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No New Fashions in the Future

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Sometimes creators of works of speculative fiction make up all kinds of futuristic machinery and even architecture, but do not bother to create futuristic-looking fashions for their characters, instead opting to use contemporary styles. This creates an effect similar to that of Zeerust, in which the style of the work seems dated not because they were trying to look futuristic, but because they couldn't see beyond their own contemporary looks.
Sometimes it is justified by some specific pieces of Truth in Television, like how many modern hairstyles have been around for centuries (often pointed out in movies), and how men's suits have changed remarkably little in over 140 years (albeit going from casual sporting wear, to business dress, to the most formal thing many men will ever put on). More specifically, within the past 60-70 years, styles in suits have entered a more or less cyclical pattern (one decade wide tie, one decade skinny tie, one decade more colors, one decade fewer colors, one decade wide lapel, one decade narrow lapel...) as decades borrow from past ones (witness the Mad Men influence on contemporary fashion). On top of that, jeans have been the youth's casual trousers of choice in North America for some seventy years now (almost a trope of its own). By the same token, the Little Black Dress has, with minor tweaks, been universally acceptable for women since the 1920s (nearly a century—which by the standards of women's fashion might as well be an eternity). But this isn't the case once enough time has passed. Just compare how different medieval and Roman styles looks from each other; logically fashion two hundred or so years from now on will be just as different. Or just compare women's fashions of 1900 to now.
Anyone who thinks "but fashions don't really change that quickly, so why bother?" needs to take a look◊ at the◊ history of fashion.
Compare Popular History, 20 Minutes into the Future, Fashions Never Change, Modern Stasis, Sci-Fi Bob Haircut. Contrast Space Clothes.
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Averted (oddly) in Swallowdale, the sequel to Swallows and Amazons, when the children leave a time capsule and specifically mention that "it probably won't be found for many years...when people wear quite different sorts of clothes".
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Going quite the other way, Wild Palms — set a decade into the future — depicts the prevailing fashions as Edwardian.
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Civilian dress in Killzone: Shadow Fall is pretty much identical to modern day fashions for both Vektans and Helghast.
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Don't forget RoboCop (1987), although that was, in many ways, a parody of contemporary society made in the 1980s.
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Star Trek: Enterprise tries to avert this, for the most part. Apparently, Starfleet officers still wear modern Navy-style uniforms in the 22nd Century.
The exception in Enterprise is the "sexily evil" female Imperial Starfleet uniforms for the Mirror Universe two-parter, which have a non-more-early-2000s ultra-low-rise bare midriff look that appears incredibly dated now.
The Admirals' formal uniforms try to bridge the gap between modern suit-and-tie and futuristic starfleet uniform.
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In Runaways, Dale and Stacy Yorkes are from the distant future. Their futuristic clothing (and pretty much all of the futuristic technology they display) looks like it came from a steampunk convention.
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Yuki Yuna is a Hero is implied to take place a few centuries in the future however fashion hasn't changed remotely since the 2010s. It could be justified in that the Shinju has kept the world in a cultural status since its creation in the 2010s, and that there is no world outside their walls. Even then though you'd expect people to start different trends over time.
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In Meet the Robinsons, which takes place only 30 years from when the film was released, people have flying cars, talking pets and robot buddies... but kids still wear jeans, t-shirts, and Converse All-Stars. Justified since these fashions had already been in style for so long, and it's certainly not unlikely that they will still be at the story's time.
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The Hunger Games has people in the Capitol wearing garish, flamboyant outfits that are somewhat reminiscent of modern-day clothing, as well as styles evocative of periods roughly from the late Victorian era (i.e. late 1800s) up to around The Roaring '20s. A lot of Capitol men's suits, for one, are simply differently coloured or cut variants on the "classic" men's suit-and-tie ensemble, and Effie Trinket often sports Giant Poofy Sleeves that by themselves wouldn't seem entirely out of place circa The Gilded Age.
And from what we see of the Districts, they could step into The Great Depression and not be noticed, at least not for their clothing. (The costume designers explicitly said they were going for a "postwar" peg going up to around The '50s.)
