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Pragmatic Villainy

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Pragmatic Villainy is when a villain either refuses to do something horrible or does something nice. It's not because the action is too evil even for them, nor is it a genuine Pet the Dog moment. No, it's because it's in their best interest to not act the maggot this time. Whatever the situation might be, choosing the most evil option would be counter-productive to The Plan. As such, the Pragmatic Villain doesn't take this evil option, instead opting for something a little less evil or even genuinely good.
Even a villain finds it furthers their aims to be nice from time to time, even if it's just for show or to ensure loyalty. Maybe there's dog-kicking in their past; even if there isn't, the Pragmatic Villain is the type to have studied those who have. No matter the combination of dogs and boots, they're sure to have investigated them all quite thoroughly and come to the conclusion that there just isn't anything to be gained by kicking this particular dog. They may even note that one's proverbial toes get a little tender after too much of that kind of thing, since a dog kicked too often is a dog that will bite back. Though a pragmatic villain is likely to be less openly destructive than their Card-Carrying Villain counterpart, they are made all the more dangerous by their focus on their ultimate goals and their reluctance to carry the Villain Ball.
Oftentimes, their course of action is determined solely by discerning which would best serve their purposes. Being evil, to them, just keeps their options open when it comes to illegal and immoral acts, and doesn't stop them from using 'legitimate' (or at least socially respectable) strategies and tactics if that's what it takes. Heroes are sometimes surprised when said villains do something "unexpectedly" evil later when they were doing good things before. Should kicking the dog become a necessary step in their master plan, expect their kick to have the power and precision of an American football player going for a game-winning field goal, usually while stating it's Nothing Personal. They may even cross the Moral Event Horizon with little hesitation, but only if and when it's useful for them to do so, and not a moment sooner. This also isn't to say they dislike being cruel. In fact, they might savor the opportunity when it comes around, but they will not let that enjoyment get in the way of their larger goals.
Virtually any Villain with Good Publicity tends to be a master of this trope. Villains With Good Publicity almost always have years of experience in earning the trust of their supporters and are well aware that angering dog-lovers (among others) will not advance their cause. In fact, it may hinder it. Even for those who don't happen to be Affably Evil, if any dog-kicking is deemed necessary, they will keep these acts of cruelty out of the public eye, or when they can't do that, they'll do what they can to make it look like the victim deserved it; how evil they truly are under cover of darkness must remain shrouded. They also tend to be masters of the Xanatos Gambit. The Noble Demon will probably attempt to justify his nobility this way, with varying degrees of success in passing it off as pragmatism. Whenever there's a Generic Doomsday Villain or an Omnicidal Maniac around, there's a good chance the other villains will form an Enemy Mine with the heroes to stop them, as they want to rule the world, not destroy it. Or at least not steal their job of fighting the heroes. They may even help save an injured hero's life for the sake of this trope. Even most Chaotic Evil Ax-Crazy villains who do things For the Evulz fall to this trope. There's no fun or challenge for them if everyone's dead — they'd be left forlorn with no idea what to do next. An Incidental Villain most often excels in this with his worldview generally being that of a Monopoly game where advancing towards their goals through the quickest and most efficient way is the only thing that matters to them and beating the rivals on their way is optional and hardly obligatory much of the time. This mindset is helpful in stories where the bad guys have a huge advantage over their antagonists, leading them to not so much beat them, as much as convince them that it will be more profitable not to commit the crimes that they intended to and instead choose a legit way as an alternative.
An obvious foil to villains with Complexity Addiction (who will do the evil deed anyway), though some do manage to pair the two. A subtrope is Can't Kill You, Still Need You if applied to villains. Contrast Stupid Evil, where the villain hurts their own interests by preferring indiscriminate evil. Compare and contrast Shoot the Dog, where a hero or anti-hero does a morally questionable act for pragmatic reasons. See also Cooperation Gambit, Cut Lex Luthor a Check, Dick Dastardly Stops to Cheat, Sanity Has Advantages, and Bread and Circuses. Compare Evil Virtues, where a villain has good traits; Straight Edge Evil, where a villain avoids personal vices; and Nominal Hero, where a character does heroic acts out of neutral-at-best motivations. For the less evil and more moderate version of this trope, see Fair-Weather Foe and Jerk with a Heart of Jerk.
Not to be confused with Do Wrong, Right, where an evil act is decried for being poorly executed, and in which the standards that the evil act fails to adhere to are not necessarily those held by a Pragmatic Villain: e.g. one villain could invoke Do Wrong, Right on another for lacking flair.
Note: It is extremely rare for a Complete Monster to invoke this trope, as they are usually unrestrained and do not care if their evil will backfire. In the few examples that do exist, a CM's simplicity is often downplayed by the heinousness of their plans.
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DBTropes
 Pragmatic Villainy / int_100eaa09
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Pragmatic Villainy
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After escaping from Ravencroft, Carnage assaulted Martha Robinson and then wrote his catchphrase "Carnage Rules" using her blood and his next to her on an elevator wall, but did not kill her, because he felt that a live, injured, and frightened victim would cause more panic among the Daily Bugle staff than a corpse would. (And it certainly did.)
 Pragmatic Villainy / int_100eaa09
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Pragmatic Villainy
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In the Watchmen universe, after the "costumed hero" phase hit its peak, most costumed villains started either reforming entirely or switching to "less showy" pursuits like drug dealing and prostitution rackets.
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One of the lessons the main character in Megamind learns after apparently killing Metro Man. Part of the enjoyment of being a supervillain is having a worthy superhero to do battle with.
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In Puella Magi Madoka Magica, the only thing stopping Homura from outright villainy is the fact that her main goal is to ensure Madoka's happiness...a goal which cannot be achieved through immoral methods. So Homura says, at least.
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Sonic the Hedgehog (IDW): Dr. Starline prefers to be very thorough with his experiments, conducting enough experimentation on his projects in order to have sufficient data samples to work out from. This directly contrasts him with Eggman, who just hastily implements his plans the instant his experiments show the results he wants. Best displayed when they test the Metal Virus. Starline objects to Eggman deploying the virus after he's conducted the bare minimum of tests on it, not out of any moral grounds, but because he had literally just created the virus and they should run more experiments to be sure there's no unforeseen effects.
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That being said, this only seems to be in effect because of the "Unwritten Rules" that govern cape society. In the sequel, where society exists in an After the End state, and the rules have been thrown out the window, many villains have stooped to doing much more evil deeds, on the grounds that they aren't as likely to be punished anymore.
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Worm:
Coil, who wants to take over a city, is this. His stated goals include an involved plan to reduce unemployment via a massive reconstruction effort, reduction in drug-dealing to less harmful drugs, and no more hate crimes in the streets by superpowered Neo-Nazis. As he states, this is because his pride simply couldn't bear it if something that he owned didn't function at the absolute best levels.
The protagonist herself is one of the best examples of the crossover between this trope and Anti-Villain; Her fundamental goal is safety for herself and whomever she considers "her people", to the extent that she originally planned to be a hero. In the end, she tends to come down on the side of murder and mayhem because it seems to be the most pragmatic means to those ends, and her 'virtue' is almost always a matter of stopping because she's already won, not doing something because it would be counterproductive in the long run, or doing something 'good' because she and her gang benefit overall. Even her power and its uses are focused primarily around logistics more than anything else.
More generally, the greater majority of villains in Worm are pragmatic in their villainy, as those who publicly commit sufficiently heinous crimes are marked by the Parahuman Response Team with a "kill order" and find themselves hunted by successively larger and more powerful groups of unpowered and superpowered individuals. In particular, breaking the Endbringer truce or targeting another cape's family are likely to cause your opponents to pull out all the stops in an effort to kill you.
That being said, this only seems to be in effect because of the "Unwritten Rules" that govern cape society. In the sequel, where society exists in an After the End state, and the rules have been thrown out the window, many villains have stooped to doing much more evil deeds, on the grounds that they aren't as likely to be punished anymore.
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 Pragmatic Villainy / int_1858fe06
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In Sonic the Hedgehog (Archie Comics), the immortal villain Mammoth Mogul decides to stop being an active villain and run a shady but ultimately legitimate casino business. It is not because he had decided to stop being evil, but because Mammoth realized that fate itself was was bending to make sure Sonic won, with Sonic able to use Chaos Force to become a Reality Warper. Mammoth thus decided the best strategy to beat Sonic was to literally just wait for Sonic to die of old age. Mammoth is immortal and Sonic is not, so in Mammoth's mind, it's just a matter of being patient.
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In the X-Men event Fall of X, the ruthless organisation Orchis sets up an elaborate campaign to frame all mutants for basically killing humans with their drug trials, and then order the mutants to leave Earth through portals or they will kill ten baseline humans for every mutant still on Earth. However, Orchis are practical enough that they don't immediately resort to that particular threat even after they discover evidence that a new Spider-Man might be Nightcrawler in disguise. As Orchis staff observe, they can't put that threat into action without being sure of the identity of the new Spider-Man, particularly since there's a possibility Kurt is unaware of that particular threat as he wasn't on Krakoa during their assault. Even if they found a way to make the vigilante aware of their threat after killing the aforementioned ten humans, their experts calculate only a 65% chance that Kurt would turn himself after that, so they conclude that their best plan is to do nothing for the moment until they know for sure who they're dealing with.
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Bleach:
Mayuri has shades of this. He's perfectly loyal to the Gotei 13, because they provide him with authority, funding, supplies, minions, etc., while he knows that working freelance gets you killed or imprisoned.
Kenpachi Zaraki helps save Rukia, not because he believes that her execution is morally wrong... but because he wants to fight Ichigo again. That and it gives him a rare opportunity to fight against his fellow captains, some of the strongest possible foes.
When Ulquiorra forces Orihime to come to Hueco Mundo, he allows her to say goodbye to one person before she leaves so long as the person does not notice her, which gives Orihime the opportunity to heal Ichigo's injuries from his second fight with Grimmjow. Ulquiorra does not do this out of kindness, but to help convince Soul Society that Orihime defected to Aizen's forces on her own volition, since she wouldn't have been able to say goodbye to Ichigo if she'd been taken by force.
This is the reason why Ginjo tells Tsukishima to stop Mind Raping Chad and Orihime. He has no moral objection to it, but destroying your hostages' minds means you can't use them as pawns. It's easier to just stick to Mind Control.
Bambietta Basterbine has a habit of sleeping with a random mook, then killing him. Her comrades chew her out for this, saying it's a waste of hot guys.
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Pragmatic Villainy
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In Leviathan: The Tempest, this used to be the reason why the Marduk Society would avoid resorting to their Kill Sat against Leviathans whenever possible: their leaders, the Sky Wizards, kept themselves immortal by eating Leviathan flesh, and a corpse destroyed in such a spectacular way would leave little to eat. After the Sky Wizards were overthrown, the Society still avoids using this sat, but this time more because they want to avoid civilian casualties.
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Izetta: The Last Witch: When the Emperor of Germania hears word that their invasion failed miserably against an extremely disadvantaged Eylstadt, he first thought of executing the commanding officers for incompetence. After learning that they lost because of an Outside-Context Problem (in this case, the titular witch), he changes his mind since their info about the disaster seemed useful for them. He then decides to change the punishment by having them Reassigned to Antarctica.
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In Naruto: The Abridged Series, Orochimaru brings Tsunade's dead lover and little brother back to life to get her to heal his arms (unlike in canon, where he merely claimed he would do so if she helped). Unfortunately, Tsunade mistakes this show of good faith as illusions trying to decieve her and proceeds to beat both of her ressurected loved ones to near death to prove that she can't be tricked, causing the negotiations to break down.
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Mokepon has Estelle, of Team Rocket. Granted, she is trying to recruit him but compared to the Ax-Crazy Kick the Dog attitude of the other named Rockets Atticus has encountered... Plus, she's also quite capable at her job.
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Old World of Darkness:
In Vampire: The Masquerade, this is engaged in by both the Camarilla and the Sabbat with regards to humans— the Camarilla have made revealing the existence of vampires to humans a crime punishable by death (this is the titular "Masquerade"). And while the Sabbat say they want vampires to openly rule over humans, the higher-ups at least realize that vampires couldn't possibly come out well off from a war with humans- lose and they'd be massacred, win and not only would they have given up a lot of resources in a worldwide war, they've eliminated their primary food source. So they encourage their soldiers to keep their actions at least somewhat under the radar and have a few Ghoul dynasties who clean up after them.
Clan Tremere engages in a lot of highly questionable magical practices, all of which include blood and death, but they draw the line at consorting with demons. Not because they find demons objectionable, but because they understand that Evil Is Not a Toy and any demon powerful enough to be worth the effort is also too powerful to be controlled.
Werewolf: The Apocalypse:
Even other minions of the Wyrm will destroy any Gray Mass infestation that shows up. Their corruption is so virulent and indiscriminate that they even jeopardize the other minions of the Wyrm and the Wyrm's greater plans.
Pentex does every underhanded thing you'd ever expect from the most stereotypically evil corporation ever, but they do have some rules - and they are, first and foremost, a business. While sticking a few evil spirits into their products is standard procedure, one guy in charge of the electronics division decided to overload his products with as much Wyrm corruption as he could fit in. Thing is, putting lots of pure chaos and entropy in close contact with advanced technology is a recipe for a disastrous product — the Wyrm-stuffed electronics didn't work, or at least not well enough to actually sell. Rumor has it he ended up the main course at his replacement's welcome lunch.
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Crimson: Victor Van Fleet is a corrupt US senator and secretly a Vampire Monarch in league with the Big Bad to take over the world. However, he is extremely unhappy when dragons are unleashed from Hell and cause devastation upon the world, not because of any particular moral reservations over innocents being hurt, but because it threatens his public image. He is concerned he will be seen as a collaborator and a traitor, instead of a proper leader. When the Big Bad reveals that her master goal is to unmake reality, Van Fleet turns on her and helps the main protagonist because he realizes that he wouldn't get to rule over anything if she ever succeeded in her plans.
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Vampirella: In the Harris run this is brought up by one of Von Kreist's bosses after he reports to him that he managed to land a crashing plane on top of a children's playground. He doesn't seem to object to Von Kreist's action because of any moral qualms, just the lack of professionalism.
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Naruto:
Tobi aka Obito Uchiha is extremely good about avoiding pointless and/or unnecessarily risky fights. In addition, he's fairly nice to his subordinates (as long as they don't betray him) and will help them out when they're in a jam. Not so much because he particularly cares about them, but because he values loyalty and there's simply no advantage in having your subordinates hate you. It's also notable that he seldom tries to force anyone to do anything and usually just talks people into doing what he wants. Though doesn't prevent him from being quite ruthless and fond of taking hostages, threatening children.
On surprise Orochimaru (fancier Villain Ball) seems made a few lessons in this after his rebirth. He helps stop Obito on the basis that if the world's destroyed, he won't be able to continue his experiments.
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The Flash: The Rogues tend towards this, especially Captain Cold; it is one of their unspoken rules not to kill speedsters since they know that the other superheroes will hunt them down, will not stop, and may even be "creative" about retribution... for example, what Wally "The Flash" West did to Inertia for de-powering Wally's cousin Bart Allen, also aka The Flash, which led to his death when the Rogues panicked and unwittingly killed him. They promptly turned on Inertia for that, meaning that Iris told Wally that Inertia was the "prime mover" in Bart's death, but still ended up on the run for a year; Final Crisis: Rogues Revenge was about them deciding to first hang up the spandex and disband, but then upon hearing of Inertia's escape, they decide to do their one last job and kill Inertia in revenge. Upon succeeding, they dump his corpse in Keystone City with a message to "Tell the Flash we're even — The Rogues." Also, when Libra tries to get the Rogues to join, Captain Cold's refusal explicitly taunts him: "Have fun with the heat comin' your way for takin' out the Martian." That, and as Captain Cold pointed out in Rogues Revenge: #1, they were persona non grata among supervillains in the year after they'd killed a Flash, so Captain Cold isn't inclined to back them either.
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Moo in the Monster Rancher anime captured Holly to use the Magic Stone to locate his original body, figuring he could destroy the heroes with it. They rescued her, but by that time he had gotten what he needed to know. Rather than let them find out where he was going or try and stop him in his humanoid form, he simply left them behind so they had no idea where he was.
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RWBY:
Cinder Fall berates her minions Emerald and Mercury for murdering a White Fang terrorist defector without orders. This isn't because she opposed the killing itself, as she'd already ordered Roman Torchwick, a local known criminal, to kill the defector in the first place. Rather, she's pissed because her plan requires herself, Emerald, and Mercury to remain unnoticed while they infiltrate Beacon Academy and the killing could draw unnecessary attention to them. When Ruby permanently maims Cinder during the Battle of Beacon, Cinder prioritises seeking revenge above all else. In Volume 5, she violates Salem's orders and sacrifices all pragmatism due to her obsession with Ruby.
Salem doesn't engage in blood-thirsty, murderous behavior, even though she possesses the power and ability to take whatever she wants by force, as she's savvy enough to realize that she would be making herself a common enemy of the known world and they might eventually luck out and find a way to have her Killed Off for Real. While Hazel honours this by chastising the White Fang leaders for their violence instead of minimising unnecessary killing, Cinder directly questions Salem's attitude. Salem explains that Cinder must never underestimate the usefulness of others. She cites the example of Professor Leonardo Lionheart, one of Professor Ozpin's oldest allies, whom she turned against Ozpin because he controlled the access to the Relic of Knowledge hidden inside Haven's vault. However, once the plan to obtain the Relic fails and Lionheart's duplicity is exposed, Salem has no further use for Leonardo and has him murdered without hesitation.
Dr. Watts knows to prioritize an end goal above all else. When Salem demands that her subordinates retrieve the Spring Maiden so that they can obtain the Relic of Knowledge from Haven Academy's vault without humanity ever knowing it happened, Watts has no tolerance for any plan that endangers the secrecy and simplicity of the original plan. The Spring Maiden lives with a Bandit Clan that is commanded by Raven Branwen, a former ally of Ozpin's. By threatening the clan's existence, they force Raven to work with them to retrieve the Relic of Knowledge. However, Raven decides to Take a Third Option and tries to turn Salem's forces against Ozpin's forces by insisting that she'll only give them the Spring Maiden if they kill Qrow, her brother and Ozpin's most loyal ally. Although Watts acknowledges the value to Salem's side in killing off Qrow, he refuses to agree to Qrow's death because it'll turn a secret, simple infiltration into a full-blown and very public brawl. However, Cinder agrees because it gives her the chance to seek revenge against Ruby. Unable to change Cinder's mind, Watts refuses to have anything to do with the revised plan and returns home to Salem.
Jacques Schnee, head of the Schnee Dust Corporation, is a ruthless businessman who regularly abuses his family. Volume 7 has him running for a seat on Atlas' council to end the closed borders and Dust embargo that Ironwood has set up, which are cutting into his profits. He mentions that if he wasn't counting on their votes, he'd lay off most of his employees to save money. When Dr. Watts offers to rig the computerized votes in Jacques' favor, Jacques eagerly goes through with the layoffs, figuring that he can just have his cake and eat it too.
