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Motion Blur

 Motion Blur
type
FeatureClass
 Motion Blur
label
Motion Blur
 Motion Blur
page
MotionBlur
 Motion Blur
comment
You know how, in comics and western animation, they indicate that something is moving really fast by showing it as just a blur, perhaps with contrails?
This is the recording of that phenomenon.
Interestingly, it gets used in live-action film, too. This usually requires special effects, as anything in Real Life that moves fast enough to be seen only as a blur is usually barely seen at all, and that usually isn't what the filmmakers are aiming for.
In the world of CGI, motion blurs have to be faked by a bewildering array of post-processing tricks — your game console effectively burns a lot of processing power adding back in the flaws filmmakers struggle to take out. It's not just cinema-envy, though. Blur does a lot of work ameliorating a low frame rate.
In animation, the effects of motion blur may be shown as either the moving object becoming stretched in the direction it moves (termed "smear") or the moving object being shown multiple times ("multiple"). Some CGI cartoons, especially of the zanier sort, may use a combination of smears, multiples and genuine motion blur. Ninjas who do this are often drawn to be blurry black dots.
Human Hummingbird, Speed Echoes, Speed Stripes, Sword Lines and Wheel o' Feet are subtropes.
 Motion Blur
fetched
2024-03-17T09:17:37Z
 Motion Blur
parsed
2024-03-17T09:17:37Z
 Motion Blur
processingComment
Dropped link to BobMarley: Not an Item - IGNORE
 Motion Blur
processingComment
Dropped link to DCUniverse: Not an Item - UNKNOWN
 Motion Blur
processingComment
Dropped link to StopMotion: Not an Item - FEATURE
 Motion Blur
processingUnknown
DCUniverse
 Motion Blur
isPartOf
DBTropes
 Motion Blur / int_243f5fd3
type
Motion Blur
 Motion Blur / int_243f5fd3
comment
Sonic The Hedgehog can do this. In some of the 3D games, Sonic can create a blur by Spin Dashing. In fact, everyone who can use the Homing Attack has their own Motion Blur similar to Sword Lines.
 Motion Blur / int_243f5fd3
featureApplicability
1.0
 Motion Blur / int_243f5fd3
featureConfidence
1.0
 Sonic the Hedgehog (Video Game)
hasFeature
Motion Blur / int_243f5fd3
 Motion Blur / int_261c8d3f
type
Motion Blur
 Motion Blur / int_261c8d3f
comment
Early in the history of The Simpsons, there were frequent spears and multiples, such as Maggie falling off a tree branch◊ in "Good Night", Lisa turning to read a dictionary◊ in "Bart the Genius", and Homer being elbowed by Marge◊ in "Bart the General". Since the creators preferred more naturalistic animation, this all but vanished, but it still comes on occasion, like Homer's shoelaces getting caught in an escalator◊ in "The Wandering Juvie", Lisa realizing she needs to finish her social studies project◊ in "Little Girl in the Big Ten", and Homer spinning into a locker◊ in "Father Knows Worst".
 Motion Blur / int_261c8d3f
featureApplicability
1.0
 Motion Blur / int_261c8d3f
featureConfidence
1.0
 The Simpsons
hasFeature
Motion Blur / int_261c8d3f
 Motion Blur / int_26674ed5
type
Motion Blur
 Motion Blur / int_26674ed5
comment
The cheaper method from the old days, used in games like Metal Gear Solid 2: Sons of Liberty and Resident Evil 4, has each frame fade over the next, creating the impression of "afterimages". It's a cheap effect, and as such is mostly used in older games.
 Motion Blur / int_26674ed5
featureApplicability
1.0
 Motion Blur / int_26674ed5
featureConfidence
1.0
 Metal Gear Solid 2: Sons of Liberty (Video Game)
hasFeature
Motion Blur / int_26674ed5
 Motion Blur / int_2bbcacd9
type
Motion Blur
 Motion Blur / int_2bbcacd9
comment
In Looney Tunes the quick characters are portrayed this way:
Road Runner;
Speedy Gonzales;
Anyone who needed to leave/arrive in a hurry, really.
 Motion Blur / int_2bbcacd9
featureApplicability
1.0
 Motion Blur / int_2bbcacd9
featureConfidence
1.0
 Looney Tunes
hasFeature
Motion Blur / int_2bbcacd9
 Motion Blur / int_3cf15492
type
Motion Blur
 Motion Blur / int_3cf15492
comment
MechWarrior Living Legends, being a Crysis Wars mod, carries over Crysis's amazing motion blur system, though it's disabled by default for the sake of performance. Early versions of Mechwarrior Online had sickening amounts of motion blur, which were toned down in later patches.