Leaked production shots from the sets of the The Ballad of Songbirds and Snakes show people in costumes that largely also look like they've come from The Great Depression, World War II or The '50s. (The prequel film, despite still being set in the future albeit 60+ years prior to Katniss' era, has a very retro, Cold War European aspect from what can be seen of the sets, many of which are actually shot in Germany—think East Germany.)
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In the early chapters of Dragon's Egg, the book takes the time to highlight the fact that main female protagonist in the year 2020 is so odd that she doesn't usually wear skirts! *gasp*
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The prequel Caprica, despite having some Post-Cyberpunk level technology features 1950's clothing. Interestingly, it's set about 50 years before the 2000s-fashioned Battlestar. Word of God says this is deliberate.
The 1940's and 1950s fashions (and certain other aesthetics like cars, radios and cigarette lighters) also seem to coexist with Punk Punk fashions in the V World. Whether this is limited to the V World or not remains to be seen, but flashbacks to life on Caprica from Battlestar sometimes feature alternative fashions for religious groups and other subcultures. And by BSG's 4th season, the contemporary fashions were giving way to Mad Max-style refugees in the fleet.
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You can always tell when a Legion of Super-Heroes comic was produced by the characters' outfits and especially by their hairstyles. Despite being Space Clothes, you'd never mistake a 50's-60's LSH outfit for one from a 70's story, an 80's story, or an early 90's story. Interestingly, despite happening in the middle of The Iron Age Of Comicbooks, the mid-90's reboot somewhat averts this by making everybody clean-cut. When Alan Moore and Curt Swan did the Superman story "Whatever Happened to the Man of Tomorrow?," they needed the early version of the Legion when Supergirl was very young, so both the time-travelling Legionnaires and their enemies the Legion of Super-Villains appear in their original outfits and hairdos. It's most notable with Lightning Lord, whose close-cropped hair and little moustache couldn't possibly look any more 1950's.
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Halo: Reach had some pretty cool designs for civilian fashion◊ during pre-production. But this is what they look like◊ in the final game.
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Everybody in Cowboy Bebop looks vaguely 70s. They also listen to music that was fashionable in 1970s, and much of the technology is designed by the aesthetics of the era, as well, even though it's vastly more advanced. And the time it's set in? The 2070s. The show seems to play with the idea of fashions going in circles. To add to this effect, the DVDs of the series are designed to look like vinyl LPs.
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Star Trek (2009) is generally good at averting this, but there are two notable exceptions: Kirk's brother wearing 2009 era skinny jeans and, in what is most likely an example of the Grandfather Clause, Sixties era miniskirts for female Starfleet uniforms.
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The Twilight Zone (1959): Featured a lot of speculative stories set in the near and distant future. Although they sometimes got creative with the clothing (space jumpsuits, shiny leotards, etc.) the hairstyles were usually mired in the buzzcutted, beehived, wave-permed styles of the 50s and 60s.
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Flashback. Conrad wears jeans, a brown leather jacket, sneakers, and an undershirt that is pink in-game but changes to white during cutscenes. The game takes place in 2142.
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Space: 1999: The Andersons made a big selling point of the fact that Rudi Gernreich designed the Moonbase Alpha uniforms. The unisex versions used in the first season, however, look distinctly mid-'70s today, especially when you can see the glam-rock high-heeled boots everyone's wearing with them.
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Space Mutiny: The fashion of the characters' clothes and hair is extremely '80s.
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In Red Dwarf, Lister's outfit is very much that of a working-class punk of the '80s, making it a little dated even for the show's starting date in 1988, much less 300 years (or 3 Million years) in the future. In "Timeslides" we meet his teenaged self who was in a band, and his outfit is very seventies, as you would expect from someone Craig Charles's age in 1989 (adult Lister says it was called "sham glam", implying a deliberate recreation of glam rock). The same applies to the outfits Cat and Kochanski wear when their timelines get regressed in "Pete".
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One of the very few series that breaks this trend is ∀ Gundam, which being more Fantasy oriented than previous series, had a general Victorian era setting; as a result, characters tended to wear styles based anywhere from the Industrial Revolution to World War I.
