Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Religion is Magic

 Religion is Magic
type
FeatureClass
 Religion is Magic
label
Religion is Magic
 Religion is Magic
page
ReligionIsMagic
 Religion is Magic
comment
Faith and power have always gone hand in hand, and not just power in the spiritual and social senses — religion and magic were the same thing for most of the world's history. Every religion's most devoted practitioners are associated with supernatural powers — often by people within the religion itself, and almost universally by those outside it. Going the other direction, having magical powers has, historically, meant that person was associated with some sort of supernatural entity, whether calling upon the gods or consorting with evil entities. (One possible exception is Greek mythology, where magic was the "art of controlling the secret forces of the cosmos", but even their priests still begged their gods and other higher powers for favor.)
This is also true of Eastern religions such as Buddhism, but treated somewhat differently; many Asian traditions ascribe mystical powers to those who have, through meditation and spiritual growth, become more closely attuned to the truth of the universe. They are not seen as contacting a specific supernatural entity; rather, through religious experience, they attain a mental state of connection with the living universe that grants them abilities beyond normal humans. Going further, some esoteric or shamanistic schools of Japanese Buddhism feature an inversion of this contact with entities, as converting and controlling spirits and Oni is part of their folklore.
Even the word "magic" comes from religion; it is derived from "magi", the Persian astrologer-priests. (The word is translated as "wise men" in some versions of The Bible.)
The Bible began to split the two concepts apart — it mentions followers of "false gods" being able to perform magic, usually in contrast to much more impressive miracles (though this can be said to be a type of magic) performed by God (and explicitly not performed by the prophet himself), but generally explains this as power granted by the Devil. And if it is granted by the Devil, it must be evil.
The modern idea of a 'wizard' — somebody who can just do magic entirely on their own, whether born with the gift or trained in mystic arts — originated in ancient Greece, where it eventually died out, only to later redevelop in the 20th century, and was not solidified until Dungeons & Dragons made a strong distinction between Priests and Wizards ("divine" and "arcane" magic, respectively). The increasing importance of science and technology in our world has trained people to think of even amazing and wonderful events as being under human control and within human understanding, and our concept of magic has similarly changed into something closer to "science we don't understand", with comprehensible, repeatable rules, rather than begging for favors from entities greater than us (though that may still be an option in some fiction).
This change in understanding has affected our view of some historical forms of magic. Hermetic Magic and Alchemy tend to be presented today as "science-like", though their practice involved a great deal of calling out to spirits, angels, and other such entities.
Common magical religion powers include Turn Undead, exorcism of demons or other spirits, and other variations on Holy Burns Evil. A Church Militant may also get the Holy Hand Grenade.
Subtropes of Religion Is Magic include Fantastic Catholicism, Magical Native American, Hollywood Voodoo, Hollywood Dreamtime, Asian Rune Chant, and Sentient Cosmic Force. Compare Alchemy Is Magic.

Examples
 Religion is Magic
fetched
2023-12-06T01:36:34Z
 Religion is Magic
parsed
2023-12-06T01:36:34Z
 Religion is Magic
processingComment
Dropped link to AllMythsAreTrue: Not an Item - FEATURE
 Religion is Magic
processingComment
Dropped link to BigBad: Not an Item - FEATURE
 Religion is Magic
processingComment
Dropped link to BlackMagic: Not an Item - FEATURE
 Religion is Magic
processingComment
Dropped link to BoringButPractical: Not an Item - FEATURE
 Religion is Magic
processingComment
Dropped link to ChristmasSpecial: Not an Item - FEATURE
 Religion is Magic
processingComment
Dropped link to CouncilOfAngels: Not an Item - FEATURE
 Religion is Magic
processingComment
Dropped link to Dragonlance: Not an Item - UNKNOWN
 Religion is Magic
processingComment
Dropped link to EldritchAbomination: Not an Item - FEATURE
 Religion is Magic
processingComment
Dropped link to GaiasVengeance: Not an Item - FEATURE
 Religion is Magic
processingComment
Dropped link to Glamour: Not an Item - FEATURE
 Religion is Magic
processingComment
Dropped link to GodsNeedPrayerBadly: Not an Item - FEATURE
 Religion is Magic
processingComment
Dropped link to Golem: Not an Item - FEATURE
 Religion is Magic
processingComment
Dropped link to HolyGrail: Not an Item - UNKNOWN
 Religion is Magic
processingComment
Dropped link to KnightTemplar: Not an Item - FEATURE
 Religion is Magic
processingComment
Dropped link to MacGuffin: Not an Item - FEATURE
 Religion is Magic
processingComment
Dropped link to MagicAIsMagicA: Not an Item - FEATURE
 Religion is Magic
processingComment
Dropped link to MagicFromTechnology: Not an Item - FEATURE
 Religion is Magic
processingComment
Dropped link to MagicKnight: Not an Item - FEATURE
 Religion is Magic
processingComment
Dropped link to MaliciousSlander: Not an Item - FEATURE
 Religion is Magic
processingComment
Dropped link to MaybeMagicMaybeMundane: Not an Item - FEATURE
 Religion is Magic
processingComment
Dropped link to Miko: Not an Item - FEATURE
 Religion is Magic
processingComment
Dropped link to RealLife: Not an Item - FEATURE
 Religion is Magic
processingComment
Dropped link to RefugeInAudacity: Not an Item - FEATURE
 Religion is Magic
processingComment
Dropped link to RobotGirl: Not an Item - FEATURE
 Religion is Magic
processingComment
Dropped link to Roguelike: Not an Item - IGNORE
 Religion is Magic
processingComment
Dropped link to SentientCosmicForce: Not an Item - FEATURE
 Religion is Magic
processingComment
Dropped link to StaffOfAuthority: Not an Item - FEATURE
 Religion is Magic
processingComment
Dropped link to Subverted: Not an Item - FEATURE
 Religion is Magic
processingComment
Dropped link to SubvertedTrope: Not an Item - CAT
 Religion is Magic
processingComment
Dropped link to TheJewelOfTheNile: Not an Item - UNKNOWN
 Religion is Magic
processingComment
Dropped link to ThePowerOfLove: Not an Item - FEATURE
 Religion is Magic
processingComment
Dropped link to TheVerse: Not an Item - IGNORE
 Religion is Magic
processingComment
Dropped link to UndeadAbomination: Not an Item - FEATURE
 Religion is Magic
processingComment
Dropped link to WhiteMage: Not an Item - FEATURE
 Religion is Magic
processingComment
Dropped link to WordOfGod: Not an Item - FEATURE
 Religion is Magic
processingUnknown
TheJewelOfTheNile
 Religion is Magic
processingUnknown
HolyGrail
 Religion is Magic
processingUnknown
Dragonlance
 Religion is Magic
isPartOf
DBTropes
 Religion is Magic / int_10510c81
type
Religion is Magic
 Religion is Magic / int_10510c81
comment
In the Iron Druid Chronicles there is the title character. There is also a coven of Slavic witches and kabbalistic magic.
 Religion is Magic / int_10510c81
featureApplicability
1.0
 Religion is Magic / int_10510c81
featureConfidence
1.0
 Iron Druid Chronicles
hasFeature
Religion is Magic / int_10510c81
 Religion is Magic / int_1ad9726b
type
Religion is Magic
 Religion is Magic / int_1ad9726b
comment
Hunter: The Vigil has a few examples of this as well. The Malleus Maleficarum, a Catholic monster hunting group, have the rites of Benediction, several of which take the names of saints and are vastly more powerful on their corresponding days.
 Religion is Magic / int_1ad9726b
featureApplicability
1.0
 Religion is Magic / int_1ad9726b
featureConfidence
1.0
 Hunter: The Vigil (Tabletop Game)
hasFeature
Religion is Magic / int_1ad9726b
 Religion is Magic / int_1b9ff2f3
type
Religion is Magic
 Religion is Magic / int_1b9ff2f3
comment
Jewish mysticism is somewhat subverted in π, where a Kabbalistic sect knows about the hero's magic number, but cannot discover it for themselves. Ultimately they are shown to be no closer to decoding the universe than a stockbroking firm.
 Religion is Magic / int_1b9ff2f3
featureApplicability
-0.3
 Religion is Magic / int_1b9ff2f3
featureConfidence
1.0
 π
hasFeature
Religion is Magic / int_1b9ff2f3
 Religion is Magic / int_1bd1ddf2
type
Religion is Magic
 Religion is Magic / int_1bd1ddf2
comment
Frieren: Beyond Journey's End does this with the church of the Goddess. As it turns out, the scriptures that form their holy book are heavily encrypted messages that unlock incredibly rare and powerful magic spells, but it takes decades to decipher even one section. Priests worshipping her are not only able to heal, but make use of the spells already uncovered.
 Religion is Magic / int_1bd1ddf2
featureApplicability
1.0
 Religion is Magic / int_1bd1ddf2
featureConfidence
1.0
 Frieren: Beyond Journey's End (Manga)
hasFeature
Religion is Magic / int_1bd1ddf2
 Religion is Magic / int_1c1fb5a5
type
Religion is Magic
 Religion is Magic / int_1c1fb5a5
comment
Child's Play has Chucky bound up in a doll's body by means of a voodoo ritual. Bonus points for using a voodoo doll to interrogate his mentor.
 Religion is Magic / int_1c1fb5a5
featureApplicability
1.0
 Religion is Magic / int_1c1fb5a5
featureConfidence
1.0
 Child's Play
hasFeature
Religion is Magic / int_1c1fb5a5
 Religion is Magic / int_1d900682
type
Religion is Magic
 Religion is Magic / int_1d900682
comment
The old Yiddish film The Dybbuk naturally features a dybbuk who possesses the body of his lover.
 Religion is Magic / int_1d900682
featureApplicability
1.0
 Religion is Magic / int_1d900682
featureConfidence
1.0
 The Dybbuk
hasFeature
Religion is Magic / int_1d900682
 Religion is Magic / int_1ec960a9
type
Religion is Magic
 Religion is Magic / int_1ec960a9
comment
Most followers of Oshilasama in Solatorobo are able to cast spells using Nono, thanks to years of rigorous training that looks a bit like stereotypical Shaolin monk exercises (though some degree of natural talent is required for training to do anything, and usually only men are allowed to train, though women can be born with the talent). The name of the religion seems to denote they worship someone named Shila (with o and sama for politeness's sake), but precisely how that worship is carried out is never mentioned - maybe the god/goddess just likes to watch Cat Folk sweat?
 Religion is Magic / int_1ec960a9
featureApplicability
1.0
 Religion is Magic / int_1ec960a9
featureConfidence
1.0
 Solatorobo (Video Game)
hasFeature
Religion is Magic / int_1ec960a9
 Religion is Magic / int_1f76648
type
Religion is Magic
 Religion is Magic / int_1f76648
comment
A major element of A Certain Magical Index, where each religion appears to have its own brand of magic since mages identify themselves by which church they belong to. Kaori being a part of a combination Christian/Shinto church effectively allows for her to combine magic styles. In contrast, the series' users of Psychic Powers are influenced by science. Any and all religious objects (crosses, Aztec sacrificial knives, clerical vestments, etc) are enchanted with powerful magic.
As the series goes on, it seems it may be more correct to say that magic is based on systems of belief rather than religion specifically. One magician introduced in the New Testament series has powers based on the story of Cinderella, for example, and others have powers based on folklore. It just so happens that major religions are among the largest systems of belief, therefore they are what most magic is based on.
 Religion is Magic / int_1f76648
featureApplicability
1.0
 Religion is Magic / int_1f76648
featureConfidence
1.0
 A Certain Magical Index
hasFeature
Religion is Magic / int_1f76648
 Religion is Magic / int_1fc7499e
type
Religion is Magic
 Religion is Magic / int_1fc7499e
comment
In Reaper Man, we see the collected priests and wizards square off; while their leaders (the Brothers Ridcully) manage to call them off, it's heavily implied this is considered an even fight.
 Religion is Magic / int_1fc7499e
featureApplicability
1.0
 Religion is Magic / int_1fc7499e
featureConfidence
1.0
 Reaper Man
hasFeature
Religion is Magic / int_1fc7499e
 Religion is Magic / int_20e955d2
type
Religion is Magic
 Religion is Magic / int_20e955d2
comment
Leviathan: The Tempest has Rituals, elaborate rites which focus on a Leviathan's divine nature to accomplish anything from making it rain to driving an entire town insane to snuffing out the sun.
 Religion is Magic / int_20e955d2
featureApplicability
1.0
 Religion is Magic / int_20e955d2
featureConfidence
1.0
 Leviathan: The Tempest (Tabletop Game)
hasFeature
Religion is Magic / int_20e955d2
 Religion is Magic / int_2192aeb3
type
Religion is Magic
 Religion is Magic / int_2192aeb3
comment
Fire Emblem:
In most settings, light and healing magic are said to originate from clerics, bishops, and priests invoking the power of and worshipping the respective gods or holy beings of their setting.note Naga for Archanea, Jugdral, and Ylisse, Mila for Valentia, Ashera for Tellius, Sothis for Fódlan, etc. Elemental and dark magic ordinarily do not have this requirement.note Elemental magic originates from intangible spirits of the elements that an elemental mage channels, while dark magic is based on gaining forbidden, dangerous knowledge.
In Fire Emblem: Genealogy of the Holy War and Fire Emblem: Thracia 776 dark magic is exclusively practiced by members of the Religion of Evil, the Loptyrian cult, who worship the malevolent dragon Loptous and concoct plots to Take Over the World and put themselves and their god in charge. They can magically poison people, life drain them, and conjure shadowy tendrils to attack them among other things.
In Fire Emblem: The Blazing Blade, Lucius is explicitly a priest of the Elimine Church. Kenneth, a heretical priest who explicitly denounced the gods and worships the main villain Nergal, is still able to use light magic, suggesting that the existence of faith matters more than its recipient, which also handily explains why the Black Fang is able to field generic monks.
In Fire Emblem: Three Houses, the Faith skill is an explicit measure of how ardent a believer a character is in the Church of Seiros, and leveling it teaches White Magic. More devout characters tend to be proficient in it, while those who hold the church in contempt conversely have it as a weakness.
 Religion is Magic / int_2192aeb3
featureApplicability
1.0
 Religion is Magic / int_2192aeb3
featureConfidence
1.0
 Fire Emblem (Franchise)
hasFeature
Religion is Magic / int_2192aeb3
 Religion is Magic / int_2372359
type
Religion is Magic
 Religion is Magic / int_2372359
comment
The Belgariad, also by Eddings, is a curious case. There are several forms of magic - sorcery, wizardry (demon-summoning), witchcraft (summoning other kinds of spirits), and foreseeing. In some cases these appear spontaneously, as with Vordai the witch and Senji the alchemist. However, most magic-users (of all types) seem to acquire their power by association with either a god or one of the Prophecies. Most of Torak's Grolims are sorcerers with varying degree of skill, and their power only exists in lands where Torak has worshipers. However, disciples of a God, such as Belgarath and his brothers, take their power with them anywhere. Also, it seems that magic power once granted cannot be taken away; Torak's Grolims keep their sorcerous powers even after Torak himself is dead.
 Religion is Magic / int_2372359
featureApplicability
1.0
 Religion is Magic / int_2372359
featureConfidence
1.0
 The Belgariad
hasFeature
Religion is Magic / int_2372359
 Religion is Magic / int_23bf2bf0
type
Religion is Magic
 Religion is Magic / int_23bf2bf0
comment
In Marvel's short-lived New Universe line back in the mid-'80s, which was supposed to be more like the real world than the normal Marvel Universe, voodoo magic still "worked". The "magic" was all retconned as Paranormals who were unaware of their powers.
 Religion is Magic / int_23bf2bf0
featureApplicability
1.0
 Religion is Magic / int_23bf2bf0
featureConfidence
1.0
 The New Universe (Comic Book)
hasFeature
Religion is Magic / int_23bf2bf0
 Religion is Magic / int_26e40cb3
type
Religion is Magic
 Religion is Magic / int_26e40cb3
comment
Our Home's Fox Deity is practically dripping with Shinto magic; most of the main and supporting characters can use it in one form or another. The title references the god Inari and the god Ebisu is a supporting character, both figures from Shinto religion.
 Religion is Magic / int_26e40cb3
featureApplicability
1.0
 Religion is Magic / int_26e40cb3
featureConfidence
1.0
 Our Home's Fox Deity
hasFeature
Religion is Magic / int_26e40cb3
 Religion is Magic / int_2763f82b
type
Religion is Magic
 Religion is Magic / int_2763f82b
comment
The Breaking the Wall trilogy features this, with many indigenous magical sects of different cultures and/or religions being present. Much like Ghost Hunt above, one character, Tracy Frye, calls herself a Generalist and obtains knowledge of as many of these cultures as she can. Unlike Ghost Hunt, she's repeatedly said to collect them just to have them.
