Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Not Quite Flight

 Not Quite Flight
type
FeatureClass
 Not Quite Flight
label
Not Quite Flight
 Not Quite Flight
page
NotQuiteFlight
 Not Quite Flight
comment
The power of Flight has been a human dream since before speech. Is it any wonder that so many Superheroes can fly? Actually, it is.
Pretty much every hero with any power (or none) can fly, the reason being that they can "improvise" a power that's not quite flight out of their existing power set or simply use jetpacks. Assuming they give an explanation, of course. Sometimes the writer would prefer a pseudo-scientific explanation to a non-scientific explanation. (Stan Lee admitted he is one of these.) Super strong heroes can "Leap higher than a tall building", those who can phase through matter will usually be able to walk on air/float (a kind of Required Secondary Powers), and heroes with grappling hooks can do a Building Swing. Sometimes there is a big winged creature too large to sustain flight that the writers explain as gliding rather than true flight, or a pyrokinetic being able to make themselves "lighter than air" or make jet-boots by shooting fire from their feet.
The reason for this is twofold; heroes will need transportation, or it's just plain so cool that they've gotta have it as part of a Flying Brick (or similar) package. This has pretty much devalued heroes whose sole power is flight into the same category as heart. The exception is if the team has ready access to a jet or other vehicle, at which point the number of flyers gets substantially smaller.
If you think about it, superheroes who can generate or control a floating platform, and then stand on the platform, are basically doing Baron Munchausen's old trick of lifting himself by his own bootlaces.
For those without any of these means of recourse, well… there's always Roof Hopping. Sky Surfing is a subtrope. See also Power Floats and I Believe I Can Fly.
 Not Quite Flight
fetched
2024-02-18T01:00:20Z
 Not Quite Flight
parsed
2024-02-18T01:00:20Z
 Not Quite Flight
processingComment
Dropped link to AccidentalPun: Not an Item - FEATURE
 Not Quite Flight
processingComment
Dropped link to BFS: Not an Item - FEATURE
 Not Quite Flight
processingComment
Dropped link to BIONICLE: Not an Item - UNKNOWN
 Not Quite Flight
processingComment
Dropped link to BlackLightning: Not an Item - UNKNOWN
 Not Quite Flight
processingComment
Dropped link to BlowYouAway: Not an Item - FEATURE
 Not Quite Flight
processingComment
Dropped link to BrilliantButLazy: Not an Item - FEATURE
 Not Quite Flight
processingComment
Dropped link to BuildingSwing: Not an Item - FEATURE
 Not Quite Flight
processingComment
Dropped link to CantUseStairs: Not an Item - FEATURE
 Not Quite Flight
processingComment
Dropped link to Castlevania: Not an Item - CAT
 Not Quite Flight
processingComment
Dropped link to CharacterBlog: Not an Item - FEATURE
 Not Quite Flight
processingComment
Dropped link to DishingOutDirt: Not an Item - FEATURE
 Not Quite Flight
processingComment
Dropped link to ElementalPowers: Not an Item - FEATURE
 Not Quite Flight
processingComment
Dropped link to ExactlyWhatItSaysOnTheTin: Not an Item - FEATURE
 Not Quite Flight
processingComment
Dropped link to FightingSpirit: Not an Item - FEATURE
 Not Quite Flight
processingComment
Dropped link to ForgingHephaestus: Not an Item - UNKNOWN
 Not Quite Flight
processingComment
Dropped link to GoodBadBugs: Not an Item - FEATURE
 Not Quite Flight
processingComment
Dropped link to GroundShatteringLanding: Not an Item - FEATURE
 Not Quite Flight
processingComment
Dropped link to HavingABlast: Not an Item - FEATURE
 Not Quite Flight
processingComment
Dropped link to HowDoIShotWeb: Not an Item - FEATURE
 Not Quite Flight
processingComment
Dropped link to IcarusAllusion: Not an Item - FEATURE
 Not Quite Flight
processingComment
Dropped link to InASingleBound: Not an Item - FEATURE
 Not Quite Flight
processingComment
Dropped link to Intangibility: Not an Item - FEATURE
 Not Quite Flight
processingComment
Dropped link to InvisibleWall: Not an Item - FEATURE
 Not Quite Flight
processingComment
Dropped link to JumpJetPack: Not an Item - FEATURE
 Not Quite Flight
processingComment
Dropped link to JumpPhysics: Not an Item - FEATURE
 Not Quite Flight
processingComment
Dropped link to MaskOfPower: Not an Item - FEATURE
 Not Quite Flight
processingComment
Dropped link to MindOverMatter: Not an Item - FEATURE
 Not Quite Flight
processingComment
Dropped link to MovingTheGoalposts: Not an Item - FEATURE
 Not Quite Flight
processingComment
Dropped link to ParasolParachute: Not an Item - FEATURE
 Not Quite Flight
processingComment
Dropped link to Pegasus: Not an Item - FEATURE
 Not Quite Flight
processingComment
Dropped link to PeoplePuppets: Not an Item - FEATURE
 Not Quite Flight
processingComment
Dropped link to PowerCopying: Not an Item - FEATURE
 Not Quite Flight
processingComment
Dropped link to PoweredArmor: Not an Item - FEATURE
 Not Quite Flight
processingComment
Dropped link to RequiredSecondaryPowers: Not an Item - FEATURE
 Not Quite Flight
processingComment
Dropped link to RuleOfThree: Not an Item - FEATURE
 Not Quite Flight
processingComment
Dropped link to SecretPolice: Not an Item - FEATURE
 Not Quite Flight
processingComment
Dropped link to SpringCoil: Not an Item - FEATURE
 Not Quite Flight
processingComment
Dropped link to SteppingStonesInTheSky: Not an Item - FEATURE
 Not Quite Flight
processingComment
Dropped link to SuperMode: Not an Item - FEATURE
 Not Quite Flight
processingComment
Dropped link to SuperScream: Not an Item - FEATURE
 Not Quite Flight
processingComment
Dropped link to SuperSpeed: Not an Item - FEATURE
 Not Quite Flight
processingComment
Dropped link to SuperStrength: Not an Item - FEATURE
 Not Quite Flight
processingComment
Dropped link to SwissArmyWeapon: Not an Item - FEATURE
 Not Quite Flight
processingComment
Dropped link to TheAlcatraz: Not an Item - FEATURE
 Not Quite Flight
processingComment
Dropped link to TheUmbrellaAcademy: Not an Item - UNKNOWN
 Not Quite Flight
processingComment
Dropped link to ThisLooksLikeAJobForAquaman: Not an Item - FEATURE
 Not Quite Flight
processingComment
Dropped link to VoluntaryShapeshifting: Not an Item - FEATURE
 Not Quite Flight
processingComment
Dropped link to WallCrawl: Not an Item - FEATURE
 Not Quite Flight
processingComment
Dropped link to WingedHumanoid: Not an Item - FEATURE
 Not Quite Flight
processingComment
Dropped link to WingedUnicorn: Not an Item - FEATURE
 Not Quite Flight
processingComment
Dropped link to ZigZaggingTrope: Not an Item - FEATURE
 Not Quite Flight
processingUnknown
BIONICLE
 Not Quite Flight
processingUnknown
ForgingHephaestus
 Not Quite Flight
processingUnknown
BlackLightning
 Not Quite Flight
processingUnknown
TheUmbrellaAcademy
 Not Quite Flight
isPartOf
DBTropes
 Not Quite Flight / int_11fd6993
type
Not Quite Flight
 Not Quite Flight / int_11fd6993
comment
In InFamous despite flight being one of the more common Conduit powers, Cole can't fly until his 11th-Hour Superpower. Instead he has jumping, gliding and grappling hook powers which are admittedly slower and less cool (and less gamebreaking in the series that focuses on roof hopping and parkour).
 Not Quite Flight / int_11fd6993
featureApplicability
1.0
 Not Quite Flight / int_11fd6993
featureConfidence
1.0
 inFAMOUS (Video Game)
hasFeature
Not Quite Flight / int_11fd6993
 Not Quite Flight / int_131dd753
type
Not Quite Flight
 Not Quite Flight / int_131dd753
comment
Those characters in Tower of God who are only Regulars usually can't fly, but...
Powerful and lazy Wave Controllers like Lauroe can float around.
Light Bearers control levitating Lighthouses, and while these don't exactly fly fast, there's nothing to keep you from standing or sitting on one.
Viole uses Power Copying to learn a Ranker's skill that creates a disc of energy that he can fly around on with little limitation.
 Not Quite Flight / int_131dd753
featureApplicability
1.0
 Not Quite Flight / int_131dd753
featureConfidence
1.0
 Tower of God (Webcomic)
hasFeature
Not Quite Flight / int_131dd753
 Not Quite Flight / int_13679a09
type
Not Quite Flight
 Not Quite Flight / int_13679a09
comment
Ward:
Snag from the Mall Cluster adjusts gravity so he can literally fall horizontally or even upwards.
 Not Quite Flight / int_13679a09
featureApplicability
1.0
 Not Quite Flight / int_13679a09
featureConfidence
1.0
 Ward
hasFeature
Not Quite Flight / int_13679a09
 Not Quite Flight / int_1367cea0
type
Not Quite Flight
 Not Quite Flight / int_1367cea0
comment
Worm:
Skitter is aerially mobile thanks to her giant beetle Atlas, which she controls with her mind and rides. After Atlas dies, she gets antigravity technology built into her costume and a flight pack that lets her maneuver.
Shadow Stalker can jump very high, very far and land very softly when she's in her (mostly) intangible 'shadow form.'
Shatterbird can 'fly' by manipulating the glass shards that serve as her costume to carry her around via her glass-manipulating powers. When he hijacks Shatterbird's body via his People Puppets ability, Regent figures out how to use her powers for 'flight' by levitating a wooden door with glass and using it as a flying skiff.
Likewise to the above, Rune can levitate around on the objects she controls with her Mind over Matter abilities.
For a third example of this trope achieved via telekinesis, the Simurgh doesn't actually fly despite the wings she possesses, instead, her telekinesis is used to keep her afloat.
The Chinese Yàngbǎn use a combination of powers (including electromagnetic repulsion) to fly a few feet above the ground.
 Not Quite Flight / int_1367cea0
featureApplicability
1.0
 Not Quite Flight / int_1367cea0
featureConfidence
1.0
 Worm
hasFeature
Not Quite Flight / int_1367cea0
 Not Quite Flight / int_14afa9d
type
Not Quite Flight
 Not Quite Flight / int_14afa9d
comment
Sleepless Domain: Most of Team Alchemical can use their respective Elemental Powers to achieve something close to flight. Alchemical Air can use the wind to lift herself off the ground, Alchemical Water can ride the water present in the atmosphere, Alchemical Earth can raise the ground beneath her, and Alchemical Aether can use her power over Pure Energy to leap from rooftop to rooftop. The one member who can't use her powers to enhance her mobility is Alchemical Fire — it is noted that she once tried using her fire abilities for jet boots, but "never again."
 Not Quite Flight / int_14afa9d
featureApplicability
1.0
 Not Quite Flight / int_14afa9d
featureConfidence
1.0
 Sleepless Domain (Webcomic)
hasFeature
Not Quite Flight / int_14afa9d
 Not Quite Flight / int_15c6ea11
type
Not Quite Flight
 Not Quite Flight / int_15c6ea11
comment
Wonder Woman (1942): Diana was originally unable to fly directly in the manner of Superman, but they simplified all the handwaves to just give her flight. During the The Silver Age of Comic Books, and the tail end of the The Golden Age of Comic Books, Wonder Woman used to "glide on air currents" — which somehow always seemed to be going in the right direction unless it became a plot point (like one story in which the villain encased a city in ice, which apparently meant that there were only downdrafts). This was retconned into full flight in the 1987 revamp.
 Not Quite Flight / int_15c6ea11
featureApplicability
1.0
 Not Quite Flight / int_15c6ea11
featureConfidence
1.0
 Wonder Woman (1942) (Comic Book)
hasFeature
Not Quite Flight / int_15c6ea11
 Not Quite Flight / int_162fcaab
type
Not Quite Flight
 Not Quite Flight / int_162fcaab
comment
Dinosaur Train:
The Pteranodon kids are surprised to learn that even though Microraptors have four wings, they can only glide.
Shiny asks Vlad Volaticotherium how he can fly if he's a mammalnote this is set before bats were invented when she first meets him, to which Vlad responds that he can't; he can only glide.
 Not Quite Flight / int_162fcaab
featureApplicability
1.0
 Not Quite Flight / int_162fcaab
featureConfidence
1.0
 Dinosaur Train
hasFeature
Not Quite Flight / int_162fcaab
 Not Quite Flight / int_168c4727
type
Not Quite Flight
 Not Quite Flight / int_168c4727
comment
Guild Wars 2's first expansion, Heart of Thorns, introduces the mastery system, one mastery of which is gliding. Improving your character's mastery of gliding allows players to ride Ley Lines across the sky. The second expansion, Path of Fire, gives players mounts. The skimmer's special ability lets the player float higher, and the speed at which you fall is lowered. The griffon's ability to flap its wings is practically flight, but it cannot fly any higher than its starting point.
 Not Quite Flight / int_168c4727
featureApplicability
1.0
 Not Quite Flight / int_168c4727
featureConfidence
1.0
 Guild Wars 2 (Video Game)
hasFeature
Not Quite Flight / int_168c4727
 Not Quite Flight / int_169f043b
type
Not Quite Flight
 Not Quite Flight / int_169f043b
comment
The novel StarCraft: Ghost: Nova reveals that very powerful telepaths are able to use their telekinesis to lift their own bodies, although it takes great concentration. In-game, Protoss High Templars are shown constantly levitating, presumably using this method.
 Not Quite Flight / int_169f043b
featureApplicability
1.0
 Not Quite Flight / int_169f043b
featureConfidence
1.0
 StarCraft (Video Game)
hasFeature
Not Quite Flight / int_169f043b
 Not Quite Flight / int_16cfb2e5
type
Not Quite Flight
 Not Quite Flight / int_16cfb2e5
comment
In The Witchlands, Airwitches fly by making air currents carry them.
 Not Quite Flight / int_16cfb2e5
featureApplicability
1.0
 Not Quite Flight / int_16cfb2e5
featureConfidence
1.0
 The Witchlands
hasFeature
Not Quite Flight / int_16cfb2e5
 Not Quite Flight / int_17205d9d
type
Not Quite Flight
 Not Quite Flight / int_17205d9d
comment
Saints Row: Gat Out of Hell improves upon this by giving you wings and gargoyle-esque gliding which you can extend the duration of by diving to gain momentum and a limited number of wing flaps. It is tied to your stamina meter, so infinite flight isn't really a possibility, but this can be mitigated through upgrades.
 Not Quite Flight / int_17205d9d
featureApplicability
1.0
 Not Quite Flight / int_17205d9d
featureConfidence
1.0
 Saints Row: Gat Out of Hell (Video Game)
hasFeature
Not Quite Flight / int_17205d9d
 Not Quite Flight / int_1869a077
type
Not Quite Flight
 Not Quite Flight / int_1869a077
comment
Samurai Jack learns to: "Not fly. Jump good." So good, in fact, that he's jumping around not just nimbly-bimbly from tree to tree by the end of the episode, but between individual leaves on trees in the canopy of a forest. However, future episodes severely restrict his jumping skill.
 Not Quite Flight / int_1869a077
featureApplicability
1.0
 Not Quite Flight / int_1869a077
featureConfidence
1.0
 Samurai Jack
hasFeature
Not Quite Flight / int_1869a077
 Not Quite Flight / int_1a12bbee
type
Not Quite Flight
 Not Quite Flight / int_1a12bbee
comment
The Mighty Thor: Thor swings Mjölnir around his hand and then releases it with it still attached to his wrist. The momentum then carries him halfway across the world. That would actually work. Granted, it would take some epic deltoids or a magic hammer to avoid your arm being torn off, but Thor has both. However, his inability to fly depends entirely on who happens to be writing him at the moment. It's possible that they might still stick with the "I throw my hammer!" bit but the way it's portrayed there's no way it could be anything but true flight. In some other media, he's shown to be able to achieve true flight, though normally by summoning wind or the power of Mjolnir to levitate him.
 Not Quite Flight / int_1a12bbee
featureApplicability
1.0
 Not Quite Flight / int_1a12bbee
featureConfidence
1.0
 The Mighty Thor (Comic Book)
hasFeature
Not Quite Flight / int_1a12bbee
 Not Quite Flight / int_1bdeba5a
type
Not Quite Flight
 Not Quite Flight / int_1bdeba5a
comment
X-Men:
Both Banshee and his daughter Siryn can fly by screaming really loud — no clue given as to how this is supposed to work, as they're clearly not shouting at the ground when they do this. Or, you know, moving backward. It's explained as them projecting soundwaves off of the ground, except, you know, sound waves don't work that way. Sometimes they seem to be able to speak while doing this because Talking Is a Free Action. Presumably, it's just because banshees are supposed to fly as well as scream.
According to the Official Handbook of the Marvel Universe, they have minor Psychic Powers to redirect the kinetic energy of their screaming so that it propels them through the air. Okay.
Storm can fly by using her powers to shoot a strong gust of wind up her backside.
Magneto can pick himself up with metal objects that he levitates with his powers. He is sometimes stated as outright flying (or "levitating") by controlling magnetic lines of force. It is also a likely explanation for how he can move things lacking ferrous metal.
Iceman can make a trail of ice in the air which he surfs on. The thing is that his "Ice Slides" as he calls him still need to be anchored to the ground somewhere. Some more realistic depictions show this as a strictly short-range transportation option.
Kitty Pryde can walk on air using the Required Secondary Power that stops her phasing power from pulling her down into the earth. Which gets her where she needs to go, but at a normal walking pace.
Nate Grey uses telekinesis to pick himself up and "fly". Most telekinetic characters can do this, actually, but Nate's better at it than most.
Jean Grey/Marvel Girl/Phoenix possesses telekinesis whereby she manipulates atoms with her mind, enabling her to effectively fly by moving around her own atoms.
 Not Quite Flight / int_1bdeba5a
featureApplicability
1.0
 Not Quite Flight / int_1bdeba5a
featureConfidence
1.0
 X-Men (Comic Book)
hasFeature
Not Quite Flight / int_1bdeba5a
 Not Quite Flight / int_1cc09117
type
Not Quite Flight
 Not Quite Flight / int_1cc09117
comment
Bleach has this in all the standard forms: Anyone with enough skill can stand on air by turning spirit particles into a platform outside of the Sereitei, where the material the walls are made of interfere with the control. Lampshaded in a fight between Ikkaku and Shishigawara. When Ikkaku stands on air, Shishigawara is unable to follow and tells him to stop flying away from him and fight head on. Ikkaku insists that what he's doing isn't flying.
 Not Quite Flight / int_1cc09117
featureApplicability
1.0
 Not Quite Flight / int_1cc09117
featureConfidence
1.0
 Bleach (Manga)
hasFeature
Not Quite Flight / int_1cc09117
 Not Quite Flight / int_1d24efc4
type
Not Quite Flight
 Not Quite Flight / int_1d24efc4
comment
Firefall is well known for its maneuverability of an eight-ton power armor, using jetpacks/jetboots and hardlight gliders to get around. However, the maximum jet energy in a battleframe is limited and needs to recharge to prevent overloading the core, and the jets burn through energy if you are not standing still while rocketing upward. Slowly. Gliders don't do well when pointed skyward (you lose momentum trying to invoke troll physics), will disintegrate after their use, and are summoned by arkfolding a stationary molecular printer on the ground, which has a cooldown of about 120 seconds or less. The Celestial Wings item, on the other hand...
 Not Quite Flight / int_1d24efc4
featureApplicability
1.0
 Not Quite Flight / int_1d24efc4
featureConfidence
1.0
 Firefall (Video Game)
hasFeature
Not Quite Flight / int_1d24efc4
 Not Quite Flight / int_1f76648
type
Not Quite Flight
 Not Quite Flight / int_1f76648
comment
In A Certain Magical Index and A Certain Scientific Railgun, characters like Kuroko can teleport several times to get airborne.
 Not Quite Flight / int_1f76648
featureApplicability
1.0
 Not Quite Flight / int_1f76648
featureConfidence
1.0
 A Certain Magical Index
hasFeature
Not Quite Flight / int_1f76648
 Not Quite Flight / int_223c2a48
type
Not Quite Flight
 Not Quite Flight / int_223c2a48
comment
The Legend of Zelda: Breath of the Wild:
After receiving the Paraglider, Link can use it to glide through the air (at least, so long as he has enough stamina to retain his grip on it). He can catch updrafts to gain height with it, such as from open flames or from the use of the Revali's Gale power.
It's possible to fly upward indefinitely (until Link hits the Invisible Wall high in the sky) by sandwiching a platform between Link and a large metal object and using Magnesis.
Wizzrobes prance around in the air, leaving a ripple effect wherever they hop. They stay firmly a couple meter above the ground when doing this and don't go any higher or lower unless you stun them and bring them to the ground.
 Not Quite Flight / int_223c2a48
featureApplicability
1.0
 Not Quite Flight / int_223c2a48
featureConfidence
1.0
 The Legend of Zelda: Breath of the Wild (Video Game)
hasFeature
Not Quite Flight / int_223c2a48
 Not Quite Flight / int_227431b6
type
Not Quite Flight
 Not Quite Flight / int_227431b6
comment
Runaways: Only Karolina can truly fly; the group relies on a giant robot frog to get around which couldn't fly either, just make massive leaps. Until it was destroyed and rebuilt with real flight capabilities. In later arcs, Victor and Nico have been seen levitating, Nico also occasionally flying by conjuring wings or a griffin to ride. Xavin has two methods of flight, thanks to possessing the powers of the Fantastic Four: they can move themself and others around in their Invisible Woman forcefields, and rocket-propel themself with Human Torch powers.
