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Science Is Bad

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Most writers are not scientists. Whether it is because they perceive science as cold and emotionless, or because they just disliked science and embraced literature after failing math in high school, luddism is an awfully common philosophy in the arts community.
The typical theme is that some sort of advanced scientific research has Gone Horribly Wrong, creating a monster, causing an impending natural disaster and/or a massive government cover-up. The heroes typically discover the side-effects of the research and investigate, discover what's going on, and try to stop it.
The antagonist (almost always either corporate or military/government scientists—and not hot) refuses to believe that his work could be so badly flawed and/or immoral, or simply doesn't care about who gets hurt by it, insisting that the research is For Science! They will generally use their influence with the government to make life difficult for the heroes; this can include trying to have them arrested and/or otherwise silenced, often leading to a shoot-out, jail break, or Chase Scene.
In the end, the scientist will be destroyed by his own creation, the heroes will be proven right, and through their efforts the world will be saved from the horror of science. Sometimes the theme is softened by the presence of The Professor among the heroes who represents a more reasonable take on the science involved.
Sometimes the problem is much closer to real-life evil done in the name of science, such as the scientist commiting crimes, Playing with Syringes, or performing invasive, deforming and/or deadly experiments on unwilling subjects.
This can often come off as a bit hypocritical, particularly when dealing with speculative fiction, as you get an Anvilicious message of "everything we have so far is good, but we should stop now".
Nearly every Robot War story is based off of this (except the ones where everything was all right, until humanity screwed it up by being jerks to the nice robots). There are a few popular current fields as well, like cloning, genetic engineering, and surveillance.
For obvious reasons, this is played down in series starring a Science Hero, heroic android, or Robot Buddy, such as in some anime. It's more likely that there will be a (still obvious) distinction between good and bad scientists. This is usually played up if the heroes are Phlebotinum Rebels, though.
Note that not every work with a Mad Scientist or a threat borne of science falls under this; it's only the case where Messing With Things You Ought Not To is blamed for the problems.
The trope rarely makes a distinction between pure science (research) and applied technology (engineering).
Frequently overlaps with Green Aesop. May be paired with Industrialized Evil.
Compare and contrast Cyberpunk, where the rebel hero goes up against "The Man" who maintains control through technology; Bio Punk is mostly same as previous but instead using Biotechnology to retaining control of all species and used horrific ways to modify them; Post Cyber Punk tends to embrace new technology less critically. Typically, you will find there is No Transhumanism Allowed. See also Harsher in Hindsight for when a world meant to be portrayed as a Dystopia 20 Minutes into the Future bears a curious resemblance to present day technological advancements that are taken for granted by the audience.
If the writer is sincere in their belief that New Technology Is Evil, they may thrust the characters into a situation (Closed Circle, After the End, etc.) where they must survive without (most of) the technology, and take the good with the bad; compare Space Amish. The inverse of this is a Cozy Catastrophe, where the heroes are able to get General Motors, police and hair salons up and running again only a few months after America Saves the Day, with similarly unfortunate implications on the opposite end of the spectrum, implying that the writer believes in the Status Quo. Zeerust can have a similar effect if an otherwise futuristic (or even "dystopian") technocratic society bears a curious resemblance to when it was written and problems the society was experiencing at the time.
Any time this trope shows up, you are very likely to find Romanticism Versus Enlightenment in its wake (and the work will be taking the Romanticist side). Related tropes include the Mad Scientist, Reluctant Mad Scientist, The Evil Army, Government Conspiracy, Corrupt Corporate Executive, Government As Villain, Mr. Exposition, Technical Pacifist, and Well-Intentioned Extremist. The protagonist is often assisted by an Anti-Hero who used to work for the Mad Scientist, and frequently has to deal with a Pointy-Haired Boss. See also Science Is Wrong. Polar opposite of most stories with a Science Hero. The inverted trope, where science and technology are portrayed as forces of good and progress, is Science Is Good. Can be played alongside Scary Science Words if someone is trying to pass off something scientific as scary.
Can be paired with the old slogan "Knowledge is Power, Wisdom is for serving". When the trope is invoked, Power is bad at best, evil at worst.
See also the Scale of Scientific Sins as well as Ambition Is Evil. Not to be confused with Do Not Try This at Home when Science is Dangerous, cause yeah, sometimes it is.
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In the last Empire from the Ashes book, the world religion of the planet Pardal centers entirely around the suppression of scientific progress, while at the same time worshiping an ancient defense computer as the voice of God.
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Sonic the Hedgehog (Archie Comics) originally averted this in the same fashion as SatAM, from which it derived most of its cast. However, the series started to sink into this as early as Knuckles' first mini-series, with his race's flip-flopping stance on how to view science (It's evil, it must be destroyed! No, wait, only certain things is evil! No, wait, it's all evil! No, wait, it's evil unless we're the ones with it!)
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Most movie versions of H.G. Wells' The Time Machine (as stated in the Film section) emphasize the evils of technology versus a pastoral existence, but neglect his central thesis: the alienation of the working class resulting in an elite that neither knows nor cares how the comfort in which it lives is produced. Wells, a socialist, was not arguing against technology but against the exploitation of the working class in Victorian England. Indeed, most of Wells' body of work, especially The Shape Of Things To Come, is very pro-science and technology, focusing more on how humanity must mature socially in step with its scientific progress.
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Lex Luthor, Superman's archenemy, has long been a barometer of the great bogeyman of the era: from the 30s through the atomic age, as a mad scientist he played on readers' fears of science running rampant. (Later, he'd be a corporate shark in the '80s and a corrupt politician at the turn of the millennium.) Though from the Silver Age until the Crisis, Superman himself was portrayed as a scientist of great ability (having, at the very least, perfect recall and access to Kryptonian tech), regularly building robots and whatnot. His standard lament to Luthor in those days was his wish that Luthor would go straight and use his brilliance to help mankind instead of being a Jerkass.
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Initially played straight, and then subverted, in Avengers: Age of Ultron. Tony Stark convinces Bruce Banner that they need to own up to being "mad scientists" and start taking risks, such as Tony's latest project to augment his new AI using an Infinity Stone. This creates Ultron, the villain of the film. Stark and Banner's response, after several lectures about playing God… is to make a second AI using an Infinity Stone, but this time to learn from the mistakes of the first experiment and do it properly. The other Avengers violently object, but the new AI is created, and not only supports humanity completely but is pivotal to stopping Ultron's plan.
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CSI: NY: "What Schemes May Come" features an unethical genetics lab which is responsible for a death in their experiments. When first showing off their lab, the cops think it's weird, and Det. Taylor says that progress is great, "it just went on too far".
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In the backstory of The Legend of Zelda: Breath of the Wild, the King of Hyrule believed this, fearing advanced Sheikah technology for how it could potentially become a threat, even after the four Divine Beasts defended the kingdom from Calamity Ganon. He had the Beasts buried and exiled the Sheikah tribe. It turned out he wasn't entirely wrong; when Calamity Ganon returned 1000 years later, the Great Beasts were unearthed and four champions selected to pilot them, but this time round, Ganon possessed the machines with phantom aspects of himself and turned them against Hyrule. However, Link can take back the mechs so that new champions can pilot them, and uses ancient technology in the form of an ability-granting Sheikah Slate. Plus, Sheikah scientist Purah is plenty sympathetic and helpful, if a tad eccentric. The overall message seems to be that technology can be good or bad depending who's using it, and for what purpose.
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The 20th anniversary edition of Changeling: The Dreaming gleefully abandoned this, along with cleaning up a lot of the dissonant tonality in the original. In the new edition, exploring the wonders of the natural world through science is a perfectly valid source of Glamour, and Banality is a dampening force on science because it drains curiosity and stifles creativity, including technological innovation. The Technocracy are still Banality-spouting walking wastelands, but this is because of their loathing of all things unmeasurable and pathologic need to quantify and classify everything into neat little boxes, not because of their relationship to science.
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The Rise of the Steam Soul from The Wanderer's Library, though it's not science per se.
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The War of the Worlds (1898) has a touch of this. Wells' Martians are clearly designed as his projection of what man himself might evolve into, given enough time: little more than bodiless brains, helpless if separated from their machines. Wells may have viewed this fate as inevitable for mankind.
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The Simpsons
Parodied with the ignorant townsfolk going on an anti-science riot, including attacking the Museum of Natural History, with Moe smashing a mammoth skeleton, having it land on his back and crying "Oh! My back! I'm paralyzed! I only hope medical science can cure me!"
Another episode showed a similar mob set to burn Principal Skinner at the stake for insisting that the earth revolves around the sun.
In the episode "Bart's Comet", when the eponymous comet burns up in Springfield's polluted atmosphere instead of destroying the town as predicted, Moe shouts "Let's go burn down the observatory so this never happens again!" Cue the angry mob.
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This is the basic philosophy behind the Consortium in Eureka.
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Fringe seems to take a stance of science being both bad and good, since its used to both cause and help solve the Freaky Mystery of the Week! The Grey-and-Gray Morality of the show seems to imply that science can accomplish good things, but at the cost of other good things, and the scientist's mileage may vary as to whether the accomplishments are worth the cost. This is especially obvious when comparing and contrasting Walter and Walternate; each crosses lines that the other will not. For example, Walter is willing to experiment on children while Walternate is not, but Walternate is willing to trap people alive in amber while Walter is not.
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The main conflict presented in Steamboy is that though scientists try to help the world there will either be people who want to use it for profit or people who want to use it for war. The protagonist's father is under the belief that science can save the world, the grandfather believes he is going too far, and the protagonist is neutral and just wants to make sure London doesn't get destroyed. In the end, though, the moral of the story feels more like "science can be bad or good depending on how it's used". Take for example the Steam Castle, which was not originally a weapon, but the world's most advanced amusement park. Then there's Ray's numerous clever uses of the Steamball, like powering flying machines. At the very least, Steamboy manages to avoid being Anvilicious by grace of sheer ambiguity.
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Dark Science Empire Deathdark, the villain group of Dai Sentai Goggle Five, revolve around using science for evil things. It's also informed that they helped the invention of sword so it can be used to kill. Ouch.
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Occurs a few times in the Tales Series:
In Tales of Symphonia, all technology uses Exspheres, which are Powered by a Forsaken Child. Furthermore, the Big Bad turns out to have this view: for it's revealed that he split the world into two in order to ensure that neither would have the Mana supplies required to develop weapons of mass destruction.
While not exactly played straight in Tales of Vesperia, the technology actually does have the unintended side effect of summoning the Adephagos. As it turns out, in-universe, all technology is actually powered by the souls of the Entelexeia, solidified and broken into fragments.
The Big Bad of Tales of Graces was once a humanoid who became a Woobie, Destroyer of Worlds when the only scientist to treat him with love was secretly trying to turn him into Fodra's new Lastalia and was killed by another scientist and her humanoids because her and her superiors saw Lambda as a threat because anything injected with his cells would become a monster.
