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Inter-Service Rivalry

 Inter-Service Rivalry
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 Inter-Service Rivalry
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Inter-Service Rivalry
 Inter-Service Rivalry
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Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })In a perfect world, the various branches of a government (local, regional or central) should be able to cooperate and pull their resources together for the greater good.
The world is not perfect.
One of the reasons for this not happening is usually Interservice Rivalry, where at least two branches of the government don't work well together, sometimes openly opposing and working against each other. Usually if the leaders of said branches know each other, they can't let go of their past feelings and it intensifies the rivalry. Often in military fiction (and in real life as well), some amount of Interservice Rivalry will be encouraged by the higher-ups, to promote a competitive spirit, but sometimes it can get out of hand. Sometimes it is even used by a dark Chessmaster-type leader to maintain control. That way, if the army ever rebels against him, he can always call in the navy to fight for him.
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })On the other hand, particularly in military-centric works where both services in question are meant to be sympathetic, it's used as a source of humor in the form of personnel of either service making fun of each other, good-naturedly or not.
Cases of Interservice Rivalry can cause Jurisdiction Friction and Divided We Fall. Compare Right Hand Versus Left Hand. See also CIA Evil, FBI Good, in cases where a moral contrast between the two is depicted. There is also Truth in Television to this.
 Inter-Service Rivalry
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 Inter-Service Rivalry
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DBTropes
 Inter-Service Rivalry / int_12768c35
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Inter-Service Rivalry
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Played for laughs in Super Troopers, which shows our protagonists, Vermont State Troopers, in a turf war with the Spursbury Police Department, overlapping with Slobs Versus Snobs, as well.
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By The Rise of Skywalker, there's a clear split between Kylo and his "Knights of Ren" and the regular military, but there aren't nearly as many Force-wielders as there were during the Empire (they're more like his Praetorian Guard). But when the Sith Eternal forces of the Final Order on Exegol reveal themselves, this trope comes to the forefront once again. At the First Order high command meeting about joining their forces, Admiral Quinn interjects that he's not sure if they should trust them, as they're a bunch of "cultists and conjurors". Kylo responds by Force-choking him and slamming him into the ceiling (a complicated example though: Kylo is himself a "conjuror" and might have been insulted at that, but at the same time, he privately doesn't trust the Sith Eternal either, but wants to seize power over them to use their resources in securing his hold on the rest of the galaxy).
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Space Wolf:
In Grey Hunters, the Wolf Lord Berek arrived to back up his subordinate in a conflict between the Space Wolves and the Inquisition explicitly because the Space Wolves do not give up what they have won — even prisoners. In the larger universe, the bad blood between the Wolves and the Inquisition goes back centuries to the Wolves trying to stop the Inquisition and Grey Knights from sterilizing and enslaving the entire population of Armageddon.
In Sons of Fenris, actual warfare breaks out between the Wolves and a company of Dark Angels (rivals since a duel fought by their respective Primarchs) that came covertly to one of their protected worlds hunting a Fallen. It turns into a Mêlée à Trois with Chaos that ends with the planet being lost and the Angels having to help the Wolves get away, much to their mutual annoyance.
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Some divisions of the Gotei 13 in Bleach have this, especially the 4th and 11th divisions; the former views the latter as a gang of violent thugs and the latter views the former as weak and useless in battle. When Ichigo and Ganju take Hanataro of the 4th Division hostage, the 11th Division Mooks pursuing them laugh it off.
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In the Cardassian Empire, Interservice Rivalry is endemic, particularly between the Central Command and the Obsidian Order. In the first Terok Nor novel, Skrain Dukat sums up Central Command's angle on the Order:
In one novel, we find out that the Central Command has their own intelligence-gathering branch. Naturally, the Obsidian Order sees them as inferior. This is likely intended to mirror the Stalin-era rivalry between the NKVD and the GRU.
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Apocalypse Now has a few examples, from the Chief's (Navy) dislike for the Army to Kilgore's (Air-Cav) utter contempt for the Airborne Rangers. It's implied but never stated that this is one of the causes of the clusterfuck that is America's conduct of The Vietnam War.
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Comes up repeatedly on Bones, particularly the Army-Navy version.note Seeley Booth was an Army sniper, his brother Jared was in the Navy.
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CSI: NY:
NYPD vs FDNY. One episode had a hockey game between the two. As expected, a brawl ensues.
Averted by Mac and his FDNY buddy, who have a standing bet on the outcome of the matches. Loser buys the winner dinner. In the season 9 opener, Mac tells his friend he's tired of losing...5 in a row at that point.
Internally, the pure detectives tend to look down on Mac's team, seeing them as nerds/geeks. Danny notices this when he becomes a sergeant for a few episodes.
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Star Trek: Enterprise
Earth Cargo Service against the early Starfleet. In the episode "Horizon", Ensign Travis Mayweather is berated by his brother about how recruits would rather join Starfleet than ECS.
Deconstructed in the later episode "Harbringer". There's some rivalry between Military Assault Command Operations (MACO) officer Major Hayes and Starfleet Lieutenant Malcolm Reed, implying tension between the two organizations. Things escalate into a fistfight... which leads to Captain Archer thoroughly chewing both of them out.
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In Jackie Chan's Project A there is a massive bar brawl between the Hong Kong Marines and the Hong Kong Police.
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That '70s Show:
"Jackie Bags Hyde" has Red, a navy veteran who served in combat during World War II and the Korean War, miffed that Bob, who was a member of the National Guard and never saw combat, is allowed to march in the Veterans Day parade.
In "Backstage Pass", Red and Kitty are arguing about how they first met. In Red's version, he saw a Marine try to have his way with her, so when Red stepped in, the Marine derisively called him "Bell-bottom" while Red called him "Leatherneck" before punching him out.
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Santa Barbara Police Department vs. Coast Guard in Psych. Chief Vick's sister was the leader of the Coast Guard.
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In The Expanse, Bobbie Draper was a Martian Space Marine and Cotyar a member of Earth's Military Intelligence. When the two are forced to work as a team, one of the first things they do is share some choice insults about each other's past military experience.
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The Cardinal of the Kremlin: Ryan uses the Red October defection to force the KGB chairman to defect. If he does not then the defection will be made public, along with the arrest of one of his best agents, and the fact that he gave the Soviet Politburo false information that resulted in the American diplomats gaining an advantage in the arms control talks. The chairman knows that if he does not defect then his enemies in the navy and GRU will use the information to destroy his career and humiliate him.
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Honor Harrington:
The reason why Petty Officer Harkness has been passed over for Chief Petty Officer TWENTY times. While he is one of the RMN's best missile techs, he feels bound to point out how wrong it is to join the Marines to any Marine he meets when on liberty. With his fists. After he marries Sergeant Major Iris Babcock, RMMC, He gets better, if for no other reason than that she kicks his ass when he tries. It's revealed in a later book that the majority of the Marines regarded the fact that Harkness choose to fight them as a compliment, and when Harkness unofficially becomes the mentor of a green crewman who is being bullied, he takes the young man to the people he regards as the toughest, meanest, most capable people on the ship to learn how to defend himself...the onboard Marine contingent.
From the same series, the People's Republic Navy of Haven and StateSec. Early on, StateSec watchdogs would be assigned to PRN ships to keep them in line. later, they were given their own fleet of warships and ground forces. The PRN won the interservice rivalry. "Oops."
The chairman of the secret police planned to merge the entire Havenite military into a single organization to enforce his control.
The Solarian League Navy's Frontier Fleet and Battle Fleet cannot get along either.
On Basilisk Station: Johan Coglin says that the failure of Operation Odysseus will result in the Havenite espionage agencies blaming each other for the disaster.
This is later referenced in The Short Victorious War, the cabinet secretaries clash over how to solve financial crisis.
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Mobile Frame Zero: Funny story. There are two groups known as "Marines" - the Terran Marines, who are frontline combatants, and the Transit Marines, who fight to defend the transit gates and in very few other situations. The Terran Marines really resent that the Transit Marines, who spend most of their time outside of combat, get to call themselves "Marines".
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The White Collar team once got interrupted by the local police. Meanwhile, they themselves ended up getting in the way of Interpol.
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Briefly alluded to in the prologue of Metal Gear Solid 2: Sons of Liberty, where the Marine Corps are conducting their own Metal Gear project independently, but about halfway through Snake notices an Army version of the Cypher UAV investigating the tanker. Commandant Dolph's speech in the holds likewise mentions heavy Navy opposition to Metal Gear RAY, both because it's in direct opposition to their Arsenal Gear project which by the time of the Plant chapter leads them to hijack the RAY project and repurpose it as a defensive force for Arsenal Gear, and that the strategic importance of aircraft carriers would likely be reduced by a weapon with RAY's capabilities.
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Agents of S.H.I.E.L.D.
At the beginning of the second season, Brigadier General Glenn Talbot, US Air Force, is rather upset to learn that his son said he wanted to join the Navy when he grew up. On a more serious note, a sizable part of that season features Director Coulson trying to resolve the rivalries and outright hostilities between SHIELD and just about everyone else in the post-Captain America: The Winter Soldier world.
For the first part of season 3, SHIELD also finds itself in conflict with the ATCU, a new organization put together to deal with the widespread outbreak of new Inhumans. Coulson eventually puts together a working compromise between the two groups, saying that he's tired of fighting people they should be working with.
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Played for laughs with the Parks Department/Library Services enmity on Parks and Recreation. The fact that ex-spouses Ron and Tammy 2 are the respective heads probably has an effect.
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The McKenzie Break: The Luftwaffe fliers and U-boat men in the camp don't get along well (although the fliers help keep the escape plan a secret). Schluter refuses to let any of the airmen escape out the tunnel and thinks little of killing several of them to provide a distraction.
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The Avengers: Captain Marvel (U.S. Air Force veteran Carol Danvers) and Captain America (U.S. Army veteran Steve Rogers) have been shown trading jabs about their respective services. This is a little odd, given that when Capatain America was in the Army, the Air Force had not yet been made its own branch of the armed services and was instead still part of the army.
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Grand Theft Auto V: A large chunk of the game's plot centers on an interservice war between the FIB (FBI-expy) and IAA (CIA-expy) over who should receive more government funding now that The War on Terror is winding down, with both sides going to rather depraved extremes to make themselves look better than the other. It's more serious than most examples since both sides are playing with other peoples' lives to further their own goals.
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NCIS: Los Angeles: A light-hearted example occurs when an Army Delta unit rescues Callen and Sam from a team of Delta imposters. Upon finding out that Sam was a Navy SEAL, the Delta leader quips, "We're always happy to save you lifeguards." Hetty notes that Deltas are the only ones who can get away with calling SEALs "lifeguards."
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In Drowntown, the police and Admiralty Intelligence don't seem to get along. When Hammond (a cop) runs a database check as a favour to Leo, Admiralty Intelligence comes to find out who's digging, but are promptly stonewalled by the cops (at least until Leo tells Hammond to let it go).
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There is a considerable rivalry between NERV on the one and the U.N. Conventional Forces and JSSDF on the other side in Neon Metathesis Evangelion. Vice Commander Fuyutsuki in particular is loathe to ask the conventional forces for help, so as to not lose face, and when the Matsushiro facility was devastated NERV's first priority was sending in own teams before JSSDF aid teams could get access. Asuka calls Fuyutsuki out over this as part of her "The Reason You Suck" Speech - requesting further N2 mine drops against Israfel would have been sensible, but Fuyutsuki was too worried about losing face.
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The various geographical units of the Amestris military in Fullmetal Alchemist evidence this. Soldiers from the Northern (Briggs), Central, and East forces (the ones shown so far) never lack for snide things to say about every unit aside from theirs. It's taken even further in the buildup to the Grand Finale, as General Armstrong and the Briggs soldiers join Roy Mustang's coup against the Amestrian leadership, leading to a battle in the capital between Briggs and Central soldiers.
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Steven Brust's Dragaera: The Phoenix Guards has rival groups of imperial guards as part of its pastiche of The Three Musketeers.
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During a ferocious firefight in The Punisher MAX between Frank Castle (a former Marine Force Recon officer) and Barracuda (who is ex-Army special forces) who had abducted Castle's infant daughter, Castle curses 'Cuda out calling him a "fucking Army puke".
In the Barracuda miniseries the FBI, NSA, DEA, and CIA are all cooperating to find Barracuda before he can restore the flow of drugs from Santa Morricone. Naturally, each agency has its own agenda and will make sure to prevent the others don't interfere with it.
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The Public Security Division and the Kerberos Unit have an intense one going on in Jin-Roh. Played for Drama, as the rivalry is escalating at a worrying rate. In fact, the entire plot was brought about by it; Kei is really a Public Security agent and her romance with Fuse was staged to try and create a fake scandal that would let the PSD shut down the Kerberos Unit. Unfortunately for them, Kerberos know about the scheme and out-manipulate the PVD, killing Kei and several other agents while blackmailing the PVD into standing down.
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In the Barracuda miniseries the FBI, NSA, DEA, and CIA are all cooperating to find Barracuda before he can restore the flow of drugs from Santa Morricone. Naturally, each agency has its own agenda and will make sure to prevent the others don't interfere with it.
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Paranoia
The Computer has eight service groups: Armed Forces, Central Processing Unit (the bureaucracy), HPD&MC (housing and "mind control" - propaganda), Internal Security (who does policing work too), Production, Logistics and Commissary (food vats, outfitting), Power Services (Power is power!), R&D (Research and Design) and Technical Services. They compete. And in the new version, Friend Computer introduced capitalism and outsourcing to service firms, making the competition officially sanctioned! Isn't that wonderful?
The Commie-run Alpha State has eight similar groups, all of which have their own official espionage arms attached (parodying the Real Life situation in the USSR, see that section).
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Seven Days: Two rival Internal Affairs groups
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City of Bones by Martha Wells: Both the Warder Magic Knights and the Trade Inspectors/Justices function as a sort of police force in Charisat, though their priorities and methods are usually very different. When they both get involved in the same case, there is demonstrated antipathy and mistrust between them.
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 City of Bones (1995)
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Inter-Service Rivalry
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Avengers Assemble has an Army vs. Air Force rivalry between Captain America and Captain Marvel.
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In GURPS Reign of Steel, the WASP agency and FBI of the Washington Protectorate have this trope going on. In the Machine Zones, some of the human resistance groups have been divided by internal rivalries, as well.
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Between the three army branches (Military Police Brigade, Survey Corps and Garrison) in Attack on Titan. The three view each other with suspicion to the point that the (corrupt) Police Brigade thinks the Survey Corps wants the Rogue Titan aka Eren to seize power from the inner circle from them. It doesn't help that there is a distinction between the highly regarded Police Brigade and The Unfavorite Survey Corps who do most of the fighting. The rivalry between the Police Brigade and the Survey Corps ultimately boils over into open warfare, after a special unit of the former, led by Levi's Parental Substitute and Evil Mentor Kenny Ackerman, begins targeting the members of Levi's squad (including Eren and most of the main characters) for assassination. The Survey Corps, in turn, launches a coup to oust the corrupt goverment and Police Brigade from power.
