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Quest for Identity
- 502 statements
- 97 feature instances
- 129 referencing feature instances
Quest for Identity | type |
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Quest for Identity | label |
Quest for Identity | |
Quest for Identity | page |
QuestForIdentity | |
Quest for Identity | comment |
An Amnesiac Hero wakes up stranded in the middle of nowhere, with no recollection of who they are. The plot involves, at least in part, their efforts to (re)discover the identity they cannot remember. Amnesiac Dissonance may make this unwise. The hero may suffer Trauma-Induced Amnesia and their journey to find themselves includes confronting their emotional baggage. These stories tend to involve: Identity Breakdown, if the search or the identity they've found, becomes too mentally taxing to bear; I Am Who?, if the identity they remember is special or The Chosen One; Amnesiac Costume Identity if they incorrectly assume the clothes they're wearing belong to them or are related to their true identity; Tomato in the Mirror if their identity happens to be a fake of some sort or the bad guy that everyone has been looking for; and The Killer in Me, if they find out they're a killer, which may or may not make them a Villain Protagonist, depending on who they kill. This is a subtrope of Ontological Mystery. See also Loss of Identity and Identity Amnesia. The Amnesiac Lover may want to do this to remember why they loved whom they've forgotten. |
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Quest for Identity | fetched |
2024-02-06T11:30:07Z | |
Quest for Identity | parsed |
2024-02-06T11:30:07Z | |
Quest for Identity | processingComment |
Dropped link to FaceHeelTurn: Not an Item - FEATURE | |
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Dropped link to MirrorDance: Not an Item - UNKNOWN | |
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Dropped link to ProtagonistWithoutAPast: Not an Item - FEATURE | |
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Dropped link to RegardingHenry: Not an Item - UNKNOWN | |
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Dropped link to TheNewTens: Not an Item - FEATURE | |
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Regarding Henry | |
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MirrorDance | |
Quest for Identity | isPartOf |
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Quest for Identity / int_111de4f | type |
Quest for Identity | |
Quest for Identity / int_111de4f | comment |
The adventure games Déjà Vu (1985) and Amnesia had the additional twist of the main character being wanted for murder. | |
Quest for Identity / int_111de4f | featureApplicability |
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Déjà Vu (1985) (Video Game) | hasFeature |
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Quest for Identity / int_113d7fa | type |
Quest for Identity | |
Quest for Identity / int_113d7fa | comment |
Rengoku: In the second game an ADAM keeps getting memories of Captain Gram and decides to uncover them. Killing bosses makes him remember they were his comrades, and Beatrice who is in love with him has designed the tower to help him remember. | |
Quest for Identity / int_113d7fa | featureApplicability |
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Rengoku (Video Game) | hasFeature |
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Quest for Identity / int_13349140 | type |
Quest for Identity | |
Quest for Identity / int_13349140 | comment |
Sonic the Hedgehog (IDW) introduces Surge the Tenrec, who (alongside her sidekick Kitsunami the Fennc) had been turned into a cyborg by Dr. Starline as part of Operation: Remaster, with no memory of her past. Noticing that certain details weren't adding up, she tried to look up her own background during a lull between missions, only to find that Starline did not consider the past details of his subjects relevant. Surge reasons that whether she volunteered or was kidnapped to become a cyborg, the world simply didn't care about her fate, so she vows to destroy the world to avenge her Loss of Identity. | |
Quest for Identity / int_13349140 | featureApplicability |
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Sonic the Hedgehog (IDW) (Comic Book) | hasFeature |
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Quest for Identity / int_1b7f85df | type |
Quest for Identity | |
Quest for Identity / int_1b7f85df | comment |
Halfway through the first season of K, Shiro realizes that all of his memories are false, and he has no idea who he really is. The first thing he remembers is being kicked out of an airship and crash landing in the school's gym. From then on, he not only has to clear his name, he also has to figure out who he truly is. Of course, the two goals end up being connected... | |
Quest for Identity / int_1b7f85df | featureApplicability |
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Quest for Identity / int_1b7f85df | featureConfidence |
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K | hasFeature |
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Quest for Identity / int_1bdea7cd | type |
Quest for Identity | |
Quest for Identity / int_1bdea7cd | comment |
XIII starts with the main character washing up on a shore with a bullet wound to the head. When he wakes up he has no idea who he is and no clue, except for "XIII" tattooed on his chest. | |
Quest for Identity / int_1bdea7cd | featureApplicability |
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Quest for Identity / int_1bdea7cd | featureConfidence |
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XIII (Comic Book) | hasFeature |
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Quest for Identity / int_1e6653ca | type |
Quest for Identity | |
Quest for Identity / int_1e6653ca | comment |
The Neverhood. The protagonist's back story is revealed through the Plot Coupons scattered throughout the game. Namely that he doesn't have one: he was literally made in the room he woke up in. | |
Quest for Identity / int_1e6653ca | featureApplicability |
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Quest for Identity / int_1e6653ca | featureConfidence |
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The Neverhood (Video Game) | hasFeature |
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Quest for Identity / int_203fc617 | type |
Quest for Identity | |
Quest for Identity / int_203fc617 | comment |
The Talos Principle allows the player character, a robot dropped off in the middle of a mysterious island, to optionally go on a quest to find out its identity and purpose as it solves the various puzzles the world presents, or alternatively ignore this burning question and do as the AI calling itself Elohim tells it to. | |
Quest for Identity / int_203fc617 | featureApplicability |
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Quest for Identity / int_203fc617 | featureConfidence |
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The Talos Principle (Video Game) | hasFeature |
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Quest for Identity / int_222a8847 | type |
Quest for Identity | |
Quest for Identity / int_222a8847 | comment |
Much of the film RoboCop (1987) revolves around Murphy trying to remember who he was in his past life and getting revenge on the criminals who killed him. | |
Quest for Identity / int_222a8847 | featureApplicability |
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Quest for Identity / int_222a8847 | featureConfidence |
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RoboCop (1987) | hasFeature |
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Quest for Identity / int_229ba2b8 | type |
Quest for Identity | |
Quest for Identity / int_229ba2b8 | comment |
In the original video game adaption of Shadowrun, the hero is shot and 'killed' by men working for his disgruntled boss, Drake. He's saved by a shaman and reawakens in the morgue, sans memory. | |
Quest for Identity / int_229ba2b8 | featureApplicability |
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Quest for Identity / int_229ba2b8 | featureConfidence |
