Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

It's Quiet… Too Quiet

 It's Quiet… Too Quiet
type
FeatureClass
 It's Quiet… Too Quiet
label
It's Quiet… Too Quiet
 It's Quiet… Too Quiet
page
ItsQuietTooQuiet
 It's Quiet… Too Quiet
comment
The setting is ominous: a dungeon, perhaps, or a dark wood. Not one where the wary or cowardly tread, that's for sure. The heroes, (no idiots, they!) ready themselves for an enemy attack that could come at any moment. After all, there MUST be danger nearby... right? It seems safe for now, though... or is it?
Someone has to break the silence, and only one line will do: "It's quiet... too quiet."
This trope describes any moment in a narrative where the action has hit a low point when anyone who's paying attention would notice that a Random Encounter could, or should, appear at any instant. Fairly often something will happen within a minute, which will lead another character to say "You Just Had to Say It".
When you start to suspect something is about to happen because the narrative is too positive, rather than too uneventful, that's a Hope Spot.
The Stock Phrase itself is long since discredited and made fun of so often it can now be considered a Dead Horse Trope. Exception is made if it is lampshaded by adding in a sign on WHAT is quiet, e.g. "Why have all the forest noises stopped?" the answer usually being "the Monster of the Week killed/drove away all the wildlife". Compare We're Being Watched.
Often happens when the Jungle Drums stop.
Compare Nothing Is Scarier and Absence of Evidence. For the background music going silent, see Sudden Soundtrack Stop. For when a person going quiet is a bad sign, see Lost Voice Plot, Dumb Struck, and Silence of Sadness.
At least partially Truth in Television; in forests and crowded cities, there's always stuff making noise — insects, birds, etc... unless they're hiding from something.
Here is a compilation with a lot of examples.
 It's Quiet… Too Quiet
fetched
2024-04-10T14:16:56Z
 It's Quiet… Too Quiet
parsed
2024-04-10T14:16:56Z
 It's Quiet… Too Quiet
processingComment
Dropped link to ArtificialIntelligence: Not an Item - FEATURE
 It's Quiet… Too Quiet
processingComment
Dropped link to BearsAreBadNews: Not an Item - FEATURE
 It's Quiet… Too Quiet
processingComment
Dropped link to CurbStompBattle: Not an Item - FEATURE
 It's Quiet… Too Quiet
processingComment
Dropped link to DetectiveGrimoireTangleTower: Not an Item - UNKNOWN
 It's Quiet… Too Quiet
processingComment
Dropped link to EliteMooks: Not an Item - FEATURE
 It's Quiet… Too Quiet
processingComment
Dropped link to FiveHundredYearsAfter: Not an Item - UNKNOWN
 It's Quiet… Too Quiet
processingComment
Dropped link to GoKartingWithBowser: Not an Item - FEATURE
 It's Quiet… Too Quiet
processingComment
Dropped link to IAlwaysWantedToSayThat: Not an Item - FEATURE
 It's Quiet… Too Quiet
processingComment
Dropped link to ItMakesSenseInContext: Not an Item - FEATURE
 It's Quiet… Too Quiet
processingComment
Dropped link to JetPack: Not an Item - FEATURE
 It's Quiet… Too Quiet
processingComment
Dropped link to Lampshaded: Not an Item - FEATURE
 It's Quiet… Too Quiet
processingComment
Dropped link to NothingIsScarier: Not an Item - FEATURE
 It's Quiet… Too Quiet
processingComment
Dropped link to ParanoiaFuel: Not an Item - FEATURE
 It's Quiet… Too Quiet
processingComment
Dropped link to PlayedForLaughs: Not an Item - FEATURE
 It's Quiet… Too Quiet
processingComment
Dropped link to ProperlyParanoid: Not an Item - FEATURE
 It's Quiet… Too Quiet
processingComment
Dropped link to StockPhrase: Not an Item - FEATURE
 It's Quiet… Too Quiet
processingComment
Dropped link to SubvertedTrope: Not an Item - CAT
 It's Quiet… Too Quiet
processingComment
Dropped link to TemptingFate: Not an Item - FEATURE
 It's Quiet… Too Quiet
processingComment
Dropped link to TheFellowshipOfTheRing: Not an Item - UNKNOWN
 It's Quiet… Too Quiet
processingComment
Dropped link to Vaporwave: Not an Item - FEATURE
 It's Quiet… Too Quiet
processingComment
Dropped link to invokedtrope: Not an Item - FEATURE
 It's Quiet… Too Quiet
processingComment
Dropped link to justifiedtrope: Not an Item - FEATURE
 It's Quiet… Too Quiet
processingUnknown
FiveHundredYearsAfter
 It's Quiet… Too Quiet
processingUnknown
TheFellowshipOfTheRing
 It's Quiet… Too Quiet
processingUnknown
DetectiveGrimoireTangleTower
 It's Quiet… Too Quiet
isPartOf
DBTropes
 It's Quiet… Too Quiet / int_11028b7e
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_11028b7e
comment
The Elite Squad: Baiano says this near the end. BOPE attacks moments after.
 It's Quiet… Too Quiet / int_11028b7e
featureApplicability
1.0
 It's Quiet… Too Quiet / int_11028b7e
featureConfidence
1.0
 The Elite Squad
hasFeature
It's Quiet… Too Quiet / int_11028b7e
 It's Quiet… Too Quiet / int_11366f17
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_11366f17
comment
Betrayal at Krondor: One of the dialogues that can come up when detecting an ambush is one member of the party noticing that the birds have stopped singing for some reason.
 It's Quiet… Too Quiet / int_11366f17
featureApplicability
1.0
 It's Quiet… Too Quiet / int_11366f17
featureConfidence
1.0
 Betrayal at Krondor (Video Game)
hasFeature
It's Quiet… Too Quiet / int_11366f17
 It's Quiet… Too Quiet / int_14d341dc
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_14d341dc
comment
Star Trek Online: Invoked in the "The Vault" mission as the player is exploring the inside of the massive space station.
 It's Quiet… Too Quiet / int_14d341dc
featureApplicability
1.0
 It's Quiet… Too Quiet / int_14d341dc
featureConfidence
1.0
 Star Trek Online (Video Game)
hasFeature
It's Quiet… Too Quiet / int_14d341dc
 It's Quiet… Too Quiet / int_1510fa4e
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_1510fa4e
comment
Goldeneye. During their raid on a Soviet chemical plant, James Bond remarks to fellow agent Alec Trevelyan, "It's too easy", realizing that they've encountered zero difficulty in breaching what should be a very secure facility. He's right, of course. Not only do alarms finally start to go off once they reach an inescapable area, but the whole thing is also a setup to allow a cover for Trevelyan's defection.
 It's Quiet… Too Quiet / int_1510fa4e
featureApplicability
1.0
 It's Quiet… Too Quiet / int_1510fa4e
featureConfidence
1.0
 GoldenEye
hasFeature
It's Quiet… Too Quiet / int_1510fa4e
 It's Quiet… Too Quiet / int_16c83de8
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_16c83de8
comment
Star Fox 64: The asteroid belt has Peppy say this just before Fox is ambushed by a swarm of smaller ships. It can possibly be ruined by the fact that the game's lock-on system will mark the first enemy (hidden behind an asteroid) way before the "trap" goes off.
 It's Quiet… Too Quiet / int_16c83de8
featureApplicability
1.0
 It's Quiet… Too Quiet / int_16c83de8
featureConfidence
1.0
 Star Fox 64 (Video Game)
hasFeature
It's Quiet… Too Quiet / int_16c83de8
 It's Quiet… Too Quiet / int_170b09a7
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_170b09a7
comment
The Legend of Spyro: A New Beginning: At the end of Dante's Freezer, on entering a large, empty cave containing Volteer, the Guardian they had come to find, Spyro remarks that it's too quiet and that reaching Volteer like this is too easy. Sparx flippantly dismisses this, but a moment later the Ice King awakens and attacks.
 It's Quiet… Too Quiet / int_170b09a7
featureApplicability
1.0
 It's Quiet… Too Quiet / int_170b09a7
featureConfidence
1.0
 The Legend of Spyro: A New Beginning (Video Game)
hasFeature
It's Quiet… Too Quiet / int_170b09a7
 It's Quiet… Too Quiet / int_186f724a
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_186f724a
comment
Rurouni Kenshin parodies this in their Blooper Reel.
 It's Quiet… Too Quiet / int_186f724a
featureApplicability
1.0
 It's Quiet… Too Quiet / int_186f724a
featureConfidence
1.0
 RurouniKenshin
hasFeature
It's Quiet… Too Quiet / int_186f724a
 It's Quiet… Too Quiet / int_1be2f653
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_1be2f653
comment
Sleepy Hollow (1999): In one scene, Young Masbath points out to the city slicker Ichabod Crane how quiet the forest is, and has to explain that forests are supposed to be noisy, with crickets and birds and stuff — noises that the forest lacked at that point.
 It's Quiet… Too Quiet / int_1be2f653
featureApplicability
1.0
 It's Quiet… Too Quiet / int_1be2f653
featureConfidence
1.0
 Sleepy Hollow (1999)
hasFeature
It's Quiet… Too Quiet / int_1be2f653
 It's Quiet… Too Quiet / int_1c077df6
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_1c077df6
comment
In The Bridge at Remagen, a US Army unit approaches a German town and the Lieutenant orders all stop because it looks too easy; there are no apparent defences of any kind. His Captain upbraids him for cowardice and proceeds ahead as point and is promptly killed by a hidden panzerfaust wielding soldier.
 It's Quiet… Too Quiet / int_1c077df6
featureApplicability
1.0
 It's Quiet… Too Quiet / int_1c077df6
featureConfidence
1.0
 The Bridge at Remagen
hasFeature
It's Quiet… Too Quiet / int_1c077df6
 It's Quiet… Too Quiet / int_1dd64c5
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_1dd64c5
comment
Kagewani has Takeru getting scared when he realizes that the forest got a bit quiet after he didn't hear back from the crew returning back from the lake to get replacements for their "fake" cryptid propeller.
 It's Quiet… Too Quiet / int_1dd64c5
featureApplicability
1.0
 It's Quiet… Too Quiet / int_1dd64c5
featureConfidence
1.0
 Kagewani
hasFeature
It's Quiet… Too Quiet / int_1dd64c5
 It's Quiet… Too Quiet / int_1e27e6ff
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_1e27e6ff
comment
Shelldon: "Alien Encounter" opens with two police officers, one stating that it's quiet, and the other suggesting that it is perhaps too quiet. The first says to enjoy it while it lasts, and indeed, almost immediately after they begin chasing after the "U.F.O." that is the focus of the episode.
 It's Quiet… Too Quiet / int_1e27e6ff
featureApplicability
1.0
 It's Quiet… Too Quiet / int_1e27e6ff
featureConfidence
1.0
 Shelldon
hasFeature
It's Quiet… Too Quiet / int_1e27e6ff
 It's Quiet… Too Quiet / int_1face1d7
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_1face1d7
comment
Adam-12: In one episode, Reed comments on the suspicious quiet when he and Malloy are on a prowler call that they suspect is a setup to lure them into an ambush. It turns out to be just the "normal" amount of quiet after all, as it was, in fact, just a prowler call.
 It's Quiet… Too Quiet / int_1face1d7
featureApplicability
1.0
 It's Quiet… Too Quiet / int_1face1d7
featureConfidence
1.0
 Adam-12
hasFeature
It's Quiet… Too Quiet / int_1face1d7
 It's Quiet… Too Quiet / int_23bc247b
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_23bc247b
comment
''Equestria: A History Revealed': After retaking Canterlot during the Equestrian Civil War, the characters note that things seem a little suspicious. Turns out it was all a Defensive Feint Trap, as Celestia's tired army is then assaulted by Nightmare forces triple in number, beginning the real Battle of Canterlot.
 It's Quiet… Too Quiet / int_23bc247b
featureApplicability
1.0
 It's Quiet… Too Quiet / int_23bc247b
featureConfidence
1.0
 Equestria: A History Revealed / Fan Fic
hasFeature
It's Quiet… Too Quiet / int_23bc247b
 It's Quiet… Too Quiet / int_23d2ea71
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_23d2ea71
comment
Donkey Kong Country: In "The Big Chill Out", our first peek at K.Rool's lair shows a flurry of activity and noise. (Normally on the show the hideout is quiet) The next time we see K.Rool's lair, things have mellowed out.
 It's Quiet… Too Quiet / int_23d2ea71
featureApplicability
1.0
 It's Quiet… Too Quiet / int_23d2ea71
featureConfidence
1.0
 Donkey Kong Country
hasFeature
It's Quiet… Too Quiet / int_23d2ea71
 It's Quiet… Too Quiet / int_261c8d3f
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_261c8d3f
comment
The Simpsons: Parodied in "Lisa's Rival", in a scene at an apiary after all the bees leave to steal Homer's sugar.
 It's Quiet… Too Quiet / int_261c8d3f
featureApplicability
1.0
 It's Quiet… Too Quiet / int_261c8d3f
featureConfidence
1.0
 The Simpsons
hasFeature
It's Quiet… Too Quiet / int_261c8d3f
 It's Quiet… Too Quiet / int_27b0262b
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_27b0262b
comment
MythBusters: The line is sometimes used by the Mythbusters just before they perform an experiment likely to make things very loud. Or when they try to detonate a bomb and it doesn't.note This means that they now have a live explosive that could go off at any time, basically one of the most dangerous situations that ever happens on the show.
 It's Quiet… Too Quiet / int_27b0262b
featureApplicability
1.0
 It's Quiet… Too Quiet / int_27b0262b
featureConfidence
1.0
 MythBusters
hasFeature
It's Quiet… Too Quiet / int_27b0262b
 It's Quiet… Too Quiet / int_292e4ce
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_292e4ce
comment
In the Street Fighter episode "New Kind of Evil", Guile, Blanka and Chun-Li are searching for mutant creatures in the sewer. They say that it is "Quiet", "Too quiet", then say they would prefer to battle their opponents face-to-face instead of being ambushed.
 It's Quiet… Too Quiet / int_292e4ce
featureApplicability
1.0
 It's Quiet… Too Quiet / int_292e4ce
featureConfidence
1.0
 Street Fighter
hasFeature
It's Quiet… Too Quiet / int_292e4ce
 It's Quiet… Too Quiet / int_2a931966
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_2a931966
comment
Brewster Rockit: Space Guy!: One strip has Brewster say this, only for his Red Shirt companion to mock this trope at length. When said Red Shirt is inevitably killed, this also how Brewster points out the silence.
 It's Quiet… Too Quiet / int_2a931966
featureApplicability
1.0
 It's Quiet… Too Quiet / int_2a931966
featureConfidence
1.0
 Brewster Rockit: Space Guy! (Comic Strip)
hasFeature
It's Quiet… Too Quiet / int_2a931966
 It's Quiet… Too Quiet / int_2b6c0401
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_2b6c0401
comment
Alien: Covenant. The crew of Covenant land on what appears to be the perfect colony world with beautiful mountains, plenty of fresh water and flourishing plant life. Then someone points out there's no sound of any animals or birds. It's because the Xenomorph virus has killed off all local lifeforms.
 It's Quiet… Too Quiet / int_2b6c0401
featureApplicability
1.0
 It's Quiet… Too Quiet / int_2b6c0401
featureConfidence
1.0
 Alien: Covenant
hasFeature
It's Quiet… Too Quiet / int_2b6c0401
 It's Quiet… Too Quiet / int_2d316ba2
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_2d316ba2
comment
Teenage Mutant Ninja Turtles (2003):
Leo says it in the Garbageman episode, and Mikey (who spends most of the episode trying to come up with cool lines) lampshades it by wondering how Leo makes it work.
Mikey says it himself a few episodes later and immediately adds that he'd always wanted to say it.
 It's Quiet… Too Quiet / int_2d316ba2
featureApplicability
1.0
 It's Quiet… Too Quiet / int_2d316ba2
featureConfidence
1.0
 Teenage Mutant Ninja Turtles (2003)
hasFeature
It's Quiet… Too Quiet / int_2d316ba2
 It's Quiet… Too Quiet / int_2d316bc0
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_2d316bc0
comment
Teenage Mutant Ninja Turtles (2012): Subverted for laughs in "Showdown":
 It's Quiet… Too Quiet / int_2d316bc0
featureApplicability
-0.3
 It's Quiet… Too Quiet / int_2d316bc0
featureConfidence
1.0
 Teenage Mutant Ninja Turtles (2012)
hasFeature
It's Quiet… Too Quiet / int_2d316bc0
 It's Quiet… Too Quiet / int_2f3eb71f
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_2f3eb71f
comment
Command & Conquer: Generals: GLA general Rodall Juhziz had, or would have had, as one of his campaign lines, "It's quiet out there, general...you know what quiet means right? BOOM...HAHAHAHA!!"
 It's Quiet… Too Quiet / int_2f3eb71f
featureApplicability
1.0
 It's Quiet… Too Quiet / int_2f3eb71f
featureConfidence
1.0
 Command & Conquer: Generals (Video Game)
hasFeature
It's Quiet… Too Quiet / int_2f3eb71f
 It's Quiet… Too Quiet / int_319fd12f
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_319fd12f
comment
In Asterix & Obelix: Mission Cleopatra: Edifis, trapped in Cleopatra's palace under Roman siege, utters this line as everything is silent and a tumbleweed rolls by. Right after, the Romans show up with siege engines.
 It's Quiet… Too Quiet / int_319fd12f
featureApplicability
1.0
 It's Quiet… Too Quiet / int_319fd12f
featureConfidence
1.0
 Asterix & Obelix: Mission Cleopatra
hasFeature
It's Quiet… Too Quiet / int_319fd12f
 It's Quiet… Too Quiet / int_31c31084
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_31c31084
comment
In The Weekenders when they stay in Lor's house (the house with 13 run-around brothers) after they can't stay in other houses. But they decide to leave instead when it's just too quiet.
