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No Bikes in the Apocalypse

 No Bikes in the Apocalypse
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 No Bikes in the Apocalypse
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After the End, when the nukes have dropped or the zombies have taken over, survivors are often left with a limited means to travel to the local Safe Zone Hope Spot. For some reason, they almost always choose to Walk the Earth on foot, rely on animal power or scavenge for automobiles, never minding that refined gasoline expires after a few years at best. No one ever seems to ride a bicycle.
One would think that bicycles provide many advantages to the resident of a Scavenger World: they require no fuel, are easy to maintain, relatively lightweight and virtually silent. They're also just about everywhere, so even if one breaks down beyond repair, you can easily scavenge another one. It seems like a gross oversight for wasteland wanderers to not only ignore the benefits of bikes, but seem to pretend that they don't exist at all.
The Watsonian explanations can vary. Perhaps the end has only happened recently, so there are plenty of fueled-up cars to take advantage of. Maybe the characters need to travel a long distance more quickly than on a bicycle. Maybe they need to haul cargo that is too heavy for someone on a bicycle to manage. Whatever the reason, some survivors really do need a car.
On the other hand, the reasons might have less to do with what makes sense for the characters and more with what makes a better story. A great deal of the world's fiction is written in the United States, where bicycles are seen as uncool transportation devices for children, recreation and tree-hugging hippies. It might undercut the drama of a bleak post-apocalyptic thriller if our grizzled hero is pedaling around on a BMX bike. It's generally more interesting if our heroes find a Cool Car or Big Badass Rig. Driving and scavenging for fuel provide opportunities for dialogue and characterization moments that would be more difficult if our characters were bicycling, and there are also opportunities to add some surprise drama— mechanical breakdowns, unexpected fuel shortages, Jammed Seatbelts, among others. To say nothing of the opportunities for automobile Product Placement.
Compare Schizo Tech and Scavenger World. Contrast Ragnarök Proofing, for those rare cases where bicycles, among other objects, are still around and in working order, even though bearings and chains should have long since rusted into uselessness and tires decayed into rubber sand. Often involves Gasoline Lasts Forever, where people still use cars instead of bikes years after the fuel should have become unusable.

Examples
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DBTropes
 No Bikes in the Apocalypse / int_1b4b2f5c
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No Bikes in the Apocalypse
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Highschool of the Dead has this in one of the arcs. It's explained that, aside from their advantage in speed, they can also be used for survey and see if a herd is ahead of the group. It actually helps them escape for a while, until Alice falls off of hers.
 No Bikes in the Apocalypse / int_1b4b2f5c
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The original version of Survivors subverts this in one episode, where one of the characters introduces bicycles to the group, but it is never really picked up on; the characters drive cars until the gas runs out, then switch to riding horses.
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Averted in Dark Angel to the point of the lead character and several supporting characters working as bicycle messengers in post-apocalyptic Seattle. This is another example of a relatively mild apocalypse: the Pulse disabled most active electronic technology in western North America, but there has been a decade of repairs and rebuilding. Gasoline is available to civilians, but only in limited amounts and at great expense. Max keeps her motorcycle running only by having a side job stealing things and Logan is able to fuel his car only because his family is rich.
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The heroes at one point in the alien-bug movie Infestation ride bikes to get around, if only because the bugs hunt by sound.
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In Mad Max 2: The Road Warrior: After the end, everyone seems to be driving around in muscle cars, and gasoline is the most precious resource.
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 Mad Max 2: The Road Warrior
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In the Homo Superior arc of Crossed, a man named Greg happened to have been heading to the Florida trails for a biking and camping trip when the outbreak hit. He abandons his truck after learning that the roads and towns are overrun (and nearly getting killed in the first town he passed through) and sticks to the trails with his bike, where the Crossed are less prevalent. He meets another survivor named Steve, who has the same idea. They have a good run but are eventually forced to abandon their bikes after reaching the Everglades.
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 Crossed (Comic Book)
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Bikes seem suspiciously absent from Stand Still, Stay Silent. There are horse carriages, trains, ships and giant tanks, but apart from that, people are seen only walking. On the other hand, we haven't seen much of the inhabited cities (and we probably won't, as the premise of webcomic is exploration of the Silent World), and bikes might be quite unsuited in mountainous, troll-infested Scandinavia.
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 Stand Still, Stay Silent (Webcomic)
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Into the Forest: The family's only two options for getting to town are driving or walking for three days. When asked if they have bicycles, the sisters say their father gave theirs away to some needy kids shortly before the Big Blackout. One wonders why a father who stocks many other emergency supplies would give away all the family's bikes when he lives a three-day walk from town.
