...it's like TV Tropes, but LINKED DATA!
Open Sesame
- 317 statements
- 61 feature instances
- 32 referencing feature instances
Open Sesame | type |
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Open Sesame | comment |
A door, gate, portal or area is secured by a magic lock that uses a sound to open the lock, including a spoken phrase. In modern setting or science fiction, the lock might be a biometric scanner. The fact that it sounds an awful lot like "Open Says-A-Me" is a coincidence: the phrase is directly translated from Arabic "Iftaḥ y� Simsim", and the pun doesn't work. The use of "Sesame" ("Simsim" in Arabic) just happens to be a random word, which makes sense; why would you make the magic words to a secret chamber of riches something which anyone could figure out? note While in-universe the password seems randomly chosen, "sesame" was probably used by Real Life oral-tradition storytellers because of a certain cultural understanding regarding the sesame seed, which grows in a seed pod that splits open when mature, possibly giving it a passing resemblance to female genitalia; but also possibly due to a Hebrew word or phrase pronounced like "sem" or "shem" and referencing the name of God or heaven. Either thing would be hidden, protected, and treasured, and thus a reference implies the keeping of secrets and treasures. By using a colorful or well-known metaphor that implies the intended meaning (this sort of thing is known as a "kenning" among Germanic peoples), one can hopefully bypass (some) censors and improve memory retention of the story's details, useful things for traditional storytellers. Of course, the story is too familiar these days for it to be used as a password in a serious sense, making the phrase something of a Dead Horse Trope, only Played for Laughs. For musical passwords, see Songs in the Key of Lock. Don't confuse with Speak Friend and Enter, which is when a seemingly complex puzzle has a simple solution. |
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Open Sesame | fetched |
2024-02-23T04:30:19Z | |
Open Sesame | parsed |
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Open Sesame | processingComment |
Dropped link to CheatCode: Not an Item - FEATURE | |
Open Sesame | processingComment |
Dropped link to Maplestory: Not an Item - UNKNOWN | |
Open Sesame | processingComment |
Dropped link to OlderThanRadio: Not an Item - CAT | |
Open Sesame | processingComment |
Dropped link to SimpletonVoice: Not an Item - FEATURE | |
Open Sesame | processingUnknown |
Maplestory | |
Open Sesame | isPartOf |
DBTropes | |
Open Sesame / int_19abbeb9 | type |
Open Sesame | |
Open Sesame / int_19abbeb9 | comment |
In The Smurfs story "The Smurfs And The Book That Tells Everything", Brainy uses a spell given to him by the book that only allows it to be used when it hears only Brainy announcing his name. | |
Open Sesame / int_19abbeb9 | featureApplicability |
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Open Sesame / int_19abbeb9 | featureConfidence |
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The Smurfs (Comic Book) | hasFeature |
Open Sesame / int_19abbeb9 | |
Open Sesame / int_2bbcacd9 | type |
Open Sesame | |
Open Sesame / int_2bbcacd9 | comment |
The Looney Tunes short Ali Baba Bunny involves Bugs Bunny and Daffy Duck accidentally tunneling into the cave of a wealthy sultan. When the sultan's guard, Hassan sees this, he tries to invoke the phrase in order to open the cave and capture them, but finds that he's forgotten the proper word: | |
Open Sesame / int_2bbcacd9 | featureApplicability |
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Open Sesame / int_2bbcacd9 | featureConfidence |
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Looney Tunes | hasFeature |
Open Sesame / int_2bbcacd9 | |
Open Sesame / int_2ca26a1c | type |
Open Sesame | |
Open Sesame / int_2ca26a1c | comment |
In The Language of Power, the fourth book in the Steerswoman series, the wizard Jannik has a voice-activated lock on his computer. | |
Open Sesame / int_2ca26a1c | featureApplicability |
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Open Sesame / int_2ca26a1c | featureConfidence |
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The Steerswoman | hasFeature |
Open Sesame / int_2ca26a1c | |
Open Sesame / int_2e77f176 | type |
Open Sesame | |
Open Sesame / int_2e77f176 | comment |
Occurred in Denver the Last Dinosaur which also require a dance. | |
Open Sesame / int_2e77f176 | featureApplicability |
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Open Sesame / int_2e77f176 | featureConfidence |
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Denver the Last Dinosaur | hasFeature |
