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Population: X, and Counting
- 182 statements
- 34 feature instances
- 20 referencing feature instances
Population: X, and Counting | type |
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Population: X, and Counting | label |
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Population: X, and Counting | page |
PopulationXAndCounting | |
Population: X, and Counting | comment |
In fiction, population signs tend to be updated in real time, whether to reflect new additions, or more often, to reflect a murder spree. A frequent means of establishing a "dangerous Wild West town" setting is a shot of the town sign, with several crossed-out population numbers, indicating frequent reductions due to violent deaths and/or people moving out. A ghost town may be shown with a sign that clocks all the way down to zero that way, presumably updated by the last resident to leave. A specific sub-trope will have a killer be nice enough to perform a community service and adjust the population sign just before or after he offs someone. For the industrial/workplace version of this trope, see X Days Since. |
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2024-03-15T06:15:38Z | |
Population: X, and Counting | parsed |
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Population: X, and Counting | processingComment |
Dropped link to DeathWorld: Not an Item - FEATURE | |
Population: X, and Counting | processingComment |
Dropped link to MirandaLambert: Not an Item - IGNORE | |
Population: X, and Counting | processingComment |
Dropped link to TheSpoilers1942: Not an Item - UNKNOWN | |
Population: X, and Counting | processingComment |
Dropped link to blackcomedy: Not an Item - FEATURE | |
Population: X, and Counting | processingUnknown |
TheSpoilers1942 | |
Population: X, and Counting | isPartOf |
DBTropes | |
Population: X, and Counting / int_117dc363 | type |
Population: X, and Counting | |
Population: X, and Counting / int_117dc363 | comment |
In one Condorito story, set in the Wild West, a fairly typical gag is set right at the start with Condorito sniping some guy with his handgun and fixing the sign to read one less. At the end of the story, following an enormous shootout & bar brawl, he comes back to the sign, and after a few subtractions (left on the sign itself) arrives at a much smaller number. | |
Population: X, and Counting / int_117dc363 | featureApplicability |
1.0 | |
Population: X, and Counting / int_117dc363 | featureConfidence |
1.0 | |
Condorito (Comic Book) | hasFeature |
Population: X, and Counting / int_117dc363 | |
Population: X, and Counting / int_17842d5f | type |
Population: X, and Counting | |
Population: X, and Counting / int_17842d5f | comment |
Fallout 76: The city of Watoga, built pre-war to be fully automated, has a sign outside that dynamically updates to reflect how many player characters are in the city. | |
Population: X, and Counting / int_17842d5f | featureApplicability |
1.0 | |
Population: X, and Counting / int_17842d5f | featureConfidence |
1.0 | |
Fallout 76 (Video Game) | hasFeature |
Population: X, and Counting / int_17842d5f | |
Population: X, and Counting / int_226f6b3f | type |
Population: X, and Counting | |
Population: X, and Counting / int_226f6b3f | comment |
In the Haven episode "Silent Night", the town of Haven's population sign keeps going down in real time as people get Ret-Gone one by one. It's down to two by the time Audrey Parker saves the day and reverses the effect. | |
Population: X, and Counting / int_226f6b3f | featureApplicability |
1.0 | |
Population: X, and Counting / int_226f6b3f | featureConfidence |
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Haven | hasFeature |
Population: X, and Counting / int_226f6b3f | |
Population: X, and Counting / int_2bbcacd9 | type |
Population: X, and Counting | |
Population: X, and Counting / int_2bbcacd9 | comment |
At the start of the Looney Tunes short "Drip-Along Daffy", a gunshot is heard, the population sign goes down one number and a sign reading "Sheriff Wanted" pops up. Pan over to the cemetery, where the population (listed as all sheriffs) goes up one number. In Porky's Garden, a title card lists the town's population as 500. When a baby is heard crying, the number is crossed out and rewritten as 502 ("Mrs. Castlebottom just had twins"). Inverted in the much later short Fistic Mystic, when Merlin the Magic Mouse and Second Banana enter the Western town Rattlesnake Gulch, with the population on the sign reading 206. But then two gunshots ring out offscreen and the number decreases to 204. The Looney Tunes Cartoons episode "Harm Wrestling" opens with gunshots being heard and the wooden population sign outside of "Tough Guy City" goes down by 12; then we hear the sound of a baby crying and the population goes up by 1. |