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The clothing in AKB0048, despite being set way in the future, are exactly like the clothes worn in the 00-10's. Fans of the real life AKB48 may notice some of the casual wear of the girls are actually reused by the characters in the show.
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Half-averted in Batman Beyond. Most fashions seen aren't too varied from what we see now - for instance, Nelson Nash still sports a classic high school letterman's jacket - but as can be seen in this screenshot◊, there's been at least a slight shift. Commonplace colors are different, like brighter blues and oranges for everyday working citizens. And then there's the subtle-but-big change; almost all men's suits are now streamlined to the point of having no extraneous parts or flaps. Bruce Timm himself lampshades this in one of the DVD special features, saying that their big fashion statement of the future was "a world without lapels". The one notable exception to the lapel rule, in fact, is Terry McGinnis, whose regular brown jacket sports a little lapel/collar on it.
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Overwatch has fashion in the 2070s that wouldn't look out of place in the present. While some styles, like Symmetra and Lucio, are a little further out there, Soldier: 76, Tracer, and Mei all dress like people in modern times. Companion comics and animated shorts reveal that when not in uniform/superhero costumes, people dress more or less like they do now.
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Megazone 23 suffers from extreme 80's fashion as well, complete with a pop-music idol singing a cheezy dance ballad. Justified in this case, as the characters believe it actually is the eighties.
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Some comments indicate the NCR is beginning to have actual fashions by 2241, as part of being well on their way to restoring the standards of living of the '50s. Fallout 2 not having all that much graphical detail, and Fallout: New Vegas taking place in the wild frontier outside the NCR's main territory, just how different the fashions are from the rest of America's cobbled together/stuck-in-the-50s fashion is uncertain.
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Tragically played with throughout the series, most notably Fallout 3. It's been 200 years since nuclear Armageddon, but most of the townies you encounter are still wearing pre-Great War fashions, mostly held together with darning thread and good intentions. Wastelanders, Scavs and Raiders, on the other hand, tend to wear cobbled-together but functional attire more reminiscent of the Wild West or Fist of the North Star in the case of Raiders (long sleeves, cargo pants, boots, wide-brimmed hats — the latter to protect you from that post-ozone sunshine), and the non-armored members of the Brotherhood of Steel wouldn't look out of place at a Renaissance Faire. Justified in that the Brotherhood is heavily based in knightly legend, and the rest of civilization is presumed to have more or less stopped in the heavily 1950s-flavored period of 2077.
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Big Hero 6 (probably) takes place in the 2030s yet everyone dresses in 2010s clothing and sport 2010s hairstyles. In cases like Hiro's it could be justified because hoodies and t-shirts have been in style for decades and probably will be 20 Minutes into the Future. Other characters are less justified.
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Gerry Anderson's later series Space Precinct (1994) is something of an aversion: in 2040, there are no neckties, but instead people wear band-collared shirts with a vertical stripe on the front that provides a similar visual effect.
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The episode "Riding With Death" (a "movie" cobbled together from episodes of Gemini Man) supposedly takes place ten years after it was made in the mid-70s, but all the characters look like they are getting ready to go to the Bicentennial.
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Parodied in Dresden Codak with some time travelers who completely fail at blending in with their incoherent mishmash of stereotypical fashions. One is dressed like a bishop, another wears a cowboy hat and a tracksuit, a third is an old man decked out like Bart Simpson...
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Halo:
Halo: Reach had some pretty cool designs for civilian fashion◊ during pre-production. But this is what they look like◊ in the final game.
This carries over the UNSC uniforms as well. While their troops' armor looks reasonably advanced, their uniforms are virtually identical to those of the United States military today.
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"The Kid" from the beginning of Mass Effect 3 is intended to, according to Word of God, have an outfit, of a hoodie, jeans and a somewhat futuristic-looking shirt in order to have a somewhat advanced yet recognizable look.