Open Sesame / int_2e77f176 | |
Open Sesame / int_309d7300 | type |
Open Sesame | |
Open Sesame / int_309d7300 | comment |
Sonic tries this phrase in Sonic and the Secret Rings to try and enter Erazor Djinn's Final Boss room. Given he's in the Arabian Nights, it'd qualify as a Genre Savvy move, but it doesn't work as the door requires the seven World Rings to open. | |
Open Sesame / int_309d7300 | featureApplicability |
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Open Sesame / int_309d7300 | featureConfidence |
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Sonic and the Secret Rings (Video Game) | hasFeature |
Open Sesame / int_309d7300 | |
Open Sesame / int_31a48eed | type |
Open Sesame | |
Open Sesame / int_31a48eed | comment |
The Outer Limits (1995), episode "The Haven": the ultra-secure, ultra-private apartments in the titular residential complex are so heavily automated that even the kitchen cabinets can't be opened or closed unless the resident tells them to. This backfires when the male lead can't even get into his own fridge when the system stops working. | |
Open Sesame / int_31a48eed | featureApplicability |
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Open Sesame / int_31a48eed | featureConfidence |
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The Outer Limits (1995) | hasFeature |
Open Sesame / int_31a48eed | |
Open Sesame / int_3b34143f | type |
Open Sesame | |
Open Sesame / int_3b34143f | comment |
Harry Potter: Want to get into the Chamber of Secrets? Then you'd better know how to speak Parseltongue! Apparently, just making the correct noises without knowing the language also works, as Ron did years later. Additionally, the Hogwarts common rooms are accessed by speaking passwords. Except for Ravenclaw, which makes the students answer a riddle instead. |
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Open Sesame / int_3b34143f | featureApplicability |
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Open Sesame / int_3b34143f | featureConfidence |
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Harry Potter | hasFeature |
Open Sesame / int_3b34143f | |
Open Sesame / int_3b7e691d | type |
Open Sesame | |
Open Sesame / int_3b7e691d | comment |
In Aladdin and the King of Thieves, this is naturally the way to open up the entrance to the Forty Thieves' lair. The ocean parts and a stone road running out to a large offshore rock formation forms. And then a crack opens in the rock formation, leading to the lair. | |
Open Sesame / int_3b7e691d | featureApplicability |
1.0 | |
Open Sesame / int_3b7e691d | featureConfidence |
1.0 | |
Aladdin and the King of Thieves | hasFeature |
Open Sesame / int_3b7e691d | |
Open Sesame / int_3e1e745c | type |
Open Sesame | |
Open Sesame / int_3e1e745c | comment |
In the Enchanted Forest Chronicles, a gate in the Caves of Fire and Night is protected by a spell like this; originally the key was just "open sesame" but the dragons had to keep making it more complicated. The one we hear is a rhyming couplet followed by the word "alberolingarn". | |
Open Sesame / int_3e1e745c | featureApplicability |
1.0 | |
Open Sesame / int_3e1e745c | featureConfidence |
1.0 | |
Enchanted Forest Chronicles | hasFeature |
Open Sesame / int_3e1e745c | |
Open Sesame / int_427ae18f | type |
Open Sesame | |
Open Sesame / int_427ae18f | comment |
The name of this trope comes from the tales of "Ali Baba and the Forty Thieves", where the 40 Thieves hide their stolen loot in a cave. The entrance uses a rock that moves only when you say, "Open Sesame" (Ali Baba follows them there). The jealous man who follows Ali Baba ends up trapped because he can't remember the name of the grain, and is caught and murdered by the thieves. Older Than Radio: Though often included in editions of The Arabian Nights, the oldest known version of Ali Baba is an 18th-century French translation by Antoine Galland. |
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Open Sesame / int_427ae18f | featureApplicability |
1.0 | |
Open Sesame / int_427ae18f | featureConfidence |
1.0 | |
Ali Baba and the Forty Thieves | hasFeature |
Open Sesame / int_427ae18f | |
Open Sesame / int_46518682 | type |
Open Sesame | |
Open Sesame / int_46518682 | comment |
Used in a skit in Sesame Street itself too. Kermit in his TV news reporter outfit, is interviewing Ali Baba, who cannot remember the famous password; eventually, he leaves, and Kermit signs off to the camera, telling viewers to tune in next time when they "Open Sesame Street News"... Which accidentally opens the door. (Causing Kermit to be mugged by the Forty Thieves.) Incidentally, the title of Sesame Street is actually a reference to the phrase, since the show (like the phrase) is meant to open new worlds to children. | |
