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Light and Mirrors Puzzle

 Light and Mirrors Puzzle
type
FeatureClass
 Light and Mirrors Puzzle
label
Light and Mirrors Puzzle
 Light and Mirrors Puzzle
page
LightAndMirrorsPuzzle
 Light and Mirrors Puzzle
comment
Simply put, this puzzle involves a room that contains a light source and a number of mirrors, and requires the player to position the mirrors in a way so that the light will bounce off them in succession and hit a target. May also happen with a laser or magic beam, or something else entirely. Additional complications can include the beam killing the player if they touch it, so the player may also need to ensure that they have safe passage through it. Prisms may also be used to bend or even split the beam.
The basic idea of this trope was tested by the Mythbusters, albeit in the "used to light a room" sense. While it does provide some light for the room, it isn't something that can be relied upon for being able to see through the dark. Without a stable light source, you'd have to constantly readjust the mirrors due to the changing positions of the sun. While with a stable light source it is possible to rebound the light off of several mirror, it quickly starts to weaken to the point of being unnoticeable the further it goes, requiring the mirrors be almost right up next to each other. So, while it is technically possible, it's highly improbable.
This is cousin to the Block Puzzle, and may sometimes be That One Puzzle. Compare Reflecting Laser and Sundial Waypoint.
 Light and Mirrors Puzzle
fetched
2024-03-04T18:30:23Z
 Light and Mirrors Puzzle
parsed
2024-03-04T18:30:23Z
 Light and Mirrors Puzzle
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 Light and Mirrors Puzzle
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 Light and Mirrors Puzzle
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 Light and Mirrors Puzzle
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 Light and Mirrors Puzzle
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 Light and Mirrors Puzzle
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Dropped link to MystIII: Not an Item - UNKNOWN
 Light and Mirrors Puzzle
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 Light and Mirrors Puzzle
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 Light and Mirrors Puzzle
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The Malay Chronicles: Bloodlines
 Light and Mirrors Puzzle
processingUnknown
DungeonSiegeII
 Light and Mirrors Puzzle
processingUnknown
MystIII
 Light and Mirrors Puzzle
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Shivers (1995) (Video Game)
 Light and Mirrors Puzzle
isPartOf
DBTropes
 Light and Mirrors Puzzle / int_148f217e
type
Light and Mirrors Puzzle
 Light and Mirrors Puzzle / int_148f217e
comment
Used a couple of times in Nancy Drew games to activate mechanisms or open doors.
 Light and Mirrors Puzzle / int_148f217e
featureApplicability
1.0
 Light and Mirrors Puzzle / int_148f217e
featureConfidence
1.0
 Nancy Drew (Video Game)
hasFeature
Light and Mirrors Puzzle / int_148f217e
 Light and Mirrors Puzzle / int_1647fc4e
type
Light and Mirrors Puzzle
 Light and Mirrors Puzzle / int_1647fc4e
comment
MediEvil 2 features a vampire boss who must be defeated with mirrors, both by directing sunlight at and by reflecting his attacks back at him.
 Light and Mirrors Puzzle / int_1647fc4e
featureApplicability
1.0
 Light and Mirrors Puzzle / int_1647fc4e
featureConfidence
1.0
 MediEvil 2 (Video Game)
hasFeature
Light and Mirrors Puzzle / int_1647fc4e
 Light and Mirrors Puzzle / int_187d5707
type
Light and Mirrors Puzzle
 Light and Mirrors Puzzle / int_187d5707
comment
Devil May Cry: This shows up in Mission 17 where Dante has to redirect a light ray into a specific spot and obtain the Quicksilver.
 Light and Mirrors Puzzle / int_187d5707
featureApplicability
1.0
 Light and Mirrors Puzzle / int_187d5707
featureConfidence
1.0
 Devil May Cry (Video Game)
hasFeature
Light and Mirrors Puzzle / int_187d5707
 Light and Mirrors Puzzle / int_203fc617
type
Light and Mirrors Puzzle
 Light and Mirrors Puzzle / int_203fc617
comment
The Talos Principle: Most of the puzzles in the game involve using faceted "connectors" to create beams between laser emitters and receivers to power devices or remove obstacles. Unlike typical mirror puzzles, angle is not an issue, and the main aspect of challenge comes from finding valid line of sight between all of the desired targets.
 Light and Mirrors Puzzle / int_203fc617
featureApplicability
1.0
 Light and Mirrors Puzzle / int_203fc617
featureConfidence
1.0
 The Talos Principle (Video Game)
hasFeature
Light and Mirrors Puzzle / int_203fc617
 Light and Mirrors Puzzle / int_22211d68
type
Light and Mirrors Puzzle
 Light and Mirrors Puzzle / int_22211d68
comment
An episode of Bones had the team wondering how the killer could be watching them regardless of where they were in a cluttered storeroom. The solution turned out to be that the killer had set up mirrors that reflected back to a single camera in this manner. The team demonstrated this by using a laser pointer aimed at the mirrors, and watching as the beam slowly bounces between the mirrors and significantly less than the speed of light.
 Light and Mirrors Puzzle / int_22211d68
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1.0
 Light and Mirrors Puzzle / int_22211d68
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1.0
 Bones
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Light and Mirrors Puzzle / int_22211d68
 Light and Mirrors Puzzle / int_26ed5f69
type
Light and Mirrors Puzzle
 Light and Mirrors Puzzle / int_26ed5f69
comment
Weaponized by Emilio in Psychic Force: He can create prisms that reflect his light attacks and send them at his opponent from different directions.
 Light and Mirrors Puzzle / int_26ed5f69
featureApplicability
1.0
 Light and Mirrors Puzzle / int_26ed5f69
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1.0
 Psychic Force (Video Game)
hasFeature
Light and Mirrors Puzzle / int_26ed5f69
 Light and Mirrors Puzzle / int_2b113e02
type
Light and Mirrors Puzzle
 Light and Mirrors Puzzle / int_2b113e02
comment
While not a puzzle, The Mummy (1999) has the group enter a large, dim tomb. Evie angles a mirror on a stand to direct the sunlight above into several other mirrors positioned around the room, illuminating the room. The MythBusters tested this. While you can light a room this way, the constantly moving sun means it won't last long, and it is nowhere near the movie's level of light.
 Light and Mirrors Puzzle / int_2b113e02
featureApplicability
1.0
 Light and Mirrors Puzzle / int_2b113e02
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1.0
 The Mummy (1999)
hasFeature
Light and Mirrors Puzzle / int_2b113e02
 Light and Mirrors Puzzle / int_2c9dd77a
type
Light and Mirrors Puzzle
 Light and Mirrors Puzzle / int_2c9dd77a
comment
Assault on Vampire Island has a variation where you need to rotate the lamp of a lighthouse.
