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Primordial Chaos

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In many mythologies, there exists a time before time, where the world had not yet been made. All that existed was simply Chaos (usually), and from here the gods/primordial entities would form, and shape the world as they saw fit. In other cases, there was nothing at all, and in others still, it was someplace indescribable by mortal words. It may still exist in some form, either as a (strange) part of the reality in question, or as a connected but separate reality.
Eldritch Abominations like to call this place home. It occasionally has an Anthropomorphic Personification, or may be sentient itself, in which case see God of Chaos. It's also nearly always part of a Creation Myth.
The Cosmic Egg may have resided in it. See also Chaos Is Evil and The Dark Times.
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DBTropes
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Adventure Time: In "Gold Stars", the Lich claims that long ago, the universe was an amalgam of Eldritch Abominations.
If you look closely at the scene with the monsters you’ll notice Orgalorg among them. This means the Breaker of worlds aka: Gunther, is one of the last remnants of that time.
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In Guild Wars 2: End of Dragons, it's revealed that the world began as a shapeless Void of unchecked magical energy until the Mother Dragon Soo-Won emerged, split the Void into the six aspects of magic, and in turn created the five other Elder Dragons to each regulate one alongside her, giving stability and shape to the world of Tyria as we know it. With the death of the Elder Dragons, the magics begin to meld back together, and when Soo-Won loses control, it re-emerges as the Dragonvoid, an entity hostile to all life that seeks to return all of existence to the nothingness it came from.
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The Silmarillion starts this way. God (Eru) creates classes of angels (Ainur), then shows them His grand design (through having them sing), and sends them out into the void to create it for Him.
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Inverted in Dark Souls; The Age of Ancients was a time when the world was unformed, shrouded by fog, and completely unmoving and static. A land of gray crags, Archtrees and Everlasting Dragons. There was no color but grey, no death or life to go with it, and no cold or warmth. Then the First Flame appeared, and with it came the concept of disparity: hot and cold, life and death, light and dark. In other words, the world was originally still and unmoving, until Chaos was introduced into it.
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Nobilis:
The land of the Excrucians (simply known as the Lands Beyond Creation) sometimes plays this role, and the Strategists seem to believe existence was in some way stolen from or is a blasphemy against this void, hence their ability to obliterate all kinds of things.
Chuubo's Marvelous Wish-Granting Engine (being a Nobilis spin-off) has a more straightforward example in the Outside. After the sun was killed and brought to the Lands Beyond Creation, there was a metaphysical metamorphosis that turned it from a Void Between the Worlds to this trope.
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Cthulhu Mythos: Azathoth is described as this. As Lovecraft wrote: "the ancient legends of Ultimate Chaos, at whose center sprawls the blind idiot god Azathoth, Lord of All Things, encircled by his flopping horde of mindless and amorphous dancers, and lulled by the thin monotonous piping of a demonic flute held in nameless paws." Ramsey Campbell makes Azathoth an inversion: as it wasn't always ultimate chaos. It became that way when it lost its intellect.
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The world(s) in which Runemarks and The Gospel of Loki take place began with only Order and Chaos.
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John Milton's take on the Christian creation in Paradise Lost has "Chaos and Old Night" described as "the womb of nature and perhaps her grave." Satan has to cross this territory to get to Earth from Hell and it's an arduous journey even for him.
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Supernatural:
The Season 10 finale has Death reveal that before God created the universe, there wasn't nothing; instead there was the Darkness, an amoral force of destruction. God and His archangels waged war on it, eventually sealing it away and creating the Mark of Cain to serve as the lock and key for this seal, though this had the side effect of the Mark becoming The Corruption for anyone who bore it. Freeing Dean from the Mark destroys it, unleashing the Darkness onto the world. Slightly retconed as Season 11 goes by, as we learn that the Darkness didn't exist before God, she/it is God's equal and opposite and came into existence alongside Him. As for being "amoral force of destruction", that's simply part of their nature — what God creates, the Darkness must destroy. That's why He had to seal her away before He could make reality as we know it.