Tales of Xillia features Spyrix machines. "Natural" magic works by feeding Mana to Spirits and being granted their magic in exchange. Spyrix machines burn Mana as fuel to create magical effects, thus starving Spirits of their food source. Spyrix were initially created to level the playing field between those who could use Spirit Magic and those who were biologically incapable of it. This offended the Lord of Spirits enough that he rounded up everything magical in the world and sealed them away in a separate world, forcing the survivors to rely even more on Spyrix to fill the massive magic-shaped gap in their civilisation. It tips the balance so badly that the Spyrix world is practically a wasteland by the time the protagonists visit it. Fortunately, the final act of the game has the protagonists use their scientific knowledge to research and develop a new technology that addresses everyone's concerns: Spyrite technology.
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A recurring theme in The Outer Limits (1995). It is the basis for the plot of many (though not all) of its episodes. A prominent two-part episode, "Final Appeal", involves a trial in the 20 Minutes into the Future United States, which has forsaken technology and banned teaching science under the penalty of death. A 20th century scientist develops Time Travel and goes to the future only to be arrested for breaking the ban. She goes before the Supreme Court and argues to repeal the ban, as a plague will wipe out most of humanity in the near future if technological research is not restarted. Another time traveler arrives to argue for the opposite, as humanity's expansion to the stars will eventually cause us to piss off an advanced alien race and lead to our destruction. In the end, they send the second time traveler to the past and agree to repeal the ban, only for the second guy's fusion bomb to activate and wipe out Washington, DC.
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Fullmetal Alchemist seems to jump wildly between this trope and Belief Makes You Stupid. The main villain wants to use Alchemy, the setting's most advanced science, to essentially usurp God, and uses whatever means required to do so. Humans are often spoken of in coldhearted, clinical matters, often treated as a resource and nothing more. Ultimately, the heroes strike a balance between the scientific Alchemy and spiritual Alkahestry to defeat Father.
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In Guilty Gear, humanity was pushed to the brink of extinction in a brutal war with the titular Gears, who were created by scientists, one of whom was Sol Badguy, the main character, to be the next step in human evolution. Most nations (except Zepp) have outlawed conventional science and technology as "Black Tech" and replaced it with magic, although that eventually ends up getting abused by humans as well.
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In the Teacher's Pet movie, the Big Bad says, "Nature is dead! Science is king!" Science is the study of nature…
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Parodied in Paranoia. Science is crazy, even when it's awesome, and it's trying to kill you.
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Dr. Blight from Captain Planet and the Planeteers is the show's resident embodiment of the trope. Having said that, one Planeteer Alert encourages viewers to learn more about science, since science can be used for good.
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While not exactly played straight in Tales of Vesperia, the technology actually does have the unintended side effect of summoning the Adephagos. As it turns out, in-universe, all technology is actually powered by the souls of the Entelexeia, solidified and broken into fragments.
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In Half-Life: Full Life Consequences, the "Combines" come from science and outer space. And science also makes Gordon Freeman tricked and live and strong and big. However what the fan fiction calls "science" is debatable, since in many cases, it is referred to as a tangible object.
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In Alpha Centauri, the science-based faction of the University of Planet has an increased number of drones due to 'unethical research'. The fundamentalist faction also rails against the (unrighteous) use of technology, though their leader Miriam is not a Luddite, rather fearing that humanity will lose control of their creations.
In the novelizations, Miriam is perfectly willing to use advanced technology received (read: stolen) from other factions, such as the Morganites and the University, be it using a genetically-engineered virus to wipe out the entire population of a base or putting quantum singularity generators into planet busters (super-nukes) and using them to level entire continents.
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Pick a Syfy Channel Original Movie, any Syfy Channel Original Movie. The plot is as follows: "Oh noes! Science Is Bad and inevitably results in giant insects! Explosions are the only thing that can rectify the wages of man's hubris! Better call John Rhys-Davies, Lance Henriksen, Bruce Boxleitner and/or Dean Cain."
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Discussed in Frankenweenie. According to Mr. Rzykruski, science is morally neutral; whether or not it is good or bad depends on how it is used. Case in point: Victor resurrects his dog Sparky using lightning and Sparky is the same friendly dog he was before he died, but because of the love Victor had for him. When the other kids resurrect other animals, they do it with the intention of winning the science fair (with the possible exception of Nassor and his hamster Colussus). Their experiments result in animalistic monstrosities.
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Final Fantasy VII starts off seemingly with this theme, but introduces more nuance to it as the story goes in. On the one hand, many of the characters rely on technology and science to live and get by, particularly after the events of the game itself. But characters like Hojo, who experiments on people purely to satisfy his own ego, rather than benefiting humanity, and the rest of Shinra Inc. tend to abuse it. Also, the game's environmental message, and going back to a simpler, rustic existence was seen as favorable to an advanced one. However, Bugenhagan, the head of the most rustic settlement in the world, enjoys his ride on the Airship, calling the technology something akin to "the wisdom of man." When Barret, the leader of AVALANCHE, meets a man living in a remote glacial house, he says if he were to live in nature like that he'd make it "more comfortable," then quickly realizes that's what technology is and has a brief "Not So Different" Remark moment about Shinra before quickly recanting. The real message doesn't seem to be that Science Is Bad, but that Science needs to be used carefully.
It's also worth pointing out that Bugenhagen himself operates quite an advanced observatory and planetarium.
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In Those That Wake, after seeing what technology did to the city, Laura grows to believe science is bad by the second book.
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Vision Divine's Concept Album The Perfect Machine deals with a history about a scientist who discovered the key to eternal life and the consecquences of achieving immortality.
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KULT, where "Victim Of Medical Experiments" is a viable Dark Secret for players. Oh, yeah, along with the fact that the growth of cities and technology is actually part of the breakdown of the illusion that is reality — the illusion that's covering up the horrifying true reality underneath it.
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Played straight in an episode of the CGI Garfield series. The first half of the episode features Odie digging up a dinosaur bone, only to have the local museum threaten to get a court order evicting them from their home because "science is more important", the second part of the episode features a cleaning robot gone mad.
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The 2nd and 3rd Dinotopia books were quite Anvilicious about this, although they were more anti-technology than anti-science, since the protagonist himself was a scientist (although more of a naturalist, really).
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Kamen Rider Build has science as its central theme, so naturally this trope comes into play. The villains get a good number of Breaking Speeches directed at the Science Hero protagonist where they point out that science has lead to greater weapons technology, and by extension greater wars and suffering; even more so because Build himself was originally a more amoral scientist, and both the Kamen Rider belts and Monsters of the Week were created by him as part of a secret government Super-Soldier project. Build always rejects these speeches by pointing out that science is simply a means to an end, and that it can accomplish great things in the right hands (as opposed to the wrong hands — namely, the villains').
This is sort of a running theme for the Kamen Rider franchise in general, Build is just the most explicit about it. Because the Riders and their enemies have the same origin, there's an underlying message about power and responsibility. This especially holds true in the Showa era, where almost all the Riders were victims of Unwilling Roboticization but chose to use their powers to protect the innocent from villains who would use the same kinds of powers for the sake of destruction and conquest.
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Jesus Camp: Levi says "personally, I think Galileo made the right choice giving up science for Christ."
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Resident Evil: Science and evil are like best pals in the Resident Evil universe. Most, if not all, the troubles in the series are caused by groups of power hungry scientists who think it's a novel idea to use the T and G-Virus to create unstable monstrosities with a likelihood of things going wrong being above 105%. There is not one good scientist in the entire series and major villains like Albert Wesker and Alexia Ashford are the results of genetic engineering to create the ultimate super-being. Doubly so by the fact that the scientists who started the research and are responsible for all the horror, are also the founders and owners of the company, so they can't get away with the usual "the man used my work for evil" excuse.
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In Fallout: New Vegas, Veronica, a member of the Brotherhood of Steel and a potential companion is frustrated that the Brotherhood only cares about recovering and preserving specific technology from the pre-war days, such as Powered Armor and Energy Weapons, but not develop new technology or find alternate uses for the stuff they have. Only one Elder insists on alternate avenues of research but his ideas are dismissed as insanity, mostly because he is the only Elder to gain his position via the Scribe route instead of Paladin. That and the fact that Elijah was a madman obsessed with obtaining technology no matter the cost and planned to use technology to enslave the Mojave (with his belief in obtaining non-military technology being portrayed as Pragmatic Villainy).
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In the novel Feed (2002) by M.T. Anderson, having essentially an internet hookup directly into your brain lets you look up anything instantly, so no one ever bothers to really learn or remember anything, becoming imbeciles with the attention span of gnats.
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In the Turning Red fic The Great Red Panda Rescue, the scientists are not portrayed in a positive light.
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In Rocky IV the cold, emotionless Russian boxer Ivan Drago is shown training in a cartoonishly high-tech facility that measures his every exertion while government technicians look on, meanwhile virtuous American Rocky trains on a farm by cutting down trees, lifting bales of hay, and running with a yoke on his shoulders. Guess who wins. Also a case of Science Marches On, as it turns out the techniques used there are not as effective as traditional training.
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Like many late-1990s horror movies, Deep Blue Sea takes place in an elaborate science base where research is being conducted to cure society of some incurable ill — in this case, degenerative brain disorders. Lead researcher Susan has genetically modified mako sharks in order to increase their brain mass to harvest more protein, and the sharks get bigger and smarter and start killing everyone when they get into the base. It also takes another common position in this particular sub-genre, which essentially boils down to: Well, since the monsters created by science are chasing us right now, every part of the research was bad in the first place. Screw those Alzheimer's patients! Bonus points for the two non-science people being the only survivors.
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Delightfully parodied in any episode of The Angry Beavers where they feature B-Movie star Oxnard Montalvo. ("The crawling spleen has grown an opposable thumb, oh the humanity!")
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System of a Down's "Science" from the album Toxicity is entirely devoted to explaining in detail how Science Is Bad and has "failed us," as "spirit moves through all things." Performed on electric instruments.
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Completely turned around by Darkman, who, admittedly, was hideously deformed in a Freak Lab Accident, but the accident in question was caused by The Mafia. When things are going bad, he reminds himself, "I'm a scientist!"
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The Avengers: Earth's Mightiest Heroes:
While the show doesn't have this as a theme, Thor does have this opinion. He's proven wrong. Repeatedly.
Captain America often chides Iron Man for his reliance on technology. 'Cause, you know, it's not like his powers came from technology, or anything. Though the point Captain America is attempting to make is that Iron Man should try to broaden his skill set and be able to think outside the box instead of treating his armor and billion-dollar lab as The All-Solving Hammer.
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In Act I of the Legends of Equestria continuity, the main villain is an industrialist who uses his talents to invent new forms of munitions and weaponry. He also tries to murder Celestia, Luna, all their friends, and about half the population of Equestria to get on the throne. After these events, Celestia goes so far as to explicitly declare that technology is evil, and strictly bans its proliferation.
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The superflu from The Stand which escapes a government lab and kills off 99.4% of the world's population—the creators designed it to make sure an antivirus could never be made. The mini-series implies that Flagg may have had a role in the release of it, but the book itself describes it as a series of foul-ups and technical errors. Flagg is specifically described by Glen Bateman as "the last magician of rational thought" (!) and he gives an impassioned defense of the concept that they should not be so quick to recreate the technological civilization that created things like nukes and bio-engineered germs in the first place.
