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Scapegoat Creator

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This trope is under discussion in the Trope Repair Shop.
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })In TV shows or other works produced by a team of people, or where a Long Runner has a long succession of different creators, the fandom or part of it sometimes decides to hate one individual creator to an unhinged degree and blame him or her for everything that ever went wrong with the work. Often, the alleged flaws in the person's run/episodes are more generally present in the work as a whole, or habitual to the genre. Still, it is easier to focus the rage upon a single entity, than to admit to that.
Often the result of actual or perceived taking sides in a Broken Base situation. Frequently the result of perceived responsibility for a Dork Age or Canon Discontinuity. Can happen when a person becomes a lightning rod for general Fan Disillusionment, resulting in them being Misblamed.
Of course, if you set yourself up as the public face concerning a work, franchise or even a particular decision, you have to expect this to come with the territory. And if you've made a habit of deliberately needling fans in other areas, it is not wise to expect much charity from them. In Hollywood, it's historically producers who have been targeted, although now thanks to The Auteur Theory it's commonly directors and at times even actors.
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })Contrast Protection from Editors and Creator Worship.
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Gossip Girl
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Other Classic-era games Naka was never involved in: Sonic CDnote Amusingly, Naoto Ohshima has said that this game (fondly remembered by fans) would have turned out even better had Naka been part of the development team, Sonic Spinball, any of the 8-bit Master System/Game Gear titles, Sonic 3D Blast, and Sonic R.
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Star Trek Online has head developer Al "CaptainGeko" Rivera. It's not uncommon for players to paint "Geko" as a Federation-loving, DPS-only man who is ready to snub the Klingon and Romulan player bases at every opportunity and if someone dares challenge his way of thinking, he'll gladly find a way to harm the player base, usually with more grinds.
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David Gaider is this to certain portions of the Dragon Age fandom, mostly because he is the most well-known person involved with the franchise (having written the accompanying books and well as writing for the games). Despite the fact that he is a writer, he will often be blamed for programming mistakes and blamed for characters that he didn't write. When fans aren't blaming him for every fault in the story anyway.
A very specific case of this is when he is erroneously blamed for the lack of a dwarven romance option in the first three games. This is based entirely on an anecdote where he expressed being creeped out by the Girlish Pigtails on a dwarven character romancing Alistair.
Much of this is because, until shortly after the release of Dragon Age: Inquisition, he was actually Lead Writer of the franchise, as well as his history of being a Trolling Creator on social media, particularly on Tumblr. His announced replacement as DA Lead Writer is Patrick Weekes, a fan favorite writer in BioWare circles due to his previous work on Mass Effect, particularly the Extended Cut DLC that was very well received by fans unhappy with the original ending to Mass Effect 3. Only time will tell if Weekes will continue to enjoy the fandom's goodwill, or if the notoriously Unpleasable Fanbase will have him replace Gaider in this trope's role too.
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This perception of him hasn't improved since he started work on another superhero MMO, Champions Online, which intends to compete with City of Heroes. Especially as many of the design details revealed so far indicate that he's ready to make many of the same mistakes all over again.
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For that matter, similar to the Bleach example, manga authors are often credited with/blamed for anything that happens to the animated version of their work. Yes, some like Kubo actually do have involvement with the anime, but sometimes, they're often blamed for parts of the anime that they don't have any control over, especially fillers and pacing.
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Good lord, Marc Guggenheim from Arrow. He is the go-to punching bag for everything bad happening in the series since the Seasonal Rot that was Season 4, and some rejoiced when he left the series after Season 6 (although he returned for the final season). Never mind that Guggenheim had been in the series since the very beginning (as in, he pitched the series), long before the rot took place. The hatred mostly stemmed from his role as the spokesperson of the creative team, his tendency to lie about plot developments in the seriesnote Notably the Black Canary's death and the Olicity pairing debacle. To be fair, he admitted that the pairing wasn't handled well. but also because he was the only one of the original showrunners not to depart after Season 3 (Greg Berlanti decided to concentrate on producing shows, while Andrew Kreisberg moved to The Flash and Supergirl before seeing his career crash and burn after his sexual misconduct allegations were brought to light). Since Season 4 was when the rot was felt in full force, the blame fell squarely on him and screenwriter Wendy Mericle, who was promoted as showrunner the same year. Thanks to this scapegoating, people tend to forget that the two still served as showrunners when the show rebounded the following season.
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Yuji Naka may have been responsible for a number of Sonic quality issues during the Classic era, but he'll even get blamed for games he was clearly never involved in. A particularly egregious example of this is giving him flack for 2008's Sonic Unleashed when Naka hadn't even been part of Sonic Team since 2005 (and had little to no involvement with any Sonic game since Sonic Adventure 2).
Other Classic-era games Naka was never involved in: Sonic CDnote Amusingly, Naoto Ohshima has said that this game (fondly remembered by fans) would have turned out even better had Naka been part of the development team, Sonic Spinball, any of the 8-bit Master System/Game Gear titles, Sonic 3D Blast, and Sonic R.
Nowadays, the person most likely to get the blame for anything going wrong in the Sonic franchise is Takashi Iizuka, longtime producer for the series. However, his involvement in some of the series' worst games was limited (in the credits for Sonic '06, Iizuka's name only appears in the "Special Thanks" section, and Sonic Forces lists him as an executive producer.)
If it's not Iizuka drawing the ire of Sonic's infamously unpleaseable fanbase, it's Dimps, the developers of all the portable Sonic titles since 2001. Common complaints tend to focus on the use/misuse of momentum and the overabundance of dash-pads (and cheap death). The fact that the Rush engine was the base for Sonic 4 caused a large segment of the fandom to go ballistic even before the game was released.
A rather baffling case is that on rare occasion, Roger Craig Smith, who's simply the voice of Sonic, will receive blame for Sonic games not living up to what the fans wanted. Much of this appears to be general rage that he isn't Sonic's previous voice actors. Smith's immediate predecessor, Jason Griffith, was a scapegoat back in the late-2000s for the same reasons.
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Showrunner Mike Scully is usually blamed for The Simpsons' nadir in quality and characterization in seasons 9-12. Of course, the fans have been saying the most recent season is the worst ever more or less since the series began (Comic Book Guy's catchphrase "worst episode ever" was coined in relation to The Simpsons in response to a fourth season episode, the fourth season now being considered to be something of a Golden Age). Also, the last episode he wrote was "How I Spent My Strummer Vacation" - which first aired in 2002.
Creator Matt Groening also gets a big heap of blame from unhappy fans. The primary complaint is that he should have ended the show years ago. But Matt was complaining as early as season 5 that how long The Simpsons continues is totally out of his hands. He doesn't have the power to end the show and never did. That's Fox's call. He instead went on to create Futurama and be heaped with praise for taking a more hands-on approach.
Current showrunner Al Jean gets a lot of blame for the latest quality drop, especially considering the fact that he has been the showrunner for over seven years, far longer than anyone else, not to mention that Al Jean was, with then-partner Mike Reiss, showrunner on Seasons 3 and 4, as well as some episodes produced on the side for Season 6 when they did The Critic and Seasons 8 & 9 when they did Teen Angel for Disney. Jean decided to return to The Simpsons in Season 10 when he felt he wanted to return to the show, and Reiss has since returned to The Simpsons as a co-producer.
There's a small but very vocal group of fans that blame writer Ian Maxtone-Graham for the show's decline, as he joined the writing staff around the time of the decline and admitted a few years later that he had barely seen the show before being hired. This despite Maxtone-Graham only writing one or two episodes per season, and these episodes generally being considered among the better post-decline episodes.
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Thomas Astruc is frequently the only one blamed for problems regarding the writing in Miraculous Ladybug, despite the fact that there are multiple writers credited on each episode. His controversial behavior on Twitter likely hasn't helped him in this regard.
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iCarly: Dan Schneider. Usually by shippers, and also those who are upset by Victorious, his next work.
And now people upset that Victorious has been cancelled for the Sam & Cat Spin-Off.
And then those upset that Dan and the network burned out the cast of Sam & Cat and forced it to be canceled after one season; expect those fans to be upset about Henry Danger, and on and on...
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Inverted with Naruto: For shipping fans who disliked the canon pairing of Naruto/Hinata, Studio Pierrot has become the lightning rod of their hate, in great part because previously several of the staff from the studio had publicly declared themselves as Hinata fans and they were the ones who originally came up with the idea of making the canon movie The Last: Naruto the Movie (which details the story of how Naruto and Hinata became a couple), as such they blame them for forcing their preferred pairing into the author Masashi Kishimoto. Actually the opposite is true: Studio Pierrot had no control over the source manga, and for this case, they had to follow the author's directions (unless the movie was declared non-canon), and also to top it all Kishimoto himself has claimed that the main Official Couple was his idea and it was decided from a while ago.