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Inter-Service Rivalry
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Sometimes MI 5 vs. MI 6 in Spooks, sometimes it's Jurisdiction Friction.
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New Jedi Order:
The various castes of the Yuuzhan Vong empire prove somewhat susceptible to this. The warriors, shapers (who create and maintain all of the Vong's biotechnology), intendants (bureaucrats), and priests of various gods (including the disciples of Yun-Harla the Deceiver, who form the Vong spy apparatus) all have more or less mutually exclusive ideas on how to prosecute the war and parcel out their resources. Cooperation at any level higher than having a few shapers aboard a warship to keep it running is a laborious process overseen by the intendants, who have their own internal politics to consider... and that's not even considering the rivalries between different domains in the same caste. The only reason this isn't more of a disaster is that the usual Vong reaction to a fiasco is to execute both offending domains.
Downplayed between the Jedi and the New Republic Defense Force. Several Jedi also have NRDF commissions, and Jaina Solo becomes a pilot in Rogue Squadron during the war. She's given the callsign "Sticks", on grounds that her X-Wing's control yoke is one stick, and her lightsaber hilt is another. Luke Skywalker also once gets in an argument with a New Republic politician who wants the Jedi Order merged with the regular military, both to improve coordination and to make the Jedi subject to the regular military justice system.
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The Pacific: The Marines on Guadalcanal aren't pleased when the Army arrives to reinforce them. Almost immediately, a small prank war breaks out between the two branches when an Army truck nearly runs over a group of Marines for no reason and the Marines respond by stealing supplies from the Army camp during an Air raid. (The Army doesn't know that Japanese planes only attack the airfield, so they run and duck for cover thinking they're about to attack the beaches where they've landed)
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Halo: Glasslands alludes to a slight rivalry between the Spartan-IIs and Spartan-IIIs. For the most part, though, they see each other as fellow Spartans, and work together on several occasions, including in Halo: Reach where the otherwise-all-Spartan-III Noble Team has a Spartan-II as The Big Guy. The only one who really objects to the Spartan-IIIs, as it turns out, is Catherine Halsey, who is apparently trying to discourage them from fighting because she sees the Human-Covenant War as unwinnable.
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Inter-Service Rivalry
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This is even subtly alluded to in Halo: Reach. The Elites and the Brutes never appear fighting side by side, the Elites will only arrive after all the Brutes have been killed; with the implication being that the Elite commanders in charge of the invasion are using the Brutes to soften up the opposition before sending their own people in. This can be seen in both "The Package" and "The Pillar of Aututmn", where despite the stakes the Elites would seemingly rather have Brutes die first than coordinate their assaults.
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Inter-Service Rivalry
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This flares up from time to time between the various branches of the government's federal agencies in 24.
 Inter-Service Rivalry / int_457b671e
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Inter-Service Rivalry
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Starship Troopers: The Federation Navy (Carmen and Zander) who live a glamorous high-life, versus the Mobile Infantry, the poor grunts who do the dirty fighting planetside. "MI does the dying, Fleet just does the flying!"
 Inter-Service Rivalry / int_45854dfc
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Parodied in Jet Dream. It's Cookie! features two teenage Soviet bad guys: KGB agent "He-She Svetlana", and GRU "Saboteen" Captain Boris Volkov. The two can't stand each other, and in "The He-She Ski Affair", their respective organizations are also working at cross-purposes — the GRU wants to capture and interrogate Cookie Jarr, while the KGB wants to assassinate her.
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In the Skin Horse storyline "I Can Fly", General Sal thinks of Skin Horse as civilians with a grudge against the military. When Tip points out he's ex-Army, she expresses disbelief (since he's a Wholesome Crossdresser) and he replies "Well, I wouldn't expect Air Force to understand."
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Inter-Service Rivalry
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For Final Fantasy VII, while it seemed as if the divisions were pretty spiffy with each other in the original game, Crisis Core showed that Shinra corps seemed to be in a constant state of war. The mook Midgar security soldiers didn’t like the more attention hogging SOLDIERs, the mooks ignore Turk instructions in lieu of getting more rewards for themselves, the SOLDIERs treat the smaller foot soldiers as nothing better than Cannon Fodder... the dynamics of which contributed highly to Zack's death in the end, as the soldiers rushed forth to execute Zack before the Turks arrived at the scene.
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Inter-Service Rivalry / int_49a87cb3
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The Army-Stormtroopers rivalry is eventually also played straight, as Palpatine's favor for the latter meant a progressive reduction in numbers of the former and a degradation of general skills for the latter. By the time of The Mandalorian a former Imperial Army sniper defends his skill by claiming he was in the normal infantry and not a Stormtrooper.
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XCOM: Enemy Unknown has a rivalry between Dr. Vahlen and the Scientists, and Dr. Shen and the Engineers. They don't openly snipe at each other, but they often strongly disagree on things like what action the player should take and what projects should be developed. Taken further in Enemy Within, where they're still going at it: they keep trying to entice the player towards a certain use of Meld, with Vahlen championing Genetic Engineering Is the New Nuke, and Shen championing good ol' cybernetic implants. Hilariously lampshaded by your Number Two, who asks them if they agreed on anything, and they both answer the name.
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Good News Week: Invoked by Paul McDermott when John Howard's government was considering sending in the army to deal with a docks dispute:
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Inter-Service Rivalry
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The Cardinal's men vs. the Musketeers in The Three Musketeers.
 Inter-Service Rivalry / int_5082a6a
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The original The Absent-Minded Professor. The Army and Air Force generals squabble with the Navy admiral over who should get the rights to Flubber.
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The Machineries of Empire: Within the Galactic Superpower's military Kel faction, the voidmoth navy tend to look down on infantry as "garden Kel" and give them short shrift when they have to work together. Ironically, this gives an infantry unit the leeway to kill the Big Bad.
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In Valkyria Chronicles, the Army sees the Militia as a bunch of untrained field hands suitable only as cannon fodder, and the Militia sees the Army as a bunch of incompetent aristocrats whose social status is the result of overt nepotism. This is shown again in Valkyria Chronicles 4, where members of Squad E and the Federation army come into conflict with the Navy multiple times after Operation Northern Cross fails and they join up with the Centurion.
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Most Wanted: US Army General Woodward flings anti-Marine insults Dunn’s way quite frequently.
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Jägerkin in Girl Genius, as a part of being "perfect soldiers", get it straight — they deem themselves better than anyone else and are eager to remind of this, but, being "perfect soldiers", they also know to belt up when real action is in sight.
Played straight when Wulfenbach forces attack Mechanicsburg later. When Wulfenbach commanders discussed latest progress of battlefield, commanders started a brawl in front of Baron Wulfenbach himself.
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The Green Lantern Corps in general has had a number of inter-service rivalries, notably with rival interstellar police agencies the L.E.G.I.O.N. and the Darkstars, and (to varying degrees) with the various other Lantern Corps.
In the Secret Origin storyline during Geoff Johns' run, it is revealed that Hal Jordan and John Stewart first met on opposite sides of a bar fight — when Jordan was in the Air Force and Stewart was a Marine. Even before that revelation, the rivalry often came up when Hal and John found themselves working together during Johns' run: John liked to bash Air Force pilots for being undisciplined hotheads (calling the Air Force a "country club"), and Hal liked to bash Marines for being idiotic thugs. This mostly plays into their being Vitriolic Best Buds.
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The various departments behind the scenes in Westworld squabble with and belittle each other constantly. Behavior, Quality Assurance, Narrative, and Livestock Management are all mentioned. Manufacturing is possibly referenced as "the body shop", but that could be the repair guys in LM too.
 Inter-Service Rivalry / int_559e9fc
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You name it and Danny Reagan has probably fought with it on Blue Bloods; FBI, US Marshals, his local District Attorney investigators. Also, as with several stories focusing on the NYPD, there is a butting of heads between the PD and the Fire Department that crops up occasionally.
 Inter-Service Rivalry / int_564871a
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Captain Marvel (2019) shows that this problem is also present in the military of the alien Kree Empire, with the Starforce (special forces) looking down on the Accusers (the navy) for their habit of solving every problem by nuking planets from orbit.
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Done twice in the Metal Gear series:
Briefly alluded to in the prologue of Metal Gear Solid 2: Sons of Liberty, where the Marine Corps are conducting their own Metal Gear project independently, but about halfway through Snake notices an Army version of the Cypher UAV investigating the tanker. Commandant Dolph's speech in the holds likewise mentions heavy Navy opposition to Metal Gear RAY, both because it's in direct opposition to their Arsenal Gear project which by the time of the Plant chapter leads them to hijack the RAY project and repurpose it as a defensive force for Arsenal Gear, and that the strategic importance of aircraft carriers would likely be reduced by a weapon with RAY's capabilities.
In Metal Gear Solid 3: Snake Eater, Snake's Virtuous Mission quickly degenerates into in-fighting between the Soviet KGB and GRU, which are pro-Khruschev and pro-Brezhnev respectively. The later Operation Snake Eater ends up being, in part, Khruschev asking for America's help in eliminating Volgin, who is a key member of the pre-Brezhnev faction.
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Fallout: New Vegas has General Oliver, head of the New California Republic military presence in the Mojave, constantly butting heads with Chief Hanlon, head of the NCR's Rangers. Long story short, the first Battle of Hoover Dam saw the Rangers outperform the ordinary troopers heavily, and rightfully so, given the amount of training that the rangers have to do to get where they are. General Oliver, who wants to be put down in the history books as a war hero, deliberately goes against everything that Hanlon recommends, including trying to keep the Rangers posted away from Hoover Dam. General Oliver wants to ensure the victory of Hoover Dam with a single decisive battle at the front lines. Glory Hound and greedy attitudes like this are what pushed Hanlon to begin sabotaging the NCR's annexation efforts in Nevada.
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In Allegiance, Mara Jade, the Emperor's Hand—an all-purpose agent working directly for Palpatine—expresses her distaste for the Imperial Security Bureau, usually called the ISB. The ISB is tasked with maintaining "morale and loyalty" among the Imperial Military, and they have a nasty reputation. Mara believes that the ISB is a necessary evil, but she also thinks that there's just too much evil and not enough necessary, and indeed, later in the book two ISB stormtroopers betray her. The regular stormtrooper corps don't like them either.
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Exalted:
This is outright stated to be one of the Scarlet Empress's rules of government: divide and rule. The Realm has three different types of Secret Police and eleven families of heirs.
The Celestial Bureaucracy. The Bureau of Heaven wants everybody answerable to them and keeps poaching promising gods or important purviews, the Bureau of Humanity catches flak for the general heavenly contempt for mankind and is the most heavily reassigned (the boundary between a human and universal abstract is considered flexible), the Bureau of Seasons hates the interference of the others who distrust it for its importance and its military power (which it is openly willing to use to force contentious matters of policy) and looks down on it being largely staffed by Elementals, the Bureau of Nature has the largest number of gods who need new assignments (since large sections of Creation and its lifeforms were recently destroyed) and is openly contemptuous of Yu-Shan's corruption (with them in turn sneering at its naivete and inefficiency), and everybody distrusts the Bureau of Destiny (being, as it is, responsible for developing the course of the future, having a lot of sensitive information, and including Exalted in its staff) while being forced to acknowledge how necessary its proper functions are for their continued survival.
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During Gung-Ho's first appearance in the G.I. Joe comic, Rock'N'Roll was notoriously pissed to have a marine in the team.
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Vorkosigan Saga:
In The Vor Game, one villain talks about how he regrets the lack of interservice rivalry in the military he's serving in — he feels it gave the top brass more leverage when dealing with mutineers.
Played straight with rivalry between Barrayarian Imperial Security and the regular Barrayarian military. Particularly early in the setting, where Imp Sec is loyal to Emperor Ezar while much of the regular military is controlled by Prince Serg and his allies (until Imp Sec gives Ezar information he uses to get Serg and his allies killed in a battle that is impossible to win).
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Stargate-verse:
In Stargate SG-1 and Stargate Atlantis, Air Force characters have made several references to an ongoing rivalry with their Marine coworkers (and, less frequently, their scientist coworkers).
There's also a constant rivalry with the N.I.D about who gets what piece of alien technology.
For the most part, though, interservice rivalry is implausibly averted. The USAF's technical expertise seems only exceeded by its success in defending its budget. Even though each service would have compelling arguments for an equal or superior share of a joint command, the Army (U.S. Army Special Forces, most missions call for infantry more than anything) and Navy (expertise running large vessels called "ships," the USMC, Navy SEALs) departments evidently are happy to let the Air Force run the show. The fact that the SGC is still not a joint command after 10+ years is one of the greatest triumphs in the history of Pentagon politics.
In another implausible aversion, the Air Force operates a Space Navy, for the most part using typical Space Navy terminology. Arguably, the Real Life Air Force would more likely classify "starships" as aircraft which just happen to be very, very large. Use of Navy terminology simply poses the unwanted question of why the Navy isn't more heavily involved.
In Stargate: Continuum, Carter and Mitchell both make faces when Landry implies that if their universe gets a Stargate program, it will be run by the Navy.
Occasionally a bit of Real Life Interservice Rivalry pops up with regard to plot developments that are often nixed in Backed by the Pentagon productions. For example, the plot of the film The Sum of All Fears was altered to have terrorists merely severely damage a U.S. aircraft carrier, as opposed to sinking/destroying it outright. In one SG-1 episode, the Goa'uld destroy an entire U.S. Navy carrier battle group... which the Department of the Air Force technical advisors evidently had no problem with! FWIW, "destroyed by Aliens" may be less a problem for the military in general, than "destroyed by the Russians".
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Ghost in the Shell, especially in Ghost in the Shell: Stand Alone Complex. Their own government and other branches of service are a far greater threat to Section 9 than any external enemy could ever hope to be.
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In The Heroic Legend of Arslan, the Lusitanian military and the clergymen/Temple Knights don't get along since the military does most of the fighting while the clergymen get to take the spoils of war despite not being on the front lines. The rivalry is fueled by the mutual dislike between their leaders, Lord Guiscarl and Archbishop Bodin.
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Common in the Star Trek Novelverse.
In the Klingon Empire, the Klingon Defense Force and Imperial Intelligence hold each other in considerable distaste. In particular, there's a subplot in Star Trek: Klingon Empire involving I.I's displeasure with Captain Klag, and his Honor Before Reason tactics. Also, in the Star Trek: The Lost Era novel The Art of the Impossible, Captain Qaolin of the Defence Force and his Imperial Intelligence liaison really don't like each other - again, because the berserker battle-hungry tendencies of the warriors clash with I.I's "dishonourable" sneakiness and caution.
