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No Budget

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Sorry, we can't afford a page image. Even this caption was just borrowed from a friend in exchange for a walk-on.


Oh—uhm, hello! Sorry about the mess, uh, we couldn't afford hiring cleaners, and the light, well—one lightbulb should be enough, right? No pesky lampshades blocking the light, too, although this is TVTropes, so I suppose no lampshades isn't really appropriate, eh? Heh—oh, uh, manager says we can't afford jokes like that.
And... uh, it looks like we can only afford a few paragraphs, so let's make this quick. This is what happens when a show lacks sufficient resources, but is desperately produced anyway on a shoestring. Getting it done requires Cutting Corners and sparing every expense possible. In film and television, this can be done be using Recycled Sets and Props, costumes from the local thrift shop, Stock Footage, only a Minimalist Cast of actors willing to work for minimal compensation, and other cost-reducing tricks. In animation, it can be seen in Off-Model, Off-the-Shelf FX, Recycled Graphics, and Special Effect Failure. Slashing marketing budgets leads to Invisible Advertising. If it's a comedy, the cheapness may be Lampshaded.
There are a plenty of reasons for No Budget: the work is a passion project whose creators are Doing It for the Art, mistakes are made while allocating the money, a Pointy-Haired Boss wants to pinch pennies, the money was blown too early (leading to Bottle Episodes), or the show gets Screwed by the Network after it loses favor. Media that is inexpensive to create (like comics) is resistant but not totally immune to this. What constitutes a small budget is always relative to the ambition of the project: action films with explosions and sci-fi epics with space battles may be scraping by with money a romantic comedy would adore.
Sometimes the creators are skilled enough to make the best of it and produce a good work despite (or even because of) the limitations imposed on them. If something goes Off the Rails in an inspired way, they may be willing to Throw It In!—they are too broke and Too Desperate to Be Picky. If this effort ultimately makes the show more interesting than it would have been if it were better-funded, compare Serendipity Writes the Plot. For the stubborn and resilient spirit required to keep doing creative work in such difficulty, compare The Show Must Go On. The Kitschy Local Commercial owes its charm to this.
Ok, uh... manager says we've gone over budget now. Please put your examples below, and we'll deal with them in the morning. Maybe then the appeal for more cash will have gone through...
 No Budget
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DoubleSubvertedTrope
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Legend (1994) (Video Game)
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MortalKombatI
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MakingFiends
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DBTropes
 No Budget / int_132a18ee
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Tom Terrific is probably as low-budget as a presentable TV cartoon can get; Terry Toons had very little money for it, so as a cost-cutting measure the animation consisted of black line-art only, with no cel paint used (at least in the first season; in the second season they started painting the characters solid white).
 No Budget / int_132a18ee
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Big Japan Pro Wrestling's early years were propped up by two wrestlers who departed from All Japan (Shinya Kojika and Kendo Nagasaki), and it showed. Their solution was to turn to Garbage Wrestling, but even in that field they couldn't match the explosives of FMW or production of IWA Japan, inspiring some of their more "distinct" hazards such as "heat stones" (space heaters wrapped in barbed wire) and piranha tanks, which remained even after they could afford better due to Grandfather Clause.
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 All Japan Pro Wrestling (Wrestling)
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Pyramid:
The budget for the main game bonuses got slashed for the John Davidson-hosted revival in 1991. In place of 7-11 (convey seven words or phrases for $1,100), the Tuesday and Thursday shows had two Double Trouble categories (convey seven two-word phrases in 45 seconds, $500 per box). The Mystery 7 (get all seven without the aid of a specific category for a nice prize) was replaced by Gamble for a Trip (decide whether to give up five seconds for the chance to win a cheap trip). Late in the first season, Gamble for a Grand (same as Gamble for a Trip, except $1,000 was at stake) permanently replaced 7-11. Also, this run scrapped the $5,000 bonus for breaking a 21-21 tie.
The Donny Osmond version was even worse.
You had to beat the Winner's Circle twice to win $25,000. Previously, if you made it to the Winner's Circle both times, you played for $25,000 regardless of whether or not you won the first time.
Winner's Circle categories often consisted of Moon Logic Puzzles and impossibly strict judging. The boxes had to be guessed verbatim instead of just "the essence" being said.
Hiring celebrities who clearly had no idea how to play the game—or worse, did not speak English as a first language (such as Russian-born Lenny Krayzelburg). This screwed good contestants out of qualifying for the tournament.
In the tournament, you also had to beat the Winner's Circle twice in one show to win. If no one succeeded, the contestant with the fastest time merely had their score augumented to $100,000.
The GSN revival from 2012 had no main game bonuses. Somewhat mitigated by the fact that getting 7 out of 7 in any category would increase the potential top prize by $5,000.
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The Adventures of Paddy the Pelican resorted to looping uncolored cut-outs and rough animation which were frequently out-of-sync in each episode. Sound effects are largely absent with the exception of some very heavily improvised voice acting and music, all of which were provided by Singer himself.
 No Budget / int_15e8b2f6
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Sita Sings the Blues was made for $290K; $50,000 was spent paying for the music copyrights.
 No Budget / int_1684ce5d
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 Sita Sings the Blues
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The Autobiography of Jane Eyre: Word of God says they have zero budget and that they shoot the scenes at their home.
 No Budget / int_16b94356
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 The Autobiography of Jane Eyre (Web Video)
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The music video for the Tamagotchi song "Every Lovely" consists of Lovelin dancing in front of the same background for the duration of the video, with the occasional recycled background from Let's Go! Tamagotchi.
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Lost Universe was made during the southeastern Asia financial crisis of 1998, and most animation studios that year were given meagre budgets to begin with. Also, a fire partially destroyed the studio that animated the episodes, resulting in the first bunch of them being of a sketchy, poor quality (since they had been completed, they couldn't have been fixed after the fire). The fourth episode had to be animated in South Korea for this reasonnote the other episodes had also used studios in South Korea, but not to the same extent, and it was so Off-Model that the episode title became synonymous in Japan for bad animation.
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The studio's first show, Space Ghost Coast to Coast, was almost entirely composed of stock footage of the original cartoon by Hanna-Barbera that was animated using After Effectsnote  an editing program no less. On the plus side this added to the show's idiosyncratic humor and nature which helped to kick start [adult swim] a few years later.
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Particularly the Channel Awesome anniversary specials. Most of what little budget they had was spent on getting the key players there.
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 Channel Awesome (Website)
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25 Words or Less: Runner-up contestants receive a $200 debit card for playing. Complete the Bonus Round, and you win $10,000. Otherwise, you win a vacation. When the format switched to returning champions, the consolation prizes became far more varied.
 No Budget / int_1ff0471b
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 25 Words or Less
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The Simpsons has this happen a lot in-universe. The show itself definitely averts this, as its voice actors alone cost more than most cartoons budget for episodes.
When the Intimidating Revenue Service seized 95% of Krusty's estate and future earnings until his debt was paid and controlled his show, they renamed it "Hershel Krustofsky's Clown-Related Entertainment Show" and removed anything fun from it. There wasn't money even for a pie to be thrown at someone's face. Or someone other than Krusty to be targeted.
When Kent Brockman uttered a swear word on TV and the network got a $10M fine because of this, they couldn't afford voice actors or any sound effects for Itchy and Scratchy.
So much was spent to have Katy Perry appear in a Christmas Episode there was only one hound to answer Mr. Burns' usual "release the hounds" command.