 It's Quiet… Too Quiet / int_31c31084
featureApplicability
1.0
 It's Quiet… Too Quiet / int_31c31084
featureConfidence
1.0
 The Weekenders
hasFeature
It's Quiet… Too Quiet / int_31c31084
 It's Quiet… Too Quiet / int_3381cfbc
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_3381cfbc
comment
Power Rangers Dino Fury:In "Numero Uno," the Rangers set a trap for the bad guys, using Void Knight's saber as bait. While waiting for the bad guys to appear, this line is said.
 It's Quiet… Too Quiet / int_3381cfbc
featureApplicability
1.0
 It's Quiet… Too Quiet / int_3381cfbc
featureConfidence
1.0
 Power Rangers Dino Fury
hasFeature
It's Quiet… Too Quiet / int_3381cfbc
 It's Quiet… Too Quiet / int_343830b9
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_343830b9
comment
A couple of instances in The Night Unfurls:
Once Kyril and the Black Dogs successfully enter the Black Fortress via a secret entrance, Kyril is rather concerned with the empty passageway, seemingly bereft of any life inside. He internally notes that everything is going to plan, going far too well for his liking. Then they've got company.
The streets of Rad are ominously silent, a far cry to the city that was once a bustling place. A good sign that Kyril and his company are being lured in to be surrounded by mutated mooks from all sides. This does happen later on, but not before the hunters proceed onward to the hornet's nest without the troops, in order to avert a potential case of Redshirt Army.
 It's Quiet… Too Quiet / int_343830b9
featureApplicability
1.0
 It's Quiet… Too Quiet / int_343830b9
featureConfidence
1.0
 The Night Unfurls (Fanfic)
hasFeature
It's Quiet… Too Quiet / int_343830b9
 It's Quiet… Too Quiet / int_353b7af3
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_353b7af3
comment
Star Trek: Discovery: When Ensign Tilly is being bothered by a telepathic alien manifesting as her dead friend May, characters believe something is wrong with her because she is speaking less. In the first episode, Stamets actually wanted her to speak less, but he changed his mind when she did start speaking less.
 It's Quiet… Too Quiet / int_353b7af3
featureApplicability
1.0
 It's Quiet… Too Quiet / int_353b7af3
featureConfidence
1.0
 Star Trek: Discovery
hasFeature
It's Quiet… Too Quiet / int_353b7af3
 It's Quiet… Too Quiet / int_354d43de
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_354d43de
comment
Red Dwarf: Infinity Welcomes Careful Drivers: Played with a bit when Lister is released from cryostasis. As he wanders the ship's corridors wondering why he hasn't seen anybody else, he suddenly realises he can hear a strange noise that he eventually realises is the fans of the ventilation system. He'd never consciously heard it before because it was impossible to pick out from the persistent background hum of mining and ore-processing machinery, the ship's transit system and all the miscellaneous white noise that comes from being onboard a massive industrial spacecraft with a crew of several thousand people... background noise that's now ominously absent. Everybody's Dead, Dave...
 It's Quiet… Too Quiet / int_354d43de
featureApplicability
1.0
 It's Quiet… Too Quiet / int_354d43de
featureConfidence
1.0
 Red Dwarf
hasFeature
It's Quiet… Too Quiet / int_354d43de
 It's Quiet… Too Quiet / int_35a060cc
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_35a060cc
comment
Airplane!: Robert Stack says the line to Lloyd Bridges as their characters await the arrival of the airplane.
 It's Quiet… Too Quiet / int_35a060cc
featureApplicability
1.0
 It's Quiet… Too Quiet / int_35a060cc
featureConfidence
1.0
 Airplane!
hasFeature
It's Quiet… Too Quiet / int_35a060cc
 It's Quiet… Too Quiet / int_35d98631
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_35d98631
comment
In Taz-Mania, dropped into the middle of one of Wendall T Wolf's neurotic monologues: "..and then suddenly the jungle gets quiet [insane paranoid Aside Glance] too quiet.."
 It's Quiet… Too Quiet / int_35d98631
featureApplicability
1.0
 It's Quiet… Too Quiet / int_35d98631
featureConfidence
1.0
 Taz-Mania
hasFeature
It's Quiet… Too Quiet / int_35d98631
 It's Quiet… Too Quiet / int_37f1c1bb
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_37f1c1bb
comment
My Little Pony: Friendship Is Magic (IDW): Lampshaded in the "Chaos Theory" arc, where Starlight comments on the suspicious quiet and a nervous Pinkie mentions how of course it's going to be quiet until the other shoe drops or the dramatic music starts.
 It's Quiet… Too Quiet / int_37f1c1bb
featureApplicability
1.0
 It's Quiet… Too Quiet / int_37f1c1bb
featureConfidence
1.0
 My Little Pony: Friendship Is Magic (IDW) (Comic Book)
hasFeature
It's Quiet… Too Quiet / int_37f1c1bb
 It's Quiet… Too Quiet / int_3953baf0
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_3953baf0
comment
The Hunchback of Notre Dame has a scene where Captain Phoebus doesn't like the quietness of the catacombs:
 It's Quiet… Too Quiet / int_3953baf0
featureApplicability
1.0
 It's Quiet… Too Quiet / int_3953baf0
featureConfidence
1.0
 The Hunchback of Notre Dame (Disney)
hasFeature
It's Quiet… Too Quiet / int_3953baf0
 It's Quiet… Too Quiet / int_3ad59905
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_3ad59905
comment
Final Fantasy VII: Another Side: After they escape from the Shinra cells, Cissnei realizes that it's entirely too quiet, as though nothing else on the floor is moving. She realizes why that is right before they come across the scene of a massacre.
 It's Quiet… Too Quiet / int_3ad59905
featureApplicability
1.0
 It's Quiet… Too Quiet / int_3ad59905
featureConfidence
1.0
 Final Fantasy VII Another Side / Fan Fic
hasFeature
It's Quiet… Too Quiet / int_3ad59905
 It's Quiet… Too Quiet / int_3b72d0a5
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_3b72d0a5
comment
The Weaver Option:
After Taylor becomes a Living Saint any ship that carries her through the Warp is subject to constant and intense daemonic assaults. When she leads the forces of Operation Caribbean to Pavia however the Warp is not only quiet but actually seems to speed their trip. As she correctly guesses, Tzeentch had laid a trap in Pavia and wanted her to arrive at the right time.
During the battle of Commorragh Taylor notes that the daemonic incursions they'd been dealing with had stopped and things were too quiet. Not long after a massive daemonic horde led by Fulgrim makes their entrance.
 It's Quiet… Too Quiet / int_3b72d0a5
featureApplicability
1.0
 It's Quiet… Too Quiet / int_3b72d0a5
featureConfidence
1.0
 The Weaver Option (Fanfic)
hasFeature
It's Quiet… Too Quiet / int_3b72d0a5
 It's Quiet… Too Quiet / int_3d9cd0d1
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_3d9cd0d1
comment
To Have And Have Not: Harry mentions this right before the shootout in front of the hotel.
 It's Quiet… Too Quiet / int_3d9cd0d1
featureApplicability
1.0
 It's Quiet… Too Quiet / int_3d9cd0d1
featureConfidence
1.0
 To Have and Have Not
hasFeature
It's Quiet… Too Quiet / int_3d9cd0d1
 It's Quiet… Too Quiet / int_3d9ea851
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_3d9ea851
comment
During particularly creepy and/or suspenseful scenes in the eponymous hacked game in Pokémon Strangled Red, the narrator notices that the music has stopped.
 It's Quiet… Too Quiet / int_3d9ea851
featureApplicability
1.0
 It's Quiet… Too Quiet / int_3d9ea851
featureConfidence
1.0
 Pokémon Strangled Red (Fanfic)
hasFeature
It's Quiet… Too Quiet / int_3d9ea851
 It's Quiet… Too Quiet / int_3e40d7ed
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_3e40d7ed
comment
Constance Verity Destroys the Universe: Not having gone without something weird or suspicious happen within the span of a few hours, it becomes rather worrying when days pass by without a call, text or Random Encounter whisking Connie away on some grand adventure.
 It's Quiet… Too Quiet / int_3e40d7ed
featureApplicability
1.0
 It's Quiet… Too Quiet / int_3e40d7ed
featureConfidence
1.0
 Constance Verity Destroys the Universe
hasFeature
It's Quiet… Too Quiet / int_3e40d7ed
 It's Quiet… Too Quiet / int_3f3abe9
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_3f3abe9
comment
Rick and Morty: In "Mortyplicity", when the Smiths run through a forest to hide from renegade decoys, Rick tells them to stop as he suspects it's too quiet. Then Summer points out that Rick skipped "It's quiet" with Rick complaining that it's obvious the area is quiet enough before getting shot with Tranquillizer Darts.
 It's Quiet… Too Quiet / int_3f3abe9
featureApplicability
1.0
 It's Quiet… Too Quiet / int_3f3abe9
featureConfidence
1.0
 Rick and Morty
hasFeature
It's Quiet… Too Quiet / int_3f3abe9
 It's Quiet… Too Quiet / int_400469e
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_400469e
comment
Calvin and Hobbes: On a few occasions, Calvin's mother notes that when she hasn't heard from Calvin for longer than two minutes, it usually means he's getting into trouble. She's always right with her assumption.
 It's Quiet… Too Quiet / int_400469e
featureApplicability
1.0
 It's Quiet… Too Quiet / int_400469e
featureConfidence
1.0
 Calvin and Hobbes (Comic Strip)
hasFeature
It's Quiet… Too Quiet / int_400469e
 It's Quiet… Too Quiet / int_40103bc1
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_40103bc1
comment
Assassin's Creed: Valhalla:
During the Cent arc, Eivor and Basim return to the church where their ally lives, after their last plan went belly-up and see no-one, absolutely no-one, is there. Both the Viking and the experienced assassin note how unnaturally quiet it is, and figure it's a trap. It is. Their ally has been murdered by the person they were trying to lure out.
At the start of the "Dawn of Ragnarok" DLC, Odin and Frig walk through the capitol of Svartelheim and note it's far too quiet, even without the fact a good chunk of it is covered in lava. Soon, the Muspels make themselves known.
 It's Quiet… Too Quiet / int_40103bc1
featureApplicability
1.0
 It's Quiet… Too Quiet / int_40103bc1
featureConfidence
1.0
 Assassin's Creed: Valhalla (Video Game)
hasFeature
It's Quiet… Too Quiet / int_40103bc1
 It's Quiet… Too Quiet / int_418dc21
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_418dc21
comment
In The Nightmare House, the first sign that Lincoln's sisters have been kidnapped and replaced by impostors (in his Nightmare Sequence) is that the house is quiet. Makes sense when you consider that the story is based on a program called The Loud House.
 It's Quiet… Too Quiet / int_418dc21
featureApplicability
1.0
 It's Quiet… Too Quiet / int_418dc21
featureConfidence
1.0
 The Nightmare House (Fanfic)
hasFeature
It's Quiet… Too Quiet / int_418dc21
 It's Quiet… Too Quiet / int_41a279b3
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_41a279b3
comment
Star Fox: Assault has Fox note that the Katina Outpost that was sending a distress signal is far too quiet, and in preparation he draws his gun. A few seconds later, Fox is locked in as Aparoids begin showing up.
 It's Quiet… Too Quiet / int_41a279b3
featureApplicability
1.0
 It's Quiet… Too Quiet / int_41a279b3
featureConfidence
1.0
 Star Fox: Assault (Video Game)
hasFeature
It's Quiet… Too Quiet / int_41a279b3
 It's Quiet… Too Quiet / int_426a7572
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_426a7572
comment
Animaniacs: In "Dot's Quiet Time", Dot says this line after she finally finds some peace and quiet atop an isolated mountain. The trope itself, however, is not played straight, since it's not "too quiet" in the sense that something bad is happening, she just dislikes the quiet.
 It's Quiet… Too Quiet / int_426a7572
featureApplicability
1.0
 It's Quiet… Too Quiet / int_426a7572
featureConfidence
1.0
 Animaniacs
hasFeature
It's Quiet… Too Quiet / int_426a7572
 It's Quiet… Too Quiet / int_43576f5
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_43576f5
comment
Supernatural:
Alluded to in "Wendigo" when the brothers notice that everything has gone quiet, even the insects.
Sam is suffering hallucinations while going cold turkey after being hooked on demon blood. Suddenly he stops screaming.
 It's Quiet… Too Quiet / int_43576f5
featureApplicability
1.0
 It's Quiet… Too Quiet / int_43576f5
featureConfidence
1.0
 Supernatural
hasFeature
It's Quiet… Too Quiet / int_43576f5
 It's Quiet… Too Quiet / int_438b63e4
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_438b63e4
comment
Halo: Reach, in a Call-Back to the first game, has a chapter titled "...Too Quiet."
 It's Quiet… Too Quiet / int_438b63e4
featureApplicability
1.0
 It's Quiet… Too Quiet / int_438b63e4
featureConfidence
1.0
 Halo: Reach (Video Game)
hasFeature
It's Quiet… Too Quiet / int_438b63e4
 It's Quiet… Too Quiet / int_463cfe3a
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_463cfe3a
comment
Star Fox:
Star Fox 64: The asteroid belt has Peppy say this just before Fox is ambushed by a swarm of smaller ships. It can possibly be ruined by the fact that the game's lock-on system will mark the first enemy (hidden behind an asteroid) way before the "trap" goes off.
Star Fox: Assault has Fox note that the Katina Outpost that was sending a distress signal is far too quiet, and in preparation he draws his gun. A few seconds later, Fox is locked in as Aparoids begin showing up.
 It's Quiet… Too Quiet / int_463cfe3a
featureApplicability
1.0
 It's Quiet… Too Quiet / int_463cfe3a
featureConfidence
1.0
 Star Fox (Franchise)
hasFeature
It's Quiet… Too Quiet / int_463cfe3a
 It's Quiet… Too Quiet / int_468bebb0
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_468bebb0
comment
Discworld: Parodied in Jingo, in which a soldier thinks to himself that after ten years of guerrilla warfare, nothing can be too quiet and the best part of war is the waiting (especially when you're waging war against the D'regs).
 It's Quiet… Too Quiet / int_468bebb0
featureApplicability
1.0
 It's Quiet… Too Quiet / int_468bebb0
featureConfidence
1.0
 Discworld
hasFeature
It's Quiet… Too Quiet / int_468bebb0
 It's Quiet… Too Quiet / int_49a88442
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_49a88442
comment
Final Fantasy XIV: Said word for word by one the guards at the beginning of a Stormblood dungeon, just before the Player Party storms the stronghold.
 It's Quiet… Too Quiet / int_49a88442
featureApplicability
1.0
 It's Quiet… Too Quiet / int_49a88442
featureConfidence
1.0
 Final Fantasy XIV (Video Game)
hasFeature
It's Quiet… Too Quiet / int_49a88442
 It's Quiet… Too Quiet / int_4a059a74
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_4a059a74
comment
The Mandalorian. A variation in "The Rescue" when our heroes come across a seemingly empty corridor on the Imperial cruiser they've just boarded.
 It's Quiet… Too Quiet / int_4a059a74
featureApplicability
1.0
 It's Quiet… Too Quiet / int_4a059a74
featureConfidence
1.0
 The Mandalorian
hasFeature
It's Quiet… Too Quiet / int_4a059a74
 It's Quiet… Too Quiet / int_4a2ff29b
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_4a2ff29b
comment
Evil Dead:
From Evil Dead: A Fistful of Boomstick:
And then in Evil Dead: Regeneration:
 It's Quiet… Too Quiet / int_4a2ff29b
featureApplicability
1.0
 It's Quiet… Too Quiet / int_4a2ff29b
featureConfidence
1.0
 Evil Dead (Franchise)
hasFeature
It's Quiet… Too Quiet / int_4a2ff29b
 It's Quiet… Too Quiet / int_4aeea402
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_4aeea402
comment
Doc Savage: In Land of Long Juju, Monk remarks on how he does not like how the jungle has suddenly gone silent.
 It's Quiet… Too Quiet / int_4aeea402
featureApplicability
1.0
 It's Quiet… Too Quiet / int_4aeea402
featureConfidence
1.0
 Doc Savage
hasFeature
It's Quiet… Too Quiet / int_4aeea402
 It's Quiet… Too Quiet / int_4c095a1f
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_4c095a1f
comment
The Transformers: Used in an episode where Prowl even lampshades it by saying "Yeah, like they say in the movies, too quiet."
 It's Quiet… Too Quiet / int_4c095a1f
featureApplicability
1.0
 It's Quiet… Too Quiet / int_4c095a1f
featureConfidence
1.0
 The Transformers
hasFeature
It's Quiet… Too Quiet / int_4c095a1f
 It's Quiet… Too Quiet / int_4ce31d5f
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_4ce31d5f
comment
Trouble in Terrorist Town: People usually banter over the microphone during the matches, and for the sake of gameplay, dead players and spectators can't be heard over the microphone by the living players (they can also only use team chat while they're dead, and their team is always marked as Spectator, which means communication from the dead to the living in this game can only be done by cheating). If an innocent notices that everything has gone silent, it likely means that they are the last innocent alive and the traitors are sneaking around trying to kill him.
 It's Quiet… Too Quiet / int_4ce31d5f
featureApplicability
1.0
 It's Quiet… Too Quiet / int_4ce31d5f
featureConfidence
1.0
 Trouble in Terrorist Town (Video Game)
hasFeature
It's Quiet… Too Quiet / int_4ce31d5f
 It's Quiet… Too Quiet / int_4d372cc3
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_4d372cc3
comment
New Game Plus (One Piece): Buggy says this word for word when they arrive at Syrup Village. And that's before he gets any indication at all that Usopp booby-trapped the entire beach.
 It's Quiet… Too Quiet / int_4d372cc3
featureApplicability
1.0
 It's Quiet… Too Quiet / int_4d372cc3
featureConfidence
1.0
 New Game Plus (One Piece) (Fanfic)
hasFeature
It's Quiet… Too Quiet / int_4d372cc3
 It's Quiet… Too Quiet / int_4d665fad
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_4d665fad
comment
The Octonauts: In "Enemy Anemeones", Kwazii whispers that "It's quiet, too quiet" and that he doesn't like it. Captain Barnacles then asks him that if it's too quiet, Why Are We Whispering?
