Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Narnia Time

 Narnia Time
type
FeatureClass
 Narnia Time
label
Narnia Time
 Narnia Time
page
NarniaTime
 Narnia Time
comment
Travel between different universes can be a tricky thing. Sometimes, time passes more quickly in your home universe, so that when you return from a trip to another one, everyone you know is dead. Other times, you can spend weeks, months, or even years in another world and come back only a short time after you left.
Sometimes, however, the relative movement of time isn't that consistent. You might be able to re-enter your universe at any point you choose, effectively combining dimensional travel with Time Travel. Other times, the relative flow of time between the two universes is out of your control: you might return at the exact moment you left, hundreds of years in the past or future, or anywhere in between. And the next time you make the same trip, the results might be radically different. These time jumps could be random, or they might be revealed to serve some higher purpose or destiny.
This is Narnia Time, when the relative flow of time between two or more different universes changes to serve the needs of the plot.
May include or contrast with Year Inside, Hour Outside and Year Outside, Hour Inside. Can also cause Time-Travel Tense Trouble. See also Timey-Wimey Ball. Compare with San Dimas Time where time passing in the "home" universe is equal to that experienced by the time travelers.
 Narnia Time
fetched
2024-02-27T03:31:07Z
 Narnia Time
parsed
2024-02-27T03:31:07Z
 Narnia Time
processingComment
Dropped link to DespairEventHorizon: Not an Item - FEATURE
 Narnia Time
processingComment
Dropped link to FlatWorld: Not an Item - FEATURE
 Narnia Time
processingComment
Dropped link to LegendaryInTheSequel: Not an Item - FEATURE
 Narnia Time
processingComment
Dropped link to MessianicArchetype: Not an Item - FEATURE
 Narnia Time
processingComment
Dropped link to RaceAgainstTheClock: Not an Item - FEATURE
 Narnia Time
processingComment
Dropped link to TearJerker: Not an Item - FEATURE
 Narnia Time
processingComment
Dropped link to TheProfessor: Not an Item - FEATURE
 Narnia Time
processingComment
Dropped link to TropeNamer: Not an Item - UNKNOWN
 Narnia Time
processingComment
Dropped link to YearInsideHourOutside: Not an Item - FEATURE
 Narnia Time
processingUnknown
TropeNamer
 Narnia Time
isPartOf
DBTropes
 Narnia Time / int_104b5e68
type
Narnia Time
 Narnia Time / int_104b5e68
comment
In The Pendragon Adventure it's said on multiple occasions that "Travelers arrive where they're needed when they're needed" (or words to that effect); so time spent in one territory doesn't necessarily correspond in any meaningful way with time in another territory. Becomes a little strange when three of the territories are just different time periods in other territories. Not to mention how it's apparently okay to change things in one of those redundant territories, until it actually matters at the end of the series.
 Narnia Time / int_104b5e68
featureApplicability
1.0
 Narnia Time / int_104b5e68
featureConfidence
1.0
 The Pendragon Adventure
hasFeature
Narnia Time / int_104b5e68
 Narnia Time / int_16e1fc97
type
Narnia Time
 Narnia Time / int_16e1fc97
comment
In The Secret Kingdom, time in the human world halts when the main characters are whisked away to the titular kingdom.
 Narnia Time / int_16e1fc97
featureApplicability
1.0
 Narnia Time / int_16e1fc97
featureConfidence
1.0
 The Secret Kingdom
hasFeature
Narnia Time / int_16e1fc97
 Narnia Time / int_17e6cb15
type
Narnia Time
 Narnia Time / int_17e6cb15
comment
Although there is no time or interdimensional travel in Bojack Horseman, Narnia Time is repeatedly played for laughs as part of a recurring gag. It goes like this: Bojack becomes depressed and goes on an alcoholic or drug-fueled bender, then he'll start a conversation or say he's about to perform a simple task which would only take a short time to perform, and the background will change to show the task or conversation has been completed. And then his companion will look at him strangely, explain that a much longer period of time has passed, and either briefly summarize his drug-fuelled antics or tell him that he's been missing for weeks or months.
 Narnia Time / int_17e6cb15
featureApplicability
1.0
 Narnia Time / int_17e6cb15
featureConfidence
1.0
 BoJack Horseman
hasFeature
Narnia Time / int_17e6cb15
 Narnia Time / int_1b489fda
type
Narnia Time
 Narnia Time / int_1b489fda
comment
In Aftermath of the Games this happens between the human world and Equestria. Whereas it's been 12 years in Equestria since Sunset first fled through the mirror, in the human world it hasn't even been a full two. Though now that the worlds are more permanently linked, time is syncing up.
 Narnia Time / int_1b489fda
featureApplicability
1.0
 Narnia Time / int_1b489fda
featureConfidence
1.0
 Aftermath of the Games (Fanfic)
hasFeature
Narnia Time / int_1b489fda
 Narnia Time / int_1beda93b
type
Narnia Time
 Narnia Time / int_1beda93b
comment
Mostly averted in Sluggy Freelance: time seems to pass at the same rate in almost all visited dimensions, even those which are Alternate Universe Bad Futures. The exception is the "Anima" dimension, from which the protagonists' first several attempts to return shift them forward in local history but correspond to random jumps back and forth in their home dimension's timeline. They end up arriving home two years after their original departure (which is, conveniently, roughly the same amount of time they experienced) after witnessing the evolution of the world of the animas over millennia.
 Narnia Time / int_1beda93b
featureApplicability
-1.0
 Narnia Time / int_1beda93b
featureConfidence
1.0
 Sluggy Freelance (Webcomic)
hasFeature
Narnia Time / int_1beda93b
 Narnia Time / int_1d75c931
type
Narnia Time
 Narnia Time / int_1d75c931
comment
In The Girl Who Circumnavigated Fairyland in a Ship of Her Own Making, no time passes in the Human world for a Human in Fairyland, with occasionally cruel results like growing to adulthood in Fairyland and then being thrust back into an abusive family as a 12-year-old. Adds a serious element of Fridge Horror to the more famous example of the Pevensies returning to England and becoming young again.
 Narnia Time / int_1d75c931
featureApplicability
1.0
 Narnia Time / int_1d75c931
featureConfidence
1.0
 The Girl Who Circumnavigated Fairyland in a Ship of Her Own Making
hasFeature
Narnia Time / int_1d75c931
 Narnia Time / int_21834e53
type
Narnia Time
 Narnia Time / int_21834e53
comment
In Eloise McGraw's The Moorchild, "time runs different in the Mound", the Mound being the home of the Folk. A human who's lured in can stay for what feels like a season or at most a year, and then when kicked out discover that a few decades have passed and he has aged accordingly.
 Narnia Time / int_21834e53
featureApplicability
1.0
 Narnia Time / int_21834e53
featureConfidence
1.0
 The Moorchild
hasFeature
Narnia Time / int_21834e53
 Narnia Time / int_28f53f0c
type
Narnia Time
 Narnia Time / int_28f53f0c
comment
Doraemon: The Records of Nobita, Spaceblazer has Doraemon and Nobita spending several days on Planet Koya Koya after befriending Ropporu, a citizen of said planet, and meeting his family, with Nobita's bedroom becoming unintentionally connected to Ropporu's ship on Koya Koya thanks to a random hyperspace jump. But then Nobita reminds Doraemon they're several days away from their home, and quickly makes their way back through the same hyperspace portal, expecting their parents to be pissed off. But as Nobita tried apologizing to his mother, she instead questions what they are talking about, it's not even dinnertime yet... leading to Doraemon and Nobita realizing several days on Koya Koya equals to around four hours on earth.
 Narnia Time / int_28f53f0c
featureApplicability
1.0
 Narnia Time / int_28f53f0c
featureConfidence
1.0
 Doraemon: The Records of Nobita, Spaceblazer
hasFeature
Narnia Time / int_28f53f0c
 Narnia Time / int_2f1933a4
type
Narnia Time
 Narnia Time / int_2f1933a4
comment
The Outpost: Rebb explains that the reason she looks just the same despite last being in the normal world over 300 years ago is because time works differently in the Plane of Ashes. There's no sun or moon, and thus no way to really measure it anyway for them.
 Narnia Time / int_2f1933a4
featureApplicability
1.0
 Narnia Time / int_2f1933a4
featureConfidence
1.0
 The Outpost
hasFeature
Narnia Time / int_2f1933a4
 Narnia Time / int_2f3b380a
type
Narnia Time
 Narnia Time / int_2f3b380a
comment
The Sandman (2022): The flow of time between the Dreaming and the waking world isn't always consistent. In "Collectors", Lyta mentions that she's been living with her husband in the Dreaming for months, and Rose points out that it's only been two hours in the waking world. On other occasions, there seems to be a more even relation, with urgent events in the waking world still considered urgent in the Dreaming.
