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Reality Bleed

 Reality Bleed
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A Reality Bleed is where one version of reality is gradually overwritten by another. Unlike when we go Down the Rabbit Hole, the alternate reality comes to us and begins to infringe on the real world.
This is similar to Or Was It a Dream?, but isn't isolated to a specific item or person. Instead, all of reality is up for grabs. If it is caused by a specific individual, they are an extremely powerful Reality Warper. In a time travel story, it would be a symptom of the Delayed Ripple Effect.
This generally begins a little at a time — an anachronistic lamp or the wrong face on a coin — but it gets worse until the process is stopped or it completely supplants the original reality.
This can either be an example of the protagonist going insane, or he could be the only one who realizes that something is very, very wrong. In some examples, everyone is aware of the changes, usually resulting in mass panic.
Due to the questionable reality inherent in the presentation of this trope, often the world being changed wasn't real to begin with. Sometimes it's even the real world which infringes on the false reality.
See also Layered World and Merged Reality, when the result is a mix of both realities. Compare Crashing Dreams, which is when reality infringes on a dream or daydream.
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Mort: The titular character saves the life of a princess who was supposed to die. A bubble of reality forms around her where she is still alive, while the rest of the world outside the bubble proceeds as if she had died. The living-princess bubble is gradually supplanted by the dead-princess reality; at one point, Mort is in a pub when the bubble's edge passes over it, resulting in the pub now being named after the dead princess, as well as several other minor changes.
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The Super Mario Bros. Movie: During the climax, Mario destroys the interdimensional Warp Pipe with a Banzai Bill, leading to a chunk of the Mushroom Kingdom, including all of Bowser's Castle, being transported to the streets of Brooklyn.
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In the X-Men/Fantastic Four crossover "Days of Future Present," this is caused by the ghost of Franklin Richards from the Days of Future Past storyline.
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Chzo Mythos: as each day goes by in 6 Days a Sacrifice, the hallway slowly changes to resemble the basement of the DeFoe Manor to show John DeFoe's slowly taking over the Optimology complex.
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Doom Patrol: The main plot of the Orqwith arc is that a fictional city starts to bleed into reality.
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Eureka: The majority of the season one finale takes place in an alternate timeline created by Henry to prevent Kim's death. Soon after jumping to the alternate (future) timeline, the two timelines begin merging with destructive consequences.
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Fringe:
There's an alternate dimension, and the walls are breaking down. Things in one universe begin to affect the other, or are even forced to exist in the same place at the same time, to disastrous effect. The other world has it worse and is becoming nearly unlivable, but "ours" is on the same path, and if unchecked, both worlds will be destroyed.
In another sense, Peter Bishop is a walking reality bleed, since the new timeline was created in which Walter failed to save him as a child, but he still reappeared as an adult. Eventually reality goes through another shift when Olivia regains all her memories from the original timeline.
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Guild Wars Nightfall: The world that the players inhabit becomes more like the Realm of torment as the game goes on. Completing the bleed is the goal of the bad guys, while the players are attempting to stop and reverse the process. A couple of zones actually change for particular missions in the story, and later zones in the story have a more Nightfallen feel to them as the process occurs.
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Kid Eternity: This occurs when a folklore researcher witnesses urban legends actually occur in the real world.
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Strong Bad's Cool Game for Attractive People: A malfunctioning Trogdor cabinet leads to Free Country USA being combined with the worlds of assorted Fictional Video Games.
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Forest Kingdom: In book 2 (Blood and Honor), with King Malcom dead and nobody else able to actively control Castle Midnight's own magic, the energies of the Unreal are threatening to overthrow all natural laws within the building. The only way to reverse the damage is for a new king to be crowned and take charge of the castle's magic.