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Fallout:
Tragically played with throughout the series, most notably Fallout 3. It's been 200 years since nuclear Armageddon, but most of the townies you encounter are still wearing pre-Great War fashions, mostly held together with darning thread and good intentions. Wastelanders, Scavs and Raiders, on the other hand, tend to wear cobbled-together but functional attire more reminiscent of the Wild West or Fist of the North Star in the case of Raiders (long sleeves, cargo pants, boots, wide-brimmed hats — the latter to protect you from that post-ozone sunshine), and the non-armored members of the Brotherhood of Steel wouldn't look out of place at a Renaissance Faire. Justified in that the Brotherhood is heavily based in knightly legend, and the rest of civilization is presumed to have more or less stopped in the heavily 1950s-flavored period of 2077.
Some comments indicate the NCR is beginning to have actual fashions by 2241, as part of being well on their way to restoring the standards of living of the '50s. Fallout 2 not having all that much graphical detail, and Fallout: New Vegas taking place in the wild frontier outside the NCR's main territory, just how different the fashions are from the rest of America's cobbled together/stuck-in-the-50s fashion is uncertain.
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The original Bubblegum Crisis anime, released in 1987 and set in the year 2032, features clothes and hairstyles that are so stereotypically 1980s that you'd almost think it was a parody.
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Mass Effect's clothing style is "just future enough" to feel future-y without heading into silliness. Even if the colors were a bit eye-straining on some of the outfits.
In addition, whilst onboard the Normandy, Shepard, Ashley, and Kaidan wear an outfit consisting of a T-shirt, cargo pants, and boots. Judging from the second game, this is essentially military utilities.
Men's business suit has gained a wider, square collar with a high-collared shirt, the tie has been lost altogether and the colour schemes have become a lot more variable than in the present day.
"The Kid" from the beginning of Mass Effect 3 is intended to, according to Word of God, have an outfit, of a hoodie, jeans and a somewhat futuristic-looking shirt in order to have a somewhat advanced yet recognizable look.
One of the clothing options in the third game for when Shepard's on-board the Normandy is a casual N7 hoodie, which isn't out-of-place for clothing in real life at the time of the game's release (or even today).
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Aliens has this, with the curly hairstyles of Ripley and Newt's mother. Also, In The Future business suits are worn with the shirt collars turned up.
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Unfortunately, civilian clothes in the first Star Trek movie (as well as the original series), as seen in San Francisco circa 2271, were egregious examples of Space Clothes.
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Applies to the humans in Avatar, set in 2154. Apparently, progress stopped after 2003. This also applies to military uniforms. Apparently, modern military fatigues are still standard 150 years from now, even though, historically, uniforms can change pretty fast.
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Star Trek: Similarly with the civilian clothes of human characters in II, III, IV and V. The burgundy jacket looks like a formal uniform and has realistic "field" variants, and the civilian clothes that the main crew wore were interesting but wouldn't seem too out of place today, even Uhura's traditional African clothes in Star Trek III.
Unfortunately, civilian clothes in the first Star Trek movie (as well as the original series), as seen in San Francisco circa 2271, were egregious examples of Space Clothes.
During preproduction for IV, there was concern about how much they'd have to make the characters worry about their wardrobes. They concluded that they could walk around San Francisco in full dress uniform and not attract second looks. How? By having the actors do so for a week.
Well, yeah — San Francisco's used to this sort of thing.
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The Running Man. It's set in 2017, but the clothes scream 80s (not that that's a bad thing). Just look at the leotards worn by the dancers at the beginning of the game show. Then there's the earrings on some of the female audience members, the sweater on Killian's make-up guy...
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Dave Bowman's wife Betty wears a Flashdance-style off-the-shoulder T-shirt, which actually came back into fashion in 2010.
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In Time takes place at least one hundred years in the future. While cops ("Timekeepers") now dress like they're in the Matrix, and there were some unusual outfits worn by the rich women, but the lower class dresses like it's 2011. If anything, the elite and the local gangsters have become more retro with their fashions, probably indicating that fashion has stagnated among the immortal set.
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Most series in the Gundam franchise tend to suffer from this, as the writers are constantly trying to make their respective series be analogue to modern times. Thus, the original series went by 1970s fashions, Mobile Suit Zeta Gundam, Mobile Suit Gundam ZZ, Char's Counterattack and Mobile Suit Gundam F91 had 1980s wear (ZZ especially), Mobile Suit Victory Gundam, Mobile Fighter G Gundam, Mobile Suit Gundam Wing and After War Gundam X are all 1990s based, and anything made after the turn of the century follows along with that decade and beyond. Mobile Suit Gundam Unicorn and Mobile Suit Gundam: The Origin, despite being made in The New '10s, follow UC's general late-80s-to-early-90s trend to blend in stylistically.