 Religion is Magic / int_2763f82b
featureApplicability
1.0
 Religion is Magic / int_2763f82b
featureConfidence
1.0
 BreakingTheWall
hasFeature
Religion is Magic / int_2763f82b
 Religion is Magic / int_291e9857
type
Religion is Magic
 Religion is Magic / int_291e9857
comment
Dark Souls: "Miracles", along with Sorcery and Pyromancy, are one of the three types of magic. Miracles are obtained by looting corpses, receiving them directly from the gods themselves... or from certain NPCs who give or sell them. That's right. Not only does religion give you superpowers, it lets its practitioners give other people powers too. Although there is a good reason other people can teach miracles- each one is cast by memorising and invoking a tale of the gods; they're just teaching you the story or selling you a copy of it.
Additionally, the Tin Darkmoon Catalyst lets you power regular sorcery with faith instead of intelligence, while Velka's Talisman does the opposite for miracles. They don't alter spell requirements, though, so they're more suited to hybrid builds that favor one stat over the other.
In Demon's Souls, this trope is quite literal because both magic and miracles draw power from the same source, heavily implied to be the Old One.
 Religion is Magic / int_291e9857
featureApplicability
1.0
 Religion is Magic / int_291e9857
featureConfidence
1.0
 Dark Souls (Video Game)
hasFeature
Religion is Magic / int_291e9857
 Religion is Magic / int_29a9f66e
type
Religion is Magic
 Religion is Magic / int_29a9f66e
comment
Human magic in Birthright (2017) is explicitly performed through prayer to their goddess, albeit in a special language of hand gestures and poses. Although whether or not faith is necessary is dubious, as Sabrina suggests the practitioner of another religion could learn it.
 Religion is Magic / int_29a9f66e
featureApplicability
1.0
 Religion is Magic / int_29a9f66e
featureConfidence
1.0
 Birthright (2017)
hasFeature
Religion is Magic / int_29a9f66e
 Religion is Magic / int_2a04866b
type
Religion is Magic
 Religion is Magic / int_2a04866b
comment
In Guild Wars, many of the magical powers of different characters are thought to come from gods, and blessings from shrines to these gods can enhance magical abilities.
 Religion is Magic / int_2a04866b
featureApplicability
1.0
 Religion is Magic / int_2a04866b
featureConfidence
1.0
 Guild Wars (Video Game)
hasFeature
Religion is Magic / int_2a04866b
 Religion is Magic / int_2a786b7f
type
Religion is Magic
 Religion is Magic / int_2a786b7f
comment
There're no spellcasting priests in Darklands, but learning about different Saints and praying for miracles is an important part of gameplay. Each character has the Virtue stat which may be improved by performing good deeds (according to the teachings of the 15th century Catholic Church). High Virtue allows to call more powerful saints and influence the clergy.
 Religion is Magic / int_2a786b7f
featureApplicability
1.0
 Religion is Magic / int_2a786b7f
featureConfidence
1.0
 Darklands (Video Game)
hasFeature
Religion is Magic / int_2a786b7f
 Religion is Magic / int_2e74fae
type
Religion is Magic
 Religion is Magic / int_2e74fae
comment
Guardians of the Flame: In keeping with Dungeons & Dragons tropes, clerics can pray to their gods for spells. However, this poses a problem for Doria initially, because she no longer believes any benevolent god exists (such as the one whom the character she's become is cleric of).
 Religion is Magic / int_2e74fae
featureApplicability
1.0
 Religion is Magic / int_2e74fae
featureConfidence
1.0
 Guardians of the Flame
hasFeature
Religion is Magic / int_2e74fae
 Religion is Magic / int_310d6df7
type
Religion is Magic
 Religion is Magic / int_310d6df7
comment
Stand Still, Stay Silent: Both Icelandic and Finnish traditions of magic involve prayer to the gods and the two Flat-Earth Atheist nations are completely devoid of native mages.
This apparently applies to Old World religion too, as the kind Pastor Anne was able to lead the souls of an Undead Abomination to the afterlife.
 Religion is Magic / int_310d6df7
featureApplicability
1.0
 Religion is Magic / int_310d6df7
featureConfidence
1.0
 Stand Still, Stay Silent (Webcomic)
hasFeature
Religion is Magic / int_310d6df7
 Religion is Magic / int_31905565
type
Religion is Magic
 Religion is Magic / int_31905565
comment
In The Hour of the Dragon, the priests of Asura can see through illusions. One of them can also wield the Artifact of Doom, blurring the lines a little. Both the Asuran and Mithran priests are mentioned as having magic, just not nearly as powerful as Xaltotun's.
 Religion is Magic / int_31905565
featureApplicability
1.0
 Religion is Magic / int_31905565
featureConfidence
1.0
 The Hour of the Dragon
hasFeature
Religion is Magic / int_31905565
 Religion is Magic / int_3199e98a
type
Religion is Magic
 Religion is Magic / int_3199e98a
comment
In A Practical Guide to Evil the priests of the House of Light can perform miracles if their faith is strong enough: they can cure wounds and diseases, erect barriers, (and also can use "Light" offensively, though most have sworn oaths against it). Named priests take it to another level, with them being able to resurrect the dead, heal all not-instantly-lethal wounds on people around them or kill dozens of mages at once through these miracles. On the side of evil, the drow use "Night" to empower themselves in various ways in service of their twin goddesses, the Sve-Noc.
 Religion is Magic / int_3199e98a
featureApplicability
1.0
 Religion is Magic / int_3199e98a
featureConfidence
1.0
 A Practical Guide to Evil
hasFeature
Religion is Magic / int_3199e98a
 Religion is Magic / int_31f488ef
type
Religion is Magic
 Religion is Magic / int_31f488ef
comment
Lovecraft Country: The Language of Adam is used for magic spells, and Leti cites the fact that she had been resurrected by magic as the reason she's become religious.
 Religion is Magic / int_31f488ef
featureApplicability
1.0
 Religion is Magic / int_31f488ef
featureConfidence
1.0
 Lovecraft Country
hasFeature
Religion is Magic / int_31f488ef
 Religion is Magic / int_32c541e6
type
Religion is Magic
 Religion is Magic / int_32c541e6
comment
It, or something very like it, also appears in Fullmetal Alchemist, on the Doors of Truth.
 Religion is Magic / int_32c541e6
featureApplicability
1.0
 Religion is Magic / int_32c541e6
featureConfidence
1.0
 Fullmetal Alchemist (Manga)
hasFeature
Religion is Magic / int_32c541e6
 Religion is Magic / int_349a63d5
type
Religion is Magic
 Religion is Magic / int_349a63d5
comment
Time Stop Hero: Worshiping a deity grants a branch of magic. For example, worshiping the earth goddess Entoura grants Dishing Out Dirt powers, worshiping the goddess of the netherworld Lavas grants necromancy powers, and worshiping the goddess of life and light Isawera grants holy powers.
 Religion is Magic / int_349a63d5
featureApplicability
1.0
 Religion is Magic / int_349a63d5
featureConfidence
1.0
 Time Stop Hero (Manga)
hasFeature
Religion is Magic / int_349a63d5
 Religion is Magic / int_35e05f2a
type
Religion is Magic
 Religion is Magic / int_35e05f2a
comment
In RWBY: Ozma and Salem's magic were "gifts from the gods". Or rather, they were born with magic because their countries worshiped the gods. When Salem started an uprising, the gods caused an apocalypse out of spite and left the planet. The new mortals note currently no details how life restarted, let alone sentient life were unable to worship actual gods, and developed soul-based over-shields and psychic powers - semblances - instead.
 Religion is Magic / int_35e05f2a
featureApplicability
1.0
 Religion is Magic / int_35e05f2a
featureConfidence
1.0
 RWBY (Web Animation)
hasFeature
Religion is Magic / int_35e05f2a
 Religion is Magic / int_35e675e2
type
Religion is Magic
 Religion is Magic / int_35e675e2
comment
Vikings: Ingrid casts spells by invoking the Norse gods along with mixing plants and other things.
 Religion is Magic / int_35e675e2
featureApplicability
1.0
 Religion is Magic / int_35e675e2
featureConfidence
1.0
 Vikings
hasFeature
Religion is Magic / int_35e675e2
 Religion is Magic / int_3651bc0c
type
Religion is Magic
 Religion is Magic / int_3651bc0c
comment
In The Princess and the Frog the "shadow man" proclaims his skills with voodoo, hoodoo, and things he ain't even tried. He appears to be a basic fortuneteller and minor peddler of spells until his plans get underway.
 Religion is Magic / int_3651bc0c
featureApplicability
1.0
 Religion is Magic / int_3651bc0c
featureConfidence
1.0
 The Princess and the Frog
hasFeature
Religion is Magic / int_3651bc0c
 Religion is Magic / int_367f632a
type
Religion is Magic
 Religion is Magic / int_367f632a
comment
In Dawn of War, attaching a priest to a squad gives the squad a permanent damage bonus, as long as the priest is with them. They also have an ability to whip the squad into a fanatical rage, making them immune to damage for a short while. "Rise up and strike them down!"
 Religion is Magic / int_367f632a
featureApplicability
1.0
 Religion is Magic / int_367f632a
featureConfidence
1.0
 Dawn of War (Video Game)
hasFeature
Religion is Magic / int_367f632a
 Religion is Magic / int_38c57aa2
type
Religion is Magic
 Religion is Magic / int_38c57aa2
comment
Depending on the edition and campaign setting, it's sometimes faith that powers clerical magic rather than a god doing anything—not only is the existence of gods unconfirmed in Eberron, but two of the more-or-less major religions don't even have powerful spiritual beings that could in theory provide the magic.
 Religion is Magic / int_38c57aa2
featureApplicability
1.0
 Religion is Magic / int_38c57aa2
featureConfidence
1.0
 Eberron (Tabletop Game)
hasFeature
Religion is Magic / int_38c57aa2
 Religion is Magic / int_39c20861
type
Religion is Magic
 Religion is Magic / int_39c20861
comment
Highlander: The Series had a similar thing, referred to as a hayoka. The immortal hayoka Koltec overloaded and sparked a Dark Quickening that Duncan absorbed when taking his head to stop him.
The rule about not fighting on sacred ground was assumed to be a social convention until one episode when it was mentioned that the last time an immortal was killed on sacred ground was at a Roman temple...in Pompeii...just before Vesuvius erupted.
 Religion is Magic / int_39c20861
featureApplicability
1.0
 Religion is Magic / int_39c20861
featureConfidence
1.0
 Highlander
hasFeature
Religion is Magic / int_39c20861
 Religion is Magic / int_39f796f9
type
Religion is Magic
 Religion is Magic / int_39f796f9
comment
The horror movie The Unborn uses the dybbuk as a completely malevolent spirit. A rabbi uses Jewish rituals to help banish it.
 Religion is Magic / int_39f796f9
featureApplicability
1.0
 Religion is Magic / int_39f796f9
featureConfidence
1.0
 The Unborn
hasFeature
Religion is Magic / int_39f796f9
 Religion is Magic / int_3b08dfc9
type
Religion is Magic
 Religion is Magic / int_3b08dfc9
comment
Priests in Pillars of Eternity use the power of their faith as the source for their magic, which revolves mainly around buffs and debuffs based on the Eternity Wiki description. The influence of D&D clerics is quite clear.
 Religion is Magic / int_3b08dfc9
featureApplicability
1.0
 Religion is Magic / int_3b08dfc9
featureConfidence
1.0
 Pillars of Eternity (Video Game)
hasFeature
Religion is Magic / int_3b08dfc9
 Religion is Magic / int_3df46758
type
Religion is Magic
 Religion is Magic / int_3df46758
comment
Open Blue's Back Story features the Iormunean Imperium, which worshiped a giant snake goddess. A Virgin Sacrifice helped bolster the economy, while military matters called for the sacrifice of a great warrior. Its Praetorian Guard used weapons enhanced with elemental powers and are in the present time period artifacts of doom highly sought after by the dominant superpowers.
 Religion is Magic / int_3df46758
featureApplicability
1.0
 Religion is Magic / int_3df46758
featureConfidence
1.0
 Open Blue (Roleplay)
hasFeature
Religion is Magic / int_3df46758
 Religion is Magic / int_4037825e
type
Religion is Magic
 Religion is Magic / int_4037825e
comment
In a particularly old example, most of the magic in Romance of the Three Kingdoms is pulled off by Taoists. Good luck figuring out where "Taoist hermit" ends and "practitioner of folk magic" begins, though, even in the real world.
 Religion is Magic / int_4037825e
featureApplicability
1.0
 Religion is Magic / int_4037825e
featureConfidence
1.0
 Romance of the Three Kingdoms
hasFeature
Religion is Magic / int_4037825e
 Religion is Magic / int_41b0198a
type
Religion is Magic
 Religion is Magic / int_41b0198a
comment
The Dresden Files:
Religious faith in itself has a certain amount of magical power, which is for example the source of crosses repelling vampires - it's not actually the crosses themselves, but the fact that they symbolize the user's faith, and the main character achieves the same thing using a pentacle amulet (that being a symbol of magic, which he has more faith in than any conventional religion). Further, as faith in what one is doing is an absolute must for human practitioners, some can even use any religion as part of their magic.
The books also make MacGuffins out of a few religious artifacts. The three Knights of the Cross carry swords and in each sword, one of the nails that pierced Christ is in the hilt. The Shroud of Turin is the plot of a whole book. In Skin Game, set ten years after the Shroud of Turin escapade, the other items from the crucifixion and resurrection, an “ancient wooden placard”, a “circlet woven from thorny branches”, a “clay cup”, a “folded cloth” (the real Shroud), and a “knife with a wooden handle and a leaf-shaped blade”, are found and described as weapons. Thirty Pieces of Silver is the basis for a whole arc. Also, the Knights of the Cross can wield faith-magic that Harry can't touch, despite one of them continuously stating that he is agnostic.
 Religion is Magic / int_41b0198a
featureApplicability
1.0
 Religion is Magic / int_41b0198a
featureConfidence
1.0
 The Dresden Files
hasFeature
Religion is Magic / int_41b0198a
 Religion is Magic / int_43c93e54
type
Religion is Magic
 Religion is Magic / int_43c93e54
comment
Sleepless: Downplayed — the kingdoms of Harbeny and Mribesh both practice forms of magic related to the chief deity of their Fantasy Pantheon, but it isn't made clear if one's faith grants magical powers or if naturally-empowered individuals are placed in high-ranking positions because of their abilities:
Harbeny worships the concept of "Time," and various political and civil ceremonies (i.e. a coronation, a wedding, an induction into a knightly order...) are presided over by women in nun-like garb who invoke the power of "Time" to affect the participants (to guide the new king's rule or bind an oath between parties). Women in similar garb also appear to be the "Healers of Aeon," whose magic can draw energy from the end of a patient's lifespan to heal them in the present.
Mribeshi citizens venerate "Stars," and some Mribeshi "Star Seers" are blessed with the power to read the future by looking up at the night sky. The two Star Seers introduced in the series, Amena and Nnende, don't appear to be installed in a religious office, but they do hold some position of civic importance (as evidenced by Amena's close ties with the Queen of Mribesh). The Star Reader's position in Harbeny's court functions more like a diplomat than a religious advisor, but that hasn't quelled rumors that Mribesh is trying to gain influence in Harbeny by converting the royal family to Star worship.
 Religion is Magic / int_43c93e54
featureApplicability
1.0
 Religion is Magic / int_43c93e54
featureConfidence
1.0
 Sleepless (Comic Book)
hasFeature
Religion is Magic / int_43c93e54
 Religion is Magic / int_44266189
type
Religion is Magic
 Religion is Magic / int_44266189
comment
In J E Dash's (who's Wiccan) The Challenges of Zona Tula gets her magical powers from the Earth and Moon goddesses while Gruach gets his from Shuach the Fire god.
 Religion is Magic / int_44266189
featureApplicability
1.0
 Religion is Magic / int_44266189
featureConfidence
1.0
 The Challenges of Zona (Webcomic)
hasFeature
Religion is Magic / int_44266189
 Religion is Magic / int_468bebb0
type
Religion is Magic
 Religion is Magic / int_468bebb0
comment
Discworld:
Discworld priests do not gain any magical abilities from serving the gods (who are real and can and do interfere in human affairs), except for a measure of protection against spontaneous lightning bolts. This is probably because the gods of the Disc just don't care: they are portrayed as the equivalent of absentee landlords - Om lost almost all his believers and power without realizing it because he never paid any attention to the religion that worshiped him.
While priests don't receive magical powers from their gods directly, faith itself has been known to invest supernatural powers in sacred objects. Dios's staff in Pyramids became imbued with tremendous magic due to thousands of years of accumulated belief in its absolute authority. Mightily-Blessed-Are-They-That-Exalteth-Om Oats does a wonderful job with his vampire-beheading axe.
Pratchett's witches are entirely non-spiritual humanists with little interest in the gods. Because they demonstrably exist in the Discworld, so there's as much need to believe in their existence as there is for horses or elephants. The witches (or at least Granny Weatherwax) explicitly think that believing in the gods just encourages them. It's explicitly stated that wizards' attitudes toward the gods are of this variety: that they think the gods are real, but so are tables. Both have their function in the scheme of things but there's no reason to go around worshiping either.
