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Regenerating Shield, Static Health

 Regenerating Shield, Static Health
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FeatureClass
 Regenerating Shield, Static Health
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Regenerating Shield, Static Health
 Regenerating Shield, Static Health
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RegeneratingShieldStaticHealth
 Regenerating Shield, Static Health
comment
Regenerating Health is great from a designer's perspective, because they don't need to worry about players screwing themselves over by draining their health and being unable to handle the next challenge. The downside is some players and designers complain it makes things too homogeneous. What to do? Why not have both regular Hit Points and Regenerating Health?
Enter the Regenerating Shield, Static Health system. In addition to your health, you have some kind of regenerating shield that protects you from a certain amount of damage. When the shield is drained, your health becomes vulnerable.
Especially common in Space Sims, since the obvious implementation of Deflector Shields in game terms requires it.
Sub-Trope of both Regenerating Health and Multiple Life Bars. Contrast Mana Shield, where the shield's power source usually regenerates more slowly than health does.
 Regenerating Shield, Static Health
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2024-03-16T22:32:23Z
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2024-03-16T22:32:23Z
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Mace Griffin: Bounty Hunter (Video Game)
 Regenerating Shield, Static Health
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DBTropes
 Regenerating Shield, Static Health / int_12381dc
type
Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_12381dc
comment
Divinity: Original Sin II uses a Body Armor as Hit Points system where the physical and magical Armor Meters quickly regenerate outside of combat. Hit Points, meanwhile, require a Resting Recovery or Healing Potion.
 Regenerating Shield, Static Health / int_12381dc
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1.0
 Regenerating Shield, Static Health / int_12381dc
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1.0
 Divinity: Original Sin II (Video Game)
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Regenerating Shield, Static Health / int_12381dc
 Regenerating Shield, Static Health / int_14d341dc
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Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_14d341dc
comment
Star Trek Online features ships with an upgrade option of regenerative shields, a concept burrowed from the television series.
 Regenerating Shield, Static Health / int_14d341dc
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1.0
 Regenerating Shield, Static Health / int_14d341dc
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 Star Trek Online (Video Game)
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Regenerating Shield, Static Health / int_14d341dc
 Regenerating Shield, Static Health / int_1566c87d
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Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_1566c87d
comment
Big Eyes, Small Mouth. When force fields took more damage than they could resist they lost a level of effect. The damage was regenerated at a rate of 1 level per round, but only while the field was turned off.
 Regenerating Shield, Static Health / int_1566c87d
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1.0
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 Big Eyes, Small Mouth (Tabletop Game)
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Regenerating Shield, Static Health / int_1566c87d
 Regenerating Shield, Static Health / int_169f043b
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Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_169f043b
comment
In StarCraft, the Protoss units have shields, but no way of recovering health unless you have friendly Terran medics heal your troops. StarCraft II adds the ability for Terran Worker Units to repair friendly Protoss mechanical units.
 Regenerating Shield, Static Health / int_169f043b
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1.0
 Regenerating Shield, Static Health / int_169f043b
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 StarCraft (Video Game)
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Regenerating Shield, Static Health / int_169f043b
 Regenerating Shield, Static Health / int_1773eb11
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Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_1773eb11
comment
Ships and stations in Star Ruler have up to three health bars: health, armor, and shields. The first two do not regenerate, while shields do regenerate, though health and armor can be regenerated by installing certain subsystems or repaired by nearby allied ships mounting repair equipment.
 Regenerating Shield, Static Health / int_1773eb11
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1.0
 Regenerating Shield, Static Health / int_1773eb11
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1.0
 Star Ruler (Video Game)
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Regenerating Shield, Static Health / int_1773eb11
 Regenerating Shield, Static Health / int_19350db9
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Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_19350db9
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Master of Orion 2: Ships' shields regenerate in a few combat rounds, while armor and hull do not - unless you're the Meklars, who can repair their ships in combat.
 Regenerating Shield, Static Health / int_19350db9
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1.0
 Regenerating Shield, Static Health / int_19350db9
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1.0
 Master of Orion (Video Game)
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Regenerating Shield, Static Health / int_19350db9
 Regenerating Shield, Static Health / int_1acf3832
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Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_1acf3832
comment
No One Lives Forever has a variant similar to GoldenEye: body armor does not repair itself (the game is set in the 1960s), but damaged armor can be replaced. Damaged bodies can only be healed at the end of the mission.
 Regenerating Shield, Static Health / int_1acf3832
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1.0
 Regenerating Shield, Static Health / int_1acf3832
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1.0
 No One Lives Forever (Video Game)
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Regenerating Shield, Static Health / int_1acf3832
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Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_1bfb9fe0
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Endless Sky mostly follows the EV Nova formula, but streamlines it by making regeneration the only parameters you can modify with upgrades. By default, ships have a static amount of shields and hull which are both restored when you land on a friendly planet, and shield generators are only needed to recharge mid-flight. In practice, though, a shield that regenerates quickly is effectively a stronger shield overall. There are also some alien outfits*(specifically, from the Coalition and Korath) that regenerate your hull, but not as fast as shields.
 Regenerating Shield, Static Health / int_1bfb9fe0
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1.0
 Regenerating Shield, Static Health / int_1bfb9fe0
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1.0
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Regenerating Shield, Static Health / int_1bfb9fe0
 Regenerating Shield, Static Health / int_1c23ca9
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Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_1c23ca9
comment
Most characters in Star Renegades have regenerating shields; shields are generally the first line of defense, fully replenish after each battle, and are fairly easy to refill. However, any damage that makes it through to a character's health will stick around until you get a chance to heal them, whether by spending resources while camping, using a single-use medstation, or defeating the planetary boss. The Guardian is the sole exception; he can never have any shields, but has a Healing Factor that fully restores his health after battles instead.
 Regenerating Shield, Static Health / int_1c23ca9
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1.0
 Regenerating Shield, Static Health / int_1c23ca9
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1.0
 Star Renegades (Video Game)
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Regenerating Shield, Static Health / int_1c23ca9
 Regenerating Shield, Static Health / int_2acb12c5
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Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_2acb12c5
comment
X-Universe - Shields regenerate fairly quickly on small craft, slowly on large craft. The ship's hull does not regenerate, and the only way to repair it is to dock at a shipyard and pay loads of money to get it fixed - or in Terran Conflict and later games, climb out and use your spacesuit's repair laser to fix it up. In X: Rebirth, capital ships also have Subsystem Damage with individual shields and health; destroying shield projectors will drop the shields for all surrounding parts.
 Regenerating Shield, Static Health / int_2acb12c5
featureApplicability
1.0
 Regenerating Shield, Static Health / int_2acb12c5
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1.0
 X (Video Game)
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Regenerating Shield, Static Health / int_2acb12c5
 Regenerating Shield, Static Health / int_2f673e04
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Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_2f673e04
comment
20 Minutes Till Dawn has the Holy Shield upgrade, which absorbs one hit and regenerates in 2 minutes. Other than that, health is impossible to recover by default, and the few upgrades that do allow healing don't do so often.