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In The Superior Foes of Spider-Man, Tombstone was disappointed that his daughter Janice wished to become a costumed supervillain rather than be a mob lawyer since he felt the latter was more profitable and in his eyes equivalent to legalized crime. Nonetheless, he didn't stop her but told her that she had to support herself if she wished to pursue supervillainy.
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He needed Wonder Woman to point it out in Vol 2, but no, Ares does not support nuclear and biological war — he needs war in order to live. A nuclear war would give Ares a short-term major power boost, but with no one left to fight wars, he would eventually fade into nothing. Smaller-scale wars that can constantly feed him are more practical for long-term survival.
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Dragon Ball:
In Dragon Ball Z, Nappa and Vegeta (of the Saiyan race) are surprised that a Half-Saiyan/Half-Human Hybrid creates a much stronger warrior than either the Saiyans or humans alone. Nappa suggests that the two go to Earth, conquer it, and use their women to breed an army of extremely powerful warriors. Vegeta shoots him down immediately—not because he was against the plan itself, but because it would be ridiculously stupid to breed a race of beings that would one day be far more powerful than they are. Instead, he suggests they just blow the planet up after making their wish for immortality. Vegeta also scolds Nappa for pointlessly wiping a city off the map when they first arrive on Earth, pointing out that Nappa may have inadvertently destroyed one of the Dragon Balls in the process.
Frieza gets a few moments of this. During the Namek Saga, he furiously lambasts Zarbon for going after Vegeta without orders and beating him senseless without bothering to confirm his death. Not because Frieza cares if Vegeta lives or dies, mind you, but because he had correctly surmised that Vegeta has found and hidden at least one Dragon Ball and Zarbon's actions may very well have cost them their chances at finding it. He's definitely this during the Tournament of Power. Best shown in Episodes 110 and 111 where he learns about Ultra Instinct thanks to overhearing Beerus and the other gods talking about it. After Goku is beaten at the end of Episode 110, Frieza pays Goku a little visit and instead of killing Goku then and there (no one could see them because they were behind the central pillar), he decides to give Goku some of his energy instead in a mirror of their clash back on Namek. Frieza also tells Goku about Ultra Instinct after doing so. While Frieza is saying that this is just to repay a debt he owes Goku, it's also to show that Frieza knows that the only one who can take down Jiren is Goku. In 116, he even notes that he needs Goku to keep fighting on his behalf. Interestingly, this is in direct contrast to his behavior prior to that arc, as his sadism tended to be more trouble than it was worth, to the point of pushing him into Stupid Evil territory. Could be considered Character Development.
In Dragon Ball Z: The History of Trunks: While both of the Androids are mass-murderous psychopaths, 18 shows some restraint, and scolds 17 for blowing up a clothing store since a.) She chose to spare the storekeeper and doesn't want to look like a liar and b.)There will be no one around to give her clothes. Furthermore, when 17 begins joyriding and begins to run over pedestrians, she told her brother to stop since there won't be anyone left for her to kill and wants the humans to live long enough to last. In general, even though both siblings more or less rule the planet, 18 seems at least partly concerned with keeping their human "subjects" alive so that they can have their fun killing them presumably forever.
In Dragon Ball Super, Frost seems like a hero, but in reality he's this. He's selfish and concerned mostly with his own gratification, but unlike his counterpart Frieza, he's also smart enough to know that it's easier to get what you want when everybody likes you. So he secretly causes conflicts and disasters, then uses his powers to save everybody and happily accepts the extravagant rewards he gets in return. Naturally, Frieza is such an arrogant idiot that he can't see why this is smart and betrays Frost for being an "amateur".
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Cross Ange:
In a meeting of the Mana leaders, Julio declares that they must eradicate the Norma, declaring it was their mistake to let them live. One of the leaders immediately protests, reminding him that they're still useful as Cannon Fodder and are needed to harvest the Dragons.
Embryo also uses Julio's massacre to his advantage in order to gain new recruits for his Battle Harem. He also tries to convince Ange to side with goal of destroying the Mana world. Too bad for him, Tusk disrupts this by showing the kind of man he really is.
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In Dragon Ball Z: The History of Trunks: While both of the Androids are mass-murderous psychopaths, 18 shows some restraint, and scolds 17 for blowing up a clothing store since a.) She chose to spare the storekeeper and doesn't want to look like a liar and b.)There will be no one around to give her clothes. Furthermore, when 17 begins joyriding and begins to run over pedestrians, she told her brother to stop since there won't be anyone left for her to kill and wants the humans to live long enough to last. In general, even though both siblings more or less rule the planet, 18 seems at least partly concerned with keeping their human "subjects" alive so that they can have their fun killing them presumably forever.
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Shows up with some of the supercomputers in GURPS Reign of Steel (a 'Robot War, the robots won' setting). The basic and most common example is that several of the supercomputers that have kept to the Kill All Humans goal of the original A.I. have decided that it's really more resource-efficient to work them to death since you at least get something more than a dead human out of it. More elaborate examples tailored to the A.I.'s specific interests:
Washington, who runs a Vichy Earth arrangement where it pretends to the humans in its zone that they are the masters and it is a loyal advisor A.I. — this allows it to harness human ingenuity and economic prowess while limiting the risk of revolts and keeping itself safely in charge.
Moscow, who wants to amass human knowledge. Since humans are often the best at finding that kind of knowledge, it only makes sense to leave humans around to recruit as agents — and it's not a bad idea to let them get an education, too, since that makes them better agents.
Brisbane, who is absolutely obsessed with science, the weirder the better. Killing all humans would be a waste of resources — it'd make entire categories of experiments impossible.
Caracas, who wants humanity reduced to a hunter-gatherer state to keep them from harming the environment, but is rational about the priority of it and consequently doesn't waste resources enforcing it that could be better used some other way (and with a Zonemind to the north that wants to eradicate all organic life, that better way sometimes includes co-operating with or at least avoiding fighting against human guerrillas on raids into Zone Mexico).
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In Freefall, Mr. Kornada tries to have the sapient robot workforce of planet Jean reprogrammed/lobotomized with a virus so he can take their financial assets for himself. Both Sam Starfall and Mr. Ishiguro criticize the plan for more or less the same reason: they'd rather keep the robots functional enough to make more money, which they can take again later.
Ishiguro also supports the campaign for robots to receive legal citizenship, because he thinks the profit from having them as customers will exceed their value as products.
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Count Dracula from Marvel's The Tomb of Dracula had previously tried to gain supreme power or take over the world on separate occasions, but he was foiled each time by different heroes over the years. He decided to sit back and have vampires hide in the shadows away from human eyes because they couldn't possibly compete with other superhumans on Earth, as well as because they prospered better while hidden. This angered his son Xarus, who attempted a coup on him in Curse of the Mutants. That doesn't mean his conquest aspirations are dead and buried: after the superhero community was thrown into disorder by the events of Infinity which saw the Terrigen cloud awakening Inhumans around the world and poisoning mutants, Dracula tried to take advantage of the superhero community being in disarray to stage an invasion, though he ended up being stopped by Old Man Logan.
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This is how the protagonists of Cyborg 009 come about in the first place. The Black Ghost specialize in selling weapons and thus have it in their best interests to ensure that the world is in a continuous state of warfare. They are fully aware, however, that letting things escalate to the levels they plan will eventually mean leaving the planet uninhabitable and thus unsuitable for war. In preparation for this, they plan to perfect a process to turn humans into cyborgs capable of living in space... solely so those cyborgs could serve as soldiers and keep the cycle of war going on.
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The Groups of Interest from the SCP Foundation wiki are generally Well Intentioned Extremists at their worst, but even the ones intent on spreading anomalies out of a desire to end the "tyranny of normalcy" (The Serpent's Hand) or just profit (MC&D) generally tend to realize that when something is far too dangerous for them to handle, they should just simply hand it over to the Foundation for safekeeping.
The SCP Foundation specifically lists an incident with the Global Occult Coalition improperly destroying the friendly sentient chair SCP-1609 and instead turning it into a murderous pile of shredded wood and nails as a prime example of why they, unlike the GOC, don't outright destroy anomalies. However, the GOC themselves are displeased with the actions of the agents responsible for the failed destruction of the SCP object in question… because they wanted it incinerated instead of being shredded. The incinerator broke before the agents got to destroying the chair, so instead of fixing it, they opted to toss it into a woodchipper instead. The GOC use the story as a cautionary tale about cutting corners.
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In Episode 15 of Tweeny Witches, Sigma does save Eva from the warlock army, but that is only to win Sheila's trust.
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Quite a few characters in the Whateley Universe have shades of this. Take Mimeo — with his shapeshifting and power-copying abilities and definite intelligence, he could readily become a dangerous Hero Killer if he ever put his mind to it. (He is on the record as the sort of villain that can confidently take on entire teams and expect to win.) Instead, he's quite content to fight a bunch of opponents for a while to acquire their powers, then use those while they last to pull off his real scheme, and then do a vanishing act to enjoy his ill-gotten gains; that approach has been working well for him for years by now and as far as he's concerned he has no reason to change it.
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Tower of God has a criminal organization, FUG, that's seemingly split on what to do with Viole/Bam, who they forcibly hired by threatening to kill his friends. One side wants to kill him and turn him into a weapon while breaking promises to him (and having the gall to claim he broke the deal first). The other side treats him far more kindly mainly because they believe that with his potential, he's more useful as an ally than as a weapon. They even allow him to make non-FUG friends, simply because doing so gives them more potential hostages. Unsurprisingly, the side that betrays him causes Viole to leave FUG after surviving their attempt. The more benevolent side saves him despite his defection, but only because they have plans to make him join again.
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Khaal: The Chronicles of a Galactic Emperor: When the warlord Khaal launches his decisive assault to conquer Empyreon, he personally executes his own warriors for mindlessly murdering their foes because he wants to take as many of them alive as slaves. He clearly doesn't have his enemies' well-being in mind; he just wants to have proper use for them and will not abide unnecessary deaths.
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In the opening scene of Pocahontas, as the settlers are facing hardships on the sea on their way to the new world, Governor Ratcliff gives them a Rousing Speech on the purpose of their voyage and the prosperity that awaits them in the new world. In private, Ratcliff reveals to his assistant Wiggins that he did so in order to keep their morale up, as he'll need them to dig up the gold in the New World.
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Meteorite (formally Moonstone) is a founding member of the Thunderbolts, a team founded as a supposed supervillain rehabilitation program, but was really a scheme of Baron Zemo (though it has grown past this and really become the cover story). While she herself is an unrepentant villain, she does stay on her best behavior and encourages her teammates' efforts to reform, because she saw the Thunderbolts as a long con that could get them public respect while providing cover for low-profile scams. She's pissed when Zemo reeveals that it's another Take Over the World plot, which she sees as too obvious and likely to get them caught. She doesn't even want to rule the world- that would be too much work, and she'd rather live a comfortable life without superheroes after her.
During a team-up with Spider-Man, Mach-1 (formerly The Beetle) gets an opportunity to frame Spidey. Abe has more reason than most of the Thunderbolts to dislike the wall-crawler, having fought him several times before. Instead, he gives the evidence to Spider-Man that will clear his name, and when asked about it justifies it to the others as simple pragmatism; framing Spider-Man will make him suspicious of them. However, Moonstone sees through this, and Abe admits he actually did it because it was the right thing to do.
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Robin (1993): Enfant Terrible Ulysses Armstrong (aka the General) usually avoids using lethal boobytraps in his own home. This is less out of consideration for his parents and siblings than out of a need to retain his mother's idealized view of him so she won't stop indulging his Troubling Unchildlike Behavior. This is demonstrated when his younger sister shows Robin a door with a skull-and-crossbones warning sign.
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The Trolls of Homestuck are a mostly violent race with their Blue-and-Orange Morality that don't consider lying, manipulating, and murdering to be particularly bad things to do. However, they consider Vriska to be Stupid Evil: not because she's doing anything wrong by their standards, but because she's kicking dogs to fulfill her own vanity rather than being productive about it.
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The Order of the Stick:
In the prequel series Start of Darkness, Xykon says he will not do any scheme of kidnapping virgins because "it's like telling a guy who doesn't know how to hold a hammer to build a house for you". He also thinks that destroying the world is a stupid idea, because if he did that, what would he have left to rule? "I like the world...I'm certainly not about to destroy it unless I get really, really bored."
During a story arc in the main series, an imp suggests that Vaarsuvius use some virgin's blood as a spell component, which is rejected for three reasons:
Tarquin, who claims to be Above Good and Evil, runs the Empire of Blood. His interaction with Heroes suggests he's so Genre Savvy it hurts, including knowing world domination is rather hard to pull off if everyone knows you're doing it. He even offers help and magical rewards to prevent Xykon from doing so either. However, when his vanity finally got the better of him, he starts sacrificing a large number of minions to try and kill the rest of the Order to make his son the hero of the story, at which point his two teammates take the Pragmatic Villainy ball, though they differ in opinion: Laurin Shattersmith considers it a waste of good resources, and that indulging Tarquin had permanently cost them an important ally less than an hour ago, while Miron Shewdanker sees no profit of any kind in doing so.
Belkar, amazingly enough, manages an instance of this, after one of his shoulder demons convinces him that saving Hinjo's life will work out better for him in the long run than letting him be killed by an assassin.
Later on, he receives a vision from Lord Shojo, who tells him that rather than acting in his typical antisocial and psychopathic manner, it would be more beneficial for him to try and play by the rules of society but cheat whenever he can. Belkar sums this up as faking Character Development.
When the Three Fiends make a Deal with the Devil with Vaarsuvius, Vaarsuvius is suspicious that they are trying to trick them in some manner. The Fiends reply, no, they are being perfectly fair in their deal, and they actually are. One of them says, "We simply don't need to trick you when we can get what we want by playing it straight." And it's later revealed that the fiends are, in fact, lying to Vaarsuvius about how the deal works (by pretending the evil souls will influence them into evil as well, to make V think themselves above responsibility). The above quote sounds very much like "we're not lying" without actually meaning that.
Loki, the god of Karmic Tricksters, started The Bet between his daughter Hel and Thor in order to help her become stronger as a result, but when the goblinoid god, the Dark One, ascended, the opportunity arose to end the Vicious Cycle of the the Snarl destroying the physical world, Loki took it, abandoning his daughter to a possible Cessation of Existence. And if it fails? Loki is taking it out on Thor.
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Blue and/or black villains tend to abide by this. For example, in the Odyssey and Onslaught Cycles, the Cabal is a ruthlessly evil organization that is, nevertheless, primarily interested in profit, and the Cabal Patriarch recognizes that certain types of evil are... wasteful.
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Schlock Mercenary:
Some parties understand this better than others. Ob'enn may be Scary Dogmatic Aliens — not that their military love their theocracy all that much — but they became the second superpower in the Milky Way not for being stupid:
Earth intelligence agent Kowalski has proven himself to be a ruthless stone-cold killer, but at one point when he says some inconvenient would-be bystanders "have to go", it turns out he's speaking literally and has them shipped off on a luxury space-cruise.
The All-Star, a sort of brain-uploaded singularity, tends to kidnap and copy the identities and egos of those it needs to "get rid of" when doing so is required to continue hiding its existence. These people remain trapped and under the All-Star's custody, but fully sentient and in control of their own thoughts. It certainly has the option of essentially rewriting those people to be more in line with the All-Star's objectives, but it has plenty of reason not to.
At one point Kevyn warns his comrades against killing Shufgar, as that will lead to "A dark place."
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In Black Butler (as well as the anime) Ciel is determined to explain all of his actions away with this, especially if Sebastian thinks he is being kind or generous. No matter what it is, Ciel has a reasonably evil or at least unkind explanation—he lets Prince Soma stay at his London house? He needed someone to watch it and managed to stick Soma with the job. He seemed to have a nice time when visiting with his fiancée? Well, he was only acting that way because it was expected.
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The New Gods villain Darkseid is like this a lot:
He will never try to conquer the universe through Time Travel on the grounds that it is far too reckless. He's powerful enough to stand a good chance of conquering the universe the old-fashioned way, so he has no reason to risk the Butterfly of Doom.
Also the reason he teamed up with the heroes to take down the Anti-Monitor. After all, if everything's gone, what does he have to rule over?
He objects to Desaad and Sleez's acts of evil because they are largely pointless. Desaad is a petty sadist. Sleez once mind-controlled Superman, but instead of doing anything useful with him like trying to conquer the world, he made Superman star in a porno.
Another example occurred in Cosmic Odyssey (not surprising, since Odyssey had basically the same plot as Crisis on Infinite Earths), in which it was Darkseid, of all people, who organized the heroes to fight the Anti-Life Entity. Of course, Darkseid did try to manipulate the situation to his own advantage, fully in keeping with this trope.
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Hellblazer: Rise and Fall: While Constantine did do a good thing by giving away all of the wealth Despondeo had accumulated to the less fortunate Just Like Robin Hood, Lucifer doesn't mind, seeing millions of people suddenly getting disposable income as a situation ripe for all kinds of sinful behavior.
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Kakos Industries: Pragmatism tends to be the primary difference between Corin Deeth III and any would-be usurpers to his place as CEO of Evil, Inc..
Lady Kiarawa (a.k.a. Darkmother Belladonnica) would be just as evil towards the company's employees as anyone wise, overworking them beyond exhaustion and utilizing them for experiments, where Corin tends to be more mindful, at worst indifferent, of their condition for the sake of productivity and greater proliferation of Evil.
Fourest is described by Corin as "kind of a clone and kind of a board wishlist for an ideal C.E.O. without any thought put into how the different aspects work together or affect the whole." His thinking in regards to Evil is much more straightforward and to the point, such as being much more willing to just kill an obstacle even when doing so might cause more problems than it fixes. The only reason he doesn't do that to Corin to usurp the role of C.E.O. is that be would be disqualified from the position if he had anything even remotely to do with Corin's death.
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In Pathfinder, velstracs (formerly kytons) are a Cenobite-like race of fiends who seek self-improvement through surgery, who consider the augurs the least of their kind due to their lack of pragmatism. All velstracs take pleasure in mutilation, but most are very goal-oriented and keep their sadism under control, while augurs tend to die because they're too busy rolling blood to notice enemies.
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In Bakuman。, when Nanamine realizes that "What is Required" will certainly be canceled, he loses hope. Kosugi, the editor he had bullied into going along with his plan of getting ahead, then loses his temper and punches Nanamine. Nanamine considers getting Kosugi fired and even suing him for battery, but decides not to since it will only serve to make him a laughingstock of the Internet.
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Grrl Power:
Deus is doing something, but he didn't become personally one of the largest economies in the world by being stupid.
He offers to, essentially, buy a small African nation, and when that doesn't work he has the king assassinated. But only because the king was corrupt and wasteful, who spent all his time building vacation homes for himself or killing the families of anyone who disagreed with him. Deus is happy to work with the king's son since he knows he was completely unaware of his father's activities.
Speaking of the small African nation, he is not treating it as his own personal fiefdom. He builds roads and factories, provides jobs and security, and takes it from having an economy so small that it's not even ranked by the World Bank to #98 in just a few years. Sure, he's using it as a base for his illegal Imported Alien Phlebotinum and the like, but he knows that a prosperous and grateful nation is far better for that purpose than some third-world hellhole.