 Not Quite Flight / int_227431b6
featureApplicability
1.0
 Not Quite Flight / int_227431b6
featureConfidence
1.0
 Runaways (Comic Book)
hasFeature
Not Quite Flight / int_227431b6
 Not Quite Flight / int_227742e2
type
Not Quite Flight
 Not Quite Flight / int_227742e2
comment
Kaze no Stigma: Kazuma uses his extraordinarily powerful wind magic to move around.
 Not Quite Flight / int_227742e2
featureApplicability
1.0
 Not Quite Flight / int_227742e2
featureConfidence
1.0
 Kaze no Stigma
hasFeature
Not Quite Flight / int_227742e2
 Not Quite Flight / int_23185c00
type
Not Quite Flight
 Not Quite Flight / int_23185c00
comment
Taken: In "Beyond the Sky", John uses his Psychic Powers to make Becky Clarke levitate. He passes it off as a magic trick.
 Not Quite Flight / int_23185c00
featureApplicability
1.0
 Not Quite Flight / int_23185c00
featureConfidence
1.0
 Taken
hasFeature
Not Quite Flight / int_23185c00
 Not Quite Flight / int_26a4567e
type
Not Quite Flight
 Not Quite Flight / int_26a4567e
comment
Psi-Ops: The Mindgate Conspiracy: Allow you to levitate an object you are standing on to reach certain areas. "TK surfing" started out as quirk of the physics system but was kept when the developers realised what they could do with it.
 Not Quite Flight / int_26a4567e
featureApplicability
1.0
 Not Quite Flight / int_26a4567e
featureConfidence
1.0
 Psi-Ops: The Mindgate Conspiracy (Video Game)
hasFeature
Not Quite Flight / int_26a4567e
 Not Quite Flight / int_28286c57
type
Not Quite Flight
 Not Quite Flight / int_28286c57
comment
In The Rise of Kyoshi, we see that the Flying Opera Company invented this for earth and waterbending, known as dust-stepping and mist-stepping respectively. They bend tiny pieces of earth or ice under they feet as they get higher and higher. They developed their technique due to the influence of one of their group's founders, who was a rogue airbender. Kyoshi's firebending sifu Rangi similalry learned how to do this for Firebending thus creating the technique we see used the most frequentely.
 Not Quite Flight / int_28286c57
featureApplicability
1.0
 Not Quite Flight / int_28286c57
featureConfidence
1.0
 The Rise of Kyoshi
hasFeature
Not Quite Flight / int_28286c57
 Not Quite Flight / int_2b132158
type
Not Quite Flight
 Not Quite Flight / int_2b132158
comment
In Buck Rogers, the Anti-Gravity substance "inertron" was used to make "jumping belts." A belt was simply a chunk of inertron strapped to the wearer's back, lowering his effective weight to the point where he could jump huge distances like a grasshopper. Later in the strip, low-powered jet-packs combined with an inertron belt did come to allow actual flight.
 Not Quite Flight / int_2b132158
featureApplicability
1.0
 Not Quite Flight / int_2b132158
featureConfidence
1.0
 Buck Rogers (Comic Strip)
hasFeature
Not Quite Flight / int_2b132158
 Not Quite Flight / int_2e3e7ac2
type
Not Quite Flight
 Not Quite Flight / int_2e3e7ac2
comment
In the Justice League Unlimited episode "I Am Legion", Fire is carrying Flash after bailing out of their Javelin while battling robot condors. Flash tells Fire to drop him so that she can go help Hawkgirl, who is struggling in her battle with one of the condors, and Fire reluctantly does so after Flash gives her a smile and tells her to trust him. When Fire mentions this to Shayera, she says, "You know he can't fly, right?" He manages to improvise a quick way to "fly" on the way down:
 Not Quite Flight / int_2e3e7ac2
featureApplicability
1.0
 Not Quite Flight / int_2e3e7ac2
featureConfidence
1.0
 Justice League
hasFeature
Not Quite Flight / int_2e3e7ac2
 Not Quite Flight / int_2e5a8c7b
type
Not Quite Flight
 Not Quite Flight / int_2e5a8c7b
comment
Condorman: The titular hero invents a flying suit with giant wings. It doesn't actually fly per se, but it does glide sort of well. Except, of course, for the trial run, where he leaps off the Eiffel Tower and ends up crashing into the Seine.
 Not Quite Flight / int_2e5a8c7b
featureApplicability
1.0
 Not Quite Flight / int_2e5a8c7b
featureConfidence
1.0
 Condorman
hasFeature
Not Quite Flight / int_2e5a8c7b
 Not Quite Flight / int_30a5ebfd
type
Not Quite Flight
 Not Quite Flight / int_30a5ebfd
comment
The Naruto fanfic The Sealed Kunai gives Naruto this, as a generalization of canon's water-walking. Helps that here he's been Level Grinding his wind element.
 Not Quite Flight / int_30a5ebfd
featureApplicability
1.0
 Not Quite Flight / int_30a5ebfd
featureConfidence
1.0
 Naruto (Manga)
hasFeature
Not Quite Flight / int_30a5ebfd
 Not Quite Flight / int_31a8701b
type
Not Quite Flight
 Not Quite Flight / int_31a8701b
comment
The Flash:
Flash has a rarely used ability to walk on air (though it doesn't explain one instance of Barry running through the vacuum of space), explained as consciously lessening a Required Secondary Power (the "speed aura") that normally counteracts the huge amount of air resistance the Flash should encounter (he doesn't usually create a sonic boom or leave a fiery trail like a meteor due to the same effect). With the effect dialed down under his feet, he can move his legs fast enough for the air resistance to give him traction. The older Flash, Jay Garrick specifically, would rapidly move his legs, building up air pressure under him to float when he was dropped by one of his fellow heroes.
One of his rogues, the Trickster, was able to run in mid-air courtesy of special shoes that pumped out compressed air jets. The original Trickster developed the shoes to help him overcome a fear of falling from the high-wire he walked on in his circus act.
 Not Quite Flight / int_31a8701b
featureApplicability
1.0
 Not Quite Flight / int_31a8701b
featureConfidence
1.0
 The Flash (Comic Book)
hasFeature
Not Quite Flight / int_31a8701b
 Not Quite Flight / int_326ee64b
type
Not Quite Flight
 Not Quite Flight / int_326ee64b
comment
Giants: Citizen Kabuto: Delphi's Turbo ability allows short jumps over the terrain but can cut out while airborne.
 Not Quite Flight / int_326ee64b
featureApplicability
1.0
 Not Quite Flight / int_326ee64b
featureConfidence
1.0
 Giants: Citizen Kabuto (Video Game)
hasFeature
Not Quite Flight / int_326ee64b
 Not Quite Flight / int_341c02e9
type
Not Quite Flight
 Not Quite Flight / int_341c02e9
comment
Batman Begins: Bruce develops a short-range glider due to his cape being made out of "memory cloth".
 Not Quite Flight / int_341c02e9
featureApplicability
1.0
 Not Quite Flight / int_341c02e9
featureConfidence
1.0
 Batman Begins
hasFeature
Not Quite Flight / int_341c02e9
 Not Quite Flight / int_35e05f2a
type
Not Quite Flight
 Not Quite Flight / int_35e05f2a
comment
RWBY: Ruby's Semblance allows her to defy mass, enabling her to travel at tremendous speeds through the air for short bursts in a form that looks almost like a torpedo that scatters rose petals behind her. This ability evolves over time, allowing her to generate high winds in her wake, split into three to "fly" around obstacles, zigzag across the sky while fighting, and carry multiple people without slowing down.
 Not Quite Flight / int_35e05f2a
featureApplicability
1.0
 Not Quite Flight / int_35e05f2a
featureConfidence
1.0
 RWBY (Web Animation)
hasFeature
Not Quite Flight / int_35e05f2a
 Not Quite Flight / int_36d154a
type
Not Quite Flight
 Not Quite Flight / int_36d154a
comment
In DC Universe Online, players who choose the Acrobatics moveset can not only glide, but gain a rocketpack of sorts to fly, but it's still slower than normal flying. There's also the Aero-Discs move set, which makes you fly more like Mister Miracle. Players can also obtain the Jetpack item to gain the Flight moveset at the cost of locking them out of their current moveset until they remove the item.
 Not Quite Flight / int_36d154a
featureApplicability
1.0
 Not Quite Flight / int_36d154a
featureConfidence
1.0
 DC Universe Online (Video Game)
hasFeature
Not Quite Flight / int_36d154a
 Not Quite Flight / int_36f2432
type
Not Quite Flight
 Not Quite Flight / int_36f2432
comment
unOrdinary:
Blyke is able to use his Energy Discharge ability to propel himself into the air, redirect himself when falling or help propel him across rooftops, but only for a quick burst.
When John copies and amps Blyke's ability he uses it to jet himself up the side of a building, coming far closer to true flight than Blyke manages. He's also being less careful about who and what he damages with the blast behind him though.
 Not Quite Flight / int_36f2432
featureApplicability
1.0
 Not Quite Flight / int_36f2432
featureConfidence
1.0
 unOrdinary (Webcomic)
hasFeature
Not Quite Flight / int_36f2432
 Not Quite Flight / int_38eb7e99
type
Not Quite Flight
 Not Quite Flight / int_38eb7e99
comment
Originally played straight with Morbius the Living Vampire who could glide because of his "hollow, bird-like bones". Not that such bones make any sense considering what gave him his other powers (bat bones, though narrow and light, are filled with marrow as average mammal bones), and none of the logical drawbacks of having hollow bones were ever explored in the comics. Later averted with a new explanation that says part of his brain has mutated, giving him psionic powers that enable him to defy gravity.
 Not Quite Flight / int_38eb7e99
featureApplicability
-1.0
 Not Quite Flight / int_38eb7e99
featureConfidence
1.0
 Morbius (Comic Book)
hasFeature
Not Quite Flight / int_38eb7e99
 Not Quite Flight / int_38fa34eb
type
Not Quite Flight
 Not Quite Flight / int_38fa34eb
comment
Wonder Woman:
Wonder Woman (1942): Diana was originally unable to fly directly in the manner of Superman, but they simplified all the handwaves to just give her flight. During the The Silver Age of Comic Books, and the tail end of the The Golden Age of Comic Books, Wonder Woman used to "glide on air currents" — which somehow always seemed to be going in the right direction unless it became a plot point (like one story in which the villain encased a city in ice, which apparently meant that there were only downdrafts). This was retconned into full flight in the 1987 revamp.
Diana and Steve Trevor's Earth-Two (Golden Age) daughter Lyta could glide on air like her mother, and acted as the superhero Fury who joined Infinity, Inc..
 Not Quite Flight / int_38fa34eb
featureApplicability
1.0
 Not Quite Flight / int_38fa34eb
featureConfidence
1.0
 Wonder Woman (Comic Book)
hasFeature
Not Quite Flight / int_38fa34eb
 Not Quite Flight / int_3aab82a
type
Not Quite Flight
 Not Quite Flight / int_3aab82a
comment
Just Cause:
Just Cause 2: Rico can use his parachute and Grappling Hook Gauntlet in tandem to glide for pretty much indefinite periods of time just above the surface of Panau. He can also use it to not quite fly up buildings.
Just Cause 3 adds a wingsuit for faster and more acrobatic aerial movement. It's unpowered, but Rico can use the grapple to gain a burst of speed with it.
 Not Quite Flight / int_3aab82a
featureApplicability
1.0
 Not Quite Flight / int_3aab82a
featureConfidence
1.0
 Just Cause (Video Game)
hasFeature
Not Quite Flight / int_3aab82a
 Not Quite Flight / int_3ddddb25
type
Not Quite Flight
 Not Quite Flight / int_3ddddb25
comment
Xiaolin Showdown:
Putting the Eye of Dashi onto the hilt of the Sword of Storms gave the sword the power to fly around, and the user with if by holding on. The same goes for the Serpent's Tail, which also made you intangible.
The wings of Tanabi supposedly give you flight, but actually fly on their own and you have to hold onto it. The Jet Bootsu can count as well.
 Not Quite Flight / int_3ddddb25
featureApplicability
1.0
 Not Quite Flight / int_3ddddb25
featureConfidence
1.0
 Xiaolin Showdown
hasFeature
Not Quite Flight / int_3ddddb25
 Not Quite Flight / int_3e8c09b9
type
Not Quite Flight
 Not Quite Flight / int_3e8c09b9
comment
In Attack on Titan, 3D Maneuvering is a process that combines gymnastics, Le Parkour, and Spider-Man-esque Building Swing to achieve rapid aerial travel almost bordering on flight. During some long shots of soldiers maneuvering through urban environments, they're effectively gliding in between the buildings. The exceptions are when it's important to the plot for characters to have somewhat lengthy conversations mid-flight, in which case they will stop visibly using Building Swing and seemingly fly straight through their surroundings in order to talk cohesively.
 Not Quite Flight / int_3e8c09b9
featureApplicability
1.0
 Not Quite Flight / int_3e8c09b9
featureConfidence
1.0
 Attack on Titan (Manga)
hasFeature
Not Quite Flight / int_3e8c09b9
 Not Quite Flight / int_3f9e415
type
Not Quite Flight
 Not Quite Flight / int_3f9e415
comment
Saints Row:
In Saints Row IV shortly after you get the Super Jump ability, you can purchase the ability to dash in midair and glide in an X-formation by holding down the Super Speed button.
Saints Row: Gat Out of Hell improves upon this by giving you wings and gargoyle-esque gliding which you can extend the duration of by diving to gain momentum and a limited number of wing flaps. It is tied to your stamina meter, so infinite flight isn't really a possibility, but this can be mitigated through upgrades.
 Not Quite Flight / int_3f9e415
featureApplicability
1.0
 Not Quite Flight / int_3f9e415
featureConfidence
1.0
 Saints Row (Video Game)
hasFeature
Not Quite Flight / int_3f9e415
 Not Quite Flight / int_40cd0a2e
type
Not Quite Flight
 Not Quite Flight / int_40cd0a2e
comment
In Once Again, Luffy accidentally learns how to use the Geppo (Moonwalk) technique, which allows him to kick the air to float, in Chapter 43.
 Not Quite Flight / int_40cd0a2e
featureApplicability
1.0
 Not Quite Flight / int_40cd0a2e
featureConfidence
1.0
 Once Again (Fanfic)
hasFeature
Not Quite Flight / int_40cd0a2e
 Not Quite Flight / int_41b0198a
type
Not Quite Flight
 Not Quite Flight / int_41b0198a
comment
The Dresden Files: Ebenezar McCoy is a world-class arch-wizard with a particular talent for earth magic, so, when he wants to make a flashy entrance in Peace Talks, he stands on a car-sized boulder under his telekinetic control.
 Not Quite Flight / int_41b0198a
featureApplicability
1.0
 Not Quite Flight / int_41b0198a
featureConfidence
1.0
 The Dresden Files
hasFeature
Not Quite Flight / int_41b0198a
 Not Quite Flight / int_43f52aa9
type
Not Quite Flight
 Not Quite Flight / int_43f52aa9
comment
Has Levitation spells which allow for the "walking through the air" form of flying. This spell was removed from later games (to some people's annoyance) due to its potential for breaking walled-city cells, not to mention scripts and sequences. It's much harder to constrain a player to a specific path when they can just "fly" anywhere.
 Not Quite Flight / int_43f52aa9
featureApplicability
1.0
 Not Quite Flight / int_43f52aa9
featureConfidence
1.0
 The Elder Scrolls IV: Oblivion (Video Game)
hasFeature
Not Quite Flight / int_43f52aa9
 Not Quite Flight / int_4407fa9a
type
Not Quite Flight
 Not Quite Flight / int_4407fa9a
comment
Shows up in Golden Sun: Dark Dawn. First you get the Grip Crystal, which allows you to use a grappling-hook power for short distances (a later dungeon even includes an area where you have to Grip your way to several spires in short succession without falling). Then you find platforms made of a wind-sensitive mineral, that Whirlwind powers will lift into the air for you to hop across. Lastly, you gain an ally who can convert warm updrafts into Thermals capable of carrying the entire party, armor, weapons, and all (which completes a Brick Joke from the beginning of the game when it was mentioned that Mars Adepts can't fly). Golden Sun: The Lost Age did it first with Hover. In fact, Hover is mentioned to be how the Global Airship upgrade on Piers's ship works.
 Not Quite Flight / int_4407fa9a
featureApplicability
1.0
 Not Quite Flight / int_4407fa9a
featureConfidence
1.0
 Golden Sun: Dark Dawn (Video Game)
hasFeature
Not Quite Flight / int_4407fa9a
 Not Quite Flight / int_4522fd1
type
Not Quite Flight
 Not Quite Flight / int_4522fd1
comment
Whateley Universe:
Phase can do this by reducing his mass and so increasing his velocity after jumping; he can also drift slowly while super-light. But it's tricky. Most other flyers, whether the Flying Brick package (PK supermen, PDPs with the superman ability, gravitic superman powers, etc.) or unique, just know what to do.
Generator figured out how to fake flying by casting a PK copy of herself into her clothes and lifting herself into the air. Chaka figured out how to use her Ki to make wire-fu leaps through the air and run across the tops of trees.
 Not Quite Flight / int_4522fd1
featureApplicability
1.0
 Not Quite Flight / int_4522fd1
featureConfidence
1.0
 Whateley Universe
hasFeature
Not Quite Flight / int_4522fd1
 Not Quite Flight / int_45501b8c
type
Not Quite Flight
 Not Quite Flight / int_45501b8c
comment
In Super Metroid, the Shinespark will rocket you in a single direction until you hit an unbreakable obstruction or until your energy, which the technique consumes in proportion to the distance traveled, becomes too low. (This game's Shinespark is the only instance in the series where this technique consumes energy, probably because it was just too annoying a mechanic to keep. Even most Super Metroid ROM hacks eliminate the Shinespark's energy cost.)
 Not Quite Flight / int_45501b8c
featureApplicability
1.0
 Not Quite Flight / int_45501b8c
featureConfidence
1.0
 Super Metroid (Video Game)
hasFeature
Not Quite Flight / int_45501b8c
 Not Quite Flight / int_464bd747
type
Not Quite Flight
 Not Quite Flight / int_464bd747
comment
Highcraft: A glitch in "INFERNAL HIGH II" makes it look like Travis is walking on air, much to the editor's confusion.
 Not Quite Flight / int_464bd747
featureApplicability
1.0
 Not Quite Flight / int_464bd747
featureConfidence
1.0
 Highcraft (Web Video)
hasFeature
Not Quite Flight / int_464bd747
 Not Quite Flight / int_468bebb0
type
Not Quite Flight
 Not Quite Flight / int_468bebb0
comment
In the Discworld series, Death rides a pale horse named Binky who can choose his own ground level to stand on, even in places where there is no ground.
 Not Quite Flight / int_468bebb0
featureApplicability
1.0
 Not Quite Flight / int_468bebb0
featureConfidence
1.0
 Discworld
hasFeature
Not Quite Flight / int_468bebb0
 Not Quite Flight / int_476bc61d
type
Not Quite Flight
 Not Quite Flight / int_476bc61d
comment
Kid Icarus: Uprising: Palutena can grant Pit the Power of Flight. It once again grants perfect flight, but he can't fly freely, as his wings are controlled by Palutena. These segments resemble on-rail shooters. The Power of Flight can only be given for five minutes at a time, or otherwise Pit's wings will burn up.
 Not Quite Flight / int_476bc61d
featureApplicability
1.0
 Not Quite Flight / int_476bc61d
featureConfidence
1.0
 Kid Icarus: Uprising (Video Game)
hasFeature
Not Quite Flight / int_476bc61d
 Not Quite Flight / int_49ad83ee
type
Not Quite Flight
 Not Quite Flight / int_49ad83ee
comment
Engineers in World of Warcraft: Mists of Pandaria have the upgraded parachute tinker, the Goblin Glider. A pair of steampunky wings unfold out from under your cloak, (or if you have the cloak display turned off, from nowhere) and you stand on top of it and can steer yourself to land where you like.
 Not Quite Flight / int_49ad83ee
featureApplicability
1.0
 Not Quite Flight / int_49ad83ee
featureConfidence
1.0
 World of Warcraft (Video Game)
hasFeature
Not Quite Flight / int_49ad83ee
 Not Quite Flight / int_4b6b161f
type
Not Quite Flight
 Not Quite Flight / int_4b6b161f
comment
According to the Official Handbook of the Marvel Universe, they have minor Psychic Powers to redirect the kinetic energy of their screaming so that it propels them through the air. Okay.
 Not Quite Flight / int_4b6b161f
featureApplicability
1.0
 Not Quite Flight / int_4b6b161f
featureConfidence
1.0
 Official Handbook of the Marvel Universe (Comic Book)
hasFeature
Not Quite Flight / int_4b6b161f
 Not Quite Flight / int_4be3aedd
type
Not Quite Flight
 Not Quite Flight / int_4be3aedd
comment
Ninjor, the guy who gives the Mighty Morphin' Power Rangers the Ninja Megazords, uses a flying rock which he rides into battle.