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Speaking of which: most of Disney's animated titles following Sleeping Beauty are usually considered the black sheep in the company's filmography as the animation is a noticeably sharp down-grade from their previous (and later) works. Robin Hood (1973) in particular had a budget so low that the animators were forced to reuse animation from other Disney films, which is especially noticeable during the "Phony King of England" musical number.
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Smiling Friends is a Downplayed example, the budget of the first season (which consists of nine 11 miniute episodes) was around 2 million dollars, which is the budget for only one episode of Family Guy.
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All tracks except "Avatar" on Grottomatic's first album, fittingly titled On No Budget, were made on Tim Stevens' personal computer. He composed the album art with Microsoft Paint. He was living in poverty at the time.
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The black-and-white Looney Tunes directed by Tex Avery and Bob Clampett had very small budgets of $3,000 (around $50,000 in 2016 money) and strict deadlines of four weeks to slam together each cartoon.
The later cartoons from 1964-69 after the original studio shut down, specifically the Speedy Gonzales shorts where he's fighting Daffy Duck, Rudy Larriva's Wile E. Coyote and the Road Runner shorts, and the Seven Arts cartoons, had an extremely low budget and some were even outsourced to Format Films (namely the aforementioned Larriva-directed Road Runner shorts).
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Take away the licensing fees for the music video segments and Beavis and Butt-Head is left with Limited Animation, grade schooler-level backdrops that look to have been made with crayon and colored pencil, and almost everyone is voiced by creator Mike Judge. Which perfectly fits the wonderfully crude idiocy of the show.
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It's more visible with Linkara's Wham Episodes. Surprisingly, they still work.
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A short arc in Ozy and Millie invoked this with a "Who Wants To Be A Millionaire" parody "Who Wants To Be A Seventeen Cent-aire?" The grand prize was, as is mentioned in the title, seventeen cents.
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Reportedly, Marvel vs. Capcom: Infinite was made on a very low budget for a Modern game with estimates being at least half of the budget for Street Fighter V's DLC - you read that correctly, a budget of half not the SFV base game, but that of its DLC seasons - and, as a result, many of the character models were pulled from Marvel vs. Capcom 3 and other older titles, with only slight changes to make them work in the new art style.
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Finale was produced by two high school students. The budget almost entirely came out of pocket and from a (mostly unsuccessful) gofundme page.
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Violinist of Hameln has the nickname "Slideshow of Hameln" for this reason, as the budget only allowed for animation in non-action scenes. Most of the money that should have gone towards the animation instead went towards purchasing the rights to use the classical music pieces that Hamel and Raiel play.
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Before, shows like Idiotest or Emogenius also offered grand prizes of $10k, but scoring was in dollars, and there were still small bonuses in endgames. As of March 2024, only two ongoing shows score in dollars: Chain Reaction and Hey Yahoo!
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The first two volumes of RWBY were done with very little time and money, resulting in everyone being overworked. Writers Miles Luna and Kerry Shawcross reported having to sleep in the studio frequently. The animation wasn't even rendered, it was made on playblasts that saved time but meant all lighting and shadows had to be baked into the scenes by hand.
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Pickle and Peanut was definitely made on a low budget. Many of the characters and effects are stock images, and the ones that aren't are usually drawn very simply.
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The video for O'Hooley and Tidow's version of "Gentleman Jack" (used as the end credit theme for the TV series of the same title) is simply a cellphone video of the two of them messing around in a dressing room in Bifauxnen costumes.
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The Taiwanese version of Cash Cab is so cheap, they deduct the cab fare from contestants' winnings. Early episodes also had extremely paltry prize amounts—the grand total given away on the premiere, after cab fare deductions? Less than US$1.
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A Cracked Photoplasty considers what would have happened If 40 Famous Movies Had $50 Budgets.
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Norm of the North was produced on an $18 million budget and was slated for a straight-to-video release before Lionsgate decided to screen it in theaters at the last minute. Even if you didn't know that, the film's overall quality would make it incredibly obvious.
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While all of the above is true CZW has still been running shows uninterrupted since 1999. The same can't be said for their midwest counterpart IWA-Mid South, which made the average CZW show look like WrestleMania. They've gone out of business several times and haven't ran a show since 2022, literally getting banned in Kentucky (and nearly getting professional wrestling banned in Kentucky) and causing a hepatitis scare in Indiananote After an infected wrestler did a 5-alarm bladejob at one of their shows and bled all over the (tiny ramshackle) building hasn't helped.
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The Fantasticks spent around $1,000 for set and costuming, and employed a two-piece orchestra. This helps keep its production costs low, enabling it to become a record-breaking Long Runner.
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Joseph Lai's Space Thunder Kids is made up of stock animation from other low-budget anime titles that were made at the time, resulting in an incredibly bizarre and incoherent end result of a film.
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Lil Dicky invokes this trope in "Save Dat Money", where he keeps faith to the song's lyrical content by making the most badass rap video possible while not spending anything. Believe it or not, he actually gained money by making the video through sponsorships with the firms he collaborated with.
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No Budget / int_4466b298
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Anime in general is actually made on half or less of a western cartoon's budget. note Anime tends to average about $123,000 per episode, whereas western cartoons tend to run about $300,000 per episode. However, the last two episodes of Neon Genesis Evangelion show what happens when even that runs out; the action-packed ending is later made into a movie and the TV series is rounded out with Stock Footage and philosophical exploration of the characters' inner psyches, the representation of Instrumentality from the characters' and then Shinji's perspectives.
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According to Ed Sheeran, the music video for “The A Team,� cost £10 to make, and that was only for a pack of tights (pantyhose), for the girl in the video to wear.
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Sins of a Solar Empire is a non-indie PC game with a budget of $1M. For comparison, average PC game cost is $18-28M.
 No Budget / int_4937d0d9
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Plumbers Don't Wear Ties was very cheaply shot even for a 1990s Interactive Movie, and most of the time it fails at being full-motion. Low production values are evident even in the game interface (what there is of it, anyway).
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Each arc of The B-Movie Comic is a B-movie made of this principle (with occasional behind-the-scenes interviews). The producer is even named Nolan Nobucks, and one of the actors is a kid actor paid little to nothing.
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Family Feud:
Until 1992, families played for cash. With the introduction of the Bullseye Round, families played for points instead. Plus, the Fast Money prizes of $5,000 or $10,000 depending on the version (which were already cheap by early 90s standards) were replaced with base amounts of $2,500 or $5,000. The 1994 Bankroll version had this even worse, with the most families could play for being either $7,000 or $14,000.
It's more blatant on the current syndicated version, which also has families playing for points instead of cash. The Fast Money prize was originally $10,000, but it changed to $20,000 in 2001 which is still the same to this day. Fast Money losses are still $5 a point, which has been the same since 1976.note (The Ray Combs-hosted pilots from 1987 offered $10 a point, the only change outside of celebrity shows.)
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No Budget / int_54790179
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Kemono Friends had a staff of only 10 people working over 500 days with a budget that was extremely limited and had to make extensive use of CGI, and the director had no clue how it gained the kind of popularity that it did despite all of this.
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First Max Payne game had a modest budget and most of what little development money Remedy had went into creating character models, most of which were based on developers, their friends or family members and people who worked in other companies in the same office complex where Remedy was located to cut down the costs. The distinct Graphic Novel cutscenes of the game were also selected due to budget issues and similarly casted with easily available people, most notably the games lead writer, Sam Lake, who played Max Payne.
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The Christmas Tree is exactly this with its horrendous voice acting, writing, and overly sloppy animation. It was a no-brainer for video retailers and the USA channel to quickly brush it under the rug after its first airing and video release.
