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In-Vehicle Invulnerability

 In-Vehicle Invulnerability
type
FeatureClass
 In-Vehicle Invulnerability
label
In-Vehicle Invulnerability
 In-Vehicle Invulnerability
page
InVehicleInvulnerability
 In-Vehicle Invulnerability
comment
In video games, particularly in driving games, it doesn't matter how fast you crash into a wall or an obstacle. As long as the vehicle doesn't explode, the driver not only survives, but is completely uninjured. It's even stranger that the vehicles in video games don't seem to have airbags or, if they do, they just don't activate. This, in most cases, is one of the Acceptable Breaks from Reality.
It comes in two types:
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); }) Crash-proof: Where vehicle collision does nothing to the driver, as long as the vehicle remains intact.
Attack-proof: Where the vehicle absorbs all damage done by weapons, environmental hazards and so on, and no damage is done to the driver as long as it remains intact.
Conversely, some video games have the player and vehicle share the same health bar, so the vehicle will be fine until the player is out of health (at which point it usually blows up). Whereas in most racing games, the player effectively is the car, with no separate character to get hurt. Some older games didn't even draw the now-standard dummy in the driver's seat, for performance reasons.
It arrived with the very first racing games, making it Older Than the NES. This is a design goal for manufacturers in real life - modern vehicles are designed so that in the event of a collision, the vehicle absorbs as much of the impact as possible while protecting the passengers from serious injury or death.
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })Contrast Sniping the Cockpit. Can be seen as the inverse of Armored Coffins, but it's possible for both to be in effect at once.
 In-Vehicle Invulnerability
fetched
2021-06-04T21:53:59Z
 In-Vehicle Invulnerability
parsed
2021-06-04T21:53:59Z
 In-Vehicle Invulnerability
isPartOf
DBTropes
 In-Vehicle Invulnerability / int_31aec894
type
In-Vehicle Invulnerability
 In-Vehicle Invulnerability / int_31aec894
comment
Pole Position
 In-Vehicle Invulnerability / int_31aec894
featureApplicability
1.0
 In-Vehicle Invulnerability / int_31aec894
featureConfidence
1.0
 Pole Position (Video Game)
hasFeature
In-Vehicle Invulnerability / int_31aec894
 In-Vehicle Invulnerability / int_6cc2b8b2
type
In-Vehicle Invulnerability
 In-Vehicle Invulnerability / int_6cc2b8b2
comment
Carmageddon
 In-Vehicle Invulnerability / int_6cc2b8b2
featureApplicability
1.0
 In-Vehicle Invulnerability / int_6cc2b8b2
featureConfidence
1.0
 Carmageddon (Video Game)
hasFeature
In-Vehicle Invulnerability / int_6cc2b8b2
 In-Vehicle Invulnerability / int_7b429ebd
type
In-Vehicle Invulnerability
 In-Vehicle Invulnerability / int_7b429ebd
comment
In Saints Row 2, the best way to fight a gang with assault rifles is by acquiring a tough SUV, upgrading its armor and driving it into the gang hideout and shooting your guns out of the window. The enemies will take an eternity to whittle down your vehicle and only shoot you through the open window by accident (when they aim for the car and miss). This is why outdoors missions have many more enemies than indoors ones, but there is nothing to prevent you from using your car for indoors missions as well, provided it is small enough to fit through the door.
There exists a mod for the game that among other things has a new car garage on the top floor of the city's tallest skyscraper, at a height where even a helicopter struggles. You can take the elevator on foot, summon a car up there, but the only way out with your car is through the window. Assuming your car is properly armored, it will have only cosmetic damage and you will have nothing.
 In-Vehicle Invulnerability / int_7b429ebd
featureApplicability
1.0
 In-Vehicle Invulnerability / int_7b429ebd
featureConfidence
1.0
 Saints Row 2 (Video Game)
hasFeature
In-Vehicle Invulnerability / int_7b429ebd
 In-Vehicle Invulnerability / int_83036f58
type
In-Vehicle Invulnerability
 In-Vehicle Invulnerability / int_83036f58
comment
Crash 'N Score: The game makes crashing noises when the cars collide with barriers or each other, but they can’t be destroyed.
 In-Vehicle Invulnerability / int_83036f58
featureApplicability
1.0
 In-Vehicle Invulnerability / int_83036f58
featureConfidence
1.0
 Crash 'N Score (Video Game)
hasFeature
In-Vehicle Invulnerability / int_83036f58
 In-Vehicle Invulnerability / int_f1785a72
type
In-Vehicle Invulnerability
 In-Vehicle Invulnerability / int_f1785a72
comment
Gran Turismo
 In-Vehicle Invulnerability / int_f1785a72
featureApplicability
1.0
 In-Vehicle Invulnerability / int_f1785a72
featureConfidence
1.0
 Gran Turismo (Video Game)
hasFeature
In-Vehicle Invulnerability / int_f1785a72
 In-Vehicle Invulnerability / int_fd5d7b47
type
In-Vehicle Invulnerability
 In-Vehicle Invulnerability / int_fd5d7b47
comment
Need for Speed
 In-Vehicle Invulnerability / int_fd5d7b47
featureApplicability
1.0
 In-Vehicle Invulnerability / int_fd5d7b47
featureConfidence
1.0
 Need for Speed (Video Game)
hasFeature
In-Vehicle Invulnerability / int_fd5d7b47