Open Sesame / int_46518682 | featureApplicability |
1.0 | |
Open Sesame / int_46518682 | featureConfidence |
1.0 | |
Sesame Street | hasFeature |
Open Sesame / int_46518682 | |
Open Sesame / int_4c095a1f | type |
Open Sesame | |
Open Sesame / int_4c095a1f | comment |
In The Transformers, Dr. Arkeville's secret laboratory hidden within a cliff face only opens when he says this command. Lampshaded by Starscream. | |
Open Sesame / int_4c095a1f | featureApplicability |
1.0 | |
Open Sesame / int_4c095a1f | featureConfidence |
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The Transformers | hasFeature |
Open Sesame / int_4c095a1f | |
Open Sesame / int_4c99197e | type |
Open Sesame | |
Open Sesame / int_4c99197e | comment |
An episode of The Muppet Show has a sketch involving Fozzie Bear trying to get into Ali Baba's cave. "Open Sesame" is repeatedly invoked, and eventually results in a whole bunch of Sesame Street characters emerging from the cave. | |
Open Sesame / int_4c99197e | featureApplicability |
1.0 | |
Open Sesame / int_4c99197e | featureConfidence |
1.0 | |
The Muppet Show | hasFeature |
Open Sesame / int_4c99197e | |
Open Sesame / int_57ef8a9b | type |
Open Sesame | |
Open Sesame / int_57ef8a9b | comment |
At the end of The Hot Rock, Dortmunder finally gets the sought-after diamond after a bank guard was given a hypnotic suggestion. He casually utters the key words "Afghanistan banana stand" to the guard - there's some tension as the guard doesn't act hypnotized, but he does follow instructions and hands over the diamond. | |
Open Sesame / int_57ef8a9b | featureApplicability |
1.0 | |
Open Sesame / int_57ef8a9b | featureConfidence |
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The Hot Rock | hasFeature |
Open Sesame / int_57ef8a9b | |
Open Sesame / int_6744d821 | type |
Open Sesame | |
Open Sesame / int_6744d821 | comment |
The Owl House: When Eda first brings Luz to the Owl House, Hooty the owl face on the front door asks for a password, though Eda has no patience for this and pokes him in the eyes. Hooty complains that she never wants to have any fun, then opens his mouth to let them through. | |
Open Sesame / int_6744d821 | featureApplicability |
1.0 | |
Open Sesame / int_6744d821 | featureConfidence |
1.0 | |
The Owl House | hasFeature |
Open Sesame / int_6744d821 | |
Open Sesame / int_68b1c5d0 | type |
Open Sesame | |
Open Sesame / int_68b1c5d0 | comment |
In Popeye the Sailor Meets Ali Baba's Forty Thieves, Popeye pursues the Forty Thieves when they kidnap Olive and Wimpy to their cave and has some difficulty remembering the magic word he overheard them use to open the door, so he just cuts a hole into the stone door with his pipe. Later, when Popeye is beset with the thieves and can stand no more, he takes out his spinach can and says to it, "Open, says me!" and it magically opens. | |
Open Sesame / int_68b1c5d0 | featureApplicability |
1.0 | |
Open Sesame / int_68b1c5d0 | featureConfidence |
1.0 | |
Popeye the Sailor Meets Ali Baba's Forty Thieves | hasFeature |
Open Sesame / int_68b1c5d0 | |
Open Sesame / int_698a3e12 | type |
Open Sesame | |
Open Sesame / int_698a3e12 | comment |
In the second Sorcery! book, the hero needs to cross Khare, an infamous Wretched Hive, for his quest. Entering through the South Gate is easy, but exiting is hard because the North Gate can only be unlocked by four spell lines that forms a poem. The first line is even "I bid you portals open wide!" | |
Open Sesame / int_698a3e12 | featureApplicability |
1.0 | |
Open Sesame / int_698a3e12 | featureConfidence |
1.0 | |
Sorcery! | hasFeature |
Open Sesame / int_698a3e12 | |
Open Sesame / int_6ac55ec7 | type |
Open Sesame | |
Open Sesame / int_6ac55ec7 | comment |
In Dungeons & Dragons, the wizard spell Knock will open any door, and requires only a verbal component. The player character is justified in going up to the door and saying "Open Sesame". | |
Open Sesame / int_6ac55ec7 | featureApplicability |
1.0 | |
Open Sesame / int_6ac55ec7 | featureConfidence |
1.0 | |
Dungeons & Dragons (Tabletop Game) | hasFeature |
Open Sesame / int_6ac55ec7 | |
Open Sesame / int_70cef23d | type |
Open Sesame | |
Open Sesame / int_70cef23d | comment |
In the Crosstime Traffic book The Valley-Westside War, the password for entering the secret crosstime chamber is Mellon, referencing the entrance to Moria. A character from the post-apocalyptic world is able to figure it out, though, since LOTR was published before 1967 (when the nuclear war happened), and copies still exist. The character was planning on trying "Open Sesame" next if Mellon didn't work. |