 Regenerating Shield, Static Health / int_2f673e04
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1.0
 Regenerating Shield, Static Health / int_2f673e04
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1.0
 20 Minutes Till Dawn (Video Game)
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Regenerating Shield, Static Health / int_2f673e04
 Regenerating Shield, Static Health / int_3d776ce3
type
Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_3d776ce3
comment
Alpha Protocol called this Endurance; better armor added only to your Endurance, not to your Health.
 Regenerating Shield, Static Health / int_3d776ce3
featureApplicability
1.0
 Regenerating Shield, Static Health / int_3d776ce3
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1.0
 Alpha Protocol (Video Game)
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Regenerating Shield, Static Health / int_3d776ce3
 Regenerating Shield, Static Health / int_3f08f083
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Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_3f08f083
comment
Spider-Man 2099's suit in Spider-Man: Edge of Time uses this system. The shield restores after a few seconds without getting hit, but health doesn't regenerate until you find the right pick-up. He also has less maximum health than Amazing Spider-Man.
 Regenerating Shield, Static Health / int_3f08f083
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1.0
 Regenerating Shield, Static Health / int_3f08f083
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1.0
 Spider-Man: Edge of Time (Video Game)
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Regenerating Shield, Static Health / int_3f08f083
 Regenerating Shield, Static Health / int_41cc1c3a
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Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_41cc1c3a
comment
Halo 3: ODST switches back to Combat Evolved's system (except shields have been replaced with "Stamina"), as you're playing a normal human instead of a Super-Soldier.
 Regenerating Shield, Static Health / int_41cc1c3a
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1.0
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1.0
 Halo 3: ODST (Video Game)
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Regenerating Shield, Static Health / int_41cc1c3a
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Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_438b63e4
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Prequel Halo: Reach zig-zags this: Health is a separate, visible bar again, and it can regenerate, but only up to the nearest third; if your health is almost gone, you're gonna need a health pack. Elites in multiplayer get full-on health regeneration, but at a somewhat slow rate.
 Regenerating Shield, Static Health / int_438b63e4
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1.0
 Regenerating Shield, Static Health / int_438b63e4
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1.0
 Halo: Reach (Video Game)
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Regenerating Shield, Static Health / int_438b63e4
 Regenerating Shield, Static Health / int_474c18c1
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Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_474c18c1
comment
Shortly into BioShock Infinite, Booker drinks a tonic that gives him a regenerating magnetic shield that at the start can protect him from about half as much damage as he can take without it. When you grab an upgrade infusion, you have a choice of increasing it, your actual health, or your maximum Salts.
 Regenerating Shield, Static Health / int_474c18c1
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1.0
 Regenerating Shield, Static Health / int_474c18c1
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 BioShock Infinite (Video Game)
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Regenerating Shield, Static Health / int_474c18c1
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Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_4937d0d9
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Sins of a Solar Empire actually gives you regenerating shields on top of regenerating health, although the rate of self-repair on your ships is much slower than the shield regeneration.
 Regenerating Shield, Static Health / int_4937d0d9
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1.0
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 Sins of a Solar Empire (Video Game)
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Regenerating Shield, Static Health / int_4937d0d9
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Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_4c2da4b8
comment
MADNESS: Project Nexus 2 plays with this - Corpus segments regenerate unless they're fully depleted, whilst TAC-Bar regenerates upon killing enemies.
 Regenerating Shield, Static Health / int_4c2da4b8
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1.0
 Regenerating Shield, Static Health / int_4c2da4b8
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1.0
 MADNESS: Project Nexus 2 (Video Game)
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Regenerating Shield, Static Health / int_4c2da4b8
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Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_4e5a4630
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Star Wars: Republic Commando had this. The shield was pretty weak and could only block a few hits before failing, while your health likewise could be completely drained by a handful of blaster bolts and required a bacta dispenser to recharge. Fortunately, your squadmates could revive you back to half health whenever you were downed, and bacta dispensers to fully heal were both infinite-use and reasonably common, in return for requiring you to stop whatever else you're doing to use them.
 Regenerating Shield, Static Health / int_4e5a4630
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1.0
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1.0
 Star Wars: Republic Commando (Video Game)
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Regenerating Shield, Static Health / int_4e5a4630
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type
Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_5335a7e8
comment
Star Siege and its predecessor, EarthSiege, feature HERCULAN mechs which carry regenerating shields. Punching through the shields allows you to target specific subsystems, such as the hips or arms.
 Regenerating Shield, Static Health / int_5335a7e8
featureApplicability
1.0
 Regenerating Shield, Static Health / int_5335a7e8
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1.0
 Starsiege (Video Game)
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Regenerating Shield, Static Health / int_5335a7e8
 Regenerating Shield, Static Health / int_58a0656b
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Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_58a0656b
comment
PAYDAY 2 uses conventional regenerating armor and static health, without your armor becoming less effective as your health is taken away, though it also has a 'dodge' mechanic where shots that do hit you have a chance of being ignored anyway. You essentially have two options - light armor that lets you run really fast, be less noticeable in stealth, and even dodge a few bullets (both from the dodge mechanic and actually dodging bullets, since enemies are less accurate at low detection ratings), but you're essentially dead if you stop moving, if someone sneaks up on you, or you get attacked by a large firing squad, which is a frequent occurrence; or heavy armor, which gives you noticeably better protection, but makes you a slower, more easily-spotted tank who can't dodge at all and can't move quickly to keep ahead of large groups of enemies or close to the team. However, the skillsets can change this up - there are skills that regenerate health (either passively or as a result of making kills), skills that increase the speed of the regenerating shields, skills that restore some shields with a headshot, perks that make your shield even faster at regenerating but weaker overall, perks that sacrifice total health to make your armor stronger, etc.
 Regenerating Shield, Static Health / int_58a0656b
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1.0
 Regenerating Shield, Static Health / int_58a0656b
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1.0
 PAYDAY 2 (Video Game)
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Regenerating Shield, Static Health / int_58a0656b
 Regenerating Shield, Static Health / int_58a0656c
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Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_58a0656c
comment
PAYDAY 3 applies this to a downplayed extent - like previous games, health will not regenerate, but inlike previous games, armor will only partially regenerate, and only for partially full armor bars - empty armor bars must be replenished via an Armor Bag.
 Regenerating Shield, Static Health / int_58a0656c
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1.0
 Regenerating Shield, Static Health / int_58a0656c
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1.0
 PAYDAY 3 (Video Game)
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Regenerating Shield, Static Health / int_58a0656c
 Regenerating Shield, Static Health / int_5bfa9c98
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Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_5bfa9c98
comment
Warframe has two types of health value used by most Warframes and many enemies, mostly of the Corpus faction: Shields, which begin to recover after a short time without taking damage, and Health, which does not regenerate by default. Shields, however, do not receive damage reduction from the unit's Armor, unlike Health.