 Narnia Time / int_2f3b380a
featureApplicability
1.0
 Narnia Time / int_2f3b380a
featureConfidence
1.0
 The Sandman (2022)
hasFeature
Narnia Time / int_2f3b380a
 Narnia Time / int_309df9ea
type
Narnia Time
 Narnia Time / int_309df9ea
comment
Atop the Fourth Wall features this heavily once multiversal travel becomes an increasingly major part of the plot — some universes can have months path there with only a few hours passing in Linkara's, and vice versa. Conveniently, this is also used as an in-universe justification for the Development Hell of the Tournament Of Champions arc: even though months passed between matches for Linkara, some of the competitors only experience a few hours in their respective universes.
 Narnia Time / int_309df9ea
featureApplicability
1.0
 Narnia Time / int_309df9ea
featureConfidence
1.0
 Atop the Fourth Wall (Web Video)
hasFeature
Narnia Time / int_309df9ea
 Narnia Time / int_35e05f2a
type
Narnia Time
 Narnia Time / int_35e05f2a
comment
RWBY: It's implied that the flow of time between Remnant and the Ever After may not be like-for-like. Although the last to fall from the Central Location, Jaune appears to be the first to land in the Ever After, before accidentally sending himself decades into the past. However, within his lifetime, he meets Alyx and Lewis, becomes The Rusted Knight of a beloved Remnant story about Alyx's experiences, and then years later reunites with Team RWBY. Despite this occurring within his lifetime, Professor Ozpin has previously described the tale as "a very old fairy tale", indicating time may move differently between the two worlds. The Blacksmith also makes it clear that she can control what time period she sends Remnant natives two, as she sends Team RWBY and Jaune into Remnant's future rather than the time period they're from.
 Narnia Time / int_35e05f2a
featureApplicability
1.0
 Narnia Time / int_35e05f2a
featureConfidence
1.0
 RWBY (Web Animation)
hasFeature
Narnia Time / int_35e05f2a
 Narnia Time / int_3bc5bb3f
type
Narnia Time
 Narnia Time / int_3bc5bb3f
comment
In Effulgence, worlds are time synced as long as information transfer is going on between them, but when there isn't they can get massively desynced, sometimes with hours passing in one world and years or even decades passing on another. Entering Milliways through a normal door pauses time in a person's origin world until they return, unless they go to another world and are never planning to return to the original.
 Narnia Time / int_3bc5bb3f
featureApplicability
1.0
 Narnia Time / int_3bc5bb3f
featureConfidence
1.0
 Glowfic (Roleplay)
hasFeature
Narnia Time / int_3bc5bb3f
 Narnia Time / int_3f3abe9
type
Narnia Time
 Narnia Time / int_3f3abe9
comment
Rick and Morty: The Season 5 premiere namedrops the Trope Namer when Rick ages some wine in a Narnia-esque dimension. Morty inadvertently becomes The Dreaded to the peaceful inhabitants when he carelessly lets one follow him through the portal — and return home to find a long-dead wife and a vengeful son. Morty's attempts to retrieve more wine causes more trauma to future generations, whose society evolves around the goal of destroying the "Dark Child".
 Narnia Time / int_3f3abe9
featureApplicability
1.0
 Narnia Time / int_3f3abe9
featureConfidence
1.0
 Rick and Morty
hasFeature
Narnia Time / int_3f3abe9
 Narnia Time / int_3f832d61
type
Narnia Time
 Narnia Time / int_3f832d61
comment
Name dropped in Vision of Escaflowne Abridged, when Hitomi defies the canon show's Bittersweet Ending by explaining why she doesn't have to leave forever.
 Narnia Time / int_3f832d61
featureApplicability
1.0
 Narnia Time / int_3f832d61
featureConfidence
1.0
 Vision of Escaflowne Abridged (Web Video)
hasFeature
Narnia Time / int_3f832d61
 Narnia Time / int_41b0198a
type
Narnia Time
 Narnia Time / int_41b0198a
comment
This is how travel to the Nevernever works in The Dresden Files. Time generally runs faster in the Nevernever than on Earth, but it varies from one part of the Nevernever to another and sufficiently powerful faeries can deliberately influence the speed. Most of the time this detail doesn't matter to Harry and the time skip is never enough to add up to months or years. However, when his police officer friend is supposed to be working on a high-profile case, just a few hours in the Nevernever can add up to a length of time that's hard to explain to her superiors.
 Narnia Time / int_41b0198a
featureApplicability
1.0
 Narnia Time / int_41b0198a
featureConfidence
1.0
 The Dresden Files
hasFeature
Narnia Time / int_41b0198a
 Narnia Time / int_42ff1390
type
Narnia Time
 Narnia Time / int_42ff1390
comment
The Last Adventure of Constance Verity: When her family moved to Nowhere, Montana to get away from all of the weirdness she attracts, Connie wound up being transported into space by a wormhole under their house. While from everyone else's perspective she was only gone a month, she experienced a year's worth of adventuring. It only seems to apply to her mentally, as her body didn't age in the allotted time. It had also sent her to the past, as Area 51 was built as a tribute to her on behalf of the alien civilizations she saved many decades before she was actually born.
 Narnia Time / int_42ff1390
featureApplicability
1.0
 Narnia Time / int_42ff1390
featureConfidence
1.0
 The Last Adventure of Constance Verity
hasFeature
Narnia Time / int_42ff1390
 Narnia Time / int_44e0b783
type
Narnia Time
 Narnia Time / int_44e0b783
comment
The Pet Force series of Garfield books. The flow of time between the two universes (Garfield's regular universe and the Pet Force universe) is proportional (so time will pass in the mainstream universe but considerably more will pass in the alternate universe). This is usually a non-issue as Garfield and his friends return to their correct universe within the span of approximately five seconds but during the epilogue of one book, they are unable to return to their origin universe and Jon notices their absence.
 Narnia Time / int_44e0b783
featureApplicability
1.0
 Narnia Time / int_44e0b783
featureConfidence
1.0
 Garfield (Comic Strip)
hasFeature
Narnia Time / int_44e0b783
 Narnia Time / int_468bebb0
type
Narnia Time
 Narnia Time / int_468bebb0
comment
Discworld:
In Small Gods, when Brutha dies, and finds Vorbis, who died a century ago, still hasn't crossed the desert:
In the Fairyland of The Wee Free Men (which was no where near as good as advertised), time passes so slowly compared to the real world that decades can pass outside while those inside only age a day.
 Narnia Time / int_468bebb0
featureApplicability
1.0
 Narnia Time / int_468bebb0
featureConfidence
1.0
 Discworld
hasFeature
Narnia Time / int_468bebb0
 Narnia Time / int_49a88442
type
Narnia Time
 Narnia Time / int_49a88442
comment
In Final Fantasy XIV: Shadowbringers, time passes at a different rate in the world of the First than the Source, but settles down into roughly synchronous after the Warrior of Light travels there.
 Narnia Time / int_49a88442
featureApplicability
1.0
 Narnia Time / int_49a88442
featureConfidence
1.0
 Final Fantasy XIV (Video Game)
hasFeature
Narnia Time / int_49a88442
 Narnia Time / int_50cb8af5
type
Narnia Time
 Narnia Time / int_50cb8af5
comment
In The Vision of Escaflowne, the relative flow of time between Gaia and Earth seemingly follows no logic whatsoever. At first, time seems to move at roughly the same speed in both worlds, and traveler Hitomi is even able to receive a page on Gaia at the exact same time it was sent on Earth. Then, time seems to be moving faster on Earth when it's revealed that Hitomi's grandmother traveled there as a girl at least 30 years ago Earth time, but only enough time had passed on Gaia for Allen to age from a youth to a young man (perhaps 10 years max). Then, when Hitomi returns to Earth, she is transported to a point before she even left, which is about where you stop worrying about it.
 Narnia Time / int_50cb8af5
featureApplicability
1.0
 Narnia Time / int_50cb8af5
featureConfidence
1.0
 The Vision of Escaflowne
hasFeature
Narnia Time / int_50cb8af5
 Narnia Time / int_55892f9c
type
Narnia Time
 Narnia Time / int_55892f9c
comment
Catnapped! features a world, Banipal Witt, where an entire day there (measured in a series of balls and grains, manually reset, in a complex hourglass) is equivalent to three minutes in the human world. However, the time passing is inconsistent in the movie itself, so there's no real knowing if that correlation is correct.
 Narnia Time / int_55892f9c
featureApplicability
1.0
 Narnia Time / int_55892f9c
featureConfidence
1.0
 Catnapped!
hasFeature
Narnia Time / int_55892f9c
 Narnia Time / int_564115c7
type
Narnia Time
 Narnia Time / int_564115c7
comment
In K.A. Applegate's Everworld, the main characters effectively live double lives, going between the Old World and Everworld whenever they fall asleep. The time between the two worlds/universes seems to vary each time, but usually not by more than a factor of a few days. This breaks down in the final book.