 Not Quite Flight / int_4be3aedd
featureApplicability
1.0
 Not Quite Flight / int_4be3aedd
featureConfidence
1.0
 Mighty Morphin' Power Rangers
hasFeature
Not Quite Flight / int_4be3aedd
 Not Quite Flight / int_4c746380
type
Not Quite Flight
 Not Quite Flight / int_4c746380
comment
The eponymous hero of Inuyasha makes Roof Hopping look easy. Doesn't matter if there are any buildings handy or not, treetops also work. And his leaps can cover kilometers (Word of God has stated one leap could clear three mountains). He also both rises and falls rather slowly, as if he was gliding.
 Not Quite Flight / int_4c746380
featureApplicability
1.0
 Not Quite Flight / int_4c746380
featureConfidence
1.0
 Inuyasha (Manga)
hasFeature
Not Quite Flight / int_4c746380
 Not Quite Flight / int_4d1ba412
type
Not Quite Flight
 Not Quite Flight / int_4d1ba412
comment
The Adventures of Dr. McNinja has the "organic jetpack" which can grow out of your body if you exercise too much. It allows you to fly with methane and hydrogen as fuel.
 Not Quite Flight / int_4d1ba412
featureApplicability
1.0
 Not Quite Flight / int_4d1ba412
featureConfidence
1.0
 The Adventures of Dr. McNinja (Webcomic)
hasFeature
Not Quite Flight / int_4d1ba412
 Not Quite Flight / int_4eaf8496
type
Not Quite Flight
 Not Quite Flight / int_4eaf8496
comment
JoJopolis: Wolfman Jack's Stand, Free Bird, lets him instantly change directions while preserving momentum. If he uses it while falling, he can make himself "fall" upwards or forwards, basically letting him fly.
 Not Quite Flight / int_4eaf8496
featureApplicability
1.0
 Not Quite Flight / int_4eaf8496
featureConfidence
1.0
 JoJopolis (Webcomic)
hasFeature
Not Quite Flight / int_4eaf8496
 Not Quite Flight / int_4f01368
type
Not Quite Flight
 Not Quite Flight / int_4f01368
comment
Static from Static Shock, like the comics example above, has a disk that he flies around on by magnetically levitating it, originally trash can lids. His demonstration of the power was doing this with a car. One time later in the series, however, has him floating above a falling billboard and slowing it down with his powers. Either this means he can also float relative to an object or may develop full flight powers in the future, similarly to how Magneto does it considering he uses purely magnetic powers at one point in the series finale.
 Not Quite Flight / int_4f01368
featureApplicability
1.0
 Not Quite Flight / int_4f01368
featureConfidence
1.0
 Static Shock
hasFeature
Not Quite Flight / int_4f01368
 Not Quite Flight / int_4f091b42
type
Not Quite Flight
 Not Quite Flight / int_4f091b42
comment
In Tiger & Bunny, Sky High is Hero TV's local aerokineticist. In spite of his powers, however, he can't actually fly under his own power: he can hover in the air, but he can't actually propel himself. Rather, his hero suit is outfitted with a jetpack that lets him fly while he uses his wind powers to steer.
 Not Quite Flight / int_4f091b42
featureApplicability
1.0
 Not Quite Flight / int_4f091b42
featureConfidence
1.0
 Tiger & Bunny
hasFeature
Not Quite Flight / int_4f091b42
 Not Quite Flight / int_4f115950
type
Not Quite Flight
 Not Quite Flight / int_4f115950
comment
Robin III/Red Robin III Tim Drake always insisted on a longer cape than his predecessors specifically because he wanted to be able to use a glider cape. It saved his life once when Damian sabotaged his grapple gun.
 Not Quite Flight / int_4f115950
featureApplicability
1.0
 Not Quite Flight / int_4f115950
featureConfidence
1.0
 Robin (1993) (Comic Book)
hasFeature
Not Quite Flight / int_4f115950
 Not Quite Flight / int_4f46b380
type
Not Quite Flight
 Not Quite Flight / int_4f46b380
comment
In X-Men: First Class, Sean's flight deals with using his supersonic screams to help him glide.
 Not Quite Flight / int_4f46b380
featureApplicability
1.0
 Not Quite Flight / int_4f46b380
featureConfidence
1.0
 X-Men: First Class
hasFeature
Not Quite Flight / int_4f46b380
 Not Quite Flight / int_4f7a49d9
type
Not Quite Flight
 Not Quite Flight / int_4f7a49d9
comment
In The Keys Stand Alone: The Soft World, tired of having to rely on John+George to get down off the mesa, Ringo buys a bunch of levitation potions, so he can at least go up and down. Paul uses them on occasion as well.
 Not Quite Flight / int_4f7a49d9
featureApplicability
1.0
 Not Quite Flight / int_4f7a49d9
featureConfidence
1.0
 The Keys Stand Alone (Fanfic)
hasFeature
Not Quite Flight / int_4f7a49d9
 Not Quite Flight / int_5178149f
type
Not Quite Flight
 Not Quite Flight / int_5178149f
comment
In Batman: The Brave and the Bold, Batman's cape becomes a rocket-powered glider at the touch of a button.
 Not Quite Flight / int_5178149f
featureApplicability
1.0
 Not Quite Flight / int_5178149f
featureConfidence
1.0
 Batman: The Brave and the Bold
hasFeature
Not Quite Flight / int_5178149f
 Not Quite Flight / int_52488502
type
Not Quite Flight
 Not Quite Flight / int_52488502
comment
ARK: Survival Evolved:
Neither the Archaeopteryx nor the Terror Bird can fly, but both of them can flap hard enough to "fall with style" in a given direction with a rider. Until the Overseer boss was implemented, the last cave in the game could be shortcut by "flying" a Terror Bird from the entrance to the exit, avoiding numerous powerful hostile creatures.
The Microraptor can glide at high speeds along the ground, but cannot gain altitude or carry a player.
The Aberration DLC introduces the Rock Drake, a large dragon-like lizard that glides using feathers on its front legs. This combined with its Wall Crawl abilities make it one of the most mobile mounts in the expansion. Aberration also gives players the ability to build their own glide suits.
The Extinction DLC introduces the Gasbags, a giant tardigrade that puffs up like a balloon and then expels air to launch itself skyward. Just when you thought the Oxygen stat was useless...
 Not Quite Flight / int_52488502
featureApplicability
1.0
 Not Quite Flight / int_52488502
featureConfidence
1.0
 ARK: Survival Evolved (Video Game)
hasFeature
Not Quite Flight / int_52488502
 Not Quite Flight / int_53bd0aaf
type
Not Quite Flight
 Not Quite Flight / int_53bd0aaf
comment
Two examples in With Strings Attached:
Paul at first thinks he can fly; he can't, he can just jump real far. At his highest level of strength he can jump half a mile horizontally and thousands of feet straight up. At his lower level of strength he can jump some 50 feet with little effort. He rarely has use for this ability, though, especially given the damage he causes on both launch and land.
Ringo once levitated himself with his TK, but he was basically flying blind for seven seconds before he had a concentration failure, and he hasn't tried it again.
 Not Quite Flight / int_53bd0aaf
featureApplicability
1.0
 Not Quite Flight / int_53bd0aaf
featureConfidence
1.0
 With Strings Attached / Fan Fic
hasFeature
Not Quite Flight / int_53bd0aaf
 Not Quite Flight / int_53ca8cfa
type
Not Quite Flight
 Not Quite Flight / int_53ca8cfa
comment
Diana and Steve Trevor's Earth-Two (Golden Age) daughter Lyta could glide on air like her mother, and acted as the superhero Fury who joined Infinity, Inc..
 Not Quite Flight / int_53ca8cfa
featureApplicability
1.0
 Not Quite Flight / int_53ca8cfa
featureConfidence
1.0
 Infinity, Inc. (Comic Book)
hasFeature
Not Quite Flight / int_53ca8cfa
 Not Quite Flight / int_5504d75f
type
Not Quite Flight
 Not Quite Flight / int_5504d75f
comment
The Most Extreme had the episode "Freaky Fliers", which showcased 10 animals that fly without the use of "proper" wings. (The bat got in, because its "wings" technically aren't.)
 Not Quite Flight / int_5504d75f
featureApplicability
1.0
 Not Quite Flight / int_5504d75f
featureConfidence
1.0
 The Most Extreme
hasFeature
Not Quite Flight / int_5504d75f
 Not Quite Flight / int_5846165c
type
Not Quite Flight
 Not Quite Flight / int_5846165c
comment
Kid Icarus: Pit is an angel whose wings are too small to allow him to fly on his own, a major sore point for him; the irony of being a flightless angel named after a hole in the ground is not lost on him. He can get around this temporarily through a few different means:
Kid Icarus (1986):
The Angel Feather item in the first game allows Pit to fly out of a bottomless pit, but is used up after one time.
The Wings of Pegasus grow Pit's wings to full size and give him unlimited flight, but are only available to use at the very end of the first game and are later destroyed by Hades early on in Uprising.
Kid Icarus: Uprising: Palutena can grant Pit the Power of Flight. It once again grants perfect flight, but he can't fly freely, as his wings are controlled by Palutena. These segments resemble on-rail shooters. The Power of Flight can only be given for five minutes at a time, or otherwise Pit's wings will burn up.
 Not Quite Flight / int_5846165c
featureApplicability
1.0
 Not Quite Flight / int_5846165c
featureConfidence
1.0
 Kid Icarus (Video Game)
hasFeature
Not Quite Flight / int_5846165c
 Not Quite Flight / int_59140854
type
Not Quite Flight
 Not Quite Flight / int_59140854
comment
In contrast to her comics counterpart, the titular Jessica Jones (2015) describes her ability as "controlled falling".
 Not Quite Flight / int_59140854
featureApplicability
1.0
 Not Quite Flight / int_59140854
featureConfidence
1.0
 Jessica Jones (2015)
hasFeature
Not Quite Flight / int_59140854
 Not Quite Flight / int_5980981f
type
Not Quite Flight
 Not Quite Flight / int_5980981f
comment
Darkhawk: Darkhawk originally got around by launching himself in the air with his Grappling-Hook Gun and gliding on his wings. He eventually learned how to fly.
 Not Quite Flight / int_5980981f
featureApplicability
1.0
 Not Quite Flight / int_5980981f
featureConfidence
1.0
 Darkhawk (Comic Book)
hasFeature
Not Quite Flight / int_5980981f
 Not Quite Flight / int_5a2333ef
type
Not Quite Flight
 Not Quite Flight / int_5a2333ef
comment
In LittleBigPlanet 2 and Vita, the Hero Cape from the DC Comics Pack allows Sackboy to glide around. He can get momentum from flying down, then use it to fly upwards. If the player lowers the gravity settings, the glide physics also change, and allow Sackboy to do a high jump and change mid-jump to a glide. With lower gravity, however, it's impossible to glide downwards and use the momentum to fly back upwards.
 Not Quite Flight / int_5a2333ef
featureApplicability
1.0
 Not Quite Flight / int_5a2333ef
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
Not Quite Flight / int_5a2333ef
 Not Quite Flight / int_5a79ecef
type
Not Quite Flight
 Not Quite Flight / int_5a79ecef
comment
My Little Pony: A New Generation: The pegasi are no longer able to truly fly without magic, though they can still glide on strong air currents. The royal family can still do so supposedly; in practice they use wires and good lighting to pretend they can in order to keep the hopes of their people up, but when this is revealed there's an immediate revolution.
 Not Quite Flight / int_5a79ecef
featureApplicability
1.0
 Not Quite Flight / int_5a79ecef
featureConfidence
1.0
 My Little Pony: A New Generation
hasFeature
Not Quite Flight / int_5a79ecef
 Not Quite Flight / int_5b3356f8
type
Not Quite Flight
 Not Quite Flight / int_5b3356f8
comment
In Turning Red, Mei is able to jump in mid-air by transforming mid-jump, pushing off by directing the resulting pink cloud. She chains this into indefinitely long multi-jumps while dealing with the movie's final major crisis.
 Not Quite Flight / int_5b3356f8
featureApplicability
1.0
 Not Quite Flight / int_5b3356f8
featureConfidence
1.0
 Turning Red
hasFeature
Not Quite Flight / int_5b3356f8
 Not Quite Flight / int_5b3f67f1
type
Not Quite Flight
 Not Quite Flight / int_5b3f67f1
comment
In Psychic Squad, those with teleporting ability (like e.g. Aoi) can use this ability to teleport themselves repeatedly over and over while airborne until they reach the destination. Of course, since this implies that after each teleportation the person immediately starts to fall down, it's actually a rather bumpy way of travelling.
 Not Quite Flight / int_5b3f67f1
featureApplicability
1.0
 Not Quite Flight / int_5b3f67f1
featureConfidence
1.0
 Psychic Squad (Manga)
hasFeature
Not Quite Flight / int_5b3f67f1
 Not Quite Flight / int_5b686581
type
Not Quite Flight
 Not Quite Flight / int_5b686581
comment
For that matter, nearly every playable character to date has been able to soar vast distances through the air by going off ramps and hitting springs. This is more evident in the 3-D games (especially Sonic Heroes), though some of the more recent 2-D games have had this too.
 Not Quite Flight / int_5b686581
featureApplicability
1.0
 Not Quite Flight / int_5b686581
featureConfidence
1.0
 Sonic Heroes (Video Game)
hasFeature
Not Quite Flight / int_5b686581
 Not Quite Flight / int_5c541a85
type
Not Quite Flight
 Not Quite Flight / int_5c541a85
comment
In Kage, Jade discovers that her Ninja Shadowkhan outfit includes the tissue she has seen the ninjas to use in order to glide. When she glides for the first time, this trope is discussed by the amazed onlookers.
 Not Quite Flight / int_5c541a85
featureApplicability
1.0
 Not Quite Flight / int_5c541a85
featureConfidence
1.0
 Kage (Fanfic)
hasFeature
Not Quite Flight / int_5c541a85
 Not Quite Flight / int_5ce3fc86
type
Not Quite Flight
 Not Quite Flight / int_5ce3fc86
comment
Black Star of Soul Eater eventually learns to stretch and control his Scarf of Asskicking so much that he can plant it in the ground and lift himself up to great heights. Lampshaded when he asks Tsubaki if this is flying. When she says it really isn't, he says he doesn't really care. Eventually he just starts levitating without the scarf doing anything, which isn't explained or commented on.
 Not Quite Flight / int_5ce3fc86
featureApplicability
1.0
 Not Quite Flight / int_5ce3fc86
featureConfidence
1.0
 Soul Eater (Manga)
hasFeature
Not Quite Flight / int_5ce3fc86
 Not Quite Flight / int_5e150650
type
Not Quite Flight
 Not Quite Flight / int_5e150650
comment
For quite a long time, Solar Exalted don't get to fly so much as they get to jump very long distances. Over mountains.
 Not Quite Flight / int_5e150650
featureApplicability
1.0
 Not Quite Flight / int_5e150650
featureConfidence
1.0
 Exalted (Tabletop Game)
hasFeature
Not Quite Flight / int_5e150650
 Not Quite Flight / int_5fe8632b
type
Not Quite Flight
 Not Quite Flight / int_5fe8632b
comment
Originally, Hay Lin of W.I.T.C.H. didn't fly but simply used her power over air to lift and propel herself-rather notable because she and the other Guardians of Kandrakar did have wings in their transformed forms, but they were useless until the power-up of the New Power Saga (Hay Lin can still fly higher and faster thanks to the wind). Averted in the animated adaptation, where the wings give them flight abilities since the start, and Hay Lin is instead made the most adept flyer of them all because air is literally her element.
 Not Quite Flight / int_5fe8632b
featureApplicability
-1.0
 Not Quite Flight / int_5fe8632b
featureConfidence
1.0
 W.I.T.C.H. (Comic Book)
hasFeature
Not Quite Flight / int_5fe8632b
 Not Quite Flight / int_6790956f
type
Not Quite Flight
 Not Quite Flight / int_6790956f
comment
Miss Peregrine's Home for Peculiar Children: Olive Abroholos Elephanta levitates — it's her peculiarity. She's lighter than air, and floats up, but can't fly per se. Her peculiarity lifts her up, but any sideways motion must be provided manually.
 Not Quite Flight / int_6790956f
featureApplicability
1.0
 Not Quite Flight / int_6790956f
featureConfidence
1.0
 Miss Peregrine's Home for Peculiar Children
hasFeature
Not Quite Flight / int_6790956f
 Not Quite Flight / int_6a2c6f35
type
Not Quite Flight
 Not Quite Flight / int_6a2c6f35
comment
In the Green-Sky Trilogy (set on a low-gravity planet), the Kindar, a tree-dwelling culture, have a garment that effectively functions as patagia. This also factors into the video game based on the series where a shuba is needed to get most anywhere, and having it ripped is a major hassle.
 Not Quite Flight / int_6a2c6f35
featureApplicability
1.0
 Not Quite Flight / int_6a2c6f35
featureConfidence
1.0
 Green-Sky Trilogy
hasFeature
Not Quite Flight / int_6a2c6f35
 Not Quite Flight / int_6a4bddd6
type
Not Quite Flight
 Not Quite Flight / int_6a4bddd6
comment
In Iron Man Noir, the Iron Man and War Machine suits aren't truly capable of flight given their size and weight. Instead, the jet turbines on their backs have jets that slow their descent after jumping out of an airship, allowing them to land safely. Basically, rather than actually flying, they fall with style.
 Not Quite Flight / int_6a4bddd6
featureApplicability
1.0
 Not Quite Flight / int_6a4bddd6
featureConfidence
1.0
 Iron Man (Comic Book)
hasFeature
Not Quite Flight / int_6a4bddd6
 Not Quite Flight / int_6a4c8f1b
type
Not Quite Flight
 Not Quite Flight / int_6a4c8f1b
comment
Similar to the Hulk, (see below) Saitama from One-Punch Man can't actually fly, but he can leap so far, high, and fast and land unscathed that you may as well call it flying. He even used this to get from the top of a building to a spaceship above the city. It might even be more impressive than Hulk's jump-flying since Saitama is such an unassuming figure compared to him. He's capable of flying from the Moon back to Earth in a single bound with such accuracy that he manages to return more or less to the exact spot he originally left from.
 Not Quite Flight / int_6a4c8f1b
featureApplicability
1.0
 Not Quite Flight / int_6a4c8f1b
featureConfidence
1.0
 One-Punch Man (Webcomic)
hasFeature
Not Quite Flight / int_6a4c8f1b
 Not Quite Flight / int_6a8aff51
type
Not Quite Flight
 Not Quite Flight / int_6a8aff51
comment
A fun one in The Stormlight Archive, also from Brandon Sanderson; surgebinders with the Gravitation trait (Windrunners and Skybreakers) can alter the gravitational vector of a subject, including themselves, basically making them "fall" with desired acceleration in a chosen direction. Not traditional flight, but just as good if not better is most ways, as long as you don't run out of Stormlight in midair. At one point a character asks another if they plan to fly all the way to their destination. He replies that technically he's going to fall, but it's close enough.
 Not Quite Flight / int_6a8aff51
featureApplicability
1.0
 Not Quite Flight / int_6a8aff51
featureConfidence
1.0
 The Stormlight Archive
hasFeature
Not Quite Flight / int_6a8aff51
 Not Quite Flight / int_6ac55ec7
type
Not Quite Flight
 Not Quite Flight / int_6ac55ec7
comment
Dungeons & Dragons has a number of alternatives to true flight. Magic items which mimic the effect are common. The Immovable Rod can easily support a character's weight when activated, but is an ordinary metal rod when deactivated; two of them can be used for a set of mobile monkey bars. Spells like Reverse Gravity and Telekinesis can be used for flight-like effects. Like everything else, this is cranked up with the Epic handbook; a ridiculously high Balance skill allows one to balance on clouds. Planescape introduced several planes which have "subjective directional gravity," meaning that "down" is whichever direction you think it is, enabling literal "falling with style."
 Not Quite Flight / int_6ac55ec7
featureApplicability
1.0
 Not Quite Flight / int_6ac55ec7
featureConfidence
1.0
 Dungeons & Dragons (Tabletop Game)
hasFeature
Not Quite Flight / int_6ac55ec7
 Not Quite Flight / int_6b293b6c
type
Not Quite Flight
 Not Quite Flight / int_6b293b6c
comment
One of the little demonic creatures from the Ghoulies movies can swoop at victims by gliding like a flying squirrel.
 Not Quite Flight / int_6b293b6c
featureApplicability
1.0
 Not Quite Flight / int_6b293b6c
featureConfidence
1.0
 Ghoulies
hasFeature
Not Quite Flight / int_6b293b6c
 Not Quite Flight / int_6c1d09b4
type
Not Quite Flight
 Not Quite Flight / int_6c1d09b4
comment
In Fallout 4, the Jet Pack mod for Powered Armor allows boosted jumps for certain distances depending on the player's maximum Action Points.
 Not Quite Flight / int_6c1d09b4
featureApplicability
1.0
 Not Quite Flight / int_6c1d09b4
featureConfidence
1.0
 Fallout 4 (Video Game)
hasFeature
Not Quite Flight / int_6c1d09b4
 Not Quite Flight / int_6caab892
type
Not Quite Flight
 Not Quite Flight / int_6caab892
comment
This is how Flight types are portrayed in Sonic Riders. They're able to lift off from ramps and maintain altitude and speed for a few moments but unless they hit a Dash Ring to give them an extra boost, the best they can do is lazily float back to the ground.
