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Master of Unlocking

 Master of Unlocking
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Master of Unlocking
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In certain video games, the humble Locked Door is among the most complex devices the Player Character is likely to encounter, requiring years of specialised training to comprehend its intricate workings. Faced with this diabolical machinery, a lesser man will turn and run in terror, their mission forever incomplete. But one of the NPCs with you has no such fears; their senses have been dulled to the terror before them. They step forward boldly. Maybe they deliver a sharp kick or shoulder barge. Maybe they pull out some lockpicks, an Improvised Lockpick, a door-opening computerised contraption, or an explosive charge. Regardless, once they've worked their magic, the dastardly door lies forever defeated, the way forward clear.
You've just witnessed a Master of Unlocking at work.
Typically, the Master of Unlocking is a plot contrivance to explain why only certain doors can be opened, since only the master can correctly determine which doors are vulnerable to their awe-inspiring skills; that, or the developers are trying to make NPCs appear useful without having them actually do anything. It's also used to avoid Interchangeable Antimatter Keys. If a player character is Master of Unlocking in a game with more than one PC, it's probably to allow them into areas the others can't go. If they're the only character, their skill with certain doors is likely to just be covering up loading the next room; either that, or some doors will be harder or riskier to open than others, but have bigger rewards.
In a movie, a character whose skill with lockpicks or doors is noted is likely to have Chekhov's Skill or Chekhov's Hobby, with their talent being useful in a specific situation or bought up in a stressful one.
Related to Plot Coupon; one might be required before the Master of Unlocking can get to work, such as a set of picks or a passcard for their decoding device. Often related to Law of Conservation of Detail if the Master is an NPC; it means the pesky player won't try to open all those doors the developer didn't put anything behind. Utility Party Member is a more general variation of a Non-Player Companion who has several non-combat skills essential to advancing through the game.
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 Master of Unlocking / int_100d4e39
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Master of Unlocking
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Aladdin: The Series has Sadira, a Street Urchin who reveals that due to her lifestyle has known how to lock-pick since she was five years old. In one episode she even teaches Jasmine how to do it.
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In Batman: Arkham Asylum, Batman adds this to his existing list of skills after being given the warden's keycard, which he uses with his handy decoding contraption. In comics, a lockpicking kit is in one of the capsules/pouches on his utility belt.
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Betrayal at Krondor has Jimmy the Hand, who was a sneak-thief of some renown before he joined the Prince's court. Gameplay-wise, he's the best picklock available unless you do a lot of grinding with other characters, and story-wise he gets hired in the town of Silden to steal a bag (of drugs in the novelization) from a locked house in exchange for information. There's also Abuk, an NPC found out on the main road somewhere who teaches the Lockpicking skill, whose only voiced line is literally, "I am Abuk, master of locks."
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Jamie and Sylvester in Twig. After ending up in a prison cell, both of them a dozen cuffs each, the two of them manage to crack their locks with the few picks Sylvester smuggled in. They're halfway out by the time it takes the guard to do a round of the cell block.
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Terminator 2: Judgment Day:
John Connor has a laptop password-cracking program. He mostly uses it to commit ATM fraud, but it ends up being helpful in unlocking the storage unit where the remains of the original Terminator are kept within Cyberdyne HQ. Extended in the comics where in one case he used the exact same program to crack Skynet itself with a line of codes finishing "Easy Money."
In the same movie, Sarah Connor doesn't do too badly with actual locks, using just a bent paper clip. Meta example within the same film: Linda Hamilton learned how to pick locks for real for that scene (and did so, even while tied down). There was some struggle when it came to the British release because the censorship bureau feared that people would learn how to do it from seeing the movie.
Miles Dyson, the lead developer on the Terminator Tech at Cyberdyne has a master key and is able to pull this off for a bit, but once the building goes into lockdown, his master key is useless... twice he starts working on complicated solutions, only to be beaten by the titular Terminator and John Conner, both of who prefer a low tech solution.
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Sasha, the protagonist of The Tenets of Futilism, can pick locks and hotwire cars with ease. She apparently learned the skill in her younger, wilder years.
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Wonder Woman (1942): Serva actually laments how good she is at picking locks since Hypnota placed a trigger in her mind that she has to obey so even though she'd been sent to a safe location she picks the lock and escapes back to her tormentor Hypnota when she hears the trigger.
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Rogues in the Dragon Age series of games are generally used for unlocking chests and can increase their skill at doing so.
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In Killzone 2 this is Garza's special ability. Also, the player character, Sev, can plant frame charges, but only on certain doors.
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Hiro Amanokawa from Digimon Ghost Game displayed his lockpicking skills a few times.
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X-Men: Jean Grey never had a key made for her dorm at the Xavier School since she could just use her telekinesis to manipulate the tumblers. Of course, since every X-Man has to lose their powers once in a while, it's surely come back to bite her a few times. Similarly, Kitty Pryde can just phase through.
Storm was a thief before she was a goddess before she was a superhero, and her skills remain sharp. That headdress most of her costumes have actually hides a set of lockpicks that have come in very handy over the years.
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In Solatorobo, Red manages to pick a lock using a wire (yes, just a wire) when captured by Gren in Shetland.
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Locked doors can be a major nuisance in the Jagged Alliance series, which often entails having your mercs dig through the corpses to try to find the right key. Fortunately, they can be circumvented by having characters with good lockpicking skills, with lockbuster shotgun rounds, or with the old standby of plenty of 'splosives.
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From Chapter 2 of Tales of Monkey Island onward, Guybrush can use his Hook Hand as a lockpick to unlock doors and treasure chests. It worked on any conventional lock in the game. Of course, there are only a few items that can't be unlocked by his hook alone, and that is in the final chapter.
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In the Fire Emblem series, only thieves and assassins can use lockpicks to open doors and chests without keys. Later games would introduce the Rogue class, which one-ups them by being able to unlock doors and chests without lockpicks.
In Fire Emblem: Awakening, level 1 Thieves have Pick/Locktouch as their starting class skill, letting them open chests/doors without any special items a la Rogue. The Ninjas and Outlaws from Fire Emblem Fates can do this as well. A Thief/Ninja/Outlaw that gets married can also pass Locktouch to their children if the player so desires. Or, if s/he passes the class to said kids (well, those who aren't already in it), they can reclass into it and acquire Locktouch on their own.
Fire Emblem: Three Houses has the typical thief and assassin as a class skill while Ashe has the personal skill lockpick that functions in the same way without him being one of those classes.
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Jason, from The Saints, is able to use his magic to unlock doors. So far he's the only character introduced able to do so.
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Castle's daughter Alexis in Castle proved to be a capable picklock in the episode "Target" when she used a hairpin to break out of the cell where her kidnapper left her. Though to be fair it did take her an hour.
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Parodied (like everything else in the movie) in Undercover Blues. Jane is working on picking a lock, while Jeff is providing running commentary to their baby daughter, who they brought along on their burglary. Jane mentions she is better than Jeff at lock-picking, to which Jeff tells their daughter "Someday soon your Mommy will teach you how to pick locks. And at the rate she is going, it may very well be this lock". Seconds later, Jane unlocks the door.
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In Now You See Me, Jack Wilder is undisputed king of this trope. However, at least Henley and Daniel can pick handcuffs themselves.
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Old World of Darkness: Anyone with a few levels of the Security skill will be able to pick locks and bypass other levels of security as well. Unlike most level-based games, starting characters can have a maxed-out Security skill as long as they aren't worried about Crippling Overspecialization.
In Demon: The Fallen the first evocation of the Lore of Portals gives a Neberu control of the portals she encounters: doors and windows unlock, open or close at the Fiend touch. The complexity of the lock determines the number of success required.