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Discworld:
Mort: The titular character saves the life of a princess who was supposed to die. A bubble of reality forms around her where she is still alive, while the rest of the world outside the bubble proceeds as if she had died. The living-princess bubble is gradually supplanted by the dead-princess reality; at one point, Mort is in a pub when the bubble's edge passes over it, resulting in the pub now being named after the dead princess, as well as several other minor changes.
Lords and Ladies: When The Fair Folk invade Lancre, their country tries to come through as well, Crop Circles being caused by this. At one point the characters witness the two realities fighting for supremacy.
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BioShock Infinite takes place in the city of Columbia, where due to the background presence Elizabeth — a caged, but increasingly powerful Reality Warper — is frequently infested with "Tears" into Alternate Universes. Infinite effectively uses these quantum anomalies as its Applied Phlebotinum, factoring in both the gameplay (Elizabeth can summon goodies from other universes to assist in combat) and in the plot (where the nature of the multiverse and crossover therein becomes increasingly more important for its resolution).
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"Tlön, Uqbar, Orbis Tertius": An encyclopedia is discovered with a detailed description of the fictional planet of Tlön, which was created over centuries by an Ancient Conspiracy of philosophers, scientists and writers. Everyone is fascinated by the discovery and discusses endlessly all aspects of Tlön. Then, gradually, objects from Tlön start appearing in the real world. The ending implies that reality will be completely replaced and the Earth will eventually become Tlön.
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TORG: Invading "cosms" take over our reality, changing the laws of nature to match their own. However, certain objects known as "hardpoints" have a strong connection to their original reality and maintain it around them, preserving it even when surrounded by a cosm — e.g. the Eiffel Tower maintains Paris in a bubble of our reality, despite the rest of France now being part of the cosm of the Cyberpapacy.
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The Twilight Zone (1985): In "Wordplay", a man is having trouble learning a new product line, and the words start replacing regular words, a little at a time. Pretty soon no one can understand him, and he can't understand them — even though they're using the same words, they mean totally different things. Or, he had a stroke.
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Persona 2: The Big Bad starts making every false rumor and conspiracy theory become real just For the Evulz. The good guys exploit the bad guy's efforts by spreading rumors convenient to them.
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Persona 3: The Dark Hour is the result of a realm in the collective unconscious briefly merging with the real world, making P3 the only game, barring one Non-Standard Game Over in P4 below, where Shadows appear in the real world, as opposed to the heroes traveling to such a realm whose Shadows are causing trouble in the real world.
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Persona 4: The mysterious fog from the Midnight Channel begins to form a perpetual cloud over Inaba in the last act of the game as a result of Adachi's plan to cause The End of the World as We Know It and merge the two realities, allowing the Shadows to run wild in the real world and kill people indiscriminately. This comes to pass in the penultimate Non-Standard Game Over if you fail to defeat Adachi in time.
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Persona 5: The Final Boss Yaldabaoth gradually merges Mementos and the real world as part of his plan to exert control over the collective consciousness of mankind. In Royal, Well-Intentioned Extremist Dr. Maruki sought to create a "utopian" version of reality by using the Reality Warper abilities he gained from Yaldabaoth's defeat to create a Lotus-Eater Machine style overlay on top of it, creating a Race Against Time to stop him before his reality completely overwrites the real one.
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The Gods Themselves: The physics of a parallel universe start leaking into ours. At first this seems like a good thing, because it's a way of generating energy on both sides, but some scientists start to suspect there may be unforeseen consequences unforeseen by us, that is; the inhabitants of the other universe have known it all along, and don't care, because they'll get all the energy they could ever want when our sun goes nova.
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Exalted:
Creation itself is a reality as defined by Primordials, which was grown by devouring the Wyld and absorbing everything. This is not a good thing if you're a Raksha. Inversely, when the reality of Creation doesn't keep the Wyld at bay strongly enough, it creates all sort of interesting effects as the chaos and narrative logic of the Wyld starts to overlay, mutate, and eventually dissolve Creation.
