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No Ontological Inertia

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Ontological Inertia is the tendency that stuff has to continue being stuff. Things, in general, keep existing even when we're not looking at them.
Writers often forget about or ignore this, and assume that the creator of a thing maintains some sort of existential tie to the thing created. That is, if the creator is destroyed, it is "only natural" that the creation will pop out of existence, or, preferably, explode. Whatever damage or curse the Big Bad has done disappears when it is defeated, instantly resulting in sunlight, birds and happy little flowers. (Keep in mind that this ontological tie is actually the case in many fairy tales and faerie stories.)
There are certain situations in which this can be inherently justified. Computer programs, for example, stop running if their hardware turns off, and may be reset to a default state under certain conditions. Magic usually lacks ontological inertia, under the theory that continuous effort has to be applied to work against the natural order, and ceasing that effort will cause things to snap back to the way they ought to be. Sometimes the magic lacks ontological inertia because spells are contracts i.e. pacts (with the spirits, the gods, demons, etc.), and the death of the contractor voids the contract—like what sometimes happens to currencies when the government issuing them falls. For example; good luck buying things with Confederate dollars in 1866.
In other situations it's more blatant, such as the ever popular Load-Bearing Boss, or a poison/disease that not only stops doing further damage when it is cured, but also erases the injuries that it's already inflicted. A slightly more subtle variation is the Fisher King, whose health is mirrored by the state of his kingdom.
This trope may be one of the types of Acceptable Breaks from Reality in more idealistic works, as dealing with the damage left behind by the depredations of the Big Bad or the Monster of the Week can turn even the best Happy Ending into a downer as one realizes just exactly how much work the heroes will have to do to put their world back together. See No Endor Holocaust for the ultimate extreme of this.
Similarly, This Was His True Form is this trope applied to shapeshifters and to any reality that has been overlaid by a fairy enchantment. This is a type of Reset Button. Destruction Equals Off-Switch is arguably a subtrope. A Keystone Army that features a Hive Queen of some sort frequently employs this as well.
Compare with Critical Existence Failure, when something has no intermediate state between functionally perfect and completely destroyed; and What Happened to the Mouse?, where not only does something disappear, but the author fails to give any clue why. Contrast Offscreen Inertia. See also Liquid Assets and No Immortal Inertia — though these are more about Life Energy, they still represent states that can be easily restored to "normal".
Not to be confused with Status Quo Is God, where the reversion happens offscreen and no reason is ever given.
Some spoilers ahead (villain deaths, primarily).
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 No Ontological Inertia / int_1beda93b
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In Sluggy Freelance, the demon K'Z'K possesses Gwynn's body and changes it to a large, monstrous form. He seems able to change alter this form at will and does so, and at one point even reconstructs it after being put through a meat grinder. And when he's banished from the body, which is looking monstrous at the time, it returns to its normal shape (albeit comatose because he keeps her soul). At least, before this, one of the characters mentions the possibility that she might come back as minced meat.
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DEATH BATTLE!: Tetsuo Shima's Ego Collapse cocoon melts into nothingness right after Magneto shoots him in the head.
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 DEATH BATTLE! (Web Animation)
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Lamput: In "Transfer Gun", the Boss invents a body-swapping gun and gets hit by it, causing him to switch bodies with Lamput; others are affected by the gun later on as well. The body-swapping gun being destroyed is what reverses its effect, returning everyone to their original bodies.
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 Lamput (Animation)
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Averted in Dominic Deegan with the poison infecting orcish lands. It takes so long to be undone after the source was destroyed that Dominic face palms himself for completely forgetting it was there.
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 Dominic Deegan (Webcomic)
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"And [Christ] is before all things, and in Him all things consist. (Colossians 1:17, NKJV)" Literally, if Christ, that is, God the Son, ceased to exist (which is impossible), then the universe would also cease to exist.
 No Ontological Inertia / int_27dbf1b9
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 Book of Colossians
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Nobilis: Massively averted, as the Nobles exist in Celestial time and are mostly immune to the effects of mundane time. You can travel to before a Noble was born and kill her parents... and all you'll do is piss her off. Mundane history now says she was never born, sure, but she still exists, because she she was Ennobled before you tried to erase her.
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 Nobilis (Tabletop Game)
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In the Cool Kids Table game Here We Gooooo!: Once the party destroys the Aspartame Crystal and restores the Sugar Crystal at the Grape Escape factory, they get rid of the diet symptoms and restore the surrounding area to it's former beauty. The same holds true when they're able to destroy other crystals across the kingdom.
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 Cool Kids Table (Podcast)
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Jupiter-Men:
For starstruck creatures, any extensions of themselves will instantly vanish the moment that they're detoxed. This includes self-duplicating bunny monsters and a Man-Eating Plant that could turn its petals into bee-shaped Attack Drones.
The invading Magitte is quickly sent back to the Magi Dimension once Quintin douses the flower keeping the Magitte anchored to Prime with acid.
Subverted with Arrio's magic. He expects the magical fire that he produces to go away if he douses it with water after he stops actively casting. But the monsters Arrio set on fire burst back into flames immediately afterward. He has to use the failsafe spell, "Disipar a Cenizar" to dispel the effects of his own magic in case something goes wrong.
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 Jupiter-Men (Webcomic)
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In RWBY, the Staff of Creation can create anything, but anything it creates will cease to exist once it's used again. Currently, the staff is being used to hold up the city of Atlas. When the heroes use the staff to create a new body for Penny, the city immediately starts to fall, and they have to word their request extremely specifically so she doesn't cease to exist once they construct a Portal Network to save Atlas's citizens.
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 RWBY (Web Animation)
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One Sunday edition of Calvin and Hobbes sees the eponymous twosome engaging in one of their trademark petty arguments during a meeting of their "anti-girl" secret club, G.R.O.S.S. While Calvin's head is turned (he's writing a derogatory "law" about Hobbes in the club charter), Hobbes snatches Calvin's "Supreme Dictator Hat" off of his head and proclaims "Now I'm the Supreme Dictator!" — as if taking off the Supreme Dictator's hat automatically drains him of his power.
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 Calvin and Hobbes (Comic Strip)
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In "Brother and Sister," the brother, who was turned into a deer by his Wicked Witch Stepmother, turns back into a human when she's killed.
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 Brother and Sister
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In The Order of the Stick, three fiends discussing a magic-boosting 'soul-splice' mention that any spells cast during the splice will end when the splice does, except those with permanent non-magical effects (like death).
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 The Order of the Stick (Webcomic)
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No Ontological Inertia / int_5755b96a
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Pathfinder:
A forest blight is a type of Blob Monster capable of turning the targets of its claw attacks into trees. If a forest blight is killed, its transformed victims all retake their previous forms at once.
In the Skull and Shackles adventure path, the player characters come across an island guarded by ancient stone statues, which have been magically preserved against the elements for thousands of years, as well as a magical spring whose waters repel the undead. While the culture that created both these things is long gone, an inevitable remains bound to the island to stand vigil over them. The players can help break the binding, allowing the inevitable to cease its now-pointless watch; since its magic was the last thing keeping the island's enchantments going, however, the statues instantly turn to ash and blow away once the binding is broken, and the spring loses all its magic over the next day.
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 Pathfinder (Tabletop Game)
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In Kingdom of Isolation, Kristoff kills Elsa to get the Endless Winter she's caused to end.
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 Kingdom of Isolation (Fanfic)
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Dungeons & Dragons
Ravenloft occasionally makes use of this.
When the Darklord of an "island" domain is killed, the island may cease to exist, sometimes simply being absorbed into the Mists, sometimes violently falling apart. What happens to the island's inhabitants is unknown. This is because the Darklords are Fisher Kings of their various domains, which only exist to serve as a prison and stage for the Darklords they're built around. With no Darklord, the domain literally serves no purpose and is, in the view of the Dark Powers, expendable.
This trope forms an important part of the worldview of the Abber Nomads who inhabit the Nightmare Lands domain. Because their surroundings are constantly shifting, they see no reason to believe that anything exists when they are not interacting with it.
2nd Edition adventure FROA1 Ninja Wars, adventure "Tiger-Bird Spirit — the Sequel". Centuries ago a wu jen was turned into a tigbuana buso through a divine curse. He can infect a victim and cause them to become a tagamalang buso. If he is killed, any people he has infected become normal again.
Mostly averted in D&D, however. Spells have set durations that will play out whether or not the caster dies before they end, and magical items are their own thing and not reliant on the creator. Killing the master vampire, head necromancer, or golem-creator just means the subordinate vampires, zombies, or golems are now independent. You'd have to specially invoke this trope to make it happen, barring some very unusual circumstances.
The trope is played straight with the regional effects associated with the lairs of powerful dragons, vampires, etc., which fade either over a period of days or instantly after the death of the lair's master.
Ragnorra, an Elder Evil resembling a vast, tumorous mass of flesh, causes hideous mutations to twist the bodies of every living thing on worlds she lands on, slowly turning them into full-fledged Aberrations. If Ragnorra is defeated and her consciousness severed from its hold on the material plane, however, all of these mutations will wither and fall away like dead warts, so that even creatures that had been completely twisted into writhing monsters will quietly return to their original shapes in short order.
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 Dungeons & Dragons (Tabletop Game)
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Averted in Bob and George; George is wearing a time travel suit that makes him intangible. When the suit is destroyed, he stays intangible. A lot of fans were surprised by this, given the prevalence of this trope.
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 Bob and George (Webcomic)
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Averted in The Kamikakushi Saga. The kami from Spirited Away remain bound to their contracts with Yubaba, despite her death and the destruction of the bathhouse. Working at Chihiro's onsen allows them to fulfil the terms of said contracts.