 Light and Mirrors Puzzle / int_2c9dd77a
featureApplicability
1.0
 Light and Mirrors Puzzle / int_2c9dd77a
featureConfidence
1.0
 Assault on Vampire Island (Video Game)
hasFeature
Light and Mirrors Puzzle / int_2c9dd77a
 Light and Mirrors Puzzle / int_2d4038a1
type
Light and Mirrors Puzzle
 Light and Mirrors Puzzle / int_2d4038a1
comment
DuckTales 2 has an extremely simple one where a mirror only needs to be dragged to the left so it reflects the beam of sunlight which breaks the floor.
 Light and Mirrors Puzzle / int_2d4038a1
featureApplicability
1.0
 Light and Mirrors Puzzle / int_2d4038a1
featureConfidence
1.0
 DuckTales (Video Game)
hasFeature
Light and Mirrors Puzzle / int_2d4038a1
 Light and Mirrors Puzzle / int_326c82c5
type
Light and Mirrors Puzzle
 Light and Mirrors Puzzle / int_326c82c5
comment
NCIS: Los Angeles: A variant appears in the second-season episode "Deliverance". NCIS Agent Kensi Blye is trapped in a room crisscrossed by laser beams. If any beam is broken, a bomb will go off and kill her. Fortunately, the lasers are the same frequency as the standard laser sight that her partner Marty Deeks has on his pistol. He uses that fact to temporarily disable the lasers one at a time, so Kensi can move toward the entrance.
 Light and Mirrors Puzzle / int_326c82c5
featureApplicability
1.0
 Light and Mirrors Puzzle / int_326c82c5
featureConfidence
1.0
 NCIS: Los Angeles
hasFeature
Light and Mirrors Puzzle / int_326c82c5
 Light and Mirrors Puzzle / int_3583b777
type
Light and Mirrors Puzzle
 Light and Mirrors Puzzle / int_3583b777
comment
Eternal Darkness has one of such puzzles twice: one with a diorama of a city that unlocks a door, and another with a telescope and mirrors that unlocks the path to the final boss.
 Light and Mirrors Puzzle / int_3583b777
featureApplicability
1.0
 Light and Mirrors Puzzle / int_3583b777
featureConfidence
1.0
 Eternal Darkness (Video Game)
hasFeature
Light and Mirrors Puzzle / int_3583b777
 Light and Mirrors Puzzle / int_38e1d779
type
Light and Mirrors Puzzle
 Light and Mirrors Puzzle / int_38e1d779
comment
The LEGO Adaptation Game series has these in LEGO Indiana Jones and LEGO Pirates of the Caribbean. They usually function to find a specific switch or LEGO item the character needs to interact with, not necessarily light the whole room.
 Light and Mirrors Puzzle / int_38e1d779
featureApplicability
1.0
 Light and Mirrors Puzzle / int_38e1d779
featureConfidence
1.0
 LEGO Adaptation Game (Video Game)
hasFeature
Light and Mirrors Puzzle / int_38e1d779
 Light and Mirrors Puzzle / int_398acbad
type
Light and Mirrors Puzzle
 Light and Mirrors Puzzle / int_398acbad
comment
Shows up a number of times in the Skylanders series. Sometimes you have to move other blocks out of the way, and sometimes, you need the laser to melt a block of ice so that it reveals yet another mirror.
 Light and Mirrors Puzzle / int_398acbad
featureApplicability
1.0
 Light and Mirrors Puzzle / int_398acbad
featureConfidence
1.0
 Skylanders (Video Game)
hasFeature
Light and Mirrors Puzzle / int_398acbad
 Light and Mirrors Puzzle / int_3b7abee2
type
Light and Mirrors Puzzle
 Light and Mirrors Puzzle / int_3b7abee2
comment
Half-Life:
Half-Life: Opposing Force had a variant early on where rather than moving the mirrors you had to break one of them.
Half-Life: Decay: The chapter "Intensity" involves a laser-and-mirrors puzzle that powers the Resonance Beacon.
 Light and Mirrors Puzzle / int_3b7abee2
featureApplicability
1.0
 Light and Mirrors Puzzle / int_3b7abee2
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1.0
 Half-Life (Video Game)
hasFeature
Light and Mirrors Puzzle / int_3b7abee2
 Light and Mirrors Puzzle / int_3c36b590
type
Light and Mirrors Puzzle
 Light and Mirrors Puzzle / int_3c36b590
comment
Three of these can be found in Vesplume Tower in Infinite Undiscovery.
 Light and Mirrors Puzzle / int_3c36b590
featureApplicability
1.0
 Light and Mirrors Puzzle / int_3c36b590
featureConfidence
1.0
 Infinite Undiscovery (Video Game)
hasFeature
Light and Mirrors Puzzle / int_3c36b590
 Light and Mirrors Puzzle / int_3d226d19
type
Light and Mirrors Puzzle
 Light and Mirrors Puzzle / int_3d226d19
comment
Escape From St. Mary's does it, where the goal is to send the beam into a basketball player's eye.
 Light and Mirrors Puzzle / int_3d226d19
featureApplicability
1.0
 Light and Mirrors Puzzle / int_3d226d19
featureConfidence
1.0
 Escape From St. Mary's (Video Game)
hasFeature
Light and Mirrors Puzzle / int_3d226d19
 Light and Mirrors Puzzle / int_43f52aa9
type
Light and Mirrors Puzzle
 Light and Mirrors Puzzle / int_43f52aa9
comment
The Elder Scrolls IV: Oblivion: The Shivering Isles includes a variation with rotating statues that shoot lightning. Angle the statues properly, and the last lightning bolt will blast down a wall, revealing a secret area. It's entirely optional, however.
 Light and Mirrors Puzzle / int_43f52aa9
featureApplicability
1.0
 Light and Mirrors Puzzle / int_43f52aa9
featureConfidence
1.0
 The Elder Scrolls IV: Oblivion (Video Game)
hasFeature
Light and Mirrors Puzzle / int_43f52aa9
 Light and Mirrors Puzzle / int_4be1bdd0
type
Light and Mirrors Puzzle
 Light and Mirrors Puzzle / int_4be1bdd0
comment
The first dungeon in Golden Sun has a puzzle in which beams of light must be cast onto certain tiles to unlock a portal. The second game has another similar one in which you must open up holes in the ground so that beams of sunlight can hit mirrors that aim it at an extremely photosensitive boss, weakening it.
 Light and Mirrors Puzzle / int_4be1bdd0
featureApplicability
1.0
 Light and Mirrors Puzzle / int_4be1bdd0
featureConfidence
1.0
 Golden Sun (Video Game)
hasFeature
Light and Mirrors Puzzle / int_4be1bdd0
 Light and Mirrors Puzzle / int_4d5a9bf6
type
Light and Mirrors Puzzle
 Light and Mirrors Puzzle / int_4d5a9bf6
comment
In Roots of Pacha, the Owl Totem's challenge has you rotating pillars of reflective rock to direct the beam of light into the central pillar.