In Reaper Man, we see the collected priests and wizards square off; while their leaders (the Brothers Ridcully) manage to call them off, it's heavily implied this is considered an even fight.
 Religion is Magic / int_468bebb0
featureApplicability
1.0
 Religion is Magic / int_468bebb0
featureConfidence
1.0
 Discworld
hasFeature
Religion is Magic / int_468bebb0
 Religion is Magic / int_46a4b34d
type
Religion is Magic
 Religion is Magic / int_46a4b34d
comment
In the Elenium 'verse of David Eddings, Magic Is Religion; all magical powers come, one way or another, from gods or even more powerful supernatural beings. The Knight Orders have to call on the Styric gods for spells because their own god thinks giving divine power to mere mortals is undignified.
At least that's what his followers have assumed. It's mentioned at one point that no one has ever bothered to ask him about it. It's left unclear at the end of the series if anyone got around to checking this out. And why should they, when the Styric gods and goddesses they use to power their spells are more than happy to help out? And for almost all of the orders of the Church Knights, their chosen patron (or matron) god/goddess even matches their stereotypical temperaments. The Cyrinics, who are Knight Templars, have a god who's also a Knight Templar, for instance.
Unless you are one of the gods, in which case you suddenly suffer from a case of Gods Need Prayer Badly. The sole exception to this rule is Sparhawk, whose role as Anakha puts him sideways to the rest of the world. He does ask Bhelliom to depower him, which Bhelliom says it did, and Aphrael implies it did, but well, who knows?
The Knight Orders got a special divine deal that involved not being converted to their patron gods. Going by another incident, otherwise using the magic of a god would give that god a claim on your soul. According to what the characters say, Stragen inadvertently swears himself to Aphrael by combining being really observant around Pandion Knights with knowing Styric to cast a spell to contact Aphrael. As he says, there are worse gods that could have happened with.
There is a special exception in Zalasta, a wizard of such skill and practice that he can perform magic of incredible power and finesse without serving any god at all.
 Religion is Magic / int_46a4b34d
featureApplicability
1.0
 Religion is Magic / int_46a4b34d
featureConfidence
1.0
 The Elenium
hasFeature
Religion is Magic / int_46a4b34d
 Religion is Magic / int_46aac2a3
type
Religion is Magic
 Religion is Magic / int_46aac2a3
comment
Almost all schools of magic in Elden Ring have relations to a divinity:
Erdtree Worship, Golden Order Fundamentalism and Primordial crucible Incantations are all types of magic that focus on the power granted by the Greater Will, though each embodies different aspects: Erdtree Worship focuses on the worship of the Erdtree as a divine being in and of itself, Golden Order Fundamentalism is more about the worship of Queen Marika the Eternal and the study of her Order (which is why it scales on both Faith and Intelligence) and Primordial Crucible is focused on channeling the life energy of the Primordial Crucible, the 'primordial form' of the Erdtree from which all life originates.
Two Finger Incantations differ from the above in that, while their power doesn't derive from the Greater Will, it does derive from their angel-envoys, the Two Fingers, who have their own sub-religion. Unlike the above, the incantations of the Two Fingers are Boring, but Practical and utilitarian in use, and seem to have been tailor-made to help the Tarnished.
An officially accepted sub-religion in all of this is the Dragon Cult, which worships the Ancient Dragons and channels their power over lightning through pure faith. Dragon Communion, however, is a different thing entirely in which devotees ritualistically devour the hearts of dragons to channel their strength directly and slowly turns you into a dragon yourself.
Almost all of the other faith-based Incantations are instead focused on Outer Gods: Fire Monk and Fire Giant Incantations are derived from the power of the One-Eyed God of the Giants, Frenzied Flame Incantations channels the maddening flames of a malevolent Outer God, the Servants of Rot incantations are used by centipede-people who worship the sentient, mystical plague that is the Scarlet Rot, Blood Incantations involves using the burning blood of the Formless Mother and splashing it onto your enemies and is used by a satanic cult of murderers, and so on.
Even the Intelligence-based Sorceries are not excluded from this: Glintstone Sorcery should at first glance be exempt from this, as it's a study-based school of magic reminiscent of classical Sorcery...except their source of power comes from the mystical Glintstone that comes from outer space, and outer space is where the Dark Moon, a divine entity associated broadly with sorceries, is located. Sorceress Sellen describes Glintstone as the 'amber of the cosmos' and that it houses the vitality of stars themselves, and makes a comparison with the sacred amber of the Erdtree to state the difference. Aware of it or not, Sorcerers are channeling the power of a divine being, though through study rather than faith.
Carian Sorcery is more directly linked to the cult of the Dark Moon, as they were used by the Carian Royal Family, worshippers of the Moon, and their knights. Carian sorcery generally takes the form of Magic Knight spells such as swords and blades, compared to the cosmic focused space-focused Glintstone sorceries. Full Moon sorceries, meanwhile, are powerful spells and the epitome of the connection with the Dark Moon, known only to the prominent leaders of the Carian Royal Family who have 'encountered' the Moon directly in some form.
Aberrant Sorceries are the most direct example of this, as they're the only sorceries to only require Faith instead of Intelligence, and takes the form of ritualistic self-flagellation to summon briars of bloody thorns around the caster. The users of these spells, generally exiled criminals, are said to have witnessed a being known only as the "blood star" who may be the source of this magic.
 Religion is Magic / int_46aac2a3
featureApplicability
1.0
 Religion is Magic / int_46aac2a3
featureConfidence
1.0
 Elden Ring (Video Game)
hasFeature
Religion is Magic / int_46aac2a3
 Religion is Magic / int_4885590d
type
Religion is Magic
 Religion is Magic / int_4885590d
comment
Forever Knight had a form of Native American belief in one season 3 episode, involving a medicine woman who drew the evil out of Nick, then overloaded when she didn't know to channel it into something else.
 Religion is Magic / int_4885590d
featureApplicability
1.0
 Religion is Magic / int_4885590d
featureConfidence
1.0
 Forever Knight
hasFeature
Religion is Magic / int_4885590d
 Religion is Magic / int_49ad83ee
type
Religion is Magic
 Religion is Magic / int_49ad83ee
comment
World of Warcraft largely plays this straight (like most fantasy MMORPG settings), but subtly subverts it too; there are resistance stats for all schools of magic, but no way of resisting 'Holy' damage. While it actually does have a resistance stat, and there are many Status Effects that would affect it the same as any other magic types, there are scant few methods and equipment to specifically resist holy magic.
Not all the religious magic is holy anyway. Shaman and Druids are clearly religious (although they worship different gods) and do nature, fire, and arcane damage. Even Priests can also use shadow damage (which is just the yin to holy damage's yang).
Druids and Shamans don't draw their power from a divine source as Paladins and Priests do, more from nature/the elemental planes respectively; even though they do recognize the existence of a god or several, their religions don't worship or draw their abilities from those deities directly.
Life is the disease. I am the cure.
The World of Warcraft tabletop RPG deals with it this way: priests, shamans, druids, and witch doctors (the RPG treats them as a separate class from shamans) all get their power not from gods, or even necessarily from faith, but from generally having a spiritual connection with the forces connected to their powers.
 Religion is Magic / int_49ad83ee
featureApplicability
1.0
 Religion is Magic / int_49ad83ee
featureConfidence
1.0
 World of Warcraft (Video Game)
hasFeature
Religion is Magic / int_49ad83ee
 Religion is Magic / int_4bf9cc7b
type
Religion is Magic
 Religion is Magic / int_4bf9cc7b
comment
In S. M. Stirling's Emberverse series this mostly takes the form of visions and exorcism. Members of Asatru, the Catholic Church, Buddhism, Wicca, and First Nations religion all receive the first, the latter are performed by Juniper, a Wiccan high priestess, and Father Ignatius, a Catholic paladin as well as Rudi who is basically King Arthur reborn as a Wiccan.
 Religion is Magic / int_4bf9cc7b
featureApplicability
1.0
 Religion is Magic / int_4bf9cc7b
featureConfidence
1.0
 Emberverse
hasFeature
Religion is Magic / int_4bf9cc7b
 Religion is Magic / int_4c06d071
type
Religion is Magic
 Religion is Magic / int_4c06d071
comment
X-Men: Evolution Canon Foreigner Hungan is able to control Storm with his magic staff.
 Religion is Magic / int_4c06d071
featureApplicability
1.0
 Religion is Magic / int_4c06d071
featureConfidence
1.0
 X-Men: Evolution
hasFeature
Religion is Magic / int_4c06d071
 Religion is Magic / int_4c4aa9c4
type
Religion is Magic
 Religion is Magic / int_4c4aa9c4
comment
Some powers are granted through the religions of Captive of the Orcs. But whether these are living gods or an offshoot of more mundane magic is a question never answered.
 Religion is Magic / int_4c4aa9c4
featureApplicability
1.0
 Religion is Magic / int_4c4aa9c4
featureConfidence
1.0
 Captive of the Orcs
hasFeature
Religion is Magic / int_4c4aa9c4
 Religion is Magic / int_4c746380
type
Religion is Magic
 Religion is Magic / int_4c746380
comment
Inuyasha is crawling with Shinto Miko and Buddhist priests, but their abilities seem to be more inborn than related to their spirituality, particularly in the case of main character Kagome (nominally identified as a miko, who inherited her powers from an actual miko that she's the Reincarnation of).
 Religion is Magic / int_4c746380
featureApplicability
1.0
 Religion is Magic / int_4c746380
featureConfidence
1.0
 Inuyasha (Manga)
hasFeature
Religion is Magic / int_4c746380
 Religion is Magic / int_5003bfe4
type
Religion is Magic
 Religion is Magic / int_5003bfe4
comment
Of Fire and Stars: Six Gods are worshiped, with six Affinities for magic which are linked to each one as Elemental Powers. Dennaleia also finds that her magic is stronger when she's using it in their Sanctuaries (i.e. temples). Later it turns out that magic is usually explicitly a result of someone having a bond with a god (mostly one, though in rare cases multiple ones).
 Religion is Magic / int_5003bfe4
featureApplicability
1.0
 Religion is Magic / int_5003bfe4
featureConfidence
1.0
 Of Fire and Stars
hasFeature
Religion is Magic / int_5003bfe4
 Religion is Magic / int_50bcf7a6
type
Religion is Magic
 Religion is Magic / int_50bcf7a6
comment
In Homestuck, Vriska asks John who Jesus is, and he describes him as an "adult male bearded human who was magic!" Vriska finds that boring.
 Religion is Magic / int_50bcf7a6
featureApplicability
1.0
 Religion is Magic / int_50bcf7a6
featureConfidence
1.0
 Homestuck (Webcomic)
hasFeature
Religion is Magic / int_50bcf7a6
 Religion is Magic / int_51c1e095
type
Religion is Magic
 Religion is Magic / int_51c1e095
comment
TORG both avoids this trope and plays it straight. While sufficiently faithful people can work miracles, and magicians can cast spells, the two work in completely different ways, and may not even be possible at the same time. (For example, one of TORG's alternate universes has no magic whatsoever, but immense miracle-working power for the native religion.)
 Religion is Magic / int_51c1e095
featureApplicability
1.0
 Religion is Magic / int_51c1e095
featureConfidence
1.0
 TORG (Tabletop Game)
hasFeature
Religion is Magic / int_51c1e095
 Religion is Magic / int_5223dd16
type
Religion is Magic
 Religion is Magic / int_5223dd16
comment
Grim Dawn uses theurgistic Functional Magic for the most part. Demolitionists (a kind of grenadier class with shades of Pyromaniac) eventually get to pray for a blessing from the god of fire and lightning, Ulzuin, which gives them fire and lightning-based retaliation, Occultists are given spells from the Witch Gods, a trio of sorcerers who ascended into Eldritch Abominations. Shamans channel the power of nature spirits. Necromancers are given their powers by the Angel of Death. Oathkeepers are essentially paladins who get powers from different deities with different agendas depending on who they are devoted to. The two exceptions are Arcanists, who use Rule Magic, and Inquisitors who use Device Magic despite their religious overtones.
 Religion is Magic / int_5223dd16
featureApplicability
1.0
 Religion is Magic / int_5223dd16
featureConfidence
1.0
 Grim Dawn (Video Game)
hasFeature
Religion is Magic / int_5223dd16
 Religion is Magic / int_543226f
type
Religion is Magic
 Religion is Magic / int_543226f
comment
In the Dreamblood Duology, priests of Hananja can use norcomancy, the magic Hanaja has bestowed upon her city to be used to maintain peace and prosperity among its population.
 Religion is Magic / int_543226f
featureApplicability
1.0
 Religion is Magic / int_543226f
featureConfidence
1.0
 Dreamblood Duology
hasFeature
Religion is Magic / int_543226f
 Religion is Magic / int_54d9e24b
type
Religion is Magic
 Religion is Magic / int_54d9e24b
comment
In The Case of the Toxic Spell Dump, magical effects can be achieved via any religious belief system, and have been in spades. This results in things like "crosswalks" that are still called that, even though multiculturalism has led to anti-collision wards for non-Christians being incorporated into them as well.
 Religion is Magic / int_54d9e24b
featureApplicability
1.0
 Religion is Magic / int_54d9e24b
featureConfidence
1.0
 The Case of the Toxic Spell Dump
hasFeature
Religion is Magic / int_54d9e24b
 Religion is Magic / int_5547a41d
type
Religion is Magic
 Religion is Magic / int_5547a41d
comment
Attachment: Chana and Lev, along with Lev's male friends, practice magic explicitly rooted in Jewish mysticism, the Kabbalah. For instance, they chant in Hebrew to cast spells, with the names of God being particularly powerful, says Lev.
 Religion is Magic / int_5547a41d
featureApplicability
1.0
 Religion is Magic / int_5547a41d
featureConfidence
1.0
 Attachment
hasFeature
Religion is Magic / int_5547a41d
 Religion is Magic / int_5690e2e
type
Religion is Magic
 Religion is Magic / int_5690e2e
comment
In the Bernard Cornwell series The Saxon Stories, the Vikings have this attitude, frequently assuming Christianity is simply an opposing form of magic to that of the Norse Gods. Cornwell, with his usual anti-religious asperity, highlights this when Ivarr the Boneless demands, after being told of the power of St. Sebastian (shot full of arrows then healed) by King (later St.) Edmund, a demonstration with Edmund as the test subject. It ends as you might expect.
 Religion is Magic / int_5690e2e
featureApplicability
1.0
 Religion is Magic / int_5690e2e
featureConfidence
1.0
 The Saxon Stories
hasFeature
Religion is Magic / int_5690e2e
 Religion is Magic / int_5a0daa35
type
Religion is Magic
 Religion is Magic / int_5a0daa35
comment
The Protectorate of Menoth from the Iron Kingdoms uses hymns to their patron deity to buff their units. Paladins are immune to anything short of magic attacks. The Hero Unit Severious can use More than Mind Control to convert enemy units into friendlies, and the High Reclaimer can use a divine form of necromancy to make dead Menites into living ones; and the grand Poobah herself the Harbinger literally flies because she's Too Holy To Walk. and their Character Warjack is actually a purpose-built body for Menoth's divine will.
 Religion is Magic / int_5a0daa35
featureApplicability
1.0
 Religion is Magic / int_5a0daa35
featureConfidence
1.0
 Iron Kingdoms (Tabletop Game)
hasFeature
Religion is Magic / int_5a0daa35
 Religion is Magic / int_5ada53ed
type
Religion is Magic
 Religion is Magic / int_5ada53ed
comment
Baron Samedi (named after the Loa of the same name) from the Bond flick Live and Let Die. He's called "the man who cannot die", and apparently, he doesn't.
 Religion is Magic / int_5ada53ed
featureApplicability
1.0
 Religion is Magic / int_5ada53ed
featureConfidence
1.0
 James Bond
hasFeature
Religion is Magic / int_5ada53ed
 Religion is Magic / int_5ae0bec6
type
Religion is Magic
 Religion is Magic / int_5ae0bec6
comment
WWF wrestler Papa Shango was a wrestling voodoo priest who used magic to set his opponents' boots on fire, make them throw up, and make black goo ooze from their hairline.
 Religion is Magic / int_5ae0bec6
featureApplicability
1.0
 Religion is Magic / int_5ae0bec6
featureConfidence
1.0
 WWE (Wrestling)
hasFeature
Religion is Magic / int_5ae0bec6
 Religion is Magic / int_5b3356f8
type
Religion is Magic
 Religion is Magic / int_5b3356f8
comment
In Turning Red, the magical ability to turn into giant red pandas is an ability bestowed by "the gods" and Sun Yee, whom the Lee family revere like a saint, can provide the means to remove that ability as her spirit still dwells in the astral realm.
