Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Nice Day, Deadly Night

 Nice Day, Deadly Night
type
FeatureClass
 Nice Day, Deadly Night
label
Nice Day, Deadly Night
 Nice Day, Deadly Night
page
NiceDayDeadlyNight
 Nice Day, Deadly Night
comment
In fiction, it's common for the nighttime to be portrayed as much more dangerous than during the day, and for most deadly creatures to be nocturnal, and usually also Weakened by the Light and the arrival of the sun. In more fantastical settings, it's common for The Undead to become active at night and to be destroyed or banished by sunlight. In more realistic settings, the dangers of nighttime are chiefly due to nocturnal predators becoming active after sundown and, in more urban areas, nighttime being when most criminals, lowlives, and other unsavory sorts go out to do their business.
This is very common in Survival Sandbox games — usually you start off at sunrise and have until sundown to gather materials before night comes along with unwelcome visitors.
Most Cassette Futurism films (The '80s version of Cyberpunk) involve street gangs that have control of the cities and mostly come out at night. Mostly.
Most cases of The Night That Never Ends will have at least minor levels of this in play.
By and large, this trope is due to humans being chiefly diurnal animals whose primary sense — eyesight — is at its most useful in bright light, leaving us blinded and disoriented during the night, in addition to most predators of early humans — especially big cats — being nocturnal or crepuscular and quite active under the cover of darkness.
Compare Darkness Equals Death. Expect to see a Frequently Full Moon. Often found in conjunction with Nocturnal Crime.
 Nice Day, Deadly Night
fetched
2024-04-07T09:30:11Z
 Nice Day, Deadly Night
parsed
2024-04-07T09:30:12Z
 Nice Day, Deadly Night
processingComment
Dropped link to ActionBomb: Not an Item - FEATURE
 Nice Day, Deadly Night
processingComment
Dropped link to AvertedTrope: Not an Item - IGNORE
 Nice Day, Deadly Night
processingComment
Dropped link to CurbStompBattle: Not an Item - FEATURE
 Nice Day, Deadly Night
processingComment
Dropped link to EverythingTryingToKillYou: Not an Item - FEATURE
 Nice Day, Deadly Night
processingComment
Dropped link to HubWorld: Not an Item - UNKNOWN
 Nice Day, Deadly Night
processingComment
Dropped link to MonsterMash: Not an Item - FEATURE
 Nice Day, Deadly Night
processingComment
Dropped link to OurZombiesAreDifferent: Not an Item - FEATURE
 Nice Day, Deadly Night
processingComment
Dropped link to PantheraAwesome: Not an Item - FEATURE
 Nice Day, Deadly Night
processingComment
Dropped link to WarcraftIII: Not an Item - UNKNOWN
 Nice Day, Deadly Night
processingComment
Dropped link to YouHaveResearchedBreathing: Not an Item - FEATURE
 Nice Day, Deadly Night
processingComment
Dropped link to pc: Not an Item - FEATURE
 Nice Day, Deadly Night
processingUnknown
HubWorld
 Nice Day, Deadly Night
processingUnknown
WarcraftIII
 Nice Day, Deadly Night
isPartOf
DBTropes
 Nice Day, Deadly Night / int_10ddd3d5
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_10ddd3d5
comment
The Legend of Zelda: Twilight Princess: During the day, Hyrule Field has enemies that can be seen from a long way off. Come night, they're replaced by skeletal hellhounds who endlessly respawn near the player and attack in packs.
 Nice Day, Deadly Night / int_10ddd3d5
featureApplicability
1.0
 Nice Day, Deadly Night / int_10ddd3d5
featureConfidence
1.0
 The Legend of Zelda: Twilight Princess (Video Game)
hasFeature
Nice Day, Deadly Night / int_10ddd3d5
 Nice Day, Deadly Night / int_145d53f0
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_145d53f0
comment
Five Nights at Freddy's:
The animatronics only become malevolent from 12 to 6 AM. Even if they are moments away from killing you, they apparently let you waltz away the moment it's 6 AM.
Sun from Five Nights at Freddy's: Security Breach is a chipper animatronic (if a bit too much) who is tasked to attend to the children at the Daycare, but woe betide if he transforms into his alter-ego, Moon, because he gets really cranky at the sight of children out of bed. His second alter-ego, Eclipse, is a balanced combination of Sun's friendliness and Moon's levelheadedness.
 Nice Day, Deadly Night / int_145d53f0
featureApplicability
1.0
 Nice Day, Deadly Night / int_145d53f0
featureConfidence
1.0
 Five Nights at Freddy's (Franchise)
hasFeature
Nice Day, Deadly Night / int_145d53f0
 Nice Day, Deadly Night / int_15a26aad
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_15a26aad
comment
Arena: Unlike its successors, cities at night feature enemies that can and will kill you, though during the day they're nowhere to be seen.
 Nice Day, Deadly Night / int_15a26aad
featureApplicability
1.0
 Nice Day, Deadly Night / int_15a26aad
featureConfidence
1.0
 The Elder Scrolls: Arena (Video Game)
hasFeature
Nice Day, Deadly Night / int_15a26aad
 Nice Day, Deadly Night / int_19a4e250
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_19a4e250
comment
Sweetheart: By day, the island is a tropical paradise. By evening, a shark-like humanoid emerges from the waters to hunt and kill those it can get its claws into.
 Nice Day, Deadly Night / int_19a4e250
featureApplicability
1.0
 Nice Day, Deadly Night / int_19a4e250
featureConfidence
1.0
 Sweetheart
hasFeature
Nice Day, Deadly Night / int_19a4e250
 Nice Day, Deadly Night / int_1f67dad6
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_1f67dad6
comment
The Time Machine has the Time Traveler journey several thousand years into the future, where he meets the Eloi, small dwarfish people that amble about the remains of civilization by day. At night, however, the Morlocks ascend from the depths of the Earth to harvest some of the Eloi. Though the Traveler is significantly larger than any Morlock, he's aware that he'd fare poorly against a Zerg Rush.
 Nice Day, Deadly Night / int_1f67dad6
featureApplicability
1.0
 Nice Day, Deadly Night / int_1f67dad6
featureConfidence
1.0
 The Time Machine
hasFeature
Nice Day, Deadly Night / int_1f67dad6
 Nice Day, Deadly Night / int_223c2a48
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_223c2a48
comment
The Legend of Zelda: Breath of the Wild: During the night, multiple types of enemies of varying levels of strength will spawn randomly throughout the map. Thus, when journeying at night, Link will periodically be beset by skeletal Stal versions of regular enemies that emerge from the ground, swarms of batlike Keese, and Yiga Clan assassins. Downplayed in that Stal enemies and Keese are extremely weak and Yiga footsoldiers, while quick and annoying, aren't very strong either; their main threat comes from impending Link's progress, making fights against stronger foes more difficult, and gradually wearing down Link's health and weapons through their constant onslaughts. However, night also brings the stronger Yiga blademasters and rouses the large, powerful Stalnoxes that rest inertly in the ground during the day. Traveling by night is generally fairly dangerous in the early game and more trouble than it's worth later on, hence the game providing the ability to skip ahead to dawn at campfires.
 Nice Day, Deadly Night / int_223c2a48
featureApplicability
1.0
 Nice Day, Deadly Night / int_223c2a48
featureConfidence
1.0
 The Legend of Zelda: Breath of the Wild (Video Game)
hasFeature
Nice Day, Deadly Night / int_223c2a48
 Nice Day, Deadly Night / int_261c8d3f
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_261c8d3f
comment
The Simpsons: Parodied in "Lost Verizon". Bart is left home alone and becomes afraid of nature at night, resulting in an Overly Long Gag of Bart being afraid in the dark and happy in the day. ("Night is scary." "Day is awesome!")
 Nice Day, Deadly Night / int_261c8d3f
featureApplicability
1.0
 Nice Day, Deadly Night / int_261c8d3f
featureConfidence
1.0
 The Simpsons
hasFeature
Nice Day, Deadly Night / int_261c8d3f
 Nice Day, Deadly Night / int_30c1ffd0
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_30c1ffd0
comment
Stardew Valley: If players pick the wilderness farm, monsters will spawn at night. You can also toggle monster spawns at the farm if you offer a strange bun at one of the Witch's Shrines.
 Nice Day, Deadly Night / int_30c1ffd0
featureApplicability
1.0
 Nice Day, Deadly Night / int_30c1ffd0
featureConfidence
1.0
 Stardew Valley / Videogame
hasFeature
Nice Day, Deadly Night / int_30c1ffd0
 Nice Day, Deadly Night / int_310d6df7
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_310d6df7
comment
Stand Still, Stay Silent: Since all Rash creatures are Weakened by the Light to an extent, the right combination of weather and lack of proximity to potential hideouts can be safe enough that even Tuuri and Reynir, the two non-immune non-combatants, can walk around outside. Come night, only those able to fight said creatures should be outside.