 Regenerating Shield, Static Health / int_5bfa9c98
featureApplicability
1.0
 Regenerating Shield, Static Health / int_5bfa9c98
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1.0
 Warframe (Video Game)
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Regenerating Shield, Static Health / int_5bfa9c98
 Regenerating Shield, Static Health / int_5e15e203
type
Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_5e15e203
comment
Ace Online plays this perfectly straight. Left alone, shields will eventually regenerate enough. Energy however, will not. That being said, Shield regeneration is slow enough such that immediately replenishing it with kits or heals is preferable than sitting it out, especially in wars.
 Regenerating Shield, Static Health / int_5e15e203
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1.0
 Regenerating Shield, Static Health / int_5e15e203
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 Ace Online (Video Game)
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Regenerating Shield, Static Health / int_5e15e203
 Regenerating Shield, Static Health / int_5fbb3541
type
Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_5fbb3541
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Evochron. However, it's possible to get full-on Regenerating Health (albeit very slow regeneration) by installing a repair system onto your ship's equipment slots.
 Regenerating Shield, Static Health / int_5fbb3541
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1.0
 Regenerating Shield, Static Health / int_5fbb3541
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1.0
 Evochron (Video Game)
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Regenerating Shield, Static Health / int_5fbb3541
 Regenerating Shield, Static Health / int_61de95d6
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Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_61de95d6
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Freelancer. Note, however, that there are hazards such as radiation or corrosive Space Clouds that can attack your hull through your shield.
 Regenerating Shield, Static Health / int_61de95d6
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1.0
 Regenerating Shield, Static Health / int_61de95d6
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1.0
 Freelancer (Video Game)
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Regenerating Shield, Static Health / int_61de95d6
 Regenerating Shield, Static Health / int_61e400a0
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Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_61e400a0
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Path of Exile: Health does not regenerate without certain passives or equipped items. Energy shield, the defense provided by Intelligence-based armors, acts like an extra layer of health and fully regenerates over a few seconds when the character has gone six seconds (or less depending on skill choices) without taking damage.
 Regenerating Shield, Static Health / int_61e400a0
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1.0
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 Path of Exile (Video Game)
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Regenerating Shield, Static Health / int_61e400a0
 Regenerating Shield, Static Health / int_633eea00
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Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_633eea00
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Pre-Saga Edition Star Wars d20 RPG had it in form of Vitality (quickly regenerating, representing the character's ability to avoid severe injury) and Wounds (the character's real meaty hit points, hard to restore).
 Regenerating Shield, Static Health / int_633eea00
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1.0
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Regenerating Shield, Static Health / int_633eea00
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Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_6428673d
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Armory & Machine: Shielding regenerates over time unless it's depleted to zero, after which it will stay down for a downtime period before it starts regenerating again. Health does not regenerate, but both the player and enemies have skills that can heal themselves. Of course, both player and enemies have attacks that can completely bypass shield to damage health.
 Regenerating Shield, Static Health / int_6428673d
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1.0
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 Armory & Machine (Video Game)
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Regenerating Shield, Static Health / int_6428673d
 Regenerating Shield, Static Health / int_66581370
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Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_66581370
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The monsters in Evolve have this. Their health is fixed, but their armor can be regenerated over time or by eating wildlife.
 Regenerating Shield, Static Health / int_66581370
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1.0
 Regenerating Shield, Static Health / int_66581370
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1.0
 Evolve (Video Game)
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Regenerating Shield, Static Health / int_66581370
 Regenerating Shield, Static Health / int_6a307d4
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Regenerating Shield, Static Health
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Titans in Titanfall have shields, that regenerate over time without being hit, on top of armor hitpoints, that never regenerate at all, so even the best players will have to eventually abandon their Titan and wait for the next one. The shield also protects friendly pilots riding on the Titan's shoulder so long as it's up. A Pilot Rodeoing a Titan bypasses its shield entirely. Titanfall 2 changed shields to be finite and only gained from a Pilot inserting a battery, usually one stolen from an enemy Titan — except in the singleplayer, where BT's shield works as in the first game (and a battery is a Healing Potion the Titan itself can pick up). Pilots in both games have straight-up Regenerating Health.
 Regenerating Shield, Static Health / int_6a307d4
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1.0
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Regenerating Shield, Static Health / int_6a307d4
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Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_6ac55ec7
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In the 1st Edition Advanced Dungeons & Dragons module S3 Expedition to the Barrier Peaks (which was based on Gamma World), the police robots' force shields regenerate at a rate of 1 Hit Point per combat round.
 Regenerating Shield, Static Health / int_6ac55ec7
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1.0
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Regenerating Shield, Static Health / int_6ac55ec7
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Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_6bbde1c8
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Overwatch has shields (represented by light-blue health pips) that regenerate after avoiding damage for a few seconds. Symmetra, Zenyatta, and Zarya all have shields that make up at least half of their total health, and Symmetra used to be able to give allies a large amount of shield while they're in a fixed area.
 Regenerating Shield, Static Health / int_6bbde1c8
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1.0
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 Overwatch (Video Game)
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Regenerating Shield, Static Health / int_6bbde1c8
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Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_6d7e5001
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X-Men: Destiny: The enemy bosses Cameron Hodge and Bastion have regenerating shields.
 Regenerating Shield, Static Health / int_6d7e5001
featureApplicability
1.0
 Regenerating Shield, Static Health / int_6d7e5001
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1.0
 X-Men: Destiny (Video Game)
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Regenerating Shield, Static Health / int_6d7e5001
 Regenerating Shield, Static Health / int_6e0e351
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Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_6e0e351
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Averted in Escape Velocity and EV Override, where both armor and shields regenerated. Once armor was done regenerating, then the shields started to recharge. Played straight in EV Nova (with the exception of Polaris ships and Vell-os mental projections, who regenerate both), which keeps track of shields and armor separately.
 Regenerating Shield, Static Health / int_6e0e351
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-1.0
 Regenerating Shield, Static Health / int_6e0e351
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1.0
 Escape Velocity (Video Game)
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Regenerating Shield, Static Health / int_6e0e351
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Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_73b74949
comment
Borderlands plays this straight: shields regenerate over time, but health does not recover on its own outside of character skills or special equipment. If you have none of these, you have to find or buy health pickups to restore your health.
 Regenerating Shield, Static Health / int_73b74949
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1.0
 Regenerating Shield, Static Health / int_73b74949
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1.0
 Borderlands (Video Game)
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Regenerating Shield, Static Health / int_73b74949
 Regenerating Shield, Static Health / int_755b343f
type
Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_755b343f
comment
Every Halo game has two bars: one for health, and the other for shields. How closely it fits the trope depends on the game:
Halo: Combat Evolved was one of this trope's main popularizers, with health only restorable by grabbing health packs. This is switched to full-on Regenerating Health, just with multiple health bars, in Halo 2 and subsequent mainline games, though it took until Halo 5: Guardians for players to be able to see the actual health bar again.
Halo 3: ODST switches back to Combat Evolved's system (except shields have been replaced with "Stamina"), as you're playing a normal human instead of a Super-Soldier.
Prequel Halo: Reach zig-zags this: Health is a separate, visible bar again, and it can regenerate, but only up to the nearest third; if your health is almost gone, you're gonna need a health pack. Elites in multiplayer get full-on health regeneration, but at a somewhat slow rate.