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Open Sesame / int_70cef23d | featureApplicability |
1.0 | |
Open Sesame / int_70cef23d | featureConfidence |
1.0 | |
Crosstime Traffic | hasFeature |
Open Sesame / int_70cef23d | |
Open Sesame / int_730a2b0f | type |
Open Sesame | |
Open Sesame / int_730a2b0f | comment |
Uninvited: The subtly-named "O Sesame" spell. Acquired by using "Dolldoll" on the gypsy doll and used in the chapel to open the way to the stone wall maze. | |
Open Sesame / int_730a2b0f | featureApplicability |
1.0 | |
Open Sesame / int_730a2b0f | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Open Sesame / int_730a2b0f | |
Open Sesame / int_7385bc4d | type |
Open Sesame | |
Open Sesame / int_7385bc4d | comment |
Used as the basis for two gadgets in Doraemon. One is a jar of literal 'open sesame', where if you sprinkle the sesame on any locked object it'll open. Another one instead gives any openable object biometric authentication (only the person who sprinkled the sesame can open the object, and if you've got a cold causing your voice to change it's not going to work). We're not told what happens if you use the first kind of sesame on an object secured by the second kind of sesame. | |
Open Sesame / int_7385bc4d | featureApplicability |
1.0 | |
Open Sesame / int_7385bc4d | featureConfidence |
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Doraemon (Manga) | hasFeature |
Open Sesame / int_7385bc4d | |
Open Sesame / int_74f1eb4c | type |
Open Sesame | |
Open Sesame / int_74f1eb4c | comment |
Sneakers has a voiceprint lock that requires a specific phrase; unlike in Shadowrun, it ends up being possible to beat the lock with a tape recorder. | |
Open Sesame / int_74f1eb4c | featureApplicability |
1.0 | |
Open Sesame / int_74f1eb4c | featureConfidence |
1.0 | |
Sneakers | hasFeature |
Open Sesame / int_74f1eb4c | |
Open Sesame / int_7ed3a803 | type |
Open Sesame | |
Open Sesame / int_7ed3a803 | comment |
The Arabian Knights cartoon on The Banana Splits Show. The entrance to the title characters' cave was covered by a rock that slid aside when one of them said "Open Sesame!" | |
Open Sesame / int_7ed3a803 | featureApplicability |
1.0 | |
Open Sesame / int_7ed3a803 | featureConfidence |
1.0 | |
TheBananaSplits | hasFeature |
Open Sesame / int_7ed3a803 | |
Open Sesame / int_7fc78282 | type |
Open Sesame | |
Open Sesame / int_7fc78282 | comment |
In The Lord of the Rings, the door to the mines of Moria has one of these, with the inscription, "Speak friend and enter". Which actually TELLS you what to say. | |
Open Sesame / int_7fc78282 | featureApplicability |
1.0 | |
Open Sesame / int_7fc78282 | featureConfidence |
1.0 | |
The Lord of the Rings | hasFeature |
Open Sesame / int_7fc78282 | |
Open Sesame / int_86411694 | type |
Open Sesame | |
Open Sesame / int_86411694 | comment |
The Bourne Ultimatum has Noah Vosen keep all his incriminating documents in a safe with a voiceprint lock. Rather stupidly, the phrase he uses is his own name and he answers his phone in the exact same way. | |
Open Sesame / int_86411694 | featureApplicability |
1.0 | |
Open Sesame / int_86411694 | featureConfidence |
1.0 | |
The Bourne Ultimatum | hasFeature |
Open Sesame / int_86411694 | |
Open Sesame / int_86814cc3 | type |
Open Sesame | |
Open Sesame / int_86814cc3 | comment |
Kashuan Keep in Final Fantasy II can only be opened by either the voice of a member of the Kashuan royal family or the ringing of the Goddess's Bell. | |
Open Sesame / int_86814cc3 | featureApplicability |
1.0 | |
Open Sesame / int_86814cc3 | featureConfidence |
1.0 | |
Final Fantasy II (Video Game) | hasFeature |
Open Sesame / int_86814cc3 | |
Open Sesame / int_8962c09d | type |
Open Sesame | |
Open Sesame / int_8962c09d | comment |
The PC adventure King's Quest V has a treasury used by a band of thieves open with the very same phrase as the title of this trope, most likely as a shout out to Arabian Nights, given the series' tendency to reuse fairy tales in their plots. Used again in King's Quest VI where Alex breaks into the Evil Chancellor's secret room with "Ali Zebu". |
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Open Sesame / int_8962c09d | featureApplicability |
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Open Sesame / int_8962c09d | featureConfidence |
1.0 | |
KingsQuestV | hasFeature |
Open Sesame / int_8962c09d | |
Open Sesame / int_8a40eb2b | type |
Open Sesame | |
Open Sesame / int_8a40eb2b | comment |