 Religion is Magic / int_5b3356f8
featureApplicability
1.0
 Religion is Magic / int_5b3356f8
featureConfidence
1.0
 Turning Red
hasFeature
Religion is Magic / int_5b3356f8
 Religion is Magic / int_5fcc72b5
type
Religion is Magic
 Religion is Magic / int_5fcc72b5
comment
The 99, a group of superheroes granted mystic powers based on the 99 names of God in Islam.
 Religion is Magic / int_5fcc72b5
featureApplicability
1.0
 Religion is Magic / int_5fcc72b5
featureConfidence
1.0
 The 99 (Comic Book)
hasFeature
Religion is Magic / int_5fcc72b5
 Religion is Magic / int_62de3b45
type
Religion is Magic
 Religion is Magic / int_62de3b45
comment
It also makes an appearance in Genesis of Aquarion, which drew inspiration from Evangelion (among other mecha anime series), though it's given much less attention in this series than in Evangelion.
 Religion is Magic / int_62de3b45
featureApplicability
1.0
 Religion is Magic / int_62de3b45
featureConfidence
1.0
 Genesis of Aquarion
hasFeature
Religion is Magic / int_62de3b45
 Religion is Magic / int_630755ab
type
Religion is Magic
 Religion is Magic / int_630755ab
comment
In Codex Alera, the Canim ritualists are both priests and sorcerers for their people, though what exactly their religion entails apart from an emphasis on The Power of Blood and belief in an afterlife isn't elaborated on.
 Religion is Magic / int_630755ab
featureApplicability
1.0
 Religion is Magic / int_630755ab
featureConfidence
1.0
 Codex Alera
hasFeature
Religion is Magic / int_630755ab
 Religion is Magic / int_639e0f76
type
Religion is Magic
 Religion is Magic / int_639e0f76
comment
Ghost Hunt features Taoism, Shintoism, Catholicism, and modern metaphysics all used to exorcise spirits. Each is useful in different circumstances.
 Religion is Magic / int_639e0f76
featureApplicability
1.0
 Religion is Magic / int_639e0f76
featureConfidence
1.0
 Ghost Hunt (Manga)
hasFeature
Religion is Magic / int_639e0f76
 Religion is Magic / int_66394ca4
type
Religion is Magic
 Religion is Magic / int_66394ca4
comment
Whilst not exactly magic, the extremely powerful AIs in William Gibsons's Neuromancer sequels took the identities of Loa when interacting with humans, acting in the same way as their Voudoun counterparts and giving all sorts of gifts to those who dealt with them, if not exactly worshiped them.
 Religion is Magic / int_66394ca4
featureApplicability
1.0
 Religion is Magic / int_66394ca4
featureConfidence
1.0
 Neuromancer
hasFeature
Religion is Magic / int_66394ca4
 Religion is Magic / int_66ccb7c5
type
Religion is Magic
 Religion is Magic / int_66ccb7c5
comment
The dybbuk is a possessing spirit of a dead person from Jewish folklore. Somewhat like the protagonists of The Crow, it has unfinished business in the living world and will leave its host once its work is complete.
The old Yiddish film The Dybbuk naturally features a dybbuk who possesses the body of his lover.
The horror movie The Unborn uses the dybbuk as a completely malevolent spirit. A rabbi uses Jewish rituals to help banish it.
 Religion is Magic / int_66ccb7c5
featureApplicability
1.0
 Religion is Magic / int_66ccb7c5
featureConfidence
1.0
 The Crow (Franchise)
hasFeature
Religion is Magic / int_66ccb7c5
 Religion is Magic / int_6ac55ec7
type
Religion is Magic
 Religion is Magic / int_6ac55ec7
comment
In 4th Edition, they've separated things more fully; Clerics and Paladins have the "divine" power source and use (cast?) prayers, while Wizards and others still cast spells and have the "arcane" power source.
Now there are two other classes with Divine power source. Avengers are like Divine assassins with power to turn invisible, phase through walls, and teleport. Invokers are kind of like Divine Wizards who shoot searing light and summon angels.
The line will still be blurred if you worship Corellon, though.
 Religion is Magic / int_6ac55ec7
featureApplicability
1.0
 Religion is Magic / int_6ac55ec7
featureConfidence
1.0
 Dungeons & Dragons (Tabletop Game)
hasFeature
Religion is Magic / int_6ac55ec7
 Religion is Magic / int_6b1b1791
type
Religion is Magic
 Religion is Magic / int_6b1b1791
comment
Dead of Summer: Blair performs a spirit summoning ritual from Santeria that he was taught by his grandma which along with using a Ouija Board involves him praying to the Virgin Mary in Spanish.
 Religion is Magic / int_6b1b1791
featureApplicability
1.0
 Religion is Magic / int_6b1b1791
featureConfidence
1.0
 Dead of Summer
hasFeature
Religion is Magic / int_6b1b1791
 Religion is Magic / int_6bee0f78
type
Religion is Magic
 Religion is Magic / int_6bee0f78
comment
The basic plot of The Serpent and the Rainbow is portraying voodoo as black sorcery; using potions to raise the dead, summoning dark spirits, and Demonic Possession are all present.
 Religion is Magic / int_6bee0f78
featureApplicability
1.0
 Religion is Magic / int_6bee0f78
featureConfidence
1.0
 The Serpent and the Rainbow
hasFeature
Religion is Magic / int_6bee0f78
 Religion is Magic / int_6c39a620
type
Religion is Magic
 Religion is Magic / int_6c39a620
comment
Ascendance of a Bookworm: When the story starts showing people casting more elaborate magic spells, many of those spells turn out to require calling upon the setting's gods.
 Religion is Magic / int_6c39a620
featureApplicability
1.0
 Religion is Magic / int_6c39a620
featureConfidence
1.0
 Ascendance of a Bookworm
hasFeature
Religion is Magic / int_6c39a620
 Religion is Magic / int_6e1d5f36
type
Religion is Magic
 Religion is Magic / int_6e1d5f36
comment
Used a lot in Farscape; almost every single priest encountered had some kind of supernatural powers.
 Religion is Magic / int_6e1d5f36
featureApplicability
1.0
 Religion is Magic / int_6e1d5f36
featureConfidence
1.0
 Farscape
hasFeature
Religion is Magic / int_6e1d5f36
 Religion is Magic / int_70814599
type
Religion is Magic
 Religion is Magic / int_70814599
comment
Stargate SG-1:
Subverted by the Goa'uld, who pose as gods but simply use advanced technology to appear supernatural to their subjects.
Played straight by the Ori, who gift their priests (Priors) with an array of superpowers such as levitation, telekinesis, healing powers, and a Staff of Authority that can shoot energy.
 Religion is Magic / int_70814599
featureApplicability
-0.3
 Religion is Magic / int_70814599
featureConfidence
1.0
 Stargate SG-1
hasFeature
Religion is Magic / int_70814599
 Religion is Magic / int_72966b3b
type
Religion is Magic
 Religion is Magic / int_72966b3b
comment
Monks and Priests in The Will Be Done use Will to do magic; as well as a few others...
 Religion is Magic / int_72966b3b
featureApplicability
1.0
 Religion is Magic / int_72966b3b
featureConfidence
1.0
 TheWillBeDone
hasFeature
Religion is Magic / int_72966b3b
 Religion is Magic / int_74945bfb
type
Religion is Magic
 Religion is Magic / int_74945bfb
comment
The Crimson Shadow: The good wizards considered themselves priests, Brind Amour relates, with the power they have also ultimately coming from God. In fact, it was they who built the great cathedrals which exist in Avon and Eriador.
 Religion is Magic / int_74945bfb
featureApplicability
1.0
 Religion is Magic / int_74945bfb
featureConfidence
1.0
 The Crimson Shadow
hasFeature
Religion is Magic / int_74945bfb
 Religion is Magic / int_74f7210c
type
Religion is Magic
 Religion is Magic / int_74f7210c
comment
Magic in The Legend of Zelda is most commonly portrayed in this manner. The Triforce, the most powerful magic artifact in the mythos, came into being when the Golden Goddesses left for the heavens after creating Hyrule, and it operates on a set of rules that generally keep demons and other wicked individuals from claiming it for their own ends. Starting in Ocarina of Time, Link has also gotten various magical artifacts and powers bequeathed by the vaguely priest-like Sages. Zelda and the rest of the Royal Family of Hyrule also tend to have a Royalty Super Power of some sort, usually one that lets them seal away Ganon and other villains, that was originally passed down to them by the goddess Hylia; the religious nature of this is especially apparent in Skyward Sword and Breath of the Wild, where Zelda must pray at holy springs to unlock said power. Breath of the Wild also portrays the Sheikah tribe as having various innate magical Ninja powers due to them being a Tribe of Priests.
 Religion is Magic / int_74f7210c
featureApplicability
1.0
 Religion is Magic / int_74f7210c
featureConfidence
1.0
 The Legend of Zelda (Franchise)
hasFeature
Religion is Magic / int_74f7210c
 Religion is Magic / int_761cd218
type
Religion is Magic
 Religion is Magic / int_761cd218
comment
Scooby-Doo! and the Witch's Ghost had a field day with this one. (Or possibly several field days.) First, it treats Wicca as an inherited trait with one character claiming she's one-sixteenth Wiccan. Second, it automatically treats Wiccans as good while witches (and warlocks) are automatically evil. Third, it implies there were Wiccans around in the 1600s (and probably living in a Puritan village, no less!). These could be intended as a Take That! at "fluffy bunnies" or "McWiccans." Many of these "wanna-blessed-be's" think that Wicca actually is an inherited trait and that the Salem witch trials as part of the "Burning Times" in which innocent women were burned at the stake for practicing the "old religion". In reality, both innocent men and women were accused of devil worship and not pagan religious practices. The confusion comes in because at many times in history they were treated as synonymous. In Salem, the execution method of choice was hanging, not burning — although Giles Corey was pressed to death in an effort to extract a confession.
 Religion is Magic / int_761cd218
featureApplicability
1.0
 Religion is Magic / int_761cd218
featureConfidence
1.0
 Scooby-Doo! and the Witch's Ghost
hasFeature
Religion is Magic / int_761cd218
 Religion is Magic / int_76d3e3c6
type
Religion is Magic
 Religion is Magic / int_76d3e3c6
comment
There are multiple passages in the Tanakh (as well as the Old Testament for Christians) chastising believers for treating religion as magic. One of the more poignant passages is Isaiah 1:11—
There's also 1 Samuel 15:22-23:
 Religion is Magic / int_76d3e3c6
featureApplicability
1.0
 Religion is Magic / int_76d3e3c6
featureConfidence
1.0
 Book of Isaiah
hasFeature
Religion is Magic / int_76d3e3c6
 Religion is Magic / int_779d9f1a
type
Religion is Magic
 Religion is Magic / int_779d9f1a
comment
The Brotherhood from Fury Unleashed gives blessings in exchange for donations of golden ink. The bigger your offering, the better the blessing you are given.
 Religion is Magic / int_779d9f1a
featureApplicability
1.0
 Religion is Magic / int_779d9f1a
featureConfidence
1.0
 Fury Unleashed (Video Game)
hasFeature
Religion is Magic / int_779d9f1a
 Religion is Magic / int_781378c7
type
Religion is Magic
 Religion is Magic / int_781378c7
comment
Every religion that exists in the world of Pendragon has (extremely rare) individuals who can work miracles in its name, and a knight or lady who adheres to the virtues of his or her own religion is blessed with certain mechanical bonuses as a sign of divine favour.
 Religion is Magic / int_781378c7
featureApplicability
1.0
 Religion is Magic / int_781378c7
featureConfidence
1.0
 Pendragon (Tabletop Game)
hasFeature
Religion is Magic / int_781378c7
 Religion is Magic / int_78afbcd8
type
Religion is Magic
 Religion is Magic / int_78afbcd8
comment
In Perihelion, while not religious in nature, there are organized orders of people dedicated to each god in Perihelion's pantheon. Those who subscribe to these orders are able to utilize a small part of their chosen god's living energy as their own. Following a god also has the side-effect of modifying one's physical abilities, such as strength, dexterity, or speed.
 Religion is Magic / int_78afbcd8
featureApplicability
1.0
 Religion is Magic / int_78afbcd8
featureConfidence
1.0
 Perihelion (Video Game)
hasFeature
Religion is Magic / int_78afbcd8
 Religion is Magic / int_78e27fa7
type
Religion is Magic
 Religion is Magic / int_78e27fa7
comment
In Fire Emblem: The Blazing Blade, Lucius is explicitly a priest of the Elimine Church. Kenneth, a heretical priest who explicitly denounced the gods and worships the main villain Nergal, is still able to use light magic, suggesting that the existence of faith matters more than its recipient, which also handily explains why the Black Fang is able to field generic monks.
 Religion is Magic / int_78e27fa7
featureApplicability
1.0
 Religion is Magic / int_78e27fa7
featureConfidence
1.0
 Fire Emblem: The Blazing Blade (Video Game)
hasFeature
Religion is Magic / int_78e27fa7
 Religion is Magic / int_7ae8b734
type
Religion is Magic
 Religion is Magic / int_7ae8b734
comment
Tsukuyomi: Moon Phase is also chock-full of Shinto magic.
 Religion is Magic / int_7ae8b734
featureApplicability
1.0
 Religion is Magic / int_7ae8b734
featureConfidence
1.0
 TsukuyomiMoonPhase
hasFeature
Religion is Magic / int_7ae8b734
 Religion is Magic / int_7b429ebd
type
Religion is Magic
 Religion is Magic / int_7b429ebd
comment
Saints Row 2 mostly averts this with the Sons of Samedi, a gang of drug dealers who just happen to worship the loa. Then you get in a boss fight with Mister Sunshine, who, in a mostly mundane game, has a voodoo doll that can make you fall down.
 Religion is Magic / int_7b429ebd
featureApplicability
1.0
 Religion is Magic / int_7b429ebd
featureConfidence
1.0
 Saints Row 2 (Video Game)
hasFeature
Religion is Magic / int_7b429ebd
 Religion is Magic / int_7f9c9a77
type
Religion is Magic
 Religion is Magic / int_7f9c9a77
comment
The abilities granted to clerics and the consecrated in "Anthologies of Ullord" includes divine magic that is related to the god the mortal worships (or has been granted the favor in the case of the consecrated). The powers can be anything from prophetic dreams, healing magic, and invisibility to destructive elemental blasts.
 Religion is Magic / int_7f9c9a77
featureApplicability
1.0
 Religion is Magic / int_7f9c9a77
featureConfidence
1.0
 Anthologies of Ullord
hasFeature
Religion is Magic / int_7f9c9a77
 Religion is Magic / int_804b4e98
type
Religion is Magic
 Religion is Magic / int_804b4e98
comment
Tales of Inthya: Magic is considered a gift from the Goddess of Magic, Talcia. Its lack in Ieflaria is a result of Ieflarians worshiping Talcia less, since she grants it through kissing people personally (usually as babies, but sometimes adults too). Some more specific magical gifts though are from Inthi (fire or metal work) and Adranus (healing) however. Paladins from the Order of the Sun also work magic by praying to Iolar, the god which they serve.
 Religion is Magic / int_804b4e98
featureApplicability
1.0
 Religion is Magic / int_804b4e98
featureConfidence
1.0
 Tales of Inthya
hasFeature
Religion is Magic / int_804b4e98
 Religion is Magic / int_806c20e5
type
Religion is Magic
 Religion is Magic / int_806c20e5
comment
In Demon's Souls, this trope is quite literal because both magic and miracles draw power from the same source, heavily implied to be the Old One.
 Religion is Magic / int_806c20e5
featureApplicability
1.0
 Religion is Magic / int_806c20e5
featureConfidence
1.0
 Demon's Souls (Video Game)
hasFeature
Religion is Magic / int_806c20e5
 Religion is Magic / int_82aff0d1
type
Religion is Magic
 Religion is Magic / int_82aff0d1
comment
The Kougonshuu in Corpse Princess is a fictional Buddhist sect that trains their priests and monks in a variety of magical skills, most notably the creation of undead-slaying Shikabane Hime.
 Religion is Magic / int_82aff0d1
featureApplicability
1.0
 Religion is Magic / int_82aff0d1
featureConfidence
1.0
 Corpse Princess (Manga)
hasFeature
Religion is Magic / int_82aff0d1
 Religion is Magic / int_82d4ad32
type
Religion is Magic
 Religion is Magic / int_82d4ad32
comment
Rozen Maiden as manga only Kirakishu's artificial spirit is Sufi!
 Religion is Magic / int_82d4ad32
featureApplicability
1.0
 Religion is Magic / int_82d4ad32
featureConfidence
1.0
 Rozen Maiden (Manga)
hasFeature
Religion is Magic / int_82d4ad32
 Religion is Magic / int_84986bf9
type
Religion is Magic
 Religion is Magic / int_84986bf9
comment
Buffs in RuneScape come from prayers. One adds to their pantheon to get more and deepens their faith (i.e. grinding their Prayer stat) to make them better.