 Narnia Time / int_564115c7
featureApplicability
1.0
 Narnia Time / int_564115c7
featureConfidence
1.0
 Everworld
hasFeature
Narnia Time / int_564115c7
 Narnia Time / int_5a5d6ab3
type
Narnia Time
 Narnia Time / int_5a5d6ab3
comment
The way of the timeflow in Stravaganza. Most of the time, it's a consistent one-to-one day ratio, with the only oddity being that day in Talia is equivalent to night in England. But from the first, readers know that the timeflow is much more unstable.
Doctor Dethridge, who lived in the Renaissance and was the first Stravagator, regularly gets visits from Stravaganti from modern-day England because time has flown by more quickly in England.
This is played to its heartbreaking conclusion when Lucien's entrapment in Bellezza for roughly two days translates into a three-week coma in England — coinciding with a resurgence of his brain cancer. His parents, having concluded he's never waking up, decide to cut off his life support.
 Narnia Time / int_5a5d6ab3
featureApplicability
1.0
 Narnia Time / int_5a5d6ab3
featureConfidence
1.0
 Stravaganza
hasFeature
Narnia Time / int_5a5d6ab3
 Narnia Time / int_5b6bf864
type
Narnia Time
 Narnia Time / int_5b6bf864
comment
Uncanny X-Men: Illyana Rasputin is kidnapped by the demon Belasco as a seven-year-old, who spends seven years raising her in Limbo. When she escapes to her own dimension, she finds only seconds have passed. Stories confirm that thus isn't always the case, though — there is no set ratio for time in Limbo; in fact, time isn't even linear there.
 Narnia Time / int_5b6bf864
featureApplicability
1.0
 Narnia Time / int_5b6bf864
featureConfidence
1.0
 Uncanny X-Men (Comic Book)
hasFeature
Narnia Time / int_5b6bf864
 Narnia Time / int_5c600b17
type
Narnia Time
 Narnia Time / int_5c600b17
comment
In Digimon Adventure, time originally passed very quickly in the Digital World, meaning that the gang could spend several decades (or maybe centuries, Izzy calculated it in the last episode) in the Digital World while only a month or two would pass in our world. However, time in the two worlds were synchronized after the final boss was destroyed.
 Narnia Time / int_5c600b17
featureApplicability
1.0
 Narnia Time / int_5c600b17
featureConfidence
1.0
 Digimon Adventure
hasFeature
Narnia Time / int_5c600b17
 Narnia Time / int_5d44346b
type
Narnia Time
 Narnia Time / int_5d44346b
comment
This is how Madam Aisha's "Fairy Corridor" Authority works in Campione!. It opens a portal that sends her to some random place and time in the past where she can spend years to return only a few days or hours after she left, or spend only a handful of days and come back years after she left and everything in between. While she has no control over being sent into the past, she has some limited control over how long between when she left and arrives back in the "present" and deliberately lengthens the time to make her younger than her chronological age would suggest (despite being an immortal god slayer).
 Narnia Time / int_5d44346b
featureApplicability
1.0
 Narnia Time / int_5d44346b
featureConfidence
1.0
 Campione!
hasFeature
Narnia Time / int_5d44346b
 Narnia Time / int_5d844f37
type
Narnia Time
 Narnia Time / int_5d844f37
comment
Once Upon a Time in Wonderland implies that Wonderland's time is faster than Alice's homeworld, but the scale doesn't seem to be consistent. In the finale, Alice returns to her home but doesn't appear like she missed several years.
 Narnia Time / int_5d844f37
featureApplicability
1.0
 Narnia Time / int_5d844f37
featureConfidence
1.0
 Once Upon a Time in Wonderland
hasFeature
Narnia Time / int_5d844f37
 Narnia Time / int_610a28dd
type
Narnia Time
 Narnia Time / int_610a28dd
comment
In Peter Pan and its sequel, time moves slowly in Neverland, hence why Peter never grows old... but then how can a couple of Neverland days last only a few hours in England?
 Narnia Time / int_610a28dd
featureApplicability
1.0
 Narnia Time / int_610a28dd
featureConfidence
1.0
 Peter Pan
hasFeature
Narnia Time / int_610a28dd
 Narnia Time / int_686c098a
type
Narnia Time
 Narnia Time / int_686c098a
comment
The Archives Of Anthropos series by John White:
Wesley, Kurt, and Lisa accidentally venture to the kingdom of Anthropos in another world, and stay there some weeks helping to free it from the forces of darkness. When they return to the 'real' world, only a few hours have passed.
After several months have passed in Canada, the portals to Anthropos' world open again. Venturing there in pursuit of their lost cousin, the children find 30 years have passed there.
While it's unknown how much the four children are ever told once their Uncle John realizes where they've been and reveals he knows about Anthropos, he had ventured to Anthropos far back in its history, spending two years there, but coming back to Earth shortly after he left, with just enough time having passed to justify getting from his grandmother's home to the ship he and his father travel on to Canada.
Gets mixed with time travel in Gaal the Conqueror. The kids land far back in Anthropos' timeline, but the usual "long time there, short time back home" applies.
 Narnia Time / int_686c098a
featureApplicability
1.0
 Narnia Time / int_686c098a
featureConfidence
1.0
 The Archives Of Anthropos
hasFeature
Narnia Time / int_686c098a
 Narnia Time / int_69d15cc0
type
Narnia Time
 Narnia Time / int_69d15cc0
comment
Marvel Cinematic Universe:
In Thor: Ragnarok, time behaves oddly on the planet Sakaar, but how this works is vague at best. Thor and Loki end up there after being thrown out of the Bifrost wormhole, but Loki arrives weeks ahead of Thor despite them only being seconds apart. The Grandmaster notes that the planet has allowed him to live a very long time, suggesting time either passes slower there or people just don't age... but all the scenes back on Asgard appear to happen concurrently with Thor's plotline.
In Avengers: Endgame, the movement of time in the quantum realm (first introduced in Ant-Man) is revealed to also be inconsistent relative to the main universe. Once Scott Lang returns from being trapped in the quantum realm following the events of Ant-Man and the Wasp, he learns that five years have passed since Thanos killed half the universe in Avengers: Infinity War. However, as Scott informs the surviving Avengers, he only experienced five hours in the quantum realm. Based on this, the Avengers discover that they can use the strange nature of time in quantum realm to travel to the past (by entering the quantum realm at one point in time and exiting at another), retrieve the Infinity Stones, and bring back everyone who Thanos killed.
 Narnia Time / int_69d15cc0
featureApplicability
1.0
 Narnia Time / int_69d15cc0
featureConfidence
1.0
 Marvel Cinematic Universe (Franchise)
hasFeature
Narnia Time / int_69d15cc0
 Narnia Time / int_6a7e6314
type
Narnia Time
 Narnia Time / int_6a7e6314
comment
In Thor: Ragnarok, time behaves oddly on the planet Sakaar, but how this works is vague at best. Thor and Loki end up there after being thrown out of the Bifrost wormhole, but Loki arrives weeks ahead of Thor despite them only being seconds apart. The Grandmaster notes that the planet has allowed him to live a very long time, suggesting time either passes slower there or people just don't age... but all the scenes back on Asgard appear to happen concurrently with Thor's plotline.
 Narnia Time / int_6a7e6314
featureApplicability
1.0
 Narnia Time / int_6a7e6314
featureConfidence
1.0
 Thor: Ragnarok
hasFeature
Narnia Time / int_6a7e6314
 Narnia Time / int_6bb7b3cc
type
Narnia Time
 Narnia Time / int_6bb7b3cc
comment
The second season of Corrector Yui had the Com-Net marching at 256 times the speed of real time, allowing people to do tasks that would normally last days (or months) into a few hours. This is mentioned in a certain episode when Yui is required to finish up a self-published manga (which, Yui being what she is, forgets to do so).
 Narnia Time / int_6bb7b3cc
featureApplicability
1.0
 Narnia Time / int_6bb7b3cc
featureConfidence
1.0
 Corrector Yui
hasFeature
Narnia Time / int_6bb7b3cc
 Narnia Time / int_73d7930f
type
Narnia Time
 Narnia Time / int_73d7930f
comment
The Bajoran wormhole in Star Trek: Deep Space Nine runs on Narnia Time. Usually characters have exited the wormhole to find that the same amount of time passed both inside and outside. The aliens who live in the wormhole are explicitly stated to not even understand what time is, however. As a result, they have caused a Bajoran poet to skip a hundred years of "real" time in the matter of subjective seconds. Additionally, one of the aliens left this realm to directly cause the conception of the main protagonist, decades before they met him.
 Narnia Time / int_73d7930f
featureApplicability
1.0
 Narnia Time / int_73d7930f
featureConfidence
1.0
 Star Trek: Deep Space Nine
hasFeature
Narnia Time / int_73d7930f
 Narnia Time / int_769c365b
type
Narnia Time
 Narnia Time / int_769c365b
comment
In MythQuest, one of the characters travels into their computer and re-enacts a myth while the other watches. Time appears to be completely variable, because some myths last days, while the person watching has only been seeing the myth for a few hours.