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 The Kamikakushi Saga (Fanfic)
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Vampire: The Masquerade
Level 10 of the discipline Quietus is Punish the Sins of the Father, which kills the target vampire and all descended from him through the Embrace.
In one adventure a vampire was trying to kill the vampire who Embraced her so that she could become human again.
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 Vampire: The Masquerade (Tabletop Game)
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Principal Celestia Hunts the Undead: Brain worms need a source of black magic to survive on Earth. When the source they were using is gone, they die quickly and are purged from the victims' body within twenty-four hours.
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 Principal Celestia Hunts the Undead (Fanfic)
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Zigzagged in Tales from Muppetland: The Frog Prince. When Tamanella's powers are finally destroyed by breaking the ball on the handle of her cane, Princess Melora's spell which affects her speech is broken, but Robin, still remains a frog because it was specifically stated that only the kiss of a princess would break that spell. Melora, however, quickly takes care of that.
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 Tales from Muppetland: The Frog Prince
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Champions supplement The Circle and M.E.T.E. When a vampire is destroyed, some of the people it changed into vampires become human again.
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 Champions (Tabletop Game)
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In Axe Cop, "The Dogs", once the Siberian Witch Doctor Mummy Cats are sent to Mouse World, their evil magics are undone because they become so happy, and everything they enchanted (which was a lot) returns back to normal. The birds shrink back to normal size, the fish return to normal and fall from the sky, the humans turn back into humans instead of witch doctor mummy kittens... It Makes Just As Much Sense In Context.
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 Axe Cop (Webcomic)
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Invoked in the musical version of Frozen; during the song "Monster" Elsa contemplates killing herself to stop the winter, but admits she doesn't know if it would actually work or the magic storm would persist even after her death. She decides she should at least stay alive long enough to find a way to reverse what she's done.
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 Frozen (2018) (Theatre)
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Rosario Vampire: Brightest Darkness:
In Act IV chapter 18, upon Hitomi's death, all of those she petrified return to normal.
Similarly, both times Jovian and Jacqueline are killed, the mind control spell they cast on Felucia, and later Apoch and Astreal, are automatically broken.
Discussed in Act VI chapter 51. Kokoa suggests that they just kill Hex to break the spell he has on Falla and Akasha. Moka and Kyouko dismiss that possibility, pointing out that Hex is much stronger than he looks, that Akasha and Falla will fight against them to protect him, and there's no guarantee that killing him will break the spell anyway.
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 Rosario Vampire: Brightest Darkness / Fan Fic
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In Pokémon card game, if a Pokemon is defeated, all the Energy cards on it are discarded. Even if the Pokemon returns to the field or your hand, the discarded Energy cards remains discarded.
 No Ontological Inertia / int_952797ee
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 Pokémon (Tabletop Game)
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Rolemaster Shadow World supplement Demons of the Burning Night. While wearing the Helm of Kadaena the wearer accumulates 10 years of aging during each combat, but the Helm prevents the aging from taking effect. If the Helm is ever removed all of the aging immediately takes effect.
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 Role Master (Tabletop Game)
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Slightly zig-zagged in Cinderella. The coach, horses, dress, etc., all revert to normal at midnight, except for one (possibly both) glass slipper(s).
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 Cinderella
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Magic: The Gathering:
Played straight with cards changing zones (such as a creature dying or a card being discarded). The game "forgets" where a card used to be and the rules treat it as a new object when it arrives in a new zone.
Similarly, the rules state that when a player loses the game, everything he controlled disappears. This can be very important in multiplayer games.
Zigzagged with card abilities. The effects of static abilities disappear the instant that their source leaves the battlefield. In contrast, once an activated ability has been activated or a triggered ability has been triggered, they exist independently from their source, and killing the source will do absolutely nothing to prevent the ability from resolving. This is mostly so that Death Activated Superpowers work the way you would expect them to.
This used to be a defied trope with creature damage. Magic uses a timing system called "The Stack," in which whatever was put on it last is resolved first. (This makes sense in gameplay even if it involves a Timey-Wimey Ball.) The problem is, damage dealt by creatures used to go on The Stack, meaning that, in response to your creature dealing damage to your opponent, you could take it out of play in various ways and for various beneficial purposes. In other words, the game's timing rules made it possible for your creature to swing a punch, suffer Critical Existence Failure, and still have its punch land. This was eventually changed with an Obvious Rule Patch that made creature damage not involve The Stack.
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 Magic: The Gathering (Tabletop Game)
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Ravenloft occasionally makes use of this.
When the Darklord of an "island" domain is killed, the island may cease to exist, sometimes simply being absorbed into the Mists, sometimes violently falling apart. What happens to the island's inhabitants is unknown. This is because the Darklords are Fisher Kings of their various domains, which only exist to serve as a prison and stage for the Darklords they're built around. With no Darklord, the domain literally serves no purpose and is, in the view of the Dark Powers, expendable.
This trope forms an important part of the worldview of the Abber Nomads who inhabit the Nightmare Lands domain. Because their surroundings are constantly shifting, they see no reason to believe that anything exists when they are not interacting with it.
 No Ontological Inertia / int_a9cb14fc
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No Ontological Inertia
 No Ontological Inertia / int_afb9f15a
comment
In the crossover between Jemjammer and The Fallen Gods, the destruction of Arc Villain Sister Takaris causes her copies and her Draconian army to disintegrate painfully or explode.
 No Ontological Inertia / int_afb9f15a
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1.0
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No Ontological Inertia / int_afb9f15a
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No Ontological Inertia
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El Goonish Shive:
Summons follow this rule. See ''Taurcanis Draco".
Earlier, Fox dissolves after Abraham uses a mass sleep spell, knocking out Nanase so he can kill Ellen. The author admits it looks more disturbing than he originally intended.
On the other hand it is averted with creations of the Dewitchery Diamond. Tedd reads a log of the diamonds original creation, wherein a man cursed with lycanthorphy was separated into himself and a giant wolf-beast; when the man died the wolf still survived. Tedd points out this means if Elliott dies Ellen will be just fine, but this doesn't particularly reassure Elliott.
Most transformations in the comic are enchantments, which can be dispelled and which wear off after a while if not wanted by the caster. A few transformations, however, actually change someone's "base form" and are thus as permanent as anything else. The difference is occasionally plot-relevant.
There is no answer to "vampires"/aberrations besides killing them, because they are Always Chaotic Evil, the transformation process strips them of any capacity for empathy, and curing them of their condition would kill them. In fact, this is how Pandora genocides a significant portion of the vampire population: She unleashes a spell that forces every immortal to "cure" every vampire within range.
 No Ontological Inertia / int_bd310eaa
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-1.0
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No Ontological Inertia / int_bd310eaa
 No Ontological Inertia / int_bdbcdadf
type
No Ontological Inertia
 No Ontological Inertia / int_bdbcdadf
comment
In Neither a Bird nor a Plane, it's Deku!, all of fifth-dimensional being's mischief will vanish after they're banished back to the fifth dimension. This is why Tskymi (also known as Dark Shadow) can't simply poof away All Might's injuries and deal with other problems.
 No Ontological Inertia / int_bdbcdadf
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1.0
 No Ontological Inertia / int_bdbcdadf
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1.0
 Neither a Bird nor a Plane, it's Deku! (Fanfic)
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No Ontological Inertia / int_bdbcdadf
 No Ontological Inertia / int_bdcd318c
type
No Ontological Inertia
 No Ontological Inertia / int_bdcd318c
comment
Son of the Sannin: The beginning of Chapter 113 reveals that a large chunk of Akatsuki's forces, namely the ones comprised by Toneri's army of puppets, suddenly deactivated and ceased to work, foreshadowing his eventual death at Hinata's hands. Additionally, his death causes the eyes he stole from Hiashi Hyuga's corpse to revert from Tenseigan back to normal Byakugan.
 No Ontological Inertia / int_bdcd318c
featureApplicability
1.0
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featureConfidence
1.0
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No Ontological Inertia / int_bdcd318c
 No Ontological Inertia / int_bdd4a324
type
No Ontological Inertia
 No Ontological Inertia / int_bdd4a324
comment
In Shadows Of Enchantment, a common annoyance for the True Companions in the past has been for them to heroically slay a huge, hideous enchantment-created monster, only for its corpse to revert to a dead squirrel or something.
 No Ontological Inertia / int_bdd4a324
featureApplicability
1.0
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1.0
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No Ontological Inertia / int_bdd4a324
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type
No Ontological Inertia
 No Ontological Inertia / int_bff01809
comment
Warhammer:
The normal rank-and-file undead (zombies, skeletons, etc.) in the armies of the Vampire Counts and Tomb Kings slowly crumble to dust when the general of the army is killed, since the magic power that created them is gone. In case of creatures such as ghouls, who are not technically undead but enslaved by the vampires' will, they slink back to where they came from. This was averted on a grand scale when the spell Nagash was casting to resurrect the entire world's dead was disrupted. Most of them died again, but many stayed around and there are still places where the dead spontaneously come back due to the echoes of his spell. Used hilariously by the Glottkin; when faced with a Vampire with an impossibly large army of undead (who was taunting them no less), Otto took a third option and ordered Ghurk to punt the Vampire across the horizon. Literally. As soon as the Vampire went out of sight, his army crumbled away as he was now too far to keep them up.
Averted with certain spells that have a delayed response. As one faq pointed out, jumping up and down on a wizard does not stop a meteorite he summoned from crashing onto the battlefield a turn later.