 Light and Mirrors Puzzle / int_4d5a9bf6
featureApplicability
1.0
 Light and Mirrors Puzzle / int_4d5a9bf6
featureConfidence
1.0
 Roots of Pacha (Video Game)
hasFeature
Light and Mirrors Puzzle / int_4d5a9bf6
 Light and Mirrors Puzzle / int_4f1bdd8c
type
Light and Mirrors Puzzle
 Light and Mirrors Puzzle / int_4f1bdd8c
comment
At least two stages in Sacred Odyssey: Rise of Ayden, Temple of Altemagus and Firepitch Keep. You move panels to reflect light and activate exits, and some of those panels can be shifted from a distance thanks to your enchanted gauntlet. There's also the boss, Horus, whose main weakness is concentrated light, but thanks to Boss-Arena Idiocy there are mirrored panels for you to move and deflect light to damage Horus.
 Light and Mirrors Puzzle / int_4f1bdd8c
featureApplicability
1.0
 Light and Mirrors Puzzle / int_4f1bdd8c
featureConfidence
1.0
 Sacred Odyssey: Rise of Ayden (Video Game)
hasFeature
Light and Mirrors Puzzle / int_4f1bdd8c
 Light and Mirrors Puzzle / int_50bcf7a6
type
Light and Mirrors Puzzle
 Light and Mirrors Puzzle / int_50bcf7a6
comment
In Homestuck, there is a point-and-click Flash where Jane has to solve one by rotating a set of lanterns to reflect light off the mirrors on ancient obelisks to shine light into several deep pits.
 Light and Mirrors Puzzle / int_50bcf7a6
featureApplicability
1.0
 Light and Mirrors Puzzle / int_50bcf7a6
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1.0
 Homestuck (Webcomic)
hasFeature
Light and Mirrors Puzzle / int_50bcf7a6
 Light and Mirrors Puzzle / int_52855c7
type
Light and Mirrors Puzzle
 Light and Mirrors Puzzle / int_52855c7
comment
One of the safes in Safe Cracker: The Ultimate Puzzle Adventure is unlocked by setting a laser beam to a specific wavelength that can open it.
 Light and Mirrors Puzzle / int_52855c7
featureApplicability
1.0
 Light and Mirrors Puzzle / int_52855c7
featureConfidence
1.0
 Safe Cracker / Videogame
hasFeature
Light and Mirrors Puzzle / int_52855c7
 Light and Mirrors Puzzle / int_5307b01d
type
Light and Mirrors Puzzle
 Light and Mirrors Puzzle / int_5307b01d
comment
Gabe from Penny Arcade does this in a tabletop game of Dungeons & Dragons, using a laser pointer and some 1'x1' art mirrors.
 Light and Mirrors Puzzle / int_5307b01d
featureApplicability
1.0
 Light and Mirrors Puzzle / int_5307b01d
featureConfidence
1.0
 Penny Arcade (Webcomic)
hasFeature
Light and Mirrors Puzzle / int_5307b01d
 Light and Mirrors Puzzle / int_56b62db5
type
Light and Mirrors Puzzle
 Light and Mirrors Puzzle / int_56b62db5
comment
It also shows up in Professor Layton vs. Phoenix Wright: Ace Attorney, though it's unsolvable at the time it's first encountered. The method of solving it is important to the conclusion of the game.
 Light and Mirrors Puzzle / int_56b62db5
featureApplicability
1.0
 Light and Mirrors Puzzle / int_56b62db5
featureConfidence
1.0
 Professor Layton vs. Phoenix Wright: Ace Attorney (Video Game)
hasFeature
Light and Mirrors Puzzle / int_56b62db5
 Light and Mirrors Puzzle / int_57ad0c07
type
Light and Mirrors Puzzle
 Light and Mirrors Puzzle / int_57ad0c07
comment
Resident Evil games tend to prefer the Laser Hallway, but Resident Evil 4 does have one instance of this on the village's chapel. Resident Evil 5 does it again, this time several times in succession. And if you touch the beams, they KILL you.
 Light and Mirrors Puzzle / int_57ad0c07
featureApplicability
1.0
 Light and Mirrors Puzzle / int_57ad0c07
featureConfidence
1.0
 Resident Evil (Franchise)
hasFeature
Light and Mirrors Puzzle / int_57ad0c07
 Light and Mirrors Puzzle / int_57f2241f
type
Light and Mirrors Puzzle
 Light and Mirrors Puzzle / int_57f2241f
comment
Fireboy and Watergirl 2: The Light Temple introduces this mechanic, which is carried forward into later games in the series.
 Light and Mirrors Puzzle / int_57f2241f
featureApplicability
1.0
 Light and Mirrors Puzzle / int_57f2241f
featureConfidence
1.0
 Fireboy and Watergirl (Video Game)
hasFeature
Light and Mirrors Puzzle / int_57f2241f
 Light and Mirrors Puzzle / int_58cf4968
type
Light and Mirrors Puzzle
 Light and Mirrors Puzzle / int_58cf4968
comment
Demitel's castle in Tales of Phantasia has a variant with prisms.
 Light and Mirrors Puzzle / int_58cf4968
featureApplicability
1.0
 Light and Mirrors Puzzle / int_58cf4968
featureConfidence
1.0
 Tales of Phantasia (Video Game)
hasFeature
Light and Mirrors Puzzle / int_58cf4968
 Light and Mirrors Puzzle / int_5908ee91
type
Light and Mirrors Puzzle
 Light and Mirrors Puzzle / int_5908ee91
comment
The Elder Scrolls V: Skyrim:
The "Discerning the Transmundane" quest. You must orient a set of lenses to shine light on a massive dwarven sphere to gain access to an Elder Scroll, but in fact all you have to do is press the leftmost button repeatedly until the next one to the left becomes usable, and rinse and repeat until you are on the last button.
There's a Dwemer ruin called Mzulft where you need to focus multiple beams of light onto a central object. This is done by using the two most basic fire and frost spells to expand or contract the focusing crystals. You can also use the more advanced spells, but these will realign the beams to a much stronger degree, making the puzzle nearly impossible to figure out, and it can be quite a challenge even if approached the intended way. This is crucial in order to advance the College of Winterhold quest line.
 Light and Mirrors Puzzle / int_5908ee91
featureApplicability
1.0
 Light and Mirrors Puzzle / int_5908ee91
featureConfidence
1.0
 The Elder Scrolls V: Skyrim (Video Game)
hasFeature
Light and Mirrors Puzzle / int_5908ee91
 Light and Mirrors Puzzle / int_5c622d7f
type
Light and Mirrors Puzzle
 Light and Mirrors Puzzle / int_5c622d7f
comment
Devil May Cry 3: Dante's Awakening: This shows up in several levels, wherein you have to destroy certain unnecessary mirrors in addition to moving a ray of light around the appropriate ones.