 Religion is Magic / int_84986bf9
featureApplicability
1.0
 Religion is Magic / int_84986bf9
featureConfidence
1.0
 RuneScape (Video Game)
hasFeature
Religion is Magic / int_84986bf9
 Religion is Magic / int_865b5c19
type
Religion is Magic
 Religion is Magic / int_865b5c19
comment
Runescape offers "prayers" for a variety of effects, such as increased regeneration, boosted stats, and protection from various forms of attack. However, its Magic skill also allows the player to "Summon the Wrath of [Insert Deity Here]" through spells like Saradomin Strike, Flames of Zamorak and Claws of Guthix.
 Religion is Magic / int_865b5c19
featureApplicability
1.0
 Religion is Magic / int_865b5c19
featureConfidence
1.0
 RuneScape (Video Game)
hasFeature
Religion is Magic / int_865b5c19
 Religion is Magic / int_898a1932
type
Religion is Magic
 Religion is Magic / int_898a1932
comment
Journey to Chaos: The magic used by priests is different from the magic used by laymen in that the priest uses "faith" in place of "will power" in the Three Laws of Magic system. A sufficiently devout priest can even ignore a lack of mana under the right circumstances. Lady Sias Daichi, for instance, can cast high-level earth and gravity magic in Ceiha (a land without mana) because she lives like a cloistered nun on Mount Daichi.
 Religion is Magic / int_898a1932
featureApplicability
1.0
 Religion is Magic / int_898a1932
featureConfidence
1.0
 Journey to Chaos
hasFeature
Religion is Magic / int_898a1932
 Religion is Magic / int_8a339030
type
Religion is Magic
 Religion is Magic / int_8a339030
comment
Indiana Jones goes after the Holy Grail—as well as the Ark of the Covenant, a mystical/sacred artifact in the Judaic tradition, and thus in the Christian tradition as well.
 Religion is Magic / int_8a339030
featureApplicability
1.0
 Religion is Magic / int_8a339030
featureConfidence
1.0
 Indiana Jones (Franchise)
hasFeature
Religion is Magic / int_8a339030
 Religion is Magic / int_8a5b4e3a
type
Religion is Magic
 Religion is Magic / int_8a5b4e3a
comment
In Gems of War, the priestesses of Whitehelm have healing and protective magic.
 Religion is Magic / int_8a5b4e3a
featureApplicability
1.0
 Religion is Magic / int_8a5b4e3a
featureConfidence
1.0
 Gems of War (Video Game)
hasFeature
Religion is Magic / int_8a5b4e3a
 Religion is Magic / int_8ae57a26
type
Religion is Magic
 Religion is Magic / int_8ae57a26
comment
In "The Tower of the Elephant", thieves avoid the temples, because strange dooms fall on those who violate them.
 Religion is Magic / int_8ae57a26
featureApplicability
1.0
 Religion is Magic / int_8ae57a26
featureConfidence
1.0
 The Tower of the Elephant
hasFeature
Religion is Magic / int_8ae57a26
 Religion is Magic / int_8c823555
type
Religion is Magic
 Religion is Magic / int_8c823555
comment
This is a central theme in the Devil Trilogy. Priests and monks serving the gods in this series can use their gods' energy, a process referred to as "channeling".
 Religion is Magic / int_8c823555
featureApplicability
1.0
 Religion is Magic / int_8c823555
featureConfidence
1.0
 Devil Trilogy
hasFeature
Religion is Magic / int_8c823555
 Religion is Magic / int_8ce42b16
type
Religion is Magic
 Religion is Magic / int_8ce42b16
comment
In "The Phoenix on the Sword", Conan's sword is given the power to kill an Eldritch Abomination; it is the high priest of Mitra who identifies it. This is the only piece of unequivocal White Magic in all of Howard's stories.
 Religion is Magic / int_8ce42b16
featureApplicability
1.0
 Religion is Magic / int_8ce42b16
featureConfidence
1.0
 The Phoenix on the Sword
hasFeature
Religion is Magic / int_8ce42b16
 Religion is Magic / int_8fe761d8
type
Religion is Magic
 Religion is Magic / int_8fe761d8
comment
Transcendence lets you gain religious magic, despite being otherwise entirely science fiction.
 Religion is Magic / int_8fe761d8
featureApplicability
1.0
 Religion is Magic / int_8fe761d8
featureConfidence
1.0
 Transcendence (Video Game)
hasFeature
Religion is Magic / int_8fe761d8
 Religion is Magic / int_9011b077
type
Religion is Magic
 Religion is Magic / int_9011b077
comment
The Burning Kingdoms: All of the magic users are clergy or initiates into religious orders, whose magic is explictly connected to their gods and considered a gift from them.
 Religion is Magic / int_9011b077
featureApplicability
1.0
 Religion is Magic / int_9011b077
featureConfidence
1.0
 The Burning Kingdoms
hasFeature
Religion is Magic / int_9011b077
 Religion is Magic / int_92b530e0
type
Religion is Magic
 Religion is Magic / int_92b530e0
comment
Gabriel Knight The first game of the series, Sins of the Father, is set in New Orleans and deals with a voodoo cult.
The third in the series deals with vampires, who sprang forth from the blood of Christ, and features other immortals as well, tied into Christianity.
 Religion is Magic / int_92b530e0
featureApplicability
1.0
 Religion is Magic / int_92b530e0
featureConfidence
1.0
 Gabriel Knight (Video Game)
hasFeature
Religion is Magic / int_92b530e0
 Religion is Magic / int_935a012a
type
Religion is Magic
 Religion is Magic / int_935a012a
comment
In perhaps the biggest subversion of this trope, the sorceress Zora in Brian Michael Bendis's Powers claims to have gained her powers by rejecting all things spiritual and accepting that she was her own God.
 Religion is Magic / int_935a012a
featureApplicability
1.0
 Religion is Magic / int_935a012a
featureConfidence
1.0
 Powers (Comic Book)
hasFeature
Religion is Magic / int_935a012a
 Religion is Magic / int_93d6ffd3
type
Religion is Magic
 Religion is Magic / int_93d6ffd3
comment
Assassin's Creed Origins: The game uses a historically accurate version of Egyptian magic. Priests are in charge of all magical affairs, which include both begging the gods for favors and selling minor magical trinkets of protection such as ankh charms and mummified cats. Several side quests revolve around Bayek trying to find out why the magic isn't working or why a specific place seems cursed, which usually ends up being the result of some con artist committing blasphemy for the sake of a quick buck (such as a disease caused by mummies that are rotting due to cheap embalming materials). Whether the gods are real or not is left deliberately ambiguous, even when the Pieces of Eden come into play and start creating very real miracles.
 Religion is Magic / int_93d6ffd3
featureApplicability
1.0
 Religion is Magic / int_93d6ffd3
featureConfidence
1.0
 Assassin's Creed Origins (Video Game)
hasFeature
Religion is Magic / int_93d6ffd3
 Religion is Magic / int_95f73f5e
type
Religion is Magic
 Religion is Magic / int_95f73f5e
comment
Ragman, from DC Comics, gains his powers from a Judaic artifact created as a replacement for the Golem of Prague.
 Religion is Magic / int_95f73f5e
featureApplicability
1.0
 Religion is Magic / int_95f73f5e
featureConfidence
1.0
 Ragman (Comic Book)
hasFeature
Religion is Magic / int_95f73f5e
 Religion is Magic / int_96213dc
type
Religion is Magic
 Religion is Magic / int_96213dc
comment
This is actually a minor plot point in Tales From My D&D Campaign. For millennia, the drow were ruled by a theocracy worshipping the goddess Lolth, until one day all Lolth-based divine magic stopped working. Though the drow didn't know this at the time, this was a consequence of Lolth being destroyed by The Death Equation.
 Religion is Magic / int_96213dc
featureApplicability
1.0
 Religion is Magic / int_96213dc
featureConfidence
1.0
 Tales From My D&D Campaign (Web Video)
hasFeature
Religion is Magic / int_96213dc
 Religion is Magic / int_99709ae6
type
Religion is Magic
 Religion is Magic / int_99709ae6
comment
Motherland: Fort Salem: To heal, Raelle uses a quote from the Gospel of Matthew as a chant, which her patient repeats with her.
 Religion is Magic / int_99709ae6
featureApplicability
1.0
 Religion is Magic / int_99709ae6
featureConfidence
1.0
 Motherland: Fort Salem
hasFeature
Religion is Magic / int_99709ae6
 Religion is Magic / int_9ab0076a
type
Religion is Magic
 Religion is Magic / int_9ab0076a
comment
In Dragon's Crown, priests regularly resurrect people from a pile of bones, praying at the Canaan Temple provides boons to adventurers, paladins could use Holy Symbols to bring down pillars of light on demons, and the In-Universe justification for the Continue mechanic of the game is your character giving a donation to the goddesses to bring them back to life.
 Religion is Magic / int_9ab0076a
featureApplicability
1.0
 Religion is Magic / int_9ab0076a
featureConfidence
1.0
 Dragon's Crown (Video Game)
hasFeature
Religion is Magic / int_9ab0076a
 Religion is Magic / int_9d34190a
type
Religion is Magic
 Religion is Magic / int_9d34190a
comment
Throughout The Elder Scrolls series, the religion of the Nine Divines is a Saintly Church whose priests are commonly associated with Restoration magic. For a fee, they also typically offer training and can teach you new spells in this regard. Ditto for the Tribunal Temple in Morrowind, which is a great source of spells, magical training, and spell-making.
 Religion is Magic / int_9d34190a
featureApplicability
1.0
 Religion is Magic / int_9d34190a
featureConfidence
1.0
 The Elder Scrolls (Franchise)
hasFeature
Religion is Magic / int_9d34190a
 Religion is Magic / int_9d47a2a2
type
Religion is Magic
 Religion is Magic / int_9d47a2a2
comment
Possibly so in A Song of Ice and Fire for at least the followers of R'hllor. The existence of R'hllor and his opposing deity haven't actually been confirmed and some of what his priests call his power could just be the magic that's used elsewhere, but the priest Thoros is somehow able to bring Beric back from the dead several times, apparently without the cost of blood or life commonly seen by other characters. Unless his haggard appearance has something to do with it...
 Religion is Magic / int_9d47a2a2
featureApplicability
1.0
 Religion is Magic / int_9d47a2a2
featureConfidence
1.0
 A Song of Ice and Fire
hasFeature
Religion is Magic / int_9d47a2a2
 Religion is Magic / int_9dca11a9
type
Religion is Magic
 Religion is Magic / int_9dca11a9
comment
The Craft has four girls using pagan-derived magic to take over their school and inevitably go all Carrie.
 Religion is Magic / int_9dca11a9
featureApplicability
1.0
 Religion is Magic / int_9dca11a9
featureConfidence
1.0
 The Craft
hasFeature
Religion is Magic / int_9dca11a9
 Religion is Magic / int_a068f8a1
type
Religion is Magic
 Religion is Magic / int_a068f8a1
comment
Doctor Strange uses magic by invoking various occult (and fictional) deities, particularly a triad known as the Vishanti. He has also been shown using ascetic practices like retreating from society and fasting.
 Religion is Magic / int_a068f8a1
featureApplicability
1.0
 Religion is Magic / int_a068f8a1
featureConfidence
1.0
 Doctor Strange (Comic Book)
hasFeature
Religion is Magic / int_a068f8a1
 Religion is Magic / int_a0ff9e30
type
Religion is Magic
 Religion is Magic / int_a0ff9e30
comment
While priests don't receive magical powers from their gods directly, faith itself has been known to invest supernatural powers in sacred objects. Dios's staff in Pyramids became imbued with tremendous magic due to thousands of years of accumulated belief in its absolute authority. Mightily-Blessed-Are-They-That-Exalteth-Om Oats does a wonderful job with his vampire-beheading axe.
 Religion is Magic / int_a0ff9e30
featureApplicability
1.0
 Religion is Magic / int_a0ff9e30
featureConfidence
1.0
 Pyramids
hasFeature
Religion is Magic / int_a0ff9e30
 Religion is Magic / int_a1970a85
type
Religion is Magic
 Religion is Magic / int_a1970a85
comment
The Fading Suns setting allows priests of the various Church sects to perform "theurgic rites".
 Religion is Magic / int_a1970a85
featureApplicability
1.0
 Religion is Magic / int_a1970a85
featureConfidence
1.0
 Fading Suns (Tabletop Game)
hasFeature
Religion is Magic / int_a1970a85
 Religion is Magic / int_a3f4bb95
type
Religion is Magic
 Religion is Magic / int_a3f4bb95
comment
By the Waters of Babylon: John was taught by his father, their tribe's priest, to do magic. He says it's something that a priest has to know, and his father uses divination by throwing sticks before John leaves for a long journey. It's left unclear whether this works, but John does later have a genuine vision of the past.
 Religion is Magic / int_a3f4bb95
featureApplicability
1.0
 Religion is Magic / int_a3f4bb95
featureConfidence
1.0
 By the Waters of Babylon
hasFeature
Religion is Magic / int_a3f4bb95
 Religion is Magic / int_a5f4ab7
type
Religion is Magic
 Religion is Magic / int_a5f4ab7
comment
Sakura from Blue Seed was a Miko, using her powers as a weapon against the Aragamis. Momiji, while not a miko herself, was a bit more spiritual than usual for Japan.
 Religion is Magic / int_a5f4ab7
featureApplicability
1.0
 Religion is Magic / int_a5f4ab7
featureConfidence
1.0
 Blue Seed (Manga)
hasFeature
Religion is Magic / int_a5f4ab7
 Religion is Magic / int_a6543322
type
Religion is Magic
 Religion is Magic / int_a6543322
comment
Touhou Project
Magical Buddhism is mentioned to exist (and Shou may actually use it), but the majority of the Buddhist characters use their natural power or other acquired abilities when they need to fight.
On the Shinto side, being a shrine maiden naturally equals having great power. The protagonist of the series, Hakurei Reimu, is considered a terrible shrine maiden of a run-down godless shrine but, even if it weren't for the mostly harmless conflict resolution system of Gensokyo at which she contractually excels, her powers would make losing impossible. Kochiya Sanae is a shrine maiden capable of performing miracles. This has less to do with her position as a shrine maiden and more to do with her having a god for an ancestor.
Touhou also treats Taoism as a magic system first and philosophy/religion second.
These all come to a head in Hopeless Masquerade, with each character's magic being tied to one of the three faiths (Buddhism, Shintoism, Taoism), and a character fight differently based on what religion she's currently aligned to.
 Religion is Magic / int_a6543322
featureApplicability
1.0
 Religion is Magic / int_a6543322
featureConfidence
1.0
 Touhou Project (Franchise)
hasFeature
Religion is Magic / int_a6543322
 Religion is Magic / int_a68c19b8
type
Religion is Magic
 Religion is Magic / int_a68c19b8
comment
In Fire Emblem: Genealogy of the Holy War and Fire Emblem: Thracia 776 dark magic is exclusively practiced by members of the Religion of Evil, the Loptyrian cult, who worship the malevolent dragon Loptous and concoct plots to Take Over the World and put themselves and their god in charge. They can magically poison people, life drain them, and conjure shadowy tendrils to attack them among other things.
 Religion is Magic / int_a68c19b8
featureApplicability
1.0
 Religion is Magic / int_a68c19b8
featureConfidence
1.0
 Fire Emblem: Genealogy of the Holy War (Video Game)
hasFeature
Religion is Magic / int_a68c19b8
 Religion is Magic / int_a825da3e
type
Religion is Magic
 Religion is Magic / int_a825da3e
comment
Magic: The Gathering has the dark plane of Innistrad, where humanity uses faith-powered magic provided by Archangel Avacyn to fight against the world's monsters. Subverted somewhat in that Avacyn's powers are not the only form of magic on the plane. Various forms of regular sorcery, shamanism, and necromancy also exist.
In the Theros Block, enchantments are seen as gifts from the gods, and indeed there's a mechanic that expresses the religious nature of magic in the plane, Devotion.
 Religion is Magic / int_a825da3e
featureApplicability
-0.3
 Religion is Magic / int_a825da3e
featureConfidence
1.0
 Magic: The Gathering (Tabletop Game)
hasFeature
Religion is Magic / int_a825da3e
 Religion is Magic / int_ac8b90f5
type
Religion is Magic
 Religion is Magic / int_ac8b90f5
comment
Mage: The Ascension has several religion-based mystical Traditions, including: the Zen mystic martial artists of the Akashic Brotherhood, the generally Abrahamic (with others thrown in for flavor) and oh-so-subtly named Celestial Chorus, the shamanic Dreamspeakers; and the Verbena, who practice "the Old Ways." There are also a number of religion-based Crafts, such as the Christian Templars, the voudonista Bata'a, and the primarily Islamic Ahl-i-Batin. Subverted in that the religion isn't actually the source of the magic, but rather a construct that allows them to shape their magic. As a mage gains more knowledge of their art, they begin to transcend their defining paradigm.
Hunter: The Vigil has a few examples of this as well. The Malleus Maleficarum, a Catholic monster hunting group, have the rites of Benediction, several of which take the names of saints and are vastly more powerful on their corresponding days.