 No Ontological Inertia / int_bff01809
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No Ontological Inertia / int_bff01809
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type
No Ontological Inertia
 No Ontological Inertia / int_c3020e76
comment
The Dragon and the Songstress: The curse inflicted on Aqua goes away after the sorcerer that inflicted it is killed.
 No Ontological Inertia / int_c3020e76
featureApplicability
1.0
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 The Dragon and the Songstress / Fan Fic
hasFeature
No Ontological Inertia / int_c3020e76
 No Ontological Inertia / int_cafb0cc
type
No Ontological Inertia
 No Ontological Inertia / int_cafb0cc
comment
Played with in the "Tower" table of Ruiner Pinball; casting three magic spells supposedly destroys the Tower and cause it crumble, but we never actually see it happen.
 No Ontological Inertia / int_cafb0cc
featureApplicability
1.0
 No Ontological Inertia / int_cafb0cc
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1.0
 Ruiner Pinball (Video Game)
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No Ontological Inertia / int_cafb0cc
 No Ontological Inertia / int_cba44a6a
type
No Ontological Inertia
 No Ontological Inertia / int_cba44a6a
comment
In Sorcery 101, a werewolf's Healing Factor has no ontological inertia, so when a person is cured of lycanthropy, any wound they received as a werewolf will come back.
 No Ontological Inertia / int_cba44a6a
featureApplicability
1.0
 No Ontological Inertia / int_cba44a6a
featureConfidence
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 Sorcery 101 (Webcomic)
hasFeature
No Ontological Inertia / int_cba44a6a
 No Ontological Inertia / int_cfedffa4
type
No Ontological Inertia
 No Ontological Inertia / int_cfedffa4
comment
Subverted in Fireside Tale. Despite expectations, the Endless Winter doesn't end with Elsa's death.
 No Ontological Inertia / int_cfedffa4
featureApplicability
-0.3
 No Ontological Inertia / int_cfedffa4
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No Ontological Inertia / int_cfedffa4
 No Ontological Inertia / int_daa13ecf
type
No Ontological Inertia
 No Ontological Inertia / int_daa13ecf
comment
The Amazing Spider-Luz in: Across the Owl-Verse!: Once Grometheus is defeated for good by Amity, all of its curses suddenly break.
 No Ontological Inertia / int_daa13ecf
featureApplicability
1.0
 No Ontological Inertia / int_daa13ecf
featureConfidence
1.0
 The Amazing Spider-Luz in: Across the Owl-Verse! (Fanfic)
hasFeature
No Ontological Inertia / int_daa13ecf
 No Ontological Inertia / int_dc4e4f67
type
No Ontological Inertia
 No Ontological Inertia / int_dc4e4f67
comment
The permanence of any spell run amok in The Wotch seems inversely proportional to the number of people still stuck when the danger has passed. For example, a demon turns dozens of people into human-animal hybrids, and even a stone fountain, but they all turn back when he vanishes. On the other hand, a girl turned temporarily into an imp switches a couple, and they stay switched for months after she turns back, and only switch back at all because a witch does it for them.
 No Ontological Inertia / int_dc4e4f67
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No Ontological Inertia / int_dc4e4f67
 No Ontological Inertia / int_df7e11cd
type
No Ontological Inertia
 No Ontological Inertia / int_df7e11cd
comment
Invoked in Manly Guys Doing Manly Things when Commander Badass hunts down Gackt with the belief that defeating him will cure his case of Nomura Syndrome. It doesn't work.
 No Ontological Inertia / int_df7e11cd
featureApplicability
1.0
 No Ontological Inertia / int_df7e11cd
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 Manly Guys Doing Manly Things (Webcomic)
hasFeature
No Ontological Inertia / int_df7e11cd
 No Ontological Inertia / int_e10d2c9
type
No Ontological Inertia
 No Ontological Inertia / int_e10d2c9
comment
Queens of Mewni:
This is why Hemera the Builder became...well, the Builder, rather than use magic to make Mewni Castle. She discovered that any spells cast by someone is dispelled when the user dies, and so if she had used magic to create Mewni Castle wholesale, it would have vanished upon her death. She would only use magic to transport already existing materials.
This would have dire consequences in the Dark Ages. Helia the Light of Power gifted fruits grown from the gold and silver trees she grew with her magic to her debtors as a pledge of goodwill. When she died suddenly, the fruits turned to ash and the debtors soon came calling on Helia's successor, Celestia, who in her haste to make an endless summer to grow crops to pay the debt quickly, misread it and instead created the Endless Winter that defined her reign and gave her the name the Queen of Winter.
 No Ontological Inertia / int_e10d2c9
featureApplicability
1.0
 No Ontological Inertia / int_e10d2c9
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 Queens of Mewni (Fanfic)
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No Ontological Inertia / int_e10d2c9
 No Ontological Inertia / int_e9d7acf9
type
No Ontological Inertia
 No Ontological Inertia / int_e9d7acf9
comment
Lone Wolf:
An aversion: after the Darklords are defeated, the lands that they corrupted in their campaign of conquest are still corrupted. The intro pages of the Grandmaster series reveal that the Elder Magi and the Herbwardens are working to restore the Darklands to their original states, but realize that it will take centuries of effort to undo the damage.
Played straight in Book 6: killing the ancient Dakomyd causes it to instantly decay and turn to dust.
In Book 17, destroying the Deathlord Ixiataaga removes the power that kept the city of Xaagon in a suspended state, causes the entire city to collapse, breaks the cloud cover that prevented sunlight from reaching it, and "shuts down" all of Ixiataaga's undead minions.
 No Ontological Inertia / int_e9d7acf9
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No Ontological Inertia / int_e9d7acf9
 No Ontological Inertia / int_ebffc81f
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No Ontological Inertia
 No Ontological Inertia / int_ebffc81f
comment
Mage: The Awakening: The default behavior of magic. Generally, if a mage is killed, their ongoing spells will end, since they require the mage's soul to function. However, mages have the option of relinquishing a spell, making it self-sustaining, at the cost of no longer being in control of it and having to invest a dot of Willpower. Relinquishing a spell imbued into an item has a few other options for what has to be sacrificed.
 No Ontological Inertia / int_ebffc81f
featureApplicability
1.0
 No Ontological Inertia / int_ebffc81f
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No Ontological Inertia / int_ebffc81f
 No Ontological Inertia / int_ed64cff7
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No Ontological Inertia
 No Ontological Inertia / int_ed64cff7
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Starfall (Star vs. the Forces of Evil): It's explicitly said that magic fades soon after the caster dies. This is one of the reasons why everyone is so confused at the curse cast to cut off Earth from the rest of the universe. Only Royal magic is strong enough to do that, but the only two Royal magic users left are Star (who wouldn't do that) and her mother Moon (who also wouldn't do that, but died soon after the curse was cast so it would have faded soon after anyway). Of course everyone knows it was Empress Ishtar, but no one can figure out how. As it turns out, Ishtar is the culmination of breeding twelve of the thirteen lines of Royal magic into one. She has more than enough power to do it. Once she dies, the curse immediately starts to fade, but even decades later it's still not completely gone.
 No Ontological Inertia / int_ed64cff7
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No Ontological Inertia / int_ed64cff7
 No Ontological Inertia / int_eed321b1
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No Ontological Inertia
 No Ontological Inertia / int_eed321b1
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Ars Magica: Less powerful magics often have no persistence, but more powerful magic does persist, mainly through investment of power points. Things destroyed by magic stay destroyed, and killed creatures are still dead, even with less powerful magic.
 No Ontological Inertia / int_eed321b1
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No Ontological Inertia / int_eed321b1
 No Ontological Inertia / int_f367511c
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No Ontological Inertia
 No Ontological Inertia / int_f367511c
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In Yu-Gi-Oh! card game, if a monster has its ATK stat reduced or increased, when that monster is sent to the Graveyard, its ATK stat returns to normal. Even if the exact same monster card (not just by name, but the physical card) returns to the field, its ATK stat will remain normal, unless a card with continuous effect changes its ATK stat again. Similarly, if a monster's effect is negated on the field, when it is sent to the Graveyard, its effect is no longer negated. Even if the exact same monster returns to the field, the effect will not be negated, unless a card with continuous effect negates its effect again.
Yu-Gi-Oh! takes it one step further with some "Trap monsters" (as in, Trap cards whose effect summon themselves as monster). They are only treated as both Trap and monster while they are face-up on the field. In any other locations, they are just a Trap card. Paleozoic archetype in particular, do not even treat themselves as Trap cards anymore when they are face-up on the field as a monster.
 No Ontological Inertia / int_f367511c
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1.0
 No Ontological Inertia / int_f367511c
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No Ontological Inertia / int_f367511c
 No Ontological Inertia / int_fe16b92c
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No Ontological Inertia
 No Ontological Inertia / int_fe16b92c
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Happy Heroes:
In Season 7 episode 13, Monster Clown uses a gem on his chest to absorb laughs and turn people into stone, the idea being to freeze their smile in place forever. When the gem gets destroyed near the end of the episode, it reverts the petrified people to normal.
In Season 8 episode 12, the magic pen flat out has text on it saying that if you destroy it, anything that was drawn with it that came to life will disappear.
 No Ontological Inertia / int_fe16b92c
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1.0
 No Ontological Inertia / int_fe16b92c
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No Ontological Inertia / int_fe16b92c

The following is a list of statements referring to the current page from other pages.