 Nice Day, Deadly Night / int_310d6df7
featureApplicability
1.0
 Nice Day, Deadly Night / int_310d6df7
featureConfidence
1.0
 Stand Still, Stay Silent (Webcomic)
hasFeature
Nice Day, Deadly Night / int_310d6df7
 Nice Day, Deadly Night / int_31f488ef
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_31f488ef
comment
Lovecraft Country: In the first episode, the African-American protagonists find themselves in a 'sundown town' where 'coloreds' are murdered if they are still there after dark. With a racist sheriff dogging their vehicle, they are barely able to make it across the county line in time, only to find police from the neighbouring county have set up a roadblock. After they are taken out into the woods to be interrogated and likely executed, both parties find themselves attacked by another kind of menace that only comes out at night...
 Nice Day, Deadly Night / int_31f488ef
featureApplicability
1.0
 Nice Day, Deadly Night / int_31f488ef
featureConfidence
1.0
 Lovecraft Country
hasFeature
Nice Day, Deadly Night / int_31f488ef
 Nice Day, Deadly Night / int_325897fb
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_325897fb
comment
Bugs Bunny & Taz: Time Busters: The Zoovania level initially appears to be a normal zoo, with harmless animals in cages that you can't interact with. Turn it from day to night, and the animals turn into monsters and break out of their cages.
 Nice Day, Deadly Night / int_325897fb
featureApplicability
1.0
 Nice Day, Deadly Night / int_325897fb
featureConfidence
1.0
 Bugs Bunny & Taz: Time Busters (Video Game)
hasFeature
Nice Day, Deadly Night / int_325897fb
 Nice Day, Deadly Night / int_32788d4a
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_32788d4a
comment
Death Road to Canada: Daytime is by no means safe, but it is at least safer. When nightfall hits at 9PM, the music switches to a much more foreboding tune, the zombie spawn rate jumps considerably, and the area goes dark, necessitating the use of a flashlight if you don't want to stumble around in the dark getting mauled by zombies you can't see. Getting back to your vehicle and getting the hell out of dodge is highly recommended before that happens.note This doesn't apply to looting events that start after 9PM; in these cases it's just dark, you don't get extra zombie numbers or heightened aggresson.
 Nice Day, Deadly Night / int_32788d4a
featureApplicability
1.0
 Nice Day, Deadly Night / int_32788d4a
featureConfidence
1.0
 Death Road to Canada (Video Game)
hasFeature
Nice Day, Deadly Night / int_32788d4a
 Nice Day, Deadly Night / int_37b56f7
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_37b56f7
comment
Baldur's Gate II: It's not especially nice even during the day, but in Amn it's a bad idea to travel at night until you've got a decent selection of magical weapons and ideally a permit from the Cowled Wizards to use magic within city limits, because you will encounter steadily escalating vampire encounters — starting with harmless but intimidating displays and ending in packs of vampires tearing you to small piles of cooling meat — and vampires are resistant to non-magical attacks and inflict Level Drain.
 Nice Day, Deadly Night / int_37b56f7
featureApplicability
1.0
 Nice Day, Deadly Night / int_37b56f7
featureConfidence
1.0
 Baldur's Gate II (Video Game)
hasFeature
Nice Day, Deadly Night / int_37b56f7
 Nice Day, Deadly Night / int_3c2663bd
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_3c2663bd
comment
Pirates of the Caribbean Online: Raven's Cove in the daytime has nothing more than a few ravens, a couple of Fire Bats, and Crazy Ned. At night, the Rage Ghosts appear.
 Nice Day, Deadly Night / int_3c2663bd
featureApplicability
1.0
 Nice Day, Deadly Night / int_3c2663bd
featureConfidence
1.0
 Pirates of the Caribbean Online (Video Game)
hasFeature
Nice Day, Deadly Night / int_3c2663bd
 Nice Day, Deadly Night / int_3fd6b9d5
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_3fd6b9d5
comment
Castlevania II: Simon's Quest: The land outside cities are always crawling with monsters, but they're twice as strong at night. By day, the cities are safe, but at night are infested with zombie-like enemies. There is nowhere obvious to hide at night, making it a challenge to survive until sunrise... or an easy way to Level Grind by killing lots of relatively weak enemies in the starter town.
 Nice Day, Deadly Night / int_3fd6b9d5
featureApplicability
1.0
 Nice Day, Deadly Night / int_3fd6b9d5
featureConfidence
1.0
 Castlevania II: Simon's Quest (Video Game)
hasFeature
Nice Day, Deadly Night / int_3fd6b9d5
 Nice Day, Deadly Night / int_40c9c992
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_40c9c992
comment
Lethal Company: The moons during the daytime, outside of weather hazards, are relatively harmless. The only enemy mobs capable of attacking the crew that spawns are the avoidable Circuit Bees and the skittish Baboon Hawks. When night begins to fall, more aggressive enemies begin to spawn outdoors. The Forest Giants, Eyeless Dogs, and Earth Levithians are all Instakill Mooks, and Baboon Hawk numbers begin to increase which gives them the confidence to attack workers. If the players go to an eclipsed moon, the initial daytime grace period is gone, meaning these enemies will begin spawning much earlier.
 Nice Day, Deadly Night / int_40c9c992
featureApplicability
1.0
 Nice Day, Deadly Night / int_40c9c992
featureConfidence
1.0
 Lethal Company (Video Game)
hasFeature
Nice Day, Deadly Night / int_40c9c992
 Nice Day, Deadly Night / int_47dfc6f
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_47dfc6f
comment
Total Drama: Any challenge at any time can be deadly, but if the contestants are woken up at night it's a guarantee they're going to be hunted.
In "Hook, Line, and Screamer", Chris lets the players watch horror movies until nighttime in preparation for a prank challenge designed to make the campers think they're stuck on an island with a hook-handed murderer (played by Chef) on the loose. Everyone but Heather falls for it and then the stakes get raised when an actual hook-handed murderer makes it to the island.
In "Finders Creepers", the campers are sent out on a riddle hunt at night with the warning that dangerous creatures are lurking about. Genuine ones are encountered, but the one that causes most trouble is Izzy in a spider disguise.
In "Moon Madness", the rare Blue Harvest Moon makes every animal in the forest act opposite of their normal selves. So while the lone alligator is no longer a problem, a gang of bunnies is. The Heroic Hamsters, who lost the previous challenge, are put at greater risk as they're made to wear sausage belts and bacon hats.
In "Hurl and Go Seek", the contestants first have to consume food that's been expired since 1976 and the one who first gets through the gross concoction becomes the hunter. They're tasked with finding other contestants in the forest at night and anyone found before sunrise could potentially be eliminated next. While not inherently dangerous, the food predictably makes everyone nauseous and disoriented while out alone in the dark. The thunderstorm that rolls in does nothing to improve the challenge's safety.
 Nice Day, Deadly Night / int_47dfc6f
featureApplicability
1.0
 Nice Day, Deadly Night / int_47dfc6f
featureConfidence
1.0
 Total Drama
hasFeature
Nice Day, Deadly Night / int_47dfc6f
 Nice Day, Deadly Night / int_48d31b2a
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_48d31b2a
comment
Infernax, as part of its Castlevania II: Simon's Quest influences, has faster and stronger monsters roaming outside the villages and dungeons at night.
 Nice Day, Deadly Night / int_48d31b2a
featureApplicability
1.0
 Nice Day, Deadly Night / int_48d31b2a
featureConfidence
1.0
 Infernax (Video Game)
hasFeature
Nice Day, Deadly Night / int_48d31b2a
 Nice Day, Deadly Night / int_56decb98
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_56decb98
comment
Roadwarden: The roads are (relatively) safe to move along during the day, but at night, enough monsters and undead roam the woods that travel becomes impossible. The player is forced to either take shelter at the nearest settlement, or to take damage while trying to survive the night.
 Nice Day, Deadly Night / int_56decb98
featureApplicability
1.0
 Nice Day, Deadly Night / int_56decb98
featureConfidence
1.0
 Roadwarden (Video Game)
hasFeature
Nice Day, Deadly Night / int_56decb98
 Nice Day, Deadly Night / int_58bcf32e
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_58bcf32e
comment
Crusade: In "The Memory of War", the ship visits a planet that seems pleasant by day, but terrifying things begin happening when night falls. In keeping with the series' use of Magic from Technology, it turns out to be due to a swarm of nanobots that shut down during the day because sunlight interferes with their control signals.
 Nice Day, Deadly Night / int_58bcf32e
featureApplicability
1.0
 Nice Day, Deadly Night / int_58bcf32e
featureConfidence
1.0
 Crusade
hasFeature
Nice Day, Deadly Night / int_58bcf32e
 Nice Day, Deadly Night / int_5908ee91
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_5908ee91
comment
Skyrim: With Dawnguard installed, vampires with death hound pets will randomly spawn in cities at night to attack the townsfolk and Player Character.