Leviathan: The Tempest has Rituals, elaborate rites which focus on a Leviathan's divine nature to accomplish anything from making it rain to driving an entire town insane to snuffing out the sun.
 Religion is Magic / int_ac8b90f5
featureApplicability
-0.3
 Religion is Magic / int_ac8b90f5
featureConfidence
1.0
 Mage: The Ascension (Tabletop Game)
hasFeature
Religion is Magic / int_ac8b90f5
 Religion is Magic / int_ad55ec2d
type
Religion is Magic
 Religion is Magic / int_ad55ec2d
comment
The Reluctant King: Karadur is a priest along with being a wizard. He says his spells are strengthened through spiritual purity, and thus abstains from alcohol or sex. There is also overlap between prayers and spells, with people getting magic in return for favors given to gods too. What might be called miracles which the gods work could just as easily be called spells of a different kind or greater power.
 Religion is Magic / int_ad55ec2d
featureApplicability
1.0
 Religion is Magic / int_ad55ec2d
featureConfidence
1.0
 The Reluctant King
hasFeature
Religion is Magic / int_ad55ec2d
 Religion is Magic / int_af88e831
type
Religion is Magic
 Religion is Magic / int_af88e831
comment
There's also 1 Samuel 15:22-23:
 Religion is Magic / int_af88e831
featureApplicability
1.0
 Religion is Magic / int_af88e831
featureConfidence
1.0
 Books of Samuel
hasFeature
Religion is Magic / int_af88e831
 Religion is Magic / int_b11e29d2
type
Religion is Magic
 Religion is Magic / int_b11e29d2
comment
In Outlaw Star there are a few characters who use "Tao Magic".
 Religion is Magic / int_b11e29d2
featureApplicability
1.0
 Religion is Magic / int_b11e29d2
featureConfidence
1.0
 Outlaw Star (Manga)
hasFeature
Religion is Magic / int_b11e29d2
 Religion is Magic / int_b30ae4db
type
Religion is Magic
 Religion is Magic / int_b30ae4db
comment
Game of Thrones:
Followers of the Lord of Light can live many times longer than a normal person, cloak themselves in a Glamour to maintain beauty, cast curses, birth living shadows, change the weather, and resurrect the dead. Some of the more impressive ones require blood sacrifices, but they're nevertheless quite real.
The weirwoods of the old gods are tied to warging and prophecy.
 Religion is Magic / int_b30ae4db
featureApplicability
1.0
 Religion is Magic / int_b30ae4db
featureConfidence
1.0
 Game of Thrones
hasFeature
Religion is Magic / int_b30ae4db
 Religion is Magic / int_b4996199
type
Religion is Magic
 Religion is Magic / int_b4996199
comment
Spider-Man: Kraven the Hunter's former lover, the now-deceased Calypso, was a rather memorable villain herself and a practitioner of voodoo, who clearly could use black magic, apparently having sacrificed her younger sister to gain unholy powers. Mostly she was able to charm and enchant victims (including the Lizard, who she used as an Unwitting Pawn, and made his regeneration powers far more potent in the process) and after her first apparent death, she possessed Gloria Grant, using her to perform some unholy ritual to restore her own body to life. (Hasn't been able to do the same thing twice, apparently, as she was murdered by Kraven's son Alyosha.)
 Religion is Magic / int_b4996199
featureApplicability
1.0
 Religion is Magic / int_b4996199
featureConfidence
1.0
 Spider-Man (Comic Book)
hasFeature
Religion is Magic / int_b4996199
 Religion is Magic / int_b79be7ab
type
Religion is Magic
 Religion is Magic / int_b79be7ab
comment
In Lords of Magic, the world is divided into 8 "faiths" that worship the standard four elements, plus life, death, order, and chaos.
 Religion is Magic / int_b79be7ab
featureApplicability
1.0
 Religion is Magic / int_b79be7ab
featureConfidence
1.0
 Lords of Magic / Videogame
hasFeature
Religion is Magic / int_b79be7ab
 Religion is Magic / int_b7b5e290
type
Religion is Magic
 Religion is Magic / int_b7b5e290
comment
In the world of the Deryni, the origin of Deryni power is unclear. However, it's very clear that religious Deryni find that their powers intensify their observances of their religion beyond what ordinary humans can attain. The Deryni also customarily use religious imagery in ritual spellcasting, including summoning the four Archangels to protect them from danger.
 Religion is Magic / int_b7b5e290
featureApplicability
1.0
 Religion is Magic / int_b7b5e290
featureConfidence
1.0
 Deryni
hasFeature
Religion is Magic / int_b7b5e290
 Religion is Magic / int_bcadd7cb
type
Religion is Magic
 Religion is Magic / int_bcadd7cb
comment
Warhammer 40,000 is really big on this, both in background terms and in-game; the most notable example is the Sisters of Battle, whose faith can have all sorts of physical effects on a game. It is probably worth noting that while Faith can (and will) stop a daemon or psyker in its tracks, it won't stop that .45 round heading for your face... (unless you're a Sister, in which case there's a 1/6th chance that it will)
However, priests don't have any real mythical ability to affect the mundane. Instead they inspire soldiers to rush at the enemy and beat the crap out of them and carry huge chainsaw swords that can cut tanks in half.
In Dawn of War, attaching a priest to a squad gives the squad a permanent damage bonus, as long as the priest is with them. They also have an ability to whip the squad into a fanatical rage, making them immune to damage for a short while. "Rise up and strike them down!"
Chaos is the opposite, however, where sucking up to the gods is a sure recipe for getting new and cooler ways to horribly kill more people. Or they might turn you into a mindless Eldritch Abomination. It depends on whether they want a laugh, if they want something dead, or if they regard you as 'disposable' at the time.
 Religion is Magic / int_bcadd7cb
featureApplicability
1.0
 Religion is Magic / int_bcadd7cb
featureConfidence
1.0
 Warhammer 40,000 (Tabletop Game)
hasFeature
Religion is Magic / int_bcadd7cb
 Religion is Magic / int_bcb32dc6
type
Religion is Magic
 Religion is Magic / int_bcb32dc6
comment
In the Sixth World of Shadowrun, it is implied that belief is more important than the actual religion. If you believe that Hermetic Magic is the way magic actually works, then that's how you get it to work; if you consider yourself to be working miracles in the name of one or more deities, then that's fine too and your spells will be equally effective (mechanically identical). Interestingly, this can cause problems if your way of thinking is more limited; Psions can't throw fireballs because it doesn't fit their Mind Over Matter model, but they can still set you on fire by accelerating your molecules.
 Religion is Magic / int_bcb32dc6
featureApplicability
1.0
 Religion is Magic / int_bcb32dc6
featureConfidence
1.0
 Shadowrun (Tabletop Game)
hasFeature
Religion is Magic / int_bcb32dc6
 Religion is Magic / int_bdfcd284
type
Religion is Magic
 Religion is Magic / int_bdfcd284
comment
Priests in Pharaoh do a lot of magic-looking things. This might all be deception.
 Religion is Magic / int_bdfcd284
featureApplicability
1.0
 Religion is Magic / int_bdfcd284
featureConfidence
1.0
 Pharaoh
hasFeature
Religion is Magic / int_bdfcd284
 Religion is Magic / int_bff01809
type
Religion is Magic
 Religion is Magic / int_bff01809
comment
Warhammer plays with this to different ends depending on the culture. Magic is everywhere waiting to be manipulated, and different civilizations have built up different rituals around how to do this — some of them directly conflate religion with magic, some don't. In general, all clergy can use magic to some degree or other, but The Empire, some of the Skaven, and the Vampire Counts can also field "secular" magic users.
 Religion is Magic / int_bff01809
featureApplicability
1.0
 Religion is Magic / int_bff01809
featureConfidence
1.0
 Warhammer (Tabletop Game)
hasFeature
Religion is Magic / int_bff01809
 Religion is Magic / int_c05fabcf
type
Religion is Magic
 Religion is Magic / int_c05fabcf
comment
In Hogwarts School of Prayer and Miracles, Dumbledore frequently uses prayer to do miracles, including preparing elaborate meals for Harry and his friends.
 Religion is Magic / int_c05fabcf
featureApplicability
1.0
 Religion is Magic / int_c05fabcf
featureConfidence
1.0
 Hogwarts School of Prayer and Miracles (Fanfic)
hasFeature
Religion is Magic / int_c05fabcf
 Religion is Magic / int_c29f1036
type
Religion is Magic
 Religion is Magic / int_c29f1036
comment
Subverted in The Prince of Egypt, where the priests' "powers" are nothing more than showmanship and sleight-of-hand tricks (well, mostly; a few of them are either real magic or benefits of being in a musical number). Played straight with Moses's miracles.
 Religion is Magic / int_c29f1036
featureApplicability
-0.3
 Religion is Magic / int_c29f1036
featureConfidence
1.0
 The Prince of Egypt
hasFeature
Religion is Magic / int_c29f1036
 Religion is Magic / int_c3dfca7b
type
Religion is Magic
 Religion is Magic / int_c3dfca7b
comment
Marble Gate Dungeon: Protagonist Coleen is blessed with the ability to channel power from the Highfather. This blessing is rare but not unknown among the followers of the Highfather, it's unclear if members of other faiths ever exhibit similar abilities.
 Religion is Magic / int_c3dfca7b
featureApplicability
1.0
 Religion is Magic / int_c3dfca7b
featureConfidence
1.0
 Marble Gate Dungeon (Webcomic)
hasFeature
Religion is Magic / int_c3dfca7b
 Religion is Magic / int_c62995ba
type
Religion is Magic
 Religion is Magic / int_c62995ba
comment
Child of the Storm:
As with The Dresden Files, faith has a power all of its own, under certain specialised circumstances. How it relates to the power of the gods themselves is a bit vague, but the general implication is that the more a god is known of on the mortal plane, the more power they can exercise there (which is used by Word of God to explain the jump in Thor and Loki's powers from the films' levels to something closer to the comics).
Invoking gods and goddesses (and other beings) is also a way to get power/power spells, though as the Darkhold (powered by Chthon) shows, this can be a risky business - especially when, as with Chthon, the deity has its own agenda.
As with Merlin (2008), the Old Religion was a pagan faith that was mostly tied to the old gods of Britain, the Avalonian Pantheon, and dominated by the High Priestesses - though it's also noted that the High Priestesses have a certain connection to Gaia and Hecate (who, as with the Dresden Files, is implied to have some relationship to the Queens of Faerie) too. The Old Religion was a dying faith even when Merlin was young, however, thanks to Uther's Purge, the fact that with one thing and another, Merlin ended up killing the last three High Priestesses, and the simple fact that after the Asgard-Avalon Wars, the Avalonians had largely retreated to their home plane to lick their wounds and sulk. Consequently, a very rare form of magic, with only a few living still knowing much about it, and only three living practitioners, all of whom grew up when it was common - Merlin, Doctor Strange a.k.a. Taliesin, and Nimue.
 Religion is Magic / int_c62995ba
featureApplicability
1.0
 Religion is Magic / int_c62995ba
featureConfidence
1.0
 Child of the Storm (Fanfic)
hasFeature
Religion is Magic / int_c62995ba
 Religion is Magic / int_c9b98f4e
type
Religion is Magic
 Religion is Magic / int_c9b98f4e
comment
In the Empath: The Luckiest Smurf story "My Unsmurfy Valentine", Tapper the resident Smurf Christian is able to survive one of Eros' lust arrows intact because of a spiritual force field that's projected around him. Later on in the story, Tapper is able to extend this protection to his friends through prayer.
 Religion is Magic / int_c9b98f4e
featureApplicability
1.0
 Religion is Magic / int_c9b98f4e
featureConfidence
1.0
 Empath: The Luckiest Smurf / Fan Fic
hasFeature
Religion is Magic / int_c9b98f4e
 Religion is Magic / int_ca677a95
type
Religion is Magic
 Religion is Magic / int_ca677a95
comment
Little House on the Prairie: Very much inverted and opposed in the Season 6 episode "The Faith Healer." In this episode that was an allusion to the rise of televangelism, this episode focused on a young preacher who claimed he was a faith healer and just by his touch he could heal the sick, make the blind see, help the lame to walk ... so much to the point that a farmer entrusts him to cure his son's abdominal cramps (whereas Doc Baker insisted the boy needed immediate surgery). The boy's appendix bursts and dies as a result, but it isn't until later that Charles Ingalls is able to expose the faith healer's scam for what it was, and that religion is not magic.
 Religion is Magic / int_ca677a95
featureApplicability
1.0
 Religion is Magic / int_ca677a95
featureConfidence
1.0
 Little House on the Prairie
hasFeature
Religion is Magic / int_ca677a95
 Religion is Magic / int_ce2cf80
type
Religion is Magic
 Religion is Magic / int_ce2cf80
comment
The Arts of Dark and Light: Played with. In fact, the Amorran religion is anti-magic: God grants its priests the power to detect and suppress magic to protect the faithful. But since this still implies very obvious supernatural abilities (and powerful ones, in a fairly magic-heavy universe), it effectively amounts to about the same thing.
 Religion is Magic / int_ce2cf80
featureApplicability
1.0
 Religion is Magic / int_ce2cf80
featureConfidence
1.0
 The Arts of Dark and Light
hasFeature
Religion is Magic / int_ce2cf80
 Religion is Magic / int_ce5539b3
type
Religion is Magic
 Religion is Magic / int_ce5539b3
comment
Vampire: The Masquerade – Redemption features a Jewish Quarter level in which a (sabotaged) rabbi's golem has run amok.
 Religion is Magic / int_ce5539b3
featureApplicability
1.0
 Religion is Magic / int_ce5539b3
featureConfidence
1.0
 Vampire: The Masquerade – Redemption (Video Game)
hasFeature
Religion is Magic / int_ce5539b3
 Religion is Magic / int_cf5eb8b0
type
Religion is Magic
 Religion is Magic / int_cf5eb8b0
comment
In Rama II, Nicole's belief in the Senoufo religion is borne out when a prophecy she received when she was a child comes to pass when she is given the manna melon and eats it while trapped in a pit on board the spaceship. She also uses a vague power like flight to escape being trapped in New York. In the finale, it is revealed that the Senoufo beliefs are inspired by direct contact with aliens, and thus accurately foretell that Nicole will visit the stars and spread the Senoufo lineage there. As belief though is not normally allowed the power to create physical effects as happens once in this book, something like magic is involved and not just prescience.
 Religion is Magic / int_cf5eb8b0
featureApplicability
1.0
 Religion is Magic / int_cf5eb8b0
featureConfidence
1.0
 Rama II
hasFeature
Religion is Magic / int_cf5eb8b0
 Religion is Magic / int_d010a732
type
Religion is Magic
 Religion is Magic / int_d010a732
comment
In the Night at the Museum prequel fanfiction, Child of Moonlight, anything that is considered magic, from protective amulets to the tablet, involves invoking one of the gods or goddesses.
 Religion is Magic / int_d010a732
featureApplicability
1.0
 Religion is Magic / int_d010a732
featureConfidence
1.0
 Night at the Museum
hasFeature
Religion is Magic / int_d010a732
 Religion is Magic / int_d0f124da
type
Religion is Magic
 Religion is Magic / int_d0f124da
comment
Hadji from Jonny Quest is a Hindu boy who uses the all-purpose incantation "Sim, Sim, Salabim" to perform a number of magical feats.
 Religion is Magic / int_d0f124da
featureApplicability
1.0
 Religion is Magic / int_d0f124da
featureConfidence
1.0
 Jonny Quest
hasFeature
Religion is Magic / int_d0f124da
 Religion is Magic / int_d29275fa
type
Religion is Magic
 Religion is Magic / int_d29275fa
comment
For an inversion, St. Augustine asserted that the Church could not follow the Biblical command of "thou shalt not suffer a witch to live", because magic and witches did not exist and most "magic", such as astrology, did not actually work, so at worst witches were con artists and at best simply dumb. A side effect of this is that, contrary to popular belief, the Catholic Church originally held belief in witchcraft simply was a superstition, and claiming that Satan could grant a person such powers was heresy. It was only in the wake of the Black Plague that sanctioned witch hunts began (early on not by the Church, but secular authorities) and belief became eventually acceptable (with the Malleus Maleficarum falsely claiming endorsement by the Pope, but it was actually condemned, though the Papal Bull it cited did recognize witches as real). However, even then witch trials were sporadic before the Reformation, with the Protestants holding witches must exist because the Bible references them. As a side effect of the religious wars, witch hunts then erupted in earnest from both the Catholic and Protestant sides. However, the Inquisition did not carry out most witch trials, aside from a few cases — the Inquisitions targeted heretics. They actually abandoned them much earlier than secular powers did, and became convinced that the prior position — witches didn't exist — had been correct. However, witchcraft sometimes overlapped with heresy, since witches were accused of Devil worship (such as performing orgies or murdering people as a sacrifice to Satan). In addition, "witchcraft" was vaguely defined and often covered crimes like poisoning. The word for it in Latin, "Maleficium", simply means "wrongdoing". Knowledge of poisons at the time was often considered a secret art akin to magic itself, hence the conflation.