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In Breath of Fire III, Myria has a complicated relationship with this trope - while science may not be evil exactly, it's too dangerous to leave in human hands. Her goal is to protect humanity from destruction, so she provides technology to the "lands of life" in controlled amounts, while discouraging humans from innovating too much on their own to prevent another catastrophe like the creation of the Desert of Death. And the events at the Plant, driven by Mad Scientist Director Palet, indicate that she might have a point. On the other hand, she's the Big Bad, and her plan is ultimately a Gilded Cage for humanity. Whether she's right or not, on this and other issues, is up to the player.
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The Tripods used this, but as a pretense of the antagonists rather than an actual theme of the work. The Masters gave the appearance that they blamed science and technology for humankind's evilness, thus pushing humanity back to the middle ages with the Caps. (ie sending the Science Is Bad message through the caps.) It was really to stifle creativity and independent thinking and make humans easier to subdue.
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In the original Dungeons & Dragons "Known World" campaign setting (later renamed Mystara), the ancient civilization of Blackmoor was technological, but destroyed itself in what is implied to have been a nuclear war. The Immortals decreed that this could never be allowed to happen again. However, they allowed one pocket of Blackmoor society to endure as a lost land in the Hollow World with the caveat that all of its simulated "technology" is actually magic based, and therefore impossible for its citizens to reverse engineer, reproduce, or improve upon.
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In Fallout 3 the most prominent case is Doctor Lesko, a wannabe Mad Scientist who created the fire ants that destroyed Grayditch in an experiment Gone Horribly Wrong. Despite this, the game makes it clear that Lesko is merely careless, not evil, and science-oriented players have the opportunity to lecture on him on proper experimental procedure.
The Fallout 'verse has its share of good and evil scientists. Most "good" scientists adapt existing technology to try to rebuild civilization (such as the Project Purity and Rivet City teams). Scientists who use Forced Evolutionary Virus are depicted either as irresponsible or outright evil.
In Fallout: New Vegas, Veronica, a member of the Brotherhood of Steel and a potential companion is frustrated that the Brotherhood only cares about recovering and preserving specific technology from the pre-war days, such as Powered Armor and Energy Weapons, but not develop new technology or find alternate uses for the stuff they have. Only one Elder insists on alternate avenues of research but his ideas are dismissed as insanity, mostly because he is the only Elder to gain his position via the Scribe route instead of Paladin. That and the fact that Elijah was a madman obsessed with obtaining technology no matter the cost and planned to use technology to enslave the Mojave (with his belief in obtaining non-military technology being portrayed as Pragmatic Villainy).
The New California Republic has scientists working round-the-clock trying to solve their power, food, and water problems.
This is also one of the teachings of Caesar, who believe that technology led to the decadence of the old world, prohibiting any weapons that do not require infantry and medicine beyond tribal remedies (stating that those who depend on such are weak and deserved to be culled). Caesar himself has an Auto-Doc for his brain tumor and is willing to take Arcade Gannon as a physician. Plus his disgustingly cruel methods and that absolutely everyone predicts that the Legion will destroy itself if it ever runs out of people to conquer.
The DLC Old World Blues is based in functional pre-war research facility that is filled with experiments that are both extremely helpful and extremely cruel. Ultimately in the epilogue of the DLC your own Karma determines whether science is evil or not. (A good courier will use the facility for humanity's benefit, a bad one will use it for personal gain).
Fallout 4 generally abandons the nuance of previous entries for a straight Science is Bad ethos, with few exceptions. The Institute, a hidden cadre of scientists descended from M.I.T. and the people who create the Synths, are generally considered to be the game's Big Bad; given how they treat the Synths they create with almost no consideration for their rights, it's really not hard to see how most people come to that conclusion. Meanwhile the most noble faction, the Commonwealth Minutemen, are a bunch of down-to-earth wastelanders with jury-rigged Schizo Tech.
One of your companions, the Super Mutant Strong, holds technology in disdain and disapproves of you hacking terminals or using Power Armor.
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Fallout 4 generally abandons the nuance of previous entries for a straight Science is Bad ethos, with few exceptions. The Institute, a hidden cadre of scientists descended from M.I.T. and the people who create the Synths, are generally considered to be the game's Big Bad; given how they treat the Synths they create with almost no consideration for their rights, it's really not hard to see how most people come to that conclusion. Meanwhile the most noble faction, the Commonwealth Minutemen, are a bunch of down-to-earth wastelanders with jury-rigged Schizo Tech.
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Sonic the Hedgehog (SatAM): This trope may seem like it's at play at first, but it's not. It's directly pointed out that Robotnik's machines are only evil because he uses technology to do evil things — not because technology is inherently bad in and of itself. Case in point, the Roboticizer was created by Uncle Chuck to allow elderly and terminally ill people to live longer: when he realized it also had the side effect of making them into mindless automatons, he immediately shelved it with the intention of not using it at all until and unless he could figure out a way to remove that side effect. Things only went bad when Robotnik stole it and started converting every Mobian he could get his hands on into a robotic slave.
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Smallville: Any scientific research is bad in that show. Example: One episode features a drug which can heal fatal gunshot wounds in moments. However, it makes the user rather cranky for a certain period of time. Various ERs could probably get around that by tranquilizing the patients for a while!
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The Combine's propaganda in Half-Life: Alyx takes this stance towards human-led scientific progress, in order to tap into fears stemming from the Black Mesa Incident. Several posters put up around City 17 bear the words "Human Science" underneath cherry-picked images of scientific atrocities, including a syringe pointed at a person's eye, a nuclear explosion, and a mouse with a human ear growing on its back.
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Avatar: The Last Airbender takes place during the Fire Nations industrial revolution, pitting nature vs science on the expected poles, as they are also environmentally harmful, which is also harmful to spirits. Science as a whole isn't treated poorly (positive examples include The Mechanist and Sokka), but its more often exploited by the Fire Nation, and the butt of some early jokes given the magical nature of the show.
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King Cobra (1999): Seth was intentionally designed to be a hyper-aggressive killing machine. The guy responsible should have stuck with lab rats instead of his personal snake demon project from hell.
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Star Trek: Deep Space Nine:
In "Paradise", the neo-Luddite colonist Alixus deliberately stranded her colony ship and used a duonetic field to disable electromagnetic technology, forcing them all to live as Space Amish. Her influence over her fellow colonists was so great that even after Sisko and O'Brien disabled the field generator and revealed that she had stranded them there deliberately, many of the colonists wanted to continue living the way she had preached (or very near to it, perhaps making exceptions for medical technology). The episode in many ways was a deconstruction of this trope. None of the characters entirely disagree with or refute her claims that there is value in doing things the hard way rather than living comfortable lives with "modern" Federation technology. Instead, they condemn her actions and methods for forcing this lifestyle on others as deplorable: deliberately stranding the colonists (instead of recruiting like-minded volunteers), deceitfully sabotaging any technology, invoking corporal punishment (solitary confinement in a hot-box for any violation of her rules), and withholding life-saving medical technologies (resulting in unnecessary suffering and many deaths).
Contrasted with the "Sons of Mogh" in the episode "Children of Time", in which a group of alternate-timeline descendants of Worf (some by blood, others in "spirit") choose to live as pure hunters/warriors, foregoing any technology more advanced than spears or bows. This (voluntary) group is portrayed as everything good about the Noble Savage archetype, peacefully coexisting with their technology embracing neighbors and even trading with them for what few necessities they require beyond their own capability to produce.
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Isaac Asimov's The End of Eternity is basically a rejection of this trope, essentially arguing that progress — even that which seems dangerous — is vital and necessary to us as a species.
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Doom:
Doom is based on the premise that teleportation is a literal contact with Hell. Half or more of the demons are cybernetically augmented. On the other hand, experimental weapons tend to save the day.
Doom³: The company that develops the teleportation device is shown to have also created breakthroughs in energy generation and storage, and is in the process of terraforming Mars. However, lack of grasp on the risks left the researchers unprepared against the forces of Hell, and their CEO goes through a Demonic Possession.
In Doom (2016) the UAC not only teleported to Hell, but started harvesting actual Hell energy as an unlimited power source. Granted, they take all kinds of extra steps to scrub all the evil out of it before sending it to Earth and other human colonies, and the only reason the Mars facility they work out of goes under is due to the demons corrupting a head scientist, who started a cult and eventually makes a deal to help them invade Mars in exchange for godhood. This along with other elements of the story paint a picture of less "Science is bad" and more "Over-harvesting natural resources for short-term benefits without conideration toward the consequences will inevitably lead to disaster for everyone involved."
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Mega Man Star Force 3 Tia and Jack were both orphaned in war for the technology of their home. They join the Dealers and want to use Meteor G to destroy all the worlds technology.
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Jonathan Swift rams this Trope down the reader's throat in the Laputa chapter of Gulliver's Travels. The rulers are tyrants (and chauvinists) who respect only science, but it has made them incompetent rulers; while they are fond of mathematics, astronomy, music and technology, they fail to make practical use of their knowledge. For instance, buildings in Laputa are poorly built and the clothing doesn't fit because they take measurements with instruments such as quadrants and a compass rather than with tape measures. Their physical conditions have degenerated too, depicted as becoming so lost in thought that they do not move unless struck by a "bladder", many of their heads have become stuck reclined to one side, and they often suffer from strabismus: one eye turns inward and the other looks up "to the zenith". They don't even know that their wives are adulterers who are using their husbands' lack of attention to carry on affairs with the more loving servants. Even worse, they've had a negative effect on their subjects. Not only are Lagado and Balnibarbi poverty-stricken, the governor of the former visited Laputa once, and was inspired to build the Academy of Projectors, where completely worthless projects are endlessly worked on. (Ironically, the governor of Balnibarbi is likely the most lucid man in the chapter, one of the few characters Gulliver meets with any common sense.) of course, Swift was using this chapter to mock - other things - the absurd inventions of the Royal Society.
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In Tales of Symphonia, all technology uses Exspheres, which are Powered by a Forsaken Child. Furthermore, the Big Bad turns out to have this view: for it's revealed that he split the world into two in order to ensure that neither would have the Mana supplies required to develop weapons of mass destruction.
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An episode of The Colbert Report featured Stephen interviewing the author of a book about robots and AI. The author pointed out that the West is largely wary of AI (see 2001) while the East (especially Japan) generally sees AI as a positive thing (see Astro Boy).
Stephen often says things like "I'm no fan of science," but seemed entirely keen on one specific form when hearing about a superlaser that concentrated laser beams into a small area to produce the temperatures and pressures of a star:
Stephen Colbert's views on science can be summed up as this: Cool Science = Good, Boring Science = Bad.
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An in-universe view in The Glass Scientists is that science - especially mad science - is source of all evil. The main character's efforts focus on changing this outlook.
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The Fallout 'verse has its share of good and evil scientists. Most "good" scientists adapt existing technology to try to rebuild civilization (such as the Project Purity and Rivet City teams). Scientists who use Forced Evolutionary Virus are depicted either as irresponsible or outright evil.
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The Lord of the Rings:
The trope is played straight in the opposition between Saruman (Science/Knowledge) and Gandalf (Wisdom). Saruman even mentions his slogan in book two: "Knowledge, Rule, Order!" All the while, Gandalf warns against swerving from the "path of Wisdom." Saruman is clearly meant to be a Faustian figure, entering a Deal with the Devil for greater knowledge.