The Underworld is reality as defined by slain Primordials, and they try to drag Creation with them to Oblivion. When the Underworld seeps into Creation, it creates Shadowlands, where shades of the dead walk and life is tenuous.
Finally, Hell is reality as defined by broken and imprisoned Primordials, and they try to wrestle Creation back from their conqueror by overlaying Hell with Creation via demonic cults. Keyword here being try.
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Anime-Gataris: The conventions of the Anime world gradually overwrite reality. People are neutral to apathetic over the impossible feats they can now accomplish or a Fourth Wall they can now notice and play with, and barely react to their own bodies changing to a different art style or even gender. The Big Bad invoked this so the anime staff that now controls the world could reset it... for the heinous crime of giving him an Embarrassing First Name.
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Marvel Universe:
In the X-Men/Fantastic Four crossover "Days of Future Present," this is caused by the ghost of Franklin Richards from the Days of Future Past storyline.
House of M: Even though Word of God was that it was just a warping of reality, multiple followup stories establish House of M as an instance of this by Scarlet Witch. Rather than "simply" rewriting the 616 history she essentially copied an existing one over it.
Tomorrow Man, Zarrko the time traveler, is introduced in a Hulk story arc as existing in perception of fourth dimensional space. His presence gives off an energy that causes different time periods to bleed into the present moment, illustrated as bystanders switching to different period clothes from across the world between panels without noticing.
In Inferno (1988), the villains open a portal to the hellish dimension of Limbo which causes Manhattan to transform into a demonic version of itself. The overall goal was to spread it to the entire world.
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The Owl House has a more literal example than most. A substance called Titan's Blood can cause rifts in reality, and in certain cases, even time. Its primary use is in powering portals, although its rarity makes it difficult to use.
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Idlewild: Immersive Virtual Reality allows students to program their own personal domains. When they make personal phone calls to each other, the system mashes the domains together.
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Big Finish Doctor Who: The plot of "Jubilee" is kicked off by a serious TARDIS malfunction, which causes the Sixth Doctor and his companion Evelyn to arrive at the same location in London but a century apart simultaneously; one version of them arriving in 1903 and another version arriving in 2003, the latter of which has become a Bad Future, due to the Doctor who arrived in the past's interference. The Doctor, who is stuck in the Bad Future, only gradually figures this out, as he gets in sporadic mental contact with his alternate self, who has taken The Slow Path and is still alive, being kept as a prisoner by the local dictator, and to his horror he realises that the universe is struggling to resolve the paradox resulting of this rather serious Time Crash, causing the 1903 and 2003 timelines to bleed into each other with rather disastrous results.
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Dungeons & Dragons has planar breaches, temporary, small-scale events where the Material Plane feels the influence of another plane, which can be dangerous when a once-safe area gains the fire-dominant or negative energy-dominant trait, or some of the other plane's inhabitants come along for the ride. Sometimes these breaches are "natural" events, other times they're a side-effect of plane-hopping magic. They were introduced to let lower-leveled parties, who lack spells like plane shift, experience other planes of existence.
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The King of Elfland's Daughter: First, trolls and other denizens of Elfland begin to intrude in Erl, then a unicorn is spotted. In the end, the King uses his third spell to expand Elfland's reality and makes Erl part of it.
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Fatal Frame III: The Manor of Sleep and the waking world seem mostly separate at the beginning of the game. As the story progresses, however, things such as the photographs taken in the manor and even the manor's ghosts begin to appear in the waking world.
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Cool World: As the film reaches its climax, the toon world begins to infringe more and more on the real world.
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Berserk: The Big Bad and Reality Warper extraordinaire Femto is able to redirect the force of Skull Knight's attack using a sword able to cut the fabric of reality itself so as to cause the various supernatural layers of the Layered World to fuse with the mundane layer in which we exist. The end result is that All Myths Are True and most of them want to eat you.