 Nice Day, Deadly Night / int_5908ee91
featureApplicability
1.0
 Nice Day, Deadly Night / int_5908ee91
featureConfidence
1.0
 The Elder Scrolls V: Skyrim (Video Game)
hasFeature
Nice Day, Deadly Night / int_5908ee91
 Nice Day, Deadly Night / int_5b530441
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_5b530441
comment
Mario Party 6 has an In-Universe Game Clock, where every three turns, the gameplay switches from day to night and vice-versa. By day, Donkey Kong is out, and by night, Bowser is out. By day, landing on a DK space will give you a special bonus or allow you to play a mini-game where you can earn extra coins, but by night, these become Bowser spaces. Landing on one will cause Bowser to take away your star or coins or make you play a mini-game where you have to win in order to keep your coins. In the final board, Clockwork Castle, Donkey Kong walks around the board by day, and Bowser walks around it by night. Donkey Kong will give you a star for 20 coins if you come across him, but Bowser will take away your star or coins if you come across him.
 Nice Day, Deadly Night / int_5b530441
featureApplicability
1.0
 Nice Day, Deadly Night / int_5b530441
featureConfidence
1.0
 Mario Party 6 (Video Game)
hasFeature
Nice Day, Deadly Night / int_5b530441
 Nice Day, Deadly Night / int_5bfa9c98
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_5bfa9c98
comment
Warframe has the Plains of Eidolon. During the day, the area's about as nice as anywhere the Tenno can visit; sure, there are squads of reasonably strong Grineer roaming about, but that's nothing special. However, once night falls, the Grineer will retreat to their outposts in fear of the real threat: Sentients. The diminutive Vomvalysts are relatively weak on their own, but they always come in packs, amplifying their danger. The colossal Teralysts, on the other hand, are a legitimate threat to even the most experienced Tenno, being raid bosses in all but name that can spawn waves of Vomvalysts for support. To make matters worse, you can't even kill either kind of Sentient until you've completed The War Within. Their presence even makes the landscape itself more hostile, as all bodies of water on the Plains become charged with energy that hits anything unlucky enough to fall in with a Magnetic proc.
 Nice Day, Deadly Night / int_5bfa9c98
featureApplicability
1.0
 Nice Day, Deadly Night / int_5bfa9c98
featureConfidence
1.0
 Warframe (Video Game)
hasFeature
Nice Day, Deadly Night / int_5bfa9c98
 Nice Day, Deadly Night / int_5e0991d6
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_5e0991d6
comment
It's dangerous during both day and night, but the night, which has zombies and flying eyeballs, is significantly more dangerous than day, which feature slimes that tend to do just Scratch Damage. Night becomes even more dangerous in Hardmode, which adds a handful of new enemies that spawn on the surface at night, but none are added in the "standard" biome of the surface forest.
 Nice Day, Deadly Night / int_5e0991d6
featureApplicability
1.0
 Nice Day, Deadly Night / int_5e0991d6
featureConfidence
1.0
 Faceless Eye
hasFeature
Nice Day, Deadly Night / int_5e0991d6
 Nice Day, Deadly Night / int_64c728b6
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_64c728b6
comment
In the first game of The Bard's Tale Trilogy, nights in the city meant more Random Encounters and deadlier opponents.
 Nice Day, Deadly Night / int_64c728b6
featureApplicability
1.0
 Nice Day, Deadly Night / int_64c728b6
featureConfidence
1.0
 The Bard's Tale Trilogy (Video Game)
hasFeature
Nice Day, Deadly Night / int_64c728b6
 Nice Day, Deadly Night / int_6715932e
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_6715932e
comment
In Spirit Hunter: NG, Kaoru explicitly states that spirits only appear at night-time, as proven throughout the game by the few morning scenes being mundane and free of danger.
 Nice Day, Deadly Night / int_6715932e
featureApplicability
1.0
 Nice Day, Deadly Night / int_6715932e
featureConfidence
1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Nice Day, Deadly Night / int_6715932e
 Nice Day, Deadly Night / int_6ac55ec7
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_6ac55ec7
comment
Dungeons & Dragons: Ravenloft is based on Gothic Horror, so as you'd expect the night is always more dangerous than daytime.
At night, the citizens of Barovia bar their doors and tremble in terror. Strahd attacks the PCs at night with wolves and bats. Not only could the attacks easily kill them, but party spellcasters can forget relearning their spells. Random encounters at night are much more dangerous: not just wolves, but a deadly variety of undead monsters.
In the domain of Kartakas, wolves strong enough to break down barred gates roam the streets of the cities at night.
 Nice Day, Deadly Night / int_6ac55ec7
featureApplicability
1.0
 Nice Day, Deadly Night / int_6ac55ec7
featureConfidence
1.0
 Dungeons & Dragons (Tabletop Game)
hasFeature
Nice Day, Deadly Night / int_6ac55ec7
 Nice Day, Deadly Night / int_6c1234ed
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_6c1234ed
comment
Dwarf Fortress: Travelling alone at night in Adventure Mode risks getting attacked by bogeymen, which have extremely high dodging ability. This can be circumvented by having even one ally travel with you or sleeping in relatively "empty" biomes like mountains and by the beach, but being in the dark still greatly reduces visibility. Averted in certain regions, particularly savage and evil areas, which are full of enemies even in broad daylight.
 Nice Day, Deadly Night / int_6c1234ed
featureApplicability
-1.0
 Nice Day, Deadly Night / int_6c1234ed
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Nice Day, Deadly Night / int_6c1234ed
 Nice Day, Deadly Night / int_701f0ece
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_701f0ece
comment
Berserk: After being branded, Guts finds himself assailed by demons hungry for his flesh every night. While daytime has its own tribulations, it is usually the only time he can sleep, since the only demons he has to contend with while the sun is up is his own personal demons.
 Nice Day, Deadly Night / int_701f0ece
featureApplicability
1.0
 Nice Day, Deadly Night / int_701f0ece
featureConfidence
1.0
 Berserk (Manga)
hasFeature
Nice Day, Deadly Night / int_701f0ece
 Nice Day, Deadly Night / int_74f7210c
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_74f7210c
comment
The Legend of Zelda:
The Legend of Zelda: Ocarina of Time: Being caught outside of Hyrule Town at night as young Link will cause the drawbridge to be raised (preventing you from entering) and cause "Stalchildren" to rise from the ground and attack if you step off the path. They aren't particularly strong (and have Super Drowning Skills), but they constantly respawn until dawn (and every twelfth one will be progressively larger). Daytime does have the stronger Peahats, which are almost as persistent, but one has to stray much further off the path to provoke them. Averted in Adult Link's timeline: there's barely any difference between day and night danger-wise.
The Legend of Zelda: Twilight Princess: During the day, Hyrule Field has enemies that can be seen from a long way off. Come night, they're replaced by skeletal hellhounds who endlessly respawn near the player and attack in packs.
The Legend of Zelda: Skyward Sword: Skyloft, the only place with a day-night cycle in the game. At daytime it's entirely peaceful, but it's filled with monsters at night. Even the Remlits, cute lemuresque kittens, turn into fierce beasts after sundown. None of the monsters are particularly dangerous though.
The Legend of Zelda: Breath of the Wild: During the night, multiple types of enemies of varying levels of strength will spawn randomly throughout the map. Thus, when journeying at night, Link will periodically be beset by skeletal Stal versions of regular enemies that emerge from the ground, swarms of batlike Keese, and Yiga Clan assassins. Downplayed in that Stal enemies and Keese are extremely weak and Yiga footsoldiers, while quick and annoying, aren't very strong either; their main threat comes from impending Link's progress, making fights against stronger foes more difficult, and gradually wearing down Link's health and weapons through their constant onslaughts. However, night also brings the stronger Yiga blademasters and rouses the large, powerful Stalnoxes that rest inertly in the ground during the day. Traveling by night is generally fairly dangerous in the early game and more trouble than it's worth later on, hence the game providing the ability to skip ahead to dawn at campfires.
 Nice Day, Deadly Night / int_74f7210c
featureApplicability
-1.0
 Nice Day, Deadly Night / int_74f7210c
featureConfidence
1.0
 The Legend of Zelda (Franchise)
hasFeature
Nice Day, Deadly Night / int_74f7210c
 Nice Day, Deadly Night / int_7a7a1a86
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_7a7a1a86
comment
Aliens: After the drop ship is destroyed and the protagonists are trapped on the surface of the planet LV-426, Newt warns Ripley about the deadly threat the xenomorphs will pose to the Colonial Marine force once night falls.
 Nice Day, Deadly Night / int_7a7a1a86
featureApplicability
1.0
 Nice Day, Deadly Night / int_7a7a1a86
featureConfidence
1.0
 Aliens
hasFeature
Nice Day, Deadly Night / int_7a7a1a86
 Nice Day, Deadly Night / int_7aaf9e41
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_7aaf9e41
comment
Batman: Gotham City is shown as a deadly city mostly by night, which is the moment when the Caped Crusader defends the city from threats ranging from thugs to super-villains. Then again, Gotham is rarely shown during the day at all.