When Sciona breaks into a vault and disables the teleportation wards, Deus takes the opportunity to follow her. The artifacts are protected by fields that can only be passed through by living things but will kill anything that does so. Sciona sacrifices a minion. Deus uses potted bamboo plants to knock the artifacts out of the fields.
When an alien refugee ship appears in Earth orbit, every country and government is worried they're the start of an invasion. Deus, with no hesitation, invites them to land and make repairs, giving him access to technology centuries beyond Earth. Every other country immediately starts kicking themselves for missing the opportunity.
Vehemence likes starting fights (largely because aggression make him stronger). However, starting a WAR is a bit too far... since people would die, preventing them from participating in any future fights he might want to start. A brawl at a Brazilian soccer game is fine, though.
Two of the mysterious "Crimson Cowls" object when their boss tries to kill Halo, since she's a federal agent and renowned celebrity. Their organization is meant to be secret, and killing her would give them way too much attention.
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Disney Ducks Comic Universe: Magica is definitely a villain and often a cruel and trolling one, but doesn't commit villainous acts for their sake, only in the pursuit of her goals and only if the peaceful solution has failed. In particular, in her quest for the Midas Touch she always tried to buy the necessary coins from the billionaires who owned them, offering a lot of money or other services and using force only if they refuse. And it worked twice: Scrooge was willing to sell her a dime he touched for a dollar (their enmity coming entirely from Magica discovering that Scrooge still owns his first coin that thus would work much better for the spell, and he refused to sell that one even when Magica offered him one thousand dollars), and a previous billionaire asked her to plant trees on a barren land near his home (Magica turned it into a forest, so as far he's concerned his Number One coin now belongs to her, and when Scrooge stole it from Magica and gave it back to him the billionaire just waited for her to show up and gave it back to her). Another pragmatic trait of Magica is that she always keeps her word, even offering to magically seal the promise and make herself unable to go back on it if she's dealing with someone who has reason to not trust her. This may seem a good trait... Except Magica is also a businesswoman, selling magic wares for a living and to fund her assaults on the Money Bin and needs to be trusted.
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Illithids in Dungeons & Dragons have to be pragmatic since their powerbase is a mere shadow of what it was in their glory days. Illithids would like nothing better than to gorge themselves on humanoid brains, but most of them are smart enough to realize that too many suspiciously brainless corpses will alert their many enemies (including an entire species, the Gith-kin, who regard Illithid murder as a religious duty and cultural pastime) to their presence, and bring pretty much everyone else down on their heads. So they limit themselves to one or two brains a month and make backroom deals to slowly regain a stable power-base.
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Crime Boss Wallenquist from Sin City refuses to seek revenge on Wallace, who almost singlehandedly dismantled his human slavery market because there's no benefit to him.
In "The Big Fat Kill", Dwight appears to know this about Wallenquist and is counting on it. He makes a point of killing all of the men Wallenquist has sent so he'll conclude that fighting Old Town is more trouble than it's worth. The idea of escalation never seems to come up.
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Black Lagoon:
Dutch runs illegal booze, slaves, guns, and drugs. He does piracy when the delivery business goes slow. He does not, however, condone his employees going Ax-Crazy and taking out their issues by shooting at civilians when they're in a combat zone. This is not because Dutch gives a crap about their lives, but because he wants to know that his backup can be relied upon to stay professional. Killing random people just for the sake of getting one's rocks off is not professional. Not to mention, it might attract too much attention to stay beneath notice.
Most of the cast of act under this trope whenever possible. People who don't adhere to being pragmatic and/or professional don't last long in the criminal underworld of Roanapur. Even Revy, who has a tendency to go Ax-Crazy at the drop of a hat, still gets drawn back by the likes of Rock and Dutch when she's about to go too far. Balalaika averts it once when she declares personal war on Hansel and Gretel for killing one of her men, though she also had a pragmatic reason since the pair were destabilizing Roanapur by their presence. By ruthlessly crushing them, Balalaika sent the message to Hotel Moscow's enemies that there would be a bloody price extracted for anyone who dared attack Balalaika or her crew.
When Elroy, the man Dutch arranged to finish Gretel's getaway, kills the girl instead, Dutch chews him out for ruining his reputation as a transporter. Elroy admits that he did it as One Last Job because his son is sick so he has to get out of the business.
Despite Balalaika desperately wanting Hansel and Gretel dead for killing her subordinate, she doesn't go after the Lagoon Trading Company for ferrying Gretel out of the city. Though not explicitly stated, it's implied she spared them because they've proven too useful to kill over a single act against her.
Dutch also says in the manga that he doesn’t want to risk himself in an operation that could make him a lot of money, dooming himself to work for significantly less money than other operators. This is because he knows doing the job is a great way to get himself killed; high reward means high risk.
During the Baile de la Muerte arc, everyone in Roanapur (except Roberta) wants the American soldiers to get out of town safely and as quickly as possible. If any of the American soldiers died in Roanapur, it'd draw a lot of unwanted attention from the United States government, and there is no way in hell that Roanapur could survive an attack from the American military.
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In Siren: The Drowning, while Flensers will sometimes rely on willingly polluting an area to attract Sirens, even the least moral of them usually avoid resorting to this if possible, because it typically also gets the attention of mortal ecologists and authorities, who can quickly shut down an entire Flenser institution because of this.
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Berserk: Griffith/Femto is the king of this trope as he will never do anything pointlessly evil and will appear as benevolent and fair to anyone who's not antagonizing him. Give him the possibility though to further his goals and he will cross the Moral Event Horizon like a chicken would a road.
Zodd mixes this with being a Noble Demon. Despite being an unashamed Blood Knight who loves violence and carnage, he doesn't just slaughter random civilians; he fights not just out of bloodlust, but he deliberately seeks out strong fighters to test himself. Killing people who can't fight back isn't enjoyable to him. He also slew Wyald because the latter threatened the life of Griffith, the future fifth member of the Godhand. Most importantly, he lets the Skull Knight, enemy of his Godhand masters, escape the Eclipse with a wounded Guts and Casca, only because he was impressed that Guts survived, and relished the opportunity to fight the swordsman again.
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In Vampire: The Masquerade, this is engaged in by both the Camarilla and the Sabbat with regards to humans— the Camarilla have made revealing the existence of vampires to humans a crime punishable by death (this is the titular "Masquerade"). And while the Sabbat say they want vampires to openly rule over humans, the higher-ups at least realize that vampires couldn't possibly come out well off from a war with humans- lose and they'd be massacred, win and not only would they have given up a lot of resources in a worldwide war, they've eliminated their primary food source. So they encourage their soldiers to keep their actions at least somewhat under the radar and have a few Ghoul dynasties who clean up after them.
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Batman: Assault on Arkham: The Penguin is on the point of killing Harley Quinn in revenge for her and the Joker destroying one of his shipments for a laugh. Deadshot talks him out of it. In this case, both options have pragmatic motivations — letting someone get away with attacking his business would make Penguin look weak, but double-crossing a client by killing one of their operatives would be even more damaging.
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Batman:
Catwoman is pretty much the one person in Batman's Rogues Gallery who has never wanted to play games or complex schemes as she's simply a thief. It was best summed up in a storyline set on Earth-2 where Batman recruits Catwoman to help him against the Scarecrow. They find themselves playing a complex game as Scarecrow wants to break Batman down before killing him with various clues left to find him.
The Joker explained that he doesn't place Joker Venom on post office stamps because it was too ludicrous a crime even for him, preferring instead to operate on a much smarter level in regards to such matters. This was also when he was framed for placing Joker Venom on postage stamps and nearly executed as a result.
He himself also invokes the trope, whenever the bad guys do a Villain Team-Up, they rarely (If ever) invite the Joker in. While most of them were genuinely afraid of him, some of them didn't like the Joker because he's not exactly a team player and is considered unprofessional and untrustworthy even from his fellow villains. The exception is Lex Luthor, who does invite him if he's in charge of the villain team-ups on the basis that it's safer to have an unpredictable Joker on your team than it is to have an unpredictable Joker who's offended you snubbed him.
One time, he begged off from doing a Villain Team-Up with Carnage because Carnage considered it artistic just to maim and kill, while Joker preferred to set up elaborate punchlines in his murders.
Zigzagged with the Huntress. Just how evil she is is a matter for some debate. Certainly she's a multiple murderess who shows no remorse about her crimes, and she was made into a villainess in Arrow without any significant changes to her personality or methods. So whether she's a Villain Protagonist, Sociopathic Hero, or just a very dark Anti-Hero is a question of interpretation. But in any case, when she joined the Birds of Prey, she did agree to stop killing people, not because she thought it was wrong, but because the other Birds would not work with her otherwise. Of course, the reason she wanted to be a part of the Birds in the first place was that she valued the friendship of Black Canary so much. So is Huntress a pragmatic villainess who restrains her murderous impulses because she knows her teammates won't work with her otherwise, or is she a killer who has been at least partly redeemed by The Power of Friendship?
Notably, she had a similar agreement with Batman during her time in the JLA but was prepared to break it for revenge on Prometheus, who was completely helpless at the time. Batman stopped her and promptly kicked her out of the League.
The Batman: No Man's Land arc around the same time also may have had an impact on her. After failing to live up to Batman's expectations operating as Batgirl, Huntress sides with an Ax-Crazy cop who shares her beliefs on killing criminals. It goes very badly.
Oswald Cobblepot, better known as the Penguin, is often portrayed this way in contrast to the rest of Batman's Rogues Gallery. As a Villain with Good Publicity, he works hard to preserve his image as a "legitimate businessman," and while he does commit countless crimes, they're largely centered on finance, backroom deals, and the black market. This also counts as Character Development, as Penguin was initially just as likely to develop insane, Gotham-conquering schemes as foes like Joker and Poison Ivy—he got out of the game after realizing that there was a lot more money to be made in Boring, but Practical crime, especially because it didn't result in Batman coming down on him. The Dark Knight himself even (albeit begrudgingly) treats Penguin as something of a Friendly Enemy, as Cobblepot's massive web of contacts and knowledge of the underworld makes him a great resource for information; Penguin himself has the same attitude and treats his interactions with Batman as part and parcel of doing business in Gotham. It helps that Cobblepot isn't criminally insane like the majority of Batman's other villains, meaning that he genuinely possesses the logic and reasoning that they don't.
In one issue of Batman and Robin in which Damien briefly gets superpowers and corners a group of top-level villains, Penguin panickily yells at everyone to stand down. The villains might want all the Bats dead, but killing Robin would unleash a Roaring Rampage of Revenge from Batman and cause the entire Justice League to come to town.
In Batman: No Man's Land, a massive earthquake strikes Gotham, leading to chaos as the villains battle each other for dominance of the city. Penguin is one of the few who doesn't get involved in the in-fighting; instead, he starts funneling in goods from the outside world for a hefty price, making himself a fortune.
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Final Fantasy VII: Machinabridged
Rufus Shinra is like this, contrasting with the rest of the Shinra High Command, who are pure Incompetence, Inc..
While Reeve is the Token Good Teammate of Shinra, he knows that trying to appeal to his colleagues' morality is a pointless endeavour, so he tries to appeal to their business sense when yelling at them for dropping a section of the city onto another section of the city, killing thousands in an effort to quash a rebel cell that consisted of six people. This fails as well.
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His clone takes this to another level — while still an unrepentant racist, he's started recruiting from both sexes and all races, in order to gather enough people who hate mutants as much as he does.
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Superman/Supergirl: Maelstrom: When Darkseid's Female Furies raid Metropolis, Stompa does not let Mad Harriet eat Lois and Jimmy because human flesh might be toxic, and they have one mission to fulfill.
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In Frozen, Prince Hans gave blankets and food to the poor, so the people could accept him easily once he took over the kingdom. He also dissuaded Elsa from killing the Weselton soldiers and by the same token, stops them from killing her, in order not to damage his good publicity.
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Christu Bulat from The Punisher MAX arc "The Slavers", in total contrast to his father. The relationship between the two is rather strained because Christu views human trafficking as a business and raping girls as just part of the business. He also berates his father for using his bare hands instead of a gun to kill a gang member, as well as for shooting the whole gang. As you could guess from his profession, though, he's still a heartless, raping bastard. His pragmatism is best demonstrated by his willingness to kill his own father. It doesn't work out, both because he underestimated his father and because he gets disemboweled.
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In Red River (1995), one of the reasons it takes so long to get any accusations against Nakia and Urhi to stick are because both are very good at leaving themselves ways to ensure their plans don't get traced back to them. Nakia relies heavily on methods such as using magic water to brainwash unsuspecting people into helping her (the water vanishes when it's thrown up, so no evidence remains behind) or having Urhi do her bidding. At one point, Urhi successfully kidnaps Yuri, but returns her. This is not out of the goodness of his heart, but because Kail would kill Nakia if he didn't. Similarly, he only admits to assassinating the king because it allowed for him to pin the crime solely on him (Nakia had actually planned it and he carried it out) and let Nakia get off free while he was executed for it.
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In Girl Genius, Dr. Dimitri Vapnoople, The Beastmaster and one of the most dangerous people in the comic, gives his "apprentice" Agatha the tip that one should never be afraid to admit that you may have made a mistake after having his Spark restored by an Eldritch Abomination.
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Werewolf: The Apocalypse:
Even other minions of the Wyrm will destroy any Gray Mass infestation that shows up. Their corruption is so virulent and indiscriminate that they even jeopardize the other minions of the Wyrm and the Wyrm's greater plans.
Pentex does every underhanded thing you'd ever expect from the most stereotypically evil corporation ever, but they do have some rules - and they are, first and foremost, a business. While sticking a few evil spirits into their products is standard procedure, one guy in charge of the electronics division decided to overload his products with as much Wyrm corruption as he could fit in. Thing is, putting lots of pure chaos and entropy in close contact with advanced technology is a recipe for a disastrous product — the Wyrm-stuffed electronics didn't work, or at least not well enough to actually sell. Rumor has it he ended up the main course at his replacement's welcome lunch.
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Death Note has Villain Protagonist Light Yagami who was willing to kill tens of thousands of criminals and other undesirables to further his ambitions. But he doesn't approve when his less stable follower Teru Mikami, announces that Kira is going to kill lazy people as well... because Light considers the move premature. Once all the criminals are dead and Kira is regarded as God, Light fully intends to prune out other undesirable elements from "his" world.
During the Yotsuba arc, the heroes successfully bug the meeting room where the Yotsuba are debating who the secret Kira among them should kill to further their business interests. To save the people they named, Light calls one of them in secret and bribes/blackmails him into delaying the killings by one month. He delivers, without revealing his true motives, by convincing the others that the speed at which they've been killing people is likely to make it easy for L to track them down, and they should slow down to, oh, say, once a month until their own private detective discovers L's identity. They all unanimously agree this is a good call.
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He objects to Desaad and Sleez's acts of evil because they are largely pointless. Desaad is a petty sadist. Sleez once mind-controlled Superman, but instead of doing anything useful with him like trying to conquer the world, he made Superman star in a porno.
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Red vs. Blue:
At one point in Season 10, poor Agent Carolina suffers through a hefty amount of Mind Rape after her installed A.I.s have a violent Freak Out. Counselor Aiden Price then advises that she should be sedated and cared for... because she would become a less efficient Agent if she were to lose her mind and the A.I.s might also get irreparably damaged while in her head.
Additionally, Season 12 shows that Locus is a diehard Consummate Professional - he doesn't Kick the Dog any more than he has to not out of morality, but because it's just inefficient to do so. It's even why he orders his forces to disengage from the fight at the end of Episode 18 even though they could've potentially pressed on and wiped out the Reds and Blues in one fell swoop, as he recognizes that it's now not a sure thing and they have too much new information gathered at that moment to have the strategic upper hand anymore.
Even when Malcolm Hargrove is threatening Locus and Felix, he offers a carrot and stick solution. If they succeed they will obtain the new and improved Meta suit, if they fail it's new user will hunt them down and kill them.
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Velor Vedevix of Cerberus Daily News was a pirate and slaver before the Reaper invasion. Once the true magnitude of the threat was revealed, he began focusing his efforts on fighting the Reapers, gathering other pirates to fight, scavenging in the Terminus systems, even openly delivering needed supplies to Alliance warships that would have happily blown him out of space a month earlier. If the Reapers win, no more piracy.
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Kill Six Billion Demons: God-Emperor Mottom catches Allison trying to bring the Master Key into her palace on a search for Zaid. Mottom points out that the Key is destined to be used by The Chosen One to kill her, and she should by all accounts effortlessly kill Allison and take it for herself... But doing so would paint a giant target on her head from the other six Demiurges, especially Jagganoth. She instead tries to groom Allison into taking her place as the new Mother Om, as she's grown tired of ruling her empire and believes herself to be powerless to change anything.
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Requiem Vampire Knight:
You're Dracula. Six million lemures, the souls of those who were mistreated and murdered in life and can only be stopped by killing their tormentor in death, are swarming your ship. Do you fight them all one on one? Or do you step into your back room and break Hitler's neck, wiping out all six million in a stroke?
Also in this same comic, Black Sabbat stops Atilla the Hun from murdering Requiem for the heinous crime of being kind and honorable (which, by Hell standards, is considered quite objectionable) by pointing out they need every available vampire knight to fight their wars and they can't afford to waste their forces. Of course, Sabbat has ulterior plans for Requiem too, so had another reason for sparing him.
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In Dragon Ball Super, Frost seems like a hero, but in reality he's this. He's selfish and concerned mostly with his own gratification, but unlike his counterpart Frieza, he's also smart enough to know that it's easier to get what you want when everybody likes you. So he secretly causes conflicts and disasters, then uses his powers to save everybody and happily accepts the extravagant rewards he gets in return. Naturally, Frieza is such an arrogant idiot that he can't see why this is smart and betrays Frost for being an "amateur".
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In Mulan, Shan-Yu and his Elite Mooks figure out that the Imperial Army is waiting for them in a mountain pass that stands between the Huns and the capital. One of the Elite Mooks suggests going around the army to avoid losing too many men. However, Shan-Yu overrules him because the quickest way to the capital is through that pass and has the Huns go straight through the pass at the Imperial Army. It works, since an insignificant number of Huns is killed while the entire Imperial Army is wiped out to a man.
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One Piece:
Don Krieg wants to feed his starving crew at the Baratie so he won't lose the manpower at hand.
Arlong is a Fishman Supremacist who despises humans, but is willing to put his prejudices aside for profit, and prefers bribing corrupt Marine Captains over attacking them. He also finds Nami valuable for her map-making skills and praises her for it.
Used in a cruel manner in the Alabasta arc when Crocodile is confronted by Alabasta's elite soldiers, who had taken a lethal elixir to enhance their strength at the cost of dying in five minutes. Even though he could easily defeat them even with their power-up, Crocodile doesn't see any need to since they would die in a few minutes; instead, he refuses to fight them and denies them an honorable death at the same time.
Donquixote Doflamingo is the beloved king to the citizens of Dressrosa. While he is renowned as an accomplished pirate worldwide, his people know him as their savior. He is seen shooting Trafalgar Law in public but explains it away by implicating the victim as a terrorist against the country.
While Jack of the Beast Pirates loves causing wanton destruction and brutalizing his enemies, he is against Kaido accidentally destroying Okobore Town in a drunken rampage because its inhabitants are valuable as workforce for their weapons factories. It's about the only time he shows anything even remotely resembling standards.