The early novel The Final Reflection has this between the Klingon Space Navy and Marines. It's the pretext for a kind of Human Chess game between a Navy and a Marine officer that ends with the Marine side cheating and the player being summarily executed by his superior. A scene later in the book implies that much the same attitude exists between Starfleet and its marines.
The Romulan military takes its codes of honour, and the passionate brotherhood between warriors, very seriously. The cool, passionless underhanded tactics of the Tal Shiar intelligence agency therefore offend them, as does their tendency to question a warrior's loyalty. The Tal Shiar, for their part, view the military leadership as inbred, unimaginative fools.
Exploited by the Dominion in the Star Trek: Myriad Universes story "A Gutted World". As losses mount in a war with the Klingons and Federation, the military blames the Tal Shiar for giving them bad intelligence while the Tal Shiar thinks the military are just too arrogant to listen to their advice. Neither side realizes go-between Koval has been replaced by a Changeling who ensures a lack of communication to drag the war out longer to set up a Dominion invasion.
In the Cardassian Empire, Interservice Rivalry is endemic, particularly between the Central Command and the Obsidian Order. In the first Terok Nor novel, Skrain Dukat sums up Central Command's angle on the Order:
In one novel, we find out that the Central Command has their own intelligence-gathering branch. Naturally, the Obsidian Order sees them as inferior. This is likely intended to mirror the Stalin-era rivalry between the NKVD and the GRU.
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In Codex Alera, the castes of the Canim do not play well with each other, with especially their warrior and priestly castes being at each others' throats. In the third book, this becomes a major plot point, as a canim coalition army of several castes fails to take a strategically important bridge because the priest leading the army refuses to let the warriors take a major part of it. The warrior caste leader 'helps' the priest to a glorious death in battle with the Alarans and withdraws with minimal casualties to his own caste.
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Red Storm Rising includes a lighthearted one between the US Navy and Royal Navy. As the frigates USS Reuben James and HMS Battleaxe are forming up as part of a convoy, Battleaxe sends a message asking, "What is a Reuben James?" The American captain fires back a quick-witted reply:
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In the Worldwar: Colonization trilogy, Secretary-General Vyacheslav Molotov does this deliberately to keep either Lavrentiy Beria's NKVD or Georgy Zhukov's GRU from becoming powerful enough to overthrow him, knowing the other agency would support Molotov. Beria tries anyway, kidnapping Molotov and hiding him away in an NKVD prison. Fortunately for Molotov, Zhukov figures out where he is and brings the Red Army to liberate the Secretary-General, with Beria ending up killed during the firefight. After this, the NKVD is disbanded, the remaining loyal elements integrated into GRU. However, this leaves Molotov effectively at the mercy of Zhukov, who, while having no political ambitions himself, isn't above using the military to push Molotov towards a certain decision.
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The Space Legion and the Regular Army in the Phule's Company novels do not get on. The Army sees the Legion as a bunch of criminals and weirdos who would never have made it in a proper military unit, and the Legion, well, sees the Army as the sort of people who think that.
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Gangs of New York: The Municipal Police vs. the Metropolitan Police. (Also true of Real Life, apparently.)
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Black Lagoon: Roberta's Blood Trail inflamed a behind-the-scenes rivalry between the NSA and CIA over jurisdictions from South America to the Southeast Pacific. Had Roberta not intervened and become everyone's problem, Roanapur probably would've come under pressure from the upstart agency. As it was, the CIA, and their interests in Roanapur, were able to maintain the status quo.
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Jay Faerber's Dynamo5 features F.L.A.G. (the Foundation for Law and Government), which is responsible for superhero activity in the United States. Robert Kirkman's Invincible features the G.D.A. (Global Defence Agency) which is responsible for protecting the Earth from superhuman and extraterrestrial threats, and has at least one superhero team on its payroll. They don't get on too well.
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In the non-Federation storylines of Escape Velocity Nova, the Rebellion's head of Intelligence Frandall (a code-name. Real name unknown) was head of Federation Intelligence and saw where things were leading when the Bureau was set up, and is implied to have helped arrange the Rebellion (which aims to oust the Bureau and restore proper democratic governance to the Federation) mainly because he knew the Bureau would win the interservice rivalry (and indeed all references to Federation Intelligence are in past tense), so going rebel was his best chance of getting back his influence. In the Federation storyline, Frandall is the real head of the Bureau and helped arrange the Rebellion to draw out oppositional elements.
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In Die Hard, the FBI vs local police (which is pretty much Truth in Television).
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Crimson Tide. "I expect and demand your very best. Anything less? You should have joined the Air Force!" Said by The Captain in a Rousing Speech before boarding the boat.
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In Stargate SG-1 and Stargate Atlantis, Air Force characters have made several references to an ongoing rivalry with their Marine coworkers (and, less frequently, their scientist coworkers).
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All over the place in Mao-chan, where the heads of the three branches of the defense force are all old friends... who are constantly competing, often viciously.
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Star Trek: Deep Space Nine
Early on there's a bit of a rivalry between Starfleet and the Bajoran Militia, with Major Kira in particular not liking having to work for Commander Sisko. They warm up to each other. The use of Army ranks for the Militia doesn't hurt the allusion.
Odo, also an officer of the Militia (based on his uniform if nothing else), has his own way of doing things and very much dislikes it when Starfleet tries to insert itself in his work, whether by actively interfering or forcing him to work according to their legal code. He even tries to resign at the beginning of season three when a lieutenant commander from Starfleet Security is assigned to the station, and humiliates Worf for wrecking an undercover operation after the latter was repeatedly told to leave it alone (Worf was chief of security in his last post, but is now part of the station's strategic planning staff).
Among Cardassians, Central Command and the Obsidian Order, the one being regular military, the other being the Secret Police used to keep tabs on the military (and vice versa, as the Obsidian Order is not allowed to have military forces). This is a source of some of the friction between Dukat and Garak.
With the Dominion, there was some tension between the Vorta and the Jem'Hadar. Vorta often looked at the Jem'Hadar as easily replaceable cannon fodder and at times would throw them under the bus to save their own skins. Meanwhile the Jem'Hadar saw the Vorta as duplicitious, scheming, and cowardly. The only thing that kept the two races working together was their genetically engineered absolute loyalty to the Founders.
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Defied by Jack Crawford in Red Dragon and Silence of the Lambs. Serial killers are his territory, but he's more than happy to cooperate with local police (even pointing out in the former that he could care less if Dolarhyde gets hit by a truck, as long as it gets him off the streets).
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X-Wing Series: Hinted at between various branches of the New Republic military.
There's a fair amount of jockeying between X-wing pilots and A-wing pilots. A-wings are very pleased with the speed of their crafts and bring it up every chance they get. The accepted response is to ask, "What killed the Death Stars, again?"
Also, between X-wing pilots and Y-wing ones. Y-wings are outdated and rough-edged, and the pilots less expertly trained, but make up a good portion of the Republic fighter force. Probably doesn't help that Horton Salm, the local Y-wing commander, is a strict, mostly by-the-book officer, as compared to Wedge Antilles, who takes a more laid-back approach to leadership.
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Halo:
The Spartan-IIs and the ODSTs. Before the Spartans came into the picture, the Orbital Drop Shock Troopers were the elites of the United Nations Space Command Defence Forces, so when the Spartans took over as the elite, the ODSTs weren't happy about it. What was more insulting to them was that, when John-117 killed two ODST troopers in a gym in his earlier ages, he wasn't punished for it (because the ODST troopers started the whole thing and John only defended himself). Ever since then, the ODSTs haven't seen the Spartans as anything more than "freaks", "cyborgs" and as "non-humans", due to the Spartans' special powers and superiority over the "normal" human beings. It ain't getting better considering the Spartans seems to have more respect from the other marines than them, even if the Spartans are actually a part of the Navy (being closer to elite SEALs than Space Marines). The Spartans themselves, however, don't really care about the rivalry at all. They just want to get the job done. Funnily enough, with the creation of the SPARTAN-IV Program, many ODSTs have gone on to become Spartans themselves.
Becomes a plot point when the rivalry between the Sangheili and the Jiralhanae within the Covenant breaks out to an open civil war. A war that The Prophet of Truth deliberately provoked in order to replace the Sangheili with the Jiralhanae as his leading troops, as he considers the Sangheili's extreme reliance on their code of honor as a hindrance on their direct loyalty to him, while the Jiralhanae almost never questions orders as long as it involved killing something, with the other species' loyalty splintered. This plot point caused the Sangheili to ally themselves with UNSC, turning the war to their favour and together, they finally kill Truth and destroys the Covenant once and for all.
This is even subtly alluded to in Halo: Reach. The Elites and the Brutes never appear fighting side by side, the Elites will only arrive after all the Brutes have been killed; with the implication being that the Elite commanders in charge of the invasion are using the Brutes to soften up the opposition before sending their own people in. This can be seen in both "The Package" and "The Pillar of Aututmn", where despite the stakes the Elites would seemingly rather have Brutes die first than coordinate their assaults.
The novels state there is also a rivalry between the Unggoy (Grunts) and Kig-Yar (Jackals), though it isn't nearly as intense as the one the Elites and Brutes have. Or at least, due to these races being lower in the Fantastic Caste System, not as important. At least one time on record the Jackals attempted to sterilize the Grunt population due to incidents involving the Grunts accidentially infringing on and destroying Jackal eggs in their nesting grounds, which led to at least one Grunt Rebellion as a whole.
Halo: Glasslands alludes to a slight rivalry between the Spartan-IIs and Spartan-IIIs. For the most part, though, they see each other as fellow Spartans, and work together on several occasions, including in Halo: Reach where the otherwise-all-Spartan-III Noble Team has a Spartan-II as The Big Guy. The only one who really objects to the Spartan-IIIs, as it turns out, is Catherine Halsey, who is apparently trying to discourage them from fighting because she sees the Human-Covenant War as unwinnable.
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Various divisions of the TSAB in Magical Girl Lyrical Nanoha StrikerS. In particular, the Ground Forces' commander hates Riot Force 6 (which is a cross-service special forces battalion assigned to a paramilitary Lost Technology control division). The fact that the commander and half of RF6's staff are former criminals that one member of the team blasted into submission does not help.
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Delta Green: Delta Green itself is a conspiracy formed by various government agencies such as the FBI, CIA, DEA, US Marshals, NSA among others, PCs and NPCs tend to have a rivalry because most will have a government background.
Delta Green and MJ-12 used to have this in the short period where both officially worked for the US government. The rivalry continued after Delta Green was disbanded, although more hostile and lethal.
The new sourcebooks feature two Delta Greens; the Special Access Program, a reactivated, officially sanctioned version, and "the Cowboys", DG Agents who refused to come in from the cold and thus operate as vigilantes.
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Bad Future Crusaders: The Royal Guard and the Royal Equestrian Air Force have a strong rivalry, and it seems that no one likes Featherweight and his Changeling spies.
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In Avatar, there is a slight Interservice Rivalry within the RDA post at Pandora. The scientists of the Avatar Program wish to have a peaceful negotiation with the Omaticaya, but the security force, led by Quaritch, wants to use lethal force against them.
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The Musketeers and the Red Guard loathe each other and would love nothing more than to see the other humiliated. It doesn't help that their leaders Treville and Cardinal Richelieu consistently clash with each other.
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This is quite common in Star Wars: The Old Republic. Especially in the Sith Empire. It's even encouraged among the Sith Order. It's quite common for a Sith Apprentice to kill their Master and gain their titles.
Sith Rivalries are quite frequent as shown in the Warrior and Inquisitor storylines. Both start on Korriban where acolytes frequently compete to become Sith. Acolytes are forbidden from killing each other with witnesses around. But if someone were to die or suffer an... accident in the tombs while no one was watching, well, nobody would investigate. Unless a Lord demands it, of course.
The Sith Warrior already starts out with an enemy: Vemrin. While the Inquisitor competes in a group, their most fierce rival is Ffon, whom the Overseer showers with endless praise.
The Sith Inquisitor runs into multiple of these. On Dromund Kaas their master Lord Zash orders them to assassinate a rival, Darth Skotia. After Zash tries to pull a Grand Theft Me on the Inquisitor and fails, her own master Darth Thanaton, a Dark Council member, tries to outright murder the PC based on little more than his reading of Sith traditions: that Sith cannot be ex-slaves, and that the entire power base of a fallen Sith Lord must be destroyed for the good of the Empire. As a consequence Thanaton and the PC spend the entirety of Chapters 2 and 3 trying to kill each other, which escalates into a mini-Civil War by the end. Finally, in Chapter 3, the Inquisitor's last Companion, Xalek, ruthlessly kills a Twi'lek with his bare hands, takes the last artifact from his corpse, and gives it to the player, right in front of everyone. Nevertheless, the Inquisitor insists on having Xalek as an apprentice and has the option of killing Harkun for defiance (and revenge).
In the Sith Warrior Storyline an Imperial Moff named Masken claims that Baras deliberately set up an ambush for his master, Vengean, because the invaders had the docking codes for the flagship. He even expresses his discontentment at this ridiculous infighting, claiming it to be the reason they haven't beaten the Republic. Ironically, if the Warrior decides to just leave after repelling the invaders, the Moff hypocritically attacks you claiming that he will be rewarded.
Meanwhile, over in the Imperial Agent storyline, Imperial Intelligence more or less views itself as the Only Sane Man: while technically answering to the Sith, they frequently find themselves having to clean up the dark Jedis' messes when they act out For the Evulz. Early in the storyline, in order to salvage their mission on Hutta, the PC has to kill or drive off an asset they were developing after a Sith Apprentice gets in an offscreen fight with his sons and kills one of them. The regular Imperial military (not represented by a Player Character) has some of the same problems: they tend not to like it when the Sith intervene in military operations, because even if some Sith such as Darth Decimus are legitimately good commanders, many are some combination of arrogant, capricious, backstabbing, and/or incompetent.
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Kris Longknife:
Played for laughs in Audacious. Kris goes on PT with the Marine guards at the Wardhaven Embassy on New Eden and is handed a sweatshirt in Navy blue and gold... with a bulls-eye on the back.
In Bold the United Society Navy's Battle Force (battleships) and Scout Force (cruisers and destroyers) are arguing over who has authority over the battlecruisers built for the war against the Horde of Alien Locusts, which Kris commanded in action in the two preceding books. She takes a third option at the end of the book and becomes head of Battlecruiser Force. In the short story "Kris Longknife's Bad Day", it's five years later and she's still fighting for her battlecruisers: she believes, not without reason, that they obsolete the other classes,note They outgun cruisers and destroyers and are fast enough to take over their duties. They also have comparable firepower and are cheaper to build and crew than battleships, and unlike battleships can maneuver fast enough to evade alien Beam Spam. but she faces considerable resistance from the old line and various entrenched interests (including her own grandfather's corporation, which has an exclusive contract to build battleships for Wardhaven).