 Nice Day, Deadly Night / int_7aaf9e41
featureApplicability
1.0
 Nice Day, Deadly Night / int_7aaf9e41
featureConfidence
1.0
 Batman (Comic Book)
hasFeature
Nice Day, Deadly Night / int_7aaf9e41
 Nice Day, Deadly Night / int_7f2914c9
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_7f2914c9
comment
No stars in sight: Despite most of Vroengard resembling a post-apocalyptic landscape, Formora and Enduriel have found that life on the island isn't so bad during the day as long as they stick to the shores and avoid the areas filled with "poisonous air" (read: high levels of radiation). During the night, however, a metallic Draconic Humanoid comes out to hunt the duo, killing anything that gets in its way and only ceasing its relentless pursuit when dawn approaches.
 Nice Day, Deadly Night / int_7f2914c9
featureApplicability
1.0
 Nice Day, Deadly Night / int_7f2914c9
featureConfidence
1.0
 No stars in sight (Fanfic)
hasFeature
Nice Day, Deadly Night / int_7f2914c9
 Nice Day, Deadly Night / int_8258e260
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_8258e260
comment
Super Mario Bros..:
Mario Party 6 has an In-Universe Game Clock, where every three turns, the gameplay switches from day to night and vice-versa. By day, Donkey Kong is out, and by night, Bowser is out. By day, landing on a DK space will give you a special bonus or allow you to play a mini-game where you can earn extra coins, but by night, these become Bowser spaces. Landing on one will cause Bowser to take away your star or coins or make you play a mini-game where you have to win in order to keep your coins. In the final board, Clockwork Castle, Donkey Kong walks around the board by day, and Bowser walks around it by night. Donkey Kong will give you a star for 20 coins if you come across him, but Bowser will take away your star or coins if you come across him.
Super Mario Maker 2: The Night stage theme replaces all water with poison in Forest areas and 1-Up Mushrooms with Rotten Mushrooms in Ground levels that are not just harmful but actively chase Mario through the stage. Deserts have sandstorms, snow levels become slippery, Ghost House and underwater areas are shrouded in the dark, and some of the other themes gain a layer of either Interface Screw or Gravity Screw in one way or another. On the other hand, the Angry Sun becomes a moon that wipes out all enemies on screen if Mario touches it.
Super Mario Odyssey: There are three kingdoms that follow this cycle, albeit it's only temporary for one of them:
In the Tostarena region of the Sand Kingdom, the undead Chinchos pop out of the sand at night and go after Mario in groups. They're weak but aggressive and never stop spawning. Since they don't go onto hard surfaces, the locals built their town strictly on brick and stone and don't come out at night.
In New Donk City in the Metro Kingdom, there are no enemies out in the open whatsoever and the whole place feels more like a Hub World... in the day. At night, tank-like Sherms patrol the streets and swarms of Stingbies come out, and Mario needs to keep alert at all times to not get hit by a stray attack. Just like with the people of Tostarena, the New Donkers stay indoors at night too. This may be Bowser's work, however, as both Sherms and Stingbies are part of Bowser's army, and it's hinted that New Donk City is not normally like this at night.
A fierce blizzard passes through the Snow Kingdom's Shiveria at night, severely reducing visibility, a very dangerous combination with the narrow walkways suspended some distance in the air he has to get through. In the daytime, it's calm with full visibility. This may be why Shiverians took to living underground with the entrance sealed up so the blizzards can't reach.
 Nice Day, Deadly Night / int_8258e260
featureApplicability
1.0
 Nice Day, Deadly Night / int_8258e260
featureConfidence
1.0
 Super Mario Bros. (Franchise)
hasFeature
Nice Day, Deadly Night / int_8258e260
 Nice Day, Deadly Night / int_83d41855
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_83d41855
comment
Gargoyles: Since the title characters turn to stone in daylight, most of the series actions take place at night. The four-part episode "City of Stone" played this up even more by having Demona curse the human population of New York to turn to stone during the night in the same manner as the gargoyles do during the day. At one point, she even takes the time out to smash two of the statues.
 Nice Day, Deadly Night / int_83d41855
featureApplicability
1.0
 Nice Day, Deadly Night / int_83d41855
featureConfidence
1.0
 Gargoyles
hasFeature
Nice Day, Deadly Night / int_83d41855
 Nice Day, Deadly Night / int_85eecea0
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_85eecea0
comment
In general, most of the action happens at night, for different reasons: in The Garden of Sinners because the antagonists are dangerous spirits or magicians seeking to uphold the Masquerade, in Tsukihime because it's vampires, and in Fate/stay night along with its adaptations because of the nature of the Holy Grail War, which waged in secret from the populace or public.
 Nice Day, Deadly Night / int_85eecea0
featureApplicability
1.0
 Nice Day, Deadly Night / int_85eecea0
featureConfidence
1.0
 The Garden of Sinners
hasFeature
Nice Day, Deadly Night / int_85eecea0
 Nice Day, Deadly Night / int_8633051c
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_8633051c
comment
Shadows for Silence in the Forests of Hell: When the sun is up, the shades can still be enraged by kindling flame or shedding blood but will ignore fast movement. As such, it's much safer to move around by day.
 Nice Day, Deadly Night / int_8633051c
featureApplicability
1.0
 Nice Day, Deadly Night / int_8633051c
featureConfidence
1.0
 Shadows for Silence in the Forests of Hell
hasFeature
Nice Day, Deadly Night / int_8633051c
 Nice Day, Deadly Night / int_86814ea1
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_86814ea1
comment
Final Fantasy XV has the days very vibrant and beautiful, with the only real threats being larger wildlife and Imperial Airships dropping troops to attack you. Otherwise, one can wander almost freely with little worry, and cars and normal humans tend to be a common sight, all accompanied by fairly soothing music. Then the sun sets and Daemons start roaming the overworld, being FAR stronger and FAR more hostile than any wildlife during the day, with the music shifting into a survival-horror-esque soundtrack and a general urge from your party to get the hell back to civilization and call it a night.
 Nice Day, Deadly Night / int_86814ea1
featureApplicability
1.0
 Nice Day, Deadly Night / int_86814ea1
featureConfidence
1.0
 Final Fantasy XV (Video Game)
hasFeature
Nice Day, Deadly Night / int_86814ea1
 Nice Day, Deadly Night / int_87b652bb
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_87b652bb
comment
Starcraft II: One mission has you surrounded by buildings that spawn infested Terrans, who burn in the daylight due to the star's high UV output. They attack in vast hordes as soon as it gets dark, and the player is meant to attack with impunity during the day, but there's an achievement for attacking at night (Reapers. Lots and lots of reapers). The official map Left 2 Die takes this concept and adds Left 4 Dead-inspired bosses.
 Nice Day, Deadly Night / int_87b652bb
featureApplicability
1.0
 Nice Day, Deadly Night / int_87b652bb
featureConfidence
1.0
 StarCraft II (Video Game)
hasFeature
Nice Day, Deadly Night / int_87b652bb
 Nice Day, Deadly Night / int_8b0cbf75
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_8b0cbf75
comment
I Am Legend: The days are safe, but at night the vampires will emerge and try to drink your blood.
 Nice Day, Deadly Night / int_8b0cbf75
featureApplicability
1.0
 Nice Day, Deadly Night / int_8b0cbf75
featureConfidence
1.0
 I Am Legend
hasFeature
Nice Day, Deadly Night / int_8b0cbf75
 Nice Day, Deadly Night / int_8c87469c
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_8c87469c
comment
The Legend of Zelda: Skyward Sword: Skyloft, the only place with a day-night cycle in the game. At daytime it's entirely peaceful, but it's filled with monsters at night. Even the Remlits, cute lemuresque kittens, turn into fierce beasts after sundown. None of the monsters are particularly dangerous though.
 Nice Day, Deadly Night / int_8c87469c
featureApplicability
1.0
 Nice Day, Deadly Night / int_8c87469c
featureConfidence
1.0
 The Legend of Zelda: Skyward Sword (Video Game)
hasFeature
Nice Day, Deadly Night / int_8c87469c
 Nice Day, Deadly Night / int_8d7ecd51
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_8d7ecd51
comment
From: This is the very plot of the show. The characters are trapped into a pocket dimension or parallel world, where during the day is very nice and peaceful, but during the night, all kind of horrible monsters that can shapeshift start to hunt everyone whom they get outside of their houses.
 Nice Day, Deadly Night / int_8d7ecd51
featureApplicability
1.0
 Nice Day, Deadly Night / int_8d7ecd51
featureConfidence
1.0
 From
hasFeature
Nice Day, Deadly Night / int_8d7ecd51
 Nice Day, Deadly Night / int_8db36f7
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_8db36f7
comment
RoboCop: While Old Detroit is pretty horrible at any time of day, night is when the roving street gangs are at their most active.
 Nice Day, Deadly Night / int_8db36f7
featureApplicability
1.0
 Nice Day, Deadly Night / int_8db36f7
featureConfidence
1.0
 RoboCop (Franchise)
hasFeature
Nice Day, Deadly Night / int_8db36f7
 Nice Day, Deadly Night / int_97e7606f
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_97e7606f
comment
Alan Wake: During the daytime, life in Bright Falls is fairly normal. Once night falls, things get dangerous in a hurry, with Alan having to fight large numbers of shadowy Taken.