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The Price Is Right: Seasons 37-39 were accused of this, not with the prizes offered but prizes being offered only as "show" and the pricing games themselves set so hard that, short of a lucky or exceptionally skilled contestant, nobody would win it. One particularly ridiculous example was a game where a contestant had to guess the last digit of something that had no set price; a prize package consisting of a hot tub and personal massages, with the price of the latter determined based on a national average.
From at least Seasons 29-36 (2000-08) the pricing game win rate was between 46%-50%, with 36 posting the lowest amount of that group. Seasons 37-39 (2008-11) saw the win rate drop noticeably, with 39 in particular putting up just 34.9% thanks in part to new game Pay The Rent.
While this was a common practice prior to Roger Dobkowitz's departure from the show, it was less criticized because while the games were still set to be more difficult than usual, they could still be won by good contestants because Roger believed in not "cheating" the person who was playing — he refused to put the right choice of That's Too Much in the 1st-2nd or 9th-10th slots, or the money of Half Off in Box 13. The subsequent regime ignored both.
A common example is Stack The Deck, in which the object is to select five out of seven available numbers and use them to form the correct price of the car. The contestant can get up to three free digits by correctly pricing all three grocery products in play. The trope applies if any of the products are set up to be incorrectly priced.
With the more recent offerings of $20,000+ level trips and very easy pricing game setups (such as Secret X set up for a diagonal win), some have also wondered if trips are even part of the show's budget or if they are furnished by hotels/travel companies.
Car games offering compact or subcompact cars often worth less than $20,000 have steadily been on the rise despite inflation. It's gotten to a point where in Season 44, the show seemed to take pride in offering a Nissan Versa worth $12,815 in games such as Spelling Bee or Let 'em Roll. The average price of a new car these days is nearly three times that.
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TNA's budget went into a nosedive after they got cancelled from Spike and Panda Energy (the billion dollar company Dixie Carter's parents own) cut them off. By 2016 they were broke. They kept on paying their wrestlers and production team late, they were kicked out of their original headquarters and had to move into their merchandise warehouse, and they barely had enough money to do tapings. The annual Slammiversary PPV almost got canceled because they were so short on cash—it's effectively the reason why Billy Corgan became minority shareholder. Even then Corgan only did so out of ignorance of just how true "no budget" really was and fled to the NWA once he realized how hard TNA's recovery would be, Anthem of the Fight Network also having an interest in the company giving him a convenient way out.
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No Budget
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While it's not exactly known what the budget for Resident Evil was, the developers pointed out that after they had budgeted everything else, they had little to no money left for actors and voice acting. The actors seen in the FMVs were just a bunch of random people that had little to no acting experience and the actress that protrayed Jill Valentine was still in high school at the time. The massive success of the game paved the way for bigger budgets for later sequels that would have much better voice acting.
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No Budget
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Pet Alien aimed to be a 3D-animated series that prominently used squash-and-stretch... on a fairly small TV budget. While the animation itself is very expressive, the rest of the show was clearly constrained by the low budget, with odd-looking models that have visibly low-resolution textures, a small voice cast with only four voice actors for the entire show (resulting in a lot of Acting for Two), and a lot episodes primarily taking place inside or around the lighthouse to avoid creating new environments.
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No Budget
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Scott The Woz also has a very homemade-esque aesthetic to it.
 No Budget / int_5ffa1979
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 No Budget / int_5ffa1979
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No Budget / int_5ffa1979
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Parodied on The Cheap Show, a pseudo-game show created by Chris Bearde. The prizes were intentionally cheap (except in the bonus game), the set had a three-person celebrity panel but only two ever showed up, and host Dick Martin was introduced as "the only man we can find who'll work this cheap".
 No Budget / int_60dfa1a2
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 The Cheap Show
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No Budget / int_60dfa1a2
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No Budget
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The voice cast for Blue's Clues was mostly made up of the show's crew and co-creator because of the limited casting budget they had to work with.
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1.0
 No Budget / int_61e239ed
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No Budget / int_61e239ed
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No Budget
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Before it was hidden behind a subscription, the IMDb page for Xavier Riddle and the Secret Museum said that the show has a budget of $3,000. For reference, that's how much Ruff and Reddy (mentioned above) costed per short. That show came out in 1957, where television animation had shoestring budgets. Xavier Riddle came out in 2019, when TV cartoons have long since evolved. The series' low budget clearly shows with the constant reused assets, such as props or character designs.
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 Xavier Riddle and the Secret Museum
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No Budget / int_65dc6901
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The budget was slashed big time for the final season of the Bergeron version. The change from self-contained to straddling wouldn't have been so bad if the amount for winning wasn't $2,000 tops without any bonus money for each captured square. In contrast, previous games rewarded $500 for each square win or lose and as much as $4,000 for a Tic-Tac-Toe. Also, the Secret Square prizes were no longer rolled over if lost; said prize changed each game and was worth roughly the same value.
 No Budget / int_688e45d
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 No Budget / int_688e45d
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No Budget / int_688e45d
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No Budget
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Dwarf Fortress is an odd case The studio's annual operating budget is about US$35,000; for a game that's coded by one guy and which started out as a pure hobby project, that's pretty high. For a game that's won a large stack of awards, spawned at least three or four imitators from much larger and better-resourced studios, been the subject of a feature article in the New York Times, and been on display in the Museum of Modern Art, it's astonishingly low. Also worth mentioning is that the budget is donations. The game is free.
 No Budget / int_6c1234ed
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 Dwarf Fortress (Video Game)
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No Budget / int_6c1234ed
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No Budget
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The Let's Play channel Analog Control is made using the simplistic tools possible. Lacking a traditional capture card, the show is recorded using VHS tapes and a beat up old VCR. The hosts usually reflect on this as a fun element of Stylistic Suck.
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No Budget / int_6d32021b
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The King of Fighters XIV, while being able to launch with a roster of 50 characters without having to resort to Moveset Clones, was also developed on a budget too low to license a third-party Game Engine, resulting in it launching with graphics comparable to mid-90's CG. The game, however, was successful enough to have an update which improved its graphics, as well as making SNK able to afford an Unreal Engine license for Samurai Shodown 2019 and The King of Fighters XV, both of which have stylized graphics that look much better than launch XIV.
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Cool World subverts this with its $30 million budget, but even then Ralph still had to cut corners when it came to mixing live-action with animation, resulting in the infamously cardboard cut-out set pieces and the poorly choreographed interactions between the actors and animated characters.
 No Budget / int_6f940f8f
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No Budget / int_6f940f8f
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No Budget
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The Jolly Roger Telephone Company is a website that provides bots which are designed to waste the time of telemarketers or telephone scammers, with recordings of such calls sometimes being placed online. None of the voices of the bots are professional voice talent. The voice of the original Jolly Roger bot is actually company founder Roger Anderson. The Jolly Jenny bot is voiced by his wife.
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 Jolly Roger Telephone Company (Website)
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No Budget / int_706b3301
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Parodied in Carnival Phantasm, where one of the end-of-episode Tiger Dojo segments has Taiga decide to take advantage of being animated by performing all kinds of crazy actions with a noticeably higher framerate. In the next segment, she's rendered as colored-pencil line art, and her partner Illya loses her in-between frames and any movement beyond lip flaps, because Taiga blew almost 600,000 yen in under 40 seconds the last time. When Taiga responds by having a freakout and jumping all over the place, her animation quality gets worse and worse until she's nothing but rough pencil sketches and stick figures.
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Clutch Cargo barely qualifies as a cartoon since Cambria Studios had to produce each episode with one-fifth of what it would cost Hanna-Barbera to make. To get around this, animators had to superimpose the lips of the actors onto their characters and substitute actual animation with real time movement.