 Regenerating Shield, Static Health / int_755b343f
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 Halo (Franchise)
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Regenerating Shield, Static Health / int_755b343f
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Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_761957ad
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Sierra Ops. You can divert power to a ship’s Field Output to make its vector fields regenerate faster. If the field goes down it will recharge after a short delay, though you’ll need to manually switch it back on. You can also allocate power to Repairs to restore your ship’s health, which is otherwise static.
 Regenerating Shield, Static Health / int_761957ad
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1.0
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1.0
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Regenerating Shield, Static Health / int_761957ad
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type
Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_76686539
comment
Mass Effect plays this straight, though with certain armor upgrades you can regenerate health over time as well. Additionally, a Soldier-class Shepard, Ashley, and Wrex all have passive health regeneration from the start. Certain ammo upgrades and powers can also bypass shields.
In Mass Effect 2, Shepard and company regenerate both shields and health. Enemies can have some combination of armor, shield, or barriers (each affected by different abilities) protecting a bar of health. For most enemies, the shields and barriers don't regenerate.
Mass Effect 3 plays this trope straight. Your health is segmented into five parts, and damage to your health will only regenerate up to the last un-depleted part. You need to use Medi-Gel to restore the depleted segments.
The trope is also played straight for the enemies. Armor bars replace health bars, while shields or barriers protect health or armor and can partially regenerate if the enemy doesn't get hit for a while.
 Regenerating Shield, Static Health / int_76686539
featureApplicability
1.0
 Regenerating Shield, Static Health / int_76686539
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1.0
 Mass Effect (Video Game)
hasFeature
Regenerating Shield, Static Health / int_76686539
 Regenerating Shield, Static Health / int_7668653a
type
Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_7668653a
comment
In Mass Effect 2, Shepard and company regenerate both shields and health. Enemies can have some combination of armor, shield, or barriers (each affected by different abilities) protecting a bar of health. For most enemies, the shields and barriers don't regenerate.
 Regenerating Shield, Static Health / int_7668653a
featureApplicability
1.0
 Regenerating Shield, Static Health / int_7668653a
featureConfidence
1.0
 Mass Effect 2 (Video Game)
hasFeature
Regenerating Shield, Static Health / int_7668653a
 Regenerating Shield, Static Health / int_7668653b
type
Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_7668653b
comment
Mass Effect 3 plays this trope straight. Your health is segmented into five parts, and damage to your health will only regenerate up to the last un-depleted part. You need to use Medi-Gel to restore the depleted segments.
The trope is also played straight for the enemies. Armor bars replace health bars, while shields or barriers protect health or armor and can partially regenerate if the enemy doesn't get hit for a while.
 Regenerating Shield, Static Health / int_7668653b
featureApplicability
1.0
 Regenerating Shield, Static Health / int_7668653b
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1.0
 Mass Effect 3 (Video Game)
hasFeature
Regenerating Shield, Static Health / int_7668653b
 Regenerating Shield, Static Health / int_77378b06
type
Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_77378b06
comment
The first Section 8 game had regenerating shields and static health which could only be restored by manually using the repair tool (which used up an equipment slot), or relying on teammates or supply depots to heal you. The sequel switched to a simpler system with both regenerating shields and regenerating health.
 Regenerating Shield, Static Health / int_77378b06
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1.0
 Regenerating Shield, Static Health / int_77378b06
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 Section 8 (Video Game)
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Regenerating Shield, Static Health / int_77378b06
 Regenerating Shield, Static Health / int_77677ed1
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Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_77677ed1
comment
Sword of the Stars uses this — damaged or destroyed sections and turrets can't be repaired until combat is over, but shields can recover when knocked out.
 Regenerating Shield, Static Health / int_77677ed1
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1.0
 Regenerating Shield, Static Health / int_77677ed1
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 Sword of the Stars (Video Game)
hasFeature
Regenerating Shield, Static Health / int_77677ed1
 Regenerating Shield, Static Health / int_7bff7264
type
Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_7bff7264
comment
Halo: Combat Evolved was one of this trope's main popularizers, with health only restorable by grabbing health packs. This is switched to full-on Regenerating Health, just with multiple health bars, in Halo 2 and subsequent mainline games, though it took until Halo 5: Guardians for players to be able to see the actual health bar again.
 Regenerating Shield, Static Health / int_7bff7264
featureApplicability
1.0
 Regenerating Shield, Static Health / int_7bff7264
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1.0
 Halo: Combat Evolved (Video Game)
hasFeature
Regenerating Shield, Static Health / int_7bff7264
 Regenerating Shield, Static Health / int_7c19a801
type
Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_7c19a801
comment
FTL: Faster Than Light. While hull health can only be repaired at stores and by certain events, shields are regenerated every few seconds. Zoltan Shields provide a middle ground, adding an extra 5 hitpoints on top of your regular shields, but they can only regenerate during jumps.
 Regenerating Shield, Static Health / int_7c19a801
featureApplicability
1.0
 Regenerating Shield, Static Health / int_7c19a801
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1.0
 FTL: Faster Than Light (Video Game)
hasFeature
Regenerating Shield, Static Health / int_7c19a801
 Regenerating Shield, Static Health / int_7dad8347
type
Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_7dad8347
comment
FreeSpace. Neither the Terrans nor the Vasudans start out with shields in the first game, however; they're eventually reverse-engineered from Shivan technology.
 Regenerating Shield, Static Health / int_7dad8347
featureApplicability
1.0
 Regenerating Shield, Static Health / int_7dad8347
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 FreeSpace (Video Game)
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Regenerating Shield, Static Health / int_7dad8347
 Regenerating Shield, Static Health / int_7f9dbbcd
type
Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_7f9dbbcd
comment
Far Cry 3 and Far Cry 4, being set in reasonably realistic settings, invert this with body armor, which is depleted as the player takes damage and is eventually discarded, versus health, which is divided into multiple segments that will regenerate up to the highest non-depleted segment.
 Regenerating Shield, Static Health / int_7f9dbbcd
featureApplicability
1.0
 Regenerating Shield, Static Health / int_7f9dbbcd
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1.0
 Far Cry 3 (Video Game)
hasFeature
Regenerating Shield, Static Health / int_7f9dbbcd
 Regenerating Shield, Static Health / int_85ccdf78
type
Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_85ccdf78
comment
Galaxy on Fire, although in the second game you can obtain equipment that can slowly repair your ship's hull.
 Regenerating Shield, Static Health / int_85ccdf78
featureApplicability
1.0
 Regenerating Shield, Static Health / int_85ccdf78
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1.0
 Galaxy on Fire (Video Game)
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Regenerating Shield, Static Health / int_85ccdf78
 Regenerating Shield, Static Health / int_8818f28f
type
Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_8818f28f
comment
Warhammer 40,000: Space Marine has the same, with regenerating 'armour' and non-regenerating health.