 Light and Mirrors Puzzle / int_5c622d7f
featureApplicability
1.0
 Light and Mirrors Puzzle / int_5c622d7f
featureConfidence
1.0
 Devil May Cry 3: Dante's Awakening (Video Game)
hasFeature
Light and Mirrors Puzzle / int_5c622d7f
 Light and Mirrors Puzzle / int_6104baaf
type
Light and Mirrors Puzzle
 Light and Mirrors Puzzle / int_6104baaf
comment
In The Lord of the Rings Online, a main quest and a group instance take place in the Mirror-halls of Lumul-nar in Moria. At a few stages in each level, the player(s) must use mirrors to direct a light beam to shrivel up webbing that covers the entrance to the next chamber.
 Light and Mirrors Puzzle / int_6104baaf
featureApplicability
1.0
 Light and Mirrors Puzzle / int_6104baaf
featureConfidence
1.0
 The Lord of the Rings Online (Video Game)
hasFeature
Light and Mirrors Puzzle / int_6104baaf
 Light and Mirrors Puzzle / int_61f47475
type
Light and Mirrors Puzzle
 Light and Mirrors Puzzle / int_61f47475
comment
The Legend of Spyro: The Eternal Night: In the DS version, you often come across puzzles like this which you must solve in order to unlock a new part of the level.
 Light and Mirrors Puzzle / int_61f47475
featureApplicability
1.0
 Light and Mirrors Puzzle / int_61f47475
featureConfidence
1.0
 The Legend of Spyro: The Eternal Night (Video Game)
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Light and Mirrors Puzzle / int_61f47475
 Light and Mirrors Puzzle / int_66216b8
type
Light and Mirrors Puzzle
 Light and Mirrors Puzzle / int_66216b8
comment
There's a series of these in Professor Layton and the Miracle Mask's daily downloadable puzzles where you have to position mirrors so colored rays of light will be reflected a certain number of times before they hit same-colored ghosts. That puzzle series has a sequel in Professor Layton and the Azran Legacy, with the same premise.
 Light and Mirrors Puzzle / int_66216b8
featureApplicability
1.0
 Light and Mirrors Puzzle / int_66216b8
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1.0
 Professor Layton and the Miracle Mask (Video Game)
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Light and Mirrors Puzzle / int_66216b8
 Light and Mirrors Puzzle / int_66a1dcea
type
Light and Mirrors Puzzle
 Light and Mirrors Puzzle / int_66a1dcea
comment
Tomb Raider:
Tomb Raider: Anniversary has one of these, set in an Egyptian tomb.
Shadow of the Tomb Raider has two: one was built by a crazed Jesuit priest to protect the MacGuffin, and involves using beams of light to indicate a specific sequence of events in Jesus' crucifixion. The other is a DLC item that was in-universe intended as a test of wits for initiates in a cult.
 Light and Mirrors Puzzle / int_66a1dcea
featureApplicability
1.0
 Light and Mirrors Puzzle / int_66a1dcea
featureConfidence
1.0
 Tomb Raider (Franchise)
hasFeature
Light and Mirrors Puzzle / int_66a1dcea
 Light and Mirrors Puzzle / int_68ff28cb
type
Light and Mirrors Puzzle
 Light and Mirrors Puzzle / int_68ff28cb
comment
Silent Hill 4: The Room features the infamous water prison puzzle, which requires rotating the circular floors of a tower on their axis so as to align four specific holes out of several possible, thus channeling the light from the roof all the way into the basement. After you do this once, you must repeat the whole procedure, this time aligning four different holes over another part of the basement. While not terribly difficult to perform, the fact that it requires improbable logic to figure it out usually leaves players stuck at this point.
 Light and Mirrors Puzzle / int_68ff28cb
featureApplicability
1.0
 Light and Mirrors Puzzle / int_68ff28cb
featureConfidence
1.0
 Silent Hill 4 (Video Game)
hasFeature
Light and Mirrors Puzzle / int_68ff28cb
 Light and Mirrors Puzzle / int_691c1a3a
type
Light and Mirrors Puzzle
 Light and Mirrors Puzzle / int_691c1a3a
comment
Half-Life: Opposing Force had a variant early on where rather than moving the mirrors you had to break one of them.
 Light and Mirrors Puzzle / int_691c1a3a
featureApplicability
1.0
 Light and Mirrors Puzzle / int_691c1a3a
featureConfidence
1.0
 Half-Life: Opposing Force (Video Game)
hasFeature
Light and Mirrors Puzzle / int_691c1a3a
 Light and Mirrors Puzzle / int_6ec949a4
type
Light and Mirrors Puzzle
 Light and Mirrors Puzzle / int_6ec949a4
comment
Medusa Sanctuary in Shadow Guardian features these puzzles, where you'll need to flip and move images of Medusa to reflect light beams into designated spots and activate exits for you to access new areas. You can even shoot panels too far to reach.
 Light and Mirrors Puzzle / int_6ec949a4
featureApplicability
1.0
 Light and Mirrors Puzzle / int_6ec949a4
featureConfidence
1.0
 Shadow Guardian (Video Game)
hasFeature
Light and Mirrors Puzzle / int_6ec949a4
 Light and Mirrors Puzzle / int_6ee41bb6
type
Light and Mirrors Puzzle
 Light and Mirrors Puzzle / int_6ee41bb6
comment
Tomb Raider: Anniversary has one of these, set in an Egyptian tomb.
 Light and Mirrors Puzzle / int_6ee41bb6
featureApplicability
1.0
 Light and Mirrors Puzzle / int_6ee41bb6
featureConfidence
1.0
 Tomb Raider: Anniversary (Video Game)
hasFeature
Light and Mirrors Puzzle / int_6ee41bb6
 Light and Mirrors Puzzle / int_6f48e446
type
Light and Mirrors Puzzle
 Light and Mirrors Puzzle / int_6f48e446
comment
Weaponized in Command & Conquer: Tiberium Wars by using the Viper fighter and Beam Artillery in conjunction. The Viper's special ability is to call on a nearby beam cannon to shoot at it, whereupon it uses its belly-mounted mirror to bounce the laser at a target, effectively doubling its range. This can be chained to other Vipers, until you have a beam cannon or two sitting at home bouncing its lasers off an entire network of Vipers.
 Light and Mirrors Puzzle / int_6f48e446
featureApplicability
1.0
 Light and Mirrors Puzzle / int_6f48e446
featureConfidence
1.0
 Command & Conquer 3: Tiberium Wars (Video Game)
hasFeature
Light and Mirrors Puzzle / int_6f48e446
 Light and Mirrors Puzzle / int_7357234c
type
Light and Mirrors Puzzle
 Light and Mirrors Puzzle / int_7357234c
comment
Beyond Good & Evil has one of these it its final dungeon. The design of the room gives it a few shades of Womb Level, as well.
 Light and Mirrors Puzzle / int_7357234c
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1.0
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Light and Mirrors Puzzle / int_7357234c
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Light and Mirrors Puzzle
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The Legend of Zelda features this as a recurring thematic puzzle in some games:
The Legend of Zelda: Ocarina of Time: The Spirit Temple features puzzles of this kind for both Child and Adult Link, though since Child Link is unable to use the Mirror Shield he has to manipulate the light's direction with conventional methods (such as redirecting a traditional mirror, moving a light-sensitive block or blowing up a fragile wall). Adult Link, who can use the Mirror Shield, is able to bring light to spots where it wouldn't otherwise reach with the conventional mirrors. These puzzles return, in a lesser capacity, in the final dungeon.