The following is a list of statements referring to the current page from other pages.

 In-Vehicle Invulnerability
processingCategory2
Acceptable Breaks from Reality
 In-Vehicle Invulnerability
processingCategory2
Older Than the NES
 RigsOfRods
seeAlso
In-Vehicle Invulnerability
 All Points Bulletin (Video Game) / int_e5898915
type
In-Vehicle Invulnerability
 Art Of Rally (Video Game) / int_e5898915
type
In-Vehicle Invulnerability
 Assassin's Creed IV: Black Flag (Video Game) / int_e5898915
type
In-Vehicle Invulnerability
 Beetle Adventure Racing (Video Game) / int_e5898915
type
In-Vehicle Invulnerability
 Blaster Master Zero (Video Game) / int_e5898915
type
In-Vehicle Invulnerability
 FlatOut (Video Game) / int_e5898915
type
In-Vehicle Invulnerability
 Foxhole (Video Game) / int_e5898915
type
In-Vehicle Invulnerability
 Garry's Mod (Video Game) / int_e5898915
type
In-Vehicle Invulnerability
 Hardwar (Video Game) / int_e5898915
type
In-Vehicle Invulnerability
 Hi-Way
seeAlso
In-Vehicle Invulnerability
 IL-2 Sturmovik (Video Game) / int_e5898915
type
In-Vehicle Invulnerability
 Indy 500 (Atari 2600) (Video Game) / int_e5898915
type
In-Vehicle Invulnerability
 Mafia: The City of Lost Heaven (Video Game) / int_e5898915
type
In-Vehicle Invulnerability
 Midtown Madness (Video Game) / int_e5898915
type
In-Vehicle Invulnerability
 Need for Speed (Video Game) / int_e5898915
type
In-Vehicle Invulnerability
 Need for Speed: Carbon (Video Game) / int_e5898915
type
In-Vehicle Invulnerability
 Need for Speed: Hot Pursuit (Video Game) / int_e5898915
type
In-Vehicle Invulnerability
 Need for Speed: Shift (Video Game) / int_e5898915
type
In-Vehicle Invulnerability
 Rally Trophy (Video Game) / int_e5898915
type
In-Vehicle Invulnerability
 Red Baron (Video Game) / int_e5898915
type
In-Vehicle Invulnerability
 Red Faction (Video Game) / int_e5898915
type
In-Vehicle Invulnerability
 SiN Episodes: Emergence (Video Game) / int_e5898915
type
In-Vehicle Invulnerability
 Spark the Electric Jester 3 (Video Game) / int_e5898915
type
In-Vehicle Invulnerability
 Sprint2
seeAlso
In-Vehicle Invulnerability
 Steel Battalion (Video Game) / int_e5898915
type
In-Vehicle Invulnerability
 Turbo Overkill (Video Game) / int_e5898915
type
In-Vehicle Invulnerability
 Unreal Tournament 2004 (Video Game) / int_e5898915
type
In-Vehicle Invulnerability
 Unreal Tournament III (Video Game) / int_e5898915
type
In-Vehicle Invulnerability
 Wreckfest (Video Game) / int_e5898915
type
In-Vehicle Invulnerability
 Subnautica (Video Game) / int_e5898915
type
In-Vehicle Invulnerability