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Code Geass:
Cornelia tries to fight the drug trade, not for any sort of moral or ethical purpose but because being high on drugs hurts the productivity of the conquered Japanese people.
Guilford and Darlton have little time for the racist attitudes of many Britannians in the military. Not particularly because of principle, but because they think that a meritocratic military that allows in talented Japanese like Suzaku is much more effective than filling the ranks with incompetent Britannians.
Schneizel turns out to be this by the end of the series — up until then, he has debated an ethical/economical view to mercilessly conquering other nations. His major retinue comes from disgraced/insane rejects of Britannia's worst, but he has used them like a Ragtag Bunch of Misfits. As a result, everyone trusts his word over Lelouch's in the Black Knights, using nothing but semi-coherent (and some incorrect/faked) evidence. And then he gets to fire a nuke on Britannia's capital to shut his other siblings up, and everyone just thinks that it was a necessary evil. By the end, he's preaching eternal peace and using nuclear Armageddon to do it.
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In Daimos, Richter views his actions as this - the Baam's old planet was destroyed, and not only is Earth a habitable place for the Angelic Aliens, but they also committed a slight against them in the past. Hence, he convinces his people that they're justified in colonizing Earth and finishing off the human race.
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Magic: The Gathering:
Blue and/or black villains tend to abide by this. For example, in the Odyssey and Onslaught Cycles, the Cabal is a ruthlessly evil organization that is, nevertheless, primarily interested in profit, and the Cabal Patriarch recognizes that certain types of evil are... wasteful.
Dovin Baan while working for the corrupt Consulate under Tezzeret strongly disapproves of their methods. When they confiscate every device he reflects that a change in approach — a few empty promises, some official-seeming forms, and a touch of politeness — would be easier, safer, and less likely to spark rebellion than just snatching them.
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Exterminatus Now: The Cesspool mercenaries won't sell weapons to the Cultists of Darkness. Because they refuse to pay up front and try to weasel out of the bills.
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Dark General Cobalt of Sailor Nothing is this in contrast to his Card-Carrying Villain acquaintances. It's not that he has a moral objection to rape, torture, and murder, it's just that he finds it a colossal waste of time. He'd much rather focus on getting things done. Interestingly, his pragmatism actually results in his being the villain the heroes encounter the most — in the interests of actually getting his project off the ground, he decides to kill the girls who've been wiping out his underlings.
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In JoJo's Bizarre Adventure: Diamond is Unbreakable, Keicho Nijimura uses the Stand Arrow to empower random people with the ability to use Stands, which ends up killing several people who lacked the fortitude to use one. When Yoshihiro Kira uses the Arrow, he instead allows the Arrow to guide him to his targets. He doesn't do this because he cares about avoiding killing people, especially considering that he's doing this to help his Serial Killer son, but so that he can get allies to fight Josuke and his friends.
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Spider-Man:
The Shocker is almost unique among the wall-crawler's enemies in that he's rarely concerned with taking revenge on our hero and prefers to only commit crimes that are actually profitable. Of course, superhero comics being what they are, Spider-Man is almost always the one to interfere with the Shocker's robberies. He also avoids doing anything above robberies as he believes doing anything beyond that will simply attract the attention of The Punisher.
Speaking of the Punisher: after Eddie Brock's reformation as Anti-Venom, Castle refuses to forgive him for his earlier crimes as Venom, and repeatedly tries to kill him. At one point, after witnessing Brock save several women's lives from a drug warlord, the Punisher has a clear headshot of Brock in his sights but then gets up without taking the shot. After a friend questions whether he changed his mind and considered Brock morally redeemed, Castle reveals he was actually just out of bullets.
The Kingpin will support superheroes (or at least stay out of their way) when it comes to planet-threatening matters — The End of the World as We Know It is really bad for business. He also clamps down as much as possible on personal sadism in his underlings; no sense in killing possible customers or causing riots.
The original "Sin-Eater" arc in the Spider-Man books saw Spidey invade the Kingpin's skyscraper headquarters, looking for information as to the serial killer's identity and/or whereabouts. Fisk tells the hero right out that he can't help him, because he neither supports the Sin-Eater nor knows anything about him. While he doesn't give a shit if anyone kills a police captain or judge (Jean De Wolff and Judge Rosenthal, some of the Sin-Eater's most prominent victims), the criminal mastermind wholly against the murder of a priest or other religious figures, as such killings polarize a city, making it harder to control its citizens.
The Hobgoblin started out with this, vowing to avoid the Green Goblin's mistakes and only went to kill Spider-Man to make sure he wouldn't mess with his plans. However, these traits were lost, though the character's backstory is complicated, with there having been multiple Hobgoblins. The original Hobgoblin still has profit as his biggest motivator and is actually willing to let other villains use his gimmick, provided they pay him a cut and aren't too embarrassing to him.
After escaping from Ravencroft, Carnage assaulted Martha Robinson and then wrote his catchphrase "Carnage Rules" using her blood and his next to her on an elevator wall, but did not kill her, because he felt that a live, injured, and frightened victim would cause more panic among the Daily Bugle staff than a corpse would. (And it certainly did.)
In The Superior Foes of Spider-Man, Tombstone was disappointed that his daughter Janice wished to become a costumed supervillain rather than be a mob lawyer since he felt the latter was more profitable and in his eyes equivalent to legalized crime. Nonetheless, he didn't stop her but told her that she had to support herself if she wished to pursue supervillainy.
In the future depicted in Spider-Girl's comics, several bands of assassins made it a policy only to subdue cops who got in their way and never to kill them, since the various law enforcement agencies involved tend to retaliate swiftly and brutally against cop-killers. A couple of petty burglars caught in the act by a superhero also surrender immediately rather than risk the near-certainty of being pounded into the pavement for fighting or fleeing.
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The Incredible Hulk: In one issue, two perverts in the showers at the local YMCA are planning to rape Bruce Banner until he warns them about his having superpowers; they decide not to see whether he's bluffing.
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Robotech has its fair share:
The Robotech Masters at first hold back, even limiting civilian casualties on Earth... Because all their remaining assets are on their motherships and they fear Earth will do whatever they did to wipe out the Zentraedi (almost six million ships) if pushed too much, not knowing it could not be repeated. Even when they figured that out, they still tried to have peace (at conditions Earth was materially unable to fulfill) because by that moment they had weakened enough the Invid were a danger.
After conquering Earth, the Invid Regess keeps her race from hitting the conquered humans unless they hit first... Because the last thing she needs is a rebellion that could leave them open to the Robotech Expeditionary Force's attempts at taking back Earth. This one comes to pass perfectly: late in the series one of her subordinates tries to exterminate the population of New York, and suddenly the forces on the ground supporting the final REF offensive are not limited to a handful of resistance fighters but are numerous enough to actually pose a threat.
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The Web from The Magnus Archives, as the only sapient Power, has little to no interest in turning the world into an unending hellscape of terror, since humanity would eventually die out if she did so. As the Anthropomorphic Personification of arachnophobia, she needs people to be afraid of spiders, and dead people aren't afraid. This places her in opposition to her fellow Powers, who are only driven by their Horror Hunger for fear and the End, who personifies the fear of death and therefore wants everything to end.
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Jew Gangster:
When Monk learns from Gino, the boss of the Italian mob, that their gangs are on opposite sides of a sweatshop unionization conflict, he proposes that they become Friendly Enemies to play both sides and mutually profit without hurting each other.
Ruby justifies his criminal behavior as this, seeing a life of crime as the only way to make enough money to take care of himself, his mother, and his sister Rifke.
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Laff-A-Lympics: In "The Day the Rottens Won", most of the Really Rottens have decided they'll no longer cheat and Dread Baron announces that they made that decision because they always get caught and disqualified whenever they cheat. It turns out to be a ruse so Dread Baron could "exclude" the Great Fondoo and Magic Rabbit from the team so nobody would wonder about their whereabouts while they sabotaged the other teams from the inside.
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Maria no Danzai: Nozomu Okaya may be a sadist and a vicious sociopath, but he really would rather people think he's just a sheep.
He prevents Kinugawa from seriously messing up Kiritaka's face not out of compassion, but because a serious head injury would be impossible to hide and justify.
He also prevents Kinugawa from killing a random thug in rage by pointing out that this will bring attention to them and delay them fighting back against whoever is targeting them.
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Warhammer 40,000:
In contrast to most other Imperial factions, Rogue Traders tend to be motivated by self-interest, greed and personal ambition more than by zealotry and adherence to state doctrines. As a result, they are largely disinterested in directly aiding the Imperium's Forever War unless there's something in it for them (they're more than happy to sell arms, but they won't be putting their own necks on the line), and will happily engage in actions that orthodox Imperials would find repulsive or treasonous, such as working with aliens (if they're what's available and good at their jobs, why not?) or attacking Imperial shipping if they think they can get away with it and the haul is worth the risk.
The Tau are (besides the Card-Carrying Villain that is Chaos) the only faction that do not have "All the aliens must die, sooner or later" as policy, and are willing to incorporate other species into the Empire — sometimes at gunpoint, but other times a species will willingly join the Tau.
The Dark Eldar was made into this to explain how a bunch of Neutral Evil backstabbers were still alive after 20,000 years. Commorragh Needs Slaves for their labour and for their souls, and if kabals keep up their treacherous antics during a raid then they risk the downfall of their whole society. Of course, once the slaves are safely back in Commorragh then your peers are fair game... and so are you.
Indeed, every faction in 40k are pragmatic villains; Dan Abnett pointed out that if Chaos really was a "nail a baby to your helmet" society as some claim they would simply collapse in on themselves and be destroyed within a week. As such, even the most villainous 40k factions must, by definition, have a functioning society. Since they can all threaten the Imperium to a greater or lesser degree, that means there must be people who can engage in pragmatic villainy. Any examples (from any race) that contradict this can therefore be dismissed on the grounds of "every sufficiently large organisation has a bloody twit in a position of power."
Speaking of Chaos, the Alpha Legion have this as their hat. Most other traitor legions treat their cultists and mortal servants with disdain and just hand them a rifle or melee weapon (if that) and throw them at the enemy. The Alpha Legion recognise that their few astartes can't be everywhere at once and are difficult to replace, so if mortal servants can be trained to be guerilla fighters and agents then that helps protect their lives even more than simply using them as bullet-catchers.
Horus is a very straight example. He doesn't seem to care for most of Primarchs who sided with him, calling them 'broken monsters' but he knows he's never going to beat the Emperor alone. Likewise, he offers extremely generous terms to the Mechanicus because he knows he can't fight Earth and Mars at the same time. Hell, despite his demonic corruption he doesn't even seem to particularly care that much about the gods of chaos. His death almost completely destroys his forces because he's apparently the only man in all of chaos to appreciate practical compromise rather than Revenge before reason...
Likewise, for all the anti-xenos rhetoric that's fed to the common masses, the Imperium of Man actually runs on cold, hard Realpolitik, even working together with the Tau in a form of faction-scale Enemy Mine to help defeat the Tyranids. Of course, both sides are also trying to subtly maneuver one another into doing the dirty work so that their own side ends up with the advantage in the aftermath...
The Leagues of Votann, at their worst, can be this, though most often they fall under True Neutral; they maintain cordial, if distant and aloof, diplomatic ties with the Imperium and Tau, and will even on occasion trade with the Aeldari. But they prize the survivial of themselves and their people first and foremost, and if your planet has resources they need, they will have them, one way or another. They'll negotiate if possible, but won't blink at simply taking them, even if it means hollowing out an inhabited planet. Survival at any cost is the name of the game to the Kin.
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In Shadowrun, both Shadowrunners and Mega Corps live by this.
Since Shadowrunners are essentially freelance criminals, the more successful crews subscribe to this ideology. Basically, be a Gentleman Thief: don't destroy stuff you aren't being paid to destroy, don't kill anybody you aren't being paid to kill, and don't get caught by the news.
Most megas you steal from tend to follow the same 'code': Shadowrunning is simply a cost of doing business. Runners who can avoid or escape internal security and the police response without leaving the corps with a big pile of death benefits and property damage or an irreplaceable loss of prestige may not be worth sending a kill team after. On the other hand, if the price of hiring assassins becomes just another decimal point to the losses you've already caused them, the insurance that you won't be troubling them again becomes very tempting indeed.
However, there are exceptions to this. Reveal Aztechnology blood rituals or steal a set of the Renraku Red Samurai's signature armor and they might just call down a Kill Sat on you. Meanwhile, Mitsuhama makes it a matter of company policy to take all shadowruns against them personally. Conversely, runners do not care so much about collateral damage when running against Mitsuhama.
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El Goonish Shive: Not-Arthur, the true villain of the non-canon actually a canon dream storyline Parable. It's mostly played for laughs, however.
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Warhammer:
The Vampire Counts will cheerfully employ We Have Reserves when it comes to their zombie and skeleton minions. They'll raise the enemy dead and send them to kill their friends, and they'll even re-use mutilated zombies multiple times. Individual vampires will even treat themselves as expendable because they can often just be brought back to life no matter what happens to them (cannonball takes their head off, get trampled under knights, take a magic sword through the chest, whatever) through magical means or just by absorbing enough life force and coming back through the dust they were reduced to. What vampires won't do is needlessly expend the lives of their mortal servants: why send a loyal dreg to his death and embolden the living against the Midnight Aristocracy, when you can simply raise a dead enemy and send him to kill his living friends and get the same results? Few living beings will willingly associate with the undead, and unlike the undead, they can operate in plain sight (and daylight!), so vampire lords can't just waste them.
Konrad von Carstein, an Ax-Crazy maniac, slaughtered the necromancers holding his army together in a fit of rage and promptly got cut down by Imperial soldiers. Centuries later he wasn't raised back up by any Necromancer or fellow vampires because nobody would trust him not to do something stupid in the middle of a critical battle.
One of the reasons behind Clan Mors' rapid rise in power is that its members are able to reject the more maniacal and self-destructive aspects of the Skaven mindset, such as by discouraging betrayal when this hinders the greater clan, accepting enemy surrender rather than slaughtering everyone and recruiting defeated foes when these seem to be valuable assets.
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The Shocker is almost unique among the wall-crawler's enemies in that he's rarely concerned with taking revenge on our hero and prefers to only commit crimes that are actually profitable. Of course, superhero comics being what they are, Spider-Man is almost always the one to interfere with the Shocker's robberies. He also avoids doing anything above robberies as he believes doing anything beyond that will simply attract the attention of The Punisher.
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In Star Wars: Legacy, Darth Wyyrlok points out that Darth Krayt’s genocide of the Mon Calamari will leave the Empire with no one to run the valuable Mon Calamari shipyards. Krayt, by contrast, views the loss of the shipyards as less important than cowing the rest of the galaxy into submission.
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In My Little Pony: Equestria Girls, Sunset Shimmer mostly has standards, but also complains when her two followers trash the decorations for the Fall Formal too completely — since she wants there to be enough damage to allow her to frame Twilight Sparkle for it, but not so much that the Fall Formal can't be held on schedule, jeopardizing her plans.
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Star Wars (Marvel 1977): In one issue, Han Solo is attacked and robbed by the Space Pirate Crimson Jack. Jack's first mate suggests killing Han after they take his cargo, but Jack chooses to let Han live; after all, a living man can be robbed many times, but a dead man can only be robbed once.
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In Dick Tracy, the final Big Boy Caprice story by Max Allan Collins has him trying to kill Tracy with a million-dollar open contract on the detective. Eventually, the organized crime ruling committee, The Apparatus, confront Caprice and tell him that the contract must be cancelled. In this case, this is a matter of professionalism considering that not only is murdering police officers stupidly bad for business but also Tracy has learned about the mob contract on him and has taken personal control of the department's Organized Crime Unit to retaliate. The Apparatus knows that they can't afford to let Tracy come at them full bore and so they must take action.
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In Jonny Quest vs. the Cyber Insects, 426 talks Zin out of blowing up Quest Shuttle 2, not because she cares about the Quests, but because she points out that that firing their ion cannon will reveal their cloaked base to Intelligence 1.
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Home on the Range: Alameda Slim's plan is this overall. He is out for revenge not by killing people, but instead by driving the people he worked for out of business. He uses his unnatural yodeling to steal a farm's main source of income, cattle, and sells the cattle on the black market. He then waits for the farms to go up for auction and uses the money from the cattle he sold to buy the foreclosed farmland.
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Everything Hisoka from Hunter × Hunter does is so that he can help cultivate fighters with potential into someone who can give him a good fight, or in Chrollo's case, to set up a situation where he can fight them without interference.
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Daredevil:
Bullseye may be an Ax-Crazy Psycho for Hire, but he's managed a long mercenary career because he has absolutely no illusions as to his station on the Sorting Algorithm of Evil, and a talent for bugging out of situations he can't handle. Unlike say, Norman Osborn (who even he thought was a nut for trying to invade Asgard), Bullseye doesn't let his pride get him over his head, and doesn't hesitate to abandon lost causes.
One story arc sees Matt Murdock use a recent court case to try and create a legal precedent that will allow costumed crimefighters to testify in court without needing to reveal their secret identities, deliberately taking the matter all the way to the Supreme Court. Kingpin tries to stop this by hiring Tombstone to interrupt the proceedings, to the extent of providing him with a rocket launcher, but Tombstone ultimately does nothing and the Court finds in favour of Matt. When Kingpin calls Tombstone in a rage, Tombstone calmly points out that blowing up the Supreme Court is not only completely insane but would make him the most wanted man in the country and there's no way he's going to risk his life and freedom just for Fisk to get his own way. Also, this means Fisk is going to be too busy trying to keep himself from being implicated by Daredevil or others to bother with Tombstone which frees him up to reestablish his own criminal operation.
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In Angela: Asgard's Assassin, Malekith the Accursed disguised as Angela's best friend Sera aided Angela in her quest to purge her newborn sister of Surtur's curse. When Angela confronted him having realized "Sera" was an imposter he explained that he did it to prevent Surtur from becoming ruler of the Ten Realms. As bad as relations between Asgardians and the Dark Elves are, the Dark Elves would fare even worse under Surtur.
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Henkyou no Roukishi Bard Loen: Jogg Ward kicks his minion through the wall for trying to kill a villager who refuses to side with them. Becuase the village chief is still useful, but his wife on the other hand is not.
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In Pokémon: The Series, The Don Giovanni had his sociopathic tendencies but stayed under the radar compared to the other evil team leaders, and as a result evaded justice for the entirety of the series. He treated his underlings decently (especially if they performed well) and inspired loyalty in them, kept the Terrible Trio around despite their numerous failures since their following Ash around meant they were the only Team Rocket presence in various regions (only firing them once and even then they kept working to get back on his good side), and was a Graceful Loser who knew when to cut his losses on the rare occasions he deigned to involve himself in the story.
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One story arc sees Matt Murdock use a recent court case to try and create a legal precedent that will allow costumed crimefighters to testify in court without needing to reveal their secret identities, deliberately taking the matter all the way to the Supreme Court. Kingpin tries to stop this by hiring Tombstone to interrupt the proceedings, to the extent of providing him with a rocket launcher, but Tombstone ultimately does nothing and the Court finds in favour of Matt. When Kingpin calls Tombstone in a rage, Tombstone calmly points out that blowing up the Supreme Court is not only completely insane but would make him the most wanted man in the country and there's no way he's going to risk his life and freedom just for Fisk to get his own way. Also, this means Fisk is going to be too busy trying to keep himself from being implicated by Daredevil or others to bother with Tombstone which frees him up to reestablish his own criminal operation.