 Not Quite Flight / int_6caab892
featureApplicability
1.0
 Not Quite Flight / int_6caab892
featureConfidence
1.0
 Sonic Riders (Video Game)
hasFeature
Not Quite Flight / int_6caab892
 Not Quite Flight / int_6ec3ba16
type
Not Quite Flight
 Not Quite Flight / int_6ec3ba16
comment
In Mutant X, Brennan's electricity-throwing power turns into an ion engine coming out of his hands after the Mid-Season Upgrade.
 Not Quite Flight / int_6ec3ba16
featureApplicability
1.0
 Not Quite Flight / int_6ec3ba16
featureConfidence
1.0
 Mutant X
hasFeature
Not Quite Flight / int_6ec3ba16
 Not Quite Flight / int_6f0994aa
type
Not Quite Flight
 Not Quite Flight / int_6f0994aa
comment
Beacon of Hope: Beacon the desk lamp can "hover" (really just extremely slow falling) by spinning his power cord like a propeller.
 Not Quite Flight / int_6f0994aa
featureApplicability
1.0
 Not Quite Flight / int_6f0994aa
featureConfidence
1.0
 Beacon of Hope (Video Game)
hasFeature
Not Quite Flight / int_6f0994aa
 Not Quite Flight / int_7042b439
type
Not Quite Flight
 Not Quite Flight / int_7042b439
comment
Multi Man of The Impossibles can "fly" by duplicating himself, disappearing, duplicating himself, disappearing, and so on.
 Not Quite Flight / int_7042b439
featureApplicability
1.0
 Not Quite Flight / int_7042b439
featureConfidence
1.0
 The Impossibles
hasFeature
Not Quite Flight / int_7042b439
 Not Quite Flight / int_710d4269
type
Not Quite Flight
 Not Quite Flight / int_710d4269
comment
Captain Pikachu in Pokémon Horizons: The Series was originally called a Flying Pikachu, because he could create a funnel cloud using Volt Tackle, spring into the air inside it with his tail, and hover for a moment by swinging his tail back and forth.
 Not Quite Flight / int_710d4269
featureApplicability
1.0
 Not Quite Flight / int_710d4269
featureConfidence
1.0
 Pokémon Horizons: The Series
hasFeature
Not Quite Flight / int_710d4269
 Not Quite Flight / int_7149a731
type
Not Quite Flight
 Not Quite Flight / int_7149a731
comment
Wonder Woman has been confirmed to just be able to "leap tall buildings in a single bound", instead of flying. In Wonder Woman (2017), she is shown hovering in the climactic fight against Ares, as she's revealed to be the daughter of the Olympian god Zeus himself and starts using her god-tier powers. In Wonder Woman 1984, she uses the Lasso of Truth to snag clouds and even lightning bolts to pull her through the air for long distances.
 Not Quite Flight / int_7149a731
featureApplicability
1.0
 Not Quite Flight / int_7149a731
featureConfidence
1.0
 Wonder Woman (2017)
hasFeature
Not Quite Flight / int_7149a731
 Not Quite Flight / int_71ac4d48
type
Not Quite Flight
 Not Quite Flight / int_71ac4d48
comment
Just Cause 2: Rico can use his parachute and Grappling Hook Gauntlet in tandem to glide for pretty much indefinite periods of time just above the surface of Panau. He can also use it to not quite fly up buildings.
 Not Quite Flight / int_71ac4d48
featureApplicability
1.0
 Not Quite Flight / int_71ac4d48
featureConfidence
1.0
 Just Cause 2 (Video Game)
hasFeature
Not Quite Flight / int_71ac4d48
 Not Quite Flight / int_71ac4d49
type
Not Quite Flight
 Not Quite Flight / int_71ac4d49
comment
Just Cause 3 adds a wingsuit for faster and more acrobatic aerial movement. It's unpowered, but Rico can use the grapple to gain a burst of speed with it.
 Not Quite Flight / int_71ac4d49
featureApplicability
1.0
 Not Quite Flight / int_71ac4d49
featureConfidence
1.0
 Just Cause 3 (Video Game)
hasFeature
Not Quite Flight / int_71ac4d49
 Not Quite Flight / int_72262aee
type
Not Quite Flight
 Not Quite Flight / int_72262aee
comment
Avatar: The Last Airbender and its sequel Legend of Korra show that every form of bending can somewhat achieve this trope:
Despite their name, airbenders can't actually fly freely. On their own, they can merely stay afloat using a funnel cloud. To actually come close to flying, an airbender needs either a Glider or, in Korra's time, a special flightsuit. True, weightless flight is possible for an airbender, but only when one has completely severed all ties to the material world. Only two people have been known to achieve this in recorded history.
Any firebender with enough skill can fly into the air using firebending to create makeshift thrusters. Normally, this can only be maintained for a short while. However, during Sozin's comet, this power is amplified to allow for almost true flight.
Both waterbenders and earthbenders are the worst at this trope as they require their element to be present in order to bend it. Waterbenders can achieve this by creating bridges in the sky like Iceman, while earthbenders simply launch themselves into the air using a stone obelisk.
In The Rise of Kyoshi, we see that the Flying Opera Company invented this for earth and waterbending, known as dust-stepping and mist-stepping respectively. They bend tiny pieces of earth or ice under they feet as they get higher and higher. They developed their technique due to the influence of one of their group's founders, who was a rogue airbender. Kyoshi's firebending sifu Rangi similalry learned how to do this for Firebending thus creating the technique we see used the most frequentely.
 Not Quite Flight / int_72262aee
featureApplicability
1.0
 Not Quite Flight / int_72262aee
featureConfidence
1.0
 Avatar: The Last Airbender
hasFeature
Not Quite Flight / int_72262aee
 Not Quite Flight / int_7291539d
type
Not Quite Flight
 Not Quite Flight / int_7291539d
comment
In Batman: Arkham City Batman can use his improved Grappling-Hook Pistol and cape to move through the city much easier than he did in the first game. By diving and using the grapple to increase his speed and altitude, Bats has essentially gained Spider-Man's web swinging ability. Lampshaded in one of Riddler's comments in Batman: Arkham Knight: he notes that bats are the only flying mammals, only to point out Batman glides and is thus more of a squirrel.
 Not Quite Flight / int_7291539d
featureApplicability
1.0
 Not Quite Flight / int_7291539d
featureConfidence
1.0
 Batman: Arkham City (Video Game)
hasFeature
Not Quite Flight / int_7291539d
 Not Quite Flight / int_72ab82
type
Not Quite Flight
 Not Quite Flight / int_72ab82
comment
Kid Icarus (1986):
The Angel Feather item in the first game allows Pit to fly out of a bottomless pit, but is used up after one time.
The Wings of Pegasus grow Pit's wings to full size and give him unlimited flight, but are only available to use at the very end of the first game and are later destroyed by Hades early on in Uprising.
 Not Quite Flight / int_72ab82
featureApplicability
1.0
 Not Quite Flight / int_72ab82
featureConfidence
1.0
 Kid Icarus (1986) (Video Game)
hasFeature
Not Quite Flight / int_72ab82
 Not Quite Flight / int_747d9a6f
type
Not Quite Flight
 Not Quite Flight / int_747d9a6f
comment
[PROTOTYPE]:
In both games, the characters gain a power that allows them to sustain brief gliding. It can be lengthened with a couple of special moves, but eventually what's gone up will come down.
There's another, slightly faster and considerably more destructive example in the first game: the Hammertoss. Alex, while running, concentrates a lot of biomass in a giant rocky fist and hurls it — with himself attached, Mighty Thor style — a dozen stories up and several city blocks across. Basically, it's just a fancy form of jumping. It also leaves a huge crater at the landing point.
 Not Quite Flight / int_747d9a6f
featureApplicability
1.0
 Not Quite Flight / int_747d9a6f
featureConfidence
1.0
 [PROTOTYPE] / Videogame
hasFeature
Not Quite Flight / int_747d9a6f
 Not Quite Flight / int_74c659e6
type
Not Quite Flight
 Not Quite Flight / int_74c659e6
comment
In Rocket Age the Lunans seem to have been a lot like bats, having winglike membranes, but appear to have been unable to truly fly.
 Not Quite Flight / int_74c659e6
featureApplicability
1.0
 Not Quite Flight / int_74c659e6
featureConfidence
1.0
 Rocket Age (Tabletop Game)
hasFeature
Not Quite Flight / int_74c659e6
 Not Quite Flight / int_755b343f
type
Not Quite Flight
 Not Quite Flight / int_755b343f
comment
Halo: Unlike in Halo 2, Elite Rangers in Halo: Reach onward can't actually fly. Instead, their jetpacks act more like the Brutes' jump packs in Halo 3. Ditto for the jetpack the player can use.
 Not Quite Flight / int_755b343f
featureApplicability
1.0
 Not Quite Flight / int_755b343f
featureConfidence
1.0
 Halo (Franchise)
hasFeature
Not Quite Flight / int_755b343f
 Not Quite Flight / int_7579423f
type
Not Quite Flight
 Not Quite Flight / int_7579423f
comment
In Banjo-Tooie, the Glide ability can be learned for use by Kazooie when she is not in Banjo's backpack. This allows her to assume pseudo-flight at any time in the air without requiring a Flight Pad, but it's pseudo-flight in the sense that red feathers cannot be used while gliding, preventing Kazooie from gaining altitude in any way.
 Not Quite Flight / int_7579423f
featureApplicability
1.0
 Not Quite Flight / int_7579423f
featureConfidence
1.0
 Banjo-Kazooie (Video Game)
hasFeature
Not Quite Flight / int_7579423f
 Not Quite Flight / int_761b8560
type
Not Quite Flight
 Not Quite Flight / int_761b8560
comment
The Shufflers: Hiddenite’s staff allows him to step on it and take off in a manner similar to flight.
 Not Quite Flight / int_761b8560
featureApplicability
1.0
 Not Quite Flight / int_761b8560
featureConfidence
1.0
 The Shufflers (Webcomic)
hasFeature
Not Quite Flight / int_761b8560
 Not Quite Flight / int_76b266d1
type
Not Quite Flight
 Not Quite Flight / int_76b266d1
comment
In Warlock of Gramarye series by Christopher Stasheff male wizards can levitate, but witches can only telekinetically move objects other than themselves. Thus witches always need something to fly on, like a broomstick.
 Not Quite Flight / int_76b266d1
featureApplicability
1.0
 Not Quite Flight / int_76b266d1
featureConfidence
1.0
 Warlock of Gramarye
hasFeature
Not Quite Flight / int_76b266d1
 Not Quite Flight / int_76e539c2
type
Not Quite Flight
 Not Quite Flight / int_76e539c2
comment
Magical Girl Lyrical Nanoha StrikerS:
When we're finally introduced to major characters who are not inherently powerful enough for proper flight, Subaru, and later her sister Ginga, turns out to be able to rollerblade on magical tracks/pathways that can extend indefinitely and don't appear to need to anchor to anything. They anchor in the first episode, but seem to have discarded that limitation in subsequent episodes.
Caro can summon, more specifically enlarge, and ride her pet dragon, and Erio's spear has a jet-propelled form. A fancomic has Teana wondering if she's the only new major cast member without a means of flight.
Teana gets to try it in a limited version, using her Device to perform Building Swings via the use of magical grappling hooks.
 Not Quite Flight / int_76e539c2
featureApplicability
1.0
 Not Quite Flight / int_76e539c2
featureConfidence
1.0
 Magical Girl Lyrical Nanoha StrikerS
hasFeature
Not Quite Flight / int_76e539c2
 Not Quite Flight / int_7832b74c
type
Not Quite Flight
 Not Quite Flight / int_7832b74c
comment
Steven Universe:
In "Steven Floats", Steven discovers he has the power to jump great distances and control his rate of descent (a power his mother, Rose Quartz, demonstrated in "Story for Steven"). He has some trouble with the latter, and spends much of the episode slowly floating to the ground, trying to figure out how to get back down. He gets better control over it in later episodes, and start using it for great effects.
After Peridot discovers she has ferrokinetic powers, she eventually learns to use them to levitate a trashcan lid, and move it through the air while she herself is standing on it, allowing her to fly. She first demonstrates this power in "Room for Ruby" (her Character Blog mentioned it earlier), and has become quite capable with it by the time of "Change Your Mind".
 Not Quite Flight / int_7832b74c
featureApplicability
1.0
 Not Quite Flight / int_7832b74c
featureConfidence
1.0
 Steven Universe
hasFeature
Not Quite Flight / int_7832b74c
 Not Quite Flight / int_78ec49bd
type
Not Quite Flight
 Not Quite Flight / int_78ec49bd
comment
In Diane Duane's Young Wizards series, wizards can walk on air by suggesting to the air that it be as solid as stone for a while.
 Not Quite Flight / int_78ec49bd
featureApplicability
1.0
 Not Quite Flight / int_78ec49bd
featureConfidence
1.0
 Young Wizards
hasFeature
Not Quite Flight / int_78ec49bd
 Not Quite Flight / int_7a4d6186
type
Not Quite Flight
 Not Quite Flight / int_7a4d6186
comment
Asura of Asura's Wrath is capable of performing In a Single Bound, but if he needs further height he simply Megaton Punches the ground and lets Newton's third law take care of the rest.
 Not Quite Flight / int_7a4d6186
featureApplicability
1.0
 Not Quite Flight / int_7a4d6186
featureConfidence
1.0
 Asura's Wrath (Video Game)
hasFeature
Not Quite Flight / int_7a4d6186
 Not Quite Flight / int_7aaf9e41
type
Not Quite Flight
 Not Quite Flight / int_7aaf9e41
comment
Batman (depending on the incarnation) can not only swing on his grappling hook but use his cape as a glider.
 Not Quite Flight / int_7aaf9e41
featureApplicability
1.0
 Not Quite Flight / int_7aaf9e41
featureConfidence
1.0
 Batman (Comic Book)
hasFeature
Not Quite Flight / int_7aaf9e41
 Not Quite Flight / int_7ba28491
type
Not Quite Flight
 Not Quite Flight / int_7ba28491
comment
Witch King: Ziede "flies" by commanding air spirits to manipulate the wind around her and her companions, carrying them where they need to go.
 Not Quite Flight / int_7ba28491
featureApplicability
1.0
 Not Quite Flight / int_7ba28491
featureConfidence
1.0
 Witch King
hasFeature
Not Quite Flight / int_7ba28491
 Not Quite Flight / int_7ceff43d
type
Not Quite Flight
 Not Quite Flight / int_7ceff43d
comment
In Super Powereds, it's eventually discovered that Alice's flight ability is actually a byproduct of her Gravity Master power. Violet also learns to use her density manipulation power to make her lighter than air. She then perfects a technique for throwing her body in a specific direction by punching at the air, while temporarily making her fist heavy. She actually gets pretty good at aerial movement, although not quite as good as Alice. Her body is also more vulnerable in this state. In the Corpies spin-off, Gale, being an air elemental, flies by manipulating the air currents under her.
 Not Quite Flight / int_7ceff43d
featureApplicability
1.0
 Not Quite Flight / int_7ceff43d
featureConfidence
1.0
 Super Powereds
hasFeature
Not Quite Flight / int_7ceff43d
 Not Quite Flight / int_7cf5a07
type
Not Quite Flight
 Not Quite Flight / int_7cf5a07
comment
The Flash (2014)
Mark Mardon/Weather Wizard reveals in "Running to Stand Still" that he's learned how to use his wind control on himself to soar through the air. Cisco insists by a scientific perspective, what Mardon is doing isn't flying. Everyone ignores him and says Mardon can fly. Barry also learns to sort-of fly by rapidly spinning his arms and directing the resulting twister downward. It's only really used once, when he has to get out of a building about to explode with all the doors locked.
Caitlin in Killer Frost mode does the travel via ice bridge routine. One wonders about flooding when those constructs inevitably melt.
The show does have actual flying metahumans (e.g. Firestorm) and Powered Armor (e.g. Atom), not to mention flying aliens from a parallel Earth (both Kara and J'onn have no problem flying on Earth-1).
 Not Quite Flight / int_7cf5a07
featureApplicability
1.0
 Not Quite Flight / int_7cf5a07
featureConfidence
1.0
 The Flash (2014)
hasFeature
Not Quite Flight / int_7cf5a07
 Not Quite Flight / int_7f9dbbcb
type
Not Quite Flight
 Not Quite Flight / int_7f9dbbcb
comment
In Far Cry, the Hang Glider has no way of gaining height due to the lack of updraft physics, so you can only glide downwards.
 Not Quite Flight / int_7f9dbbcb
featureApplicability
1.0
 Not Quite Flight / int_7f9dbbcb
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Not Quite Flight / int_7f9dbbcb
 Not Quite Flight / int_8085bad5
type
Not Quite Flight
 Not Quite Flight / int_8085bad5
comment
A Beginner's Guide to the End of the Universe: In the climax, after returning to his full power, the Everyman manages to simulate active flight by using his levitating armor to float in midair and move himself around by continuously generating bursts of wind around himself.
 Not Quite Flight / int_8085bad5
featureApplicability
1.0
 Not Quite Flight / int_8085bad5
featureConfidence
1.0
 A Beginner's Guide to the End of the Universe (Webcomic)
hasFeature
Not Quite Flight / int_8085bad5
 Not Quite Flight / int_8192cba
type
Not Quite Flight
 Not Quite Flight / int_8192cba
comment
Toy Story: Buzz Lightyear, being a simple child's toy, cannot actually fly, though he believes he can for most of the film. He does, however, know some fancy acrobatics, and his wings seem to at least be aerodynamic enough to glide for a bit. The page quote is Woody's Insistent Terminology for it. When Woody later exclaims that Buzz is flying while he carries Woody, Buzz denies it and calls it "falling with style", showing that he has accepted his true nature as a toy.
 Not Quite Flight / int_8192cba
featureApplicability
1.0
 Not Quite Flight / int_8192cba
featureConfidence
1.0
 Toy Story (Franchise)
hasFeature
Not Quite Flight / int_8192cba
 Not Quite Flight / int_83022f98
type
Not Quite Flight
 Not Quite Flight / int_83022f98
comment
The Chronicles of Riddick: Dame Vaako threatens the air elemental Aereon by opening the bomb bay of the ship they are in and pushing her towards it; she then reveals that while she can't fly, she can hover very well.
 Not Quite Flight / int_83022f98
featureApplicability
1.0
 Not Quite Flight / int_83022f98
featureConfidence
1.0
 TheChroniclesOfRiddick
hasFeature
Not Quite Flight / int_83022f98
 Not Quite Flight / int_83d41855
type
Not Quite Flight
 Not Quite Flight / int_83d41855
comment
In Gargoyles, the Gargoyles glide on air currents, and need to jump off high places or find rising hot air to leave the ground. Nominally, at least. They swoop and swerve very high upwards whenever the plot requires that they do so. Still, they can't manage a vertical or running takeoff, or hover — Word of God specifically stated that they can't hover, but some of the animators never got the memo.
 Not Quite Flight / int_83d41855
featureApplicability
1.0
 Not Quite Flight / int_83d41855
featureConfidence
1.0
 Gargoyles
hasFeature
Not Quite Flight / int_83d41855
 Not Quite Flight / int_8607fd53
type
Not Quite Flight
 Not Quite Flight / int_8607fd53
comment
Gravity Rush: Thanks to Kat's gravity-altering powers, her method of flight is more akin to "falling with style", but it gets the job done swimmingly.
 Not Quite Flight / int_8607fd53
featureApplicability
1.0
 Not Quite Flight / int_8607fd53
featureConfidence
1.0
 Gravity Rush (Video Game)
hasFeature
Not Quite Flight / int_8607fd53
 Not Quite Flight / int_87e00d8e
type
Not Quite Flight
 Not Quite Flight / int_87e00d8e
comment
Teen Titans (2003):
When they're not in a vehicle, Cyborg is always being carried around by one of the fliers. Robin usually just uses Building Swing, but for longer distances he might hitch a ride.
There was that time with the bird flyer suit, but it never showed up again.
Terra can also ride on rocks she's levitating.
 Not Quite Flight / int_87e00d8e
featureApplicability
1.0
 Not Quite Flight / int_87e00d8e
featureConfidence
1.0
 Teen Titans (2003)
hasFeature
Not Quite Flight / int_87e00d8e
 Not Quite Flight / int_8a4370bd
type
Not Quite Flight
 Not Quite Flight / int_8a4370bd
comment
In The Haunting of Drearcliff Grange School, Miss Steps uses her telekinesis to create blocks of solid air, with various applications including the one she takes her name from: arranging them into invisible staircases and walkways so she can elevate herself and walk around on apparently thin air.
 Not Quite Flight / int_8a4370bd
featureApplicability
1.0
 Not Quite Flight / int_8a4370bd
featureConfidence
1.0
 The Haunting of Drearcliff Grange School
hasFeature
Not Quite Flight / int_8a4370bd
 Not Quite Flight / int_8abc6482
type
Not Quite Flight
 Not Quite Flight / int_8abc6482
comment
Jamie's Got Tentacles!: Jamie can learn how not to shrink when he is scared and swallow his fear, but as a side effect, he can uncontrollably levitate the objects around him including himself.
 Not Quite Flight / int_8abc6482
featureApplicability
1.0
 Not Quite Flight / int_8abc6482
featureConfidence
1.0
 Jamie's Got Tentacles!
hasFeature
Not Quite Flight / int_8abc6482
 Not Quite Flight / int_8bed22e
type
Not Quite Flight
 Not Quite Flight / int_8bed22e
comment
On No Ordinary Family the father learns he can leap long distances in a single bound. However, once he jumps he has next to no control over where he's going, and tends to make craters wherever he lands.