The Legend of Zelda: Majora's Mask: Light-based puzzles are present in both Ikana Castle and Stone Tower Temple, though the Mirror Shield appears earlier in the final room of the Gibdo's well. In the temple, the Mirror Shield can be used to store light in special mirrors and eventually redirect them onto a sun target. For added difficulty, the light is only stored in the mirror for as long as you shine light on it and won't shine until you stop, so if you're too slow you have to go back and start over again. Worse still, there's a room where some enemies appear constantly to interrupt your process, though this can be eased with the use of the Stone Mask (which makes you invisible). Once you make it halfway in and defeat the first mini-boss, though, you get the Light Arrows, which neutralize the puzzles.
The Legend of Zelda: The Wind Waker: The Earth Temple sports this during the second half, with mirrors that always reflect "forward"; both you and your Escort Mission (Medli, the newly chosen Earth Sage) have reflective items (respectively, the Mirror Shield which is found here and the Rito harp that originally belonged to Zora Sage Laruto). At times you must use your shield to bounce light onto her mirror, to illuminate a third mirror that reflects light onto a series of other mirrors. The room leading to the Boss Key has a famously complex puzzle where, counting the characters' reflective items, a total of ten mirrors has to be used to illuminate a face that opens the door to the Boss Key's room.
The Legend of Zelda: Tears of the Kingdom: One of the many Zonai devices in this game is a portable mirror that reflects sunlight as a beam. Some puzzles require you to use these mirrors to shine a beam of light onto a solar panel, usually to open a door. The Lightning Temple in particular makes heavy use of this kind of puzzle, including using mirrors attached to movable pillars in the central chamber to shine light between different floors.
 Light and Mirrors Puzzle / int_74f7210c
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1.0
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Light and Mirrors Puzzle / int_74f7210c
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Light and Mirrors Puzzle
 Light and Mirrors Puzzle / int_7668653a
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Mass Effect 2 has one of these in a side quest that's almost harder to find than the puzzle is to solve.
 Light and Mirrors Puzzle / int_7668653a
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1.0
 Light and Mirrors Puzzle / int_7668653a
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Light and Mirrors Puzzle / int_7668653a
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Light and Mirrors Puzzle
 Light and Mirrors Puzzle / int_792239e5
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Shows up in the Tower of Mana in Tales of Symphonia.
 Light and Mirrors Puzzle / int_792239e5
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1.0
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 Tales of Symphonia (Video Game)
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Light and Mirrors Puzzle / int_792239e5
 Light and Mirrors Puzzle / int_7ec23584
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Light and Mirrors Puzzle
 Light and Mirrors Puzzle / int_7ec23584
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Mega Man X: Command Mission, on the other hand, had a more traditional puzzle version, with a bizarrely long series of rooms where you just redirected lasers all over the place. Just to make it more annoying, there was often an extra target that would trigger a battle every time you moved a mirror while the laser was pointed towards it. Furthermore, you also need to reflect each beam to a matching-colored object in each room to unlock the item crystals in the floor above, but there's no hint whatsoever you need to do this and once you do the above, there's isn't any kind of notification that you actually accomplished anything.
 Light and Mirrors Puzzle / int_7ec23584
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1.0
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1.0
 Mega Man X: Command Mission (Video Game)
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Light and Mirrors Puzzle / int_7ec23584
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Light and Mirrors Puzzle
 Light and Mirrors Puzzle / int_7fc53da4
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An episode of The Magic School Bus revolves around this, a game of "Light Pinball". The objective is using mirrors and prisms to split a beam of Slow Light into the colors of the rainbow and redirect them into like-coloured eyes.
 Light and Mirrors Puzzle / int_7fc53da4
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1.0
 Light and Mirrors Puzzle / int_7fc53da4
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 TheMagicSchoolBus
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Light and Mirrors Puzzle / int_7fc53da4
 Light and Mirrors Puzzle / int_84986bf9
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Light and Mirrors Puzzle
 Light and Mirrors Puzzle / int_84986bf9
comment
RuneScape has a very large and very difficult 3D one in the quest "Mourning's End Part II: The Temple of Light." Even after being in the game for many years it is still considered one of the hardest puzzles in the game. The puzzle is spread out over several floors of a large temple that is built like a maze and involves multiple colors of light beams that must be combined together to unlock barriers that can take forever to figure out if you aren't using a guide and even with a guide can take a long time to solve simply due to the large size of the temple. Making it more complicated is the the temple is full of monsters. Specifically, monsters that have low hp, high attack, and a high spawn rate, so there is no good way to deal with them. If you ignore them they keep hurting you; if you fight them they keep coming back. And even if you're immune to damage with prayer, their attacks still automatically close all menus, meaning you have to click through the menus to rotate the mirror in the second or two between each attack. On the positive side, if you enter the mirror rotation menu before you draw aggro from a Shadow, it will be unable to attack you until you exit the window. This can be utilized to allow your life points and run energy to restore. Similar light puzzles show up in the sequels to this quest but they are significantly easier because they don't have enemies attacking you and also are not spread out over such a large area.
 Light and Mirrors Puzzle / int_84986bf9
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1.0
 Light and Mirrors Puzzle / int_84986bf9
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1.0
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Light and Mirrors Puzzle / int_84986bf9
 Light and Mirrors Puzzle / int_84ecc20d
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Light and Mirrors Puzzle
 Light and Mirrors Puzzle / int_84ecc20d
comment
A staple of The Room games, usually involving crystals as the source of light, or as prisms.
 Light and Mirrors Puzzle / int_84ecc20d
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1.0
 Light and Mirrors Puzzle / int_84ecc20d
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 The Room (Mobile Game) (Video Game)
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Light and Mirrors Puzzle / int_84ecc20d
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Light and Mirrors Puzzle
 Light and Mirrors Puzzle / int_87056d17
comment
Sonic Adventure used a variant on this in Lost World, where the object was simply to light your path, rather than hitting a target. In the Updated Re-release Sonic Adventure DX: Director's Cut, this area is a little lighter. You can get through without doing the puzzle, though you can still do it anyway. Good thing too, because it's possible to get hit while you're turning the mirrors.
 Light and Mirrors Puzzle / int_87056d17
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1.0
 Light and Mirrors Puzzle / int_87056d17
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 Sonic Adventure (Video Game)
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Light and Mirrors Puzzle / int_87056d17
 Light and Mirrors Puzzle / int_8bb966e
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Light and Mirrors Puzzle
 Light and Mirrors Puzzle / int_8bb966e
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Shadow of the Tomb Raider has two: one was built by a crazed Jesuit priest to protect the MacGuffin, and involves using beams of light to indicate a specific sequence of events in Jesus' crucifixion. The other is a DLC item that was in-universe intended as a test of wits for initiates in a cult.