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One time, he begged off from doing a Villain Team-Up with Carnage because Carnage considered it artistic just to maim and kill, while Joker preferred to set up elaborate punchlines in his murders.
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In the future depicted in Spider-Girl's comics, several bands of assassins made it a policy only to subdue cops who got in their way and never to kill them, since the various law enforcement agencies involved tend to retaliate swiftly and brutally against cop-killers. A couple of petty burglars caught in the act by a superhero also surrender immediately rather than risk the near-certainty of being pounded into the pavement for fighting or fleeing.
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Diabolik is a criminal who mainly steals from other criminals, but it's not because he hates them, it's because they tend to keep their money and jewels in their homes and banks have become too much even for him.
In a similar way, Diabolik went from casually murdering everyone he needed to replace to kidnapping them because he lost the primary reason for the killing, namely the need to protect his real face, and without that killing everyone caused too much terror even for him, who normally takes advantage of the fear he causes, plus keeping them prisoner allows him to interrogate them later if he needs. Even then, putting together holding cells in all his hideouts took him time and money, so it took him a while before his first option became kidnapping... And at times he still murders them because he doesn't have a hideout available or kidnapping in the particular situation is too dangerous.
In the earliest stories, Diabolik would take those informations through Cold-Blooded Torture, but switched to penthotal because torture is too unreliable. It's even implied he went for torture because he hadn't yet set himself up to procure penthotal in the necessary quantities.
There are times that he resorts to neither... Because the target's health is too poor to survive them, or he just didn't think he'd need penthotal and for time contraints can't bring them to a hideout where he can administer it or torture them properly. In those occasions he tries to scare his victim into spilling the beans (and given his reputation it tends to work), or, failing that, makes sure they can't get in his way and tries to commit his heist in another way.
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In Batman: No Man's Land, a massive earthquake strikes Gotham, leading to chaos as the villains battle each other for dominance of the city. Penguin is one of the few who doesn't get involved in the in-fighting; instead, he starts funneling in goods from the outside world for a hefty price, making himself a fortune.
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In Rifts, the Vampire Kingdom of Mexico. Their Master Vampire is evil and ruthless, but he's Lawful Evil and understands the value of keeping a contented blood supply around, and thus the Kingdom is actually one of the safest and most peaceful realms on Rifts Earth. Blood is provided through a painless system of blood donations, staggered to avoid causing harm to the humans who donate, and vampires are forbidden from attacking humans to feed (though they still tend to be dicks toward them; they are, after all, nearly always evil). In part because of this system, Mexico is the most powerful and advanced of the Vampire Kingdoms.
Similarly, Lord Splynncryth, the Splugorth ruler of Atlantis, is very much an interplanetary conqueror and slaver but realizes that Rifts Earth has too many mighty powers fighting over it and so satisfies himself with ruling Atlantis and running the Splynn Dimensional Market. He also keeps his deals or at least doesn't break them out of sheer dickery. One of his "conquests" was achieved by offering the residents of a planet on the verge of ecological collapse an escape from their dying world if they would work for him. Now he has an army of fanatically loyal brutes and they're still deliriously happy with the deal.
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Empowered: Most career villains (including mooks) avoid killing heroes unless absolutely necessary, particularly the weak, useless ones like Empowered — doing so will result in your victim's hero friend tracking you down to exact bloody vengeance instead of just arresting you.
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In Demon: The Descent, the God-Machine is a divine supercomputer that will do anything to achieve its goals in the most expedient way possible. It is not actively malicious, it just can't take moral considerations into account because, powerful as it is, it's just a computer and sees them as elements in an equation. This means that it doesn't go out of its way to hurt people — if it needs to screw someone over to achieve a goal, it'll do it, but if it meets significant resistance it will give up and find another way to do things, instead of wasting time and resources overcoming the new obstacles. This is the closest thing to victory against the God-Machine people can expect; it's possible to become a threat the God-Machine cannot merely ignore, which will almost definitely end in Rocks Fall, Everyone Dies.
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Many criminals appearing in Paperinik's stories, both in the normal stories and Paperinik New Adventures:
Petty criminals caught by Paperinik in the act will surrender, because whatever they do they'll get arrested and if they try and resist or escape they'll just get beat up;
In Paperinik New Adventures, the Evronians are Emotion Eaters who invade any planet on their way to drain their inhabitants of all emotions with a process that will transform them into Coolflames. They won't drain all inhabitants, however, as some could be useful at a later date and they still need a breeding population to feed themselves. They also spare significant energy sources as they're approaching an energetic crisis, and are desperately searching an infinite one specifically to avert it.
In the reboot, Gorthan reacts to finding out that Coolflamization can be reversed by not destroying Earth, as humans are particularly rich in emotions and raiding them continuously to drain them will be more profitable in the long run. In a possible future, they do so for one thousand years.
The Evronians don't invade Earth in full because humanity's massive nuclear arsenal would be too costly, but that begs the question why they hadn't invaded before they were invented... Or would if another story hadn't revealed they have been visiting Earth for millennia (and in fact they originate from a world in Earth's neighbourhood), with known visits happening ten thousands years before the series, in the aftermath of the Tunguska Event (that actually precipitated that raid) and during World War II - the population simply was too low for the invasion to be worth the effort until after humanity developed nukes and ballistic missiles.
Also from Paperinik New Adventures, the Organization, who provide multiple examples:
They are time pirates who aim at changing history in such a way they'll be in command of the world, but their attempts at doing it (or at least the one seen in the series) involve assembling a device to move history on their preferred course because they're smart enough to know it could easily backfire;
On one occasion they help Paperinik stopping the creation of a bubble that would otherwise erase time itself because it would destroy everything they want to steal;
When they decide to get rid of Paperinik, they send their agent to act after the defeat of the Evronians, as they knew his role in the event and that otherwise the Evronians would have become unstoppable and invaded Earth. They also only do it because Paperinik was becoming too much of a danger for them;
When they accidentally end up ruling the world as an unintended consequence of their apparent success in killing Paperinik, the future they rule over doesn't seem any different from what is seen in other occasions, presumably because otherwise there would be too many rebellions;
Their main agent the Raider once showed up to prevent Duckburg from getting destroying in a nuclear fusion experiment going awry. It's not out of the goodness of his heart, but because the nuclear experiment working would be the only possible power source for his Othership that isn't too surveilled. In fact, had he not needed to charge the Othership he would have left the events proceeding as normal because he isn't stupid enough to risk running afoul of Butterfly of Doom;
In his final appearance in the first series, the Raider betrays the Organization to the Time Police because, with time travel stopping working, it was time to retire, and the Time Police paid well.
In the reboot we have the time pirate Kronin (a composite character of the Raider and his predecessor in the job). He steals from all across time, but won't try and change time because he fears running afoul of The ButterflyEffect. He states so in his "The Reason You Suck" Speech to Zondag, who had stolen Kronin's time machine and prevented the birth of Evron's main enemies only to cause the Evronians to leave their militaristic ways, thus destroying the Evronian Empire he was planning to rule over.
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The Transformers: Windblade: Starscream styles himself around this way of thinking when he takes over Cybertron. He's watched now, millions look up to him as the leader of civilization, and he cares only about himself. However, he's doing his best to get the public on his side, and the big reveal at the end of the series is that he wasn't behind the murders and malfunctions in the city because simply put: dead citizens and faulty maintenance reflect badly on him, so why would he go out of the way to sabotage the heroes if it meant him looking bad? This carries over into The Transformers: Combiner Wars where writer Mairghread Scott describes his character in one quote:
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In Mage: The Awakening, it's noticed that the Exarchs and their Mage servants the Seers of the Throne, despite being corrupt people who actively try to keep mankind weak in order to rule it from behind the scenes, do occasionally take actions to contain the Abyss and prevent it from invading the Fallen World. After all, they cannot be tyrants if all their subjects are dead.
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In Dragon Ball Z, Nappa and Vegeta (of the Saiyan race) are surprised that a Half-Saiyan/Half-Human Hybrid creates a much stronger warrior than either the Saiyans or humans alone. Nappa suggests that the two go to Earth, conquer it, and use their women to breed an army of extremely powerful warriors. Vegeta shoots him down immediately—not because he was against the plan itself, but because it would be ridiculously stupid to breed a race of beings that would one day be far more powerful than they are. Instead, he suggests they just blow the planet up after making their wish for immortality. Vegeta also scolds Nappa for pointlessly wiping a city off the map when they first arrive on Earth, pointing out that Nappa may have inadvertently destroyed one of the Dragon Balls in the process.
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New World of Darkness:
Like their Camarilla counterparts, the five playable Covenants in Vampire: The Requiem put great efforts into avoiding pointless acts of violence and murders that would attract attention and break The Masquerade as humans pose an existential threat to the vampires.
Starting with the Second Edition, while vampires still treat their Ghouls as little more than a Slave Race, smart ones will at least try to limit the abusive treatment and be somewhat decent with them— after all, they are precious agents who act during the day, and there is only so many times you can kick a dog before he bites back.
In Mage: The Awakening, it's noticed that the Exarchs and their Mage servants the Seers of the Throne, despite being corrupt people who actively try to keep mankind weak in order to rule it from behind the scenes, do occasionally take actions to contain the Abyss and prevent it from invading the Fallen World. After all, they cannot be tyrants if all their subjects are dead.
In Demon: The Descent, the God-Machine is a divine supercomputer that will do anything to achieve its goals in the most expedient way possible. It is not actively malicious, it just can't take moral considerations into account because, powerful as it is, it's just a computer and sees them as elements in an equation. This means that it doesn't go out of its way to hurt people — if it needs to screw someone over to achieve a goal, it'll do it, but if it meets significant resistance it will give up and find another way to do things, instead of wasting time and resources overcoming the new obstacles. This is the closest thing to victory against the God-Machine people can expect; it's possible to become a threat the God-Machine cannot merely ignore, which will almost definitely end in Rocks Fall, Everyone Dies.
In Leviathan: The Tempest, this used to be the reason why the Marduk Society would avoid resorting to their Kill Sat against Leviathans whenever possible: their leaders, the Sky Wizards, kept themselves immortal by eating Leviathan flesh, and a corpse destroyed in such a spectacular way would leave little to eat. After the Sky Wizards were overthrown, the Society still avoids using this sat, but this time more because they want to avoid civilian casualties.
In Siren: The Drowning, while Flensers will sometimes rely on willingly polluting an area to attract Sirens, even the least moral of them usually avoid resorting to this if possible, because it typically also gets the attention of mortal ecologists and authorities, who can quickly shut down an entire Flenser institution because of this.
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In Warheads, Colonel Liger’s sentient gun is looted from the weaponsmiths of Numeropolis. After they realise who’s taken it, they send bounty hunter Death's Head after it… with instructions to offer sale or rental terms. Things only get violent when Liger declines.
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Pragmatic Villainy
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Another example occurred in Cosmic Odyssey (not surprising, since Odyssey had basically the same plot as Crisis on Infinite Earths), in which it was Darkseid, of all people, who organized the heroes to fight the Anti-Life Entity. Of course, Darkseid did try to manipulate the situation to his own advantage, fully in keeping with this trope.
 Pragmatic Villainy / int_f4a1d45b
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Pragmatic Villainy
 Pragmatic Villainy / int_f5b58f88
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Catwoman is pretty much the one person in Batman's Rogues Gallery who has never wanted to play games or complex schemes as she's simply a thief. It was best summed up in a storyline set on Earth-2 where Batman recruits Catwoman to help him against the Scarecrow. They find themselves playing a complex game as Scarecrow wants to break Batman down before killing him with various clues left to find him.
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type
Pragmatic Villainy
 Pragmatic Villainy / int_f634206e
comment
Ratatouille: Skinner is a piece of work, but he also is a businessman. Thus, he won't fire a garbage boy if a chef makes the case that firing him for making a soup a reviewer liked would go against the restaurant's branding and mission statement. He also grudgingly accepts Linguini's growing success while trying to sabotage him subtly, and plans behind the scenes to cheat him out of his inheritance.
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Pragmatic Villainy
 Pragmatic Villainy / int_f688799b
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The Storm King of My Little Pony: The Movie (2017) throws a party for his subordinates after successfully conquering a nation and generally treats them with respect. As the Storm King notes, this isn't really out of concern for their well-being as much as it is ensuring their loyalty. By his logic, minions who like him are always going to be more effective in battle, so it only makes sense to be nice. He subverts this at the end of the film by going back on his word to heal Tempest Shadow's broken unicorn horn, saying using people is "kind of what I do". This sparks a Mistreatment-Induced Betrayal from Tempest that gets the Storm King turned to stone. However, given the fact he'd just caught her saying how she'd "show everyone what she was capable of" once he restored her horn and his previous Number Two stabbed him in the back, there may still have been a pragmatic reason for it.
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Pragmatic Villainy
 Pragmatic Villainy / int_f953dbb1
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In Magical Record Lyrical Nanoha Force, Arnage and Veyron take on two other Eclipse infectees. The latter's willy-nilly attacks on innocents will be blamed on the Hückebein, who don't want the added attention.
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Pragmatic Villainy
 Pragmatic Villainy / int_fb0c0a3b
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Voltes V: The Boazanian Empire only takes the most strongest of humans as slaves and eliminate the weaker ones. They also take every chance they can to use slaves to break the morale of Big Falcon and the Voltes team, who are humanity's last stand against them.
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Pragmatic Villainy
 Pragmatic Villainy / int_fbc58609
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The Nightmare Before Christmas: During the "Kidnap The Sandy Claws" musical number, Lock suggests taking out Santa with a cannon blast. Shock points out that they "might lose some pieces" if they tried to do that and it would ruin their arrangement with Jack.
 Pragmatic Villainy / int_fbc58609
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Like their Camarilla counterparts, the five playable Covenants in Vampire: The Requiem put great efforts into avoiding pointless acts of violence and murders that would attract attention and break The Masquerade as humans pose an existential threat to the vampires.
Starting with the Second Edition, while vampires still treat their Ghouls as little more than a Slave Race, smart ones will at least try to limit the abusive treatment and be somewhat decent with them— after all, they are precious agents who act during the day, and there is only so many times you can kick a dog before he bites back.
 Pragmatic Villainy / int_fdf7a632
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Captain America: The Red Skull may indulge in petty wasteful sadistic villainy often, but he does not appreciate anyone on his payroll doing the same. Villainy committed on his dime has to have some kind of profit for him.
During his origin story, he was ordered by Hitler to execute a Nazi officer who had failed him. The Skull instead used his Improbable Aiming Skills to simply shoot off the buttons of the officer's jacket, explaining to Hitler that while a dead officer is useless, one who knows exactly what will happen if he fails again, is quite valuable.
One comic showed him foiling a plan of Viper's, his subordinate at the time, to blind every American who was watching a television set. He said he was called a lot of things, but never a Nihilist anarchist. (Hilariously, he once renounced Nazism to embrace... nihilist anarchism. It didn't take.)
His clone takes this to another level — while still an unrepentant racist, he's started recruiting from both sexes and all races, in order to gather enough people who hate mutants as much as he does.
Just to hammer home the point of how pragmatic Red Skull can be, he once teamed up with Captain America himself, to take on a Neo Nazi he disagreed with.
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The following is a list of statements referring to the current page from other pages.