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Some Interservice Rivalry crops up from time to time in Strike Witches Quest, though the Martian War and shared hatred of brassholes can cause bitter rivals to temporarily ally.
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Star Trek
Star Trek: The Original Series
Referenced in "Tomorrow is Yesterday": When USAF Captain (O-3) Christopher is accidentally transported onto the Enterprise, he asks Captain (O-6) Kirk if the Navy ran the ship. Kirk answers that they are a "combined service." (Off-camera, Gene Roddenberry insisted that Starfleet was most similar to the Coast Guard.)
Star Trek: Enterprise
Earth Cargo Service against the early Starfleet. In the episode "Horizon", Ensign Travis Mayweather is berated by his brother about how recruits would rather join Starfleet than ECS.
Deconstructed in the later episode "Harbringer". There's some rivalry between Military Assault Command Operations (MACO) officer Major Hayes and Starfleet Lieutenant Malcolm Reed, implying tension between the two organizations. Things escalate into a fistfight... which leads to Captain Archer thoroughly chewing both of them out.
Star Trek: The Next Generation: In the episode "Face of the Enemy" it's revealed that there is little love lost between the regular Romulan military and the Tal'Shiar, with members of the former believing that the latter would cause the death of the entire Empire. (This later played out as the Tal'Shiar sabotaged the Federation efforts to evacuate Romulus before the Romulan sun went supernova).
Star Trek: Deep Space Nine
Early on there's a bit of a rivalry between Starfleet and the Bajoran Militia, with Major Kira in particular not liking having to work for Commander Sisko. They warm up to each other. The use of Army ranks for the Militia doesn't hurt the allusion.
Odo, also an officer of the Militia (based on his uniform if nothing else), has his own way of doing things and very much dislikes it when Starfleet tries to insert itself in his work, whether by actively interfering or forcing him to work according to their legal code. He even tries to resign at the beginning of season three when a lieutenant commander from Starfleet Security is assigned to the station, and humiliates Worf for wrecking an undercover operation after the latter was repeatedly told to leave it alone (Worf was chief of security in his last post, but is now part of the station's strategic planning staff).
Among Cardassians, Central Command and the Obsidian Order, the one being regular military, the other being the Secret Police used to keep tabs on the military (and vice versa, as the Obsidian Order is not allowed to have military forces). This is a source of some of the friction between Dukat and Garak.
With the Dominion, there was some tension between the Vorta and the Jem'Hadar. Vorta often looked at the Jem'Hadar as easily replaceable cannon fodder and at times would throw them under the bus to save their own skins. Meanwhile the Jem'Hadar saw the Vorta as duplicitious, scheming, and cowardly. The only thing that kept the two races working together was their genetically engineered absolute loyalty to the Founders.
Star Trek: Voyager set one up internal to Voyager by combining the remnants of a Starfleet crew with the remnants of a Maquisnote A militia/terrorist organization from the Federation-Cardassian border seeking independence from both governments. crew they had been sent to capture. This was meant to create tension between the characters but was mostly ignored aside from a few first-season episodes.
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In RuneScape, the Imperial Guard view the Knights of Falador as a rival military force in the Kingdom of Asgarnia.
It should be noted that their "rivalry" is just a push away from civil war. The White Knights are a religious order in service of Saradomin, the god of order, and have traditionally been allied with the Crown. Currently, they are ruling over Falador - the kingdom's capital - during the king's "illness". On the other hand, the Imperial Guard is a secular army loyal to the Crown Prince who hold residence in the principality of Burthope where they are defending Asgarnia against invading trolls while White Knights are waiting for any excuse to take over.
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The regular Decepticons forces and the Insecticon Hive of Transformers: Prime do not get along well at all despite both groups having sworn absolute fealty to Megatron.
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Also hinted at between the various branches of the Imperial Military in The Thrawn Trilogy, with General Covell of the Imperial Army looking upon Imperial Navy folks as strutting officers on spotless ships sipping tea who were afraid to engage in real combat. To his credit Covell kept his opinion of Navy officers to himself and was highly regarded by Thrawn and other Imperial military officers, who promoted Covell several times during the course of the campaign.
Later, when reporting the death of Covell, Colonel Selid was distinctly uncomfortable in giving his opinion regarding Covell as criticizing one senior officer in front of another was a breach of Imperial military etiquette, especially when the other officer was a member of a different branch of the military.
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Yes, Minister revolved around conflict between elected governments and the permanent civil service. In one episode, Minister of Administrative Affairs Jim Hacker goes to his predecessor in the other party for advice on how to deal with Sir Humphrey:
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Played for laughs between the Home Guard and the ARP Wardens in Dad's Army.
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In Full Metal Panic!: The Second Raid Melissa Mao tells the story of how she escaped from an Arranged Marriage by joining the U.S. Marine Corps, marching into the recruitment office still wearing her wedding dress. The recruiters were reluctant to sign her up until Mao revealed that her father was a Colonel in the Air Force, at which point they welcomed her into the Corps purely to annoy him.
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In Fullmetal Alchemist (2003), Isval flashbacks show some animosity towards the State Alchemists when they arrived, as some among the regular soldiers felt they'd been sent to die for nothing when the Fuhrer could have just called in these guys from the beginning and ended the campaign seven years sooner.
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In Sluggy Freelance the FBI started its paranormal investigation project because they were jealous of the CIA hogging all the alien investigation stuff.
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Percy Jackson and the Olympians has this between the cabins. This is particularly evident in The Last Olympian, where Ares Cabin refuses to fight due to a dispute with Apollo Cabin
And the sequel series The Heroes of Olympus shows it's worse with the Roman Cohorts.
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Vinland Saga, particularly in the early episodes of the anime, show that there is a definite gulf between the normal Danish soldiers and the vikings (who the series points out are the equivalent of pirates and thieves) and mercenaries being enlisted by the Danish monarchy to assist in conquering England. Going by a few interactions, it's pretty clear that the regular Danish soldiers view vikings as greedy, unscrupulous, unreliable, and just generally more trouble than they're worth, while the vikings see the soldiers as stodgy, arrogant, and ineffective.
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In full display during the astronaut tryouts in The Right Stuff, with Air Force pilots (Grissom, Cooper, Slayton) completing against Navy aviators (Shepard) competing against Marine pilots (Glenn) for spots in the Mercury Seven. Humorously shown during a scene where Glenn and Cooper must produce sperm samples, and each hums their respective service's anthem for, uh, inspiration, trying to drown each other out.
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Death Note Equestria: There's quite a bit of friction between the Royal Guard and the Canterlot City Guard (police) over the Kira investigation.
Straw Bolt (Captain of the Canterlot City Guard) also really doesn't like L or her methods.
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Averted in Transformers, where a special forces team is made up of members from several branches of the military (Lennox and most of the team are Army Special Forces, and Epps is an Air Force Combat Controller) with nary a word of disparagement between branch members. Yeah, one would hope that rivalry can be put aside against giant robot Alien Invasions.
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Tyranny begins hammering in the rivalry in Kyros' Empire between the Archon of War's Disfavored and the Archon of Secrets' Scarlet Chorus during character creation, and the game proper begins with you being sent in with an Edict (powerful conditional spell) to force cooperation or else solve the issue permanently after their infighting sabotaged efforts to suppress a rebel factionnote the valley that sees the fighting is sealed and if a representative of Kyros does not claim the central headquarters of the rebels before a specific day everyone in the valley will die. By the end of the first act, it escalates all the way to open warfare, as the Edict did not prove enough to force them together.
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A hilarious episode of M*A*S*H has the doctors endure an unexploded aerial bomb dropped from their own side in the middle of the camp, and to defuse it they have to find out which branch of the military uses that kind of explosive. It doesn't help that this is all taking place during the Army vs. Navy football game that everyone's following. The bomb actually belongs to the CIA... - and it's filled with propaganda leaflets signed by Douglas MacArthur urging their recipients to surrender.
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NCIS: Often, and involving several agencies.
From the very first episode, Team Gibbs was frequently at loggerheads with the FBI. Played for Drama in early seasons, then more Played for Laughs in later seasons as Gibbs and FBI Agent Tobias Fornell became friends.
Both NCIS and the FBI also frequently encountered opposition from the Central Intelligence Agency. The worst offender was Trent Kort, who met a well-deserved end at the hands of the whole NCIS team.
Played for Laughs again with the occasional appearance of the Coast Guard Investigative Service (CGIS).
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Red Dawn (1984): Colonel Andy Tanner, fatally wounded after trying to disable a capuflsged Soviet tank, pops a smoke grenade so an American tank will see where it is and blow it up. And in his final seconds of life, he still finds it in himself to make one last joke…
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Most of the times the FBI is involved an episode of Law & Order, it's in a "them vs. us" role, though on occasion, they work together. On the law side, the ADA finds its federal equivalent more often working against him/her than with her/him.
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In Recess, the Army/Navy rivalry appears in the form of the rivalry between Gus Griswold's Army general father and Corn Chip Girl's Navy admiral father. Which handily set up the Star-Crossed Lovers (or at least Star Crossed Friendship) plot.
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This is a large part of what gets in the way of operational unity during the Second Star League's attempt to bring down Clan Smoke Jaguar in BattleTech. Made up of various House army units who had until then been spending bitter centuries fighting each other, they are then compelled to fight alongside age-old enemies in the name of overcoming much more brutal recent ones. As they are all under the aegis of the reconstituted Star League Defense Force, they are technically held under one government. This gets out of hand when hardline Steiner loyalists argue about command roles with traditionally Davion supporters, Liao units distrust members of the St. Ives regiments who seceded from Liao rule, any Marik force argues with itself, and the Draconis Combine logistics arm favors Combine units above all others when they should be supplying gear and consumables to everyone.
In a more general sense, the setting breaks down its armies by their role in combat, with different divisions for Dropship and Jumpship transportation and combat units. This is further split down based on the nature of combat units: Battlemech, ground armor, Aerospace wings, and infantry, both battle-armored and otherwise. The most notable traditional rivalries and squabbling in most armed forces in the setting so far shown have included: Drop Ship crews and Jumpship crews, Dropship crews and Aerospace pilots, Mechwarriors and Aerospace pilots, Mechwarriors and Dropship crews, Mechwarriors and tank crews, Mechwarriors and infantry units, and Mechwarriors and other Mechwarriors. And finally there's blue navy (that is to say, naval forces that are ocean-going ships rather than spaceships) vs everyone else, who tend to look down on water-based naval forces (not without reason) as being made up largely of spoiled nobles who want to have the prestige that comes with military service while avoiding any actual danger.
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In the Aiel War in the backstory of the Wheel of Time series, this is one of the many reasons the "Grand Alliance" has trouble standing up to the Aiel invasion, though eventually they pull things together and arrange a rotation of generals. Well, what do you expect when the Aes Sedai and the Children of the Light are fighting on the same side?
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In Xenonauts the head scientist snipes at the engineers in his Xenopedia articles.
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In The Misfits Series, the antagonism between the X-Men and the Brotherhood has become this when the latter are adopted and rechristened by the G.I. Joes as the Misfits. While both groups fight against villains, including Magneto and Cobra, they rarely, if ever, get along.
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Star Trek: The Original Series
Referenced in "Tomorrow is Yesterday": When USAF Captain (O-3) Christopher is accidentally transported onto the Enterprise, he asks Captain (O-6) Kirk if the Navy ran the ship. Kirk answers that they are a "combined service." (Off-camera, Gene Roddenberry insisted that Starfleet was most similar to the Coast Guard.)
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Speaking of Shining Armor, he gets another example, this time played for laughs, in the Pony POV Series. He tells the interviewers that he sees interservice rivalry as being good for morale... literally seconds after offhandedly describing the Day Guard as wimps and saying that the Night Guard is scared of the light. He also completely ignores the fact that he was a Day Guard before being reassigned to lead the new branch dedicated to Cadence.
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Terminal Lance features a mild version within the Marine Corps, between front-line troops and POGs (Persons Other than Grunt). There are also jokes at the other branches' expense. The grunts are actually jealous of Marine tank crews, though.
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Cassandra Kresnov:
Violently between the Callay Security Agency and the Federation Intelligence Agency, a rivalry between state (planetary) and national agencies. The FIA is guilty of serious human rights abuses in the name of national security, including kidnapping Sandy, an Artificial Human, off the street and vivisecting her to study her physiology. The FIA's excesses are part of the reason Callay eventually unseats Earth as capital of the Federation.
The CSA also has one with the Senate Investigation Bureau, an agency that works for the Callayan legislature and which the CSA views, not without reason, as a bunch of politically motivated idiots who obstruct legit police work to score PR points.
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Gaunt's Ghosts:
In Ghostmaker, some friendly raillery occurred between some Ghosts and a Naval officer about what is the proper way to fight. The Ghosts had the Navy bombard a position too Chaos-tainted for the Ghosts to take on foot.
Much more serious inter-regimental rivalries occurred in First & Only (where a raid by the Jantine Patricians on the Ghosts killed three men, and later the full regiment takes on the Ghost's rearguard, exterminating the 50 men and losing three hundred of their own) and Ghostmaker (where a general bombarded a position knowing the Ghosts were there). All this goes back to Gaunt killing a Jantine commissar—in a legal Duel to the Death—for causing the death of Gaunt's father.
In Blood Pact, Inquisition vs. Commissariat. Or so it appears.
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The Siege uses the trope extensively. For one, FBI Special Agent Hubbard (Washington's character) refuses to share information with CIA agent "Elise Kraft"/Sharon Bridger (Bening's character) without an official directive from his agency. Later, when the CIA kidnaps a suspect (whom the FBI wants for questioning) on U.S. soil, Hubbard's team raids the CIA safehouse where said suspect is kept and actually arrests the agents, including Elise, at gunpoint. Only very reluctantly does Hubbard finally cooperate with Kraft (they do become friends later on, though). The whole movie also gives off a soft CIA Evil, FBI Good vibe. And then, during the last third of the movie, there is a severe case of interservice rivalry between the FBI and the Army, after martial law is declared in New York, although it's likely that Hubbard has gone rogue and is acting alone at that point.
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Schooled in Magic: In Sergeant's Apprentice, the various branches of the army don't get along, such as the archers and muskets hating each other over competing roles, and the cavalry being, A, annoyed by the decision to defend a city (where they wouldn't see much use) and B, being a bunch of Upper Class Twits with only contempt for common-born superior officers.
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"I'm so sick of Congress right now that I could vomit." (a recurrent feeling for the characters from The West Wing)
From Leo: "A first-time Congressman was excited for his first vote, saying 'Where are the Republicans? I want to meet the enemy'. An older, more experienced Representative replies 'No no no, the Republicans are the opposition. The Senate's the enemy"
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The early novel The Final Reflection has this between the Klingon Space Navy and Marines. It's the pretext for a kind of Human Chess game between a Navy and a Marine officer that ends with the Marine side cheating and the player being summarily executed by his superior. A scene later in the book implies that much the same attitude exists between Starfleet and its marines.
