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Quick Change

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"Quick change" is a form of The Con in which the Hustler confuses a cashier into giving more change than they should. The most lucrative quick change technique is the "progressive", in which smaller denomination bills are thrust back at the cashier for consolidation into a higher denomination. "Here, give me a five for these ones." (then, while holding the five and the ones...) "Oh, wait. Go ahead and give me a 10. Let me see... one, two, three, four and five is .. yeah, a 10. Thanks."
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })If you were paying attention, that was five dollars becoming 10. A quick change artist can keep that rolling until he ends up walking away with a $100 bill.
An alternate technique is to pay for something cheap with a $100 bill, accept the change, and then offer to pay with a smaller bill. The object is to confuse the cashier into giving back the $100 bill without remembering to take back the change.
Yet another method is to show the cashier a large bill in your hand, but use sleight of hand to actually hand over a smaller bill. If the cashier doesn't look at it before putting it into the till, they'll give back more change than you deserve.
Naturally, the best way to avoid these schemes is by being cool, calm, nice and slow.
Not to be confused with the theatrical term for a very fast costume change. Nor the 1990 Bill Murray film.
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })Examples:
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DBTropes
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Sygney Andrews attempts this in an episode of the original Melrose Place.
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Cheers: Harry the Hat uses this as con on Coach in Season 1 episode "Sam at Eleven". Asking Coach to break a $20 into 20 $1 bills, Harry casually mentions other numbers while Coach is counting out the change so he gets much more than $20 back.
Five years later, in "A Kiss Is Still a Kiss", Harry does the same thing to Woody, Cliff, and Norm.
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Done every which way in Hustle; whenever they pay for their drinks the barman is going to be left with less money than he started with. And he knows this, and still can't work out how it happens.
The Real Hustle demonstrates how to make it work in real life, usually on store cashiers, and how not to fall for it.
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Not Always Right has a number of variants, the biggest example being probably this
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The 2nd edition Dungeons & Dragons sourcebook The Complete Thief's Handbook. The end of Chapter 6 had a story that illustrated the second type of con, which they called the "short-change swindle".
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Done several times in Paper Moon, such as when Moses purchases ribbons for Addie and rapid-talks the befuddled clerk out of several dollars.
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The novel Matchstick Men uses the change con during a sequence where Roy is teaching his newly met daughter Angela how to con people. Note that this scene was omitted in the film adaptation.
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Denjiro pulls a variant of this in a One Piece flashback, exchanging a recently-purchased pot to one twice its value by pointing out he already paid for half of it (by buying the smaller pot to begin with), then handing over the old pot to cover the second half. The shopkeeper catches on, but by this time he's long gone.
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The Trickster does a variant near the start of The DCU's Crisis Crossover Underworld Unleashed, with rueful narration about how a charter member of The Flash's Rogues Gallery is now reduced to conning pizza boys.
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Juan does this trick at the beginning of Nine Queens. After succeeding, he tries again at the same shop with a different cashier, only minutes later. Naturally, he is recognized and exposed.
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Demonstrated in great detail in the film Mercy Streets. Particularly strange because Mercy Streets basically exists to be mild Christian propaganda; one would think the filmmakers would have been a little more concerned about showing easily-imitable criminal acts.
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The Real Hustle demonstrates how to make it work in real life, usually on store cashiers, and how not to fall for it.
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Done with a twist in CSI- Hypnosis is used, and the teller ends up making change for a $20 — using $50s.
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The film The Grifters has an example of the third type of con. Roy holds up a $20 bill but actually pays with a $10 bill. However the next time Roy tries this the recipient is wise to the scam, and hits Roy inflicting serious internal injury.
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In the South Park episode "Scott Tenorman Must Die", the titular Tenorman pulls this one on Cartman. Tenorman really pays for it later.
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In the novel American Gods, Mr. Wednesday casually pulls a variant of this, involving a credit card as well as cash, on a gas-station attendant. The exact details aren't mentioned, however: Neil Gaiman once stated in an interview that he'd deliberately tried to obfuscate the details of the cons used in the book, to prevent anybody from trying to replicate them in real life. Didn't actually work, though. One of the bigger cons in the book (which was explained, after the fact) was successfully replicated by a Canadian fan, who walked away with more than $6,000...
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