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iCarly: Sam Puckett. Most often used to avert a typical sitcom Zany Scheme required to get past the door.
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The Age of Decadence has a lockpick skill.
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Cheram Han from Surviving Romance only needs a safety pin to open the lock of the chained principal's office. She says she picked up this skill when doing escape rooms.
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Fallout: Equestria: Littlepip is very handy at picking locks. At first she starts with the typical pick set, but later on, her telekinesis is so well-developed that she can manipulate the pins themselves inside the lock. She lampshades one of the oddities of the games, in that she appears to be the only person with any lockpicking skill whatsoever since centuries-old boxes with rather easy locks are still completely untouched. Steelhooves thinks she's a highly-trained covert agent partly because of her lockpicking skills.
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In the Famicom forerunner to Resident Evil, Sweet Home (1989), one of the party members, Emi, came with a key, giving her the innate ability to unlock doors. Without her in your party, you would need to find a wire to be able to pick open locks.
 Master of Unlocking / int_339e3a65
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Half-Life: Opposing Force has engineer soldiers - equipped with blowtorches - who can burn open specific doors that block your way.
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Half-Life 2: Alyx Vance has a door-unlocking device that can deactivate Combine forcefields.
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The Lock Picking Lawyer sits down with locks of all shapes and sizes and sees what it takes to open them, typically to demonstrate which locks are trustworthy, and as some kind of Buyer Beware for badly designed locks. That said, it can also result in anxious viewers (and lock makers), as the fact that most locks don't last even 30 seconds and even relatively "secure" locks take only a few minutes does not inspire confidence in one's ability to lock things up. Even a 500$ USD lock he declared as the strongest lock he has wasn't safe, they still dismantled it in around three minutes. And then shot the lock with .50 cal rounds for good measure.
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Lucifer: Ella Lopez is lockpicking since middle school taught by her own grandma. And Lucifer just wills most locks open for him (or start - for lock-like cases like car ignition switch - he "can turn everything on").
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The Weasley Twins from Harry Potter have taught themselves lockpicking for situations where magic doesn't work or would be ill-advised.
In Harry Potter and the Goblet of Fire Sirius gave Harry a penknife for Christmas that can open any door even if they've been enchanted against spells like Alohomora which he uses a little over a year later in Harry Potter and the Order of the Phoenix to break into Umbridge's office.
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In Demon: The Fallen the first evocation of the Lore of Portals gives a Neberu control of the portals she encounters: doors and windows unlock, open or close at the Fiend touch. The complexity of the lock determines the number of success required.
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Sense8: Professional safecracker Wolfgang can make short work of any lock, whether it's mechanical or electronic. The rest of his Cluster often call on him via their Psychic Link to help them out when faced with locks they can't open.
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Abella in Fear & Hunger: Termina has the "short circuit" ability, which allows her to open electronic locks, making her invaluable in Prehevil's bunkers. Karin, meanwhile, is capable of opening some mechanical locks, saving up on your Interchangeable Antimatter Keys and allowing for early access to some areas.
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Supernatural:
Dean has escaped from handcuffs no less than four times, using nearby items like paperclips and, one time, a car antenna. This is implied to be standard training for Hunters — when he encounters a Little Miss Badass who's been trained by her Hunter father, he makes sure to confiscate her lockpick before cuffing her to the steering wheel. She gets free anyway.
Sam once used a credit card to unlock a door when he didn't have a lockpick with him.
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Oblivion has lockpicking as a skill (you played a minigame that involved carefully pushing the lock's pins into place). There was no reason to actually invest in the lockpicking skill, however, as the mini-game was very easy regardless of lockpicking skill. Especially after you acquire the unbreakable Skeleton Key, which made an easy minigame laughably easy: normally attempting to force a lock breaks the pick if you fail, but automatically opens the lock if you succeed. Because the Skeleton Key is unbreakable, anyone with it can simply spam the Force option until they open any lock except for ones scripted to be unpickable. The Champion of Cyrodiil essentially stops picking altogether and just rams the Skeleton Key around the lock for a bit until it pops open.
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Sherlock Holmes of Moriarty the Patriot routinely picks almost every lock that inconveniences him, and even makes a joke about not thinking a jail cell was locked.
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Mister Brown in the Discworld novel Hogfather is a veteran thieves' guild-affiliated lockpick, and renowned in the city. Pity he decided to work with Mr. Teatime, who promptly has him killed once He Has Outlived His Usefulness.
 Master of Unlocking / int_468bebb0
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Elementary:
Sherlock Holmes; picking locks is one of his many hobbies, and he has quite a collection to practice on; this allows him to escape handcuffs fairly easily, among other things.
Sherlock's sobriety sponsor Alfredo is a former ace car thief, and today tests security systems for automobile companies. Lockpicking is the most basic of his skills, and he's very good at it.
Both Sherlock and Alfredo have been teaching Watson to pick locks, as well.
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 Elementary
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In BioShock Infinite, Elizabeth can pick just about any lock as long as Booker has a sufficient number of lockpicks. It's explained as a skill she picked up during her failed attempts to escape her lifelong imprisonment in Monument Island.
 Master of Unlocking / int_474c18c1
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Mortadelo y Filemón: Mortadelo proves quite often to be very efficient with a lockpick. He sometimes parodies the trope instead by using his "master key" — a giant key (taller than himself) with which he simply smashes the door to pieces.
 Master of Unlocking / int_483a069c
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Master of Unlocking / int_483a069c
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Thieves in Final Fantasy III could unlock locked doors without using up a Magic Key.
In Final Fantasy VI, Locke does this when the party visits Narshe in the second half of the game with no explanation beyond a simple wink.
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Master of Unlocking / int_49a84be6
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In World of Warcraft, Rogues can learn to pick locks that are on safeboxes, treasure chests, and doors. Alternatively, an Engineer can just blow locks apart with explosives. Or a Blacksmith can make Interchangeable Antimatter Keys. Still, there are doors in the new version of Shadowfang Keep that only an NPC who's with you can open once they're ready for you to move on.
 Master of Unlocking / int_49ad83ee
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Master of Unlocking
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Splinter Cell featured a lockpicking mini-game. Prior to Conviction, you could either silently but slowly pick the lock, or quickly but loudly destroy it with a disposable pick (in the original and Pandora Tomorrow) or your knife (in Chaos Theory and Double Agent). Chaos Theory also introduced the ability to bash open unlocked doors, but they wouldn't actually be smashed into splinters. They would still function as doors.
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PAYDAY 2 allows this with the Ghost class-a high-level skill increases the speed of lockpicking, eventually allowing you to open safes by hand (instead of relying on a drill), and another skill at the same level allows you to open security doors (which require the drill or a keycard normally) with your handy ECM jammers. Regardless if the team wants to do stealth or not, the Ghost's major role is to open doors quickly.
 Master of Unlocking / int_58a0656b
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Master of Unlocking
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Skyrim:
Skyrim adopts the aforementioned Fallout 3 and Fallout: New Vegas method of picking locks instead, with the exception being that you can pick any lock regardless of your actual skill level. For the ascending lock skill levels, lockpicks will break faster and the correct position is smaller.
Mercer Frey, who is given to you as a companion for a certain Thieves' Guild quest and can open any door, including ancient Nordic doors that usually require both a puzzle to be solved and a specific variety of a unique type of key to open. As it turns out, he does it by using Nocturnal's Skeleton Key, which he stole, as you find out when he pulls a Face–Heel Turn on you - or rather, a Reveal. Sadly, in your possession it is merely an unbreakable lockpick, though it's implied that you simply lack the knowledge to use it to its full potential (Frey had the key to study at his leisure for a considerable amount of time).
