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Shifting Sand Land

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The video game desert is a vast, hot and dry place, usually with Egyptian-style pyramids. It can be a big part of games set in a Scavenger World, or usually the second world on the itinerary after Green Hill Zone. Thankfully, heat stroke and dehydration are usually not a problem — unless they are, in which case they may be worked in as environmental effects that deal you constant damage unless you use special gear or power-ups.
Some desert worlds have stages that take place in or on the Pyramids; others may include oil rigs and refineries as part of the stage or in the background, in reference to Saudi Arabia being largely desertic and at the same time incredibly rich in crude oil. Cities and towns in this world are often Arabian in appearance, even if the people do not quite fit the distinction. The music will also usually be Middle East inspired.
Enemies in this world usually include vultures, snakes, scorpions, djinni, living sand, huge sandworms, giant antlions at the bottom of sand traps and other Big Creepy-Crawlies (Or anything out of One Thousand and One Nights). Also vaguely Arabian-style bandits — turbaned and scimitared versions of whatever Mooks the Big Bad hires. Expect homicidal animated cacti, even if the desert is clearly not American. You can be sure that any attractive under-dressed women that you meet are planning to poison you, stab you, and set you on fire.
Provided you manage to enter the desert without having to accomplish some kind of quest beforehand, you'll likely have to deal with quicksand and/or a sandstorm. Also common are rivers and whirlpools of sand flowing into Bottomless Pits (when there isn't an Antlion Monster at the bottom). Spiky cactuses will also be common, and hurt you if you run into them. Camels may be found around here, usually to ride. Watch out, they spit! Flying carpets and dust devils are another common mode of travel. Be assured that you will be going to a Temple of Doom at some point.
Named for the desert world in Super Mario 64. It doesn't have to be a Drought Level of Doom, but it's a reasonable place to have one.
The nongame variants are the Thirsty Desert, in cases where survival is the main concern, and the Sea of Sand, when orientation and monotony are the chief issues.
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Sengoku Basara 3 has the aptly named Gassantoda Castle stage, a mass of sand dunes and cliffs with no castle in sight. Due to the nature of the stage, enemy soldiers don't show up on the map, and the boss, Amago Haruhisa, is capable of avoiding you by hiding beneath the sand, only popping up when and where he feels like it.
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The South Shrine from Shining the Holy Ark is set within a massive pyramid. Despite the fact the closest village is made up of Ninjas and the Kingdom itself is your Standard Fantasy Setting. Inside you get to face mummies, sand monsters and also travel on the ceiling.
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The Legend of Zelda: Twilight Princess has the Gerudo Desert (luckily, no quicksand or mazes here) followed by the Arbiter's Grounds, a sand-filled Temple of Doom with many quicksand pits that must be waded through, other times crossed with the magnetic Spinner, as well as a lot of undead enemies. Switches or objects are sometimes buried in the sand as well, requiring you to dig them out in wolf form.
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The Legend of Zelda: A Link Between Worlds: The Desert of Mystery and its dungeon from A Link to the Past return, now as an enclosed territory that can only be accessed from Misery Mire in Lorule (incidentially, Desert Palace's boss isn't fought there, but in the sandy part of Misery Mire itself). It can only be properly navigated by using the Sand Rod (which allows Link to create solid sand bridges and reach key areas that lead to the entrance to Desert Palace). Once inside the dungeon, Link has to find a way to fill the western rooms with a large torrent of sand so he can reach spots that are unreachable even with the Sand Rod, and eventually find the Titan's Mitt to lift heavy boulders.
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The Dunerys level in Hydorah comes complete with sandstorms, a Sand Worm like boss, and even a Temple of Doom.
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Mario Party: The Top 100: World 2-2 and the later half of World 2-3 in Minigame Island resemble a sandy desert. The minigames featured within take place in similar environments.
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Luigi's Mansion: Dark Moon: The Old Clockworks combine this trope with Eternal Engine and Big Boo's Haunt. Sand can be absorbed with the Poltergust 5000, but there are other dangers to watch for (such as ghosts disguised as mummies). The boss is the Overset Possessor, which takes control of the topmost floor's clock.
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TerraTech has a desert biome. The sand does little more than facilitate tyre track formation, but it's definitely sand.
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Might and Magic VI has Dragonsand, or more specifically the parts of the Dragonsand region that isn't around the one oasis or off-shore, but plus the desert areas of surrounding provinces that would probably be in Dragonsand if in-game regions didn't have to be squares. As the name indicates, the usual monsters for this type of region is replaced with a variety of dragons and reptiles. Also, the pyramid is actually a remnant of an ancient starship, and Dragonsand used to be a fertile region up until there was a disagreement around a millennium ago.
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Monster Hunter: The Desert in Monster Hunter 1 (old) and 2 (new). In Monster Hunter 3 (Tri), the Sandy Plains takes this role, while the Wildspire Waste does in Monster Hunter: World. During day, certain areas are so hot that the player will continuously lose HP unless a Cold Drink is consumed. During night, those same areas will be instead very cold, and decrease the player's stamina unless a Hot Drink is consumed. And various large monsters happen to love lurking in them (especially if their names are Nibelsnarf, Sand Barioth or Diablos). 3 also introduces the Boss-Only Level Great Desert, the battlefield of Jhen Mohran and (in 4) Dah'ren Mohran. While Monster Hunter 4 itself doesn't have a regular desert area, both its expansion 4 Ultimate and the follow-up Monster Hunter Generations bring back the desert of 1 as a Nostalgia Level. Generations Ultimate both brings back the desert of 2 and introduces the Forlorn Citadel, another boss-only area, and it's where Ahtal-Ka is faced. Monster Hunter: Rise brings back the Sandy Plains in a revamped form, and this time it's no longer required to consume drinks (they're not present in the game anyway).
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This is the theme of two levels in Castle Crashers. Here you find scorpions, men wearing turbans, men wearing weird chainmail helmets, a giraffe animal orb as well as the shovel item, some aliens and a giant sandcastle. You spend the last part of the desert area playing volleyball with the badguys, which makes you wonder if the desert is both a desert and a beach.
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Wild ARMs 3: In keeping with the Wild West theme, all of the game takes place in a desert. You even have a sand cruiser rather than a ship. Sand rivers and ocean themed areas appear in most of the other games in the Wild ARMs series, as well.
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In Kingdom Hearts II and Kingdom Hearts: 358/2 Days, the Windswept Ruins are half-buried in sand dunes and surrounded by sandy cliffs. The furthest area of the ruins is a bridge leading to a tower surrounded by enormous sandfalls. When fleeing the ruins on Carpet in II, one of the last hazards you have to dodge is the sand erupting around you. In Days, the Antlion dives into the sand to move around the ruined buildings.
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Many Fire Emblem games feature a desert level, which imposes large movement and sometimes defense penalties for most unit types. It's particularly bad for mounted units, who can be reduced to moving one tile at a time. Notable locations that take place in a desert include:
Khadein from Fire Emblem: Mystery of the Emblem is a country located on the continent of Archanea, known for its skillful mages and scholars.
Arcadia from the Elibe games, which is a secret desert city where dragons and humans co-exist peacefully.
Jehanna from Fire Emblem: The Sacred Stones is a country on Magvel ruled by Queen Isamaire.
Plegia from Fire Emblem: Awakening is home to the Grimleal, who worship the Fell Dragon, Grima. It is also home to swamps as well as deserts.
The Queendom of Solm from Fire Emblem Engage is a desert nation ruled by Queen Seforia, along with the crown princess Timerra and the second prince Fogado.
Vanaheimr, the Realm of Light, in Fire Emblem Heroes is a desert realm with many oases scattered around.
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Dragon Quest III was the first, with the city of Isis and a Pyramid dungeon located in the heart of a vast sandy desert.
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Dragon Quest VII has the Dune region, this time with a Sphinx dungeon.
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The Legend of Zelda: Breath of the Wild: The southwestern section of Hyrule is comprised of the Gerudo desert, to which the Gerudo race has returned for the first time since Ocarina of Time. During the day, the environment becomes very hot, requiring you to prepare accordingly (whether via heat-reducing elixirs or equipment). At night, however, the temperature drops dramatically, requiring you to account for that if you're taking long treks through the wastelands. Walking across the sand is also less optimal than across grass or dirt, so it's recommended to wear Sand Boots (or even ride a Sand Seal) to go faster.
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Stage 2 of Super Spy Hunter is a sandy one, with a stretch that has sinkholes abound.
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Guild Wars has several: The Crystal Desert in Prophecies (including pyramid teleporters, sandworms and ghosts) and the Desolation in Nightfall which includes sandworms that you can ride through a Pac-Man maze.
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Lightning Returns: Final Fantasy XIII has The Dead Dunes, which contain climbable dunes and explorable ruins. There is a regular train service to and from the other areas of the game.
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Metroid Fusion: The game features Sector 3 — PYR, which is also a lava level as it not only features sandy dunes but also rooms whose heat cause metallic setups to shine in red hot form. Enemies that are adapted to extreme heat, like Gerutas and Sovas, can be found here.
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Secret of Evermore had an endless desert before reaching the Greek themed city, and it hides a couple of well-hidden secrets nobody tells you about..
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Diablo II: Act II is set in the desert surrounding the city of Lut Gholein in the region of Aranoch. Prince Jerhyn, ruler of the land, is dressed in white robes and a turban, and has (or had, rather) a harem living in his palace, which has a giant onion-shaped dome typical of Mughal architecture.
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Golden Sun has two deserts:
The first of which (based on the Taklamakan Desert) eventually DOES become too hot for the group and they start taking damage unless they rest at an oasis; and the oases are magically hidden, to boot - you have to use a spell to see them. However, some of them aren't oases but contain an Antlion Monster.
The second desert isn't as hot (despite being based on the Sahara), possibly because of all the sandstorms caused by dust-devil lizard monsters.
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In Pokémon Diamond and Pearl there's Route 228, a somewhat moister example than most, home to more walking cacti and to sand-spewing hippos, bipedal rhinos made of rock, and little triplet mole heads.
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EXTRAPOWER: Giant Fist: The desert stage surrounding Blackberry's pyramid. Mostly populated by fanatics in the cult of the ancient wizard Diamond Mine, some of whom spawn snakes or attack atop camels or flying carpets. Also home to a few Scary Scorpions, one the size of a tank. Hitting a certain part of the stage will expose the secret Lucky Lamp, giving the player the earliest encounter with a bonus genie that gives, for a limited time, unlimited use of special attacks and the ability to use EXTRAPOWER without being at low health.
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Mario Kart: Super Circuit: Yoshi Desert is a standard desert course with pyramids, quicksand, and a Yoshi sphinx. Sunset Wilds is a more unique approach, as it takes place in a Wild West-inspired desert where the time of day transitions from sunset to early nighttime.note The Choco Island tracks from Super Mario Kart have also retroactively become desert courses for some reason, as they share a tileset and background with Sunset Wilds. Lastly, the fourth Cattle Course takes place in the same desert area as Yoshi Desert.