 Not Quite Flight / int_8bed22e
featureApplicability
1.0
 Not Quite Flight / int_8bed22e
featureConfidence
1.0
 No Ordinary Family
hasFeature
Not Quite Flight / int_8bed22e
 Not Quite Flight / int_8bf307b3
type
Not Quite Flight
 Not Quite Flight / int_8bf307b3
comment
The various Disney Mouse and Duck Comics superheroes have various methods:
the Red Bat jumps very high thanks to spring-heeled boots and a pogo stick (it's Fethry Duck, what were you expecting?);
the Purple Butterfly swings down from a rope (nobody knows what is attached to);
Paperinik has multiple methods: boots with propellers, boots with energy stilts, spring-heeled boots, rockets on the belt, and, in Paperinik New Adventures, the rocket on the Extransformer Shield. The spring-heeled boots and the rocket belt are his most classic means, the latter even showing up in Paperinik New Adventures.
 Not Quite Flight / int_8bf307b3
featureApplicability
1.0
 Not Quite Flight / int_8bf307b3
featureConfidence
1.0
 Disney Mouse and Duck Comics (Comic Book)
hasFeature
Not Quite Flight / int_8bf307b3
 Not Quite Flight / int_8c135a20
type
Not Quite Flight
 Not Quite Flight / int_8c135a20
comment
Starlight, Rainbow Brite's horse, can gallop on rainbows as if on solid ground. This is always referred to in-universe as flying, although since Rainbow can create rainbows and the standard course of a rainbow is through the air, it's a distinction without a difference.
 Not Quite Flight / int_8c135a20
featureApplicability
1.0
 Not Quite Flight / int_8c135a20
featureConfidence
1.0
 Rainbow Brite
hasFeature
Not Quite Flight / int_8c135a20
 Not Quite Flight / int_8d32e966
type
Not Quite Flight
 Not Quite Flight / int_8d32e966
comment
Squadron Supreme: Arcanna had to use her "nature magic" to levitate a nearby tree branch or other wood to ride on; later, she just learned to use air for the same purpose, effectively making her a flyer.
 Not Quite Flight / int_8d32e966
featureApplicability
1.0
 Not Quite Flight / int_8d32e966
featureConfidence
1.0
 Squadron Supreme (Comic Book)
hasFeature
Not Quite Flight / int_8d32e966
 Not Quite Flight / int_8df5521b
type
Not Quite Flight
 Not Quite Flight / int_8df5521b
comment
Superman:
Kal-El himself originally could not fly, but rather used his super strength to "leap an eighth of a mile" or, as the radio serial put it, "leap tall buildings in a single bound."
Legion of Super-Heroes member Cosmic Boy can lift himself with his magnetic powers using the metal in his suit, or if he has to the iron in his own blood but that's dangerous and painful. He has also used the earth's magnetic fields to levitate when he's on earth. As he usually has a Legion flight ring he generally just uses that instead.
 Not Quite Flight / int_8df5521b
featureApplicability
1.0
 Not Quite Flight / int_8df5521b
featureConfidence
1.0
 Superman (Comic Book)
hasFeature
Not Quite Flight / int_8df5521b
 Not Quite Flight / int_8f25c2fb
type
Not Quite Flight
 Not Quite Flight / int_8f25c2fb
comment
Clive 'N' Wrench is about a rabbit with a monkey in his backpack that he can swing around like a propellor to fall more slowly.
 Not Quite Flight / int_8f25c2fb
featureApplicability
1.0
 Not Quite Flight / int_8f25c2fb
featureConfidence
1.0
 Clive 'N' Wrench (Video Game)
hasFeature
Not Quite Flight / int_8f25c2fb
 Not Quite Flight / int_935a39be
type
Not Quite Flight
 Not Quite Flight / int_935a39be
comment
Super Smash Bros. Brawl: Pit's up special grants him a limited flight duration in a similar manner to the Angel Feather. He can also perform a glide by holding the jump button, an ability shared by fellow winged combatants Charizard and Meta Knight. The glide mechanic was removed in for WiiU/3DS, and his up special was revised to a quick burst of directional flight for more timely recovery.
 Not Quite Flight / int_935a39be
featureApplicability
1.0
 Not Quite Flight / int_935a39be
featureConfidence
1.0
 Super Smash Bros. Brawl (Video Game)
hasFeature
Not Quite Flight / int_935a39be
 Not Quite Flight / int_95f7f987
type
Not Quite Flight
 Not Quite Flight / int_95f7f987
comment
At the end of the Marv Wolfman's run, Nightwing altered his costume, removing the high collar/open chest and adding small glider wings. They were rarely used and disposed of when he changed costumes for his solo career.
 Not Quite Flight / int_95f7f987
featureApplicability
1.0
 Not Quite Flight / int_95f7f987
featureConfidence
1.0
 Nightwing (Comic Book)
hasFeature
Not Quite Flight / int_95f7f987
 Not Quite Flight / int_960062b7
type
Not Quite Flight
 Not Quite Flight / int_960062b7
comment
My Hero Academia:
Several quirks can be used to propel oneself in the air. For example, Bakugo uses the momentum of his Explosive Hand Blasts to push himself upwards, while Uraraka can use her Gravity Master Quirk on herself to float.
Hawks (whose Winged Humanoid Quirk allows actual flight) expresses surprise that Endeavor can fly (by shooting flames out of his feet). Endeavor responds that it's more like "not falling", because all he can do is hover, not lift himself any higher than he already is. He can at the very least propel himself forward by shooting flames from his back as seen when he started chasing High End during the Pro Hero Arc.
Hawks also inspired Tokoyami to adopt his own form of this. Tokoyami's Quirk, Dark Shadow, manifests as a shadow creature that he can summon and use in combat, because Dark Shadow naturally floats in the air, Tokoyami discovers he can "fly" by having Dark Shadow carry him.
Nana Shimura's original Quirk, Float, which does exactly what it says. Years after her death, the Quirk was inherited by Izuku Midoriya via One For All.
All Might's Super-Strength is strong enough to create powerful blasts of wind. Combined with his ability to Super Jump, he can fly around by punching or kicking and allowing the momentum of the air blast to propel him in the opposite direction. This can be seen during the Final Exam arc with his New Hampshire Smash technique and again during his fight with All For One at the end of the Hideout Raid arc, as well as the movie My Hero Academia: Two Heroes. During the climax of the Internship arc, Midoriya is able to do the same thing during his fight with Overhaul, when he takes advantage of Eri's power to allow him to temporarily use One For All Full Cowl at 100%, giving him the same max power Super-Strength as All Might.
Gran Torino's Quirk, Jet, gives him the ability to expel the air that he breathes from the soles of his feet, granting him the ability to fly around at Super-Speed almost as fast as All Might. However, the power of this Quirk is limited by the amount of air the user is capable of inhaling. Thus limiting how far and how high Gran Torino can go with each breath.
 Not Quite Flight / int_960062b7
featureApplicability
1.0
 Not Quite Flight / int_960062b7
featureConfidence
1.0
 My Hero Academia (Manga)
hasFeature
Not Quite Flight / int_960062b7
 Not Quite Flight / int_961b37e0
type
Not Quite Flight
 Not Quite Flight / int_961b37e0
comment
DC Extended Universe:
Wonder Woman has been confirmed to just be able to "leap tall buildings in a single bound", instead of flying. In Wonder Woman (2017), she is shown hovering in the climactic fight against Ares, as she's revealed to be the daughter of the Olympian god Zeus himself and starts using her god-tier powers. In Wonder Woman 1984, she uses the Lasso of Truth to snag clouds and even lightning bolts to pull her through the air for long distances.
Likewise, Doomsday in Batman v Superman: Dawn of Justice can't fly (or hasn't learned yet, having Kryptonian DNA), but can make superhuman leaps, allowing him to jump to the top of a LexCorp skyscraper In a Single Bound, and easily catch up to the Batplane.
 Not Quite Flight / int_961b37e0
featureApplicability
1.0
 Not Quite Flight / int_961b37e0
featureConfidence
1.0
 DC Extended Universe (Franchise)
hasFeature
Not Quite Flight / int_961b37e0
 Not Quite Flight / int_976efc02
type
Not Quite Flight
 Not Quite Flight / int_976efc02
comment
Mystery Science Theater 3000 brings us The Pumaman, who has the ability to rear-project major cities — er, fly like a moron — er, "leap" great distances (yet somehow change direction while in midair).
 Not Quite Flight / int_976efc02
featureApplicability
1.0
 Not Quite Flight / int_976efc02
featureConfidence
1.0
 Mystery Science Theater 3000
hasFeature
Not Quite Flight / int_976efc02
 Not Quite Flight / int_98b5378a
type
Not Quite Flight
 Not Quite Flight / int_98b5378a
comment
The electromagnetic hero Static can't fly himself, but he uses his powers to lift a disk (originally a manhole cover or trashcan lid), which he can then ride like a skateboard. The trash can lid was lampshaded in a commercial where it was compared to the other heroes' much cooler transportation vehicles, with Static telling the viewers "Hey, ya gotta start somewhere."
 Not Quite Flight / int_98b5378a
featureApplicability
1.0
 Not Quite Flight / int_98b5378a
featureConfidence
1.0
 Static (Comic Book)
hasFeature
Not Quite Flight / int_98b5378a
 Not Quite Flight / int_99e49e94
type
Not Quite Flight
 Not Quite Flight / int_99e49e94
comment
Bug Fables: Leif uses his ice magic to create a block of ice that he floats while riding on it, while also carrying whoever accompanies Team Snakemouth at a time. Vi can actually fly, and carries Kabbu while Leif does this so that all of them can cross gaps.
 Not Quite Flight / int_99e49e94
featureApplicability
1.0
 Not Quite Flight / int_99e49e94
featureConfidence
1.0
 Bug Fables (Video Game)
hasFeature
Not Quite Flight / int_99e49e94
 Not Quite Flight / int_9a1a8272
type
Not Quite Flight
 Not Quite Flight / int_9a1a8272
comment
Odd Squad:
In "Two Agents and a Baby", Olympia and Otis, needing to catch up to Marty Marmalade fast, race after him while pushing Baby Genius's stroller. However, they're unaware that the stroller has the ability to fly by using rocket boosters to propel itself into and through the air, and when they do find out, they quickly hitch a ride on it in order to go faster. They manage to confront Marty just as he's about to attack, hovering just a little ways above him.
In "Jeremy", Opal briefly gains the ability to hover in midair with the aid of a gadget that Omar fires at her feet.
Although Otis has the ability to actually fly by flapping his arms, "New Jacket Required" also gives him the ability to glide using a hangglider stored in his new suit. It's implied that all Investigation agents can glide in this way, as another agent seen in "Down the Tubes" has a hangglider hidden in the backside of her suit.
This is the main motive behind the villainous robots stealing the Float-inator in "Oswald in the Machine". They want the gadget in order to grant themselves the ability to climb stairs, as they are unable to otherwise. When Oswald, with his robot disguise exposed, manages to escape their capture with the gadget, he uses it on them, causing them to levitate.
When battling the Ginormouse in Odd Squad: The Movie, Oprah is revealed to have wing flaps hidden in a flying suit she wears that allow her to glide, which she uses to catch up to the creature in an attempt to slow it down.
 Not Quite Flight / int_9a1a8272
featureApplicability
1.0
 Not Quite Flight / int_9a1a8272
featureConfidence
1.0
 Odd Squad
hasFeature
Not Quite Flight / int_9a1a8272
 Not Quite Flight / int_9acfcc46
type
Not Quite Flight
 Not Quite Flight / int_9acfcc46
comment
In Kekkaishi, the eponymous magical barrier (kekkai) users can use airborne magical barriers as stepping stones or standing platforms.
 Not Quite Flight / int_9acfcc46
featureApplicability
1.0
 Not Quite Flight / int_9acfcc46
featureConfidence
1.0
 Kekkaishi (Manga)
hasFeature
Not Quite Flight / int_9acfcc46
 Not Quite Flight / int_9c608bbc
type
Not Quite Flight
 Not Quite Flight / int_9c608bbc
comment
In the Bewitched episode "Samantha is Earthbound", Samantha contracts a mysterious illness that makes her very heavy, but Dr. Bombay's "cure" works too well, making her lighter than air.
 Not Quite Flight / int_9c608bbc
featureApplicability
1.0
 Not Quite Flight / int_9c608bbc
featureConfidence
1.0
 Bewitched
hasFeature
Not Quite Flight / int_9c608bbc
 Not Quite Flight / int_9e2f90f4
type
Not Quite Flight
 Not Quite Flight / int_9e2f90f4
comment
One Piece
There are only a small handful of Voluntary Shapeshifting-based Devil Fruit powers that can grant flight. However, many characters have learned to use their Devil Fruit abilities to achieve this trope.
Among the Straw Hat Pirates, Luffy can use elastic tension to launch himself into the air, and suck in/blow out air to propel himself somewhat. His "Bound Man" Super Mode can do this in mid-air, too. Robin can sprout many arms, then woven into wings, to glide, but it's incredibly tiresome for her and therefore only lasts a few seconds. Usopp has a belt with a grappling-hook feature used mostly for Building Swing or a variant. Brook and, through one of his transformations, Chopper can leap tall buildings in a... well, you know because he's only bones, so his body is very light. Franky can launch himself using gas.
The CP9 villains have Moon Walk and its faster advanced form Kamisori, which are essentially extra jumps, or "kicking off the air" a skill Sanji learns over the Time Skip.
Buggy the Clown can make any part of his body fly around detached as long as his feet are on a solid surface within an unspecified range◊ of his other parts (the author stated the range to be a sphere "200 Bara Bara" in diameter, but what he didn't say is how far that is).
Vander Decken IX has the power to toss anything and make it go towards a designated target by itself, so he gets around by tossing something big, then hopping onto it and getting off before it crashes.
Most impressive are the majority of Logia users. They can manipulate their element, and turn themselves into their element, so they can move in something similar to flight and energy-based Logias can move around in a manner similar to teleporting.
Donquixote Doflamingo can use his strings in a similar way as Usopp, except he can use clouds as anchors.
The minor character Gold Lion Shiki has the ability to levitate inanimate objects, which he can use to float, so he can become airborne by touching something and then standing on it and, because of this power, he was the first person to ever escape from Impel Down.
Momonosuke, a kid who has the Devil Fruit that turns him into an Eastern dragon, can produce small clouds which he can then use to climb into the air. However, this useful ability is hampered by the fact he doesn't know how to activate it, and the one time he did use it, it was by accident and he didn't even remember doing it when asked about it afterwards.
Kaido can use clouds this way as well and is much more proficient at it, being able to levitate an entire fortress this way. This is because he's the true user of the Mythical Zoan Fruit that turns one into an Eastern Dragon and has had much more practice. Momonusuke's Fruit is an artificial one based on Kaido's Lineage Factor.
 Not Quite Flight / int_9e2f90f4
featureApplicability
1.0
 Not Quite Flight / int_9e2f90f4
featureConfidence
1.0
 One Piece (Manga)
hasFeature
Not Quite Flight / int_9e2f90f4
 Not Quite Flight / int_9e7f27c6
type
Not Quite Flight
 Not Quite Flight / int_9e7f27c6
comment
The Atom can change his molecular density at will with his suit's equipment. On a low setting, he can glide on air currents when shrunken. In The Other Side of Doomsday, Flash outright asks him how he can fly, and Atom answers he can ride the air currents due to weighing less than a fraction of an ounce.
 Not Quite Flight / int_9e7f27c6
featureApplicability
1.0
 Not Quite Flight / int_9e7f27c6
featureConfidence
1.0
 The Atom (Comic Book)
hasFeature
Not Quite Flight / int_9e7f27c6
 Not Quite Flight / int_9f89a5f0
type
Not Quite Flight
 Not Quite Flight / int_9f89a5f0
comment
Pokémon:
Dodrio (which doesn't even have wings) seems to use Fly by jumping really high. In the 3D games, a Dodrio using this move will be shown running in place about 30 feet above ground to keep aloft while waiting for the opponent to make a move.
Mantine, Gligar/Gliscor and Emolga are all Flying-types, but cannot learn the aforementioned HM. This is because they are only able to catch the wind and to glide — impressive, but not quite flight.
There is also the fire-type Blaziken, whose Pokédex entry says "it cannot fly, but can jump so high that it doesn't matter."
To a lesser extent, there's the ability Levitate, which amounts to the Pokémon gaining immunity to Ground attacks without any of the other strengths, weaknesses, or moves inherent to true Flying types.
 Not Quite Flight / int_9f89a5f0
featureApplicability
1.0
 Not Quite Flight / int_9f89a5f0
featureConfidence
1.0
 Pokémon (Franchise)
hasFeature
Not Quite Flight / int_9f89a5f0
 Not Quite Flight / int_a1daa9ff
type
Not Quite Flight
 Not Quite Flight / int_a1daa9ff
comment
The Incredible Hulk cannot fly. But in The Marvel Super Heroes, The Hulk is known to undertake lengthy "mountain leaps" that look remarkably similar to flight.
 Not Quite Flight / int_a1daa9ff
featureApplicability
1.0
 Not Quite Flight / int_a1daa9ff
featureConfidence
1.0
 The Marvel Super Heroes
hasFeature
Not Quite Flight / int_a1daa9ff
 Not Quite Flight / int_a331546f
type
Not Quite Flight
 Not Quite Flight / int_a331546f
comment
In Game Theory, Mei creates magical barriers in the air to use as stepping stones. While fourteen stories up. She was just lucky someone was there to catch her when she fell.
 Not Quite Flight / int_a331546f
featureApplicability
1.0
 Not Quite Flight / int_a331546f
featureConfidence
1.0
 Game Theory (Lyrical Nanoha) (Fanfic)
hasFeature
Not Quite Flight / int_a331546f
 Not Quite Flight / int_a43c65b6
type
Not Quite Flight
 Not Quite Flight / int_a43c65b6
comment
Plastic Man, just like Mr. Fantastic or Rubberduck and other people with shapeshifting or Rubber Man powers, will sometimes shift into a glider or parachute to at least glide.
 Not Quite Flight / int_a43c65b6
featureApplicability
1.0
 Not Quite Flight / int_a43c65b6
featureConfidence
1.0
 Plastic Man (Comic Book)
hasFeature
Not Quite Flight / int_a43c65b6
 Not Quite Flight / int_a4ff8e01
type
Not Quite Flight
 Not Quite Flight / int_a4ff8e01
comment
In the Fate/Grand Order fan comic The New Twelve Labors of Heracles, Jason and Heracles face off against Circe and her Stymphian Birds in the air, with Jason explaining that Heracles keeps himself in the air by stomping the air so hard it lets him hover.
 Not Quite Flight / int_a4ff8e01
featureApplicability
1.0
 Not Quite Flight / int_a4ff8e01
featureConfidence
1.0
 Fate/Grand Order (Video Game)
hasFeature
Not Quite Flight / int_a4ff8e01
 Not Quite Flight / int_aa4fce91
type
Not Quite Flight
 Not Quite Flight / int_aa4fce91
comment
New Life SMP: Several of the origins have abilities adjacent to flight, but don't quite fit the bill:
The Dark Fairy origin has Elytra wings by default, meaning they can glide from high places but can only propel themselves into the air with firework rockets.
The Ghast origin can launch themselves high into the air and glide down without taking fall damage. This self-propelled jump can sometimes be achieved mid-fall, making it effectively a form of flight.
 Not Quite Flight / int_aa4fce91
featureApplicability
1.0
 Not Quite Flight / int_aa4fce91
featureConfidence
1.0
 New Life SMP (Web Video)
hasFeature
Not Quite Flight / int_aa4fce91
 Not Quite Flight / int_aa83128
type
Not Quite Flight
 Not Quite Flight / int_aa83128
comment
Disney's Pocahontas: By helping a nest of little birds, the player gains the ability to fall from great heights without losing health: Pocahontas floats down gently to the ground. The more feathers the player has (which are collected at certain points in the game), the longer the drop.
 Not Quite Flight / int_aa83128
featureApplicability
1.0
 Not Quite Flight / int_aa83128
featureConfidence
1.0
 Disney's Pocahontas (Video Game)
hasFeature
Not Quite Flight / int_aa83128
 Not Quite Flight / int_aa91bd59
type
Not Quite Flight
 Not Quite Flight / int_aa91bd59
comment
Tales of Arise: Rinwell can propel herself into the air with Wind magic by creating gusts of wind beneath her feet. She uses it for her Tempest Whirl arte, second Mystic Arte and Boost Strike with Dohalim.
 Not Quite Flight / int_aa91bd59
featureApplicability
1.0
 Not Quite Flight / int_aa91bd59
featureConfidence
1.0
 Tales of Arise (Video Game)
hasFeature
Not Quite Flight / int_aa91bd59
 Not Quite Flight / int_ac0db624
type
Not Quite Flight
 Not Quite Flight / int_ac0db624
comment
When battling the Ginormouse in Odd Squad: The Movie, Oprah is revealed to have wing flaps hidden in a flying suit she wears that allow her to glide, which she uses to catch up to the creature in an attempt to slow it down.
 Not Quite Flight / int_ac0db624
featureApplicability
1.0
 Not Quite Flight / int_ac0db624
featureConfidence
1.0
 Odd Squad: The Movie
hasFeature
Not Quite Flight / int_ac0db624
 Not Quite Flight / int_accb04fd
type
Not Quite Flight
 Not Quite Flight / int_accb04fd
comment
The Matrix: Path of Neo has an anti-gravity jump, which lets you hover to the ground. Another example is the Witch Queen using her Telekinesis to make the ally witch hover in front of herself when you attack her.