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Marvel vs. Capcom: Infinite, due to its controversial release, ended up with multiple scapegoats (including a few returning names from elsewhere on this page):
Yoshinori Ono was once again blamed for Capcom's side of the roster being seen as weak and mostly just rehashes from Marvel vs. Capcom 3, even though he had nothing to do with the game. According to Maximilian Dood, part of the blame really deserves to go to Capcom Japan for not understanding the Western fanbase; for example, they keep including Frank West and Spencer in the series because they think Americans are much fonder of the characters than they actually are, and for a very long time let the Mega Man series fall by the wayside simply because they didn't think American and European fans liked it very much when it is and always has been one of their most popular franchises.
Plenty of fans blame Capcom as a whole for the fact that Mega Man X isn't a top-tier character, saying it was just another example of them trying to screw over the Mega Man franchise out of spite. Never mind the fact that X's partner Zero, who was already a top-tier character in MvC3, is even better in Infinite to the point of being considered a Game-Breaker by some...
Making his fourth appearance on the page, Marvel's Ike Perlmutter gets a lot of blame for the game being "Marvel Cinematic Universe vs. Capcom", with Infinite dropping the comic book aesthetic of MvC3 in favor of a more realistic art stylenote Which, combined with Capcom's more anime-styled characters, produced some major examples of Uncanny Valley, replacing the iconic background music with more generic "theatrical" tracks, and demanding that the entire Marvel side of the roster (with the lone exception of Nova) are characters who've either appeared in or will be appearing in the MCU. Not helping matters is the fact that this meant the X-Men and Fantastic Four characters, who have been mainstays of the Capcom vs. franchise since the start, with Capcom admitting that their hands were tied and the best they could do would be maybe getting those characters back as DLC.
Pete "Combofiend" Rojas, a member of the FGC and the community manager for Infinite, took a ton of heat for the infamous "Functions" interview which was full of absurd statements (such as "Modern gamers don't really know who the X-Men are" and "People play fighting game characters for how they function, not their appearances or history"). The general feel of the interview is that Rojas had to address the Elephant in the Living Room while also trying to avoid saying anything that could piss off Marvel like blaming them for the lack of X-Men characters. However, "Functions" ended up becoming a derisive meme for Infinite, and a few players blamed Rojas for the game's roster, even though he was simply the community manager and thus had absolutely no input into the game.
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Nowadays, the person most likely to get the blame for anything going wrong in the Sonic franchise is Takashi Iizuka, longtime producer for the series. However, his involvement in some of the series' worst games was limited (in the credits for Sonic '06, Iizuka's name only appears in the "Special Thanks" section, and Sonic Forces lists him as an executive producer.)
If it's not Iizuka drawing the ire of Sonic's infamously unpleaseable fanbase, it's Dimps, the developers of all the portable Sonic titles since 2001. Common complaints tend to focus on the use/misuse of momentum and the overabundance of dash-pads (and cheap death). The fact that the Rush engine was the base for Sonic 4 caused a large segment of the fandom to go ballistic even before the game was released.
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Alien:
David Fincher, director of Alien³, gets blamed for the film, when he was brought in late to what was already a famously Troubled Production and just steered it to the finish line. Fincher had to contend with very zealous meddling executives who tried to micromanage the production, forced him to continually rewrite the script at short notice, demanded a ton of reshoots, and even locked him out of the editing room during post-production. Fincher would later claim in an interview that if it were up to him, he would have restarted from scratch.
Jean-Pierre Jeunet gets blamed for everything in Alien: Resurrection when he was brought in late into a Troubled Production and ended up being thrown under the bus for the film's failure. The blame should mostly go to the studio or to screenwriter Joss Whedon (who in turn blames the studio and the director). The experience caused Jeunet to swear off Hollywood, and he hasn't returned since.
Writer Damon Lindelof gets the blame for Prometheus, but he only rewrote drafts by Jon Spaihts. The one with the bigger role in the story was Ridley Scott.
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Many fans of the show RWBY often blame Miles Luna for whatever flaws the show has, whether he was actually to blame or not. This includes any screentime Jaune Arc gets in the show (when not only has focus not been on him since season 2, but most of the Jaune scenes were developed by creator Monty Oum and co-writer Kerry Shawcross), the death of Pyrrha Nikos in Volume 3 (when Monty had planned their fate from the start) and the seemingly Ass Pull-ish Silver Eyes reveal (which had in fact been foreshadowed in the very first episode). It's gotten to the point where Miles is hesitant to develop any scenes with Jaune, and he considers RWBY "the most stressful show [he] works on."
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Even further to point with Sakurai, people tend to always think that he does literally everything on his own for every game he has worked on, even his non-Smash games. There are people who will have you believe that he designed every single Kirby character on his own, and did all the artwork for Kid Icarus: Uprising. (The artist of this game's artwork is actually Hirooka Masaki, who previously worked on titles like Castlevania: Order of Ecclesia and Xenoblade.)
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Much of this is because, until shortly after the release of Dragon Age: Inquisition, he was actually Lead Writer of the franchise, as well as his history of being a Trolling Creator on social media, particularly on Tumblr. His announced replacement as DA Lead Writer is Patrick Weekes, a fan favorite writer in BioWare circles due to his previous work on Mass Effect, particularly the Extended Cut DLC that was very well received by fans unhappy with the original ending to Mass Effect 3. Only time will tell if Weekes will continue to enjoy the fandom's goodwill, or if the notoriously Unpleasable Fanbase will have him replace Gaider in this trope's role too.
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The For Better or for Worse "newruns." Creator Lynn Johnston had wanted to retire for real, but the syndicate, not wanting to risk losing a slot on the funny pages to another syndicate's strip, decided to put the strip in reruns, with various things updated for the times. However, the retconning that's been going on in these strips is definitely Johnston's own writing.
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Speaking of Fukuda, he's blamed for everything wrong with Cross Ange, despite only being the creative producer and mecha director. Actually came to a head with the broadcast of Episode 22, where two characters who were supposedly killed off in the previous episode reappear with little to no explanation; it also doesn't help that one of them looks suspiciously similar to Kira Yamato (see example above.) No one ever suggests blaming the director or writer for any of the show's problems.
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And things have only gotten worse with The Vampire Diaries' spin-off, The Originals, which has quite the vocal Hatedom.
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For fans of Power Rangers, everything that went wrong between SPD and Jungle Fury can be blamed on Executive Producer Bruce Kalish. It didn't help his case that, immediately after he left the show, RPM was made, which became an instant fan favorite.
Also not helping Kalish was an interview conducted early on into his taking over the reins of the show. He made himself the face of the season (in this case, SPD). SPD is generally considered a polarizing season, so the critics latched onto his earlier statement when expressing their displeasure. As he has admitted, Kalish also hurt himself by not watching any of the preceding twelve seasons when he took over (though that was reportedly later rectified) and being under the misconception that he was supposed to outright translate (rather than adapt) Super Sentai.
Kalish is slowly getting his due, though, thanks to the revelations of Disney's growing disillusionment with the franchise that led to the episode count and funding cuts and its near-cancellations, and the fact that his cut and paste tenure's looking more and more ambitious compared to the watered-down translation Power Rangers Samurai. And Jonathan Tzachor was a base breaker in the first Saban Era...
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Similarly, everything wrong with Final Fantasy XIV is Hiromichi Tanaka's fault, despite who's really responsible for any of the game's many troubles between the executives, the developers, and sheer misfortune being very muddy indeed. This is somewhat understandable given Tanaka volunteered to take responsibility for all of the game's problems (his fault or otherwise) when he stepped down as producer.. except he still sometimes gets loudly and enthusiastically blamed by the community for issues introduced since Naoki Yoshida replaced him. Yoshida also gets the blame for anything wrong in the game currently, even though the game is made by a team rather than just him.
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The title of scapegoat for World of Warcraft seems to change every expansion. In the first few years, people generally blamed developers Jeff "Tigole" Kaplan and Alex "Furor" Afrasiabi for any and all of the game's shortcomings. In the Burning Crusade era, this title shifted to Tom "Kalgan" Chilton. Since the release of Wrath of the Lich King, however, players have been calling for Greg "Ghostcrawler" Street's head whenever they're particularly unhappy.
Though it has to be said that Furor and Tigole (famous EverQuest raiders) actually *were* responsible for the shortcomings of the vanilla version because Blizzard (inexperienced with creating MMOs) put far too much faith in their judgment, thus creating an endgame that pandered solely to members of big raiding guilds and pigeonholed all existing classes into specific roles. Only with BC did all of this change.
Ghostcrawler hate originated pretty much solely due to the now-famous "To the ground!" nerf of Retribution Paladins. Oddly enough, Ghostcrawler's existence has rather neatly bisected the community between those that dislike him for nerfing/ruining their favourite class and those that appreciate that at least one member of the development team is supportive enough to at least publicly inform them that their favourite class will be Nerfed/ruined beforehand. That, and he is funny, which in itself is a dividing factor ("OMG be serious!"/"Hahah, cool.").