Speaking of Cambria Studios, they were also the producers of such classics like Space Angel and Captain Fathom which aren't any different in quality from Clutch. If Sam Singer was the Ed Wood of animation during the 50's, than Cambria co-founder Clark Haas was the Coleman Francis of that decade.
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No Budget / int_73f04723
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type
No Budget
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The original Super Smash Bros. 64 had a very limited budget and little promotion, as the project was initially a simple side project by Masahiro Sakurai that Satoru Iwata let him do on weekends. After Sakurai presented the partial product to Iwata, he asked if he could use several Nintendo characters in an effort to make it more original. The game's surprise success led to the sequels having a much more lavish budget, as seen in the much bigger cast, stage selection, and more complex moves.
 No Budget / int_7414f486
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One of the theories behind why My Life Me has such poor animation, as TV Loonland, the company that originally made the show, declared insolvency in the middle of its production. They had to sell the rights to Classic Media.
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No Budget / int_754a06c
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The Hollywood Squares:
The budget was slashed big time for the final season of the Bergeron version. The change from self-contained to straddling wouldn't have been so bad if the amount for winning wasn't $2,000 tops without any bonus money for each captured square. In contrast, previous games rewarded $500 for each square win or lose and as much as $4,000 for a Tic-Tac-Toe. Also, the Secret Square prizes were no longer rolled over if lost; said prize changed each game and was worth roughly the same value.
The Bonus Round got even cheaper:
For the first three of the five levels, contestants originally played for a car, $25,000 and a trip around the world in that order. In the final season, they became the last three prizes with the first two being a sub-$10,000 trip and $10,000. This became even more glaring in light of the original version offering $50,000 for making it to the fourth tier and $100,000 for the champion's fifth and final attempt.
To win the Bonus Round prize, a contestant chose from nine keys with only one opening its contents. At first, bad keys were removed for each failed attempt and for each correct answer in a round where Bergeron quizzed contestants on the featured celebrities. The final season did only the latter, putting all nine keys in play at first regardless of attempt and offering only consolation cash of $500 (originally $1,000) for each correct answer if lost.
Its spinoff Hip Hop Squares in its first season offered a top prize of $2,500 in 2012. Could be justified, as it was produced for MTV2, a cable network (plus most of the budget likely went towards getting the celebrities). The VH1 version is quite a bit higher-budget.
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No Budget / int_754dc5c1
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Bolívar, el Héroe: Produced in 2003, this Colombian animated feature remained lost for over 13 years until it was eventually uploaded onto YouTube. A quick look at the movie makes it clear why the filmmakers may have tried to hide it in the first place since the animation would give Dingo Pictures a run for their money.
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No Budget / int_75c76d13
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John and Faith Hubley's filmography suffered from this after they were blacklisted from Hollywood when John refused to testify in front of The House Committee on Un-American Activities, leaving them to solely produce, animate, and distribute their cartoons and to hire their children and friends as voice actors. However these limitations only contributed to the duo's already Deranged Animation as some of their most notable works like Moonbird, The Cosmic Eye, and Everybody Rides the Carousel were made during this period.
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No Budget / int_77a7d297
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No Budget
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Apparently most of Manwhores' costs were in film, with all the actors donating their time and various people donating the sets. It still manages to have pretty varied settings.
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Teen Titans Go! To the Movies reportedly came in on a $10 million budget, around half to a third of the cost of other film expansions of TV cartoons.
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 Teen Titans Go! To the Movies
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No Budget / int_78eece84
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The early 90s cable game Let's Go Back offered a top prize of $500 for winning the game. Their bonus prizes weren't very lavish either, being nostalgic knick-knacks from the past like Pet Rocks or 1950s toys. At least the show never took itself seriously, with the host and contestants alike being as laid-back as possible.
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No Budget / int_7b7d22e
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Phineas and Ferb: "Tri-Stone Area" had the characters' pre-historical counterparts grunt. The episode was occasionally interrupted so Dan Povenmire and Jeff "Swampy" Marsh would explain details. Povenmire mentioned limited budgets as an explanation for the low quality of their scenes.
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No Budget / int_7c038c18
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Mighty Magiswords creator Kyle Carrozza admits the character designs for Nohyas and the Mysterious Hooded Woman were chosen based on how cheap it was to animate them and that the budget restraints also led him and two other voice actors to voice half of the show's cast.
 No Budget / int_7cbae05c
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No Budget / int_7cbae05c
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Even by independent circuit standards Emi Sakura's Ice Ribbon stood out in this regard as it didn't even have a ring. Shows consisted of children straight from its "dojo" wrestling on mats. With that said, the company has grown immensely from its humble origins to become one of the more recognizable women's feds since the fall of Zenjo and GAEA, pioneering internet streaming, bringing pro wrestling to dead venues across Asia and attracting various big name talents, not just from pro wrestling and mixed martial arts but even the unexpected addition of actress Hikaru Shida, who proved to be very good in the ring once they could afford to maintain one.
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Segagaga: According to developer Tez Okano, the game cost "100th of Shenmue"note without adjusting for inflation, that'd be between $470,000 (1/100 of Shenmue's development costs) and $700,000 (1/100 of both development and marketing costs of Shenmue) and was developed mostly in secret over two years. When its sale was approved, Sega gave him a $200 marketing budget, of which half was used by Okano to buy himself a wrestling mask. Appearing at games stores in disguise, he was able to get enough buzz going to spur online orders and eventually a retail release.
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No Budget / int_7cfe10f3
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A bigger example of this in the GTA series is Grand Theft Auto: Liberty City Stories, which had to give almost every character The Other Darrin treatment, and have a music selection closer to III's than VC's with the pop stations featuring original compositions once again instead of licensed songs, the stations all featuring less music than VC, and The Liberty Jam being the only case of Nothing but Hits in the game. Grand Theft Auto: Vice City Stories in comparison had a much bigger budget, and thus was able to license plenty more hit 80's songs, bring back the celebrity voices, change up Vice City even more than Liberty City Stories changed Liberty City, and have Phil Collins appear as himself.
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No Budget / int_7d3d9346
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Due to the mediocre sales and divisive reception of The Great Ace Attorney: Adventures, its sequel Resolve was made with a brutally slashed budget and staff, something which is reflected in how the majority of the new characters were either designed for the first game or based on their models, the limited number of new areas, abandoning anime cutscenes in favor of in-engine ones, or the jury outright vanishing for the final two chapters, essentially abandoning a major mechanic with more than a third of the game left. That the game still ended up one of the most acclaimed in the franchise is a testament to their perseverance, though unfortunately the game would still end up an Acclaimed Flop.
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No Budget / int_7dcdbde1
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The Powerpuff Girls Movie was originally budgeted at $25 million. It wound up being made for $10 million and it grossed $15 million domestically. What Warner Bros. did with the rest of the budget is anyone's guess—it sure didn't go towards promoting the film.
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No Budget / int_7e32307e
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Musashi Gundoh, to the point that it became a Cult Classic purely based on its terrible animation. Much of the Off-Model-ness was cleaned up for the DVD release. Fans were not pleased.
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Blankety Blank, the British version of Match Game, had nearly all Undesirable Prizes because they could never afford prizes someone would actually want. This was frequently lampshaded via Self-Deprecation; one Running Gag was for second host Les Dawson to claim their prizes were fire-salvaged.
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12 oz. Mouse. All the characters resemble MS Paint drawings, and there are few effects. The creator joked it would "cost five dollars and will take some of the paper sitting in the copier".