 It's Quiet… Too Quiet / int_4d665fad
featureApplicability
1.0
 It's Quiet… Too Quiet / int_4d665fad
featureConfidence
1.0
 The Octonauts
hasFeature
It's Quiet… Too Quiet / int_4d665fad
 It's Quiet… Too Quiet / int_529a7c75
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_529a7c75
comment
Resident Evil Abridged: While exploring the basement area of the Spencer Mansion, Jill stumbles upon a large empty room and notes the absence of background music. Which immediately tips her off that she's just entered a boss room.
 It's Quiet… Too Quiet / int_529a7c75
featureApplicability
1.0
 It's Quiet… Too Quiet / int_529a7c75
featureConfidence
1.0
 Resident Evil Abridged (Web Video)
hasFeature
It's Quiet… Too Quiet / int_529a7c75
 It's Quiet… Too Quiet / int_53b30902
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_53b30902
comment
Valkyria Chronicles: Enemy Chatter parodies this when one commenter remarks on how visibility is good... almost too good.
 It's Quiet… Too Quiet / int_53b30902
featureApplicability
1.0
 It's Quiet… Too Quiet / int_53b30902
featureConfidence
1.0
 Valkyria Chronicles (Video Game)
hasFeature
It's Quiet… Too Quiet / int_53b30902
 It's Quiet… Too Quiet / int_564871a
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_564871a
comment
Blue Bloods: In "The Bitter End," Officers Jamie Reagan and Vinny Cruz pursue a purse snatcher into the playground of the Bitterman Housing Projects, shortly after the Los Lordes criminal organization (who operate within the Projects) has declared war on the NYPD. Upon entering the Projects, Jamie suddenly notices that the area is completely deserted, something highly unlikely in this neighborhood in the middle of the day....unless everyone's hiding because they're being set up for an ambush. A split second later, a sniper on a rooftop opens fire on them. Vinny is killed while Jamie barely escapes intact.
 It's Quiet… Too Quiet / int_564871a
featureApplicability
1.0
 It's Quiet… Too Quiet / int_564871a
featureConfidence
1.0
 Blue Bloods
hasFeature
It's Quiet… Too Quiet / int_564871a
 It's Quiet… Too Quiet / int_57e02043
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_57e02043
comment
Danny, the Champion of the World: This happens twice.
The whole story about poaching begins when Danny wakes at night, notices that he cannot hear his father's breathing from the bunk above his, or the comforting sounds from the workshop. He investigates, and discovers that his father is missing. Danny sits on the caravan steps, and listens for his father, who eventually appears, and tells him he went to Hazell's Wood to poach pheasants.
A week later, Danny again wakes at ten past two to find his father missing, who had promised to be home by ten-thirty. Certain that something terrible has happened to his father in the wood, Danny drives to the wood to investigate. When he arrives, he describes the overwhelming silence of the wood at night, and feels that like him, all the creatures in the wood are listening; and even the silence is listening to silence.
 It's Quiet… Too Quiet / int_57e02043
featureApplicability
1.0
 It's Quiet… Too Quiet / int_57e02043
featureConfidence
1.0
 Danny, the Champion of the World
hasFeature
It's Quiet… Too Quiet / int_57e02043
 It's Quiet… Too Quiet / int_58657644
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_58657644
comment
Below: When the party reaches the dead city of Lowcastle, Cirawyn notices that the creatures in the ruins have thinned out in their area. Gareth theorizes that an underground version of a natural disaster has severely impacted the wildlife. He's right.
 It's Quiet… Too Quiet / int_58657644
featureApplicability
1.0
 It's Quiet… Too Quiet / int_58657644
featureConfidence
1.0
 Below
hasFeature
It's Quiet… Too Quiet / int_58657644
 It's Quiet… Too Quiet / int_59537591
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_59537591
comment
Resident Evil: Leon's first clue that something is seriously wrong as he drives into Raccoon City is just how quiet the streets are. Poor Claire has it worse: being on a motorcycle, her first clue is the smell.
 It's Quiet… Too Quiet / int_59537591
featureApplicability
1.0
 It's Quiet… Too Quiet / int_59537591
featureConfidence
1.0
 Resident Evil
hasFeature
It's Quiet… Too Quiet / int_59537591
 It's Quiet… Too Quiet / int_596efdc4
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_596efdc4
comment
Tomorrow Town. The protagonists are in a "community of the future" and spend the night in a house humming with gadgetry. They wake up in the middle of the night because all the gadgets have suddenly gone dead, as someone decided to Cut the Juice before trying to murder them. This only means the killer then has to crank the door open manually, giving those inside plenty of time to prepare for his attack.
 It's Quiet… Too Quiet / int_596efdc4
featureApplicability
1.0
 It's Quiet… Too Quiet / int_596efdc4
featureConfidence
1.0
 Tomorrow Town
hasFeature
It's Quiet… Too Quiet / int_596efdc4
 It's Quiet… Too Quiet / int_59c97fba
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_59c97fba
comment
We Were Soldiers:
A variation on the trope is seen when Colonel Moore arrives at a section of the American Line that's too quiet. When asked what's wrong he explains, "There's nothing wrong here...except that there's nothing wrong..." He orders the troopers at that position to fire a few shots at anything that looks suspicious, and they end up flushing out a whole bunch of North Vietnamese soldiers who had been sneaking up on their position.
Later in the movie, during an especially dark night, one character starts freaking out because it's so quiet, and his commanding officer asks for a flare to see by...revealing that it was quiet because the Vietnamese soldiers were a couple of feet away, trying to sneak attack.
 It's Quiet… Too Quiet / int_59c97fba
featureApplicability
1.0
 It's Quiet… Too Quiet / int_59c97fba
featureConfidence
1.0
 We Were Soldiers
hasFeature
It's Quiet… Too Quiet / int_59c97fba
 It's Quiet… Too Quiet / int_5b8abe25
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_5b8abe25
comment
In Rusty and Co., one hipster vampire fears this cliché.
 It's Quiet… Too Quiet / int_5b8abe25
featureApplicability
1.0
 It's Quiet… Too Quiet / int_5b8abe25
featureConfidence
1.0
 Rusty and Co. (Webcomic)
hasFeature
It's Quiet… Too Quiet / int_5b8abe25
 It's Quiet… Too Quiet / int_5d354f8
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_5d354f8
comment
Red Dwarf: In "White Hole", Kryten's invoking this trope in a rather Captain Obvious-like manner at first gets everyone else to think he's gone loose in the head, until Lister realizes that it's gone quiet because the ship's engines are dead.
 It's Quiet… Too Quiet / int_5d354f8
featureApplicability
1.0
 It's Quiet… Too Quiet / int_5d354f8
featureConfidence
1.0
 Red Dwarf
hasFeature
It's Quiet… Too Quiet / int_5d354f8
 It's Quiet… Too Quiet / int_5e61ddef
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_5e61ddef
comment
In Dark Avengers #10, the Sentry is regarding a small town from the air and says that it's quiet.
 It's Quiet… Too Quiet / int_5e61ddef
featureApplicability
1.0
 It's Quiet… Too Quiet / int_5e61ddef
featureConfidence
1.0
 Dark Avengers (Comic Book)
hasFeature
It's Quiet… Too Quiet / int_5e61ddef
 It's Quiet… Too Quiet / int_5ef424cf
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_5ef424cf
comment
Yet Another Fantasy Gamer Comic page "Watching the Fireworks" starts with Adwen's observation that "it's so quiet" and, as the title suggests, gets better.
 It's Quiet… Too Quiet / int_5ef424cf
featureApplicability
1.0
 It's Quiet… Too Quiet / int_5ef424cf
featureConfidence
1.0
 Yet Another Fantasy Gamer Comic (Webcomic)
hasFeature
It's Quiet… Too Quiet / int_5ef424cf
 It's Quiet… Too Quiet / int_5f5b8099
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_5f5b8099
comment
In The Parselmouth of Gryffindor, as they are investigating the Gaunt Shack's surroundings, Moody notices how odd it is that they haven't run into any magical protections, and does so with a long periphrase. This ensues:
 It's Quiet… Too Quiet / int_5f5b8099
featureApplicability
1.0
 It's Quiet… Too Quiet / int_5f5b8099
featureConfidence
1.0
 The Parselmouth of Gryffindor (Fanfic)
hasFeature
It's Quiet… Too Quiet / int_5f5b8099
 It's Quiet… Too Quiet / int_5fa8e894
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_5fa8e894
comment
At least once in the Newsflesh series, reporters in the field are alerted to zombie activity in the vicinity by everything getting too quiet as animals either hide or clear out.
 It's Quiet… Too Quiet / int_5fa8e894
featureApplicability
1.0
 It's Quiet… Too Quiet / int_5fa8e894
featureConfidence
1.0
 Newsflesh
hasFeature
It's Quiet… Too Quiet / int_5fa8e894
 It's Quiet… Too Quiet / int_629cd094
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_629cd094
comment
In Dragon Age: Origins, at one point in the Dalish Elf origin, Merril mentions that all the woodland animals are silent. She speculates it's because the Darkspawn are in the area. She's right.
 It's Quiet… Too Quiet / int_629cd094
featureApplicability
1.0
 It's Quiet… Too Quiet / int_629cd094
featureConfidence
1.0
 Dragon Age: Origins (Video Game)
hasFeature
It's Quiet… Too Quiet / int_629cd094
 It's Quiet… Too Quiet / int_62a9e8b5
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_62a9e8b5
comment
Ultimate Vision: The Gah Lak Tus module lands in a military base. Vision and Tarleton arrive at the place to find nobody around. Even the comms chatter has ceased, except for the automated distress calls.
 It's Quiet… Too Quiet / int_62a9e8b5
featureApplicability
1.0
 It's Quiet… Too Quiet / int_62a9e8b5
featureConfidence
1.0
 Ultimate Vision (Comic Book)
hasFeature
It's Quiet… Too Quiet / int_62a9e8b5
 It's Quiet… Too Quiet / int_674f5fd3
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_674f5fd3
comment
CoDominium: In Falkenberg's Legion, Falkenberg says, "Things are going well. When that happens I wonder what I've overlooked."
 It's Quiet… Too Quiet / int_674f5fd3
featureApplicability
1.0
 It's Quiet… Too Quiet / int_674f5fd3
featureConfidence
1.0
 CoDominium
hasFeature
It's Quiet… Too Quiet / int_674f5fd3
 It's Quiet… Too Quiet / int_68ff28c8
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_68ff28c8
comment
In Silent Hill, this is one of Harry Mason's first lines after exiting his car after a crash and deciding to explore the town and search for his missing daughter.
 It's Quiet… Too Quiet / int_68ff28c8
featureApplicability
1.0
 It's Quiet… Too Quiet / int_68ff28c8
featureConfidence
1.0
 Silent Hill (Video Game)
hasFeature
It's Quiet… Too Quiet / int_68ff28c8
 It's Quiet… Too Quiet / int_690590d3
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_690590d3
comment
Princess Mononoke: At the beginning of the film, Ashitaka tells a trio of village girls that something strange is going on and they should head back to the village for safety, and they say that the birds and animals of the forest have disappeared. The audience has already seen a giant, powerful being moving through the forest, which shortly thereafter reveals itself as a giant monster.
 It's Quiet… Too Quiet / int_690590d3
featureApplicability
1.0
 It's Quiet… Too Quiet / int_690590d3
featureConfidence
1.0
 Princess Mononoke
hasFeature
It's Quiet… Too Quiet / int_690590d3
 It's Quiet… Too Quiet / int_6c1d09b4
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_6c1d09b4
comment
Fallout 4: MacCready will randomly say this, before he bursts out laughing and says he always wanted to say it.
 It's Quiet… Too Quiet / int_6c1d09b4
featureApplicability
1.0
 It's Quiet… Too Quiet / int_6c1d09b4
featureConfidence
1.0
 Fallout 4 (Video Game)
hasFeature
It's Quiet… Too Quiet / int_6c1d09b4
 It's Quiet… Too Quiet / int_6f1bcb62
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_6f1bcb62
comment
Fire Emblem: Path of Radiance: It's noted that even the area's naturally occurring sounds are gone (such as animals), indicating that they're surrounded.
 It's Quiet… Too Quiet / int_6f1bcb62
featureApplicability
1.0
 It's Quiet… Too Quiet / int_6f1bcb62
featureConfidence
1.0
 Fire Emblem: Path of Radiance (Video Game)
hasFeature
It's Quiet… Too Quiet / int_6f1bcb62
 It's Quiet… Too Quiet / int_6f27b0ce
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_6f27b0ce
comment
In The Hill of Swords, Kirche and Louise say this verbatim right before they are attacked. Shirou lampshades it.
 It's Quiet… Too Quiet / int_6f27b0ce
featureApplicability
1.0
 It's Quiet… Too Quiet / int_6f27b0ce
featureConfidence
1.0
 The Hill of Swords (Fanfic)
hasFeature
It's Quiet… Too Quiet / int_6f27b0ce
 It's Quiet… Too Quiet / int_70814599
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_70814599
comment
Stargate SG-1:
"Urgo" plays with this. O'Neill comments that it's quiet, but that's just because the annoying little man who'd been implanted in all their heads was gone.
Used much straighter but minus the Stock Phrase in "Morpheus". Teal'c realizes there's something seriously wrong with the planet they're on (besides the entire village being long dead in their beds) when he notices there's no birds singing in the woods, and in fact no animal life of any kind.
 It's Quiet… Too Quiet / int_70814599
featureApplicability
1.0
 It's Quiet… Too Quiet / int_70814599
featureConfidence
1.0
 Stargate SG-1
hasFeature
It's Quiet… Too Quiet / int_70814599
 It's Quiet… Too Quiet / int_73d7930f
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_73d7930f
comment
Star Trek: Deep Space Nine: Quark uses this line literally on noticing the ambient noise in his bar is 35 decibels below normal, which makes him the first to realize something is wrong with his clients. His clients at the time were Klingons, who tend to be hard-drinking, hard-partying and prone to starting barroom brawls. None of these things are happening. When Klingons are quiet, you know something's up.
 It's Quiet… Too Quiet / int_73d7930f
featureApplicability
1.0
 It's Quiet… Too Quiet / int_73d7930f
featureConfidence
1.0
 Star Trek: Deep Space Nine
hasFeature
It's Quiet… Too Quiet / int_73d7930f
 It's Quiet… Too Quiet / int_74353039
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_74353039
comment
Fire Warrior: An Imperial Guardsman will occasionally say this phrase. You can take the cue to make things noisy.
 It's Quiet… Too Quiet / int_74353039
featureApplicability
1.0
 It's Quiet… Too Quiet / int_74353039
featureConfidence
1.0
 Fire Warrior (Video Game)
hasFeature
It's Quiet… Too Quiet / int_74353039
 It's Quiet… Too Quiet / int_755b343f
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_755b343f
comment
Halo:
A chapter in Halo: Combat Evolved is ominously titled "It's quiet..."
There's also this exchange in CE's "Into The Belly of the Beast" section of "The Truth and Reconciliation":
Halo: Reach, in a Call-Back to the first game, has a chapter titled "...Too Quiet."
 It's Quiet… Too Quiet / int_755b343f
featureApplicability
1.0
 It's Quiet… Too Quiet / int_755b343f
featureConfidence
1.0
 Halo (Franchise)
hasFeature
It's Quiet… Too Quiet / int_755b343f
 It's Quiet… Too Quiet / int_761813a6
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_761813a6
comment
In Band of Brothers, O'Keefe mutters that it's "awfully quiet" while a handful of soldiers are on patrol in the German woods. Moments later, they stumble across a Nazi concentration camp. There often are no sounds anywhere around the concentration or death camps; the fires and smell and other outputs from the camp tended to drive most normal animals away. No birds singing, no animals making any noise... nothing. Those places are eerily quiet. But considering that over six million people died in those places... it's easy to see why.
 It's Quiet… Too Quiet / int_761813a6
featureApplicability
1.0
 It's Quiet… Too Quiet / int_761813a6
featureConfidence
1.0
 Band of Brothers
hasFeature
It's Quiet… Too Quiet / int_761813a6
 It's Quiet… Too Quiet / int_7668653a
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_7668653a
comment
In Mass Effect 2, the Collector Ship mission has this vibe. The squad reaches the mission's goal without encountering any Collectors, alive or dead. One of the party members comments on this. Sure enough, it's a trap!
 It's Quiet… Too Quiet / int_7668653a
featureApplicability
1.0
 It's Quiet… Too Quiet / int_7668653a
featureConfidence
1.0
 Mass Effect 2 (Video Game)
hasFeature
It's Quiet… Too Quiet / int_7668653a
 It's Quiet… Too Quiet / int_7668653b
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_7668653b
comment
In Mass Effect 3, Shepard gives a callback to Tali's line in Mass Effect if he romanced her, offering to find her someplace noisier if she still thinks the engine room is too quiet. The third party member will have either a Too Much Information reaction (if they weren't in the previous game and therefore didn't know that Shepard and Tali had hooked up) or Get a Room! (if they did already know).
 It's Quiet… Too Quiet / int_7668653b
featureApplicability
1.0
 It's Quiet… Too Quiet / int_7668653b
featureConfidence
1.0
 Mass Effect 3 (Video Game)
hasFeature
It's Quiet… Too Quiet / int_7668653b
 It's Quiet… Too Quiet / int_7713bf90
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_7713bf90
comment
Paradox Space: Fitting for an In-Universe Cliché Storm, the Noir Episode "Indemnity Double Reacharound" has Inspector Berrybreath narrate this just before his client enters.