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Shadowrun (Video Game) | hasFeature |
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Quest for Identity / int_24089637 | type |
Quest for Identity | |
Quest for Identity / int_24089637 | comment |
In The Girl from the Miracles District, Robin's side of the plot is the mystery of who and what he is. | |
Quest for Identity / int_24089637 | featureApplicability |
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Quest for Identity / int_24089637 | featureConfidence |
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The Girl from the Miracles District | hasFeature |
Quest for Identity / int_24089637 | |
Quest for Identity / int_24a053d1 | type |
Quest for Identity | |
Quest for Identity / int_24a053d1 | comment |
Ressha Sentai ToQger: The rangers realize in the second episode that they have lost almost all of their memories. They remember being friends with each other when they were kids, but nothing else. They can't even remember their own surnames. They spend the show slowly regaining their lost memories and trying to find their missing hometown. | |
Quest for Identity / int_24a053d1 | featureApplicability |
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Quest for Identity / int_24a053d1 | featureConfidence |
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Ressha Sentai ToQger | hasFeature |
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Quest for Identity / int_26eb8bf3 | type |
Quest for Identity | |
Quest for Identity / int_26eb8bf3 | comment |
In Ceres, Celestial Legend, Tooya's main motivation for working with the Mikages is to find out who he is. | |
Quest for Identity / int_26eb8bf3 | featureApplicability |
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Quest for Identity / int_26eb8bf3 | featureConfidence |
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Ceres, Celestial Legend (Manga) | hasFeature |
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Quest for Identity / int_28508de | type |
Quest for Identity | |
Quest for Identity / int_28508de | comment |
Winx Club: Bloom, having lost her memory upon being sent to Earth as a baby and grew up as an Ordinary High-School Student, spends the early seasons of the show learning her true family heritage; that she's the last remining survivor of the planet Domino, her biological parents are King Oritel and Queen Marion, she's the bearer of an ancient powerful magic called the Dragon's Flame, and especially to track down the location of where her birth parents are. | |
Quest for Identity / int_28508de | featureApplicability |
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Quest for Identity / int_28508de | featureConfidence |
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Winx Club | hasFeature |
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Quest for Identity / int_291dc90e | type |
Quest for Identity | |
Quest for Identity / int_291dc90e | comment |
This is the motive of Castti for her journey from Octopath Traveler II. She starts her adventure being found drifting on the sea, with most of her memories lost, and she has to remember who she is, as well as why she was sent adrift. | |
Quest for Identity / int_291dc90e | featureApplicability |
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Quest for Identity / int_291dc90e | featureConfidence |
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Octopath Traveler II (Video Game) | hasFeature |
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Quest for Identity / int_2d186a5d | type |
Quest for Identity | |
Quest for Identity / int_2d186a5d | comment |
The player character of Moonrise is an Amnesiac Hero, waking as a werewolf with no memory of their past, their name, or even the fact they're human. The first choices of the game are limited to what a dog could do in the situation. Once their humanity is remembered, the player can choose to reclaim their human life. | |
Quest for Identity / int_2d186a5d | featureApplicability |
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Quest for Identity / int_2d186a5d | featureConfidence |
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Moonrise (Video Game) | hasFeature |
Quest for Identity / int_2d186a5d | |
Quest for Identity / int_31a48e8e | type |
Quest for Identity | |
Quest for Identity / int_31a48e8e | comment |
The Outer Limits (1963): This is a major feature of the very famous "Demon with a Glass Hand" episode. | |
Quest for Identity / int_31a48e8e | featureApplicability |
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Quest for Identity / int_31a48e8e | featureConfidence |
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The Outer Limits (1963) | hasFeature |
Quest for Identity / int_31a48e8e | |
Quest for Identity / int_31a48eed | type |
Quest for Identity | |
Quest for Identity / int_31a48eed | comment |
The Outer Limits (1995): In the episode "Birthright", a politician gets into a car accident and lose his memory. He is immediately told who he is but starts to see strange things. He suspects and alien conspiracy only to find out that he himself is an alien and, in fact, the aliens are already growing a replacement for him. In the episode "Blank Slate", a man is being chased by some people. He encounters a woman who agrees to help him. He can't remember who he is but has a strange case with him that periodically dispenses a shot of a blue liquid. With every shot, he regains some of his memories. In the end, he takes the last shot and remembers that those people chasing them are working for him. He is a Mad Scientist who created this method of erasing, storing, and restoring memories. The end of the episode shows him about to do this to the woman who helped him. |
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Quest for Identity / int_31a48eed | featureApplicability |
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Quest for Identity / int_31a48eed | featureConfidence |
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The Outer Limits (1995) | hasFeature |
Quest for Identity / int_31a48eed | |
Quest for Identity / int_327f503 | type |
Quest for Identity | |
Quest for Identity / int_327f503 | comment |
Eden of the East starts our amnesiac protagonist off in front of the White House with nothing more than a handgun and a cellphone (albeit one with eight billion yen on it) to go by. "Nothing," in this case, includes clothes. | |
Quest for Identity / int_327f503 | featureApplicability |
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Quest for Identity / int_327f503 | featureConfidence |
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Eden of the East | hasFeature |
Quest for Identity / int_327f503 | |
Quest for Identity / int_36b96403 | type |
Quest for Identity | |
Quest for Identity / int_36b96403 | comment |
Dangaioh: The four ESP'ers (Mia, Pai, Lambda and Roll) all suddenly find themselves in service to Dr. Tarsan without knowing who they are/were, or how they got there. Mia vaguely recalls that she's a normal girl from Earth, so they decide to fight their way there to live in peace. As the story advances, the other three begin to remember their pasts. And they're not pretty. | |
Quest for Identity / int_36b96403 | featureApplicability |
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Quest for Identity / int_36b96403 | featureConfidence |
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Dangaioh | hasFeature |
Quest for Identity / int_36b96403 | |
Quest for Identity / int_3a467f3f | type |
Quest for Identity | |
Quest for Identity / int_3a467f3f | comment |
Resident Evil: Gun Survivor, for the most part, revolves around the unnamed protagonist, barely surviving a helicopter crash, developing amnesia and must find out who he is while exploring the zombie-infested Sheena Island. A clue obtained halfway into the game have him realizing he's Vincent Goldman, the Umbrella Director responsible for the zombie outbreak in the island, but much later upon reuniting with the Klein siblings, did he realize he's actually Ark Thompson, a private investigator trying to bring down Vincent instead. | |
