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Progressive Instrumentation

 Progressive Instrumentation
type
FeatureClass
 Progressive Instrumentation
label
Progressive Instrumentation
 Progressive Instrumentation
page
ProgressiveInstrumentation
 Progressive Instrumentation
comment
These are songs or themes which start with one instrument, and then the rest of the instruments appear up to two at a time. The voice may appear (or not) at any point of the song in question, either at the beginning, in the middle, or as the last instrument.
For example, in a four-piece ensemble composed of guitar, bass, drums and keyboard, you may have the drums play a beat, then the bass joining in order to shape the song, then the keyboards to add ambience to it, and finally the guitar joins in for the full explosion before the lyrics start.
This is a common happening in live performances, where each musician is introduced with their respective instrument by the main singer, then the singer himself is introduced by another singer, usually one that plays an instrument.
Compare Variable Mix, where the music in a game gradually evolves based on what's happening in the game. Also compare Big Rock Ending, where every instrument ends the song in a big note, disappearing one at a time. May be part of an Evolving Title Screen. Not to be confused with Explosive Instrumentation, which is a very different trope. Also not to be confused with Progressive Rock, which is a genre and carries much different connotations, though this trope can be included with it every now and then.
 Progressive Instrumentation
fetched
2024-03-22T03:02:43Z
 Progressive Instrumentation
parsed
2024-03-22T03:02:43Z
 Progressive Instrumentation
processingComment
Dropped link to AlterBridge: Not an Item - IGNORE
 Progressive Instrumentation
processingComment
Dropped link to Bauhaus: Not an Item - IGNORE
 Progressive Instrumentation
processingComment
Dropped link to CartoonBomb: Not an Item - FEATURE
 Progressive Instrumentation
processingComment
Dropped link to DeathCabForCutie: Not an Item - IGNORE
 Progressive Instrumentation
processingComment
Dropped link to DireStraits: Not an Item - IGNORE
 Progressive Instrumentation
processingComment
Dropped link to DiscOneFinalBoss: Not an Item - FEATURE
 Progressive Instrumentation
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Dropped link to FakeBand: Not an Item - FEATURE
 Progressive Instrumentation
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Dropped link to IggyPop: Not an Item - IGNORE
 Progressive Instrumentation
processingComment
Dropped link to Inverted: Not an Item - UNKNOWN
 Progressive Instrumentation
processingComment
Dropped link to KidRock: Not an Item - IGNORE
 Progressive Instrumentation
processingComment
Dropped link to LedZeppelin: Not an Item - IGNORE
 Progressive Instrumentation
processingComment
Dropped link to LimpBizkit: Not an Item - IGNORE
 Progressive Instrumentation
processingComment
Dropped link to MauriceRavel: Not an Item - IGNORE
 Progressive Instrumentation
processingComment
Dropped link to NineInchNails: Not an Item - IGNORE
 Progressive Instrumentation
processingComment
Dropped link to Orbital: Not an Item - IGNORE
 Progressive Instrumentation
processingComment
Dropped link to PetShopBoys: Not an Item - IGNORE
 Progressive Instrumentation
processingComment
Dropped link to TalkingHeads: Not an Item - IGNORE
 Progressive Instrumentation
processingComment
Dropped link to TheBeachBoys: Not an Item - IGNORE
 Progressive Instrumentation
processingComment
Dropped link to TheDoors: Not an Item - IGNORE
 Progressive Instrumentation
processingComment
Dropped link to TheStrokes: Not an Item - IGNORE
 Progressive Instrumentation
processingComment
Dropped link to WhamEpisode: Not an Item - FEATURE
 Progressive Instrumentation
processingComment
Dropped link to chiptune: Not an Item - FEATURE
 Progressive Instrumentation
processingComment
Dropped link to renaissancemusic: Not an Item - FEATURE
 Progressive Instrumentation
processingUnknown
Inverted
 Progressive Instrumentation
isPartOf
DBTropes
 Progressive Instrumentation / int_10156c38
type
Progressive Instrumentation
 Progressive Instrumentation / int_10156c38
comment
Wii Play: In the Tanks minigame, the background music gradually gains instruments as the player progresses further.
 Progressive Instrumentation / int_10156c38
featureApplicability
1.0
 Progressive Instrumentation / int_10156c38
featureConfidence
1.0
 Wii Play (Video Game)
hasFeature
Progressive Instrumentation / int_10156c38
 Progressive Instrumentation / int_110dcdca
type
Progressive Instrumentation
 Progressive Instrumentation / int_110dcdca
comment
The Legend of Zelda: A Link Between Worlds: The theme of Lorule Castle changes a little each time Link defeats a boss or miniboss (and thus weakens the seal of the gate leading to the throne room), transitioning gradually from what looks like the reverse version of Hyrule Castle to Ganon's Leitmotif.
 Progressive Instrumentation / int_110dcdca
featureApplicability
1.0
 Progressive Instrumentation / int_110dcdca
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Progressive Instrumentation / int_110dcdca
 Progressive Instrumentation / int_21dc2931
type
Progressive Instrumentation
 Progressive Instrumentation / int_21dc2931
comment
The Bonzo Dog Band's "The Intro and the Outro" is three minutes of lampshading this, endlessly introducing one ridiculous instrument after another.