 Regenerating Shield, Static Health / int_8818f28f
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1.0
 Regenerating Shield, Static Health / int_8818f28f
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 Warhammer 40,000: Space Marine (Video Game)
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Regenerating Shield, Static Health / int_8818f28f
 Regenerating Shield, Static Health / int_990ca57b
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Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_990ca57b
comment
ORION: Prelude is an odd example where your regenerative shield won't regenerate unless you're at full health. Unless you have a medic or the regenerative health upgrade, you have to either get a second wind or buy a health kit at the end of the wave.
 Regenerating Shield, Static Health / int_990ca57b
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1.0
 Regenerating Shield, Static Health / int_990ca57b
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 Orion Prelude (Video Game)
hasFeature
Regenerating Shield, Static Health / int_990ca57b
 Regenerating Shield, Static Health / int_99af5702
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Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_99af5702
comment
TimeShift has this feature similar to Halo; shields regenerate once you're not taking hits and are behind suitable cover. Given that the game is rather fast-paced and the AI is quite aggressive, it's essential to use your time-bending powers to help you recharge your depleted shields. It's also a unusual example since taking any kind of damage when your shields are down will kill you instantly, making it closer to a straight Regenerating Health example that happens to signpost when you're about to die more specifically than bloody screens tend to.
 Regenerating Shield, Static Health / int_99af5702
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1.0
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 TimeShift (Video Game)
hasFeature
Regenerating Shield, Static Health / int_99af5702
 Regenerating Shield, Static Health / int_a4516d25
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Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_a4516d25
comment
The 2012 SSX game inverts this any time you wear power armor. Your armor's durability doesn't regenerate, but once it's depleted, damage goes to your health, which does regenerate.
 Regenerating Shield, Static Health / int_a4516d25
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1.0
 Regenerating Shield, Static Health / int_a4516d25
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1.0
 SSX (Video Game)
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Regenerating Shield, Static Health / int_a4516d25
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Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_a4ca329b
comment
Goldeneye 1997 was arguably the Trope Codifier, though through its use of Body Armor as Hit Points rather than actual regeneration; your health was fixed and could never be replenished throughout the level, but you could always replenish your armor by picking up vests strewn throughout the levels. The 2010 remake switched to regular regenerating health as per its main inspiration, but "007 Classic" difficulty brings back the static healthbar and armor pickups, which was later made into a separate "Classic" mode available on any difficulty in 007 Legends.
 Regenerating Shield, Static Health / int_a4ca329b
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1.0
 Regenerating Shield, Static Health / int_a4ca329b
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1.0
 GoldenEye (1997) (Video Game)
hasFeature
Regenerating Shield, Static Health / int_a4ca329b
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type
Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_a5e6a399
comment
Command & Conquer: Renegade inverts this with the Mammoth tank, which has armor points that take all initial damage and can only be repaired by outside sources, with a health bar underneath that slowly regenerates, mimicking its ability in the original game to self-repair half of its health.
 Regenerating Shield, Static Health / int_a5e6a399
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1.0
 Regenerating Shield, Static Health / int_a5e6a399
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 Command & Conquer: Renegade (Video Game)
hasFeature
Regenerating Shield, Static Health / int_a5e6a399
 Regenerating Shield, Static Health / int_a5ec5315
type
Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_a5ec5315
comment
DUST 514, like its parent game EVE Online, plays this straight normally with both dropsuits and vehicles. It's also possible to equip modules to allow armor to regenerate, but it still won't regenerate as fast as your shields.
 Regenerating Shield, Static Health / int_a5ec5315
featureApplicability
1.0
 Regenerating Shield, Static Health / int_a5ec5315
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 DUST 514 (Video Game)
hasFeature
Regenerating Shield, Static Health / int_a5ec5315
 Regenerating Shield, Static Health / int_a6ece007
type
Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_a6ece007
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In Battlefleet Gothic, most ships have a number of shields that must be disabled before the hull can be damaged. Notably, the current number of shields left is not recorded mathematically - special markers are placed for every shield dropped, and each reduces the shields of ships it's touching. You regenerate your shields by... moving away from them. Even more, the markers persist for a time, making them a hazard for the shields of any ship that enters them.
 Regenerating Shield, Static Health / int_a6ece007
featureApplicability
1.0
 Regenerating Shield, Static Health / int_a6ece007
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1.0
 Battlefleet Gothic (Tabletop Game)
hasFeature
Regenerating Shield, Static Health / int_a6ece007
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type
Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_acb2f4d3
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The Judge Dredd: Dredd vs. Death first person shooter by Rebellion used a regenerating shield over static health system, although it's hard to notice because your shield is actually very weak and only protects against 2 or 3 bullet hits; fortunately, your health is very robust and can take quite a lot of hits before you die.
 Regenerating Shield, Static Health / int_acb2f4d3
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1.0
 Regenerating Shield, Static Health / int_acb2f4d3
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1.0
 Judge Dredd: Dredd vs. Death (Video Game)
hasFeature
Regenerating Shield, Static Health / int_acb2f4d3
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type
Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_b63ff53e
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Deep Rock Galactic: All dwarves are issued a standard overshield which has about a fifth of a dwarf's max HP.
 Regenerating Shield, Static Health / int_b63ff53e
featureApplicability
1.0
 Regenerating Shield, Static Health / int_b63ff53e
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1.0
 Deep Rock Galactic (Video Game)
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Regenerating Shield, Static Health / int_b63ff53e
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type
Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_b995397d
comment
Space Pirates and Zombies, though armor can also recover, but that requires surplus crew members and is generally slower.
 Regenerating Shield, Static Health / int_b995397d
featureApplicability
1.0
 Regenerating Shield, Static Health / int_b995397d
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1.0
 Space Pirates and Zombies (Video Game)
hasFeature
Regenerating Shield, Static Health / int_b995397d
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type
Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_b9a7edf4
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Emperor: Battle for Dune: House Ordos' vehicles have awesome regenerative shielding but otherwise static health, leading to One-Hit-Point Wonder shenanigans.
 Regenerating Shield, Static Health / int_b9a7edf4
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1.0
 Regenerating Shield, Static Health / int_b9a7edf4
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1.0
 Emperor: Battle for Dune (Video Game)
hasFeature
Regenerating Shield, Static Health / int_b9a7edf4
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Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_bcadd7cb
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Warhammer 40,000
The Imperial Titans, Ork Gargants and Eldar Revenants of have power fields that must be removed by anti-tank weapons before the walker itself can be damaged. Each turn, there is a chance that some or all of the power fields are restored.
In Battlefleet Gothic, most ships have a number of shields that must be disabled before the hull can be damaged. Notably, the current number of shields left is not recorded mathematically - special markers are placed for every shield dropped, and each reduces the shields of ships it's touching. You regenerate your shields by... moving away from them. Even more, the markers persist for a time, making them a hazard for the shields of any ship that enters them.
 Regenerating Shield, Static Health / int_bcadd7cb
featureApplicability
1.0
 Regenerating Shield, Static Health / int_bcadd7cb
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1.0
 Warhammer 40,000 (Tabletop Game)
hasFeature
Regenerating Shield, Static Health / int_bcadd7cb
 Regenerating Shield, Static Health / int_bfc99c03
type
Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_bfc99c03
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Anno 2070: Shields work like this, but the only way to get a shield is to equip a unit with an appropriate item, which has to charge itself up after activation. At the same time, you could equip them with self-repair items, which repair at about the same rate. And the shields are rather small, too (standard shield items have a value of 50 or 80, compared to 350 to 800 HP on ships).