Quest for Identity / int_3a467f3f | featureApplicability |
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Quest for Identity / int_3a467f3f | featureConfidence |
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Resident Evil: Gun Survivor (Video Game) | hasFeature |
Quest for Identity / int_3a467f3f | |
Quest for Identity / int_3aa75656 | type |
Quest for Identity | |
Quest for Identity / int_3aa75656 | comment |
PMD: The Rogue Team has Erin, a human that wakes up in the pokemon world transformed into a fennekin with no memory of her past. With her mind a clean slate, she believes this couldn't have happened in a normal way. Erin's major goal is recovering her memories. | |
Quest for Identity / int_3aa75656 | featureApplicability |
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Quest for Identity / int_3aa75656 | featureConfidence |
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PMD: The Rogue Team (Webcomic) | hasFeature |
Quest for Identity / int_3aa75656 | |
Quest for Identity / int_43da6f7f | type |
Quest for Identity | |
Quest for Identity / int_43da6f7f | comment |
Memento: This trope is deliberately inverted; the protagonist has anterograde amnesia instead of Laser-Guided Amnesia. He knows who he is and where he's from, but he can never remember what happened mere minutes ago, always living in an eternal present. | |
Quest for Identity / int_43da6f7f | featureApplicability |
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Quest for Identity / int_43da6f7f | featureConfidence |
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Memento | hasFeature |
Quest for Identity / int_43da6f7f | |
Quest for Identity / int_455ede40 | type |
Quest for Identity | |
Quest for Identity / int_455ede40 | comment |
A large part of Super Paper Mario revolves around the quest for identity of Mario's Exposition Fairy, Tippi, who can't remember who she is. | |
Quest for Identity / int_455ede40 | featureApplicability |
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Quest for Identity / int_455ede40 | featureConfidence |
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Super Paper Mario (Video Game) | hasFeature |
Quest for Identity / int_455ede40 | |
Quest for Identity / int_46009ec4 | type |
Quest for Identity | |
Quest for Identity / int_46009ec4 | comment |
Mulholland Dr.: A woman has amnesia after what seems to be a car accident. Recovering herself is not ontologically safe. | |
Quest for Identity / int_46009ec4 | featureApplicability |
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Quest for Identity / int_46009ec4 | featureConfidence |
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Mulholland Dr. | hasFeature |
Quest for Identity / int_46009ec4 | |
Quest for Identity / int_5268a4ed | type |
Quest for Identity | |
Quest for Identity / int_5268a4ed | comment |
Kamen Rider Build: Sento Kiriyu became Build to protect people from Smash and to find his memories (and the person who took them). | |
Quest for Identity / int_5268a4ed | featureApplicability |
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Quest for Identity / int_5268a4ed | featureConfidence |
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Kamen Rider Build | hasFeature |
Quest for Identity / int_5268a4ed | |
Quest for Identity / int_526d4c5c | type |
Quest for Identity | |
Quest for Identity / int_526d4c5c | comment |
Both Knights of the Old Republic games twist this around in complicated ways. The first game twists it around in a spoilerriffic way. Basically, this sort of applies to one character, but they don't know it. As in, they don't know that there are vital things about their past they don't remember and that are part of what they're trying to find out, until The Reveal. More simple is Knights of the Old Republic II: you wake up in an abandoned mining facility, and the first act is all about finding out how the hell you got there. So the first part revolves around finding out what happened, but it's because The Exile was unconscious, not because she forgot. The rest of the game actually averts this trope: The Exile knows and hints at who she is and it is the player who must figure it out. |
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Quest for Identity / int_526d4c5c | featureApplicability |
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Quest for Identity / int_526d4c5c | featureConfidence |
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Knights of the Old Republic (Video Game) | hasFeature |
Quest for Identity / int_526d4c5c | |
Quest for Identity / int_53d2f224 | type |
Quest for Identity | |
Quest for Identity / int_53d2f224 | comment |
Flashback, which has the trope name in its American subtitle, thus naming the trope. Ironically, the whole identity plot ends at the beginning of level 2. | |
Quest for Identity / int_53d2f224 | featureApplicability |
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Quest for Identity / int_53d2f224 | featureConfidence |
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Flashback (Video Game) | hasFeature |
Quest for Identity / int_53d2f224 | |
Quest for Identity / int_53d40142 | type |
Quest for Identity | |
Quest for Identity / int_53d40142 | comment |
Dark City (1998): A man wakes up in a bathtub with no memories —- he doesn't even recall that his name is John Murdoch until he checks his wallet. He finds a dead woman in the bedroom, and the phone is ringing. His burning need to know who he is is fundamental to the story. | |
Quest for Identity / int_53d40142 | featureApplicability |
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Quest for Identity / int_53d40142 | featureConfidence |
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Dark City (1998) | hasFeature |
Quest for Identity / int_53d40142 | |
Quest for Identity / int_54f1f0c | type |
Quest for Identity | |
Quest for Identity / int_54f1f0c | comment |
In Kemono Friends, the main character is hoping to remember what kind of animal she is. She's the last human...probably. | |
Quest for Identity / int_54f1f0c | featureApplicability |
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Quest for Identity / int_54f1f0c | featureConfidence |
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Kemono Friends | hasFeature |
Quest for Identity / int_54f1f0c | |
Quest for Identity / int_557434b6 | type |
Quest for Identity | |
Quest for Identity / int_557434b6 | comment |
Kingdom Hearts: 358/2 Days: Roxas was sick of being in the dark, realizing just how little he really knew of himself. So he ditched Organization XIII to find out who he was before becoming a Nobody, or even if he was someone before that. At least, that was the idea; DiZ had other plans for him. | |
Quest for Identity / int_557434b6 | featureApplicability |
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Quest for Identity / int_557434b6 | featureConfidence |
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Kingdom Hearts: 358/2 Days (Video Game) | hasFeature |
Quest for Identity / int_557434b6 | |
Quest for Identity / int_558aa396 | type |
Quest for Identity | |
Quest for Identity / int_558aa396 | comment |
Second Sight with a twist. John Vattic is actually not trying to remember the past but is foreseeing a possible future where the Big Bad has captured and brain-wiped him. The past is actually the present. | |
Quest for Identity / int_558aa396 | featureApplicability |
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Quest for Identity / int_558aa396 | featureConfidence |
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Second Sight (Video Game) | hasFeature |
Quest for Identity / int_558aa396 | |
Quest for Identity / int_59a835fb | type |
Quest for Identity | |
Quest for Identity / int_59a835fb | comment |
Shadow The Hedgehog has been doing this since Sonic Adventure 2. In his first appearance, he had part of his memory, but by Sonic Heroes, he had lost all of his memory, taking him on a quest for his identity that would come to a head in Shadow the Hedgehog. | |
Quest for Identity / int_59a835fb | featureApplicability |