In The Lord of the Rings: The Fellowship of the Ring, when the Fellowship tries to enter Moria through the enchanted gate that's inscribed "Speak friend and enter". Which actually TELLS you what to say. | |
Open Sesame / int_8a40eb2b | featureApplicability |
1.0 | |
Open Sesame / int_8a40eb2b | featureConfidence |
1.0 | |
The Lord of the Rings: The Fellowship of the Ring | hasFeature |
Open Sesame / int_8a40eb2b | |
Open Sesame / int_90e2f673 | type |
Open Sesame | |
Open Sesame / int_90e2f673 | comment |
In the BattleTech universe, the standard activation sequence for a 'Mech involves a voiceprint match followed by a code phrase. | |
Open Sesame / int_90e2f673 | featureApplicability |
1.0 | |
Open Sesame / int_90e2f673 | featureConfidence |
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BattleTech (Tabletop Game) | hasFeature |
Open Sesame / int_90e2f673 | |
Open Sesame / int_9350279e | type |
Open Sesame | |
Open Sesame / int_9350279e | comment |
The Crayon Shin-chan Fractured Fairy Tale take on 40 Thieves naturally has this as the treasure cave's opening password. Though Shin-Chan Baba's grandpa (yes, this version of Ali Baba lives with his grandparents) decide to troll the cave. And then the same cave decides to retaliate on the joke by closing early on grandpa. |
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Open Sesame / int_9350279e | featureApplicability |
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Open Sesame / int_9350279e | featureConfidence |
1.0 | |
Crayon Shin-chan (Manga) | hasFeature |
Open Sesame / int_9350279e | |
Open Sesame / int_9994a14f | type |
Open Sesame | |
Open Sesame / int_9994a14f | comment |
Used amusingly in WALL•E, when Auto prompts the captain for voice confirmation, he replies "Uhhh..." - which, of course, is accepted. | |
Open Sesame / int_9994a14f | featureApplicability |
1.0 | |
Open Sesame / int_9994a14f | featureConfidence |
1.0 | |
WALL•E | hasFeature |
Open Sesame / int_9994a14f | |
Open Sesame / int_9a17c5fc | type |
Open Sesame | |
Open Sesame / int_9a17c5fc | comment |
The Lupin III: Part II episode "A Safe Bet" has Lupin desperately trying to open a specially-made safe that contains the antidote to a poison he has been given. After trying every trick he knows, he gets so frustrated he wonders if opening it isn't something as stupid as yelling "Open Sesame!" It is. | |
Open Sesame / int_9a17c5fc | featureApplicability |
1.0 | |
Open Sesame / int_9a17c5fc | featureConfidence |
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Lupin III: Part II | hasFeature |
Open Sesame / int_9a17c5fc | |
Open Sesame / int_9a7088bc | type |
Open Sesame | |
Open Sesame / int_9a7088bc | comment |
Star Trek: The Original Series episode "The Paradise Syndrome": the sonic key to open the "temple" containing the planet's asteroid deflector happens to sound exactly like Kirk calling the ship, and Scotty answering. | |
Open Sesame / int_9a7088bc | featureApplicability |
1.0 | |
Open Sesame / int_9a7088bc | featureConfidence |
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Star Trek: The Original Series | hasFeature |
Open Sesame / int_9a7088bc | |
Open Sesame / int_9fd69fdb | type |
Open Sesame | |
Open Sesame / int_9fd69fdb | comment |
Abbott and Costello Meet Frankenstein: Desperate to escape back through a secret door that opened onto the Frankenstein Monster, Wilbur (Costello) resorts to frantically yelling "Open sesame, open sesame!" Inexplicably, this works. | |
Open Sesame / int_9fd69fdb | featureApplicability |
1.0 | |
Open Sesame / int_9fd69fdb | featureConfidence |
1.0 | |
Abbott and Costello Meet Frankenstein | hasFeature |
Open Sesame / int_9fd69fdb | |
Open Sesame / int_a2f5534c | type |
Open Sesame | |
Open Sesame / int_a2f5534c | comment |
Used again in King's Quest VI where Alex breaks into the Evil Chancellor's secret room with "Ali Zebu". | |
Open Sesame / int_a2f5534c | featureApplicability |
1.0 | |
Open Sesame / int_a2f5534c | featureConfidence |
1.0 | |
KingsQuestVI | hasFeature |
Open Sesame / int_a2f5534c | |
Open Sesame / int_a41c7dc | type |
Open Sesame | |
Open Sesame / int_a41c7dc | comment |
A skit in Right Now Kapow involves the leader of the Forty Thieves forgetting this password. Under the threat of execution by the thieves, he reveals personal information to a tech support hotline to reset the password. Unfortunately, resetting the password also resets the contents of the cave, leaving the empty-handed thieves to take out their frustration on him. | |
Open Sesame / int_a41c7dc | featureApplicability |
1.0 | |
Open Sesame / int_a41c7dc | featureConfidence |
1.0 | |
Right Now Kapow | hasFeature |
Open Sesame / int_a41c7dc | |
Open Sesame / int_a609791a | type |
Open Sesame | |
Open Sesame / int_a609791a | comment |