The uniforms are somewhat partial aversions but their infantry uniforms are basically the infantry gear being used at the time of production of the series. For example, the UC Earth Federation has the infantry dressed in Vietnam War-era gear, all while their rank is worn exactly the same way Imperial Japan used to do during the Second World War; the Earth Alliance infantry in SEED in contrast, started to wear body armor. Zeon is basically wearing Third Reich uniforms but with blings on the front to serve as rank insignia. Gundam Wing's Earth Alliance and OZ have frilled 18th-19th century epaulets. G-Gundam is a subversion in uniforms; the suits of mobile suit pilots are reasonably futuristic enough, but the dress uniforms and infantry are still suit and ties and would not be out of place in the present-day; the G-Gundam 2010 manga updated the Neo Japan's infantry to conform with present-day Self-Defense Force gear. Gundam 00's uniforms are a mix of futuristic and present-dayish style; the Human Reform League's uniform for example, is basically the futuristic version of the Chinese Army in the 1960s, while the Union and the AEU still kept suits and ties in their uniforms.
The Vagans are a subversion; their uniforms and civilian garb can be described as being a mix of Middle Eastern, traditional Japanese (kimono), and Jedi.
One of the very few series that breaks this trend is ∀ Gundam, which being more Fantasy oriented than previous series, had a general Victorian era setting; as a result, characters tended to wear styles based anywhere from the Industrial Revolution to World War I.
Both Cosmic Era series also count as at least partial aversions — while civilian clothes of the characters aren't unreasonable and wouldn't look really out of place on the modern streets, they are nevertheless quite unlike any previously observed trends — especially visible in the case of Kira Yamato, whom fanon perceives as a notorious dandy. His penchant for complex flamboyant leather jackets with detached sleeves and lots of belts and zippers makes him look less like a Gundam character, and more like a video game character by Tetsuya Nomura.
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Looper Lampshades this when the crime boss (from the future of the 2070s, sent back to the 2040s) played by Jeff Daniels tells Joseph Gordon-Levitt (who dresses in standard Sci Fi-noir clothes) to try a "new" look, and that "You know those movies you're copying are just copying other movies, right?"
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2010: The Year We Make Contact:
The film was made in 1984, and is dated, but the clothing worn in the film is pretty similar to what people wore (space suits aside) in the Real Life 2010 so it's justified for the most part. The American space suits were even designed to look more like space suits used todaynote They were even made with the same kind of $200/yard Teflon-coated fabric that real space suits use rather than the ones from 2001.
Helen Mirren's perm is an example of '80s Hair, and seems unusual for a colonel in the Soviet Air Force.
Dave Bowman's wife Betty wears a Flashdance-style off-the-shoulder T-shirt, which actually came back into fashion in 2010.
There are people in the 2000s and 2010s who still wear glasses with large, round plastic frames like Dr. Chandra's.
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Cyberpunk 2020s fashion looks pretty much the same as contemporary 80s fashion.
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Mystery Science Theater 3000:
The episode "Riding With Death" (a "movie" cobbled together from episodes of Gemini Man) supposedly takes place ten years after it was made in the mid-70s, but all the characters look like they are getting ready to go to the Bicentennial.
You've also got "Time Chasers," where, as Tom snarked, "So, fifty years from now, it'll be three years from now."
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Star Trek II: The Wrath of Khan: In the DVD Commentary, director Nicholas Meyer acknowledges how Khan and his followers look like the entourage of an 80s hair metal group, although this is justified in-universe, as their clothes were made out of whatever they could cannibalize from their spaceship Botany Bay after 15 years of isolation.
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Star Trek: The Original Series:
In the original series, women all across the futuristic Federation wear gogo boots, mini-skirts, and beehives that could trap small children as their work clothes. Ironically, the hairstyles were intended to be timeless, although they turned out to be anything but. As we get further and further away from The '80s, there's no doubt that Star Trek: The Next Generation's outfits will eventually look just as awful.
ironically some of their attempts to portray the fashion of the far future actually look like what 70s fashion would become.
