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Noisy Robots
- 178 statements
- 33 feature instances
- 17 referencing feature instances
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Noisy Robots | comment |
This is a Sound FX trope relating to any robot, Cyborg, Mechanical Lifeform or Powered Armor that makes mechanical creaking sounds when they move around. Most Real Life robots tend to make loud snaps and hissing noises due to the hydraulics or compressed air they use for movement and creaking noises mean that somebody has to pick up the oilcan stat unless they fancy replacing components. In the case of dangerous robots in fiction, it ramps up the tension, but also makes it easier for the protagonists to run or hide. | |
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Dropped link to Cyborg: Not an Item - FEATURE | |
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Dropped link to StarWars: Not an Item - CAT | |
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Dropped link to SteamPoweredGiraffe: Not an Item - IGNORE | |
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Dropped link to SubvertedTrope: Not an Item - CAT | |
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Dropped link to WarcraftIII: Not an Item - UNKNOWN | |
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Noisy Robots | isPartOf |
DBTropes | |
Noisy Robots / int_26541dd6 | type |
Noisy Robots | |
Noisy Robots / int_26541dd6 | comment |
Ex Machina: Unlike the clanking, whirring robots usually represented by this trope, Ava makes a rather smooth buzzing sound when she makes any significant movement, and she makes no noise at all with small movements. Even further, she and her "sisters" can cover up the noise when covered up by a sheath of false skin. That actually becomes part of a plot point. | |
Noisy Robots / int_26541dd6 | featureApplicability |
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Ex Machina | hasFeature |
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Noisy Robots / int_3729373e | type |
Noisy Robots | |
Noisy Robots / int_3729373e | comment |
Zigzagged in Detroit: Become Human. The first trailer features Kara walking out into the city while her joints make faint mechanical noises as she moves. In the real game, androids don't make any noise you wouldn't expect from a human moving. Most of their android-specific abilities (interfacing, analyzing an object, etc.) do cause mechanical whirrs and clicks, though it's unclear if anyone other than the android(s) performing the action can hear it. If an android is broken down to the point of imminent shutdown, as seen with Markus if he's wounded in Battle for Detroit, their "breathing" as well as their speech will be interspersed with static. | |
Noisy Robots / int_3729373e | featureApplicability |
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Detroit: Become Human (Video Game) | hasFeature |
Noisy Robots / int_3729373e | |
Noisy Robots / int_49ad83ee | type |
Noisy Robots | |
Noisy Robots / int_49ad83ee | comment |
Most robotic constructs in World of Warcraft are rather clanky. Justified because most of them are hostile or potentially attackable NPCs, and all NPCs have a combat noise. Robots are just noisier than most. | |
Noisy Robots / int_49ad83ee | featureApplicability |
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World of Warcraft (Video Game) | hasFeature |
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Noisy Robots / int_4ba244d4 | type |
Noisy Robots | |
Noisy Robots / int_4ba244d4 | comment |
This is your main form of defense in the fourth game; with no camera system, you'll have to rely on audio cues to know when the killer animatronics are at your door. Which is unfortunate, because, well... | |
Noisy Robots / int_4ba244d4 | featureApplicability |
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Noisy Robots / int_4ba244d4 | featureConfidence |
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Five Nights at Freddy's 4 (Video Game) | hasFeature |
Noisy Robots / int_4ba244d4 | |
Noisy Robots / int_559e9fc | type |
Noisy Robots | |
Noisy Robots / int_559e9fc | comment |
Westworld: Dr Ford is introduced talking to an early model android that's stored in the basement. Unlike the flawless cyborg models currently being used, it moves with jerky, whirring movements. | |
Noisy Robots / int_559e9fc | featureApplicability |
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Westworld | hasFeature |
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Noisy Robots / int_5bfa9c98 | type |
Noisy Robots | |
Noisy Robots / int_5bfa9c98 | comment |
Corpus proxies in Warframe not only make clanking sounds as they move around or hum as they hover, they also make clearly synthetic noises that serve no apparent purpose other than to alert potential intruders to their presence. | |
Noisy Robots / int_5bfa9c98 | featureApplicability |