In the Scooby-Doo episode "Go Away, Ghost Ship" a hidden warehouse is guarded by a (mechanical) talking skull that demands a password. Since this is an episode with ghost pirates, Velma tries "Yo ho ho and a bottle of rum," which doesn't work. Shaggy tries "Yum yum yum and a liverwurst a la mode" as a joke and it does. | |
Open Sesame / int_a609791a | featureApplicability |
1.0 | |
Open Sesame / int_a609791a | featureConfidence |
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Scooby-Doo (Franchise) | hasFeature |
Open Sesame / int_a609791a | |
Open Sesame / int_a8c40c98 | type |
Open Sesame | |
Open Sesame / int_a8c40c98 | comment |
An early Captain America (Tales of Suspense) story has a prison breakout where the cons can't open the main security door because they aren't aware that it only opens when you say "Captain America" to it. A sequel story included the obvious security problem, as the door accidentally opened when someone said Cap's name. | |
Open Sesame / int_a8c40c98 | featureApplicability |
1.0 | |
Open Sesame / int_a8c40c98 | featureConfidence |
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Captain America (Tales of Suspense) (Comic Book) | hasFeature |
Open Sesame / int_a8c40c98 | |
Open Sesame / int_aaede8b9 | type |
Open Sesame | |
Open Sesame / int_aaede8b9 | comment |
Featured in Magi: Labyrinth of Magic, which has most of its design roots in Arabian Nights to begin with. | |
Open Sesame / int_aaede8b9 | featureApplicability |
1.0 | |
Open Sesame / int_aaede8b9 | featureConfidence |
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Magi: Labyrinth of Magic (Manga) | hasFeature |
Open Sesame / int_aaede8b9 | |
Open Sesame / int_afc86b0a | type |
Open Sesame | |
Open Sesame / int_afc86b0a | comment |
The Battle School lockers in Ender's Game have voice-activated locks. | |
Open Sesame / int_afc86b0a | featureApplicability |
1.0 | |
Open Sesame / int_afc86b0a | featureConfidence |
1.0 | |
Ender's Game | hasFeature |
Open Sesame / int_afc86b0a | |
Open Sesame / int_b0666b59 | type |
Open Sesame | |
Open Sesame / int_b0666b59 | comment |
In the Original Campaign of Neverwinter Nights, one of the side-quests involves holding a conversation with a child standing outside her house. She tells you that a secret passage opens behind a certain piece of furniture in her house when someone says "Hal-u-eth" (the name of a famous historical figure in the game). If you use the piece of furniture and you have this information, you get the chance to say "Halueth" and you get sent to the side-quest area. | |
Open Sesame / int_b0666b59 | featureApplicability |
1.0 | |
Open Sesame / int_b0666b59 | featureConfidence |
1.0 | |
Neverwinter Nights (Video Game) | hasFeature |
Open Sesame / int_b0666b59 | |
Open Sesame / int_b712435c | type |
Open Sesame | |
Open Sesame / int_b712435c | comment |
An episode of Leverage has a safe with a voice activated lock. The thieves get in by being able to record every possible sound from the safe's owner by getting him to say the name of a very complicated French dish, then have him drop the F-bomb when he realizes it's raw shrimp. | |
Open Sesame / int_b712435c | featureApplicability |
1.0 | |
Open Sesame / int_b712435c | featureConfidence |
1.0 | |
Leverage | hasFeature |
Open Sesame / int_b712435c | |
Open Sesame / int_b7f04ccc | type |
Open Sesame | |
Open Sesame / int_b7f04ccc | comment |
The Patrick Star Show: In "The Commode Episode", Patrick gets locked in the bathroom and tries to open the door by shouting "OPEN RECIPE!" | |
Open Sesame / int_b7f04ccc | featureApplicability |
1.0 | |
Open Sesame / int_b7f04ccc | featureConfidence |
1.0 | |
The Patrick Star Show | hasFeature |
Open Sesame / int_b7f04ccc | |
Open Sesame / int_b8362c73 | type |
Open Sesame | |
Open Sesame / int_b8362c73 | comment |
Erika and the Princes in Distress : The door to the castle of King Parfait opens by speaking the password "Bon Appétit" out loud. | |
Open Sesame / int_b8362c73 | featureApplicability |
1.0 | |
Open Sesame / int_b8362c73 | featureConfidence |
1.0 | |
Erika and the Princes in Distress (Webcomic) | hasFeature |
Open Sesame / int_b8362c73 | |
Open Sesame / int_bb3fde3d | type |
Open Sesame | |
Open Sesame / int_bb3fde3d | comment |
In Danny Phantom, the password Jack programmed into the Fenton Portal's security is 'Open Sesame'. The Guys In White are shocked that the password is something that simple. | |
Open Sesame / int_bb3fde3d | featureApplicability |
1.0 | |
Open Sesame / int_bb3fde3d | featureConfidence |
1.0 | |
Danny Phantom | hasFeature |
Open Sesame / int_bb3fde3d | |
Open Sesame / int_bc758ea9 | type |
Open Sesame | |