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Quest for Identity / int_59a835fb | featureConfidence |
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Sonic Adventure 2 (Video Game) | hasFeature |
Quest for Identity / int_59a835fb | |
Quest for Identity / int_5c4f8aab | type |
Quest for Identity | |
Quest for Identity / int_5c4f8aab | comment |
The lead character of Cowboys & Aliens literally wakes up at the beginning of the film stranded in the middle of nowhere, with no recollection of who he is or how he got to his current location. | |
Quest for Identity / int_5c4f8aab | featureApplicability |
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Quest for Identity / int_5c4f8aab | featureConfidence |
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Cowboys & Aliens | hasFeature |
Quest for Identity / int_5c4f8aab | |
Quest for Identity / int_5dd1609f | type |
Quest for Identity | |
Quest for Identity / int_5dd1609f | comment |
Family Skeleton Mysteries: The first book's mystery begins as this, with Sid trying to find out who he was when he was alive, and soon adds Whodunnit to Me? to the mix. | |
Quest for Identity / int_5dd1609f | featureApplicability |
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Quest for Identity / int_5dd1609f | featureConfidence |
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Family Skeleton Mysteries | hasFeature |
Quest for Identity / int_5dd1609f | |
Quest for Identity / int_600454b2 | type |
Quest for Identity | |
Quest for Identity / int_600454b2 | comment |
Always Visible: In some ways, Jordan Thurlow and Delia herself are asking these questions. | |
Quest for Identity / int_600454b2 | featureApplicability |
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Quest for Identity / int_600454b2 | featureConfidence |
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Always Visible (Fanfic) | hasFeature |
Quest for Identity / int_600454b2 | |
Quest for Identity / int_604ed0fa | type |
Quest for Identity | |
Quest for Identity / int_604ed0fa | comment |
In A.P.O.C, having no prior knowledge of the first twelve years of her life, this is the only thing Clara cares about. For now. | |
Quest for Identity / int_604ed0fa | featureApplicability |
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Quest for Identity / int_604ed0fa | featureConfidence |
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A.P.O.C (Webcomic) | hasFeature |
Quest for Identity / int_604ed0fa | |
Quest for Identity / int_63e72a51 | type |
Quest for Identity | |
Quest for Identity / int_63e72a51 | comment |
In the 2000 AD story The Dead Man, a young boy finds the burned body of a stranger in the wilderness and takes him back to his village. He can't even remember his name, but he turns out to be damn good with a gun and is being pursued by evil spirits from beyond. After healing sufficiently, the man goes on a journey to find out who he is. He's Judge Dredd. | |
Quest for Identity / int_63e72a51 | featureApplicability |
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2000 AD (Comic Book) | hasFeature |
Quest for Identity / int_63e72a51 | |
Quest for Identity / int_66eb2f9f | type |
Quest for Identity | |
Quest for Identity / int_66eb2f9f | comment |
Stone Burners, starts off like this. The protagonist ends up adopting "Olivia" as a name while she figures out who she is, or was. | |
Quest for Identity / int_66eb2f9f | featureApplicability |
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Quest for Identity / int_66eb2f9f | featureConfidence |
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Stone Burners | hasFeature |
Quest for Identity / int_66eb2f9f | |
Quest for Identity / int_6744d821 | type |
Quest for Identity | |
Quest for Identity / int_6744d821 | comment |
The Owl House: For much of the first season, King is convinced that he is the literal "King of Demons" who lost his powers. Season 2's Echoes of the Past reveals that King was not the King of Demons at all, and all his memories were just delusions that Eda indulged in a misguided attempt at making him happy. King's story arc for the rest of the show focuses on his quest to find out about his origins, culminating in the reveal that he is the son of none other than the Titan himself. | |
Quest for Identity / int_6744d821 | featureApplicability |
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Quest for Identity / int_6744d821 | featureConfidence |
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The Owl House | hasFeature |
Quest for Identity / int_6744d821 | |
Quest for Identity / int_6934f7fe | type |
Quest for Identity | |
Quest for Identity / int_6934f7fe | comment |
Both adaptations of Solaris feature Hari/Rheya undergoing some sort of quest like this. It pretty much jumps from Hari spending most of the film completely amnesiac, to her feeling a bit angsty over identity issues, to trying to kill herself in about 20 minutes. The 1972 film is 3 hours long. | |
Quest for Identity / int_6934f7fe | featureApplicability |
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Quest for Identity / int_6934f7fe | featureConfidence |
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Solaris | hasFeature |
Quest for Identity / int_6934f7fe | |
Quest for Identity / int_70799524 | type |
Quest for Identity | |
Quest for Identity / int_70799524 | comment |
Night Gem tackles this trope quite literally as the protagonist discovers an ancient classification system of archetypes and tries to find out how she fits into it. | |
Quest for Identity / int_70799524 | featureApplicability |
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Quest for Identity / int_70799524 | featureConfidence |
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Night Gem | hasFeature |
Quest for Identity / int_70799524 | |
Quest for Identity / int_70b26f38 | type |
Quest for Identity | |
Quest for Identity / int_70b26f38 | comment |
In Fate/strange Fake, Flat Escardos summons Jack the Ripper as his Berserker for the Snowfield Holy Grail War. However, unlike the Fate/Apocrypha version, this Jack isn't a specific person, but rather, an embodiment of the legend of the first serial killer. This has advantages and drawbacks; since Berserker has no real identity, one of his Noble Phantasms enables him to assume any of the possible identities the true Jack might have been — a doctor, a prostitute, a butcher, a rogue magus, a coordinated group of murderers, a demon, a group of demons... Since they only have the barest hints of who they truly are, they plan on wishing on the Grail for the true knowledge of Jack the Ripper's identity. | |
Quest for Identity / int_70b26f38 | featureApplicability |
1.0 | |
Quest for Identity / int_70b26f38 | featureConfidence |
1.0 | |
Fate/strange Fake | hasFeature |
Quest for Identity / int_70b26f38 | |
Quest for Identity / int_724223e0 | type |
Quest for Identity | |
Quest for Identity / int_724223e0 | comment |
The Dead Pit's Final Girl arrives at the mental hospital setting amnesiac and a portion of the plot is donated to find out her identity and her connection to the Big Bad. | |
Quest for Identity / int_724223e0 | featureApplicability |
1.0 | |
Quest for Identity / int_724223e0 | featureConfidence |
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The Dead Pit | hasFeature |
Quest for Identity / int_724223e0 | |
Quest for Identity / int_747d9a6f | type |
Quest for Identity | |
Quest for Identity / int_747d9a6f | comment |
[PROTOTYPE] involves the player character, Alex Mercer, attempting to remember who he is and who caused the Manhattan Zombie Apocalypse. He does this by eating people. And y'know who caused the outbreak? Alex Mercer, and the character we're playing isn't the real Alex, he's The Virus and thought it was him. | |
Quest for Identity / int_747d9a6f | featureApplicability |
1.0 | |
Quest for Identity / int_747d9a6f | featureConfidence |
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[PROTOTYPE] / Videogame | hasFeature |
Quest for Identity / int_747d9a6f | |
Quest for Identity / int_75d2821c | type |
Quest for Identity | |
Quest for Identity / int_75d2821c | comment |