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In Hellsing, most other branches of law enforcement seem to dislike the Hellsing Organization. At one point the SAS clash with Hellsing over jurisdiction over a case involving Incognito, resulting in an entire SAS squadron being captured by the Big Bad.
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The Imperial Guard and the Imperial Navy have the typical army/navy rivalry. This one is actually deliberate: After the Horus Heresy, the Imperial Army - as it was known at the time - was split into the Guard and the Navy in order to insure that no man commanded both fleets and armies.
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War-themed thriller Victoria is (notionally) the memoirs of a former Marine officer, and as a result, the narration contains plenty of cracks at the other services, the Air Force in particular. There are also in-story frictions between the services, though these are not as serious as in much genre fiction.
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This trope makes a very quick appearance in Charlie Wilson's War. Former Naval officer Charlie is initially furious when Gust introduces Vickers as being the CIA's weapons expert that he wants Charlie to consult with regarding the Afghan War, seeing Vickers as too young, inexperienced, and nerdy looking to be the person to talk to, and he thinks Gust is screwing with him. (Not entirely unjustified, since Gust did set the whole thing up with a bit of a joke/prank beforehand.) After Gust informs Charlie that Vickers is former Army special forces and his various other qualifications, Charlie reluctantly apologizes to Vickers and says that he should have known better than to judge Vickers based on appearance. Vickers responds that it would have surprised him if an officer from the Navy had showed that much good judgement. (Which works as a Take That! both against the Navy and a former enlisted man flipping off a former officer.) Charlie gives Vickers a Death Glare until Gust tells them to knock it off gets them to focus on business. However, once they start talking business, all rivalry is quickly set aside and the two work well together.
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Touched on in Ender's Game in the conversation between Colonel Graff and Admiral Chamrajnagar, with the admiral loftily explaining that Graff's former students are "entering into the mysteries of the fleet [...] to which you, as a soldier, have never been introduced."
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In Stargate: Continuum, Carter and Mitchell both make faces when Landry implies that if their universe gets a Stargate program, it will be run by the Navy.
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In the Temeraire series, the Aerial Corps (made up of Dragon Riders) is looked down on by the other branches of the armed forces. Conversely, Laurence initially faces a lot of hostility in the Aerial Corps because he started out in the Navy.
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Game of Thrones: Jaime who serves in King's Guard has nothing but contempt for the Night's Watch. He subtly mocks Jon Snow's decision to join it in the first episode. Then there's this quote from the Season 5 Blu-ray lore.
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Used for a quick laugh in S.W.A.T.. Jim Street is a former Navy SEAL and Sgt. Hondo Harrelson is a former Marine. During a car ride, Hondo asks Street what he did in the SEALs.
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There's also a rivalry between the Imperial Navy (space fleets) and Imperial Army (ground forces), but it's much less pronounced. Apparently the Navy considers itself superior to the Army as expendable grunts, i.e. in the Solo film, when Han gets kicked out of Tie Fighter flight academy for insubordination, he's punished by being transferred into the regular Army, where he ends up fighting in muddy trench warfare.
Subverted between Stormtroopers and the Empire's other regular infantry forces (Navy Troopers and Army Troopers): the Stormtroopers consider themselves the better force, and the others agree, as the Stormtroopers are simply an all-volunteer force (and with strict physical standards) with better training and equipment, while the Navy Troopers are a specialist force used to guard ships and Navy installations and are more than happy to leave boarding actions to Stormtroopers, and the Army, that includes large numbers of conscripts, is content when they can play a support role and even welcomes the Stormtrooper Corps washouts (they have officer training, and having gone through standard infantry training they are on average much better lieutenants than normal military academy graduates). The Stormtroopers also know they depend on the regular Army for transportation and support, as they're an all-infantrymen force, but don't complain as their transport crews are the elite of the Imperial Army to match the Stormtroopers being elite infantry.
The Army-Stormtroopers rivalry is eventually also played straight, as Palpatine's favor for the latter meant a progressive reduction in numbers of the former and a degradation of general skills for the latter. By the time of The Mandalorian a former Imperial Army sniper defends his skill by claiming he was in the normal infantry and not a Stormtrooper.
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And the sequel series The Heroes of Olympus shows it's worse with the Roman Cohorts.
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In the Home Improvement episode "'Twas the Night Before Chaos", Tim tries to get his father-in-law, who happens to be an army vet, to help him put up his Christmas display to beat his long-time rival, an eighty-something retired proctologist. He doesn't want to get involved in their rivalry until Tim mentions that the man was in the navy. Then he's only too eager to beat "that navy butt doctor."
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This is common in The Damn Few, where Rhino (Army), Gunny (Marine Corps), Ice Goose (Air Force), and Sealy (Navy) are constantly ribbing each other about their respective services. The episode "LOL" shows what happens when a non-veteran makes the mistake of trying to join in.
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The Elder Scrolls III: Morrowind:
The Tribunal Temple has two militant wings: the Church Police Ordinators, who serve as guards for Temple holdings and holy sites, inquisitors, and jailers, with Knight Templar traits, and the Buoyant Armigers, elite special forces handpicked for service by Vivec himself, who are typically decked out in high quality glass armor and typically operate in the Lethal Lava Lands and Mordors of Vvardenfell. The more solemn Ordinators don't really get along with the Armigers, who seek to emulate Vivec's Warrior Poet traits.
In the Tribunal expansion, there is a rivalry and general sense of distrust between Almalexia's High Ordinators and King Helseth's Royal Guards. When the city is attacked by fabricants, each faction will ask you to report the attack to their side's leadership. The quests in the second half of the Tribunal main quest are slightly different depending on which side you report to, though the ending is ultimately the same.
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This crops up in Yomigaeru Sora — Rescue Wings; the local Fire Department insists on using their light helicopter to rescue a stranded cable car, even though they're told that the winds are too high for the chopper, purely so that they don't have to call in the Komatsu Air Rescue Squadron.
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In Metal Gear Solid 3: Snake Eater, Snake's Virtuous Mission quickly degenerates into in-fighting between the Soviet KGB and GRU, which are pro-Khruschev and pro-Brezhnev respectively. The later Operation Snake Eater ends up being, in part, Khruschev asking for America's help in eliminating Volgin, who is a key member of the pre-Brezhnev faction.
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Bait and Switch (STO):
Primary author StarSword-C frequently makes allusions to a rivalry within the increasingly militarized 25th century Starfleet between science-centered specialties and combat personnel, with the beleaguered goldshirts in Operations and Engineering stuck in the middle. This often plays out in the form of arguments over tactics between USS Bajor Captain Kanril Eleya, a Prior Enlisted Action Girl specializing in starship weapons and general ass-kicking who typically takes a very direct approach to problem-solving, and her chief science officer Commander Birail Riyannis, an Omnidisciplinary Scientist more inclined to further investigate unusual phenomena.
Implied in From Bajor to the Black. Ensign Tesjha Phohl tells Lieutenant Kanril Eleya that she joined Starfleet "to piss off my thavan"* her thaan parent. Apparently that part of her family has been in the Andorian Imperial Guard for centuries.
Discussed in Peace Forged in Fire when the cast hear a report that there's been a skirmish between Tal'Shiar ships and the regular Romulan Imperial Fleet.
Mainstream Starfleet also despises Section 31, the quasi-legal ultranationalist No Such Agency whose mission statement is realpolitik on behalf of the Federation. In Didn't Expect That, Eleya arrests a major Section 31 character for multiple crimes, and in Rachel Connor's arc, Section 31 is ultimately disavowed and declared a terrorist organization after attempting to assassinate several delegates to a peace summit.
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Warhammer 40,000
The Imperium of Man
The Space Wolves and Dark Angels have an ancestral grudge, going back to a duel fought between their respective founders ten thousand years earlier. This is nowadays mostly calm, and a confrontation between them is more likely to end in a series of ritualized non-lethal duels and other tests of skill than outright warfare.
The Space Wolves seem to have a habit of forming rivalries with other chapters more so than any other, particularly if the chapter in question has a high reliance on psykers, which always gets them riled up (despite their own Rune Priests being psykers in all but name). A perfect example would be their relationship with the Blood Ravens which is especially ironic if they are indeed descended of the Thousand Sons, the Traitor Legion that is their Arch-Enemy.
The latest Codex (at the time of 7e) mentions one between the Raven Guard and White Scars that was patched up (somewhat) after members of two chapters found themselves going after the same bad guy, though it is more of a competition of tactics and has never been really shoot at each other bad since it started before the Horus Heresy: The Raven Guard prefer infiltration and ambush tactics for decisive blows, while the White Scars attack blindingly fast and employ hit and run attacks that bleeds the enemy dry before smashing in with a massive flanking charge.
The Space Wolves in particular have a major grudge against the Administratum due to the policy of the Administratum to replace the entire of Armaggeddon's workforce to weed out any Chaotic corruption after the First War of Armaggeddon against Angron's World Eaters and associated daemonic hordes. They did this by forcing the entire planet's population into concentration camps to be sterilised and then worked to death via slave labour. Logan Grimnar, leader of the Space Wolves, did not like that, and told the Inquisitor as much, to his face. He could get away with his outspokenness because he had fifteen thousand royally pissed-off and unflinchingly loyal Super Soldiers at his back, ready to stomp the Inquisitor into the ground. This leads to about as much friction with the Inquisition as you'd expect, culminating in the Months of Shame, a war between the Space Wolves and Inquisition that did more damage to Fenris than during the whole Heresy.
The Administratum and the civilian service in general is very unpopular amongst Imperial military forces for it's extreme Vast Bureaucracy and there have been some calls that workers filing useless documents about centuries old villages in an irrelevant planet in the middle of nowhere could be conscripted to win a war or two with no practical loss. Even the more fanatical and patriotic Imperial law enforcement admit that it's really annoying having to cut through all that red tape. For it's part, the Administratum points out that it was designed as such intentionally to prevent major catastrophes on the scale of the Horus Heresy and that the soldiers would have no idea where to even get their supplies in interstellar warfare without the extremely robust logistical arms.
The Imperial Guard and the Imperial Navy have the typical army/navy rivalry. This one is actually deliberate: After the Horus Heresy, the Imperial Army - as it was known at the time - was split into the Guard and the Navy in order to insure that no man commanded both fleets and armies.
The Guard and the Space Marines have tense relationships at best. The Guard maintains that they are the ones who do all the real work, only for the Astartes to swoop in at the last second, deliver the death blow and take all the glory. To hear the Marines tell it; the unenhanced Guard are weak, lazy and get in the way. Depending on the chapter, an Astartes will treat a Guardsman with anything from disinterest to outright contempt.
The Commissariat and the rank-and-file Guard are not exactly friends. Oops, sorry sir! indeed
Regular human forces can be roughly thought of, in increasing order of prestige as: Planetary Defence<Imperial Guard<Storm Troopers. Naturally, every echelon hates the echelons above and below them or treats them as incompetent (to the PDF's discredit, this is often the case, especially on worlds that aren't in a constant state of warfare).
In this instance it even extends to the Commissariat, who despise the PDF equivalents whom they see as incompetent bullies hampering morale more than anything else.
It's not even limited to inter-service rivalry. Intra-service rivalries are also common, with Guard regiments from one world going to war with Guard regiments from other worlds for a variety of reasons.
Regiments from the same world and even companies within the same regiment can have poisonous rivalries. On some feral worlds, the competition over who gets to enlist in the Guard in the first place results in as many casualties as a small war, and Commissars of feral regiments routinely equate the enemy with their unit's hereditary enemies back home.
Everyone has a tumultuous relationships with the Inquisition. Or for that matter, what happens when two Inquisitors (both of whom, in theory, answer to no-one save the Emperor and can demand instant obedience from anyone else) start butting heads. The fact that the three major Ordos have different goals (dealing with aliens, daemons, and heresy, respectively) doesn't help, as one branch may find itself under fire from the other for using alien weaponry on daemons and vice-versa. Not to mention that there are two minor Ordos whose inherent goals are diametrically opposed to each other (One dedicated to investigating and preserving the Imperium's ancient history, and the other to concealing and obscuring it), so they are always opposed to each other pretty much by definition.
The Word Bearers and Alpha Legion Chaos Space Marines are on less than speaking terms. Exchanging bolter fire is more likely. The Legions devoted to each Chaos god also have appropriate rivalries with those who serve the god who their god particularly hates. For example, Khornate World Eaters and Slaaneshi Emperor's Children do not like each other very much. Same goes for Tzeentch's Thousand Sons and Nurgle's Death Guard. Only rarely will they co-operate in any capacity, and will fall back on killing each other once their alliance falls apart. Only Abaddon the Despoiler has much success with that.
The typical Ork Waaagh lasts about as long as the Warboss is able to keep the various tribes in it fighting somebody other than each other.
Chaos armies are only as united as their leader is able to answer challenges to his authority.
The Tau are just about the only aversion in the galaxy, helped by their entire Greater Good philosophy seeing this kind of attitude as treasonous. The Fire Caste fights, the Earth Caste builds, the Air Caste pilots, the Water Caste negotiates, and the Ethereal Caste leads, but they defer to whoever is currently best-suited to lead (e.g. if a Fire Caste bodyguard tells an Ethereal to stay still, he isn't going to poke his head out).
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Endemic in The Laundry Files by Charles Stross. Many members of an above-top-secret agency that combats Eldritch Abominations consider its archenemy to be ... Human Resources. Political maneuvering among various managers—and the protagonist always has two—feeds the conflict as much or more than brain-eating horrors from other universes.
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Warhammer: This is perhaps the best way to describe the relations between the cults of Sigmar and Ulric. The cult of Ulric considers itself to be the "senior service", loves to point out that during his life as a human Sigmar was an Ulric-worshipper, and resents that Sigmar has supplanted Ulric as the god of choice in large swathes of the Empire. Sigmarites, on the other hand, see it as only proper that the Empire's founder is venerated above other gods by the citizens of the Empire, consider the level of devotion required by Ulric's worshippers to be disproportionate to the gifts Ulric gives (they may have a point) and considers the cult of Ulric to be sore losers. The rivalry is compounded by the fact that the Ar-Ulric only has one vote in the Imperial elections and the Grand Theogonist of Sigmar has three (technically the Grand Theogonist and the two Arch-Lectors have one each, but the Arch-Lectors always vote the way the Grand Theogonist, their superior, tells them to). Both cults are dedicated to serving the Empire and its people, but if they get the chance to get one over on the other in the process, they will take it.