Other than that, Vex is the best lockpick in Skyrim, being that she's the Master-level trainer for it.
 Master of Unlocking / int_5908ee91
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1.0
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hasFeature
Master of Unlocking / int_5908ee91
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Master of Unlocking
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Yahtzee's Trilby: The Art of Theft, a stealth Gaiden Game set in his Chzo Mythos universe, also features some pretty cool and relatively advanced-looking lockpicking... for a game made in the no-thrills AGS engine, that is...
 Master of Unlocking / int_5d0047a3
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Master of Unlocking / int_5d0047a3
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Master of Unlocking
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Stan from ObsCure can even sense nearby locks. Don't ask how it works.
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1.0
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Master of Unlocking / int_5d78cbd2
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Master of Unlocking
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The ability to open anything (not limited to doors) is an explicit superpower in Neverwhere, belonging to Door and her family. It comes in pretty handy. The first thing Door opens in the story? A portal to London Above. The second thing she opens? Somebody's chest. As in the part of the body holding the heart and lungs.
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Master of Unlocking / int_5e1213a8
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Master of Unlocking
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And referenced again in the 2016 HD Remaster of Resident Evil 0: after you defeat Dr. Marcus and use the two keys he drops to open the final locked door in the game, you get the achievement/trophy "Apprentice of Unlocking."
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Master of Unlocking / int_5e91c79
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Master of Unlocking
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Claire Redfield is the same in Resident Evil 2 and Resident Evil – Code: Veronica. Whether she starts off with the lockpick or has to find it depends on the game.
 Master of Unlocking / int_5e91c7b
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Master of Unlocking / int_5e91c7b
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Master of Unlocking
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In Resident Evil 4, Leon's Voice with an Internet Connection hangs a lampshade on why he can't pick a particular lock (most locks in the game are either shootable or need some sort of Plot Coupon rather than a normal key).
 Master of Unlocking / int_5e91c7d
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Master of Unlocking / int_5e91c7d
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Master of Unlocking
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In Another World, your alien cellmate helps you escape the prison in level 2 by jimmying the doors open. You've got the tough job of protecting him from the laser-toting guards while he fiddles with the controls though because if he dies you have no way out.
 Master of Unlocking / int_5fa979e2
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Master of Unlocking / int_5fa979e2
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Master of Unlocking
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This is the gimmick of Justice League of America villain The Key.
 Master of Unlocking / int_62894fec
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1.0
 Master of Unlocking / int_62894fec
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 Justice League of America (Franchise)
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Master of Unlocking / int_62894fec
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Master of Unlocking
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Dragon Quest V: Dwight Dwarf is implied to be one since his dad is a master locksmith and he stole a book about lock picking.
 Master of Unlocking / int_6365ff3a
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1.0
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Master of Unlocking / int_6365ff3a
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Master of Unlocking
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Spirit Hunter: NG:
Thanks to an incident in his past where he broke into his father's safe to try and get a gun, Seiji has become talented at picking locks. This is useful in the Urashima Woman case where they need to sneak some oars out of a locked shack.
Rosé is experienced with lock-picking, even more so than Seiji. While she puts it down to her dexterity from being a stage magician, there's obviously more to it than she lets on.
 Master of Unlocking / int_6715932e
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Master of Unlocking / int_6715932e
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Master of Unlocking
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Jerin of A Brother's Price is this, due to his grandmothers having been spies.
 Master of Unlocking / int_696b75c2
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Master of Unlocking / int_696b75c2
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Master of Unlocking
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Lucien Kaine, the Thief of Zork I, has a stiletto that is used not just for combat but also for unlocking certain things that would otherwise be unlockable. If you hand him a certain jeweled egg, you can come back later to see that he has already unlocked it. It's too bad that you have to kill him for it and the other treasures, though.
 Master of Unlocking / int_6981eeed
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Master of Unlocking / int_6981eeed
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Master of Unlocking
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Rei in Breath of Fire III can open some locked doors, but the number of times it's used to advance the plot is exactly once near the beginning of the game and the best item you can find behind one of the doors he can open is a fishing rod.
Also, Danc/Karn from the first game can unlock every door that's locked and disarm booby traps.
 Master of Unlocking / int_69a9d669
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1.0
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Master of Unlocking / int_69a9d669
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Master of Unlocking
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In Dungeons & Dragons and other games based on it, this is the primary role of the Thief or Rogue, since bashing down doors or prying open chests is not always a wise option. (Bashing down doors makes noise that attracts monsters, and prying open chests can get you nailed by whatever trap the chest has to protect its contents.) This is of course the reason that only high HP characters are allowed to pry open chests. This is also the reason why a ten-foot pole is a crucial piece of dungeoneering equipment.
 Master of Unlocking / int_6ac55ec7
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Master of Unlocking / int_6ac55ec7
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Master of Unlocking
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In Red Faction II, slinky stealth-expert Tangier is the only one capable of opening certain doors, despite the main character being a demolitions expert, and the game's gimmick being its utterly destroyable environments.
 Master of Unlocking / int_6b6d989e
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Master of Unlocking / int_6b6d989e
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Master of Unlocking
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The minigame was revamped for Fallout 3, where it was simplified to twisting a bobby pin around a lock until you find the right spot to open it (amusingly, this occurs regardless of whether the door is a safe with a numeric keypad, a huge bulkhead with a handwheel, etc.; apparently pin-tumbler locks are both widespread and invisible). Hacking is similar but is based on a different skill (Science rather than Lockpicking) and you have to pick the right password out of a number of similar words.
 Master of Unlocking / int_6c1d09b3
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1.0
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Master of Unlocking / int_6c1d09b3
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Master of Unlocking
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Words of Radiance (second book of The Stormlight Archive): Shallan quickly discovers that her spren, Pattern, is great at picking locks. A lock is just another pattern, after all, and he is so very good with patterns. It helps that he can actually slip inside the lock and manipulate it from the inside.
 Master of Unlocking / int_6db54316
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Master of Unlocking
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Sing, the main character in Kung Fu Hustle.
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Master of Unlocking / int_70959613
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Master of Unlocking
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In Beyond Good & Evil, Pey'j can use wire cutters to get through chain-link fences. Later on though, in a far more epic example, Double H can bust through barred doors by putting on the helmet of his Alpha Section uniform, shouting "CARLSON AND PEETERRRRRRS!!", and ramming straight through it.
 Master of Unlocking / int_7357234c
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Master of Unlocking / int_7357234c
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Master of Unlocking
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Claptrap robots in Borderlands serve to allow access to blocked off areas. As of Borderlands 2, the company that makes Claptraps, Hyperion, is trying to take over the planet and has every one of the things deactivated... except for one that got away. The last Claptrap proves an invaluable resource in the rebellion against Hyperion due to his ability to bypass Hyperion security measures — as he says, he was made to open doors. Of course, this being Borderlands, he's not very good at it.
 Master of Unlocking / int_73b74949
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1.0
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Master of Unlocking / int_73b74949
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Master of Unlocking
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Hunter: Sgt. DeeDee McCall is adept at picking locks. She and her partner Rick Hunter often gain entry to the homes of suspects or missing persons this way, which is especially convenient when they can't call a locksmith because they don't have a search warrant.
 Master of Unlocking / int_73cb7f0b
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The Legend of Zelda
In The Legend of Zelda: Ocarina of Time, the Collapsing Lair suddenly has bars in front of a lot of doors that were open on the way in. Zelda can un-bar them for you with her magic.