 It's Quiet… Too Quiet / int_7713bf90
featureApplicability
1.0
 It's Quiet… Too Quiet / int_7713bf90
featureConfidence
1.0
 Paradox Space (Webcomic)
hasFeature
It's Quiet… Too Quiet / int_7713bf90
 It's Quiet… Too Quiet / int_78fbc3f4
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_78fbc3f4
comment
In The Zombie Survival Guide by Max Brooks, this trope is invoked in numerous ways; wildlife of all kinds instinctively flee when they detect Solanum, the virus responsible for reanimating zombies. In areas abundant with noisy wildlife such as jungle and swamps, silence means that the undead must be close as these areas would never, ever be silent normally. In addition, heavily infested areas are found devoid of any wildlife by survivors as everything has been consumed by ghouls, so cities especially but also other areas known for constant noise, whether human or wildlife created, become jarringly and eerily silent.
 It's Quiet… Too Quiet / int_78fbc3f4
featureApplicability
1.0
 It's Quiet… Too Quiet / int_78fbc3f4
featureConfidence
1.0
 The Zombie Survival Guide
hasFeature
It's Quiet… Too Quiet / int_78fbc3f4
 It's Quiet… Too Quiet / int_7988cb68
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_7988cb68
comment
Mass Effect:
Discussed by Tali in the first game. She sleeps in the engine room because she hates quiet. Members of her race spend most of their lives aboard rickety, salvaged ships requiring constant maintenance, but the Normandy is brand-new and state of the art, so it makes almost no internal noises at all, and her instincts are insisting that something is horribly wrong. In later games Tali notes that she actually missed the quiet and the Normandy in general, indicating she got over this fear.
In Mass Effect 2, the Collector Ship mission has this vibe. The squad reaches the mission's goal without encountering any Collectors, alive or dead. One of the party members comments on this. Sure enough, it's a trap!
In Mass Effect 3, Shepard gives a callback to Tali's line in Mass Effect if he romanced her, offering to find her someplace noisier if she still thinks the engine room is too quiet. The third party member will have either a Too Much Information reaction (if they weren't in the previous game and therefore didn't know that Shepard and Tali had hooked up) or Get a Room! (if they did already know).
 It's Quiet… Too Quiet / int_7988cb68
featureApplicability
1.0
 It's Quiet… Too Quiet / int_7988cb68
featureConfidence
1.0
 Mass Effect (Franchise)
hasFeature
It's Quiet… Too Quiet / int_7988cb68
 It's Quiet… Too Quiet / int_79ab0b3c
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_79ab0b3c
comment
Tortall Universe: In Trickster's Choice, Aly notes that the jungle animals are all quiet...however, her sneakiness and the experience of the guards thwart the subsequent ambush.
 It's Quiet… Too Quiet / int_79ab0b3c
featureApplicability
1.0
 It's Quiet… Too Quiet / int_79ab0b3c
featureConfidence
1.0
 Tortall Universe
hasFeature
It's Quiet… Too Quiet / int_79ab0b3c
 It's Quiet… Too Quiet / int_7a0a91b9
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_7a0a91b9
comment
In The Sand Man 2014, Sophie is just trying to sleep when she suddenly notices that she can't hear her clock ticking anymore. She soon learns that some mysterious force has made time stand still, and has to figure out some way of fixing it.
 It's Quiet… Too Quiet / int_7a0a91b9
featureApplicability
1.0
 It's Quiet… Too Quiet / int_7a0a91b9
featureConfidence
1.0
 The Sandman (2014) (Video Game)
hasFeature
It's Quiet… Too Quiet / int_7a0a91b9
 It's Quiet… Too Quiet / int_7bff7264
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_7bff7264
comment
A chapter in Halo: Combat Evolved is ominously titled "It's quiet..."
 It's Quiet… Too Quiet / int_7bff7264
featureApplicability
1.0
 It's Quiet… Too Quiet / int_7bff7264
featureConfidence
1.0
 Halo: Combat Evolved (Video Game)
hasFeature
It's Quiet… Too Quiet / int_7bff7264
 It's Quiet… Too Quiet / int_7d1c83da
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_7d1c83da
comment
Better Call Saul: In the season 2 finale, Mike is on a hilltop with a rifle, preparing to take out Hector Salamanca. The bugs and insects go mysteriously quiet right before his car alarm is set off by a shadowy individual, tipping off Mike that someone knows where he's hiding.
 It's Quiet… Too Quiet / int_7d1c83da
featureApplicability
1.0
 It's Quiet… Too Quiet / int_7d1c83da
featureConfidence
1.0
 Better Call Saul
hasFeature
It's Quiet… Too Quiet / int_7d1c83da
 It's Quiet… Too Quiet / int_7fd403f8
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_7fd403f8
comment
Galaxy Quest: Done in the first scene, right before an ambush attack on Tim Allen and company.
 It's Quiet… Too Quiet / int_7fd403f8
featureApplicability
1.0
 It's Quiet… Too Quiet / int_7fd403f8
featureConfidence
1.0
 Galaxy Quest
hasFeature
It's Quiet… Too Quiet / int_7fd403f8
 It's Quiet… Too Quiet / int_81ca312b
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_81ca312b
comment
From Evil Dead: A Fistful of Boomstick:
 It's Quiet… Too Quiet / int_81ca312b
featureApplicability
1.0
 It's Quiet… Too Quiet / int_81ca312b
featureConfidence
1.0
 Evil Dead: A Fistful of Boomstick (Video Game)
hasFeature
It's Quiet… Too Quiet / int_81ca312b
 It's Quiet… Too Quiet / int_86c3beca
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_86c3beca
comment
In Girl Genius, Augie mentions this was what tipped him and Lars off to the fact that something wasn't right in the area near Passholdt. There were no animals, birds, nests, droppings, or bones. Anywhere. When they reached Passholdt, they found it overrun by a savage form of revenants.
 It's Quiet… Too Quiet / int_86c3beca
featureApplicability
1.0
 It's Quiet… Too Quiet / int_86c3beca
featureConfidence
1.0
 Girl Genius (Webcomic)
hasFeature
It's Quiet… Too Quiet / int_86c3beca
 It's Quiet… Too Quiet / int_87e00d8e
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_87e00d8e
comment
Teen Titans (2003): Used in "Hide n' Seek" by Raven:
While the exact words aren't said, Raven feels the same in "The Prophecy" when she returns to Azarath and notices the place is completely deserted.
 It's Quiet… Too Quiet / int_87e00d8e
featureApplicability
1.0
 It's Quiet… Too Quiet / int_87e00d8e
featureConfidence
1.0
 Teen Titans (2003)
hasFeature
It's Quiet… Too Quiet / int_87e00d8e
 It's Quiet… Too Quiet / int_89c52fdd
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_89c52fdd
comment
In The Muppet Christmas Carol, this is what tips Scrooge off that something is wrong when he arrives at the usually bustling Cratchit house with the Ghost of Christmas Yet to Come. He quickly realizes that Tiny Tim has died.
 It's Quiet… Too Quiet / int_89c52fdd
featureApplicability
1.0
 It's Quiet… Too Quiet / int_89c52fdd
featureConfidence
1.0
 The Muppet Christmas Carol
hasFeature
It's Quiet… Too Quiet / int_89c52fdd
 It's Quiet… Too Quiet / int_8c075344
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_8c075344
comment
Times Like This: Spoken by Cassie & Bethany as they time-travel right into the middle of the Vietnam War.
 It's Quiet… Too Quiet / int_8c075344
featureApplicability
1.0
 It's Quiet… Too Quiet / int_8c075344
featureConfidence
1.0
 Times Like This (Webcomic)
hasFeature
It's Quiet… Too Quiet / int_8c075344
 It's Quiet… Too Quiet / int_8c9862c7
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_8c9862c7
comment
Prince of Persia (2008):
Lampshaded in a banter line where the Prince says that you should never remark on the quiet — it's just make bad things happen.
During a boss fight in that level, the Prince might say, "I told you, never say it's quiet." If you knock the boss off a cliff, he says "Now it's quiet."
 It's Quiet… Too Quiet / int_8c9862c7
featureApplicability
1.0
 It's Quiet… Too Quiet / int_8c9862c7
featureConfidence
1.0
 Prince of Persia (2008) (Video Game)
hasFeature
It's Quiet… Too Quiet / int_8c9862c7
 It's Quiet… Too Quiet / int_8d814070
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_8d814070
comment
M*A*S*H: In the episode where BJ is introduced, they are changing a flat tire when a group of Koreans walk past their jeep. Suddenly Radar and Hawkeye notice that the people are no longer on the road. BJ asks what's wrong and they say that usually means they are about to be shot at by snipers. Sure enough, bullets start flying and they beat a hasty retreat.
 It's Quiet… Too Quiet / int_8d814070
featureApplicability
1.0
 It's Quiet… Too Quiet / int_8d814070
featureConfidence
1.0
 M*A*S*H
hasFeature
It's Quiet… Too Quiet / int_8d814070
 It's Quiet… Too Quiet / int_8d84363c
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_8d84363c
comment
Rome. When the assassins of Julius Caesar claim their action was a justifiable tyrannicide, Marc Antony points out that the streets of Rome are quiet, because people are hiding in their houses in fear instead of celebrating the death of a tyrant. Thanks to a clever Batman Gambit, Antony soon rouses the people...against Caesar's killers.
 It's Quiet… Too Quiet / int_8d84363c
featureApplicability
1.0
 It's Quiet… Too Quiet / int_8d84363c
featureConfidence
1.0
 Rome
hasFeature
It's Quiet… Too Quiet / int_8d84363c
 It's Quiet… Too Quiet / int_8e5dd1fe
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_8e5dd1fe
comment
Boldores and Boomsticks: Despite the area being filled with tracks, team RWBY doesn't see even a single Grimm.
 It's Quiet… Too Quiet / int_8e5dd1fe
featureApplicability
1.0
 It's Quiet… Too Quiet / int_8e5dd1fe
featureConfidence
1.0
 Boldores and Boomsticks (Fanfic)
hasFeature
It's Quiet… Too Quiet / int_8e5dd1fe
 It's Quiet… Too Quiet / int_8f36f969
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_8f36f969
comment
The Loud House: Typically, the Loud family, with the exception of Lucy and, to an extent, Lincoln, lives up to their surname, so if they're being quiet, it's a bad sign. For instance, in "One Flu Over the Loud House", it turns out to be because Lori, Lynn, and the twins have the flu and the rest are hiding. In "Snow Escape," the siblings are hiding from Lynn during a snowball war, and this phrase is uttered.
 It's Quiet… Too Quiet / int_8f36f969
featureApplicability
1.0
 It's Quiet… Too Quiet / int_8f36f969
featureConfidence
1.0
 The Loud House
hasFeature
It's Quiet… Too Quiet / int_8f36f969
 It's Quiet… Too Quiet / int_9068877a
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_9068877a
comment
Red vs. Blue:
Played for Laughs, as provided by the page quote.
In the mini-series "MIA", Tucker notes that it's become quiet, but refuses to say the trope as he thinks doing so would be lame, "And there might be chicks listening". Church, however, pressures Tucker into saying the whole line.
The trope is done more seriously in season 12; to reach Sarge, Donut, Lopez, and Wash, the rest of the Blood Gulch Crew cause a little havoc in the military base. After some exposition is delivered, Simmons realizes that everything has gone quiet; what happened to the alarms?
 It's Quiet… Too Quiet / int_9068877a
featureApplicability
1.0
 It's Quiet… Too Quiet / int_9068877a
featureConfidence
1.0
 Red vs. Blue (Web Animation)
hasFeature
It's Quiet… Too Quiet / int_9068877a
 It's Quiet… Too Quiet / int_919cd120
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_919cd120
comment
The Crumpets: In "Amnesia", just before his siblings ambush and chase him for a bath, the reeked King looks at an empty, quiet hallway.
 It's Quiet… Too Quiet / int_919cd120
featureApplicability
1.0
 It's Quiet… Too Quiet / int_919cd120
featureConfidence
1.0
 The Crumpets
hasFeature
It's Quiet… Too Quiet / int_919cd120
 It's Quiet… Too Quiet / int_92916f5a
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_92916f5a
comment
Shrek: The titular ogre utters this line when he and Donkey enter a deserted Kingdom of Duloc. In this particular case, rather than heralding some imminent threat, the quiet is because everyone has gone off to watch the tournament.
 It's Quiet… Too Quiet / int_92916f5a
featureApplicability
1.0
 It's Quiet… Too Quiet / int_92916f5a
featureConfidence
1.0
 Shrek
hasFeature
It's Quiet… Too Quiet / int_92916f5a
 It's Quiet… Too Quiet / int_94d41156
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_94d41156
comment
Drums Along the Mohawk: Said word for word right before the Tories launch their final assault on the fort.
 It's Quiet… Too Quiet / int_94d41156
featureApplicability
1.0
 It's Quiet… Too Quiet / int_94d41156
featureConfidence
1.0
 Drums Along the Mohawk
hasFeature
It's Quiet… Too Quiet / int_94d41156
 It's Quiet… Too Quiet / int_959dd815
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_959dd815
comment
In the old days of Professional Wrestling, it was said that an unusually silent crowd was the most dangerous kind of crowd because that meant they were no longer invested in seeing the babyface (hero) beat the heel (villain) but were instead preparing to take matters into their own hands by rioting and getting to the heel. Old-timers called this silent heat, and it was a sign that the heel needed to finish and get the heck out of there.
 It's Quiet… Too Quiet / int_959dd815
featureApplicability
1.0
 It's Quiet… Too Quiet / int_959dd815
featureConfidence
1.0
 Professional Wrestling
hasFeature
It's Quiet… Too Quiet / int_959dd815
 It's Quiet… Too Quiet / int_976efc02
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_976efc02
comment
Mystery Science Theater 3000:
In "Zombie Nightmare", the original movie's use of this trope parodied by Mike and the Bots:
In "Cave Dwellers", when the hero of the titular movie remarks that it's "too quiet", Crow adds, "Yeah, too too quiet."
 It's Quiet… Too Quiet / int_976efc02
featureApplicability
1.0
 It's Quiet… Too Quiet / int_976efc02
featureConfidence
1.0
 Mystery Science Theater 3000
hasFeature
It's Quiet… Too Quiet / int_976efc02
 It's Quiet… Too Quiet / int_97a70962
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_97a70962
comment
The Professionals. In "Old Dog with New Tricks", a London Gangster has taken everyone in a police station hostage, demanding the release of his brother in the nick. One of his men warns him there's no sign of anything going on outside, which he takes as a sign that the police aren't trying anything...until he's told that there is no-one outside; neither police cordoning off the street or civilian onlookers.
 It's Quiet… Too Quiet / int_97a70962
featureApplicability
1.0
 It's Quiet… Too Quiet / int_97a70962
featureConfidence
1.0
 The Professionals
hasFeature
It's Quiet… Too Quiet / int_97a70962
 It's Quiet… Too Quiet / int_996edf24
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_996edf24
comment
Wonder Woman Vol 1: When Maj. Keith Griggs and Lt. Lauren Haley are walking the streets of a war torn town and all the kids playing and people who were outdoors quietly disappear inside they are both quickly put on edge by the sudden silence. Moments later they are ambushed.
 It's Quiet… Too Quiet / int_996edf24
featureApplicability
1.0
 It's Quiet… Too Quiet / int_996edf24
featureConfidence
1.0
 Wonder Woman (Franchise)
hasFeature
It's Quiet… Too Quiet / int_996edf24
 It's Quiet… Too Quiet / int_99e61d8f
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_99e61d8f
comment
The Day of the Triffids: Used to terrifying effect in combination with Nothing Is Scarier. The protagonist is in hospital recovering from an eye injury that left him temporarily (he hopes!) blind, and the first chapter alternates between exposition and narrating his increasing alarm at the fact that there's no sound of traffic from the nearby main road, the nurse should have come in by now and he has no idea what's going on... Turns out he's literally Slept Through the Apocalypse.
 It's Quiet… Too Quiet / int_99e61d8f
featureApplicability
1.0
 It's Quiet… Too Quiet / int_99e61d8f
featureConfidence
1.0
 The Day of the Triffids
hasFeature
It's Quiet… Too Quiet / int_99e61d8f
 It's Quiet… Too Quiet / int_9a8bf274
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_9a8bf274
comment
Command & Conquer:
Command & Conquer: Renegade's first mission opened up as follows:
Command & Conquer: Red Alert 2 has Crazy Ivan, a soviet unit, saying that "it's too quiet here". Inverted Trope, as Crazy Ivan is a Mad Bomber and is the one who may drop some dynamite on some building or unit.
Command & Conquer: Generals: GLA general Rodall Juhziz had, or would have had, as one of his campaign lines, "It's quiet out there, general...you know what quiet means right? BOOM...HAHAHAHA!!"
 It's Quiet… Too Quiet / int_9a8bf274
featureApplicability
1.0
 It's Quiet… Too Quiet / int_9a8bf274
featureConfidence
1.0
 Command & Conquer (Video Game)
hasFeature
It's Quiet… Too Quiet / int_9a8bf274
 It's Quiet… Too Quiet / int_9aab8a87
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_9aab8a87
comment
The Fog. When the title weather phenomena (and the zombies inside of it) are approaching the home where Mrs. Kobritz and Andy are staying, the frogs suddenly stop croaking, resulting in complete silence.
 It's Quiet… Too Quiet / int_9aab8a87
featureApplicability
1.0
 It's Quiet… Too Quiet / int_9aab8a87
featureConfidence
1.0
 The Fog
hasFeature
It's Quiet… Too Quiet / int_9aab8a87
 It's Quiet… Too Quiet / int_9bc43bbd
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_9bc43bbd
comment
Assault on Precinct 13 (2005): In the remake, one character remarks that it's "awful quiet out there", and Lawrence Fishburne replies that that's what worries him.
 It's Quiet… Too Quiet / int_9bc43bbd
featureApplicability
1.0
 It's Quiet… Too Quiet / int_9bc43bbd
featureConfidence
1.0
 Assault on Precinct 13 (2005)
hasFeature
It's Quiet… Too Quiet / int_9bc43bbd
 It's Quiet… Too Quiet / int_9d34190a
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_9d34190a
comment
The Elder Scrolls: In Oblivion and, to the lesser extent, in Skyrim, when you travel cross-country, there's usually soft music in the background. When you enter a dangerous area with enemies lurking about, the music fades and there is a brief moment of silence before enemies engage you and the combat music starts playing. When playing a stealthy character this can raise the suspense of stalking and being stalked.