A better example of this trope would be introduced in Season 13, with the revelation of the Empty, which is the actual primal void which existed before creation, before even God and the Darkness. And it still exists outside the universe, being where the souls of dead angels and demons go, to sleep dreamlessly for eternity. Oh, and it's sentient.
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Elden Ring makes certain references of a Crucible, a form of proto-Erdtree that is the origin of all life in the Lands Between. Its blessings came in the form of wings, horns, tails, and other extremities. However, as civilization advanced, the Greater Will expanded in power, and the conquests of Marika's demigods rose in power, these signs of blessing were later viewed as curses. The Misbegotten were slaughtered and enslaved by humans, causing them to retaliate with extreme prejudice after the Shattering. Another group, the Omens, were shunned because their "corruption" prevented their souls from being reborn into the Erdtree, and persecuted by Omenkillers. However, there are some hints that at one point the Crucible was respected and revered by a select few; the Crubible Knights served the first Elden Lord Godfrey, and are able to morph body parts to grow temporary wings and tails for combat.
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In the Great Wheel cosmology, the original cosmology developed for D&D and popularized by Planescape, this is the basic motif of the Plane of Limbo. It's a swirling vortex of rainbow-colored, ephemeral "protomatter" with the consistency of soup, which can temporarily be stabilized into physical matter by the thoughts and wills of sapient creatures. From a meta-perspective, its primary role in the cosmology is serving as the platonic embodiment of Chaotic Neutral, and it's largely self-confined.
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In Thor: The Dark World: The Dark Elves are reimagined as an extremely ancient race originating from the primordial void, who seek to return the universe to darkness. They tried using the Aether ( actually the Reality Stone) to do so, but were defeated by the Asgardians. 5,000 years later, they've returned to try again.
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Exalted has the Wyld, the infinite realm of possibility, change, chaos and unreality in which the Primordials built Creation, the main world of the setting. The Wyld still exists around Creation and periodically tries to eat it, so the world must be actively maintained and protected from this chaos. It's also home to The Fair Folk.
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Knull — the god of the symbiotes — is another Anthropomorphic Personification of the primordial void that existed before the universe began.
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Futari wa Pretty Cure Splash★Star: The true Big Bad, Gooyan, lived in the Primordial Chaos long before the Big Bang that created the universe. The reason he wants to destroy the universe is because he thinks life is too noisy and he wants to return to peaceful nothingness.
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Slayers has the Sea of Chaos, from which the four worlds arose at the beginning of time.
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In Steven Brust's To Reign in Hell, Yaweh and the Angels are fighting to save Heaven from incursions of the formless, chaotic, destructive Cacoastrum from which they all originally sprang.
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Pathfinder: The Maelstrom, the Outer Plane that embodies the concept of pure chaos untainted by morality or malice, is a vast, churning sea of possibility and creation, where form and matter are eternally emerging, changing and subsuming back into the formlessness. It's believed to be one of the first two planes to have come into existence — it's unclear whether it or the Chaotic Evil Abyss came first — and it gave birth to the other planes, which first emerged as random products of its infinite creative potential. It still serves a major role in maintaining the health of the multiverse, as it constantly erodes away at the edges of the other Outer Planes, breaking them down into unshaped quintessence that is eventually drained away through the Maelstrom and into the Positive Energy Plane, where it matures into new souls that are then incarnated, live lives, and migrate to the Outer Planes once more.
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Dungeons & Dragons has a somewhat complicated relationship with this trope.
In the Great Wheel cosmology, the original cosmology developed for D&D and popularized by Planescape, this is the basic motif of the Plane of Limbo. It's a swirling vortex of rainbow-colored, ephemeral "protomatter" with the consistency of soup, which can temporarily be stabilized into physical matter by the thoughts and wills of sapient creatures. From a meta-perspective, its primary role in the cosmology is serving as the platonic embodiment of Chaotic Neutral, and it's largely self-confined.