Another example occurs in The Legend of Zelda Oracle of Seasons with Rosa, who can use her special key to unlock any door in Subrosia for you.
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BioShock
BioShock lets the player character try his hand at being master of plumbing - certain locked doors can be opened through hacking, which takes place through a pipe-minigame.
BioShock 2 has hacking in the same way, but instead of plumbing you master stopping the arrow in the right part of a meter.
In BioShock Infinite, Elizabeth can pick just about any lock as long as Booker has a sufficient number of lockpicks. It's explained as a skill she picked up during her failed attempts to escape her lifelong imprisonment in Monument Island.
Burial at Sea takes Infinite's method one step further - in Episode 2, where you play as Elizabeth, you get a Lockpicking Minigame, similar to the one from BioShock 2.
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Many of the NPCs in Phantasy Star Online can open doors that the player cannot. However, probably the one most notorious for his unlocking skills is Bernie, to the point where he and his "See? I have the knack" catchphrase have reached Memetic Mutation status.
 Master of Unlocking / int_782a1f0
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BioShock lets the player character try his hand at being master of plumbing - certain locked doors can be opened through hacking, which takes place through a pipe-minigame.
 Master of Unlocking / int_791fca44
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BioShock 2 has hacking in the same way, but instead of plumbing you master stopping the arrow in the right part of a meter.
 Master of Unlocking / int_791fca45
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Master of Unlocking
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Another example is Alyssa Ashcroft from Resident Evil: Outbreak. She starts every scenario equipped with a tool that can be used to unlock certain doors.
 Master of Unlocking / int_79579e28
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 Resident Evil: Outbreak (Video Game)
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Master of Unlocking / int_79579e28
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Master of Unlocking
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Keychain of Creation: The Keys of Creation are basically this trope in artifact form - created from the essence of the God of Locks, even one Key is apparently enough to open or close any mundane lock. The more keys you have, the looser the definition of "lock" and the more you can do with them - two keys are enough to "unlock" the stitches holding a Flesh Golem together, and all five together would be able to release the Yozis.
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Master of Unlocking / int_799145cf
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The first two Fallout games had a lockpicking skill that would be checked against the difficulty of the door. If you wanted to pick something electronic, you had to find an advanced set of picks later in the game (this could be circumvented, but only with very high levels of the skill).
The minigame was revamped for Fallout 3, where it was simplified to twisting a bobby pin around a lock until you find the right spot to open it (amusingly, this occurs regardless of whether the door is a safe with a numeric keypad, a huge bulkhead with a handwheel, etc.; apparently pin-tumbler locks are both widespread and invisible). Hacking is similar but is based on a different skill (Science rather than Lockpicking) and you have to pick the right password out of a number of similar words.
Their immediate Spiritual Successor Arcanum: Of Steamworks & Magick Obscura also had a similar RPG lockpicking skill, which you had to practice and learn first before you could fully use it.
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Master of Unlocking / int_7f5bc680
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Batman villain the Spook is a master locksmith and escape who can supposedly open any lock.
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Master of Unlocking / int_8125b468
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Master of Unlocking
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In Final Fantasy VI, Locke does this when the party visits Narshe in the second half of the game with no explanation beyond a simple wink.
 Master of Unlocking / int_86814e56
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1.0
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Master of Unlocking / int_86814e56
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Master of Unlocking
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Girl Genius: Aldin Hoffman is an expert lock picker.
 Master of Unlocking / int_86c3beca
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Master of Unlocking / int_86c3beca
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Master of Unlocking
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In Hogan's Heroes, one of Newkirk's many talents is lock-picking.
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 Hogan's Heroes
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Master of Unlocking / int_880cfa15
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Master of Unlocking
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In the original Castle Wolfenstein, if the player finds a locked chest, he has to "lockpick" it (wait for a timer to count down) before it will open. The player can shoot the chest to speed up the timer; unfortunately, this uses up bullets and may attract nearby guards.
 Master of Unlocking / int_891ea0e3
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 Castle Wolfenstein (Video Game)
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Master of Unlocking / int_891ea0e3
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Master of Unlocking
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In Harry Potter and the Goblet of Fire Sirius gave Harry a penknife for Christmas that can open any door even if they've been enchanted against spells like Alohomora which he uses a little over a year later in Harry Potter and the Order of the Phoenix to break into Umbridge's office.
 Master of Unlocking / int_8cb3a247
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Master of Unlocking / int_8cb3a247
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Master of Unlocking
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And of course, the Resident Evil 3 (Remake) references this yet again in a game starring the original master no less. Jill picks up a lock pick in the power station area and can use it to unlock small yellow padlocked areas, lockers, and the like. When the player uses it to pick every single small lock in the game, they get the achievement "RE: Master of Unlocking." The in-game shop also lets players start the game with a lockpick to get a headstart.
 Master of Unlocking / int_92d87e3d
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 Resident Evil 3 (Remake) (Video Game)
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Master of Unlocking / int_92d87e3d
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Master of Unlocking
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In Killer7 one of Coyote Smith's special abilities is to pick open padlocks. He's so good at it that he can unlock padlocks by just manhandling them with one hand for a few seconds.
 Master of Unlocking / int_95818d99
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Master of Unlocking / int_95818d99
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Master of Unlocking
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In Dragon Quest IV, Oojam, who joins your party in one chapter, can open locked doors that would normally require the Magic Key. As you can't get the key yet, this makes him a required party member in order to get to the boss.
 Master of Unlocking / int_959e6c9
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Master of Unlocking / int_959e6c9
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Master of Unlocking
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Tooru Amuro from Case Closed is one of these, which is rather odd since Japanese law prohibits possession of any lockpicking tools and carries a penalty of one-year imprisonment or a 500,000 yen fine. It's revealed that Amuro's a public security officer tasked with investigating certain sensitive cases.
 Master of Unlocking / int_9a67b688
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Master of Unlocking / int_9a67b688
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Master of Unlocking
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The Elder Scrolls:
Morrowind:
The player can use lockpicks to open locked doors and containers. The player's Security skill combined with the quality of lockpick is used to determine the success rate. If your skill level is too low, it will be impossible to pick locks with much higher levels. Also available is the "Open" spell, which will automatically unlock any door or container at or below the level of the spell. (It does not, however, disarm trapped locks — neither does using a lockpick, but using a probe to disarm traps falls under the same skill.)
The NPC who would be the master of unlocking, Hecerinde in Balmora, the Master Trainer of Security, ironically plays the exact opposite role in the Thieves' Guild questline — the quest involving the Master Trainer in Security is about finding that person and convincing him/her to help secure the local Thieves Guild hideout against unwanted intrusion (after all, a master of picking locks and disarming traps would logically also know how to make it harder to pick a lock or disarm a trap...).
Oblivion has lockpicking as a skill (you played a minigame that involved carefully pushing the lock's pins into place). There was no reason to actually invest in the lockpicking skill, however, as the mini-game was very easy regardless of lockpicking skill. Especially after you acquire the unbreakable Skeleton Key, which made an easy minigame laughably easy: normally attempting to force a lock breaks the pick if you fail, but automatically opens the lock if you succeed. Because the Skeleton Key is unbreakable, anyone with it can simply spam the Force option until they open any lock except for ones scripted to be unpickable. The Champion of Cyrodiil essentially stops picking altogether and just rams the Skeleton Key around the lock for a bit until it pops open.
Skyrim:
Skyrim adopts the aforementioned Fallout 3 and Fallout: New Vegas method of picking locks instead, with the exception being that you can pick any lock regardless of your actual skill level. For the ascending lock skill levels, lockpicks will break faster and the correct position is smaller.