 It's Quiet… Too Quiet / int_9d34190a
featureApplicability
1.0
 It's Quiet… Too Quiet / int_9d34190a
featureConfidence
1.0
 The Elder Scrolls (Franchise)
hasFeature
It's Quiet… Too Quiet / int_9d34190a
 It's Quiet… Too Quiet / int_9e10fbb4
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_9e10fbb4
comment
H.I.V.E. Series: Nigel specifically tells Franz not to say this. After Nigel leaves, Franz says it anyway.
 It's Quiet… Too Quiet / int_9e10fbb4
featureApplicability
1.0
 It's Quiet… Too Quiet / int_9e10fbb4
featureConfidence
1.0
 H.I.V.E. Series
hasFeature
It's Quiet… Too Quiet / int_9e10fbb4
 It's Quiet… Too Quiet / int_9fc6d946
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_9fc6d946
comment
Fire & Blood: At the end of the Dance of the Dragons, Rhaenyra arrives at Dragonstone, normally her home, but is so frazzled by everything that's happened to her recently (losing her crown, her dragon, all but one of her children) she doesn't notice how the docks are suspiciously absent.
 It's Quiet… Too Quiet / int_9fc6d946
featureApplicability
1.0
 It's Quiet… Too Quiet / int_9fc6d946
featureConfidence
1.0
 Fire & Blood
hasFeature
It's Quiet… Too Quiet / int_9fc6d946
 It's Quiet… Too Quiet / int_a183d57f
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_a183d57f
comment
Discussed in the Futurama episode "War is the H-Word" when a grizzled soldier describes the worst part of war being the quiet before the battle.
 It's Quiet… Too Quiet / int_a183d57f
featureApplicability
1.0
 It's Quiet… Too Quiet / int_a183d57f
featureConfidence
1.0
 Futurama
hasFeature
It's Quiet… Too Quiet / int_a183d57f
 It's Quiet… Too Quiet / int_a3748187
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_a3748187
comment
In JoJo's Bizarre Adventure: Golden Wind, once Bucciarati revealed he's a walking corpse, before Giorno can ask anything else, the group arrives in Rome and are immediately alarmed that the city is silent... just as a body is dropped on the top of their car.
 It's Quiet… Too Quiet / int_a3748187
featureApplicability
1.0
 It's Quiet… Too Quiet / int_a3748187
featureConfidence
1.0
 JoJo's Bizarre Adventure: Golden Wind (Manga)
hasFeature
It's Quiet… Too Quiet / int_a3748187
 It's Quiet… Too Quiet / int_a5e6a399
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_a5e6a399
comment
Command & Conquer: Renegade's first mission opened up as follows:
 It's Quiet… Too Quiet / int_a5e6a399
featureApplicability
1.0
 It's Quiet… Too Quiet / int_a5e6a399
featureConfidence
1.0
 Command & Conquer: Renegade (Video Game)
hasFeature
It's Quiet… Too Quiet / int_a5e6a399
 It's Quiet… Too Quiet / int_a61ca024
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_a61ca024
comment
Power Rangers Lightspeed Rescue: One episode has the rangers patrolling the city, and two of them independently note that it's too quiet. Might be worth mentioning that the delivery of the lines make the dialog feel a little more natural, rather than the characters just repeating a cliche.
 It's Quiet… Too Quiet / int_a61ca024
featureApplicability
1.0
 It's Quiet… Too Quiet / int_a61ca024
featureConfidence
1.0
 Power Rangers Lightspeed Rescue
hasFeature
It's Quiet… Too Quiet / int_a61ca024
 It's Quiet… Too Quiet / int_a685790b
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_a685790b
comment
The Lost Skeleton of Cadavra: Inverted:
 It's Quiet… Too Quiet / int_a685790b
featureApplicability
1.0
 It's Quiet… Too Quiet / int_a685790b
featureConfidence
1.0
 The Lost Skeleton of Cadavra
hasFeature
It's Quiet… Too Quiet / int_a685790b
 It's Quiet… Too Quiet / int_a6b64d3a
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_a6b64d3a
comment
Masters of the Air: The bomber crews have to tend with near-constant flak barrages as they fly over Occupied Europe and Germany to and from their targets. The only time the flak lets up is when they are about to be attacked by fighters.
 It's Quiet… Too Quiet / int_a6b64d3a
featureApplicability
1.0
 It's Quiet… Too Quiet / int_a6b64d3a
featureConfidence
1.0
 Masters of the Air
hasFeature
It's Quiet… Too Quiet / int_a6b64d3a
 It's Quiet… Too Quiet / int_a73b5dbb
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_a73b5dbb
comment
Old Scores: The vampire king Shafax (whether intentionally or simply by being present) has imposed unnatural silence on St. Brigid's Cemetery.
 It's Quiet… Too Quiet / int_a73b5dbb
featureApplicability
1.0
 It's Quiet… Too Quiet / int_a73b5dbb
featureConfidence
1.0
 Old Scores
hasFeature
It's Quiet… Too Quiet / int_a73b5dbb
 It's Quiet… Too Quiet / int_a796bde8
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_a796bde8
comment
Metal Gear Solid:
After Solid Snake reunites with Meryl in the Nuclear Storage Facility, they exit the bathroom to find all the guards are conspicuously absent, and Snake points out that the music has stopped too. Turns out it is because Psycho Mantis is preparing a trap for Snake by taking control of Meryl's mind.
When Solid Snake reaches the titular mech, he remarks over radio to his friend Otacon that there is a conspicuous complete lack of guards or any security at all for that matter. Turns out it is because the villains want Snake to reach the Metal Gear as a part of their plan.
 It's Quiet… Too Quiet / int_a796bde8
featureApplicability
1.0
 It's Quiet… Too Quiet / int_a796bde8
featureConfidence
1.0
 Metal Gear Solid (Video Game)
hasFeature
It's Quiet… Too Quiet / int_a796bde8
 It's Quiet… Too Quiet / int_a8729c90
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_a8729c90
comment
The Fairly OddParents!:
When Timmy wishes his life was an action movie, he uses this line when he arrives at school via Jet Pack. He is immediately attacked by ninjas.
Timmy later uses it when he's deep sea diving. Cosmo responds with "And it's wet... too wet!" while a little fish swims around in his diving helmet.
 It's Quiet… Too Quiet / int_a8729c90
featureApplicability
1.0
 It's Quiet… Too Quiet / int_a8729c90
featureConfidence
1.0
 The Fairly OddParents!
hasFeature
It's Quiet… Too Quiet / int_a8729c90
 It's Quiet… Too Quiet / int_a9b45855
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_a9b45855
comment
In Robb Returns, Brynden Tully does not like the silence settling over the Bloody Gate, rightly fearing that the Vale clans may be planning something. Fortunately, they are actually planning to leave for the North, following Ned's call to arms.
 It's Quiet… Too Quiet / int_a9b45855
featureApplicability
1.0
 It's Quiet… Too Quiet / int_a9b45855
featureConfidence
1.0
 Robb Returns / Fan Fic
hasFeature
It's Quiet… Too Quiet / int_a9b45855
 It's Quiet… Too Quiet / int_a9c0ed2c
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_a9c0ed2c
comment
The Boy Who Cried Idiot: Lincoln's nightmare begins with silence.
 It's Quiet… Too Quiet / int_a9c0ed2c
featureApplicability
1.0
 It's Quiet… Too Quiet / int_a9c0ed2c
featureConfidence
1.0
 The Boy Who Cried Idiot (Fanfic)
hasFeature
It's Quiet… Too Quiet / int_a9c0ed2c
 It's Quiet… Too Quiet / int_aa36ae9e
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_aa36ae9e
comment
Shaman Blues: When exploring a hospital, Witkacy notes that despite places like this usually teeming with ghost activity, this one is eerily empty and quiet, hinting at what's really roaming the building.
 It's Quiet… Too Quiet / int_aa36ae9e
featureApplicability
1.0
 It's Quiet… Too Quiet / int_aa36ae9e
featureConfidence
1.0
 Shaman Blues
hasFeature
It's Quiet… Too Quiet / int_aa36ae9e
 It's Quiet… Too Quiet / int_ab515a31
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_ab515a31
comment
House of the Dead 2: Said almost word for word. A later scene also has James say something similar when looking around the baddie's base: "It's like they're inviting me in..."
 It's Quiet… Too Quiet / int_ab515a31
featureApplicability
1.0
 It's Quiet… Too Quiet / int_ab515a31
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
It's Quiet… Too Quiet / int_ab515a31
 It's Quiet… Too Quiet / int_af96594f
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_af96594f
comment
Silent Spring: Used metaphorically in the title, but also a plot point; one of the first signs that something has gone badly wrong is the eerie silence in the countryside as wild bird populations decline.
 It's Quiet… Too Quiet / int_af96594f
featureApplicability
1.0
 It's Quiet… Too Quiet / int_af96594f
featureConfidence
1.0
 Silent Spring
hasFeature
It's Quiet… Too Quiet / int_af96594f
 It's Quiet… Too Quiet / int_b2c187a7
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_b2c187a7
comment
The Magician's Nephew: Polly and Digory feel this way when they enter Charn, and find themselves in a ruined palace, which has clearly been deserted for centuries, and has nothing but a cold dead silence. They note that the Wood between the Worlds was also silent, but was rich and full of life, in that you could almost hear the trees growing. Later, they end up in the empty and dark Narnia just before all life is created by Aslan, and for a moment, they believe they are back in Charn at night.
 It's Quiet… Too Quiet / int_b2c187a7
featureApplicability
1.0
 It's Quiet… Too Quiet / int_b2c187a7
featureConfidence
1.0
 The Magician's Nephew
hasFeature
It's Quiet… Too Quiet / int_b2c187a7
 It's Quiet… Too Quiet / int_b315b9de
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_b315b9de
comment
In the TV movie In the Beginning, the EAS Lexington is moving in on a seemingly disabled Minbari ship, but Sheridan begins to think something's off when he doesn't pick up any Minbari signals, not even a distress call. It turns out to be a set up for a Hyperspeed Ambush.
 It's Quiet… Too Quiet / int_b315b9de
featureApplicability
1.0
 It's Quiet… Too Quiet / int_b315b9de
featureConfidence
1.0
 Babylon 5: In the Beginning
hasFeature
It's Quiet… Too Quiet / int_b315b9de
 It's Quiet… Too Quiet / int_b3e81703
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_b3e81703
comment
Arthur, King of Time and Space: In one space-age arc, Guevevere says this to Morgan. Morgan puts on some music.
 It's Quiet… Too Quiet / int_b3e81703
featureApplicability
1.0
 It's Quiet… Too Quiet / int_b3e81703
featureConfidence
1.0
 Arthur, King of Time and Space (Webcomic)
hasFeature
It's Quiet… Too Quiet / int_b3e81703
 It's Quiet… Too Quiet / int_b4c31d54
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_b4c31d54
comment
The Hounds of the Morrigan: The main characters are looking for a McGuffin that, in their hands, will bring down the Celtic goddess of war; in hers, it'll bring down everything else. However, every time the goddess's attention is focused somewhere, her ears absorb all the noises of the surroundings. Therefore, she cannot spy on or attack the main characters without unwittingly creating complete silence, which promptly tips them off. Several times.
 It's Quiet… Too Quiet / int_b4c31d54
featureApplicability
1.0
 It's Quiet… Too Quiet / int_b4c31d54
featureConfidence
1.0
 The Hounds of the Morrigan
hasFeature
It's Quiet… Too Quiet / int_b4c31d54
 It's Quiet… Too Quiet / int_b6c9037f
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_b6c9037f
comment
The Magnus Archives:
The first thing that unnerves the narrator of the episode "Killing Floor" is the strange absence of the usual sounds of the slaughterhouse he works in.
In "Boatswain's Call" the crew of the ship strenuously avoid talking to each other, until after one of them disappears, seemingly having been chosen to be thrown overboard.
 It's Quiet… Too Quiet / int_b6c9037f
featureApplicability
1.0
 It's Quiet… Too Quiet / int_b6c9037f
featureConfidence
1.0
 The Magnus Archives (Podcast)
hasFeature
It's Quiet… Too Quiet / int_b6c9037f
 It's Quiet… Too Quiet / int_b7704254
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_b7704254
comment
In KISS Meets the Phantom of the Park, Paul Stanley remarks this, leading Ace Frehley to quip "Why didn't you say so?" and begin singing.
 It's Quiet… Too Quiet / int_b7704254
featureApplicability
1.0
 It's Quiet… Too Quiet / int_b7704254
featureConfidence
1.0
 KISS Meets the Phantom of the Park
hasFeature
It's Quiet… Too Quiet / int_b7704254
 It's Quiet… Too Quiet / int_b79b492c
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_b79b492c
comment
Mighty Mightor: In "The Tiger Men", Tor says "I don't like it. It's too quiet tonight... I sense danger tonight." before the Tiger Men attack.
 It's Quiet… Too Quiet / int_b79b492c
featureApplicability
1.0
 It's Quiet… Too Quiet / int_b79b492c
featureConfidence
1.0
 Mighty Mightor
hasFeature
It's Quiet… Too Quiet / int_b79b492c
 It's Quiet… Too Quiet / int_b8b43ba
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_b8b43ba
comment
Haunting Ground: Purposefully invoked. Whenever one of the characters in pursuit of Fiona is in an adjacent room or hiding somewhere, waiting for you, in the current area, the disturbing background music will be replaced by a deafening silence (and possibly the sound of Hewie growling), either until they burst out of wherever they are or Fiona puts enough distance between herself and them.
 It's Quiet… Too Quiet / int_b8b43ba
featureApplicability
1.0
 It's Quiet… Too Quiet / int_b8b43ba
featureConfidence
1.0
 Haunting Ground (Video Game)
hasFeature
It's Quiet… Too Quiet / int_b8b43ba
 It's Quiet… Too Quiet / int_b903059f
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_b903059f
comment
Arachnophobia: At one point during the movie, the main characters notice that the crickets have stopped chirping. Turns out the spiders ate them all.
 It's Quiet… Too Quiet / int_b903059f
featureApplicability
1.0
 It's Quiet… Too Quiet / int_b903059f
featureConfidence
1.0
 Arachnophobia
hasFeature
It's Quiet… Too Quiet / int_b903059f
 It's Quiet… Too Quiet / int_ba48a3f1
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_ba48a3f1
comment
Mimic: When the main characters are travelling through the New York sewers, they notice that they've not seen any rats, which should be scurrying everywhere. Of course, the audience would understand that they've either all been eaten or they've fled after the arrival of the giant, flesh-eating Judas Breed.
 It's Quiet… Too Quiet / int_ba48a3f1
featureApplicability
1.0
 It's Quiet… Too Quiet / int_ba48a3f1
featureConfidence
1.0
 Mimic
hasFeature
It's Quiet… Too Quiet / int_ba48a3f1
 It's Quiet… Too Quiet / int_bf24c7bb
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_bf24c7bb
comment
In Chernobyl, a doctor at Pripyat's hospital is unnerved that they haven't seen any casualties from the fire at the power plant, since she would have expected it from an explosion like that. The casualties who eventually come in are affected by something far worse than thermal burns—Acute Radiation Syndrome. By morning, the corridors are overflowing with plant workers, sickened first responders, and citizens who had the bad luck to be downwind of the smoke.
 It's Quiet… Too Quiet / int_bf24c7bb
featureApplicability
1.0
 It's Quiet… Too Quiet / int_bf24c7bb
featureConfidence
1.0
 Chernobyl
hasFeature
It's Quiet… Too Quiet / int_bf24c7bb
 It's Quiet… Too Quiet / int_bf3a0285
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_bf3a0285
comment
Without a Trace: In one episode, after the Victim of the Week takes his girlfriend and an FBI agent hostage, he readily agrees to surrender. Another agent notes, "That was too easy". Indeed, the man is planning to commit Suicide by Cop and promptly runs out of the house, raising his (unloaded) gun.
 It's Quiet… Too Quiet / int_bf3a0285
featureApplicability
1.0
 It's Quiet… Too Quiet / int_bf3a0285
featureConfidence
1.0
 Without a Trace
hasFeature
It's Quiet… Too Quiet / int_bf3a0285
 It's Quiet… Too Quiet / int_c3a1c8f8
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_c3a1c8f8
comment
UFO (1970): In the episode "The Sound of Silence", twice while near a lake, a woman mentions that there's no sound from local animals. This is because there's a UFO hiding in the lake and a body-snatching alien wandering around nearby.
 It's Quiet… Too Quiet / int_c3a1c8f8
featureApplicability
1.0
 It's Quiet… Too Quiet / int_c3a1c8f8
featureConfidence
1.0
 UFO (1970)
hasFeature
It's Quiet… Too Quiet / int_c3a1c8f8
 It's Quiet… Too Quiet / int_c4282b71
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_c4282b71
comment
My Little Pony: Friendship Is Magic: In "Stare Master", this is how Fluttershy realizes that the Cutie Mark Crusaders, whom she was babysitting, have snuck out of her house — her house is suddenly quiet and peaceful, but the crusaders haven't shut up all day.
 It's Quiet… Too Quiet / int_c4282b71
featureApplicability
1.0
 It's Quiet… Too Quiet / int_c4282b71
featureConfidence
1.0
 My Little Pony: Friendship Is Magic
hasFeature
It's Quiet… Too Quiet / int_c4282b71
 It's Quiet… Too Quiet / int_c43df4d8
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_c43df4d8
comment
Doctor Who puts a twist on this on a couple of occasions when, rather than it being quiet when it shouldn't be, there's noise when by all rights it should be quiet. Two excellent examples of Oh, Crap! moments (both courtesy of Steven Moffat) follow.
"The Doctor Dances":
The Doctor, Rose and Jack are listening to a recording of the Empty Child when Rose wonders what that mysterious flapping sound is...
A boy is using a typewriter to write a letter to his dad. The sounds of his typing are under the dialogue of the scene, until Nancy, the leader of these kids, points out that the boy isn't typing anymore. It's typing by itself.