Action Man (1995): The Action Man has no memories of his past life. The now-notorious DVD Action Man:Past Performance indicates this. | |
Quest for Identity / int_75d2821c | featureApplicability |
1.0 | |
Quest for Identity / int_75d2821c | featureConfidence |
1.0 | |
Action Man (1995) | hasFeature |
Quest for Identity / int_75d2821c | |
Quest for Identity / int_7ae676ad | type |
Quest for Identity | |
Quest for Identity / int_7ae676ad | comment |
Tzigone from Counselors and Kings. She puts things together piecemeal throughout the trilogy, only learning the final bit - her real name - during the climax. | |
Quest for Identity / int_7ae676ad | featureApplicability |
1.0 | |
Quest for Identity / int_7ae676ad | featureConfidence |
1.0 | |
Counselors and Kings | hasFeature |
Quest for Identity / int_7ae676ad | |
Quest for Identity / int_81f5d35d | type |
Quest for Identity | |
Quest for Identity / int_81f5d35d | comment |
Kamen Rider: Kamen Rider Build: Sento Kiriyu became Build to protect people from Smash and to find his memories (and the person who took them). Kamen Rider Decade: Tsukasa Kadoya sets out on the journey across the Another Rider worlds to find the one he belongs to and his identity. |
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Quest for Identity / int_81f5d35d | featureApplicability |
1.0 | |
Quest for Identity / int_81f5d35d | featureConfidence |
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Kamen Rider (Franchise) | hasFeature |
Quest for Identity / int_81f5d35d | |
Quest for Identity / int_85b79d17 | type |
Quest for Identity | |
Quest for Identity / int_85b79d17 | comment |
In the Black Mirror episode "White Bear", the protagonist wakes up in a house surrounded by pills with no memory of who she is and a crazed maniac trying to kill her. | |
Quest for Identity / int_85b79d17 | featureApplicability |
1.0 | |
Quest for Identity / int_85b79d17 | featureConfidence |
1.0 | |
Black Mirror | hasFeature |
Quest for Identity / int_85b79d17 | |
Quest for Identity / int_8b3420d2 | type |
Quest for Identity | |
Quest for Identity / int_8b3420d2 | comment |
The inhabitants of The Ends are reborn without memories in an endless cycle. The protagonist, Jason, has managed to recover a portion of his identity and is now questing for the remainder. | |
Quest for Identity / int_8b3420d2 | featureApplicability |
1.0 | |
Quest for Identity / int_8b3420d2 | featureConfidence |
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The Ends (Webcomic) | hasFeature |
Quest for Identity / int_8b3420d2 | |
Quest for Identity / int_8d84a932 | type |
Quest for Identity | |
Quest for Identity / int_8d84a932 | comment |
Chester Tate from Soap goes on one of these after he loses his memories in season two after his surgery for his brain defect that had been causing him blackouts and amnesia. | |
Quest for Identity / int_8d84a932 | featureApplicability |
1.0 | |
Quest for Identity / int_8d84a932 | featureConfidence |
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Soap | hasFeature |
Quest for Identity / int_8d84a932 | |
Quest for Identity / int_9068877a | type |
Quest for Identity | |
Quest for Identity / int_9068877a | comment |
In Red vs. Blue, after discovering that he's actually an amnesiac AI, dying, and being resurrected via an AI based on his memories, Church spends Season 8 trying to figure out who and what he is. | |
Quest for Identity / int_9068877a | featureApplicability |
1.0 | |
Quest for Identity / int_9068877a | featureConfidence |
1.0 | |
Red vs. Blue (Web Animation) | hasFeature |
Quest for Identity / int_9068877a | |
Quest for Identity / int_924bb56e | type |
Quest for Identity | |
Quest for Identity / int_924bb56e | comment |
Dollhouse: In one episode, Echo and three other Actives awaken in their sleep chambers with their functional but not declarative memories intact. In addition to the usual quest for identity, this also adds an Ontological Mystery into the plot, because the dollhouse would be a very unusual setting for a normal person to wake up in, what with the commercialized mind control and stuff. Naturally, they go hunting for who they are and the people who did this to them. It's all a set-up by the Dollhouse to fix a glitch in the brainwiping process; they learn a little but none of them manage to have their memories restored, and as soon as they accomplish whatever minor goal they were after, they black out as they were preprogrammed to do and are wiped again. | |
Quest for Identity / int_924bb56e | featureApplicability |
1.0 | |
Quest for Identity / int_924bb56e | featureConfidence |
1.0 | |
Dollhouse | hasFeature |
Quest for Identity / int_924bb56e | |
Quest for Identity / int_933d8984 | type |
Quest for Identity | |
Quest for Identity / int_933d8984 | comment |
Subverted in Azure Bonds from The Finder's Stone Trilogy, in which the heroine awakens in an inn with some, but not all, of her memories missing, only to discover over the course of the novel that her memories are fake, and that she is in fact a rogue magical construct that was only built a few weeks ago. | |
Quest for Identity / int_933d8984 | featureApplicability |
-0.3 | |
Quest for Identity / int_933d8984 | featureConfidence |
1.0 | |
The Finder's Stone Trilogy | hasFeature |
Quest for Identity / int_933d8984 | |
Quest for Identity / int_946ab4b2 | type |
Quest for Identity | |
Quest for Identity / int_946ab4b2 | comment |
Who Is Donna Troy? is the end of Wonder Girl's quest for identity. Wonder Woman rescued her from a building on fire when she was a baby and took her to the Amazon Island, and Donna grew up without knowing who her real parents were, what her birth name was, or anything previous to the fire. | |
Quest for Identity / int_946ab4b2 | featureApplicability |
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Quest for Identity / int_946ab4b2 | featureConfidence |
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Who Is Donna Troy? (Comic Book) | hasFeature |
Quest for Identity / int_946ab4b2 | |
Quest for Identity / int_969fb090 | type |
Quest for Identity | |
Quest for Identity / int_969fb090 | comment |
The center of Blindspot: A woman is left in a duffel bag in Times Square with no memory of who she is or why her whole body is covered in mysterious tattoos. The tats help the FBI solve cases while the woman, with the temporary identity of Jane Doe, helps them in the hope of finding clues to her past. | |
Quest for Identity / int_969fb090 | featureApplicability |
1.0 | |
Quest for Identity / int_969fb090 | featureConfidence |
1.0 | |
Blindspot | hasFeature |
Quest for Identity / int_969fb090 | |
Quest for Identity / int_9e572fed | type |
Quest for Identity | |
Quest for Identity / int_9e572fed | comment |
Little Hands, Big Attitude: Shadow has complete amnesia after Rouge breaks him out of his cryostasis chamber, so he embarks on a quest (following the guidance of a mysterious voice and whatever little fragmented memories he has) to figure out his past and who he wants to be. | |
Quest for Identity / int_9e572fed | featureApplicability |
1.0 | |
Quest for Identity / int_9e572fed | featureConfidence |
1.0 | |
Little Hands, Big Attitude (Fanfic) | hasFeature |
Quest for Identity / int_9e572fed | |
Quest for Identity / int_9ffb41a9 | type |
Quest for Identity | |
Quest for Identity / int_9ffb41a9 | comment |
Rion, main character of Galerians, begins the game Strapped to an Operating Table with no idea who he is. But since he has Psychic Powers, he has the means and the will to figure it out. | |
Quest for Identity / int_9ffb41a9 | featureApplicability |
1.0 | |
Quest for Identity / int_9ffb41a9 | featureConfidence |
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Galerians (Video Game) | hasFeature |
Quest for Identity / int_9ffb41a9 | |
Quest for Identity / int_a2a92cc6 | type |
Quest for Identity | |
Quest for Identity / int_a2a92cc6 | comment |
Kaiba: One day a young man wakes up in an empty room, with no idea of who or where he is. His only clues are a strange marking on his stomach, a hole in his chest, and a locket containing a blurry picture of a girl. Kaiba travels from planet to planet, seeking for who he is and who the girl in the locket is. | |