 Motion Blur / int_3cf15492
featureApplicability
1.0
 Motion Blur / int_3cf15492
featureConfidence
1.0
 MechWarrior (Video Game)
hasFeature
Motion Blur / int_3cf15492
 Motion Blur / int_43576f5
type
Motion Blur
 Motion Blur / int_43576f5
comment
In Supernatural, ghosts frequently move from one place to another in a blur (often accompanied by a Scare Chord).
 Motion Blur / int_43576f5
featureApplicability
1.0
 Motion Blur / int_43576f5
featureConfidence
1.0
 Supernatural
hasFeature
Motion Blur / int_43576f5
 Motion Blur / int_443e6639
type
Motion Blur
 Motion Blur / int_443e6639
comment
The Fox Sister uses motion blur in some action sequences.
 Motion Blur / int_443e6639
featureApplicability
1.0
 Motion Blur / int_443e6639
featureConfidence
1.0
 The Fox Sister (Webcomic)
hasFeature
Motion Blur / int_443e6639
 Motion Blur / int_4a2b34ad
type
Motion Blur
 Motion Blur / int_4a2b34ad
comment
Star Fox Adventures: This effect is used briefly during Fox's teleportation between locations via the Warpstone, and more dramatically during the Test of Fear in Lightfoot Village.
 Motion Blur / int_4a2b34ad
featureApplicability
1.0
 Motion Blur / int_4a2b34ad
featureConfidence
1.0
 Star Fox Adventures (Video Game)
hasFeature
Motion Blur / int_4a2b34ad
 Motion Blur / int_5b3356f8
type
Motion Blur
 Motion Blur / int_5b3356f8
comment
In Turning Red, motion blur is most apparent during the dodgeball scene where Mei throws a dodgeball hard enough to break a window.
 Motion Blur / int_5b3356f8
featureApplicability
1.0
 Motion Blur / int_5b3356f8
featureConfidence
1.0
 Turning Red
hasFeature
Motion Blur / int_5b3356f8
 Motion Blur / int_5c208620
type
Motion Blur
 Motion Blur / int_5c208620
comment
Done with Superman from time to time too, especially in Superman: The Animated Series.
 Motion Blur / int_5c208620
featureApplicability
1.0
 Motion Blur / int_5c208620
featureConfidence
1.0
 Superman: The Animated Series
hasFeature
Motion Blur / int_5c208620
 Motion Blur / int_61d4e874
type
Motion Blur
 Motion Blur / int_61d4e874
comment
Conker's Bad Fur Day: A cutscene preceding the boss battle against The Experiment uses this effect, to show in slow-motion that Conker's attempt to grab the Little Girl after defeating some incoming submarines is a bad idea (Rodent shouts a Big "NO!" as he tries to do this, knowing the Girl's true identity).
 Motion Blur / int_61d4e874
featureApplicability
1.0
 Motion Blur / int_61d4e874
featureConfidence
1.0
 Conker's Bad Fur Day (Video Game)
hasFeature
Motion Blur / int_61d4e874
 Motion Blur / int_62570927
type
Motion Blur
 Motion Blur / int_62570927
comment
Quicksilver, another speedster from the Marvel Universe, uses motion blur in the same way.
 Motion Blur / int_62570927
featureApplicability
1.0
 Motion Blur / int_62570927
featureConfidence
1.0
 Marvel Universe (Franchise)
hasFeature
Motion Blur / int_62570927
 Motion Blur / int_6277095a
type
Motion Blur
 Motion Blur / int_6277095a
comment
Analog:
The cover of the January 1934 issue, advertising Donald Wandrei's "Colossus", has a foreground ship with blur and lines indicating that it is moving from the lower right to upper left of the page. In the background, many other ships are shown to be moving in the opposite direction based on the way their lines fade out and the presence of a blob at the forefront of the line.
The cover of the May 1935 issue, advertising John Russell Fearn's "Earths Mausoleum", has a yellow cigar-shaped rocket with lines and blurring to indicate that it is moving quickly to the tower in the background.
The cover of the September 1935 issue, advertising John Russell Fearn's "The Blue Infinity", gives motion lines to the earth, implying that it is getting towed through the yellow tunnel by the purple ray, leaving the stars in the background motionless.
The cover of the October 1935 issue, advertising Nat Schachmer's "I Am Not God", has a Swirly Energy Thingy with motion lines, both behind and in front of the foreground figure in a deep-sea diving suit.