 Nice Day, Deadly Night / int_97e7606f
featureApplicability
1.0
 Nice Day, Deadly Night / int_97e7606f
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Nice Day, Deadly Night / int_97e7606f
 Nice Day, Deadly Night / int_9d34190a
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_9d34190a
comment
The Elder Scrolls:
Arena: Unlike its successors, cities at night feature enemies that can and will kill you, though during the day they're nowhere to be seen.
Daggerfall: Going out into the streets of the eponymous city at night (or being unlucky enough to arrive there after nightfall when fast traveling) will result in wraiths and ghosts from King Lysandus' spectral army showing up to attack you (with their arrival heralded by King Lysandus' spirit howling "VENGEANCE!"). Even outside of the city of Daggerfall, it's possible for a random enemy to appear and attack you if you're outdoors at night (especially in the wilderness), though it's nowhere near as common as it was in Arena.
Skyrim: With Dawnguard installed, vampires with death hound pets will randomly spawn in cities at night to attack the townsfolk and Player Character.
 Nice Day, Deadly Night / int_9d34190a
featureApplicability
1.0
 Nice Day, Deadly Night / int_9d34190a
featureConfidence
1.0
 The Elder Scrolls (Franchise)
hasFeature
Nice Day, Deadly Night / int_9d34190a
 Nice Day, Deadly Night / int_9f02efb1
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_9f02efb1
comment
EverQuest: Kithicor Forest is a low-level zone by day, but becomes a mid-level zone with undead monsters by night.
 Nice Day, Deadly Night / int_9f02efb1
featureApplicability
1.0
 Nice Day, Deadly Night / int_9f02efb1
featureConfidence
1.0
 EverQuest (Video Game)
hasFeature
Nice Day, Deadly Night / int_9f02efb1
 Nice Day, Deadly Night / int_9f1284a8
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_9f1284a8
comment
I Am Legend: The last human resident of New York, Robert Neville, is free to roam about during the day with his dog and do whatever he wants in the abandoned city. But at night, he has to board in his house, cover up his scent, and securely seal every window and door, lest the Darkseekers, who can only survive in the dark, come to kill him.
 Nice Day, Deadly Night / int_9f1284a8
featureApplicability
1.0
 Nice Day, Deadly Night / int_9f1284a8
featureConfidence
1.0
 I Am Legend
hasFeature
Nice Day, Deadly Night / int_9f1284a8
 Nice Day, Deadly Night / int_a3bebc95
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_a3bebc95
comment
Blood-C: Daytime in Saya's hometown is relatively peaceful and Saya is usually doing her daily routine as an Ordinary High-School Student. At nighttime, she goes out to hunt and kill Elder Bairns. This pattern is broken around Episode 5 where the Elder Bairns come out during the day too and attack several civilians. This also led Saya to bring her katana to school.
 Nice Day, Deadly Night / int_a3bebc95
featureApplicability
1.0
 Nice Day, Deadly Night / int_a3bebc95
featureConfidence
1.0
 Blood-C
hasFeature
Nice Day, Deadly Night / int_a3bebc95
 Nice Day, Deadly Night / int_a6543322
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_a6543322
comment
Touhou Project: While Gensokyo is fairly dangerous to outsiders at any time of day, youkai tend to be most active at night, and leaving the Human Village at that time is more or less taking your life into your own hands if you don't happen to be a protagonist, as it's automatically assumed that you know how to defend yourself.
 Nice Day, Deadly Night / int_a6543322
featureApplicability
1.0
 Nice Day, Deadly Night / int_a6543322
featureConfidence
1.0
 Touhou Project (Franchise)
hasFeature
Nice Day, Deadly Night / int_a6543322
 Nice Day, Deadly Night / int_a68d3836
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_a68d3836
comment
Darkwood: Daytime is far from "nice" but, at the same time, you do not want to wander outside after sunset — expect to get overwhelmed and massacred no matter how well prepared you are, even on the Dry Meadow, the starting area with the weakest monsters and least hazards. At night, creatures become more aggressive, and a strange phenomenon called the Floor Gore pursues and kills any non-natives that aren't protected by the gas from a certain concoction boiled in the hideouts.
 Nice Day, Deadly Night / int_a68d3836
featureApplicability
1.0
 Nice Day, Deadly Night / int_a68d3836
featureConfidence
1.0
 Darkwood (Video Game)
hasFeature
Nice Day, Deadly Night / int_a68d3836
 Nice Day, Deadly Night / int_a786d1f
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_a786d1f
comment
Summerland: Daytime isn't especially safe in itself, but the forest's psychic Call, which compels humans to lose themselves in the woods and revert to a bestial state, becomes relatively muted during daylight hours and it's possible for people to leave their settlements to hunt, forage and explore. During the night, however, the Call becomes much stronger and impossible for non-Drifters to ignore, forcing survivors to retreat into their settlements to endure it; consequently, the maximum distance people can travel from their homes is a half day's worth of travel — just far enough to be able to make it home before sundown. Nighttime is also when the denizens of the Sea of Leaves, such as the Wild and altered animals, become especially active and more likely to attack Drifters and settlements.
 Nice Day, Deadly Night / int_a786d1f
featureApplicability
1.0
 Nice Day, Deadly Night / int_a786d1f
featureConfidence
1.0
 Summerland (Tabletop Game)
hasFeature
Nice Day, Deadly Night / int_a786d1f
 Nice Day, Deadly Night / int_a877956
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_a877956
comment
The Witcher: The first game has a day-night cycle, and while some monsters roam out in the open during the day, the vast majority come out at night. This is especially noticeable in the first act, which takes place in and around a small village surrounded by woods, but happens even in Vyzima, a capital city, later on.
 Nice Day, Deadly Night / int_a877956
featureApplicability
1.0
 Nice Day, Deadly Night / int_a877956
featureConfidence
1.0
 The Witcher (Video Game)
hasFeature
Nice Day, Deadly Night / int_a877956
 Nice Day, Deadly Night / int_ae050a9f
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_ae050a9f
comment
The Legend of Zelda: Ocarina of Time: Being caught outside of Hyrule Town at night as young Link will cause the drawbridge to be raised (preventing you from entering) and cause "Stalchildren" to rise from the ground and attack if you step off the path. They aren't particularly strong (and have Super Drowning Skills), but they constantly respawn until dawn (and every twelfth one will be progressively larger). Daytime does have the stronger Peahats, which are almost as persistent, but one has to stray much further off the path to provoke them. Averted in Adult Link's timeline: there's barely any difference between day and night danger-wise.
 Nice Day, Deadly Night / int_ae050a9f
featureApplicability
-1.0
 Nice Day, Deadly Night / int_ae050a9f
featureConfidence
1.0
 The Legend of Zelda: Ocarina of Time / Videogame
hasFeature
Nice Day, Deadly Night / int_ae050a9f
 Nice Day, Deadly Night / int_b4e89049
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_b4e89049
comment
Rock-A-Doodle: The Funny Animal characters can go about their business every day because the rooster Chanticleer's crowing summons the sun every morning until the Grand Duke of Owls' scheming creates a constant night during which the small farm animals become easy prey for the Duke and his mooks.
 Nice Day, Deadly Night / int_b4e89049
featureApplicability
1.0
 Nice Day, Deadly Night / int_b4e89049
featureConfidence
1.0
 Rock-A-Doodle
hasFeature
Nice Day, Deadly Night / int_b4e89049
 Nice Day, Deadly Night / int_b6e12f99
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_b6e12f99
comment
Pitch Black: Survivors of a starship's crash landing discover that the deserted planet they're on has three suns, resulting in almost constant sunlight. When a prolonged total eclipse occurs, they are swarmed by deadly alien monsters in the dark.
 Nice Day, Deadly Night / int_b6e12f99
featureApplicability
1.0
 Nice Day, Deadly Night / int_b6e12f99
featureConfidence
1.0
 Pitch Black
hasFeature
Nice Day, Deadly Night / int_b6e12f99
 Nice Day, Deadly Night / int_b848381c
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_b848381c
comment
Slime Rancher: Phosphor Slimes only spawn at night. They aren't dangerous on their own, but when three or more types of slime are present in one area (and they will spawn in areas that naturally have two types during the day), there is a risk that a Tarr outbreak will occur.
 Nice Day, Deadly Night / int_b848381c
featureApplicability
1.0
 Nice Day, Deadly Night / int_b848381c
featureConfidence
1.0
 Slime Rancher (Video Game)
hasFeature
Nice Day, Deadly Night / int_b848381c
 Nice Day, Deadly Night / int_bd52c531
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_bd52c531
comment
Sun from Five Nights at Freddy's: Security Breach is a chipper animatronic (if a bit too much) who is tasked to attend to the children at the Daycare, but woe betide if he transforms into his alter-ego, Moon, because he gets really cranky at the sight of children out of bed. His second alter-ego, Eclipse, is a balanced combination of Sun's friendliness and Moon's levelheadedness.