"The Girl in the Fireplace": The Doctor realizes that something's wrong with a clock when it keeps ticking despite being obviously broken.
"Voyage of the Damned": The Doctor decides to sneak Astrid onto Mr. Copper's tour group that's teleporting from the Titanic to Earth. When they arrive, they're on a street in the middle of London. The Doctor realizes something's off because the streets that should be packed with throngs of last-minute Christmas shoppers are abnormally deserted. As in, no people around at all. Except for a newsstand vendor, Wilfred Mott. When the Doctor approaches him for answers, Wilfred explains that, with now-yearly Christmas disasters like the spaceship Christmas before last and a Christmas star electrocuting people and draining the Thames the year before (which involved Wilfred's granddaughter Donna), most people have decided to head out to the country for the season on the logic that something is probably going to happen this year as well.
"Empress of Mars": Just before the Ice Warriors attack, the Doctor remarks that things are quiet, then immediately lampshades it by adding that tradition requires him to add "too quiet".
"Nikola Tesla's Night of Terror": The Doctor and Tesla are on a train being pursued by a hooded assailant. As the companions and Tesla's assistant have gone ahead, leaving the two of them alone in the car as the Doctor holds the rear door shut, Tesla notices it's gone quiet moments before the attacker comes in through the ceiling.
 It's Quiet… Too Quiet / int_c43df4d8
featureApplicability
1.0
 It's Quiet… Too Quiet / int_c43df4d8
featureConfidence
1.0
 Doctor Who
hasFeature
It's Quiet… Too Quiet / int_c43df4d8
 It's Quiet… Too Quiet / int_c4d11117
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_c4d11117
comment
Teenage Mutant Ninja Turtles II: The Secret of the Ooze: Used seriously at first, but sets up a joke shortly afterwards when the turtles keep remarking on how things are a little too quiet, a little too easy, a little too Raphael...
 It's Quiet… Too Quiet / int_c4d11117
featureApplicability
1.0
 It's Quiet… Too Quiet / int_c4d11117
featureConfidence
1.0
 Teenage Mutant Ninja Turtles II: The Secret of the Ooze
hasFeature
It's Quiet… Too Quiet / int_c4d11117
 It's Quiet… Too Quiet / int_c51cb60a
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_c51cb60a
comment
Changeling: The Lost mentions that some Beasts come from a jungle where the only silence is when the jungle's Fae lord is on the hunt. As a result, those Beasts who escape from him prefer to live in the city. In the city, it's never quiet...
 It's Quiet… Too Quiet / int_c51cb60a
featureApplicability
1.0
 It's Quiet… Too Quiet / int_c51cb60a
featureConfidence
1.0
 Changeling: The Lost (Tabletop Game)
hasFeature
It's Quiet… Too Quiet / int_c51cb60a
 It's Quiet… Too Quiet / int_c67a1218
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_c67a1218
comment
The Legend of Dragoon observes how the sudden vanishing of nighttime animal noises generally heralds approaching forces prior to the nighttime attack on Hoax.
 It's Quiet… Too Quiet / int_c67a1218
featureApplicability
1.0
 It's Quiet… Too Quiet / int_c67a1218
featureConfidence
1.0
 The Legend of Dragoon (Video Game)
hasFeature
It's Quiet… Too Quiet / int_c67a1218
 It's Quiet… Too Quiet / int_c6c8fc2b
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_c6c8fc2b
comment
The Marksman: The main character runs back late to the extraction point, he can clearly hear the helicopter waiting although he's still in enemy territory, he turns around frequently watching for potential pursuers, but after a while he stops and notices no one is chasing him. He correctly assesses he and his team have been set up, and the extraction chopper is destroyed shortly after by a traitor.
 It's Quiet… Too Quiet / int_c6c8fc2b
featureApplicability
1.0
 It's Quiet… Too Quiet / int_c6c8fc2b
featureConfidence
1.0
 The Marksman
hasFeature
It's Quiet… Too Quiet / int_c6c8fc2b
 It's Quiet… Too Quiet / int_c6e646e5
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_c6e646e5
comment
Darius Gaiden does this with the soundtrack. Zone M, part of the fifth layer of stages, features a conspicuous lack of music in the main body of the stage. About 30 seconds in, the huge battleship warning plays to herald the apperance of Titanic Lance, a six-screen-wide boss that's by far the longest and most difficult boss in this set of stages.
 It's Quiet… Too Quiet / int_c6e646e5
featureApplicability
1.0
 It's Quiet… Too Quiet / int_c6e646e5
featureConfidence
1.0
 Darius (Video Game)
hasFeature
It's Quiet… Too Quiet / int_c6e646e5
 It's Quiet… Too Quiet / int_c6f7e804
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_c6f7e804
comment
Blake's 7: "Hostage" opens with Vila and Avon saying how quiet everything is. Moments later twenty Federation pursuit ships launch a coordinated attack on the Liberator.
 It's Quiet… Too Quiet / int_c6f7e804
featureApplicability
1.0
 It's Quiet… Too Quiet / int_c6f7e804
featureConfidence
1.0
 Blake's 7
hasFeature
It's Quiet… Too Quiet / int_c6f7e804
 It's Quiet… Too Quiet / int_c72c2d06
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_c72c2d06
comment
Star Wars Rebels: If an area under Imperial occupation suddenly has a lot fewer Stormtroopers walking around, it very reliably means that they've pulled back in preparation for a massive assault.
 It's Quiet… Too Quiet / int_c72c2d06
featureApplicability
1.0
 It's Quiet… Too Quiet / int_c72c2d06
featureConfidence
1.0
 Star Wars Rebels
hasFeature
It's Quiet… Too Quiet / int_c72c2d06
 It's Quiet… Too Quiet / int_c75d67d
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_c75d67d
comment
Person of Interest: This happens twice in "The Day the World Went Away":
The first instance happens when Reese and Fusco go to an office that they suspect is a front for criminal activity. After a few minutes in a waiting room, Reese says "What do you hear?" Fusco responds "Nothing." They realize the busy office has been evacuated, just before the hit squad arrives for them.
In the same episode, Samaritan realises that criminal mastermind Elias is hiding out in a Truce Zone he's created between two gangs because they've stopped fighting each other.
 It's Quiet… Too Quiet / int_c75d67d
featureApplicability
1.0
 It's Quiet… Too Quiet / int_c75d67d
featureConfidence
1.0
 Person of Interest
hasFeature
It's Quiet… Too Quiet / int_c75d67d
 It's Quiet… Too Quiet / int_c8c98633
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_c8c98633
comment
Command & Conquer: Red Alert 2 has Crazy Ivan, a soviet unit, saying that "it's too quiet here". Inverted Trope, as Crazy Ivan is a Mad Bomber and is the one who may drop some dynamite on some building or unit.
 It's Quiet… Too Quiet / int_c8c98633
featureApplicability
1.0
 It's Quiet… Too Quiet / int_c8c98633
featureConfidence
1.0
 Command & Conquer: Red Alert 2 (Video Game)
hasFeature
It's Quiet… Too Quiet / int_c8c98633
 It's Quiet… Too Quiet / int_c9e3cd08
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_c9e3cd08
comment
Keeper of the Lost Cities: In Neverseen, while walking through the forest at Brackendale, Sophie realizes what feels wrong about the place — it's far too quiet.
 It's Quiet… Too Quiet / int_c9e3cd08
featureApplicability
1.0
 It's Quiet… Too Quiet / int_c9e3cd08
featureConfidence
1.0
 Keeper of the Lost Cities
hasFeature
It's Quiet… Too Quiet / int_c9e3cd08
 It's Quiet… Too Quiet / int_ca08598f
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_ca08598f
comment
The Wire:
When Herc and Carver are on stakeout duty at the Pit, they find that the Pit is unusually deserted. As it turns out, it's because the Barksdale crew is playing a basketball game against the east side drug crew (or the teams they each get), hosted by Proposition Joe.
McNulty says this line to his wife, speaking of their children's bedroom.
 It's Quiet… Too Quiet / int_ca08598f
featureApplicability
1.0
 It's Quiet… Too Quiet / int_ca08598f
featureConfidence
1.0
 The Wire
hasFeature
It's Quiet… Too Quiet / int_ca08598f
 It's Quiet… Too Quiet / int_cb3ccda0
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_cb3ccda0
comment
The Fox and the Hound:
Vixey is afraid to enter a copse when she realizes that it's too quiet, while Todd, who unlike her was raised in captivity, has no such qualms and narrowly avoids falling foul of Copper, Amus' shotgun and a shitload of bear traps.
Copper also falls into this when he is sniffing for Tod up the cliff and picks up a new scent...From a giant bear!.
 It's Quiet… Too Quiet / int_cb3ccda0
featureApplicability
1.0
 It's Quiet… Too Quiet / int_cb3ccda0
featureConfidence
1.0
 The Fox and the Hound
hasFeature
It's Quiet… Too Quiet / int_cb3ccda0
 It's Quiet… Too Quiet / int_cddb86b2
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_cddb86b2
comment
Ratchet & Clank Future: A Crack in Time: According to Captain Qwark, this particular phrase is one to be strictly avoided in tense situations, much like "everything is going to be all right" and other ways of Tempting Fate.
 It's Quiet… Too Quiet / int_cddb86b2
featureApplicability
1.0
 It's Quiet… Too Quiet / int_cddb86b2
featureConfidence
1.0
 Ratchet & Clank Future: A Crack in Time (Video Game)
hasFeature
It's Quiet… Too Quiet / int_cddb86b2
 It's Quiet… Too Quiet / int_d1449385
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_d1449385
comment
Buffy the Vampire Slayer: Played with in Season 8:
 It's Quiet… Too Quiet / int_d1449385
featureApplicability
1.0
 It's Quiet… Too Quiet / int_d1449385
featureConfidence
1.0
 Buffy the Vampire Slayer (Comic Book)
hasFeature
It's Quiet… Too Quiet / int_d1449385
 It's Quiet… Too Quiet / int_d2fca893
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_d2fca893
comment
Bananas in Pyjamas: At the end of the "In the Jungle" song, there's a brief moment of silence followed by B2 noting "It's gone very quiet, B1", to which B1 replies "It's gone very, very quiet B2. Maybe even..."
 It's Quiet… Too Quiet / int_d2fca893
featureApplicability
1.0
 It's Quiet… Too Quiet / int_d2fca893
featureConfidence
1.0
 Bananas in Pyjamas
hasFeature
It's Quiet… Too Quiet / int_d2fca893
 It's Quiet… Too Quiet / int_d31cdea
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_d31cdea
comment
The Hunger Games: Explained and developed, particularly during the Quarter Quell. Katniss comes from a mining district and knows that when a mine canary stops singing, the air is growing foul and danger is imminent. One tribute is singing constantly. The group figure — correctly — that when she stops singing, danger is approaching them and they should get out of there.
 It's Quiet… Too Quiet / int_d31cdea
featureApplicability
1.0
 It's Quiet… Too Quiet / int_d31cdea
featureConfidence
1.0
 The Hunger Games
hasFeature
It's Quiet… Too Quiet / int_d31cdea
 It's Quiet… Too Quiet / int_d3b7562a
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_d3b7562a
comment
Kingdom (2019): One of the first signs that something's amiss is the forests around Jiyulheon being unnaturally quiet, as they are devoid of wildlife.
 It's Quiet… Too Quiet / int_d3b7562a
featureApplicability
1.0
 It's Quiet… Too Quiet / int_d3b7562a
featureConfidence
1.0
 Kingdom (2019)
hasFeature
It's Quiet… Too Quiet / int_d3b7562a
 It's Quiet… Too Quiet / int_d461f757
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_d461f757
comment
Invoked and discussed in Battlestar Galactica (2003) episode The Farm. Kara is wounded in an ambush and wakes up in a hospital room, with a Doctor, Simon, informing him that she is in a La Résistance hospital. Already suspicious of her surroundings and the fact that she saw nobody but Simon, Kara remarks that the hospital is eerily quiet and she has not heard any of the sounds she would expect to hear in a medical facility operating on a nuked-out world. Simon explains that most patients there are not suffering from gunshots or injuries but rather acute radiation sickness, which he describes as unpleasant but quiet. The real reason why the place was so quiet turns out to be much worse.
 It's Quiet… Too Quiet / int_d461f757
featureApplicability
1.0
 It's Quiet… Too Quiet / int_d461f757
featureConfidence
1.0
 Battlestar Galactica (2003)
hasFeature
It's Quiet… Too Quiet / int_d461f757
 It's Quiet… Too Quiet / int_d98cee6b
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_d98cee6b
comment
A TIME Magazine article describes the first half of the 2013 Atlantic hurricane season as this.
 It's Quiet… Too Quiet / int_d98cee6b
featureApplicability
1.0
 It's Quiet… Too Quiet / int_d98cee6b
featureConfidence
1.0
 Time Magazine (Magazine)
hasFeature
It's Quiet… Too Quiet / int_d98cee6b
 It's Quiet… Too Quiet / int_d9e7c4fc
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_d9e7c4fc
comment
Ghost Hunter, when going through the scrapyard, Lazarus and Richmond bring up this trope and lampshade it when Richmond asks which one of the two should finish the script.
 It's Quiet… Too Quiet / int_d9e7c4fc
featureApplicability
1.0
 It's Quiet… Too Quiet / int_d9e7c4fc
featureConfidence
1.0
 GhostHunter
hasFeature
It's Quiet… Too Quiet / int_d9e7c4fc
 It's Quiet… Too Quiet / int_da02c1ef
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_da02c1ef
comment
In Paper Mario: The Thousand-Year Door, the stunning lack of background music in the underground room with the entrance to the Pit Of 100 Trials provides a big clue as to how deathly serious that pipe in the middle of the room is.
 It's Quiet… Too Quiet / int_da02c1ef
featureApplicability
1.0
 It's Quiet… Too Quiet / int_da02c1ef
featureConfidence
1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
It's Quiet… Too Quiet / int_da02c1ef
 It's Quiet… Too Quiet / int_dcd92456
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_dcd92456
comment
And then in Evil Dead: Regeneration:
 It's Quiet… Too Quiet / int_dcd92456
featureApplicability
1.0
 It's Quiet… Too Quiet / int_dcd92456
featureConfidence
1.0
 Evil Dead: Regeneration (Video Game)
hasFeature
It's Quiet… Too Quiet / int_dcd92456
 It's Quiet… Too Quiet / int_dfd06a22
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_dfd06a22
comment
Lake Placid: A variation occurs where one character, shortly before another attack by the giant alligator, says: "I suddenly got the feeling that everything's perfectly safe".
 It's Quiet… Too Quiet / int_dfd06a22
featureApplicability
1.0
 It's Quiet… Too Quiet / int_dfd06a22
featureConfidence
1.0
 Lake Placid
hasFeature
It's Quiet… Too Quiet / int_dfd06a22
 It's Quiet… Too Quiet / int_e0852c7f
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_e0852c7f
comment
Dune (2021). After the Atreides forces have landed on Dune, Duke Leto is surveying the city of Arakeen with binoculars and comments, "So quiet." Gurney Halleck replies, "Yeah, that's what worries me too." Both of them are expecting Harkonnen sabotage attempts, so it's not surprising they take this attitude; the Duke then orders Gurney to put extra guards on the spice refinery and spaceport, the two most crucial areas.
 It's Quiet… Too Quiet / int_e0852c7f
featureApplicability
1.0
 It's Quiet… Too Quiet / int_e0852c7f
featureConfidence
1.0
 Dune (2021)
hasFeature
It's Quiet… Too Quiet / int_e0852c7f
 It's Quiet… Too Quiet / int_e096101e
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_e096101e
comment
Agent Carter: Phantom Pain: While scoping out a potentially HYDRA-affiliated location in Santa Clarita, Michael and Emily find the area eerily quiet - not even wildlife can be heard. It's not until later when they leave and stop some distance from the location that they can hear the wind and cicadas as normal.
 It's Quiet… Too Quiet / int_e096101e
featureApplicability
1.0
 It's Quiet… Too Quiet / int_e096101e
featureConfidence
1.0
 Sixes and Sevens (Fanfic)
hasFeature
It's Quiet… Too Quiet / int_e096101e
 It's Quiet… Too Quiet / int_e144ba19
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_e144ba19
comment
Dragon Age II: In Mark of the Assassin, as your party searches for signs of a wyvern, it suddenly becomes very quiet.
 It's Quiet… Too Quiet / int_e144ba19
featureApplicability
1.0
 It's Quiet… Too Quiet / int_e144ba19
featureConfidence
1.0
 Dragon Age II (Video Game)
hasFeature
It's Quiet… Too Quiet / int_e144ba19
 It's Quiet… Too Quiet / int_e24fdfdb
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_e24fdfdb
comment
In The Big Chill, Nick says this as he, Harold and Sam are trying to catch a bat that's flown into the attic.
 It's Quiet… Too Quiet / int_e24fdfdb
featureApplicability
1.0
 It's Quiet… Too Quiet / int_e24fdfdb
featureConfidence
1.0
 The Big Chill
hasFeature
It's Quiet… Too Quiet / int_e24fdfdb
 It's Quiet… Too Quiet / int_e293455a
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_e293455a
comment
Buffy the Vampire Slayer.
When things are quiet in Sunnydale, it's usually a sign that something extra evil is brewing. A Justified Trope as the Big Bad tends to use the resident vampire population as henchmen, so they're not roaming around feeding on people and causing general mischief.
"Hush": Magical creatures who do not themselves speak steal everyone's voices, resulting in most of the episode taking place in a very disturbing quiet — even the deaths happen soundlessly.
"The Body" deals with the (non-supernatural) death of Joyce and has absolutely no music in it at all, apart from opening and closing credits. The entire episode feels unnaturally quiet, and the effect is more than a little unsettling.