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Population: X, and Counting / int_2bbcacd9 | featureApplicability |
1.0 | |
Population: X, and Counting / int_2bbcacd9 | featureConfidence |
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Looney Tunes | hasFeature |
Population: X, and Counting / int_2bbcacd9 | |
Population: X, and Counting / int_331e008 | type |
Population: X, and Counting | |
Population: X, and Counting / int_331e008 | comment |
Borderlands: The town of Fyrestone has a sign like this on the outskirts. | |
Population: X, and Counting / int_331e008 | featureApplicability |
1.0 | |
Population: X, and Counting / int_331e008 | featureConfidence |
1.0 | |
Borderlands (Video Game) | hasFeature |
Population: X, and Counting / int_331e008 | |
Population: X, and Counting / int_3d1fd1f | type |
Population: X, and Counting | |
Population: X, and Counting / int_3d1fd1f | comment |
The movie Oblivion (1994) (the 1994 B-Movie, not the 2013 one) establishes its Space Western credentials with a scene in which the bad guy moseys into town and adjusts the population sign to -1... with the blood of his latest victim. | |
Population: X, and Counting / int_3d1fd1f | featureApplicability |
1.0 | |
Population: X, and Counting / int_3d1fd1f | featureConfidence |
1.0 | |
Oblivion (1994) | hasFeature |
Population: X, and Counting / int_3d1fd1f | |
Population: X, and Counting / int_3d756af | type |
Population: X, and Counting | |
Population: X, and Counting / int_3d756af | comment |
Goosebumps (1995): The "Chillogy" three-parter features the miniature town of Karlsville, which draws people into it through various means. Whenever this happens, the population sign automatically changes. | |
Population: X, and Counting / int_3d756af | featureApplicability |
1.0 | |
Population: X, and Counting / int_3d756af | featureConfidence |
1.0 | |
Goosebumps (1995) | hasFeature |
Population: X, and Counting / int_3d756af | |
Population: X, and Counting / int_468bebb0 | type |
Population: X, and Counting | |
Population: X, and Counting / int_468bebb0 | comment |
Inverted in The Discworld Almanack which has a village on the Sto Plains called Pop 247, because the sign saying "Fork's Bend" fell off and nobody did anything about it, so the remaining sign was accepted as the name. While the sign was, therefore, never removed, most of the population removed themselves. | |
Population: X, and Counting / int_468bebb0 | featureApplicability |
1.0 | |
Population: X, and Counting / int_468bebb0 | featureConfidence |
1.0 | |
Discworld | hasFeature |
Population: X, and Counting / int_468bebb0 | |
Population: X, and Counting / int_53999e53 | type |
Population: X, and Counting | |
Population: X, and Counting / int_53999e53 | comment |
In Porky's Garden, a title card lists the town's population as 500. When a baby is heard crying, the number is crossed out and rewritten as 502 ("Mrs. Castlebottom just had twins"). | |
Population: X, and Counting / int_53999e53 | featureApplicability |
1.0 | |
Population: X, and Counting / int_53999e53 | featureConfidence |
1.0 | |
Porkys Garden | hasFeature |
Population: X, and Counting / int_53999e53 | |
Population: X, and Counting / int_5c9d36be | type |
Population: X, and Counting | |
Population: X, and Counting / int_5c9d36be | comment |
The Looney Tunes Cartoons episode "Harm Wrestling" opens with gunshots being heard and the wooden population sign outside of "Tough Guy City" goes down by 12; then we hear the sound of a baby crying and the population goes up by 1. | |
Population: X, and Counting / int_5c9d36be | featureApplicability |
1.0 | |
Population: X, and Counting / int_5c9d36be | featureConfidence |
1.0 | |
Looney Tunes Cartoons | hasFeature |
Population: X, and Counting / int_5c9d36be | |
Population: X, and Counting / int_791e7b7f | type |
Population: X, and Counting | |
Population: X, and Counting / int_791e7b7f | comment |
In Zootopia, the sign for Bunnyburrow has a ticker that never stops going up. The fandom has its fun with it, sometimes treating it as accurate for laughs, or more often as a tourist trap with only the lesser numbers counting up and resetting periodically. | |
Population: X, and Counting / int_791e7b7f | featureApplicability |
1.0 | |
Population: X, and Counting / int_791e7b7f | featureConfidence |
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Zootopia | hasFeature |
Population: X, and Counting / int_791e7b7f | |
Population: X, and Counting / int_7b429ebc | type |
Population: X, and Counting | |
Population: X, and Counting / int_7b429ebc | comment |
Saints Row has a sign like this on the reverse cover. Because of the then-ongoing gang wars, the general cheapness of life in Stilwater, and the fact that this an open-world crime game, the population count for the Row alone is "TBD". | |