 Regenerating Shield, Static Health / int_bfc99c03
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1.0
 Regenerating Shield, Static Health / int_bfc99c03
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1.0
 Anno Domini (Video Game)
hasFeature
Regenerating Shield, Static Health / int_bfc99c03
 Regenerating Shield, Static Health / int_c3e7ab30
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Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_c3e7ab30
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Perfect Dark uses the same system as GoldenEye did, with health that couldn't be replenished mid-mission and armor (personal Deflector Shields in Joanna's case) that could be replenished by finding pickups - with the caveat that the highest difficulty, Perfect Agent, doesn't spawn shields for you. Prequel Zero inverts the system, with health that regenerates, so long as the damage to it is "shock damage", underneath static armor that requires pickups to replenish.
 Regenerating Shield, Static Health / int_c3e7ab30
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1.0
 Regenerating Shield, Static Health / int_c3e7ab30
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1.0
 Perfect Dark (Video Game)
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Regenerating Shield, Static Health / int_c3e7ab30
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Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_c4a1d59e
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Call of Duty:
Inverted in the final level of Call of Duty: Black Ops, where you have a Hazmat suit on to protect yourself from a bioweapon. Your health regenerates over time, but your shield (gas mask, in this case) can get cracked and eventually break, which will kill you.
Warzone adds a similar inversion with the introduction of armor plates. It takes a moment to put on an armor plate and they don't regenerate once they're damaged, but in turn you can have three of them equipped at once, which effectively comes out an extra 150 health, more than doubling the amount of damage you can take. They return in Zombies mode for Black Ops Cold War and Vanguard, and in Modern Warfare II during one campaign mission and as a purchaseable asset in Spec Ops.
 Regenerating Shield, Static Health / int_c4a1d59e
featureApplicability
1.0
 Regenerating Shield, Static Health / int_c4a1d59e
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1.0
 Call of Duty (Video Game)
hasFeature
Regenerating Shield, Static Health / int_c4a1d59e
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Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_c5f15de8
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Conqueror's Blade has a block mechanic whereby shields will degenerate as they are attacked. However, shields' blocking value will regenerate automatically if left alone for long enough, whereas neither heroes nor units will automatically self-heal.
 Regenerating Shield, Static Health / int_c5f15de8
featureApplicability
1.0
 Regenerating Shield, Static Health / int_c5f15de8
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1.0
 Conqueror's Blade (Video Game)
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Regenerating Shield, Static Health / int_c5f15de8
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Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_c94bade0
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EndWar: Each unit has a Health meter, representing the unit's actual damage level; and a Shield meter, which represents a combination of the unit's ability to evade attacks and whatever measures they are equipped with to disrupt/intercept enemy attacks before they hit the unit (smoke grenades, ECM suites, active protection systems, etc); the former only regenerates outside of battle, while the latter will regenerate on the field once the unit is no longer being attacked. The European and Russian Engineer infantry (Grenadiers and Bears respectively) can also receive the Combat Support upgrade at Veteran rank, allowing them to restore the shields of friendly units.
 Regenerating Shield, Static Health / int_c94bade0
featureApplicability
1.0
 Regenerating Shield, Static Health / int_c94bade0
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1.0
 EndWar (Video Game)
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Regenerating Shield, Static Health / int_c94bade0
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Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_c94d2d6a
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Star Wars: Galactic Battlegrounds has yellow self-restoring shields and red health that usually won't recover without the help of a medic if organic or a repair worker if mechanical (although heroes and certain rare units and buildings can regenerate naturally). It's why, for example, attacking a heavily shielded base generally starts with destroying the power cores: drop the shields, and the buildings will be left unprotected.
 Regenerating Shield, Static Health / int_c94d2d6a
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1.0
 Regenerating Shield, Static Health / int_c94d2d6a
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1.0
 Star Wars: Galactic Battlegrounds (Video Game)
hasFeature
Regenerating Shield, Static Health / int_c94d2d6a
 Regenerating Shield, Static Health / int_ca92edf1
type
Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_ca92edf1
comment
Inverted in the final level of Call of Duty: Black Ops, where you have a Hazmat suit on to protect yourself from a bioweapon. Your health regenerates over time, but your shield (gas mask, in this case) can get cracked and eventually break, which will kill you.
 Regenerating Shield, Static Health / int_ca92edf1
featureApplicability
1.0
 Regenerating Shield, Static Health / int_ca92edf1
featureConfidence
1.0
 Call of Duty: Black Ops (Video Game)
hasFeature
Regenerating Shield, Static Health / int_ca92edf1
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type
Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_cb7b39b4
comment
The Wizards from Cursed Treasure have a regenerating forcefield that soaks up damage.
 Regenerating Shield, Static Health / int_cb7b39b4
featureApplicability
1.0
 Regenerating Shield, Static Health / int_cb7b39b4
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1.0
 Cursed Treasure / Videogame
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Regenerating Shield, Static Health / int_cb7b39b4
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Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_cf722ac8
comment
Syphon Filter franchise offer a variation of this trope. All of your characters wear flak jackets (most of the time), and taking damage actually strips off "armor bar" (which does not regenerate by itself, but you can always find a spare). When it's gone, however, it's your health that starts taking damage - and keeping with the somewhat realistic style of the game, it won't regenerate or be replenished in any way, at least until you finish the mission.
 Regenerating Shield, Static Health / int_cf722ac8
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1.0
 Regenerating Shield, Static Health / int_cf722ac8
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1.0
 Syphon Filter (Video Game)
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Regenerating Shield, Static Health / int_cf722ac8
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Regenerating Shield, Static Health
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The X-Wing and Tie Fighter series, though you have to manage power between shield regeneration, laser recharge, and engine thrust. On top of that, even with shields, you can get hit hard enough that something might break - including the shield generator - requiring you to wait for your astromech droid to repair the system in question. Playing as the Empire makes it better and worse, as most of their craft don't get shields - so, tough luck if you get hit - but the ones that do usually also have an extra beam of some variety, which comes with its own power supply that you can dump into the other systems, allowing for increased shield and laser recharge without impacting your normal top speed.
 Regenerating Shield, Static Health / int_d5f34c70
featureApplicability
1.0
 Regenerating Shield, Static Health / int_d5f34c70
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1.0
 X-Wing (Video Game)
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Regenerating Shield, Static Health / int_d5f34c70
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Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_d77d4eb7
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In Sundered, the player character quickly unlocks a regenerating shield to shore up their static health. The shield regenerates at a fixed rate after a short delay, and the player can spend Shards to both reduce that delay and improve the shield’s durability and regeneration rate. Certain enemies have their own regenerating shields that must be broken before their health can be depleted.