Quest for Identity / int_a2a92cc6 | featureApplicability |
1.0 | |
Quest for Identity / int_a2a92cc6 | featureConfidence |
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Kaiba | hasFeature |
Quest for Identity / int_a2a92cc6 | |
Quest for Identity / int_a2c37f38 | type |
Quest for Identity | |
Quest for Identity / int_a2c37f38 | comment |
Planescape: Torment: The protagonist can't stay dead, but keeps coming back to life with no memories of anything, even his name. He's called The Nameless One throughout the story, during which he seeks out his lost identity and the reasons for his immortality. | |
Quest for Identity / int_a2c37f38 | featureApplicability |
1.0 | |
Quest for Identity / int_a2c37f38 | featureConfidence |
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Planescape: Torment (Video Game) | hasFeature |
Quest for Identity / int_a2c37f38 | |
Quest for Identity / int_a6830fb4 | type |
Quest for Identity | |
Quest for Identity / int_a6830fb4 | comment |
Agarest Senki 2 has this as an overarching plotline where the first generation protagonist must find out who he really is before his amnesia. | |
Quest for Identity / int_a6830fb4 | featureApplicability |
1.0 | |
Quest for Identity / int_a6830fb4 | featureConfidence |
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Agarest Senki 2 (Video Game) | hasFeature |
Quest for Identity / int_a6830fb4 | |
Quest for Identity / int_a8150af4 | type |
Quest for Identity | |
Quest for Identity / int_a8150af4 | comment |
The Lord of the Rings: The Rings of Power: The Stranger is an amnesiac Ambiguously Human who fell from the sky near the Harfoot camp. When he wakes up all he knows is that he must find a certain constellation, but other than that, he doesn't know from where he is, what he is and or to speak. He gets mistaken for an amnesiac Sauron by three worshipers from Rhun, and fighting them he learns he is a wizard. With the help of Nori Brandyfoot, he travels to Rhun in the search of said constellation, hoping to learn why was he sent to Middle-earth. | |
Quest for Identity / int_a8150af4 | featureApplicability |
1.0 | |
Quest for Identity / int_a8150af4 | featureConfidence |
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The Lord of the Rings: The Rings of Power | hasFeature |
Quest for Identity / int_a8150af4 | |
Quest for Identity / int_a877956 | type |
Quest for Identity | |
Quest for Identity / int_a877956 | comment |
The Witcher. There's even a quest called "Identity". Some thought it not yet witchy enough. Others found it somewhat witchier than they expected. | |
Quest for Identity / int_a877956 | featureApplicability |
1.0 | |
Quest for Identity / int_a877956 | featureConfidence |
1.0 | |
The Witcher (Video Game) | hasFeature |
Quest for Identity / int_a877956 | |
Quest for Identity / int_a8a64abf | type |
Quest for Identity | |
Quest for Identity / int_a8a64abf | comment |
Geneforge 5: The player character suffered the backlash of With Great Power Comes Great Insanity and for several years had mental functionality like that of a rather clever sheepdog. The game starts with you returning to sentience with almost no memories. Throughout the game, you meet several people who seem to recognize you, and ultimately you never find out and just decide to make a new life for yourself. | |
Quest for Identity / int_a8a64abf | featureApplicability |
1.0 | |
Quest for Identity / int_a8a64abf | featureConfidence |
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Geneforge (Video Game) | hasFeature |
Quest for Identity / int_a8a64abf | |
Quest for Identity / int_a993be1f | type |
Quest for Identity | |
Quest for Identity / int_a993be1f | comment |
More simple is Knights of the Old Republic II: you wake up in an abandoned mining facility, and the first act is all about finding out how the hell you got there. So the first part revolves around finding out what happened, but it's because The Exile was unconscious, not because she forgot. The rest of the game actually averts this trope: The Exile knows and hints at who she is and it is the player who must figure it out. | |
Quest for Identity / int_a993be1f | featureApplicability |
1.0 | |
Quest for Identity / int_a993be1f | featureConfidence |
1.0 | |
Knights of the Old Republic II: The Sith Lords (Video Game) | hasFeature |
Quest for Identity / int_a993be1f | |
Quest for Identity / int_ac76352c | type |
Quest for Identity | |
Quest for Identity / int_ac76352c | comment |
The plot of the Banjun Drama episode "She's Suspicious" centers around a woman with Identity Amnesia and her husband, both of whom are trying to figure out who she was in the past. With her ability to fight, shoot guns, and use knives, along with her nightmares that seem to be memories of the past, the wife and husband both begin to suspect that she was a gangster or in some other violent profession. | |
Quest for Identity / int_ac76352c | featureApplicability |
1.0 | |
Quest for Identity / int_ac76352c | featureConfidence |
1.0 | |
Banjun Drama | hasFeature |
Quest for Identity / int_ac76352c | |
Quest for Identity / int_afd91eda | type |
Quest for Identity | |
Quest for Identity / int_afd91eda | comment |
Paycheck has a variant: The protagonist knows who he is, but the entire last two years of his life are a total blank. He apparently agreed to have this done by his employer, and would probably have left well enough alone if not for the government wanting to interrogate him about what he was doing during that time. | |
Quest for Identity / int_afd91eda | featureApplicability |
1.0 | |
Quest for Identity / int_afd91eda | featureConfidence |
1.0 | |
Paycheck | hasFeature |
Quest for Identity / int_afd91eda | |
Quest for Identity / int_b51b368d | type |
Quest for Identity | |
Quest for Identity / int_b51b368d | comment |
Ergo Proxy: Starting with episode four, the series takes an Ontological turn, changing from a story about a Goth girl detective trying to figure out the connection between the monsters and the corrupt Bureaucracy, to a story about what was apparently a minor character but not really trying to remember his past. | |
Quest for Identity / int_b51b368d | featureApplicability |
1.0 | |
Quest for Identity / int_b51b368d | featureConfidence |
1.0 | |
Ergo Proxy | hasFeature |
Quest for Identity / int_b51b368d | |
Quest for Identity / int_b5a2b326 | type |
Quest for Identity | |
Quest for Identity / int_b5a2b326 | comment |
The Elder Scrolls III: Morrowind starts with you as an unknown stranger, born in a certain day from unknown parents. There is no recollection of the past, but that's fine, because the Dunmer believe this is one of the traits of The Nerevarine. | |
Quest for Identity / int_b5a2b326 | featureApplicability |
1.0 | |
Quest for Identity / int_b5a2b326 | featureConfidence |
1.0 | |
The Elder Scrolls III: Morrowind (Video Game) | hasFeature |
Quest for Identity / int_b5a2b326 | |
Quest for Identity / int_b9b58c14 | type |
Quest for Identity | |
Quest for Identity / int_b9b58c14 | comment |
Both the main characters of Ruby Quest. As well as just about everyone else, apparently. | |
Quest for Identity / int_b9b58c14 | featureApplicability |
1.0 | |
Quest for Identity / int_b9b58c14 | featureConfidence |
1.0 | |
RubyQuest | hasFeature |
Quest for Identity / int_b9b58c14 | |
Quest for Identity / int_bdbcdadf | type |
Quest for Identity | |
Quest for Identity / int_bdbcdadf | comment |
In Neither a Bird nor a Plane, it's Deku!, Izuku goes looking for his spaceship after All Might inspires him to become a Hero in hopes of coming to terms with himself. This ends up overtaking Izuku's better judgment, as he inadvertently places the Pro Hero Firestorm in harm's way when he refused to evacuate what was most likely the lair of a Villain, causing Firestorm to get stabbed in the leg. | |
Quest for Identity / int_bdbcdadf | featureApplicability |
1.0 | |
Quest for Identity / int_bdbcdadf | featureConfidence |
1.0 | |
Neither a Bird nor a Plane, it's Deku! (Fanfic) | hasFeature |
Quest for Identity / int_bdbcdadf | |
Quest for Identity / int_c018d8fb | type |
Quest for Identity | |
Quest for Identity / int_c018d8fb | comment |