Tolkien himself was personally fond of the trope, and invokes it in "Tree And Leaf," and in his poem "Mythopoeia":
Aulë, Vala (i.e. "archangel" of sorts) of all makers, craftsmen, and scientists (Sauron and Saruman were both Maiar under him) downplays this. As one of the Valar under Ilúvatar, he's certainly not evil himself and the tools and knowledge he imparts to mortals can be used to improve the world, but they're also exceptionally easy to pervert to evil uses (as Sauron and Saruman demonstrate all too well).
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Star Trek, despite being the best-known Speculative Fiction series, often dipped its toe into this trope. Worked on a sort of sliding scale, where the level of science the Federation had at that particular point in the episode was the exact right amount and trying to advance beyond that was just asking for the technological equivalent of not being able to get away with a damn thing. Offscreen advance of science: good. Onscreen advance of science: bad.
Star Trek: The Original Series:
Bunny-Ears Lawyer Sam Cogley's speech in "Court Martial" about liking his book collection better than his computer, even though he admits it can display any of their contents instantly.
"The Ultimate Computer" is a great example of this trope, combined with a little Ludd Was Right. The Enterprise is testing a brand-new computer that could automate starships completely, making crews and captains all but obsolete. A.I. Is a Crapshoot, things go south fast, and our heroes must pull the plug and save the day, but not before the sorrowful moments where Kirk faces the thought he may become obsolete. The scientist who designed the computer also turns out to be insane at the end, just to drive the point home.
The TOS episode which most directly addresses this is "The Way to Eden" (the infamous "space hippie" one). Dr. Sevrin's followers want to abandon technology and return to a pastoral existence. Between his Vulcan half's admiration for their (ahem, technical!) pacifism, and his human half's submerged longing for exactly that sort of simple life, Spock of all people ends up sympathizing with them. He's deeply disappointed when their leader turns out to be nuts.
Star Trek: The Next Generation: in "The Hunted", the Angosians, an outwardly pacifistic planet of philosophers, deep thinkers, and benevolent scientists, applied their abilities to creating Super Soldiers when they were drawn into a war with a neighboring planet. They succeeded so well that one of these soldiers outmatched the crew of a Galaxy-class starship - twice.
Star Trek: Deep Space Nine:
In "Paradise", the neo-Luddite colonist Alixus deliberately stranded her colony ship and used a duonetic field to disable electromagnetic technology, forcing them all to live as Space Amish. Her influence over her fellow colonists was so great that even after Sisko and O'Brien disabled the field generator and revealed that she had stranded them there deliberately, many of the colonists wanted to continue living the way she had preached (or very near to it, perhaps making exceptions for medical technology). The episode in many ways was a deconstruction of this trope. None of the characters entirely disagree with or refute her claims that there is value in doing things the hard way rather than living comfortable lives with "modern" Federation technology. Instead, they condemn her actions and methods for forcing this lifestyle on others as deplorable: deliberately stranding the colonists (instead of recruiting like-minded volunteers), deceitfully sabotaging any technology, invoking corporal punishment (solitary confinement in a hot-box for any violation of her rules), and withholding life-saving medical technologies (resulting in unnecessary suffering and many deaths).
Contrasted with the "Sons of Mogh" in the episode "Children of Time", in which a group of alternate-timeline descendants of Worf (some by blood, others in "spirit") choose to live as pure hunters/warriors, foregoing any technology more advanced than spears or bows. This (voluntary) group is portrayed as everything good about the Noble Savage archetype, peacefully coexisting with their technology embracing neighbors and even trading with them for what few necessities they require beyond their own capability to produce.
Star Trek: Voyager's take on the Q is interesting. TNG had previously established that the Q believed humans might one day develop into a civilization comparable to themselves (and were not very pleased about it); yet, in Voyager, most of the all-but-omnipotent Q are shown to be bored half out of their minds, because life offers no challenges anymore.
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This is sort of a running theme for the Kamen Rider franchise in general, Build is just the most explicit about it. Because the Riders and their enemies have the same origin, there's an underlying message about power and responsibility. This especially holds true in the Showa era, where almost all the Riders were victims of Unwilling Roboticization but chose to use their powers to protect the innocent from villains who would use the same kinds of powers for the sake of destruction and conquest.
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In GI Joe The Rise Of Cobra nanotechnology is the primary villain, both as gray-goo-inducing nanite warheads and as nanite injections that create superhuman flunkies for Cobra. There are many scientists involved in Cobra, and apparently, scientists can't be trusted: Rex switches sides because they have nanotechnology.
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Black Mirror, naturally. It's an anthology series that explores the ambiguity and potential drawbacks of new technology and how they can affect society in an unhealthy way, though it primarily focuses on New Media Are Evil, this trope comes up sometimes as well.
"The Entire History of You" deals with eye implants that allow the recording and replaying of visual memories. This technology ends up ruining a man's relationship with his partner.
"Be Right Back" deals with a grieving woman, mourning her lover who dies suddenly in a car accident on a shopping trip, turning to an artificial replica of him. She eventually realizes that the replica is not a replacement for her lover and it prevents her from grieving and moving on in a healthy way.
"Playtest" deals with a goofy American Thrill Seeker trying out an experimental brain-interface horror video game. When the game malfunctions however, the horror graduates past cheap Jump Scares and gets too real, and too personal.
"Men Against Fire" deals with future soldiers fighting a brutal war against alien creatures with the aid of the latest technology. Except the aliens are not aliens, they're human undesirables and the technology simply makes the soldiers see them as monsters.
"Hated in the Nation" deals with two female detectives trying to solve a strange murder spree in a future Britain where bees are extinct and replaced by tiny robotic drones.
"Metalhead" deals with a post-apocalyptic Britain where humans are hunted relentlessly by rogue killer drones.
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In Doom (2016) the UAC not only teleported to Hell, but started harvesting actual Hell energy as an unlimited power source. Granted, they take all kinds of extra steps to scrub all the evil out of it before sending it to Earth and other human colonies, and the only reason the Mars facility they work out of goes under is due to the demons corrupting a head scientist, who started a cult and eventually makes a deal to help them invade Mars in exchange for godhood. This along with other elements of the story paint a picture of less "Science is bad" and more "Over-harvesting natural resources for short-term benefits without conideration toward the consequences will inevitably lead to disaster for everyone involved."
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This sentiment is expressed by some characters in Girl Genius, given the damage that Sparks are known to do (and many of the characters who think so were, indeed, casualties of Spark activity). One of these characters is Othar Tryggvassen (GENTLEMAN ADVENTURER), a Spark himself, who decided to set off on a quest to eliminate the Spark from the world, ending with his own death, because he's keenly aware of how dangerous they can be.
Can also be interpreted as a subversion by savvy readers: the spark is very much not science, it's a blatantly magical force which no one but the original user can reproduce that coincidentally mostly produces physical objects which superficially appear mechanical. The few sparks who can treat the spark as actual science (that is, work out the principles, write them down comprehensibly, and explain them such that others can reproduce them) can be counted on one hand and are treated as problem-solvers of the highest caliber worthy of even enemies' respect: the Wulfenbachs, Van Rijin, and possibly the Storm King.
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In Knights of the Old Republic there was a Mandalorian Mad Scientist named Demagol who conducted cruel experiments on captured Jedi and on children (including his own daughter) in an effort to imbue future generations of Mandalorian warriors with the ability to use the Force. His name was later adapted to "demagolka", the only word in the Mandalorian language for "war criminal".
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Played straight in Godzilla vs. Biollante in which genetic engineering causes the birth of a giant Godzilla-Rose hybrid monster (Biollante) with a human female soul. On the other hand, the scientists creating the Anti-Nuclear Bacteria is an aversion since it actually is one of the few things that can stop Godzilla, despite the hero's fear that it will create another monster.
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Lost played with this trope with Dharma Initiative being the "we will do it no matter what" side. Taken to the logical conclusion in season's 5 finale where they continue to drill over a pocket of electromagnetic energy, although they know that in-universe EM is a bad, explosive thing.
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Eleventh Hour generally runs on this trope, as should be expected of a show about a duo that takes down people who apply new technology unethically. However, it does at times depict the potential good that can be done with stem cells, genetic engineering and the like.
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In MediEvil this trope is referenced. When visiting the HQ of the evil wizard Zarok (your nemesis), which is full of Magitek and Steampunk gizmos (from the Steampowered undead soldiers, through a Steam train in eleventh century England, all the way into Time Machines), one of the exposition-delivering Gargoyles mentions that Zarok has mastered "the darkest of all magics: Science".
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In Larry Niven's Known Space books, all scientific research on Earth must be approved by the government. Violating this can result in a death sentence.
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Godzilla vs. Destoroyah retroactively questions the use of the Oxygen Destroyer by revealing it led to flesh-eating microbes that can strip organic matter immersed in water in seconds. These evolve into car-sized monsters spewing beams that disintegrate materials that possess oxygen molecules. And finally, these combine into, quite naturally, a flying Kaiju monster with a beam weapon that can kick Godzilla's ass. The monster verges on raising the radiation levels of the entire planet beyond what life could survive. It also questions whether the doctor's sacrifice was actually heroic as the Oxygen Destroyer was, compared to other methods, less likely to destroy cities or attempt to exterminate the human race.
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Star Trek: The Original Series:
Bunny-Ears Lawyer Sam Cogley's speech in "Court Martial" about liking his book collection better than his computer, even though he admits it can display any of their contents instantly.
"The Ultimate Computer" is a great example of this trope, combined with a little Ludd Was Right. The Enterprise is testing a brand-new computer that could automate starships completely, making crews and captains all but obsolete. A.I. Is a Crapshoot, things go south fast, and our heroes must pull the plug and save the day, but not before the sorrowful moments where Kirk faces the thought he may become obsolete. The scientist who designed the computer also turns out to be insane at the end, just to drive the point home.
The TOS episode which most directly addresses this is "The Way to Eden" (the infamous "space hippie" one). Dr. Sevrin's followers want to abandon technology and return to a pastoral existence. Between his Vulcan half's admiration for their (ahem, technical!) pacifism, and his human half's submerged longing for exactly that sort of simple life, Spock of all people ends up sympathizing with them. He's deeply disappointed when their leader turns out to be nuts.
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20,000 Leagues Under the Sea: The book show us both sides of this question: In almost all the book, The Professor Aronnax, a Wide-Eyed Idealist expert on marine life is shown all the good things the Nautilus can accomplish (scientific discoveries, exploration of the South Pole, treasure hunting, etc). Only after The Reveal, that the Nautilus is used as a terrible (for the standards of the 19th century) Weapon of Mass Destruction, Aronnax’s Heel Realization lets him know that those good things can’t justify the terrible violence.
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Mother 3 heavily suggests that the proliferation of technology would bring about the world's downfall, especially given how certain scenery transforms as the game progresses. Though it seems to hint more at an 'American culture is bad' message. Which is really ironic given how the first two games celebrated modern society and used the setting as an Affectionate Parody of American culture.