 Light and Mirrors Puzzle / int_8bb966e
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1.0
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Light and Mirrors Puzzle / int_8bb966e
 Light and Mirrors Puzzle / int_959e6cb
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Light and Mirrors Puzzle
 Light and Mirrors Puzzle / int_959e6cb
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Dragon Quest IX has a subversion: the Quarantomb looks like it has such a puzzle, but it turns out that the mirrors are already in the correct positions and can't be moved, so the player only has to turn on the lights (as simple as walking up to them and pressing "on", no less).
 Light and Mirrors Puzzle / int_959e6cb
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1.0
 Light and Mirrors Puzzle / int_959e6cb
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 Dragon Quest IX (Video Game)
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Light and Mirrors Puzzle / int_959e6cb
 Light and Mirrors Puzzle / int_971b0368
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Light and Mirrors Puzzle
 Light and Mirrors Puzzle / int_971b0368
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The Luminous Labyrinth in SaGa Frontier which characters must solve to obtain the gift of light magic. Uniquely, it also adds color filters into the mix. You have to hit the exit portal with a certain color of light to escape; hitting it with another color will either give you an item or start a random battle.
 Light and Mirrors Puzzle / int_971b0368
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1.0
 Light and Mirrors Puzzle / int_971b0368
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 SaGa Frontier (Video Game)
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Light and Mirrors Puzzle / int_971b0368
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Light and Mirrors Puzzle
 Light and Mirrors Puzzle / int_97218fa4
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The Reflector in Ratchet & Clank: Up Your Arsenal is normally used for these. Different from most other examples in that it incorporates a field that absorbs the beam, and an emitter that can be pointed anywhere.
 Light and Mirrors Puzzle / int_97218fa4
featureApplicability
1.0
 Light and Mirrors Puzzle / int_97218fa4
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1.0
 Ratchet & Clank: Up Your Arsenal (Video Game)
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Light and Mirrors Puzzle / int_97218fa4
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Light and Mirrors Puzzle
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The Hall of Learning area in Prince of Persia: The Sands of Time. Another, smaller one occurs at the bottom of the Tower of Dawn.
 Light and Mirrors Puzzle / int_9a02d243
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1.0
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 Prince of Persia: The Sands of Time (Video Game)
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Light and Mirrors Puzzle / int_9a02d243
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Light and Mirrors Puzzle
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Avernum III has several of the laser variety in the Golem Factory and the Concealed Passage. The puzzle is generally to put the mirrors in such an alignment that the lasers won't block your path, but you can also turn the lasers back on the laser generators and destroy them all to express your true feelings for these kind of puzzles. As an aside, this is one of the few places where the game was changed significantly from the earlier Exile series, which used conveyor belts in the equivalent dungeons — these were deemed incompatible with the new engine.
 Light and Mirrors Puzzle / int_9a527531
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Light and Mirrors Puzzle / int_9a527531
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Light and Mirrors Puzzle
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In Case Closed, Case File: The Mystery of Bludcraven Manor, such a puzzle is the key to unlocking a mechanism that reveals a hidden treasure in the house of an ex-robber gone legit.
 Light and Mirrors Puzzle / int_9a67b688
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1.0
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Light and Mirrors Puzzle
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Half-Life: Decay: The chapter "Intensity" involves a laser-and-mirrors puzzle that powers the Resonance Beacon.
 Light and Mirrors Puzzle / int_9f20e5f8
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1.0
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Light and Mirrors Puzzle / int_9f20e5f8
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Light and Mirrors Puzzle
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Zack & Wiki: Quest for Barbaros' Treasure: One of the Boss Battles. You sometimes need to place a mirror in the hands of the frozen rival captain as part of the sequence, so she can fill in for a broken pedestal.
 Light and Mirrors Puzzle / int_a04142ff
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1.0
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Light and Mirrors Puzzle / int_a04142ff
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Light and Mirrors Puzzle
 Light and Mirrors Puzzle / int_a2dee471
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The Legend of Zelda: The Wind Waker: The Earth Temple sports this during the second half, with mirrors that always reflect "forward"; both you and your Escort Mission (Medli, the newly chosen Earth Sage) have reflective items (respectively, the Mirror Shield which is found here and the Rito harp that originally belonged to Zora Sage Laruto). At times you must use your shield to bounce light onto her mirror, to illuminate a third mirror that reflects light onto a series of other mirrors. The room leading to the Boss Key has a famously complex puzzle where, counting the characters' reflective items, a total of ten mirrors has to be used to illuminate a face that opens the door to the Boss Key's room.
 Light and Mirrors Puzzle / int_a2dee471
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1.0
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Light and Mirrors Puzzle
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About half of Shield Sheldon's stage in Mega Man X6 is this. Hilariously enough, over half of it is entirely unnecessary to traverse: the boss is located one-third of the way through the level. The only reason for going through the entire level is to reach the extra "bonus" stage, and get some additional equipment for X.
 Light and Mirrors Puzzle / int_a7bb29b3
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 Mega Man X6 (Video Game)
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Light and Mirrors Puzzle / int_a7bb29b3
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Light and Mirrors Puzzle
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Reah: Face the Unknown contains such a puzzle in a fabric shop, using mirrors and a lens to light the fire in a vat of dye. You have to do it because the only person there doesn't know how. At one point, the player character comments on the fact that he can't see himself in any of the mirrors.
 Light and Mirrors Puzzle / int_a7f2f663
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1.0
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Light and Mirrors Puzzle / int_a7f2f663
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Light and Mirrors Puzzle
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Portal 2 replaces them with Thermal Discouragement Beams and Discouragement Redirection Cubes.
 Light and Mirrors Puzzle / int_a895e9d3
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1.0
 Light and Mirrors Puzzle / int_a895e9d3
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 Portal 2 (Video Game)
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Light and Mirrors Puzzle / int_a895e9d3
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Light and Mirrors Puzzle
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In the DS game Club Penguin: Elite Penguin Force: Herbert's Revenge a late-game mission involves you climbing up a mountain to find Herbert the polar bear with a large magnifying glass, aiming to cause a geyser eruption. You and the other agents need to use pieces of shiny ice and redirect the magnifying glass's beams back onto its handle, burning it and causing the glass to fall down.
 Light and Mirrors Puzzle / int_abd7c3a3
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1.0
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1.0
 Club Penguin (Video Game)
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Light and Mirrors Puzzle / int_abd7c3a3
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Light and Mirrors Puzzle
 Light and Mirrors Puzzle / int_ae050a9f
comment
The Legend of Zelda: Ocarina of Time: The Spirit Temple features puzzles of this kind for both Child and Adult Link, though since Child Link is unable to use the Mirror Shield he has to manipulate the light's direction with conventional methods (such as redirecting a traditional mirror, moving a light-sensitive block or blowing up a fragile wall). Adult Link, who can use the Mirror Shield, is able to bring light to spots where it wouldn't otherwise reach with the conventional mirrors. These puzzles return, in a lesser capacity, in the final dungeon.