 Pragmatic Villainy
processingCategory2
Cynicism Tropes
 Pragmatic Villainy
processingCategory2
Evil Tropes
 Pragmatic Villainy
processingCategory2
Selfishness Tropes
 Pragmatic Villainy
processingCategory2
Villains
 Carnival Phantasm / int_5ca80293
type
Pragmatic Villainy
 Dragon Ball Z: Resurrection 'F' / int_5ca80293
type
Pragmatic Villainy
 Dragon Ball Z: The History of Trunks / int_5ca80293
type
Pragmatic Villainy
 Dragon Ball Z: The Tree of Might / int_5ca80293
type
Pragmatic Villainy
 El-Hazard: The Magnificent World / int_5ca80293
type
Pragmatic Villainy
 Kaiketsu Zorro / int_5ca80293
type
Pragmatic Villainy
 Metropolis (2001) / int_5ca80293
type
Pragmatic Villainy
 Monster Rancher / int_5ca80293
type
Pragmatic Villainy
 Pokémon 2000 / int_5ca80293
type
Pragmatic Villainy
 Pokémon Ranger and the Temple of the Sea / int_5ca80293
type
Pragmatic Villainy
 Robotech / int_5ca80293
type
Pragmatic Villainy
 The Brave Fighter of Sun Fighbird / int_5ca80293
type
Pragmatic Villainy
 Ghost Rider: The Audio Drama (Audio Play) / int_5ca80293
type
Pragmatic Villainy
 Better Bones AU (Blog) / int_5ca80293
type
Pragmatic Villainy
 Bonefall Warriors Rewrite (Blog) / int_5ca80293
type
Pragmatic Villainy
 Ace McCoy (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 All-New X-Factor (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 Bane (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 Beasts of Burden (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 Beneath the Trees Where Nobody Sees (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 Blacksad (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 Captain America Corps (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 Curse of the Mutants (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 DC vs. Vampires (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 Dark Crisis (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 Darkseid (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 Darth Vader: Dark Lord of the Sith (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 Diabolik (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 Doctor Who: Prisoners of Time (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 Godzilla vs. The Mighty Morphin' Power Rangers (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 Hellblazer: Rise and Fall (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 Hellions (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 Il était une fois en France (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 Immortal Hulk (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 Jew Gangster (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 Judgment Day (Marvel Comics) (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 Lex Luthor (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 Maus (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 My Little Pony/Transformers: Friendship in Disguise! (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 No Hero (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 Red Skull (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 Requiem Vampire Knight (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 S.W.O.R.D. (2020) (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 Secret Invasion (2008) (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 Spider-Man and Batman: Disordered Minds (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 Star Wars Age Series (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 Star Wars: Darth Vader (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 Star Wars: Darth Vader (2020) (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 Star Wars: Legacy (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 Star Wars (Marvel 1977) (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 Superior Spider-Man (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 Superior Spider-Man (2013) (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 Superman: Red Son (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 Superman: Space Age (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 Superman/Supergirl: Maelstrom (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 Teenage Mutant Ninja Turtles (IDW) (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 The Chronicles of Wormwood (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 The Death of Jean DeWolff (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 The Kingpin (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 The Long Halloween (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 The Penguin (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 The Punisher MAX (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 The Surtur Saga (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 The Transformers: All Hail Megatron (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 The Transformers: Combiner Wars (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 Transformers (2023) (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 Transformers Combiner Wars (Comic Book)
seeAlso
Pragmatic Villainy
 TransformersMonstrosity
seeAlso
Pragmatic Villainy
 Uncanny Avengers (2023) (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 Uncanny Spider-Man (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 Usagi Yojimbo (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 Wanted (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 Warrior Nun Areala (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 Dick Tracy (Comic Strip) / int_5ca80293
type
Pragmatic Villainy
 On the Fastrack (Comic Strip) / int_5ca80293
type
Pragmatic Villainy
 Fear Itself / Comicbook / int_5ca80293
type
Pragmatic Villainy
 The Superior Foes of Spider-Man / Comicbook
seeAlso
Pragmatic Villainy
 Uncanny Avengers / Comicbook
seeAlso
Pragmatic Villainy
 A Dragon in Shining Armour / Fan Fic / int_5ca80293
type
Pragmatic Villainy
 Dexter's Lab: Equestria / Fan Fic
seeAlso
Pragmatic Villainy
 Heroes for Earth (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Intrepid / Fan Fic / int_5ca80293
type
Pragmatic Villainy
 Kings of Revolution (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Mega Man: Defender of the Human Race / Fan Fic / int_5ca80293
type
Pragmatic Villainy
 Morgan Freeman's Blessings on this Beautiful Hood! (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 No Chance For Fate / Fan Fic / int_5ca80293
type
Pragmatic Villainy
 Professor Arc / Fan Fic / int_5ca80293
type
Pragmatic Villainy
 Random Drama Series / Fan Fic / int_5ca80293
type
Pragmatic Villainy
 Rise Of A New Moon (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Ruby and Nora / Fan Fic / int_5ca80293
type
Pragmatic Villainy
 Service with a Smile / Fan Fic / int_5ca80293
type
Pragmatic Villainy
 Seventh Endmost Vision (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Spectacular Seven / Fan Fic / int_5ca80293
type
Pragmatic Villainy
 Team 8 (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 The Apprentice, the Student, and the Charlatan / Fan Fic / int_5ca80293
type
Pragmatic Villainy
 The Archmage's Last Bow (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 The Ending of the End - Love and Tolerance Edition / Fan Fic / int_5ca80293
type
Pragmatic Villainy
 The Fifth Act / Fan Fic / int_5ca80293
type
Pragmatic Villainy
 The Last Spartan / Fan Fic / int_5ca80293
type
Pragmatic Villainy
 XCOM: RWBY Within / Fan Fic / int_5ca80293
type
Pragmatic Villainy
 Yu-Gi-Oh! The Thousand Year Door / Fan Fic / int_5ca80293
type
Pragmatic Villainy
 A Feddie Story / Fan Fic / int_5ca80293
type
Pragmatic Villainy
 A Loud Among Demons (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 A Man of Iron (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 A Moth to a Flame (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 A Mother Goo in a Grimdark World (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 A Raven Under the Starlight (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 A Supe of a Man (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 A Thing of Vikings (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 A Twelve-Step Program to Omnipotence (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 A Very Scary Thought (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 A Wolf Amongst Lions (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 AfO's Guide To A Peaceful Retirement (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 All For Luz (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Ambition of the Red Princess (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 And Hell Followed With Them (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Another Way (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Anyone (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Arc Corp (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Arc Royale (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Avenger of Steel (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Avengers: Infinite Wars (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Avengers of the Multi-verse (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Begrudging Assistance Requests (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Beyond the Outer Gates Lies... A high school library? (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Black Crayons (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Blade of Demon Salvation (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Brave New World (Pokémon) (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Brockton's Celestial Forge (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Chaos Theory Z (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Code Geass Megiddo (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Code Prime (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Colossus Joins Weapon X (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Common Sense (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Compulsion (Lead Zeppelin) (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Courtney's Crusade for Redemption (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Crimson and Emerald (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Dance with the Demons (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Danganronpa 2: Goodbye Denial (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Danny Phantom: Blackmailed (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Danny Phantom: Visited (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Darth Vader: Shattered Galaxy (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Daughters Of The Wicked Witch (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Dead on Arrival (MHA) (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Dear Diary (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Departure From The Diary (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Destinies of Remnant (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Diamond Adventure! The Dark Mystery (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Disney's War — A Crossover Story (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Dragon Ball Z: Dynasty (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Dragons of Ice and Fire (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Dust and Echoes (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Earning Her Stripes (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Emerald Furnace - Path Of Storms (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Equestria: Across the Multiverse (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Equestria Girls: Friendship Souls (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Ere We Go, Pluz Ultra! (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Eroninja (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Everqueen (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Fairy May Cry (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Fate Revelation Online (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Focused Fire (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 For Love of Magic (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Forum of Thrones (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 From Concert to Chaos (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 From Muddy Waters (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Funeral for a Flash (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Galactic Shift Extend (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Game Over (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Get Out Alive (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Greyjoy Alla Breve (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Guardians, Wizards, and Kung-Fu Fighters (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Harry Potter and the Natural 20 (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Hell Gate (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Heroes and Villains (Horrible's Igor) (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 "Heroes" Series (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Hostage Situation (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Hours 'Verse (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Imperator (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Imperium of Vader (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Inheritance (Worm) (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Interregnum (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 J-WITCH Season 1 (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 J-WITCH Series (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Karma's a Bitch (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Kingdom Hearts: The Antipode (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Less Than Zero (Kenchi618) (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Linked in Life and Love (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Lost in Camelot (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Lost Paradis (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Lost to Dust (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Loud Ed Drama (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Marionettes (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Maverick Solutions (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Megatron and the Peaceful Solution (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Miraculous City (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Monsters of My Own (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Moratorium (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Most Unlikely of Friends (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Multiversal Constants (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 My Abominable Monster Classmates Can't Be This Cute! (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 My Father's Son (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 No Such Luck, No Such Love (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Null (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Nymeria's War (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Of Gold and Iron (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 One Helluva Broken Day (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Only the Results (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Operation: B.U.T.T.E.R.F.L.Y. (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Orochimama (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Outsiders (xTRESTWHOx) (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Pokédex (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Princess of the Blacks (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Rain Code: New Game Plus (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Rainbows Mental Scars (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Rediscovered Frontiers (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Relic of the Future (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Sean Bean Saves Westeros (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Shadows over Meridian (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Shinji Ikari Amazing Spider Man (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Shinobi's Creed (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Si Vis Pacem, Para Bellum (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Snuggles the Symbiote (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Son of the Seven Kingdoms (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Son of the Western Sea (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Sonic Origins (Ri2) (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Spider-Ninja (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Spider-X (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Star Trek: Mirror (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Stormwolf Adventures (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Sudden Contact (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Tanjiro & Kagome: A Taishō-Heisei Friendship (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Tarkin's Fist (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Taylor Hebert, Medhall Intern (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Taylor Varga (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Terra Incognita (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 The Accidental Animagus (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 The Adventures Of Kiko Fluffy Pants (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 The Chosen Six (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 The Death Eaters' Disney World Trip (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 The Defenders of Remnant (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 The Dragon and the Butterfly: Whiteout (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 The Earth Bet Vermintide (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 The Fall of the Fire Empire (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 The Fourth Apprentice (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 The God of Destruction comes to Remnant (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 The Heart Trilogy (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 The Karma of Lies (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 The Kings of Winter (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 The Logia Brothers (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 The New Adventures of Invader Zim (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 The New Man: An Adam Smasher SI (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 The Omnitrix Hero (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 The Owl House of Amphibia (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 The Power of Friendship (And This Gun I Found!) (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 The Prince Who Was Promised (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 The Resurrection of Rose (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 The Rise of Darth Vulcan (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 The Road Not Trekked Series (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 The Saga Of Tanya The Firebender (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 The Savior King, the Master Tactician and the Queen of Liberation (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 The Serpent Empress (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 The Soulmate Timeline (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 The Swarm of War (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 The Ultimate Evil (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 The Vasto of White (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 The Weirwood Queen (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 To My Death I Fight (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Total Drama All-Stars Rewrite (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Total Drama Underdogs (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Traveler (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Two earths (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 200 Years, A Long Wait for Friends (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 ULTIMATE-ONE-TYPE-Taylor (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Ultimate Sleepwalker (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Ultimate Spider-Woman (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Unlimited Potential (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Vale's Underground (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Vale's Underground (rewrite) (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 We Are Nothing (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 What If Gine Went With Goku to Earth? (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 What if Nappa Turned Good? (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 When Legends meet (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 White Sheep (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 White Sheep (RWBY) (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Worlds Collide (TMNT) (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Worm – Waterworks (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 XSGCOM (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 Young Justice: Darkness Falls (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 The Crimson Garment (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 A Bronx Tale / int_5ca80293