 Nice Day, Deadly Night / int_bd52c531
featureApplicability
1.0
 Nice Day, Deadly Night / int_bd52c531
featureConfidence
1.0
 Five Nights at Freddy's: Security Breach (Video Game)
hasFeature
Nice Day, Deadly Night / int_bd52c531
 Nice Day, Deadly Night / int_c19c6efa
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_c19c6efa
comment
Minecraft:
During the day, the world is filled with passive animals like sheep, cows, and pigs and neutral ones like wolves and polar bears, with almost nothing that will try to kill you unless you attack it first. However, hostile mobs like zombies and skeletons will come out during the night, and it will be quite necessary to have somewhere safe and well-lit to hole up. While the more common hostiles are undead and will catch fire and burn to death when dawn comes, Creepers aren't undead, so they'll linger after the sun rises. New games begin at the crack of dawn, and the first day in-game is generally spent scrambling to form a basic shelter in which to weather out the night — until the late game, staying out at night isn't generally survivable.
Pillager patrols, however, Avert this: they only spawn during the day. This is a Downplayed aversion, however, as they can be prevented from spawning using the same methods as for other mob spawns (that is, artificially lighting up the surroundings), won't attack unless you get too close, and won't spawn near villages, which is good as they'll attack villagers on sight.
Several other hostile mobs can also spawn on the land surface during the day under the right conditions; however, most of them require you to trigger them yourself.
 Nice Day, Deadly Night / int_c19c6efa
featureApplicability
-1.0
 Nice Day, Deadly Night / int_c19c6efa
featureConfidence
1.0
 Minecraft (Video Game)
hasFeature
Nice Day, Deadly Night / int_c19c6efa
 Nice Day, Deadly Night / int_c34f635e
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_c34f635e
comment
Otter Island appears to be a peaceful and pleasant place to relax during the day, although Zachary does get the feeling of Being Watched by someone. Once night falls, the island looks a lot less comforting; the woods are shrouded in darkness unless you bring your own light source and what's lurking in the darkness isn't friendly.
 Nice Day, Deadly Night / int_c34f635e
featureApplicability
1.0
 Nice Day, Deadly Night / int_c34f635e
featureConfidence
1.0
 Otter Island (Video Game)
hasFeature
Nice Day, Deadly Night / int_c34f635e
 Nice Day, Deadly Night / int_c35ec21c
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_c35ec21c
comment
Super Mario Odyssey: There are three kingdoms that follow this cycle, albeit it's only temporary for one of them:
In the Tostarena region of the Sand Kingdom, the undead Chinchos pop out of the sand at night and go after Mario in groups. They're weak but aggressive and never stop spawning. Since they don't go onto hard surfaces, the locals built their town strictly on brick and stone and don't come out at night.
In New Donk City in the Metro Kingdom, there are no enemies out in the open whatsoever and the whole place feels more like a Hub World... in the day. At night, tank-like Sherms patrol the streets and swarms of Stingbies come out, and Mario needs to keep alert at all times to not get hit by a stray attack. Just like with the people of Tostarena, the New Donkers stay indoors at night too. This may be Bowser's work, however, as both Sherms and Stingbies are part of Bowser's army, and it's hinted that New Donk City is not normally like this at night.
A fierce blizzard passes through the Snow Kingdom's Shiveria at night, severely reducing visibility, a very dangerous combination with the narrow walkways suspended some distance in the air he has to get through. In the daytime, it's calm with full visibility. This may be why Shiverians took to living underground with the entrance sealed up so the blizzards can't reach.
 Nice Day, Deadly Night / int_c35ec21c
featureApplicability
1.0
 Nice Day, Deadly Night / int_c35ec21c
featureConfidence
1.0
 Super Mario Odyssey (Video Game)
hasFeature
Nice Day, Deadly Night / int_c35ec21c
 Nice Day, Deadly Night / int_c43df4d8
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_c43df4d8
comment
Doctor Who:
"Silence in the Library" & "Forest of the Dead": The Library, a planet which is one giant library, looks nice during the day, except for the fact it's been sealed for decades and there's no sign of the several billion people who were there when it closed. Then it turns out hyper-aggressive carrion eaters have taken over the place, but can be avoided so long as you stay out of the shadows... problem is the sun's going to set eventually.
"The Ghost Monument": The abandoned planet where everything is designed to kill you is slightly less deadly during the day. At night, the various cloth-rags lying around activate and try to kill anyone they find, but only after probing their minds and taunting them about what they found.
 Nice Day, Deadly Night / int_c43df4d8
featureApplicability
1.0
 Nice Day, Deadly Night / int_c43df4d8
featureConfidence
1.0
 Doctor Who
hasFeature
Nice Day, Deadly Night / int_c43df4d8
 Nice Day, Deadly Night / int_c4c7fc5b
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_c4c7fc5b
comment
The Warded Man: Peter V. Brett's Demon Cycle books feature a setting where demons emerge from the Earth every night and prey on humans, only kept at bay by fragile poorly-understood magical wards. Fortunately the demons are literally allergic to sunlight and disappear back into the earth at dawn.
 Nice Day, Deadly Night / int_c4c7fc5b
featureApplicability
1.0
 Nice Day, Deadly Night / int_c4c7fc5b
featureConfidence
1.0
 The Warded Man
hasFeature
Nice Day, Deadly Night / int_c4c7fc5b
 Nice Day, Deadly Night / int_cdbd820f
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_cdbd820f
comment
Valheim: You are repeatedly warned that going out at night is a bad idea. Not only does your health and stamina regeneration slow down, most biomes will spawn even nastier creatures at night. However, as time goes by and you get better gear, you end up needing to go at night precisely to hunt down higher-level enemies:
As you kill bosses, the generally-safe Meadows biome spawns increasingly-dangerous monsters from other biomes at night, from Greydwarfs to Draugr to Fulings to Seekers.
Several unique(ly dangerous) enemies are only spawned at night: Wraiths (flying ghosts with very high damage and resist mundane damage) in the Swamps, Fenrings (werewolves with a Jump Attack) in the Mountains, along with wolves that have two or four times the stats of regular wolves at night.
Oddly enough, the Everything Trying to Kill You Plains biome becomes marginally safer at night: Not that it gets less deadly, but sometimes Skeletons spawn which are hostile to other creatures and can be used as a distraction, and torch-bearing Fulings are easier to see from far away.
 Nice Day, Deadly Night / int_cdbd820f
featureApplicability
1.0
 Nice Day, Deadly Night / int_cdbd820f
featureConfidence
1.0
 Valheim (Video Game)
hasFeature
Nice Day, Deadly Night / int_cdbd820f
 Nice Day, Deadly Night / int_cfd860dd
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_cfd860dd
comment
Nasuverse: A recurring theme:
In general, most of the action happens at night, for different reasons: in The Garden of Sinners because the antagonists are dangerous spirits or magicians seeking to uphold the Masquerade, in Tsukihime because it's vampires, and in Fate/stay night along with its adaptations because of the nature of the Holy Grail War, which waged in secret from the populace or public.
 Nice Day, Deadly Night / int_cfd860dd
featureApplicability
1.0
 Nice Day, Deadly Night / int_cfd860dd
featureConfidence
1.0
 Nasuverse (Franchise)
hasFeature
Nice Day, Deadly Night / int_cfd860dd
 Nice Day, Deadly Night / int_d032c1d7
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_d032c1d7
comment
Need for Speed Heat depicts Palm City as a peaceful city with sanctioned events and lenient cops during the day. But at night, it becomes known to illegal street racing where very aggressive and sadistic cops use everything at their disposal to shut down every single racer at their sights.
 Nice Day, Deadly Night / int_d032c1d7
featureApplicability
1.0
 Nice Day, Deadly Night / int_d032c1d7
featureConfidence
1.0
 Need for Speed Heat (Video Game)
hasFeature
Nice Day, Deadly Night / int_d032c1d7
 Nice Day, Deadly Night / int_d126742a
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_d126742a
comment
Super Mario Maker 2: The Night stage theme replaces all water with poison in Forest areas and 1-Up Mushrooms with Rotten Mushrooms in Ground levels that are not just harmful but actively chase Mario through the stage. Deserts have sandstorms, snow levels become slippery, Ghost House and underwater areas are shrouded in the dark, and some of the other themes gain a layer of either Interface Screw or Gravity Screw in one way or another. On the other hand, the Angry Sun becomes a moon that wipes out all enemies on screen if Mario touches it.
 Nice Day, Deadly Night / int_d126742a
featureApplicability
1.0
 Nice Day, Deadly Night / int_d126742a
featureConfidence
1.0
 Super Mario Maker 2 (Video Game)
hasFeature
Nice Day, Deadly Night / int_d126742a
 Nice Day, Deadly Night / int_d3c4a6ce
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_d3c4a6ce
comment
Trials of Mana: This serves as a mechanic for Half-Beastman Kevin. During the day, he's in his humanoid form and a pragmatic fighter. When it becomes nighttime, any battle opens up with him transforming into his wolf form, which gives him a boost to his attack power.