 Progressive Instrumentation / int_21dc2931
featureApplicability
1.0
 Progressive Instrumentation / int_21dc2931
featureConfidence
1.0
 The Bonzo Dog Band (Music)
hasFeature
Progressive Instrumentation / int_21dc2931
 Progressive Instrumentation / int_223c2a48
type
Progressive Instrumentation
 Progressive Instrumentation / int_223c2a48
comment
The Legend of Zelda: Breath of the Wild: Each Divine Beast has its own introductory theme as you enter it for the first time, which changes completely the moment Link activates the Beast's first terminal. From then on each terminal activated gradually adds a new layer to the lingering dungeon theme until all five terminals are activated, and from then the song's tempo is bumped up to increase the tension before entering the boss room.
 Progressive Instrumentation / int_223c2a48
featureApplicability
1.0
 Progressive Instrumentation / int_223c2a48
featureConfidence
1.0
 The Legend of Zelda: Breath of the Wild (Video Game)
hasFeature
Progressive Instrumentation / int_223c2a48
 Progressive Instrumentation / int_2bf7b782
type
Progressive Instrumentation
 Progressive Instrumentation / int_2bf7b782
comment
Sly and the Family Stone has each performer introduce his own instrument in "Dance to the Music."
 Progressive Instrumentation / int_2bf7b782
featureApplicability
1.0
 Progressive Instrumentation / int_2bf7b782
featureConfidence
1.0
 Sly and the Family Stone (Music)
hasFeature
Progressive Instrumentation / int_2bf7b782
 Progressive Instrumentation / int_2d940749
type
Progressive Instrumentation
 Progressive Instrumentation / int_2d940749
comment
In beatmania IIDX games from beatmania IIDX 20 tricoro until beatmania IIDX 30 RESIDENT, when you start the game and go to the log-in screen, you're presented with a relatively mellow menu theme that adds more instruments upon getting to the mode select menu, and finally mixes the remaining instruments in when you get to the song select.
 Progressive Instrumentation / int_2d940749
featureApplicability
1.0
 Progressive Instrumentation / int_2d940749
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1.0
 beatmania (Video Game)
hasFeature
Progressive Instrumentation / int_2d940749
 Progressive Instrumentation / int_31313512
type
Progressive Instrumentation
 Progressive Instrumentation / int_31313512
comment
ANNO: Mutationem: In the Mysterious Console DLC, the first floor of the roguelike dungeon uses a relative synthetic track, then adds in additional tempo and beats for the second floor.
 Progressive Instrumentation / int_31313512
featureApplicability
1.0
 Progressive Instrumentation / int_31313512
featureConfidence
1.0
 ANNO: Mutationem (Video Game)
hasFeature
Progressive Instrumentation / int_31313512
 Progressive Instrumentation / int_4407fa9a
type
Progressive Instrumentation
 Progressive Instrumentation / int_4407fa9a
comment
Done in Golden Sun: Dark Dawn during the start of the Grave Eclipse, where the soldiers inside the opera house notice that the music from the orchestra pit is getting more and more instruments included, getting ambushed by monsters at the end.
 Progressive Instrumentation / int_4407fa9a
featureApplicability
1.0
 Progressive Instrumentation / int_4407fa9a
featureConfidence
1.0
 Golden Sun: Dark Dawn (Video Game)
hasFeature
Progressive Instrumentation / int_4407fa9a
 Progressive Instrumentation / int_4c849aac
type
Progressive Instrumentation
 Progressive Instrumentation / int_4c849aac
comment
The Temple level of Journey is a tower, which you ascend by activating light emitters at its core, one floor at a time. Each time you light up a floor, additional instruments join the background music, starting from complete silence at the start of the level and going to the full orchestra by the time you reach the top.
 Progressive Instrumentation / int_4c849aac
featureApplicability
1.0
 Progressive Instrumentation / int_4c849aac
featureConfidence
1.0
 Journey (2012) (Video Game)
hasFeature
Progressive Instrumentation / int_4c849aac
 Progressive Instrumentation / int_50bcf7a6
type
Progressive Instrumentation
 Progressive Instrumentation / int_50bcf7a6
comment
Homestuck tie-in album The Felt features "Omelette Sandwich", a song about the character Eggs, who repeatedly travels back in time to amass an army of himself whenever he needs to fight. True to form, the song itself periodically "rewinds", layering in new instruments and speeding up each time to reflect how the character grows more frenzied as he brings in more copies of himself. At the very end, the instruments cut out in the reverse order as the song slows back down.
 Progressive Instrumentation / int_50bcf7a6
featureApplicability
1.0
 Progressive Instrumentation / int_50bcf7a6
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1.0
 Homestuck (Webcomic)
hasFeature
Progressive Instrumentation / int_50bcf7a6
 Progressive Instrumentation / int_555cceb0
type
Progressive Instrumentation
 Progressive Instrumentation / int_555cceb0
comment
The Dark Element's "Someone You Used to Know" starts with just Anette and a piano and gradually adds in other instruments until the whole band is playing soft rock by about the three-minute mark.