The demonologist Tulket nor Ahm instead insisted that the Abyss, the plane that embodies Chaotic Evil, is the primordial chaos the gods imposed order upon to shape creation. The plane's native demons — and likely the Abyss itself — greatly resent the gods for "corrupting" the purity of their chaos, and seek to tear down creation and bring the multiverse back to its original state.
Also in the Great Wheel, the Ethereal Plane has aspects of the Primordial Chaos in that it's the plane most associated with untapped potential. This is why demiplanes, miniature bubbles of reality that can eventually blossom into full-fledged planets or even dimensions, are found and created here.
In the World Axis cosmology, created for and unique to Dungeons & Dragons 4th Edition, the plane known as the Elemental Chaos is one of the two meta-planes that created reality, the other being the Astral Sea. Essentially a conglomeration of Limbo and the more strictly defined Elemental Planes of the Great Wheel, the Elemental Chaos is an ever-shifting morass of elemental energies and matter, where elemental matter doesn't follow the same "rules" it does in the mortal world — earth that floats or has the consistency of water, fire that freezes, lightning that is solid to the touch, rivers that float freely through the air, etc. The mortal world and its Dark World reflections were originally part of the Elemental Chaos, created when the Primordials decided to take portions of the Chaos and shape it into the shape of worlds for their own amusement; then the gods came down from the Astral Sea and gave permanency to the world, which created the conditions where life could flourish, but also triggered the apocalyptic Dawn War between Primordials and Gods.
Dungeons & Dragons 5th Edition has both Limbo and the Elemental Chaos, although the latter's role is downplayed to simply a barrier realm where the elemental planes "meet" that also separates them from the alignment-based "Outer Planes" beyond.
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Chuubo's Marvelous Wish-Granting Engine (being a Nobilis spin-off) has a more straightforward example in the Outside. After the sun was killed and brought to the Lands Beyond Creation, there was a metaphysical metamorphosis that turned it from a Void Between the Worlds to this trope.
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In Demon Knight: Brayker explains that the universe was like this before God showed up and managed to partially keep the forces of evil at bay to create life as we know it, and the main conflict of the film stems from keeping the last key away from the demonic Collector or else everything will revert into that hellish chaos.
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In the Young Wizards series there is Eternity, the place outside of time where the Powers That Be dwelled before they created the universes. The most powerful of the Powers still exist mainly in Eternity, projecting mere fragments of themselves into the universes to interact with things that exists inside of time.
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Pro Pinball: Timeshock! has the Dawn of Time, where the player must travel to in order to stop a wave of anti-time from destroying creation.
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The Garden of Sinners (and the Nasuverse at large) refers to the primordial chaos as "the Void" — the absence of anything and the origin of everything. Its exact involvement in the plot is highly complex but to oversimplify it, the protagonist Shiki Ryougi's body is, in fact, a physical manifestation of the Void, which is the origin of her unusual powers. In fact, the book's original Japanese title Kara no Kyoukai can be translated as "boundary of emptiness/void", referring to the essence of the primordial Void being bound within the physical form of Shiki's body.
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In The Elder Scrolls series' most prominent Creation Myth, the early universe was a great "Void" in which Anu and Padomay, the anthropomorphized primordial forces of "stasis/order/light" and "change/chaos/darkness" respectively, had their interplay which led to "creation". This interplay created Nir, "creation". Nir loved Anu, which Padomay hated. Padomay killed Nir and the 12 worlds she gave birth to. Anu wounded Padomay, presuming him dead. Anu salvaged the pieces of the 12 world to create one world: Nirn. Padomay returned and wounded Anu, seeking to destroy Nirn. Anu then pulled Padomay and himself outside of time, ending Padomay's threat to creation "forever". From the intermingling of their spilled blood came the "et'Ada", or "original spirits", who would go on to become either the Aedra or the Daedra depending on their actions during the creation of Mundus, the mortal realm. (Some myths state that the Aedra come from the mixed blood of Anu and Padomay, while the Daedra come purely from the blood of Padomay). Slain Daedra are said to return to the Void on death, where they coalesce (thanks to retaining their Complete Immortality). However, it said that they fear this place, and find the process humiliating.