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Baten Kaitos: Eternal Wings and the Lost Ocean: Late in the game, one of the optional sidequests place the characters in a desert, where shifting to a new screen uses up one of your supplies of water. If you lose it all, you collapse and end up back at the entrance. Luckily, you are given several opportunities to stock up on water before entering and while in the desert through oasises; however, some of these oasises are mirages.
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The whole start of Final Fantasy XII is a Shifting Sand Land. The first town of Rabanastre is in the middle of the desert, and the first three zones outside the town are two deserts and a flood plain in the middle of the dry season... that happens to be named "Giza". Later in the game there is also the Ogir-Yensa and Nam-Yensa Sandseas, primarily featuring a series of decrepit oil rigs and home to a race of humanoid arthropods who happen to carry scimitars and dress like bedouin.
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World of Warcraft:
The Silithus desert is home to sentient insects with quasi-Egyptian architectural tastes, and the Tanaris desert is just a massive box of sand with a few oases and troll ruins very loosely scattered around the map. Post-Cataclysm, Tanaris has become a popular vacation spot due to the dramatically increased size of the beach area.
Desolace, Badlands, and Durotar verge on this with a bit more of a sense of wasteland than Shifting Sand Land. Depending on how strict the definition is with regards to zones slipping into the Mordor archetype, maybe a half dozen more zones.
Introduced in Cataclysm is Uldum, which combines this trope with a culture clearly modeled on Egypt with a south-flowing Nile-analogue to boot. Fittingly, it borders both Silithus and Tanaris.
In Battle for Azeroth, the new zone Vol'dun is half arid rockscapes and half shifting sandbox, filled with ancient troll ruins. The zone also happens to be the place the Zandalari trolls exile their criminals to, perhaps alluding to that other desert country where everything is trying to kill you.
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Despite being based in England, Pokémon Sword and Shield manages to have a desert ruins area with Falinks, Maractus and a few others running around as well as a wild area desert region with recurring sandstorms.
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Golden Sun:
Golden Sun has two deserts:
The first of which (based on the Taklamakan Desert) eventually DOES become too hot for the group and they start taking damage unless they rest at an oasis; and the oases are magically hidden, to boot - you have to use a spell to see them. However, some of them aren't oases but contain an Antlion Monster.
The second desert isn't as hot (despite being based on the Sahara), possibly because of all the sandstorms caused by dust-devil lizard monsters.
Golden Sun: The Lost Age has another desert, although there is no heatstroke mechanic there. Instead, there's a monster that digs through the sand that must be lured into a certain area with judicious use of the "Pound" spell.
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Golden Sun: The Lost Age has another desert, although there is no heatstroke mechanic there. Instead, there's a monster that digs through the sand that must be lured into a certain area with judicious use of the "Pound" spell.
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EarthBound (1994) has two of these. Fairly early in the game, during the trip from Threed to Fourside, your bus gets held up by a traffic jam in the middle of the Dusty Dunes Desert, where one has to watch out for poisonous insects and heatstroke. Later, your party takes a trip to the Egypt-themed Scaraba, which comes complete with haunted, mummy-infested ruins. Downplayed through an obvious Anti-Frustration Feature as the party doesn't suffer heatstroke in Scaraba itself. Only when they enter the nearby desert do they start to feel the heat. EarthBound Beginnings gave the music to Dusty Dunes Desert in its own desert area, the Yucca Desert. Then in Mother 3 comes the Death Desert, which Salsa has to guide Fassad through, much against his will.
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Mario Kart 64: Kalimari Desert, which is always played during sunset. Its main feature is a train that is being driven through looping rails, making it a dangerous obstacle as the racers' track intersects with the train's rails in two points.
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Mario Kart DS: Desert Hills, which is based on the desert levels from Super Mario Bros. 3 and features many of its original elements such as pyramids, Fire Snakes and the Angry Sun (Pokeys are present as well, but they weren't present in Super Mario Bros. 3 itself, so their presence here is credited to the desert levels from Super Mario Bros. 2 instead).
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Shifting Sand Land
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Khadein from Fire Emblem: Mystery of the Emblem is a country located on the continent of Archanea, known for its skillful mages and scholars.
 Shifting Sand Land / int_53446b8
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 Fire Emblem: Mystery of the Emblem (Video Game)
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Breath of Fire games each have a Huge Desert in them. The one in 3 is unique because you can only cross it by using the stars to navigate and walking during the day saps your health. It takes at least a week of game time to cross the desert.
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Mario Kart 7: Shy Guy Bazaar is an "Arabian Nights" Days version of this setting, as it features palatial buildings and references to the Arabian-inspired Super Mario Bros. 2 (such as flying carpets, Cobrats and drawings of Phanto). There's also Kalimari Desert, which returns from Mario Kart 64 and serves as The Wild West equivalent.
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Mario Kart 8: Special Cup has Bone-Dry Dunes, complete with rivers of sand and even sand fountains you can bounce off of. Banana Cup has Dry Dry Desert from Double Dash!!, which is a bit less dry than before, now featuring an oasis where the players drive underwater, passing over underwater jets similar to the pipes in Dolphin Shoals. Lastly, the DLC of 8 Deluxe brings back Kalimari Desert (which now features a lap where the drivers have to go through the train's tracks; this is also the case for the second version of this track in Mario Kart Tour) and Sunset Wilds.
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Mario Party:
Mario Party 2: Western Land. Uniquely among the majority of worlds and levels in the Mario franchise, this board isn't designed with Egyptian or Middle East motifs in mind, but instead those based on the stereotypical Wild West. Players are dressed like, and thematically roleplay as, cowboys in favor of the law. The board takes place in a desert next to a plateau, and features many saloons where the inhabitants live. Some of the walkable parts of the board have rails built within, so when a character lands on an Event Space a train will ride that part; if a character is in the middle of the train's route, they'll have to run to the board's starter area.
Mario Party 3:
Spiny Desert is a board located in a sandy desert inhabited by Pokeys, Kleptos and a Chain Chomp. It's designed with a day/night dichotomy in mind, as the southwest half takes place during the hot day and the northeast half takes place during the cold night (you can even see the reflection of the moon in an oasis moat). There are two Millenium Stars in the board, but only one of them is real while the other is a mirage.
In the minigame Boulder Ball, one player stands atop a sandy slope and uses a machine to drop boulders onto it, while the other three have to scale the slope to reach the solo player. If a player is hit by a boulder, they'll be stunned and will slide down. If the solo player manages to keep away all three characters for 30 seconds, they win; but if one of the climbing characters manages to reach the goal, then the trio wins.
In the minigame Storm Chasers, the players are in a corral located in a desert surrounded by cacti, while holding a potted Piranha Plant. Above the area of the corral is a raining cloud, and the players' objective is to chase the cloud so its water can feed the Piranha Plant. After 30 seconds, whichever Plant received the most water will grow taller than the rest, and its player will win the minigame.
Mario Party 6:
The solo board Thirsty Gulch takes place in a scorched mesa in the midst of a sandy canyon, and has many cacti along the way. The objective is to land onto the space that is located at the end of the path to win the challenge and receive a rare minigame as a reward. But if they move past that space, they'll reach an edge and make it crumble, falling onto a river and losing the game.
The minigame Pokey Punch-out takes place in a sandy desert with ruins (including a pyramid in the background). The characters have to use punches and kickes to take down the Pokeys that pop up from the ground. Each spherical segment of a Pokey grants one point upon being hit. The character with the highest score after 30 seconds wins.
Mario Party 7: Pyramid Park is a desert with many pyramids built within, in which Chain Chomps live. The board breaks the gameplay style, as the players have to pay the Chain Chomps to steal the rivals' stars (as all players already have them at hand since the start of the party session). Among the things Bowser can do here is to summon a large Tweester to ravage the bridges connecting the two halves of the board, requiring three turns for their repair. There's an oasis in the southwest, where players can collect coins in a moat while avoiding the bites of the local Klaptraps (of Donkey Kong Country fame). Lastly, if one reaches a palatial building and disturbs the Bowser Sphinx, he'll perform one of many possible curses (redistributing everyone's coins, swap the colors of the red and blue spaces, or halving the prices to ride the Chain Chomps.
Mario Party: The Top 100: World 2-2 and the later half of World 2-3 in Minigame Island resemble a sandy desert. The minigames featured within take place in similar environments.
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The first and second stages of Metal Slug 2 and X.
 Shifting Sand Land / int_591aa39f
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Shifting Sand Land
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The Noise Dunes of Fantasy in Eternal Sonata.
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Shifting Sand Land
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The desert continent of Aurora in Fable III, which is actually called the Shifting Sands, made up of jagged rocky peaks, wide open flatlands, and valleys of rolling dunes. It is populated by nearly no plant life save for multicolored flowers, and no animal life save for small birds and rabbits. The only things that otherwise move are the wicked Sandfurries, ancient Guardians, and otherworldly Shadows. The former two make sense, as the entire region is a desert version of Lovecraft Country, complete with ancient alien temples and Eldritch Abomination hidden beneath the sands. The hero ends up there after washing up on the shore, and the story goes on from there.
 Shifting Sand Land / int_5b075d7c
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 Fable III (Video Game)
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Shifting Sand Land
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Mario Party 2: Western Land. Uniquely among the majority of worlds and levels in the Mario franchise, this board isn't designed with Egyptian or Middle East motifs in mind, but instead those based on the stereotypical Wild West. Players are dressed like, and thematically roleplay as, cowboys in favor of the law. The board takes place in a desert next to a plateau, and features many saloons where the inhabitants live. Some of the walkable parts of the board have rails built within, so when a character lands on an Event Space a train will ride that part; if a character is in the middle of the train's route, they'll have to run to the board's starter area.
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Shifting Sand Land
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Mario Party 3:
Spiny Desert is a board located in a sandy desert inhabited by Pokeys, Kleptos and a Chain Chomp. It's designed with a day/night dichotomy in mind, as the southwest half takes place during the hot day and the northeast half takes place during the cold night (you can even see the reflection of the moon in an oasis moat). There are two Millenium Stars in the board, but only one of them is real while the other is a mirage.
In the minigame Boulder Ball, one player stands atop a sandy slope and uses a machine to drop boulders onto it, while the other three have to scale the slope to reach the solo player. If a player is hit by a boulder, they'll be stunned and will slide down. If the solo player manages to keep away all three characters for 30 seconds, they win; but if one of the climbing characters manages to reach the goal, then the trio wins.
In the minigame Storm Chasers, the players are in a corral located in a desert surrounded by cacti, while holding a potted Piranha Plant. Above the area of the corral is a raining cloud, and the players' objective is to chase the cloud so its water can feed the Piranha Plant. After 30 seconds, whichever Plant received the most water will grow taller than the rest, and its player will win the minigame.
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Shifting Sand Land
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Mario Party 6:
The solo board Thirsty Gulch takes place in a scorched mesa in the midst of a sandy canyon, and has many cacti along the way. The objective is to land onto the space that is located at the end of the path to win the challenge and receive a rare minigame as a reward. But if they move past that space, they'll reach an edge and make it crumble, falling onto a river and losing the game.
The minigame Pokey Punch-out takes place in a sandy desert with ruins (including a pyramid in the background). The characters have to use punches and kickes to take down the Pokeys that pop up from the ground. Each spherical segment of a Pokey grants one point upon being hit. The character with the highest score after 30 seconds wins.