 Progressive Instrumentation / int_555cceb0
featureApplicability
1.0
 Progressive Instrumentation / int_555cceb0
featureConfidence
1.0
 The Dark Element (Music)
hasFeature
Progressive Instrumentation / int_555cceb0
 Progressive Instrumentation / int_5921531a
type
Progressive Instrumentation
 Progressive Instrumentation / int_5921531a
comment
In Persona 3, the music in Tartarus works like this. The first block (of 6) has a simple beat in the background. Each new block has an additional instrument added.
 Progressive Instrumentation / int_5921531a
featureApplicability
1.0
 Progressive Instrumentation / int_5921531a
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Progressive Instrumentation / int_5921531a
 Progressive Instrumentation / int_5afbc0cb
type
Progressive Instrumentation
 Progressive Instrumentation / int_5afbc0cb
comment
Undertale:
The start menu's theme adds more instruments for each leg of progress towards a Pacifist Run. The game's official soundtrack features two of these variations as tracks: the minimalist version that plays when first starting the game, and the full version with all the instruments.
During the final leg of the trip to meet the Disc-One Final Boss, the game's titular track begins with acoustic guitar, which is slowly joined by a gentle electronic beat, piano, strings, flute, and drums as characters onscreen explain the events that kicked off the plot. Each of these, in turn, fade out at the end of the song.
 Progressive Instrumentation / int_5afbc0cb
featureApplicability
1.0
 Progressive Instrumentation / int_5afbc0cb
featureConfidence
1.0
 Undertale (Video Game)
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Progressive Instrumentation / int_5afbc0cb
 Progressive Instrumentation / int_61d4e874
type
Progressive Instrumentation
 Progressive Instrumentation / int_61d4e874
comment
Conker's Bad Fur Day:
The Bomb Run music, heard while Conker is taking a large Cartoon Bomb from the Rock Solid clubhouse to the heart of the Uga Buga volcano, gradually adds notes from different instruments as the character approaches the required destination (bagpipes at first, piano, drums). It culminates with the addition of a tense, fast-paced African Chant.
After Conker defeats the Experiment (and the Little Girl controlling him), he has to escape from the Tediz island before it explodes. The Countdown music will start playing and, the closer Conker gets to the coast, the more intense it gets and more instruments are added (marching drums at first, cymbals, synthetized trumpet sounds). Once Conker reaches the coast, it's replaced altogether by military reprise of the game's standard boss music.
 Progressive Instrumentation / int_61d4e874
featureApplicability
1.0
 Progressive Instrumentation / int_61d4e874
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1.0
 Conker's Bad Fur Day (Video Game)
hasFeature
Progressive Instrumentation / int_61d4e874
 Progressive Instrumentation / int_6316090a
type
Progressive Instrumentation
 Progressive Instrumentation / int_6316090a
comment
Alestorm's "Buckfast Powersmash": guitar > drums > keyboards > bass > voice.
 Progressive Instrumentation / int_6316090a
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1.0
 Progressive Instrumentation / int_6316090a
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1.0
 Alestorm (Music)
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Progressive Instrumentation / int_6316090a
 Progressive Instrumentation / int_64dd58b2
type
Progressive Instrumentation
 Progressive Instrumentation / int_64dd58b2
comment
"Hedwig's Theme" from the Harry Potter series opens with a celeste solo, after which the rest of the orchestra is brought in gradually: first the strings, followed by the woodwinds, and finally the brass.
 Progressive Instrumentation / int_64dd58b2
featureApplicability
1.0
 Progressive Instrumentation / int_64dd58b2
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1.0
 Harry Potter
hasFeature
Progressive Instrumentation / int_64dd58b2
 Progressive Instrumentation / int_671d5c19
type
Progressive Instrumentation
 Progressive Instrumentation / int_671d5c19
comment
The Powerpuff Girls do it twice in the very short song "Love Makes the World Go Round," first with drums > bass > guitar, then with vocals.
 Progressive Instrumentation / int_671d5c19
featureApplicability
1.0
 Progressive Instrumentation / int_671d5c19
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1.0
 The Powerpuff Girls (1998)
hasFeature
Progressive Instrumentation / int_671d5c19
 Progressive Instrumentation / int_68de28e
type
Progressive Instrumentation
 Progressive Instrumentation / int_68de28e
comment
The menu music from Mario Kart Wii adds a new instrument as you move from one page of the menu to the next.
 Progressive Instrumentation / int_68de28e
featureApplicability
1.0
 Progressive Instrumentation / int_68de28e
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1.0
 Mario Kart Wii (Video Game)
hasFeature
Progressive Instrumentation / int_68de28e
 Progressive Instrumentation / int_6ede144d
type
Progressive Instrumentation
 Progressive Instrumentation / int_6ede144d
comment
Pachelbel's Canon: The "canon" in the name indicates a form where each instrument enters one at a time, following the previous instrument by a set number of beats but playing the exact same notes, which are composed in such a way that they harmonize exactly.