 Light and Mirrors Puzzle / int_ae050a9f
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1.0
 Light and Mirrors Puzzle / int_ae050a9f
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1.0
 The Legend of Zelda: Ocarina of Time / Videogame
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Light and Mirrors Puzzle / int_ae050a9f
 Light and Mirrors Puzzle / int_af306819
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Light and Mirrors Puzzle
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A version of this appears in Uncharted 2: Among Thieves. Of course, like many aspects of that particular game, while mirrors are re-focused, there is also an emphasis on platforming within the puzzle.
 Light and Mirrors Puzzle / int_af306819
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1.0
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 Uncharted 2: Among Thieves (Video Game)
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Light and Mirrors Puzzle / int_af306819
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Light and Mirrors Puzzle
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Batman & Robin has a puzzle that involves using orbiting mirrors to thaw a frozen Gotham city. A scene very early in the movie has the Bat-signal reflected by several mirrors until it becomes visible in Bruce's study.
 Light and Mirrors Puzzle / int_afb7052
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1.0
 Light and Mirrors Puzzle / int_afb7052
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Light and Mirrors Puzzle / int_afb7052
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Light and Mirrors Puzzle
 Light and Mirrors Puzzle / int_b0b4e8ff
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Jade Empire features an insultingly easy light puzzle in the Great Southern Forest, involving focusing different colours of light through a lens in order to open a portal to another dimension.
 Light and Mirrors Puzzle / int_b0b4e8ff
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1.0
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Light and Mirrors Puzzle
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Where in Time is Carmen Sandiego? (1997): The fourth mission of the game is in the year 1015, where Carmen's crook steals the freshly written first chapter of The Tale of Genji, and Murasaki Shikibu's inspiration along with it. Moonlight is her muse, so to get her writing again, you need to visit the four guardhouses in the area and position the mirrors within so it shines on her writing desk. In this case, positioning the mirrors is the easy part; the trick is that the four houses are themed after the four seasons, and you need to dress in a correctly colored kimono to be allowed to touch each mirror.
 Light and Mirrors Puzzle / int_b18dcec0
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1.0
 Light and Mirrors Puzzle / int_b18dcec0
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1.0
 Where in Time is Carmen Sandiego? (1997) (Video Game)
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Light and Mirrors Puzzle / int_b18dcec0
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Light and Mirrors Puzzle
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A scene from Brick has Brendan using a piece of a broken mirror to reflect a beam of sunlight into a basement.
 Light and Mirrors Puzzle / int_b9b1a907
featureApplicability
1.0
 Light and Mirrors Puzzle / int_b9b1a907
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 Brick
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Light and Mirrors Puzzle / int_b9b1a907
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Light and Mirrors Puzzle
 Light and Mirrors Puzzle / int_bbb5167d
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In King's Quest VII, Valanice must complete such a puzzle in the temple to get an important item: half of the "key" that opens the door to the next section.
 Light and Mirrors Puzzle / int_bbb5167d
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1.0
 Light and Mirrors Puzzle / int_bbb5167d
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 KingsQuestVII
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Light and Mirrors Puzzle / int_bbb5167d
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Light and Mirrors Puzzle
 Light and Mirrors Puzzle / int_bbcd4e9b
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Digital Devil Saga had a few of these in one dungeon. Somewhat justified in this case, as they occur in an amusement park and they're implied to be part of the attraction. They're also much less annoying than most, since enemies don't appear in the rooms they're in.
 Light and Mirrors Puzzle / int_bbcd4e9b
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1.0
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Light and Mirrors Puzzle / int_bbcd4e9b
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Light and Mirrors Puzzle
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The Legend of Zelda: Majora's Mask: Light-based puzzles are present in both Ikana Castle and Stone Tower Temple, though the Mirror Shield appears earlier in the final room of the Gibdo's well. In the temple, the Mirror Shield can be used to store light in special mirrors and eventually redirect them onto a sun target. For added difficulty, the light is only stored in the mirror for as long as you shine light on it and won't shine until you stop, so if you're too slow you have to go back and start over again. Worse still, there's a room where some enemies appear constantly to interrupt your process, though this can be eased with the use of the Stone Mask (which makes you invisible). Once you make it halfway in and defeat the first mini-boss, though, you get the Light Arrows, which neutralize the puzzles.
 Light and Mirrors Puzzle / int_beac6ffb
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1.0
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1.0
 The Legend of Zelda: Majora's Mask (Video Game)
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Light and Mirrors Puzzle / int_beac6ffb
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Light and Mirrors Puzzle
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There are a few in The Incredible Machine series.
 Light and Mirrors Puzzle / int_c00be9e4
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1.0
 Light and Mirrors Puzzle / int_c00be9e4
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1.0
 The Incredible Machine (Video Game)
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Light and Mirrors Puzzle / int_c00be9e4
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Light and Mirrors Puzzle
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One such puzzle appears at the beginning of The Bizarre Adventures of Woodruff and the Schnibble, in the shop. You must position two mirrors so that they're able to correctly deflect a light beam and hit a nose, making it visible.
 Light and Mirrors Puzzle / int_c162446f
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1.0
 Light and Mirrors Puzzle / int_c162446f
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1.0
 The Bizarre Adventures of Woodruff and the Schnibble (Video Game)
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Light and Mirrors Puzzle / int_c162446f
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Light and Mirrors Puzzle
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The Minecraft adventure map Diversity 2 focuses on this sort of puzzle for the first half of the Adventure Branch. The twist is that the mirrors are hidden throughout a mansion, and you need to find all 8 of them to complete the puzzle.
 Light and Mirrors Puzzle / int_c19c6efa
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1.0
 Light and Mirrors Puzzle / int_c19c6efa
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 Minecraft (Video Game)
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Light and Mirrors Puzzle / int_c19c6efa
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Light and Mirrors Puzzle
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Torin's Passage has one of these at the end of Aesthenia, though it is presented as a Light And Prisms Puzzle.
 Light and Mirrors Puzzle / int_c3176ee4
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1.0
 Light and Mirrors Puzzle / int_c3176ee4
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 Torin's Passage (Video Game)
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Light and Mirrors Puzzle / int_c3176ee4
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Light and Mirrors Puzzle
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In the film Legend, the heroes must reflect a beam of sunshine all the way down to the bottom of hell.
 Light and Mirrors Puzzle / int_c407a3ac
featureApplicability
1.0
 Light and Mirrors Puzzle / int_c407a3ac
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1.0
 Legend (1985)
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Light and Mirrors Puzzle / int_c407a3ac
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Light and Mirrors Puzzle
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Doctor Who:
"The Five Doctors": The First Doctor and his granddaughter Susan are in a building with reflective walls and a Dalek. They do something that includes sneaking up behind it, dropping to the floor, and by so doing maneuvering it to fire its death beam so the beam bounces off the mirrors and hits the Dalek.