 No Ontological Inertia
processingCategory2
Castlevania (Franchise)
 No Ontological Inertia
processingCategory2
Common Fan Fallacies
 No Ontological Inertia
processingCategory2
Older Than Radio
 No Ontological Inertia
processingCategory2
There Are No Indexes
 No Ontological Inertia
processingCategory2
This Index Does Not Exist
 No Ontological Inertia
processingCategory2
Time Travel Tropes
 Gaju Bhai (Animation) / int_704d7e91
type
No Ontological Inertia
 Green Snake (2021) (Animation) / int_704d7e91
type
No Ontological Inertia
 Happy Heroes (Animation) / int_704d7e91
type
No Ontological Inertia
 KikoRiki (Animation) / int_704d7e91
type
No Ontological Inertia
 Lamput (Animation) / int_704d7e91
type
No Ontological Inertia
 Miniforce (Animation) / int_704d7e91
type
No Ontological Inertia
 Red Shoes and the Seven Dwarfs (Animation) / int_704d7e91
type
No Ontological Inertia
 Smeshariki (Animation) / int_704d7e91
type
No Ontological Inertia
 Adolescence of Utena / int_704d7e91
type
No Ontological Inertia
 Baron Omatsuri and the Secret Island / int_704d7e91
type
No Ontological Inertia
 Cardfight!! Vanguard G / int_704d7e91
type
No Ontological Inertia
 Day Break Illusion / int_704d7e91
type
No Ontological Inertia
 Digimon Adventure / int_704d7e91
type
No Ontological Inertia
 Digimon Ghost Game / int_704d7e91
type
No Ontological Inertia
 Dragon Ball Z: The Tree of Might / int_704d7e91
type
No Ontological Inertia
 Fate/Grand Order - Absolute Demonic Front: Babylonia / int_704d7e91
type
No Ontological Inertia
 Future Card Buddyfight / int_704d7e91
type
No Ontological Inertia
 GaoGaiGar / int_704d7e91
type
No Ontological Inertia
 GaoGaiGar FINAL / int_704d7e91
type
No Ontological Inertia
 Ghastly Prince Enma: Burning Up / int_704d7e91
type
No Ontological Inertia
 Hakushon Daimaō / int_704d7e91
type
No Ontological Inertia
 Jewel BEM Hunter Lime / int_704d7e91
type
No Ontological Inertia
 KanColle / int_704d7e91
type
No Ontological Inertia
 Kantai Collection / int_704d7e91
type
No Ontological Inertia
 Little Nemo: Adventures in Slumberland / int_704d7e91
type
No Ontological Inertia
 Magical Girl Lyrical Nanoha A's / int_704d7e91
type
No Ontological Inertia
 Midnight Horror School / int_704d7e91
type
No Ontological Inertia
 Pokémon: Arceus and the Jewel of Life / int_704d7e91
type
No Ontological Inertia
 SD Gundam Force / int_704d7e91
type
No Ontological Inertia
 SSSS.DYNɅZENON / int_704d7e91
type
No Ontological Inertia
 Smile PreCure! / int_704d7e91
type
No Ontological Inertia
 Space Battleship Yamato 2199 / int_704d7e91
type
No Ontological Inertia
 Tengen Toppa Gurren Lagann / int_704d7e91
type
No Ontological Inertia
 The Wizard of Oz / int_704d7e91
type
No Ontological Inertia
 The Wonderful Wizard of Oz / int_704d7e91
type
No Ontological Inertia
 The World Ends with You / int_704d7e91
type
No Ontological Inertia
 Ulysses 31 / int_704d7e91
type
No Ontological Inertia
 Unico in the Island of Magic / int_704d7e91
type
No Ontological Inertia
 Yu-Gi-Oh! ARC-V / int_704d7e91
type
No Ontological Inertia
 Yu-Gi-Oh! The Dark Side of Dimensions / int_704d7e91
type
No Ontological Inertia
 Angel and the Ape (Comic Book) / int_704d7e91
type
No Ontological Inertia
 Batman: White Knight (Comic Book) / int_704d7e91
type
No Ontological Inertia
 Den (Comic Book) / int_704d7e91
type
No Ontological Inertia
 Eight Billion Genies (Comic Book) / int_704d7e91
type
No Ontological Inertia
 Gotham City Sirens (Comic Book) / int_704d7e91
type
No Ontological Inertia
 H'el on Earth (Comic Book) / int_704d7e91
type
No Ontological Inertia
 Lesbian Zombies from Outer Space (Comic Book) / int_704d7e91
type
No Ontological Inertia
 Pinocchio, Vampire Slayer (Comic Book) / int_704d7e91
type
No Ontological Inertia
 Saga (Comic Book) / int_704d7e91
type
No Ontological Inertia
 Santa Versus Dracula (Comic Book) / int_704d7e91
type
No Ontological Inertia
 Spider-Boy (Comic Book) / int_704d7e91
type
No Ontological Inertia
 The Contest (Comic Book) / int_704d7e91
type
No Ontological Inertia
 The League of Extraordinary Gentlemen (Comic Book) / int_704d7e91
type
No Ontological Inertia
 The Legend of the Chaos God (Comic Book) / int_704d7e91
type
No Ontological Inertia
 The Sword (Comic Book) / int_704d7e91
type
No Ontological Inertia
 Understanding Comics (Comic Book) / int_704d7e91
type
No Ontological Inertia
 Sleeping Beauty / Disney / int_704d7e91
type
No Ontological Inertia
 Wreck-It Ralph / Disney / int_704d7e91
type
No Ontological Inertia
 Adopted Displaced / Fan Fic / int_704d7e91
type
No Ontological Inertia
 AffliateZero
seeAlso
No Ontological Inertia
 Harry Potter and the Methods of Rationality / Fan Fic / int_704d7e91
type
No Ontological Inertia
 Osana Reimu / Fan Fic / int_704d7e91
type
No Ontological Inertia
 The Legend of Spyro: A New Dawn / Fan Fic / int_704d7e91
type
No Ontological Inertia
 Warriors of the World: Soldiers of Fortune / Fan Fic / int_704d7e91
type
No Ontological Inertia
 Akko Kagari Universe (Fanfic) / int_704d7e91
type
No Ontological Inertia
 An Eternal History (Fanfic) / int_704d7e91
type
No Ontological Inertia
 Concerning a Drifter (Fanfic) / int_704d7e91
type
No Ontological Inertia
 Divided and Entwined (Fanfic) / int_704d7e91
type
No Ontological Inertia
 Dominoes (Fanfic) / int_704d7e91
type
No Ontological Inertia
 Equestrylvania (Fanfic) / int_704d7e91
type
No Ontological Inertia
 Fallout: Equestria - Project Horizons (Fanfic) / int_704d7e91
type
No Ontological Inertia
 Fate of the Clans: Bad Ends (Fanfic) / int_704d7e91
type
No Ontological Inertia
 Infinity Train: Wake Me Up (Fanfic) / int_704d7e91
type
No Ontological Inertia
 Kingdom of Isolation (Fanfic) / int_704d7e91
type
No Ontological Inertia
 Life After Death Trilogy (Fanfic) / int_704d7e91
type
No Ontological Inertia
 Lost to Dust (Fanfic) / int_704d7e91
type
No Ontological Inertia
 Money, Love, and Corporate Espionage (Fanfic) / int_704d7e91
type
No Ontological Inertia
 My Little Denarians (Fanfic) / int_704d7e91
type
No Ontological Inertia
 Neither a Bird nor a Plane, it's Deku! (Fanfic) / int_704d7e91
type
No Ontological Inertia
 Phantom Pains (Fanfic) / int_704d7e91
type
No Ontological Inertia
 Pokédex (Fanfic) / int_704d7e91
type
No Ontological Inertia
 Principal Celestia Hunts the Undead (Fanfic) / int_704d7e91
type
No Ontological Inertia
 Queens of Mewni (Fanfic) / int_704d7e91
type
No Ontological Inertia
 Sunset Shimmer Is Mad About Everything (Fanfic) / int_704d7e91
type
No Ontological Inertia
 Super Smash Stadium (Fanfic) / int_704d7e91
type
No Ontological Inertia
 Thanks, but no (Fanfic) / int_704d7e91
type
No Ontological Inertia
 The Amazing Spider-Luz in: Across the Owl-Verse! (Fanfic) / int_704d7e91
type
No Ontological Inertia
 The Angel of The Owl House (Fanfic) / int_704d7e91
type
No Ontological Inertia
 The Elements of Harmony and the Savior of Worlds (Fanfic) / int_704d7e91
type
No Ontological Inertia
 The Rise Of Golus (Fanfic) / int_704d7e91
type
No Ontological Inertia
 The Silverscale Arena (Fanfic) / int_704d7e91
type
No Ontological Inertia
 To Aruverse Rewrite Project (Fanfic) / int_704d7e91
type
No Ontological Inertia
 What If Goku Was Female? (Fanfic) / int_704d7e91
type
No Ontological Inertia
 With Strength of Steel Wings (Fanfic) / int_704d7e91
type
No Ontological Inertia
 Yu-gi-oh Arc-V: Pendulum of Hope (Fanfic) / int_704d7e91
type
No Ontological Inertia
 Zero no Tsukaima: Saito the Onmyoji (Fanfic) / int_704d7e91
type
No Ontological Inertia
 Annihilation (2018) / int_704d7e91
type
No Ontological Inertia
 Bedknobs and Broomsticks / int_704d7e91
type
No Ontological Inertia
 Ben 10: Alien Swarm / int_704d7e91
type
No Ontological Inertia
 Contagion (2011) / int_704d7e91
type
No Ontological Inertia
 Count Yorga / int_704d7e91
type