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No Budget / int_87949280
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This trope is actually the reason The Scottish Play has such a superstitious reputation, for two connected reasons:
It's one of the cheapest plays you can put together if you can't afford safety equipment—the fact that most of the scenes are at night means you don't even need many light bulbs—except it's one of the plays that most needs safety equipment.
Because it's so cheap to put on yet such a famous crowd-pleaser, it's a tempting play for a troupe down on their luck to use as their swansong; the play gets blamed for being cursed and putting the troupe out of business, when the troupe was probably already bankrupt by the time the curtains even opened.
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No Budget / int_89ce309d
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Mr. Arashi's Amazing Freak Show was solely developed by Hiroshi Harada over the course of 5 years after numerous anime studios turned down the project due to the extremely graphic and disturbing nature of the manga it's based on. The final cut that made it to theaters was unpolished and very limited in terms of animation, along with characters' mouths either being obscured or failing to move at all when they talked. Regardless, the film became highly popular in the underground market with copies of the unedited cut being the most sought after. note WARNING! This film, and the manga it's based on, are both extremely graphic and should be avoided at all cost by anyone who is faint of heart.
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Clifford the Big Red Dog was pretty obviously made on a low budget, as if the heavy usage of Acting for Two for the voice actors, with some exceptions such as John Ritter as the titular character, and the music score, which is composed solely of synthesizers and an emulated clavinet, wasn't a big enough hint.
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The original Press Your Luck on CBS became this during its third and final year (1985-1986), when, after the colors on the big board changed, the dollar amounts in Round 2 began taking a nosedive (Round 1 was virtually unchanged, save for the addition of Add-A-One, and a $250 increase in #10), Pick-A-Corner began resulting in many conflicting and anti-climactic choices, and many of the $2,000 and $2,500 spaces were gone to make way for $500 and $1,000 ones. Pick-A-Corner would be dropped by the final month of episodes.
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No Budget / int_8ae87a20
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For the amount of advertising Nickelodeon All-Star Brawl was given, the game was very lacking in production value when it first came out. While Ludosity Games made due with what they were given, the fact the game launched with no voice acting, items, or alternate costumes and barebones game mode selections is a rather good indicator of how much money they were given to create the game. When MultiVersus, the Warner Bros. Platform Fighter, was revealed shortly after its release, one of the thing they highlighted was how the game had all those features that Nick All-Stars Brawl didn't have, almost as a jab towards it. It wouldn't be until 8 months after launch that voice acting would be added to the game, and it's very likely it was only considered after it became clear the lack of voice acting was one of the biggest criticisms about the game.
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No Budget / int_8d065a05
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Romeo & Juliet: Sealed with a Kiss cost around $2 million, which is extremely meager for a full-length animated film. The film was directed, written, and animated by former Disney animator Phil Nibbelink, with the voice acting provided by friends and family members. The results were mixed, though many did commend Nibbelink on such an ambitious project. Unfortunately, it still flopped at the box office.
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No Budget / int_8e4e67fd
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Endemol's Brainteaser happened to have a budget far lower than 100%. The cost for the show went towards its phone-in segments. Channel 5 paid a maximum of £0.00 to air the show, and didn’t even control the time slot it aired on. This soon backfired after the 2007 Phone-In Scandal brought the show to an axing.
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No Budget / int_8fb6ed3f
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Professional Wrestling as a whole was guilty of this in the territory days. Promoters often recycled tapes to save money, which is why many promotions have incomplete libraries or whatever does exist was recorded by fans. Promoters rarely filmed house shows for budgetary reasons. note  Additionally, many of them failed to see the value in home video, believing that releasing their top matches on tape could hurt the gates of their live events. Since house shows were where most promoters made their money and concluded feuds, many great matches only exist in the memories of the fans who witnessed them live. Territory promoters often used the same title belts for decades, to the point that they would literally be falling apart before someone bothered to have a new one made. Wrestlers on smaller shows, called "spot shows," often worked more than one match so the promoter could put on a card with as few as six wrestlers. note  Three singles matches and a six-man battle royal the three singles matches would come back to the ring for in the main event. Sometimes one of the matches would be a tag match for a total of eight wrestlers. And "outlaw" promoters ran on even less of a budget than the territories. An outlaw promoter might literally hold a show in someone's back yard in the days before Backyard Wrestling was even a thing.
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No Budget
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Revolutionary Girl Utena was made on a limited budget. However, the creators embraced their limitation with stock footage, stylised animation and surreal environments, making it one of the most visually distinctive animated series.
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No Budget / int_967347ea
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No Budget
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Most of RedLetterMedia's old stuff were shot in places like their old apartments with old VHS cameras. Their stuff nowadays is better funded but it's still barebones.
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Being an independent filmmaker, most of Bakshi's films were produced on very low budgets. This includes Fritz the Cat ($850,000), Heavy Traffic ($950,000) and American Pop ($1 million). He didn't get a multi-million dollar budget until The Lord of the Rings, which still only cost $4 million. All of the aforementioned films made back their budgets several times over.
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Battle for Dream Island: In-Universe, the series is full of this.
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No Budget / int_a1a4b035
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The Rugrats Movie proved to be a financial hit for both Nickelodeon and Klasky-Csupo as the film made over $140 million at the box office against a $24 million budget, kick-starting the wave of TV to big screen animated features throughout the early 2000s.
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No Budget / int_a1abc483
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No Budget
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Popee the Performer clearly had little in the way of a budget considering the bare-basic backgrounds and character designs along with its robotic animation, low quality sound mixing, and the fact that there is next to no spoken dialogue. The desert setting is simply because it would be easier to make. Take a look for yourself.
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1.0
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No Budget / int_a1db4d22
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According to a post by Buzzerblog's Alex Davis, the American version of Who Wants to Be a Millionaire? had only $10,000 left in the prize budget for the last episode of its Clock format, suggesting that the Shuffle format was introduced for budget reasons.
The 2018-19 season of the show introduced a new logo and graphics package. However, said graphics are extremely cheap; the question graphics have cheap bevel effects and fonts, the money ladder graphics use a completely different font and are just as ugly, the money graphics after correct answers are a completely different style, and the "Millionaire" text on the logo isn't even centered!
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No Budget / int_a2482670
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Both Hotel Mario and the Zelda games for the Philips CDI are notorious examples in the industry. The Zelda titles were produced for around $500,000 each, with the infamous animated cut scenes for all three being handled by a small team of amateur animators brought into the U.S. to produce them within a five month period. As for games themselves, all three suffered from stiff controls and confusing game play which wasn't at all helped by the frequent lags and the rather poor and graphically outdated level design; And that's not even mentioning the atrocious writing and voice-overs.
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No Budget / int_a2b64603
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Ohio Valley Wrestling's "Shoestring Budget" has been affectionately mocked by everyone from Jim Cornette to Randy Orton, both of whom expressed disdain with the much more expensive facilities ran by the revived FCW, believing OVW gets more done with so much less.
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Sale of the Century: The 1980s NBC version originally began with a shopping Bonus Round, where contestants could buy sometimes-opulent prizes such as a $25,000 precious commodities package or a $20,000 Oriental rug. The show switched to the Winner's Board in November 1984 and the Winner's Big Money Game in December 1987, dropping the super-expensive prizes in favor of more standard game-show fare in the $1,500-$5,000 range, and moving its car prizes from full-sized Cadillacs and top-end Porsches to mainstream cars such as the Ford Taurus, entry-level luxury cars such as the Mercedes-Benz 190 or BMW 528i, or compact convertibles including the Chevrolet Cavalier (although the occasional Chevrolet Corvette and Cadillac DeVille was offered). Some say this was a cost-cutting move, but contestants could still win more than $70,000 cash ($50,000 as the top prize, plus other cash bonuses along the way) for a successful stay. Still, the big-ticket items, such as $13,000 European tours and $21,000 cabin cruisers, were gone.