 Progressive Instrumentation / int_6ede144d
featureApplicability
1.0
 Progressive Instrumentation / int_6ede144d
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1.0
 PachelbelsCanon
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Progressive Instrumentation / int_6ede144d
 Progressive Instrumentation / int_73125701
type
Progressive Instrumentation
 Progressive Instrumentation / int_73125701
comment
"The Examination" by His Name Is Alive starts with just synths, then gradually adds in guitar, bass, and drums with each measure, ending with the vocals.
 Progressive Instrumentation / int_73125701
featureApplicability
1.0
 Progressive Instrumentation / int_73125701
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1.0
 His Name Is Alive (Music)
hasFeature
Progressive Instrumentation / int_73125701
 Progressive Instrumentation / int_74f7210c
type
Progressive Instrumentation
 Progressive Instrumentation / int_74f7210c
comment
The Legend of Zelda:
The Legend of Zelda: Link's Awakening: This can be done optionally by playing the Wind Fish's Ballad in front of its egg before all of the Siren's Instruments are obtained. Each instrument will materialize and play its own separate section of the ballad, with or without the necessary accompaniment.
The Legend of Zelda: Majora's Mask one minigame features Link performing a music test in the milk bar. As he assumes each of his four forms and plays their respective instruments, an illusion of the previous forms playing their parts appears and the music gets more complicated as instruments are added. Finally all four Links are somehow on stage playing at once. See this here.
The Legend of Zelda: Spirit Tracks: A dynamic example. As more sections of the tower become accessible, the music that plays in higher sections contains more instruments.
The Legend of Zelda: A Link Between Worlds: The theme of Lorule Castle changes a little each time Link defeats a boss or miniboss (and thus weakens the seal of the gate leading to the throne room), transitioning gradually from what looks like the reverse version of Hyrule Castle to Ganon's Leitmotif.
The Legend of Zelda: Breath of the Wild: Each Divine Beast has its own introductory theme as you enter it for the first time, which changes completely the moment Link activates the Beast's first terminal. From then on each terminal activated gradually adds a new layer to the lingering dungeon theme until all five terminals are activated, and from then the song's tempo is bumped up to increase the tension before entering the boss room.
The Legend of Zelda: Tears of the Kingdom: As Link approaches the deepest reaches of Gloom's Lair, the game plays a tense track that begins with Ominous Latin Chanting and gradually adds more instruments as well as One-Woman Wail, resulting in a very somber theme. The music's progression is showcased here.
 Progressive Instrumentation / int_74f7210c
featureApplicability
1.0
 Progressive Instrumentation / int_74f7210c
featureConfidence
1.0
 The Legend of Zelda (Franchise)
hasFeature
Progressive Instrumentation / int_74f7210c
 Progressive Instrumentation / int_77c4203c
type
Progressive Instrumentation
 Progressive Instrumentation / int_77c4203c
comment
Pepe Deluxé's "Queenswave" (off the album Queen of the Wave) begins with an ambient synth and acoustic guitar, then gradually adds bass, a single cymbal, an electric organ, bells, a full drum kit, a flute, an electric guitar, and for the song's climax, a Tesla coil.
 Progressive Instrumentation / int_77c4203c
featureApplicability
1.0
 Progressive Instrumentation / int_77c4203c
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1.0
 Pepe Deluxé (Music)
hasFeature
Progressive Instrumentation / int_77c4203c
 Progressive Instrumentation / int_7832b74c
type
Progressive Instrumentation
 Progressive Instrumentation / int_7832b74c
comment
Steven Universe: In Season 1A, the credits theme (Love Like You) started as a simple piano piece in the first episode’s credits, and gradually gained more instruments as the season progressed. The midway episode of the first season, "Ocean Gem", adds the lyrics.
 Progressive Instrumentation / int_7832b74c
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1.0
 Progressive Instrumentation / int_7832b74c
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1.0
 Steven Universe
hasFeature
Progressive Instrumentation / int_7832b74c
 Progressive Instrumentation / int_7fb486bc
type
Progressive Instrumentation
 Progressive Instrumentation / int_7fb486bc
comment
The Legend of Zelda: Link's Awakening: This can be done optionally by playing the Wind Fish's Ballad in front of its egg before all of the Siren's Instruments are obtained. Each instrument will materialize and play its own separate section of the ballad, with or without the necessary accompaniment.
 Progressive Instrumentation / int_7fb486bc
featureApplicability
1.0
 Progressive Instrumentation / int_7fb486bc
featureConfidence
1.0
 The Legend of Zelda: Link's Awakening (Video Game)
hasFeature
Progressive Instrumentation / int_7fb486bc
 Progressive Instrumentation / int_8258e260
type
Progressive Instrumentation
 Progressive Instrumentation / int_8258e260
comment
Super Mario Bros.:
Paper Mario 64: For the final area, Bowser's Castle, the music starts off with minimal instruments that progressively adds in more as Mario is making his way to the top.
Super Mario Galaxy: The theme for the Comet Observatory starts off with a handful of soothing-sounding instruments like a xylophone, a flute, and a single violin. As Mario collects more Power Stars and restores power to the various sections of the observatory, more and more instruments are added until the theme uses a big, sweeping orchestra.
The menu music from Mario Kart Wii adds a new instrument as you move from one page of the menu to the next.