 It's Quiet… Too Quiet / int_e293455a
featureApplicability
1.0
 It's Quiet… Too Quiet / int_e293455a
featureConfidence
1.0
 Buffy the Vampire Slayer
hasFeature
It's Quiet… Too Quiet / int_e293455a
 It's Quiet… Too Quiet / int_e42d424b
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_e42d424b
comment
Aguirre, the Wrath of God: When Native Americans who aren't slaves show up for the first time, the ambient sounds (birds and insects mostly) go dead. The "Emperor" makes this remark, and soon a spooked horse kicks some fire onto a gunpowder barrel.
 It's Quiet… Too Quiet / int_e42d424b
featureApplicability
1.0
 It's Quiet… Too Quiet / int_e42d424b
featureConfidence
1.0
 Aguirre, the Wrath of God
hasFeature
It's Quiet… Too Quiet / int_e42d424b
 It's Quiet… Too Quiet / int_e6405649
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_e6405649
comment
In The Dinosaur Lords, the northern parts of Providence are strangely silent and devoid of activity. Rob notes that while this seems to be better than the news of raiders coming from all other regions of the land, it's still creepy and suggests that there's something worse happening there.
 It's Quiet… Too Quiet / int_e6405649
featureApplicability
1.0
 It's Quiet… Too Quiet / int_e6405649
featureConfidence
1.0
 The Dinosaur Lords
hasFeature
It's Quiet… Too Quiet / int_e6405649
 It's Quiet… Too Quiet / int_e6798a4e
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_e6798a4e
comment
The Lost World: Jurassic Park: Uttered after a lengthy dinosaur chase. Cue the T. rex crashing right through the wall in front of you (just before delivering the final shot)!
 It's Quiet… Too Quiet / int_e6798a4e
featureApplicability
1.0
 It's Quiet… Too Quiet / int_e6798a4e
featureConfidence
1.0
 The Lost World: Jurassic Park (Video Game)
hasFeature
It's Quiet… Too Quiet / int_e6798a4e
 It's Quiet… Too Quiet / int_ebc6ea60
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_ebc6ea60
comment
In Chapter 11 of Chaos;Child, when the Big Bad traps Takuru in a delusion, making him think he's subjected to Woodburn Heron's sensory deprevation experiment for a month (in reality, only about thirty minutes are stated to pass), all sound disappears, both background music, sound effects and even Takuru's own inner voice. And since the screen turns completely black, aside from the narration appearing as text, it can seem like the game tries to subject the player to said experiment.
 It's Quiet… Too Quiet / int_ebc6ea60
featureApplicability
1.0
 It's Quiet… Too Quiet / int_ebc6ea60
featureConfidence
1.0
 Chaos;Child (Visual Novel)
hasFeature
It's Quiet… Too Quiet / int_ebc6ea60
 It's Quiet… Too Quiet / int_ec02633a
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_ec02633a
comment
The Witcher 3: Wild Hunt: When exploring a cave network that's home to a powerful, hostile elder vampire, Regis observes that they're getting close when they can no longer hear any rats, bats, or other sounds of life.
 It's Quiet… Too Quiet / int_ec02633a
featureApplicability
1.0
 It's Quiet… Too Quiet / int_ec02633a
featureConfidence
1.0
 The Witcher 3: Wild Hunt (Video Game)
hasFeature
It's Quiet… Too Quiet / int_ec02633a
 It's Quiet… Too Quiet / int_edb91981
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_edb91981
comment
In Call of Duty: World at War during the mission Ring of Steel, Sgt. Reznov tells his men to be quiet when they are moving through an asylum. Sure enough, though, there's an ambush up ahead.
 It's Quiet… Too Quiet / int_edb91981
featureApplicability
1.0
 It's Quiet… Too Quiet / int_edb91981
featureConfidence
1.0
 Call of Duty: World at War (Video Game)
hasFeature
It's Quiet… Too Quiet / int_edb91981
 It's Quiet… Too Quiet / int_efbd5bb4
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_efbd5bb4
comment
In Left 4 Dead 2's single-player mode called "Last Man On Earth", you're the only survivor in the game. Not only does your survivor continually talk as if the other survivors are still there, they occasionally shout out something along the lines of "Hello?" or "Is anyone out there?". There is also a lack of "normal" Common Infected, making the game overall much quieter, but also giving the eerie feeling that something else is going on around there.
 It's Quiet… Too Quiet / int_efbd5bb4
featureApplicability
1.0
 It's Quiet… Too Quiet / int_efbd5bb4
featureConfidence
1.0
 Left 4 Dead 2 (Video Game)
hasFeature
It's Quiet… Too Quiet / int_efbd5bb4
 It's Quiet… Too Quiet / int_f0841a69
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_f0841a69
comment
Primeval: While investigating a possible creature sighting on a golf course, Abby notes that it's too quiet. In this case, she's specifically referring to the absence of birdsong. This is coupled by the lack of anomaly despite the magnetic disturbances associated with one. It results in them looking up, finding the anomaly in the sky above their heads and figuring out that the creature can fly.
 It's Quiet… Too Quiet / int_f0841a69
featureApplicability
1.0
 It's Quiet… Too Quiet / int_f0841a69
featureConfidence
1.0
 Primeval
hasFeature
It's Quiet… Too Quiet / int_f0841a69
 It's Quiet… Too Quiet / int_f15f622e
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_f15f622e
comment
MacGyver (1985): "MacGyver, something's not right. It's a little too quiet out here" — Charles Alden, "Trumbo's World".
 It's Quiet… Too Quiet / int_f15f622e
featureApplicability
1.0
 It's Quiet… Too Quiet / int_f15f622e
featureConfidence
1.0
 MacGyver (1985)
hasFeature
It's Quiet… Too Quiet / int_f15f622e
 It's Quiet… Too Quiet / int_f163bd9f
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_f163bd9f
comment
ElfQuest: Even the normally prosaic comic couldn't resist having a character say "it's too quiet" in the expanded version of Volume One.
 It's Quiet… Too Quiet / int_f163bd9f
featureApplicability
1.0
 It's Quiet… Too Quiet / int_f163bd9f
featureConfidence
1.0
 ElfQuest (Comic Book)
hasFeature
It's Quiet… Too Quiet / int_f163bd9f
 It's Quiet… Too Quiet / int_f17c3b1d
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_f17c3b1d
comment
Dead Rising:
This trope is what first tips Frank West off that the situation in the small Colorado town is more than what meets the eye. In his words, "It doesn't sound like civil disobedience. It's too quiet."
Late in the game, commandos will show up and start slaughtering the zombies. You've gotten used to the place being full of the undead by now, so seeing it empty is eerie.
 It's Quiet… Too Quiet / int_f17c3b1d
featureApplicability
1.0
 It's Quiet… Too Quiet / int_f17c3b1d
featureConfidence
1.0
 Dead Rising (Video Game)
hasFeature
It's Quiet… Too Quiet / int_f17c3b1d
 It's Quiet… Too Quiet / int_f3e1f424
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_f3e1f424
comment
Merlin (2008) has this exchange just before the characters are ambushed:
 It's Quiet… Too Quiet / int_f3e1f424
featureApplicability
1.0
 It's Quiet… Too Quiet / int_f3e1f424
featureConfidence
1.0
 Merlin (2008)
hasFeature
It's Quiet… Too Quiet / int_f3e1f424
 It's Quiet… Too Quiet / int_f4e799ee
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_f4e799ee
comment
Burn Notice came at this sideways in a fourth season episode. They didn't drop the line, but Michael did notice that people weren't making eye contact, conversation was muted, they were putting food in their pockets...
 It's Quiet… Too Quiet / int_f4e799ee
featureApplicability
1.0
 It's Quiet… Too Quiet / int_f4e799ee
featureConfidence
1.0
 Burn Notice
hasFeature
It's Quiet… Too Quiet / int_f4e799ee
 It's Quiet… Too Quiet / int_f5bed4f5
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_f5bed4f5
comment
Aliens in the Attic:
 It's Quiet… Too Quiet / int_f5bed4f5
featureApplicability
1.0
 It's Quiet… Too Quiet / int_f5bed4f5
featureConfidence
1.0
 Aliens in the Attic
hasFeature
It's Quiet… Too Quiet / int_f5bed4f5
 It's Quiet… Too Quiet / int_f5cf3f9a
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_f5cf3f9a
comment
Gone with the Wind: Cited when the screen description mentions that Atlanta was under siege for weeks. "...then fell a silence, more terrifying than the sound of the cannon." And with good reason — the army has stopped fighting back because the opposing army is invading.
 It's Quiet… Too Quiet / int_f5cf3f9a
featureApplicability
1.0
 It's Quiet… Too Quiet / int_f5cf3f9a
featureConfidence
1.0
 Gone with the Wind
hasFeature
It's Quiet… Too Quiet / int_f5cf3f9a
 It's Quiet… Too Quiet / int_f724b70d
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_f724b70d
comment
In Code Lyoko, if the Lyoko Warriors get close to the tower without encountering one opponent, their thoughts are this.
 It's Quiet… Too Quiet / int_f724b70d
featureApplicability
1.0
 It's Quiet… Too Quiet / int_f724b70d
featureConfidence
1.0
 Code Lyoko
hasFeature
It's Quiet… Too Quiet / int_f724b70d
 It's Quiet… Too Quiet / int_f74b5f80
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_f74b5f80
comment
Babylon 5:
Psi police agent Bester finds that a part of the B5 station is "just too quiet" and so this must be the place where telepaths are hiding because they suppress all their thoughts.
Earlier in the series, Commander Ivanova states that she is more comfortable when there is something going wrong. Because on Babylon 5, something is always going wrong. Thus, if everything seems to be going smoothly, it simply means you don't know what is going wrong yet.
In the TV movie In the Beginning, the EAS Lexington is moving in on a seemingly disabled Minbari ship, but Sheridan begins to think something's off when he doesn't pick up any Minbari signals, not even a distress call. It turns out to be a set up for a Hyperspeed Ambush.
 It's Quiet… Too Quiet / int_f74b5f80
featureApplicability
1.0
 It's Quiet… Too Quiet / int_f74b5f80
featureConfidence
1.0
 Babylon 5
hasFeature
It's Quiet… Too Quiet / int_f74b5f80
 It's Quiet… Too Quiet / int_f8956ef3
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_f8956ef3
comment
YuYu Hakusho: Kurama remarks on the quiet in episode 74.
 It's Quiet… Too Quiet / int_f8956ef3
featureApplicability
1.0
 It's Quiet… Too Quiet / int_f8956ef3
featureConfidence
1.0
 YuYu Hakusho (Manga)
hasFeature
It's Quiet… Too Quiet / int_f8956ef3
 It's Quiet… Too Quiet / int_fa5e90fd
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_fa5e90fd
comment
City of Heroes: In an NPC exchange when the Rikti have taken a human sympathizer hostage, the usual script is modified to match the Rikti's robotic speech:
 It's Quiet… Too Quiet / int_fa5e90fd
featureApplicability
1.0
 It's Quiet… Too Quiet / int_fa5e90fd
featureConfidence
1.0
 City of Heroes (Video Game)
hasFeature
It's Quiet… Too Quiet / int_fa5e90fd
 It's Quiet… Too Quiet / int_fcf0b6c3
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_fcf0b6c3
comment
Adventures of the Galaxy Rangers: Said by Doc as the team is patrolling the streets of Tortuna. Doc was probably being his usual Deadpan Snarker self with the comment, but quiet streets on a planet that puts 1700's Port Royale to shame usually does mean trouble.
 It's Quiet… Too Quiet / int_fcf0b6c3
featureApplicability
1.0
 It's Quiet… Too Quiet / int_fcf0b6c3
featureConfidence
1.0
 Adventures of the Galaxy Rangers
hasFeature
It's Quiet… Too Quiet / int_fcf0b6c3
 It's Quiet… Too Quiet / int_fd8ef85e
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_fd8ef85e
comment
Left 4 Dead:
An area is usually only clear of zombies after something has happened... or when something's about to happen.
In Left 4 Dead 2's single-player mode called "Last Man On Earth", you're the only survivor in the game. Not only does your survivor continually talk as if the other survivors are still there, they occasionally shout out something along the lines of "Hello?" or "Is anyone out there?". There is also a lack of "normal" Common Infected, making the game overall much quieter, but also giving the eerie feeling that something else is going on around there.
Louis spells it out during a relatively quiet moment in the "The Sacrifice" comic, comparing the regular zombies to piranhas by saying they're not picky on who they attack - if there aren't a lot of them around to attack, it means there's a bigger threat around the corner, which in this case ends up being a Tank.
 It's Quiet… Too Quiet / int_fd8ef85e
featureApplicability
1.0
 It's Quiet… Too Quiet / int_fd8ef85e
featureConfidence
1.0
 Left 4 Dead (Video Game)
hasFeature
It's Quiet… Too Quiet / int_fd8ef85e
 It's Quiet… Too Quiet / int_fea9f0b9
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_fea9f0b9
comment
Arkham Asylum: Living Hell: Dr. Arkham immediately realizes something is wrong when he notices that the asylum is too quiet one night.
 It's Quiet… Too Quiet / int_fea9f0b9
featureApplicability
1.0
 It's Quiet… Too Quiet / int_fea9f0b9
featureConfidence
1.0
 Arkham Asylum: Living Hell (Comic Book)
hasFeature
It's Quiet… Too Quiet / int_fea9f0b9
 It's Quiet… Too Quiet / int_fff2f878
type
It's Quiet… Too Quiet
 It's Quiet… Too Quiet / int_fff2f878
comment
In Patterns of the Past, Olesya comes across a room at the White Dress Hop that the Patternista has marked with a sign that says, "Patternista's Evil Lair - DO NOT DISTURB". She thinks to herself that finding the villainess was easy...almost too easy. Sure enough, when she and the rest of the rescue team barge into the room, all of them, save for Olesya, are trapped in a net suspended in midair.
 It's Quiet… Too Quiet / int_fff2f878
featureApplicability
1.0
 It's Quiet… Too Quiet / int_fff2f878
featureConfidence
1.0
 Patterns of the Past (Fanfic)
hasFeature
It's Quiet… Too Quiet / int_fff2f878

The following is a list of statements referring to the current page from other pages.