 Narnia Time / int_769c365b
featureApplicability
1.0
 Narnia Time / int_769c365b
featureConfidence
1.0
 MythQuest
hasFeature
Narnia Time / int_769c365b
 Narnia Time / int_788767ba
type
Narnia Time
 Narnia Time / int_788767ba
comment
In the Incarnations of Immortality series, if a mortal stays for a day within Purgatory (where the mostly-immortal Incarnations live), a year will have passed for that individual back on Earth, unless a special dispensation is made. Normally this is not an issue, since most characters there are ghosts or the Incarnations themselves. But, in And Eternity one mortal uses it to her advantage, after the first time where she finds this out.
 Narnia Time / int_788767ba
featureApplicability
1.0
 Narnia Time / int_788767ba
featureConfidence
1.0
 Incarnations of Immortality
hasFeature
Narnia Time / int_788767ba
 Narnia Time / int_7ac43256
type
Narnia Time
 Narnia Time / int_7ac43256
comment
All over the place in Super Robot Wars: Original Generation and Endless Frontier, when travelling between the Shadow-Mirror, OG-verse, and the Frontier itself. Axel was the last to leave the Shadow-Mirror Universe, but ended up in the OG-verse months before the rest of the force. The Neverland was one of the first to leave, and landed in the Frontier centuries after an entity that ended up there months after the Neverland's teleport.
 Narnia Time / int_7ac43256
featureApplicability
1.0
 Narnia Time / int_7ac43256
featureConfidence
1.0
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Narnia Time / int_7ac43256
 Narnia Time / int_7cf5a07
type
Narnia Time
 Narnia Time / int_7cf5a07
comment
The Flash (2014) has had inconsistencies in how time works when traveling between universes. When traveling to Earth-2, they are able to set a timer for how long they have to get back, but when traveling to Earth-38 (Supergirl's Earth) Barry's gone for a full day while seemingly no time has passed on his Earth. Later, when he and Cisco visit Earth-38 it "takes a few tries" to get into her Earth. Those tries happen back to back for Barry and Cisco, but days apart on Supergirl's Earth.
 Narnia Time / int_7cf5a07
featureApplicability
1.0
 Narnia Time / int_7cf5a07
featureConfidence
1.0
 The Flash (2014)
hasFeature
Narnia Time / int_7cf5a07
 Narnia Time / int_841e72e9
type
Narnia Time
 Narnia Time / int_841e72e9
comment
A Man of Iron: It's eventually established that time travels much faster in the realm of the Children of the Forest than it does in the human world, as shown by Rickon being sucked through a portal there as a child and returning months later as a fully-grown adult.
 Narnia Time / int_841e72e9
featureApplicability
1.0
 Narnia Time / int_841e72e9
featureConfidence
1.0
 A Man of Iron (Fanfic)
hasFeature
Narnia Time / int_841e72e9
 Narnia Time / int_89f4c501
type
Narnia Time
 Narnia Time / int_89f4c501
comment
In Hours (2012), one hour of regular time can equal any amount of time in the Waving World, from tens of minutes up to many days. This is because the perception of time in the Waving World is based on events, not physics. Happenings of great import, such people dying, take up more real time than do mundane tasks.
 Narnia Time / int_89f4c501
featureApplicability
1.0
 Narnia Time / int_89f4c501
featureConfidence
1.0
 Hours (2012)
hasFeature
Narnia Time / int_89f4c501
 Narnia Time / int_8aa7c509
type
Narnia Time
 Narnia Time / int_8aa7c509
comment
Star vs. the Forces of Evil:
Time in Hekapoo's home dimension, the Neverzone, moves much faster than in any other. In "Running With Scissors," Marco spends 16 years chasing Hekapoo, only for Star to show up and reveal that it's been eight minutes on Earth. When he returns to Earth, he reverts to his pre-Neverzone body, meaning he's 14 years old again.
In other episodes, the time difference varies, but it is always fast. In one episode, Marco chooses to stay behind in the Neverzone to clean up a mess he made; Star is on Earth for less than five seconds when Marco returns, talking about his years of adventures.
In "The Knight Shift," Marco opens up a portal to the Neverzone so that the other new knights can go there to train. One comes back a few seconds later, disappointed that her muscles are gone. It's not made clear exactly how long it was from her perspective.
In "Gone Baby Gone," babies Meteora and Mariposa wander through a portal to the Neverzone. Marco and Star aren't sure how long they were gone, but by the time they chase after them, Meteora and Mariposa are teenagers who were raised as sisters and have been fighting to survive in a wasteland for years. They are leery about returning to Earth since they'll revert to babies, but Marco and Star promise that they'll be raised together again without fear of starvation.
 Narnia Time / int_8aa7c509
featureApplicability
1.0
 Narnia Time / int_8aa7c509
featureConfidence
1.0
 Star vs. the Forces of Evil
hasFeature
Narnia Time / int_8aa7c509
 Narnia Time / int_8d817ccb
type
Narnia Time
 Narnia Time / int_8d817ccb
comment
A time travel variant occurs in the Lost episode "The Constant". Desmond is going through bursts of Mental Time Travel that makes him go from 1996 to 2004. While things are always in real time in the present day, the past travels at a certain time encompass bigger intervals (Desmond is talking to Daniel, returns to 2004; when he goes back to the past, Daniel reveals Desmond blacked out for more than an hour).
 Narnia Time / int_8d817ccb
featureApplicability
1.0
 Narnia Time / int_8d817ccb
featureConfidence
1.0
 Lost
hasFeature
Narnia Time / int_8d817ccb
 Narnia Time / int_9060799c
type
Narnia Time
 Narnia Time / int_9060799c
comment
In the Infinity Crisis tie-in Generation Gaps, 11-year-old Cassie Lang is sucked through a portal into the Microverse. When she emerges, the now 17-year-old Cassie is happy to finally be reunited with her father...only to discover that on Earth, she's only been gone for half an hour.
 Narnia Time / int_9060799c
featureApplicability
1.0
 Narnia Time / int_9060799c
featureConfidence
1.0
 Infinity Crisis (Fanfic)
hasFeature
Narnia Time / int_9060799c
 Narnia Time / int_944191c6
type
Narnia Time
 Narnia Time / int_944191c6
comment
In Kyo Kara Maoh!, time in the demon kingdom passes much slower than it does on Earth, so while Yuuri might be drowning on Earth for a few minutes, he can spend months there. This might explain why demons can live to be hundreds of years old there yet age the same as human on Earth.
 Narnia Time / int_944191c6
featureApplicability
1.0
 Narnia Time / int_944191c6
featureConfidence
1.0
 Kyo Kara Maoh!
hasFeature
Narnia Time / int_944191c6
 Narnia Time / int_98288223
type
Narnia Time
 Narnia Time / int_98288223
comment
On The Magicians (2016), like in the books it's based on, it's stated that time in Fillory moves differently than on Earth, and it largely seems to be random. At one point a few weeks pass on Earth and centuries pass in Fillory.
 Narnia Time / int_98288223
featureApplicability
1.0
 Narnia Time / int_98288223
featureConfidence
1.0
 The Magicians (2016)
hasFeature
Narnia Time / int_98288223
 Narnia Time / int_9a7088bc
type
Narnia Time
 Narnia Time / int_9a7088bc
comment
In the Star Trek: The Original Series episode "The City on the Edge of Forever," the Guardian of Forever works this way. Kirk, Spock, and Bones spend days, possibly even weeks, in the past, but when they return at the end, Scotty says to Kirk, "What happened, sir? You only left a moment ago."
 Narnia Time / int_9a7088bc
featureApplicability
1.0
 Narnia Time / int_9a7088bc
featureConfidence
1.0
 Star Trek: The Original Series
hasFeature
Narnia Time / int_9a7088bc
 Narnia Time / int_9acdda28
type
Narnia Time
 Narnia Time / int_9acdda28
comment
One of the legends told in the course of Watership Down features the legendary rabbit hero El-ahrairah descending into Inle to seek the help of the Black Rabbit in rescuing El-ahrairah's warren from a besieging army. Although the journey home only takes three months, on arrival he finds the warren is much larger, and no-one seems to know who he is or appreciate the sacrifices he made on their behalf.
 Narnia Time / int_9acdda28
featureApplicability
1.0
 Narnia Time / int_9acdda28
featureConfidence
1.0
 Watership Down
hasFeature
Narnia Time / int_9acdda28
 Narnia Time / int_9d7ec380
type
Narnia Time
 Narnia Time / int_9d7ec380
comment
In The Good Place, afterlife time is described as looping around and doubling back on itself, eventually forming a circle that happens to look like the name "Jeremy Bearimy" in cursive English. Complete with the dot over the "i"; it's Tuesdays, and also July, and even never (but only sometimes).