Open Sesame / int_bc758ea9 | comment |
Throughout the second half of the short, "When You're Hot..." from the Tiny Toon Adventures episode, "Going Places", Plucky unsuccessfully attempts to open a box that says, "OPEN IN CASE OF FIRE" to put out a fire at Acme Looniversity. When Buster tells him to get the box open, Plucky tells him, "I've tried everything except saying, 'Open Sesame!'". Turns out, saying "Open Sesame!" opens the box. | |
Open Sesame / int_bc758ea9 | featureApplicability |
1.0 | |
Open Sesame / int_bc758ea9 | featureConfidence |
1.0 | |
Tiny Toon Adventures | hasFeature |
Open Sesame / int_bc758ea9 | |
Open Sesame / int_bc848d30 | type |
Open Sesame | |
Open Sesame / int_bc848d30 | comment |
SpongeBob SquarePants: In the episode "Jellyfish Hunter", Mr. Krabs used a voice-activated lock on the enclosure with all the jellyfish he had SpongeBob capture. However, while telling SpongeBob about the lock he says "The door is voice-activated, and will only open if I say 'open'." You can guess what happens next. Averted in "Survival of the Idiots" where SpongeBob and Patrick are trapped in the hibernating Sandy's wintery tree dome. Patrick takes a deep breath, throws out his arms, and says "Open Sesame! ... Well, I've done all I can do." |
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Open Sesame / int_bc848d30 | featureApplicability |
-1.0 | |
Open Sesame / int_bc848d30 | featureConfidence |
1.0 | |
SpongeBob SquarePants | hasFeature |
Open Sesame / int_bc848d30 | |
Open Sesame / int_bcb32dc6 | type |
Open Sesame | |
Open Sesame / int_bcb32dc6 | comment |
In the Shadowrun Tabletop RPG, voiceprint locks are designed so simply tape recording and using the voice of an authorized person won't work. | |
Open Sesame / int_bcb32dc6 | featureApplicability |
1.0 | |
Open Sesame / int_bcb32dc6 | featureConfidence |
1.0 | |
Shadowrun (Tabletop Game) | hasFeature |
Open Sesame / int_bcb32dc6 | |
Open Sesame / int_bdf7310a | type |
Open Sesame | |
Open Sesame / int_bdf7310a | comment |
In Phaeton the door to the Dungeon of Flames is opened with "Open Sesame", no matter what language it is spoken in. The dungeon is also implied to be the former cave of the forty thieves. | |
Open Sesame / int_bdf7310a | featureApplicability |
1.0 | |
Open Sesame / int_bdf7310a | featureConfidence |
1.0 | |
Phaeton | hasFeature |
Open Sesame / int_bdf7310a | |
Open Sesame / int_c1632d4d | type |
Open Sesame | |
Open Sesame / int_c1632d4d | comment |
In Ar tonelico: Melody of Elemia, Lyner attempts this and several variations in the Musical Corridor, and the door opens... because someone was coming through in the other direction. | |
Open Sesame / int_c1632d4d | featureApplicability |
1.0 | |
Open Sesame / int_c1632d4d | featureConfidence |
1.0 | |
Ar tonelico: Melody of Elemia (Video Game) | hasFeature |
Open Sesame / int_c1632d4d | |
Open Sesame / int_c3a1c8f8 | type |
Open Sesame | |
Open Sesame / int_c3a1c8f8 | comment |
In the opening episode of UFO (1970), Alex Freeman activates the lift to SHADO's Elaborate Underground Base by doing a Large Ham recitation from Romeo and Juliet into a receiver disguised as a humidor case. Once his voiceprint is verified, the office starts sinking into the ground. | |
Open Sesame / int_c3a1c8f8 | featureApplicability |
1.0 | |
Open Sesame / int_c3a1c8f8 | featureConfidence |
1.0 | |
UFO (1970) | hasFeature |
Open Sesame / int_c3a1c8f8 | |
Open Sesame / int_c43df4d8 | type |
Open Sesame | |
Open Sesame / int_c43df4d8 | comment |
Doctor Who: In "The Invasion of Time", there was a hidden doorway that opened when a particular phrase was spoken. The phrase was "There's nothing more useless than a door with a voice lock." In "Battlefield", the door is keyed to the Doctor saying "Open up — it's me." Played with in "The Doctor's Wife", where Amy and Rory are told that the key to a door is "crimson eleven delight petrichor", but saying it doesn't work: the door has a telepathic interface, and the key is to think the meaning of each word in turn. |
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Open Sesame / int_c43df4d8 | featureApplicability |
1.0 | |
Open Sesame / int_c43df4d8 | featureConfidence |
1.0 | |
Doctor Who | hasFeature |
Open Sesame / int_c43df4d8 | |
Open Sesame / int_c836d79 | type |
Open Sesame | |
Open Sesame / int_c836d79 | comment |
In one Cavewoman mini-series, the phrase needed to open a magical portal is "Oh my God! I don't want to die!". As the portal is guarded by flesh-eating yetis, this has resulted in a lot of intruders accidentally saying the activation phrase. | |
Open Sesame / int_c836d79 | featureApplicability |
1.0 | |