Population: X, and Counting / int_7b429ebc | featureApplicability |
1.0 | |
Population: X, and Counting / int_7b429ebc | featureConfidence |
1.0 | |
Saints Row (Video Game) | hasFeature |
Population: X, and Counting / int_7b429ebc | |
Population: X, and Counting / int_7d122312 | type |
Population: X, and Counting | |
Population: X, and Counting / int_7d122312 | comment |
In The Flintstones episode "Rip Van Flintstone", Fred wakes up after a 20-year nap and is shocked to find that Bedrock's population sign reads 30,000 instead of 2,000 like when he last saw it. | |
Population: X, and Counting / int_7d122312 | featureApplicability |
1.0 | |
Population: X, and Counting / int_7d122312 | featureConfidence |
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The Flintstones | hasFeature |
Population: X, and Counting / int_7d122312 | |
Population: X, and Counting / int_7db5e90f | type |
Population: X, and Counting | |
Population: X, and Counting / int_7db5e90f | comment |
Population signs in Lucky Luke are occasionally represented as using movable digits, like on a scoreboard (in those cases, the sign usually displays "Population today"). There's also often a warning message like "Stranger, if your dice contain lead, you soon will". | |
Population: X, and Counting / int_7db5e90f | featureApplicability |
1.0 | |
Population: X, and Counting / int_7db5e90f | featureConfidence |
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Lucky Luke (Comic Book) | hasFeature |
Population: X, and Counting / int_7db5e90f | |
Population: X, and Counting / int_7e1563ba | type |
Population: X, and Counting | |
Population: X, and Counting / int_7e1563ba | comment |
In South Park: Bigger, Longer & Uncut, at the beginning of "Hell Isn't Good", we see a sign for Heaven with the counter at only 2500, while a sign for Hell is in the billions (almost one trillion) and is rapidly increasing. | |
Population: X, and Counting / int_7e1563ba | featureApplicability |
1.0 | |
Population: X, and Counting / int_7e1563ba | featureConfidence |
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South Park: Bigger, Longer & Uncut | hasFeature |
Population: X, and Counting / int_7e1563ba | |
Population: X, and Counting / int_7ea4fd20 | type |
Population: X, and Counting | |
Population: X, and Counting / int_7ea4fd20 | comment |
Wasteland 2: Next to the entrance to Rail Nomad Camp there is a sign stating the town's current population. How low it will get is directly tied with players' action - and even the best course of events will take out fifth of the starting population. For context, messing things up really bad will reduce it to a single digit. | |
Population: X, and Counting / int_7ea4fd20 | featureApplicability |
1.0 | |
Population: X, and Counting / int_7ea4fd20 | featureConfidence |
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Wasteland 2 (Video Game) | hasFeature |
Population: X, and Counting / int_7ea4fd20 | |
Population: X, and Counting / int_8369064f | type |
Population: X, and Counting | |
Population: X, and Counting / int_8369064f | comment |
This occurs in THX 1138. There was an "Officers in service" counter for robot policemen; after one was in a car crash, the number reduced by a tick. | |
Population: X, and Counting / int_8369064f | featureApplicability |
1.0 | |
Population: X, and Counting / int_8369064f | featureConfidence |
1.0 | |
THX 1138 | hasFeature |
Population: X, and Counting / int_8369064f | |
Population: X, and Counting / int_890f6a72 | type |
Population: X, and Counting | |
Population: X, and Counting / int_890f6a72 | comment |
Space Jam: A New Legacy: When LeBron arrives in Tune World, its welcome sign counts up to merely "2", as most of the Looney Tunes characters had moved on to other worlds with only Bugs Bunny left behind. | |
Population: X, and Counting / int_890f6a72 | featureApplicability |
1.0 | |
Population: X, and Counting / int_890f6a72 | featureConfidence |
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Space Jam: A New Legacy | hasFeature |
Population: X, and Counting / int_890f6a72 | |
Population: X, and Counting / int_8aa7c509 | type |
Population: X, and Counting | |
Population: X, and Counting / int_8aa7c509 | comment |
Star vs. the Forces of Evil: "Bon Bon the Birthday Clown" opens with a flashback to Echo Creek in the early 20th century, where the mayor forlornly adjusts the population sign from 15 to 14 after Bon Bon's death. | |
Population: X, and Counting / int_8aa7c509 | featureApplicability |
1.0 | |
Population: X, and Counting / int_8aa7c509 | featureConfidence |
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Star vs. the Forces of Evil | hasFeature |