 Narnia Time / int_9d7ec380
featureApplicability
1.0
 Narnia Time / int_9d7ec380
featureConfidence
1.0
 The Good Place
hasFeature
Narnia Time / int_9d7ec380
 Narnia Time / int_a4ff8e01
type
Narnia Time
 Narnia Time / int_a4ff8e01
comment
Fate/Grand Order: Explicitly mentioned by Da Vinci in the second part of the game, in regards to jumping between the real world and the "Sea of Imaginary Numbers". The "rate" of time between the two realms always fluctuates, although time would usually pass slower in the real world.
 Narnia Time / int_a4ff8e01
featureApplicability
1.0
 Narnia Time / int_a4ff8e01
featureConfidence
1.0
 Fate/Grand Order (Video Game)
hasFeature
Narnia Time / int_a4ff8e01
 Narnia Time / int_a660fd96
type
Narnia Time
 Narnia Time / int_a660fd96
comment
In Avengers: Endgame, the movement of time in the quantum realm (first introduced in Ant-Man) is revealed to also be inconsistent relative to the main universe. Once Scott Lang returns from being trapped in the quantum realm following the events of Ant-Man and the Wasp, he learns that five years have passed since Thanos killed half the universe in Avengers: Infinity War. However, as Scott informs the surviving Avengers, he only experienced five hours in the quantum realm. Based on this, the Avengers discover that they can use the strange nature of time in quantum realm to travel to the past (by entering the quantum realm at one point in time and exiting at another), retrieve the Infinity Stones, and bring back everyone who Thanos killed.
 Narnia Time / int_a660fd96
featureApplicability
1.0
 Narnia Time / int_a660fd96
featureConfidence
1.0
 Avengers: Endgame
hasFeature
Narnia Time / int_a660fd96
 Narnia Time / int_a6cdace8
type
Narnia Time
 Narnia Time / int_a6cdace8
comment
In The Dreamland Chronicles, the Dream Land operates on Narnia Time. When Alex falls asleep he goes to Dreamland, and when he wakes up some time passes in Dreamland before he falls asleep again. However, the amount of time that passes in that time is explicitly declared as random. Sometimes nearly no time passes like when he is falling with Felicity on his back, whereas sometimes several hours passes. The general amount of time that passes must average out though, because at the beginning of the story when Alex hasn't been to Dreamland in years, a similar number of years have passed for the inhabitants.
 Narnia Time / int_a6cdace8
featureApplicability
1.0
 Narnia Time / int_a6cdace8
featureConfidence
1.0
 The Dreamland Chronicles (Webcomic)
hasFeature
Narnia Time / int_a6cdace8
 Narnia Time / int_b075a451
type
Narnia Time
 Narnia Time / int_b075a451
comment
Fate/EXTRA CCC: The Far Side of the Moon exists in an alternate plane of reality (an "Instance of Imaginary Number Space") in which time flows... strangely. For instance, the entire game takes place in a couple of microseconds in between chapters of the original Fate/EXTRA. This is because the Near Side is "Observer Space" where time flows linearly as per normal human perception. The Far Side is "Archival Space" where all past, present, and future events have been simultaneously indexed by the Moon Cell and essentially become nigh-indistinguishable from each other because they all are rendered as determined events akin to someone reading through a storybook where everything has happened even if being read linearly. From the perspective of Archival Space, one could simply go back and forth between past and future because they are one and the same, which is how various characters got pulled from the past into this strange zone. The villain, BB, takes advantage of this as well: it would normally be impossible to hack the Moon Cell; it's too advanced a computer and would take something close to an eternity to hack. Well, on the Far Side an "eternity" can pass by in a few hours...
 Narnia Time / int_b075a451
featureApplicability
1.0
 Narnia Time / int_b075a451
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Narnia Time / int_b075a451
 Narnia Time / int_b36b839d
type
Narnia Time
 Narnia Time / int_b36b839d
comment
In Hook, Peter promises to visit Wendy every spring, but his visits clearly don't occur at regular intervals. This is averted in the book; while Neverland has no seasons, and sunrises and such come and go whenever they feel like it, the relative time for people inside and outside is the same, and the children really are gone for months. While Peter's 'springtime' visits don't come at regular intervals, it's because he doesn't know/care how much time is passing, not because it isn't.
 Narnia Time / int_b36b839d
featureApplicability
-1.0
 Narnia Time / int_b36b839d
featureConfidence
1.0
 Hook
hasFeature
Narnia Time / int_b36b839d
 Narnia Time / int_b9b2ef85
type
Narnia Time
 Narnia Time / int_b9b2ef85
comment
Once the rescue team crosses over from Equestria to Arcadia in Into the Hedge, they soon learned that in Arcadia, what may 'feel' like the passage of 24 hours might not necessarily be 24 hours, outside or inside Arcadia.
 Narnia Time / int_b9b2ef85
featureApplicability
1.0
 Narnia Time / int_b9b2ef85
featureConfidence
1.0
 Into the Hedge (Fanfic)
hasFeature
Narnia Time / int_b9b2ef85
 Narnia Time / int_baf88dc9
type
Narnia Time
 Narnia Time / int_baf88dc9
comment
Seven Favours For Harry Potter discusses the differences in time between the human realm and Faerie. Harry and Hermione at one point spend at least a day and a night in the realm of Faerie (even if they sleep through most of it), but only a couple of hours pass at Hogwarts. Seamus also mentions people who spent a few hours in Faerie, only to discover that decades have passed in the human realm.
 Narnia Time / int_baf88dc9
featureApplicability
1.0
 Narnia Time / int_baf88dc9
featureConfidence
1.0
 Seven Favours For Harry Potter (Fanfic)
hasFeature
Narnia Time / int_baf88dc9
 Narnia Time / int_bb3fde3d
type
Narnia Time
 Narnia Time / int_bb3fde3d
comment
In Danny Phantom, portals between the Ghost Zone and the real world occur naturally, opening and closing at random, and are capable of leading to anywhere or anywhen. The only exceptions are the two artificial portals, which are generated and held open through technological means.
 Narnia Time / int_bb3fde3d
featureApplicability
1.0
 Narnia Time / int_bb3fde3d
featureConfidence
1.0
 Danny Phantom
hasFeature
Narnia Time / int_bb3fde3d
 Narnia Time / int_bca5b926
type
Narnia Time
 Narnia Time / int_bca5b926
comment
In The Magicians, travel between Fillory and Earth works the same way, which of course makes sense, since Fillory is essentially a parody of Narnia.
 Narnia Time / int_bca5b926
featureApplicability
1.0
 Narnia Time / int_bca5b926
featureConfidence
1.0
 The Magicians
hasFeature
Narnia Time / int_bca5b926
 Narnia Time / int_bcadd7cb
type
Narnia Time
 Narnia Time / int_bcadd7cb
comment
Warhammer 40,000 example: As if The Warp wasn't bad enough, there have been stories of heroes being imprisoned in places the Warp bleeds through into reality, and finding that they'd been missing for hundreds of years when they escape.
On the other side of things, ships that come to the aid of distress signals occasionally find themselves under attack and sending the signal they'd followed in the first place.
One Ork Warboss, looking to dual-wield his unique weapon, managed to ambush and assassinate his past self just before he'd left in the first place this way (the Waaagh! collapsed in the ensuing confusion).
Even on an an uneventful trip through the warp, timekeeping relative to the materium is a pain in the neck. Because all communication also uses the warp, the further a planet is from Terra the less certain they are of the actual date; the calendar the setting uses actually accounts for this.
 Narnia Time / int_bcadd7cb
featureApplicability
1.0
 Narnia Time / int_bcadd7cb
featureConfidence
1.0
 Warhammer 40,000 (Tabletop Game)
hasFeature
Narnia Time / int_bcadd7cb
 Narnia Time / int_c03fb213
type
Narnia Time
 Narnia Time / int_c03fb213
comment
In The Beyonders the relative rates of time between Earth and Lyrian are inconsistent. When Jason returns to Earth at the end of the first book he finds that a few more months have passed at home, and later an Oracle explains that it's hard to predict what time dimensional travelers will come out in, but thanks to her powers she knows that in five years the timelines will be synced.Rachel takes that opportunity to go back, knowing that her parents won't have seen her for five years and vice-versa. And a prophecy indicates that she'll later go on another adventure with Jason's (who stayed) daughter.
 Narnia Time / int_c03fb213
featureApplicability
1.0
 Narnia Time / int_c03fb213
featureConfidence
1.0
 The Beyonders
hasFeature
Narnia Time / int_c03fb213
 Narnia Time / int_c17bc327
type
Narnia Time
 Narnia Time / int_c17bc327
comment
In The Demonata, time passes differently in each Demon Universe so characters from different times can interact and end up similiar ages. Also leads to odd events such as Kernel returning to his parents after being missing for a number of years but he hasn't aged at all.