Subverted in Hanna Is Not a Boy's Name — the narrator, a zombie, woke up ten years ago with no memory of his past life or even his name. Instead of going on a quest for identity, however, he spent those years wandering and contemplating life and has joined Hanna in his supernatural investigations for something to do rather than finding out why he's come back to life. He has shown relatively little interest in his past identity and has even stated in the artist's Q&A that if he remembered the identities and address of his family, he probably wouldn't go see them - it would be too cruel to them. | |
Quest for Identity / int_c018d8fb | featureApplicability |
-0.3 | |
Quest for Identity / int_c018d8fb | featureConfidence |
1.0 | |
Hanna Is Not a Boy's Name (Webcomic) | hasFeature |
Quest for Identity / int_c018d8fb | |
Quest for Identity / int_c4282b71 | type |
Quest for Identity | |
Quest for Identity / int_c4282b71 | comment |
In the My Little Pony: Friendship Is Magic fanfic The Changeling of the Guard, this forms the crux of Idol Hooves's journey post-exile, though it takes him a long time to realize it for himself. | |
Quest for Identity / int_c4282b71 | featureApplicability |
1.0 | |
Quest for Identity / int_c4282b71 | featureConfidence |
1.0 | |
My Little Pony: Friendship Is Magic | hasFeature |
Quest for Identity / int_c4282b71 | |
Quest for Identity / int_c43df4d8 | type |
Quest for Identity | |
Quest for Identity / int_c43df4d8 | comment |
Doctor Who: The Eighth Doctor has amnesia when he wakes up in the TV movie. In this case, the audience already knows everything about him, though. | |
Quest for Identity / int_c43df4d8 | featureApplicability |
1.0 | |
Quest for Identity / int_c43df4d8 | featureConfidence |
1.0 | |
Doctor Who | hasFeature |
Quest for Identity / int_c43df4d8 | |
Quest for Identity / int_c5302528 | type |
Quest for Identity | |
Quest for Identity / int_c5302528 | comment |
John Doe with a twist. The titular character is a walking encyclopedia of the combined knowledge of the human race. The only thing he can't remember is who he is. | |
Quest for Identity / int_c5302528 | featureApplicability |
1.0 | |
Quest for Identity / int_c5302528 | featureConfidence |
1.0 | |
John Doe | hasFeature |
Quest for Identity / int_c5302528 | |
Quest for Identity / int_cb6abea3 | type |
Quest for Identity | |
Quest for Identity / int_cb6abea3 | comment |
In the Yu-Gi-Oh! second series, it's revealed that Yugi's dark side is the reincarnation of a Pharaoh who's lost his memories. The Pharaoh then enters the Battle City Finals to gain the three Egyptian God cards he needs to enter the Millennium World where he can find his identity. | |
Quest for Identity / int_cb6abea3 | featureApplicability |
1.0 | |
Quest for Identity / int_cb6abea3 | featureConfidence |
1.0 | |
Yu-Gi-Oh! | hasFeature |
Quest for Identity / int_cb6abea3 | |
Quest for Identity / int_d19b9d37 | type |
Quest for Identity | |
Quest for Identity / int_d19b9d37 | comment |
All-Day Nightmare begins with you waking up in an abandoned house instead of your bedroom, and you have no idea who you are or how you got here. Thanks to Schrödinger's Gun, you are either an alien abductee who got your mind erased, a werewolf turning back to human, or a government secret agent who underwent memory erasure. | |
Quest for Identity / int_d19b9d37 | featureApplicability |
1.0 | |
Quest for Identity / int_d19b9d37 | featureConfidence |
1.0 | |
All-Day Nightmare | hasFeature |
Quest for Identity / int_d19b9d37 | |
Quest for Identity / int_d3381e70 | type |
Quest for Identity | |
Quest for Identity / int_d3381e70 | comment |
Captain America: The Winter Soldier: After Steve's "I Know You're in There Somewhere" Fight in the climax helped him to somewhat overcome his brainwashing, the Winter Soldier embarked on a quest to learn about his old self, Bucky Barnes. | |
Quest for Identity / int_d3381e70 | featureApplicability |
1.0 | |
Quest for Identity / int_d3381e70 | featureConfidence |
1.0 | |
Captain America: The Winter Soldier | hasFeature |
Quest for Identity / int_d3381e70 | |
Quest for Identity / int_d455c865 | type |
Quest for Identity | |
Quest for Identity / int_d455c865 | comment |
Brandy from the Astral Cafe series goes on various quests for her identity throughout the series, however to date they have all been unsuccessful. | |
Quest for Identity / int_d455c865 | featureApplicability |
1.0 | |
Quest for Identity / int_d455c865 | featureConfidence |
1.0 | |
AstralCafe | hasFeature |
Quest for Identity / int_d455c865 | |
Quest for Identity / int_da841fbe | type |
Quest for Identity | |
Quest for Identity / int_da841fbe | comment |
In The Scavenger Trilogy by K. J. Parker, Poldarn awakes facedown in the mud, surrounded by dead soldiers. He has no idea who he is. The remainder of the series has Poldarn striving to reclaim his lost past, yet running from the nightmare his past is revealed to be. | |
Quest for Identity / int_da841fbe | featureApplicability |
1.0 | |
Quest for Identity / int_da841fbe | featureConfidence |
1.0 | |
The Scavenger Trilogy | hasFeature |
Quest for Identity / int_da841fbe | |
Quest for Identity / int_ddad77ae | type |
Quest for Identity | |
Quest for Identity / int_ddad77ae | comment |
In Astro City, Beautie has no memories of a time before she flew over a meadow. Periodically she tries to fix this - having difficulty because her Laser-Guided Amnesia keeps erasing what she learned. | |
Quest for Identity / int_ddad77ae | featureApplicability |
1.0 | |
Quest for Identity / int_ddad77ae | featureConfidence |
1.0 | |
Astro City (Comic Book) | hasFeature |
Quest for Identity / int_ddad77ae | |
Quest for Identity / int_e0214c1b | type |
Quest for Identity | |
Quest for Identity / int_e0214c1b | comment |
Nowhere Man: The main character thought he was a photographer whose life had been taken away. Granted, he starts the series thinking he knows who he is and what he does ... "and in one instant, it was all taken away", if I remember the dialogue right. | |
Quest for Identity / int_e0214c1b | featureApplicability |
1.0 | |
Quest for Identity / int_e0214c1b | featureConfidence |
1.0 | |
Nowhere Man | hasFeature |
Quest for Identity / int_e0214c1b | |
Quest for Identity / int_e0330054 | type |
Quest for Identity | |
Quest for Identity / int_e0330054 | comment |
The plot of Unknown (2006), where a group of five men find themselves trapped in an Abandoned Warehouse with no memory of who they are. The tricky thing is, they know that at least two of them are kidnap victims and the others are the kidnappers. The movie explores how they slowly regain their memory. | |
Quest for Identity / int_e0330054 | featureApplicability |
1.0 | |
Quest for Identity / int_e0330054 | featureConfidence |
1.0 | |
Unknown (2006) | hasFeature |
Quest for Identity / int_e0330054 | |
Quest for Identity / int_e293455a | type |
Quest for Identity | |
Quest for Identity / int_e293455a | comment |
Basically applies in the Buffy the Vampire Slayer/Angel fic "The Night Remembers"; after Buffy is brought back to life following her death fighting Glory, she is resurrected with no conscious memory of her past, only starting to regain her old memories after Angel returns to her life. | |
Quest for Identity / int_e293455a | featureApplicability |
1.0 | |
Quest for Identity / int_e293455a | featureConfidence |
1.0 | |
Buffy the Vampire Slayer | hasFeature |
Quest for Identity / int_e293455a | |
Quest for Identity / int_e4b56175 | type |
Quest for Identity | |
Quest for Identity / int_e4b56175 | comment |
Choushinsei Flashman: The five rangers were abducted by aliens when they were kids and return to earth as adults and try to find their missing families. Ultimately the rangers are forced to return to space due to their bodies no longer being compatible with earth and by that time only one of the rangers managed to find their family. | |
Quest for Identity / int_e4b56175 | featureApplicability |
1.0 | |
Quest for Identity / int_e4b56175 | featureConfidence |
1.0 | |
Choushinsei Flashman | hasFeature |
Quest for Identity / int_e4b56175 | |
Quest for Identity / int_e8343108 | type |
Quest for Identity | |