Mercer Frey, who is given to you as a companion for a certain Thieves' Guild quest and can open any door, including ancient Nordic doors that usually require both a puzzle to be solved and a specific variety of a unique type of key to open. As it turns out, he does it by using Nocturnal's Skeleton Key, which he stole, as you find out when he pulls a Face–Heel Turn on you - or rather, a Reveal. Sadly, in your possession it is merely an unbreakable lockpick, though it's implied that you simply lack the knowledge to use it to its full potential (Frey had the key to study at his leisure for a considerable amount of time).
Other than that, Vex is the best lockpick in Skyrim, being that she's the Master-level trainer for it.
 Master of Unlocking / int_9d34190a
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Master of Unlocking / int_9d34190a
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Master of Unlocking
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One Way Heroics
There is a perk with the exact same name as this trope. It gives you a skill allowing you to instantly open boxes and chests, which is better than having to bash it with your weapon for several turns and damaging it, although fancier chests may require multiple uses of the skill to open. The Adventurer and Pirate classes start with the skill, no perk required.
In another sense of the trope, Queen Frieda has to power to automatically open sealed doors, which guard powerful Holy items and would normally require a rare and valuable Key of Seals to open.
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Master of Unlocking / int_9d6ec843
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Master of Unlocking
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In ICO, the main reason to keep Yorda around (aside from basic compassion) is her magical ability to open locked doors, which is the only way to advance between areas of the castle. The flow of gameplay alternates between finding a path that will get Yorda to the next door, and standing back while she does her thing. (The amount of magic lightning involved makes this a very cinematic version of the trope.)
 Master of Unlocking / int_a45145a2
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Master of Unlocking / int_a45145a2
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Master of Unlocking
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The Witch of Knightcharm: Megumi's thief skills enable her to get through most locks at her evil Wizarding School, especially since a lot of students are used to relying on magic spells and don't worry as much about mundane security. As long as her roommate Emily deals with any magic defenses, Megumi can break through the physical locks themselves without difficulty.
 Master of Unlocking / int_a97a40f0
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Master of Unlocking / int_a97a40f0
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Master of Unlocking
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Star Wars: Knights of the Old Republic II: The Sith Lords features three different flavors; party members can train in Security (with some better than others), security spikes can be used to force doors/chests that you don't have the skill for, and Bao-Dur has the ability to punch force fields open.
 Master of Unlocking / int_a993be1f
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Master of Unlocking / int_a993be1f
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Master of Unlocking
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Batman 1939: In Dangers of Being Cold Catwoman is sought out and hired for her expert lock-picking skill. In Three's Company both she and Zatanna are shown as highly skilled with lockpicks.
 Master of Unlocking / int_adacda44
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Master of Unlocking / int_adacda44
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Master of Unlocking
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In The Legend of Zelda: Ocarina of Time, the Collapsing Lair suddenly has bars in front of a lot of doors that were open on the way in. Zelda can un-bar them for you with her magic.
 Master of Unlocking / int_ae050a9f
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Master of Unlocking / int_ae050a9f
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Master of Unlocking
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Tolly in Castle Waiting is a Hammerling "doorman", which means that he has a near-supernatural ability to sense weaknesses in natural rock formations and constructed walls, and knock holes in them with minimal effort.
 Master of Unlocking / int_b1b7d199
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Master of Unlocking / int_b1b7d199
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Master of Unlocking
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TRON:
Flynn has a talent for electronic locks among his various skills and uses it to open the huge main door at ENCOM.
So does Flynn's son, Sam, in TRON: Legacy.
 Master of Unlocking / int_b3710357
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Master of Unlocking / int_b3710357
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Master of Unlocking
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Morrowind:
The player can use lockpicks to open locked doors and containers. The player's Security skill combined with the quality of lockpick is used to determine the success rate. If your skill level is too low, it will be impossible to pick locks with much higher levels. Also available is the "Open" spell, which will automatically unlock any door or container at or below the level of the spell. (It does not, however, disarm trapped locks — neither does using a lockpick, but using a probe to disarm traps falls under the same skill.)
The NPC who would be the master of unlocking, Hecerinde in Balmora, the Master Trainer of Security, ironically plays the exact opposite role in the Thieves' Guild questline — the quest involving the Master Trainer in Security is about finding that person and convincing him/her to help secure the local Thieves Guild hideout against unwanted intrusion (after all, a master of picking locks and disarming traps would logically also know how to make it harder to pick a lock or disarm a trap...).
 Master of Unlocking / int_b5a2b326
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Master of Unlocking / int_b5a2b326
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Master of Unlocking
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In The Dungeoneers, Colm can pick any lock if he sets his mind to it.
 Master of Unlocking / int_b6a7c2b7
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Master of Unlocking / int_b6a7c2b7
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Master of Unlocking
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Parker of Leverage can unlock anything from safes to doors to handcuffs. Being a world-class thief, it pretty much comes with the job.
 Master of Unlocking / int_b712435c
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1.0
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 Leverage
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Master of Unlocking / int_b712435c
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Master of Unlocking
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Iggy from Maximum Ride. Was self-taught and the only one shown to know how to pick locks. Plus he's blind.
 Master of Unlocking / int_ba88530b
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1.0
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 Maximum Ride
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Master of Unlocking / int_ba88530b
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Master of Unlocking
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IG-88 in LEGO Star Wars. Certain panels and doors in the games can only be unlocked by one type of character (either Astromech Droids, Protocol Droids, Bounty Hunters, or Stormtroopers), IG-88 is unique in that he can unlock three of the four panel types (all except for Stormtrooper panels).
 Master of Unlocking / int_bac0f6b1
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Master of Unlocking / int_bac0f6b1
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Master of Unlocking
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Unsounded: Sette practices her lock-picking in her downtime and has never had trouble getting a lock open, once any pymaric traps on them are unlocked. She has the added benefit of being able to smell pymary, which lets her avoid traps.
 Master of Unlocking / int_bee47cbe
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 Unsounded (Webcomic)
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Master of Unlocking / int_bee47cbe
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Master of Unlocking
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A nice use in Area 51 where at one point the player has to hold off the zombies while the Master of Locks opens the next area. The master can't die but if one gets past then he has to shoot it himself and it breaks his concentration.
 Master of Unlocking / int_c2b13dbc
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Master of Unlocking / int_c2b13dbc
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Master of Unlocking
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Doctor Who:
The Doctor's sonic screwdriver allows them to open or unlock basically anything, be it electronic or mechanical, and whether it actually has anything that can be considered a lock or not. Unless it's "deadlock sealed", or made of wood. Earlier incarnations had another weakness, namely a limit on how much force it could exert; it could shift the moving parts in an electronic or mechanical lock, but not a deadbolt or a bar across the door.
Jo Grant, thanks to her espionage training. This was due to Early-Installment Weirdness back when she was intended to be an Action Girl instead of The Ditz, but it was one aspect of her character they kept, so Jo ended up rescuing the Doctor a lot, instead of the other way round.
 Master of Unlocking / int_c43df4d8
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Master of Unlocking / int_c43df4d8
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Master of Unlocking
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Every single Call of Duty game has the player accompanied by NPCs with the awesome power of the ability to kick open doors. Of course, if you don't know what we mean, it means that due to the heavy use of No Sidepaths, No Exploration, No Freedom, only NPCs can open doors after you've completed objectives in the area.
In some cases the player himself has this power, though very selectively. For a humorous example that also displays Take Your Time, see shoot the hinges!