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Warframe (Video Game) | hasFeature |
Noisy Robots / int_5bfa9c98 | |
Noisy Robots / int_7579423f | type |
Noisy Robots | |
Noisy Robots / int_7579423f | comment |
There are creaking/squeaking robot enemies in the video games Banjo-Kazooie and/or Banjo-Tooie. | |
Noisy Robots / int_7579423f | featureApplicability |
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Banjo-Kazooie (Video Game) | hasFeature |
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Noisy Robots / int_7a7a1a86 | type |
Noisy Robots | |
Noisy Robots / int_7a7a1a86 | comment |
In Aliens, the powerloader used by Ripley makes satisfying hydraulic whirrs and clomps as it moves around. | |
Noisy Robots / int_7a7a1a86 | featureApplicability |
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Aliens | hasFeature |
Noisy Robots / int_7a7a1a86 | |
Noisy Robots / int_7db679b4 | type |
Noisy Robots | |
Noisy Robots / int_7db679b4 | comment |
Jimmy the Robot of The Aquabats! Super Show! tends to whir with most of his movements. He also makes a Mac startup noise when rebooting, according to an episode of the Super Kickstarter miniseries. | |
Noisy Robots / int_7db679b4 | featureApplicability |
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The Aquabats! Super Show! | hasFeature |
Noisy Robots / int_7db679b4 | |
Noisy Robots / int_7f5bc680 | type |
Noisy Robots | |
Noisy Robots / int_7f5bc680 | comment |
Most of the robots in the Fallout series make a fair bit of noise when they're getting about, from the rattling clank of a Protectron to the grinding of a Sentry Bot's tracks. The fact that the vast majority probably haven't been serviced for about two hundred years doesn't help. Lampshaded thus by Ada in the Automatron DLC: | |
Noisy Robots / int_7f5bc680 | featureApplicability |
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Noisy Robots / int_7f5bc680 | featureConfidence |
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Fallout | hasFeature |
Noisy Robots / int_7f5bc680 | |
Noisy Robots / int_81692f99 | type |
Noisy Robots | |
Noisy Robots / int_81692f99 | comment |
In Star Trek, we have Borg drones that make mechanical and electrical noise when moving, or assimilating. | |
Noisy Robots / int_81692f99 | featureApplicability |
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Noisy Robots / int_81692f99 | featureConfidence |
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Star Trek (Franchise) | hasFeature |
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Noisy Robots / int_84d455d4 | type |
Noisy Robots | |
Noisy Robots / int_84d455d4 | comment |
Dorothy from The Big O makes very smooth mechanical sounds when she moves Depending on the Episode | |
Noisy Robots / int_84d455d4 | featureApplicability |
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Noisy Robots / int_84d455d4 | featureConfidence |
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The Big O | hasFeature |
Noisy Robots / int_84d455d4 | |
Noisy Robots / int_88652dbc | type |
Noisy Robots | |
Noisy Robots / int_88652dbc | comment |
Even though the Mixels are all cyborg-esque in design, the only ones to make these noises are the steampunk-themed Klinkers, who creak with metal and make hydraulic hisses when they move. | |
Noisy Robots / int_88652dbc | featureApplicability |
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Noisy Robots / int_88652dbc | featureConfidence |
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Mixels | hasFeature |
Noisy Robots / int_88652dbc | |
Noisy Robots / int_8ac4e993 | type |
Noisy Robots | |
Noisy Robots / int_8ac4e993 | comment |
The Gundam franchise has a very specific set of sounds for nearly every move a Mobile Suit makes. | |
Noisy Robots / int_8ac4e993 | featureApplicability |
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Noisy Robots / int_8ac4e993 | featureConfidence |
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Gundam (Franchise) | hasFeature |
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Noisy Robots / int_8db36f7 | type |
Noisy Robots | |
Noisy Robots / int_8db36f7 | comment |
RoboCop in RoboCop: The Series. When walking, he only makes stepping thumps, but moving anything else makes mechanical noises. | |
Noisy Robots / int_8db36f7 | featureApplicability |
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Noisy Robots / int_8db36f7 | featureConfidence |
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RoboCop (Franchise) | hasFeature |
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Noisy Robots / int_9a34ce5a | type |
Noisy Robots | |
Noisy Robots / int_9a34ce5a | comment |
Star Kid: Spencer makes note of how noisy the suit is when attempting to sneak around his house late at night while wearing the cyber-suit. | |
Noisy Robots / int_9a34ce5a | featureApplicability |
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Noisy Robots / int_9a34ce5a | featureConfidence |