The Level Select theme of all Yoshi's Island games adds an instrument for every world completed.
 Progressive Instrumentation / int_8258e260
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1.0
 Progressive Instrumentation / int_8258e260
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1.0
 Super Mario Bros. (Franchise)
hasFeature
Progressive Instrumentation / int_8258e260
 Progressive Instrumentation / int_85698529
type
Progressive Instrumentation
 Progressive Instrumentation / int_85698529
comment
Paper Mario 64: For the final area, Bowser's Castle, the music starts off with minimal instruments that progressively adds in more as Mario is making his way to the top.
 Progressive Instrumentation / int_85698529
featureApplicability
1.0
 Progressive Instrumentation / int_85698529
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1.0
 Paper Mario 64 (Video Game)
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Progressive Instrumentation / int_85698529
 Progressive Instrumentation / int_8dcedfed
type
Progressive Instrumentation
 Progressive Instrumentation / int_8dcedfed
comment
In Pocoyo, Pocoyo and friends try to make a music band by themselves, then usually one starts with an instrument and the other members added gradually until make the song complete.
 Progressive Instrumentation / int_8dcedfed
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1.0
 Progressive Instrumentation / int_8dcedfed
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1.0
 Pocoyo
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Progressive Instrumentation / int_8dcedfed
 Progressive Instrumentation / int_8ec33a86
type
Progressive Instrumentation
 Progressive Instrumentation / int_8ec33a86
comment
Xenoblade Chronicles 1:
Zanza's theme in the final boss fight starts with a voice, then adds an electric guitar, then a piano, then a violin. it works surprisingly well.
The god-slaying sword plays in the same boss fight and starts with an organ, adds a choir, adds bells, strings, and then brasses.
 Progressive Instrumentation / int_8ec33a86
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1.0
 Progressive Instrumentation / int_8ec33a86
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1.0
 Xenoblade Chronicles 1 (Video Game)
hasFeature
Progressive Instrumentation / int_8ec33a86
 Progressive Instrumentation / int_91684031
type
Progressive Instrumentation
 Progressive Instrumentation / int_91684031
comment
In Pokémon Black and White, as you pass the Badge Gates for Victory Road more instruments get added to the song until the full Victory Road theme starts playing.
 Progressive Instrumentation / int_91684031
featureApplicability
1.0
 Progressive Instrumentation / int_91684031
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1.0
 Pokémon Black and White (Video Game)
hasFeature
Progressive Instrumentation / int_91684031
 Progressive Instrumentation / int_9330ec5d
type
Progressive Instrumentation
 Progressive Instrumentation / int_9330ec5d
comment
The Level Select theme of all Yoshi's Island games adds an instrument for every world completed.
 Progressive Instrumentation / int_9330ec5d
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1.0
 Progressive Instrumentation / int_9330ec5d
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1.0
 Yoshi's Island (Video Game)
hasFeature
Progressive Instrumentation / int_9330ec5d
 Progressive Instrumentation / int_93e3f14e
type
Progressive Instrumentation
 Progressive Instrumentation / int_93e3f14e
comment
"Trashin the Camp / Doo Bad Shi Doo" from Disney's Tarzan, in which some playful gorillas and an elephant find a human camp and use the random objects they find there to play a (very destructive) impromptu song.
 Progressive Instrumentation / int_93e3f14e
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1.0
 Progressive Instrumentation / int_93e3f14e
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1.0
 Tarzan
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Progressive Instrumentation / int_93e3f14e
 Progressive Instrumentation / int_9609ac87
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Progressive Instrumentation
 Progressive Instrumentation / int_9609ac87
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"Memphis Soul Stew," by King Curtis, which is also performed on The Simpsons Sing the Blues as "Springfield Soul Stew" introduces each part separately.
 Progressive Instrumentation / int_9609ac87
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1.0
 Progressive Instrumentation / int_9609ac87
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1.0
 The Simpsons Sing the Blues (Music)
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Progressive Instrumentation / int_9609ac87
 Progressive Instrumentation / int_982f28af
type
Progressive Instrumentation
 Progressive Instrumentation / int_982f28af
comment
Potter Puppet Pals has a variant with "The Mysterious Ticking Noise", which only has one instrument — the ticking — but gradually incorporates vocals from more and more people.
 Progressive Instrumentation / int_982f28af
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1.0
 Progressive Instrumentation / int_982f28af
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1.0
 Potter Puppet Pals (Web Video)
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Progressive Instrumentation / int_982f28af
 Progressive Instrumentation / int_9ad7adc8
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Progressive Instrumentation
 Progressive Instrumentation / int_9ad7adc8
comment
The Who's "Baba O'Riley". It starts with a synth, then a guitar piece, then the drums, then the bass, and finally Roger and later Pete.
 Progressive Instrumentation / int_9ad7adc8
featureApplicability
1.0
 Progressive Instrumentation / int_9ad7adc8
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1.0
 The Who (Music)
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Progressive Instrumentation / int_9ad7adc8
 Progressive Instrumentation / int_a47b725f
type
Progressive Instrumentation
 Progressive Instrumentation / int_a47b725f
comment
At the climax of BECK, everyone but Koyuki has given up, so he is left on his own on stage, and begins to play without the rest of the band. Inspired, one by one the rest of the band joins in, building on the song this way. The song in the original Japanese audio was The Beatles' "I Got A Feeling," but it was changed for the dub.