No Ontological Inertia
 Cry of the Werewolf / int_704d7e91
type
No Ontological Inertia
 Dracula: Dead and Loving It / int_704d7e91
type
No Ontological Inertia
 Eragon / int_704d7e91
type
No Ontological Inertia
 Ernest Scared Stupid / int_704d7e91
type
No Ontological Inertia
 Fantastic Beasts and Where to Find Them / int_704d7e91
type
No Ontological Inertia
 Fantastic Four Duology / int_704d7e91
type
No Ontological Inertia
 Fear Street / int_704d7e91
type
No Ontological Inertia
 Fright Night (1985) / int_704d7e91
type
No Ontological Inertia
 Fright Night 2: New Blood / int_704d7e91
type
No Ontological Inertia
 Fun with Dick and Jane / int_704d7e91
type
No Ontological Inertia
 Geostorm / int_704d7e91
type
No Ontological Inertia
 Ghostbusters (2016) / int_704d7e91
type
No Ontological Inertia
 Halloweentown / int_704d7e91
type
No Ontological Inertia
 Harry Potter and the Half-Blood Prince / int_704d7e91
type
No Ontological Inertia
 Hocus Pocus / int_704d7e91
type
No Ontological Inertia
 Hocus Pocus 2 / int_704d7e91
type
No Ontological Inertia
 Hot Tub Time Machine / int_704d7e91
type
No Ontological Inertia
 Insidious / int_704d7e91
type
No Ontological Inertia
 John Carpenter's Vampires / int_704d7e91
type
No Ontological Inertia
 Jumanji / int_704d7e91
type
No Ontological Inertia
 Kingsajz / int_704d7e91
type
No Ontological Inertia
 Les Visiteurs / int_704d7e91
type
No Ontological Inertia
 Lord of Illusions / int_704d7e91
type
No Ontological Inertia
 Maleficent: Mistress of Evil / int_704d7e91
type
No Ontological Inertia
 Mighty Morphin Power Rangers: Once & Always / int_704d7e91
type
No Ontological Inertia
 Mighty Morphin Power Rangers: The Movie / int_704d7e91
type
No Ontological Inertia
 Monster a-Go Go / int_704d7e91
type
No Ontological Inertia
 Monster High: The Movie / int_704d7e91
type
No Ontological Inertia
 Monty Python and the Holy Grail / int_704d7e91
type
No Ontological Inertia
 Outbreak / int_704d7e91
type
No Ontological Inertia
 Paranormal Activity / int_704d7e91
type
No Ontological Inertia
 Power Rangers (2017) / int_704d7e91
type
No Ontological Inertia
 Puppet Master / int_704d7e91
type
No Ontological Inertia
 SHAZAM! Fury of the Gods / int_704d7e91
type
No Ontological Inertia
 16 Wishes / int_704d7e91
type
No Ontological Inertia
 Snow White & the Huntsman / int_704d7e91
type
No Ontological Inertia
 Sonic the Hedgehog 2 (2022) / int_704d7e91
type
No Ontological Inertia
 Species / int_704d7e91
type
No Ontological Inertia
 Super Mario Bros. (1993) / int_704d7e91
type
No Ontological Inertia
 Superman IV: The Quest for Peace / int_704d7e91
type
No Ontological Inertia
 Suspiria (1977) / int_704d7e91
type
No Ontological Inertia
 Tales from Muppetland: The Frog Prince / int_704d7e91
type
No Ontological Inertia
 Terminator: Dark Fate / int_704d7e91
type
No Ontological Inertia
 The Abyss / int_704d7e91
type
No Ontological Inertia
 The Autopsy of Jane Doe / int_704d7e91
type
No Ontological Inertia
 The Faculty / int_704d7e91
type
No Ontological Inertia
 The Final Sacrifice / int_704d7e91
type
No Ontological Inertia
 The Fountain / int_704d7e91
type
No Ontological Inertia
 The Healing / int_704d7e91
type
No Ontological Inertia
 The Huntsman: Winter's War / int_704d7e91
type
No Ontological Inertia
 The Last Witch Hunter / int_704d7e91
type
No Ontological Inertia
 The Magic Sword / int_704d7e91
type
No Ontological Inertia
 The Mortuary Collection / int_704d7e91
type
No Ontological Inertia
 The NeverEnding Story (1984) / int_704d7e91
type
No Ontological Inertia
 The NeverEnding Story / int_704d7e91
type
No Ontological Inertia
 The Nutcracker and the Four Realms / int_704d7e91
type
No Ontological Inertia
 The Raven (1963) / int_704d7e91
type
No Ontological Inertia
 The Wolverine / int_704d7e91
type
No Ontological Inertia
 Total Recall (1990) / int_704d7e91
type
No Ontological Inertia
 Transformers: Dark of the Moon / int_704d7e91
type
No Ontological Inertia
 Twice-Told Tales / int_704d7e91
type
No Ontological Inertia
 Underworld (2003) / int_704d7e91
type
No Ontological Inertia
 Vampyr (1932) / int_704d7e91
type
No Ontological Inertia
 Van Helsing / int_704d7e91
type
No Ontological Inertia
 Willow / int_704d7e91
type
No Ontological Inertia
 Wonder Woman 1984 / int_704d7e91
type
No Ontological Inertia
 Wonder Woman (2017) / int_704d7e91
type
No Ontological Inertia
 X-Men / int_704d7e91
type
No Ontological Inertia
 Your Highness / int_704d7e91
type
No Ontological Inertia
 Mega Man (Franchise) / int_704d7e91
type
No Ontological Inertia
 Nasuverse (Franchise) / int_704d7e91
type
No Ontological Inertia
 Star Fox (Franchise) / int_704d7e91
type
No Ontological Inertia
 Super Sentai (Franchise) / int_704d7e91
type
No Ontological Inertia
 Thunderscape (Franchise) / int_704d7e91
type
No Ontological Inertia
 Gonna Be the Twin-Tail!! / int_704d7e91
type
No Ontological Inertia
 Unlock City / int_704d7e91
type
No Ontological Inertia
 A Net of Dawn and Bones / int_704d7e91
type
No Ontological Inertia
 Alex Rider / int_704d7e91
type
No Ontological Inertia
 Beka Cooper / int_704d7e91
type
No Ontological Inertia
 Bone Chillers / int_704d7e91
type
No Ontological Inertia
 Book of Jonah / int_704d7e91
type
No Ontological Inertia
 Brother and Sister / int_704d7e91
type
No Ontological Inertia
 Ciaphas Cain / int_704d7e91
type
No Ontological Inertia
 Corum / int_704d7e91
type
No Ontological Inertia
 Creature of Havoc / int_704d7e91
type
No Ontological Inertia
 Dracula / int_704d7e91
type
No Ontological Inertia
 Enchanted Forest Chronicles / int_704d7e91
type
No Ontological Inertia
 Fate/strange Fake / int_704d7e91
type
No Ontological Inertia
 Fighting Fantasy / int_704d7e91
type
No Ontological Inertia
 Firebird (Lackey) / int_704d7e91
type
No Ontological Inertia
 Garden of Avalon / int_704d7e91
type
No Ontological Inertia
 Goblins in the Castle / int_704d7e91
type
No Ontological Inertia
 Gold-Tree and Silver-Tree / int_704d7e91
type
No Ontological Inertia
 Gonna Be the Twin-Tail!! / int_704d7e91
type
No Ontological Inertia
 Gorgo the Ogre / int_704d7e91
type
No Ontological Inertia
 Gravity Falls: Journal 3 / int_704d7e91
type
No Ontological Inertia
 Harry Potter and the Half-Blood Prince / int_704d7e91
type
No Ontological Inertia
 Heart of Ice (Andrew Lang) / int_704d7e91
type
No Ontological Inertia
 High School Prodigies Have It Easy Even in Another World / int_704d7e91
type
No Ontological Inertia
 Jumanji / int_704d7e91
type
No Ontological Inertia
 Leviathan Falls / int_704d7e91
type
No Ontological Inertia
 Lone Wolf / int_704d7e91
type
No Ontological Inertia
 Lux / int_704d7e91
type
No Ontological Inertia
 Man Eaters of Zamboula / int_704d7e91
type
No Ontological Inertia
 Medallion / int_704d7e91
type
No Ontological Inertia
 Memory, Sorrow, and Thorn / int_704d7e91
type
No Ontological Inertia
 Midnight Arcade / int_704d7e91
type
No Ontological Inertia
 Mr Gum / int_704d7e91
type
No Ontological Inertia
 Night Watch (Series) / int_704d7e91
type
No Ontological Inertia
 Oracle of Tao / int_704d7e91
type
No Ontological Inertia
 Paprika / int_704d7e91
type
No Ontological Inertia
 Protector of the Small / int_704d7e91
type
No Ontological Inertia
 Queen of the Black Coast / int_704d7e91
type
No Ontological Inertia
 Rollerskater / int_704d7e91
type
No Ontological Inertia
 'Salem's Lot / int_704d7e91
type
No Ontological Inertia
 Shadow of the Conqueror / int_704d7e91
type
No Ontological Inertia
 Shadowmarch / int_704d7e91
type
No Ontological Inertia
 Snow White / int_704d7e91
type
No Ontological Inertia
 Spectral Stalkers / int_704d7e91
type
No Ontological Inertia
 Stardust / int_704d7e91
type
No Ontological Inertia
 The Bartimaeus Trilogy / int_704d7e91
type
No Ontological Inertia
 The Castle in the Attic / int_704d7e91
type
No Ontological Inertia