The cover of the November 1935 issue, advertising Stanley G. Weinbaum's "The Red Peri" and Charles Willard Diffin's Blue Magic, has two rockets shown to be moving in opposite directions by using blur and motion lines going in opposite directions.
 Motion Blur / int_6277095a
featureApplicability
1.0
 Motion Blur / int_6277095a
featureConfidence
1.0
 Analog (Magazine)
hasFeature
Motion Blur / int_6277095a
 Motion Blur / int_691be369
type
Motion Blur
 Motion Blur / int_691be369
comment
An episode of The X-Files involving teenagers that could slow time down for everyone but themselves, had a key plot-point where school security footage was found to show a strange blur. Using experimental technology to colorize it the agents reveal the blur is made up of the school colors, implying that it comes from the jacket of one of the superpowered teens.
 Motion Blur / int_691be369
featureApplicability
1.0
 Motion Blur / int_691be369
featureConfidence
1.0
 The X-Files
hasFeature
Motion Blur / int_691be369
 Motion Blur / int_6f734712
type
Motion Blur
 Motion Blur / int_6f734712
comment
Smallville is a fan of this any time Clark, Kara, or Bart use their superspeed. At one point Jimmy Olsen even caught a picture of Clark in action, but all the picture showed was a red and blue blur, which led to everyone referring to him as The Red-Blue Blur. Later this was shortened to just The Blur. Clark's didn't take the name Superman until the end of the show, so The Blur works fine for him.
 Motion Blur / int_6f734712
featureApplicability
1.0
 Motion Blur / int_6f734712
featureConfidence
1.0
 Smallville
hasFeature
Motion Blur / int_6f734712
 Motion Blur / int_8c6bc3c2
type
Motion Blur
 Motion Blur / int_8c6bc3c2
comment
Gamespite has an interesting discussion of how Street Fighter III's Makoto is animated so as to suggest more movement than there are animation frames. Check out some examples here.
 Motion Blur / int_8c6bc3c2
featureApplicability
1.0
 Motion Blur / int_8c6bc3c2
featureConfidence
1.0
 Street Fighter III (Video Game)
hasFeature
Motion Blur / int_8c6bc3c2
 Motion Blur / int_a7cf5d1e
type
Motion Blur
 Motion Blur / int_a7cf5d1e
comment
My "Dear" Boss: The boss tends to be blurry if he flies fast enough.
 Motion Blur / int_a7cf5d1e
featureApplicability
1.0
 Motion Blur / int_a7cf5d1e
featureConfidence
1.0
 My
hasFeature
Motion Blur / int_a7cf5d1e
 Motion Blur / int_b89bf586
type
Motion Blur
 Motion Blur / int_b89bf586
comment
Ninjago: This became common when the show switched to WildBrain for its animation, using a 3D animated version of this trope. For example, the Prime Empire short "Let's Dance!" utilizes "motion blur" to show the dance instructor moving quickly around and room and into different poses as well as Nya and Jay spinning around, In fact, Nya appears twice in many frames at one point.
 Motion Blur / int_b89bf586
featureApplicability
1.0
 Motion Blur / int_b89bf586
featureConfidence
1.0
 Ninjago
hasFeature
Motion Blur / int_b89bf586
 Motion Blur / int_b94ae31e
type
Motion Blur
 Motion Blur / int_b94ae31e
comment
For the chase scenes in the Wallace & Gromit shorts, the camera was attached to whatever vehicle was involved (a toy train, a motorcycle, etc.) and moved along during exposure, resulting in a blurred background - basically a revival of the "Go-motion" technique, as the audio commentary for "A Matter of Loaf and Death" points out.
 Motion Blur / int_b94ae31e
featureApplicability
1.0
 Motion Blur / int_b94ae31e
featureConfidence
1.0
 Wallace & Gromit
hasFeature
Motion Blur / int_b94ae31e
 Motion Blur / int_beac6ffb
type
Motion Blur
 Motion Blur / int_beac6ffb
comment
The Legend of Zelda: Majora's Mask uses motion blur in great amounts, usually in cutscenes but sometimes in real-time gameplay. And this is on the Nintendo 64. Granted, the game was released in 2000 and uses the 4 MB RAM expansion pack, but the use of motion blur in real-time is still quite amazing for a mid-90s console. The motion blur makes a brief return in The Legend of Zelda: The Wind Waker (as a visual effect when Link is hit by an explosion or repeled by the energy barrier surrounding Hyrule Castle) and The Legend of Zelda: Twilight Princess (in a few select cutscenes, such as during Colin's kidnapping by King Bulblin or when a boss appears), but later games omitted it altogether.