 Religion is Magic / int_d29275fa
featureApplicability
1.0
 Religion is Magic / int_d29275fa
featureConfidence
1.0
 Malleus Maleficarum
hasFeature
Religion is Magic / int_d29275fa
 Religion is Magic / int_d2d62c81
type
Religion is Magic
 Religion is Magic / int_d2d62c81
comment
In Monster Hunter International all teams have at least one person of devout faith for dealing with those monsters, such as vampires, affected by faith. It doesn't seem to matter what religion they follow as long as it's on the side of Good; examples include a Mormon, a Baptist, and an orc shamaness who is also a powerful healer.
 Religion is Magic / int_d2d62c81
featureApplicability
1.0
 Religion is Magic / int_d2d62c81
featureConfidence
1.0
 Monster Hunter International
hasFeature
Religion is Magic / int_d2d62c81
 Religion is Magic / int_d3b17858
type
Religion is Magic
 Religion is Magic / int_d3b17858
comment
Final Fantasy Tactics has faith function as the game's magic. The more devout a person is to their god and/or religion, the higher their Faith stat is. A high Faith makes the party member stronger in magic and will also take just as much magical damage in turn. Likewise, low Faith makes the person weaker in casting magic, but magic attacks will barely affect them. If a person's Faith gets too high, they'll leave the party in pursuit of their religious beliefs.
 Religion is Magic / int_d3b17858
featureApplicability
1.0
 Religion is Magic / int_d3b17858
featureConfidence
1.0
 Final Fantasy Tactics (Video Game)
hasFeature
Religion is Magic / int_d3b17858
 Religion is Magic / int_d4d2054b
type
Religion is Magic
 Religion is Magic / int_d4d2054b
comment
Big Trouble in Little China has magic practically everywhere, at one point described as 'Taoist alchemy and sorcery.' Elsewhere it's just called 'Chinese black magic.'
Actually, they are all treated as slightly different things, or different kinds of magic; for instance, at the start Egg Shen is asked if he believes in magic- he says he believes in Chinese black magic. Shortly after he says he also believes in monsters, ghosts, and sorcery.
 Religion is Magic / int_d4d2054b
featureApplicability
1.0
 Religion is Magic / int_d4d2054b
featureConfidence
1.0
 Big Trouble in Little China
hasFeature
Religion is Magic / int_d4d2054b
 Religion is Magic / int_d4e95a56
type
Religion is Magic
 Religion is Magic / int_d4e95a56
comment
All of Me, starring Steve Martin. It is entertaining but the bits about the "Hindu" character and his "powers" were insulting and had absolutely no connection whatsoever to Hinduism or any existing religion (not even Scientology).
 Religion is Magic / int_d4e95a56
featureApplicability
1.0
 Religion is Magic / int_d4e95a56
featureConfidence
1.0
 All of Me
hasFeature
Religion is Magic / int_d4e95a56
 Religion is Magic / int_d5b5746a
type
Religion is Magic
 Religion is Magic / int_d5b5746a
comment
In Tex Willer almost all magic comes from religion, be it Voodoo (mostly the followers of the baron La Fayette, who believes himself the earthly incarnation of Baron Samedi, but there's a few others), Santeria (a sister religion to Voodoo practiced in Cuba, one of their priests had gone mad and believed himself a god, and had the power to back it up), Indian shamanism (most Indian shamans have actual powers. Some, however, are charlatans), Buddhism (Tibetan former monk Darma, who is actually shown consulting and taking orders from what he calls the Voice of His Land), even a form of Satanism (Mefisto and his son Yama), among others. El Morisco is the only notable exception, as he treats it as a science and learns everything he can while also trying (and sometimes succeeding) to deduce how it works-and is all the more powerful for it.
 Religion is Magic / int_d5b5746a
featureApplicability
1.0
 Religion is Magic / int_d5b5746a
featureConfidence
1.0
 Tex Willer (Comic Book)
hasFeature
Religion is Magic / int_d5b5746a
 Religion is Magic / int_d9c602eb
type
Religion is Magic
 Religion is Magic / int_d9c602eb
comment
Parodied in the South Park episode "Super Best Friends" where the gods/figureheads of several major religions are shown to have Justice League-type superpowers.
 Religion is Magic / int_d9c602eb
featureApplicability
1.0
 Religion is Magic / int_d9c602eb
featureConfidence
1.0
 South Park
hasFeature
Religion is Magic / int_d9c602eb
 Religion is Magic / int_dbb68ab6
type
Religion is Magic
 Religion is Magic / int_dbb68ab6
comment
In The Chronicles of Narnia, it's Aslan, the closest thing Narnia has to a deity, who creates the world. Among the ordinary animals, he creates animals that can talk and think like humans and magical river and forest spirits. Throughout the series, faith in Aslan tends to lead to beneficial magical things happening (which makes sense, since Aslan can only help people who show faith in him).
 Religion is Magic / int_dbb68ab6
featureApplicability
1.0
 Religion is Magic / int_dbb68ab6
featureConfidence
1.0
 The Chronicles of Narnia
hasFeature
Religion is Magic / int_dbb68ab6
 Religion is Magic / int_dc4363c5
type
Religion is Magic
 Religion is Magic / int_dc4363c5
comment
On True Blood, Maryanne the Maenad was a literally ancient devotee of Dionysus who wielded incredible powers by way of Theurgy and Blood Magic practiced in the name of her god. However, the deity himself remained unresponsive, to her dismay, leaving the implication that her own belief fueled her magic as much as any higher power.
 Religion is Magic / int_dc4363c5
featureApplicability
1.0
 Religion is Magic / int_dc4363c5
featureConfidence
1.0
 True Blood
hasFeature
Religion is Magic / int_dc4363c5
 Religion is Magic / int_dd936f4a
type
Religion is Magic
 Religion is Magic / int_dd936f4a
comment
The Beastmaster: Maax, the main magic user in the film, is the high priest of Aruk too.
 Religion is Magic / int_dd936f4a
featureApplicability
1.0
 Religion is Magic / int_dd936f4a
featureConfidence
1.0
 The Beastmaster
hasFeature
Religion is Magic / int_dd936f4a
 Religion is Magic / int_dea37b6c
type
Religion is Magic
 Religion is Magic / int_dea37b6c
comment
In Ironclaw each major religion has its own system of magic, the Phelan have Druids, Lutarism has the Blessed (both of whom draw power from animistic spirits), and the Church of S'allumer has clerics who perform White Magic. Though in S'allumer's case there is some doubt that the spells actually come from the holy light and not the caster's own power like most non-religious magic, but a rare few priests can perform sacerdotal prayers that definitely are, and fewer manifest apparently miraculous "charisms". Zhonggese wizards on the other hand follow the more typically Eastern view that powers come from enlightenment, with Taoists explicitly as one of the more common varieties.
 Religion is Magic / int_dea37b6c
featureApplicability
1.0
 Religion is Magic / int_dea37b6c
featureConfidence
1.0
 Ironclaw (Tabletop Game)
hasFeature
Religion is Magic / int_dea37b6c
 Religion is Magic / int_e04f934e
type
Religion is Magic
 Religion is Magic / int_e04f934e
comment
In Fire Emblem: Three Houses, the Faith skill is an explicit measure of how ardent a believer a character is in the Church of Seiros, and leveling it teaches White Magic. More devout characters tend to be proficient in it, while those who hold the church in contempt conversely have it as a weakness.
 Religion is Magic / int_e04f934e
featureApplicability
1.0
 Religion is Magic / int_e04f934e
featureConfidence
1.0
 Fire Emblem: Three Houses (Video Game)
hasFeature
Religion is Magic / int_e04f934e
 Religion is Magic / int_e22c949c
type
Religion is Magic
 Religion is Magic / int_e22c949c
comment
The Dragon Quest series is built around this trope. The priest class does all the healing. In Dragon Quest VIII, your main healer used to be a member of the clergy and has maintained his healing powers. In general, all saving is done via a church, where confessing to a priest allows "The Goddess" to grant you respite from your journey, allowing you to save and quit. The priests also offer a number of other services- namely; Divination (which tells you how much experience you need to level up), Purification (which removes curses), Benediction (which removes poison), and Resurrection, which does exactly what it says it does. Priests have the power to bring people back to life. Wowzers.
 Religion is Magic / int_e22c949c
featureApplicability
1.0
 Religion is Magic / int_e22c949c
featureConfidence
1.0
 DragonQuest
hasFeature
Religion is Magic / int_e22c949c
 Religion is Magic / int_e293455a
type
Religion is Magic
 Religion is Magic / int_e293455a
comment
Willow on Buffy claimed to be a Wiccan, but it was a catch-all for "witch". In the episode "Hush", she's actually disappointed that a student Wiccan group is focused more on their faith, or rather the seemings thereof, rather than raw magical power, and in a combined Lampshade Hanging and Take That!, calls them "a bunch of wanna-blessed-be's."
 Religion is Magic / int_e293455a
featureApplicability
1.0
 Religion is Magic / int_e293455a
featureConfidence
1.0
 Buffy the Vampire Slayer
hasFeature
Religion is Magic / int_e293455a
 Religion is Magic / int_e42289f8
type
Religion is Magic
 Religion is Magic / int_e42289f8
comment
Bazil Broketail: Witches are also worshipers of the Great Mother, and they are a branch of clergy themselves with those like Lessis having high ranks in the Temple while called "Sisters" like nuns (although they aren't sworn to remain celibate), serving in the goddess's cause against evil.
 Religion is Magic / int_e42289f8
featureApplicability
1.0
 Religion is Magic / int_e42289f8
featureConfidence
1.0
 Bazil Broketail
hasFeature
Religion is Magic / int_e42289f8
 Religion is Magic / int_e5c5bc22
type
Religion is Magic
 Religion is Magic / int_e5c5bc22
comment
In GURPS, there is an advantage called Power Investiture that simulates this: An entity gives the character access to spells (it works similarly to Magery except that spells can be learned without prerequisites but are limited to what the entity will give and requires to take a vow or similar self-imposed mental disadvantage). If the term "entity" is vague, that is intentional: they could be gods, shrine spirits, shamanic totems, or whatever the GM allows in his campaign.
 Religion is Magic / int_e5c5bc22
featureApplicability
1.0
 Religion is Magic / int_e5c5bc22
featureConfidence
1.0
 GURPS (Tabletop Game)
hasFeature
Religion is Magic / int_e5c5bc22
 Religion is Magic / int_e82c9823
type
Religion is Magic
 Religion is Magic / int_e82c9823
comment
Black Cat features loads of villains who are Taoist adepts, which...gives them psychic powers like materializing attack insects. And super healing. And so on. Also they like fighting.
 Religion is Magic / int_e82c9823
featureApplicability
1.0
 Religion is Magic / int_e82c9823
featureConfidence
1.0
 Black Cat (Manga)
hasFeature
Religion is Magic / int_e82c9823
 Religion is Magic / int_ed480be
type
Religion is Magic
 Religion is Magic / int_ed480be
comment
The Hands of the Emperor: While magic is not shown to be divine in nature, the magical and the religious hierarchy in the remnants of the empire of Astandalas are deeply intertwined – the emperor (a powerful mage with divine ancestry) is worshiped as a god and all the imperial mages are priest-wizards.
 Religion is Magic / int_ed480be
featureApplicability
1.0
 Religion is Magic / int_ed480be
featureConfidence
1.0
 The Hands of the Emperor
hasFeature
Religion is Magic / int_ed480be
 Religion is Magic / int_f2041376
type
Religion is Magic
 Religion is Magic / int_f2041376
comment
Charmed (1998) gets bonus points for adopting the barest elements of Wicca and throwing out everything else about the cosmology, choosing instead to reach into the mythological grab bag.
 Religion is Magic / int_f2041376
featureApplicability
1.0
 Religion is Magic / int_f2041376
featureConfidence
1.0
 Charmed (1998)
hasFeature
Religion is Magic / int_f2041376
 Religion is Magic / int_f2046514
type
Religion is Magic
 Religion is Magic / int_f2046514
comment
Charmed (2018): An ancient artifact stored on a saint's corpse was made by an archangel and can drain witches' power. It is guarded by an Orthodox priest who's able to send people into Hell (well, Tartarus) with a chant.
 Religion is Magic / int_f2046514
featureApplicability
1.0
 Religion is Magic / int_f2046514
featureConfidence
1.0
 Charmed (2018)
hasFeature
Religion is Magic / int_f2046514
 Religion is Magic / int_f3d68c7f
type
Religion is Magic
 Religion is Magic / int_f3d68c7f
comment
Dragonvarld: The Sisters of the Eye are nun-like magic users who all live in a monastery together under their High Priestess and Mistress of Dragons, whom they worship as a goddess.
 Religion is Magic / int_f3d68c7f
featureApplicability
1.0
 Religion is Magic / int_f3d68c7f
featureConfidence
1.0
 Dragonvarld
hasFeature
Religion is Magic / int_f3d68c7f
 Religion is Magic / int_f3e1f424
type
Religion is Magic
 Religion is Magic / int_f3e1f424
comment
Merlin has the Old Religion, which appears to be a form of paganism, but not specifically Wicca. There's a lot of magic involved, and usually a female high priestess (first Nimueh, then Morgause, now Morgana). There are plenty of Druids too.
 Religion is Magic / int_f3e1f424
featureApplicability
1.0
 Religion is Magic / int_f3e1f424
featureConfidence
1.0
 Merlin (2008)
hasFeature
Religion is Magic / int_f3e1f424
 Religion is Magic / int_f430b525
type
Religion is Magic
 Religion is Magic / int_f430b525
comment
Rental Magica:
Mikan is a miko whose magic is based on actual Shinto chants and rites.
Honami, as well. Some of her chants used to do her magic call upon Celtic deities or other holy symbols.
 Religion is Magic / int_f430b525
featureApplicability
1.0
 Religion is Magic / int_f430b525
featureConfidence
1.0
 Rental Magica
hasFeature
Religion is Magic / int_f430b525
 Religion is Magic / int_f5c74709
type
Religion is Magic
 Religion is Magic / int_f5c74709
comment
The Silerian Trilogy: The Guardians worship Dar, the goddess of Sileria who's connected with fire and lava. Guardians get fire magic as a result of their service to her it seems.
 Religion is Magic / int_f5c74709
featureApplicability
1.0
 Religion is Magic / int_f5c74709
featureConfidence
1.0
 The Silerian Trilogy
hasFeature
Religion is Magic / int_f5c74709
 Religion is Magic / int_f8705c18
type
Religion is Magic
 Religion is Magic / int_f8705c18
comment
Hellsing has a few mild examples. By smelting silver crosses into weapons and by dipping weapons into holy water, they are thereby enabled to kill vampires. Also, Alexander Andersen can use copious amounts of Bible pages to teleport somehow. He also stabs himself with a Helena's Nail, one of the nails that was nailed into the hands of Jesus Christ himself during the crucifixion. The result is him turning into a mass of magic thorn vines that can set vampires and ghouls on fire.
 Religion is Magic / int_f8705c18
featureApplicability
1.0
 Religion is Magic / int_f8705c18
featureConfidence
1.0
 Hellsing (Manga)
hasFeature
Religion is Magic / int_f8705c18
 Religion is Magic / int_f8783425
type
Religion is Magic
 Religion is Magic / int_f8783425
comment
The Spirit Ring: Magic and religion are deeply intertwined in Lois McMaster Bujold's novel (set in a Historical Fantasy version of Renaissance Italy). Magicians are licensed and regulated by the Catholic Church. The local bishop is not only in charge of this supervision of the local mages, but it's presented as perfectly natural for him (as a high-ranking Christian clergyman) to have both a strong interest in the theory of sorcery, and to himself be a mage of considerable abilities. Discussions of such concepts as the "spirit rings" of the book's title are done in explicitly theological terms.
 Religion is Magic / int_f8783425
featureApplicability
1.0
 Religion is Magic / int_f8783425
featureConfidence
1.0
 The Spirit Ring
hasFeature
Religion is Magic / int_f8783425
 Religion is Magic / int_fa132e37
type
Religion is Magic
 Religion is Magic / int_fa132e37
comment
In Dark Devotion, the player character can pray at statues and shrines to heal their wounds, cure themselves of diseases, open otherwise impassable doors and receive various blessings. They can also spend Faith to cast magic if they have a spellbook equipped.
 Religion is Magic / int_fa132e37
featureApplicability
1.0
 Religion is Magic / int_fa132e37
featureConfidence
1.0
 Dark Devotion (Video Game)
hasFeature
Religion is Magic / int_fa132e37
 Religion is Magic / int_fa738078
type
Religion is Magic
 Religion is Magic / int_fa738078
comment
Sailor Mars, from Sailor Moon, was a miko with certain abilities to sense evil and expel minor demons among other things, to the point some people thought she was a witch. Interestingly these are completely unrelated to her superhero powers later. Some adaptations sometimes combine them, possibly to avoid actually mentioning spiritual powers.