 Not Quite Flight / int_accb04fd
featureApplicability
1.0
 Not Quite Flight / int_accb04fd
featureConfidence
1.0
 The Matrix: Path of Neo (Video Game)
hasFeature
Not Quite Flight / int_accb04fd
 Not Quite Flight / int_ad20e006
type
Not Quite Flight
 Not Quite Flight / int_ad20e006
comment
Wonder Woman (1975): Wonder Woman could leap over trees and to the upper stories of buildings. For flight, she used her invisible jet.
 Not Quite Flight / int_ad20e006
featureApplicability
1.0
 Not Quite Flight / int_ad20e006
featureConfidence
1.0
 Wonder Woman (1975)
hasFeature
Not Quite Flight / int_ad20e006
 Not Quite Flight / int_afb7052
type
Not Quite Flight
 Not Quite Flight / int_afb7052
comment
In Batman & Robin, Mr. Freeze of all people turns out to be capable of falling with style. While his Powered Armor is too heavy to fly, it does have mechanical wings he uses to glide to safety after a fall from a great height. When Batman latches onto him, Freeze simply detaches the wings and instead uses the blast from his freeze ray to slow his descent.
 Not Quite Flight / int_afb7052
featureApplicability
1.0
 Not Quite Flight / int_afb7052
featureConfidence
1.0
 Batman & Robin
hasFeature
Not Quite Flight / int_afb7052
 Not Quite Flight / int_b01be0fd
type
Not Quite Flight
 Not Quite Flight / int_b01be0fd
comment
Magmamoth from Monster Sanctuary rarely flaps its wings, preferring to glide on hot air.
 Not Quite Flight / int_b01be0fd
featureApplicability
1.0
 Not Quite Flight / int_b01be0fd
featureConfidence
1.0
 Monster Sanctuary (Video Game)
hasFeature
Not Quite Flight / int_b01be0fd
 Not Quite Flight / int_b02fb9f6
type
Not Quite Flight
 Not Quite Flight / int_b02fb9f6
comment
Goat Simulator has multiple power-ups that use this trope in multiple forms. The Demon Goat has the possibility to ragdoll uncontrollably trough the air through telekinesis. The Angel Goat can glide through the air. The Anti Gravity Goat, while still using this trope, comes closest to true flight, by manipulating gravity to allow insanely high jumps.
 Not Quite Flight / int_b02fb9f6
featureApplicability
1.0
 Not Quite Flight / int_b02fb9f6
featureConfidence
1.0
 Goat Simulator (Video Game)
hasFeature
Not Quite Flight / int_b02fb9f6
 Not Quite Flight / int_b2431955
type
Not Quite Flight
 Not Quite Flight / int_b2431955
comment
In Fate/kaleid liner PRISMA☆ILLYA, Miyu can create tiny energy platforms beneath her feet to stand in midair. In spite of this talent, she looks down on herself because she cannot truly fly like Illya can.
 Not Quite Flight / int_b2431955
featureApplicability
1.0
 Not Quite Flight / int_b2431955
featureConfidence
1.0
 Fate/kaleid liner PRISMA☆ILLYA (Manga)
hasFeature
Not Quite Flight / int_b2431955
 Not Quite Flight / int_b37304ba
type
Not Quite Flight
 Not Quite Flight / int_b37304ba
comment
In The Heroes of Olympus Jason, who is the son of Zeus' Roman aspect, can manipulate air currents to carry himself into the air.
 Not Quite Flight / int_b37304ba
featureApplicability
1.0
 Not Quite Flight / int_b37304ba
featureConfidence
1.0
 The Heroes of Olympus
hasFeature
Not Quite Flight / int_b37304ba
 Not Quite Flight / int_b4967d43
type
Not Quite Flight
 Not Quite Flight / int_b4967d43
comment
Sonic the Hedgehog:
 Not Quite Flight / int_b4967d43
featureApplicability
1.0
 Not Quite Flight / int_b4967d43
featureConfidence
1.0
 Sonic the Hedgehog (Franchise)
hasFeature
Not Quite Flight / int_b4967d43
 Not Quite Flight / int_b4996199
type
Not Quite Flight
 Not Quite Flight / int_b4996199
comment
Spider-Man: Spider-Man sometimes uses his webbing to create glider-wings, parachutes, bungee cords, and other means to send himself through the air when there are no convenient tall buildings or trees to swing from.
 Not Quite Flight / int_b4996199
featureApplicability
1.0
 Not Quite Flight / int_b4996199
featureConfidence
1.0
 Spider-Man (Comic Book)
hasFeature
Not Quite Flight / int_b4996199
 Not Quite Flight / int_b50cc7e6
type
Not Quite Flight
 Not Quite Flight / int_b50cc7e6
comment
The Incredible Hulk: The Hulk can use his powerful leg muscles to leap miles and miles at a time.
 Not Quite Flight / int_b50cc7e6
featureApplicability
1.0
 Not Quite Flight / int_b50cc7e6
featureConfidence
1.0
 The Incredible Hulk (Comic Book)
hasFeature
Not Quite Flight / int_b50cc7e6
 Not Quite Flight / int_b5a2b326
type
Not Quite Flight
 Not Quite Flight / int_b5a2b326
comment
The Elder Scrolls III: Morrowind:
Has Levitation spells which allow for the "walking through the air" form of flying. This spell was removed from later games (to some people's annoyance) due to its potential for breaking walled-city cells, not to mention scripts and sequences. It's much harder to constrain a player to a specific path when they can just "fly" anywhere.
The Scrolls of Icarian Flight allow you to jump incredible distances, but wear off mid-jump meaning you'll die when you land (which is exactly what happened to the scrolls' inventor and previous owner). This can be circumvented by using a 2nd scroll before landing (though you only get three of them), using a slowfall or levitation spell before landing, or by landing in deep enough water, making them Not Completely Useless and potentially even a Lethal Joke Item in the right hands.
 Not Quite Flight / int_b5a2b326
featureApplicability
1.0
 Not Quite Flight / int_b5a2b326
featureConfidence
1.0
 The Elder Scrolls III: Morrowind (Video Game)
hasFeature
Not Quite Flight / int_b5a2b326
 Not Quite Flight / int_b8404ba7
type
Not Quite Flight
 Not Quite Flight / int_b8404ba7
comment
Domina: There are a number of powers that grant flight-like abilities, but very few that are simply flight. Gravity control is one of the more common types, especially since many people can only use it on themselves instead of others, but it's technically just falling with style. Morphers and shifters can grow wings, pyros can generate rockets, and most kinetics can wear a belt made of their chosen material and lift that to simulate flight. There is even one person who appears to have some power that animates a carpet that he then rides.
 Not Quite Flight / int_b8404ba7
featureApplicability
1.0
 Not Quite Flight / int_b8404ba7
featureConfidence
1.0
 Domina
hasFeature
Not Quite Flight / int_b8404ba7
 Not Quite Flight / int_b9821fa9
type
Not Quite Flight
 Not Quite Flight / int_b9821fa9
comment
In The Dark Crystal, female (but not male) Gelflings have wings, but Kira is only able to use hers to flutter to the ground, sort of like a parachute but with more coordination. (In the novelization of the book, she tells Jen that female Gelfling wings could once indeed, provide actual flight; presumably, evolution caused them to lose this ability due to lack of use.)
 Not Quite Flight / int_b9821fa9
featureApplicability
1.0
 Not Quite Flight / int_b9821fa9
featureConfidence
1.0
 The Dark Crystal
hasFeature
Not Quite Flight / int_b9821fa9
 Not Quite Flight / int_ba30aab4
type
Not Quite Flight
 Not Quite Flight / int_ba30aab4
comment
The fire mares from Krull don't seem able to take off from the ground vertically, but when galloping at Super-Speed they can run off the edge of cliffs or mountaintops and just keep going horizontally in midair.
 Not Quite Flight / int_ba30aab4
featureApplicability
1.0
 Not Quite Flight / int_ba30aab4
featureConfidence
1.0
 Krull
hasFeature
Not Quite Flight / int_ba30aab4
 Not Quite Flight / int_bb4af8d3
type
Not Quite Flight
 Not Quite Flight / int_bb4af8d3
comment
Levitating platforms are often provided for heroes who can't fly by either Zatara or Green Lantern in Young Justice. Artemis (along with the other archers) and Robin sometimes use grappling hooks of some kind to get around, as well.
 Not Quite Flight / int_bb4af8d3
featureApplicability
1.0
 Not Quite Flight / int_bb4af8d3
featureConfidence
1.0
 YoungJustice
hasFeature
Not Quite Flight / int_bb4af8d3
 Not Quite Flight / int_bb55a676
type
Not Quite Flight
 Not Quite Flight / int_bb55a676
comment
Legion of Super-Heroes member Cosmic Boy can lift himself with his magnetic powers using the metal in his suit, or if he has to the iron in his own blood but that's dangerous and painful. He has also used the earth's magnetic fields to levitate when he's on earth. As he usually has a Legion flight ring he generally just uses that instead.
 Not Quite Flight / int_bb55a676
featureApplicability
1.0
 Not Quite Flight / int_bb55a676
featureConfidence
1.0
 Legion of Super-Heroes (Comic Book)
hasFeature
Not Quite Flight / int_bb55a676
 Not Quite Flight / int_bcadd7cb
type
Not Quite Flight
 Not Quite Flight / int_bcadd7cb
comment
Warhammer 40,000:
Technically inverted by pre-sixth-edition fliers which were classified as "skimmers" (vehicles that could leave the ground in short hops, or floated just above the surface) with a lot of special rules attached. Finally, fed up with the number of special rules they had to add to make fliers act like actual dogfighters and bombers, GW decided to simply make a "flier" class in Sixth Edition, with its own standardized rule set.
Similarly, any unit with the "Jump" and "Jet Pack" template. Jump units accomplished this by jump packs, jet packs, hoverbikes, a flying biology, riding the previous, or wings, these units could jump across the field and over terrain and other units. They also have a host of special rules that account for crashing, entering the battlefield from the vertical, and impact attacks. Jet pack units are similar, but have a few additional rules that to quantify that the some more mobility and provide firing platform. Lastly some units have these units without fulfilling this particular trope, such as Eldar Warp Spiders.
Zig-Zagging Trope with Flying Monstrous Creatures, being fully capable of Flight, but having the option of moving along the ground as a Jump Monstrous Creature. Usually, the player will have to choose the tradeoff of being safer and more mobile in the air but prone to crashing and risking death or more grievous injury, or being on the ground and being more prone to enemy fire and better able to bring firepower or musclepower onto the field.
The psychic power of "Levitation" can allow the user or a nearby unit to make a short hop across the field, hopefully to be in a better position to shoot or assault.
 Not Quite Flight / int_bcadd7cb
featureApplicability
1.0
 Not Quite Flight / int_bcadd7cb
featureConfidence
1.0
 Warhammer 40,000 (Tabletop Game)
hasFeature
Not Quite Flight / int_bcadd7cb
 Not Quite Flight / int_bd310eaa
type
Not Quite Flight
 Not Quite Flight / int_bd310eaa
comment
In El Goonish Shive, Damien appears to fly through by directing his flames downward and in the direction he wishes to go.
 Not Quite Flight / int_bd310eaa
featureApplicability
1.0
 Not Quite Flight / int_bd310eaa
featureConfidence
1.0
 El Goonish Shive (Webcomic)
hasFeature
Not Quite Flight / int_bd310eaa
 Not Quite Flight / int_bdcd318c
type
Not Quite Flight
 Not Quite Flight / int_bdcd318c
comment
Son of the Sannin: Naruto develops the Wind Release: Riding the Hurricane Jutsu, that allows him to use wind currents to propel himself in the air. However, unlike other actual flight methods it's much harder to control, and constantly drains the user of chakra as long as it's active.
 Not Quite Flight / int_bdcd318c
featureApplicability
1.0
 Not Quite Flight / int_bdcd318c
featureConfidence
1.0
 Son of the Sannin (Fanfic)
hasFeature
Not Quite Flight / int_bdcd318c
 Not Quite Flight / int_be1a0312
type
Not Quite Flight
 Not Quite Flight / int_be1a0312
comment
Pony Island: The Pony Wings, which gift your pony with the ability to glide over gaps and obstacles by holding the Jump button in midair.
 Not Quite Flight / int_be1a0312
featureApplicability
1.0
 Not Quite Flight / int_be1a0312
featureConfidence
1.0
 Pony Island (Video Game)
hasFeature
Not Quite Flight / int_be1a0312
 Not Quite Flight / int_bee47cbe
type
Not Quite Flight
 Not Quite Flight / int_bee47cbe
comment
In Unsounded, spellwrights can "fall with style" for short periods by suspending or redirecting their momentum. Fine-tuning this into true flight has been Rahm "the Raptor" Ripa's lifelong ambition, which he eventually achieves with a highly sophisticated Magitek design.
 Not Quite Flight / int_bee47cbe
featureApplicability
1.0
 Not Quite Flight / int_bee47cbe
featureConfidence
1.0
 Unsounded (Webcomic)
hasFeature
Not Quite Flight / int_bee47cbe
 Not Quite Flight / int_bf06a0b3
type
Not Quite Flight
 Not Quite Flight / int_bf06a0b3
comment
The Legend of Zelda: A Link to the Past (1992): When Link is about to pack off to the desert, the boy gives him a "bird" that Link can ride on — actually a sort of hang-glider in the shape of wings woven by the Hylian Sages, replacing the Flute Boy's Bird from the video game.
 Not Quite Flight / int_bf06a0b3
featureApplicability
1.0
 Not Quite Flight / int_bf06a0b3
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (1992) (Comic Book)
hasFeature
Not Quite Flight / int_bf06a0b3
 Not Quite Flight / int_bfb9ab50
type
Not Quite Flight
 Not Quite Flight / int_bfb9ab50
comment
An Octave Higher has several ways of going about this. Mages who are gifted with Willpower, like Frederic, can Nullify gravity to send themselves or others rising high into the air. Similarly, mages gifted with Faith, like Franz, can create strong air currents to lift themselves off the ground. Combining these two effects through magic machines is also what allows carriages and omnibuses to fly.
 Not Quite Flight / int_bfb9ab50
featureApplicability
1.0
 Not Quite Flight / int_bfb9ab50
featureConfidence
1.0
 An Octave Higher (Visual Novel)
hasFeature
Not Quite Flight / int_bfb9ab50
 Not Quite Flight / int_bff78dfe
type
Not Quite Flight
 Not Quite Flight / int_bff78dfe
comment
Likewise, Doomsday in Batman v Superman: Dawn of Justice can't fly (or hasn't learned yet, having Kryptonian DNA), but can make superhuman leaps, allowing him to jump to the top of a LexCorp skyscraper In a Single Bound, and easily catch up to the Batplane.
 Not Quite Flight / int_bff78dfe
featureApplicability
1.0
 Not Quite Flight / int_bff78dfe
featureConfidence
1.0
 Batman v Superman: Dawn of Justice
hasFeature
Not Quite Flight / int_bff78dfe
 Not Quite Flight / int_c19c6efa
type
Not Quite Flight
 Not Quite Flight / int_c19c6efa
comment
Minecraft as of Version 1.9 has elytra. When worn in the chest armor slot, they trade protection for the ability to glide, much like a hang glider. You can get a speed boost by using a firework rocket or a trident with the Riptide enchantment (the latter only in water or during rain), which can allow for temporary powered flight.
 Not Quite Flight / int_c19c6efa
featureApplicability
1.0
 Not Quite Flight / int_c19c6efa
featureConfidence
1.0
 Minecraft (Video Game)
hasFeature
Not Quite Flight / int_c19c6efa
 Not Quite Flight / int_c1b44782
type
Not Quite Flight
 Not Quite Flight / int_c1b44782
comment
Aquaman: Being a guy who can punch evildoers in the face at five hundred atmospheres of pressure, Aquaman has been known to jump really high and leap over buildings while on dry land.
 Not Quite Flight / int_c1b44782
featureApplicability
1.0
 Not Quite Flight / int_c1b44782
featureConfidence
1.0
 Aquaman (Comic Book)
hasFeature
Not Quite Flight / int_c1b44782
 Not Quite Flight / int_c34518be
type
Not Quite Flight
 Not Quite Flight / int_c34518be
comment
In Battlezone II: Combat Commander, the various high-thrust Hover Tanks normally designed to only hover a meter off the ground could rocket themselves hundreds of meters into the air and hover for quite some time with careful use of the jump and reverse thrusters, allowing them to rain dakka on enemies from on high. The ability was regarded as a glitch by the developers due to it completely nullifying natural terrain obstacles, leading to it being significantly toned down in the 1.3 update.
 Not Quite Flight / int_c34518be
featureApplicability
1.0
 Not Quite Flight / int_c34518be
featureConfidence
1.0
 Battlezone (1998) (Video Game)
hasFeature
Not Quite Flight / int_c34518be
 Not Quite Flight / int_c3e63db7
type
Not Quite Flight
 Not Quite Flight / int_c3e63db7
comment
In The Zombie Knight, many servants can do this. For instance, Karkash can magnetically levitate iron armor worn under his clothes, Stoker can use Explosion Propulsion, Asad creates hurtling masses with handles for him to grab, and Parson can turn part of his body into animate oxygen and propel himself with winds and vortices.
 Not Quite Flight / int_c3e63db7
featureApplicability
1.0
 Not Quite Flight / int_c3e63db7
featureConfidence
1.0
 The Zombie Knight
hasFeature
Not Quite Flight / int_c3e63db7
 Not Quite Flight / int_c4282b71
type
Not Quite Flight
 Not Quite Flight / int_c4282b71
comment
My Little Pony: Friendship Is Magic:
Scootaloo, despite being a pegasus, has trouble flying, which is attributed to the size of her wings. She compensates by using her wings to propel herself when riding her scooter. She can use this to catch some major air when jumping and can hover a short height above ground.
The unicorn Twilight Sparkle briefly demonstrated magical self-levitation at one point, but never needed it after becoming an alicorn. Starlight Glimmer, another unicorn, mastered it to the point where she might as well be flying.
 Not Quite Flight / int_c4282b71
featureApplicability
1.0
 Not Quite Flight / int_c4282b71
featureConfidence
1.0
 My Little Pony: Friendship Is Magic
hasFeature
Not Quite Flight / int_c4282b71
 Not Quite Flight / int_c5e0b864
type
Not Quite Flight
 Not Quite Flight / int_c5e0b864
comment
The Non-Adventures of Wonderella: Wonderella can't fly but she can totally jump hella high. And she's quite pissed that the Godhead gave her sister Penumbra the power to "float upon the axis of reality". "Frickin' FLIGHT! I am RAGE personified!".
 Not Quite Flight / int_c5e0b864
featureApplicability
1.0
 Not Quite Flight / int_c5e0b864
featureConfidence
1.0
 The Non-Adventures of Wonderella (Webcomic)
hasFeature
Not Quite Flight / int_c5e0b864
 Not Quite Flight / int_c60a63df
type
Not Quite Flight
 Not Quite Flight / int_c60a63df
comment
Avalon Code features the hammer's special attack, which involves flinging oneself in a straight line to cross gaps both large and small, since the player character apparently doesn't know how to jump.
 Not Quite Flight / int_c60a63df
featureApplicability
1.0
 Not Quite Flight / int_c60a63df
featureConfidence
1.0
 Avalon Code (Video Game)
hasFeature
Not Quite Flight / int_c60a63df
 Not Quite Flight / int_c7f59f7d
type
Not Quite Flight
 Not Quite Flight / int_c7f59f7d
comment
Teen Titans:
At the end of the Marv Wolfman's run, Nightwing altered his costume, removing the high collar/open chest and adding small glider wings. They were rarely used and disposed of when he changed costumes for his solo career.
All three iterations of Terra can fly by using their powers to pull out a large mound of land and riding around on it.
 Not Quite Flight / int_c7f59f7d
featureApplicability
1.0
 Not Quite Flight / int_c7f59f7d
featureConfidence
1.0
 Teen Titans (Comic Book)
hasFeature
Not Quite Flight / int_c7f59f7d
 Not Quite Flight / int_c9c1bb50
type
Not Quite Flight
 Not Quite Flight / int_c9c1bb50
comment
In Evolve, players can use Wraith's warp ability, as well as Warp Blast, to teleport themselves higher into the air as they move forward before falling to the ground.
 Not Quite Flight / int_c9c1bb50
featureApplicability
1.0
 Not Quite Flight / int_c9c1bb50
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Not Quite Flight / int_c9c1bb50
 Not Quite Flight / int_cae652c
type
Not Quite Flight
 Not Quite Flight / int_cae652c
comment
In Hunter × Hunter, Neferpitou is the only Chimera Ant Royal Guard who can't fly. Instead, he can leap incredible distances thanks to his insane leg strength. The Chimera Ant King can also do this since he initially can't fly.
 Not Quite Flight / int_cae652c
featureApplicability
1.0
 Not Quite Flight / int_cae652c
featureConfidence
1.0
 Hunter × Hunter (Manga)
hasFeature
Not Quite Flight / int_cae652c
 Not Quite Flight / int_cb08506b
type
Not Quite Flight
 Not Quite Flight / int_cb08506b
comment
Carnivores: in Debug Mode, the player has two options of motion — either actually activate the flying cheat, or combine the fast-motion movement of Debug Mode in general with the jump button to go leaping around the map like the Hulk.