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How a Realist Hero Rebuilt the Kingdom has intentional rivalries set up in the Kingdom of Elfrieden. The King is human but there are many other races in the kingdom. The king has a small number of personal troops, but most of the Kingdom's military is split into the Army, Navy, and Air Force, each controlled by a different duke. Since the dukes aren't human, this rivalry is meant to be a check on the king becoming a tyrant and oppressing the other races. Protagonist Souma Kazuya recognizes the inefficiencies this causes and fights a Civil War to bring the military under the unified command of the monarchy, though Duke Georg Carmine, commander of the Army, was secretly helping him: the war was as much to draw out and incriminate corrupt and traitorous nobles as to unify the country.
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In Final Fantasy X, both the Crusaders and Warrior Monks are arms of the theocratic Church of Yevon; however, several Warrior Monks speak disdainfully of the Crusaders, making it clear that they consider the Crusaders only a few steps away from being heretics, while considering themselves the true defenders of the faith.
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The Hunt for Red October: the KGB chairman uses the defection of the Red October to undermine the Soviet navy’s power. The American characters state that even if the defection is discovered, there will be chaos in the Soviet Politburo as the factions blame each other.
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Growing Pains: The Seaver kids' paternal grandfather is an ex-MP and their maternal grandmother's boyfriend is ex-Army. The two only take about ten seconds to smugly insult each other's branch of the military during their first meeting.
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In Gunslinger Girl, the members of Sections 1 and 2 have one of these. For some reason, Section 1 finds the concept of cyborg little girls used as a death squad somehow weird. Because Section 1 consists of adult male human operatives, who are not happy about being upstaged by half-mechanical little girls.
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In Strike Witches, the more normal sort of militaries don't like the eponymous girls (probably something to do with them being underaged aces who fly without their pants on). There is even a conspiracy within the military to disband the 501st.
Actually, most soldiers and officers are very friendly and supportive towards the Witches because they are The Cavalry. Only very conservative generals are reluctant to rely on Witches. However, a straight forward interservice rivalry exists among different branches armed forces.
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Horatio Hornblower, "The Frogs and the Lobsters": The Royal Navy and British Army barely tolerate each other, but neither of them gets along well with the French royalists. They are assigned to a joint mission in France and are supposed to fight against the French Revolutionaries.
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Played for laughs in one episode of The Unit. Part of Bob Brown's initiation into the Unit, an Army black ops squad, involved picking a bar fight with some Navy guys on shore leave.
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Constantly averted in The Wire. The broke and understaffed Baltimore City police would love nothing more than the FBI taking over a case or two. Unfortunately, the FBI's superiors are only concerned with terrorism investigations, rather than the drugs and crimes that plague Baltimore — although a certain degree of under the table assistance is rendered by sympathetic FBI agents.
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Among the many company divisions of SLA Industries, this trope is almost standard operating procedure.
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CSI
A friendly version has the LVPD playing another group in a baseball game.
A bigger one is some of the police vs. the crime lab. Sophia wasn't happy about being assigned to the lab, and neither was Brass initially.
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JAG: Two rival Internal Affairs groups
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In Traitor, a high ranking CIA agent is chastised for the practice of "hoarding information" on potential terror threats from the FBI.
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The rivalry between two of the branches of the High Guard in Andromeda is a textbook example. The Argosy (fleet officers) dislike the Lancer Corps (ground troops), calling them "rock hoppers". The Lancers reciprocate with "Aggros" for fleet officers. Even the AIs participate in the rivalry, when Rommie insults a Lancer troop transport.
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In Napoléon, the title character is disparaged for being in the artillery at the Siege of Toulon.
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Army/Royal Navy rivalry shows up in one of the Sharpe novels, with command friction between Sharpe and a naval officer who only outranks him when on the ship.
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Present in the Get Smart film, where all other agencies ridicule CONTROL, as they believe the organization should be shut down since KAOS was disbanded. They also have paintball tournaments.
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At the beginning of the second season, Brigadier General Glenn Talbot, US Air Force, is rather upset to learn that his son said he wanted to join the Navy when he grew up. On a more serious note, a sizable part of that season features Director Coulson trying to resolve the rivalries and outright hostilities between SHIELD and just about everyone else in the post-Captain America: The Winter Soldier world.
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The Vegas episode "Exposure" has a couple moments of ribbing between Sheriff Lamb, a former Army MP, and the Air Force investigator assigned to his Case of the Week.
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In Call of Juarez: The Cartel, the three main characters are members of the LAPD, the FBI and the DEA, which means that occasionally they have conflicting goals and objectives from their superiors and/or informants (particularly the latter two, as the DEA agent is incredibly corrupt while the FBI agent is working for corrupt superiors).
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In Follow the Fleet, there's a marines-vs-navy fistfight that starts pretty much for no reason. The marines swagger into a throng of sailors (who happen to be taking dancing lessons in hopes of impressing the girls when they go ashore), and suddenly fists are flying.
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Rampant in Ga-Rei and its prequel Ga-Rei -Zero-. In the anime, it's between the Ministry of Defense and the Ministry of Environment. The Defense Ministry fields normal soldiers equipped with special technology to fight supernaturals, while the Environment Ministry fields operatives recruited from ancient exorcist families. The ''real'' main characters are the Environment guys.
Even between said exorcist families there are some serious feuds driving Kagura into becoming a Woobie, Destroyer of Worlds.
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In David Wingrove's Chung Kuo series, more politicized police sometimes show up to suppress the truth about a terrorist attack (e.g. the message left at the scene of an assassination by the rebels, or the fact that a massacre of higher-ups took place at a depraved orgy establishment), causing no small bitterness among the more honest police.
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Star Carrier:
The first book, Earth Strike, has a few moments of this played for laughs, with USNA Marine Corps and Navy personnel exchanging some good-natured ribbing and Marine General Gorman grumping about having to be bailed out by "damned Navy zorchies."
More seriously, there's tension between the European and American ships, especially in Singularity after the Europeans get sent after Admiral Koenig to reel him in after he exceeds his orders. He had also left early to get his offensive Operation Crown Arrow underway before it could be scrubbed in favor of yet another defensive op. It very briefly gets violent, but cooler heads prevail, and most of the European captains actually mutiny, sending their admiral home and joining Koenig.
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The President's Analyst has the stand-in agencies FBR and CEA in uncooperative corners over the title psychiatrist, more so when he drops out and goes missing. When a KGB agent suggests he may have to eliminate some FBR agents pursuing him, his CEA friend voices no problem with it.
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In the Klingon Empire, the Klingon Defense Force and Imperial Intelligence hold each other in considerable distaste. In particular, there's a subplot in Star Trek: Klingon Empire involving I.I's displeasure with Captain Klag, and his Honor Before Reason tactics. Also, in the Star Trek: The Lost Era novel The Art of the Impossible, Captain Qaolin of the Defence Force and his Imperial Intelligence liaison really don't like each other - again, because the berserker battle-hungry tendencies of the warriors clash with I.I's "dishonourable" sneakiness and caution.
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In Code Geass: Lelouch of Britannia, Lelouch gains some favors from the Army high command by using his tactical genius to allow the underdog cadets to defeat the midshipmen at the Army-Navy football game.
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Bazil Broketail:
Within the Argonathi legions, the cavalry and the dragon corps share a mutual dislike and find it very hard to cooperate. The former hate the latter because their horses are instinctively afraid of dragons — making them all the harder to control in battle and requiring a special training — while dragonboys are smug rather than helpful in that regard. The latter hate the former because cavalrymen are usually people from good families (including aristocracy) and thus consider themselves superior to lowly dragonboys, who are recruited almost exclusively among orphans.
The Marneri infantry and Talionese cavalry get along quite poorly in many cases, mainly due to Culture Clash, as the Talionese have a brash attitude while disliking the witches. Marneri folks on the other hand are more humble, down to earth and follow the witches more.
When an expedition consisting of Argonathi legions and contingents from the allied nations of Czardha and Kassim is sent to Eigo, it inevitably leads to rivalry between the three separate armies, stemming both from eagerness to prove their worth over others and cultural differences. The Argonathi dragon corps gets arguably the most flak, given the fact that it consists of reptilian beasts that foreign people consider mere animals and their combat capability is frequently questioned. It reaches a boiling point when a drunk Czardhan knight, Hervaze of Gensch, attacks Bazil with full intent to kill him, as if he was a mindless beast from Saint George-esque stories that can be murdered with impunity, rather than a soldier in service of an allied army.
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In Conspiracy (2001), much of the tension at the table is provided by the rivalry between the SS, the Party Chancellery, the General Government, the Interior and Justice Ministries and the Office of the Four Year Plan. While the SS (who called the meeting) start out by portraying the conference as a free exchange of ideas concerning the "Jewish Question", it quickly becomes apparent that they have already started plans for the Final Solution and are merely using the conference to assert their authority and knock the other departments into line. The point where they stop pretending comes when the representative of the General Government angrily objects to death camps being built on their land without their knowledge or consent; one of the SS officers just grins and winks at him, and another officer describing the euthanasia process keeps talking as if uninterrupted. In Real Life, Adolf Hitler did invoke this style of rule. Having all these factions fighting with each other left him to reign supreme because they were all vying for his approval, and he thought it would result in the "strongest" prevailing over the others.
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In The Gamer's Alliance, the Alentian Defense Force and the Anti Mage Police often butt heads in the Magicracy of Alent. A much more serious rivalry takes place between the Graves Hall military academy and the Magestar mage school in the Kingdom of Aison when the latter feels that the former isn't up to par teaching magic to students and will hamper Aison's defense as a result, so the Masters of the Magestar decide to send a fire elemental to raze the rival mage school at Graves Hall to ensure future funding for themselves from the government.
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In GURPS Black Ops, the Company is designed so that each department pulls in its own direction and has its own agenda for how best to protect the world. Notably, the Combat and Science departments hate each other, since Science's job is to capture and study Things That Go Bump In The Night, while Combat's job is to kill them. Other highlights are how almost everyone dislikes Security, Combat's characteristic orneriness (Combat, uniquely among departments, does not have a departmental directive requiring them to help the rest of the Company - because when the Company was set up, Combat was the spearpoint of most missions and everyone else was support), and an aversion in the overt friendship between Intelligence and Technology.
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Star Wars Legends:
X-Wing Series: Hinted at between various branches of the New Republic military.
There's a fair amount of jockeying between X-wing pilots and A-wing pilots. A-wings are very pleased with the speed of their crafts and bring it up every chance they get. The accepted response is to ask, "What killed the Death Stars, again?"
Also, between X-wing pilots and Y-wing ones. Y-wings are outdated and rough-edged, and the pilots less expertly trained, but make up a good portion of the Republic fighter force. Probably doesn't help that Horton Salm, the local Y-wing commander, is a strict, mostly by-the-book officer, as compared to Wedge Antilles, who takes a more laid-back approach to leadership.
Also hinted at between the various branches of the Imperial Military in The Thrawn Trilogy, with General Covell of the Imperial Army looking upon Imperial Navy folks as strutting officers on spotless ships sipping tea who were afraid to engage in real combat. To his credit Covell kept his opinion of Navy officers to himself and was highly regarded by Thrawn and other Imperial military officers, who promoted Covell several times during the course of the campaign.
Later, when reporting the death of Covell, Colonel Selid was distinctly uncomfortable in giving his opinion regarding Covell as criticizing one senior officer in front of another was a breach of Imperial military etiquette, especially when the other officer was a member of a different branch of the military.
In Allegiance, Mara Jade, the Emperor's Hand—an all-purpose agent working directly for Palpatine—expresses her distaste for the Imperial Security Bureau, usually called the ISB. The ISB is tasked with maintaining "morale and loyalty" among the Imperial Military, and they have a nasty reputation. Mara believes that the ISB is a necessary evil, but she also thinks that there's just too much evil and not enough necessary, and indeed, later in the book two ISB stormtroopers betray her. The regular stormtrooper corps don't like them either.
New Jedi Order:
The various castes of the Yuuzhan Vong empire prove somewhat susceptible to this. The warriors, shapers (who create and maintain all of the Vong's biotechnology), intendants (bureaucrats), and priests of various gods (including the disciples of Yun-Harla the Deceiver, who form the Vong spy apparatus) all have more or less mutually exclusive ideas on how to prosecute the war and parcel out their resources. Cooperation at any level higher than having a few shapers aboard a warship to keep it running is a laborious process overseen by the intendants, who have their own internal politics to consider... and that's not even considering the rivalries between different domains in the same caste. The only reason this isn't more of a disaster is that the usual Vong reaction to a fiasco is to execute both offending domains.
Downplayed between the Jedi and the New Republic Defense Force. Several Jedi also have NRDF commissions, and Jaina Solo becomes a pilot in Rogue Squadron during the war. She's given the callsign "Sticks", on grounds that her X-Wing's control yoke is one stick, and her lightsaber hilt is another. Luke Skywalker also once gets in an argument with a New Republic politician who wants the Jedi Order merged with the regular military, both to improve coordination and to make the Jedi subject to the regular military justice system.
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A villainous version comes from Chōjinki Metalder, where God Neros has four different divisions of his army, not all of whom get along with each other (oftentimes there are promotions from the fighting between two different warriors) or follow the same goals; Neros is forced to realize this when Topgunder takes off on his own. (VR Troopers downplayed this, though General Ivar and Colonel Icebot — both of whom came from Jikuu Senshi Spielban —would frequently bicker with each other over plans and the like.)
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Ciaphas Cain:
For the Emperor has an intraservice rivalry after a shortsighted Administratum orders two half-strength Imperial Guard units from Valhalla amalgamated without regard for the fact the 296th is an all-female garrison support regiment and the 301st an all-male planetary assault regiment. Then the Navy gets dragged in when several soldiers and spacers are killed in a Bar Brawl. Six soldiers are sentenced to death to placate the Navy, Cain commutes the sentences to service in a penal legion to placate the Guard, and then he works to resolve the morale problem by renaming the regiment the 597th (296+301). It ultimately works a little too well: Cain later obliquely mentions having to handle the odd Surprise Pregnancy on top of his normal duties.
In The Traitor's Hand, Cain tangles with an old rival from the Military Academy, commissar of an ultra-religious regiment from Tallarn. He and his soldiers take an irrational dislike to the 597th for little more reason than that it's still about half-female, including its commanding officer Colonel Regina Kasteen. When the Tallarns pull out of an inter-regiment hand-to-hand combat tournament because the Valhallans put women on their team, Corporal Mari Magot promptly tracks down the captain of the Tallarn team and administers a No-Holds-Barred Beatdown on general principles. It reaches the point where Cain challenges Commissar Beije to a duel over him dismissing Kasteen as a "petticoat colonel".
In The Last Ditch, the 597th is working with the newly created Nusquan 1st regiment, which has an equally green commissar. When the newbie complains about the 597th not following the Nusquans' Zerg Rush tactics, arguing they're not doing their duty to the Emperor, Col. Kasteen accurately retorts that the 597th is inflicting twice as many enemy casualties as the 1st while taking less than a third.