Quest for Identity / int_e8343108 | comment |
Angel Beats! begins with Otonashi waking up without any memories. He joins the SSS not because of any particular commitment to Yuri's mission, but in the hope that his memory will eventually return. | |
Quest for Identity / int_e8343108 | featureApplicability |
1.0 | |
Quest for Identity / int_e8343108 | featureConfidence |
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Angel Beats! | hasFeature |
Quest for Identity / int_e8343108 | |
Quest for Identity / int_e9c7b01b | type |
Quest for Identity | |
Quest for Identity / int_e9c7b01b | comment |
Dissidia Final Fantasy has an aversion, in which the Warrior of Light doesn't know who he is or where he comes from. It does seem to bother him from time to time, but he's never shown actively doing anything to try and get his memories back. While it's revealed to the player in Dissidia 012 that he has no past due to being born a Manikin infused with memories, he never learns this himself. | |
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Dissidia Final Fantasy (Video Game) | hasFeature |
Quest for Identity / int_e9c7b01b | |
Quest for Identity / int_f15f622e | type |
Quest for Identity | |
Quest for Identity / int_f15f622e | comment |
One episode of MacGyver (1985) involved Mac developing amnesia after getting shot and thrown out a window into the bay. While trying to figure things out, he can initially only remember a bunch of explosions from previous episodes. He therefore assumes he's a criminal. Then, the bad guy shows up and tells him that he works for military intelligence. This story falls apart because they give him a gun and try to have him kill his friend/boss Pete Thornton. Pete manages to make MacGyver realize that he Doesn't Like Guns. | |
Quest for Identity / int_f15f622e | featureApplicability |
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Quest for Identity / int_f15f622e | featureConfidence |
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MacGyver (1985) | hasFeature |
Quest for Identity / int_f15f622e | |
Quest for Identity / int_f4bc7cf | type |
Quest for Identity | |
Quest for Identity / int_f4bc7cf | comment |
Played with in the Venus Prime series, where Sparta is aware that she used to be Linda Nagy, daughter of a pair of behavioral scientists, but can't remember anything about the three years prior to her waking up in a mental hospital. | |
Quest for Identity / int_f4bc7cf | featureApplicability |
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Quest for Identity / int_f4bc7cf | featureConfidence |
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Venus Prime | hasFeature |
Quest for Identity / int_f4bc7cf | |
Quest for Identity / int_f6c16bab | type |
Quest for Identity | |
Quest for Identity / int_f6c16bab | comment |
In The Saga of Darren Shan, Darren's best friend Harkat is a strange, stitched together being who knows that he was a person who died and came back to life, but with no memory of who he was before he died. All along, he has known that in order to find out who he was, he has to stay by Darren's side. In book 10, they go through a strange portal into who-knows-where to finally discover Harkat's "impossibly familiar" true identity. | |
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Quest for Identity / int_f6c16bab | |
Quest for Identity / int_f9bdd1d3 | type |
Quest for Identity | |
Quest for Identity / int_f9bdd1d3 | comment |
the white chamber. The main character awakens in a strange coffin in a small room, with no idea who she is and how she got there. She's on an abandoned space station — abandoned because she murdered everyone else on board. | |
Quest for Identity / int_f9bdd1d3 | featureApplicability |
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Quest for Identity / int_f9bdd1d3 | featureConfidence |
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the white chamber (Video Game) | hasFeature |
Quest for Identity / int_f9bdd1d3 | |
Quest for Identity / int_fae7d611 | type |
Quest for Identity | |
Quest for Identity / int_fae7d611 | comment |
Glory of Heracles III revolves around an Amnesiac Hero who learns he is immortal and sets off on a journey to discover their past, joining up with other amnesiac immortals along the way. The Protagonist eventually finds out he was very, very much not a hero. | |
Quest for Identity / int_fae7d611 | featureApplicability |
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Glory of Heracles III (Video Game) | hasFeature |
Quest for Identity / int_fae7d611 | |
Quest for Identity / int_fc234567 | type |
Quest for Identity | |
Quest for Identity / int_fc234567 | comment |
Trap For Cinderella: Micky starts believing that she's really Do and investigates, with the facts piling up showing this is the case. It turns out that she really is Micky. | |
Quest for Identity / int_fc234567 | featureApplicability |
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Trap For Cinderella | hasFeature |
Quest for Identity / int_fc234567 | |
Quest for Identity / int_fcf43f47 | type |
Quest for Identity | |
Quest for Identity / int_fcf43f47 | comment |
A couple Fighting Fantasy books, notably Creature of Havoc and Black Vein Prophecy, begins with you having zero memory of your past, and must find out the truth as the adventure progresses. In the former? You're not even human. | |
Quest for Identity / int_fcf43f47 | featureApplicability |
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Fighting Fantasy | hasFeature |
Quest for Identity / int_fcf43f47 | |
Quest for Identity / int_fcfec4b6 | type |
Quest for Identity | |
Quest for Identity / int_fcfec4b6 | comment |
In Noir, the subplot of who the hell Yuumura Kirika is drives the action for the beginning of the series. A subversion, since near the end Kirika doesn't really seem to want to find out about her past, and would rather just make tea for her 'partner'. | |
Quest for Identity / int_fcfec4b6 | featureApplicability |
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Quest for Identity / int_fcfec4b6 | featureConfidence |
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Noir | hasFeature |
Quest for Identity / int_fcfec4b6 | |
Quest for Identity / int_fd314ec1 | type |
Quest for Identity | |
Quest for Identity / int_fd314ec1 | comment |
Kamen Rider Decade: Tsukasa Kadoya sets out on the journey across the Another Rider worlds to find the one he belongs to and his identity. | |
Quest for Identity / int_fd314ec1 | featureApplicability |
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Quest for Identity / int_fd314ec1 | featureConfidence |
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Kamen Rider Decade | hasFeature |
Quest for Identity / int_fd314ec1 | |
Quest for Identity / int_fe225cd4 | type |
Quest for Identity | |
Quest for Identity / int_fe225cd4 | comment |
The Chronicles of Amber. Corwin awakes in a mental hospital with zero knowledge of his identity. This is essential to the plot: a core of the first five books is a parallel journey of the reader and Corwin to discover who he is. Corwin's lack of memory is rich narrative fodder: old enemies are dangerously mistaken as friends, but some bitter enemies of old are met without prejudice, allowing for reconciliations, even friendships that would be impossible otherwise. | |
Quest for Identity / int_fe225cd4 | featureApplicability |
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Quest for Identity / int_fe225cd4 | featureConfidence |
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The Chronicles of Amber | hasFeature |
Quest for Identity / int_fe225cd4 | |
Quest for Identity / int_ff9ab17f | type |
Quest for Identity | |
Quest for Identity / int_ff9ab17f | comment |
Star Trek: The Next Generation episodes "Transfigurations" and "Conundrum". | |
Quest for Identity / int_ff9ab17f | featureApplicability |
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Quest for Identity / int_ff9ab17f | featureConfidence |
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Star Trek: The Next Generation | hasFeature |
Quest for Identity / int_ff9ab17f |
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