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Chaotic: In one episode, Underworlders appeared in the Real World from the land of Chaotic by means of an inter-dimensional portal, attempting to take it over. It was actually All Just a Dream, as Kaz was really just dozing off while attempting to cram for an upcoming test.
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Dream On You Crazy Princess: When Luna begins reliving her memory of the fight against the original Tantabus, Lord Dumplin mentions the possibility that the Tantabus from her memories could escape into the waking world.
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Young Wizards: For preserving the Masquerade, there is a particular spell that allows the caster to copy an alternate reality and paste it into their universe. If a bunch of monsters invaded Grand Central Park in New York City, for instance, the wizards can find an alternate reality where Central Park is monster-free, cast the spell, and now not only are the monsters gone, there never were any monsters in the first place, except in the Ripple-Effect-Proof Memory of the wizards.
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DC/RWBY: The presence of Grimm in Gotham City is causing normal humans (including Batman) to gain Semblances while Team RWBY suddenly experience a Fisher Kingdom moment with their looks and weapons being changed.
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The Kingdom (DC Comics): Aspects of the multiverse began to appear inside the Planet Krypton restaurant Batman is in.
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Adventure Time: Fionna and Cake:
While Cake is exploring a market, she gets into a scuffle with a Hot Dog Knight, unwittingly reverting it into an inanimate hotdog.
Fionna does the same thing in "The Winter King" when she kisses said King causing his crown to lose its magic, which reverts him back into normal Simon and kills him through Rapid Aging.
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Emperor Joker: After the Joker recreates reality in his own image, tiny reality bleeds from what used to be the real world provide hope for the heroes.
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 Emperor Joker (Comic Book)
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Gargoyles: In "The Mirror", Puck changes the gargoyles to humans and the humans to gargoyles, but afterwards they all insist that everything is as it has always been.
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The Eyes of Kid Midas: The Amulet of Concentrated Awesome gradually reshapes reality around the protagonist's dreams as he loses control of its power.
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1.0
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 The Eyes of Kid Midas
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Radiant Historia: The game requires the player to alternate between two timelines where actions of the player in one have changing effects in the other.
 Reality Bleed / int_85d71b5d
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1.0
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Spider-Man: Into the Spider-Verse: A side-effect of the Super Collider opening gateways to other dimensions is objects from other universes replace or merge with those in the host one. Naturally, the device staying on for too long is liable to destroy all of reality. The effect even extends to the film's opening logos.
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 Spider-Man: Into the Spider-Verse
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Persona:
Persona 2: The Big Bad starts making every false rumor and conspiracy theory become real just For the Evulz. The good guys exploit the bad guy's efforts by spreading rumors convenient to them.
Persona 3: The Dark Hour is the result of a realm in the collective unconscious briefly merging with the real world, making P3 the only game, barring one Non-Standard Game Over in P4 below, where Shadows appear in the real world, as opposed to the heroes traveling to such a realm whose Shadows are causing trouble in the real world.
Persona 4: The mysterious fog from the Midnight Channel begins to form a perpetual cloud over Inaba in the last act of the game as a result of Adachi's plan to cause The End of the World as We Know It and merge the two realities, allowing the Shadows to run wild in the real world and kill people indiscriminately. This comes to pass in the penultimate Non-Standard Game Over if you fail to defeat Adachi in time.
Persona 5: The Final Boss Yaldabaoth gradually merges Mementos and the real world as part of his plan to exert control over the collective consciousness of mankind. In Royal, Well-Intentioned Extremist Dr. Maruki sought to create a "utopian" version of reality by using the Reality Warper abilities he gained from Yaldabaoth's defeat to create a Lotus-Eater Machine style overlay on top of it, creating a Race Against Time to stop him before his reality completely overwrites the real one.
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Lords and Ladies: When The Fair Folk invade Lancre, their country tries to come through as well, Crop Circles being caused by this. At one point the characters witness the two realities fighting for supremacy.