Population: X, and Counting / int_8aa7c509 | |
Population: X, and Counting / int_8ebe2eac | type |
Population: X, and Counting | |
Population: X, and Counting / int_8ebe2eac | comment |
The population sign was updated several times in My Name is Bruce, as more and more people were killed. At one point the guy painting the sign is killed and he uses his last moments to paint on the new number. | |
Population: X, and Counting / int_8ebe2eac | featureApplicability |
1.0 | |
Population: X, and Counting / int_8ebe2eac | featureConfidence |
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My Name is Bruce | hasFeature |
Population: X, and Counting / int_8ebe2eac | |
Population: X, and Counting / int_9f830fe0 | type |
Population: X, and Counting | |
Population: X, and Counting / int_9f830fe0 | comment |
In Bored of the Rings, the village of Whee has a welcoming sign announcing its population as "96 and still growing!" with 1004 and 328 each crossed out before it. | |
Population: X, and Counting / int_9f830fe0 | featureApplicability |
1.0 | |
Population: X, and Counting / int_9f830fe0 | featureConfidence |
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Bored of the Rings | hasFeature |
Population: X, and Counting / int_9f830fe0 | |
Population: X, and Counting / int_a5d9b112 | type |
Population: X, and Counting | |
Population: X, and Counting / int_a5d9b112 | comment |
Zygote involves a monster that can assimilate its victims into a Body of Bodies. It opens with shots of the Eerie Arctic Research Station while the following is spelt out. | |
Population: X, and Counting / int_a5d9b112 | featureApplicability |
1.0 | |
Population: X, and Counting / int_a5d9b112 | featureConfidence |
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Zygote | hasFeature |
Population: X, and Counting / int_a5d9b112 | |
Population: X, and Counting / int_a7674994 | type |
Population: X, and Counting | |
Population: X, and Counting / int_a7674994 | comment |
Paint Your Wagon uses this to show the decline of Rumson's population from 4000 to 6. | |
Population: X, and Counting / int_a7674994 | featureApplicability |
1.0 | |
Population: X, and Counting / int_a7674994 | featureConfidence |
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Paint Your Wagon (Theatre) | hasFeature |
Population: X, and Counting / int_a7674994 | |
Population: X, and Counting / int_c4a1d59e | type |
Population: X, and Counting | |
Population: X, and Counting / int_c4a1d59e | comment |
Call of Duty: Most appearances of Nuketown have a population counter on the sign in the center. The population listed is how many players are currently in the lobby. | |
Population: X, and Counting / int_c4a1d59e | featureApplicability |
1.0 | |
Population: X, and Counting / int_c4a1d59e | featureConfidence |
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Call of Duty (Video Game) | hasFeature |
Population: X, and Counting / int_c4a1d59e | |
Population: X, and Counting / int_d461f757 | type |
Population: X, and Counting | |
Population: X, and Counting / int_d461f757 | comment |
In Battlestar Galactica (2003), the president of the colonies keeps a running tally of the number of humans left alive. Starting from the second season, the opening credits also show this number, updated week-to-week. The number is 50298 in the first episode and 39406 in the last one. Near the end of the first post-miniseries episode , there's a moving moment where the president's aide, amidst a flurry of other news and updates from the civilian fleet, informs her that a pregnant woman has given birth. Her face lights up with hope and delight as she takes a moment to savor adding one to the population/survivor tally on display in her make-shift office. | |
Population: X, and Counting / int_d461f757 | featureApplicability |
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Population: X, and Counting / int_d461f757 | featureConfidence |
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Battlestar Galactica (2003) | hasFeature |
Population: X, and Counting / int_d461f757 | |
Population: X, and Counting / int_d4c11082 | type |
Population: X, and Counting | |
Population: X, and Counting / int_d4c11082 | comment |
In Superman: Lois and Clark, the villain Blanque is introduced wiping out the small town of Rusty Ridge. When he passes by the town sign, which reads "Population: 3106", he pulls off the 3, 1, and 6 so it now reads "Population: 0". | |
Population: X, and Counting / int_d4c11082 | featureApplicability |
1.0 | |
Population: X, and Counting / int_d4c11082 | featureConfidence |
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Superman: Lois and Clark (Comic Book) | hasFeature |
Population: X, and Counting / int_d4c11082 | |
Population: X, and Counting / int_dde9b6dd | type |
Population: X, and Counting | |