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Star Kid | hasFeature |
Noisy Robots / int_9a34ce5a | |
Noisy Robots / int_9d34190a | type |
Noisy Robots | |
Noisy Robots / int_9d34190a | comment |
The Elder Scrolls: The various Dwemer Mecha-Mooks (known as "Animunculi" in the lore), as seen in Morrowind and Skyrim, make "clanky" metal-on-stone or metal-on-metal sounds as they move. Even when still, they'll make noise by releasing steam. | |
Noisy Robots / int_9d34190a | featureApplicability |
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Noisy Robots / int_9d34190a | featureConfidence |
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The Elder Scrolls (Franchise) | hasFeature |
Noisy Robots / int_9d34190a | |
Noisy Robots / int_9f624250 | type |
Noisy Robots | |
Noisy Robots / int_9f624250 | comment |
Chachamaru in the Negima!? second series had robotic noises added to accompany her movements. | |
Noisy Robots / int_9f624250 | featureApplicability |
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Noisy Robots / int_9f624250 | featureConfidence |
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Negima!? | hasFeature |
Noisy Robots / int_9f624250 | |
Noisy Robots / int_a4616794 | type |
Noisy Robots | |
Noisy Robots / int_a4616794 | comment |
Friendship is Witchcraft features in episode 4 a discussion about robots. Episode 5 focuses on one, and her servos could use some maintenance. Not that anyone cares. | |
Noisy Robots / int_a4616794 | featureApplicability |
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Noisy Robots / int_a4616794 | featureConfidence |
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Friendship is Witchcraft (Web Video) | hasFeature |
Noisy Robots / int_a4616794 | |
Noisy Robots / int_a9924342 | type |
Noisy Robots | |
Noisy Robots / int_a9924342 | comment |
Bicentennial Man: All NDR-114 robots make whirring noises whenever their "gears" move, even small motions like tilting their head or raising their hand are accompanied by a faint buzzing sound. If they turn themselves into Deceptively Human Robots, replacing their machinery, the sounds go away. | |
Noisy Robots / int_a9924342 | featureApplicability |
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Noisy Robots / int_a9924342 | featureConfidence |
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Bicentennial Man | hasFeature |
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Noisy Robots / int_ab2a760 | type |
Noisy Robots | |
Noisy Robots / int_ab2a760 | comment |
Five Nights at Freddy's features such iconic sounds like "SKREEEE!", "REARGHHHH!", "HISSSSGRH!", "SGROURGHHH!", "SCREEERGH!" and "GRAAAAAAH!" Otherwise, it's rather downplayed. While the animatronics do make other noises as they stalk you through the nights (such as Freddy's laughter and the Puppet playing "Pop Goes the Weasel"), they can also be quite sneaky as well. This is your main form of defense in the fourth game; with no camera system, you'll have to rely on audio cues to know when the killer animatronics are at your door. Which is unfortunate, because, well... |
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Noisy Robots / int_ab2a760 | featureApplicability |
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Noisy Robots / int_ab2a760 | featureConfidence |
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FiveNightsAtFreddys | hasFeature |
Noisy Robots / int_ab2a760 | |
Noisy Robots / int_b47b8c74 | type |
Noisy Robots | |
Noisy Robots / int_b47b8c74 | comment |
Cassius's armor in World's Greatest Adventures makes an electric, whirring noise when it moves. | |
Noisy Robots / int_b47b8c74 | featureApplicability |
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Noisy Robots / int_b47b8c74 | featureConfidence |
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World's Greatest Adventures (Web Video) | hasFeature |
Noisy Robots / int_b47b8c74 | |
Noisy Robots / int_b618b457 | type |
Noisy Robots | |
Noisy Robots / int_b618b457 | comment |
Marvin in the first The Hitchhiker's Guide to the Galaxy book deliberately makes clanking and labouring noises whenever he moves. | |
Noisy Robots / int_b618b457 | featureApplicability |
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Noisy Robots / int_b618b457 | featureConfidence |
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The Hitchhiker's Guide to the Galaxy | hasFeature |
Noisy Robots / int_b618b457 | |
Noisy Robots / int_c0d295c4 | type |
Noisy Robots | |
Noisy Robots / int_c0d295c4 | comment |
The various Robot Mercenaries of Grey Mann's army in Team Fortress 2's Mann Vs. Machine mode clatter, sputter, and clank as they move around. Most obvious in the trailer video but they're still fairly noisy in the game. This is masked somewhat by their tendency to babble constantly. | |
Noisy Robots / int_c0d295c4 | featureApplicability |
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Noisy Robots / int_c0d295c4 | featureConfidence |