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The Bible:
The Book of Genesis says that in the beginning, the Earth was formless, empty, and covered in darkness. Interestingly, a sea still seemed to exist, as it mentions how the spirit of God moved over waters before any creation had taken place. Anthropologists have suggested that nothing spoke "chaos" as well to a tribe of desert nomads as a raging sea. Of course, you can't do it quite as well as the Good Book itself:
Contrary to many Creation Myths that feature a Chaos, God existed before it and all other things. Meaning God created the world and it became chaotic or God created the world and it was chaotic from the start. Interestingly, Heaven is implied to be before this universe, and it has many strange creatures that are holy and good however, and can operate by laws that are foreign to this universe.
God's monologue in the Book of Job ends with two chapters where He describes the chaos and disorder of the universe as monsters known as the Behemoth and the Leviathan. He describes their vastness and power in great detail while asking who else but the Lord can tame such horrible beasts who laugh at spears of men and strike fear into the gods just by rising up.
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Legend of the Five Rings: One of the villains, responsible for "real" ninjas, is this — leftovers of the primal darkness, which hate being forced into shape and so would like to undo all creation. The ninja powers of its servants comes from them being "unnamed" — they don't have true names and as such aren't set in reality, so their shape is a matter of whim. It is generally known as "the Lying Darkness", and it was defeated when it was magically named "Akodo", forcing a shape on it and rendering it vulnerable. Only a handful of its ninja survived, ones given "temporary" names to allow them to infiltrate human society and thus not affected by the naming.
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The Legend of Zelda: Ocarina of Time: "Three golden goddesses descended upon the chaos that was Hyrule..."
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In the World Axis cosmology, created for and unique to Dungeons & Dragons 4th Edition, the plane known as the Elemental Chaos is one of the two meta-planes that created reality, the other being the Astral Sea. Essentially a conglomeration of Limbo and the more strictly defined Elemental Planes of the Great Wheel, the Elemental Chaos is an ever-shifting morass of elemental energies and matter, where elemental matter doesn't follow the same "rules" it does in the mortal world — earth that floats or has the consistency of water, fire that freezes, lightning that is solid to the touch, rivers that float freely through the air, etc. The mortal world and its Dark World reflections were originally part of the Elemental Chaos, created when the Primordials decided to take portions of the Chaos and shape it into the shape of worlds for their own amusement; then the gods came down from the Astral Sea and gave permanency to the world, which created the conditions where life could flourish, but also triggered the apocalyptic Dawn War between Primordials and Gods.
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During Blackest Night, the origin of the Green Lantern villain Nekron is given: it turns out he is a "defense mechanism" created by the Primordial Chaos to fight back against light and life. You see, the universe rightfully belonged to the Darkness; the Presence invaded when He created the Entity, which in turn created life. Whether this Darkness is the same being as the Swamp Thing character (covered below) is anyone's guess, but given Geoff Johns' apparent fondness for Alan Moore stories about Eldritch Abominations, it wouldn't be surprising.
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God's monologue in the Book of Job ends with two chapters where He describes the chaos and disorder of the universe as monsters known as the Behemoth and the Leviathan. He describes their vastness and power in great detail while asking who else but the Lord can tame such horrible beasts who laugh at spears of men and strike fear into the gods just by rising up.
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A Batalha do Apocalipse: Tehom was the embodiment of the primordial chaos and darkness, who existed alongside with Yahweh in the timeless, space-less Proto-Universe and opposed Yahweh's order and light.
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Primordial Chaos
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Dungeons & Dragons 5th Edition has both Limbo and the Elemental Chaos, although the latter's role is downplayed to simply a barrier realm where the elemental planes "meet" that also separates them from the alignment-based "Outer Planes" beyond.
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Primordial Chaos
 Primordial Chaos / int_cd1550c5
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The Dark Tower has the Prim, which will return if the Tower falls.