Population: X, and Counting / int_dde9b6dd | comment |
Freddy's Dead: The Final Nightmare reveals that whenever Freddy kills, he alters the Dream World version of the "Welcome to Springwood" sign to reflect the decreasing population. | |
Population: X, and Counting / int_dde9b6dd | featureApplicability |
1.0 | |
Population: X, and Counting / int_dde9b6dd | featureConfidence |
1.0 | |
Freddy's Dead: The Final Nightmare | hasFeature |
Population: X, and Counting / int_dde9b6dd | |
Population: X, and Counting / int_e11de2a2 | type |
Population: X, and Counting | |
Population: X, and Counting / int_e11de2a2 | comment |
Doom Patrol (2019): The population sign of Cloverton, Ohio reduces to zero when the whole town is sucked into a Pocket Dimension. It ticks back up to its original number when the town is spit back out of the dimension. | |
Population: X, and Counting / int_e11de2a2 | featureApplicability |
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Population: X, and Counting / int_e11de2a2 | featureConfidence |
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Doom Patrol (2019) | hasFeature |
Population: X, and Counting / int_e11de2a2 | |
Population: X, and Counting / int_e6275a02 | type |
Population: X, and Counting | |
Population: X, and Counting / int_e6275a02 | comment |
There was also that incident in Looking for Group where Richard massacres an entire village, and on his way out, he crosses out the population counter on the sign, writing in a '0' instead. Using the blood of his victims as paint, obviously. | |
Population: X, and Counting / int_e6275a02 | featureApplicability |
1.0 | |
Population: X, and Counting / int_e6275a02 | featureConfidence |
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Looking for Group (Webcomic) | hasFeature |
Population: X, and Counting / int_e6275a02 | |
Population: X, and Counting / int_ea4f62db | type |
Population: X, and Counting | |
Population: X, and Counting / int_ea4f62db | comment |
In the Family Guy episode "To Love and Die in Dixie", an old man in a rocking chair paints over the population number for the town of Bumblescum, amending the number by adding the Griffins to it. | |
Population: X, and Counting / int_ea4f62db | featureApplicability |
1.0 | |
Population: X, and Counting / int_ea4f62db | featureConfidence |
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Family Guy | hasFeature |
Population: X, and Counting / int_ea4f62db | |
Population: X, and Counting / int_ec25a849 | type |
Population: X, and Counting | |
Population: X, and Counting / int_ec25a849 | comment |
In the first episode of Doug, the Bluffington population counter ticks over by four as the family drives past it. | |
Population: X, and Counting / int_ec25a849 | featureApplicability |
1.0 | |
Population: X, and Counting / int_ec25a849 | featureConfidence |
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Doug | hasFeature |
Population: X, and Counting / int_ec25a849 | |
Population: X, and Counting / int_f3b0b2a3 | type |
Population: X, and Counting | |
Population: X, and Counting / int_f3b0b2a3 | comment |
Smalltown, USA in The Muppets (2011) has a population sign which flips, seemingly by magic, to keep the population count accurate whenever the main characters enter or leave the town. | |
Population: X, and Counting / int_f3b0b2a3 | featureApplicability |
1.0 | |
Population: X, and Counting / int_f3b0b2a3 | featureConfidence |
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The Muppets (2011) | hasFeature |
Population: X, and Counting / int_f3b0b2a3 | |
Population: X, and Counting / int_fa4c09f | type |
Population: X, and Counting | |
Population: X, and Counting / int_fa4c09f | comment |
The Shooting of Dan McGoo opens with a shot of the sign for Coldernell, Alaska, whose population sign decreases whenever a gunshot is heard. | |
Population: X, and Counting / int_fa4c09f | featureApplicability |
1.0 | |
Population: X, and Counting / int_fa4c09f | featureConfidence |
1.0 | |
The Shooting of Dan McGoo | hasFeature |
Population: X, and Counting / int_fa4c09f | |
Population: X, and Counting / int_ff22ba03 | type |
Population: X, and Counting | |
Population: X, and Counting / int_ff22ba03 | comment |
The Postman: The Pineveiw town sign has a population number that has been repeatedly crossed out and re-written, going from 267 to 132 even before the town came to the attention of the Holinists. | |
Population: X, and Counting / int_ff22ba03 | featureApplicability |
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Population: X, and Counting / int_ff22ba03 | featureConfidence |
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The Postman | hasFeature |
Population: X, and Counting / int_ff22ba03 |
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