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In Mobile Suit Gundam, this was the problem with Zeon flat out. Everyone was trying to top everyone else, leading to double crosses, delays in important supplies, rivalries between production lines and, ultimately, the loss of good pilots. A microcosm of this happens with Ramba Ral: when he lost his Gouf mobile suit, he requested the new model Dom as a replacement. Unfortunately, the man in charge of requisitions was M'Quve, who served under a different commandernote Ral served under Dozle Zabi, M'Quve under Kycilia and refused Ral's request purely for political reasons. As a result, Ral lead a desperate guerilla attack on White Base that resulted in his death. Had he gotten the Doms, he could have potentially defeated the Gundam — if not alone, then he could have teamed up with the Black Tri-Stars (another group of ace pilots) and won with ease; instead, the Tri-Stars were picked off one by one, as Amuro had become an even better pilot by the time they showed up.
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In A Few Good Men the various Marines, but especially Col. Jessup and Lt. Kendrick show fairly brazen disdain for the Navy, with the former going so far as to describe the Navy dress whites as indicative of homosexuality.
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Star Trek: Voyager set one up internal to Voyager by combining the remnants of a Starfleet crew with the remnants of a Maquisnote A militia/terrorist organization from the Federation-Cardassian border seeking independence from both governments. crew they had been sent to capture. This was meant to create tension between the characters but was mostly ignored aside from a few first-season episodes.
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E.Y.E: Divine Cybermancy's Secreta Secretorum, a rogue government agency that intends to overthrow the current government, has its special operations division (E.Y.E), divided into two separate houses - the Culter Dei and the Jians, whom share a bitter hatred of each other. The current ruler of E.Y.E, Rimanah, intends to destroy the Jians before taking on the government, whereas your Mentor wants to cooperate with the Jians. Depending on your actions in the game, you can support him and directly attack the Jian temple, side with your Mentor to overthrow Rimanah, or Take a Third Option by betraying E.Y.E and siding with the Federation.
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Very notably averted in American Sniper. Both the protagonist and his fellow SEALs work side by side with the US Marines on a regular basis and there is never the slightest hint of animosity between the two branches. In fact, the Marines are glad to have Kyle and his boys watching their backs.
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The series Spy Classroom is set in a world where espionage has supplanted warfare as the preferred method of handling international conflict, with the military resenting how all the funding and prestige is now going to the intelligence services.
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Witch Hunter Robin is in a branch of an organization designed to capture Witches, using magic-resistant tranq guns. Another branch of the same organization breaks in and steals the gun tech. Meanwhile, a third branch is trying to keep the second branch under control, while trying to assassinate the members of the first branch. This is not helped by the fact that all of the branches use the same helmets and equipment.
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Downplayed forms of this pop up occasionally on Burn Notice:
Sam is a retired Navy SEAL, (Navy special operations, generally regarded as one of the most elite units in the U.S. military) and while he has friends from every branch of the military and intelligence services and shows respect to them, he also has a tendency to good-naturedly tease all of these other groups. For example, in the first episode he teases his longtime friend and CIA agent Michael by calling spies "a bunch of bitchy little girls", and a couple of seasons later when the U.S. Coast Guard is mentioned Sam jokingly refers to it as "the Navy's little sister." One of the very few times Sam ever lost his cool with a Villain of the Week is when the guy put together that Sam was ex-military and mockingly guessed that Sam was in the Coast Guard, which infuriated Sam so much he briefly lost concentration and the guy then got the better of Sam in a short bit of hand to hand combat.
A criminal version occurs when Fiona points out that there's a very big divide among smugglers when it comes to gun smugglers versus people smugglers, and the two groups don't like each other much.
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Nick Fury (a former Army Ranger) is known to make comments pertaining to "deck monkeys" and "candy-ass marines".
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Monstress: The Federation Navy and the Federation Army despise one another to the point that when war reignites, the Federation Navy immediately begins leaking exact troop deployment information to the Arcanics. The Navy also appears to have taken the Cumaea's purges of Arcanic personnel much worse than the Army did, such that it's in question if they'll join the fight — or even outright defect to the Arcanics.
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Babylon 5:
The GROPOS (Marines) and Navy types seem to have a mutual disdain for each other, though this isn't seen much as the station is run by EarthForce navy. The station's fighter squadrons also seem to enjoy good-natured (mostly) ribbing of each other.
In the season 5 Distant Finale "Sleeping In Light", an EarthForce officer indicates disdain for the Rangers, the paramilitary group that acts as the Interstellar Alliance's elite forces.
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The Transformers: More than Meets the Eye: Autobot Special Operations has a one-sided one with the Wreckers. Both are effectively the best of the best of the Autobot military, but while Special Ops works through subtle manipulation and precise stealth, the Wreckers get the same results with straightforward violence, making the former view them as gun-loving thugs who are only useful when pointed at the right target. The Wreckers don’t particularly care, not least of all because Special Ops frequently relies on the Wreckers to handle their Dirty Business, making their gloating feel pretty empty.
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Full Metal Panic!: Divisions of Mithril. Intelligence and operatives in particular. That was probably the main reason why Sōsuke was reluctant to leave Kaname protected by Wraith (who was from Intelligence).
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The Elements of Harmony and the Savior of Worlds has a small example that's played mostly straight but ultimately subverted. When Big Macintosh first meets Shining Armor, he initially doesn't like him, since — having done a tour of duty in the main Equestrian army (tanks corps, specifically) — he views the Royal Guard as "little wimps and nobleponies playing at being soldiers". Thing is, Shining agrees with him, having been a part of the main army before being made Captain of the Guard specifically to whip it back into shape. After this conversation, he and Mac get along fairly well.
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Die Another Day has one between MI6 and the NSA, although most of it is on the NSA's part. Toward the climax of the movie M chews out her NSA counterpart for thinking this way and withholding relevant information, noting that they would have had an easier time finding Colonel Moon's mole in MI6 had they known that Moon and Miranda Frost had been on the Harvard fencing team together.
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Cold Case: Turns up in the episode "Shore Leave". A marine bound for the Korean War was murdered while on furlough in Philadelphia. He was known to have rubbed several sailors up the wrong and beaten the navy champion in a shipboard boxing match, so the cold case team wonders if his murder could have been a case of interservice rivalry getting out of hand, especially after they learn he ventured into a navy bar. However, a flashback reveals that the sailors did resent his presence there and would have beaten him up, only he was threatened by a civilian, which caused all of the sailors to rally behind him.
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Star Trek: The Next Generation: In the episode "Face of the Enemy" it's revealed that there is little love lost between the regular Romulan military and the Tal'Shiar, with members of the former believing that the latter would cause the death of the entire Empire. (This later played out as the Tal'Shiar sabotaged the Federation efforts to evacuate Romulus before the Romulan sun went supernova).
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Touched upon briefly in Starship Troopers. Johnny points out that the Navy think of the Mobile Infantry as obsolete, that he feels the same way about them... and admits they're both wrong. Interestingly, the C-in-C, given the rank of "Sky Marshal", is always someone who has ascended to high rank (while starting, in each case, from the very bottom) in both Navy and MI.
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Inter-Service Rivalry
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type
Inter-Service Rivalry
 In Which We Serve / int_d54b9eb3
type
Inter-Service Rivalry
 Jack Reacher / int_d54b9eb3
type
Inter-Service Rivalry
 Midway (2019) / int_d54b9eb3
type
Inter-Service Rivalry
 Minority Report / int_99926ad3
type
Inter-Service Rivalry
 Most Wanted / int_99926ad3
type
Inter-Service Rivalry
 Napoléon (1927) / int_d54b9eb3
type
Inter-Service Rivalry
 Next Time I'll Aim for the Heart / int_d54b9eb3
type
Inter-Service Rivalry
 1941 (1979) / int_d54b9eb3
type
Inter-Service Rivalry
 Operation Chromite / int_d54b9eb3
type
Inter-Service Rivalry
 Patriots Day / int_d54b9eb3
type
Inter-Service Rivalry
 S.W.A.T. (2003) / int_d54b9eb3
type
Inter-Service Rivalry
 Sherlock Holmes (2009) / int_99926ad3
type
Inter-Service Rivalry
 Stargate: Continuum / int_d54b9eb3
type
Inter-Service Rivalry
 Starship Troopers / int_d54b9eb3
type
Inter-Service Rivalry
 Super Troopers / int_d54b9eb3
type
Inter-Service Rivalry
 The Absent-Minded Professor / int_99926ad3
type
Inter-Service Rivalry
 The Charge of the Light Brigade / int_d54b9eb3
type
Inter-Service Rivalry
 The Death of Stalin / int_d54b9eb3
type
Inter-Service Rivalry
 The Fugitive / int_d54b9eb3
type
Inter-Service Rivalry
 The Last Detail / int_d54b9eb3
type
Inter-Service Rivalry
 The Right Stuff / int_d54b9eb3
type
Inter-Service Rivalry
 The Rock / int_d54b9eb3
type
Inter-Service Rivalry
 Three Kings / int_d54b9eb3
type
Inter-Service Rivalry
 Tora! Tora! Tora! / int_d54b9eb3
type
Inter-Service Rivalry
 Tower Heist / int_d54b9eb3
type
Inter-Service Rivalry
 Traitor / int_d54b9eb3
type
Inter-Service Rivalry
 Volcano / int_d54b9eb3
type
Inter-Service Rivalry
 War Machine / int_d54b9eb3
type
Inter-Service Rivalry
 Sentou Yousei Yukikaze (Franchise) / int_d54b9eb3
type
Inter-Service Rivalry
 Towersoared (Lets Play) / int_99926ad3
type
Inter-Service Rivalry
 Full Metal Panic! / int_d54b9eb3
type
Inter-Service Rivalry
 High School D×D / int_d54b9eb3
type
Inter-Service Rivalry
 How a Realist Hero Rebuilt the Kingdom / int_d54b9eb3
type
Inter-Service Rivalry
 KonoSuba / int_d54b9eb3
type
Inter-Service Rivalry
 Angel Mage / int_d54b9eb3
type
Inter-Service Rivalry
 Asian Saga / int_d54b9eb3
type
Inter-Service Rivalry
 Axiom's End / int_d54b9eb3
type
Inter-Service Rivalry
 Caliphate / int_d54b9eb3
type
Inter-Service Rivalry
 Ciaphas Cain / int_d54b9eb3
type
Inter-Service Rivalry
 City of Bones (1995) / int_d54b9eb3
type
Inter-Service Rivalry
 Clear and Present Danger / int_d54b9eb3
type
Inter-Service Rivalry
 Codex Alera / int_d54b9eb3
type
Inter-Service Rivalry
 ConSentiency / int_d54b9eb3
type
Inter-Service Rivalry
 Dead or Alive / int_d54b9eb3
type
Inter-Service Rivalry
 Even Though I'm a Former Noble and Single Mother / int_d54b9eb3
type
Inter-Service Rivalry
 Frontlines / int_99926ad3
type
Inter-Service Rivalry
 Full Metal Panic! / int_d54b9eb3
type
Inter-Service Rivalry
 Gaunt's Ghosts / int_d54b9eb3
type
Inter-Service Rivalry
 Generation Kill / int_d54b9eb3
type
Inter-Service Rivalry
 Gorky Park / int_d54b9eb3
type
Inter-Service Rivalry
 Halo: First Strike / int_d54b9eb3
type
Inter-Service Rivalry
 Halo: The Cole Protocol / int_d54b9eb3
type
Inter-Service Rivalry
 High School D×D / int_d54b9eb3
type
Inter-Service Rivalry
 How a Realist Hero Rebuilt the Kingdom / int_d54b9eb3
type
Inter-Service Rivalry
 Imperial Radch / int_d54b9eb3
type
Inter-Service Rivalry