 Progressive Instrumentation / int_a47b725f
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1.0
 Progressive Instrumentation / int_a47b725f
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1.0
 BECK (1999) (Manga)
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Progressive Instrumentation / int_a47b725f
 Progressive Instrumentation / int_a7a0b48b
type
Progressive Instrumentation
 Progressive Instrumentation / int_a7a0b48b
comment
NieR: Automata:
The final version of "The Weight of the World" ending theme, which plays over Ending E, starts off with a simple Chip Tune leitmotif, before adding more instruments, then the vocals, and finally a choral as certain plot events unfold.
The game also inverts the trope during a Wham Episode, when layers of a track gradually fade out until there's nothing but a lone piano and static.
 Progressive Instrumentation / int_a7a0b48b
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1.0
 Progressive Instrumentation / int_a7a0b48b
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1.0
 NieR: Automata / Videogame
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Progressive Instrumentation / int_a7a0b48b
 Progressive Instrumentation / int_a895e9d3
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Progressive Instrumentation
 Progressive Instrumentation / int_a895e9d3
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Portal 2: Near the end of Chapter 4, there's a test chamber where three beams have to be redirected respectively to three receptors in order to open a door. Each time Chell manages to redirect one beams to a receptor, the background music adds notes from one instrument for extra suspense.
 Progressive Instrumentation / int_a895e9d3
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1.0
 Progressive Instrumentation / int_a895e9d3
featureConfidence
1.0
 Portal 2 (Video Game)
hasFeature
Progressive Instrumentation / int_a895e9d3
 Progressive Instrumentation / int_aa9366f9
type
Progressive Instrumentation
 Progressive Instrumentation / int_aa9366f9
comment
On Nightwish's album, Dark Passion Play, the last song, "Meadows of Heaven", starts with just a single instrument and a voice, and builds up into a grand finale with the whole orchestra and choir and band.
 Progressive Instrumentation / int_aa9366f9
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1.0
 Progressive Instrumentation / int_aa9366f9
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1.0
 Nightwish (Band) (Music)
hasFeature
Progressive Instrumentation / int_aa9366f9
 Progressive Instrumentation / int_b6173fe7
type
Progressive Instrumentation
 Progressive Instrumentation / int_b6173fe7
comment
Live's "Lightning Crashes". It starts with the guitar, then at 0:26 the vocals, then 1:58 the bass, and finally at 2:27 the drums appear.
 Progressive Instrumentation / int_b6173fe7
featureApplicability
1.0
 Progressive Instrumentation / int_b6173fe7
featureConfidence
1.0
 Live (Music)
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Progressive Instrumentation / int_b6173fe7
 Progressive Instrumentation / int_bc1c7a30
type
Progressive Instrumentation
 Progressive Instrumentation / int_bc1c7a30
comment
The Cure' "Just Like Heaven" starts with the drums, then the bass comes in, then the rhythm guitar, keyboards, lead guitar and finally the vocals by Robert Smith.
 Progressive Instrumentation / int_bc1c7a30
featureApplicability
1.0
 Progressive Instrumentation / int_bc1c7a30
featureConfidence
1.0
 The Cure (Band) (Music)
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Progressive Instrumentation / int_bc1c7a30
 Progressive Instrumentation / int_be68ee29
type
Progressive Instrumentation
 Progressive Instrumentation / int_be68ee29
comment
In Super Smash Bros. for Wii U, the remix of "Escape" from Metroid starts with the original 8-bit chiptune, then gradually adds in a couple orchestral instruments every few bars. By the song's third loop, it's a full orchestra.
 Progressive Instrumentation / int_be68ee29
featureApplicability
1.0
 Progressive Instrumentation / int_be68ee29
featureConfidence
1.0
 Super Smash Bros. for Nintendo 3DS and Wii U (Video Game)
hasFeature
Progressive Instrumentation / int_be68ee29
 Progressive Instrumentation / int_beac6ffb
type
Progressive Instrumentation
 Progressive Instrumentation / int_beac6ffb
comment
The Legend of Zelda: Majora's Mask one minigame features Link performing a music test in the milk bar. As he assumes each of his four forms and plays their respective instruments, an illusion of the previous forms playing their parts appears and the music gets more complicated as instruments are added. Finally all four Links are somehow on stage playing at once. See this here.
 Progressive Instrumentation / int_beac6ffb
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1.0
 Progressive Instrumentation / int_beac6ffb
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1.0
 The Legend of Zelda: Majora's Mask (Video Game)
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Progressive Instrumentation / int_beac6ffb
 Progressive Instrumentation / int_c51b8d7a
type
Progressive Instrumentation
 Progressive Instrumentation / int_c51b8d7a
comment
Shin Megami Tensei III: Nocturne: The Tower of Kagutsuchi throws in additional instrumental movements as the Demi-Fiend is accessing new floors.