 Not Quite Flight / int_cb08506b
featureApplicability
1.0
 Not Quite Flight / int_cb08506b
featureConfidence
1.0
 Carnivores (Video Game)
hasFeature
Not Quite Flight / int_cb08506b
 Not Quite Flight / int_cd81ac45
type
Not Quite Flight
 Not Quite Flight / int_cd81ac45
comment
In Bug, Bug has a pair of wings, but they're too small to allow him to fly. In Bug Too!, he does get the ability to slow his descent for a short while... by flapping his arms like wings.
 Not Quite Flight / int_cd81ac45
featureApplicability
1.0
 Not Quite Flight / int_cd81ac45
featureConfidence
1.0
 Bug! (1995) (Video Game)
hasFeature
Not Quite Flight / int_cd81ac45
 Not Quite Flight / int_ce50887e
type
Not Quite Flight
 Not Quite Flight / int_ce50887e
comment
Dragon Ball:
The assassin Tao Pai Pai doesn't fly. He gets around by uprooting trees/smashing down columns and tossing them with great force towards his destination, then running after them at top speed and jumping on top. He was able to travel a couple thousand kilometers in a single throw, and claimed to be able to go at about 10,000 km/hour.
Before learning how to fly Goku had a few tricks to simulate it, mostly seen during tournaments. He was strong enough that he could jump hundreds of feet high in a second which allowed him to fight in mid-air. He could also use the Kamehameha wave to propel himself and at one point fired it from his feet, turning himself into an improvised rocket. Other characters occasionally demonstrated these tricks.
 Not Quite Flight / int_ce50887e
featureApplicability
1.0
 Not Quite Flight / int_ce50887e
featureConfidence
1.0
 Dragon Ball (Manga)
hasFeature
Not Quite Flight / int_ce50887e
 Not Quite Flight / int_d12babad
type
Not Quite Flight
 Not Quite Flight / int_d12babad
comment
In Second Wind, Luffy is capable of using Geppo from the start.
 Not Quite Flight / int_d12babad
featureApplicability
1.0
 Not Quite Flight / int_d12babad
featureConfidence
1.0
 Second Wind (Fanfic)
hasFeature
Not Quite Flight / int_d12babad
 Not Quite Flight / int_d19351c3
type
Not Quite Flight
 Not Quite Flight / int_d19351c3
comment
In Ex-Superheroes, Hunter's Barrier Warrior power allows him to fly by creating a force field under or around him and moving it. Also, the supervillain Antimatter can fly by projecting antimatter streams from the soles of his boots. There's also an aerokinetic in book 2 who hovers on thick columns of air.
 Not Quite Flight / int_d19351c3
featureApplicability
1.0
 Not Quite Flight / int_d19351c3
featureConfidence
1.0
 Ex-Superheroes
hasFeature
Not Quite Flight / int_d19351c3
 Not Quite Flight / int_d1d1b9f8
type
Not Quite Flight
 Not Quite Flight / int_d1d1b9f8
comment
Sorcerers in the Second Apocalypse series can create solid projections of force and stand on them, essentially allowing them to walk through the air.
 Not Quite Flight / int_d1d1b9f8
featureApplicability
1.0
 Not Quite Flight / int_d1d1b9f8
featureConfidence
1.0
 Second Apocalypse
hasFeature
Not Quite Flight / int_d1d1b9f8
 Not Quite Flight / int_d2dfd2f2
type
Not Quite Flight
 Not Quite Flight / int_d2dfd2f2
comment
Journey to the West: Son Wukong learns a slow and impractical cloud-climbing technique to get around. Then he figures out how to basically circle the globe with one backflip.
 Not Quite Flight / int_d2dfd2f2
featureApplicability
1.0
 Not Quite Flight / int_d2dfd2f2
featureConfidence
1.0
 Journey to the West
hasFeature
Not Quite Flight / int_d2dfd2f2
 Not Quite Flight / int_d38fe19f
type
Not Quite Flight
 Not Quite Flight / int_d38fe19f
comment
Star Wars: Clone Wars demonstrates one can use the Force to achieve a form of flight by telekinetically lifting your own body. Dooky is seen doing this when greeting Assaj Ventress.
 Not Quite Flight / int_d38fe19f
featureApplicability
1.0
 Not Quite Flight / int_d38fe19f
featureConfidence
1.0
 Star Wars: Clone Wars
hasFeature
Not Quite Flight / int_d38fe19f
 Not Quite Flight / int_d4222dba
type
Not Quite Flight
 Not Quite Flight / int_d4222dba
comment
The Batman (2022) does away with the "cape as glider" thing and instead has Batman use a wingsuit (concealed in his suit) to escape from atop a building, in accordance with the film's more gritty/raw/mundane-looking approach.
 Not Quite Flight / int_d4222dba
featureApplicability
1.0
 Not Quite Flight / int_d4222dba
featureConfidence
1.0
 The Batman (2022)
hasFeature
Not Quite Flight / int_d4222dba
 Not Quite Flight / int_d4ea787a
type
Not Quite Flight
 Not Quite Flight / int_d4ea787a
comment
Simon Bloom of the eponymous Simon Bloom books flies by manipulation of gravity. To be more precise though, he falls sideways. The book points out how risky that is since you'll need to slow yourself down every once in a while to avoid reaching terminal velocity, not to mention what happens if you muck it up and start falling upwards.
 Not Quite Flight / int_d4ea787a
featureApplicability
1.0
 Not Quite Flight / int_d4ea787a
featureConfidence
1.0
 SimonBloom
hasFeature
Not Quite Flight / int_d4ea787a
 Not Quite Flight / int_d5b84b32
type
Not Quite Flight
 Not Quite Flight / int_d5b84b32
comment
In Spore, you can get wings in four different styles, depending on the upgrade — but they don't allow you to fly so much as they let you glide for progressively longer periods. No matter how much you press the jump button, you will come back down to earth eventually. The Galactic Adventures expansion does, however, let you fly, but only by placing jump pads far away from the planet at the right angle, teleporting to them, and being launched into orbit.
 Not Quite Flight / int_d5b84b32
featureApplicability
1.0
 Not Quite Flight / int_d5b84b32
featureConfidence
1.0
 Spore (Video Game)
hasFeature
Not Quite Flight / int_d5b84b32
 Not Quite Flight / int_d5c7346f
type
Not Quite Flight
 Not Quite Flight / int_d5c7346f
comment
Trine features an extremely limited form of levitation. When playing with the mage it's possible to create an object, jump on it and levitate it with you on it. The catch is that this is not only entirely unofficial — the puzzles always have a solution that doesn't require flight, which prompts some to consider self-levitation a form of cheating — but also quite hard to pull off and extremely slow. Self-levitate at more than crawling pace and the effect will stop — as it will if the game suddenly decides to change camera view and your character is no longer where the mouse cursor is pointing. This is quite effective at discouraging it as anything other than an emergency "I can't think of a better way but I've run out of patience" solution.
 Not Quite Flight / int_d5c7346f
featureApplicability
1.0
 Not Quite Flight / int_d5c7346f
featureConfidence
1.0
 Trine (Video Game)
hasFeature
Not Quite Flight / int_d5c7346f
 Not Quite Flight / int_d62bbf7a
type
Not Quite Flight
 Not Quite Flight / int_d62bbf7a
comment
In Assassin's Creed II and its sequel Brotherhood, Ezio gets to use Leonardo da Vinci's flying machine. Despite the name, it's really a glider and all use of it requires Ezio to use large fires to create upward drafts of air to keep flying (though Brotherhood has the flying machine equipped with incendiary weapons to make your own while, in the previous game, you're stuck on a linear path). It's briefly revisited in Assassin's Creed III for Rule of Funny: the carpenter at Davenport Homestead finds the designs for the flying machine and makes one, which Connor decides to take for a test drive and immediately crashes it into the sea.
 Not Quite Flight / int_d62bbf7a
featureApplicability
1.0
 Not Quite Flight / int_d62bbf7a
featureConfidence
1.0
 Assassin's Creed II (Video Game)
hasFeature
Not Quite Flight / int_d62bbf7a
 Not Quite Flight / int_d77d4eb7
type
Not Quite Flight
 Not Quite Flight / int_d77d4eb7
comment
Sundered: The corrupted form of the Leaping Device, Z’toggua’s Wings, allows Eshe to glide long distances after a double jump by transforming into a bat-like shadow monster.
 Not Quite Flight / int_d77d4eb7
featureApplicability
1.0
 Not Quite Flight / int_d77d4eb7
featureConfidence
1.0
 Sundered (Video Game)
hasFeature
Not Quite Flight / int_d77d4eb7
 Not Quite Flight / int_e1e175b1
type
Not Quite Flight
 Not Quite Flight / int_e1e175b1
comment
Sand Masters of White Sand "fly" by making whirlwinds of sand carry them over the ground.
 Not Quite Flight / int_e1e175b1
featureApplicability
1.0
 Not Quite Flight / int_e1e175b1
featureConfidence
1.0
 White Sand (Comic Book)
hasFeature
Not Quite Flight / int_e1e175b1
 Not Quite Flight / int_e26a1053
type
Not Quite Flight
 Not Quite Flight / int_e26a1053
comment
Temtem: Tuvine is a giant toucan made of emeralds. According to the Tempedia, scientists think it has mineral organs that produce magnetic repulsion to aid its flight.
 Not Quite Flight / int_e26a1053
featureApplicability
1.0
 Not Quite Flight / int_e26a1053
featureConfidence
1.0
 Temtem (Video Game)
hasFeature
Not Quite Flight / int_e26a1053
 Not Quite Flight / int_e388fcf7
type
Not Quite Flight
 Not Quite Flight / int_e388fcf7
comment
DSBT InsaniT:
Martha can fly on chilling mist, which other characters don't understand at all.
Asia can create dandelion fluffs to slowly descend.
 Not Quite Flight / int_e388fcf7
featureApplicability
1.0
 Not Quite Flight / int_e388fcf7
featureConfidence
1.0
 DSBT InsaniT (Web Animation)
hasFeature
Not Quite Flight / int_e388fcf7
 Not Quite Flight / int_e4d1ce93
type
Not Quite Flight
 Not Quite Flight / int_e4d1ce93
comment
Shakugan no Shana: Shana starts out at Roof Hopping and later uses her power over fire to sprout large flaming wings in order to get around. Margery Daw surfs on her Lord (who takes the form of a magical tome). Sydonay shapeshifts into something with wings.
 Not Quite Flight / int_e4d1ce93
featureApplicability
1.0
 Not Quite Flight / int_e4d1ce93
featureConfidence
1.0
 Shakugan no Shana
hasFeature
Not Quite Flight / int_e4d1ce93
 Not Quite Flight / int_e5c5bc22
type
Not Quite Flight
 Not Quite Flight / int_e5c5bc22
comment
In GURPS people who can't afford Flight can get: Super Jump, Walk on Air, Glide, Super Bounce, Lighter than Air. The pulling yourself up by your bootstraps can be done with TK or Control. Absurdly high Jumping skill or just the Flying Leap skill also allow for travel that's similar to flight.
 Not Quite Flight / int_e5c5bc22
featureApplicability
1.0
 Not Quite Flight / int_e5c5bc22
featureConfidence
1.0
 GURPS (Tabletop Game)
hasFeature
Not Quite Flight / int_e5c5bc22
 Not Quite Flight / int_e67a7d6c
type
Not Quite Flight
 Not Quite Flight / int_e67a7d6c
comment
Negima! Magister Negi Magi:
Kotaro can't fly, but his shadow hounds can, and being made of darkness, he just forms them into the shape of floating wheels attached to his feet so he can run through the sky.
Negi himself originally rode on his staff like a broomstick, but after attaining a certain level of power he can fly unassisted.
Rakan has demonstrated the ability to fly by throwing one of his swords and jumping on it. At Mach 3.2.
 Not Quite Flight / int_e67a7d6c
featureApplicability
1.0
 Not Quite Flight / int_e67a7d6c
featureConfidence
1.0
 Negima! Magister Negi Magi (Manga)
hasFeature
Not Quite Flight / int_e67a7d6c
 Not Quite Flight / int_e7827035
type
Not Quite Flight
 Not Quite Flight / int_e7827035
comment
In the Bounders novel Fractured Futures, Mira teaches the other kids to fly without blast packs by using their bounding gloves to manipulate the air around them.
 Not Quite Flight / int_e7827035
featureApplicability
1.0
 Not Quite Flight / int_e7827035
featureConfidence
1.0
 Bounders
hasFeature
Not Quite Flight / int_e7827035
 Not Quite Flight / int_eb175449
type
Not Quite Flight
 Not Quite Flight / int_eb175449
comment
Mistborn: Steel or Iron allomancy allows for telekinetically pushing or pulling (respectively) against metals to propel themselves through the air. Mistings"get only one of the metal powers while full Mistborn get all 16. In Mistborn: The Original Trilogy, Steel Mistings and Mistborn carry pouches of coins to drop and then push against to "fly", and Kelsier plants metal bars along specific cross-country routes in order to cover longer distances. Iron Allomancers can only pull on metals, so their approximation of flying is more of launching themselves towards a fixed piece of metal. Vin (who is a Mistborn) is able to simulate a sort of long distance flight similar to Kelsier's by pushing off horseshoes then pulling them up behind her to drop again. Wax and Wayne sequel series is industrialized enough that Iron and Steel Mistings find flying significantly easier due to the presence of skyscrapers and a generally much more metal-rich urban areas.
 Not Quite Flight / int_eb175449
featureApplicability
1.0
 Not Quite Flight / int_eb175449
featureConfidence
1.0
 Mistborn (Franchise)
hasFeature
Not Quite Flight / int_eb175449
 Not Quite Flight / int_ed113c02
type
Not Quite Flight
 Not Quite Flight / int_ed113c02
comment
In Saints Row IV shortly after you get the Super Jump ability, you can purchase the ability to dash in midair and glide in an X-formation by holding down the Super Speed button.
 Not Quite Flight / int_ed113c02
featureApplicability
1.0
 Not Quite Flight / int_ed113c02
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Not Quite Flight / int_ed113c02
 Not Quite Flight / int_edf103b9
type
Not Quite Flight
 Not Quite Flight / int_edf103b9
comment
The Quest of Ki: Ki's magical tiara allows her to continue floating upwards when she jumps so long as she doesn't hit the ceiling.
 Not Quite Flight / int_edf103b9
featureApplicability
1.0
 Not Quite Flight / int_edf103b9
featureConfidence
1.0
 The Quest Of Ki (Video Game)
hasFeature
Not Quite Flight / int_edf103b9
 Not Quite Flight / int_ef7b3325
type
Not Quite Flight
 Not Quite Flight / int_ef7b3325
comment
Fantastic Four: Susan Storm can jump around on invisible platforms into the sky or create discs or floating spheres to carry her and anyone she is traveling with through the air.
 Not Quite Flight / int_ef7b3325
featureApplicability
1.0
 Not Quite Flight / int_ef7b3325
featureConfidence
1.0
 Fantastic Four / Comicbook
hasFeature
Not Quite Flight / int_ef7b3325
 Not Quite Flight / int_f04b4111
type
Not Quite Flight
 Not Quite Flight / int_f04b4111
comment
Metroid:
Samus Aran has a rather unorthodox method of flying: jumping while already airborn. Her Space Jump upgrade goes far past double jumps, allowing Samus to spin jump infinitely. With the right timing, Samus will never touch the ground. The well-timed use of Bombs allows her Morph Ball form to cross this trope over with Rocket Jump.
In Super Metroid, the Shinespark will rocket you in a single direction until you hit an unbreakable obstruction or until your energy, which the technique consumes in proportion to the distance traveled, becomes too low. (This game's Shinespark is the only instance in the series where this technique consumes energy, probably because it was just too annoying a mechanic to keep. Even most Super Metroid ROM hacks eliminate the Shinespark's energy cost.)
 Not Quite Flight / int_f04b4111
featureApplicability
1.0
 Not Quite Flight / int_f04b4111
featureConfidence
1.0
 Metroid (Franchise)
hasFeature
Not Quite Flight / int_f04b4111
 Not Quite Flight / int_f1e6d15a
type
Not Quite Flight
 Not Quite Flight / int_f1e6d15a
comment
Kid Cosmic: The superpower that the green Stone of Power brings is mistakenly believed to be Flight by Kid. It eventually turns out that it isn't flight at all — it's telekinesis. Kid just believed it was flight due to levitating himself with the stone.
 Not Quite Flight / int_f1e6d15a
featureApplicability
1.0
 Not Quite Flight / int_f1e6d15a
featureConfidence
1.0
 Kid Cosmic
hasFeature
Not Quite Flight / int_f1e6d15a
 Not Quite Flight / int_f45ab001
type
Not Quite Flight
 Not Quite Flight / int_f45ab001
comment
Spider-Woman: Jessica Drew had small wings built into her costume that allowed her to glide, but in both her cartoon and her comic-book appearances this was often treated as full flight by illustrators (she was able to gain altitude without slowing down, indicating that she was somehow actually flying).
 Not Quite Flight / int_f45ab001
featureApplicability
1.0
 Not Quite Flight / int_f45ab001
featureConfidence
1.0
 Spider-Woman (Comic Book)
hasFeature
Not Quite Flight / int_f45ab001
 Not Quite Flight / int_f62ef3dd
type
Not Quite Flight
 Not Quite Flight / int_f62ef3dd
comment
Vanessa in Daughters of the Moon can use her invisibility to fly since it is molecular-based. When she extends her molecules and becomes a weightless cloud, she is then able to fly wherever she wants although she can unfortunately be shoved around by rough wind patterns.
 Not Quite Flight / int_f62ef3dd
featureApplicability
1.0
 Not Quite Flight / int_f62ef3dd
featureConfidence
1.0
 Daughters of the Moon
hasFeature
Not Quite Flight / int_f62ef3dd
 Not Quite Flight / int_f74b5f80
type
Not Quite Flight
 Not Quite Flight / int_f74b5f80
comment
In the Babylon 5 Expanded Universe trilogy The Passing of the Techno-Mages, the titular Magic from Technology order levitates by creating invisible platforms and, essentially, surfing on them. Given their flair for dramatic, they often combine it with holograms to give the appearance of something cool (e.g. flying carpet, dragon). The platforms can also be shaped in any way one wishes, such as a chair. Naturally, this means that a technomage on a platform must constantly maintain focus on the spell, lest the platform disappear right under his or her feet.
 Not Quite Flight / int_f74b5f80
featureApplicability
1.0
 Not Quite Flight / int_f74b5f80
featureConfidence
1.0
 Babylon 5
hasFeature
Not Quite Flight / int_f74b5f80
 Not Quite Flight / int_fa5e90fd
type
Not Quite Flight
 Not Quite Flight / int_fa5e90fd
comment
City of Heroes characters get jump jets, jetpacks, rocket boards, or even flying carpets when they're of too low a level to fly. (However, Issue 21 lowered the level and removed the previous-power requirements to get Fly, so any character could fly from level 6 if they wanted)
 Not Quite Flight / int_fa5e90fd
featureApplicability
1.0
 Not Quite Flight / int_fa5e90fd
featureConfidence
1.0
 City of Heroes (Video Game)
hasFeature
Not Quite Flight / int_fa5e90fd
 Not Quite Flight / int_fdd8d054
type
Not Quite Flight
 Not Quite Flight / int_fdd8d054
comment
The Hollow: After regularly attempting to do so after discovering his fire powers, in the penultimate episode, Kai figures out how to fly by shooting flames out of his hands, which is useful during the dragon Boss Battle.
 Not Quite Flight / int_fdd8d054
featureApplicability
1.0
 Not Quite Flight / int_fdd8d054
featureConfidence
1.0
 The Hollow
hasFeature
Not Quite Flight / int_fdd8d054
 Not Quite Flight / int_fde69cf4
type
Not Quite Flight
 Not Quite Flight / int_fde69cf4
comment
Solid jj: Discussed in "The Avengers Interview Hulk". When Iron Man tells Hulk that one of his special ability is flight, Thor interrupts to say that he also can fly, but Iron Man disputes whether Thor's swing-the-hammer-and-throw-it shtick counts as flying.
 Not Quite Flight / int_fde69cf4
featureApplicability
1.0
 Not Quite Flight / int_fde69cf4
featureConfidence
1.0
 Solid jj (Web Video)
hasFeature
Not Quite Flight / int_fde69cf4
 Not Quite Flight / int_fe16b92c
type
Not Quite Flight
 Not Quite Flight / int_fe16b92c
comment
In Happy Heroes, Sweet S. flies using her bubbles, and Smart S. flies through his electromagnetism.
 Not Quite Flight / int_fe16b92c
featureApplicability
1.0
 Not Quite Flight / int_fe16b92c
featureConfidence
1.0
 Happy Heroes (Animation)
hasFeature
Not Quite Flight / int_fe16b92c
 Not Quite Flight / int_ff0b6458
type
Not Quite Flight
 Not Quite Flight / int_ff0b6458
comment
All For Luz: One of Luz's Quirks is "Airwalk". It gives Luz the ability to float upward infinitely. However, she can't move in any other direction than downward. Propulsion using any other ability can be used to allow her to move in any direction she wishes, such as her Zero Gravity Quirk. But aside from that, it is only used to scale high surfaces or stop her from falling. After her "Quirk Awakening", she can now literally walk on air now, like the namesake.