Star Trek: Enterprise tries to avert this, for the most part. Apparently, Starfleet officers still wear modern Navy-style uniforms in the 22nd Century.
The exception in Enterprise is the "sexily evil" female Imperial Starfleet uniforms for the Mirror Universe two-parter, which have a non-more-early-2000s ultra-low-rise bare midriff look that appears incredibly dated now.
The Admirals' formal uniforms try to bridge the gap between modern suit-and-tie and futuristic starfleet uniform.
Star Trek has always been hit and miss with civilian clothing. The TOS movies, excluding The Motion Picture, had some distinctive uniforms which didn't look 70's or 80's and the civilian clothes weren't too set in the era. Star Trek: The Next Generation, Star Trek: Deep Space Nine and Star Trek: Voyager's uniforms were fine, but the civilian clothes... oh god the some of the outfits were just awful. At least for the humans. The choice to make clothing culture specific for DS9 worked well for the distinctive styles of the Bajorans, Cardassians, Ferengi, etc, and so they don't look like 90's clothing.
Star Trek: Similarly with the civilian clothes of human characters in II, III, IV and V. The burgundy jacket looks like a formal uniform and has realistic "field" variants, and the civilian clothes that the main crew wore were interesting but wouldn't seem too out of place today, even Uhura's traditional African clothes in Star Trek III.
Unfortunately, civilian clothes in the first Star Trek movie (as well as the original series), as seen in San Francisco circa 2271, were egregious examples of Space Clothes.
During preproduction for IV, there was concern about how much they'd have to make the characters worry about their wardrobes. They concluded that they could walk around San Francisco in full dress uniform and not attract second looks. How? By having the actors do so for a week.
Well, yeah — San Francisco's used to this sort of thing.
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The Fuse is set in the 22nd century, but doesn't make much effort to come up with new fashion. The only significant change seems to be that men wear upright open shirt collars with no points, and what look like clip-on ties. The "wacky" fashions seen in the book are only slightly changed from contemporary crusty/punk styles.
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In a post-apocalyptic future of Steel Dawn, people still have mullets. This is at least somewhat plausible, as mullets were a common hairstyle as far back as Ancient Greece.
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Futurama in general averts this, save for the episode Teenage Mutant Leela's Hurdles. The normally over-one hundred Professor Farnsworth is at first simply 50-something with no particular fashion change, but after a Phlebotinum Breakdown that causes the cast to de-age even more, he rapidly goes through stages of fashion and speech that correspond with the 70s, the 60s, the 50s etc. Works okay.
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In The Man Who Fell to Earth, the characters grow from youth into old age, but it's always the 70s in terms of clothes, hair, music, cars, etc.
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Return from the Stars averts this - in the future, all clothes are made from foam that is sprayed onto the body and hardens quickly. They're also completely expendable, since you can rip off your garment whenever you're bored with it and spray on a new one (though there are also professionals who spray fashionable clothes onto you with expertise.) The clothes also have a whole lot of exotic decorations - feathers, sparkles, animated eyes, etc.
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Gattaca is set in some undefined point in the future, but the clothing, hairstyles, and cars people have look like they came out of the 1950s and 1960s.
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Largely averted in Back to the Future Part II's overblown and very tongue-in-cheek vision of 2015, but early in the movie Doc Brown gives Marty a set of modern clothing...which looks almost exactly like his regular clothes, except that it's electronic and automatically adjusts its size. One size fits all, indeed! He also mentions that it's become a fad among young people in 2015 to wear their jeans inside-out, so he suggests that Marty turn his pockets out to look like he is too.
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In 2001: A Space Odyssey, made in 1968, women have beehive hairdos, and men wear Nehru jackets or suits and pants in a matching blue plaid pattern.
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The original Rollerball and Death Race 2000. Very 70s look in the Game of Death future.
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The civilians shown in Star Trek Into Darkness however, have clothes that have touches of 2013 in them, but much more high fashion like.