 The Cloak Society / int_704d7e91
type
No Ontological Inertia
 The Dark Tower / int_704d7e91
type
No Ontological Inertia
 The Divine Cities / int_704d7e91
type
No Ontological Inertia
 The Fall of the House of Usher / int_704d7e91
type
No Ontological Inertia
 The Farthest-Away Mountain / int_704d7e91
type
No Ontological Inertia
 The Gospel of Evil / int_704d7e91
type
No Ontological Inertia
 The House With a Clock in Its Walls / int_704d7e91
type
No Ontological Inertia
 The Moorchild / int_704d7e91
type
No Ontological Inertia
 The Most Precious of Treasures / int_704d7e91
type
No Ontological Inertia
 The NeverEnding Story / int_704d7e91
type
No Ontological Inertia
 The Night Angel Trilogy / int_704d7e91
type
No Ontological Inertia
 The Reluctant King / int_704d7e91
type
No Ontological Inertia
 The Saint of Steel / int_704d7e91
type
No Ontological Inertia
 The World of Ice & Fire / int_704d7e91
type
No Ontological Inertia
 The Worst Witch / int_704d7e91
type
No Ontological Inertia
 Tigana / int_704d7e91
type
No Ontological Inertia
 Too Many Curses / int_704d7e91
type
No Ontological Inertia
 Universal Monsters / int_704d7e91
type
No Ontological Inertia
 Unlock City / int_704d7e91
type
No Ontological Inertia
 Vampire Hunter D / int_704d7e91
type
No Ontological Inertia
 Ward / int_704d7e91
type
No Ontological Inertia
 Yumi and the Nightmare Painter / int_704d7e91
type
No Ontological Inertia
 ChantersOfTremaris
seeAlso
No Ontological Inertia
 DarkSector
seeAlso
No Ontological Inertia
 EvilOverlordListCellblockA
seeAlso
No Ontological Inertia
 KeyStoneArmy
seeAlso
No Ontological Inertia
 OurWereWolvesAreDifferent
seeAlso
No Ontological Inertia
 Ptitlem3hbxctg
seeAlso
No Ontological Inertia
 RandomlyDrops
seeAlso
No Ontological Inertia
 ToTheBitterEnd
seeAlso
No Ontological Inertia
 Ayakashi Triangle (Manga) / int_704d7e91
type
No Ontological Inertia
 Cardcaptor Sakura (Manga) / int_704d7e91
type
No Ontological Inertia
 Chainsaw Man (Manga) / int_704d7e91
type
No Ontological Inertia
 Dark Gathering (Manga) / int_704d7e91
type
No Ontological Inertia
 Dorohedoro (Manga) / int_704d7e91
type
No Ontological Inertia
 Hellsing (Manga) / int_704d7e91
type
No Ontological Inertia
 Inuyasha (Manga) / int_704d7e91
type
No Ontological Inertia
 Itsuwaribito (Manga) / int_704d7e91
type
No Ontological Inertia
 Magical Record Lyrical Nanoha Force (Manga) / int_704d7e91
type
No Ontological Inertia
 Mai-HiME (Manga) / int_704d7e91
type
No Ontological Inertia
 Moonlight Act (Manga) / int_704d7e91
type
No Ontological Inertia
 Murder Princess (Manga) / int_704d7e91
type
No Ontological Inertia
 My-HiME (Manga) / int_704d7e91
type
No Ontological Inertia
 Nyotai-ka (Manga) / int_704d7e91
type
No Ontological Inertia
 Pokémon Adventures (Manga) / int_704d7e91
type
No Ontological Inertia
 Princess Knight (Manga) / int_704d7e91
type
No Ontological Inertia
 Psychic Squad (Manga) / int_704d7e91
type
No Ontological Inertia
 Puella Magi Kazumi Magica (Manga) / int_704d7e91
type
No Ontological Inertia
 Shugo Chara! (Manga) / int_704d7e91
type
No Ontological Inertia
 Summer Time Rendering (Manga) / int_704d7e91
type
No Ontological Inertia
 The World God Only Knows (Manga) / int_704d7e91
type
No Ontological Inertia
 Yamada-kun and the Seven Witches (Manga) / int_704d7e91
type
No Ontological Inertia
 Yozakura Quartet (Manga) / int_704d7e91
type
No Ontological Inertia
 Sequinox (Podcast) / int_704d7e91
type
No Ontological Inertia
 The Fallen Gods (Podcast) / int_704d7e91
type
No Ontological Inertia
 Quiet, Please (1947) (Radio) / int_704d7e91
type
No Ontological Inertia
 Puella Magi Adfligo Systema (Roleplay) / int_704d7e91
type
No Ontological Inertia
 Canada's Worst Handyman / int_704d7e91
type
No Ontological Inertia
 Channel Zero / int_704d7e91
type
No Ontological Inertia
 Dark Winds / int_704d7e91
type
No Ontological Inertia
 Deadtime Stories (Annette and Gina Cascone) / int_704d7e91
type
No Ontological Inertia
 Falling Skies / int_704d7e91
type
No Ontological Inertia
 Ghosted / int_704d7e91
type
No Ontological Inertia
 Glitch / int_704d7e91
type
No Ontological Inertia
 Goosebumps (2023) / int_704d7e91
type
No Ontological Inertia
 Heroes Reborn (2015) / int_704d7e91
type
No Ontological Inertia
 House / int_704d7e91
type
No Ontological Inertia
 Juukou B-Fighter / int_704d7e91
type
No Ontological Inertia
 Kaitou Sentai Lupinranger VS Keisatsu Sentai Patranger / int_704d7e91
type
No Ontological Inertia
 Kamen Rider Geats / int_704d7e91
type
No Ontological Inertia
 Kamen Rider Gotchard / int_704d7e91
type
No Ontological Inertia
 Lost Girl / int_704d7e91
type
No Ontological Inertia
 Mahou Sentai Magiranger / int_704d7e91
type
No Ontological Inertia
 Merlin (1998) / int_704d7e91
type
No Ontological Inertia
 Midnight Mass (2021) / int_704d7e91
type
No Ontological Inertia
 Misfits / int_704d7e91
type
No Ontological Inertia
 Power Rangers Dino Charge / int_704d7e91
type
No Ontological Inertia
 Power Rangers in Space / int_704d7e91
type
No Ontological Inertia
 Power Rangers Ninja Steel / int_704d7e91
type
No Ontological Inertia
 Power Rangers S.P.D. / int_704d7e91
type
No Ontological Inertia
 Power Rangers Turbo / int_704d7e91
type
No Ontological Inertia
 Samurai Sentai Shinkenger / int_704d7e91
type
No Ontological Inertia
 Sapphire and Steel / int_704d7e91
type
No Ontological Inertia
 Seijuu Sentai Gingaman / int_704d7e91
type
No Ontological Inertia
 Superhuman Samurai Syber-Squad / int_704d7e91
type
No Ontological Inertia
 The Haunting Hour / int_704d7e91
type
No Ontological Inertia
 The Vampire Diaries / int_704d7e91
type
No Ontological Inertia
 The Young Ones / int_704d7e91
type
No Ontological Inertia
 Van Helsing (2016) / int_704d7e91
type
No Ontological Inertia
 Warehouse 13 / int_704d7e91
type
No Ontological Inertia
 Weird Science / int_704d7e91
type
No Ontological Inertia
 Wonder Woman (1975) / int_704d7e91
type
No Ontological Inertia
 Wynonna Earp / int_704d7e91
type
No Ontological Inertia
 Ars Magica (Tabletop Game) / int_704d7e91
type
No Ontological Inertia
 Chill (Tabletop Game) / int_704d7e91
type
No Ontological Inertia
 Chrononauts (Tabletop Game) / int_704d7e91
type
No Ontological Inertia
 DC Heroes (Tabletop Game) / int_704d7e91
type
No Ontological Inertia
 The Unofficial Hollow Knight RPG (Tabletop Game) / int_704d7e91
type
No Ontological Inertia
 Villainous (Ravensburger) (Tabletop Game) / int_704d7e91
type
No Ontological Inertia
 World Tree (RPG) (Tabletop Game) / int_704d7e91
type
No Ontological Inertia
 A Very Potter Musical (Theatre) / int_704d7e91
type
No Ontological Inertia
 Frozen (2018) (Theatre) / int_704d7e91
type
No Ontological Inertia
 Swan Lake (Theatre) / int_704d7e91
type
No Ontological Inertia
 AdventureQuest 3D (Video Game) / int_704d7e91
type
No Ontological Inertia
 Alex Kidd (Video Game) / int_704d7e91
type
No Ontological Inertia
 Among Us (Video Game) / int_704d7e91
type
No Ontological Inertia
 Annventure (Video Game) / int_704d7e91
type
No Ontological Inertia
 Avalon (Video Game) / int_704d7e91
type
No Ontological Inertia
 Baldur's Gate III (Video Game) / int_704d7e91
type
No Ontological Inertia
 Batman: Arkham Asylum (Video Game) / int_704d7e91
type
No Ontological Inertia
 BloodRayne 2 (Video Game) / int_704d7e91
type
No Ontological Inertia
 Bravium (Video Game) / int_704d7e91
type
No Ontological Inertia
 Cabal (Video Game) / int_704d7e91
type
No Ontological Inertia
 Call of Duty: Black Ops Cold War (Video Game) / int_704d7e91
type
No Ontological Inertia
 Castlevania: Harmony of Dissonance (Video Game) / int_704d7e91
type
No Ontological Inertia
 City of Heroes (Video Game) / int_704d7e91
type
No Ontological Inertia
 Command & Conquer: Red Alert 3 (Video Game) / int_704d7e91
type
No Ontological Inertia
