba (Video Game) / int_bc8271df
type
In a Single Bound
 Moshi Monsters (Video Game) / int_bc8271df
type
In a Single Bound
 Napoleon: Total War (Video Game) / int_bc8271df
type
In a Single Bound
 Odin Sphere (Video Game) / int_bc8271df
type
In a Single Bound
 Ōkami (Video Game) / int_bc8271df
type
In a Single Bound
 Overgrowth (Video Game) / int_bc8271df
type
In a Single Bound
 Pac-Land (Video Game) / int_bc8271df
type
In a Single Bound
 Patapon (Video Game) / int_bc8271df
type
In a Single Bound
 Phantasy Star Nova (Video Game) / int_bc8271df
type
In a Single Bound
 Pilotwings (Video Game) / int_bc8271df
type
In a Single Bound
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_bc8271df
type
In a Single Bound
 Pizza Tower (Video Game) / int_bc8271df
type
In a Single Bound
 Pokémon Black and White (Video Game) / int_bc8271df
type
In a Single Bound
 Pokémon: Magikarp Jump (Video Game) / int_bc8271df
type
In a Single Bound
 Poppy Playtime (Video Game) / int_bc8271df
type
In a Single Bound
 Poptropica (Video Game) / int_bc8271df
type
In a Single Bound
 Prehistorik (Video Game) / int_bc8271df
type
In a Single Bound
 Primal (Video Game) / int_bc8271df
type
In a Single Bound
 RWBY: Amity Arena (Video Game) / int_bc8271df
type
In a Single Bound
 Raw Footage (Video Game) / int_bc8271df
type
In a Single Bound
 Realm Royale (Video Game) / int_bc8271df
type
In a Single Bound
 Resident Evil 3 (Remake) (Video Game) / int_bc8271df
type
In a Single Bound
 Resident Evil – Code: Veronica (Video Game) / int_bc8271df
type
In a Single Bound
 Rogue Legacy 2 (Video Game) / int_bc8271df
type
In a Single Bound
 Rune (Video Game) / int_bc8271df
type
In a Single Bound
 Saint Seiya Ougon Densetsu (Video Game) / int_bc8271df
type
In a Single Bound
 Samurai Jack: Battle Through Time (Video Game) / int_bc8271df
type
In a Single Bound
 Shinobi (2011) (Video Game) / int_bc8271df
type
In a Single Bound
 Sky: Children of the Light (Video Game) / int_bc8271df
type
In a Single Bound
 Sonic Advance Trilogy (Video Game) / int_bc8271df
type
In a Single Bound
 Stranger of Paradise: Final Fantasy Origin (Video Game) / int_bc8271df
type
In a Single Bound
 Survive! Mola mola! (Video Game) / int_bc8271df
type
In a Single Bound
 Sword Of Rapier (Video Game) / int_bc8271df
type
In a Single Bound
 Swords of Destiny (Video Game) / int_bc8271df
type
In a Single Bound
 Tanzer (Video Game) / int_bc8271df
type
In a Single Bound
 Teenage Mutant Ninja Turtles (2003) (Video Game) / int_bc8271df
type
In a Single Bound
 Teenage Mutant Ninja Turtles 3: Mutant Nightmare (Video Game) / int_bc8271df
type
In a Single Bound
 The Battle of Olympus (Video Game) / int_bc8271df
type
In a Single Bound
 The Incredible Hulk: Ultimate Destruction (Video Game) / int_bc8271df
type
In a Single Bound
 The Legend of Kage (Video Game) / int_bc8271df
type
In a Single Bound
 The Ninja Warriors (1994) (Video Game) / int_bc8271df
type
In a Single Bound
 Thomas Was Alone (Video Game)
seeAlso
In a Single Bound
 Timespinner (Video Game) / int_bc8271df
type
In a Single Bound