type
Pragmatic Villainy
 A Christmas Carol (1984) / int_5ca80293
type
Pragmatic Villainy
 A Clockwork Orange / int_5ca80293
type
Pragmatic Villainy
 A New Hope / int_5ca80293
type
Pragmatic Villainy
 Aladdin (2019) / int_5ca80293
type
Pragmatic Villainy
 American Gangster / int_5ca80293
type
Pragmatic Villainy
 Attack of the Clones / int_5ca80293
type
Pragmatic Villainy
 Avatar: The Way of Water / int_5ca80293
type
Pragmatic Villainy
 BMX Bandits / int_5ca80293
type
Pragmatic Villainy
 Batman Returns / int_5ca80293
type
Pragmatic Villainy
 Ben-Hur (1959) / int_5ca80293
type
Pragmatic Villainy
 Bill & Ted Face the Music / int_5ca80293
type
Pragmatic Villainy
 Birds of Prey (2020) / int_5ca80293
type
Pragmatic Villainy
 Blood & Gold / int_5ca80293
type
Pragmatic Villainy
 Blood Red Sky / int_5ca80293
type
Pragmatic Villainy
 Bubba Ho-Tep / int_5ca80293
type
Pragmatic Villainy
 Bumblebee / int_5ca80293
type
Pragmatic Villainy
 C.S.A.: The Confederate States of America / int_5ca80293
type
Pragmatic Villainy
 Cannibal Holocaust / int_5ca80293
type
Pragmatic Villainy
 Captain America: The First Avenger / int_5ca80293
type
Pragmatic Villainy
 Captain Marvel (2019) / int_5ca80293
type
Pragmatic Villainy
 Carrie (2013) / int_5ca80293
type
Pragmatic Villainy
 Casino / int_5ca80293
type
Pragmatic Villainy
 Chuck E. Cheese in the Galaxy 5000 / int_5ca80293
type
Pragmatic Villainy
 Circle / int_5ca80293
type
Pragmatic Villainy
 Clear and Present Danger / int_5ca80293
type
Pragmatic Villainy
 Conspiracy / int_5ca80293
type
Pragmatic Villainy
 Conspiracy (2001) / int_5ca80293
type
Pragmatic Villainy
 Damsel / int_5ca80293
type
Pragmatic Villainy
 Danny the Dog / int_5ca80293
type
Pragmatic Villainy
 Dear God No! / int_5ca80293
type
Pragmatic Villainy
 Death Becomes Her / int_5ca80293
type
Pragmatic Villainy
 Deep Rising / int_5ca80293
type
Pragmatic Villainy
 Die Hard with a Vengeance / int_5ca80293
type
Pragmatic Villainy
 Die Wannseekonferenz / int_5ca80293
type
Pragmatic Villainy
 Dirty Rotten Scoundrels / int_5ca80293
type
Pragmatic Villainy
 Don: The Chase Begins Again / int_5ca80293
type
Pragmatic Villainy
 Dr. Strangelove / int_5ca80293
type
Pragmatic Villainy
 Dragged Across Concrete / int_5ca80293
type
Pragmatic Villainy
 Dredd / int_5ca80293
type
Pragmatic Villainy
 Dumb and Dumber / int_5ca80293
type
Pragmatic Villainy
 Dune (1984) / int_5ca80293
type
Pragmatic Villainy
 Dune (2021) / int_5ca80293
type
Pragmatic Villainy
 Dungeons & Dragons: The Book of Vile Darkness / int_5ca80293
type
Pragmatic Villainy
 El Camino / int_5ca80293
type
Pragmatic Villainy
 Elysium / int_5ca80293
type
Pragmatic Villainy
 Emily the Criminal / int_5ca80293
type
Pragmatic Villainy
 Emperor (2020) / int_5ca80293
type
Pragmatic Villainy
 Enter the Dragon / int_5ca80293
type
Pragmatic Villainy
 Escape Plan / int_5ca80293
type
Pragmatic Villainy
 Fast Five / int_5ca80293
type
Pragmatic Villainy
 Faust: Love of the Damned / int_5ca80293
type
Pragmatic Villainy
 Final Girl / int_5ca80293
type
Pragmatic Villainy
 Forsaken / int_5ca80293
type
Pragmatic Villainy
 From Dusk Till Dawn / int_5ca80293
type
Pragmatic Villainy
 Game Night / int_5ca80293
type
Pragmatic Villainy
 Gangs of New York / int_5ca80293
type
Pragmatic Villainy
 Ghost (1990) / int_5ca80293
type
Pragmatic Villainy
 GoldenEye / int_5ca80293
type
Pragmatic Villainy
 Goldfinger / int_5ca80293
type
Pragmatic Villainy
 GoodFellas / int_5ca80293
type
Pragmatic Villainy
 Gringo / int_5ca80293
type
Pragmatic Villainy
 Guardians of the Galaxy Vol. 2 / int_5ca80293
type
Pragmatic Villainy
 Hard Boiled / int_5ca80293
type
Pragmatic Villainy
 Hard Target / int_5ca80293
type
Pragmatic Villainy
 Heat / int_5ca80293
type
Pragmatic Villainy
 Hell House LLC / int_5ca80293
type
Pragmatic Villainy
 Hell House LLC 3 / int_5ca80293
type
Pragmatic Villainy
 Hell or High Water / int_5ca80293
type
Pragmatic Villainy
 Henry: Portrait of a Serial Killer / int_5ca80293
type
Pragmatic Villainy
 Horror Express / int_5ca80293
type
Pragmatic Villainy
 Ilsa, She Wolf of the SS / int_5ca80293
type
Pragmatic Villainy
 Imperium / int_5ca80293
type
Pragmatic Villainy
 Interview with the Vampire / int_5ca80293
type
Pragmatic Villainy
 Jennifer's Body / int_5ca80293
type
Pragmatic Villainy
 Juice / int_5ca80293
type
Pragmatic Villainy
 Jurassic World: Fallen Kingdom / int_5ca80293
type
Pragmatic Villainy
 King Arthur: Legend of the Sword / int_5ca80293
type
Pragmatic Villainy
 King of New York / int_5ca80293
type
Pragmatic Villainy
 Knockout / int_5ca80293
type
Pragmatic Villainy
 Layer Cake / int_5ca80293
type
Pragmatic Villainy
 Legend (2015) / int_5ca80293
type
Pragmatic Villainy
 Let Me In / int_5ca80293
type
Pragmatic Villainy
 Licence to Kill / int_5ca80293
type
Pragmatic Villainy
 Lightning Jack / int_5ca80293
type
Pragmatic Villainy
 Lockout / int_5ca80293
type
Pragmatic Villainy
 Look Who's Back / int_5ca80293
type
Pragmatic Villainy
 Lord of War / int_5ca80293
type
Pragmatic Villainy
 M / int_5ca80293
type
Pragmatic Villainy
 Mad Max: Fury Road / int_5ca80293
type
Pragmatic Villainy
 Man Bites Dog / int_5ca80293
type
Pragmatic Villainy
 Man on Fire / int_5ca80293
type
Pragmatic Villainy
 Man on Fire (2004) / int_5ca80293
type
Pragmatic Villainy
 Margin Call / int_5ca80293
type
Pragmatic Villainy
 Masters of the Universe / int_5ca80293
type
Pragmatic Villainy
 Matilda / int_5ca80293
type
Pragmatic Villainy
 Mighty Joe Young / int_5ca80293
type
Pragmatic Villainy
 Miller's Crossing / int_5ca80293
type
Pragmatic Villainy
 Morozko / int_5ca80293
type
Pragmatic Villainy
 Mortal Engines / int_5ca80293
type
Pragmatic Villainy
 Mortal Kombat: Annihilation / int_5ca80293
type
Pragmatic Villainy
 National Treasure / int_5ca80293
type
Pragmatic Villainy
 Nurse Betty / int_5ca80293
type
Pragmatic Villainy
 100 Bloody Acres / int_5ca80293
type
Pragmatic Villainy
 Overdrawn at the Memory Bank / int_5ca80293
type
Pragmatic Villainy
 Pale Rider / int_5ca80293
type
Pragmatic Villainy
 Pan's Labyrinth / int_5ca80293
type
Pragmatic Villainy
 Parker / int_5ca80293
type
Pragmatic Villainy
 Paths of Glory / int_5ca80293
type
Pragmatic Villainy
 Patriot Games / int_5ca80293
type
Pragmatic Villainy
 Plane / int_5ca80293
type
Pragmatic Villainy
 Raining In The Mountain / int_5ca80293
type
Pragmatic Villainy
 Ransom / int_5ca80293
type
Pragmatic Villainy
 Red Dawn (1984) / int_5ca80293
type
Pragmatic Villainy
 Red Eye / int_5ca80293
type
Pragmatic Villainy
 Reservoir Dogs / int_5ca80293
type
Pragmatic Villainy
 Revenge (2017) / int_5ca80293
type
Pragmatic Villainy
 Robin Hood: Prince of Thieves / int_5ca80293
type
Pragmatic Villainy
 Romancing the Stone / int_5ca80293
type
Pragmatic Villainy
 Rounders / int_5ca80293
type
Pragmatic Villainy
 Schindler's List / int_5ca80293
type
Pragmatic Villainy
 Sexy Beast / int_5ca80293
type
Pragmatic Villainy
 SHAZAM! Fury of the Gods / int_5ca80293
type
Pragmatic Villainy
 Sheena / int_5ca80293
type
Pragmatic Villainy
 Sky High (2005) / int_5ca80293
type
Pragmatic Villainy
 Sleeping with the Enemy / int_5ca80293
type
Pragmatic Villainy
 Spider-Man: Homecoming / int_5ca80293
type
Pragmatic Villainy
 Spiral (2021) / int_5ca80293
type
Pragmatic Villainy
 Stake Land / int_5ca80293
type
Pragmatic Villainy
 Sweeney Todd: The Demon Barber of Fleet Street / int_5ca80293
type
Pragmatic Villainy
 Swiss Family Robinson / int_5ca80293
type
Pragmatic Villainy
 Tai Chi Master / int_5ca80293
type
Pragmatic Villainy
 Taxi Driver / int_5ca80293
type
Pragmatic Villainy
 Terminator: Dark Fate / int_5ca80293
type
Pragmatic Villainy
 The Addams Family / int_5ca80293
type
Pragmatic Villainy
 The Big Short / int_5ca80293
type
Pragmatic Villainy
 The Blue Lamp / int_5ca80293
type
Pragmatic Villainy
 The City Without Jews / int_5ca80293
type
Pragmatic Villainy
 The Crow: City of Angels / int_5ca80293
type
Pragmatic Villainy
 The Dark Knight / int_5ca80293
type
Pragmatic Villainy
 The Death of Stalin / int_5ca80293
type
Pragmatic Villainy
 The Empire Strikes Back / int_5ca80293
type
Pragmatic Villainy
 The Gentlemen / int_5ca80293
type
Pragmatic Villainy
 The Godfather / int_5ca80293
type
Pragmatic Villainy
 The Gray Man (2022) / int_5ca80293
type
Pragmatic Villainy
 The Grifters / int_5ca80293
type
Pragmatic Villainy
 The Harder They Fall (2021) / int_5ca80293
type
Pragmatic Villainy
 The Hunger Games: The Ballad of Songbirds & Snakes / int_5ca80293
type
Pragmatic Villainy
 The Italian Job (2003) / int_5ca80293
type
Pragmatic Villainy
 The Killer (2023) / int_5ca80293
type
Pragmatic Villainy
 The Last Voyage of the Demeter / int_5ca80293
type
Pragmatic Villainy
 The League of Gentlemen / int_5ca80293
type
Pragmatic Villainy
 The Long Good Friday / int_5ca80293
type
Pragmatic Villainy
 The Love Bug / int_5ca80293
type
Pragmatic Villainy
 The Magnificent Seven (1960) / int_5ca80293
type
Pragmatic Villainy
 The Muppet Christmas Carol / int_5ca80293
type
Pragmatic Villainy
 M / int_5ca80293
type
Pragmatic Villainy
 The New Mutants / int_5ca80293
type
Pragmatic Villainy
 The Northman / int_5ca80293
type
Pragmatic Villainy
 The Outlaw Josey Wales / int_5ca80293
type
Pragmatic Villainy
 The Painted Hills / int_5ca80293
type
Pragmatic Villainy
 The Postman / int_5ca80293
type
Pragmatic Villainy
 The Prophecy / int_5ca80293
type
Pragmatic Villainy
 The Raid 2: Berandal / int_5ca80293
type
Pragmatic Villainy
 The Shawshank Redemption / int_5ca80293
type
Pragmatic Villainy
 The Taking of Pelham One Two Three / int_5ca80293
type
Pragmatic Villainy
 The Ten Commandments / int_5ca80293
type
Pragmatic Villainy
 The Ten Commandments (1956) / int_5ca80293
type
Pragmatic Villainy
 The Witches (1990) / int_5ca80293
type
Pragmatic Villainy
 The Witches (2020) / int_5ca80293
type
Pragmatic Villainy
 This Land Is Mine / int_5ca80293
type
Pragmatic Villainy
 Thor / int_5ca80293
type
Pragmatic Villainy
 Thunder Force (2021) / int_5ca80293
type
Pragmatic Villainy
 Titanic (1997) / int_5ca80293
type
Pragmatic Villainy
 Tombstone / int_5ca80293
type
Pragmatic Villainy
 Trading Places / int_5ca80293
type
Pragmatic Villainy
 Unplanned / int_5ca80293
type
Pragmatic Villainy
 Venom (1981) / int_5ca80293
type
Pragmatic Villainy
 We Are the Night / int_5ca80293
type
Pragmatic Villainy
 Wild River / int_5ca80293
type
Pragmatic Villainy
 Wolf Warrior 2 / int_5ca80293
type
Pragmatic Villainy
 Transformers: Generation 1 (Franchise) / int_5ca80293
type
Pragmatic Villainy
 Stellaris Invicta (Lets Play) / int_5ca80293
type
Pragmatic Villainy
 How to Build a Dungeon: Book of the Demon King / int_5ca80293
type
Pragmatic Villainy
 The Death Mage Who Doesn't Want a Fourth Time / int_5ca80293
type
Pragmatic Villainy
 A Conspiracy of Serpents / int_5ca80293
type
Pragmatic Villainy
 A Fox's Tale / int_5ca80293
type
Pragmatic Villainy
 A Practical Guide to Evil / int_5ca80293
type
Pragmatic Villainy
 A Storm of Swords / int_5ca80293
type
Pragmatic Villainy
 A Valkyrie Rises Over Europe / int_5ca80293
type
Pragmatic Villainy
 Aftermath: Life Debt / int_5ca80293
type
Pragmatic Villainy
 Agent G / int_5ca80293
type
Pragmatic Villainy
 Alexis Carew / int_5ca80293
type
Pragmatic Villainy
 Alpha and Omega / int_5ca80293
type
Pragmatic Villainy
 An Examination of Extra-Universal Systems of Government / int_5ca80293
type
Pragmatic Villainy
 Arcane Ascension / int_5ca80293
type
Pragmatic Villainy
 Artemis Fowl / int_5ca80293
type
Pragmatic Villainy
 Assassin's Pride / int_5ca80293
type
Pragmatic Villainy
 Atar Gull / int_5ca80293
type
Pragmatic Villainy
 Battle for the Wastelands / int_5ca80293
type
Pragmatic Villainy
 Ben Safford Mysteries / int_5ca80293
type
Pragmatic Villainy
 Black Destroyer / int_5ca80293
type
Pragmatic Villainy
 Brave New World / int_5ca80293
type
Pragmatic Villainy
 Bring the Jubilee / int_5ca80293
type
Pragmatic Villainy
 CHERUB Series / int_5ca80293
type
Pragmatic Villainy
 Caliphate / int_5ca80293
type
Pragmatic Villainy
 Carpe Jugulum / int_5ca80293
type
Pragmatic Villainy
 Children of Dune / int_5ca80293
type
Pragmatic Villainy
 Circe / int_5ca80293
type
Pragmatic Villainy
 Clear and Present Danger / int_5ca80293
type
Pragmatic Villainy
 Clue / int_5ca80293
type
Pragmatic Villainy
 Codex Alera / int_5ca80293
type
Pragmatic Villainy
 Confessions of a D-List Supervillain / int_5ca80293
type
Pragmatic Villainy
 Darth Bane / int_5ca80293
type
Pragmatic Villainy
 Darth Plagueis / int_5ca80293
type
Pragmatic Villainy
 Dead Silver / int_5ca80293
type
Pragmatic Villainy
 Discworld / int_5ca80293
type
Pragmatic Villainy
 Distant Star / int_5ca80293
type
Pragmatic Villainy
 Doctrine of Labyrinths / int_5ca80293
type
Pragmatic Villainy
 Dragon Calling / int_5ca80293
type
Pragmatic Villainy
 Elfslayer Chronicles / int_5ca80293
type
Pragmatic Villainy
 Emberverse / int_5ca80293
type
Pragmatic Villainy
 Eternal (End Master) / int_5ca80293
type
Pragmatic Villainy
 Faded Steel Heat / int_5ca80293
type
Pragmatic Villainy
 Fear, Loathing and Gumbo on the Campaign Trail '72 / int_5ca80293
type
Pragmatic Villainy
 Feathertop / int_5ca80293
type
Pragmatic Villainy
 Flashman / int_5ca80293
type
Pragmatic Villainy
 For Want of a Nail / int_5ca80293
type
Pragmatic Villainy
 Halo: The Cole Protocol / int_5ca80293
type
Pragmatic Villainy
 Harry Potter and the Half-Blood Prince / int_5ca80293
type
Pragmatic Villainy
 Holes / int_5ca80293
type
Pragmatic Villainy
 How to Build a Dungeon: Book of the Demon King / int_5ca80293
type
Pragmatic Villainy
 I, Jedi / int_5ca80293
type
Pragmatic Villainy
 Izure Shinwa No Ragnarok / int_5ca80293
type
Pragmatic Villainy
 Jennifer Government / int_5ca80293
type
Pragmatic Villainy
 John Barrington Cowles / int_5ca80293
type
Pragmatic Villainy
 John Carter of Mars / int_5ca80293
type
Pragmatic Villainy
 Kino's Journey / int_5ca80293
type
Pragmatic Villainy
 Leaphorn & Chee / int_5ca80293
type
Pragmatic Villainy
 Legends & Lattes / int_5ca80293
type
Pragmatic Villainy
 Lord of Light / int_5ca80293
type
Pragmatic Villainy
 Lorna Doone / int_5ca80293
type
Pragmatic Villainy
 Lovecraft Country / int_5ca80293
type
Pragmatic Villainy
 Mahabharata / int_5ca80293
type
Pragmatic Villainy
 Malê Rising / int_5ca80293
type
Pragmatic Villainy
 Mattimeo / int_5ca80293
type
Pragmatic Villainy
 Mr. Mercedes / int_5ca80293
type
Pragmatic Villainy
 My Next Life as a Villainess: All Routes Lead to Doom! / int_5ca80293
type
Pragmatic Villainy
 Nantucket Trilogy / int_5ca80293
type
Pragmatic Villainy
 Nero Wolfe / int_5ca80293
type
Pragmatic Villainy
 Night of the Black Horror / int_5ca80293
type
Pragmatic Villainy
 Northwest Front / int_5ca80293
type
Pragmatic Villainy
 Only Villains Do That / int_5ca80293
type
Pragmatic Villainy
 Our Last Crusade or the Rise of a New World / int_5ca80293
type
Pragmatic Villainy
 Overlord (2012) / int_5ca80293
type
Pragmatic Villainy
 Panchatantra / int_5ca80293
type
Pragmatic Villainy
 Parker / int_5ca80293
type
Pragmatic Villainy
 Primary Colors / int_5ca80293
type
Pragmatic Villainy
 Ratman's Notebooks / int_5ca80293
type
Pragmatic Villainy
 Rob Roy / int_5ca80293
type
Pragmatic Villainy
 Rule 34 / int_5ca80293
type
Pragmatic Villainy
 Saikyou Juzoku Tensei / int_5ca80293
type
Pragmatic Villainy
 Sailor Nothing / int_5ca80293
type
Pragmatic Villainy
 Seraph of the End: Guren Ichinose: Catastrophe at Sixteen / int_5ca80293
type
Pragmatic Villainy
 Skylark Series / int_5ca80293
type
Pragmatic Villainy
 So I'm a Spider, So What? / int_5ca80293
type
Pragmatic Villainy
 Stanley Yelnats' Survival Guide to Camp Green Lake / int_5ca80293
type
Pragmatic Villainy
 Star Trek Crossover / int_5ca80293
type
Pragmatic Villainy
 Star Trek: Section 31 - Control / int_5ca80293
type
Pragmatic Villainy
 Star Wars: Ahsoka / int_5ca80293
type
Pragmatic Villainy
 Star Wars: Kenobi / int_5ca80293
type
Pragmatic Villainy
 Star Wars Path Of Deceit / int_5ca80293
type
Pragmatic Villainy
 Star Wars: Tarkin / int_5ca80293
type
Pragmatic Villainy
 Storm Front / int_5ca80293
type
Pragmatic Villainy
 Storm Front (Dresden Files) / int_5ca80293
type
Pragmatic Villainy
 T2 Trilogy / int_5ca80293
type
Pragmatic Villainy
 Tales of the Bounty Hunters / int_5ca80293
type
Pragmatic Villainy
 The Chronicles of Thomas Covenant / int_5ca80293
type
Pragmatic Villainy
 The Dark Tower (2004) / int_5ca80293
type
Pragmatic Villainy
 The Death Mage Who Doesn't Want a Fourth Time / int_5ca80293
type
Pragmatic Villainy
 The Draka / int_5ca80293
type
Pragmatic Villainy
 The Enormous Crocodile / int_5ca80293
type
Pragmatic Villainy
 The Fragility of Bodies / int_5ca80293
type
Pragmatic Villainy
 The Future Eve / int_5ca80293
type
Pragmatic Villainy
 The Great Gatsby / int_5ca80293
type
Pragmatic Villainy
 The Guild of Specialists / int_5ca80293
type
Pragmatic Villainy
 The Help / int_5ca80293
type
Pragmatic Villainy
 The Hobbit / int_5ca80293
type
Pragmatic Villainy
 The Hunger Games / int_5ca80293
type
Pragmatic Villainy
 The Interdependency / int_5ca80293
type
Pragmatic Villainy
 The Invisible Life of Addie LaRue / int_5ca80293
type
Pragmatic Villainy
 The Last Temptation of Christ / int_5ca80293
type
Pragmatic Villainy
 The Legend of Drizzt / int_5ca80293
type
Pragmatic Villainy
 The McGurk Organization / int_5ca80293
type
Pragmatic Villainy
 The Night of Wishes / int_5ca80293
type
Pragmatic Villainy
 The Prince / int_5ca80293
type
Pragmatic Villainy
 The Priory of the Orange Tree / int_5ca80293
type
Pragmatic Villainy
 The Rainmaker / int_5ca80293
type
Pragmatic Villainy
 The Reynard Cycle / int_5ca80293
type
Pragmatic Villainy
 The Running Man / int_5ca80293
type
Pragmatic Villainy
 The Sea Hawk / int_5ca80293
type
Pragmatic Villainy
 The Shadowspawn / int_5ca80293
type
Pragmatic Villainy
 The Store / int_5ca80293
type
Pragmatic Villainy
 The Thrawn Trilogy / int_5ca80293
type
Pragmatic Villainy
 The Three Musketeers / int_5ca80293
type
Pragmatic Villainy
 The Time of Contempt / int_5ca80293
type
Pragmatic Villainy
 The Tome of Bill / int_5ca80293
type
Pragmatic Villainy
 The Valley of Fear / int_5ca80293
type
Pragmatic Villainy
 The Villainess Lives Again / int_5ca80293
type
Pragmatic Villainy
 Thrawn: Alliances / int_5ca80293
type
Pragmatic Villainy
 Thud! / int_5ca80293
type
Pragmatic Villainy
 Tigana / int_5ca80293
type
Pragmatic Villainy
 Tower of Somnus / int_5ca80293
type
Pragmatic Villainy
 Tress of the Emerald Sea / int_5ca80293
type
Pragmatic Villainy
 Two Percent Power / int_5ca80293
type
Pragmatic Villainy
 Under the Yoke / int_5ca80293
type
Pragmatic Villainy
 Villains by Necessity / int_5ca80293
type
Pragmatic Villainy
 Warhammer: Time of Legends / int_5ca80293
type
Pragmatic Villainy
 Wereworld / int_5ca80293
type
Pragmatic Villainy
 What Madness is This? / int_5ca80293
type
Pragmatic Villainy
 Wolf Hall / int_5ca80293
type
Pragmatic Villainy
 Xenos / int_5ca80293
type
Pragmatic Villainy
 Zhirinovsky's Russian Empire / int_5ca80293
type
Pragmatic Villainy
 MAD (Magazine) / int_5ca80293
type
Pragmatic Villainy
 MAD (Magazine) / int_5ca80293
type
Pragmatic Villainy
 EdwardTheFirst
seeAlso
Pragmatic Villainy
 Hitman with a Heart / int_5ca80293
type
Pragmatic Villainy
 SelfishGoodSelfishEvil
seeAlso
Pragmatic Villainy
 Stealth Insult / int_5ca80293
type
Pragmatic Villainy
 TheHomeFront
seeAlso
Pragmatic Villainy
 Assassination Classroom (Manga) / int_5ca80293
type
Pragmatic Villainy
 Beauty and the Beast of Lost Paradise (Manga) / int_5ca80293
type
Pragmatic Villainy
 Beauty and the Beast of Paradise Lost (Manga) / int_5ca80293
type
Pragmatic Villainy
 Death Note (Manga) / int_5ca80293
type
Pragmatic Villainy
 Golgo 13 (Manga) / int_5ca80293
type
Pragmatic Villainy
 Henkyou no Roukishi Bard Loen (Manga) / int_5ca80293
type
Pragmatic Villainy
 Holyland (Manga) / int_5ca80293
type
Pragmatic Villainy
 Insomniacs After School (Manga) / int_5ca80293
type
Pragmatic Villainy
 Jinzou Shoujo (Manga) / int_5ca80293
type
Pragmatic Villainy
 Miss Kuroitsu from the Monster Development Department (Manga) / int_5ca80293