 Command & Conquer: Renegade (Video Game) / int_704d7e91
type
No Ontological Inertia
 Crystalis (Video Game) / int_704d7e91
type
No Ontological Inertia
 Daikatana (Video Game) / int_704d7e91
type
No Ontological Inertia
 Darius (Video Game) / int_704d7e91
type
No Ontological Inertia
 Dark Fall (Video Game) / int_704d7e91
type
No Ontological Inertia
 Darksiders (Video Game) / int_704d7e91
type
No Ontological Inertia
 Dead Space 2 (Video Game) / int_704d7e91
type
No Ontological Inertia
 Deliver Us the Moon (Video Game) / int_704d7e91
type
No Ontological Inertia
 Desert Nightmare (Video Game) / int_704d7e91
type
No Ontological Inertia
 Divinity: Original Sin II (Video Game) / int_704d7e91
type
No Ontological Inertia
 Dragon Quest (Video Game) / int_704d7e91
type
No Ontological Inertia
 Dragon Quest VI (Video Game) / int_704d7e91
type
No Ontological Inertia
 Drakengard (Video Game) / int_704d7e91
type
No Ontological Inertia
 Dungeon Crawl (Video Game) / int_704d7e91
type
No Ontological Inertia
 Ecco the Dolphin (Video Game) / int_704d7e91
type
No Ontological Inertia
 Epic Battle Fantasy 5 (Video Game) / int_704d7e91
type
No Ontological Inertia
 Epic Seven (Video Game) / int_704d7e91
type
No Ontological Inertia
 Fire Emblem Gaiden (Video Game) / int_704d7e91
type
No Ontological Inertia
 Fire Emblem: Genealogy of the Holy War (Video Game) / int_704d7e91
type
No Ontological Inertia
 Fire Emblem: Radiant Dawn (Video Game) / int_704d7e91
type
No Ontological Inertia
 Fire Emblem Warriors (Video Game) / int_704d7e91
type
No Ontological Inertia
 Geneforge (Video Game) / int_704d7e91
type
No Ontological Inertia
 Girls' Frontline (Video Game) / int_704d7e91
type
No Ontological Inertia
 Golden Sun (Video Game) / int_704d7e91
type
No Ontological Inertia
 Gotcha Force (Video Game) / int_704d7e91
type
No Ontological Inertia
 Haven And Hearth (Video Game) / int_704d7e91
type
No Ontological Inertia
 Hero Must Die (Video Game) / int_704d7e91
type
No Ontological Inertia
 Hidden City (Video Game) / int_704d7e91
type
No Ontological Inertia
 High on Life (Video Game) / int_704d7e91
type
No Ontological Inertia
 Hollow Knight (Video Game) / int_704d7e91
type
No Ontological Inertia
 HoloCure (Video Game) / int_704d7e91
type
No Ontological Inertia
 I of the Dragon (Video Game) / int_704d7e91
type
No Ontological Inertia
 inFAMOUS 2 (Video Game) / int_704d7e91
type
No Ontological Inertia
 Isle of Rebirth (Video Game) / int_704d7e91
type
No Ontological Inertia
 Jeff Wayne's The War of the Worlds (Video Game) / int_704d7e91
type
No Ontological Inertia
 Jeff Wayne's War of the Worlds (Video Game) / int_704d7e91
type
No Ontological Inertia
 Kid Icarus: Uprising (Video Game) / int_704d7e91
type
No Ontological Inertia
 League of Legends (Video Game) / int_704d7e91
type
No Ontological Inertia
 Legacy of Kain (Video Game) / int_704d7e91
type
No Ontological Inertia
 Loop Hero (Video Game) / int_704d7e91
type
No Ontological Inertia
 Magia Record: Puella Magi Madoka Magica Side Story (Video Game) / int_704d7e91
type
No Ontological Inertia
 Mario & Luigi: Partners in Time (Video Game) / int_704d7e91
type
No Ontological Inertia
 Mario Party (Video Game) / int_704d7e91
type
No Ontological Inertia
 Mario Party DS (Video Game) / int_704d7e91
type
No Ontological Inertia
 MARVEL SNAP (Video Game) / int_704d7e91
type
No Ontological Inertia
 Marvel's Spider-Man 2 (Video Game) / int_704d7e91
type
No Ontological Inertia
 Mega Man Battle Network 5: Team Colonel and Team ProtoMan (Video Game) / int_704d7e91
type
No Ontological Inertia
 Mega Man X (Video Game) / int_704d7e91
type
No Ontological Inertia
 Memoria Freese (Video Game) / int_704d7e91
type
No Ontological Inertia
 Metal Walker (Video Game) / int_704d7e91
type
No Ontological Inertia
 Middle-earth: Shadow of Mordor (Video Game) / int_704d7e91
type
No Ontological Inertia
 Miitopia (Video Game) / int_704d7e91
type
No Ontological Inertia
 Milkmaid of the Milky Way (Video Game) / int_704d7e91
type
No Ontological Inertia
 Mini Robot Wars (Video Game) / int_704d7e91
type
No Ontological Inertia
 Monster Boy and the Cursed Kingdom (Video Game) / int_704d7e91
type
No Ontological Inertia
 Monster Hunter: Rise (Video Game) / int_704d7e91
type
No Ontological Inertia
 Mortal Kombat 3 (Video Game) / int_704d7e91
type
No Ontological Inertia
 Mortal Kombat X (Video Game) / int_704d7e91
type
No Ontological Inertia
 OFF (Video Game) / int_704d7e91
type
No Ontological Inertia
 Odin Sphere (Video Game) / int_704d7e91
type
No Ontological Inertia
 One Way Heroics (Video Game) / int_704d7e91
type
No Ontological Inertia
 Oracle of Tao (Video Game) / int_704d7e91
type
No Ontological Inertia
 Overgrown: Genesis (Video Game) / int_704d7e91
type
No Ontological Inertia
 Pajama Sam (Video Game) / int_704d7e91
type
No Ontological Inertia
 Paladins (Video Game) / int_704d7e91
type
No Ontological Inertia
 Paper Mario: The Origami King (Video Game) / int_704d7e91
type
No Ontological Inertia
 Persona 5 Strikers (Video Game) / int_704d7e91
type
No Ontological Inertia
 Phantasy Star IV (Video Game) / int_704d7e91
type
No Ontological Inertia
 Pokémon Masters (Video Game) / int_704d7e91
type
No Ontological Inertia
 Pokémon Mystery Dungeon: Rescue Team (Video Game) / int_704d7e91
type
No Ontological Inertia
 Pokémon Reborn (Video Game) / int_704d7e91
type
No Ontological Inertia
 Portal Reloaded (Video Game) / int_704d7e91
type
No Ontological Inertia
 Prey (2017) (Video Game) / int_704d7e91
type
No Ontological Inertia
 rRootage (Video Game) / int_704d7e91
type
No Ontological Inertia
 Resident Evil 7: Biohazard (Video Game) / int_704d7e91
type
No Ontological Inertia
 Ride to Hell: Retribution (Video Game) / int_704d7e91
type
No Ontological Inertia
 Rise of the Tomb Raider (Video Game) / int_704d7e91
type
No Ontological Inertia
 SaGa Frontier (Video Game) / int_704d7e91
type
No Ontological Inertia
 Sang-Froid: Tales of Werewolves (Video Game) / int_704d7e91
type
No Ontological Inertia
 Secret of Mana (Video Game) / int_704d7e91
type
No Ontological Inertia
 Shin Megami Tensei II (Video Game) / int_704d7e91
type
No Ontological Inertia
 Skylanders (Video Game) / int_704d7e91
type
No Ontological Inertia
 Sonic Mania (Video Game) / int_704d7e91
type
No Ontological Inertia
 Sonic the Hedgehog 2 (Video Game) / int_704d7e91
type
No Ontological Inertia
 Sonic the Hedgehog CD (Video Game) / int_704d7e91
type
No Ontological Inertia
 Space Pirates and Zombies (Video Game) / int_704d7e91
type
No Ontological Inertia
 Spiral Knights (Video Game) / int_704d7e91
type
No Ontological Inertia
 Splatoon 3 (Video Game) / int_704d7e91
type
No Ontological Inertia
 SpongeBob SquarePants: Battle for Bikini Bottom (Video Game) / int_704d7e91
type
No Ontological Inertia
 SpongeBob SquarePants: The Cosmic Shake (Video Game) / int_704d7e91
type
No Ontological Inertia
 Spore (Video Game) / int_704d7e91
type
No Ontological Inertia
 Spore Creatures (Video Game) / int_704d7e91
type
No Ontological Inertia
 Spyro: A Hero's Tail (Video Game) / int_704d7e91
type
No Ontological Inertia
 Star Wars: Squadrons (Video Game) / int_704d7e91
type
No Ontological Inertia
 Storyteller (Video Game) / int_704d7e91
type
No Ontological Inertia
 Super Mario 3D World (Video Game) / int_704d7e91
type
No Ontological Inertia
 Super Mario Bros. 3Mix (Video Game) / int_704d7e91
type
No Ontological Inertia
 Super Mario Maker 2 (Video Game) / int_704d7e91
type
No Ontological Inertia
 Super Mario World: Piranha Island (Video Game) / int_704d7e91
type
No Ontological Inertia
 Tales of Destiny 2 (Video Game) / int_704d7e91
type
No Ontological Inertia
 Tales of Xillia (Video Game) / int_704d7e91
type
No Ontological Inertia
 The Binding of Isaac (Video Game) / int_704d7e91
type
No Ontological Inertia