 In Death / int_d54b9eb3
type
Inter-Service Rivalry
 Jack Reacher / int_99926ad3
type
Inter-Service Rivalry
 Jack Ryan / int_d54b9eb3
type
Inter-Service Rivalry
 Joker Game / int_d54b9eb3
type
Inter-Service Rivalry
 KonoSuba / int_d54b9eb3
type
Inter-Service Rivalry
 Kris Longknife / int_d54b9eb3
type
Inter-Service Rivalry
 Legend of the Galactic Heroes / int_d54b9eb3
type
Inter-Service Rivalry
 LicenceRenewed
seeAlso
Inter-Service Rivalry
 Lincoln Rhyme / int_d54b9eb3
type
Inter-Service Rivalry
 Lone Survivor / int_99926ad3
type
Inter-Service Rivalry
 Lucifer's Star / int_d54b9eb3
type
Inter-Service Rivalry
 Manticore Ascendant / int_99926ad3
type
Inter-Service Rivalry
 Manticore Ascendant / int_d54b9eb3
type
Inter-Service Rivalry
 Marcus Didius Falco / int_d54b9eb3
type
Inter-Service Rivalry
 Mister Roberts / int_d54b9eb3
type
Inter-Service Rivalry
 Pale Lights / int_99926ad3
type
Inter-Service Rivalry
 Red Storm Rising / int_d54b9eb3
type
Inter-Service Rivalry
 Reds!: A Revolutionary Timeline / int_99926ad3
type
Inter-Service Rivalry
 Ruination / int_d54b9eb3
type
Inter-Service Rivalry
 Safehold / int_d54b9eb3
type
Inter-Service Rivalry
 Schooled in Magic / int_d54b9eb3
type
Inter-Service Rivalry
 Sentou Yousei Yukikaze / int_d54b9eb3
type
Inter-Service Rivalry
 Space Wolf / int_d54b9eb3
type
Inter-Service Rivalry
 Spy Classroom / int_d54b9eb3
type
Inter-Service Rivalry
 Star Carrier / int_d54b9eb3
type
Inter-Service Rivalry
 Star Trek: Deep Space Nine: A Stitch in Time / int_d54b9eb3
type
Inter-Service Rivalry
 Star Trek: Enterprise Relaunch / int_d54b9eb3
type
Inter-Service Rivalry
 Star Trek Novel Verse / int_d54b9eb3
type
Inter-Service Rivalry
 Star Trek: The Lost Era / int_d54b9eb3
type
Inter-Service Rivalry
 Star Wars: Allegiance / int_d54b9eb3
type
Inter-Service Rivalry
 Star Wars: Last Call at the Zero Angle / int_99926ad3
type
Inter-Service Rivalry
 Starship Troopers / int_d54b9eb3
type
Inter-Service Rivalry
 Temeraire / int_d54b9eb3
type
Inter-Service Rivalry
 Temple (Matthew Reilly) / int_d54b9eb3
type
Inter-Service Rivalry
 The Caine Mutiny / int_d54b9eb3
type
Inter-Service Rivalry
 The Cardinal of the Kremlin / int_99926ad3
type
Inter-Service Rivalry
 The Complete Adventures of Lucky Starr / int_d54b9eb3
type
Inter-Service Rivalry
 The Ferryman Institute / int_d54b9eb3
type
Inter-Service Rivalry
 The Fourth Protocol / int_d54b9eb3
type
Inter-Service Rivalry
 The Good Soldier Å vejk / int_d54b9eb3
type
Inter-Service Rivalry
 The Heroic Legend of Arslan / int_99926ad3
type
Inter-Service Rivalry
 The Looking Glass War / int_99926ad3
type
Inter-Service Rivalry
 The Lost Fleet / int_d54b9eb3
type
Inter-Service Rivalry
 The Odessa File / int_d54b9eb3
type
Inter-Service Rivalry
 The Rage War / int_d54b9eb3
type
Inter-Service Rivalry
 The Sorcerer's Receptionist / int_d54b9eb3
type
Inter-Service Rivalry
 The Thrawn Trilogy / int_d54b9eb3
type
Inter-Service Rivalry
 The Windup Girl / int_d54b9eb3
type
Inter-Service Rivalry
 Trail of Glory / int_99926ad3
type
Inter-Service Rivalry
 War and Peace / int_d54b9eb3
type
Inter-Service Rivalry
 InterServiceRivalry
sameAs
Inter-Service Rivalry
 Superior Firepower Tactical Nukes
seeAlso
Inter-Service Rivalry
 Arpeggio of Blue Steel (Manga) / int_d54b9eb3
type
Inter-Service Rivalry
 Case Closed (Manga) / int_d54b9eb3
type
Inter-Service Rivalry
 Cells at Work! (Manga) / int_d54b9eb3
type
Inter-Service Rivalry
 Gunbured × Sisters (Manga) / int_d54b9eb3
type
Inter-Service Rivalry
 Gunslinger Girl (Manga) / int_d54b9eb3
type
Inter-Service Rivalry
 Jormungand (Manga) / int_d54b9eb3
type
Inter-Service Rivalry
 Mobile Suit Gundam 0083: Rebellion (Manga) / int_d54b9eb3
type
Inter-Service Rivalry
 Mobile Suit Gundam: The Origin (Manga) / int_d54b9eb3
type
Inter-Service Rivalry
 Strike Witches (Manga) / int_d54b9eb3
type
Inter-Service Rivalry
 Prototype World Of Tomorrow (Podcast) / int_d54b9eb3
type
Inter-Service Rivalry
 Wizards Vs Muggles (Roleplay) / int_d54b9eb3
type
Inter-Service Rivalry
 Discord Plays Stellaris (Roleplay) / int_d54b9eb3
type
Inter-Service Rivalry
 Hyperspace Evangelion (Roleplay) / int_d54b9eb3
type
Inter-Service Rivalry
 Mefhor Canon Bloc (Roleplay) / int_99926ad3
type
Inter-Service Rivalry
 The Gamer's Alliance (Roleplay) / int_d54b9eb3
type
Inter-Service Rivalry
 Animal Control / int_d54b9eb3
type
Inter-Service Rivalry
 Blue Bloods / int_d54b9eb3
type
Inter-Service Rivalry
 CSI / int_d54b9eb3
type
Inter-Service Rivalry
 Chuck / int_d54b9eb3
type
Inter-Service Rivalry
 Cold Case / int_d54b9eb3
type
Inter-Service Rivalry
 Colditz / int_d54b9eb3
type
Inter-Service Rivalry
 Covert Affairs / int_d54b9eb3
type
Inter-Service Rivalry
 Cutthroat Kitchen / int_d54b9eb3
type
Inter-Service Rivalry
 Dad's Army / int_99926ad3
type
Inter-Service Rivalry
 Dong Yi / int_d54b9eb3
type
Inter-Service Rivalry
 Dual Survival / int_d54b9eb3
type
Inter-Service Rivalry
 Due South / int_d54b9eb3
type
Inter-Service Rivalry
 Enlisted / int_99926ad3
type
Inter-Service Rivalry
 Flashpoint / int_d54b9eb3
type
Inter-Service Rivalry
 For All Mankind / int_d54b9eb3
type
Inter-Service Rivalry
 Fringe / int_d54b9eb3
type
Inter-Service Rivalry
 From the Earth to the Moon / int_d54b9eb3
type
Inter-Service Rivalry
 Ghosted / int_d54b9eb3
type
Inter-Service Rivalry
 Gotham / int_d54b9eb3
type
Inter-Service Rivalry
 Grey's Anatomy / int_d54b9eb3
type
Inter-Service Rivalry
 Growing Pains / int_99926ad3
type
Inter-Service Rivalry
 Hanzawa Naoki / int_d54b9eb3
type
Inter-Service Rivalry
 Hogan's Heroes / int_d54b9eb3
type
Inter-Service Rivalry
 Home Improvement / int_d54b9eb3
type
Inter-Service Rivalry
 Horatio Hornblower / int_99926ad3
type
Inter-Service Rivalry
 Horatio Hornblower / int_d54b9eb3
type
Inter-Service Rivalry
 Iron Chef / int_d54b9eb3
type
Inter-Service Rivalry
 JAG / int_d54b9eb3
type
Inter-Service Rivalry
 Kamen Rider V3 / int_d54b9eb3
type
Inter-Service Rivalry
 Last Man Standing (2011) / int_d54b9eb3
type
Inter-Service Rivalry
 Monarch: Legacy of Monsters / int_99926ad3
type
Inter-Service Rivalry
 Narcos / int_d54b9eb3
type
Inter-Service Rivalry
 New Tricks / int_d54b9eb3
type
Inter-Service Rivalry
 Obliterated / int_d54b9eb3
type
Inter-Service Rivalry
 Reservation Dogs / int_d54b9eb3
type
Inter-Service Rivalry
 SEAL Team / int_d54b9eb3
type
Inter-Service Rivalry
 SS-GB / int_d54b9eb3
type
Inter-Service Rivalry
 S.W.A.T. (2017) / int_99926ad3
type
Inter-Service Rivalry
 Santa Clarita Diet / int_d54b9eb3
type
Inter-Service Rivalry
 Sea Patrol / int_d54b9eb3
type
Inter-Service Rivalry
 Severance (2022) / int_d54b9eb3
type
Inter-Service Rivalry
 Sirens (US) / int_99926ad3
type
Inter-Service Rivalry
 Space Force (2020) / int_99926ad3
type
Inter-Service Rivalry
 Spooks / int_d54b9eb3
type
Inter-Service Rivalry
 SportsNation / int_99926ad3
type
Inter-Service Rivalry
 The Gravy Train / int_d54b9eb3
type
Inter-Service Rivalry
 The Hexer / int_d54b9eb3
type
Inter-Service Rivalry
 The Right Stuff / int_d54b9eb3
type
Inter-Service Rivalry
 The Sandbaggers / int_d54b9eb3
type
Inter-Service Rivalry
 The Unit / int_d54b9eb3
type
Inter-Service Rivalry
 The West Wing / int_99926ad3
type
Inter-Service Rivalry
 Turner & Hooch (2021) / int_d54b9eb3
type
Inter-Service Rivalry
 United States of Al / int_d54b9eb3
type
Inter-Service Rivalry
 Vegas (2012) / int_d54b9eb3
type
Inter-Service Rivalry
 Westworld / int_d54b9eb3
type
Inter-Service Rivalry
 Achtung! Cthulhu (Tabletop Game) / int_d54b9eb3
type
Inter-Service Rivalry
 Champions (Tabletop Game) / int_d54b9eb3
type
Inter-Service Rivalry
 City of 7 Seraphs (Tabletop Game) / int_d54b9eb3
type
Inter-Service Rivalry
 Deathwatch (Tabletop Game) / int_d54b9eb3
type
Inter-Service Rivalry
 Delta Green (Tabletop Game) / int_d54b9eb3
type
Inter-Service Rivalry
 Hunter: The Vigil (Tabletop Game) / int_d54b9eb3
type
Inter-Service Rivalry
 Infinite Worlds (Tabletop Game) / int_d54b9eb3
type
Inter-Service Rivalry
 Mutant Chronicles (Tabletop Game) / int_d54b9eb3
type
Inter-Service Rivalry
 Paranoia (Tabletop Game) / int_d54b9eb3
type
Inter-Service Rivalry
 SLA Industries (Tabletop Game) / int_d54b9eb3
type
Inter-Service Rivalry
 Stars Without Number (Tabletop Game) / int_d54b9eb3
type
Inter-Service Rivalry
 The Strange (Tabletop Game) / int_d54b9eb3
type
Inter-Service Rivalry
 The Sultan of Sulu (Theatre) / int_99926ad3
type
Inter-Service Rivalry
 ARMA (Video Game) / int_d54b9eb3
type
Inter-Service Rivalry
 Blue Archive (Video Game) / int_d54b9eb3
type
Inter-Service Rivalry
 Bomber Crew (Video Game) / int_d54b9eb3
type
Inter-Service Rivalry
 Call of Duty: Infinite Warfare (Video Game) / int_d54b9eb3
type
Inter-Service Rivalry
 Call of Duty: Modern Warfare 2 (Video Game) / int_d54b9eb3
type
Inter-Service Rivalry
 Call of Duty: Modern Warfare (2019) (Video Game) / int_d54b9eb3
type
Inter-Service Rivalry
 Call of Duty: Modern Warfare II (Video Game) / int_d54b9eb3
type
Inter-Service Rivalry
 Call of Juarez: The Cartel (Video Game) / int_d54b9eb3
type
Inter-Service Rivalry
 Control (Video Game) / int_d54b9eb3
type
Inter-Service Rivalry
 Crisis Core (Video Game) / int_d54b9eb3
type
Inter-Service Rivalry
 Crusader Kings (Video Game) / int_99926ad3
type
Inter-Service Rivalry
 Cyberpunk 2077: Phantom Liberty (Video Game) / int_d54b9eb3
type
Inter-Service Rivalry
 Divinity: Original Sin II (Video Game) / int_d54b9eb3
type
Inter-Service Rivalry
 Dragon Ball Xenoverse 2 (Video Game) / int_d54b9eb3
type
Inter-Service Rivalry
 E.Y.E: Divine Cybermancy (Video Game) / int_99926ad3
type
Inter-Service Rivalry
 EndWar (Video Game) / int_d54b9eb3
type
Inter-Service Rivalry
 Fallen Hero (Video Game) / int_d54b9eb3
type
Inter-Service Rivalry
 Final Fantasy XIII (Video Game) / int_d54b9eb3
type
Inter-Service Rivalry
 Guild Wars 2 (Video Game) / int_d54b9eb3
type
Inter-Service Rivalry
 Halo Infinite (Video Game) / int_d54b9eb3
type
Inter-Service Rivalry
 MapleStory (Video Game) / int_d54b9eb3
type
Inter-Service Rivalry
 Medal of Honor (2010) (Video Game) / int_d54b9eb3
type
Inter-Service Rivalry
 Metal Gear Solid 2: Sons of Liberty (Video Game) / int_d54b9eb3
type
Inter-Service Rivalry
 Perfect Dark (Video Game) / int_d54b9eb3
type
Inter-Service Rivalry
 Pharaoh (Video Game) / int_d54b9eb3
type
Inter-Service Rivalry
 PowerWash Simulator (Video Game) / int_d54b9eb3
type
Inter-Service Rivalry
 Return to Castle Wolfenstein (Video Game) / int_d54b9eb3
type
Inter-Service Rivalry
 Sabres of Infinity (Video Game) / int_d54b9eb3
type
Inter-Service Rivalry
 Spec Ops: The Line (Video Game) / int_d54b9eb3
type
Inter-Service Rivalry
 Star Wars Jedi: Survivor (Video Game) / int_d54b9eb3
type
Inter-Service Rivalry
 Suikoden Tierkreis (Video Game) / int_d54b9eb3
type
Inter-Service Rivalry
 Suzerain (Video Game) / int_99926ad3
type
Inter-Service Rivalry
 Trails Series (Video Game) / int_d54b9eb3
type
Inter-Service Rivalry
 Tyranny (Video Game) / int_d54b9eb3
type
Inter-Service Rivalry
 Valkyria Chronicles (Video Game) / int_d54b9eb3
type
Inter-Service Rivalry
 Valkyria Chronicles 4 (Video Game) / int_d54b9eb3
type
Inter-Service Rivalry
 Wanderers of Sorceria (Video Game) / int_d54b9eb3
type
Inter-Service Rivalry
 Warhammer 40,000: Darktide (Video Game) / int_d54b9eb3
type
Inter-Service Rivalry
 XCOM: Enemy Unknown (Video Game) / int_d54b9eb3
type
Inter-Service Rivalry
 Piofiore: Fated Memories (Visual Novel) / int_d54b9eb3
type
Inter-Service Rivalry
 Freeman's Mind (Web Video) / int_d54b9eb3
type
Inter-Service Rivalry
 Hitler Rants (Web Video) / int_d54b9eb3
type
Inter-Service Rivalry
 Scootertrix the Abridged (Web Video) / int_d54b9eb3
type
Inter-Service Rivalry
 Clown Corps (Webcomic) / int_d54b9eb3
type
Inter-Service Rivalry
 Crimson Stars (Webcomic) / int_d54b9eb3
type
Inter-Service Rivalry
 Jet Dream (Webcomic) / int_d54b9eb3
type
Inter-Service Rivalry
 Magick Chicks (Webcomic) / int_d54b9eb3
type
Inter-Service Rivalry
 Pure Light (Webcomic) / int_d54b9eb3
type
Inter-Service Rivalry
 Skin Horse (Webcomic) / int_d54b9eb3
type
Inter-Service Rivalry
 Terminal Lance (Webcomic) / int_d54b9eb3
type
Inter-Service Rivalry
 The Far Side of Utopia (Webcomic) / int_d54b9eb3
type
Inter-Service Rivalry
 The Last Days of FOXHOUND (Webcomic) / int_d54b9eb3
type
Inter-Service Rivalry
 The Duffel Blog (Website) / int_d54b9eb3
type
Inter-Service Rivalry
 Dastardly & Muttley in Their Flying Machines / int_d54b9eb3
type
Inter-Service Rivalry
 G.I. Joe: Renegades / int_d54b9eb3
type
Inter-Service Rivalry
 Inside Job (2021) / int_d54b9eb3
type
Inter-Service Rivalry
 King Arthur &amp; the Knights of Justice / int_d54b9eb3
type
Inter-Service Rivalry
 Recess / int_d54b9eb3
type
Inter-Service Rivalry
 The Mask / int_d54b9eb3
type
Inter-Service Rivalry
 Voltron: Legendary Defender / int_d54b9eb3
type
Inter-Service Rivalry
 Dennou Coil / int_d54b9eb3
type
Inter-Service Rivalry
 Age of Mythology (Video Game) / int_d54b9eb3
type
Inter-Service Rivalry
 Errant Story (Webcomic) / int_d54b9eb3
type
Inter-Service Rivalry