...it's like TV Tropes, but LINKED DATA!
Score Multiplier
- 164 statements
- 30 feature instances
- 77 referencing feature instances
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Score Multiplier | comment |
An effect that increases the amount of points earned in a game, by multiplying the normal point reward by some positive factor. For example, a "×2" multiplier means that the player receives double the points they would normally. Multipliers are usually expressed as integer values (×2, ×3, ×5, etc.), but decimals and percentages are also sometimes used (e.g. "+25% score"). Increasing and maintaining the score multiplier at a high value is generally vital for players seeking a high score, and most games will make it a skill challenge to do so. If more than one multiplier is present in a game, it may be possible for them to "stack", giving the player both at the same time; for example, a ×2 multiplier stacked with a ×5 multiplier is effectively a ×10 multiplier. Multipliers are most commonly known in Pinball games, where they contribute to the phenomenon of Pinball Scoring. They're also widely used in video games, particularly Bullet Hell shooters, which frequently feature intricate scoring systems. See also Idiosyncratic Combo Levels, Awesomeness Meter, Money Multiplier, and Experience Booster. |
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Dropped link to Combos: Not an Item - FEATURE | |
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Dropped link to FallingBlocks: Not an Item - FEATURE | |
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Dropped link to GoombaStomp: Not an Item - FEATURE | |
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Dropped link to Pinball: Not an Item - FEATURE | |
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Dropped link to SpellingBonus: Not an Item - FEATURE | |
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Dropped link to WizardMode: Not an Item - FEATURE | |
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Dropped link to ZigZaggedTrope: Not an Item - FEATURE | |
Score Multiplier | isPartOf |
DBTropes | |
Score Multiplier / int_2cdd0e84 | type |
Score Multiplier | |
Score Multiplier / int_2cdd0e84 | comment |
The Vectorman games had multiplier items that lasted a limited time and applied not only to points, but extra lives as well, so if you get an extra life while under the effect of a 5× multiplier, you get five extra lives. | |
Score Multiplier / int_2cdd0e84 | featureApplicability |
1.0 | |
Score Multiplier / int_2cdd0e84 | featureConfidence |
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Vectorman (Video Game) | hasFeature |
Score Multiplier / int_2cdd0e84 | |
Score Multiplier / int_3094005d | type |
Score Multiplier | |
Score Multiplier / int_3094005d | comment |
Grand Theft Auto 2: you often receive a fixed amount of points (which equal money), but it is then multiplied by a number you can increase by completing missions, and picking up some power-ups. | |
Score Multiplier / int_3094005d | featureApplicability |
1.0 | |
Score Multiplier / int_3094005d | featureConfidence |
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Grand Theft Auto 2 (Video Game) | hasFeature |
Score Multiplier / int_3094005d | |
Score Multiplier / int_3f2aa506 | type |
Score Multiplier | |
Score Multiplier / int_3f2aa506 | comment |
Fisher-Diver has gems which give a score increase. The multiplier resets when returning to the surface. | |
Score Multiplier / int_3f2aa506 | featureApplicability |
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Score Multiplier / int_3f2aa506 | featureConfidence |
1.0 | |
Fisher-Diver (Video Game) | hasFeature |
Score Multiplier / int_3f2aa506 | |
Score Multiplier / int_3f9e415 | type |
Score Multiplier | |
Score Multiplier / int_3f9e415 | comment |
Some of the activities in Saints Row, such as Mayhem and Insurance Fraud, require you to gain these in order to succeed. | |
Score Multiplier / int_3f9e415 | featureApplicability |
1.0 | |
Score Multiplier / int_3f9e415 | featureConfidence |
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Saints Row (Video Game) | hasFeature |
Score Multiplier / int_3f9e415 | |
Score Multiplier / int_446e0944 | type |
Score Multiplier | |
Score Multiplier / int_446e0944 | comment |
Germination starts you off with a 1.0 multiplier, which increases by .1 for every bounce you chain together without landing. | |
Score Multiplier / int_446e0944 | featureApplicability |
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Score Multiplier / int_446e0944 | featureConfidence |