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Averted in Deus Ex: Human Revolution: since it takes place in a new Golden Age of humanity, clothing is designed according to a Neo-Renascentist style that emphasizes embroidery, decoration and plain old awesome while retaining a practical, realistic appearance. Well... most of the time◊.
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The Gothic fashions amongst humans in Warhammer 40,000 appear to be part of the game's visual appeal.
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The same goes for Shadowrun, which is set even farther in the future (2050s onwards). Obvious in the drawings of female corporate characters wearing their powersuits, with shoulder pads and big, angular accessories.
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Most of the regular citizens in Judge Dredd wear either Space Clothes or weird punk-inspired getup; indeed, Max Normal is seen as odd because he wears an 80s business suit. However, the gangsters in the first few years tended to wear stereotypical 80s gangster gear - pinstripe or corduroy suits, and trilbies.
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Doctor Who:
In "The Dalek Invasion of Earth", made in 1964, set about 200 years in the future, humans in Dalek-occupied London wear '60s clothes. But they wear work clothes, as befits these grizzled survivors, not trendy suits or hippie clothes or anything, so it's a lot less dated.
Defied Trope in "The Ark" with those streamer outfits.
"The Ice Warriors", made in 1967, has female scientists in mod minidresses with some outrageously groovy prints, long false eyelashes, beehives and go-go boots. (Especially amusing as the story is set in a future Earth which has gone into an ice age due to human climate change. You would absolutely die of exposure if you went outside dressed like that — which may have been the point.) Defied by the men, however, who wear jump-suits with the same prints.
The After the End humans in "The Ark in Space" wear rather sexy 1970s trouser suits. The all-white colour scheme looks unusual now, but 1976 was a time when you could get away with that as normal. (Hell, there's even promo pictures of Tom Baker from around this time wearing an all-white suit.)
Defied interestingly in 1980s "The Leisure Hive", which involved a species whose hat is being businessmen. The costume designer talks about this on the DVD, explaining that since they were businessmen they had to be dressed in suits, but virtually any modernist twist on the suit that she came up with for the design ended up looking like a 60s throwback. Eventually she came up with the idea of using open lapels with multicoloured linings clipped in as a kind of tie replacement, which is something not yet mainstream.
Though the old favoured Space Clothes, the new series seems to have some rather mundane clothes for the future. Case in point: the 2005 series finale, set in the year 200,100, features office drones identical to today's.
"Planet of the Ood" is much the same way, set in 4126 but with everyone dressed for the 21st century.
"The Tsuranga Conundrum": Durkas Cicero is wearing a canvas jacket, T-shirt and distressed jeans that wouldn't be out-of-place in the 21st century. This stands out more because the rest of the 67th-century natives are wearing more futuristic styles.
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Deus Ex: Clothes are still pretty much modern, although the MJ12 troopers and UNATCO troopers have battle armor from 20 Minutes in the Future.
Averted in Deus Ex: Human Revolution: since it takes place in a new Golden Age of humanity, clothing is designed according to a Neo-Renascentist style that emphasizes embroidery, decoration and plain old awesome while retaining a practical, realistic appearance. Well... most of the time◊.
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Doppelgänger: Despite the story taking place in the late 21st century, there's a very 1960s look to the character's wardrobe.
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Justified in Legend of the Galactic Heroes, at least for the inhabitants of the Reich, whose fashions range from the 18th to early 20th Century, as those are mainly ideology-based. Those in the Free Planets Alliance, on the other hand, wouldn't look too out of place in modern-day America, while many on Phezzan seem to like The '80s.
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Averted by the early-90s mecha series Exo Squad. Practically all humans of the late 21st century, men and women alike, have at least part of the sides of their head shaved, and often in a manner far-removed from any current-day style.
This was probably to partly express the fact that most human characters were military or partisan to begin with. In many cases, they wouldn't have been too out of place on a US military installation back in the 90s. For the civilians, an easy explanation as well...parasite control. It was done somewhat, to show just how much a Crapsack World it was there.