Other interpretations of Mother 3 suggest the game wants you to think this at first, but the message overall is less "science is bad" so much as "happiness is a fuzzy subject that can be defined and measures in a lot of different ways and both science and naturalism are one of many valid ways to achieve happiness".
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Godzilla:
Godzilla vs. Destoroyah retroactively questions the use of the Oxygen Destroyer by revealing it led to flesh-eating microbes that can strip organic matter immersed in water in seconds. These evolve into car-sized monsters spewing beams that disintegrate materials that possess oxygen molecules. And finally, these combine into, quite naturally, a flying Kaiju monster with a beam weapon that can kick Godzilla's ass. The monster verges on raising the radiation levels of the entire planet beyond what life could survive. It also questions whether the doctor's sacrifice was actually heroic as the Oxygen Destroyer was, compared to other methods, less likely to destroy cities or attempt to exterminate the human race.
Played straight in Godzilla vs. Biollante in which genetic engineering causes the birth of a giant Godzilla-Rose hybrid monster (Biollante) with a human female soul. On the other hand, the scientists creating the Anti-Nuclear Bacteria is an aversion since it actually is one of the few things that can stop Godzilla, despite the hero's fear that it will create another monster.
Generally played straight with almost any Godzilla movie that explains the eponymous monster's origins or his reason for attacking. Most often he is the result of the testing of nuclear weapons, which is also the source of his hatred of humankind.
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In Perfect Creature, this view is held by Brotherhood, the theocratic vampire government who had outlawed genetic research, regarding it as a godless, abominable evil. They withheld its progress to prevent humans from figuring out where vampires come from and how to prevent Brothers from being born and gaining independence from them. It turns out that the Brothers have been misusing science to create more of their kind and started the events of the story when the leading scientist got infected with a virus and went insane.
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Dr. Carrington in The Thing from Another World is a complete moron who continues to insist in the face of increasingly overwhelming evidence that the alien the base is dealing with is an intelligent and peaceful being, and repeatedly endangers everyone's lives trying to communicate with it.
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Frequently a side plot of many Final Fantasy games, though never played straight.
Subverted in Final Fantasy X. The characters (and the population of Spira in general) spend most of the game thinking that the Big Bad was created as punishment for bad science, only to find out that it's actually magic gone wrong. They eventually defeat him with machines believed to be evil, instead of the religious ritual they were meant to use. By X-2, both of the major factions (the Youth League and New Yevon) agree science is okay; their major disagreement is how quickly all of the previously-suppressed technology should be distributed and implemented into society (New Yevon being the more conservative faction).
It's also the reason that the Al Bhed are ostracised from society; they've always made heavy use of machina, and are the only ones to speak out against the idea of the summoner's pilgrimage, though this is mainly because of the fact that the process ends up in the death of the summoner for what would only be a quick breather from Sin's malice.
The Church of Yevon had as one of its core tenets that machina is evil but since they knew the truth about Sin they had no compunctions against using it themselves. The very heart of their church in Bevelle is actually an advanced Magitek city in disguise — the Bevelle temple makes use of machina transporters and their troops wield machina rifles and are supported by war machina.
Final Fantasy VII starts off seemingly with this theme, but introduces more nuance to it as the story goes in. On the one hand, many of the characters rely on technology and science to live and get by, particularly after the events of the game itself. But characters like Hojo, who experiments on people purely to satisfy his own ego, rather than benefiting humanity, and the rest of Shinra Inc. tend to abuse it. Also, the game's environmental message, and going back to a simpler, rustic existence was seen as favorable to an advanced one. However, Bugenhagan, the head of the most rustic settlement in the world, enjoys his ride on the Airship, calling the technology something akin to "the wisdom of man." When Barret, the leader of AVALANCHE, meets a man living in a remote glacial house, he says if he were to live in nature like that he'd make it "more comfortable," then quickly realizes that's what technology is and has a brief "Not So Different" Remark moment about Shinra before quickly recanting. The real message doesn't seem to be that Science Is Bad, but that Science needs to be used carefully.
It's also worth pointing out that Bugenhagen himself operates quite an advanced observatory and planetarium.
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Magic: The Gathering:
Yawgmoth is portrayed as a rational-minded character who relies only on scientific methods, while others rely on not better defined "magic". He's the Big Bad.
Subverted by the set "New Phyrexia"; while the Blue-affiliated Evilutionary Biologist scientists of the Progress Engine are evil and show many of the common traits of this trope, they are not any more villainous than the religiously dogmatic Machine Orthodoxy and the aggressively anti-science Vicious Swarm.
Then there's Ravnica's Izzet Guild, where everyone is a Mad Scientist and explosions abound. The craziest member of the guild is also their most powerful member and founder Nivv-Mizzet, who also happens to be a dragon. That said, the guild is just as vital to Ravnica as the other guilds, and none of the guilds are straight up good or evil.
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Ink City has attracted plenty of scientists, including Heloise, Dr. Chipotle Jr., Megamind, GLaDOS and Caroline. There are also characters who want to use science to analyze and control the unpredictable residents, like Trevor. Mew believes that all science is inherently evil, and that scientists are soulless monsters. Due to this, she sees nothing wrong with subjecting them to A Fate Worse Than Death.
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Practically every episode of the first season of Super Friends focused not on a villain but on a Well-Intentioned Extremist, a Mad Scientist, or a regular scientist whose invention accidentally runs amok. An early episode had a scientist gain hyper-intelligence (and a cartoonishly enlarged cranium) due to some sort of radiation experiment, and rather than use his superior intellect to take over the world, decides to broadcast the rays so that everyone on Earth can enjoy the same radically evolved intelligence as him. Thank god the Justice League saved us from the horrifying fate of becoming smarter!
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The Alliance-UN war central to the plot of Mission Critical is sparked by fear of science going out of control after the first created AIs caused a university to be wiped out by a Kill Sat. UN imposes a ban on certain fields of research and demands that all of humanity abide by it. Several nations refuse, forming the Alliance of Free States. Interestingly enough, despite their fear of advanced technology, the UN Space Navy is much more advanced than the Alliance one.
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Any pro-Equestria Conversion Bureau stories, particularly the ones by the very divisive author Chatoyance, have the ponies declare technology evil and the reason why Humans Are the Real Monsters. Anti-TCB stories such as The Conversion Bureau: The Other Side of the Spectrum have addressed that the ponies' own use of technology makes this sentiment very hypocritical.
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Downplayed in Stranger Things, in which the moral is arguably closer to "Science Is Neutral But Incredibly Dangerous If Mishandled". The main villain in the first series (aside from the monster) is a cold-hearted, ruthless and amoral scientist who performs numerous reckless experiments which cause most of the the problems in the show, but our heroes are a group of science-loving preteen dorks whose mentor is a kind-hearted science teacher, Mr Clarke, who gives them much good advice throughout the series such as that even when "science is neat" it is rather unforgiving. The problem isn't science itself, but how it's used, and there's a reason they make you wear safety goggles…
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The first Mimic film plays this awfully straight. In order to combat an epidemic that's killing the world's children, scientists create a strain of mutant cockroach. Unfortunately, years after they're released (and successfully end the epidemic) these cockroaches grow to be about six feet tall and able to mimic (and eat) humans. Cue the scientists babbling nonsense lines like "We changed their DNA, we don't know what we did!" and other characters repeatedly saying what basically amounts to "They tampered in God's domain." As if the scientists should have foreseen the consequences of their mutant cockroach strain and done nothing to end the epidemic in the first place.
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In Maximum Ride, no scientist character is ever good and nothing science ever accomplishes is ever for the good.
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Warhammer 40,000 has a rather odd relationship with this trope. On one hand, anything resembling actual science is Strongly Frowned Upon by the setting's closest equivalent, the Tech Priests of the Adeptus Mechanicus. The setting also happens to be home to examples of every category on the Scale of Scientific Sins. On the other hand, Cybernetics Eat Your Soul and No Transhumanism Allowed aren't in effect for a sizable portion of the setting, presumably due to the sheer Coolness of cybernetics superseding the normally all-pervasive Rule of Grimdark.
Another subversion, considering that the race that is arguably the closest to being the "Good Guys" (or, all things considered, "least evil") of the setting, the Tau, are the only ones who embrace science and technological advancement.
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Kicked in the balls by CthulhuTech: the main reason why humans have a fighting chance is because science found a way to make Magitek and Humongous Mecha.
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At least RIFT seems to think so in Transcendence. The head of the group uses the first brain uploading experiment which involved a monkey on why brain uploading is evil. "It just screamed."
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Subverted in Final Fantasy X. The characters (and the population of Spira in general) spend most of the game thinking that the Big Bad was created as punishment for bad science, only to find out that it's actually magic gone wrong. They eventually defeat him with machines believed to be evil, instead of the religious ritual they were meant to use. By X-2, both of the major factions (the Youth League and New Yevon) agree science is okay; their major disagreement is how quickly all of the previously-suppressed technology should be distributed and implemented into society (New Yevon being the more conservative faction).
It's also the reason that the Al Bhed are ostracised from society; they've always made heavy use of machina, and are the only ones to speak out against the idea of the summoner's pilgrimage, though this is mainly because of the fact that the process ends up in the death of the summoner for what would only be a quick breather from Sin's malice.
The Church of Yevon had as one of its core tenets that machina is evil but since they knew the truth about Sin they had no compunctions against using it themselves. The very heart of their church in Bevelle is actually an advanced Magitek city in disguise — the Bevelle temple makes use of machina transporters and their troops wield machina rifles and are supported by war machina.
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The lyrics are lifted straight from a 1888 English translation of The Kalevala, Rune IX: Origin of Iron, making this arguably Older Than Feudalism. Taken in context, it's not about the evils of science or technology at all.
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SLA Industries, where it's probably impossible to count all the examples of "SLA tries to solve their problems by engineering a new breed of super-monster, but it goes nuts and turns against them".
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Tales of Xillia features Spyrix machines. "Natural" magic works by feeding Mana to Spirits and being granted their magic in exchange. Spyrix machines burn Mana as fuel to create magical effects, thus starving Spirits of their food source. Spyrix were initially created to level the playing field between those who could use Spirit Magic and those who were biologically incapable of it. This offended the Lord of Spirits enough that he rounded up everything magical in the world and sealed them away in a separate world, forcing the survivors to rely even more on Spyrix to fill the massive magic-shaped gap in their civilisation. It tips the balance so badly that the Spyrix world is practically a wasteland by the time the protagonists visit it. Fortunately, the final act of the game has the protagonists use their scientific knowledge to research and develop a new technology that addresses everyone's concerns: Spyrite technology.
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In the Safehold series the need for the deliberately Lost Colony to revert to a pre-industrial technology level to avoid the omnicidal Gbaba was an unfortunate necessity. Word of God is that this trope is part of the thinking behind Langhorne and Bedard's alteration of the original plan to make sure that a technological society doesn't arise again.
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Superman:
Lex Luthor, Superman's archenemy, has long been a barometer of the great bogeyman of the era: from the 30s through the atomic age, as a mad scientist he played on readers' fears of science running rampant. (Later, he'd be a corporate shark in the '80s and a corrupt politician at the turn of the millennium.) Though from the Silver Age until the Crisis, Superman himself was portrayed as a scientist of great ability (having, at the very least, perfect recall and access to Kryptonian tech), regularly building robots and whatnot. His standard lament to Luthor in those days was his wish that Luthor would go straight and use his brilliance to help mankind instead of being a Jerkass.