 Nice Day, Deadly Night / int_d3c4a6ce
featureApplicability
1.0
 Nice Day, Deadly Night / int_d3c4a6ce
featureConfidence
1.0
 Trials of Mana (Video Game)
hasFeature
Nice Day, Deadly Night / int_d3c4a6ce
 Nice Day, Deadly Night / int_d50ee4b7
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_d50ee4b7
comment
Beowulf: The titular hero's first enemy is Grendel, a monster that attacks each night before slinking away come morning.
 Nice Day, Deadly Night / int_d50ee4b7
featureApplicability
1.0
 Nice Day, Deadly Night / int_d50ee4b7
featureConfidence
1.0
 Beowulf
hasFeature
Nice Day, Deadly Night / int_d50ee4b7
 Nice Day, Deadly Night / int_d9585734
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_d9585734
comment
7 Days to Die: In the standard settings, zombies run during the night, making them more dangerous and harder to deal with compared to in daytime hours. Starting on Alpha 15, you can pick in the game menu the Zombie Gait for day and night, allowing the player to play the trope straight, subvert it or invert it completely.note It was possible to do it before that via modding the .xml files, but A15 officially introduced the option.
 Nice Day, Deadly Night / int_d9585734
featureApplicability
1.0
 Nice Day, Deadly Night / int_d9585734
featureConfidence
1.0
 7 Days to Die (Video Game)
hasFeature
Nice Day, Deadly Night / int_d9585734
 Nice Day, Deadly Night / int_dbce0953
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_dbce0953
comment
Pikmin: The surface of PNF-404 can be dangerous during the day, but at night it's so dangerous that the Captains and Pikmin enter low orbit to avoid the predators that become active at that time. Any Pikmin left behind who aren't in the ground are devoured by the native wildlife.
 Nice Day, Deadly Night / int_dbce0953
featureApplicability
1.0
 Nice Day, Deadly Night / int_dbce0953
featureConfidence
1.0
 Pikmin (Video Game)
hasFeature
Nice Day, Deadly Night / int_dbce0953
 Nice Day, Deadly Night / int_de8f1f24
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_de8f1f24
comment
Kingdom Hearts III: Following the story events of San Fransokyo, Heartless only appear in the city at night.
 Nice Day, Deadly Night / int_de8f1f24
featureApplicability
1.0
 Nice Day, Deadly Night / int_de8f1f24
featureConfidence
1.0
 Kingdom Hearts III (Video Game)
hasFeature
Nice Day, Deadly Night / int_de8f1f24
 Nice Day, Deadly Night / int_e144ba19
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_e144ba19
comment
Dragon Age II has two separate sets of levels for the city of Kirkwall by day and by night: while the day levels are not completely free of violence, it is very uncommon to be mugged out in the open. Night levels, meanwhile, feature multiple gangs roaming the streets that attack passers-by without provocation.
 Nice Day, Deadly Night / int_e144ba19
featureApplicability
1.0
 Nice Day, Deadly Night / int_e144ba19
featureConfidence
1.0
 Dragon Age II (Video Game)
hasFeature
Nice Day, Deadly Night / int_e144ba19
 Nice Day, Deadly Night / int_e21e4293
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_e21e4293
comment
Kubo and the Two Strings: Feudal Japan is friendly and normal enough in the daytime, but come night, Kubo's grandfather the Moon King and his daughters (Kubo's aunts) are out to get him, in ways that are often deadly.
 Nice Day, Deadly Night / int_e21e4293
featureApplicability
1.0
 Nice Day, Deadly Night / int_e21e4293
featureConfidence
1.0
 Kubo and the Two Strings
hasFeature
Nice Day, Deadly Night / int_e21e4293
 Nice Day, Deadly Night / int_e51b70dd
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_e51b70dd
comment
King's Quest IV: The Perils of Rosella. Places where the undead (zombies and ghosts) can be found are fairly safe to enter during the day. At night, the undead come out and attack the living. In order to be safe, you need some kind of protection against them.
 Nice Day, Deadly Night / int_e51b70dd
featureApplicability
1.0
 Nice Day, Deadly Night / int_e51b70dd
featureConfidence
1.0
 King's Quest IV: The Perils of Rosella (Video Game)
hasFeature
Nice Day, Deadly Night / int_e51b70dd
 Nice Day, Deadly Night / int_ea91a4bf
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_ea91a4bf
comment
Daggerfall: Going out into the streets of the eponymous city at night (or being unlucky enough to arrive there after nightfall when fast traveling) will result in wraiths and ghosts from King Lysandus' spectral army showing up to attack you (with their arrival heralded by King Lysandus' spirit howling "VENGEANCE!"). Even outside of the city of Daggerfall, it's possible for a random enemy to appear and attack you if you're outdoors at night (especially in the wilderness), though it's nowhere near as common as it was in Arena.
 Nice Day, Deadly Night / int_ea91a4bf
featureApplicability
1.0
 Nice Day, Deadly Night / int_ea91a4bf
featureConfidence
1.0
 The Elder Scrolls II: Daggerfall (Video Game)
hasFeature
Nice Day, Deadly Night / int_ea91a4bf
 Nice Day, Deadly Night / int_edcb525f
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_edcb525f
comment
Prinny: Can I Really Be the Hero? and its sequel use this for the standard story mode. The Prinnies start their quest at dawn, and as stages are cleared time passes until it's dark out. As time passes, the stages gain new elements and even change around, and the bosses for each stage get stronger. It's largely implied through dialogue at the base that the weaker demons come out during the daytime, and quickly retreat when it gets dark since the stronger ones come out to play.
 Nice Day, Deadly Night / int_edcb525f
featureApplicability
1.0
 Nice Day, Deadly Night / int_edcb525f
featureConfidence
1.0
 Prinny: Can I Really Be the Hero? (Video Game)
hasFeature
Nice Day, Deadly Night / int_edcb525f
 Nice Day, Deadly Night / int_f17c3b1d
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_f17c3b1d
comment
Dead Rising: Every day, when the sun goes down, the zombies become more aggressive and more durable. They also develop glowing red eyes. The first game also forces players to contend with darkness, as the lights in the mall automatically shut off after business hours.
 Nice Day, Deadly Night / int_f17c3b1d
featureApplicability
1.0
 Nice Day, Deadly Night / int_f17c3b1d
featureConfidence
1.0
 Dead Rising (Video Game)
hasFeature
Nice Day, Deadly Night / int_f17c3b1d
 Nice Day, Deadly Night / int_f75146c8
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_f75146c8
comment
Zombies in Organ Trail become more active with less sunlight. This makes daytime hours (near noon) the best hours to go scavenging, while doing it at night is almost suicidal.
 Nice Day, Deadly Night / int_f75146c8
featureApplicability
1.0
 Nice Day, Deadly Night / int_f75146c8
featureConfidence
1.0
 Organ Trail (Video Game)
hasFeature
Nice Day, Deadly Night / int_f75146c8
 Nice Day, Deadly Night / int_f891a20d
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_f891a20d
comment
Terraria:
It's dangerous during both day and night, but the night, which has zombies and flying eyeballs, is significantly more dangerous than day, which feature slimes that tend to do just Scratch Damage. Night becomes even more dangerous in Hardmode, which adds a handful of new enemies that spawn on the surface at night, but none are added in the "standard" biome of the surface forest.
Inverted with regards to Blood Moons and Solar Eclipses. While Blood Moons at night bring out foes more dangerous than standard nights, Solar Eclipses at day bring out several classic movie monsters that make Blood Moon monsters look positively tame.
 Nice Day, Deadly Night / int_f891a20d
featureApplicability
1.0
 Nice Day, Deadly Night / int_f891a20d
featureConfidence
1.0
 Terraria (Video Game)
hasFeature
Nice Day, Deadly Night / int_f891a20d
 Nice Day, Deadly Night / int_f915263c
type
Nice Day, Deadly Night
 Nice Day, Deadly Night / int_f915263c
comment
Dying Light: The zombies are pretty manageable during the daytime. Just your average hordes of shambling zombies who can easily be kicked into spike pits and the like. As the game's Meaningful Name title alludes to, the game makes it a plot point to seek cover at night, because that's when seriously nasty creatures come out. Eventually, the game tasks you with quests where you need to venture out at night, knowing full well that you'll have to encounter them.
 Nice Day, Deadly Night / int_f915263c
featureApplicability
1.0
 Nice Day, Deadly Night / int_f915263c
featureConfidence
1.0
 Dying Light (Video Game)
hasFeature
Nice Day, Deadly Night / int_f915263c

The following is a list of statements referring to the current page from other pages.