 Regenerating Shield, Static Health / int_d77d4eb7
featureApplicability
1.0
 Regenerating Shield, Static Health / int_d77d4eb7
featureConfidence
1.0
 Sundered (Video Game)
hasFeature
Regenerating Shield, Static Health / int_d77d4eb7
 Regenerating Shield, Static Health / int_d810e65f
type
Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_d810e65f
comment
Warzone adds a similar inversion with the introduction of armor plates. It takes a moment to put on an armor plate and they don't regenerate once they're damaged, but in turn you can have three of them equipped at once, which effectively comes out an extra 150 health, more than doubling the amount of damage you can take. They return in Zombies mode for Black Ops Cold War and Vanguard, and in Modern Warfare II during one campaign mission and as a purchaseable asset in Spec Ops.
 Regenerating Shield, Static Health / int_d810e65f
featureApplicability
1.0
 Regenerating Shield, Static Health / int_d810e65f
featureConfidence
1.0
 Call of Duty: Modern Warfare (2019) (Video Game)
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Regenerating Shield, Static Health / int_d810e65f
 Regenerating Shield, Static Health / int_db21488a
type
Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_db21488a
comment
Armored Core 4 and Armored Core: For Answer play with this, in that the shield (called Primal Armor) is not perfect: i.e. even at full strength, taking a hit will still soak some damage into your non-replenishing AP. You'll just take a lot more damage if your shield breaks under sustained fire, or if the mission parameters say that you can't use PA due to its negative environmental impacts. For Answer also introduces Assault Armor, which lets you emit a powerful Sphere of Destruction at the cost of draining your shield completely. Better hope that was enough to take out whatever you were fighting before they can shoot back.
 Regenerating Shield, Static Health / int_db21488a
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1.0
 Regenerating Shield, Static Health / int_db21488a
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1.0
 Armored Core 4 (Video Game)
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Regenerating Shield, Static Health / int_db21488a
 Regenerating Shield, Static Health / int_e030b382
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Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_e030b382
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PlanetSide 2 has all the foot soldiers wearing personal energy shields. Health has 500 hitpoints, and shields likewise have 500 hitpoints, though the shields can be disabled by EMP. Shields regenerate after 10 seconds outside of combat, while health regeneration requires either a Combat Medic's medapp or healing aura, single-use medkits, or gradual healing from base benefits or the Regeneration Implant. The Heavy Assault trooper has a heavy-duty shield that can be activated on demand, granting increased durability for a short duration before it must recharge. The MAX Powered Armor and vehicles do not have any self-healing outside of the agonizingly slow Nanite Autorepair upgrades, forcing MAXes to rely on allied Engineers to repair their armor and for vehicle crews to climb out to repair the vehicle.
The original Planetside has shields on its vehicles, but they only regenerate (extremely slowly) when in a facility's sphere of influence. Soldiers could install the Personal Shield implant, which did grant a sort of regenerating shield - albeit extremely slowly, as the shield was powered by the soldier's stamina and thus the only way to regenerate it was to shut down the shield entirely.
The sequel, Overdose, changes the mechanic. Using a Demolition Shot restores your shields depending on the technique's level (which also determines the amount of Demolition bars it consumes); but it also restores your health by a certain amount depending to the amount of destruction ("Jackpot") that you managed to rack out from said Shot.
 Regenerating Shield, Static Health / int_e030b382
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1.0
 Regenerating Shield, Static Health / int_e030b382
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1.0
 PlanetSide (Video Game)
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Regenerating Shield, Static Health / int_e030b382
 Regenerating Shield, Static Health / int_e18d1095
type
Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_e18d1095
comment
Starship Troopers: Your armor regenerates over time, but you still need medkits to restore your health.
 Regenerating Shield, Static Health / int_e18d1095
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1.0
 Regenerating Shield, Static Health / int_e18d1095
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1.0
 Starship Troopers (Video Game)
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Regenerating Shield, Static Health / int_e18d1095
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Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_e235270c
comment
Stellaris, though special components can be equipped to also allow hull and armor to regenerate like shields.
 Regenerating Shield, Static Health / int_e235270c
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1.0
 Regenerating Shield, Static Health / int_e235270c
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1.0
 Stellaris (Video Game)
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Regenerating Shield, Static Health / int_e235270c
 Regenerating Shield, Static Health / int_e386027c
type
Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_e386027c
comment
In Tyrian, the player's ship determines the amount of non-regenerating armor, while the type of shield generator installed determines the strength of regenerating shields.
 Regenerating Shield, Static Health / int_e386027c
featureApplicability
1.0
 Regenerating Shield, Static Health / int_e386027c
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1.0
 Tyrian (Video Game)
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Regenerating Shield, Static Health / int_e386027c
 Regenerating Shield, Static Health / int_e580b3d0
type
Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_e580b3d0
comment
SCPs in SCP: Secret Laboratory have this, via the Hume Shield mechanic. They slowly regenerate over time after a period of taking no damage.
 Regenerating Shield, Static Health / int_e580b3d0
featureApplicability
1.0
 Regenerating Shield, Static Health / int_e580b3d0
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1.0
 SCP: Secret Laboratory (Video Game)
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Regenerating Shield, Static Health / int_e580b3d0
 Regenerating Shield, Static Health / int_e689486b
type
Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_e689486b
comment
The Darkness 2 used this in a manner similar to Mass Effect 3. You had 4 segments of health, and damage would only regenerate up to the end of the last segment. To restore the depleted segments, you needed to eat the hearts of dead enemies.
 Regenerating Shield, Static Health / int_e689486b
featureApplicability
1.0
 Regenerating Shield, Static Health / int_e689486b
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1.0
 The Darkness (Video Game)
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Regenerating Shield, Static Health / int_e689486b
 Regenerating Shield, Static Health / int_e80fa454
type
Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_e80fa454
comment
The majority of the playable Battleborn characters have shields that passively regenerate while their health remains static and requires other means such as healing and Life Drain to be restored. Eldrid Battleborn don't use shields though and instead rely on Regenerating Health.
 Regenerating Shield, Static Health / int_e80fa454
featureApplicability
1.0
 Regenerating Shield, Static Health / int_e80fa454
featureConfidence
1.0
 Battleborn (Video Game)
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Regenerating Shield, Static Health / int_e80fa454
 Regenerating Shield, Static Health / int_ecef0113
type
Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_ecef0113
comment
Gratuitous Space Battles has a few variations, and also distinguishes between absorbed attacks (which do damage) and reflected attacks (which do no damage) for both shields and armor. Some shields and armor are better or worse at reflection or absorption at the cost or benefit to some other quality. All shields have the innate ability to regenerate, but there is an item that allows armor to regenerate as well.
 Regenerating Shield, Static Health / int_ecef0113
featureApplicability
1.0
 Regenerating Shield, Static Health / int_ecef0113
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1.0
 Gratuitous Space Battles (Video Game)
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Regenerating Shield, Static Health / int_ecef0113
 Regenerating Shield, Static Health / int_ed2b6d97
type
Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_ed2b6d97
comment
The Last Federation. Like in FTL: Faster Than Light, player can divert more energy to the ships shields.