Space travel research was banned on Krypton. As a result, there were very few survivors when the planet exploded. Pre-Crisis, at least, the reason it was banned was that an illegal rocket experiment had recently blown up one of their moons. note Causing this catastrophe is why Jax-Ur is in the Phantom Zone.
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Most of Battlestar Galactica avoids this, but the finale takes a great big swerve into Writer on Board territory. First, everybody decides to chuck their technology — including, one assumes, their various medical advances — and revert to hunter-gatherer barbarism in the hopes that their descendants will do better. Have fun rediscovering penicillin a couple hundred thousand years in the future, humanity! Second, Ron Moore confirms that, after a thoughtful examination of how difficult it is to break the cycle of revenge, he chucked the metaphor and explained that he's scared of our new Japanese robot overlords.
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Doom³: The company that develops the teleportation device is shown to have also created breakthroughs in energy generation and storage, and is in the process of terraforming Mars. However, lack of grasp on the risks left the researchers unprepared against the forces of Hell, and their CEO goes through a Demonic Possession.
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Played with in Ōkami, where Yami, God of Darkness is implied to be the originator of Technology and is a Mechanical Lifeform (albeit one with a seemingly organic core) as well as the fact that the demons Lechku and Nechku are robotic owls. However, Waka's Tao Troopers use Magitek computers and the Moon Tribe apparently do have some access to advanced technology. In fact, helping a mechanic with his research will give Amaterasu the power to summon lightning. Ultimately, it seems that Science and Evil don't exactly go hand in hand.
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While Spore doesn't go so far as to outright call science bad, it is notable that the Scientist archetype's special ability is the Gravity Wave, which instantly wipes out all life on a planet and is one of the only two archetypes whose special ability breaks Galactic Code to use (the other being the planet-converting Zealot).
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The Legend of Korra plays with this, the technology has advanced, and its portrayed as a good thing, cars and airships abound. Then the Equalist with Hiroshi Sato as the Evil Gadgeteer Genius unveil all new better technology with shock gauntlets, robots, and airplanes, in addition to the cars and airships. Those planes are use to take down the bender army's Magitek battleships.
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Played with in American Gods. The New Gods represent different facets of America's modern, technologically advanced culture, but for a while we are led to sympathize more for the primitive — and seemingly more benevolent — Old Gods. Over the course of the story, however, we come to learn that a not insignificant number of the Old Gods were violent, bloodthirsty monsters in their time, and some of the New Gods are not as eager for conquest as they first appear.
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The Inexplicable Adventures of Bob!: Discussed by Voluptua and Galatea, after Galatea calls out Voluptua's alien civilization for apparently not being very advanced, and then realizes to her horror that they are, as Galatea puts it, "Amish."
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The fanmade Genius: The Transgression certainly can give this vibe, but it's actually not an example since no comment is made on sane science — or arguably an aversion, since the further a Genius' beliefs differ from reality (the one sane scientists are so busy documenting), the easier it is to slip into outright grave-robbing, god-defying, blood-splattered Mad Science.
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The Stargate Atlantis episode "Trinity," wherein McKay finds an abandoned Ancient experiment to produce limitless energy, it's repeatedly suggested that he is getting in over his head (The Ancients did not complete the program, and it went rather wrong). Despite constant protestations that this is a field they are simply not ready for, McKay continues. In the end he ends up destroying about five-sixths of a solar system (it's not an exact science). While the episode plays the aesop straight, a later episode has a solution to the problems from the first time, and the attempt is assisted by an Asgard, the most technologically advanced race who will talk with humanity.
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Doom is based on the premise that teleportation is a literal contact with Hell. Half or more of the demons are cybernetically augmented. On the other hand, experimental weapons tend to save the day.
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Industrial Society and Its Future: Kaczynski believes science is at least more bad than good, since it creates technologies which he believes simply further oppress humanity, even where well-intentioned.
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Lost Odyssey inverts this as technology is neutral and it's actually magic that's screwing with the natural order.
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No Black Plume frequently parodies this, including a six-part series entitled "Science Will Ruin Your Life".
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Mr. X's attempted clone of Mew in Pokéumans was what caused the genetic shockwave that kicked the plot off. It also drove him mad and turned him into a Mewtwo, which didn't help either.
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In the first two books of the Divergent series, most of the bad guys come from the Erudite faction, the faction for scientists and knowledge-seekers. Many of the Erudite characters that we see are villainous and even Caleb turns out to be a traitor. Most of the bad things that happen in Divergent and Insurgent (e.g. the Abnegation Genocide) are a result of the devious scheming of the Erudite leadership, and it's implied they have a hand in corrupting members from other factions to their cause. This is even reflected in the serum that symbolizes the faction: Abnegation is symbolized by the memory serum, Amity by the peace serum, Candor by the truth serum, and Dauntless by the simulation serum. As for Erudite? They are symbolized by the death serum. Even the author admits her book's anti-intellectual slant, though she has rightly pointed out that her portrayal of the Erudite became more nuanced, and even positive as the series went on. For instance, the Erudite Cara, who antagonizes Tris in the first two books, becomes her ally and eventually friend in Allegiant.
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The original The Fly (1958), contrary to popular belief, wasn't so much this trope as 'Science must not be approached with carelessness'. It even compares it to a 'great adventure'. It still features the scientist destroying the machine at the end, rather than seeing that it works fine if people aren't careless like he was.
In David Cronenberg's 1986 remake, this motif is absent altogether: just because it went disastrously wrong once doesn't mean that teleportation is irredeemably evil. In the book Monsters in the Movies, John Landis' interview with Cronenberg includes an extended argument about this trope, and whether this or any of the latter's other films support it given that the scientists in his films tend to come out badly. Cronenberg says none of them support this idea — rather, the Rule of Drama is in play. There's no conflict/story if everything goes according to plan, so it doesn't. He also points out that in real life, many people have risked their lives and even died in pursuit of knowledge for the betterment of mankind, from the Curies to the Challenger astronauts, so in that sense his ill-fated scientists are simply reflections of a tragic truth rather than an indictment of science.
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Expelled explicitly compares evolutionary biology to Nazism.
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Baten Kaitos Origins sets itself up with this trope and then subverts the hell out of it with the true villain of the story being a magic wielder. The ultimate moral seems to be that neither science or magic are bad, it's merely how people choose to use them.
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A short video by Ben Croshaw of Zero Punctuation fame had a radio playing during Half-Life's train ride opening.
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Event Horizon. At one point the inventor of the gravity warp drive (which turns out to be a pretty evil warp drive) proclaims: "Captain, there's no danger... It's contained behind three magnetic fields, it's perfectly safe!" Oh science, what are you like?
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Star Trek: Voyager's take on the Q is interesting. TNG had previously established that the Q believed humans might one day develop into a civilization comparable to themselves (and were not very pleased about it); yet, in Voyager, most of the all-but-omnipotent Q are shown to be bored half out of their minds, because life offers no challenges anymore.
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 Science Is Bad / int_ef076a36
featureConfidence
1.0
 Star Trek: Voyager
hasFeature
Science Is Bad / int_ef076a36
 Science Is Bad / int_ef7b3325
type
Science Is Bad
 Science Is Bad / int_ef7b3325
comment
Fantastic Four: Reed Richards and Doctor Doom can be viewed as symbolizing technology's potential for good or evil, depending on who is wielding it and for what purpose. Reed's a perfect example, as he's often portrayed as the most cold and calculating of the Fantastic Four. For instance, during the superhero civil war, he designed an extradimensional prison camp to hold his fellow superheroes because cold logic told him that forced superhuman registration was the only way to avoid an Armageddon-level disaster. None of the less scientifically-minded members of the team could stand to be a part of it, and Sue - the conscience of the team - eventually convinced him that it was better to essentially be nice and hope for the best than to be mean for a good reason. Taken even further in Ultimate Marvel, where Reed has a full fledged Face–Heel Turn and de facto becomes the new Ultimate Doctor Doom.
 Science Is Bad / int_ef7b3325
featureApplicability
1.0
 Science Is Bad / int_ef7b3325
featureConfidence
1.0
 Fantastic Four / Comicbook
hasFeature
Science Is Bad / int_ef7b3325
 Science Is Bad / int_f00d733b
type
Science Is Bad
 Science Is Bad / int_f00d733b
comment
In the New World of Darkness, things have taken a step or two away. Werewolves still largely distrust technology, because it's done more to screw up the Shadow Realm than anything else, but they accept that it has a place and hold this version's technophile tribe, the Iron Masters, in better regard than their past counterparts. In fact, one of the antagonist Pure Tribes is given the "Luddites" hat (it's worth noting the Pure are very reminiscent of the Garou). Over in Mage, things haven't changed as much; the Free Council, Spiritual Successor to the Virtual Adepts, are given short shrift largely because they're rather young and tend to make nuisances of themselves. However, science is no longer the primary tool of a Well-Intentioned Extremist Ancient Conspiracy that may have Jumped Off The Slippery Slope.
 Science Is Bad / int_f00d733b
featureApplicability
1.0
 Science Is Bad / int_f00d733b
featureConfidence
1.0
 New World of Darkness (Tabletop Game)
hasFeature
Science Is Bad / int_f00d733b
 Science Is Bad / int_f01358c3
type
Science Is Bad
 Science Is Bad / int_f01358c3
comment
The Time Machine (2002). Near the start of the movie, the protagonist's friend asks him whether humanity's progress will ever go too far; the protagonist replies, "no such thing." He later has to admit that he was wrong — when, in the future, he sees the Moon shattered into little pieces by atomic bombs. Earlier, when the protagonist returned to the past to try and save his girlfriend, she was killed by a malfunctioning automobile (just as the protagonist stopped being fascinated with it because it was "just a machine," and not worth taking his attention off of his love). In the distant future, the Eloi are peaceful, good people with very primitive technology; the evil, ugly Morlocks have an industrial society Beneath the Earth. They also have a Big Bad with a giant brain who is especially good at engineering, and at being evil. And in the climax of the movie, the protagonist destroys the industrial Morlocks — by blowing up his machine in their lair (commenting on its loss with, again, "it's just a machine"). The only positive portrayal science or technology get in the film is with the generally helpful holographic librarian (who somehow survives hundreds of thousands of years and is shown reading books to children at the end). But his main function is to keep memories of the past (and, presumably, its follies) alive, not to represent or aid progress. The 1960 version doesn't go this far, having more of an anti-war message. Essentially, the 1960 film's message is "science is bad when it's being used to build bigger and more terrible weapons, but it's good when it's being used for peaceful, idealistic purposes like inventing time machines" — which makes sense when you consider the movie was made at the height of the Cold War arms race.
 Science Is Bad / int_f01358c3
featureApplicability
1.0
 Science Is Bad / int_f01358c3
featureConfidence
1.0
 The Time Machine (2002)
hasFeature
Science Is Bad / int_f01358c3
 Science Is Bad / int_f3c3ca42
type
Science Is Bad
 Science Is Bad / int_f3c3ca42
comment
The Tick parodies this trope in "Tick vs. The Proto Clown", in which a scientist who loves clowns theorized that a bigger clown would be even funnier, and his creation is now terrorizing The City.