 Master of Unlocking / int_c4a1d59e
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Master of Unlocking
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Yu-Gi-Oh! The Abridged Series: Parodied when Melvin declares himself to be one of these, as his "method" of unlocking a password-protected door was to enter in every possible combination, manually, over the course of several episodes. He's completely stymied when the door then requests the secondary password.
 Master of Unlocking / int_c4a22754
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Master of Unlocking / int_c4a22754
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Master of Unlocking
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This is the reason why Vila is so valuable to the team in Blake's 7, despite being a Dirty Coward who's Not in This for Your Revolution. He's genuinely upset whenever he finds something he can't break into. The episode "City At the Edge of the World" has the best depiction of exactly how Vila gets through a door.
 Master of Unlocking / int_c6f7e804
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Master of Unlocking / int_c6f7e804
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Master of Unlocking
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Deus Ex requires the player to acquire a given number of lockpicks or electronic multitools to open a given electronic or mechanical lock, modified by their Electronics and Lockpicking skills.
 Master of Unlocking / int_c72021c5
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1.0
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Master of Unlocking / int_c72021c5
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Master of Unlocking
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In Diablo II: Lord of Destruction, we have the Assassin. She can unlock chests without a key. Some have complained that it's a pointless skill since keys are so easy to come by in the game that you're usually selling the extras to make room in your inventory.
 Master of Unlocking / int_c74f2d3c
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Master of Unlocking / int_c74f2d3c
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Master of Unlocking
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Reese in Person of Interest. Ex-CIA, he always has a proper set of lockpicks on his person, and on the numerous occasions in which he has utilised them, close attention shows that he uses tension wrench and pick correctly, with a couple of possible exceptions that could be pinned on the demands of brevity. In addition to picks, he has also correctly tutored Harold in the use of bump keys, though Harold gets the hang of the technique impressively quickly.
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Master of Unlocking
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In A Stainless Steel Rat Is Born, Jim diGriz, faced with an unappetizing array of mundane, soul-crushing career paths, chooses to study locksmithing. Which he puts to use as a professional thief. In a later book, he brags that he can get through a locked door without even breaking stride.
 Master of Unlocking / int_cd713f4
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Master of Unlocking
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The Hitman series and its Russian cousin Death to Spies also feature lockpicking several times during a mission. Generally this becomes less and less useful as the games go on, at least in Hitman, as later stages tend to use electronic locks and keycards.
 Master of Unlocking / int_ce2b5aba
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So does Flynn's son, Sam, in TRON: Legacy.
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Master of Unlocking
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In Night in the Woods, Gregg is shown to have this ability. He's able to pick open two elevator locks in the dark while under extreme stress using nothing but a pair of pliers and a paperclip. Even before that, he's got a set of lock picks that could have made the job even easier. In the Weird Autumn Edition, we do see Gregg use a lock pick to unlock the basement door in the Historical Society Museum while Mae is holding a flashlight over him, but once he finishes picking the lock, an owl suddenly attacks him, causing him to lose the lock picks (and Mae to drop the flashlight) before they make their way in to escape.
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Master of Unlocking
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Legendary has the player character be a skilled thief who knows how to re-wire security panels (without even using his hands). This is the "covering up loading the next room" version.
 Master of Unlocking / int_d21c5e42
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Master of Unlocking / int_d21c5e42
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Master of Unlocking
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Another example occurs in The Legend of Zelda Oracle of Seasons with Rosa, who can use her special key to unlock any door in Subrosia for you.
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1.0
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Master of Unlocking / int_d36b8ea7
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Master of Unlocking
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In Thief, it's one of the most crucial game mechanics besides stealthing. While it's pretty boring and simple in the first two games, the third installment made it surprisingly fresh and fun.
While the protagonist Garrett is the only one seen using lockpicks, the guards and civilian NPCs also often have keys and can lock or unlock doors as long as they're holding them.
This is stock-in-trade for all the Keepers; mastery of lockpicking is a crucial part of getting in and out of anywhere without a trace.
It's also not a guaranteed method of opening locks. Some locks can be quickly and easily picked, others take a good deal longer, and still other locks are advanced enough that Garrett cannot pick them, and needs to find the necessary key first.
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Master of Unlocking / int_d5c2a7a3
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Master of Unlocking
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Eye of the Beholder (based on Dungeons & Dragons). A thief character with a set of lockpicks.
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Master of Unlocking / int_d5d1c44b
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Master of Unlocking
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This is Dario's main skill in Hana no Ko Lunlun. He saves a Sicilian little girl who gets Locked in a Freezer during a hide-and-seek game, and since Lunlun witnesses this she becomes rather interested in what he can do. It turns out that years ago he helped out in a huge robbery for Healthcare Motivation reasons, and now he's an Punch Clock Villain fugitive waiting for the Statute of Limitations to kick in...
 Master of Unlocking / int_d70941dd
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Master of Unlocking
 Master of Unlocking / int_d7c9f170
comment
The Matrix Reloaded: The Keymaker, a program that has the key to the Source. He also has all sorts of other keys.
 Master of Unlocking / int_d7c9f170
featureApplicability
1.0
 Master of Unlocking / int_d7c9f170
featureConfidence
1.0
 The Matrix Reloaded
hasFeature
Master of Unlocking / int_d7c9f170
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type
Master of Unlocking
 Master of Unlocking / int_da73d677
comment
In the Quest for Glory series, Thief characters can get into McGuffin buildings and rob houses by this method.
In the Spiritual Successor / Fan Sequel Quest for Infamy the villainous counterpart the Rogue has the same.
 Master of Unlocking / int_da73d677
featureApplicability
1.0
 Master of Unlocking / int_da73d677
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1.0
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hasFeature
Master of Unlocking / int_da73d677
 Master of Unlocking / int_df32efd1
type
Master of Unlocking
 Master of Unlocking / int_df32efd1
comment
In GoGo Sentai Boukenger, there was a lock-based Monster of the Week whose power was to be able to enter any place. Walls opened like portals for him, the better to steal MacGuffins without getting the heroes' attention too soon.
 Master of Unlocking / int_df32efd1
featureApplicability
1.0
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featureConfidence
1.0
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hasFeature
Master of Unlocking / int_df32efd1
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type
Master of Unlocking
 Master of Unlocking / int_e04f934e
comment
Fire Emblem: Three Houses has the typical thief and assassin as a class skill while Ashe has the personal skill lockpick that functions in the same way without him being one of those classes.
 Master of Unlocking / int_e04f934e
featureApplicability
1.0
 Master of Unlocking / int_e04f934e
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1.0
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hasFeature
Master of Unlocking / int_e04f934e
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type
Master of Unlocking
 Master of Unlocking / int_e22c949c
comment
Dragon Quest:
In Dragon Quest IV, Oojam, who joins your party in one chapter, can open locked doors that would normally require the Magic Key. As you can't get the key yet, this makes him a required party member in order to get to the boss.
Dragon Quest V: Dwight Dwarf is implied to be one since his dad is a master locksmith and he stole a book about lock picking.
 Master of Unlocking / int_e22c949c
featureApplicability
1.0
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1.0
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Master of Unlocking / int_e22c949c
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type
Master of Unlocking
 Master of Unlocking / int_e3d64b24
comment
Jyugo from Nanbaka often uses these skills to escape from prison. It is actually the only thing he is good at. He is so incompetent at everything else that he can't even take baths alone.
 Master of Unlocking / int_e3d64b24
featureApplicability
1.0
 Master of Unlocking / int_e3d64b24
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1.0
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Master of Unlocking / int_e3d64b24
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type
Master of Unlocking
 Master of Unlocking / int_e5ea79ee
comment
The Authority: Midnighter can apparently pick locks faster than Jack can kick down doors, although why a man who can literally command cities would even need to kick down a door is never explained.