 Regenerating Shield, Static Health / int_ed2b6d97
featureApplicability
1.0
 Regenerating Shield, Static Health / int_ed2b6d97
featureConfidence
1.0
 The Last Federation (Video Game)
hasFeature
Regenerating Shield, Static Health / int_ed2b6d97
 Regenerating Shield, Static Health / int_ef215943
type
Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_ef215943
comment
PAYDAY: The Heist
The first game uses this, with the caveat that losing health also causes your armor to lose effectiveness, though there are bonuses you can unlock that increase how much protection armor offers.
PAYDAY 2 uses conventional regenerating armor and static health, without your armor becoming less effective as your health is taken away, though it also has a 'dodge' mechanic where shots that do hit you have a chance of being ignored anyway. You essentially have two options - light armor that lets you run really fast, be less noticeable in stealth, and even dodge a few bullets (both from the dodge mechanic and actually dodging bullets, since enemies are less accurate at low detection ratings), but you're essentially dead if you stop moving, if someone sneaks up on you, or you get attacked by a large firing squad, which is a frequent occurrence; or heavy armor, which gives you noticeably better protection, but makes you a slower, more easily-spotted tank who can't dodge at all and can't move quickly to keep ahead of large groups of enemies or close to the team. However, the skillsets can change this up - there are skills that regenerate health (either passively or as a result of making kills), skills that increase the speed of the regenerating shields, skills that restore some shields with a headshot, perks that make your shield even faster at regenerating but weaker overall, perks that sacrifice total health to make your armor stronger, etc.
PAYDAY 3 applies this to a downplayed extent - like previous games, health will not regenerate, but inlike previous games, armor will only partially regenerate, and only for partially full armor bars - empty armor bars must be replenished via an Armor Bag.
 Regenerating Shield, Static Health / int_ef215943
featureApplicability
1.0
 Regenerating Shield, Static Health / int_ef215943
featureConfidence
1.0
 PAYDAY: The Heist (Video Game)
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Regenerating Shield, Static Health / int_ef215943
 Regenerating Shield, Static Health / int_f3f08cd
type
Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_f3f08cd
comment
The two Red Steel games, by the same publisher as Far Cry, use a similar inversion. Body armor is a static pickup that depletes and is discarded as you take damage. In the first game, health regenerates to full when not injured for a long enough time, except during sword duels, since those are slow enough that one could otherwise fully heal after every attack; the player instead has to defeat their opponent to regenerate. For Red Steel 2, as the sword-fighting and gun-slinging portions of the game were integrated with each other, so too was their treatment of the health bar - your health will only regenerate once every enemy in the area is dead.
 Regenerating Shield, Static Health / int_f3f08cd
featureApplicability
1.0
 Regenerating Shield, Static Health / int_f3f08cd
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1.0
 Red Steel (Video Game)
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Regenerating Shield, Static Health / int_f3f08cd
 Regenerating Shield, Static Health / int_f91f25d8
type
Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_f91f25d8
comment
Gungrave uses a shield and health gauge. A little variation is that there are no health packs in a stage. Healing consumes a stock from the same bar that is used to activate Demolition Shots.
 Regenerating Shield, Static Health / int_f91f25d8
featureApplicability
1.0
 Regenerating Shield, Static Health / int_f91f25d8
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1.0
 Gungrave (Video Game)
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Regenerating Shield, Static Health / int_f91f25d8
 Regenerating Shield, Static Health / int_f9603330
type
Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_f9603330
comment
The 1st Edition of Gamma World had technological force shields that could absorb a specific amount of damage before going down, and whatever they were protecting took no damage until this happened. They returned to full strength at the beginning of the next melee turn.
 Regenerating Shield, Static Health / int_f9603330
featureApplicability
1.0
 Regenerating Shield, Static Health / int_f9603330
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1.0
 Gamma World (Tabletop Game)
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Regenerating Shield, Static Health / int_f9603330
 Regenerating Shield, Static Health / int_fb07494a
type
Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_fb07494a
comment
Played straight in Nexus: The Jupiter Incident with most ships. However, once Angel absorbs a Mechanoid, the Angelwing can slowly regenerate armor.
 Regenerating Shield, Static Health / int_fb07494a
featureApplicability
1.0
 Regenerating Shield, Static Health / int_fb07494a
featureConfidence
1.0
 Nexus: The Jupiter Incident (Video Game)
hasFeature
Regenerating Shield, Static Health / int_fb07494a
 Regenerating Shield, Static Health / int_fd8ef85e
type
Regenerating Shield, Static Health
 Regenerating Shield, Static Health / int_fd8ef85e
comment
Left 4 Dead has a weird sort of inverted example, assuming you read "temporary health" as "shields". Health comes in two forms, regular health that stays static but can only be regained by using medkits, and the aforementioned temporary health, which is gained from quickly popping pain pills or the sequel's adrenaline injectors but slowly ticks down on its own. It's inverted in that the "shield" degenerates, and also that, when you do take damage, it's prioritized to your regular health rather than the temp health.
 Regenerating Shield, Static Health / int_fd8ef85e
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1.0
 Regenerating Shield, Static Health / int_fd8ef85e
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 Left 4 Dead (Video Game)
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Regenerating Shield, Static Health / int_fd8ef85e

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 BlazBlue (Franchise) / int_f898e3dd
type
Regenerating Shield, Static Health
 StarCraft (Franchise) / int_f898e3dd
type
Regenerating Shield, Static Health
 Bofuri: I Don't Want to Get Hurt, so I'll Max Out My Defense. / int_f898e3dd
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Regenerating Shield, Static Health
 DIE (Tabletop Game) / int_f898e3dd
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Regenerating Shield, Static Health
 Alpha Protocol (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 Anomaly: Warzone Earth (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 Anthem (2019) (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 Ashes of the Singularity (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 Battlefleet Gothic: Armada 2 (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 Betrayal in Antara (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 Borderlands (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 Bounty of One (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 Conqueror's Blade (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 Control (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 Deep Rock Galactic (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 Distant Worlds (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 EVERSPACE (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 8-Bit Armies (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 En Garde! (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 EndWar (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 Escape Velocity (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 Evolve (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 FTL: Faster Than Light (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 Fire Warrior (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 Girl Café Gun (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 GreedFall (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 Gunfire Reborn (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 Halo: Combat Evolved (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 Hard West (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 HoloCure (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 Judge Dredd: Dredd vs. Death (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 Kena: Bridge of Spirits (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 Machines: Wired For War (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 No Man's Sky (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 No One Lives Forever (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 Oceanhorn: Monster of Uncharted Seas (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 One Step From Eden (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 PAYDAY: The Heist (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 Palworld (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 Path of Exile (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 Phantom Brigade (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 PlanetSide (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 Poptropica (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 Quake IV (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 RPG Shooter: Starwish (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 RAD (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 SYNTHETIK (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 StarCraft II: Nova Covert Ops (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 Star Trek: Armada (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 StarCraft (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 Starsector (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 Starship Troopers (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 Steredenn (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 The Last Spell (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 Transformers: Fall of Cybertron (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 Tyrian (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 Void Crew (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 Warhammer 40,000: Darktide (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 Battleborn (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 Space Empires (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 Star Ruler (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 Universe at War (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health