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Germination (Video Game) | hasFeature |
Score Multiplier / int_446e0944 | |
Score Multiplier / int_4faad02d | type |
Score Multiplier | |
Score Multiplier / int_4faad02d | comment |
Mario Party Advance: The minigame Bill Bounce has the players jump onto Bullet Bills shot from cannons to score points. The more Bills are stomped in succession before landing back into the ground, the more points will be gathered. It's necessary to do this when the minigame is played in Shroom City mode, as the required total score to win is 1000 points. | |
Score Multiplier / int_4faad02d | featureApplicability |
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Score Multiplier / int_4faad02d | featureConfidence |
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Mario Party Advance (Video Game) | hasFeature |
Score Multiplier / int_4faad02d | |
Score Multiplier / int_50c53bfc | type |
Score Multiplier | |
Score Multiplier / int_50c53bfc | comment |
In Stampede Run, jumping off bulls' backs in succession will increase the points you earn for each jump. | |
Score Multiplier / int_50c53bfc | featureApplicability |
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Score Multiplier / int_50c53bfc | featureConfidence |
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With Friends (Video Game) | hasFeature |
Score Multiplier / int_50c53bfc | |
Score Multiplier / int_5680ec1c | type |
Score Multiplier | |
Score Multiplier / int_5680ec1c | comment |
Game & Wario: The "Ashley" game gives a score multiplier every time Ashley collects 100 spell power drops onscreen without missing any or taking damage. It begins with ×2 once she hits 100 and increases to the next integer for every 100 afterwards. High multipliers are necessary to earn "Best Buddy" status, especially on later stages. | |
Score Multiplier / int_5680ec1c | featureApplicability |
1.0 | |
Score Multiplier / int_5680ec1c | featureConfidence |
1.0 | |
Game & Wario (Video Game) | hasFeature |
Score Multiplier / int_5680ec1c | |
Score Multiplier / int_5a2333ef | type |
Score Multiplier | |
Score Multiplier / int_5a2333ef | comment |
In LittleBigPlanet, collecting five Score Bubbles, Prize Bubbles, or creature brains in any combination in a short timeframe gives you a 2× Multiplier. You then have about a second to collect five more of the above to increase the multiplier by one. The multiplier goes up to 100, with any bubbles collected after that added to the points that will be multiplied. In the games with the Score Giver, items tagged with it can be set to follow those rules or be worth +1 on the multiplier anyway. | |
Score Multiplier / int_5a2333ef | featureApplicability |
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LittleBigPlanet (Video Game) | hasFeature |
Score Multiplier / int_5a2333ef | |
Score Multiplier / int_68e16823 | type |
Score Multiplier | |
Score Multiplier / int_68e16823 | comment |
In Carrie's Order Up!, you can gain more points by taking multiple orders and bringing them to their respective customers in quick succession, or by stacking up empty plates and placing them in the dishwasher. You can't carry both food and empty plates, however. | |
Score Multiplier / int_68e16823 | featureApplicability |
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Score Multiplier / int_68e16823 | featureConfidence |
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Carrie's Order Up! (Video Game) | hasFeature |
Score Multiplier / int_68e16823 | |
Score Multiplier / int_6e2098e5 | type |
Score Multiplier | |
Score Multiplier / int_6e2098e5 | comment |
Get Off My Lawn (2014): By shooting enemies, a multiplier for points goes up. It goes down when you shoot inaccurately or get hit. | |
Score Multiplier / int_6e2098e5 | featureApplicability |
1.0 | |
Score Multiplier / int_6e2098e5 | featureConfidence |
1.0 | |
Get Off My Lawn (2014) (Video Game) | hasFeature |
Score Multiplier / int_6e2098e5 | |
Score Multiplier / int_6f8aeeb3 | type |
Score Multiplier | |
Score Multiplier / int_6f8aeeb3 | comment |
In The Fairyland Story, dropping cakes on other enemies would not only eliminate them all, but produce a copper, silver or gold coin that would multiply the points you got after you collected it. You lose your multiplier if Ptolemy dies. | |
Score Multiplier / int_6f8aeeb3 | featureApplicability |
1.0 | |
Score Multiplier / int_6f8aeeb3 | featureConfidence |
1.0 | |
The Fairyland Story (Video Game) | hasFeature |
Score Multiplier / int_6f8aeeb3 | |
Score Multiplier / int_7201bc7a | type |
Score Multiplier | |
Score Multiplier / int_7201bc7a | comment |