 Narnia Time / int_c17bc327
featureApplicability
1.0
 Narnia Time / int_c17bc327
featureConfidence
1.0
 The Demonata
hasFeature
Narnia Time / int_c17bc327
 Narnia Time / int_c19c6efa
type
Narnia Time
 Narnia Time / int_c19c6efa
comment
In Minecraft, time nominally passes at a fixed rate in the world, even between dimensions—for example, if you hop into a Nether portal at noon and return in 10 minutes, it'll be midnight—but in practice, nothing will happen in any chunks that aren't loaded, meaning anywhere outside of the relatively small area around each player. Crops won't grow, iron won't smelt, mobs won't budge from their last known position, and—mercifully for anyone who died far from their spawn point—dropped items won't tick down to the time when they disappear. This also applies to players skipping the night by sleeping in a bed.
 Narnia Time / int_c19c6efa
featureApplicability
1.0
 Narnia Time / int_c19c6efa
featureConfidence
1.0
 Minecraft (Video Game)
hasFeature
Narnia Time / int_c19c6efa
 Narnia Time / int_c226c6d7
type
Narnia Time
 Narnia Time / int_c226c6d7
comment
In the Fairyland of The Wee Free Men (which was no where near as good as advertised), time passes so slowly compared to the real world that decades can pass outside while those inside only age a day.
 Narnia Time / int_c226c6d7
featureApplicability
1.0
 Narnia Time / int_c226c6d7
featureConfidence
1.0
 The Wee Free Men
hasFeature
Narnia Time / int_c226c6d7
 Narnia Time / int_c43df4d8
type
Narnia Time
 Narnia Time / int_c43df4d8
comment
Doctor Who: In "The Girl in the Fireplace", the time portals between the future and 18th century France work like this. But it isn't consistent, leading to a Tear Jerker ending.
 Narnia Time / int_c43df4d8
featureApplicability
1.0
 Narnia Time / int_c43df4d8
featureConfidence
1.0
 Doctor Who
hasFeature
Narnia Time / int_c43df4d8
 Narnia Time / int_c51cb60a
type
Narnia Time
 Narnia Time / int_c51cb60a
comment
This is how time in Arcadia works in Changeling: The Lost Two children might be kidnapped on the same day. One spends 30 years in Arcadia, and returns to find that it's only the next day. Another only spends a week in Arcadia, but comes back after 60 years in the real world. This is one of the major obstacles the Lost face when trying to regain their lives.
 Narnia Time / int_c51cb60a
featureApplicability
1.0
 Narnia Time / int_c51cb60a
featureConfidence
1.0
 Changeling: The Lost (Tabletop Game)
hasFeature
Narnia Time / int_c51cb60a
 Narnia Time / int_c5eaa1a9
type
Narnia Time
 Narnia Time / int_c5eaa1a9
comment
The Neitherworld, where Beetlejuice spends his days, appears to run on a very different timetable than the Outerworld. Lydia is often with Beetlejuice for hours or even days, and yet she's never shown to miss any school or have her absence noticed by anyone.
 Narnia Time / int_c5eaa1a9
featureApplicability
1.0
 Narnia Time / int_c5eaa1a9
featureConfidence
1.0
 Beetlejuice
hasFeature
Narnia Time / int_c5eaa1a9
 Narnia Time / int_cd1550c5
type
Narnia Time
 Narnia Time / int_cd1550c5
comment
In Stephen King's The Dark Tower series, characters are at first able to jump between worlds at any point in either world's history, traveling back and forth through time at will. Later, there is revealed to be a Keystone Earth in which time always moves forward and you can never travel any earlier in history there than when you last visited ("no do-overs" is how the characters put it). Even then, it's explained that time generally moves faster in the Keystone Earth than the universe in which the majority of the action takes place, and periodically "lurches" forward in relation to it, forcing the characters to Race Against the Clock to get certain plot-necessary chores done. Most of this is handwaved as either the work of "ka" (destiny) or a glitch in the failing infrastructure of the universes or both.
 Narnia Time / int_cd1550c5
featureApplicability
1.0
 Narnia Time / int_cd1550c5
featureConfidence
1.0
 The Dark Tower (Franchise)
hasFeature
Narnia Time / int_cd1550c5
 Narnia Time / int_cf82b152
type
Narnia Time
 Narnia Time / int_cf82b152
comment
It was shown in The Last Battle that things can work the other way round too; King Tirian sees a (two-way) vision of our world, and the various heroes of the series, and minutes later Jill and Eustace appear to save him (he had been tied to a tree by the bad guys). In the "real" world, they had spent a few days formulating a plan to get back to Narnia and save him.
 Narnia Time / int_cf82b152
featureApplicability
1.0
 Narnia Time / int_cf82b152
featureConfidence
1.0
 The Last Battle
hasFeature
Narnia Time / int_cf82b152
 Narnia Time / int_cfd860dd
type
Narnia Time
 Narnia Time / int_cfd860dd
comment
Nasuverse:
Fate/EXTRA CCC: The Far Side of the Moon exists in an alternate plane of reality (an "Instance of Imaginary Number Space") in which time flows... strangely. For instance, the entire game takes place in a couple of microseconds in between chapters of the original Fate/EXTRA. This is because the Near Side is "Observer Space" where time flows linearly as per normal human perception. The Far Side is "Archival Space" where all past, present, and future events have been simultaneously indexed by the Moon Cell and essentially become nigh-indistinguishable from each other because they all are rendered as determined events akin to someone reading through a storybook where everything has happened even if being read linearly. From the perspective of Archival Space, one could simply go back and forth between past and future because they are one and the same, which is how various characters got pulled from the past into this strange zone. The villain, BB, takes advantage of this as well: it would normally be impossible to hack the Moon Cell; it's too advanced a computer and would take something close to an eternity to hack. Well, on the Far Side an "eternity" can pass by in a few hours...
Fate/Grand Order: Explicitly mentioned by Da Vinci in the second part of the game, in regards to jumping between the real world and the "Sea of Imaginary Numbers". The "rate" of time between the two realms always fluctuates, although time would usually pass slower in the real world.
Also in Grand Order, when Chaldea prepares to launch a mission to enter the British Lostbelt, analysis states that they only have 24 hours to remove it before something in there causes the world to implode. However, once they enter, it's revealed that time moves at a far slower rate in Faerie Britain as the deadline translates into 80 days to go around and figure out the problem. They just barely make it with only one minute left in the outside world before the averted destruction of the world.
 Narnia Time / int_cfd860dd
featureApplicability
-1.0
 Narnia Time / int_cfd860dd
featureConfidence
1.0
 Nasuverse (Franchise)
hasFeature
Narnia Time / int_cfd860dd
 Narnia Time / int_d0c31ab
type
Narnia Time
 Narnia Time / int_d0c31ab
comment
Star Trek: Generations:
Picard, Kirk, and Guinan all meet inside the Nexus within hours after arriving, even though Kirk and Guinan entered (and Guinan left) decades before Picard got there. Picard and Kirk also both exit the Nexus shortly before Picard entered in "real" time. We're explicitly told time doesn't exist in the Nexus.
Possibly averted in Guinan's case, as the Guinan Picard sees in the Nexus is described (by herself) as being some sort of remnant/echo of the Guinan that left.
 Narnia Time / int_d0c31ab
featureApplicability
-1.0
 Narnia Time / int_d0c31ab
featureConfidence
1.0
 Star Trek: Generations
hasFeature
Narnia Time / int_d0c31ab
 Narnia Time / int_d11c45fe
type
Narnia Time
 Narnia Time / int_d11c45fe
comment
Implied in Jasper in Deadland. Gretchen claims that "Time has no meaning here", and even though Jasper and Agnes enter Deadland within a few minutes of each other, Agnes forgets her entire life, gives herself a new name and becomes highly acquainted with Deadland before Jasper even learns that he is losing his memory.
 Narnia Time / int_d11c45fe
featureApplicability
1.0
 Narnia Time / int_d11c45fe
featureConfidence
1.0
 Jasper in Deadland (Theatre)
hasFeature
Narnia Time / int_d11c45fe
 Narnia Time / int_da96a476
type
Narnia Time
 Narnia Time / int_da96a476
comment
In Mia and Me, Mia spends several hours in Centopia, but when she returns to the real world at the end of the episode, she was only gone for five minutes.