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Good Omens: A powerful and impressionable young Reality Warper reads too many New Age magazines, and causing things like Tibetan tunnels and alien visitations to start becoming true.
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The DCU:
Animal Man: In Morrison's run, a second Crisis starts, resulting in multiple forgotten "ideas" bleeding into one another.
Crisis on Infinite Earths: Different time periods and worlds start merging with one another once only five worlds are the only ones spared. For instance, one scene shows Batman, Jason Todd, the Teen Titans and the Outsiders in Wayne Manor staring down a bunch of cavemen as their cave home was now inside the mansion.
DC/RWBY: The presence of Grimm in Gotham City is causing normal humans (including Batman) to gain Semblances while Team RWBY suddenly experience a Fisher Kingdom moment with their looks and weapons being changed.
Doom Patrol: The main plot of the Orqwith arc is that a fictional city starts to bleed into reality.
Emperor Joker: After the Joker recreates reality in his own image, tiny reality bleeds from what used to be the real world provide hope for the heroes.
Kid Eternity: This occurs when a folklore researcher witnesses urban legends actually occur in the real world.
The Kingdom (DC Comics): Aspects of the multiverse began to appear inside the Planet Krypton restaurant Batman is in.
RWBY/Justice League: Bruce Wayne suggests that Starro's arrival on Remnant lead to analogs of the creature's old foes to be born in response to his threat.
Worlds Collide (1994): The Big Bad Rift merges Dakota with the ravaged Metropolis. Many people die as a result of the bungled merging.
Zero Hour: Crisis in Time!: Various people, such as Alpha Centurion and a healthy Barbara Gordon Batgirl, and places, such as a 25th Century New York City, start appearing from alternate timelines into the modern day universe. In the latter case, this is a bad thing since it was slowly levitating downward and preparing to crush the original.
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 The DCU (Franchise)
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Zero Hour: Crisis in Time!: Various people, such as Alpha Centurion and a healthy Barbara Gordon Batgirl, and places, such as a 25th Century New York City, start appearing from alternate timelines into the modern day universe. In the latter case, this is a bad thing since it was slowly levitating downward and preparing to crush the original.
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1.0
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 Zero Hour: Crisis in Time! (Comic Book)
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Magic: The Gathering:
Yawgmoth's plan for his Phyrexian forces to invade Dominaria wasn't a conventional assault, but by overlaying the plane of Rath over his target.
When the Shards of Alara begin to unite once again, the reality of each shards begin to bleed into each others. The good news is that it means there are now force of life in Mordor. The bad news is that it means there are now demons and zombies in Arcadia.
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 Magic: The Gathering (Tabletop Game)
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The Fairly OddParents!: Timmy becomes obsessed with action movies and wishes for life to become one. No one except him notices the difference.
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 The Fairly OddParents!
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Werewolf: The Forsaken has places called verges where the spirit world bleeds into the real world.
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 Werewolf: The Forsaken (Tabletop Game)
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RWBY/Justice League: Bruce Wayne suggests that Starro's arrival on Remnant lead to analogs of the creature's old foes to be born in response to his threat.
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 RWBY/Justice League (Comic Book)
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Warhammer 40,000: The Warp is the realm of emotion and demons, where FTL ships travel and from which psychic power is derived, and fortunately has very little crossover with reality. Until you go to the Eye of Terror, of course, an area of the Milky Way where the warp and the Materium intersect, born from the creation of the last Chaos god(dess). The Traitor Legions who gave themselves to Chaos ten millennia ago still live here, periodically launching Black Crusades on the rest of the galaxy.
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In Inferno (1988), the villains open a portal to the hellish dimension of Limbo which causes Manhattan to transform into a demonic version of itself. The overall goal was to spread it to the entire world.
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 Inferno (1988) (Comic Book)
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Animal Man: In Morrison's run, a second Crisis starts, resulting in multiple forgotten "ideas" bleeding into one another.