 Nice Day, Deadly Night
processingCategory2
Darkness and Shadows Tropes
 Nice Day, Deadly Night
processingCategory2
Horror Tropes
 Batman (Comic Book) / int_b2ceabcd
type
Nice Day, Deadly Night
 Once & Future (Comic Book) / int_b2ceabcd
type
Nice Day, Deadly Night
 Ultimatum (Comic Book) / int_b2ceabcd
type
Nice Day, Deadly Night
 Wonder Woman Historia: The Amazons (Comic Book) / int_b2ceabcd
type
Nice Day, Deadly Night
 Chains of Reality (Fanfic) / int_b2ceabcd
type
Nice Day, Deadly Night
 Fate of the Clans (Fanfic) / int_b2ceabcd
type
Nice Day, Deadly Night
 Fate x stay night: Future Sight (Fanfic) / int_b2ceabcd
type
Nice Day, Deadly Night
 No stars in sight (Fanfic) / int_b2ceabcd
type
Nice Day, Deadly Night
 Sunshine through the Clouds (Fanfic) / int_b2ceabcd
type
Nice Day, Deadly Night
 A Bridge Too Far / int_b2ceabcd
type
Nice Day, Deadly Night
 Aliens / int_b2ceabcd
type
Nice Day, Deadly Night
 Annihilation (2018) / int_b2ceabcd
type
Nice Day, Deadly Night
 I Am Legend / int_b2ceabcd
type
Nice Day, Deadly Night
 Kong: Skull Island / int_b2ceabcd
type
Nice Day, Deadly Night
 Aliens / int_b2ceabcd
type
Nice Day, Deadly Night
 Pitch Black / int_b2ceabcd
type
Nice Day, Deadly Night
 Sweetheart / int_b2ceabcd
type
Nice Day, Deadly Night
 Nasuverse (Franchise) / int_b2ceabcd
type
Nice Day, Deadly Night
 RoboCop (Franchise) / int_b2ceabcd
type
Nice Day, Deadly Night
 Touhou Project (Franchise) / int_b2ceabcd
type
Nice Day, Deadly Night
 Aliens: Phalanx / int_b2ceabcd
type
Nice Day, Deadly Night
 Beowulf / int_b2ceabcd
type
Nice Day, Deadly Night
 Father Figure / int_b2ceabcd
type
Nice Day, Deadly Night
 Forgotten Ruin / int_b2ceabcd
type
Nice Day, Deadly Night
 Otherside Picnic / int_b2ceabcd
type
Nice Day, Deadly Night
 Shadows for Silence in the Forests of Hell / int_b2ceabcd
type
Nice Day, Deadly Night
 The Faerie Queene / int_b2ceabcd
type
Nice Day, Deadly Night
 The Time Machine / int_b2ceabcd
type
Nice Day, Deadly Night
 Tsukiuta (Music) / int_b2ceabcd
type
Nice Day, Deadly Night
 Crusade / int_b2ceabcd
type
Nice Day, Deadly Night
 From / int_b2ceabcd
type
Nice Day, Deadly Night
 Lovecraft Country / int_b2ceabcd
type
Nice Day, Deadly Night
 Prehistoric Planet / int_b2ceabcd
type
Nice Day, Deadly Night
 Ravenloft (Tabletop Game) / int_b2ceabcd
type
Nice Day, Deadly Night
 Summerland (Tabletop Game) / int_b2ceabcd
type
Nice Day, Deadly Night
 Alan Wake (Video Game) / int_b2ceabcd
type
Nice Day, Deadly Night
 Alchemy Stars (Video Game) / int_b2ceabcd
type
Nice Day, Deadly Night
 Atlantis (Video Game) / int_b2ceabcd
type
Nice Day, Deadly Night
 Beyond Skyrim (Video Game) / int_b2ceabcd
type
Nice Day, Deadly Night
 Bugs Bunny & Taz: Time Busters (Video Game) / int_b2ceabcd
type
Nice Day, Deadly Night
 Darkwood (Video Game) / int_b2ceabcd
type
Nice Day, Deadly Night
 Death Road to Canada (Video Game) / int_b2ceabcd
type
Nice Day, Deadly Night
 Don't Starve (Video Game) / int_b2ceabcd
type
Nice Day, Deadly Night
 Dragon Quest Builders (Video Game) / int_b2ceabcd
type
Nice Day, Deadly Night
 Dragon Quest XI (Video Game) / int_b2ceabcd
type
Nice Day, Deadly Night
 Fable III (Video Game) / int_b2ceabcd
type
Nice Day, Deadly Night
 Horizon Forbidden West (Video Game) / int_b2ceabcd
type
Nice Day, Deadly Night
 Infernax (Video Game) / int_b2ceabcd
type
Nice Day, Deadly Night
 Kingdom Hearts III (Video Game) / int_b2ceabcd
type
Nice Day, Deadly Night
 King's Quest IV: The Perils of Rosella (Video Game) / int_b2ceabcd
type
Nice Day, Deadly Night
 Last Train Outta' Worm Town (Video Game) / int_b2ceabcd
type
Nice Day, Deadly Night
 Lethal Company (Video Game) / int_b2ceabcd
type
Nice Day, Deadly Night
 Luigi's Mansion (Series) (Video Game) / int_b2ceabcd
type
Nice Day, Deadly Night
 Mario Party (Video Game) / int_b2ceabcd
type
Nice Day, Deadly Night
 Mario Party 6 (Video Game) / int_b2ceabcd
type
Nice Day, Deadly Night
 Mist Survival (Video Game) / int_b2ceabcd
type
Nice Day, Deadly Night
 Need for Speed Heat (Video Game) / int_b2ceabcd
type
Nice Day, Deadly Night
 Need for Speed Unbound (Video Game) / int_b2ceabcd
type
Nice Day, Deadly Night
 Pac-Man Party (Video Game) / int_b2ceabcd
type
Nice Day, Deadly Night
 Pikmin (Video Game) / int_b2ceabcd
type
Nice Day, Deadly Night
 Pikmin 4 (Video Game) / int_b2ceabcd
type
Nice Day, Deadly Night
 Pirates of the Caribbean Online (Video Game) / int_b2ceabcd
type
Nice Day, Deadly Night
 Poptropica (Video Game) / int_b2ceabcd
type
Nice Day, Deadly Night
 Roadwarden (Video Game) / int_b2ceabcd
type
Nice Day, Deadly Night
 7 Days to Die (Video Game) / int_b2ceabcd
type
Nice Day, Deadly Night
 Slime Rancher (Video Game) / int_b2ceabcd
type
Nice Day, Deadly Night
 StarCraft II (Video Game) / int_b2ceabcd
type
Nice Day, Deadly Night
 Super Mario Maker 2 (Video Game) / int_b2ceabcd
type
Nice Day, Deadly Night
 The Elder Scrolls: Arena (Video Game) / int_b2ceabcd
type
Nice Day, Deadly Night
 The Elder Scrolls II: Daggerfall (Video Game) / int_b2ceabcd
type
Nice Day, Deadly Night
 The Last Spell (Video Game) / int_b2ceabcd
type
Nice Day, Deadly Night
 The Long Dark (Video Game) / int_b2ceabcd
type
Nice Day, Deadly Night
 The Lord of the Rings Mod: Bringing Middle-earth to Minecraft (Video Game) / int_b2ceabcd
type
Nice Day, Deadly Night
 The Medium (Video Game) / int_b2ceabcd
type
Nice Day, Deadly Night
 The Store Is Closed (Video Game) / int_b2ceabcd
type
Nice Day, Deadly Night
 The Witcher (Video Game) / int_b2ceabcd
type
Nice Day, Deadly Night
 Unturned (Video Game) / int_b2ceabcd
type
Nice Day, Deadly Night
 Valheim (Video Game) / int_b2ceabcd
type
Nice Day, Deadly Night
 Warcraft (Video Game) / int_b2ceabcd
type
Nice Day, Deadly Night
 Stardew Valley / Videogame / int_b2ceabcd
type
Nice Day, Deadly Night
 The Legend of Zelda: Ocarina of Time / Videogame / int_b2ceabcd
type
Nice Day, Deadly Night
 Asher Series (Visual Novel) / int_b2ceabcd
type
Nice Day, Deadly Night
 Dies Irae (Visual Novel) / int_b2ceabcd
type
Nice Day, Deadly Night
 Slow Damage (Visual Novel) / int_b2ceabcd
type
Nice Day, Deadly Night
 Spirit Hunter: NG (Visual Novel) / int_b2ceabcd
type
Nice Day, Deadly Night
 Everyman HYBRID (Web Video) / int_b2ceabcd
type
Nice Day, Deadly Night
 Dark Moon: The Blood Altar (Webcomic) / int_b2ceabcd
type
Nice Day, Deadly Night
 Stand Still, Stay Silent (Webcomic) / int_b2ceabcd
type
Nice Day, Deadly Night
 The Commune (Webcomic) / int_b2ceabcd
type
Nice Day, Deadly Night
 Serina (Website) / int_b2ceabcd
type
Nice Day, Deadly Night
 Kubo and the Two Strings / int_b2ceabcd
type
Nice Day, Deadly Night
 Rock-A-Doodle / int_b2ceabcd
type
Nice Day, Deadly Night