Way back in WOW classic, Eyonix was the liaison between the shaman community and developers. Just after promising that shamans were to be reviewed and have some problems fixed, he was laid up in the hospital for weeks. Lacking his input, the developers didn't make the promised changes. He came back to the forums to face a metric ton of hostility, including a wish for him to be hit by a bus. This inspired a "Bus Shock" meme, based on the shaman's fire/frost/earth shock spells.
Another example of misplaced blame was Tseric. Albeit he was little more than a glorified errand boy for the developers, he took lots of heat for controversial decisions he wasn't responsible for. It didn't help that he usually overplayed his own importance, made promises he couldn't keep, displayed an astonishing amount of ignorance about the classes he was supposed to represent and tried to be a snarky wisecracker towards (partially justified) complainers when it was completely uncalled for.
A good portion of the fanbase will blame every misstep on Chris Metzen, the Vice President of Creative Development, even when it's obviously outside of his department, with the belief that he writes the entire game.
Dave "Fargo" Kosak, lead quest designer in Cataclysm and Mists of Pandaria and now as of Warlords of Draenor the Lead Narrative Designer (a new position, no one is quite sure what it entails yet), has replaced Metzen as the scapegoat for any storyline complaints. Not helping is that he is an Ascended Fanboy with all that entails.
Christie Golden who has written several of the tie-in novels is periodically blamed for disliked plots and characterizations. However, all of her plots and characterizations are determined by the Blizzard staff and provided in advance for her to write a story around.
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Nowadays, everything fans don't like about Pokémon tends to be put upon series director Junichi Masuda, to the point that he (and only he, mind, not any other Game Freak game directors, not the executives at TPCI, etc.) is frequently blamed for the decidedly controversial decision to not include every Pokémon in the main series games from Pokémon Sword and Shield onward and accused of being a hack who is simply too lazy to include every Pokémon in the games anymore and willfully blind to what the fanbase wants out of the games.
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Due to various fiascoes that popped up over the course of Street Fighter X Tekken's development, it was not uncommon for fans to shovel the blame on top of Ono either. However, this mostly dissipated due to Ono's genuine zeal when it came to the titles he was working on as well as news that Ono was so overworked by Capcom that he collapsed of exhaustion and had to be rushed to the hospital (he has since recovered and is back on the job).
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Well, speaking of Inafune, the big failure of Mighty No. 9 paved way for the disappointed fans to think that he's to blame in just about everything, even if some of it wasn't his idea (such as the disastrous "Cry like an anime fan in a prom night", that was really not his idea, but the trailer announcer's). However, Inafune admits and enforced the trope on himself, if the disappointed fans need something to blame, they should blame him. The franchise's positive reception in the Mighty Gunvolt series got the opposite reaction, with fans citing anything good from the original game that carried over to Beck's routes as entirely Inti Creates' ideas. Inafune instead is given credit for letting them use the game without any legal worries.
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Chiaki Kon is responsible for most of the problems that plagued the anime adaptations of Higurashi: When They Cry and Umineko: When They Cry (so much so that the original writer had to step on board and supervise the second season of the former). But that doesn't stop the fans of the Sound Novels for portraying her in the most negative light possible and some even put the blame also on Studio DEEN as well, never mind the studio only produces the anime of the 2 adaptations.
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David Goldfarb, one of the lead developers of PAYDAY 2, was routinely blamed for any changes made to the game that the fandom didn't like. They blamed the "downfall" of the game on David just because of his previous involvement with the Battlefield games, and how David said he had some influence on the developers during the alpha stages of PAYDAY 2. However, most changes made to the game are decided by the development team as a whole rather than just one or two people.
After Goldfarb's departure from Overkill Software in July 2014, Marketing Director and Producer Almir Listo became the community's new target, due to his appearance in most update/behind the scenes videos, and his communication with the fanbase in general.
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Shiny Days had a Scapegoat Publisher in Jast USA; while most of the game is uncensored, the English translation was initially buggy and had the scenes with Kokoro and her friend (both underage characters) removed. While the former is the fault of Jast USA's quality check team not doing their job, the latter is not the fault of Jast USA, but an issue with laws in other countries where the game may be sold. This is because Lolicon and Shotacon content, unlike Child Pornography, falls under the protection of the US American constitution as artistic expression, but in countries like Australia or the UK they are considered the same thing, thus illegal. So to get the game sold officially at all and not make their customers risk their own lives, Jast USA had to remove that content. Adding fuel to the fire is the fact that Jast made the most money by selling articles of Kokoro herself and still did after the game's release.
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Alternatively, it could just be that they work better as a team than apart; it's worth noting that Grant's post-Red Dwarf CV, while more varied and somewhat better received, hasn't exactly set the world on fire either.
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Holden Lee Shearer or John Chambers of Exalted get blamed by various circles for various things. Usually it goes like this: if you hate John Chambers, you blame everything bad about Exalted on him and sing praises of Holden. If you don't like Holden, he gets blamed for ruining favorite topics. (That said, it is entirely possible to be sceptical about both of them, and about some of original Exalted developer Geoffrey Grabowski's decisions as well.)
Holden effectively performed a bait-and-switch with collaborator and fellow Ink Monkey John Mørke, which made it harder to criticize.
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Whenever something goes wrong with Facebook, users are quick to blame everything on Mark Zuckerberg.
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Making his fourth appearance on the page, Marvel's Ike Perlmutter gets a lot of blame for the game being "Marvel Cinematic Universe vs. Capcom", with Infinite dropping the comic book aesthetic of MvC3 in favor of a more realistic art stylenote Which, combined with Capcom's more anime-styled characters, produced some major examples of Uncanny Valley, replacing the iconic background music with more generic "theatrical" tracks, and demanding that the entire Marvel side of the roster (with the lone exception of Nova) are characters who've either appeared in or will be appearing in the MCU. Not helping matters is the fact that this meant the X-Men and Fantastic Four characters, who have been mainstays of the Capcom vs. franchise since the start, with Capcom admitting that their hands were tied and the best they could do would be maybe getting those characters back as DLC.
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Monte Cook, his predecessor, is blamed for the "powercreep" and "Munchkining" of versions 3.x of Dungeons & Dragons. Mearls stated in several design documents and blog posts that the game was designed to reward specific combinations of feats, classes, and skills, as well as setting up "traps" of sub-optimal combinations, in order to reward rule mastery. His statements about the superiority of wizards over all other classes have also earned him some blame from fans about the broken-ness of wizards in those versions.
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Overwatch has two, one for the gameplay aspect, one for the story side:
Gameplay-wise, lead designer Geoff Goodman is heavily disliked by the community for some comments that were dismissive toward fans of D.va (after she received a heavy nerf), for another comment that implied he wanted to remove/replace D.va with another character filling her niche and another dismissive comment toward the Ana fiasco.
Lead writer Michael Chu has received this treatment from a very vocal portion of the fanbase that he might never live down as a result of some conflicting choices with the lore, including its incredibly slow pace, Retconing of the lore here and there, supposed favoritism of certain characters, supposed favoritism of Mercy/Genji over other ships, etc., to a point where when Alyssa Wong was announced to join the team as a lead story writer, bashing Michael Chu was practically the go-to response while hoping that Wong will do better. On the other hand, Chu is still the story director and writer for most of the very well-received characters, comics, and animated shorts that have been released, and it's often forgotten that his status as a writer doesn't make him fully in control of how Blizzard develops the rest of the game, which is a multimedia project with concurrently-developed aspects beyond his field, including that of animations, comics, and other supplementary lore videos.
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Chris McCulloch (aka "Jackson Publick", of The Venture Bros.) got the brunt of the hate and blame over several contested writing decisions in Superjail! season 2. While he was story editor and did have the last say on the scripts, some of the ideas that the fans had blamed him for or insisted were Executive Meddling (revelations of backstories, some personality changes, Lord Stingray) wound up actually being the creators' own intent, as they'd wanted to try to break away from a repetitive formula (although the network also encouraged them to find a newer direction as well).
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For being a partner in horror film studio Platinum Dunes (best known for remakes such as The Texas Chainsaw Massacre (2003) and Friday the 13th (2009)), the blame for every movie they make is put on him, even though he had nothing to do with them creatively.
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Of both Stargate SG-1 and Stargate Atlantis, Joe Mallozi and Paul Mullie have fallen into this too, even so far as fans looking down on an episode just because they wrote it.
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Julie Plec has gotten this since she took over as head writer of The Vampire Diaries. Roughly half the fandom considers to be worse than a Serbian war criminal. She has been blamed for pairing Damon and Elena and accused of treating loved characters poorly (Bonnie comes to mind), and favoritism towards Damon. She has done herself no favors by making various remarks that she considers the onetime Anti-Villain Damon to be a hero and believes that his needs come first. Some fans see her as being every bit as dangerous and deluded as Stephenie Meyer.