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Death Road to Canada plays it straight – either you have a car, or you're looking for an abandoned car to steal, walking on foot without making any progress towards reaching Canada, and suffering a plethora of bad events that drain supplies and morale like crazynote unless one of the team members has the Pathfinder perk, that filters out negative events for at least a day. More glaring because, unlike other post-apocalyptic The Oregon Trail expies like Organ Trail, the characters can and do lug around all their gear on foot if they're car-less.
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 Death Road to Canada (Video Game)
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The inversion in Half-Life 2 is subverted in the derivative Concerned Web Comic: Gordon Frohman's vehicle of choice is one such rusty bike that doesn't even have tires.
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 Half-Life 2 (Video Game)
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Averted in Unturned as of version 3.20.9.0. The Bicycle consumes the player's stamina for fuel when pedaling fast, with stamina drain and speed regulated by the Exercise skill. It also makes no noise audible to players while moving unless you ring the bell. As a downside, it's the slowest vehicle in the game (it can't outrun a wolf or bear even when going at its fastest), it has no trunk space whatsoever and can't take a passenger, zombies can detect it from the same range as a motor vehicle, and thanks to Unturned 3.0's vehicle physics, it can't coast down slopes – like a fixed-gear bike, you have to pedal to keep going forward. On a minor note, they can also be a nuisance if you're destroying vehicles to make room in the map for new spawns, as they're "armored" like combat vehicles and can only be wrecked by high caliber bullets, explosives, or zombie attacks.
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 Unturned (Video Game)
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A bike-riding Nuka-Cola Delivery man briefly appears in Fallout Tactics: Brotherhood of Steel. Outside of that, the series plays it straight as an arrow: all you can find is kiddie tricycles that no Player Character has any use for (outside of its resources in Fallout 4). Fallout 2 is the only game that has any transport for the player character and friends that doesn't involve walking; the Chosen One can find a broken down old Highwayman (that's big enough to hold a Super Mutant or Robobrain) can repair and upgrade it from mechanics by finding the parts. Allegedly, it's because ridable bikes aren't the easiest vehicles to program in the engines the games use.
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 Fallout Tactics: Brotherhood of Steel (Video Game)
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The Twilight Zone (1959): In "The Old Man in the Cave", the residents of the Village use dilapidated cars drawn by horses.
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 The Twilight Zone (1959)
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Zombies, Run!.
Lampshaded in the training missions, where one of the Runners - for whom a bicycle would be INSANELY useful - is mentioned to be constantly on the lookout for bicycle parts (and failing to find enough).
More cruelly, it's also possible to unlock a bicycle rack as an add-on for the housing units in Abel Township, where the flavor text rather vaguely notes that they are 'unsuited for use outside of Abel'.
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 Zombies, Run! (Video Game)
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Dead of Winter: One of the playable Survivors in the Zombie Apocalypse is a bicycle messenger who's immune to most environmental hazards from travel — he No-Sells injuries and frostbite, but he can get bitten. Downplayed since it's unique to him; others who want to travel safely had better scrounge for fuel.
 No Bikes in the Apocalypse / int_56fb2dc5
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 Dead of Winter (Tabletop Game)
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Played with in Shin Megami Tensei IV: Apocalypse. Bikes are just another piece of Shop Fodder to sell and can never be ridden. Cross referencing some flavor text reveals that it's only safe to ride them indoors, and that the demons outside attack anything moving too fast.
 No Bikes in the Apocalypse / int_5bd6bb99
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 Shin Megami Tensei IV: Apocalypse (Video Game)
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The Barrier: While the apocalypse wasn't as bad as in most works mentioned here, it was still bad enough for most people to be unable to afford cars. That portion of the population is shown to be going around on bikes and several background characters are shown to be making a living selling bicycle parts.
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 The Barrier
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Overland: Played very straight. Cars are the only vehicles available, with no bicycles or motorcycles in sight. Makes sense for gameplay purposes, since the player is usually controlling a group and needs both passenger and storage space.
 No Bikes in the Apocalypse / int_5e4b71d2
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The four main characters in Carriers are perfectly willing to shoot innocent people for their gas, even though the world is almost entirely intact. The idea of getting gas from other cars or finding bikes never comes up. What makes their eventual murder for fuel so messed up is that they are almost at their destination and could easily just even walk there without much problems. The only justified instance is with the father and his sick daughter because he needs to get her to medical attention ASAP.
 No Bikes in the Apocalypse / int_5e4bc1f5
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Massively averted in the horror/romantic comedy Turbo Kid, where bikes are the only mode of transportation used throughout the post-apocalyptic wasteland. This leads to humorous juxtapositions of ferocious wasteland warriors mounted on 1980s-style BMX bikes.