 The Bureau: XCOM Declassified (Video Game) / int_704d7e91
type
No Ontological Inertia
 The Coma: Cutting Class (Video Game) / int_704d7e91
type
No Ontological Inertia
 The Legend of Kyrandia (Video Game) / int_704d7e91
type
No Ontological Inertia
 The Quarry (Video Game) / int_704d7e91
type
No Ontological Inertia
 Thief (Video Game) / int_704d7e91
type
No Ontological Inertia
 Titan Quest (Video Game) / int_704d7e91
type
No Ontological Inertia
 Trauma Center (Atlus) (Video Game) / int_704d7e91
type
No Ontological Inertia
 Unreal Championship (Video Game) / int_704d7e91
type
No Ontological Inertia
 Unreal Tournament 2003 (Video Game) / int_704d7e91
type
No Ontological Inertia
 Unreal Tournament 2004 (Video Game) / int_704d7e91
type
No Ontological Inertia
 Valkyria Chronicles (Video Game) / int_704d7e91
type
No Ontological Inertia
 War of the Visions: Final Fantasy Brave Exvius (Video Game) / int_704d7e91
type
No Ontological Inertia
 Wizard101 (Video Game) / int_704d7e91
type
No Ontological Inertia
 XCOM 2 (Video Game) / int_704d7e91
type
No Ontological Inertia
 Ys V: Lost Kefin, Kingdom of Sand (Video Game) / int_704d7e91
type
No Ontological Inertia
 Zombie Army Trilogy (Video Game) / int_704d7e91
type
No Ontological Inertia
 Dark Tales / Videogame / int_704d7e91
type
No Ontological Inertia
 Disgaea 4: A Promise Unforgotten / Videogame / int_704d7e91
type
No Ontological Inertia
 Subnautica (Video Game) / int_704d7e91
type
No Ontological Inertia
 Da Capo II (Visual Novel) / int_704d7e91
type
No Ontological Inertia
 Date A Live: Ren Dystopia (Visual Novel) / int_704d7e91
type
No Ontological Inertia
 Fate/hollow ataraxia (Visual Novel) / int_704d7e91
type
No Ontological Inertia
 Eddsworld (Web Animation) / int_704d7e91
type
No Ontological Inertia
 Super Mario Bros. Z (Web Animation) / int_704d7e91
type
No Ontological Inertia
 Jojo.png - The Polnareffland Saga (Web Video) / int_704d7e91
type
No Ontological Inertia
 Scootertrix the Abridged (Web Video) / int_704d7e91
type
No Ontological Inertia
 The Cartoon Hero (Web Video) / int_704d7e91
type
No Ontological Inertia
 The Mercury Men (Web Video) / int_704d7e91
type
No Ontological Inertia
 The Spoony Experiment (Web Video) / int_704d7e91
type
No Ontological Inertia
 The Town Of Nowhere (Web Video) / int_704d7e91
type
No Ontological Inertia
 Axe Cop (Webcomic) / int_704d7e91
type
No Ontological Inertia
 BIBLE
seeAlso
No Ontological Inertia
 Caves and Critters (Webcomic) / int_704d7e91
type
No Ontological Inertia
 Erfworld (Webcomic) / int_704d7e91
type
No Ontological Inertia
 Inverted Fate (Webcomic) / int_704d7e91
type
No Ontological Inertia
 Jupiter-Men (Webcomic) / int_704d7e91
type
No Ontological Inertia
 Kill the Villainess (Webcomic) / int_704d7e91
type
No Ontological Inertia
 Manly Guys Doing Manly Things (Webcomic) / int_704d7e91
type
No Ontological Inertia
 Nebula (Webcomic) / int_704d7e91
type
No Ontological Inertia
 Paranatural (Webcomic) / int_704d7e91
type
No Ontological Inertia
 qxlkbh (Webcomic) / int_704d7e91
type
No Ontological Inertia
 S.S.D.D. (Webcomic) / int_704d7e91
type
No Ontological Inertia
 Secret of Mana Theater (Webcomic) / int_704d7e91
type
No Ontological Inertia
 Neo-Duelist League (Website) / int_704d7e91
type
No Ontological Inertia
 Adventure Time: Fionna and Cake / int_704d7e91
type
No Ontological Inertia
 Aladdin: The Return of Jafar / int_704d7e91
type
No Ontological Inertia
 Angel Wars / int_704d7e91
type
No Ontological Inertia
 Barbie as Rapunzel / int_704d7e91
type
No Ontological Inertia
 Battle for Terra / int_704d7e91
type
No Ontological Inertia
 Ben 10 / int_704d7e91
type
No Ontological Inertia
 Ben 10: Ultimate Alien / int_704d7e91
type
No Ontological Inertia
 C.O.P.S. (1988) / int_704d7e91
type
No Ontological Inertia
 Captain Underpants: The First Epic Movie / int_704d7e91
type
No Ontological Inertia
 Castlevania (2017) / int_704d7e91
type
No Ontological Inertia
 Cloudy with a Chance of Meatballs / int_704d7e91
type
No Ontological Inertia
 Code Lyoko / int_704d7e91
type
No Ontological Inertia
 Conan the Adventurer / int_704d7e91
type
No Ontological Inertia
 Cybersix / int_704d7e91
type
No Ontological Inertia
 Danger Mouse / int_704d7e91
type
No Ontological Inertia
 Dead Space: Aftermath / int_704d7e91
type
No Ontological Inertia
 Dorothy and the Wizard of Oz / int_704d7e91
type
No Ontological Inertia
 DuckTales the Movie: Treasure of the Lost Lamp / int_704d7e91
type
No Ontological Inertia
 Extreme Ghostbusters / int_704d7e91
type
No Ontological Inertia
 Frozen II / int_704d7e91
type
No Ontological Inertia
 Gadget and the Gadgetinis / int_704d7e91
type
No Ontological Inertia
 George of the Jungle (2007) / int_704d7e91
type
No Ontological Inertia
 Ghost Force / int_704d7e91
type
No Ontological Inertia
 Home (2015) / int_704d7e91
type
No Ontological Inertia
 Kubo and the Two Strings / int_704d7e91
type
No Ontological Inertia
 Martin Mystery / int_704d7e91
type
No Ontological Inertia
 Master Raindrop / int_704d7e91
type
No Ontological Inertia
 Mickey's House of Villains / int_704d7e91
type
No Ontological Inertia
 Moana / int_704d7e91
type
No Ontological Inertia
 My Adventures with Superman / int_704d7e91
type
No Ontological Inertia
 My Little Pony: Equestria Girls / int_704d7e91
type
No Ontological Inertia
 My Little Pony: Equestria Girls – Forgotten Friendship / int_704d7e91
type
No Ontological Inertia
 My Little Pony: Equestria Girls – Rainbow Rocks / int_704d7e91
type
No Ontological Inertia
 My Little Pony TV Specials / int_704d7e91
type
No Ontological Inertia
 Operation: Z.E.R.O. / int_704d7e91
type
No Ontological Inertia
 PAW Patrol / int_704d7e91
type
No Ontological Inertia
 PAW Patrol: The Movie / int_704d7e91
type
No Ontological Inertia
 Phineas and Ferb: Star Wars / int_704d7e91
type
No Ontological Inertia
 Piggsburg Pigs! / int_704d7e91
type
No Ontological Inertia
 Rubik, the Amazing Cube / int_704d7e91
type
No Ontological Inertia
 Rudolph and Frosty's Christmas in July / int_704d7e91
type
No Ontological Inertia
 Scooby-Doo on Zombie Island / int_704d7e91
type
No Ontological Inertia
 Sleeping Beauty / int_704d7e91
type
No Ontological Inertia
 Space Ghost / int_704d7e91
type
No Ontological Inertia
 Spiral Zone / int_704d7e91
type
No Ontological Inertia
 Steven Universe: The Movie / int_704d7e91
type
No Ontological Inertia
 Summer Camp Island / int_704d7e91
type
No Ontological Inertia
 Superjail! / int_704d7e91
type
No Ontological Inertia
 Sym-Bionic Titan / int_704d7e91
type
No Ontological Inertia
 Tangled / int_704d7e91
type
No Ontological Inertia
 Teen Titans Go! / int_704d7e91
type
No Ontological Inertia
 The Adventures of Jimmy Neutron, Boy Genius / int_704d7e91
type
No Ontological Inertia
 The Jungle Book 2 / int_704d7e91
type
No Ontological Inertia
 The LEGO Batman Movie / int_704d7e91
type
No Ontological Inertia
 The Little Mermaid / int_704d7e91
type
No Ontological Inertia
 Trollhunters: Rise of the Titans / int_704d7e91
type
No Ontological Inertia
 Turtles Forever / int_704d7e91
type
No Ontological Inertia
 Wander over Yonder / int_704d7e91
type
No Ontological Inertia
 Wonder Woman: Bloodlines / int_704d7e91
type
No Ontological Inertia
 Wreck-It Ralph / int_704d7e91
type
No Ontological Inertia
 Young Justice - Original Series / int_704d7e91
type
No Ontological Inertia
 Zak Storm / int_704d7e91
type
No Ontological Inertia
 Hell Girl / int_704d7e91
type
No Ontological Inertia
 Star Driver / int_704d7e91
type
No Ontological Inertia
 Savage Dragon (Comic Book) / int_704d7e91
type
No Ontological Inertia
 The Chronicles of Prydain / int_704d7e91
type
No Ontological Inertia
 Tsubasa -RESERVoir CHRoNiCLE- (Manga) / int_704d7e91
type
No Ontological Inertia
 Master of Magic (Video Game) / int_704d7e91
type
No Ontological Inertia