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Shifting Sand Land
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Mario Party 7: Pyramid Park is a desert with many pyramids built within, in which Chain Chomps live. The board breaks the gameplay style, as the players have to pay the Chain Chomps to steal the rivals' stars (as all players already have them at hand since the start of the party session). Among the things Bowser can do here is to summon a large Tweester to ravage the bridges connecting the two halves of the board, requiring three turns for their repair. There's an oasis in the southwest, where players can collect coins in a moat while avoiding the bites of the local Klaptraps (of Donkey Kong Country fame). Lastly, if one reaches a palatial building and disturbs the Bowser Sphinx, he'll perform one of many possible curses (redistributing everyone's coins, swap the colors of the red and blue spaces, or halving the prices to ride the Chain Chomps.
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Mars in Warframe is, aside from Corpus-controlled poles, mostly sandy valleys where you can find desert skates, ruins of ancient civilisation etched into cliffs and Grineer forces wearing desert camo. It's also the location of the quest Sands of Inaros, which has you visiting an Egyptian-looking temple to reconstruct a pharaoh-themed warframe.
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Shifting Sand Land
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Every Mario Kart has had a desert race starting with Mario Kart 64.
Mario Kart 64: Kalimari Desert, which is always played during sunset. Its main feature is a train that is being driven through looping rails, making it a dangerous obstacle as the racers' track intersects with the train's rails in two points.
Mario Kart: Super Circuit: Yoshi Desert is a standard desert course with pyramids, quicksand, and a Yoshi sphinx. Sunset Wilds is a more unique approach, as it takes place in a Wild West-inspired desert where the time of day transitions from sunset to early nighttime.note The Choco Island tracks from Super Mario Kart have also retroactively become desert courses for some reason, as they share a tileset and background with Sunset Wilds. Lastly, the fourth Cattle Course takes place in the same desert area as Yoshi Desert.
Mario Kart: Double Dash!!: Dry Dry Desert is a vast desert with ruins and pyramids that decorate the background. There's also a large sand sinkhole that must be avoided at all costs, as falling onto the center will get the careless driver eaten by a large Piranha Plant.
Mario Kart DS: Desert Hills, which is based on the desert levels from Super Mario Bros. 3 and features many of its original elements such as pyramids, Fire Snakes and the Angry Sun (Pokeys are present as well, but they weren't present in Super Mario Bros. 3 itself, so their presence here is credited to the desert levels from Super Mario Bros. 2 instead).
Mario Kart Wii has Dry Dry Ruins (a cross between Yoshi Desert and Dry Dry Desert) and the battle course Thwomp Desert (where a Thwomp crashes down to cause ripples through the sand). Desert Hills from Mario Kart DS also returns.
Mario Kart 7: Shy Guy Bazaar is an "Arabian Nights" Days version of this setting, as it features palatial buildings and references to the Arabian-inspired Super Mario Bros. 2 (such as flying carpets, Cobrats and drawings of Phanto). There's also Kalimari Desert, which returns from Mario Kart 64 and serves as The Wild West equivalent.
Mario Kart 8: Special Cup has Bone-Dry Dunes, complete with rivers of sand and even sand fountains you can bounce off of. Banana Cup has Dry Dry Desert from Double Dash!!, which is a bit less dry than before, now featuring an oasis where the players drive underwater, passing over underwater jets similar to the pipes in Dolphin Shoals. Lastly, the DLC of 8 Deluxe brings back Kalimari Desert (which now features a lap where the drivers have to go through the train's tracks; this is also the case for the second version of this track in Mario Kart Tour) and Sunset Wilds.
Mario Kart Tour doesn't introduce any new desert tracks, but brings back numerous ones from past games: Kalimari Desert from 64, Sunset Wilds and Yoshi Desert from Super Circuit, Dry Dry Ruins from Wii, and Shy Guy Bazaar from 7.
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Cave Story: Sand Zone is the game's local reservoir of sand, featuring crocs ready to bite anyone stepping on their patch of sand. Also a location of red flowers storehouse.
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Shifting Sand Land
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Paper Mario: Color Splash: Mustard Cafe is located in a desert. The Chef is resting on a large colorless spot which turns out to be a sinkhole.
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 Paper Mario: Color Splash (Video Game)
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Team Sonic Racing has two examples. Boo's House takes place in Sandopolis Zone, and Sand Road takes place in Sand Hill. The latter plays the trope straight, while the former mixes it with Big Boo's Haunt.
 Shifting Sand Land / int_6375018a
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Lost Land Adventure has a stage set in some ancient, abandoned ruins in the Middle Eastern desert, where you're exploring some lost Arabic Empire only to discover the ruins to be full of rock golems which you must shoot at. Said desert ends with a boss battle against a rock krakken (complete with brick tentacles).
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Shifting Sand Land
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Tomb Raider: Lara Croft has been to Egypt a couple of times. Averted, in that, when you are in Mexico in Tomb Raider: Underworld it is scruby and wooded, rather than being a stereotypical American desert.
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Mario Kart Wii has Dry Dry Ruins (a cross between Yoshi Desert and Dry Dry Desert) and the battle course Thwomp Desert (where a Thwomp crashes down to cause ripples through the sand). Desert Hills from Mario Kart DS also returns.
 Shifting Sand Land / int_68de28e
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Dread Templar have an Egypt-themed stage where you explore some ruins in the middle of the desert, with three pyramids in the background.
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Banjo-Pilot:
Jinxy's Dunes, which serves as the second track of the Honeycomb Cup.
Gobi's Valley, which serves as the fourth and final track of the Jiggy Cup.
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Dwarf Fortress: Deserts come in three types — badlands covered in dry soil, rocky wastelands and sandy deserts — all of which have extremely low rainfall, making farming difficult and trees (and thus wood) very rare. Desert wildlife includes plenty of camels (which can provide a good source of meat) and the feared giant desert scorpions, over three times the size of a dwarf and armed with a powerful toxin that will rot away their victims’ nervous tissue.
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Etrian Odyssey (both the original game and its remake Millenium Girl) has the Sandy Barrens, a desolate desert with dried, withered flora overrun by monsters and creatures, though it's also inhabited by a reclusive race known as the Forest Folk. Its primary features are spots that warp explorers from one room to another, currents of sand that are impossible to override (thus acting like conveyor belts), one-way junctions through certain walls, and a large area patrolled by F.O.E. and the boss Iwaoropenelep. This stratum returns in Etrian Odyssey Nexus, though the warp points are removed (they now appear in one of the game's mini-dungeons, Illusory Woods). Nexus also features the Mini-Dungeon Forest of the End, which has even larger rivers of sand (though here they're pretty useful to dodge the F.O.E., even when they dive under that flowing sand).
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Grand Theft Auto: San Andreas: The desert around Las Venturas qualifies to some degree: although it's rather realistic, it has Native American reservations, ghost towns, rock formations with funny names, an abandoned airport, oil pumps, a big Hoover-like dam, a geyser, and even ''Area 69'', the local version of the Area 51.
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 Grand Theft Auto: San Andreas (Video Game)
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Shifting Sand Land
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The Sand Table in Mario Pinball Land. The presence of a pyramid also gives it an Egyptian feel.
 Shifting Sand Land / int_72e5358e
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 Mario Pinball Land (Video Game)
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Borderlands: Pandora is usually depicted as being nothing but a huge desert infested with bandits and abandoned ruins. While in Borderlands 1 there was no actual explanation for that, later games started elaborating on that: in Borderlands 2 it turns out that Pandora's solar years last several Earth years, the previous game took place during a Pandoran summer, and now that it's Pandoran winter you get to see more varied biomes such as grasslands and polar glaciers; and in Borderlands 3, it's implied that you're only actually visiting the desertic parts of Pandora.
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Battle for Wesnoth has a few scenarios set in a desert. Sand hexes are hard to cross for most units, making dirt hexes in such scenarios important as a road.
"The Desert of Death" in Son of the Black Eye where the orc protagonists must cross a desert filled with scorpions and human bandits to reach an oasis.
The protagonists of Under the Burning Suns are desert elves who travel well in sand, although only the first three scenarios are set in sandy desert. The second one in particular has the elves crossing a desert so hot even they can be affected by dehydration.
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In Kingdom Hearts, leaving the city of Agrabah initially leads you into the middle of the desert, where you find Carpet. Trying to leave the desert on foot in any direction just leads you back to the city. After that point, you only return to this area to fight Kurt Zisa, who sets up a barrier to keep you from leaving during the fight. Depending on how you move, the minor changes in topography created by the small drifts of sand can either help or hinder your attempts to dodge his attacks.
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The Legend of Zelda: Several games have one of these, usually found in Hyrule's southwest past a ridge of high cliffs:
Zelda II: The Adventure of Link: Tantari and Parapa Deserts are both located north of West Hyrule, and the latter is where the first dungeon (Parapa Palace) lies. During the Random Encounters that take place in them, Link has to deal with hovering rocks and erected centipedes (Geldarms). Tantari Desert features a cave with a plot-critical item necessary to progress in the game. In the southwest corner of Parapa Desert, a coast in front of the sea, there's a secret location with a Heart Container.
The Legend of Zelda: A Link to the Past: The Desert of Mystery is located in the southwest portion of Hyrule and home of the second dungeon (Desert Palace). In both locations, enemies that hide under the sand (such as Leevers) are frequent, and some vultures which stand on cacti start attacking Link upon his proximity to them.
The Legend of Zelda: Link's Awakening: Yarna Desert is a small dry region close to Animal Village that is initially blocked off by a sleeping walrus. Once Link moves it away with the help of Marin, he can travel through it to slay a Lanmola for the Angler Key. It is roamed by Pokeys (cactus-like enemies from Super Mario Bros.) and divided into a network of paths by rows of cacti that will hurt Link if he runs into them.
The Legend of Zelda: Ocarina of Time: Gerudo's Valley and the Haunted Wasteland, the latter of which contains a river of quicksand. There's also Desert Colossus, home of the sand-dwelling Leevers and the Spirit Temple.
The Legend of Zelda: Majora's Mask: Though the game doesn't have an overworld desert,note Ikana Canyon is a wasteland, but it doesn't fall under the stereotypical sand-and-cacti setting, and its creepy atmosphere and gameplay contents put it closer to Death Mountain and Big Boo's Haunt instead the battlefield where you fight the boss of Stone Tower Temple (Twinmold) is a wide desert under a sandstorm. Link has to avoid straying too far from the starter area, or else he'll sink down instantly due to quicksand (even if he grows big with the Giant's Mask).
The Legend of Zelda: Oracle Games: Located southeast of Holodrum in Oracle of Seasons, Samasa Desert is a large, sandy landscape with cacti (including living Pokeys, of Super Mario Bros. fame), Leevers and most notoriously enormous patches of quicksand that can attract and absorb everything that gets dragged to their centerpoints. Prior to the events of the game, the Piratians' ship stranded here and, due to the quicksand, partially sank down, reaching Subrosia. The Cap'n and his crew manage to get it back up after Link retrieves their bell and repairs it in a Subrosian Smithy spot in Subrosia; Link is on board when they depart, but they all get stranded again due to seasickness, this time on the Southern Coast (the good news is that this allows Link to access the area that hosts the then-next dungeon).