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 Primordial Chaos / int_d5164c46
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Primordial Chaos
 Primordial Chaos / int_d5164c46
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Chaos is a person in Hades, and they (yes, they) govern a realm also known as Chaos. For a blood price, Zagreus can enter this strange dimension, where there are three attractions on offer: an endless void, boons that inflict negative effects on you, and... new fish to catch. Maybe the fishing minigame really has been around since the beginning of time.
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 Primordial Chaos / int_d7fc4e29
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Primordial Chaos
 Primordial Chaos / int_d7fc4e29
comment
Similar to the Darkness is Night from The Sandman: Overture, the Anthropomorphic Personification of the eternal night preceding the Big Bang. She is the estranged wife of Time and mother of the Seven Endless.
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 The Sandman: Overture (Comic Book)
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Primordial Chaos
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The Book of Genesis says that in the beginning, the Earth was formless, empty, and covered in darkness. Interestingly, a sea still seemed to exist, as it mentions how the spirit of God moved over waters before any creation had taken place. Anthropologists have suggested that nothing spoke "chaos" as well to a tribe of desert nomads as a raging sea. Of course, you can't do it quite as well as the Good Book itself:
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 Primordial Chaos / int_e6758d93
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Primordial Chaos
 Primordial Chaos / int_e6758d93
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Scion: Hundun, the Titan of Chaos, is Chaos, unthinking and unknowable. It couldn't be imprisoned along with the other Titans, for to imprison something requires that you be able to define it. Hundun cannot be defined. Entering it causes you to face a swirling, shifting hell of unreality, which you must fix into place with your thoughts if you want any hope of survival.
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The following is a list of statements referring to the current page from other pages.

 Primordial Chaos
processingCategory2
Cosmic Entity
 Primordial Chaos
processingCategory2
Older Than Dirt
 Primordial Chaos
processingCategory2
Speculative Fiction Tropes
 The Kidnapping Of The Sun And The Moon (Animation) / int_a8784482
type
Primordial Chaos
 ElementalsofHarmony
seeAlso
Primordial Chaos
 Pokémon Mystery Dungeon: Guiding Light (Fanfic) / int_a8784482
type
Primordial Chaos
 The Fury of a Shattered Mirror (Fanfic) / int_a8784482
type
Primordial Chaos
 The Lost Element (Fanfic) / int_a8784482
type
Primordial Chaos
 Demon Knight / int_a8784482
type
Primordial Chaos
 Slayers / int_a8784482
type
Primordial Chaos
 Endo and Kobayashi Live! / int_a8784482
type
Primordial Chaos
 Inheritance Trilogy / int_a8784482
type
Primordial Chaos
 Keys to the Kingdom / int_a8784482
type
Primordial Chaos
 Paradise Lost / int_a8784482
type
Primordial Chaos
 Slayers / int_a8784482
type
Primordial Chaos
 Thief of Time / int_a8784482
type
Primordial Chaos
 Young Wizards / int_a8784482
type
Primordial Chaos
 Sound Horizon (Music) / int_a8784482
type
Primordial Chaos
 Friends at the Table (Podcast) / int_a8784482
type
Primordial Chaos
 Chuubo's Marvelous Wish-Granting Engine (Tabletop Game) / int_a8784482
type
Primordial Chaos
 Legend of the Five Rings (Tabletop Game) / int_a8784482
type
Primordial Chaos
 Baba is You (Video Game) / int_a8784482
type
Primordial Chaos
 Elsword (Video Game) / int_a8784482
type
Primordial Chaos
 Final Fantasy V (Video Game) / int_a8784482
type
Primordial Chaos
 Hades (Video Game) / int_a8784482
type
Primordial Chaos
 Pro Pinball: Timeshock! (Video Game) / int_a8784482
type
Primordial Chaos
 The Legend of Zelda: Ocarina of Time / Videogame / int_a8784482
type
Primordial Chaos
 Satellite City (Web Video) / int_a8784482
type
Primordial Chaos
 Blackest Night (Comic Book) / int_a8784482
type
Primordial Chaos
 Swamp Thing (Comic Book) / int_a8784482
type
Primordial Chaos