 Master of Unlocking / int_e5ea79ee
featureApplicability
1.0
 Master of Unlocking / int_e5ea79ee
featureConfidence
1.0
 The Authority (Comic Book)
hasFeature
Master of Unlocking / int_e5ea79ee
 Master of Unlocking / int_e7a27429
type
Master of Unlocking
 Master of Unlocking / int_e7a27429
comment
The Bridge: Key Ring's Cutie Mark is a key inside a padlock. He says his special talent is to unlock anything.
 Master of Unlocking / int_e7a27429
featureApplicability
1.0
 Master of Unlocking / int_e7a27429
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hasFeature
Master of Unlocking / int_e7a27429
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type
Master of Unlocking
 Master of Unlocking / int_e9cb2780
comment
Gears of War has occasional sequences in which Jack, the Team Pet Do-Anything Robot, is tasked to weld open a tricky but necessary door, and the Space Marines have to hold out against waves of enemies until he's finished.
 Master of Unlocking / int_e9cb2780
featureApplicability
1.0
 Master of Unlocking / int_e9cb2780
featureConfidence
1.0
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Master of Unlocking / int_e9cb2780
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type
Master of Unlocking
 Master of Unlocking / int_e9d7acf9
comment
In the Kai series of Lone Wolf books, the basic Mind over Matter discipline is mostly used to open locks and disarm traps. It doesn't always avoid having to use the proper keys with some ancient or magical locks, or whenever Lone Wolf has no time to spare since it's a time-consuming process.
 Master of Unlocking / int_e9d7acf9
featureApplicability
1.0
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1.0
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Master of Unlocking / int_e9d7acf9
 Master of Unlocking / int_e9e265b6
type
Master of Unlocking
 Master of Unlocking / int_e9e265b6
comment
In Fire Emblem: Awakening, level 1 Thieves have Pick/Locktouch as their starting class skill, letting them open chests/doors without any special items a la Rogue. The Ninjas and Outlaws from Fire Emblem Fates can do this as well. A Thief/Ninja/Outlaw that gets married can also pass Locktouch to their children if the player so desires. Or, if s/he passes the class to said kids (well, those who aren't already in it), they can reclass into it and acquire Locktouch on their own.
 Master of Unlocking / int_e9e265b6
featureApplicability
1.0
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1.0
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hasFeature
Master of Unlocking / int_e9e265b6
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type
Master of Unlocking
 Master of Unlocking / int_ed475d56
comment
Deserted Distractions: Thanks to Yami Bakura's muscle memory, Ryou is able to pick locks and untie knots without fail.
 Master of Unlocking / int_ed475d56
featureApplicability
1.0
 Master of Unlocking / int_ed475d56
featureConfidence
1.0
 Deserted Distractions / Fan Fic
hasFeature
Master of Unlocking / int_ed475d56
 Master of Unlocking / int_efc16582
type
Master of Unlocking
 Master of Unlocking / int_efc16582
comment
Mission: Impossible Film Series: Ethan Hunt carries and is very good with his lockpicks. In M:I-III he uses them to get through an old door in the Vatican so casually that a passerby probably wouldn't notice he wasn't using a key.
 Master of Unlocking / int_efc16582
featureApplicability
1.0
 Master of Unlocking / int_efc16582
featureConfidence
1.0
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Master of Unlocking / int_efc16582
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type
Master of Unlocking
 Master of Unlocking / int_f309f886
comment
The Dark Profit Saga: Heraldin is very insistent that he's a bard, not a thief (anymore), but put him in front of a lock and ask him to pick it and after a minute of insisting he's not a thief, it'll just fall open.
 Master of Unlocking / int_f309f886
featureApplicability
1.0
 Master of Unlocking / int_f309f886
featureConfidence
1.0
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Master of Unlocking / int_f309f886
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type
Master of Unlocking
 Master of Unlocking / int_f4809fff
comment
Aliens vs. Predator 2 has the Marine equipped with two unlocking tools, a hacking device for computers and a blowtorch for locks. The Predator gets a "Charge Emitter" for hacking. The Alien just breaks things.
 Master of Unlocking / int_f4809fff
featureApplicability
1.0
 Master of Unlocking / int_f4809fff
featureConfidence
1.0
 Aliens vs. Predator 2 (Video Game)
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Master of Unlocking / int_f4809fff
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Master of Unlocking
 Master of Unlocking / int_f50072b
comment
The Pieces Lie Where They Fell: Omake-only character Reel, as Kamen Rider Skull the Second, uses this power to defeat the Nightmare in the fifth omake chapter - the attack he uses permanently unbinds every atom in its intangible body, banishing it to the next realm to be judged by the other Powers.
 Master of Unlocking / int_f50072b
featureApplicability
1.0
 Master of Unlocking / int_f50072b
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1.0
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Master of Unlocking / int_f50072b
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Master of Unlocking
 Master of Unlocking / int_f6a54e75
comment
Despite being incredibly powerful, the main use of a Keyblade in Kingdom Hearts is the ability to open any lock (except for a couple of chests). The locks don't have to be physical and can be on a person or a world.
Hades is able to exploit this by kidnapping Meg, putting her inside the lock that Zeus used to seal the Underdome, and waiting for Sora to rescue her.
 Master of Unlocking / int_f6a54e75
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1.0
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The following is a list of statements referring to the current page from other pages.