 Science Is Bad / int_f3c3ca42
featureApplicability
1.0
 Science Is Bad / int_f3c3ca42
featureConfidence
1.0
 The Tick
hasFeature
Science Is Bad / int_f3c3ca42
 Science Is Bad / int_f5b07d28
type
Science Is Bad
 Science Is Bad / int_f5b07d28
comment
The Birthmark by Nathaniel Hawthorne concludes with the aesop that people shouldn't attempt to play God by improving on nature
 Science Is Bad / int_f5b07d28
featureApplicability
1.0
 Science Is Bad / int_f5b07d28
featureConfidence
1.0
 The Birthmark
hasFeature
Science Is Bad / int_f5b07d28
 Science Is Bad / int_fa5e90fd
type
Science Is Bad
 Science Is Bad / int_fa5e90fd
comment
There are good scientists in City of Heroes. They're just constantly over shadowed by people like Crey, the 5th Column, The Council, and Neuron. Oh, and Portal Corp, despite being a good organization, has caused way more harm than good.
There's also the enemy group called the Luddites. They live in the Rogue Isles and can be seen protesting Dr. Aeon's evil technology all over Cap Au Diable. As it turns out, his tech really is evil, just not quite in the way they suspected.
 Science Is Bad / int_fa5e90fd
featureApplicability
1.0
 Science Is Bad / int_fa5e90fd
featureConfidence
1.0
 City of Heroes (Video Game)
hasFeature
Science Is Bad / int_fa5e90fd
 Science Is Bad / int_fc8b102d
type
Science Is Bad
 Science Is Bad / int_fc8b102d
comment
Crystalis takes place 100 years after a nuclear war ends civilization. Since then, the people have abandoned science in favor of magic.
 Science Is Bad / int_fc8b102d
featureApplicability
1.0
 Science Is Bad / int_fc8b102d
featureConfidence
1.0
 Crystalis (Video Game)
hasFeature
Science Is Bad / int_fc8b102d
 Science Is Bad / int_febb8460
type
Science Is Bad
 Science Is Bad / int_febb8460
comment
Nausicaä of the Valley of the Wind, at least in the manga version (which goes longer than the anime), goes back and forth between playing this trope straight & subverting it. On the one hand, the world was destroyed in a nuclear war, on the other, the kindly & wise Big Creepy-Crawlies were actually created through bioengineering and so were the giant killer fungi which are actually helping to purify the Earth. Nausicaa believes that the natural order of life should prevail and that humanity needs to live or die without the benefits or burdens of the old technology.
 Science Is Bad / int_febb8460
featureApplicability
1.0
 Science Is Bad / int_febb8460
featureConfidence
1.0
 Nausicaä of the Valley of the Wind (Manga)
hasFeature
Science Is Bad / int_febb8460
 Science Is Bad / int_ff9ab17f
type
Science Is Bad
 Science Is Bad / int_ff9ab17f
comment
Star Trek: The Next Generation: in "The Hunted", the Angosians, an outwardly pacifistic planet of philosophers, deep thinkers, and benevolent scientists, applied their abilities to creating Super Soldiers when they were drawn into a war with a neighboring planet. They succeeded so well that one of these soldiers outmatched the crew of a Galaxy-class starship - twice.
 Science Is Bad / int_ff9ab17f
featureApplicability
1.0
 Science Is Bad / int_ff9ab17f
featureConfidence
1.0
 Star Trek: The Next Generation
hasFeature
Science Is Bad / int_ff9ab17f

The following is a list of statements referring to the current page from other pages.

 Science Is Bad
processingCategory2
Anti-Intellectualism
 Science Is Bad
processingCategory2
Cynicism Tropes
 Science Is Bad
processingCategory2
Horror Tropes
 Science Is Bad
processingCategory2
Index of Gothic Horror Tropes
 Science Is Bad
processingCategory2
Laws and Formulas
 Science Is Bad
processingCategory2
Make My Index Live!
 Science Is Bad
processingCategory2
Narrative Devices
 Science Is Bad
processingCategory2
Stock Aesops
 Science Is Bad
processingCategory2
Tropes on Science and Unscience
 Bagi, the Monster of Mighty Nature / int_f68664dc
type
Science Is Bad
 Bakuten Shoot Beyblade / int_f68664dc
type
Science Is Bad
 Blue Gender / int_f68664dc
type
Science Is Bad
 Ghost Hound / int_f68664dc
type
Science Is Bad
 Origin: Spirits of the Past / int_f68664dc
type
Science Is Bad
 Pokémon: The First Movie / int_f68664dc
type
Science Is Bad
 Steamboy / int_f68664dc
type
Science Is Bad
 Mythpunk (Blog) / int_f68664dc
type
Science Is Bad
 Casper and the Spectrals (Comic Book) / int_f68664dc
type
Science Is Bad
 Elephantmen (Comic Book) / int_f68664dc
type
Science Is Bad
 First Knife (Comic Book) / int_f68664dc
type
Science Is Bad
 Iron Man (Comic Book) / int_f68664dc
type
Science Is Bad
 Justice Society of America (Comic Book) / int_f68664dc
type
Science Is Bad
 Red Skull (Comic Book) / int_f68664dc
type
Science Is Bad
 Ultimate Spider-Man (2000) (Comic Book) / int_f68664dc
type
Science Is Bad
 Xenozoic Tales (Comic Book) / int_f68664dc
type
Science Is Bad
 Minimum Security (Comic Strip) / int_f68664dc
type
Science Is Bad
 Christian Humber Reloaded / Fan Fic / int_f68664dc
type
Science Is Bad
 Half-Life: Full Life Consequences / Fan Fic / int_f68664dc
type
Science Is Bad
 Portalborn / Fan Fic / int_f68664dc
type
Science Is Bad
 Relationships Series / Fan Fic / int_f68664dc
type
Science Is Bad
 A Waterbending Quirk (Fanfic) / int_f68664dc
type
Science Is Bad
 Sanza Salazar Saga (Fanfic) / int_f68664dc
type
Science Is Bad
 Sodor Fallout (Fanfic) / int_f68664dc
type
Science Is Bad
 Zero no Tsukaima: Saito the Onmyoji (Fanfic) / int_f68664dc
type
Science Is Bad
 A Clockwork Orange / int_f68664dc
type
Science Is Bad
 And the Band Played On / int_f68664dc
type
Science Is Bad
 Avatar / int_f68664dc
type
Science Is Bad
 D.A.R.Y.L. / int_f68664dc
type
Science Is Bad
 Deep Blue Sea / int_f68664dc
type
Science Is Bad
 Fiend Without a Face / int_f68664dc
type
Science Is Bad
 Godzilla (1954) / int_f68664dc
type
Science Is Bad
 I Am Legend / int_f68664dc
type
Science Is Bad
 Jesus Camp / int_f68664dc
type
Science Is Bad
 Jurassic Park (1993) / int_f68664dc
type
Science Is Bad
 Jurassic World: Fallen Kingdom / int_f68664dc
type
Science Is Bad
 King Cobra (1999) / int_f68664dc
type
Science Is Bad
 Lucy / int_f68664dc
type
Science Is Bad
 Merlin's Shop of Mystical Wonders / int_f68664dc
type
Science Is Bad
 Mimic / int_f68664dc
type
Science Is Bad
 Planet of the Apes (2001) / int_f68664dc
type
Science Is Bad
 Source Code / int_f68664dc
type
Science Is Bad
 Splice / int_f68664dc
type
Science Is Bad
 Syfy Channel Original Movie / int_f68664dc
type
Science Is Bad
 Terminator 2: Judgment Day / int_f68664dc
type
Science Is Bad
 The 6th Day / int_f68664dc
type
Science Is Bad
 The Amazing Spider-Man / int_f68664dc
type
Science Is Bad
 The Beast of Yucca Flats / int_f68664dc
type
Science Is Bad
 The Brain That Wouldn't Die / int_f68664dc
type
Science Is Bad
 The Crazies (1973) / int_f68664dc
type
Science Is Bad
 The Creeping Terror / int_f68664dc
type
Science Is Bad
 The Time Machine (2002) / int_f68664dc
type
Science Is Bad
 Time Changer / int_f68664dc
type
Science Is Bad
 Victor Frankenstein / int_f68664dc
type
Science Is Bad
 Videodrome / int_f68664dc
type
Science Is Bad
 Young Frankenstein / int_f68664dc
type
Science Is Bad
 Guilty Gear (Franchise) / int_f68664dc
type
Science Is Bad
 Jurassic Park (Franchise) / int_f68664dc
type
Science Is Bad
 The King of Fighters (Franchise) / int_f68664dc
type
Science Is Bad
 Alderamin on the Sky / int_f68664dc
type
Science Is Bad
 A Canticle for Leibowitz / int_f68664dc
type
Science Is Bad
 Aesop's Fables / int_f68664dc
type
Science Is Bad
 Alderamin on the Sky / int_f68664dc
type
Science Is Bad
 Beast / int_f68664dc
type
Science Is Bad
 Book of the New Sun / int_f68664dc
type
Science Is Bad
 Brave New World / int_f68664dc
type
Science Is Bad
 Demon In White / int_f68664dc
type
Science Is Bad
 Dinotopia / int_f68664dc
type
Science Is Bad
 Divergent / int_f68664dc
type
Science Is Bad
 Down a Dark Hall / int_f68664dc
type
Science Is Bad
 Dracula the Undead (1997) / int_f68664dc
type
Science Is Bad
 Dragonriders of Pern / int_f68664dc
type
Science Is Bad
 Dune / int_f68664dc
type
Science Is Bad
 Eldraeverse / int_f68664dc
type
Science Is Bad
 Fallen Angels / int_f68664dc
type
Science Is Bad
 Frankenstein
seeAlso
Science Is Bad
 Frankenstein / int_f68664dc
type
Science Is Bad
 Future Times Three / int_f68664dc
type
Science Is Bad
 Gulliver's Travels / int_f68664dc
type
Science Is Bad
 His Dark Materials / int_f68664dc
type
Science Is Bad
 Julian Comstock / int_f68664dc
type
Science Is Bad
 Lone Wolf / int_f68664dc
type
Science Is Bad
 Malê Rising / int_f68664dc
type
Science Is Bad
 Maximum Ride / int_f68664dc
type
Science Is Bad
 Mistborn: The Original Trilogy / int_f68664dc
type
Science Is Bad
 Mop-Up / int_f68664dc
type
Science Is Bad
 Never Let Me Go / int_f68664dc
type
Science Is Bad
 Of Cinder and Bone / int_f68664dc
type
Science Is Bad
 On the Edge of Eureka / int_f68664dc
type
Science Is Bad
 Paprika / int_f68664dc