The Legend of Zelda: The Wind Waker: Due to the game's Tropical Island Adventure setting, there are no desert areas in the overworld. However, the boss Molgera in Wind Temple is fought inside an underground chamber filled with a very large pool of sand (and is constantly supplied with sand falling from the ceiling). During battle, the boss can not only dwell beneath the sand, but also hover in the air and then land downward to create a sinkhole to expose its head again. The Lanmolas it releases every time it takes damage can swim through the sand freely as well.
The Legend of Zelda: Four Swords Adventures: The Desert of Doubt serves as the home of the Gerudo and Zuna tribes. The nearby sandstorms will send anyone back to the start if the wrong path is chosen, not unlike The Lost Woods. The second and third stages are set within Temples of Doom instead (Desert Temple and Pyramid respectively).
The Legend of Zelda: Twilight Princess has the Gerudo Desert (luckily, no quicksand or mazes here) followed by the Arbiter's Grounds, a sand-filled Temple of Doom with many quicksand pits that must be waded through, other times crossed with the magnetic Spinner, as well as a lot of undead enemies. Switches or objects are sometimes buried in the sand as well, requiring you to dig them out in wolf form.
The Legend of Zelda: Phantom Hourglass has the Isle of Gust and two desert-themed dungeons: Temple of Wind and Goron Temple. The Isle of Gust and Temple of Wind are sandy locations with numerous wind currents emerging from the floor; Link can use his shovel to dig through sand to look for Rupees and hearts, and take advantage of the wind gusts to place bombs into high targets he wouldn't be able to blast otherwise. The Goron Temple, on the other hand, is filled with quicksand, so Link cannot walk through them; he instead has to use the Bombchus to guide them up to beyond the quicksand to activate distant switches.
The Legend of Zelda: Spirit Tracks has the Sand Realm, though it doesn't affect gameplay at all, seeing as you can only stop at the sanctuary and the temple (which does have plenty of desert-themed motifs, including an item to manipulate sand, the Sand Wand).
The Legend of Zelda: Skyward Sword: The Lanayru region has a desert, albeit one with Tomorrowland and Eternal Engine elements thanks to the presence of Timeshift Stones. Even in its scorched present time, there are enemies that attack Link with electricity, so it's advised not to come here with the Iron Shield.
The Legend of Zelda: A Link Between Worlds: The Desert of Mystery and its dungeon from A Link to the Past return, now as an enclosed territory that can only be accessed from Misery Mire in Lorule (incidentially, Desert Palace's boss isn't fought there, but in the sandy part of Misery Mire itself). It can only be properly navigated by using the Sand Rod (which allows Link to create solid sand bridges and reach key areas that lead to the entrance to Desert Palace). Once inside the dungeon, Link has to find a way to fill the western rooms with a large torrent of sand so he can reach spots that are unreachable even with the Sand Rod, and eventually find the Titan's Mitt to lift heavy boulders.
The Legend of Zelda: Breath of the Wild: The southwestern section of Hyrule is comprised of the Gerudo desert, to which the Gerudo race has returned for the first time since Ocarina of Time. During the day, the environment becomes very hot, requiring you to prepare accordingly (whether via heat-reducing elixirs or equipment). At night, however, the temperature drops dramatically, requiring you to account for that if you're taking long treks through the wastelands. Walking across the sand is also less optimal than across grass or dirt, so it's recommended to wear Sand Boots (or even ride a Sand Seal) to go faster.
The Legend of Zelda: Tears of the Kingdom: Despite preserving much of its geographical layout from Breath of the Wild, Gerudo Desert has undergone some drastic changes in other aspects. Due to Ganondorf's machination, the whole desert is being overrun by Gibdos, and the sandstorm is so severe that navigating through the biome is difficult (as the map cannot be displayed). Several parts have quicksand, as well as sinkholes that take any careless wanderer to underground sandy caverns. And the stark contrasts in the current time's temperature (which were already a problem in the previous game) have extended to the surrounding parts, which led to the closure of a nearby stable.
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Halo:
The first Ark level in Halo 3, and the Sandbox/Sandtrap multiplayer maps.
In Halo 4, Requiem has a fair amount of desert in it.
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Sonic Drift 2 has Desert Road, which serves as the fifth track of the Purple GP, and the the first track of the White GP. The former requires you to race three laps, while the latter is a linear course.
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Castlevania: Portrait of Ruin: Sandy Grave and the Forgotten City both start in the desert and lead into pyramids.
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Bio Metal has the second stage.
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The Legend of Zelda: Four Swords Adventures: The Desert of Doubt serves as the home of the Gerudo and Zuna tribes. The nearby sandstorms will send anyone back to the start if the wrong path is chosen, not unlike The Lost Woods. The second and third stages are set within Temples of Doom instead (Desert Temple and Pyramid respectively).
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Arcadia from the Elibe games, which is a secret desert city where dragons and humans co-exist peacefully.
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 Fire Emblem: The Blazing Blade (Video Game)
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Tales of Symphonia has the Triet Desert, complete with sandstorms and an oasis. And a giant hulking sandworm that can swallow you whole.
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In Sword of Mana, the city of Jadd is surrounded by deserts. East of the city is a maze of desert valleys surrounded by cliffs and sandy caves that the protagonists have to traverse to reach Lady Medusa. Aboveground, slow-moving sand currents alternately lead you and misdirect you depending on the area. At one point, you even have to fall through a whirlpool of sand to progress into the next cave.
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The desert in ActRaiser has a pyramid hidden in the sands.
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The Kar-Nyar Desert in The Horde. The gimmick of the level is that it requires the player to direct a moat to irrigate the land and allow grass to grow so they can build.
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The Sims 2 has Strangetown, which is located in the desert, although its actual Sims are mad-science/supernatural themed rather than Arabian.
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The Sims 3's first expansion pack, World Adventures, has Egypt as a travel destination.
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The Legend of Zelda: Link's Awakening: Yarna Desert is a small dry region close to Animal Village that is initially blocked off by a sleeping walrus. Once Link moves it away with the help of Marin, he can travel through it to slay a Lanmola for the Angler Key. It is roamed by Pokeys (cactus-like enemies from Super Mario Bros.) and divided into a network of paths by rows of cacti that will hurt Link if he runs into them.
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 The Legend of Zelda: Link's Awakening (Video Game)
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Super Mario Bros. RPG games:
Super Mario RPG: A desert area makes up the later half of Land's End. It is a wide maze of sandy pits, with the ant-like Shogun enemies digging whirlpool tunnels that have to be travelled through in order to navigate it. Below the desert is Belome Temple, a golden structure that houses a rematch with an earlier boss.
Paper Mario:
Paper Mario 64: The Dry Dry Desert, which provides both the page image and quote. Oddly, the game got its vulture out of the way right before entering as an optional boss, there's no quicksand, and the Bandits have more in common visually with Shy Guys than the turbaned fellows in Dry Dry Outpost (though they are said to be descendants of thieves, but don't interact with you as such), but the Pokeys will be your hostile animated cacti this evening, and dust devils are an annoyance if you're not trying to get certain optional stuff, since they send you to a random part of the desert.
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Pokémon Colosseum and Pokémon XD: Gale of Darkness take place in Orre, which mostly IS a Shifting Sand Land so barren that wild Pokémon are only found in a few scattered oases.
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Zelda II: The Adventure of Link: Tantari and Parapa Deserts are both located north of West Hyrule, and the latter is where the first dungeon (Parapa Palace) lies. During the Random Encounters that take place in them, Link has to deal with hovering rocks and erected centipedes (Geldarms). Tantari Desert features a cave with a plot-critical item necessary to progress in the game. In the southwest corner of Parapa Desert, a coast in front of the sea, there's a secret location with a Heart Container.
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Paper Mario 64: The Dry Dry Desert, which provides both the page image and quote. Oddly, the game got its vulture out of the way right before entering as an optional boss, there's no quicksand, and the Bandits have more in common visually with Shy Guys than the turbaned fellows in Dry Dry Outpost (though they are said to be descendants of thieves, but don't interact with you as such), but the Pokeys will be your hostile animated cacti this evening, and dust devils are an annoyance if you're not trying to get certain optional stuff, since they send you to a random part of the desert.
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Runescape: The Kharidian Desert, which is home to the former second biggest beast in the whole game. And you have to take water and light clothes to survive long enough there, mind you.
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 RuneScape (Video Game)
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Final Fantasy XI has the Altepa Desert, a vast desert region with an elaborate system of ancient ruins just underneath the sand. The area around Bastok is also a badlands type area (described ingame as a desert), but doesn't fit the strict "endless sand dunes" definition.
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King's Quest V has a desert-maze. Dehydration tends to be a problem, and when you find an oasis - "Life giving water, nectar of the gods. Graham can now feel strength and renewal flowing through him."
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The Legend of Zelda: Skyward Sword: The Lanayru region has a desert, albeit one with Tomorrowland and Eternal Engine elements thanks to the presence of Timeshift Stones. Even in its scorched present time, there are enemies that attack Link with electricity, so it's advised not to come here with the Iron Shield.
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Super Mario RPG: A desert area makes up the later half of Land's End. It is a wide maze of sandy pits, with the ant-like Shogun enemies digging whirlpool tunnels that have to be travelled through in order to navigate it. Below the desert is Belome Temple, a golden structure that houses a rematch with an earlier boss.
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Mario Kart: Double Dash!!: Dry Dry Desert is a vast desert with ruins and pyramids that decorate the background. There's also a large sand sinkhole that must be avoided at all costs, as falling onto the center will get the careless driver eaten by a large Piranha Plant.
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Xenoblade Chronicles X has the continent of Oblivia. It is not a totally straight desert because it does have an oasis in the middle. Instead of extreme heat or quicksands, the primary environmental hazard is an electrified sandstorm that gradually depletes the party members' HP, as well as that of the Skells if they're being piloted.
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The Queendom of Solm from Fire Emblem Engage is a desert nation ruled by Queen Seforia, along with the crown princess Timerra and the second prince Fogado.
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 Fire Emblem Engage (Video Game)
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Pokémon Black and White and their sequels Pokémon Black and White 2 have the Desert Resort, where the sand is so fine and deep you can sink up to your waist and home to more of the antlion-things from Hoenn, mariachi cacti, and sand crocodiles. Within it there’s the Relic Castle, home to Egyptian ghosts and more of the spinning artifact-creatures.
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 Pokémon Black and White (Video Game)
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The main Mushroomy Kingdom in Super Smash Bros. Brawl and Super Smash Bros. Ultimate. It's World 1-1 of the original Super Mario Bros., although looking a bit less lively...
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Paper Mario:
Paper Mario 64: The Dry Dry Desert, which provides both the page image and quote. Oddly, the game got its vulture out of the way right before entering as an optional boss, there's no quicksand, and the Bandits have more in common visually with Shy Guys than the turbaned fellows in Dry Dry Outpost (though they are said to be descendants of thieves, but don't interact with you as such), but the Pokeys will be your hostile animated cacti this evening, and dust devils are an annoyance if you're not trying to get certain optional stuff, since they send you to a random part of the desert.