 Motion Blur / int_beac6ffb
featureApplicability
1.0
 Motion Blur / int_beac6ffb
featureConfidence
1.0
 The Legend of Zelda: Majora's Mask (Video Game)
hasFeature
Motion Blur / int_beac6ffb
 Motion Blur / int_c6245086
type
Motion Blur
 Motion Blur / int_c6245086
comment
Crysis implemented a motion blur system that applied the effect to individual moving objects instead of simply the entire scene as the player moved the mouse around. With config file tweaking, the full-screen motion blur could be turned off while leaving the per-object motion blur on.
 Motion Blur / int_c6245086
featureApplicability
1.0
 Motion Blur / int_c6245086
featureConfidence
1.0
 Crysis (Video Game)
hasFeature
Motion Blur / int_c6245086
 Motion Blur / int_df57aa2a
type
Motion Blur
 Motion Blur / int_df57aa2a
comment
On The LEGO Movie, there are scenes where blurs made of Lego bricks are used for characters moving really fast, such as when Benny the Space Guy builds his spaceship.
 Motion Blur / int_df57aa2a
featureApplicability
1.0
 Motion Blur / int_df57aa2a
featureConfidence
1.0
 The LEGO Movie
hasFeature
Motion Blur / int_df57aa2a

The following is a list of statements referring to the current page from other pages.

 Motion Blur
processingCategory2
Camera Tricks
 John K. Stuff (Blog) / int_418a10e2
type
Motion Blur
 The Pointer / Disney / int_418a10e2
type
Motion Blur
 A Dragon in Shining Armour / Fan Fic / int_418a10e2
type
Motion Blur
 Dragonslayer / int_418a10e2
type
Motion Blur
 Unedited Footage of a Bear / int_418a10e2
type
Motion Blur
 Analog (Magazine) / int_418a10e2
type
Motion Blur
 The Wrestling Observer Newsletter (Magazine) / int_418a10e2
type
Motion Blur
 Live! (Music) / int_418a10e2
type
Motion Blur
 Deadliest Warrior / int_418a10e2
type
Motion Blur
 Carmen Sandiego: Junior Detective Edition (Video Game) / int_418a10e2
type
Motion Blur
 Crazy Taxi (Video Game) / int_418a10e2
type
Motion Blur
 Dark Souls II (Video Game) / int_418a10e2
type
Motion Blur
 Halo 4 (Video Game) / int_418a10e2
type
Motion Blur
 Majesty (Video Game) / int_418a10e2
type
Motion Blur
 Mercenary Kings (Video Game) / int_418a10e2
type
Motion Blur
 My / int_418a10e2
type
Motion Blur
 Paladins (Video Game) / int_418a10e2
type
Motion Blur
 Shenmue II (Video Game) / int_418a10e2
type
Motion Blur
 Sonic the Hedgehog 4 (Video Game) / int_418a10e2
type
Motion Blur
 Spyro: A Hero's Tail (Video Game) / int_418a10e2
type
Motion Blur
 Star Citizen (Video Game) / int_418a10e2
type
Motion Blur
 The Legend of Zelda: Majora's Mask (Video Game) / int_418a10e2
type
Motion Blur
 Ultra Custom Night (Video Game) / int_418a10e2
type
Motion Blur
 Banana-nana-Ninja! (Web Animation) / int_418a10e2
type
Motion Blur
 GEOWeasel (Web Animation) / int_418a10e2
type
Motion Blur
 Jimquisition (Web Video) / int_418a10e2
type
Motion Blur
 Adventurers! (Webcomic) / int_418a10e2
type
Motion Blur
 qxlkbh (Webcomic) / int_418a10e2
type
Motion Blur
 Reddit (Website) / int_418a10e2
type
Motion Blur
 Gold Diggers Of '49 / int_418a10e2
type
Motion Blur
 Ninjago / int_418a10e2
type
Motion Blur
 ParaNorman / int_418a10e2
type
Motion Blur
 Popeye the Sailor Meets Ali Baba's Forty Thieves / int_418a10e2
type
Motion Blur
 Puppetoons / int_418a10e2
type
Motion Blur
 The Dover Boys / int_418a10e2
type
Motion Blur
 The LEGO Batman Movie / int_418a10e2
type
Motion Blur
 Wabbit Twouble / int_418a10e2
type
Motion Blur
 The Wrestling Observer Newsletter (Wrestling) / int_418a10e2
type
Motion Blur