The Winner's Big Money Game made the $50,000 ridiculously hard to get: the champ had to win the WBMG on their seventh day (to get the car), come back for an eighth day, win that game, then clear the subsequent WBMG to actually get the $50,000. By all indication, only one player won the $50,000 in this format, whereas quite a few won the Lot in the Shopping and Winner's Board eras.
The 1980s syndicated version began with the Shopping format, but in November 1985 changed to the Winner's Board as well, played exactly the same way as on NBC. The change was rather noticeable since it was never so much as hinted at until the last segment of the last Shopping episode, when Jim announced it. The fact the Cash Jackpot continued to grow during the final Shopping week, even when it became obvious that nobody would get the $750 needed to win it, didn't help matters.
When it was revived as Temptation: The New Sale Of The Century, the budget shrank even further. Prizes were in the $500-$1,000 range, less than 1/4th the typical value of the prizes in the 1980s version if you adjust for inflation. The grand prize was just a mid-range car, worth less than 1/8th the 1980s jackpot (again, adjusted for inflation). Also, Instant Cash started at $500 and grew by $500 per show (with a $5,000 cap) and champs were limited to a maximum of five days. If the shoestring budget had been any tighter, the prizes would've had to be literal shoe strings. Justified as according to host Rossi Morreale in a 2012 interview, MyNetworkTV put no money at all into advertising the show.
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Age of Conan. Very apparent when the game first launched in 2008. Most of the world segments were beautifully designed and the storyline and quests were masterful up until level 40, at which point it became obvious to players that the money to develop the game had simply run out. There were practically no quests or playable content between level 40 and level 70 with a smattering of endgame quests filled out. This problem was alleviated by "Rise of the Godslayer" and further expansions that filled out the sorely needed mid level content.
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Touhou Project, Cave Story, and various other one-person efforts.
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1.0
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Brad Jones' Demo Reel notes this In-Universe, which is why they can't try doing Hook.
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The qubo version of VeggieTales is this. As it was basically new framing material for an already-existing Direct to Video series, the new segments only used two voice actors (with the exception of Lisa Vischer playing Junior in one episode), some of the segments used stock footage or images (this is especially noticeable in the Pa Grape's Home Movies segments, which uses footage of black and white educational films), and in some episodes (specifically the second season), animation from earlier framing segments is recycled.
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The first installment of Five Nights at Freddy's was initially a Kickstarter project by creator Scott Cawthon to fund for its creation, but after failing to attract even a single investor for the game, Scott decided to continue Freddy's development by himself with his own money and had his kids act as beta testers for it.
On the same subject, Scott's previous Christian and family games were also produced on shoestring budgets as many of them utilized pre-rendered graphics and in-program character models and props.
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While having no involvement with its production, the direct-to-video sequel for their second film, Happily Never After, managed to look even worse than the first one.
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No Budget / int_afcefa81
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Wheel of Fortune, when the daytime version moved from NBC to CBS in Summer 1989. The show adopted a play-for-cash format (as its still-running syndicated companion did in October 1987), but the Wheel's dollar values were slashed, sometimes by more than half, with $50 and $75 dotting the Rounds 1-2 layout and the top value in Rounds 4+ being a very modest $1,250. (Conversely, nighttime used a $1,000/$2,500/$3,500/$5,000 layout {formerly $1,000/$1,000/$5,000} rather than the daytime $500/$500/$1,000/$1,250 {formerly $750/$1,000/$2,000}.) Also, the Bonus Round prizes included $5,000 cash and subcompact/mini-compact cars, as opposed to the $25,000 cash and super-expensive luxury/hand-built/exotic sportscars common in nighttime. Even worse, the price of a vowel dropped from $250 to $200, then further to $100. While the budget improved slightly over the last two years ($50 and $75 were ousted between mid-August and mid-September 1989, and the removal of the Free Spin wedge on October 16, 1989 resulted in a $400 boost), it was still cheap. While the front-game and Bonus Round prizes increased in value as the series went on, the Wheel became static when Free Spin became a token.
Still, despite the comparatively-lower budget, the daytime bonus prizes were generally more practical/desirable game show fare as opposed to nighttime's "other" prizes such as precious gems, log cabins, trips to private islands, $50,000 silver coffee-and-tea services, rooms full of lavender-colored furniture that didn't fit any average suburban home, and tickets to the year's top sporting events.
Subverted in Season 26: The $10,000 Wedge was replaced by the current Million-Dollar Wedge, which only awards the chance of taking it to the Bonus Round, and the contestant must avoid Bankrupt before the game ends. The only envelope that is replaced in the Bonus Round is the $100,000 envelope, with the other 23 left unchanged. If the contestant can pull it off...
However, with each time the $1,000,000 has been won, the budget has been noticeably tighter... despite the fact that said prize has always been insured.
After the first win occurred within a month of the wedge's introduction, the changes introduced in Season 27 made it more difficult to take the wedge to the Bonus Round. The second Bankrupt became permanent throughout the whole game with said space always adjacent to the top dollar amount and the Jackpot Round moved to Round 1, decreasing the value of potential wins.
After the second occurred near the end of Season 30, the Bonus Round got much cheaper the following season with the minimum value being landed just over 50% of the time. The $100,000/$1 Million envelope wasn't even landed on until the fourth-to-last week of the season. Also, the cash bonus for winning a car in the Bonus Round decreased from $5,000 to $3,000. Meanwhile, the Jackpot Round was replaced by the Express Round, not helped by its high win rate the previous season.
Season 32 saw the show making steps to get back on its feet despite the new $32,000 Bonus Round minimum being offered on almost three out of every four shows: the minimum dollar value on the Wheel increased to $500 (but vowels still cost $250), and the cash bonus for winning a car in the Bonus Round also increased back to $5,000. However, all that went out the window with the $1,000,000 being won again just three shows into the season.
For Season 33, Wheel chose not to tape any road shows, citing high production costs (though the Sony email leaks may have also factored in their decision to do so). Also, two of the Wheel's values decreased with a third being lowered in every round except for one. Furthermore, the show stopped giving cash with cars in the Bonus Round and the 1/2 Car tags were removed for Round 1. Again, it didn't help that the 1/2 Car was won frequently in Season 32.
Some would argue that the nighttime version has shown this even before the Million-Dollar Wedge was introduced to the show. The main-game prizes since about 2002 have almost always been trips, cash bonuses, or sponsored shopping sprees (even then, the trips are usually within the US or Caribbean islands). Bonus Round prizes, on the other hand, are limited to cars and cash. Also, the Bonus Round answers since the Turn of the Millennium have often been Nintendo Hard answers that are either random pairings of words or contrived phrases that no one would say (although this has been countered somewhat in Season 35 by now allowing the contestant to pick one of three categories).
Interestingly, despite signs of budget problems, the Prize Puzzle is still a regular element on the show, currently offering a $7,000+ trip to the player who solves the puzzle. However, they stopped giving out the $50,000 cash award to Sony Rewards card holders in Season 29. In Season 30, they switched to awarding a flat $5,000 to Spin ID members.
As of Season 35, SPIN IDs are only put into play when the $10,000 Mystery Wedge is won.
The 1/2 Car was retired in Season 37.
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Felix the Cat: The Movie didn't fare too well with its ugly-looking animation and early CG effects, along with its terrible sound mixing and voice acting. It should come as no surprise that the film barely had any exposure when it finally came over to the states.