 Narnia Time / int_da96a476
featureApplicability
1.0
 Narnia Time / int_da96a476
featureConfidence
1.0
 Mia and Me
hasFeature
Narnia Time / int_da96a476
 Narnia Time / int_dbb68ab6
type
Narnia Time
 Narnia Time / int_dbb68ab6
comment
As though tracking time in Narnia and its relationship to Earth wasn’t complicated enough on its own in the series, in The Lion, the Cat and the Turtles the Turtles, Splinter, April, Klunk and Susan are drawn into Narnia from their present (at a point when Susan’s an old woman) and arrive during the reign of King Rilian, which is considerably earlier than the last time anyone from Earth visited Narnia (The Last Battle was stated as taking place over two centuries after Rilian’s death and just a year after Jill and Eustace's visit to Narnia). Aslan even tells Splinter that "time is flowing in a different path," hinting that there's something more going on.
 Narnia Time / int_dbb68ab6
featureApplicability
1.0
 Narnia Time / int_dbb68ab6
featureConfidence
1.0
 The Chronicles of Narnia
hasFeature
Narnia Time / int_dbb68ab6
 Narnia Time / int_de6659ec
type
Narnia Time
 Narnia Time / int_de6659ec
comment
Once Upon a Time
Time runs differently in the Dark Realm, as seen when Gideon goes there and ages 28 years in about a day.
The Edge of Realms also seems to work like this, allowing Belle to grow old and die naturally in what Regina describes as "a blink of an eye for us".
Once Upon a Time in Wonderland implies that Wonderland's time is faster than Alice's homeworld, but the scale doesn't seem to be consistent. In the finale, Alice returns to her home but doesn't appear like she missed several years.
 Narnia Time / int_de6659ec
featureApplicability
1.0
 Narnia Time / int_de6659ec
featureConfidence
1.0
 Once Upon a Time
hasFeature
Narnia Time / int_de6659ec
 Narnia Time / int_e293455a
type
Narnia Time
 Narnia Time / int_e293455a
comment
In Buffy the Vampire Slayer, what's a matter of months to Buffy and her friends on Earth is thousands of years in a Hell-dimension to Angel.
 Narnia Time / int_e293455a
featureApplicability
1.0
 Narnia Time / int_e293455a
featureConfidence
1.0
 Buffy the Vampire Slayer
hasFeature
Narnia Time / int_e293455a
 Narnia Time / int_e339dde3
type
Narnia Time
 Narnia Time / int_e339dde3
comment
Elements of Justice, the fan-made sequel to Turnabout Storm does this as a change to their multiverse. One and a half years passed in Equestria after the first trial. But eight years have passed in Phoenix's earth.
 Narnia Time / int_e339dde3
featureApplicability
1.0
 Narnia Time / int_e339dde3
featureConfidence
1.0
 Elements of Justice (Web Animation)
hasFeature
Narnia Time / int_e339dde3
 Narnia Time / int_e48493b3
type
Narnia Time
 Narnia Time / int_e48493b3
comment
In Ultima, time passes faster in Britannia than Earth, though the ratio seems to be random; the general explanation is that the Avatar is called to the time s/he is needed most. The presence of time travel just serves to confuse matters further. This doesn't explain how the Avatar's companions, Lord British, and Blackthorn can live for centuries (OK, Blackthorn spent time on Serpent Isle, but still).
 Narnia Time / int_e48493b3
featureApplicability
1.0
 Narnia Time / int_e48493b3
featureConfidence
1.0
 Ultima (Video Game)
hasFeature
Narnia Time / int_e48493b3
 Narnia Time / int_e67a7d6c
type
Narnia Time
 Narnia Time / int_e67a7d6c
comment
In Negima! Magister Negi Magi, Evangeline A.K. Mc Dowell uses miniaturized worlds contained within glass diorama spheres as alternate places to train or relax, such as the Resort. One hour in the real world equals 24 in the resort. Due to a spell cast by Evangeline, occupants must stay for a full day (one hour in the real world) before being able to leave. This device is the subject of an important plot twist during the Mahora festival arc.
 Narnia Time / int_e67a7d6c
featureApplicability
1.0
 Narnia Time / int_e67a7d6c
featureConfidence
1.0
 Negima! Magister Negi Magi (Manga)
hasFeature
Narnia Time / int_e67a7d6c
 Narnia Time / int_ec28245c
type
Narnia Time
 Narnia Time / int_ec28245c
comment
The Room of Spirit and Time (aka the Hyperbolic Time Chamber) in Dragon Ball Z runs on a different time scale than the rest of the universe, allowing it to be used for compressed training times.
 Narnia Time / int_ec28245c
featureApplicability
1.0
 Narnia Time / int_ec28245c
featureConfidence
1.0
 Dragon Ball Z
hasFeature
Narnia Time / int_ec28245c
 Narnia Time / int_ec9155b1
type
Narnia Time
 Narnia Time / int_ec9155b1
comment
In Small Gods, when Brutha dies, and finds Vorbis, who died a century ago, still hasn't crossed the desert:
 Narnia Time / int_ec9155b1
featureApplicability
1.0
 Narnia Time / int_ec9155b1
featureConfidence
1.0
 Small Gods
hasFeature
Narnia Time / int_ec9155b1
 Narnia Time / int_ef076a36
type
Narnia Time
 Narnia Time / int_ef076a36
comment
Inverted in the Star Trek: Voyager episode "Blink of an Eye"; a planet's time passes thousands of times faster than time on Voyager, advancing their civilization from Stone Knives and Bearskins to an advanced space-faring society in a matter of days. One inhabitant of the planet survived his time on Voyager, but returned over a century later planet-time to find all his acquaintances long dead of old age.
 Narnia Time / int_ef076a36
featureApplicability
1.0
 Narnia Time / int_ef076a36
featureConfidence
1.0
 Star Trek: Voyager
hasFeature
Narnia Time / int_ef076a36
 Narnia Time / int_ef858600
type
Narnia Time
 Narnia Time / int_ef858600
comment
SyFy Channel miniseries Alice: Wonderland appears to operate on Narnia Time.
Alice returns to her world mere hours after she left, but when the Hatter shows up the next day, the way he says "Finally!" implies that he's been waiting much, much longer. On the flip side, Alice's father seems to have aged no more than he would have in their real world, so unless no one ages in Wonderland (or at least people from their real world don't)...
 Narnia Time / int_ef858600
featureApplicability
1.0
 Narnia Time / int_ef858600
featureConfidence
1.0
 Alice (2009)
hasFeature
Narnia Time / int_ef858600
 Narnia Time / int_f04c9fc9
type
Narnia Time
 Narnia Time / int_f04c9fc9
comment
Thanks to time-space distortions caused by density difference btween the core and the crust of Earth, Matt and Rebecca of Spartakus and the Sun Beneath the Sea might come back home from the underworld before dinner.
 Narnia Time / int_f04c9fc9
featureApplicability
1.0
 Narnia Time / int_f04c9fc9
featureConfidence
1.0
 Spartakus and the Sun Beneath the Sea
hasFeature
Narnia Time / int_f04c9fc9
 Narnia Time / int_f599b7c4
type
Narnia Time
 Narnia Time / int_f599b7c4
comment
Sunset's Isekai: While a visitor is in the Isekai (an interdimensional bar), no time passes in their home universe unless they want it to.
 Narnia Time / int_f599b7c4
featureApplicability
1.0
 Narnia Time / int_f599b7c4
featureConfidence
1.0
 Sunset's Isekai (Fanfic)
hasFeature
Narnia Time / int_f599b7c4
 Narnia Time / int_f8fbd7a5
type
Narnia Time
 Narnia Time / int_f8fbd7a5
comment
In Jumanji: Welcome to the Jungle, this is the best way to describe the time flow between the In-Universe titular video game and real life. Players get sucked into the game in the form of their avatars and once the game is finished they return back to the real world in their normal forms at the exact time from which they started playing.
 Narnia Time / int_f8fbd7a5
featureApplicability
1.0
 Narnia Time / int_f8fbd7a5
featureConfidence
1.0
 Jumanji: Welcome to the Jungle
hasFeature
Narnia Time / int_f8fbd7a5
 Narnia Time / int_fcfca44e
type
Narnia Time
 Narnia Time / int_fcfca44e
comment
In The Elements of Harmony and the Savior of Worlds, this happened to Earth and Equestria after the Rainbow Bridge collapsed — for Megan's family, it's been about two decades since the end of the original cartoon, while for Celestia, Luna, and any G1 characters still alive, it's been about 15 centuries. Once the Bridge is reestablished, however, time synchs up again.
 Narnia Time / int_fcfca44e
featureApplicability
1.0
 Narnia Time / int_fcfca44e
featureConfidence
1.0
 The Elements of Harmony and the Savior of Worlds (Fanfic)
hasFeature
Narnia Time / int_fcfca44e

The following is a list of statements referring to the current page from other pages.