type
Science Is Bad
 Pump Six and Other Stories / int_f68664dc
type
Science Is Bad
 Redshirts / int_f68664dc
type
Science Is Bad
 Rot & Ruin / int_f68664dc
type
Science Is Bad
 Star Trek: Deep Space Nine Relaunch / int_f68664dc
type
Science Is Bad
 The Arts of Dark and Light / int_f68664dc
type
Science Is Bad
 The Dark Tower / int_f68664dc
type
Science Is Bad
 The End of Eternity / int_f68664dc
type
Science Is Bad
 The General Series / int_f68664dc
type
Science Is Bad
 The Icemark Chronicles / int_f68664dc
type
Science Is Bad
 The Puppet Masters / int_f68664dc
type
Science Is Bad
 The Quiet Place / int_f68664dc
type
Science Is Bad
 The Screwtape Letters / int_f68664dc
type
Science Is Bad
 The Space Trilogy / int_f68664dc
type
Science Is Bad
 The Stand / int_f68664dc
type
Science Is Bad
 The Third: The Girl with the Blue Eye / int_f68664dc
type
Science Is Bad
 The Wind in the Willows / int_f68664dc
type
Science Is Bad
 Those That Wake / int_f68664dc
type
Science Is Bad
 20,000 Leagues Under the Sea / int_f68664dc
type
Science Is Bad
 Wayfarers / int_f68664dc
type
Science Is Bad
 Winnetou / int_f68664dc
type
Science Is Bad
 Fallout Lore: The Storyteller (Machinima) / int_f68664dc
type
Science Is Bad
 Anti-Intellectualism
seeAlso
Science Is Bad
 Console RPG Clichés 1 to 24 / int_f68664dc
type
Science Is Bad
 MP3
seeAlso
Science Is Bad
 Ptitle0b588116
seeAlso
Science Is Bad
 TerminalWorld
seeAlso
Science Is Bad
 TheSilverAgeOfComicBooks
seeAlso
Science Is Bad
 AKIRA (Manga) / int_f68664dc
type
Science Is Bad
 Bokurano (Manga) / int_f68664dc
type
Science Is Bad
 Claymore (Manga) / int_f68664dc
type
Science Is Bad
 Dr. STONE (Manga) / int_f68664dc
type
Science Is Bad
 Nausicaä of the Valley of the Wind (Manga) / int_f68664dc
type
Science Is Bad
 The Ruler Of The Land (Manhwa) / int_f68664dc
type
Science Is Bad
 Abominable Putridity (Music) / int_f68664dc
type
Science Is Bad
 Elephant (Album) (Music) / int_f68664dc
type
Science Is Bad
 Orchestral Manoeuvres in the Dark (Music) / int_f68664dc
type
Science Is Bad
 Toxicity (Music) / int_f68664dc
type
Science Is Bad
 Quiet, Please (1947) (Radio) / int_f68664dc
type
Science Is Bad
 True Capitalist (Radio) / int_f68664dc
type
Science Is Bad
 Tropes N to S / Real Life / int_f68664dc
type
Science Is Bad
 Ink City (Roleplay) / int_f68664dc
type
Science Is Bad
 Alien Nation / int_f68664dc
type
Science Is Bad
 Bugs / int_f68664dc
type
Science Is Bad
 Charite / int_f68664dc
type
Science Is Bad
 Cosmos / int_f68664dc
type
Science Is Bad
 Dai Sentai Goggle Five / int_f68664dc
type
Science Is Bad
 Dollhouse / int_f68664dc
type
Science Is Bad
 Eleventh Hour / int_f68664dc
type
Science Is Bad
 Fringe / int_f68664dc
type
Science Is Bad
 Life-Force / int_f68664dc
type
Science Is Bad
 Sliders / int_f68664dc
type
Science Is Bad
 So Weird / int_f68664dc
type
Science Is Bad
 Spellbinder / int_f68664dc
type
Science Is Bad
 Stranger Things / int_f68664dc
type
Science Is Bad
 The Daily Show with Jon Stewart / int_f68664dc
type
Science Is Bad
 The Outer Limits (1963) / int_f68664dc
type
Science Is Bad
 The Tribe / int_f68664dc
type
Science Is Bad
 Tremors / int_f68664dc
type
Science Is Bad
 Cards Against Humanity (Tabletop Game) / int_f68664dc
type
Science Is Bad
 Dead Reign (Tabletop Game) / int_f68664dc
type
Science Is Bad
 Eclipse Phase (Tabletop Game) / int_f68664dc
type
Science Is Bad
 Fading Suns (Tabletop Game) / int_f68664dc
type
Science Is Bad
 Genius: The Transgression (Tabletop Game) / int_f68664dc
type
Science Is Bad
 In Nomine (Tabletop Game) / int_f68664dc
type
Science Is Bad
 Mage: The Awakening (Tabletop Game) / int_f68664dc
type
Science Is Bad
 Old World of Darkness (Tabletop Game) / int_f68664dc
type
Science Is Bad
 Ptolus (Tabletop Game) / int_f68664dc
type
Science Is Bad
 RuneQuest (Tabletop Game) / int_f68664dc
type
Science Is Bad
 Werewolf: The Apocalypse (Tabletop Game) / int_f68664dc
type
Science Is Bad
 Albion (Video Game) / int_f68664dc
type
Science Is Bad
 Arc the Lad (Video Game) / int_f68664dc
type
Science Is Bad
 Arc the Lad: Twilight of the Spirits (Video Game) / int_f68664dc
type
Science Is Bad
 Arcanum: Of Steamworks & Magick Obscura (Video Game) / int_f68664dc
type
Science Is Bad
 Back to the Future: The Game (Video Game) / int_f68664dc
type
Science Is Bad
 Baten Kaitos Origins (Video Game) / int_f68664dc
type
Science Is Bad
 Battle Garegga (Video Game) / int_f68664dc
type
Science Is Bad
 Binary Domain (Video Game) / int_f68664dc
type
Science Is Bad
 BioShock (Video Game) / int_f68664dc
type
Science Is Bad
 Blazing Star (Video Game) / int_f68664dc
type
Science Is Bad
 Cookie Clicker (Video Game) / int_f68664dc
type
Science Is Bad
 Digital Devil Saga (Video Game) / int_f68664dc
type
Science Is Bad
 Divinity: Dragon Commander (Video Game) / int_f68664dc
type
Science Is Bad
 Doom (Video Game) / int_f68664dc
type
Science Is Bad
 Doom³ (Video Game) / int_f68664dc
type
Science Is Bad
 Endless Ocean (Video Game) / int_f68664dc
type
Science Is Bad
 Final Fantasy XII (Video Game) / int_f68664dc
type
Science Is Bad
 Guilty Gear (Video Game) / int_f68664dc
type
Science Is Bad
 Half-Life: Alyx (Video Game) / int_f68664dc
type
Science Is Bad
 I Miss the Sunrise (Video Game) / int_f68664dc
type
Science Is Bad
 King of the Castle (Video Game) / int_f68664dc
type
Science Is Bad
 Liberal Crime Squad (Video Game) / int_f68664dc
type
Science Is Bad
 Mobile Legends: Bang Bang (Video Game) / int_f68664dc
type
Science Is Bad
 Ōkami (Video Game) / int_f68664dc
type
Science Is Bad
 Phantasy Star Online (Video Game) / int_f68664dc
type
Science Is Bad
 Pillars of Eternity (Video Game) / int_f68664dc
type
Science Is Bad
 Portal (Video Game) / int_f68664dc
type
Science Is Bad
 Portal 2 (Video Game) / int_f68664dc
type
Science Is Bad
 Shin Megami Tensei: Strange Journey (Video Game) / int_f68664dc
type
Science Is Bad
 SimCity (Video Game) / int_f68664dc
type
Science Is Bad
 Sonic the Hedgehog CD (Video Game) / int_f68664dc
type
Science Is Bad
 Space Funeral: Earth Birth (Video Game) / int_f68664dc
type
Science Is Bad
 Starbound (Video Game) / int_f68664dc
type
Science Is Bad
 Terranigma (Video Game) / int_f68664dc
type
Science Is Bad
 The Legend of Heroes: Trails from Zero (Video Game) / int_f68664dc
type
Science Is Bad
 The Outlast Trials (Video Game) / int_f68664dc
type
Science Is Bad
 The Talos Principle 2 (Video Game) / int_f68664dc
type
Science Is Bad
 Thera (Video Game) / int_f68664dc
type
Science Is Bad
 The Legend of Heroes: Zero no Kiseki (Video Game) / int_f68664dc
type
Science Is Bad
 Clonk / Videogame / int_f68664dc
type
Science Is Bad
 Fallout Lore: The Storyteller (Web Animation) / int_f68664dc
type
Science Is Bad
 Ces Dessins Animés-Là qui méritent qu'on s'en souvienne (Web Video) / int_f68664dc
type
Science Is Bad
 Dirigible Days (Web Video) / int_f68664dc
type
Science Is Bad
 Freeman's Mind (Web Video) / int_f68664dc
type
Science Is Bad
 Ryan George (Web Video) / int_f68664dc
type
Science Is Bad
 TV Heaven (Web Video) / int_f68664dc
type
Science Is Bad
 The Annotated Series (Web Video) / int_f68664dc
type
Science Is Bad
 Terrible Writing Advice (Web Animation) / int_f68664dc
type
Science Is Bad
 Inhuman (Webcomic) / int_f68664dc
type
Science Is Bad
 MAG-ISA (Webcomic) / int_f68664dc
type
Science Is Bad
 Mutant Ninja Turtles Gaiden (Webcomic) / int_f68664dc
type
Science Is Bad
 No Black Plume (Webcomic) / int_f68664dc
type
Science Is Bad
 Oglaf (Webcomic) / int_f68664dc
type
Science Is Bad
 the ADVENTURES OF ASH AND HIS BEST FRIEND JARED!!!!! (Webcomic) / int_f68664dc
type
Science Is Bad
 The Glass Scientists (Webcomic) / int_f68664dc
type
Science Is Bad
 The Stupiders (Webcomic) / int_f68664dc
type
Science Is Bad
 Overused Sci-Fi Storylines (Website) / int_f68664dc
type
Science Is Bad
 Battle for Terra / int_f68664dc
type
Science Is Bad
 Captain Planet and the Planeteers / int_f68664dc
type
Science Is Bad
 Frankenweenie / int_f68664dc
type
Science Is Bad
 Gandahar / int_f68664dc
type
Science Is Bad
 9 / int_f68664dc
type
Science Is Bad
 Sonic SatAM / int_f68664dc
type
Science Is Bad
 Sonic the Hedgehog (SatAM) / int_f68664dc
type
Science Is Bad
 Sonic Underground / int_f68664dc
type
Science Is Bad
 The Bots Master / int_f68664dc
type
Science Is Bad
 The Tick / int_f68664dc
type
Science Is Bad
 The Wind in the Willows (1995) / int_f68664dc
type
Science Is Bad
 Earth Maiden Arjuna / int_f68664dc
type
Science Is Bad
 Atlas Shrugged / int_f68664dc
type
Science Is Bad
 Empire from the Ashes / int_f68664dc
type
Science Is Bad
 Changeling: The Dreaming (Tabletop Game) / int_f68664dc
type
Science Is Bad
 Steambot Chronicles (Video Game) / int_f68664dc
type
Science Is Bad
 Sword of the Stars (Video Game) / int_f68664dc
type
Science Is Bad
 The Reconstruction / Videogame / int_f68664dc
type
Science Is Bad