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Phil Tippett's stop-motion magnum opus Mad God was produced over a period of thirty years, with the majority of its funding being crowd-sourced—and even that totaled only about $150,000.
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David Lee Roth once bragged that the music video for Van Halen's "Jump" cost around $600—at a time when other bands were spending upwards of six figures on their videos. Both the song and video helped make an already popular band HUGE.
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Sausage Party has a reported budget of $19 million (though some sources claim $30 million). The cast is full of A-list talent—who are not cheap to pay even on a low budget project—so the amount of money put into actually animating the movie may be much lower. note Tellingly, shortly after release, many of the animators came forward revealing a hostile working environment at the hands of co-director Greg Tiernan due to said low budget.
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The Fool's Errand and its sequel The Fool and His Money were both coded, illustrated, written, and produced by one man named Cliff Johnson. The Fool and His Money in particular was funded by money out of Johnson's own pocket and donations from "True Believers", which goes a long way towards explaining why it took nine years for the game to be completed.
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The SpongeBob SquarePants Movie was made in 2004 for a budget of $30 million and managed to bring in over $140 million, which paved the way for a standalone sequel eleven years later.
 No Budget / int_c652e8c7
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The 2007 adaption of the novel Flatland note not the short film adaptation that came out the same year was directed by Ladd Ehlinger Jr who solely edited and animated the film while also serving as the lead voice actor.
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Ring of Honor was in this situation after losing their distributor, RF Video. While the company was eventually saved by Sinclair Broadcast Group, SBG let them run for over a year without a production budget, despite being, well, a broadcast group. ROH in fact threatened to overtake CZW as the punchline, though while production progress was slow, SBG did come to learn the value of talent and venue slightly quicker.
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The same applies to most of the other YouTube Slenderman stories that followed in its wake. It's not uncommon for a series to go on hiatus while the creators scrounge up the resources to create the next entry.
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This is the most immediately noticeable difference between Chigusa Nagayo's first promotional effort, GAEA, and her second, Marvelous. Compare the elaborate outfits of Lioness Asuka's Super Star Unit or Akira Hokuto's Las Cachorras Orientales with Infernal KAORU's W-Fix, who are identified by black t shirts. Still, a promotion run by Nagayo doesn't have much trouble getting names such as KAORU on its shows or attracting international attention when recruiting new wrestlers. The streaming service was a shakier endeavor, sometimes literally, but none the less proved to be a source of good matches.
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An American Tail was produced in 1986 for $9 million, and became the highest-grossing non-Disney animated feature of the time with a $84 million return at box office. Compare that to Disney's competing animated feature, The Great Mouse Detective, produced on a $14 million budget with a box office return of $38.7 million.
The film's TV spin-off, Fievel's American Tails, had it worst as it frequently suffered from Off-Model character designs and stilted animation, often riddled with errors. Because of this, and the numerous continuity errors from the sequel it's based on, the show was quickly cancelled after 13 episodes.
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Wait, Wait, Don't Tell Me orginally offered scorekeeper Carl Kasell's voice on the winner's answering machine because the show couldn't afford anything else. The plan was to start offering proper prizes once the show gained a large enough budget but Carl's voice became so coveted that plan was dropped.
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Katamari Damacy was made by a group of 10 in less than 18 months on a budget of under $1M, leading to the Lego-like art style that's now a series staple. (Yes, it was successful enough for a series). The original also included many large levels, multiplayer, etc.
 No Budget / int_ccf23308
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During *NSYNC's early European days in the late 90s, they had to share hotel rooms and occasionally had to wear their own clothes (or switch the clothes around) for performances. Their early music videos also had quite a low-budget look to them.
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His final cartoon, Tubby the Tuba (1975), was produced and developed in-house by The New York Institute of Technology under the direction of founder Alexander Schure, who had no experience in animation prior to this film. Singer was hired as the animation director for the movie but was fired a year into production due to Schure's frequent intrusions. After negative feedback from test audiences, Singer chose to have his name removed from the final cut.
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In-universe in Diary of a Wimpy Kid: Double Down, where middle school students Greg and Rowley try to make an indie horror film. Their low-end equipment is "borrowed" from their parents, the only actor is Rowley, and their "special effects" are gummy worms and ketchup.
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Kill la Kill, in spite of the series' stellar Animation Bump and Awesome Art moments, was made on a rather tight budget compared to similar shows that premiered around the time, resulting in many Limited Animation moments (episode 4 and 22 being the biggest cases). Nui Harime actually uses this to show how inhuman she is.
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Sloan's debut album Smeared was recorded with only $1200 in 1992.
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The later cartoons from 1964-69 after the original studio shut down, specifically the Speedy Gonzales shorts where he's fighting Daffy Duck, Rudy Larriva's Wile E. Coyote and the Road Runner shorts, and the Seven Arts cartoons, had an extremely low budget and some were even outsourced to Format Films (namely the aforementioned Larriva-directed Road Runner shorts).
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The Veronica Exclusive has no budget whatsoever, which is mainly because it's a fan project coordinated by a bunch of teens and twenty-somethings, most of whom live on separate ends of the globe from one another.
 No Budget / int_d6cca7ff
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Down and Dirty Duck's shoestring budget of $110,000 note  nearly one-eighth of Fritz's budget meant there was little in the way for an animation team, leaving director Charles Swenson having to animate most of the film himself along with co-stars Flo & Eddie also having to function as the film's co-writers and co-composers respectively. Did we mention that Roger Corman was the producer?
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No Budget / int_d9727742
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South Park's minimalist geometric art style (originally spawned from cardboard cut-outs), casting (almost all the voices are done by creators Trey Parker and Matt Stone and two women), and use of stock effects allows episodes to be done by a small team of under 20 people assuming multiple roles, all within the course of a single week.
Speaking of South Park, Trey and Matt were given $1,000 to make the Christmas short that later became a basis for the show. Of that, they spent $750 on actual production, with them pocketing the rest.
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When it was revived as Temptation: The New Sale Of The Century, the budget shrank even further. Prizes were in the $500-$1,000 range, less than 1/4th the typical value of the prizes in the 1980s version if you adjust for inflation. The grand prize was just a mid-range car, worth less than 1/8th the 1980s jackpot (again, adjusted for inflation). Also, Instant Cash started at $500 and grew by $500 per show (with a $5,000 cap) and champs were limited to a maximum of five days. If the shoestring budget had been any tighter, the prizes would've had to be literal shoe strings. Justified as according to host Rossi Morreale in a 2012 interview, MyNetworkTV put no money at all into advertising the show.
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The first Mickey Mouse cartoon, Plane Crazy, was an independent short made after Walt Disney had lost the rights to his character Oswald the Lucky Rabbit. The short was made on a shoestring budget of roughly $1,700 ($23,655 in 2015 money), and was singlehandedly animated by Ub Iwerks in just two weeks—he had to crank out 700 drawings per day just to get the film done. The film was animated in Walt's garage, and their camera wasn't even capable of doing a trucking shot, so they had to stack books below the background to give the illusion of it.
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Believe it or not, Amnesia: The Dark Descent actually only had a budget of $360,000. Frictional Games reportedly even had to go a couple months without pay to keep the game from running out of money.
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Jeopardy!: Until Season 31, games that ended in non-zero ties for the lead resulted in the tied contestants keeping their winnings and playing again on the following show. The producers circumvented this after four occurrences in Fall 2014, changing this process to all ties being decided with a tiebreaker clue. The winner comes back on the next game with their winnings, and the loser is sent packing with $3,000 ($2,000 prior to Season 40). So far this has happened five times: March 1, 2018, July 18, 2019, January 22, 2021, February 23, 2022 and July 18, 2022.