type
Pragmatic Villainy
 Mobile Suit Gundam: The Origin (Manga) / int_5ca80293
type
Pragmatic Villainy
 No Matter How I Look at It, It's You Guys' Fault I'm Not Popular! (Manga) / int_5ca80293
type
Pragmatic Villainy
 Origin (Manga) / int_5ca80293
type
Pragmatic Villainy
 3×3 Eyes (Manga) / int_5ca80293
type
Pragmatic Villainy
 The Promised Neverland (Manga) / int_5ca80293
type
Pragmatic Villainy
 Wanted! (1998) (Manga) / int_5ca80293
type
Pragmatic Villainy
 Stephen Lynch (Music) / int_5ca80293
type
Pragmatic Villainy
 The Great Milenko (Music) / int_5ca80293
type
Pragmatic Villainy
 The Ballad of Anne and Mary (Podcast) / int_5ca80293
type
Pragmatic Villainy
 The Magnus Archives (Podcast) / int_5ca80293
type
Pragmatic Villainy
 Campus Life (Roleplay) / int_5ca80293
type
Pragmatic Villainy
 We Are Our Adventuring Avatars / Role Play / int_5ca80293
type
Pragmatic Villainy
 CDT Adventure (Roleplay) / int_5ca80293
type
Pragmatic Villainy
 The Evermore (Roleplay) / int_5ca80293
type
Pragmatic Villainy
 The Multiverse (Roleplay) / int_5ca80293
type
Pragmatic Villainy
 Victoria Falls (Roleplay) / int_5ca80293
type
Pragmatic Villainy
 WALL•E Forum Roleplay (Roleplay) / int_5ca80293
type
Pragmatic Villainy
 Warrior Cats RPG (Roleplay)
seeAlso
Pragmatic Villainy
 A French Village / int_5ca80293
type
Pragmatic Villainy
 Adam Ruins Everything / int_5ca80293
type
Pragmatic Villainy
 Alfred Hitchcock Presents / int_5ca80293
type
Pragmatic Villainy
 Alien Nation / int_5ca80293
type
Pragmatic Villainy
 'Allo 'Allo! / int_5ca80293
type
Pragmatic Villainy
 American Gothic (1995) / int_5ca80293
type
Pragmatic Villainy
 Banshee / int_5ca80293
type
Pragmatic Villainy
 Batang Quiapo / int_5ca80293
type
Pragmatic Villainy
 Blindspot / int_5ca80293
type
Pragmatic Villainy
 Blue Bloods / int_5ca80293
type
Pragmatic Villainy
 Boardwalk Empire / int_5ca80293
type
Pragmatic Villainy
 Elementary / int_5ca80293
type
Pragmatic Villainy
 Engrenages / int_5ca80293
type
Pragmatic Villainy
 Every Witch Way / int_5ca80293
type
Pragmatic Villainy
 Faerie Tale Theatre / int_5ca80293
type
Pragmatic Villainy
 Fargo: Season Four / int_5ca80293
type
Pragmatic Villainy
 Fool Me Once / int_5ca80293
type
Pragmatic Villainy
 Frontier (2016) / int_5ca80293
type
Pragmatic Villainy
 Heels / int_5ca80293
type
Pragmatic Villainy
 Hellbound (2021) / int_5ca80293
type
Pragmatic Villainy
 His Dark Materials / int_5ca80293
type
Pragmatic Villainy
 Imposters / int_5ca80293
type
Pragmatic Villainy
 Jessica Jones (2015) / int_5ca80293
type
Pragmatic Villainy
 Kamen Rider Wizard / int_5ca80293
type
Pragmatic Villainy
 Law & Order / int_5ca80293
type
Pragmatic Villainy
 Leverage: Redemption / int_5ca80293
type
Pragmatic Villainy
 Lockwood & Co. (2023) / int_5ca80293
type
Pragmatic Villainy
 Luke Cage (2016) / int_5ca80293
type
Pragmatic Villainy
 Malcolm in the Middle / int_5ca80293
type
Pragmatic Villainy
 Mayor of Kingstown / int_5ca80293
type
Pragmatic Villainy
 Merlin (1998) / int_5ca80293
type
Pragmatic Villainy
 Mirai Sentai Timeranger / int_5ca80293
type
Pragmatic Villainy
 Narcos / int_5ca80293
type
Pragmatic Villainy
 Obi-Wan Kenobi / int_5ca80293
type
Pragmatic Villainy
 Oz / int_5ca80293
type
Pragmatic Villainy
 Ozark / int_5ca80293
type
Pragmatic Villainy
 Pam & Tommy / int_5ca80293
type
Pragmatic Villainy
 Part of Me / int_5ca80293
type
Pragmatic Villainy
 Perry Mason (2020) / int_5ca80293
type
Pragmatic Villainy
 Power Rangers Cosmic Fury / int_5ca80293
type
Pragmatic Villainy
 Power Rangers in Space / int_5ca80293
type
Pragmatic Villainy
 Power Rangers Zeo / int_5ca80293
type
Pragmatic Villainy
 Pretty Guardian Sailor Moon / int_5ca80293
type
Pragmatic Villainy
 Servant of the People / int_5ca80293
type
Pragmatic Villainy
 Silicon Valley / int_5ca80293
type
Pragmatic Villainy
 Sons of Anarchy / int_5ca80293
type
Pragmatic Villainy
 Spartacus: Blood and Sand / int_5ca80293
type
Pragmatic Villainy
 Star Trek: Picard / int_5ca80293
type
Pragmatic Villainy
 The Book of Boba Fett / int_5ca80293
type
Pragmatic Villainy
 The Boys (2019) / int_5ca80293
type
Pragmatic Villainy
 The Brothers Sun / int_5ca80293
type
Pragmatic Villainy
 The Dead Zone / int_5ca80293
type
Pragmatic Villainy
 The Dukes of Hazzard / int_5ca80293
type
Pragmatic Villainy
 The Handmaid's Tale / int_5ca80293
type
Pragmatic Villainy
 The Invaders (1967) / int_5ca80293
type
Pragmatic Villainy
 The Man in the High Castle / int_5ca80293
type
Pragmatic Villainy
 The Night Agent / int_5ca80293
type
Pragmatic Villainy
 The Peripheral (2022) / int_5ca80293
type
Pragmatic Villainy
 The Rookie (2018) / int_5ca80293
type
Pragmatic Villainy
 The Sopranos / int_5ca80293
type
Pragmatic Villainy
 The Supersizers Eat / int_5ca80293
type
Pragmatic Villainy
 The Young Pope / int_5ca80293
type
Pragmatic Villainy
 Time (2021) / int_5ca80293
type
Pragmatic Villainy
 24 / int_5ca80293
type
Pragmatic Villainy
 Unbreakable Kimmy Schmidt / int_5ca80293
type
Pragmatic Villainy
 Utopia / int_5ca80293
type
Pragmatic Villainy
 VR Troopers / int_5ca80293
type
Pragmatic Villainy
 Watchmen (2019) / int_5ca80293
type
Pragmatic Villainy
 Who Is Erin Carter? / int_5ca80293
type
Pragmatic Villainy
 Yellowstone / int_5ca80293
type
Pragmatic Villainy
 Aberrant (Tabletop Game) / int_5ca80293
type
Pragmatic Villainy
 Diplomacy (Tabletop Game) / int_5ca80293
type
Pragmatic Villainy
 GURPS Illuminati University (Tabletop Game) / int_5ca80293
type
Pragmatic Villainy
 GURPS Reign of Steel (Tabletop Game) / int_5ca80293
type
Pragmatic Villainy
 Grim Hollow (Tabletop Game) / int_5ca80293
type
Pragmatic Villainy
 Hunter: The Vigil – Dark and Light (Tabletop Game) / int_5ca80293
type
Pragmatic Villainy
 MERCS (Tabletop Game)
seeAlso
Pragmatic Villainy
 Mistborn House War (Tabletop Game) / int_5ca80293
type
Pragmatic Villainy
 Only War (Tabletop Game) / int_5ca80293
type
Pragmatic Villainy
 Pathfinder (Tabletop Game) / int_5ca80293
type
Pragmatic Villainy
 Ptolus (Tabletop Game) / int_5ca80293
type
Pragmatic Villainy
 Rifts (Tabletop Game) / int_5ca80293
type
Pragmatic Villainy
 Root (Tabletop Game) / int_5ca80293
type
Pragmatic Villainy
 Shadowrun (Tabletop Game) / int_5ca80293
type
Pragmatic Villainy
 The Gates of Hell (Tabletop Game) / int_5ca80293
type
Pragmatic Villainy
 Vampire: The Masquerade (Tabletop Game) / int_5ca80293
type
Pragmatic Villainy
 WitchCraft (Tabletop Game) / int_5ca80293
type
Pragmatic Villainy
 Chicago (Theatre) / int_5ca80293
type
Pragmatic Villainy
 Legally Blonde (Theatre) / int_5ca80293
type
Pragmatic Villainy
 Mrs. Hawking (Theatre) / int_5ca80293
type
Pragmatic Villainy
 Much Ado About Nothing (Theatre) / int_5ca80293
type
Pragmatic Villainy
 Ace Combat X: Skies of Deception (Video Game) / int_5ca80293
type
Pragmatic Villainy
 After the End: A Post-Apocalyptic America (Video Game) / int_5ca80293
type
Pragmatic Villainy
 America Rising 2 (Video Game) / int_5ca80293
type
Pragmatic Villainy
 American McGee's Grimm (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Assassin's Creed: Revelations (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Assassin's Creed: Valhalla (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Batman: Arkham Origins (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Battalion Wars (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Black & White (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Bugs Bunny & Taz: Time Busters (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Chained Echoes (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Choice of the Dragon (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Crash Bash (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Crusader Kings (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Crusader Kings II: Game of Thrones Mod (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Cult of the Lamb (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Darkwood (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Dawn of War (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Dead Rising 4 (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Dishonored (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Dungeon Keeper (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Eador (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Emperor: Battle for Dune (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Empire at War (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Evil Genius 2 (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Fallout 2 (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Falskaar (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Fat Princess Adventures (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Final Fantasy VII Remake (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Final Fantasy XII (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Five Nights at Freddy's 4 (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Five Nights at Freddy's: Sister Location (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Freddy Fazbear's Pizzeria Simulator (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Game of Thrones (Telltale) (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Ghost of Tsushima (Video Game) / int_5ca80293
type
Pragmatic Villainy
 God of War Ragnarök (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Halo 2 (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Heavy Rain (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Hitman 2 (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Hitman (2016) (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Hitman 3 (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Idle Champions of the Forgotten Realms (Video Game) / int_5ca80293
type
Pragmatic Villainy
 JOLLY (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Jade Empire (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Kaiserreich: Legacy of the Weltkrieg (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Kingdom Hearts (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Knights of the Old Republic (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Mabinogi (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Mafia III (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Marvel Strike Force (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Megadimension Neptunia VII (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Metro Exodus (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Night in the Woods (Video Game) / int_5ca80293
type
Pragmatic Villainy
 PAYDAY: The Heist (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Pharaoh (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Portal 2 (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Ratchet & Clank (2002) (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Rave Heart (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Ryse: Son of Rome (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Samurai Western (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Shadow the Hedgehog (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Super Robot Wars V (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Tachyon: The Fringe (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Terra Invicta (Video Game) / int_5ca80293
type
Pragmatic Villainy
 The Campaign Trail (Video Game) / int_5ca80293
type
Pragmatic Villainy
 The Council of Hanwell (Video Game) / int_5ca80293
type
Pragmatic Villainy
 The Fabulous Fear Machine (Video Game) / int_5ca80293
type
Pragmatic Villainy
 The Frontier (Video Game) / int_5ca80293
type
Pragmatic Villainy
 The Godfather (Video Game) / int_5ca80293
type
Pragmatic Villainy
 The Inpatient (Video Game) / int_5ca80293
type
Pragmatic Villainy
 The Jedi Masters (Video Game) / int_5ca80293
type
Pragmatic Villainy
 The Last Sovereign (Video Game) / int_5ca80293
type
Pragmatic Villainy
 The Legend of Heroes: Trails from Zero and Trails to Azure (Video Game) / int_5ca80293
type
Pragmatic Villainy
 The Lord of the Rings: Gollum (Video Game) / int_5ca80293
type
Pragmatic Villainy
 The Outlast Trials (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Tomb Raider: Underworld (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Tropico (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Tyranny (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Uncharted (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Underrail (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Vampire: The Masquerade – Redemption (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Victoria: An Empire Under The Sun (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Warcraft (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Wario Land: Super Mario Land 3 (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Wasteland 3 (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Wing Commander: Privateer (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Wolfenstein: The New Order (Video Game) / int_5ca80293
type
Pragmatic Villainy
 World of Assassination Trilogy (Video Game) / int_5ca80293
type
Pragmatic Villainy
 XIII (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Choice of Games / Videogame / int_5ca80293
type
Pragmatic Villainy
 Crossout / Videogame / int_5ca80293
type
Pragmatic Villainy
 EverQuest II / Videogame / int_5ca80293
type
Pragmatic Villainy
 A Little Lily Princess (Visual Novel) / int_5ca80293
type
Pragmatic Villainy
 Apollo Justice: Ace Attorney (Visual Novel) / int_5ca80293
type
Pragmatic Villainy
 Aselia the Eternal - The Spirit of Eternity Sword (Visual Novel) / int_5ca80293
type
Pragmatic Villainy
 Eien no Aselia (Visual Novel) / int_5ca80293
type
Pragmatic Villainy
 Grisaia no Rakuen (Visual Novel) / int_5ca80293
type
Pragmatic Villainy
 Henchman Story (Visual Novel) / int_5ca80293
type
Pragmatic Villainy
 Password (Visual Novel) / int_5ca80293
type
Pragmatic Villainy
 The Devil on G-String (Visual Novel) / int_5ca80293
type
Pragmatic Villainy
 The Eden of Grisaia (Visual Novel) / int_5ca80293
type
Pragmatic Villainy
 Extra Credits (Web Animation) / int_5ca80293
type
Pragmatic Villainy
 50 Ways to Die in Minecraft (Web Animation) / int_5ca80293
type
Pragmatic Villainy
 gen:LOCK (Web Animation) / int_5ca80293
type
Pragmatic Villainy
 HFIL (Web Animation) / int_5ca80293
type
Pragmatic Villainy
 How It Should Have Ended (Web Animation) / int_5ca80293
type
Pragmatic Villainy
 Hunter: The Parenting (Web Animation) / int_5ca80293
type
Pragmatic Villainy
 Legendary & Mythical Pokémon Battle Royale (Web Animation) / int_5ca80293
type
Pragmatic Villainy
 Mashed (Web Animation) / int_5ca80293
type
Pragmatic Villainy
 Unclassified Encounter (Web Animation) / int_5ca80293
type
Pragmatic Villainy
 Hitler Rants (Web Video) / int_5ca80293
type
Pragmatic Villainy
 Joueur du Grenier (Web Video) / int_5ca80293
type
Pragmatic Villainy
 Legendy Polskie (Web Video) / int_5ca80293
type
Pragmatic Villainy
 Masako X - Dragon Ball What-If (Web Video) / int_5ca80293
type
Pragmatic Villainy
 Naruto: The Abridged Series (Web Video) / int_5ca80293
type
Pragmatic Villainy
 Paraltos (Web Video) / int_5ca80293
type
Pragmatic Villainy
 Seattle By Night (Web Video) / int_5ca80293
type
Pragmatic Villainy
 Solid jj (Web Video) / int_5ca80293
type
Pragmatic Villainy
 Stellaris Invicta (Web Video) / int_5ca80293
type
Pragmatic Villainy
 UA:LA (Web Video) / int_5ca80293
type
Pragmatic Villainy
 Aisopos (Webcomic) / int_5ca80293
type
Pragmatic Villainy
 Dad Villain AU (Webcomic) / int_5ca80293
type
Pragmatic Villainy
 Darken (Webcomic) / int_5ca80293
type
Pragmatic Villainy
 Drowtales (Webcomic) / int_5ca80293
type
Pragmatic Villainy
 Jupiter-Men (Webcomic) / int_5ca80293
type
Pragmatic Villainy
 Poppy O'Possum (Webcomic) / int_5ca80293
type
Pragmatic Villainy
 Project Blackfire (Webcomic) / int_5ca80293
type
Pragmatic Villainy
 Selkie (Webcomic) / int_5ca80293
type
Pragmatic Villainy
 Semi-Auto Semla (Webcomic) / int_5ca80293
type
Pragmatic Villainy
 Sinfest (Webcomic) / int_5ca80293
type
Pragmatic Villainy
 Sluggy Freelance (Webcomic) / int_5ca80293
type
Pragmatic Villainy
 Subnormality (Webcomic) / int_5ca80293
type
Pragmatic Villainy
 Sweet Home (Webcomic) / int_5ca80293
type
Pragmatic Villainy
 Sweet Home (2017) (Webcomic) / int_5ca80293
type
Pragmatic Villainy
 The Gamer (Webcomic) / int_5ca80293
type
Pragmatic Villainy
 The Non-Adventures of Wonderella (Webcomic) / int_5ca80293
type
Pragmatic Villainy
 Tower of God (Webcomic) / int_5ca80293
type
Pragmatic Villainy
 Unsounded (Webcomic) / int_5ca80293
type
Pragmatic Villainy
 xkcd (Webcomic) / int_5ca80293
type
Pragmatic Villainy
 Aladdin: The Return of Jafar / int_5ca80293
type
Pragmatic Villainy
 An American Tail / int_5ca80293
type
Pragmatic Villainy
 Angels of Death: Origins / int_5ca80293
type
Pragmatic Villainy
 Barbie and the Magic of Pegasus / int_5ca80293
type
Pragmatic Villainy
 Barbie of Swan Lake / int_5ca80293
type
Pragmatic Villainy
 Batman: Assault on Arkham / int_5ca80293
type
Pragmatic Villainy
 Beavis and Butt-Head Do America / int_5ca80293
type
Pragmatic Villainy
 Beowulf (2007) / int_5ca80293
type
Pragmatic Villainy
 Blue Eye Samurai / int_5ca80293
type
Pragmatic Villainy
 Castlevania (2017) / int_5ca80293
type
Pragmatic Villainy
 Catwoman: Hunted / int_5ca80293
type
Pragmatic Villainy
 Chicken Little (1943) / int_5ca80293
type
Pragmatic Villainy
 Conan and the Young Warriors / int_5ca80293
type
Pragmatic Villainy
 Costume Quest (2019) / int_5ca80293
type
Pragmatic Villainy
 Devil May Hare / int_5ca80293
type
Pragmatic Villainy
 DuckTales (2017) / int_5ca80293
type
Pragmatic Villainy
 Extreme Dinosaurs / int_5ca80293
type
Pragmatic Villainy
 Guardians of the Galaxy (2015) / int_5ca80293
type
Pragmatic Villainy
 Harley Quinn (2019) / int_5ca80293
type
Pragmatic Villainy
 He-Man and the Masters of the Universe (2002) / int_5ca80293
type
Pragmatic Villainy
 Hercules: The Animated Series / int_5ca80293
type
Pragmatic Villainy
 Jem / int_5ca80293
type
Pragmatic Villainy
 Johnny Test / int_5ca80293
type
Pragmatic Villainy
 Jonny Quest vs. the Cyber Insects / int_5ca80293
type
Pragmatic Villainy
 Jurassic World: Camp Cretaceous / int_5ca80293
type
Pragmatic Villainy
 Justice League Action / int_5ca80293
type
Pragmatic Villainy
 LEGO Star Wars: Terrifying Tales / int_5ca80293
type
Pragmatic Villainy
 League of Super Evil / int_5ca80293
type
Pragmatic Villainy
 Max Steel (2013) / int_5ca80293
type
Pragmatic Villainy
 Mega Man: Fully Charged / int_5ca80293
type
Pragmatic Villainy
 My Dad the Bounty Hunter / int_5ca80293
type
Pragmatic Villainy
 My Giant Friend / int_5ca80293
type
Pragmatic Villainy
 My Little Pony TV Specials / int_5ca80293
type
Pragmatic Villainy
 Operation: Z.E.R.O. / int_5ca80293
type
Pragmatic Villainy
 Ratatouille / int_5ca80293
type
Pragmatic Villainy
 Robin Hood (1973) / int_5ca80293
type
Pragmatic Villainy
 Rocket Robin Hood / int_5ca80293
type
Pragmatic Villainy
 Rugrats (2021) / int_5ca80293
type
Pragmatic Villainy
 She-Ra: Princess of Power / int_5ca80293
type
Pragmatic Villainy
 Shrek / int_5ca80293
type
Pragmatic Villainy
 Shrek / int_5ca80293
type
Pragmatic Villainy
 Star Wars: Clone Wars / int_5ca80293
type
Pragmatic Villainy
 Superman: The Animated Series / int_5ca80293
type
Pragmatic Villainy
 Sylvester the Cat and Tweety Bird / int_5ca80293
type
Pragmatic Villainy
 The Bad Guys: A Very Bad Holiday / int_5ca80293
type
Pragmatic Villainy
 The Batman / int_5ca80293
type
Pragmatic Villainy
 The Batman vs. Dracula / int_5ca80293
type
Pragmatic Villainy
 The Christmas Tree / int_5ca80293
type
Pragmatic Villainy
 The Dreamstone / int_5ca80293
type
Pragmatic Villainy
 The Land Before Time VII: The Stone of Cold Fire / int_5ca80293
type
Pragmatic Villainy
 The Legend of Calamity Jane / int_5ca80293
type
Pragmatic Villainy
 The New Adventures of He-Man / int_5ca80293
type
Pragmatic Villainy
 The Swan Princess / int_5ca80293
type
Pragmatic Villainy
 Top Cat: The Movie / int_5ca80293
type
Pragmatic Villainy
 Transformers: War for Cybertron Trilogy / int_5ca80293
type
Pragmatic Villainy
 Trollhunters / int_5ca80293
type
Pragmatic Villainy
 Up / int_5ca80293
type
Pragmatic Villainy
 Wacky Races (2017) / int_5ca80293
type
Pragmatic Villainy
 Yogi Bear and the Magical Flight of the Spruce Goose / int_5ca80293
type
Pragmatic Villainy
 Aces & Eights (Wrestling) / int_5ca80293
type
Pragmatic Villainy
 Aces & Eights (Wrestlers) (Wrestling) / int_5ca80293
type
Pragmatic Villainy
 Devil Hunter Yohko / int_5ca80293
type
Pragmatic Villainy
 Pokémon: Mewtwo Returns / int_5ca80293
type
Pragmatic Villainy
 Secret Invasion (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 Thunderbolts (Comic Book) / int_5ca80293
type
Pragmatic Villainy
 Hope for the Heartless (Fanfic) / int_5ca80293
type
Pragmatic Villainy
 The First Law / int_5ca80293
type
Pragmatic Villainy
 pragmaticvillainy
sameAs
Pragmatic Villainy
 Nikita / int_5ca80293
type
Pragmatic Villainy