 It's Quiet… Too Quiet
processingCategory2
Dead Horse Trope
 It's Quiet… Too Quiet
processingCategory2
Discredited Trope
 It's Quiet… Too Quiet
processingCategory2
Silence Tropes
 Miniforce: New Heroes Rise (Animation) / int_93168fb1
type
It's Quiet… Too Quiet
 Tup Tup (Animation) / int_93168fb1
type
It's Quiet… Too Quiet
 Ghost in the Shell: Stand Alone Complex / int_93168fb1
type
It's Quiet… Too Quiet
 Girls und Panzer das Finale / int_93168fb1
type
It's Quiet… Too Quiet
 HeartCatch Pretty Cure! / int_93168fb1
type
It's Quiet… Too Quiet
 Juuni Senshi Bakuretsu Eto Ranger / int_93168fb1
type
It's Quiet… Too Quiet
 Boatmurdered (Blog) / int_93168fb1
type
It's Quiet… Too Quiet
 Arkham Asylum: Living Hell (Comic Book) / int_93168fb1
type
It's Quiet… Too Quiet
 Ultimate Vision (Comic Book) / int_93168fb1
type
It's Quiet… Too Quiet
 The Hunchback of Notre Dame / Disney / int_93168fb1
type
It's Quiet… Too Quiet
 Futari Wa Pretty Cure Dragon / Fan Fic
seeAlso
It's Quiet… Too Quiet
 Halo: Chimera Rising (Fanfic) / int_93168fb1
type
It's Quiet… Too Quiet
 Harry Potter and the Methods of Rationality / Fan Fic / int_93168fb1
type
It's Quiet… Too Quiet
 Pretty Cure Fan Fic Features / Fan Fic
seeAlso
It's Quiet… Too Quiet
 The Weaver Option (Fanfic) / int_93168fb1
type
It's Quiet… Too Quiet
 Winter War / Fan Fic
seeAlso
It's Quiet… Too Quiet
 A Man Like Him...Is A Teacher?! (Fanfic) / int_93168fb1
type
It's Quiet… Too Quiet
 All For Luz (Fanfic) / int_93168fb1
type
It's Quiet… Too Quiet
 Civilian Pianist (Fanfic) / int_93168fb1
type
It's Quiet… Too Quiet
 Dream On You Crazy Princess (Fanfic) / int_93168fb1
type
It's Quiet… Too Quiet
 Familiar Evil (Fanfic) / int_93168fb1
type
It's Quiet… Too Quiet
 Finishing the Fight (Fanfic) / int_93168fb1
type
It's Quiet… Too Quiet
 From Muddy Waters (Fanfic) / int_93168fb1
type
It's Quiet… Too Quiet
 Hero Class Civil Warfare (Fanfic) / int_93168fb1
type
It's Quiet… Too Quiet
 Jackie Chan Adventures: Olympian Journey (Fanfic) / int_93168fb1
type
It's Quiet… Too Quiet
 Jaune Arc, Lord of Hunger (Fanfic) / int_93168fb1
type
It's Quiet… Too Quiet
 Kimi No Na Iowa (Fanfic) / int_93168fb1
type
It's Quiet… Too Quiet
 Loved and Lost (Fanfic) / int_93168fb1
type
It's Quiet… Too Quiet
 My Little Denarians (Fanfic) / int_93168fb1
type
It's Quiet… Too Quiet
 Naruto: The Game of Life (Fanfic) / int_93168fb1
type
It's Quiet… Too Quiet
 New Game Plus (One Piece) (Fanfic) / int_93168fb1
type
It's Quiet… Too Quiet
 Owl's Hell That Ends Well (Fanfic) / int_93168fb1
type
It's Quiet… Too Quiet
 Patterns of the Past (Fanfic) / int_93168fb1
type
It's Quiet… Too Quiet
 Pokémon Strangled Red (Fanfic) / int_93168fb1
type
It's Quiet… Too Quiet
 Pride Lands Generations (Fanfic) / int_93168fb1
type
It's Quiet… Too Quiet
 Stories and Tales from Dimension 63 (Fanfic) / int_93168fb1
type
It's Quiet… Too Quiet
 sunflower (Naruto) (Fanfic) / int_93168fb1
type
It's Quiet… Too Quiet
 The Archer And The Arrow (Fanfic) / int_93168fb1
type
It's Quiet… Too Quiet
 The Capitol Games (Fanfic) / int_93168fb1
type
It's Quiet… Too Quiet
 The Capitol Series (Fanfic) / int_93168fb1
type
It's Quiet… Too Quiet
 The Heart Trilogy (Fanfic) / int_93168fb1
type
It's Quiet… Too Quiet
 The Hill of Swords (Fanfic) / int_93168fb1
type
It's Quiet… Too Quiet
 The Nightmare House (Fanfic) / int_93168fb1
type
It's Quiet… Too Quiet
 The Parselmouth of Gryffindor (Fanfic) / int_93168fb1
type
It's Quiet… Too Quiet
 The Swarm of War (Fanfic) / int_93168fb1
type
It's Quiet… Too Quiet
 The Ultimate Evil (Fanfic) / int_93168fb1
type
It's Quiet… Too Quiet
 What You Knead (Naruto) (Fanfic) / int_93168fb1
type
It's Quiet… Too Quiet
 Aguirre, the Wrath of God / int_93168fb1
type
It's Quiet… Too Quiet
 Airplane! / int_93168fb1
type
It's Quiet… Too Quiet
 Alien: Covenant / int_93168fb1
type
It's Quiet… Too Quiet
 Arachnophobia / int_93168fb1
type
It's Quiet… Too Quiet
 Asterix & Obelix: Mission Cleopatra / int_93168fb1
type
It's Quiet… Too Quiet
 Babylon 5: In the Beginning / int_93168fb1
type
It's Quiet… Too Quiet
 Die Hard 2 / int_93168fb1
type
It's Quiet… Too Quiet
 Dune (2021) / int_93168fb1
type
It's Quiet… Too Quiet
 Expend4bles / int_93168fb1
type
It's Quiet… Too Quiet
 Fitzcarraldo / int_93168fb1
type
It's Quiet… Too Quiet
 Fury (1936) / int_93168fb1
type
It's Quiet… Too Quiet
 GoldenEye / int_93168fb1
type
It's Quiet… Too Quiet
 Harry Potter and the Philosopher's Stone / int_93168fb1
type
It's Quiet… Too Quiet
 Hatchet / int_93168fb1
type
It's Quiet… Too Quiet
 Horror of Dracula / int_93168fb1
type
It's Quiet… Too Quiet
 Hulk / int_93168fb1
type
It's Quiet… Too Quiet
 Mimic / int_93168fb1
type
It's Quiet… Too Quiet
 mother! (2017) / int_93168fb1
type
It's Quiet… Too Quiet
 1941 (1979) / int_93168fb1
type
It's Quiet… Too Quiet
 Once Upon a Time in the West / int_93168fb1
type
It's Quiet… Too Quiet
 Sleepy Hollow (1999) / int_93168fb1
type
It's Quiet… Too Quiet
 Super Comet: After the Impact / int_93168fb1
type
It's Quiet… Too Quiet
 T-34 / int_93168fb1
type
It's Quiet… Too Quiet
 The Big Chill / int_93168fb1
type
It's Quiet… Too Quiet
 The Birds / int_93168fb1
type
It's Quiet… Too Quiet
 The Day After Tomorrow / int_93168fb1
type
It's Quiet… Too Quiet
 The Elite Squad / int_93168fb1
type
It's Quiet… Too Quiet
 The Englishman Who Went Up a Hill But Came Down a Mountain / int_93168fb1
type
It's Quiet… Too Quiet
 The Expendables 3 / int_93168fb1
type
It's Quiet… Too Quiet
 The Fog / int_93168fb1
type
It's Quiet… Too Quiet
 The Last War (1961) / int_93168fb1
type
It's Quiet… Too Quiet
 The Muppet Christmas Carol / int_93168fb1
type
It's Quiet… Too Quiet
 The Rundown / int_93168fb1
type
It's Quiet… Too Quiet
 The Thing (1982) / int_93168fb1
type
It's Quiet… Too Quiet
 To Have and Have Not / int_93168fb1
type
It's Quiet… Too Quiet
 War Hunt / int_93168fb1
type
It's Quiet… Too Quiet
 We Were Soldiers / int_93168fb1
type
It's Quiet… Too Quiet
 Dead Space (Franchise) / int_93168fb1
type
It's Quiet… Too Quiet
 Star Fox (Franchise) / int_93168fb1
type
It's Quiet… Too Quiet
 Boatmurdered (Lets Play) / int_93168fb1
type
It's Quiet… Too Quiet
 Freelance Astronauts (Lets Play) / int_93168fb1
type
It's Quiet… Too Quiet
 Over The Gun (Lets Play) / int_93168fb1
type
It's Quiet… Too Quiet
 Is It Wrong to Try to Pick Up Girls in a Dungeon? / int_93168fb1
type
It's Quiet… Too Quiet
 Roll Over and Die / int_93168fb1
type
It's Quiet… Too Quiet
 All Summer in a Day / int_93168fb1
type
It's Quiet… Too Quiet
 Asperger Adventures / int_93168fb1
type
It's Quiet… Too Quiet
 Below / int_93168fb1
type
It's Quiet… Too Quiet
 CoDominium / int_93168fb1
type
It's Quiet… Too Quiet
 Constance Verity Destroys the Universe / int_93168fb1
type
It's Quiet… Too Quiet
 Crash / int_93168fb1
type
It's Quiet… Too Quiet
 Deadly Quicksilver Lies / int_93168fb1
type
It's Quiet… Too Quiet
 Doc Savage / int_93168fb1
type
It's Quiet… Too Quiet
 Fire & Blood / int_93168fb1
type
It's Quiet… Too Quiet
 InCryptid / int_93168fb1
type
It's Quiet… Too Quiet
 Is It Wrong to Try to Pick Up Girls in a Dungeon? / int_93168fb1
type
It's Quiet… Too Quiet
 Jingo / int_93168fb1
type
It's Quiet… Too Quiet
 Keeper of the Lost Cities / int_93168fb1
type
It's Quiet… Too Quiet
 Kitty Norville / int_93168fb1
type
It's Quiet… Too Quiet
 Lord Jim / int_93168fb1
type
It's Quiet… Too Quiet
 Pet Sematary / int_93168fb1
type
It's Quiet… Too Quiet
 Red Storm Rising / int_93168fb1
type
It's Quiet… Too Quiet
 Roll Over and Die / int_93168fb1
type
It's Quiet… Too Quiet
 Slime (1953) / int_93168fb1
type
It's Quiet… Too Quiet
 So I'm a Spider, So What? / int_93168fb1
type
It's Quiet… Too Quiet
 The Arts of Dark and Light / int_93168fb1
type
It's Quiet… Too Quiet
 The Day of the Triffids / int_93168fb1
type
It's Quiet… Too Quiet
 The Dinosaur Lords / int_93168fb1
type
It's Quiet… Too Quiet
 The Genesis of Jenny Everywhere / int_93168fb1
type
It's Quiet… Too Quiet
 The Magician's Nephew / int_93168fb1
type
It's Quiet… Too Quiet
 The Martian / int_93168fb1
type
It's Quiet… Too Quiet
 The Princess Bride / int_93168fb1
type
It's Quiet… Too Quiet
 The Rising of the Shield Hero / int_93168fb1
type
It's Quiet… Too Quiet
 The Salamanders / int_93168fb1
type
It's Quiet… Too Quiet
 The Thought-Monster / int_93168fb1
type
It's Quiet… Too Quiet
 The Three Investigators / int_93168fb1
type
It's Quiet… Too Quiet
 The Whisperer in Darkness / int_93168fb1
type
It's Quiet… Too Quiet
 The Winter Queen Contingency / int_93168fb1
type
It's Quiet… Too Quiet
 The Zombie Survival Guide / int_93168fb1
type
It's Quiet… Too Quiet
 Worldwar / int_93168fb1
type
It's Quiet… Too Quiet
 Red vs. Blue: The Blood Gulch Chronicles (Machinima) / int_93168fb1
type
It's Quiet… Too Quiet
 ArkhamAsylumLivingHell
seeAlso
It's Quiet… Too Quiet
 ChaosD1
seeAlso
It's Quiet… Too Quiet
 ItSQuietTooQuiet
sameAs
It's Quiet… Too Quiet
 TheGenesisOfJennyEverywhere
seeAlso
It's Quiet… Too Quiet
 Children of the Whales (Manga) / int_93168fb1
type
It's Quiet… Too Quiet
 World's End Touring (Manga) / int_93168fb1
type
It's Quiet… Too Quiet
 News at 11 (Music) / int_93168fb1
type
It's Quiet… Too Quiet
 Sequinox (Podcast) / int_93168fb1
type
It's Quiet… Too Quiet
 The Fallen Gods (Podcast) / int_93168fb1
type
It's Quiet… Too Quiet
 The Magnus Archives (Podcast) / int_93168fb1
type
It's Quiet… Too Quiet
 Gama (Roleplay) / int_93168fb1
type
It's Quiet… Too Quiet
 Bananas in Pyjamas / int_93168fb1
type
It's Quiet… Too Quiet
 Band of Brothers / int_93168fb1
type
It's Quiet… Too Quiet
 Blue Bloods / int_93168fb1
type
It's Quiet… Too Quiet
 Deadliest Catch / int_93168fb1
type
It's Quiet… Too Quiet
 Falling Skies / int_93168fb1
type
It's Quiet… Too Quiet
 I Love Lucy / int_93168fb1
type
It's Quiet… Too Quiet
 Kingdom (2019) / int_93168fb1
type
It's Quiet… Too Quiet
 MacGyver (1985) / int_93168fb1
type
It's Quiet… Too Quiet
 Mr. Robot / int_93168fb1
type
It's Quiet… Too Quiet
 Parks and Recreation / int_93168fb1
type
It's Quiet… Too Quiet
 Power Rangers Ninja Storm / int_93168fb1
type
It's Quiet… Too Quiet
 Primeval / int_93168fb1
type
It's Quiet… Too Quiet
 Stargate Universe / int_93168fb1
type
It's Quiet… Too Quiet
 The Pacific / int_93168fb1
type
It's Quiet… Too Quiet
 The Shannara Chronicles / int_93168fb1
type
It's Quiet… Too Quiet
 UFO / int_93168fb1
type
It's Quiet… Too Quiet
 UFO (1970) / int_93168fb1
type
It's Quiet… Too Quiet
 Zoo / int_93168fb1
type
It's Quiet… Too Quiet
 Aquanox (Video Game) / int_93168fb1
type
It's Quiet… Too Quiet
 Arc Angle (Video Game) / int_93168fb1
type
It's Quiet… Too Quiet
 Beyond Good & Evil (Video Game) / int_93168fb1
type
It's Quiet… Too Quiet
 Black Mesa (Video Game) / int_93168fb1
type
It's Quiet… Too Quiet
 Broforce (Video Game) / int_93168fb1
type
It's Quiet… Too Quiet
 Celeste (Video Game) / int_93168fb1
type
It's Quiet… Too Quiet
 Dead Island (Video Game) / int_93168fb1
type
It's Quiet… Too Quiet
 Deadlight (Video Game) / int_93168fb1
type
It's Quiet… Too Quiet
 Detective Grimoire (Video Game) / int_93168fb1
type
It's Quiet… Too Quiet
 Disco Elysium (Video Game) / int_93168fb1
type
It's Quiet… Too Quiet
 Goddess of Victory: NIKKE (Video Game) / int_93168fb1
type
It's Quiet… Too Quiet
 Haunting Ground (Video Game) / int_93168fb1
type
It's Quiet… Too Quiet
 Iji (Video Game) / int_93168fb1
type
It's Quiet… Too Quiet
 Jurassic Park (Arcade) (Video Game) / int_93168fb1
type
It's Quiet… Too Quiet
 Left 4 Dead (Video Game) / int_93168fb1
type
It's Quiet… Too Quiet
 Left 4 Dead 2 (Video Game) / int_93168fb1
type
It's Quiet… Too Quiet
 Lords of Doom (Video Game) / int_93168fb1
type
It's Quiet… Too Quiet
 Manhunt (Video Game) / int_93168fb1
type
It's Quiet… Too Quiet
 Middle-earth: Shadow of Mordor (Video Game) / int_93168fb1
type
It's Quiet… Too Quiet
 Red Dead Redemption: Undead Nightmare (Video Game) / int_93168fb1
type
It's Quiet… Too Quiet
 Red Dead Revolver (Video Game) / int_93168fb1
type
It's Quiet… Too Quiet
 Science Girls! (Video Game) / int_93168fb1
type
It's Quiet… Too Quiet
 Serious Sam: The First Encounter (Video Game) / int_93168fb1
type
It's Quiet… Too Quiet
 Silent Hill (Video Game) / int_93168fb1
type
It's Quiet… Too Quiet
 Sonic.Exe: Spirits of Hell (Video Game) / int_93168fb1
type
It's Quiet… Too Quiet
 Spellstone (Video Game) / int_93168fb1
type
It's Quiet… Too Quiet
 Star Fox 64 (Video Game) / int_93168fb1
type
It's Quiet… Too Quiet
 Star Fox: Assault (Video Game) / int_93168fb1
type
It's Quiet… Too Quiet
 Star Wars: Republic Commando (Video Game) / int_93168fb1
type
It's Quiet… Too Quiet
 Super Mario 64 (Video Game) / int_93168fb1
type
It's Quiet… Too Quiet
 Syberia (Video Game) / int_93168fb1
type
It's Quiet… Too Quiet
 The Jedi Masters (Video Game) / int_93168fb1
type
It's Quiet… Too Quiet
 The Legend of Spyro: A New Beginning (Video Game) / int_93168fb1
type
It's Quiet… Too Quiet
 The Long Dark (Video Game) / int_93168fb1
type
It's Quiet… Too Quiet
 The Mark (Video Game) / int_93168fb1
type
It's Quiet… Too Quiet
 The Sandman (2014) (Video Game) / int_93168fb1
type
It's Quiet… Too Quiet
 The X-Files: Resist or Serve (Video Game) / int_93168fb1
type
It's Quiet… Too Quiet
 Time Crisis (Video Game) / int_93168fb1
type
It's Quiet… Too Quiet
 Total Chaos (Video Game) / int_93168fb1
type
It's Quiet… Too Quiet
 Trouble in Terrorist Town (Video Game) / int_93168fb1
type
It's Quiet… Too Quiet
 Uncharted (Video Game) / int_93168fb1
type
It's Quiet… Too Quiet
 Uncharted: Drake's Fortune (Video Game) / int_93168fb1
type
It's Quiet… Too Quiet
 Valthirian Arc Hero School Story (Video Game) / int_93168fb1
type
It's Quiet… Too Quiet
 View Master Batman Animated VR (Video Game) / int_93168fb1
type
It's Quiet… Too Quiet
 Xain'd Sleena (Video Game) / int_93168fb1
type
It's Quiet… Too Quiet
 Red vs. Blue: The Blood Gulch Chronicles (Web Animation) / int_93168fb1
type
It's Quiet… Too Quiet
 Boatmurdered (Web Video) / int_93168fb1
type
It's Quiet… Too Quiet
 Freeman's Mind (Web Video) / int_93168fb1
type
It's Quiet… Too Quiet
 Marble Hornets (Web Video) / int_93168fb1
type
It's Quiet… Too Quiet
 Aurora (2019) (Webcomic) / int_93168fb1
type
It's Quiet… Too Quiet
 Disney High School (Webcomic) / int_93168fb1
type
It's Quiet… Too Quiet
 Litterbox Comics (Webcomic) / int_93168fb1
type
It's Quiet… Too Quiet
 Paradox Space (Webcomic) / int_93168fb1
type
It's Quiet… Too Quiet
 Pretty Cure Fan Fic Features (Website) / int_93168fb1
type
It's Quiet… Too Quiet
 The Onion (Website) / int_93168fb1
type
It's Quiet… Too Quiet
 Antz / int_93168fb1
type
It's Quiet… Too Quiet
 Blaze and the Monster Machines / int_93168fb1
type
It's Quiet… Too Quiet
 Casper's Haunted Christmas / int_93168fb1
type
It's Quiet… Too Quiet
 Dot and the Kangaroo / int_93168fb1
type
It's Quiet… Too Quiet
 Little Einsteins / int_93168fb1
type
It's Quiet… Too Quiet
 Max Steel (2013) / int_93168fb1
type
It's Quiet… Too Quiet
 Maya & Miguel / int_93168fb1
type
It's Quiet… Too Quiet
 Once Upon a Forest / int_93168fb1
type
It's Quiet… Too Quiet
 Operation: Z.E.R.O. / int_93168fb1
type
It's Quiet… Too Quiet
 Orion and the Dark / int_93168fb1
type
It's Quiet… Too Quiet
 Princess Gwenevere and the Jewel Riders / int_93168fb1
type
It's Quiet… Too Quiet
 Sheriff Callie's Wild West / int_93168fb1
type
It's Quiet… Too Quiet
 Shrek / int_93168fb1
type
It's Quiet… Too Quiet
 Shrek / int_93168fb1
type
It's Quiet… Too Quiet
 Street Fighter / int_93168fb1
type
It's Quiet… Too Quiet
 Taz-Mania / int_93168fb1
type
It's Quiet… Too Quiet
 The Crumpets / int_93168fb1
type
It's Quiet… Too Quiet
 The Fox and the Hound / int_93168fb1
type
It's Quiet… Too Quiet
 The Octonauts / int_93168fb1
type
It's Quiet… Too Quiet
 The Penguins of Madagascar / int_93168fb1
type
It's Quiet… Too Quiet
 The Weekenders / int_93168fb1
type
It's Quiet… Too Quiet
 Transformers: Robots in Disguise (2015) / int_93168fb1
type
It's Quiet… Too Quiet
 Atlas Shrugged / int_93168fb1
type
It's Quiet… Too Quiet
 The Death Gate Cycle / int_93168fb1
type
It's Quiet… Too Quiet