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Same Story, Different Names
- 109 statements
- 19 feature instances
- 31 referencing feature instances
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An author has a big hit. Then he writes more stories with essentially the same plot as the first hit. Replication of success may vary. Compare Creator-Driven Successor, which continues on the same themes without rehashing the story. See also Expy, Strictly Formula, Recycled Premise, and Recycled Script. Also see Better by a Different Name and its more vitriolic sibling They Copied It, So It Sucks!, both of which are about people thinking a creator has done this to someone else's work. Not to be confused with Adaptation Name Change. |
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Same Story, Different Names / int_160c1407 | type |
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Same Story, Different Names / int_160c1407 | comment |
The critically/fan-acclaimed albums for Metallica tend to be down to an 8-9 song formula. Ride the Lightning, Master of Puppets, ...And Justice For All, and Death Magnetic all follow a similar structure to the music, with varying music lengths based on how advanced CD/LP technology is at the time. Each opens with a song that sounds like most of the rest of the album that also has an unusual intro (acoustic, fade-in, heartbeat) before the album's title track if it has one. Track four is generally lighter or slower ("One"note ...And Justice For All and "The Day That Never Comes"note Death Magnetic have identical song structures) and the penultimate track (or last, in the case of Lightning) is an instrumental before a fast-paced song that's not as long as the ones preceding it. | |
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Same Story, Different Names / int_17ace8e1 | type |
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Same Story, Different Names / int_17ace8e1 | comment |
Bioshock Infinite later established this as an inherent part of the Multiverse in which the games take place. "There is always a man, a lighthouse and a city" is the description used, one which applies to the BioShock games and also to the System Shock games if taken a little metaphorically. | |
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Same Story, Different Names / int_2192aeb3 | type |
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Same Story, Different Names / int_2192aeb3 | comment |
Most Fire Emblem games follow the same basic plot: The Hero (who's almost always a Prince) watches his country get invaded and taken over by The Empire, and leads his Ragtag Bunch of Misfits in many battles against them, eventually invading the enemy's capital and defeating their Tin Tyrant ruler, only to find out that there was a case of The Man Behind the Man manipulating things behind the scenes (who's almost always an Evil Sorceror), out to summon a Sealed Evil in a Can. The Hero leads his army in several battles against the true Big Bad's forces and eventually fights/defeats the sealed evil, often with the aid of a legendary weapon of some kind. What keeps the series interesting is that, while it has a mostly static set of character roles in its plots, the actual personalities of the characters who fill them are very different between games (For example, in one game the Tin Tyrant is a Misanthrope Supreme and a Tragic Villain, while in another he's a Blood Knight and The Social Darwinist who wants to instill a new world order). | |
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Same Story, Different Names / int_22d74b2e | type |
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Same Story, Different Names / int_22d74b2e | comment |
Most of Brian Jacques' Redwall plots are very similar. Redwall's in trouble. A hero carries Martin's legendary sword and kicks ass. Family-Unfriendly Violence occurs. Someone important (or not important, but very kind or innocent) dies. More Family-Unfriendly Violence. The Big Bad gets a big dose of Laser-Guided Karma and dies. Redwall is saved. The end. All interspersed with lots of Food Porn. | |
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Same Story, Different Names / int_306233e6 | type |
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Same Story, Different Names / int_306233e6 | comment |
Summer Wars is almost a Shot-for-Shot Remake of Digimon Adventure: Our War Game at times, albeit with a lot of Adaptation Expansion. The two films were both directed by Mamoru Hosoda. | |
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Same Story, Different Names / int_3c8fd420 | type |
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Same Story, Different Names / int_3c8fd420 | comment |
Schooled is the second Korman book (after Don't Care High) to involve a pair of students causing a clueless and socially awkward nonentity to become their class president of a Crapsack World school with an Embarrassing Nickname (Don Carney High School/Don’t Care High and Claverage Middle School/C Average Middle School), only for the school to be revitalized by the new President as he becomes a School Idol. The main difference is that the nomination is a cruel prank by the villains in Schooled and a well-meaning plan to drag the school out of its slump in Don't Care High. Also, Cap from Schooled takes his responsibilities as president a lot more seriously than The Chosen Zero in the earlier book. | |
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Same Story, Different Names / int_510001db | type |