Giga Wing gives out tokens that increase your score the more you grab. | |
Score Multiplier / int_7201bc7a | featureApplicability |
1.0 | |
Score Multiplier / int_7201bc7a | featureConfidence |
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Giga Wing (Video Game) | hasFeature |
Score Multiplier / int_7201bc7a | |
Score Multiplier / int_77011132 | type |
Score Multiplier | |
Score Multiplier / int_77011132 | comment |
Kingdom Hearts Re:coded had an option for increasing the rate of spell experience at the cost of reduced level experience. | |
Score Multiplier / int_77011132 | featureApplicability |
1.0 | |
Score Multiplier / int_77011132 | featureConfidence |
1.0 | |
Kingdom Hearts coded (Video Game) | hasFeature |
Score Multiplier / int_77011132 | |
Score Multiplier / int_8258e260 | type |
Score Multiplier | |
Score Multiplier / int_8258e260 | comment |
Super Mario Bros.: In most platform games, your score is multiplied if you Goomba Stomp multiple enemies without touching the ground. You eventually get 1-Ups instead when the streak is high enough. Mario Party Advance: The minigame Bill Bounce has the players jump onto Bullet Bills shot from cannons to score points. The more Bills are stomped in succession before landing back into the ground, the more points will be gathered. It's necessary to do this when the minigame is played in Shroom City mode, as the required total score to win is 1000 points. |
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Score Multiplier / int_8258e260 | featureApplicability |
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Score Multiplier / int_8258e260 | featureConfidence |
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Super Mario Bros. (Franchise) | hasFeature |
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Score Multiplier / int_9bc42082 | type |
Score Multiplier | |
Score Multiplier / int_9bc42082 | comment |
Frantic: Your score is multiplied by 1 every time the Tension gauge is filled, but you lose half of it upon being hit. | |
Score Multiplier / int_9bc42082 | featureApplicability |
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Score Multiplier / int_9bc42082 | featureConfidence |
1.0 | |
Frantic (Video Game) | hasFeature |
Score Multiplier / int_9bc42082 | |
Score Multiplier / int_a4517e73 | type |
Score Multiplier | |
Score Multiplier / int_a4517e73 | comment |
In WET, the score multiplier is automatically ramped up by killing enemies really fast. However, in boss battles, there are also one-time-only score multipliers that can be picked up (usually through acrobatic jumps) and stack with the regular multipliers. | |
Score Multiplier / int_a4517e73 | featureApplicability |
1.0 | |
Score Multiplier / int_a4517e73 | featureConfidence |
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WET (Video Game) | hasFeature |
Score Multiplier / int_a4517e73 | |
Score Multiplier / int_b24662b4 | type |
Score Multiplier | |
Score Multiplier / int_b24662b4 | comment |
In Bomb Jack, the score multiplier can be increased up to 5 by getting bonus coins. | |
Score Multiplier / int_b24662b4 | featureApplicability |
1.0 | |
Score Multiplier / int_b24662b4 | featureConfidence |
1.0 | |
Bomb Jack (Video Game) | hasFeature |
Score Multiplier / int_b24662b4 | |
Score Multiplier / int_b5fd1359 | type |
Score Multiplier | |
Score Multiplier / int_b5fd1359 | comment |
The LEGO Adaptation Games have stud multipliers that stack. Getting all of them gives you a ×3840 multiplier, which typically means getting the reward for collecting enough studs the instant a level starts. | |
Score Multiplier / int_b5fd1359 | featureApplicability |
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Score Multiplier / int_b5fd1359 | featureConfidence |
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LEGO Adaptation Game (Video Game) | hasFeature |
Score Multiplier / int_b5fd1359 | |
Score Multiplier / int_b9cf7b5f | type |
Score Multiplier | |
Score Multiplier / int_b9cf7b5f | comment |
The BIT.TRIP series games give these for sustained combos, which is required to form a top or high score. | |
Score Multiplier / int_b9cf7b5f | featureApplicability |
1.0 | |
Score Multiplier / int_b9cf7b5f | featureConfidence |
1.0 | |
BIT.TRIP (Video Game) | hasFeature |
Score Multiplier / int_b9cf7b5f | |
Score Multiplier / int_ba1083f7 | type |
Score Multiplier | |
Score Multiplier / int_ba1083f7 | comment |
Guitar Hero has a score multiplier that goes up to 4 if you hit enough notes in a row, but it drops back to 1 if you make any kind of mistake. Activating Star Power temporarily doubles the multiplier, up to 8. | |