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Battlestar Galactica (2003):
Played with. Despite being set A Long Time Ago, in a Galaxy Far, Far Away..., with no apparent historical connection to Earth, Colonial fashion is almost identical to that of 2000s Earth. The motif was chosen partly to make the characters easier to relate to, and partly since buying from thrift stores is cheaper than designing original costumes.
The prequel Caprica, despite having some Post-Cyberpunk level technology features 1950's clothing. Interestingly, it's set about 50 years before the 2000s-fashioned Battlestar. Word of God says this is deliberate.
The 1940's and 1950s fashions (and certain other aesthetics like cars, radios and cigarette lighters) also seem to coexist with Punk Punk fashions in the V World. Whether this is limited to the V World or not remains to be seen, but flashbacks to life on Caprica from Battlestar sometimes feature alternative fashions for religious groups and other subcultures. And by BSG's 4th season, the contemporary fashions were giving way to Mad Max-style refugees in the fleet.
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XCOM 2 is set in the late 2030s, twenty years after Sufficiently Advanced Aliens took over the planet and rebuilt all population centers in their image, but what we get to see of civilian and military fashion looks hardly any different from what folks were wearing when the game came out in 2016. Most tellingly, the game's most iconic piece of clothingnote Bradford's memetic, DLC-exclusive sweater notwithstanding is popular Mauve Shirt Jane Kelly's baseball cap.
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The main characters and motorcycle gangs in AKIRA all wear clothing that is very reminiscent of The '80s.
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In Tokyo Crazy Paradise, 90's fashion has apparently remained dominant for a good 30 years.
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Tiberian Twilight is the first game in its series that contains FMV of its civilian world...which includes footage of people clad in 20-century clothes walking among streets that is obviously shot right outside of the studio.
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Lily C.A.T. has most characters wearing casual 80s clothes in the 23rd century.
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Firefly: Went the other direction with this trope, using old west fashions for most of the characters, with only occasional futuristic or contemporary twists. On the other hand, upper-class Persephone used a distinctively Regency-esque set of fashions, down to tight pants for the men at formal occasions (which annoyed Mal to no end).
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Logan's Run, set in a hi-tech far-future city where the inhabitants — those who are wearing clothes — look as though they've just stepped out of a '70s-era disco. This is probably the most depressing aspect of the movie's dystopian society.
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How I Met Your Mother:
In 2030, Ted's kids are wearing clothing styles resembling of the mid-2000s, sitting on a contemporary-looking living room, patiently listening to their father as he briefly narrates the story of how he met their mother.
By the finale, Ted and the gang would still wear early-2010s clothing during the rest of the 2010s and much of the 2020s.
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Prometheus plays around with this trope. Space Clothes show up aboard the ship itself, though their purpose is justified and well shown. On the other hand, most fashions seemed to have weathered the century of change from the present more or less unchanged. In fact, the flashbacks of Dr. Shaw's childhood, which are set in India sometime around the 2060s-70s can easily be mistaken for the 1960s-70s from the clothes used. While the Scotland 2089 scenes wouldn't look out of place in 2012.
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Babylon 5: Steered between this trope and Space Clothes: human civilian clothes were obviously derived from modern-day fashions, but were just different enough, with men wearing suit coats with no lapels over band-collared shirts with no tie. The suit coats were often purchased at a second-hand store, with the costume department removing the lapels, and the band-collared shirts actually were in style during a brief period when B5 was on the air, but the effect still manages to look "futuristic" without looking too goofy. (There's still some Zeerust, as the costume designers extrapolated from some 90s fashions that were kind of odd, like printed formal shirts for men; women's fashions, on the other hand, looked a lot more timeless.)
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Revolution: Justified Trope. No electricity means no factories, and thus no mass production of clothes. Whatever the characters are wearing was either manufactured before the blackout in 2012, or stitched/sewn by hand after the fact, which makes wardrobes an odd combination of early 21st century and a few centuries prior.
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Soylent Green is so '70s it hurts.
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The following is a list of statements referring to the current page from other pages.

 No New Fashions in the Future
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Costume Tropes
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Futuristic Tech Index
 No New Fashions in the Future
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Speculative Fiction Tropes
 No New Fashions in the Future
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Time Marches On
 No New Fashions in the Future
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We Will Not Use an Index in the Future
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