 Not Quite Flight / int_ff0b6458
featureApplicability
1.0
 Not Quite Flight / int_ff0b6458
featureConfidence
1.0
 All For Luz (Fanfic)
hasFeature
Not Quite Flight / int_ff0b6458

The following is a list of statements referring to the current page from other pages.

 Not Quite Flight
processingCategory2
Flying Tropes
 Not Quite Flight
processingCategory2
Wiki Sandbox
 Burka Avenger (Animation) / int_a29a7058
type
Not Quite Flight
 Happy Heroes (Animation) / int_a29a7058
type
Not Quite Flight
 Jiang Ziya (Animation) / int_a29a7058
type
Not Quite Flight
 Pokémon: The Series / int_a29a7058
type
Not Quite Flight
 s-CRY-ed / int_a29a7058
type
Not Quite Flight
 Tetrapod Zoology (Blog) / int_a29a7058
type
Not Quite Flight
 Before Watchmen (Comic Book) / int_a29a7058
type
Not Quite Flight
 Invisible Woman (Comic Book) / int_a29a7058
type
Not Quite Flight
 Marvel Noir (Comic Book) / int_a29a7058
type
Not Quite Flight
 The Legend of Zelda: A Link to the Past (1992) (Comic Book) / int_a29a7058
type
Not Quite Flight
 The Mighty Thor (Comic Book) / int_a29a7058
type
Not Quite Flight
 The Other Side of Doomsday (Comic Book) / int_a29a7058
type
Not Quite Flight
 White Sand (Comic Book) / int_a29a7058
type
Not Quite Flight
 Wonder Woman (1942) (Comic Book) / int_a29a7058
type
Not Quite Flight
 X-Factor (2006) (Comic Book) / int_a29a7058
type
Not Quite Flight
 Wonder Woman (Comic Book) / int_a29a7058
type
Not Quite Flight
 Cardcaptor Rad / Fan Fic / int_a29a7058
type
Not Quite Flight
 ChroniclesOfFirzen
seeAlso
Not Quite Flight
 Intrepid / Fan Fic / int_a29a7058
type
Not Quite Flight
 A Change of Pace (Fanfic) / int_a29a7058
type
Not Quite Flight
 A Gamer In South Blue (Fanfic) / int_a29a7058
type
Not Quite Flight
 All For Luz (Fanfic) / int_a29a7058
type
Not Quite Flight
 An ordinary life (Fanfic) / int_a29a7058
type
Not Quite Flight
 Batman 1939 (Fanfic) / int_a29a7058
type
Not Quite Flight
 Brockton's Celestial Forge (Fanfic) / int_a29a7058
type
Not Quite Flight
 Compulsion (Lead Zeppelin) (Fanfic) / int_a29a7058
type
Not Quite Flight
 Fate of the Clans (Fanfic) / int_a29a7058
type
Not Quite Flight
 Fate of the Clans: Kaleidoscope (Fanfic) / int_a29a7058
type
Not Quite Flight
 GETSU Tide (Fanfic) / int_a29a7058
type
Not Quite Flight
 Green Tea Rescue (Fanfic) / int_a29a7058
type
Not Quite Flight
 Greg Veder Vs The World (Fanfic) / int_a29a7058
type
Not Quite Flight
 Luffy's Renewed Adventure (Fanfic) / int_a29a7058
type
Not Quite Flight
 Nine Minutes (Fanfic) / int_a29a7058
type
Not Quite Flight
 Personality Swap AU (Fanfic) / int_a29a7058
type
Not Quite Flight
 Pokédex (Fanfic) / int_a29a7058
type
Not Quite Flight
 Princess of the Blacks (Fanfic) / int_a29a7058
type
Not Quite Flight
 Repairs, Retrofits and Upgrades (Fanfic) / int_a29a7058
type
Not Quite Flight
 Snuggles the Symbiote (Fanfic) / int_a29a7058
type
Not Quite Flight
 Ten Times The Witch (Fanfic) / int_a29a7058
type
Not Quite Flight
 The Emerald Phoenix (Fanfic) / int_a29a7058
type
Not Quite Flight
 The Saga Of Tanya The Firebender (Fanfic) / int_a29a7058
type
Not Quite Flight
 War Without End (Fanfic) / int_a29a7058
type
Not Quite Flight
 What It Takes (Fanfic) / int_a29a7058
type
Not Quite Flight
 Batman & Robin / int_a29a7058
type
Not Quite Flight
 Batman v Superman: Dawn of Justice / int_a29a7058
type
Not Quite Flight
 Condorman / int_a29a7058
type
Not Quite Flight
 Heart of Stone / int_a29a7058
type
Not Quite Flight
 Man of Steel / int_a29a7058
type
Not Quite Flight
 Odd Squad: The Movie / int_a29a7058
type
Not Quite Flight
 The Batman (2022) / int_a29a7058
type
Not Quite Flight
 The Chronicles of Riddick (2004) / int_a29a7058
type
Not Quite Flight
 Varan, the Unbelievable / int_a29a7058
type
Not Quite Flight
 Wonder Woman 1984 / int_a29a7058
type
Not Quite Flight
 X-Men: First Class / int_a29a7058
type
Not Quite Flight
 DC Extended Universe (Franchise) / int_a29a7058
type
Not Quite Flight
 Technoblade (Lets Play) / int_a29a7058
type
Not Quite Flight
 A Memoir by Lady Trent / int_a29a7058
type
Not Quite Flight
 Daughters of the Moon / int_a29a7058
type
Not Quite Flight
 Dragon Calling / int_a29a7058
type
Not Quite Flight
 Ex-Superheroes / int_a29a7058
type
Not Quite Flight
 Green-Sky Trilogy / int_a29a7058
type
Not Quite Flight
 Journey to the West / int_a29a7058
type
Not Quite Flight
 Knight's & Magic / int_a29a7058
type
Not Quite Flight
 Lout of Count's Family / int_a29a7058
type
Not Quite Flight
 Magic 2.0 / int_a29a7058
type
Not Quite Flight
 Mistborn: The Original Trilogy / int_a29a7058
type
Not Quite Flight
 Roxy Was Here / int_a29a7058
type
Not Quite Flight
 Tales of Kaimere / int_a29a7058
type
Not Quite Flight
 The Phantom Tollbooth / int_a29a7058
type
Not Quite Flight
 The S-Classes That I Raised / int_a29a7058
type
Not Quite Flight
 The Witchlands / int_a29a7058
type
Not Quite Flight
 The Zombie Knight / int_a29a7058
type
Not Quite Flight
 Trash of the Count's Family / int_a29a7058
type
Not Quite Flight
 Virtuous Sons: A Greco-Roman Xianxia / int_a29a7058
type
Not Quite Flight
 Wax and Wayne / int_a29a7058
type
Not Quite Flight
 Witch King / int_a29a7058
type
Not Quite Flight
 Words of Radiance / int_a29a7058
type
Not Quite Flight
 Worm / int_a29a7058
type
Not Quite Flight
 Xenos / int_a29a7058
type
Not Quite Flight
 FlyingSeaFoodSpecial
seeAlso
Not Quite Flight
 Green-SkyTrilogy
seeAlso
Not Quite Flight
 MasoTey
seeAlso
Not Quite Flight
 MichaelJordan
seeAlso
Not Quite Flight
 Ptitlemv4qrxdx
seeAlso
Not Quite Flight
 Air Gear (Manga) / int_a29a7058
type
Not Quite Flight
 Blade of the Moon Princess (Manga) / int_a29a7058
type
Not Quite Flight
 Kekkaishi (Manga) / int_a29a7058
type
Not Quite Flight
 Psychic Squad (Manga) / int_a29a7058
type
Not Quite Flight
 Witch Hat Atelier (Manga) / int_a29a7058
type
Not Quite Flight
 A World Of Heroes (Roleplay) / int_a29a7058
type
Not Quite Flight
 The World Forged By Powers (Roleplay) / int_a29a7058
type
Not Quite Flight
 Mutant X / int_a29a7058
type
Not Quite Flight
 Taken / int_a29a7058
type
Not Quite Flight
 Tales from the Darkside / int_a29a7058
type
Not Quite Flight
 Tensou Sentai Goseiger / int_a29a7058
type
Not Quite Flight
 Wonder Woman (1975) / int_a29a7058
type
Not Quite Flight
 GURPS (Tabletop Game) / int_a29a7058
type
Not Quite Flight
 Rocket Age (Tabletop Game) / int_a29a7058
type
Not Quite Flight
 A Super Mario Thing (Video Game) / int_a29a7058
type
Not Quite Flight
 ActRaiser (Video Game) / int_a29a7058
type
Not Quite Flight
 Aion (Video Game) / int_a29a7058
type
Not Quite Flight
 Alex's Mobs (Video Game) / int_a29a7058
type
Not Quite Flight
 Assassin's Creed III (Video Game) / int_a29a7058
type
Not Quite Flight
 Azure Striker Gunvolt (Video Game) / int_a29a7058
type
Not Quite Flight
 Azure Striker Gunvolt 2 (Video Game) / int_a29a7058
type
Not Quite Flight
 Batman: Arkham City (Video Game) / int_a29a7058
type
Not Quite Flight
 Batman: Arkham Knight (Video Game) / int_a29a7058
type
Not Quite Flight
 Battlefield 2042 (Video Game) / int_a29a7058
type
Not Quite Flight
 Battlezone (1998) (Video Game) / int_a29a7058
type
Not Quite Flight
 Beacon of Hope (Video Game) / int_a29a7058
type
Not Quite Flight
 Blade & Soul (Video Game) / int_a29a7058
type
Not Quite Flight
 Brawl− (Video Game) / int_a29a7058
type
Not Quite Flight
 Bug! (1995) (Video Game) / int_a29a7058
type
Not Quite Flight
 Champions Online (Video Game) / int_a29a7058
type
Not Quite Flight
 City of Heroes (Video Game) / int_a29a7058
type
Not Quite Flight
 Clive 'N' Wrench (Video Game) / int_a29a7058
type
Not Quite Flight
 Control (Video Game) / int_a29a7058
type
Not Quite Flight
 Corpse Killer (Video Game) / int_a29a7058
type
Not Quite Flight
 CreaVures (Video Game) / int_a29a7058
type
Not Quite Flight
 Cube World (Video Game) / int_a29a7058
type
Not Quite Flight
 DC Universe Online (Video Game) / int_a29a7058
type
Not Quite Flight
 Darksiders III (Video Game) / int_a29a7058
type
Not Quite Flight
 Deeeep.io (Video Game) / int_a29a7058
type
Not Quite Flight
 Destiny (Video Game) / int_a29a7058
type
Not Quite Flight
 Devil May Cry 3: Dante's Awakening (Video Game) / int_a29a7058
type
Not Quite Flight
 Disney Illusion Island (Video Game) / int_a29a7058
type
Not Quite Flight
 Disney's Pocahontas (Video Game) / int_a29a7058
type
Not Quite Flight
 Dragon Quest Builders 2 (Video Game) / int_a29a7058
type
Not Quite Flight
 Dragon Ball Z: Budokai Tenkaichi (Video Game) / int_a29a7058
type
Not Quite Flight
 Evergrace (Video Game) / int_a29a7058
type
Not Quite Flight
 Fortnite (Video Game) / int_a29a7058
type
Not Quite Flight
 Garry's Mod (Video Game) / int_a29a7058
type
Not Quite Flight
 Geist (Video Game) / int_a29a7058
type
Not Quite Flight
 Genokids (Video Game) / int_a29a7058
type
Not Quite Flight
 Gex (Video Game) / int_a29a7058
type
Not Quite Flight
 Go! Go! Hypergrind (Video Game) / int_a29a7058
type
Not Quite Flight
 Goat Simulator (Video Game) / int_a29a7058
type
Not Quite Flight
 Golden Sun: Dark Dawn (Video Game) / int_a29a7058
type
Not Quite Flight
 Gravity Rush (Video Game) / int_a29a7058
type
Not Quite Flight
 Grounded (Video Game) / int_a29a7058
type
Not Quite Flight
 Horizon Forbidden West (Video Game) / int_a29a7058
type
Not Quite Flight
 Hyrule Warriors: Age of Calamity (Video Game) / int_a29a7058
type
Not Quite Flight
 inFAMOUS: Second Son (Video Game) / int_a29a7058
type
Not Quite Flight
 Jersey Devil (Video Game) / int_a29a7058
type
Not Quite Flight
 Journey (Video Game) / int_a29a7058
type
Not Quite Flight
 Journey (2012) (Video Game) / int_a29a7058
type
Not Quite Flight
 Just Cause 3 (Video Game) / int_a29a7058
type
Not Quite Flight
 Katana ZERO (Video Game) / int_a29a7058
type
Not Quite Flight
 Kid Icarus (1986) (Video Game) / int_a29a7058
type
Not Quite Flight
 Kirby and the Rainbow Curse (Video Game) / int_a29a7058
type
Not Quite Flight
 Kirby: Canvas Curse (Video Game) / int_a29a7058
type
Not Quite Flight
 Kya: Dark Lineage (Video Game) / int_a29a7058
type
Not Quite Flight
 LEGO Marvel Super Heroes (Video Game) / int_a29a7058
type
Not Quite Flight
 LittleBigPlanet (Video Game) / int_a29a7058
type
Not Quite Flight
 Mad Dash Racing (Video Game) / int_a29a7058
type
Not Quite Flight
 Madagascar (Video Game) / int_a29a7058
type
Not Quite Flight
 Marvel's Spider-Man 2 (Video Game) / int_a29a7058
type
Not Quite Flight
 Memoirs of Magic (Video Game) / int_a29a7058
type
Not Quite Flight
 Metal Wolf Chaos (Video Game) / int_a29a7058
type
Not Quite Flight
 Metroid: Samus Returns (Video Game) / int_a29a7058
type
Not Quite Flight
 Might and Magic (Video Game) / int_a29a7058
type
Not Quite Flight
 Mighty Gunvolt (Video Game) / int_a29a7058
type
Not Quite Flight
 Monster World IV (Video Game) / int_a29a7058
type
Not Quite Flight
 Naferia's Reign: Invasion of the Dark Mistress (Video Game) / int_a29a7058
type
Not Quite Flight
 New Super Mario Bros. U (Video Game) / int_a29a7058
type
Not Quite Flight
 Ōkami (Video Game) / int_a29a7058
type
Not Quite Flight
 Otogi: Myth of Demons (Video Game) / int_a29a7058
type
Not Quite Flight
 Panel de Pon (Video Game) / int_a29a7058
type
Not Quite Flight
 Phantasy Star Online 2: New Genesis (Video Game) / int_a29a7058
type
Not Quite Flight
 Pony Island (Video Game) / int_a29a7058
type
Not Quite Flight
 Quantum Conundrum (Video Game) / int_a29a7058
type
Not Quite Flight
 Robot Unicorn Attack (Video Game) / int_a29a7058
type
Not Quite Flight
 Sable (Video Game) / int_a29a7058
type
Not Quite Flight
 Saints Row (2022) (Video Game) / int_a29a7058
type
Not Quite Flight
 Save the Light (Video Game) / int_a29a7058
type
Not Quite Flight
 ScourgeBringer (Video Game) / int_a29a7058
type
Not Quite Flight
 Shoot Many Robots (Video Game) / int_a29a7058
type
Not Quite Flight
 Skylar and Plux: Adventure On Clover Island (Video Game) / int_a29a7058
type
Not Quite Flight
 Smash Remix (Video Game) / int_a29a7058
type
Not Quite Flight
 Sonic Dimensions (Video Game) / int_a29a7058
type
Not Quite Flight
 Sonic.exe The Disaster 2D Remake (Video Game) / int_a29a7058
type
Not Quite Flight
 Sonic Mania (Video Game) / int_a29a7058
type
Not Quite Flight
 Spyro the Dragon (1998) (Video Game) / int_a29a7058
type
Not Quite Flight
 Super Mario 3D World (Video Game) / int_a29a7058
type
Not Quite Flight
 Super Mario Galaxy 2 (Video Game) / int_a29a7058
type
Not Quite Flight
 Super Metroid (Video Game) / int_a29a7058
type
Not Quite Flight
 Super Pony All Stars (Video Game) / int_a29a7058
type
Not Quite Flight
 Super Smash Bros. Brawl (Video Game) / int_a29a7058
type
Not Quite Flight
 T'ai Fu: Wrath of the Tiger (Video Game) / int_a29a7058
type
Not Quite Flight
 The Angry Video Game Nerd II: ASSimilation (Video Game) / int_a29a7058
type
Not Quite Flight
 The Legend of Korra (Video Game) / int_a29a7058
type
Not Quite Flight
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_a29a7058
type
Not Quite Flight
 The Legend of Zelda: Link's Awakening (Video Game) / int_a29a7058
type
Not Quite Flight
 The Matrix: Path of Neo (Video Game) / int_a29a7058
type
Not Quite Flight
 The Messenger (2018) (Video Game) / int_a29a7058
type
Not Quite Flight
 The Wonderful 101 (Video Game) / int_a29a7058
type
Not Quite Flight
 Timespinner (Video Game) / int_a29a7058
type
Not Quite Flight
 Toontown Online (Video Game) / int_a29a7058
type
Not Quite Flight
 Tower of Fantasy (Video Game) / int_a29a7058
type
Not Quite Flight
 Ugly (Video Game) / int_a29a7058
type
Not Quite Flight
 Utawarerumono: Mask of Truth (Video Game) / int_a29a7058
type
Not Quite Flight
 Wife Quest (Video Game) / int_a29a7058
type
Not Quite Flight
 Wynncraft (Video Game) / int_a29a7058
type
Not Quite Flight
 X-Men: Destiny (Video Game) / int_a29a7058
type
Not Quite Flight
 Xenoblade Chronicles 2 (Video Game) / int_a29a7058
type
Not Quite Flight
 xkcd Hoverboard (Video Game) / int_a29a7058
type
Not Quite Flight
 Yie Ar Kung-Fu (Video Game) / int_a29a7058
type
Not Quite Flight
 Yooka-Laylee (Video Game) / int_a29a7058
type
Not Quite Flight
 Doshin the Giant / Videogame / int_a29a7058
type
Not Quite Flight
 [PROTOTYPE] / Videogame / int_a29a7058
type
Not Quite Flight
 Sonic Forces (Video Game) / int_a29a7058
type
Not Quite Flight
 An Octave Higher (Visual Novel) / int_a29a7058
type
Not Quite Flight
 Animated Spellbook (Web Animation) / int_a29a7058
type
Not Quite Flight
 Holo-Chronicles (Web Animation) / int_a29a7058
type
Not Quite Flight
 Kiwi! (Web Animation) / int_a29a7058
type
Not Quite Flight
 Quirky Misadventures of Soldine the Cyborg (Web Animation) / int_a29a7058
type
Not Quite Flight
 A Story Of Fire (Webcomic) / int_a29a7058
type
Not Quite Flight
 Highcraft (Web Video) / int_a29a7058
type
Not Quite Flight
 New Life SMP (Web Video) / int_a29a7058
type
Not Quite Flight
 Solid jj (Web Video) / int_a29a7058
type
Not Quite Flight
 Stampy's Lovely World (Web Video) / int_a29a7058
type
Not Quite Flight
 Technoblade (Web Video) / int_a29a7058
type
Not Quite Flight
 Anarchy Dreamers (Webcomic) / int_a29a7058
type
Not Quite Flight
 Castoff (Webcomic) / int_a29a7058
type
Not Quite Flight
 Fate/Gag Order (Webcomic) / int_a29a7058
type
Not Quite Flight
 Max Comix (Webcomic) / int_a29a7058
type
Not Quite Flight
 MoringMark - TOH Comics (Webcomic) / int_a29a7058
type
Not Quite Flight
 One-Punch Man (Webcomic) / int_a29a7058
type
Not Quite Flight
 SUPER STUPID! (Webcomic) / int_a29a7058
type
Not Quite Flight
 The Non-Adventures of Wonderella (Webcomic) / int_a29a7058
type
Not Quite Flight
 Chickenhare and the Hamster of Darkness / int_a29a7058
type
Not Quite Flight
 Danger Mouse / int_a29a7058
type
Not Quite Flight
 Fantastic Four: World's Greatest Heroes / int_a29a7058
type
Not Quite Flight
 Galactik Football / int_a29a7058
type
Not Quite Flight
 Gargoyles / int_a29a7058
type
Not Quite Flight
 Jamie's Got Tentacles! / int_a29a7058
type
Not Quite Flight
 Marvel Mash-Up / int_a29a7058
type
Not Quite Flight
 My Little Pony: A New Generation / int_a29a7058
type
Not Quite Flight
 Rainbow Brite / int_a29a7058
type
Not Quite Flight
 Raya and the Last Dragon / int_a29a7058
type
Not Quite Flight
 Superfriends / int_a29a7058
type
Not Quite Flight
 The Hollow / int_a29a7058
type
Not Quite Flight
 The Impossibles / int_a29a7058
type
Not Quite Flight
 The Super 6 / int_a29a7058
type
Not Quite Flight
 Toy Story / int_a29a7058
type
Not Quite Flight
 Transformers: Animated / int_a29a7058
type
Not Quite Flight
 Turning Red / int_a29a7058
type
Not Quite Flight
 X-Men: The Animated Series / int_a29a7058
type
Not Quite Flight
 Yin Yang Yo! / int_a29a7058
type
Not Quite Flight
 Kofi Kingston (Wrestling) / int_a29a7058
type
Not Quite Flight
 Smallville / int_a29a7058
type
Not Quite Flight
 [PROTOTYPE 2] (Video Game) / int_a29a7058
type
Not Quite Flight