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 Animal Man / Comicbook
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Doctor Who features several stories where temporal events cause bleedover from other time periods, including "Day of the Daleks", "Invasion of the Dinosaurs" and "The Awakening". Perhaps the ultimate example is "The Wedding of River Song", where all of Earth's history starts happening at the same time, and only the Doctor realises anything is wrong.
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 Doctor Who
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The Martian Chronicles: In Dark They Were, and Golden-Eyed, a fledgling colony on Mars starts to gain a peculiarly insightful understanding of the extinct Martians, until they actually become Martians by the end of the story.
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 The Martian Chronicles
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Star Trek Expanded Universe: In Q-Squared, a Trelane from an alternate universe starts merging three different realities into one, just for the hell of it. Three Enterprises start to intersect: the Prime Universe's, the one where the Enterprise-C never went back in time and the Federation is at war with the Klingons, and one where Jack Crusher is the captain of the Enterprise with Picard as his Number Two (and Data is a human body with a positronic brain). In the end, Prime Picard and Prime Q stop Alternate Trelane, splitting the realities. However, while the Prime Universe is largely unaffected, the second reality is worse off with both Second Picard and Second Riker dead, and Second Data stuck in the third reality. In the third reality, Jack Crusher accidentally kills Third Beverly and then eats his phaser, leaving Third Picard in command.
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Swellhead. The British government sends a team to investigate why an Elaborate Underground Base has appeared out of nowhere on the island of Skerra. Turns out an alternate reality — in which one member of the team is a supervillain and the other his James Bond-type antagonist — is bleeding into ours.
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Danger Than Fiction: At the end of the story, the bookwalking spell begins to break down. This results in different versions of the same book merging (like "Jack and the Beanstalk") or completely different stories getting mashed together because of vague similarities in setting (like the Rime of the Ancient Mare-iner / Iron Filly / Moby-Dick / Arthur Gordon Pym crossover at the end).
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 Danger Than Fiction (Fanfic)
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Kamen Rider Gaim: The otheworldly Helheim Forest is beginning to leak into our world. However, it gets much more complicated than that before it's over.
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 Kamen Rider Gaim
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The Whispering Vault: Policing reality bleeds and the things that cause them is the whole concept.
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 The Whispering Vault (Tabletop Game)
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The Longest Journey: Two realities used to be one but, as people became more adept at both science and magic, it became clear that the world would eventually be destroyed. Thus, it was split in two, with some extra pieces left behind such as Storytime, Mrs. Alvane's house, and the Guardian's realm; Stark, the world of science, and Arcadia, the world of magic. Magic is impossible in Stark because of strict laws of nature. Science is impossible in Arcadia due to the laws of nature being in flux.
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Pleasantville: After the two protagonists enter the black-and-white world, larger and larger splotches of color become apparent, until the entire world is in color. By the end, the simplistic TV show world of Pleasantville has morphed entirely into something like our reality, generating an entire world in the process.
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 Pleasantville
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Worlds Collide (1994): The Big Bad Rift merges Dakota with the ravaged Metropolis. Many people die as a result of the bungled merging.
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 Worlds Collide (1994) (Comic Book)
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Homestar Runner: Many things that are considered part of the overall Homestar Runner universe such as Trogdor the Burninator, Sweet Cuppin' Cakes and Limozeen started as Strong Bad's random ruminations before bleeding into the world proper. This has been lampshaded at least once.
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 Homestar Runner (Web Animation)
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Buffy the Vampire Slayer:
Happens in the season 5 finale when Glory uses Dawn's blood to lower the barriers between worlds and things start bleeding together until the portals can be closed (by Buffy's death).
"Nightmares" might also count — a comatose boy's psyche was somehow causing a bleedover and warping of reality and everyone's nightmares.
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 Buffy the Vampire Slayer
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House of M: Even though Word of God was that it was just a warping of reality, multiple followup stories establish House of M as an instance of this by Scarlet Witch. Rather than "simply" rewriting the 616 history she essentially copied an existing one over it.