Score Multiplier / int_ba1083f7 | featureApplicability |
1.0 | |
Score Multiplier / int_ba1083f7 | featureConfidence |
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Guitar Hero (Video Game) | hasFeature |
Score Multiplier / int_ba1083f7 | |
Score Multiplier / int_bc55add7 | type |
Score Multiplier | |
Score Multiplier / int_bc55add7 | comment |
In Lady Bug, eating blue hearts can increase the score multiplier, which goes from 2× to 3× to 5×. | |
Score Multiplier / int_bc55add7 | featureApplicability |
1.0 | |
Score Multiplier / int_bc55add7 | featureConfidence |
1.0 | |
Lady Bug (Video Game) | hasFeature |
Score Multiplier / int_bc55add7 | |
Score Multiplier / int_c184d46c | type |
Score Multiplier | |
Score Multiplier / int_c184d46c | comment |
This Is Why You're Fat (in 60 Seconds): Shooting more turkeys at once gives a higher multiplier, culminating in more weight gain. | |
Score Multiplier / int_c184d46c | featureApplicability |
1.0 | |
Score Multiplier / int_c184d46c | featureConfidence |
1.0 | |
This Is Why You're Fat (in 60 Seconds) (Video Game) | hasFeature |
Score Multiplier / int_c184d46c | |
Score Multiplier / int_c4df4e18 | type |
Score Multiplier | |
Score Multiplier / int_c4df4e18 | comment |
Tony Hawk's Pro Skater, Tony Hawk's Underground and GUN all use some variant upon this (all were designed by Neversoft). | |
Score Multiplier / int_c4df4e18 | featureApplicability |
1.0 | |
Score Multiplier / int_c4df4e18 | featureConfidence |
1.0 | |
Tony Hawk's Pro Skater (Video Game) | hasFeature |
Score Multiplier / int_c4df4e18 | |
Score Multiplier / int_cd81ac45 | type |
Score Multiplier | |
Score Multiplier / int_cd81ac45 | comment |
Bug and its sequel Bug Too! use this in conjunction with successive hit streaks. Each Goomba Stomp Bug does on enemies without touching the ground increases the score per hit from 50, 100, 200, 500, and finally capping out at 1000. | |
Score Multiplier / int_cd81ac45 | featureApplicability |
1.0 | |
Score Multiplier / int_cd81ac45 | featureConfidence |
1.0 | |
Bug! (1995) (Video Game) | hasFeature |
Score Multiplier / int_cd81ac45 | |
Score Multiplier / int_d85882fd | type |
Score Multiplier | |
Score Multiplier / int_d85882fd | comment |
The double/triple letter/word squares in Scrabble. | |
Score Multiplier / int_d85882fd | featureApplicability |
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Score Multiplier / int_d85882fd | featureConfidence |
1.0 | |
Scrabble (Tabletop Game) | hasFeature |
Score Multiplier / int_d85882fd | |
Score Multiplier / int_e1adb8d4 | type |
Score Multiplier | |
Score Multiplier / int_e1adb8d4 | comment |
Atlantis no Nazo has a bonus item that doubles your score. It is the only item that you can't lose barring a Game Over. | |
Score Multiplier / int_e1adb8d4 | featureApplicability |
1.0 | |
Score Multiplier / int_e1adb8d4 | featureConfidence |
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Atlantis no Nazo (Video Game) | hasFeature |
Score Multiplier / int_e1adb8d4 | |
Score Multiplier / int_e5da0072 | type |
Score Multiplier | |
Score Multiplier / int_e5da0072 | comment |
Muri: Each of the Difficulty Levels increases this by 1. Starting with 1× at Easy. | |
Score Multiplier / int_e5da0072 | featureApplicability |
1.0 | |
Score Multiplier / int_e5da0072 | featureConfidence |
1.0 | |
Muri (Video Game) | hasFeature |
Score Multiplier / int_e5da0072 | |
Score Multiplier / int_e9cb2780 | type |
Score Multiplier | |
Score Multiplier / int_e9cb2780 | comment |
In Gears of War 3, you can play an "Arcade" version of the campaign where your score in recorded in which enemies you kill. So many points reaches another multiplier level where you get more points for each kill and the multiplier goes down when a player character goes down, if a player is killed the score resets to ×1. | |
Score Multiplier / int_e9cb2780 | featureApplicability |
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Score Multiplier / int_e9cb2780 | featureConfidence |
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Gears of War (Video Game) | hasFeature |
Score Multiplier / int_e9cb2780 | |
Score Multiplier / int_f0a21fcc | type |
Score Multiplier | |
Score Multiplier / int_f0a21fcc | comment |
Many games in the Bejeweled franchise include multipliers that you can achieve. | |
Score Multiplier / int_f0a21fcc | featureApplicability |
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Score Multiplier / int_f0a21fcc | featureConfidence |
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Bejeweled (Video Game) | hasFeature |
Score Multiplier / int_f0a21fcc |
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