 Narnia Time
processingCategory2
Time-Travel Tense Trouble
 Narnia Time
processingCategory2
Time Travel Tropes
 Corrector Yui / int_47e61b99
type
Narnia Time
 Digimon Ghost Game / int_47e61b99
type
Narnia Time
 Doraemon: The Records of Nobita, Spaceblazer / int_47e61b99
type
Narnia Time
 Jewelpet Twinkle☆ / int_47e61b99
type
Narnia Time
 Ni no Kuni / int_47e61b99
type
Narnia Time
 Oblivion Island: Haruka and the Magic Mirror / int_47e61b99
type
Narnia Time
 The Vision of Escaflowne / int_47e61b99
type
Narnia Time
 Batman/Superman: World's Finest (Comic Book) / int_47e61b99
type
Narnia Time
 Storm (1996) (Comic Book) / int_47e61b99
type
Narnia Time
 Superman (2018) (Comic Book) / int_47e61b99
type
Narnia Time
 Superman (Brian Michael Bendis) (Comic Book) / int_47e61b99
type
Narnia Time
 Trese (Comic Book) / int_47e61b99
type
Narnia Time
 Cinderjuice / Fan Fic / int_47e61b99
type
Narnia Time
 Fairly English Story / Fan Fic / int_47e61b99
type
Narnia Time
 Into the Hedge (Fanfic) / int_47e61b99
type
Narnia Time
 Morgan Freeman's Blessings on this Beautiful Hood! (Fanfic) / int_47e61b99
type
Narnia Time
 Say It Thrice / Fan Fic / int_47e61b99
type
Narnia Time
 The Lone Traveler / Fan Fic / int_47e61b99
type
Narnia Time
 A Decent Self-Insert, Probably (Fanfic) / int_47e61b99
type
Narnia Time
 A Song of Ice, Fire and Heart (Fanfic) / int_47e61b99
type
Narnia Time
 Aftermath of the Games (Fanfic) / int_47e61b99
type
Narnia Time
 All The Difference In The Worlds (Fanfic) / int_47e61b99
type
Narnia Time
 Alone Together (Fanfic)
seeAlso
Narnia Time
 Alone, Together (Fanfic) / int_47e61b99
type
Narnia Time
 Being To Timelessness (Fanfic) / int_47e61b99
type
Narnia Time
 Dost Thou Even Steal Hearts? (Fanfic) / int_47e61b99
type
Narnia Time
 If I Could Start Again (Fanfic) / int_47e61b99
type
Narnia Time
 I'm Nobody (Fanfic) / int_47e61b99
type
Narnia Time
 Narnia-Verse Series (Fanfic) / int_47e61b99
type
Narnia Time
 Of Elder Scrolls and Huntsmen: Dragon Rose (Fanfic) / int_47e61b99
type
Narnia Time
 Outsiders (xTRESTWHOx) (Fanfic) / int_47e61b99
type
Narnia Time
 Paragons of Virtue and Glory (Fanfic) / int_47e61b99
type
Narnia Time
 Skitterdoc 2077 (Fanfic) / int_47e61b99
type
Narnia Time
 Son of Sparda D×D (Fanfic) / int_47e61b99
type
Narnia Time
 Sunset's Isekai (Fanfic) / int_47e61b99
type
Narnia Time
 The Elements of Harmony and the Savior of Worlds (Fanfic) / int_47e61b99
type
Narnia Time
 The Golden Age of Apocalypse (Fanfic) / int_47e61b99
type
Narnia Time
 Jumanji: Welcome to the Jungle / int_47e61b99
type
Narnia Time
 Teen Beach Movie / int_47e61b99
type
Narnia Time
 Thor: Ragnarok / int_47e61b99
type
Narnia Time
 Triangle / int_47e61b99
type
Narnia Time
 A Twisted Tale / int_47e61b99
type
Narnia Time
 American Girls Collection / int_47e61b99
type
Narnia Time
 Bordertown / int_47e61b99
type
Narnia Time
 Disney Chills / int_47e61b99
type
Narnia Time
 Guardians of the Flame / int_47e61b99
type
Narnia Time
 Hours (2012) / int_47e61b99
type
Narnia Time
 InCryptid / int_47e61b99
type
Narnia Time
 Kyo Kara Maoh! / int_47e61b99
type
Narnia Time
 Labyrinths of Echo / int_47e61b99
type
Narnia Time
 MagicForBeginners
seeAlso
Narnia Time
 Prince Caspian / int_47e61b99
type
Narnia Time
 Princess Ponies / int_47e61b99
type
Narnia Time
 Round Table Texts / int_47e61b99
type
Narnia Time
 SSS-Class Suicide Hunter / int_47e61b99
type
Narnia Time
 Stravaganza / int_47e61b99
type
Narnia Time
 Sword with No Name / int_47e61b99
type
Narnia Time
 The Archives Of Anthropos / int_47e61b99
type
Narnia Time
 The Chronicles of Narnia / int_47e61b99
type
Narnia Time
 The Chronicles of the Imaginarium Geographica / int_47e61b99
type
Narnia Time
 The Dark Artifices / int_47e61b99
type
Narnia Time
 The Demonata / int_47e61b99
type
Narnia Time
 The Girl Who Circumnavigated Fairyland in a Ship of Her Own Making / int_47e61b99
type
Narnia Time
 The Gods Themselves / int_47e61b99
type
Narnia Time
 The Last Adventure of Constance Verity / int_47e61b99
type
Narnia Time
 The Last Battle / int_47e61b99
type
Narnia Time
 The Magicians / int_47e61b99
type
Narnia Time
 The Moorchild / int_47e61b99
type
Narnia Time
 The Shadow of Kyoshi / int_47e61b99
type
Narnia Time
 The Squire's Tales / int_47e61b99
type
Narnia Time
 The War of the Flowers / int_47e61b99
type
Narnia Time
 Where The Drowned Girls Go / int_47e61b99
type
Narnia Time
 Wicked / int_47e61b99
type
Narnia Time
 MagicForBeginners
seeAlso
Narnia Time
 Mao (Manga) / int_47e61b99
type
Narnia Time
 No Longer Allowed in Another World (Manga) / int_47e61b99
type
Narnia Time
 The Roar Of Love (Music) / int_47e61b99
type
Narnia Time
 Back Again Back Again (Podcast) / int_47e61b99
type
Narnia Time
 Just Roll With It (Show) (Podcast) / int_47e61b99
type
Narnia Time
 Glowfic (Roleplay) / int_47e61b99
type
Narnia Time
 Telikos Thanatos (Roleplay) / int_47e61b99
type
Narnia Time
 We Are Our Avatars Escapist (Roleplay) / int_47e61b99
type
Narnia Time
 Loki (2021) / int_47e61b99
type
Narnia Time
 Once Upon a Time in Wonderland / int_47e61b99
type
Narnia Time
 Quantum Leap / int_47e61b99
type
Narnia Time
 The Outpost / int_47e61b99
type
Narnia Time
 The Sandman (2022) / int_47e61b99
type
Narnia Time
 Twin Peaks / int_47e61b99
type
Narnia Time
 Changeling: The Lost (Tabletop Game) / int_47e61b99
type
Narnia Time
 Numenera (Tabletop Game) / int_47e61b99
type
Narnia Time
 Jasper in Deadland (Theatre) / int_47e61b99
type
Narnia Time
 Digimon Survive (Video Game) / int_47e61b99
type
Narnia Time
 Digimon World (Video Game) / int_47e61b99
type
Narnia Time
 Harukanaru Toki no Naka de (Video Game) / int_47e61b99
type
Narnia Time
 Neopets: The Darkest Faerie (Video Game) / int_47e61b99
type
Narnia Time
 The Joy of Creation: Reborn (Video Game) / int_47e61b99
type
Narnia Time
 Tokyo Afterschool Summoners (Video Game) / int_47e61b99
type
Narnia Time
 Ultima (Video Game) / int_47e61b99
type
Narnia Time
 Rewrite (Visual Novel) / int_47e61b99
type
Narnia Time
 Elements of Justice (Web Animation) / int_47e61b99
type
Narnia Time
 Brony D&D (Web Video) / int_47e61b99
type
Narnia Time
 Between Two Worlds (Webcomic) / int_47e61b99
type
Narnia Time
 Funkinverse (Webcomic) / int_47e61b99
type
Narnia Time
 Immaterial (Webcomic) / int_47e61b99
type
Narnia Time
 The Dreamland Chronicles (Webcomic) / int_47e61b99
type
Narnia Time
 Zatanna & the Ripper (Webcomic) / int_47e61b99
type
Narnia Time
 Zita the Spacegirl (Webcomic) / int_47e61b99
type
Narnia Time
 Beetlejuice / int_47e61b99
type
Narnia Time
 Dragon Tales / int_47e61b99
type
Narnia Time
 DuckTales (2017) / int_47e61b99
type
Narnia Time
 Mia and Me / int_47e61b99
type
Narnia Time
 Peter Pan / int_47e61b99
type
Narnia Time
 Puppy in My Pocket: Adventures in Pocketville / int_47e61b99
type
Narnia Time
 Wonder Park / int_47e61b99
type
Narnia Time
 The Pendragon Adventure / int_47e61b99
type
Narnia Time