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No Budget / int_dbf18509
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The majority of crowd-funded video games (whose title isn't "Star Citizen") are produced on budgets drastically humbler than what traditional publishers invest into projects of comparable complexity. Since this money is usually spent on programming and assets, crowd-funded projects usually skimp on marketing (compensated by word of mouth) and quality assurance (compensated by a rapid post-release feedback and patch cycle).
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 Star Citizen (Video Game)
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Letters and Numbers, the Australian version of Countdown, doesn't feature any celebrity guests and the prize for everyone is a Macquarie dictionary whether they lose the first round or win eight in a row.
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 Countdown
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An interesting incident of this befell Neu!!, who ran out of money before they could record what would become side two of their second album, NEU! 2. Their record label refused to give them a dime, so they decided to add the songs from the previously-released standalone single, "Neuschnee/Super," and proceeded to repeat the two tracks at various playback speeds, including one repeat that sounds like a cassette being mangled. Critics dismissed the repetitions and manipulations as a cheap rip-off at the time, but nowadays some look to the result as a forerunner to the remix.
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Occasionally done in-universe in Homestar Runner, especially in the case of "Dangeresque" or "Space Captainface". Strong Sad's independent film in the Strong Bad Email "independent" is stated to be "lower than no-budget":
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Hyperdimension Neptunia had an extremely limited budget, yet garnered the highest amount of sales of any game by Compile Heart, which led it to become a larger series (with a proper budget, obviously).
This gets a Lampshade Hanging when the main character complains about having to start in a dinky dungeon fighting boring enemies with no cool moves. Another character points out that if the developers started out with all the cool stuff, they'd run out of content too quickly.
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In the Realms of the Unreal author Henry Darger made the illustrations for his story by combining his original art with tracing over photos, coloring book pictures and comic-strip illustrations (he loved Little Annie Rooney) of human figures and landscapes. He would find a lot of those, along with much of his art supplies, while dumpster diving, and also in newspapers—he read all five Chicago papers every day. He also had a collection of children's books with line drawingsnote Several publishing houses put out nice editions of children's literature for unbelievably cheap prices, something like Dover Press does today and used those. His original nature settings (especially his amazing skies and flowers) were fine, but he couldn't draw human figures as well as he wanted, and he couldn't afford proper art training. What little spending money he did have, he used for editing the photos to his needs, including having enlarged photocopies made at the local drugstore.
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Joe Oriolo's made-for-TV Felix the Cat cartoons (the 1959-1961 Trans-Lux series) were made on very tight, shoestring budgets. The series only had a budget of $1,750,000 note  which, despite what one would think, is not big money for a 260 episode animated series with $6,700 per episode, hence why there were rare instances of fully animated walk cycles and why many shots are background pans with stock music cues; there were even parts where they would slide the cels across the screen without any animation at all! To further limit costs, Jack Mercer had to voice every character in one take while enunciating his lines slowly to put less strain on the animators. Worse, they had to turn out three completed episodes per week with mere hours to write the scripts for each one. note  One animator was cranking out 150 feet—or close to two minutes worth of animation each week just to get the episodes done! John Canemaker's Felix book summed up just how frugal Joe Oriolo was forced to be on the show;
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The Ruff & Reddy Show had a budget that was tiny even by their standards, around $3,000 per short (even in 1958 that was paltry). Compare that to the last Tom and Jerry shorts Bill and Joe made for MGM a couple years earlier, which had budgets close to $60,000! In this case, Ruff and Reddy (1957-1960) was the very first television series produced by the new company, and it is quite likely they did not have the funding for anything more ambitious. Huckleberry Hound (1958-1961) didn't fare much better with its meager budget of $6,000 per short.
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The original run of Classic Game Room had a weekly budget of $50.
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Twice Upon a Time only had a mere $4,000,000 budgetnote even then, the movie was already over budget which forced co-director John Korty to have a majority of the film animated from his home in order to save money on production space. This was also the reason why the movie had a limited run in theaters, as The Ladd Company was going through financial troubles at the time and chose to spend what little money they had left to give The Right Stuff a wide release instead.
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The Secret of NIMH was reportedly produced on a budget of $7 million, which was said to have been around half the budget to any of Disney's animated features at the time. Regardless, the film was heavily well-received by critics with much of the praise being directed towards the animation, which was noted for surpassing the quality of Disney's at the time.
Speaking of which: most of Disney's animated titles following Sleeping Beauty are usually considered the black sheep in the company's filmography as the animation is a noticeably sharp down-grade from their previous (and later) works. Robin Hood (1973) in particular had a budget so low that the animators were forced to reuse animation from other Disney films, which is especially noticeable during the "Phony King of England" musical number.
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The first season of Marble Hornets was made on a budget of about $500. Since it's essentially The Blair Witch Project and released on YouTube (there's a DVD now), this isn't too surprising, but still impressive when you consider they made twenty-six entries with that budget alone.
The same applies to most of the other YouTube Slenderman stories that followed in its wake. It's not uncommon for a series to go on hiatus while the creators scrounge up the resources to create the next entry.
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The Brave Little Toaster was made on a budget of $2.3M, which was modest even for animated films at the time.
 No Budget / int_ef4fd083
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No Budget / int_ef4fd083
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Katawa Shoujo had about 20 international developers and no budget - they all volunteered in their spare time to make a free game. They didn't even accept any donations (since it would be impractical to fairly distribute them), although they have sold some very limited physical goods.
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Inquizition, airing from 1998-2001, was by design stripped clean of anything that might imply any sort of a budget. The contestants stood behind podiums that performed the bare minimum of functions—locking in an answer and showing a score—and looked it. They competed in an empty sound stage green-screened to look like an abandoned airplane hangar that gave its own implications of cheapness. The prize for winning was a whopping $250, though later on they got really crazy and upped the prize to $500.
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My Little Pony: The Movie (2017) was produced on a $6.5 million budget. It made ten times its budget with 61 million at the box office, one of the rare successful 2D animated films nowadays.
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The 1981-82 Canadian import Pitfall! originally offered a $5,000 prize package in the bonus game with $100 cash awarded for every "zone" crossed. Later in the run, the prize package was halved and the cash replaced by a small prize for crossing the fourth zone. Later contestants were stiffed of their prizes, and host Alex Trebek's salary check bounced (he had it framed on a wall in his office), all because Catalena Productions, makers of the show, went belly-up.
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The charm of Economy Watch comes from the obvious lack of budget.
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One of the Gravity Falls webshorts included a montage of local television programming. One spoofed this trope with Sheriff Durland and Deputy Blubb’s PSA on peer pressure. Highlights: a Totally Radical vibe, the set is the high school gym, and both cops playing all roles. Badly.
A Real Life example is the original pilot/pitch to Disney. It was done by a recently graduated Alex Hirsch with a screenplay made from Post-It Notes and Flash Animation. It’s still pretty solid, but the quality is significantly lower than the finished series.
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Nickelback's first EP, Hesher, was recorded in a two month period between March and April of 1996 for $4,000—half of which was actually used for recording and the other half for buying drugs—and was self-released by the group in their hometown. Only a thousand copies of it were made before the band ran out of money and decided the album wasn't worth keeping around, making physical copies heavily sought after by fans.
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In 2000, the BBC game show Going for Gold was revived as One to Win, being given the cheaper Whittle treatment as expected from Grundy, and remained the same when it was revived again in 2008, but under its original name.
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The following is a list of statements referring to the current page from other pages.

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