 Master of Unlocking
processingCategory2
Characters as Device
 Master of Unlocking
processingCategory2
Trope Names from Memes
 Digimon Ghost Game / int_2b2a1700
type
Master of Unlocking
 Gravestone of Daisuke Jigen / int_2b2a1700
type
Master of Unlocking
 The Princess Thieves (Audio Play) / int_2b2a1700
type
Master of Unlocking
 Castle Waiting (Comic Book) / int_2b2a1700
type
Master of Unlocking
 Diary of a Hero (Comic Book) / int_2b2a1700
type
Master of Unlocking
 Wonder Woman (Charles Moulton) (Comic Book) / int_2b2a1700
type
Master of Unlocking
 A Complete Turnabout / Fan Fic / int_2b2a1700
type
Master of Unlocking
 A Skittering Heart / Fan Fic / int_2b2a1700
type
Master of Unlocking
 The Pieces Lie Where They Fell / Fan Fic / int_2b2a1700
type
Master of Unlocking
 Batman 1939 (Fanfic) / int_2b2a1700
type
Master of Unlocking
 Crimson and Emerald (Fanfic) / int_2b2a1700
type
Master of Unlocking
 DC Alterverse: Maxima (Fanfic) / int_2b2a1700
type
Master of Unlocking
 Danganronpa Class Swap (Fanfic) / int_2b2a1700
type
Master of Unlocking
 Equestria Girls: Friendship Souls (Fanfic) / int_2b2a1700
type
Master of Unlocking
 Familiar Evil (Fanfic) / int_2b2a1700
type
Master of Unlocking
 Hybrid Hive: Eat Shard? (Fanfic) / int_2b2a1700
type
Master of Unlocking
 If You're Alone Onstage (Fanfic) / int_2b2a1700
type
Master of Unlocking
 I'm Nobody (Fanfic) / int_2b2a1700
type
Master of Unlocking
 Juxtapose (Fanfic) / int_2b2a1700
type
Master of Unlocking
 Little Hands, Big Attitude (Fanfic) / int_2b2a1700
type
Master of Unlocking
 The Progenitor Chronicles (Fanfic) / int_2b2a1700
type
Master of Unlocking
 The Secret Return of Alex Mack (Fanfic) / int_2b2a1700
type
Master of Unlocking
 District 13 / int_2b2a1700
type
Master of Unlocking
 Ebirah, Horror of the Deep / int_2b2a1700
type
Master of Unlocking
 Ghidorah, the Three-Headed Monster / int_2b2a1700
type
Master of Unlocking
 Horror Express / int_2b2a1700
type
Master of Unlocking
 Hudson Hawk / int_2b2a1700
type
Master of Unlocking
 Jungle Cruise / int_2b2a1700
type
Master of Unlocking
 Now You See Me / int_2b2a1700
type
Master of Unlocking
 Terminator 2: Judgment Day / int_2b2a1700
type
Master of Unlocking
 TRON: Legacy / int_2b2a1700
type
Master of Unlocking
 Zookeeper (2011) / int_2b2a1700
type
Master of Unlocking
 Alien vs. Predator (Franchise) / int_2b2a1700
type
Master of Unlocking
 Fire Emblem (Franchise) / int_2b2a1700
type
Master of Unlocking
 Resident Evil (Franchise) / int_2b2a1700
type
Master of Unlocking
 TRON (Franchise) / int_2b2a1700
type
Master of Unlocking
 Demon Road / int_2b2a1700
type
Master of Unlocking
 Dr. Thorndyke / int_2b2a1700
type
Master of Unlocking
 European Travel For The Monstrous Gentlewoman / int_2b2a1700
type
Master of Unlocking
 Hogfather / int_2b2a1700
type
Master of Unlocking
 Lone Wolf / int_2b2a1700
type
Master of Unlocking
 Maximum Ride / int_2b2a1700
type
Master of Unlocking
 The Strange Case of the Alchemist's Daughter / int_2b2a1700
type
Master of Unlocking
 BloodNinja
seeAlso
Master of Unlocking
 Console RPG Clichés 169 to 192 / int_2b2a1700
type
Master of Unlocking
 TraceMemory
seeAlso
Master of Unlocking
 VideoGameCharacters
seeAlso
Master of Unlocking
 Culdcept (Manga) / int_2b2a1700
type
Master of Unlocking
 i tell c (Manga) / int_2b2a1700
type
Master of Unlocking
 Nanbaka (Manga) / int_2b2a1700
type
Master of Unlocking
 The Island of Giant Insects (Manga) / int_2b2a1700
type
Master of Unlocking
 Dessa (Music) / int_2b2a1700
type
Master of Unlocking
 Rollplay (Podcast) / int_2b2a1700
type
Master of Unlocking
 Continuum / int_2b2a1700
type
Master of Unlocking
 Frankie Drake Mysteries / int_2b2a1700
type
Master of Unlocking
 Houdini & Doyle / int_2b2a1700
type
Master of Unlocking
 Hunter (1984) / int_2b2a1700
type
Master of Unlocking
 Three's Company / int_2b2a1700
type
Master of Unlocking
 Arkham Horror: The Card Game (Tabletop Game) / int_2b2a1700
type
Master of Unlocking
 Villains & Vigilantes (Tabletop Game) / int_2b2a1700
type
Master of Unlocking
 Alone in the Dark (Video Game) / int_2b2a1700
type
Master of Unlocking
 Another Code (Video Game) / int_2b2a1700
type
Master of Unlocking
 Another World (Video Game) / int_2b2a1700
type
Master of Unlocking
 Arcanum: Of Steamworks & Magick Obscura (Video Game) / int_2b2a1700
type
Master of Unlocking
 Armello (Video Game) / int_2b2a1700
type
Master of Unlocking
 Batman: Arkham Asylum (Video Game) / int_2b2a1700
type
Master of Unlocking
 BioShock (Video Game) / int_2b2a1700
type
Master of Unlocking
 Call of Duty (Video Game) / int_2b2a1700
type
Master of Unlocking
 Castle Wolfenstein (Video Game) / int_2b2a1700
type
Master of Unlocking
 Desperados III (Video Game) / int_2b2a1700
type
Master of Unlocking
 Diablo II (Video Game) / int_2b2a1700
type
Master of Unlocking
 Exit Fate (Video Game) / int_2b2a1700
type
Master of Unlocking
 Eye of the Beholder (Video Game) / int_2b2a1700
type
Master of Unlocking
 Harry Potter and the Prisoner of Azkaban (Video Game) / int_2b2a1700
type
Master of Unlocking
 Homefront (Video Game) / int_2b2a1700
type
Master of Unlocking
 Hour Of Victory (Video Game) / int_2b2a1700
type
Master of Unlocking
 ICO (Video Game) / int_2b2a1700
type
Master of Unlocking
 Invisible, Inc. (Video Game) / int_2b2a1700
type
Master of Unlocking
 Killer7 (Video Game) / int_2b2a1700
type
Master of Unlocking
 Legendary (2008) (Video Game) / int_2b2a1700
type
Master of Unlocking
 Mafia: The City of Lost Heaven (Video Game) / int_2b2a1700
type
Master of Unlocking
 Night in the Woods (Video Game) / int_2b2a1700
type
Master of Unlocking
 One Way Heroics (Video Game) / int_2b2a1700
type
Master of Unlocking
 Phantasy Star Online (Video Game) / int_2b2a1700
type
Master of Unlocking
 Resident Evil 0 (Video Game) / int_2b2a1700
type
Master of Unlocking
 Resident Evil (Video Game) / int_2b2a1700
type
Master of Unlocking
 Resident Evil 3 (Remake) (Video Game) / int_2b2a1700
type
Master of Unlocking
 Resident Evil 5 (Video Game) / int_2b2a1700
type
Master of Unlocking
 SWAT 4 (Video Game) / int_2b2a1700
type
Master of Unlocking
 Sabres of Infinity (Video Game) / int_2b2a1700
type
Master of Unlocking
 Signal Ops (Video Game) / int_2b2a1700
type
Master of Unlocking
 Sweet Home (Video Game) / int_2b2a1700
type
Master of Unlocking
 Sweet Home (1989) (Video Game) / int_2b2a1700
type
Master of Unlocking
 Tales of Monkey Island (Video Game) / int_2b2a1700
type
Master of Unlocking
 TearRing Saga (Video Game) / int_2b2a1700
type
Master of Unlocking
 Thief (Video Game) / int_2b2a1700
type
Master of Unlocking
 Thief (2014) (Video Game) / int_2b2a1700
type
Master of Unlocking
 Tokyo Mirage Sessions ♯FE (Video Game) / int_2b2a1700
type
Master of Unlocking
 Venetica (Video Game) / int_2b2a1700
type
Master of Unlocking
 Wizards & Warriors (Video Game) / int_2b2a1700
type
Master of Unlocking
 Cthulhu Mythos RPG: The Sleeping Girl of the Miasma Sea (Video Game) / int_2b2a1700
type
Master of Unlocking
 ObsCure / Videogame / int_2b2a1700
type
Master of Unlocking
 Lucky Dog 1 (Visual Novel) / int_2b2a1700
type
Master of Unlocking
 Lock Picking Lawyer (Web Video) / int_2b2a1700
type
Master of Unlocking
 Deathclaw Desu Ga (Webcomic) / int_2b2a1700
type
Master of Unlocking
 Systems of Entertainment / Web Comic / int_2b2a1700
type
Master of Unlocking
 Unsounded (Webcomic) / int_2b2a1700
type
Master of Unlocking
 My Little Pony: Equestria Girls – Magical Movie Night / int_2b2a1700
type
Master of Unlocking
 Scooby-Doo and Scrappy-Doo / int_2b2a1700
type
Master of Unlocking