 Progressive Instrumentation / int_c51b8d7a
featureApplicability
1.0
 Progressive Instrumentation / int_c51b8d7a
featureConfidence
1.0
 Shin Megami Tensei III: Nocturne (Video Game)
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Progressive Instrumentation / int_c51b8d7a
 Progressive Instrumentation / int_c6e9c6cc
type
Progressive Instrumentation
 Progressive Instrumentation / int_c6e9c6cc
comment
Super Mario Galaxy: The theme for the Comet Observatory starts off with a handful of soothing-sounding instruments like a xylophone, a flute, and a single violin. As Mario collects more Power Stars and restores power to the various sections of the observatory, more and more instruments are added until the theme uses a big, sweeping orchestra.
 Progressive Instrumentation / int_c6e9c6cc
featureApplicability
1.0
 Progressive Instrumentation / int_c6e9c6cc
featureConfidence
1.0
 Super Mario Galaxy (Video Game)
hasFeature
Progressive Instrumentation / int_c6e9c6cc
 Progressive Instrumentation / int_d1e1037f
type
Progressive Instrumentation
 Progressive Instrumentation / int_d1e1037f
comment
Night in the Woods features certain levels where you search for four ghosts. Each area starts off silent, but as you locate each one, they'll begin playing an instrument, until the entire band is performing.
 Progressive Instrumentation / int_d1e1037f
featureApplicability
1.0
 Progressive Instrumentation / int_d1e1037f
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1.0
 Night in the Woods (Video Game)
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Progressive Instrumentation / int_d1e1037f
 Progressive Instrumentation / int_d494343b
type
Progressive Instrumentation
 Progressive Instrumentation / int_d494343b
comment
Iron Maiden's "The Clairvoyant": bass > guitar 2 > guitar 1 > drums > voice.
 Progressive Instrumentation / int_d494343b
featureApplicability
1.0
 Progressive Instrumentation / int_d494343b
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1.0
 Iron Maiden (Music)
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Progressive Instrumentation / int_d494343b
 Progressive Instrumentation / int_da448595
type
Progressive Instrumentation
 Progressive Instrumentation / int_da448595
comment
The Legend of Zelda: Spirit Tracks: A dynamic example. As more sections of the tower become accessible, the music that plays in higher sections contains more instruments.
 Progressive Instrumentation / int_da448595
featureApplicability
1.0
 Progressive Instrumentation / int_da448595
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1.0
 The Legend of Zelda: Spirit Tracks (Video Game)
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Progressive Instrumentation / int_da448595
 Progressive Instrumentation / int_e25322af
type
Progressive Instrumentation
 Progressive Instrumentation / int_e25322af
comment
Homestar Runner: The toon "One two, one two". This one uniquely features a custom mixer that lets you add or remove instruments interactively.
 Progressive Instrumentation / int_e25322af
featureApplicability
1.0
 Progressive Instrumentation / int_e25322af
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1.0
 Homestar Runner (Web Animation)
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Progressive Instrumentation / int_e25322af
 Progressive Instrumentation / int_e5d6d1d9
type
Progressive Instrumentation
 Progressive Instrumentation / int_e5d6d1d9
comment
Furi's music pieces generally start simple, then add instruments and/or increase in tempo as a battle progresses from one phase to the next.
 Progressive Instrumentation / int_e5d6d1d9
featureApplicability
1.0
 Progressive Instrumentation / int_e5d6d1d9
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1.0
 Furi (Video Game)
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Progressive Instrumentation / int_e5d6d1d9
 Progressive Instrumentation / int_e5da461b
type
Progressive Instrumentation
 Progressive Instrumentation / int_e5da461b
comment
NieR makes extensive use of Variable Mix, so each track has several layers to it, which can be added as a situation grows more intense. For example, a dramatic confrontation at the game's midpoint begins with a moody pipe organ version of "Shadowlord's Castle," then adds a male chorus, and finally urgent strings, horns, and bells.
 Progressive Instrumentation / int_e5da461b
featureApplicability
1.0
 Progressive Instrumentation / int_e5da461b
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1.0
 NieR
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Progressive Instrumentation / int_e5da461b
 Progressive Instrumentation / int_e7be7a8d
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Progressive Instrumentation
 Progressive Instrumentation / int_e7be7a8d
comment
Wii Fit: In Rhythm Parade, your Mii begins as a lone baton-twirler. If you step in time and wave the controls at the right time, more characters join you, playing different instruments, and the music reflects this. But if you make a mistake, these characters disappear.
 Progressive Instrumentation / int_e7be7a8d
featureApplicability
1.0
 Progressive Instrumentation / int_e7be7a8d
featureConfidence
1.0
 Wii Fit (Video Game)
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Progressive Instrumentation / int_e7be7a8d
 Progressive Instrumentation / int_e8c34944
type
Progressive Instrumentation
 Progressive Instrumentation / int_e8c34944
comment
Mike Oldfield's "In Dulce Jubilo" opens with a guitar, then a recorder melody backed by guitar and piano, with additional instruments being introduced each time the melody repeats.