 Trails Series (Video Game) / int_bc8271df
type
In a Single Bound
 Ultimate Spider-Man (2005) (Video Game) / int_bc8271df
type
In a Single Bound
 XCOM: Enemy Unknown (Video Game) / int_bc8271df
type
In a Single Bound
 X-Men (1993) (Video Game) / int_bc8271df
type
In a Single Bound
 X-Men: The Ravages of Apocalypse (Video Game) / int_bc8271df
type
In a Single Bound
 Clonk / Videogame / int_bc8271df
type
In a Single Bound
 [PROTOTYPE] / Videogame / int_bc8271df
type
In a Single Bound
 Magical Warrior Diamond Heart (Visual Novel) / int_bc8271df
type
In a Single Bound
 Super Mario Bros. Z (Web Animation) / int_bc8271df
type
In a Single Bound
 New Life SMP (Web Video) / int_bc8271df
type
In a Single Bound
 Castoff (Webcomic) / int_bc8271df
type
In a Single Bound
 Furry Fight Chronicles (Webcomic) / int_bc8271df
type
In a Single Bound
 Hero by Night (Webcomic) / int_bc8271df
type
In a Single Bound
 JumpHero (Webcomic) / int_bc8271df
type
In a Single Bound
 Lalin's Curse (Webcomic) / int_bc8271df
type
In a Single Bound
 Lemme Addams (Webcomic) / int_bc8271df
type
In a Single Bound
 Strong Female Protagonist (Webcomic) / int_bc8271df
type
In a Single Bound
 Sweet Bro and Hella Jeff (Webcomic) / int_bc8271df
type
In a Single Bound
 The Non-Adventures of Wonderella (Webcomic) / int_bc8271df
type
In a Single Bound
 The Water Phoenix King (Webcomic) / int_bc8271df
type
In a Single Bound
 A Monster in Paris / int_bc8271df
type
In a Single Bound
 Adventures of the Gummi Bears / int_bc8271df
type
In a Single Bound
 Atomic Puppet / int_bc8271df
type
In a Single Bound
 Dinosaucers / int_bc8271df
type
In a Single Bound
 Epic (2013) / int_bc8271df
type
In a Single Bound
 Galactik Football / int_bc8271df
type
In a Single Bound
 Max Steel / int_bc8271df
type
In a Single Bound
 Monster Family / int_bc8271df
type
In a Single Bound
 Pooh's Grand Adventure / int_bc8271df
type
In a Single Bound
 Puppy Dog Pals / int_bc8271df
type
In a Single Bound
 SheZow / int_bc8271df
type
In a Single Bound
 Sonic SatAM / int_bc8271df
type
In a Single Bound
 Sonic the Hedgehog (SatAM) / int_bc8271df
type
In a Single Bound
 Starship Troopers: Invasion / int_bc8271df
type
In a Single Bound
 Storm Hawks / int_bc8271df
type
In a Single Bound
 Super-Rabbit / int_bc8271df
type
In a Single Bound
 Turning Red / int_bc8271df
type
In a Single Bound
 Xiaolin Showdown / int_bc8271df
type
In a Single Bound
 Billy Kidman (Wrestling) / int_bc8271df
type
In a Single Bound
 Shelton Benjamin (Wrestling) / int_bc8271df
type
In a Single Bound
 Sin Cara (Wrestling) / int_bc8271df
type
In a Single Bound
 Trevor Mann (Wrestling) / int_bc8271df
type
In a Single Bound
 Cute High Earth Defense Club LOVE! / int_bc8271df
type
In a Single Bound
 El Cazador de la Bruja / int_bc8271df
type
In a Single Bound
 Shadow Skill / int_bc8271df
type
In a Single Bound
 [PROTOTYPE 2] (Video Game) / int_bc8271df
type
In a Single Bound
 Universe at War (Video Game) / int_bc8271df
type
In a Single Bound
 Místico (Wrestling) / int_bc8271df
type
In a Single Bound