And things have only gotten worse with The Vampire Diaries' spin-off, The Originals, which has quite the vocal Hatedom.
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Many fans of the original Nickelodeon series blame M. Night Shyamalan for everything bad related to The Last Airbender, especially the controversial casting. However, testimonials online indicate that many of the more unpopular decisions were really the product of executive interference, with Shyamalan taking full responsibility instead of admitting that he didn't have total creative control over the film. Other people have pointed out the fact that Hollywood has had a long history of systematically excluding Asian actors, so it would be unfair to blame everything on Shyamalan.
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Some people hate Ira Steven Behr for taking a franchise about exploration and science fiction and turning it into a space soap opera.
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A lot of The Legend of Zelda fans blame Eiji Aonuma, the current main producer of the series, for every single thing that is supposedly wrong with the series nowadays. Of course, when they see something that goes right for them, then they praise Shigeru Miyamoto for it. Classy, isn't it...?
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In the case of Mass Effect 3, executive producer Casey Hudson and lead writer Mac Walters has been blamed for nearly every single of the fandom's issues with the game. This stems from a forum post by someone impersonating one of the writers and claiming that Walters & Hudson were the ones behind the very controversial ending to the game, and didn't reveal their plans to the other writers until it was too late to change things.
They do share some of the fandom hate... with EA. Broadly speaking, there are two popular opinions: that it's entirely and solely the fault of EA's Corrupt Corporate Executives, or that it's entirely and solely the fault of the writers and their Protection from Editors. The two factions... don't get along, especially because they tend to put whoever they aren't blaming on a pedestal, convinced that the game would be perfect if it weren't for those other guys. The DLC as well as the widely loathed endings were the most common things people blamed EA/Bioware for, though the actual responsibility (probably) falls on both parties — Casey Hudson would be to blame for the Gainax Ending, and EA for the attempt to turn a very popular offline franchise into an online cash cow.
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Much outrage about the ending of Final Fantasy VII Remake is based around the idea that Nomura made it too "Kingdom Hearts", despite the fact that the story decisions were made as a group with the scenario writer who wrote the part of the original game Remake is based on, the head writer on VII, and the director and co-writer on VII. The only person who was a major player on that part of the original who wasn't also on Remake is Hironobu Sakaguchi and he gave Remake his blessing.
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And now people upset that Victorious has been cancelled for the Sam & Cat Spin-Off.
And then those upset that Dan and the network burned out the cast of Sam & Cat and forced it to be canceled after one season; expect those fans to be upset about Henry Danger, and on and on...
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Star Trek:
A sizable portion of the fandom hates and despises Rick Berman and Brannon Braga. They are referred to jointly as "Bermaga", and much of the fanbase rejoiced that those two weren't involved in the 2009 movie in any way, shape or form. This has shifted a little over the years, with opinions towards Braga having improved considerably for the most part — his work on Star Trek: The Next Generation always had a good reputation, and much of his Star Trek: Voyager work is now considered Vindicated by History — with most of the fan ire having moved towards Berman alone. It doesn't help Berman's case that, as the years go by, more people involved in the series have felt able to talk candidly about Berman without fear of undermining the show, revealing certain unsavoury personal aspects like homophobia and (per Terry Farrell) a fixation with female castmembers' breast size.
Some people hate Ira Steven Behr for taking a franchise about exploration and science fiction and turning it into a space soap opera.
Fred Freiberger inherited Star Trek from Gene Roddenberry for its 1968-1969 season. Yes, season three, which OPENED with "Spock's Brain" and later gave us "Plato's Stepchildren". This was also the season in which their per-episode budget was cut by (approximately) sixty thousand dollars, several of the original writers had left, and the show was moved to Friday night at 10. There was no fourth season. Freiberger was quoted in an interview in the mid-nineties that to the effect that he'd spent three years in a German POW camp during WWII, but that his time with Star Trek was well into its third decade since many fans of the original series have continued to blame him for the show's cancellation.
Gene Roddenberry himself has been spared this, though his sudden passing may have something to do with that. The two areas he had the most control of post-TOS were the first movie and the first season of Next Generation, both of which are reviled by most fans. Yet Trek fans seem to mostly forgive him for these (at least compared to what many Star Wars fans think of George Lucas).
Alex Kurtzman has become a popular Trek fandom punching bag as Star Trek: Discovery has generated a big Broken Base. For Star Trek: Picard as well on a lesser level.
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Ever since the video-making website Go Animate starting being over-hauled to be more business-friendly and less for casual use, the casual userbase (namely, those who use the website to make the legendary "X Gets Grounded" videos) has made the website's founder, Alvin Hung, their personal whipping boy (or, more accurately, one of the most popular Grounded video targets) for every little change that happens to the website. (Especially if it hampers the users' ability to make Grounded videos, and regardless if it was something reasonable like the licensing on some of the text-to-speech voices used in the program expiring.)
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Perhaps as a form of irony, the former was one of the ones that first penned the clone numbers the latter is blamed for (see the Attack of the Clones novelization and junior novelization).
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The Final Fantasy XI community tends to blame all problems with the game on global online producer Sage Sundi due to him being the target of most interviews about the game. The truth is that the reason interviews are so uninformative is more due to Executive Meddling from the higher-ups. Sundi does know about the problems with the game and has tried to get them fixed but for the most part, the devs don't listen to him.
Similarly, everything wrong with Final Fantasy XIV is Hiromichi Tanaka's fault, despite who's really responsible for any of the game's many troubles between the executives, the developers, and sheer misfortune being very muddy indeed. This is somewhat understandable given Tanaka volunteered to take responsibility for all of the game's problems (his fault or otherwise) when he stepped down as producer.. except he still sometimes gets loudly and enthusiastically blamed by the community for issues introduced since Naoki Yoshida replaced him. Yoshida also gets the blame for anything wrong in the game currently, even though the game is made by a team rather than just him.
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MMORPG lead devs in general are likely to end up targets of this. It's perhaps for this reason that the lead developer of Clichequest, the fictional MMO in The Noob, is portrayed as a Small Name, Big Ego, Jerkass, and Pointy-Haired Boss.
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You know Prince of Persia (2008)? If you're one of the fifty percent that didn't like it, odds are you blame or know people who blame Ben Mattes for this. For most true PoP fans Ben Mattes has been a curse to the franchise ever since he came in with Prince of Persia: The Two Thrones, and built fan expectations for the 2008 game just so he could crush them with the actual product. The kicker? He's the producer!
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Ryan Murphy, one of the three creators/writers for Glee. To be fair, he arguably screws up the worst and he appears to play Lying Creator the most.
Not helping is the fact that if an artist turns down having a song on "Glee" for whatever reason, Murphy tends to...overreact somewhat.
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The Great Muta tended to get blamed for everything wrong, real or perceived, with All Japan Pro Wrestling during the 2000s by fans outside of Japan who simply couldn't accept that maybe Giant Baba's death simply left them in a bad state and weren't willing to consider Makoto's conflicts with the locker room even after said locker room left for Pro Wrestling NOAH with former nominal company head Mitsuharu Misawa.
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Professional Wrestling has Vince Russo. Although a lot of his ideas (especially in 2000 in WCW) were mind-breakingly bizarre, anything that is even remotely wrong in TNA is blamed exclusively on him (when he's arguably the sanest of the writers there).
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The DC Extended Universe has quite a few favorite scapegoats:
Zack Snyder gets blamed for mishandling the DCEU and tarnishing the image of the franchise at its debuts given the mixed to negative reaction to the landmark films that he directed. His second movie in the franchise, Batman v Superman: Dawn of Justice, was particularly decried for its very dark tone, poor characterization and overstuffed plot. Snyder himself was responsible for several divisive elements in that movie like Bruce Wayne's Knightmare sequence, and Jimmy Olsen's death, which he added seemingly just for shock value. Other things weren't actually his fault, such as the original cut of the film missing 30 minutes (restored in the Ultimate Edition, which was better received). Furthermore, some thought he matched up poorly with screenwriter David S. Goyer, who worked on The Dark Knight Trilogy (although some DC fans thought he didn't respect the material either, and he didn't help matters with his infamous statements like calling She-Hulk a "giant green porn star" and Virgin-Shaming people who wanted Martian Manhunter in the movies, and Jonathan Nolan is often credited as the true great writer of the Dark Knight trilogy). The films that followed his, Wonder Woman (2017), Aquaman (2018), and SHAZAM! (2019) all got good-to-great critical reception (and SHAZAM! being the first DCEU film not to involve Snyder in any capacity). The jury is still out whether or not Zack Snyder's Justice League can change that perception.