Open Sesame / int_c836d79 | featureConfidence |
1.0 | |
Cavewoman (Comic Book) | hasFeature |
Open Sesame / int_c836d79 | |
Open Sesame / int_d0d4d92 | type |
Open Sesame | |
Open Sesame / int_d0d4d92 | comment |
Legends of the Hidden Temple: When a player enters the Room of the Secret Password, they must find a tablet with one of three possible passwords ("Long Live Olmec!"; "Open Sesame!"; Klaatu Barada Nikto!") and yell it out; if the password is correct, the doors will unlock. | |
Open Sesame / int_d0d4d92 | featureApplicability |
1.0 | |
Open Sesame / int_d0d4d92 | featureConfidence |
1.0 | |
Legends of the Hidden Temple | hasFeature |
Open Sesame / int_d0d4d92 | |
Open Sesame / int_dd3fe595 | type |
Open Sesame | |
Open Sesame / int_dd3fe595 | comment |
Atlas Shrugged has Galt saying a phrase to get into the power house. | |
Open Sesame / int_dd3fe595 | featureApplicability |
1.0 | |
Open Sesame / int_dd3fe595 | featureConfidence |
1.0 | |
Atlas Shrugged | hasFeature |
Open Sesame / int_dd3fe595 | |
Open Sesame / int_e293455a | type |
Open Sesame | |
Open Sesame / int_e293455a | comment |
Buffy the Vampire Slayer. The lift to the Initiative's Elaborate Underground Base is activated by a similar method, which causes problems when demons steal the voices of everyone in Sunnydale. Two Initiative soldiers enter the lift and can't give voiceprint verification, causing the lift to fill with Deadly Gas. Fortunately the scientists down below realize what's happening and get them out in time, silently pointing to the sign saying IN CASE OF EMERGENCY USE STAIRS. | |
Open Sesame / int_e293455a | featureApplicability |
1.0 | |
Open Sesame / int_e293455a | featureConfidence |
1.0 | |
Buffy the Vampire Slayer | hasFeature |
Open Sesame / int_e293455a | |
Open Sesame / int_ec33fb07 | type |
Open Sesame | |
Open Sesame / int_ec33fb07 | comment |
Subverted in The Stanley Parable: at one point, you are presented with a door that has a voice receiver, and the Narrator tells you the password. However, due to Stanley being a Heroic Mime (or the game not supporting voice input, whatever), the door cannot be opened. The Narrator interprets your silence as mockery, and grows more agitated. | |
Open Sesame / int_ec33fb07 | featureApplicability |
-0.3 | |
Open Sesame / int_ec33fb07 | featureConfidence |
1.0 | |
The Stanley Parable (Video Game) | hasFeature |
Open Sesame / int_ec33fb07 | |
Open Sesame / int_f53fe2fa | type |
Open Sesame | |
Open Sesame / int_f53fe2fa | comment |
An episode of Mission: Impossible requires the mark the IMF is seeking to open the warhead room by saying the words, "January Suborbital Denomination." | |
Open Sesame / int_f53fe2fa | featureApplicability |
1.0 | |
Open Sesame / int_f53fe2fa | featureConfidence |
1.0 | |
Mission: Impossible | hasFeature |
Open Sesame / int_f53fe2fa | |
Open Sesame / int_fc0e7530 | type |
Open Sesame | |
Open Sesame / int_fc0e7530 | comment |
In one episode of Dexter's Laboratory, the titular laboratory only opens when you use the spoken password "Star Wars". Unfortunately, Dexter's stuck only being able to say omelette du fromage, which had given him spectacular success in every other arena, but trying to get into his lab while in this state only results in triggering the Self-Destruct Sequence. | |
Open Sesame / int_fc0e7530 | featureApplicability |
1.0 | |
Open Sesame / int_fc0e7530 | featureConfidence |
1.0 | |
Dexter's Laboratory | hasFeature |
Open Sesame / int_fc0e7530 | |
Open Sesame / int_fe16b92c | type |
Open Sesame | |
Open Sesame / int_fe16b92c | comment |
Happy Heroes: In Season 3 episode 8, Careful S. chases Kalo to a cave that has its door voice-activated. Careful S. tries the voice command "open sesame" to no avail, then tries "open pumpkin", "open watermelon", and "open fruit platter". The fourth one prompts the door to open. | |
Open Sesame / int_fe16b92c | featureApplicability |
1.0 | |
Open Sesame / int_fe16b92c | featureConfidence |
1.0 | |
Happy Heroes (Animation) | hasFeature |
Open Sesame / int_fe16b92c | |
Open Sesame / int_fec91a1d | type |
Open Sesame | |
Open Sesame / int_fec91a1d | comment |
In The Rescuers Down Under, when Bernard, Bianca and Jake reach McLeach's hideout where he's keeping Cody, Bernard and Bianca start digging under the door to get in while Jake sarcastically says "Have you tried 'Open Sesame'. At that moment, McLeach opened the door and the three rodents were raised into the air on it. | |
Open Sesame / int_fec91a1d | featureApplicability |
1.0 | |
Open Sesame / int_fec91a1d | featureConfidence |
1.0 | |
The Rescuers Down Under | hasFeature |
Open Sesame / int_fec91a1d |
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