"Tooth and Claw" has something similar, where a badly made telescope turns out to be designed to focus moonlight in some special way and then shine it through the Koh-i-Noor, which apparently Prince Albert had cut specifically for this purpose, to zap a werewolf-alien before it kills Queen Victoria.
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Mune: Guardian of the Moon: Glim sets up a series of mirrors in her own room, so that the light of the morning sun would unfreeze her first, before her father who stayed downstairs (they are made of wax and turn solid with the cold of the night), so that he can't stop her going out to see the succession ceremony.
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Some of the recent Spyro the Dragon games use these as a Solve the Soup Cans puzzle - you're even forced to collect the mirrors from around the area before starting the puzzle.
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The game (loosely) based off Disney's The Haunted Mansion has one of these in the Moon Room. The goal is to bounce a beam of light into a "moonstone" by rotating a set of mirrors. Once the light hits the stone, it lights the entire room.
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The remake of Quest for Glory II has a minigame called "Force Bolt Flurry," which can be played by anybody with magical skill and knowledge of the appropriate spells. It employs Force Bolts instead of light, with the added challenge of preventing your opponent from reflecting his Force Bolts into your territory.
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In Unleash the Light, there are several puzzles where you have to direct the spotlight to the light-powered pyramid using reflective pillars. The arrows on the pillars indicate the direction the beam of light will take upon hitting them. Some of the puzzles require the beam to be of a certain color, and you have to combine the colored lights to get it.
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In the Star Trek: The Animated Series episode "How Sharper than a Serpent's Tooth", the Enterprise crew must aim several serpent heads at the top of a pyramid, which focuses sunlight through stained glass. Only then will Kukulcan appear.
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The Robinson Crusoe segment of Azada 2 requires you to connect several spots to one another with a single laser beam.
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Laser beams and mirror figure into many puzzles in Dweep.
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The Teen Wolf episode Party Guessed features the use of mirrors to reflect the light of the full moon (specifically March's Worm Moon) to resurrect a dead alpha werewolf. Exactly who that dead alpha werewolf is shall remain a secret, though we will grumble for days on end until the stars fall from the sky about just how much pain and suffering this resurrected alpha werewolf caused on the precious, innocent teens of Teen Wolf.
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Portal has a variation on this in that you must direct energy orbs into receptors that in turn open doors or power lifts etc. The orbs can be bounced off various surfaces, or teleported from one surface to another by the use of portals. The orbs can also be utilised to vaporise oneself if in an Unwinnable position, and push friendly turrets off platforms. Note that, unlike traditional beams of light, the orbs don't need a complete line-of-sight between emitter and receiver, making it a lot easier to get stuff done. They explode harmlessly after a while, though, and a new one is supplied from the emitter again.
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A few of the puzzles in Legacy of Kain: Soul Reaver involve using mirrors to redirect beams of light, when they don't involve blocks.
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Beyond Zork had one of these in the endgame, making this ... Older Than Graphics. Fortunately (and atypically for text adventures), there's an onscreen map, which makes working out the correct angles and orientations for mirrors a lot less painful.
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Star Wars Droidworks has two missions that play this straight. There's the "Laser-Powered Fusion Reactor" in the Phrik metal mine, which you have to fix twice in a row (although it's implied that the assassin droid hiding there sabotaged them deliberately to bait you); and later, a series of laser-and-angles puzzles are used to view the data crystals you collected from the previous missions. The mirror controls become more and more broken the farther you go.
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In Mega Man Battle Network 5, you are in a room on a ship when the lights go out and a valuable program gets stolen. No one in the room has it. The open door, the mirrors and the fact that navis can travel on infrared beams are all important to solving the mystery. Answer: it's Napalm Man or Tomahawk Man and their operators, depending on the version.
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In Zapper, the Laser Maze level has several points that are blocked by lasers that slice Zapper in half if he tries to go through them. Their paths are generally determined by a number of static blue mirrors in the vicinity. Zapper has to deflect the beams by rotating red mirrors until the path is open.
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In Jon Sable, Freelance #15, Sable and an archaeologist are looking for treasure in a Central American pyramid. It's one of those designed so that a beam of sunlight shining through a hole in the wall will reveal the lock - but it only works on one day of the year that's months away. Sable points out that the ancient builders hadn't anticipated modern electricity and duplicates the effect with his flashlight.
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Mega Man:
In Mega Man Battle Network 5, you are in a room on a ship when the lights go out and a valuable program gets stolen. No one in the room has it. The open door, the mirrors and the fact that navis can travel on infrared beams are all important to solving the mystery. Answer: it's Napalm Man or Tomahawk Man and their operators, depending on the version.
Mega Man X: Command Mission, on the other hand, had a more traditional puzzle version, with a bizarrely long series of rooms where you just redirected lasers all over the place. Just to make it more annoying, there was often an extra target that would trigger a battle every time you moved a mirror while the laser was pointed towards it. Furthermore, you also need to reflect each beam to a matching-colored object in each room to unlock the item crystals in the floor above, but there's no hint whatsoever you need to do this and once you do the above, there's isn't any kind of notification that you actually accomplished anything.
About half of Shield Sheldon's stage in Mega Man X6 is this. Hilariously enough, over half of it is entirely unnecessary to traverse: the boss is located one-third of the way through the level. The only reason for going through the entire level is to reach the extra "bonus" stage, and get some additional equipment for X.
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One dungeon in Tales of the Abyss has a couple of oddly half-hearted light and mirror puzzles, as if the designers of the game felt obligated to include every possible type of block puzzle but couldn't be bothered to actually make it require effort. A straighter example can be found in the use of Mieu's fireballs, which have to be reflected off things in the final dungeon and several sidequests as well.
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WarioWare, Inc.: Mega Microgame$: There's a microgame where the player has to stop a moving mirror in the instant when the laser it's reflecting lands onto a target.
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The Legend of Zelda: Tears of the Kingdom: One of the many Zonai devices in this game is a portable mirror that reflects sunlight as a beam. Some puzzles require you to use these mirrors to shine a beam of light onto a solar panel, usually to open a door. The Lightning Temple in particular makes heavy use of this kind of puzzle, including using mirrors attached to movable pillars in the central chamber to shine light between different floors.
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This is a staple of the Professor Layton series:
There's a series of these in Professor Layton and the Miracle Mask's daily downloadable puzzles where you have to position mirrors so colored rays of light will be reflected a certain number of times before they hit same-colored ghosts. That puzzle series has a sequel in Professor Layton and the Azran Legacy, with the same premise.
It also shows up in Professor Layton vs. Phoenix Wright: Ace Attorney, though it's unsolvable at the time it's first encountered. The method of solving it is important to the conclusion of the game.
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This occurs throughout Woohoo Hooniversity in Mario & Luigi: Superstar Saga. The player never gets to directly manipulate the mirrors. Instead, they align themselves as you complete the Solve the Soup Cans puzzles.
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The following is a list of statements referring to the current page from other pages.

 Light and Mirrors Puzzle
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Please Reflect on This Index
 Light and Mirrors Puzzle
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Stock Video Game Puzzle
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