Joss Whedon, who took over for Snyder mid-production on Justice League, gets more blame for everything wrong with that film than even Snyder. Part of it might be fans' sympathy toward Snyder (he left production after his daughter's death), and part of it was the lighter, zanier footage totally clashing in tone with Snyder's existing darker/more serious footage. Not everybody liked the gags and jokes he added either, particularly some about Wonder Woman (the Funbag Airbag with Flash most notoriously, and how it was made without telling Gal Gadot about it) or the Russian family that's built up for apparently no reason since there's no real payoff to it.
Geoff Johns has emerged as this for many fans of the Snyder movies hold him responsible for spearheading the Executive Meddling that bogged down both Suicide Squad and Justice League (and for scrapping Snyder's vision entirely while still cashing in on perfectly cast actors who were chosen by Snyder). Ray Fisher's claims of unprofessional conduct towards the cast and crew by Johns, Jon Berg and Joss Whedon only added fuel to that fire.
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Jim Mallon came in for a lot of this during Mystery Science Theater 3000's run, getting a reputation as a tyrannical producer who had personal issues with just about every cast member, resulting in each of them being fired. It seems slightly more plausible when you consider that Mallon himself was the longest-running original cast member, not relinquishing the role of Gypsy until midway through the eighth season. But when you consider that people accused him of firing Joel Hodgson, it seems a little silly — Hodgson created the show, confessed shortly before his departure that he was getting a little bored with it, and agreed to come back for a cameo appearance in the final season.
Mallon earned a hatedom to the point where, when Cinematic Titanic (a Spiritual Successor using most of the "fired" MST3K cast members) released its first episode, it was reportedly released as a torrent under Mallon's name with a note to make it look like he was doing this as revenge against Joel.
And Mallon has recently gotten heat for starting an MST3K website featuring Flash cartoons of the 'bots, voiced by a different group of actors.
In recent interviews, Hodgson's been more candid in saying that he and Mallon had some major disagreements starting around season 4 (mainly because Mallon was pushing hard for The Movie and Hodgson wasn't interested), but still emphasizing that his quitting was entirely voluntary and a very difficult decision.
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Fred Freiberger inherited Star Trek from Gene Roddenberry for its 1968-1969 season. Yes, season three, which OPENED with "Spock's Brain" and later gave us "Plato's Stepchildren". This was also the season in which their per-episode budget was cut by (approximately) sixty thousand dollars, several of the original writers had left, and the show was moved to Friday night at 10. There was no fourth season. Freiberger was quoted in an interview in the mid-nineties that to the effect that he'd spent three years in a German POW camp during WWII, but that his time with Star Trek was well into its third decade since many fans of the original series have continued to blame him for the show's cancellation.
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Though it has to be said that Furor and Tigole (famous EverQuest raiders) actually *were* responsible for the shortcomings of the vanilla version because Blizzard (inexperienced with creating MMOs) put far too much faith in their judgment, thus creating an endgame that pandered solely to members of big raiding guilds and pigeonholed all existing classes into specific roles. Only with BC did all of this change.
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According to the book Brady Brady Brady, since Sherwood Schwartz created The Brady Bunch, he gets blamed for lesser works he had no involvement in, such as The Brady Bunch Hour and A Very Brady Sequel.
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Some fans of Pokémon would have you believe that Shigeru Miyamoto personally designs every single Pokémon and creates every single game. No mention of Game Freak, the company that develops the games. He helped produce the Generation I games and was a friend and mentor of the actual creator Satoshi Tajiri, a name that most people outside of the Pokémon fandom probably don't seem to recognize — all of which was back in The '90s.
On a similar note, with all of the complaints about the designs of the Pokémon and the humans themselves, you'd think Ken Sugimori was the only person on their art team. He's still on it, and he supervises the art, but the credits to Pokémon Sun and Moon reveal there have been at least 40 people who have done character design for the series. (This is inverted too—Sugimori will also get the credit for every compliment.)
Nowadays, everything fans don't like about Pokémon tends to be put upon series director Junichi Masuda, to the point that he (and only he, mind, not any other Game Freak game directors, not the executives at TPCI, etc.) is frequently blamed for the decidedly controversial decision to not include every Pokémon in the main series games from Pokémon Sword and Shield onward and accused of being a hack who is simply too lazy to include every Pokémon in the games anymore and willfully blind to what the fanbase wants out of the games.
Game Freak as a whole seems to be getting this with some people upset with the art style of the Gen 4 remakes, even though the remakes are being developed by another company so they can focus on other projects.
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Creator Matt Groening also gets a big heap of blame from unhappy fans. The primary complaint is that he should have ended the show years ago. But Matt was complaining as early as season 5 that how long The Simpsons continues is totally out of his hands. He doesn't have the power to end the show and never did. That's Fox's call. He instead went on to create Futurama and be heaped with praise for taking a more hands-on approach.
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Several people in charge of Blood-C got smacked with this:
CLAMP gets usually blamed by Blood franchise fans for tainting the series's plot with their characteristically controversial writing shenanigans. It got worse when it was leaked that Junichi Fujisaku, one of the pioneers of the saga, worked in Blood C only to direct the fight scenes, thus allegedly limiting his chances of getting the series right. Then it turned out in an ANN interview that, while he certainly wasn't in charge of the screenplay, the series's story was outlined by himself before CLAMP, and more specifically, the controversial reinventing of the show was his own idea. It's very telling that Junichi Fujisaku is again in charge of the screenplay of the 2015 stage play and 2017 live-action movie while CLAMP are only credited as original co-creators.
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Ever since brought to infamy by The Angry Video Game Nerd, LJN Toys has been blamed for the (mostly licensed) games they published, even though most weren't made by them.
LordKaT actually referenced this during one of his "Until We Win" segments, noting that one particularly bad game, although it had the LJN rainbow on the box, was actually developed by Rare.
However, people can counter-argue that while LJN doesn't develop the games themselves, they are the ones who hire the developers and choose the budget and deadline, and it's their decision if the game is going to get published in this state or not.
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Most people who voice disappointment at later Final Fantasy games tend to heap their scorn on Tetsuya Nomura, despite the fact that Nomura was only the character designer for most of these games and not the director. And even then, he wasn't the sole artist or even the art director for these games that he's credited with directing. They will even blame him for games he wasn't even involved in, such as Final Fantasy XII. Nomura has a habit of making outrageous untrue statements in interviews which are likely meant as jokes and do not always come off as such, like his comments about his desire to turn Final Fantasy XIII Versus into a musical or about how he had no idea he was the director of Final Fantasy VII Remake until he saw the trailer. This sometimes extends to him claiming responsibility for a huge array of overall design decisions in the Final Fantasy series that were certainly nothing to do with him. He has said himself has said that he doesn't mind being the scapegoat because it protects the rest of the staff from the abuse, death threats, and people screaming at him in the street that they will never forgive him for killing Aerith.
Ironically enough, FFVII director Yoshinori Kitase admitted in an interview that he and writer Kazushige Nojima were originally planning to kill off most of the protagonists late in the game, but Nomura convinced them that it was a terrible idea because of how much it would upset the fans.
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After the first two Scream films were written by Kevin Williamson, the third was written by Ehren Kruger, as Williamson was busy working on other projects at the time (specifically, Teaching Mrs. Tingle and the short-lived series Wasteland). His version of the film wound up diverging heavily from the outline that Williamson left him, and so many fans blame him for that film being a disappointment, ignoring the fact that the Columbine High School massacre, and the resulting backlash against violence in the media, had forced the studio to throw out Williamson's outline (which had one of the killers from the first film surviving and orchestrating a new teenage murder spree from prison at the hands of a group of obsessive Slasher Movie fans) and have Kruger hastily rewrite it just a few weeks before production started. The scapegoating of Kruger really came out in force with the fourth film, where some fans will blame anything they dislike about it on Kruger's rewrites even though Williamson wrote the bulk of the film. Notably, Kruger agrees with his critics to an extent, saying that not having worked with the actors on the first two films made it harder for him to remain true to their previous characterization.
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Insomniac Games have been blamed for Spyro: Enter the Dragonfly even though they had nothing to do with it or any of the following Spyro games.
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... where this trope began to be played straight. Some of Other M's critics have tried to retroactively label any troubles or continuity errors in the Metroid Prime subseries as Sakamoto's attempts to "sabotage" the games for not fitting with his "vision" — but Sakamoto wasn't even involved in the Prime games, and Retro Studios only contacted him once in a while. Some even accuse him of trying to kill the series as early as Super Metroid, widely considered the crown jewel of the franchise, and try to de-emphasize his actual involvement in any other Metroid game for fear that it might paint his career and abilities in a positive light.
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Game of Thrones:
When director Alex Graves commented that including Lady Stoneheart in the fourth season's finale would have been "a waste," fans blamed him for the decision in spite of the fact that he's an episode director, not a writer or showrunner, so the decision wasn't up to him.