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In Meg Elison's novel The Book of the Unnamed Midwife, the unnamed protagonist and several other survivors of The Plague use bicycles to cross large parts of the former United States.
 No Bikes in the Apocalypse / int_681aacbe
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 The Plague
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Averted in Twilight: 2000. Bicycles are considered much better than walking on foot. They by default multiply daily travel range by four, their maintenance is close to non-existent, and they don't require fuel other than eating roughly 200 calories more per day of travel. They are however obviously unsuitable for combat and - depending on the edition - don't increase transport capacity or affect it only by a marginal value. With proper engineering and enough parts, it's possible to assemble a bike-powered cart, but again, it's only good for travelling and light transportation.
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 Twilight: 2000 (Tabletop Game)
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Averted in the Crosstime Traffic book The Valley-Westside War. 150 years after a nuclear exchange between the US and the USSR, cars are useless except as animal-drawn carts (not that heavy once you remove the engine block), but some people still ride bicycles. Rubber tires having disintegrated in the meantime, people have to make do with wooden ones.
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The Walking Dead: Zig-zagged. The group doesn't seem to grab a bike from anywhere, despite having practically the whole world to pick from. Averted in the pilot, though: after getting out the hospital, Rick rides a bike for a few minutes before abandoning it. Bikes show up again quite a bit later in the Season 7 finale, being used alongside garbage trucks by the Scavengers.
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The Tribe: Characters largely move around the city on foot; but also use bikes, skateboards, and roller skates. Of the original groups, only the Locos have a single working car and attempts to use other vehicles either fail or do not last more than a couple of scenes. Justified even before the gas runs out by many of the survivors of the virus being kids who were too young to have learned how to drive.
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The Zombie Survival Guide specifically states bikes are the best option for escaping zombies because they're quick, versatile, easy to use and maintain, and almost noiseless, while also light enough to be carried over possible obstacles when needed.
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Not the case in A Connecticut Yankee in King Arthur's Court - Hank Morgan does a One-Man Industrial Revolution for King Arthur's kingdom and among other things bicycles are introduced to them, which at one point are rode on by knights led by Launcelot to perform a Big Damn Heroes moment. Since the book was written in 1889, logically speaking, automobiles certainly wouldn't have been used by Mark Twain as a current and popular technology to improve a medieval setting since automobiles weren't successfully mass produced until the early 1900s.
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 A Connecticut Yankee in King Arthur's Court
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Justifed in Devil Survivor: it's mentioned that the ruins of Tokyo aren't suited to anything but walking.
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In Sword Art Online: Alternative Gun Gale Online, the VRMMO world of GGO is a post-apocalyptic Earth of empty deserts and destroyed cities. One of the vehicle options available for use is bicycles, which Team T-S uses in Squad Jam 2 to speed along the top of the map's boundary wall, in contrast to the more conventional vehicles other teams use such as military trucks and Humvees.
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 Sword Art Online Alternative: Gun Gale Online
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The Scavengers in The Walking Dead (2010) are the only one who avert it, whereas the other groups constantly scavenge for gas.
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 The Walking Dead (2010)
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Played with in Bicycle Boy. The protagonist travels on a bicycle; however, all the other characters walk.
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 Bicycle Boy (Webcomic)
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Mad Max franchise:
In Mad Max 2: The Road Warrior: After the end, everyone seems to be driving around in muscle cars, and gasoline is the most precious resource.
Mad Max: Beyond Thunderdome: Most people seem to have run out of gasoline. Max still won't abandon his Cool Car, however, and is using pack animals to pull it like an extremely heavy wagon. One fellow has a pedalled tricycle to pull his cart of (radioactive) water.
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 Mad Max
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Bikes were used quite heavily in the first season of Falling Skies.
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In The Dark Knight Returns, Superman foils a nuclear strike. The resulting blast causes massive electronic failure. The inhabitants of Gotham then travels either on foot or, in the case of the Sons of Batman, on horseback.
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In the Ashes 2063 total conversion for Doom, one no-name NPC envious of the Player Character's Cool Bike mentions that he tried to leave the settlement he's in on a bicycle, and the townsfolk just laughed at him. The game never explains why he was not successful.
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28 Days Later. Ironic, since Jim's character was a bicycle courier before the accident that got him into a coma in the first place. Particularly strange in that, as the title of the film says, the movie takes place only a month after. However, given the pace at which the infected run (and never seem to tire), this is justified.
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World War Z has an extended scene of military personnel riding bikes along a runway to refuel a plane in silence. For the most part it works.
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In El Eternauta the main characters use bikes to flee from the soon to be nuked Buenos Aires, if only briefly due to the roads being littered with an entire army. They mostly use trucks for conveyance.