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Visions & Voices is an RPG Maker work set in a small village that starts out relatively normal. Then mirrors become portals to bizarro versions of the real world, other objects become portals to fantastic dungeons, strange buildings appear, and finally every building in town becomes linked through a bizarre, monster-filled flesh dungeon.
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Mage: The Awakening
The Abyssal intruders, some of which overwrite the local laws of reality or the timeline when they visit the Fallen World. One example is The Twisting Maze Zone, which will usually overwrite an apartment building and turn it into a labyrinthine superstructure that extends in all dimensions, including time. Eventually, the building — and everyone who was in it at the time — gets written out of existence because it was never there in the first place. The only way to cure it is to walk through it exactly as it is in the real world, ignoring all deviations — basically forcing the way it should be back into place.
The Nemesis Continuum is a set of physical laws from the Abyss, and every time you understand one, the next one makes a little more sense. And as people understand them, they become real. Suddenly, the Square-Cube Law no longer applies, or objects of a certain size are no longer subject to friction... the worst part is that just looking at them for long enough can get them into your head, and as for trying to get rid of them — well, how do you fight math?
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On the Edge of the Devil's Backbone: Mustafar has a mental version of this, thanks to being an Eldritch Location. While being interrogated, Kanan sees glimpses of the past, the canon timeline, and possibly the future.
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 On the Edge of the Devil's Backbone (Fanfic)
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My Little Pony: Equestria Girls – Friendship Games: The human Twilight's pendant keeps causing a Mana Drain on the Humane Six, and after it drains Sunset's magic while she's touching the portal, it causes portals to Equestria to appear every time it opens. When Twilight becomes Midnight Sparkle, she starts ripping holes into Equestria purposefully, causing reality to fracture, uncaring that she's destroying her own world in the process even after Sunset points it out.
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 My Little Pony: Equestria Girls – Friendship Games
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Crisis on Infinite Earths: Different time periods and worlds start merging with one another once only five worlds are the only ones spared. For instance, one scene shows Batman, Jason Todd, the Teen Titans and the Outsiders in Wayne Manor staring down a bunch of cavemen as their cave home was now inside the mansion.
 Reality Bleed / int_f4a1d45b
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1.0
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 Crisis on Infinite Earths (Comic Book)
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Tales of the Otherverse: The titular parallel Earth is invaded and destroyed by hostile other-dimensional creatures when the barriers protecting that dimension become weaker.
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Control establishes the physical realm, as well as The Astral Plane, an anomalous psychic dimension of mostly white void primarily occupied by the Federal Bureau of Control's ultimate overseer and ontologically ambiguous entity, The Board. The plot of the Foundation DLC hinges around parts of the Astral Plane merging with the caves below the FBC's headquarters — creating odd sights like a long-abandoned restroom leading into fragmented white space — due to damage towards a universe-binding structure called The Nail, with the mission being to repair it to stop the bleeding.
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 Control (Video Game)
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Gravity Falls: The town is in an area with an exceptional amount of supernatural occurrences that is revealed to mostly be drawing from a decaying dimension of weirdness and nightmares.
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 Gravity Falls
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 Reality Bleed / int_ff9ab17f
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Star Trek: The Next Generation:
An odd inversion occurs in "Remember Me"; the false reality Dr. Crusher experiences begins to disappear, with people and objects disappearing until the whole universe was the size of a room, populated by one person.
Played straight in "Parallels", where Worf is somehow jumping between parallel universes thanks to a rift in reality. The next-to-last commercial break ends with realities clashing together and thousands of Enterprises appearing near the rift.
 Reality Bleed / int_ff9ab17f
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1.0
 Reality Bleed / int_ff9ab17f
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1.0
 Star Trek: The Next Generation
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Reality Bleed / int_ff9ab17f

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 Reality Bleed
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