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Pokémon Dash has a lot of desert areas. Along with slowing Pikachu down, they occasionally feature a sandstorm which can slow down even more.
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Vanaheimr, the Realm of Light, in Fire Emblem Heroes is a desert realm with many oases scattered around.
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 Fire Emblem Heroes (Video Game)
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The city of Gleeba and the desert island of Djust in Dragon Quest IX.
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 Dragon Quest IX (Video Game)
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Bug Fables: The Lost Sands, shown on the world map to actually be an abandoned garden sandbox, are a vast, sandy area dotted with cacti. Environmental hazards include pits of quicksand and large crevices filled with cacti, while the local enemies are scorpions, small Sand Worms, animated cacti, and a gang of Desert Bandits. The area eventually leads into an ancient Egyptian-esque castle as well.
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The Legend of Zelda: Phantom Hourglass has the Isle of Gust and two desert-themed dungeons: Temple of Wind and Goron Temple. The Isle of Gust and Temple of Wind are sandy locations with numerous wind currents emerging from the floor; Link can use his shovel to dig through sand to look for Rupees and hearts, and take advantage of the wind gusts to place bombs into high targets he wouldn't be able to blast otherwise. The Goron Temple, on the other hand, is filled with quicksand, so Link cannot walk through them; he instead has to use the Bombchus to guide them up to beyond the quicksand to activate distant switches.
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Pokémon has a few examples of this. They’re usually home to Ground-type Pokémon and covered by constant, blowing sandstorms that will actually affect the battle by damaging every non-Ground, Rock and Steel type every turn.
Pokémon Ruby and Sapphire versions and their remakes feature a desert area in Hoenn's Route 111, with sandstorms so fierce that the desert cannot be crossed without obtaining a pair of Go-Goggles (leading to a rare case where the goggles do SOMETHING), home to cute armadillos, homicidal cacti, bizarre spinning artifact-creatures, and weird convergently-evolved-to-be-ant-lions things. There's also the Desert Ruins in the southern area of the desert, which house the sleeping legendary golem Regirock. And in Emerald, there's the Mirage Tower that disappears into the sand once you get a fossil from it. Clearly a load-bearing fossil. Also, underneath the desert is the Desert Underpass where the other fossil that disappeared before with the Mirage Tower becomes available.
Pokémon Colosseum and Pokémon XD: Gale of Darkness take place in Orre, which mostly IS a Shifting Sand Land so barren that wild Pokémon are only found in a few scattered oases.
In Pokémon Diamond and Pearl there's Route 228, a somewhat moister example than most, home to more walking cacti and to sand-spewing hippos, bipedal rhinos made of rock, and little triplet mole heads.
Pokémon Black and White and their sequels Pokémon Black and White 2 have the Desert Resort, where the sand is so fine and deep you can sink up to your waist and home to more of the antlion-things from Hoenn, mariachi cacti, and sand crocodiles. Within it there’s the Relic Castle, home to Egyptian ghosts and more of the spinning artifact-creatures.
Pokémon X and Y has Route 13. The wild Pokemon follow you in tunnels and suddenly pop out. The Gible aren't a big problem, but Trapinch and Dugtrio can have Arena Trap, which is annoying if you haven't got the right counter for it, and repels do nothing to stop encounters. The other big problem is the strong wind, which makes walking or skating extremely slow. Thank Arceus for the grinding rails scattered throughout it.
Despite being based in England, Pokémon Sword and Shield manages to have a desert ruins area with Falinks, Maractus and a few others running around as well as a wild area desert region with recurring sandstorms.
Pokémon Sun and Moon has the dangerous, maze-like Haina Desert. It's unbearably hot by day, and plagued by sandstorms at night.
New Pokémon Snap has a desert area with Trapinch and Flygon, rolling Cacnea, buried Minior, Lycanroc, Kangaskhan and legendary Zeraora in it. There are ruins and an oasis as well.
Pokémon Scarlet and Violet has the Asado Desert, a vast area where you'll find one of the Titan Pokemon, and also is connected to Cascarrafa, which has a Water-type Gym, oddly enough.
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The Legend of Zelda: The Wind Waker: Due to the game's Tropical Island Adventure setting, there are no desert areas in the overworld. However, the boss Molgera in Wind Temple is fought inside an underground chamber filled with a very large pool of sand (and is constantly supplied with sand falling from the ceiling). During battle, the boss can not only dwell beneath the sand, but also hover in the air and then land downward to create a sinkhole to expose its head again. The Lanmolas it releases every time it takes damage can swim through the sand freely as well.
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 The Legend of Zelda: The Wind Waker (Video Game)
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Every Final Fantasy game has a Huge Desert somewhere. Expect Cactuar and their signature 1000 Needles ability!
The Earthgift Shrine in the remakes of Final Fantasy has a sandy desert floor that doubles as an Unnaturally Looping Location. Following the arrows formed by the palm trees leads you to an oasis that has the stairs to the next floor. It's also home to a unique Sand Worm monster that has the most health of any non-boss creature in the game. Fortunately, it's a rare encounter.
The Great Desert of Moore in Final Fantasy V is a desert where the sand forms flowing currents that block the way to the ruins of Gohn. The party has to kill an enormous Sand Worm and use its carcass as a bridge to cross. When the worlds merge, it obliterates most of the Great Forest of Moore while the currents stop, allowing access to the pyramid at its center. The Very Definitely Final Dungeon's first section is also a desert full of sand currents.
Final Fantasy VIII has the aptly named Desert Prison, which actually consists of a series of screws that go up and down into the desert ground.
Bikanel Island in Final Fantasy X is a vast, sandy desert. Tidus wakes up in a small oasis and quickly finds Kimahri trying to get to a vantage point at the top of a dune only to keep sliding back down. The local monsters include Sand Worms and hostile desert plants that live in antlion-like pits.
Final Fantasy XI has the Altepa Desert, a vast desert region with an elaborate system of ancient ruins just underneath the sand. The area around Bastok is also a badlands type area (described ingame as a desert), but doesn't fit the strict "endless sand dunes" definition.
The whole start of Final Fantasy XII is a Shifting Sand Land. The first town of Rabanastre is in the middle of the desert, and the first three zones outside the town are two deserts and a flood plain in the middle of the dry season... that happens to be named "Giza". Later in the game there is also the Ogir-Yensa and Nam-Yensa Sandseas, primarily featuring a series of decrepit oil rigs and home to a race of humanoid arthropods who happen to carry scimitars and dress like bedouin.
Lightning Returns: Final Fantasy XIII has The Dead Dunes, which contain climbable dunes and explorable ruins. There is a regular train service to and from the other areas of the game.
The Lynari Desert in Final Fantasy Crystal Chronicles is extremely large and requires purposefully sinking in quicksand in order to access the rest of the map. There are cactuar, lamia, and scorpion enemies. In single player mode, the moogle companion is easily tired in the extreme heat of the desert.
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The Witness: The northwest portion of the island contains a desert and sandy cliffs, complete with a temple.
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The Legend of Zelda: Ocarina of Time: Gerudo's Valley and the Haunted Wasteland, the latter of which contains a river of quicksand. There's also Desert Colossus, home of the sand-dwelling Leevers and the Spirit Temple.
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No More Heroes III: The area where the famous Thunder Dome takes place is one vast, bright yellow sandy desert with few features. Other than the mildly tall dunes, this helps Travis avoid getting lost, as the main attractions of the place can be seen in plain sight from anywhere.
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Metroid Prime: Chozo Ruins is a sandy, labyrinthine location with some acidic rooms. Burrowing enemies like Plated Beetles can be found here, and it serves as the second majorly explorable location after Frigate Orpheon (Tallon Overworld isn't fully explorable by that early point yet). Five powerups can be retrieved here, and the second major boss Flaahgra appears (as do a few minibosses).
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In Neverwinter Nights' first expansion Shadows of Undrentide, set in the Forgotten Realms setting, the Interlude between the campaign's two chapters takes place in the Anauroch Desert, also known as the Great Sand Sea, an unusually northerly desert created when the ancient empire of Netheril fell from the skies and shattered the land below. Magical radiation makes it extremely difficult for most normal plants and animals to survive there.
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Paper Mario: The Origami King: The Scorching Sandpaper Desert, a very extensive desert zone split between multiple sub-areas, consists of a tremendous expanse of empty dunes dotted with cacti and ancient ruins and populated by Toads turned into lizards, snakes, scorpions and desert beetles, cactus enemies, and the walking dead. Despite the name, it's actually quite chilly — abnormally so, as the sun was literally plucked out of its sky and replaced with a black, empty hole. Returning the daystar to its proper place and restoring the desert's naturally scorching climate is a major point of the third section of the game.
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Several levels in Spaghetti Western-inspired FPS Outlaws are set on arid areas of the American frontier.
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Luigi's Mansion 3 has Floor 10, the Tomb Suites. Its starting area is a very wide desert field whose main attraction is the pyramid located at the center. The boss is Serpci, who traps Luigi into the basement of the pyramid and the latter has to make his way back to confront her.
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Sonic the Hedgehog:
Sonic Drift 2 has Desert Road, which serves as the fifth track of the Purple GP, and the the first track of the White GP. The former requires you to race three laps, while the latter is a linear course.
Team Sonic Racing has two examples. Boo's House takes place in Sandopolis Zone, and Sand Road takes place in Sand Hill. The latter plays the trope straight, while the former mixes it with Big Boo's Haunt.
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Ninja Gaiden 3's second level takes place in an abandoned city in the middle of the Rubh al Khali desert in Saudi Arabia.
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The Sandblasted Corridors in Deep Rock Galactic is made entirely of sandstone, and features such hazards as underground sandstorms and Nayaka Trawlers, the latter of which can snatch unsuspecting dwarves from below and drag them across the caves.
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The Hidden Sand Village is a fighting arena in many Naruto fighting games.
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Secret of Mana has a massive desert in which, when you crashland in the wrong location, is an endless ocean of sand until you get picked up by an Airship. After that part you find the village and the desert becomes seemingly smaller. Odd that.
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Metroid Prime 2: Echoes: Agon Wastes is a sandy, cloudy wasteland overrun by large worms (Sandiggers), Space Pirates, and War Wasps. There's a mining facility that was originally run by the Luminoth, and is now under the control of the pirates. It is here where Samus gains her formal access to Dark Aether (as her first visit overall, in Temple Grounds, was much shorter and a lot less pleasant).
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Super Smash Bros. for Nintendo 3DS and Super Smash Bros. Ultimate feature the bridge area of Gerudo Valley, of The Legend of Zelda fame. The Twinrova sisters pop up occasionally, either burning the left half of the stage or freezing the right half.
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The Legend of Zelda: Majora's Mask: Though the game doesn't have an overworld desert,note Ikana Canyon is a wasteland, but it doesn't fall under the stereotypical sand-and-cacti setting, and its creepy atmosphere and gameplay contents put it closer to Death Mountain and Big Boo's Haunt instead the battlefield where you fight the boss of Stone Tower Temple (Twinmold) is a wide desert under a sandstorm. Link has to avoid straying too far from the starter area, or else he'll sink down instantly due to quicksand (even if he grows big with the Giant's Mask).