Following the show's Seasonal Rot and infamously underwhelming finale, it almost seems to be accepted as standard among fandom that everything good about the series was just the writers doing a copy-paste from George R. R. Martin's books, and that everything bad about the series was purely the fault of creators and showrunners David Benioff and D.B. Weiss. While this is something of an over-simplification, since Benioff and Weiss made plenty of changes that fans and even Martin himself agreed were improvements, it's one that's difficult to rebut entirely, since the show's quality is widely agreed even among those who've never read the books to have gone downhill the more they deviated from them, and then totally disintegrated when they had to move beyond the books and come up with stories completely from scratch.note (On a similar note, some fans are fond of dragging up Benioff's being credited as co-writer on X-Men Origins: Wolverine as proof that he was a totally incompetent hack all along and should never have been allowed near the series. This ignores the massive amount of Executive Meddling that Origins: Wolverine had to put up with, as well as the fact that Benioff was only one of two credited writers on that film)
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For directing the Transformers Film Series, he gets blamed for everything people didn't like about the films, when a lot of the blame should go to (take a guess) the executives, who were banking on a Merchandise-Driven series. It's particularly strange how the fans blame Bay for characters transforming into less iconic cars than they usually do when many car manufacturers didn't want their products to be featured in the films (something Hasbro had to deal with for their previous Alternators line where certain manufacturers not wanting their cars to be associated with "war toys" forced them to cancel or adjust planned designs). In the case of Revenge of the Fallen, there was also a writer's strike which was completely beyond Bay's control and played a significant role in the end result. Blame for the poor writing in the second, third, and fourth films could also more properly be attributed to screenwriter Ehren Kruger.
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Sapolsky in turn became a scapegoat to Dragon Gate fans after all of its wrestlers were pulled out of the USA branch, which subsequently died off with only EVOLVE to remember it by.
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Ron Marz reportedly received death threats from Green Lantern fans upset about the Emerald Twilight storyline (which had the hero going through a Face–Heel Turn, massacring most of the secondary characters and then being killed off). This was especially unfair since Marz had the plot imposed on him by more senior writers. Marz himself has since gone on the record saying it was something he did for pay, and was rather glad when much of Emerald Twilight was retconned. Also, it was Kevin Dooley who came up with the original concept for Emerald Twilight.
It was more than just Dooley. Several DC bigwigs contributed to the Emerald Twilight we got after they nixed Gerard Jones' original versionnote (which, in a funny bit of irony, was due to the fact that Jones' version "brought up continuity that 'no one would get', ie the Zamarons", which would later become one of the Green Lantern books' greatest strength). In fact, Paul Levitz, Mike Carlin, Archie Goodwin, and even Denny O'Neil helped Dooley write the outline that Marz was forced to fully write. In fact, infamously in the letters section in Green Lantern Vol 3 #50, a blurb was written that even O'Neil, who had famously written great stories with Hal & the Corps, said that Hal Jordan was "too hard to write" and was "either too nice or a jerk, leaving no lasting impression", while another (from Dooley) stated that Hal was essentially a Flat Character and that things were going to be okay since "nobody was talking about [this] book or even cared about its central character to any great extent".
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Also not helping Kalish was an interview conducted early on into his taking over the reins of the show. He made himself the face of the season (in this case, SPD). SPD is generally considered a polarizing season, so the critics latched onto his earlier statement when expressing their displeasure. As he has admitted, Kalish also hurt himself by not watching any of the preceding twelve seasons when he took over (though that was reportedly later rectified) and being under the misconception that he was supposed to outright translate (rather than adapt) Super Sentai.
Kalish is slowly getting his due, though, thanks to the revelations of Disney's growing disillusionment with the franchise that led to the episode count and funding cuts and its near-cancellations, and the fact that his cut and paste tenure's looking more and more ambitious compared to the watered-down translation Power Rangers Samurai. And Jonathan Tzachor was a base breaker in the first Saban Era...
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Several shipping moments in the Fairy Tail anime earn a lot of complaints towards Hiro Mashima. Many of them were anime only, or minor, but greatly played up by the anime. One of the biggest ones even came right after the anime staff proved that they weren't consulting with Mashima for every little change they made either.note They changed a spiky-haired silhouette seen in the crowd to a cloaked girl in order to keep consistent with a reveal of who a figure that several characters had been sensing was, only for it to turn out within a few weeks later in the manga that they had been detecting two different people, and it was a man that had been spotted in the crowd.
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One of Warhammer and Warhammer 40,000's most notorious writers was Matt Ward, who spawned a substantial Hate Dom that accused him of creating Gamebreaker units and army lists, ruining the Ultramarines for the fans, turning the Grey Knights into Purity Sues who nevertheless feel a need to butcher and wear their allies as holy ointment for additional protection, Retconning the Necrons into Space Egyptians, and general Canon Defilement in the works with his name on them. That said, Ward couldn't do any of this without Games Workshop's consent, and then there were some who blamed him for anything else they don't like, such as the the Jokaero featured in the 6th edition Grey Knights codex (those "space orangutans" date back to the game's 2nd edition), or the more androgynous appearance of the plastic Daemonettes of Slaanesh (the new design is a throwback to the oldest metal models for them, and more to the point, Ward's not a sculptor). Perhaps in response to this, rulebooks are now credited to "the Games Workshop design team" rather than a single author. Ironically, Ward himself is no longer employed at GW, with some speculation that he was made a scapegoat by his former bosses as well. He came back later, following a major shakeup in their management.
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Catherine Hardwicke, director of the first Twilight film, gets blamed for the film not living up to the expectations of the rabid fans of the original book when most of the film's problems were beyond her control. The lack of a budget was a particular issue, and in fact, her angling for a bigger budget got her fired from the sequel. The passing years have been kinder to Hardwicke, though, if only because the fans at least acknowledge that she was trying and didn't sign on just for the money.
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Notch, creator of Minecraft gets blamed for nearly any change that fandom hates. Notch had stepped down from the game back in November 2011 and had let Jeb take over, yet people will still praise or hate Notch for anything that changes in the game.
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My Little Pony: Friendship Is Magic:
"The Mysterious Mare Do-Well", a controversial episode, induced so many Periphery Demographic fans to rant against its credited writer, Merriwether Williams, that the lead moderator of Equestria Daily (the fandom's major news and fanwork blog) had to tell the fans to cut it out. Never mind the huge chain of people from then-executive producer Lauren Faust down to each individual writer and animator who are actually responsible for each episode. The success of "Wonderbolts Academy" seemed to have caused the hate to die down, though she would never fully escape this, as Season 4's "Bats" would suddenly get more of a negative reception from certain fans once they found out that she wrote it. For context, the episode was originally misattributed to Meghan McCarthy, a well-respected writer of the show.
And after Faust stepped down, some fans started making new showrunner Meghan McCarthy out to be a creatively bankrupt Hasbro shillnote you know, just like they said Lauren Faust was when she started obsessed with pandering to fans by approving what are clearly OC pony designsnote i.e. any pony with the slightest bit of creative flair and having popular antagonist Trixie or even background poniesnote Specifically, Cloudchaser and Bulk Biceps, two rather unique ponies, appearing in "Wonderbolts Academy". The irony is they had even fewer lines than in their initial appearance reappear!
People who dislike the infamous Alicorn Twilight twist in the Season 3 finale often place the entirety of the blame on the episode's head writer, M.A. Larson, despite the fact that the writers decided as a team on the direction to take the show. More moderate members of the fanbase recognize that the decision wasn't entirely his and that at worst all he can be blamed for is trying to cram too much material into a single episode. At least Larson had tons of fun with it.
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Yoshinori Ono was once again blamed for Capcom's side of the roster being seen as weak and mostly just rehashes from Marvel vs. Capcom 3, even though he had nothing to do with the game. According to Maximilian Dood, part of the blame really deserves to go to Capcom Japan for not understanding the Western fanbase; for example, they keep including Frank West and Spencer in the series because they think Americans are much fonder of the characters than they actually are, and for a very long time let the Mega Man series fall by the wayside simply because they didn't think American and European fans liked it very much when it is and always has been one of their most popular franchises.
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For different factions of Doctor Who fans, either John Nathan-Turner, Eric Saward, Colin Baker, Sylvester McCoy, or Bonnie Langford are personally responsible for everything that went wrong with the show in the later 1980s, up to and including the cancellation in 1989. In the new series, certain old school fans believe that Russell T Davies personally planned his every sentence to defecate on their cornflakes (despite the fact there wouldn't be a new series without him).