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In The Enemy Sam makes use of a bike temporarily, but crashes it before he can get far and so is forced to abandon it.
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In The Stand, one of the characters, after crashing a motorcycle and walking for a while thereafter because of his fear of a serious accident with no one around, suddenly realizes that he can just use a bicycle. He even chides himself as being foolish for not thinking of it sooner. Several other characters also use bicycles to get around.
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Project Zomboid is a particularly nasty case. One of the main aspects of the game is to make as little sound as feasible, while moving as fast as possible. Despite that, when vehicles were eventually added to the game, they consisted exclusively of cars, each with an explicit loudness rating. And another aspect of the game is the finite nature of all supplies in it, so fuel eventually will run out. Thankfully, a working bicycle mod helps to fill in this gap, providing quiet, convenient traversal to nearby locations (and even between towns if you can put up with hours worth of in-game time to do it). Previous attempts at creating one only had them function as weight reduction equipment, not affecting movement at all.
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Played straight in Earth Abides, despite that novel's general attempt at realism on most other possible issues related to a Depopulation Bomb. Early in the novel the main character drives around for a while, and later in the novel some of his sons fix up a car and drive around a while, but eventually these cars break down past their ability to repair. After that point they and everyone else in the novel either travels on foot or by horse.
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Lampshaded in Zombieland, when the main character remarks on the useful attributes of a bike during a zombie apocalypse. Notably, the main cast still doesn't bother using any of them. Justified in that abandoned cars with at least partially full gas tanks are everywhere.
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Averted in Boy & the World, where a bike is the main form of transportation for Cuca and the rainbow hat man.
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A tandem bicycle is used in the latter half of Six String Samurai.
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After the power has mostly been shut down to the whole world at the end of Transcendence, people are shown bicycling in the streets of Boston.
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The Book of Eli could potentially have this be a Justified Trope, since the main character is blind, even if he also has a Disability Superpower. It doesn't explain why nobody else has them, though.
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Bikes are used as transportation inside the safe zone in Warm Bodies.
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Justified in Z for Zachariah. The scientist Mr Loomis has to traverse on foot across a nuclear-polluted United States in a radiation-proof suit, after finding his car is too radioactive to safely drive in, and the suit is too bulky to ride a bike on.
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7 Days to Die averts this, starting on Alpha 17. The bicycle works similarly to the Unturned example below, moving in normal speed at a player's running speed with the option to run faster but draining the Sprint Meter. It also has a modest "trunk" space with ten or so slots. Among all vehicles, it's the easiest to make, requiring just one skill point in the "Grease Monkey" tree and easily-collected items such as forged iron, household acid and mechanical parts; it also takes the least amount of repair kits to fix to full HP and, obviously, needs no gasoline to function. The downside is it is by far the slowest vehicle and it's no good at running over anything.
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Batman: No Man's Land has one person specifically mention that to most people in abandoned Gotham bikes are worth more than cars because gas is so hard to come by.
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Double subverted in DayZ. The bike is quiet, doesn't tire out the PC like sprinting does, and doesn't rely on parts and gas like other vehicles do. Nonetheless, it's not very popular with the players, because it's the slowest of the vehicles and it is very easy to shoot a player riding a bike, and ARMA II's clunky engine makes it very hard to exit a vehicle and fire back before the other guy has already put half a magazine into you.
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Mad Max: Beyond Thunderdome shows various velocipedes being used by people to transport things around alongside animal-drawn carts.
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Averted in Cataclysm, although bicycles can be somewhat uncommon if the RNG is in a bad mood. It's also possible to build your own with the right parts, and bicycle-like designs are the simplest designs short of simply putting foot pedals on a shopping cart.
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Dead Rising lets you use bicycles and skateboards to travel around the map faster. Since your vehicle options are limited, they will generally be the preferred mode of transport for savvy players.
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Revolution: No electricity? Okay, that is the premise. No steam power? No, until we see the Georgia Federation using it in "The Night the Lights Went Out in Georgia". No bikes? Okay, that's just odd. Averted Trope in "Chained Heat", a woman and child are briefly seen riding one in flashback, one week after the blackout. Later on, bikes are seen for sale on a market.
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The following is a list of statements referring to the current page from other pages.

 No Bikes in the Apocalypse
processingCategory2
Apocalyptic Index
 No Bikes in the Apocalypse
processingCategory2
There Are No Indexes
 No Bikes in the Apocalypse
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Vehicle Index
 Carriers / int_15200cf7
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No Bikes in the Apocalypse
 It Conquered the World / int_15200cf7
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No Bikes in the Apocalypse
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No Bikes in the Apocalypse