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Little Big Adventure's Desert Island may not fully fit this trope, but it is still interesting, especially in the second game. Here we got: Arabian-themed buildings, a camel, a wizard on a flying carpet, a Temple of Doom... and homicidal moving cacti (really).
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The Lynari Desert in Final Fantasy Crystal Chronicles is extremely large and requires purposefully sinking in quicksand in order to access the rest of the map. There are cactuar, lamia, and scorpion enemies. In single player mode, the moogle companion is easily tired in the extreme heat of the desert.
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Chrono Trigger: While not an entire desert, the underground cave where Chrono and company defeat a sand-creature so that Fiona can rebuild the forest is full of whirling sand that act as super-fast moving sidewalks for the characters, and all of the animals there are weak to water/ice.
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A good 90% of the maps in Team Fortress 2 used to be this, even including an Egypt-themed map. More recent maps, however, have focused on diversifying the themes, with more alpine and industrial landscapes.
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Minecraft: The desert biome is composed of rolling hills of sand overlaying layers of sandstone, dotted with cacti (which will hurt you if you touch them) and very scarce sources of natural water. It’s one of the worst biomes to spawn in, lacking necessary early-game resources such as wood, meat (except for extremely hard to catch rabbits) and stone (as sandstone cannot be used to build tools). Even in the late game, the desert’s only real draws are the possibility of trade at desert villages and the pyramid-like desert temples with hidden rooms full of valuable items, if you can get past the booby traps. The desert has a unique zombie variant that spawns only there, the withered, mummy-like Husk, which does not burn in the sunlight.
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The Great Desert of Moore in Final Fantasy V is a desert where the sand forms flowing currents that block the way to the ruins of Gohn. The party has to kill an enormous Sand Worm and use its carcass as a bridge to cross. When the worlds merge, it obliterates most of the Great Forest of Moore while the currents stop, allowing access to the pyramid at its center. The Very Definitely Final Dungeon's first section is also a desert full of sand currents.
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Bikanel Island in Final Fantasy X is a vast, sandy desert. Tidus wakes up in a small oasis and quickly finds Kimahri trying to get to a vantage point at the top of a dune only to keep sliding back down. The local monsters include Sand Worms and hostile desert plants that live in antlion-like pits.
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Space Quest I: The Sarien Encounter has the planet Kerona, where you will die of thirst unless you drink the dehydrated water in your survival kit.
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Jehanna from Fire Emblem: The Sacred Stones is a country on Magvel ruled by Queen Isamaire.
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The Legend of Zelda: A Link to the Past: The Desert of Mystery is located in the southwest portion of Hyrule and home of the second dungeon (Desert Palace). In both locations, enemies that hide under the sand (such as Leevers) are frequent, and some vultures which stand on cacti start attacking Link upon his proximity to them.
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Mario Kart Tour doesn't introduce any new desert tracks, but brings back numerous ones from past games: Kalimari Desert from 64, Sunset Wilds and Yoshi Desert from Super Circuit, Dry Dry Ruins from Wii, and Shy Guy Bazaar from 7.
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Pokémon Scarlet and Violet has the Asado Desert, a vast area where you'll find one of the Titan Pokemon, and also is connected to Cascarrafa, which has a Water-type Gym, oddly enough.
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Rigid Force Alpha has the desert planet Vurgos, which fittingly is inhabited by Dune-esque sandworms.
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Nearly all of Quest for Glory II: Trial by Fire.
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The fifth world in Jet Force Gemini, Cerulean, is a desert planet whose sands are blue-colored. Since its lone level is played during nighttime, there aren't any heat-related hazards.
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Shifting Sand Land
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Animal Crossing: New Horizons Happy Home Paradise has a desert area you can design a vacation home with. Cacti can be placed and creepy bones. You could hypothetically use the sand path to make your own island a desert too.
 Shifting Sand Land / int_cf6ccaa7
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 Animal Crossing: New Horizons (Video Game)
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Shifting Sand Land
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Super Lesbian Animal RPG has the Celestial Wasteland, a desert wasteland situated on a floating island in the sky. The cliffs are covered in ancient machinery, and the sands are dotted with mechanical cacti and palm trees. The wasteland is primarily populated by mindless feral robots that attack other beings on sight, in addition to hostile mummies. But the town of Mumford offers some refuge to adventurers, being a town populated mostly by friendly undead and sentient robots. As it turns out, the mummies fought before were in fact, the same mummy fought repeatedly. She is a resident of Mumford named Nef who mistook the party for hostile intruders and wanted to keep the town safe from them.
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 Super Lesbian Animal RPG (Video Game)
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Shifting Sand Land
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The first stage of Gradius III.
 Shifting Sand Land / int_d0a5a846
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 Gradius (Video Game)
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Shifting Sand Land
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World 3 of Puzzle & Dragons: Super Mario Bros. Edition breaks the Mario tradition of the desert world being World 2, due to a cave world being World 2 instead.
 Shifting Sand Land / int_d1f113da
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 Puzzle & Dragons (Video Game)
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Shifting Sand Land
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Magical Battle Arena has the Desert Planet stage taken from Lyrical Nanoha.
 Shifting Sand Land / int_d1fa00ca
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1.0
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 Magical Battle Arena (Video Game)
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Shifting Sand Land
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Worldof Warcraft:
The game has a massive one of these at the southern end of the continent of Kalimdor. It's actually three neighboring zones: the bone-riddled Tanaris to the east, the bug-infested Silithus to west, and the Egyption-themed Uldum to the south (the latter introduced in the Cataclysm expansion).
The zone of Vol'dun in the Battle for Azeroth expansion is full of traditional desert things like snakes and foxes, except the snakes and foxes are humanoid and can talk (and are called Sethrakk and Vulpera, respectively). There are also huge ruins (in this case, the buildings are Mayincatec because that's the style the Trolls use), and spirits, treasures and alpaca mounts.
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 World of Warcraft (Video Game)
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Shifting Sand Land
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The Legend of Zelda: Oracle Games: Located southeast of Holodrum in Oracle of Seasons, Samasa Desert is a large, sandy landscape with cacti (including living Pokeys, of Super Mario Bros. fame), Leevers and most notoriously enormous patches of quicksand that can attract and absorb everything that gets dragged to their centerpoints. Prior to the events of the game, the Piratians' ship stranded here and, due to the quicksand, partially sank down, reaching Subrosia. The Cap'n and his crew manage to get it back up after Link retrieves their bell and repairs it in a Subrosian Smithy spot in Subrosia; Link is on board when they depart, but they all get stranded again due to seasickness, this time on the Southern Coast (the good news is that this allows Link to access the area that hosts the then-next dungeon).
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 The Legend of Zelda: Oracle Games (Video Game)
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Shifting Sand Land
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Luigi's Mansion:
Luigi's Mansion: Dark Moon: The Old Clockworks combine this trope with Eternal Engine and Big Boo's Haunt. Sand can be absorbed with the Poltergust 5000, but there are other dangers to watch for (such as ghosts disguised as mummies). The boss is the Overset Possessor, which takes control of the topmost floor's clock.
Luigi's Mansion 3 has Floor 10, the Tomb Suites. Its starting area is a very wide desert field whose main attraction is the pyramid located at the center. The boss is Serpci, who traps Luigi into the basement of the pyramid and the latter has to make his way back to confront her.
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 Luigi's Mansion (Video Game)
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Shifting Sand Land
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Sand Ocean from F-Zero.
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 F-Zero (Video Game)
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Shifting Sand Land
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Pokémon Sun and Moon has the dangerous, maze-like Haina Desert. It's unbearably hot by day, and plagued by sandstorms at night.
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 Pokémon Sun and Moon (Video Game)
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Shifting Sand Land
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The first Ark level in Halo 3, and the Sandbox/Sandtrap multiplayer maps.
 Shifting Sand Land / int_d5166b44
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 Halo 3 (Video Game)
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Shifting Sand Land
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In Halo 4, Requiem has a fair amount of desert in it.
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 Halo 4 (Video Game)
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Shifting Sand Land
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Meteos has three Single Biome Planets that fit this. Anasaze has a Wild West motif, Dawndus is in perpetual twilight due the atmosphere bending the sunlight it receives (which leads to it's city-dwelling citizens to become insomniacs who fake sleeping), and Forte is a meteor-ravaged wasteland where it's denizens live inside the planet's giant cracks.
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Shifting Sand Land
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Diablo III: Act II is set in Caldeum, ruled by Hakan II, with a similar style of architecture (though the city is much larger in story), with Arabic-like clothing and names, dangerous animals in combat areas, and numerous sand colored ruins.
 Shifting Sand Land / int_d6e2146d
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 Diablo III (Video Game)
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Shifting Sand Land
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MySims has a desert region, accessed by pickaxe.
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Shifting Sand Land
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Pokémon X and Y has Route 13. The wild Pokemon follow you in tunnels and suddenly pop out. The Gible aren't a big problem, but Trapinch and Dugtrio can have Arena Trap, which is annoying if you haven't got the right counter for it, and repels do nothing to stop encounters. The other big problem is the strong wind, which makes walking or skating extremely slow. Thank Arceus for the grinding rails scattered throughout it.
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 Pokémon X and Y (Video Game)
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Shifting Sand Land
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Deadly Creatures takes place entirely in the real-life deserts of the American southwest.
 Shifting Sand Land / int_d99891b0
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1.0
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Shifting Sand Land
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Megabyte Punch's 3rd stage, Lost Tech Ruins, complete with collectibles hidden underneath the sand.
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 Megabyte Punch (Video Game)
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Shifting Sand Land
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The Legend of Zelda: Spirit Tracks has the Sand Realm, though it doesn't affect gameplay at all, seeing as you can only stop at the sanctuary and the temple (which does have plenty of desert-themed motifs, including an item to manipulate sand, the Sand Wand).
 Shifting Sand Land / int_da448595
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1.0
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 The Legend of Zelda: Spirit Tracks (Video Game)
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Shifting Sand Land
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The Sandsea in DragonFable and AdventureQuest Worlds.
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 DragonFable (Video Game)
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Shifting Sand Land
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Dragon Quest:
Many games have desert regions as well, complete with vaguely Egyptian cities, each ruled by a queen.
Dragon Quest III was the first, with the city of Isis and a Pyramid dungeon located in the heart of a vast sandy desert.
Dragon Quest VII has the Dune region, this time with a Sphinx dungeon.
The city of Gleeba and the desert island of Djust in Dragon Quest IX.
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 DragonQuest
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Shifting Sand Land
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The Neksdor Kingdom in Miitopia is this, complete with Build Like an Egyptian and All Deserts Have Cacti.
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Shifting Sand Land
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The Selenetic age in Myst is a desert island with a touch of Lethal Lava Land and a Rollercoaster Mine.
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Shifting Sand Land
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Plegia from Fire Emblem: Awakening is home to the Grimleal, who worship the Fell Dragon, Grima. It is also home to swamps as well as deserts.