The John Nathan-Turner example is particularly odd, as he was producer for a whole decade and there are nearly no fans who hate every single episode of that time. This tends to lead to slightly strained attempts to argue that Nathan-Turner had no involvement in the bits they like and was solely responsible for everything they hate. Usually, these claims boil down to something like "for the first couple of years he was finding his feet and had a lot of help, and for the last couple of years he'd given up and Andrew Cartmel did all the work." However, while a lot of this is skewed to pander to prejudices or unfairly cast blame / deny credit, there is arguably a kernel of truth here; by the late eighties Nathan-Turner had been doing the job for almost a decade and was eager to move on to other things, but for various reasons was kept in the role, meaning his overall level of enthusiasm was perhaps understandably not as high as it once was.
Some of the 'blame JN-T / Colin Baker for everything' attitude stems from an interview Eric Saward gave to Starlog in 1986, in which among other comments he basically called Nathan-Turner a complete incompetent and outright said that he thought Colin Baker was terrible in the role of the Doctor and should never have been cast. Plenty of fans were quick to use this as evidence that Nathan-Turner and Baker were deliberately ruining the show, apparently not stopping to consider that not only were Saward's actions incredibly unprofessional but that, as script editor, he had his own axes to grind and responsibilities for what was going on behind the scenes, both of which were curiously downplayed. Indeed, several fans have noted that the high-points of Nathan-Turner's era tend to be at the beginning and the end, when he was working with other script editors (Christopher H. Bidmead early on, Andrew Cartmel at the end), while a lot of the low-points tend to be found in the middle — when he was primarily working with Saward. It also doesn't help that many people have pointed to the scripts as the most notable weakness of the mid-80s, and that was the one thing Saward was in a position to fix.note Though even then it's easy to feel for the man. His television experience before "The Visitation" was... nothing, just some radio drama. And his television experience before becoming the Script Editor, the main creative voice of the series, was "The Visitation". He was catapulted into creative direction of the series after writing a single serial, because Nathan-Turner wanted to avoid working with his predecessors' writers. One begins to suspect The Peter Principle was at work. Especially since many people think Saward showed a lot of promise as a DW writer that he never got to develop, as he never had an editor who could mentor him.
Producer Graham Williams replaced Philip Hinchcliffe's highly acclaimed tenure and was given the job of toning down the horror element and playing up the humour and whimsy. In additon, his era oversaw a whole slew of behind-the-scenes troubles, none of which were his fault. While his era is regarded as divisive at best, it's agreed that he did the best he could under very trying circumstances.
Naturally, after Steven Moffat took over, the official role of Doctor Who Chief Scapegoat passed to him. In addition to the old-school types who blamed Russell T Davies for absolutely everything bad ever, they were joined by a certain subset of hardcore RTD fans who seem to feel that he destroyed everything that RTD worked for and planned every single thing he did to destroy the show and spite them personally, never mind that Moffat and RTD still fanboy over each other even after leaving the show.
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In the months following the completion of Prehistoric Earth, former main writer turned co-writer Drew Luczynski has become the easiest of the fic's two writers to blame for everything that went wrong in both the story itself as well as the behind the scenes conflict that ensued between him and former co-writer turned main writer Nathanoraptor. For as revealed in a retrospective that Nathanoraptor posted in the time period surrounding the 4th anniversary of the fic's initial publication, Luczynski was personally responsible for a sizable number of the story's more poorly received elements (particularly amongst those present in the fic's earliest chapters) and also heavily pushed for several other potentially unpopular ideas and creative decisions that Nathanoraptor subsequently chose to put on the cutting room floor. The fact that the readers largely believe that the story grew its beard after the two writers switched places so that Nathanoraptor was now the main writer instead of the co-writer and vice versa on Luczynski's end, and Luczynski's subsequently expressing his own thoughts in the retrospective in a somewhat unnecessarily harsh and seemingly mean-spiritedly judgmental fashion haven't helped Luczynski's case either. However, as Nathanoraptor himself has stated, Luczynski was arguably suffering from major inexperience in writing for certain specific elements that he got arguably the most criticism over, that there were several mistakes and potentially unpopular ideas that Nathanoraptor himself ended up coming up with that were either successfully placed in the final product or changed into something more workable on Luczynski's own suggestion, and both writers were able to get along and work on writing the story together just fine and never once underwent Hostility on the Set even while in the midst of their arguments.
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Following Gabe Sapolsky's departure from Ring of Honor, Adam Pearce, Jim Cornette, and/or Sinclair Broadcast Group got most of the blame for everything people who were otherwise fans of the promotion did not like about it.
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And then those upset that Dan and the network burned out the cast of Sam & Cat and forced it to be canceled after one season; expect those fans to be upset about Henry Danger, and on and on...
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For arguably the worst example of this, look no further than Mobile Suit Gundam SEED Destiny and the husband and wife team of director Mitsuo Fukuda and head scriptwriter Chiaki Morosawa. They are responsible for some of the problems that afflicted the series; rather infamously, late in the show's run, an animator blogged about Morosawa's perpetual tardiness with the scripts, which turned out to come from her bad health, which forced them to add lots of Padding. However, the fandom tends to exaggerate this wildly, and gladly parrots off a number of unflattering and never confirmed rumors on request, out of pure hatred for both of them ("Fukuda hates America because of Hiroshima and Nagasaki and based off Blue Cosmos and ZAFT over them"; "Cagalli got demoted to extra because Morosawa hates her voice actress personally"). All this is on top of the accusation that Kira Yamato and Lacus Clyne are their Mary Sue Author Avatars, used to explain why they win and look good doing so (The fact that Rie Tanaka said that Lacus is a difficult role for her in an interview certainly didn't help matters.) Some have even gone so far as to whine about Morosawa's perpetual illness and blame her for the Development Hell that's delayed the rumored SEED conclusion movie for over five years - to the creepy point of hoping she dies of it as "punishment" for "ruining" the series!
There are also rumors about other "fans" deliberately mistranslating canon material to make Fukuda and Morosawa look worse than they actually are or were; i.e., some "invented" how Fukuda insulted Kenichi Suzumura and Maaya Sakamoto through Twitter when they got married when in reality he merely said he was surprised that their relationship had reached that point.) It's not helped by the infamous "Morosawa interview" that circulated around was proved to be completely fake.
When Morosawa DID fall victim to her illness in early 2016, some fans started poking fun at her demise. All because the SEED series didn't develop the way they wanted!
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Ever since Yusuke Kozaki became the character designer for Fire Emblem Awakening and Fire Emblem Fates, the Unpleasable Fanbase has been constantly whining against him and only him for the increase of Fanservice, even calling him a "pedophile" (among other things) solely for his designs. This shows quite a bit of ignorance about how character designing is actually made, nevermind how Kozaki himself has explained how he does his work and how it's been shown that he follows the instructions given to him by the FE art director, Toshiyuki Kusakihara.
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Likewise, Vince McMahon tends to get blamed for everything in WWE, as if he's the one who handles everything. Given Vince's reputation for nepotism and micromanagement, the fandom may have a point here but men like Johnny Ace and Kevin Dunn tend to get overlooked simply because no one knew the former worked there and no one knew who the latter even was.
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On a similar note, with all of the complaints about the designs of the Pokémon and the humans themselves, you'd think Ken Sugimori was the only person on their art team. He's still on it, and he supervises the art, but the credits to Pokémon Sun and Moon reveal there have been at least 40 people who have done character design for the series. (This is inverted too—Sugimori will also get the credit for every compliment.)
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And likewise, Diablo III's "Always online". Look at all the comments and you'll see "It's Activision's fault." No, that was Blizzard's choice.
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Plenty of fans blame Capcom as a whole for the fact that Mega Man X isn't a top-tier character, saying it was just another example of them trying to screw over the Mega Man franchise out of spite. Never mind the fact that X's partner Zero, who was already a top-tier character in MvC3, is even better in Infinite to the point of being considered a Game-Breaker by some...
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Among overzealous of the Warrior Cats fans, Victoria Holmes gets blamed for everything that they think is wrong with the series. Insults range from calling her sexist, insulting almost every word that comes out of her mouth, and the most mindboggling of them all: Fans claiming that she steals all the credit from the other authors, despite the fact that they think she deserves to receive all the blame.
Their hatred of her is even more confusing since she is responsible for all the concepts and ideas behind the series, which the fans love, as well as the plotting and creating the characters. Kate and Cherith, on the other hand, are responsible for the actual writing of the books, which is generally agreed upon to be So Okay, It's Average.
Taken Up to Eleven after the release of Spottedleaf's Heart, a novella written by Vicky herself. To say that this installment was poorly received would be a major understatement (for all the right reasons, mind you.) However, the backlash got so bad that Vicky announced her plan to leave the series for good shortly after. That's right, an author got cyberbullied out of her own fandom.
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During the GameFAQs contests, if things go wrong in a way (from technical problems to outside interference) the blame will go with who runs the site (at first, founder CJayC, since 2006 his successor SBAllen).