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Team Fortress 2 (Video Game) | hasFeature |
Noisy Robots / int_c0d295c4 | |
Noisy Robots / int_c43df4d8 | type |
Noisy Robots | |
Noisy Robots / int_c43df4d8 | comment |
The Cybermen in Doctor Who have their movements accompanied by hydraulic hisses and clunks. Lampshaded in "The Next Doctor" when they somehow manage to sneak up on the Doctor and he asks them if they've "got their legs on 'silent'". | |
Noisy Robots / int_c43df4d8 | featureApplicability |
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Noisy Robots / int_c43df4d8 | featureConfidence |
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Doctor Who | hasFeature |
Noisy Robots / int_c43df4d8 | |
Noisy Robots / int_ce86573 | type |
Noisy Robots | |
Noisy Robots / int_ce86573 | comment |
EXTRAPOWER: Star Resistance: Zanber Head makes satisfying pneumatic noises every time it performs a Final Crash. | |
Noisy Robots / int_ce86573 | featureApplicability |
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EXTRAPOWER: Star Resistance (Video Game) | hasFeature |
Noisy Robots / int_ce86573 | |
Noisy Robots / int_da2d0c6f | type |
Noisy Robots | |
Noisy Robots / int_da2d0c6f | comment |
The bomb disposal robots in Bomb Patrol Afghanistan are noisier than you would expect of a military grade machine. Then again, it is designed to be remotely operated an possibly make heroic sacrifices so the humans won't have to get up close and personal with IEDs. | |
Noisy Robots / int_da2d0c6f | featureApplicability |
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Noisy Robots / int_da2d0c6f | featureConfidence |
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Bomb Patrol Afghanistan | hasFeature |
Noisy Robots / int_da2d0c6f | |
Noisy Robots / int_e11de2a2 | type |
Noisy Robots | |
Noisy Robots / int_e11de2a2 | comment |
In Doom Patrol (2019), Cliff a.k.a. "Robotman" has a bulky metal body that whirs with even the smallest movement, in contrast to Cyborg's much more elegant mechanical parts that are mostly silent. | |
Noisy Robots / int_e11de2a2 | featureApplicability |
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Noisy Robots / int_e11de2a2 | featureConfidence |
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Doom Patrol (2019) | hasFeature |
Noisy Robots / int_e11de2a2 | |
Noisy Robots / int_e26905cd | type |
Noisy Robots | |
Noisy Robots / int_e26905cd | comment |
Tekken's Jack-type cyborgs make a satisfying crashing noise when knocked over, although they're quiet when moving. | |
Noisy Robots / int_e26905cd | featureApplicability |
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Noisy Robots / int_e26905cd | featureConfidence |
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Tekken | hasFeature |
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Noisy Robots / int_e659ad4b | type |
Noisy Robots | |
Noisy Robots / int_e659ad4b | comment |
Most of the machines in Robot and Frank make extraneous noises while moving. | |
Noisy Robots / int_e659ad4b | featureApplicability |
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Noisy Robots / int_e659ad4b | featureConfidence |
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Robot and Frank | hasFeature |
Noisy Robots / int_e659ad4b | |
Noisy Robots / int_fa77d43c | type |
Noisy Robots | |
Noisy Robots / int_fa77d43c | comment |
Terminator Salvation: All of the Machines are noisy, with varying degrees of heavy electronic-metal creaking mix from the T-600 to the gigantic Harvester. | |
Noisy Robots / int_fa77d43c | featureApplicability |
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Terminator Salvation | hasFeature |
Noisy Robots / int_fa77d43c | |
Noisy Robots / int_fb9c177d | type |
Noisy Robots | |
Noisy Robots / int_fb9c177d | comment |
In Transformers, you sometimes (different series are different on this, and many things) hear sounds as the robots move. Transformers: Animated in particular has fun with it, with high-pitched whirring noises that say 'high tech' for most of them, but the old geezer of a medic, Ratchet, makes much creakier noises. | |
Noisy Robots / int_fb9c177d | featureApplicability |
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Noisy Robots / int_fb9c177d | featureConfidence |
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Transformers (Franchise) | hasFeature |
Noisy Robots / int_fb9c177d | |
Noisy Robots / int_ff5cc447 | type |
Noisy Robots | |
Noisy Robots / int_ff5cc447 | comment |
Short Circuit: Johnny 5 makes all kinds of noise when he moves around, but it's natural, since he's animatronic. | |
Noisy Robots / int_ff5cc447 | featureApplicability |
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Noisy Robots / int_ff5cc447 | featureConfidence |
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Short Circuit | hasFeature |
Noisy Robots / int_ff5cc447 |
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