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Same Story, Different Names / int_510001db | comment |
Children's books by Laura Numeroff and Felicia Bond hardly even bother with different names. Start with If You Give a Mouse a Cookie, then try If You Give a Bear A Brownie. If you liked that, you're sure to like If You Give A Cat A Cupcake! | |
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Same Story, Different Names / int_59151283 | type |
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Same Story, Different Names / int_59151283 | comment |
In the Metal Gear series, Metal Gear 2: Solid Snake, Metal Gear Solid, Metal Gear Solid 2: Sons of Liberty, and (to a slightly lesser extent) Metal Gear Solid: Portable Ops, Metal Gear Solid V: Ground Zeroes and Metal Gear: Ghost Babel have extremely, extremely similar plots, events and setpieces, with only the names/justification changed (although the similarity between MGS1 and MGS2 is lampshaded/deconstructed by the story). Metal Gear, Metal Gear Solid 3: Snake Eater and Metal Gear Solid: Peace Walker have suspiciously similar plots to each other as well, although it's not as clear. Metal Gear Solid 4: Guns of the Patriots had its own plot, and, coincidentally or otherwise, it's more often than the others considered by fans to be incoherent and bad. On the other hand, Metal Gear Solid V: The Phantom Pain had a mixture of plot points from all over the series wrapped in a revenge plot, and the story is considered by some fans to be lacking in narrative focus. | |
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Same Story, Different Names / int_5e91c7e | type |
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Same Story, Different Names / int_5e91c7e | comment |
Resident Evil 5 is essentially Resident Evil 4 in Africa! Both games have glaringly similar plots, with the only difference being the setting and characters. In RE 4, Leon is ambushed at the start of the game and has to hold out until the church bell rings. In RE 5, Chris is ambushed at the start of the game and has to hold out until the chopper arrives. The helicopter pilot ends up dying in both instances. The same enemies appear under different names. Leon is reunited with Ada, who is working for the enemy. Chris is reunited with Jill, who is working for the enemy, and the basic premise involves one man trying to spread the virus to the whole world by targeting impoverished, rural villages as guinea pigs for his experiment. | |
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Same Story, Different Names / int_70da6e51 | type |
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Same Story, Different Names / int_70da6e51 | comment |
Goosebumps. It's a given that the main character will be 12 years old, that they will be unpopular, and that they are doing at least one of the following things: moving to a new house, going to camp, visiting relatives, or working on a school project. They will encounter strange and spooky things but will make it out fine, until the last second where the surprise Twist Ending kicks in and they turn out to be dogs or something. | |
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Same Story, Different Names / int_726db1fa | type |
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Same Story, Different Names / int_726db1fa | comment |
FanFiction.Net has had to explicitly ban "rewriting names of characters/locations of one story in order to upload to multiple categories" (although this only concerns the most blatant version of this trope). | |
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Same Story, Different Names / int_8258e260 | type |
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Same Story, Different Names / int_8258e260 | comment |
Super Mario Bros.. Almost all of his 2D games have the same plot: the princess has been kidnapped. Cross a bunch of levels to reach Bowser's castle and save her. Sometimes, this is introduced as a plot twist (in Super Mario Bros. 3, you're saving transformed kings and the princess is safe at home until the final world). | |
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Same Story, Different Names / int_87056d17 | type |
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Same Story, Different Names / int_87056d17 | comment |
Sonic Adventure tells the story of Dr. Eggman discovering a Sealed Evil in a Can, trying to use it to build his evil empire, and finding out at the end that Evil Is Not a Toy. Switch the title and you have the plot of Sonic Unleashed, Sonic Lost World, and the DS version of Sonic Colors. | |
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Same Story, Different Names / int_9f89a5f0 | type |
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Same Story, Different Names / int_9f89a5f0 | comment |
In every main-series Pokémon game there's this kid who just got their first Pokémon. They travel around the region on a circular route, fighting in friendly Pokémon competitions. The kid defeats eight Gym Leaders, then the Elite Four, then the Pokémon Champion, and then is proclaimed new Champion. The kid also gets into conflict with some sort of villainous group, unintentionally at first, but then rallying to the cause and foiling the evil plans (usually saving the world by doing so). The final battle against the villains occurs after the sixth or seventh Gym. The kid has a rival of roughly the same age, who's either a Friendly Rival or a stinker, or there are two rivals one in each archetype. The rival is fought at the very start of the game, right before the Elite Four, and 4-8 times in between. Finally, after the kid becomes Champion, they'll be able to track down and catch Olympus Mons (though some may have shown up earlier). | |