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For producing the 2014 reboot of Teenage Mutant Ninja Turtles, he gets blamed for everything in the film, even though he was just a producer and not a director (that was Jonathan Liebesman, although you'd be forgiven for missing that because Bay was billed a lot more in the promotional materials). Bay reportedly even vetoed ideas that would have likely made the film even worse-received, such as the turtles being extraterrestrials rather than mutants.
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Nomura's seen as a pretty "bad" director because Kingdom Hearts III was in Development Hell for so long. Actually, Disney had some pretty strict rules as to how their characters could be portrayed (leading to Frozen and Tangled's plots being retellings of the movies, including shot-for-shot remakes of particular scenes), Pixar took several years to respond to the idea of their inclusion into Kingdom Hearts III (Which Nomura wanted to do as early as the first game), and the fact that someone higher than Nomura made them scrap what they had done up to that point to swap to the Unreal Engine 4 mid-development.
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A large portion of Buffy the Vampire Slayer fandom, long after the series' conclusion in 2003, can still be guaranteed to meltdown at the name of Marti Noxon, whom they hold responsible for the divisive sixth season, during which she took over showrunner duties while Joss Whedon was giving the majority of his time to Angel and Firefly. For many of them, the failure of subsequent series Point Pleasant was often held up as "proof" that she was out of her depth helming a TV show. Joss Whedon came to her defense, saying the most divisive story elements ultimately came from him. David Fury and Steven DeKnight sometimes also get this, although in their cases it's more down to off-screen interactions with fans that went bad.
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Natsume is often blamed for every bad thing in the Harvest Moon franchise. While their localizations do tend to have glitches the originals don't, features are sometimes taken out, they Bowdlerise, and their translations are far from perfect, they do not make the games. Marvelous does, and even then they began with the Game Boy Advance (before it was in the hands of Pack-In-Video and later Victor Interactive Software; the latter which was eventually acquired by Marvelous).
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Not one of the more high-profile examples, but there are those who blame any bad bit of level design in Doom II: Hell on Earth on Sandy Petersen. He also worked on quite a bit of the original Doom, but that game is generally more highly revered than its sequel.
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This especially got bad for people saying Final Fantasy XIII was a "Nomura game" when his involvement was drawing pictures of the characters. He did not direct it, he was not even the sole artist for the game... it even says so right there in the opening credits within the first ten minutes of gameplay. When you're talking about XIII, at least mention the game he's actually directing. (Eg. Final Fantasy XV...oops, not even that anymore, since he's stepped down and given the role to Hajime Tabata.)
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Reggie Fils-Aimé, the former president of Nintendo of America, tended to get a lot of (mostly) undeserved flack from the Earthbound community, many of whom seem to have decided that he was the sole obstacle to an English release of Mother 3. Some fans also claimed that he was actively trying to prevent Xenoblade, The Last Story, and Pandora's Tower (the "Operation Rainfall" games) from reaching North America. Just look at the comments made on Nintendo World Report's news page about The Last Story being published by XSEED for a North American release... Some fans took it even further, and claim that it was all Reggie's fault that there weren't a lot of games released for the Wii in 2012, despite the fact that NOA doesn't make the games.
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Street Fighter fans got angry at Yoshinori Ono when he revealed that not only would Street Fighter IV be modeled more closely after Street Fighter II than Street Fighter III, but that the character roster wouldn't include any fighters from SF III due to the setting being a prequel. This was actually an executive mandate from Ono's supervisors, as they wanted to recapture the mainstream popularity and nostalgia of the earlier SF II games instead of focusing only on core players like the SF III trilogy. Ono eventually addressed the lack of SF III fighters by bringing a few of them back for Super Street Fighter IV.
Due to various fiascoes that popped up over the course of Street Fighter X Tekken's development, it was not uncommon for fans to shovel the blame on top of Ono either. However, this mostly dissipated due to Ono's genuine zeal when it came to the titles he was working on as well as news that Ono was so overworked by Capcom that he collapsed of exhaustion and had to be rushed to the hospital (he has since recovered and is back on the job).
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Charmed fans tend to loathe Brad Kern, who took over after Constance M Burge left between Seasons 2 and 3. He tends to be blamed for the Seasonal Rot of later seasons, despite him being responsible for the popular Cole/Phoebe pairing (which is what Burge left the show over in the first place). If you're a fan of the show, how much you loathe Brad Kern will depend on how big a fan you are of Shannen Doherty. Kern fired Doherty due to creative differences (she sided with Burge's vision for the show). Likewise, Alyssa Milano gets rather a lot of hate since the tension between her and Doherty was infamous. Ironically, Constance M Burge gets no hate whatsoever for being the one responsible for the near-universally despised Piper/Dan romance.
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Writer Damon Lindelof gets the blame for Prometheus, but he only rewrote drafts by Jon Spaihts. The one with the bigger role in the story was Ridley Scott.
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 Prometheus
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Current showrunner Al Jean gets a lot of blame for the latest quality drop, especially considering the fact that he has been the showrunner for over seven years, far longer than anyone else, not to mention that Al Jean was, with then-partner Mike Reiss, showrunner on Seasons 3 and 4, as well as some episodes produced on the side for Season 6 when they did The Critic and Seasons 8 & 9 when they did Teen Angel for Disney. Jean decided to return to The Simpsons in Season 10 when he felt he wanted to return to the show, and Reiss has since returned to The Simpsons as a co-producer.
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The same thing happens with the Kingdom Hearts series (though there he is at least the director), and some think he even does the art for Dragon Quest. Chew on that for a little while.
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The cancellation of Mega Man Legends 3 has caused absolutely no shortage of anger at Capcom. Some of that anger, however, was misdirected at Keiji Inafune, creator of the franchise and leader of the Legends 3 project (this being a game Inafune, himself, wanted to create for years): a major reason for the flack, according to his detractors, is that his leaving Capcom prompted them to cancel Legends 3.
Well, speaking of Inafune, the big failure of Mighty No. 9 paved way for the disappointed fans to think that he's to blame in just about everything, even if some of it wasn't his idea (such as the disastrous "Cry like an anime fan in a prom night", that was really not his idea, but the trailer announcer's). However, Inafune admits and enforced the trope on himself, if the disappointed fans need something to blame, they should blame him. The franchise's positive reception in the Mighty Gunvolt series got the opposite reaction, with fans citing anything good from the original game that carried over to Beck's routes as entirely Inti Creates' ideas. Inafune instead is given credit for letting them use the game without any legal worries.
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Statesman, also known as Jack Emmert, former lead designer of City of Heroes, is pretty much the de facto hate target for anything anyone dislikes (power changes, necessary or not, game direction, AT design, you name it) until roughly Issue 13, even after Issue 7 when he stepped down to focus on other things. To this day, he still is reviled, and his habit of being blunt to the point of club didn't help things any.
This perception of him hasn't improved since he started work on another superhero MMO, Champions Online, which intends to compete with City of Heroes. Especially as many of the design details revealed so far indicate that he's ready to make many of the same mistakes all over again.
Castle is rapidly becoming the new Hate Target for the playerbase, being the guy who works on (and consequently sometimes makes downward changes to) Powers.
And now, the trope has come full circle — Matt Miller, AKA Positron, is now being blamed for everything bad about the game.
MMORPG lead devs in general are likely to end up targets of this. It's perhaps for this reason that the lead developer of Clichequest, the fictional MMO in The Noob, is portrayed as a Small Name, Big Ego, Jerkass, and Pointy-Haired Boss.
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Transformers: Beast Machines head writer Bob Skir is generally blamed for not doing much to make the series a continuation of Beast Wars, even though then Mainframe Entertainment president Dan Didio (yes, THAT Dan Didio) told him not to watch Beast Wars before becoming involved. His strong online presence at the time backlashed (in part thanks to the jerkass admin of his message board) into him getting most of the blame, while his writing partner Marty Isenberg, who keeps a low profile, was spared most of the flak (and went on to be the head writer for Transformers Animated).
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It seems like, if anything wrong happens with Super Smash Bros., it's Masahiro Sakurai's fault. One of the worst cases, Ice Climbers being cut from the roster and the addition of Dark Pit in 3DS/Wii U. People kept claiming that he was being biased for his own game series (Kid Icarus), but Sakurai already admitted he couldn't put Ice Climbers in the game because of the 3DS hardware limitations, and Dark Pit is just a clone so it's much easier (and faster) to put in the game.
Many people seem to believe that Sakurai is a literal one-man team when he's often made it clear that there are other people involved in the development of Smash Bros. and that everything in the game has to be approved by the original teams of each series.
Even further to point with Sakurai, people tend to always think that he does literally everything on his own for every game he has worked on, even his non-Smash games. There are people who will have you believe that he designed every single Kirby character on his own, and did all the artwork for Kid Icarus: Uprising. (The artist of this game's artwork is actually Hirooka Masaki, who previously worked on titles like Castlevania: Order of Ecclesia and Xenoblade.)
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The following is a list of statements referring to the current page from other pages.

 DanDidio
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