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 Fire Emblem Awakening (Video Game)
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Shifting Sand Land
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Bayonetta 3: One of the trips through the multiverse sees Bayonetta and Viola explore an alternate Cairo, Egypt. The stages set here start out in the middle of a vast desert, where rushing rivers of sand are present as hazards. Viola also falls to dehydration at the beginning and relies on Cheshire to dig up water for her.
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 Bayonetta 3 (Video Game)
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The second open-world section of Metro Exodus takes place in the dried-up bed of the former Caspian Sea. Its oil rigs are still in operation, run by slavers led by a man calling himself The Baron. Sandstorms occasionally make navigation difficult.
 Shifting Sand Land / int_ea696eec
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1.0
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 Metro Exodus (Video Game)
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Shifting Sand Land
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New Pokémon Snap has a desert area with Trapinch and Flygon, rolling Cacnea, buried Minior, Lycanroc, Kangaskhan and legendary Zeraora in it. There are ruins and an oasis as well.
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 New Pokémon Snap (Video Game)
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Shifting Sand Land
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Mass Effect: Andromeda has Elaaden, a desert moon, where all the people too rough and crazy for Kadara wind up. Temperature goes as low as fifty degrees celcius in the shade, and there's only one source of water, kept secret by a local merchant who only hands it out to people she likes. Also, there's a krogan colony around, because they actually like the place.
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 Mass Effect: Andromeda (Video Game)
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Shifting Sand Land
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Final Fantasy VIII has the aptly named Desert Prison, which actually consists of a series of screws that go up and down into the desert ground.
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1.0
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 Final Fantasy VIII (Video Game)
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Demon Hunter: The Return of the Wings: Gehena is a desert-themed level.
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 Demon Hunter: The Return of the Wings (Video Game)
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ULTRAKILL has the entirety of the Greed layer, with sand (that's actually burning-hot gold, because this is Hell) as far as the eye can see and sandstone buildings (and the Statue of Liberty among other "monuments to mankind's greed") dotting the landscape. To add to this, the second phase of the layer boss is a "Get Back Here!" Boss fight with the both of you sliding down a huge pyramid.
 Shifting Sand Land / int_eed89257
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Metroid:
Metroid Fusion: The game features Sector 3 — PYR, which is also a lava level as it not only features sandy dunes but also rooms whose heat cause metallic setups to shine in red hot form. Enemies that are adapted to extreme heat, like Gerutas and Sovas, can be found here.
Metroid Prime: Chozo Ruins is a sandy, labyrinthine location with some acidic rooms. Burrowing enemies like Plated Beetles can be found here, and it serves as the second majorly explorable location after Frigate Orpheon (Tallon Overworld isn't fully explorable by that early point yet). Five powerups can be retrieved here, and the second major boss Flaahgra appears (as do a few minibosses).
Metroid Prime 2: Echoes: Agon Wastes is a sandy, cloudy wasteland overrun by large worms (Sandiggers), Space Pirates, and War Wasps. There's a mining facility that was originally run by the Luminoth, and is now under the control of the pirates. It is here where Samus gains her formal access to Dark Aether (as her first visit overall, in Temple Grounds, was much shorter and a lot less pleasant).
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Pokémon Ruby and Sapphire versions and their remakes feature a desert area in Hoenn's Route 111, with sandstorms so fierce that the desert cannot be crossed without obtaining a pair of Go-Goggles (leading to a rare case where the goggles do SOMETHING), home to cute armadillos, homicidal cacti, bizarre spinning artifact-creatures, and weird convergently-evolved-to-be-ant-lions things. There's also the Desert Ruins in the southern area of the desert, which house the sleeping legendary golem Regirock. And in Emerald, there's the Mirage Tower that disappears into the sand once you get a fossil from it. Clearly a load-bearing fossil. Also, underneath the desert is the Desert Underpass where the other fossil that disappeared before with the Mirage Tower becomes available.
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Shifting Sand Land
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Kingdom of Loathing has the Arid Extra-Dry Desert. Frequent trips to the nearby Oasis to stay "Ultra-Hydrated" are necessary.
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 Kingdom of Loathing (Video Game)
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The Legend of Zelda: Tears of the Kingdom: Despite preserving much of its geographical layout from Breath of the Wild, Gerudo Desert has undergone some drastic changes in other aspects. Due to Ganondorf's machination, the whole desert is being overrun by Gibdos, and the sandstorm is so severe that navigating through the biome is difficult (as the map cannot be displayed). Several parts have quicksand, as well as sinkholes that take any careless wanderer to underground sandy caverns. And the stark contrasts in the current time's temperature (which were already a problem in the previous game) have extended to the surrounding parts, which led to the closure of a nearby stable.
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 The Legend of Zelda: Tears of the Kingdom (Video Game)
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Shifting Sand Land
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Kingdom Hearts: Agrabah appears in a lot of the games and usually feautres this trope in some form.
In Kingdom Hearts, leaving the city of Agrabah initially leads you into the middle of the desert, where you find Carpet. Trying to leave the desert on foot in any direction just leads you back to the city. After that point, you only return to this area to fight Kurt Zisa, who sets up a barrier to keep you from leaving during the fight. Depending on how you move, the minor changes in topography created by the small drifts of sand can either help or hinder your attempts to dodge his attacks.
In Kingdom Hearts II and Kingdom Hearts: 358/2 Days, the Windswept Ruins are half-buried in sand dunes and surrounded by sandy cliffs. The furthest area of the ruins is a bridge leading to a tower surrounded by enormous sandfalls. When fleeing the ruins on Carpet in II, one of the last hazards you have to dodge is the sand erupting around you. In Days, the Antlion dives into the sand to move around the ruined buildings.
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Terraria: There are occasional deserts strewn throughout the map. The 1.3 update added an Underground Desert to the mix, 1.3.3 made sandstorms possible, and 1.4 added Oases.
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Aegis in Contact is an island that has sand, pyramids, tourists, and a hilariously inept Redundant Researcher.
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1.0
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1.0
 Contact (Video Game)
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Shifting Sand Land / int_f8ac88ad
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Shifting Sand Land
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Need for Speed: Hot Pursuit 2 has threenote six if you count the reversed levels tracks that take place in a desert.
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 Need for Speed (Video Game)
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Shifting Sand Land
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Sigma Star Saga has a Desert Planet, complete with an underground temple large enough to comfortably fly a spaceship through.
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 Sigma Star Saga (Video Game)
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Super Smash Bros.:
The main Mushroomy Kingdom in Super Smash Bros. Brawl and Super Smash Bros. Ultimate. It's World 1-1 of the original Super Mario Bros., although looking a bit less lively...
Super Smash Bros. for Nintendo 3DS and Super Smash Bros. Ultimate feature the bridge area of Gerudo Valley, of The Legend of Zelda fame. The Twinrova sisters pop up occasionally, either burning the left half of the stage or freezing the right half.
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1.0
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 Super Smash Bros. (Video Game)
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Shifting Sand Land / int_fe85bfc8
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Shifting Sand Land
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comment
Touhou Kenbun Roku: Where a good ordeal of the first three chapters are set in, on occasion reaching the levels of Impassable Deserts.
 Shifting Sand Land / int_ff22a95
featureApplicability
1.0
 Shifting Sand Land / int_ff22a95
featureConfidence
1.0
 Touhou Kenbun Roku (Video Game)
hasFeature
Shifting Sand Land / int_ff22a95

The following is a list of statements referring to the current page from other pages.

 Shifting Sand Land
processingCategory2
Desert Tropes
 Shifting Sand Land
processingCategory2
The Ground Beneath Our Feet
 Shifting Sand Land
processingCategory2
Tropes of Nature
 The Quest For The Time Bird (Comic Book) / int_a4cb54b4
type
Shifting Sand Land
 Super RWBY Sisters (Fanfic) / int_a4cb54b4
type
Shifting Sand Land
 Eroninja (Fanfic) / int_a4cb54b4
type
Shifting Sand Land
 One Punch-Gamer (Fanfic) / int_a4cb54b4
type
Shifting Sand Land
 The Force Awakens / int_a4cb54b4
type
Shifting Sand Land
 Metroid (Franchise) / int_a4cb54b4
type
Shifting Sand Land
 Spyro the Dragon (Franchise) / int_a4cb54b4
type
Shifting Sand Land
 Star Fox (Franchise) / int_a4cb54b4
type
Shifting Sand Land
 Super Mario Bros. (Franchise) / int_a4cb54b4
type
Shifting Sand Land
 The Legend of Zelda (Franchise) / int_a4cb54b4
type
Shifting Sand Land
 Light on Quests Mountain / int_a4cb54b4
type
Shifting Sand Land
 The Lords of Creation / int_a4cb54b4
type
Shifting Sand Land
 BattleCars
seeAlso
Shifting Sand Land
 ClarkKallenAndHisMerryBand
seeAlso
Shifting Sand Land
 Console RPG Clichés 25 to 48 / int_a4cb54b4
type
Shifting Sand Land
 Mario4812LikedTropes3
seeAlso
Shifting Sand Land
 MarioPlushForever
seeAlso
Shifting Sand Land
 SuperMarioBrosX
seeAlso
Shifting Sand Land
 Tanto
seeAlso
Shifting Sand Land
 Tropes N to S / Real Life / int_a4cb54b4
type
Shifting Sand Land
 Desperate Setouchins (Roleplay) / int_a4cb54b4
type
Shifting Sand Land
 Ragnarok's Ark (Roleplay) / int_a4cb54b4
type
Shifting Sand Land
 Nick Arcade / int_a4cb54b4
type
Shifting Sand Land
 Yo Gabba Gabba! / int_a4cb54b4
type
Shifting Sand Land
 ARK: Survival Evolved (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Abalaburn (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 ActRaiser (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Action 52 (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Adventure Island (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 AdventureQuest Worlds (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Age of Wonders 4 (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Aladdin (Virgin Games) (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Alex Kidd (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Alien Hominid (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Alundra (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 An SMWC Production (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Animal Jam (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Banjo-Kazooie (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Banjo-Pilot (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Batman: Arkham City (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Battle Beavers (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Battlezone (1998) (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Bayonetta 3 (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Beast Breaker (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Beetle Adventure Racing (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Billy Hatcher and the Giant Egg (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 BIONICLE (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Blue Reflection: Second Light (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Bomberman Generation (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Bomberman Tower (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Breath of Fire III (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Breath of Fire IV (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Bug! (1995) (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Bug Fables (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Bugsnax (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 CTGP Revolution (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Caltron 6 in 1 (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Cannon Dancer (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Carnivores Triassic (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Cars 3: Driven to Win (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Castlevania: Portrait of Ruin (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Cave Story (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Chants of Sennaar (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Children of Mana (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Chrono Cross (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 ClaDun (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Clash Royale (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Clockwork Calamity In Mushroom World (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Commander (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Commander Keen (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Contra III: The Alien Wars (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Copy Kitty (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Crash Nitro Kart (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Crash Tag Team Racing (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Crusader of Centy (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Crystal Project (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Cube World (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Dark Souls (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Deep Rock Galactic (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Demon Hunter: The Return of the Wings (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Descent (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Diablo II (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Digimon World -next 0rder- (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Disney Dreamlight Valley (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Disney Princess: Enchanted Journey (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Disney Speedstorm (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Donkey Kong 64 (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Donkey Kong '94 (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Dragon: Marked for Death (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Dragon Quest III (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Dread Templar (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Dream World (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Driveclub (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Duck Dodgers Starring Daffy Duck (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Dungeon Crawl (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Dungeon Encounters (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Dungeon Siege (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Dwarves Vs Zombies (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 E.V.O.: Search for Eden (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Eagle Island (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 EarthBound Beginnings (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Environmental Station Alpha (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Epic Seven (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Etrian Odyssey (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Etrian Odyssey Nexus (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 FAST (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 F-Zero (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Fable III (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Final Fantasy VIII (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Final Fantasy XII (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Fire Emblem Gaiden (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Fire Emblem: Mystery of the Emblem (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Flight Rising (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Gauntlet (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 God of War Ragnarök (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Golden Sun (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Golden Sun (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Golden Sun: The Broken Seal (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Grim Dawn (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Grounded (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Guild Wars 2 (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Gunfire Reborn (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Half-Minute Hero (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Happy Tree Friends Adventures (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Hill Climb Racing (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Horizon Chase (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Hot Wheels: Velocity X (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Hyrule Warriors (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Impressive Title (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Indiana Jones and the Infernal Machine (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Into the Breach (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Jak 3 (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Jet Force Gemini (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Journey (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Journey (2012) (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Jumping Flash! (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Kart Fighter (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Kid Dracula (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Kid Icarus: Uprising (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Kinect Joy Ride (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Kingdom Hearts (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Kirby 64: The Crystal Shards (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Kirby Air Ride (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Kirby and the Forgotten Land (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Kirby and the Rainbow Curse (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Kirby: Planet Robobot (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Kirby's Dream Land 3 (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Kirby's Halloween Adventure (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 LEGO Racers (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 La Tale (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Land of Illusion (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Last Dream (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Learn with Pokémon: Typing Adventure (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Legend of Illusion (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Legend of Mana (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Legends Of Idleon (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 LEGO Legacy: Heroes Unboxed (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Levelhead (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Lightning Returns: Final Fantasy XIII (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Little Big Adventure (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 LittleBigPlanet (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Looney Tunes (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Luigi's Mansion 3 (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Luigi's Mansion: Dark Moon (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Magical Battle Arena (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 MapleStory (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Mario & Luigi: Dream Team (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Mario & Luigi: Kola Kingdom Quest (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Mario & Luigi: Paper Jam (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Mario & Luigi: Partners in Time (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Mario Golf (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Mario Hoops 3-on-3 (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Mario Kart (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Mario Kart 64 (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Mario Kart 7 (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Mario Kart 8 (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Mario Kart DS (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Mario Kart: Double Dash!! (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Mario Kart: Super Circuit (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Mario Kart Wii (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Mario Party (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Mario Party 2 (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Mario Party 3 (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Mario Party 6 (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Mario Party 7 (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Mario Party: The Top 100 (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Mario Pinball Land (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Mario + Rabbids Kingdom Battle (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Mario Superstar Baseball (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 McKids (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Meat Boy (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 MechWarrior (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Mega Man Revolution (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Mega Man Zero (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Megabyte Punch (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Metal Walker (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Meteos (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Metro Exodus (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Metroid Prime (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Metroid Prime 2: Echoes (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Middle-earth: Shadow of War (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Miitopia (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Mini Robot Wars (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Monster Hunter (2004) (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Monster Hunter 3 (Tri) (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Monster Hunter 4 (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Monster Hunter: Rise (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Monster Hunter: World (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Monsters, Inc.: Scream Team (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 MouseHunt (2008) (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Ms. Pac-Man Maze Madness (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Muppet Monster Adventure (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Need for Speed (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Need for Speed: High Stakes (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Need for Speed: Hot Pursuit (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Need for Speed II (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Need for Speed: ProStreet (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Need for Speed: The Run (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Neverwinter Nights (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 New Pokémon Snap (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 New Super Mario Bros. (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 New Super Mario Bros. (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 New Super Mario Bros. 2 (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 New Super Mario Bros. U (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 New Super Mario Bros. Wii (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Nickelodeon All-Star Brawl (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Nickelodeon Kart Racers (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Noctis (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Ooblets (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Other Friendship Is Magic Fan Games (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Pac-Land (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Pac-Man Party (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Pac-Mania (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Pangya (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Paper Mario 64 (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Paper Mario: Color Splash (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Paper Mario: Sticker Star (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Paper Mario: The Origami King (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Parkitect (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Phantasy Star (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Phantasy Star I (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Phantasy Star Online (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Phantasy Star Online 2: New Genesis (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Phantasy Star Universe (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Phoenotopia (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Phoenotopia: Awakening (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Pirates Vikings and Knights (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Pizza Tower (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Planet Blupi (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 PlanetSide (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Poi (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Pokémon Black 2 and White 2 (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Pokémon Black and White (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Pokémon Colosseum (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Pokémon Diamond and Pearl (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Pokémon Empire (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Pokémon Fool's Gold (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Pokémon Mystery Dungeon: Rescue Team (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Pokemon Opalo (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Pokémon Quest (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Pokémon Ruby and Sapphire (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Pokémon Sun and Moon (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Pokémon Unbound (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Pokémon XD: Gale of Darkness (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Pokémon X and Y (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Post Apocalyptic Mayhem (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Power Bomberman (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Primal Carnage (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Punishing: Gray Raven (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Puzzle & Dragons (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Quackshot (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Quest 64 (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Quest: Brian's Journey (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Quest for the Shaven Yak: Starring Ren Hoëk & Stimpy (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Ratchet & Clank (2002) (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Ratchet & Clank: Going Commando (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Rayman Origins (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Realm of the Mad God (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Red Dead Redemption (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Richman (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Roll Away (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Saints Row (2022) (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Satisfactory (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Scribblenauts (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Sea of Stars (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Secret of Evermore (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Secret of Mana (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 SegaSonic the Hedgehog (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Sega Superstars (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Serious Sam: The First Encounter (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Shantae (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Shantae (2002) (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Shantae and the Pirate's Curse (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Shantae: Half-Genie Hero (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Shantae: Risky's Revenge (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Shining the Holy Ark (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Skylands (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Songs for a Hero (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Sonic 3 & Knuckles (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Sonic Adventure 2 (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Sonic Axiom (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Sonic Blast (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Sonic Drift (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Sonic Mania (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Sonic R (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Sonic Riders (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Sonic Robo Blast 2 Kart (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Sonic Rush (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Sonic Superstars (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Sonic the Hedgehog (2006) (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Sonic the Hedgehog 4 (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Sonic the Hedgehog Classic (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Sonic Unleashed (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Space Station Silicon Valley (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Splatoon 3 (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Spyro 2: Ripto's Rage! (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Spyro the Dragon (1998) (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Spyro: Year of the Dragon (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Star Fox 64 (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Star Revenge (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Star Trek: Armada (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Star Wars Episode I: Racer (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Star Wars: Galaxies (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 StreetPass Mii Plaza (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Super Bomberman (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Super Kirby Clash (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Super Kiwi 64 (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Super Mario 3D Land (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Super Mario 3D World (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Super Mario 63 (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Super Mario 64 (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Super Mario Bros. 2 (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Super Mario Bros. 3 (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Super Mario Bros. 3Mix (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Super Mario Bros. Wonder (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Super Mario Galaxy (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Super Mario Galaxy 2 (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Super Mario Land (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Super Mario Maker 2 (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Super Mario Run (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Super Paper Mario (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Super Sami Roll (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Super Smash Bros. Brawl (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Super Smash Bros. for Nintendo 3DS and Wii U (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Supra Mayro Kratt (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Sword Of Rapier (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Tales of Luminaria (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Tales of the Abyss (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Tales of Vesperia (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Team Kirby Clash Deluxe (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Team Sonic Racing (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Telefang (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Temple Run (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 TerraTech (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 The Artful Escape (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 The Bugs Bunny Birthday Blowout (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 The Elder Scrolls Online (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 The End Is Nigh (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 The Eternal Cylinder (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 The Guardian Legend (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 The Journey (Minecraft) (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 The Legend of Legacy (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 The Legend of Zelda: A Link to the Past (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 The Legend of Zelda: Link's Awakening (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 The Legend of Zelda: Majora's Mask (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 The Legend of Zelda: Spirit Tracks (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 The Lost Vikings (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 The Need for Speed (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 The Outbound Ghost (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 The Pharaoh's Curse (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 The Riftbreaker (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 The Witness (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Them's Fightin' Herds (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 3D Dot Game Heroes (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Three Forbidden Books (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Tiny Toon Adventures (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Total Annihilation (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Touhou Kenbun Roku (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Touhou LostWord (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Trials of Mana (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Trikumax (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Trine (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Tyrian (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Various Daylife (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Vindictus (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Vine Realms (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Warhawk (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Wario Land (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Wario Land 3 (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Wario Land 4 (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Wario World (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Wild ARMs (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Wild ARMs 3 (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Wild West Adventure (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Willy Wombat (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 World Flipper (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Wrestle Quest (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Xenoblade Chronicles X (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Yooka-Laylee and the Impossible Lair (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Yoshi's Island DS (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Yoshi's Woolly World (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Yume 2kki (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Zelda II: The Adventure of Link (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Zodiac Story Of The Guardian (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 AbductedToad
seeAlso
Shifting Sand Land
 Castle Crashers (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Kirby's Epic Yarn / Videogame / int_a4cb54b4
type
Shifting Sand Land
 Naruto: Ultimate Ninja / Videogame / int_a4cb54b4
type
Shifting Sand Land
 NieR: Automata / Videogame / int_a4cb54b4
type
Shifting Sand Land
 Omori (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 sora / Videogame / int_a4cb54b4
type
Shifting Sand Land
 The Legend of Zelda: Ocarina of Time / Videogame / int_a4cb54b4
type
Shifting Sand Land
 The Legend of Zelda: The Wind Waker (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 The Legend of Zelda: A Link Between Worlds / Videogame / int_a4cb54b4
type
Shifting Sand Land
 ULTRAKILL (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Kirby's Epic Paper (Web Animation) / int_a4cb54b4
type
Shifting Sand Land
 BrainScratch Commentaries (Web Video) / int_a4cb54b4
type
Shifting Sand Land
 Mind My Gap (Web Video) / int_a4cb54b4
type
Shifting Sand Land
 Wayrift (Webcomic) / int_a4cb54b4
type
Shifting Sand Land
 Planetcopia (Website) / int_a4cb54b4
type
Shifting Sand Land
 Barbie Fairytopia / int_a4cb54b4
type
Shifting Sand Land
 Battle Kitty / int_a4cb54b4
type
Shifting Sand Land
 Scooby-Doo and the Cyber Chase / int_a4cb54b4
type
Shifting Sand Land
 Housestuck Hurrcain Crconikals / Fan Fic / int_a4cb54b4
type
Shifting Sand Land
 Sphinx and the Cursed Mummy (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 White Knight Chronicles (Video Game) / int_a4cb54b4
type
Shifting Sand Land