 Progressive Instrumentation / int_e8c34944
featureApplicability
1.0
 Progressive Instrumentation / int_e8c34944
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1.0
 Mike Oldfield (Music)
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Progressive Instrumentation / int_e8c34944
 Progressive Instrumentation / int_f5855286
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Progressive Instrumentation
 Progressive Instrumentation / int_f5855286
comment
The Legend of Zelda: Tears of the Kingdom: As Link approaches the deepest reaches of Gloom's Lair, the game plays a tense track that begins with Ominous Latin Chanting and gradually adds more instruments as well as One-Woman Wail, resulting in a very somber theme. The music's progression is showcased here.
 Progressive Instrumentation / int_f5855286
featureApplicability
1.0
 Progressive Instrumentation / int_f5855286
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1.0
 The Legend of Zelda: Tears of the Kingdom (Video Game)
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Progressive Instrumentation / int_f5855286
 Progressive Instrumentation / int_f7ed2fd7
type
Progressive Instrumentation
 Progressive Instrumentation / int_f7ed2fd7
comment
The Little Mermaid (1989)'s "Kiss the Girl", where the various animals jump in one at a time.
 Progressive Instrumentation / int_f7ed2fd7
featureApplicability
1.0
 Progressive Instrumentation / int_f7ed2fd7
featureConfidence
1.0
 The Little Mermaid (1989)
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Progressive Instrumentation / int_f7ed2fd7

The following is a list of statements referring to the current page from other pages.

 Progressive Instrumentation
processingCategory2
Music Tropes
 The Silmarillion / int_da4a8208
type
Progressive Instrumentation
 BECK (1999) (Manga) / int_da4a8208
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Progressive Instrumentation
 Beck - Mongolian Chop Squad (Manga) / int_da4a8208
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Progressive Instrumentation
 Alestorm (Music) / int_da4a8208
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Progressive Instrumentation
 Avenged Sevenfold (Music) / int_da4a8208
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Progressive Instrumentation
 Homestuck (Music) / int_da4a8208
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Progressive Instrumentation
 Iron Maiden (Music) / int_da4a8208
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Progressive Instrumentation
 Johann Sebastian Bach (Music) / int_da4a8208
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Progressive Instrumentation
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Progressive Instrumentation
 Live (Music) / int_da4a8208
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Progressive Instrumentation
 Mike Oldfield (Music) / int_da4a8208
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Progressive Instrumentation
 Nightwish (Music) / int_da4a8208
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Progressive Instrumentation
 Nightwish (Band) (Music) / int_da4a8208
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Progressive Instrumentation
 Sigrid (Music) / int_da4a8208
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Progressive Instrumentation
 Sly and the Family Stone (Music) / int_da4a8208
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Progressive Instrumentation
 The Fragile (1999) (Music) / int_da4a8208
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Progressive Instrumentation
 Tubular Bells (Music) / int_da4a8208
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Progressive Instrumentation
 Who's Next (Music) / int_da4a8208
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Progressive Instrumentation
 Even Stevens / int_da4a8208
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Progressive Instrumentation
 ANNO: Mutationem (Video Game) / int_da4a8208
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Progressive Instrumentation
 beatmania (Video Game) / int_da4a8208
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Progressive Instrumentation
 Conker's Bad Fur Day (Video Game) / int_da4a8208
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Progressive Instrumentation
 Golden Sun: Dark Dawn (Video Game) / int_da4a8208
type
Progressive Instrumentation
 Journey (Video Game) / int_da4a8208
type
Progressive Instrumentation
 Journey (2012) (Video Game) / int_da4a8208
type
Progressive Instrumentation
 Mario Kart Wii (Video Game) / int_da4a8208
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Progressive Instrumentation
 Night in the Woods (Video Game) / int_da4a8208
type
Progressive Instrumentation
 Paper Mario 64 (Video Game) / int_da4a8208
type
Progressive Instrumentation
 Phantasy Star III (Video Game) / int_da4a8208
type
Progressive Instrumentation
 Pokémon Black and White (Video Game) / int_da4a8208
type
Progressive Instrumentation
 Super Smash Bros. for Nintendo 3DS and Wii U (Video Game) / int_da4a8208
type
Progressive Instrumentation
 The Legend of Zelda: Link's Awakening (Video Game) / int_da4a8208
type
Progressive Instrumentation
 The Legend of Zelda: Majora's Mask (Video Game) / int_da4a8208
type
Progressive Instrumentation
 The Legend of Zelda: Spirit Tracks (Video Game) / int_da4a8208
type
Progressive Instrumentation
 Touhou Hyouibana ~ Antinomy of Common Flowers (Video Game) / int_da4a8208
type
Progressive Instrumentation
 Wii Fit (Video Game) / int_da4a8208
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Progressive Instrumentation
 Xenoblade (Video Game) / int_da4a8208
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Progressive Instrumentation
 Xenoblade Chronicles 1 (Video Game) / int_da4a8208
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Progressive Instrumentation
 NieR: Automata / Videogame / int_da4a8208
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Progressive Instrumentation
 Homestar Runner (Web Animation) / int_da4a8208
type
Progressive Instrumentation
 Pocoyo / int_da4a8208
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Progressive Instrumentation
 The Little Mermaid / int_da4a8208
type
Progressive Instrumentation