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Same Story, Different Names / int_c43df4d8 | type |
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Same Story, Different Names / int_c43df4d8 | comment |
Doctor Who: 1970s-era script editor Terrance Dicks once complained about writer Terry Nation that, while he told an excellent story, it was always the same story (his Jon Pertwee-era contributions, "Planet of the Daleks" and "Death to the Daleks", were blatant rehashes of the first Dalek story, except on a different planet, with different characters, and with a different Doctor). This led to what many fans consider his masterpiece: "Genesis of the Daleks". | |
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Same Story, Different Names / int_cb9125e0 | type |
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Same Story, Different Names / int_cb9125e0 | comment |
Metal Gear Ac!d and its sequel have very similar stories, events and setpieces to each other, too. (Snake infiltrates a laboratory performing experiments on children due to the urging of a general keeping information from him, gets a blond female Ms. Fanservice assistant, develops a rivalry with an enemy Brute who is actually a pretty nice guy, is stalked somewhat homoerotically by the lead scientist in the base, is constantly plagued by the suspicion that his memories may be lies and he may just be the Tomato in the Mirror, and ends up in the thrall of the manipulations of an extremely powerful little girl with the spirit of a dead person living on inside them.) The similarity between them is lampshaded in the story with a couple of obvious Nostalgia Levels, but not justified at all. They also both do callbacks to Metal Gear Solid with levels where you have to go out of your way to get sniper rifles. | |
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Same Story, Different Names / int_ec28245c | type |
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Same Story, Different Names / int_ec28245c | comment |
The Dragon Ball Z movies recycle the plot of whatever arc they are placed in the timeline and sometimes they don't even bother making the villains anything more than expies (Janemba to Buu etc). For example, Bojack Unbound is just a recycled Cell Games with Gohan beating Bojack in the exact same way he defeated Cell (going SSJ2 and receiving moral support from the afterlife by Goku), Fusion Reborn is about the Made of Evil demon Janemba (instead of Majin Buu) being clobbered by the fusion Gogeta (instead of Vegeto). Even Garlic Jr. is just King Piccolo + Raditz... This practice is lampshaded hard by the abridged version of Lord Slug, where Lord Slug's plan is compared to King Piccolo's and some of his own minions accidentally call him King Piccolo. Likewise, the abridged versions of Cooler's movies (especially the second one) make a lot of jokes about how he's a copy of Freeza. (As Freeza's older brother, Cooler doesn't appreciate this.) | |
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Same Story, Different Names / int_ec80dae4 | type |
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Same Story, Different Names / int_ec80dae4 | comment |
As the Zero Punctuation quote up on top suggests, the BioShock and System Shock games shows elements of this. BioShock is quite close to System Shock 2 in particular: Atlas is Polito, seemingly benevolent Voice with an Internet Connection helping you against the apparent enemy (The Many or Ryan). But then there is a midgame reveal and (Polito or Atlas) is shown to have been using you and to be the Big Bad (Fontaine or SHODAN) after all. In the beginning, you get yourself out of a plane about to sink or a section about to decompress, visit a truly remarkable place (an underwater Objectivist utopia or humanity's first FTL ship), and spend most of your time there fighting people who have turned into zombies (Splicers or Hybrids). You make use of both weapons and magic (Plasmids or Psionics) while working your way first to one central enemy, Ryan or The Many and then to another Fontaine or SHODAN. On the way to the second enemy, you come across a helpful scientist or her logs (Delacroix or Tenenbaum) in a place that's otherwise devoid of non-hostiles. Bioshock Infinite later established this as an inherent part of the Multiverse in which the games take place. "There is always a man, a lighthouse and a city" is the description used, one which applies to the BioShock games and also to the System Shock games if taken a little metaphorically. |
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Zero Punctuation (Web Animation) | hasFeature |
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Same Story, Different Names / int_ef8bd4a5 | comment |
The Mega Man series includes the most infamous Mission Pack Sequels in Video Game history, especially considering how the second half of the original NES games (Mega Man 1 - 6) used the exact same plot. While simple and generic, the first three games had a not-horrible progression of intensity: Wily betrays Light, Wily's Revenge, Wily's False Reform. Games 4-6 (and, while we're here, Mega Man & Bass, Mega Man 9, and Mega Man 10) all involve the apparent Big Bad making way for Wily to steal the endgame. 9 at least is honest enough to admit it's Wily behind the scenes upfront. | |
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