Subverted with Sailor Venus, who is not a miko but is once shown using Sailor Mars' own exorcism spell.
 Religion is Magic / int_fa738078
featureApplicability
-0.3
 Religion is Magic / int_fa738078
featureConfidence
1.0
 Sailor Moon (Franchise)
hasFeature
Religion is Magic / int_fa738078
 Religion is Magic / int_ff3702d5
type
Religion is Magic
 Religion is Magic / int_ff3702d5
comment
Both of the spellcasters in Spirit Hunters are priestesses. Kitsune Sura is a Taoist exorcist while Nezumi Chiri is a shugenja.
 Religion is Magic / int_ff3702d5
featureApplicability
1.0
 Religion is Magic / int_ff3702d5
featureConfidence
1.0
 Spirit Hunters
hasFeature
Religion is Magic / int_ff3702d5

The following is a list of statements referring to the current page from other pages.

 Religion is Magic
processingCategory2
Magic and Powers
 Religion is Magic
processingCategory2
Religion Tropes
 Religion is Magic
processingCategory2
Speculative Fiction Tropes
 Vatican Miracle Examiner / int_d0309fad
type
Religion is Magic
 Chick Tracts (Comic Book) / int_d0309fad
type
Religion is Magic
 Ragman (Comic Book) / int_d0309fad
type
Religion is Magic
 Saga (Comic Book) / int_d0309fad
type
Religion is Magic
 Sleepless (Comic Book) / int_d0309fad
type
Religion is Magic
 The Glass Looker (Comic Book) / int_d0309fad
type
Religion is Magic
 Azrael / Comicbook
seeAlso
Religion is Magic
 Child Of Moonlight / Fan Fic
seeAlso
Religion is Magic
 Starbound / Fan Fic / int_d0309fad
type
Religion is Magic
 The Difference One Man Can Make / Fan Fic / int_d0309fad
type
Religion is Magic
 Divided and Entwined (Fanfic) / int_d0309fad
type
Religion is Magic
 Dragons and Swarm (Fanfic) / int_d0309fad
type
Religion is Magic
 Hogwarts School of Prayer and Miracles (Fanfic) / int_d0309fad
type
Religion is Magic
 Nymeria's War (Fanfic) / int_d0309fad
type
Religion is Magic
 Pound the Table (Fanfic) / int_d0309fad
type
Religion is Magic
 Shadowchasers: Colors of Madness (Fanfic) / int_d0309fad
type
Religion is Magic
 The Devil's Truth Series (Fanfic) / int_d0309fad
type
Religion is Magic
 The Odds Were Never In My Favour (Fanfic) / int_d0309fad
type
Religion is Magic
 Wayward Wolf (Fanfic) / int_d0309fad
type
Religion is Magic
 City of the Dead / int_d0309fad
type
Religion is Magic
 Hudson Hawk / int_d0309fad
type
Religion is Magic
 Jesus, Bro! / int_d0309fad
type
Religion is Magic
 Live and Let Die / int_d0309fad
type
Religion is Magic
 π / int_d0309fad
type
Religion is Magic
 The Beastmaster / int_d0309fad
type
Religion is Magic
 The Magic Sword / int_d0309fad
type
Religion is Magic
 The Order / int_d0309fad
type
Religion is Magic
 The Sentinel (1977) / int_d0309fad
type
Religion is Magic
 Baldur's Gate (Franchise) / int_d0309fad
type
Religion is Magic
 Dragon Age (Franchise) / int_d0309fad
type
Religion is Magic
 Fire Emblem (Franchise) / int_d0309fad
type
Religion is Magic
 The Museum (Lets Play) / int_d0309fad
type
Religion is Magic
 Campfire Cooking In Another World With My Absurd Skill / int_d0309fad
type
Religion is Magic
 Goblin Slayer / int_d0309fad
type
Religion is Magic
 Our Home's Fox Deity / int_d0309fad
type
Religion is Magic
 A Certain Magical Index / int_d0309fad
type
Religion is Magic
 A Net of Dawn and Bones / int_d0309fad
type
Religion is Magic
 A Practical Guide to Evil / int_d0309fad
type
Religion is Magic
 Anthologies of Ullord / int_d0309fad
type
Religion is Magic
 Anti Magic Academy The 35th Test Platoon / int_d0309fad
type
Religion is Magic
 By the Waters of Babylon / int_d0309fad
type
Religion is Magic
 Campfire Cooking in Another World with My Absurd Skill / int_d0309fad
type
Religion is Magic
 The Chronicles of Magravandias / int_d0309fad
type
Religion is Magic
 Despoilers of the Golden Empire / int_d0309fad
type
Religion is Magic
 Doctrine of Labyrinths / int_d0309fad
type
Religion is Magic
 Dragonlance / int_d0309fad
type
Religion is Magic
 Dragonvarld / int_d0309fad
type
Religion is Magic
 Dreamblood Duology / int_d0309fad
type
Religion is Magic
 Dungeon Robotics / int_d0309fad
type
Religion is Magic
 Elemental Masters / int_d0309fad
type
Religion is Magic
 Felix Castor / int_d0309fad
type
Religion is Magic
 Goblin Slayer / int_d0309fad
type
Religion is Magic
 Guardians of the Flame / int_d0309fad
type
Religion is Magic
 Heralds of Rhimn / int_d0309fad
type
Religion is Magic
 Hometown / int_d0309fad
type
Religion is Magic
 Hometown (2014) / int_d0309fad
type
Religion is Magic
 Iron Druid Chronicles / int_d0309fad
type
Religion is Magic
 Jonathan Strange & Mr. Norrell / int_d0309fad
type
Religion is Magic
 Journey to Chaos / int_d0309fad
type
Religion is Magic
 Knights of the Borrowed Dark / int_d0309fad
type
Religion is Magic
 Oracle of Tao / int_d0309fad
type
Religion is Magic
 Our Home's Fox Deity / int_d0309fad
type
Religion is Magic
 Pact / int_d0309fad
type
Religion is Magic
 Realm of the Elderlings / int_d0309fad
type
Religion is Magic
 Rental Magica / int_d0309fad
type
Religion is Magic
 Romance of the Three Kingdoms / int_d0309fad
type
Religion is Magic
 Seekers of the Sky / int_d0309fad
type
Religion is Magic
 Small Favor / int_d0309fad
type
Religion is Magic
 Swordspoint / int_d0309fad
type
Religion is Magic
 Teito Monogatari / int_d0309fad
type
Religion is Magic
 That Hoodoo Voodoo That You Do / int_d0309fad
type
Religion is Magic
 The Arts of Dark and Light / int_d0309fad
type
Religion is Magic
 The Burning Kingdoms / int_d0309fad
type
Religion is Magic
 The Crimson Shadow / int_d0309fad
type
Religion is Magic
 The Elenium / int_d0309fad
type
Religion is Magic
 The Eye of Argon / int_d0309fad
type
Religion is Magic
 The Hands of the Emperor / int_d0309fad
type
Religion is Magic
 The Inquisitor Cycle / int_d0309fad
type
Religion is Magic
 The Jeremiah School / int_d0309fad
type
Religion is Magic
 The Orphan's Tales / int_d0309fad
type
Religion is Magic
 The Phoenix on the Sword / int_d0309fad
type
Religion is Magic
 The Prism Pentad / int_d0309fad
type
Religion is Magic
 The Queen of Ieflaria / int_d0309fad
type
Religion is Magic
 The Queen's Thief / int_d0309fad
type
Religion is Magic
 The Reluctant King / int_d0309fad
type
Religion is Magic
 The Saxon Stories / int_d0309fad
type
Religion is Magic
 The Spirit Ring / int_d0309fad
type
Religion is Magic
 The Wandering Inn / int_d0309fad
type
Religion is Magic
 The Wardstone Chronicles / int_d0309fad
type
Religion is Magic
 The Warlord Chronicles / int_d0309fad
type
Religion is Magic
 Their Bright Ascendancy / int_d0309fad
type
Religion is Magic
 Vatican Miracle Examiner / int_d0309fad
type
Religion is Magic
 Water Margin / int_d0309fad
type
Religion is Magic
 Works and Days / int_d0309fad
type
Religion is Magic
 World of the Five Gods / int_d0309fad
type
Religion is Magic
 Dichter And Denker
seeAlso
Religion is Magic
 Ethshar
seeAlso
Religion is Magic
 GLURGE
seeAlso
Religion is Magic
 Magikchicken
seeAlso
Religion is Magic
 SeekersOfTheSky
seeAlso
Religion is Magic
 TheWarlordChronicles
seeAlso
Religion is Magic
 Corpse Princess (Manga) / int_d0309fad
type
Religion is Magic
 Devils and Realist (Manga) / int_d0309fad
type
Religion is Magic
 Frieren: Beyond Journey's End (Manga) / int_d0309fad
type
Religion is Magic
 Hellsing (Manga) / int_d0309fad
type
Religion is Magic
 Makai Ouji (Manga) / int_d0309fad
type
Religion is Magic
 Tetragrammaton Labyrinth (Manga) / int_d0309fad
type
Religion is Magic
 Time Stop Brave (Manga) / int_d0309fad
type
Religion is Magic
 Time Stop Hero (Manga) / int_d0309fad
type
Religion is Magic
 Tricks Dedicated to Witches (Manga) / int_d0309fad
type
Religion is Magic
 Tsukuyomi: Moon Phase (Manga) / int_d0309fad
type
Religion is Magic
 Yamada-kun and the Seven Witches (Manga) / int_d0309fad
type
Religion is Magic
 Imarel (Roleplay) / int_d0309fad
type
Religion is Magic
 The Dragon Has Three Heads (Roleplay) / int_d0309fad
type
Religion is Magic
 Charmed (2018) / int_d0309fad
type
Religion is Magic
 Dead of Summer / int_d0309fad
type
Religion is Magic
 Jonathan Strange & Mr. Norrell / int_d0309fad
type
Religion is Magic
 Lovecraft Country / int_d0309fad
type
Religion is Magic
 Roar / int_d0309fad
type
Religion is Magic
 The Chaser's War On Everything / int_d0309fad
type
Religion is Magic
 The Last Kingdom / int_d0309fad
type
Religion is Magic
 The Magicians (2016) / int_d0309fad
type
Religion is Magic
 Vikings / int_d0309fad
type
Religion is Magic
 Ars Magica (Tabletop Game) / int_d0309fad
type
Religion is Magic
 Blue Rose (Tabletop Game) / int_d0309fad
type
Religion is Magic
 Dark Heresy (Tabletop Game) / int_d0309fad
type
Religion is Magic
 Deadlands (Tabletop Game) / int_d0309fad
type
Religion is Magic
 Dungeons & Dragons 5th Edition (Tabletop Game) / int_d0309fad
type
Religion is Magic
 Fading Suns (Tabletop Game) / int_d0309fad
type
Religion is Magic
 Geist: The Sin-Eaters (Tabletop Game) / int_d0309fad
type
Religion is Magic
 Iron Kingdoms (Tabletop Game) / int_d0309fad
type
Religion is Magic
 Mage: The Ascension (Tabletop Game) / int_d0309fad
type
Religion is Magic
 Mordheim (Tabletop Game) / int_d0309fad
type
Religion is Magic
 Mutant Chronicles (Tabletop Game) / int_d0309fad
type
Religion is Magic
 Nentir Vale (Tabletop Game) / int_d0309fad
type
Religion is Magic
 Pendragon (Tabletop Game) / int_d0309fad
type
Religion is Magic
 SenZar (Tabletop Game) / int_d0309fad
type
Religion is Magic
 7th Sea: The East (Tabletop Game) / int_d0309fad
type
Religion is Magic
 Shadowrun (Tabletop Game) / int_d0309fad
type
Religion is Magic
 Spheres of Power (Tabletop Game) / int_d0309fad
type
Religion is Magic
 Warhammer (Tabletop Game) / int_d0309fad
type
Religion is Magic
 Warhammer: Age of Sigmar (Tabletop Game) / int_d0309fad
type
Religion is Magic
 Warhammer Fantasy Roleplay (Tabletop Game) / int_d0309fad
type
Religion is Magic
 Wicked Ones (Tabletop Game) / int_d0309fad
type
Religion is Magic
 WitchCraft (Tabletop Game) / int_d0309fad
type
Religion is Magic
 Der Freischütz (Theatre) / int_d0309fad
type
Religion is Magic
 The King in Yellow (Theatre) / int_d0309fad
type
Religion is Magic
 Age of Empires II (Video Game) / int_d0309fad
type
Religion is Magic
 Arcanum: Of Steamworks & Magick Obscura (Video Game) / int_d0309fad
type
Religion is Magic
 Battle Chess (Video Game) / int_d0309fad
type
Religion is Magic
 Black/Matrix (Video Game) / int_d0309fad
type
Religion is Magic
 Conan Exiles (Video Game) / int_d0309fad
type
Religion is Magic
 Cult of the Lamb (Video Game) / int_d0309fad
type
Religion is Magic
 Darkeden (Video Game) / int_d0309fad
type
Religion is Magic
 Dominions (Video Game) / int_d0309fad
type
Religion is Magic
 Dungeon Crawl (Video Game) / int_d0309fad
type
Religion is Magic
 Empire Earth (Video Game) / int_d0309fad
type
Religion is Magic
 Fury Unleashed (Video Game) / int_d0309fad
type
Religion is Magic
 Gothic (Video Game) / int_d0309fad
type
Religion is Magic
 Grim Dawn (Video Game) / int_d0309fad
type
Religion is Magic
 Guild Wars (Video Game) / int_d0309fad
type
Religion is Magic
 King of Dragon Pass (Video Game) / int_d0309fad
type
Religion is Magic
 Lords of the Fallen (Video Game) / int_d0309fad
type
Religion is Magic
 Love & War (Video Game) / int_d0309fad
type
Religion is Magic
 Minoria (Video Game) / int_d0309fad
type
Religion is Magic
 New Worlds Ateraan (Video Game) / int_d0309fad
type
Religion is Magic
 Path of Exile (Video Game) / int_d0309fad
type
Religion is Magic
 Perihelion (Video Game) / int_d0309fad
type
Religion is Magic
 Ruined King (Video Game) / int_d0309fad
type
Religion is Magic
 SaGa Frontier (Video Game) / int_d0309fad
type
Religion is Magic
 Samurai Shodown (Video Game) / int_d0309fad
type
Religion is Magic
 Scelus' Path (Video Game) / int_d0309fad
type
Religion is Magic
 Six Ages (Video Game) / int_d0309fad
type
Religion is Magic
 Solatorobo: Red the Hunter (Video Game) / int_d0309fad
type
Religion is Magic
 Takeover (Video Game) / int_d0309fad
type
Religion is Magic
 The You Testament (Video Game) / int_d0309fad
type
Religion is Magic
 Total War: Warhammer II (Video Game) / int_d0309fad
type
Religion is Magic
 Unicorn Overlord (Video Game) / int_d0309fad
type
Religion is Magic
 Vampire: The Masquerade — Swansong (Video Game) / int_d0309fad
type
Religion is Magic
 Warhammer 40,000: Gladius (Video Game) / int_d0309fad
type
Religion is Magic
 Warlock: Master of the Arcane (Video Game) / int_d0309fad
type
Religion is Magic
 Warriors Of The Nile (Video Game) / int_d0309fad
type
Religion is Magic
 Wars of Liberty (Video Game) / int_d0309fad
type
Religion is Magic
 Choice of Games / Videogame / int_d0309fad
type
Religion is Magic
 Lords of Magic / Videogame / int_d0309fad
type
Religion is Magic
 The Life and Suffering of Sir Brante (Video Game) / int_d0309fad
type
Religion is Magic
 We Know the Devil (Visual Novel) / int_d0309fad
type
Religion is Magic
 Aventures (Web Video) / int_d0309fad
type
Religion is Magic
 Backstroke of the West (Web Video) / int_d0309fad
type
Religion is Magic
 Door Monster (Web Video) / int_d0309fad
type
Religion is Magic
 Fantasy Heroine (Web Video) / int_d0309fad
type
Religion is Magic
 Marble Gate Dungeon (Webcomic) / int_d0309fad
type
Religion is Magic
 Stand Still, Stay Silent (Webcomic) / int_d0309fad
type
Religion is Magic
 The Challenges of Zona (Webcomic) / int_d0309fad
type
Religion is Magic
 True Magic (Webcomic) / int_d0309fad
type
Religion is Magic
 Usurper AU (Webcomic) / int_d0309fad
type
Religion is Magic
 Yet Another Fantasy Gamer Comic (Webcomic) / int_d0309fad
type
Religion is Magic
 Frosty's Winter Wonderland / int_d0309fad
type
Religion is Magic
 Courtney Crumrin and the Night Things (Comic Book) / int_d0309fad
type
Religion is Magic
 Master of Magic (Video Game) / int_d0309fad
type
Religion is Magic
 Solatorobo (Video Game) / int_d0309fad
type
Religion is Magic
 The Phoenix Requiem (Webcomic) / int_d0309fad
type
Religion is Magic